diff --git a/README.md b/README.md index c9a8796..ba23388 100644 --- a/README.md +++ b/README.md @@ -235,7 +235,7 @@ ## Conclusions / Screenshots / Results -d![image](https://github.com/user-attachments/assets/728df0c8-9245-4778-99a9-d655e5792ef0) +![image](https://github.com/user-attachments/assets/728df0c8-9245-4778-99a9-d655e5792ef0) ![image](https://github.com/user-attachments/assets/6497e630-976c-4670-a907-99c6d1360346) You can see in the debugger, that Projectiles are capped at 100 due to object pooling ![image](https://github.com/user-attachments/assets/1ceeeb8f-a445-460a-897e-dc69e0bf8c00)