import turtle def draw(length, depth): if depth == 0: for i in range(0, 3): t.fd(length) t.left(120) else: draw(length/2, depth-1) t.fd(length/2) draw(length/2, depth-1) t.bk(length/2) t.left(60) t.fd(length/2) t.right(60) draw(length/2, depth-1) t.left(60) t.bk(length/2) t.right(60) window = turtle.Screen() t = turtle.Turtle() t.speed(0) draw(400, 4) window.exitonclick()