commit a919c8717e47d18a43eedc9099c66c66afb4ef5a Author: bytegrip <59575049+bytegrip@users.noreply.github.com> Date: Sat Nov 8 17:53:47 2025 +0200 Clean slate diff --git a/.gitignore b/.gitignore new file mode 100644 index 0000000..2571064 --- /dev/null +++ b/.gitignore @@ -0,0 +1,24 @@ +minecraft/.mixin.out +minecraft/assets +minecraft/coremods +minecraft/crash-reports +minecraft/journeymap +minecraft/logs +minecraft/resourcepacks +minecraft/saves +minecraft/screenshots +minecraft/server-resource-packs +minecraft/shaderpacks +minecraft/snapshots-server +minecraft/structurize +minecraft/texturepacks +minecraft/vintagefix +minecraft/crafttweaker.log +minecraft/OpenComputersMod* +minecraft/options.txt +minecraft/optionsshaders.txt +minecraft/servers.dat +minecraft/usercache.json +minecraft/usernamecache.json +minecraft/mods/1.12.2 +minecraft/mods/memory_repo \ No newline at end of file diff --git a/.packignore b/.packignore new file mode 100644 index 0000000..a12d0f7 --- /dev/null +++ b/.packignore @@ -0,0 +1,29 @@ +minecraft/.mixin.out +minecraft/OpenComputersMod-1.8.5-52-libjnlua52-windows-x86_64.dll +minecraft/OpenComputersMod-1.8.5-53-libjnlua53-windows-x86_64.dll +minecraft/OpenComputersMod-1.8.5-54-libjnlua54-windows-x86_64.dll +minecraft/OpenComputersMod-1.8.9a-52-libjnlua52-windows-x86_64.dll +minecraft/OpenComputersMod-1.8.9a-53-libjnlua53-windows-x86_64.dll +minecraft/OpenComputersMod-1.8.9a-54-libjnlua54-windows-x86_64.dll +minecraft/assets +minecraft/coremods +minecraft/crafttweaker.log +minecraft/icon.png +minecraft/journeymap +minecraft/mods/1.12.2 +minecraft/mods/memory_repo +minecraft/options.txt +minecraft/optionsof.txt +minecraft/optionsshaders.txt +minecraft/resourcepacks +minecraft/saves +minecraft/screenshots +minecraft/server-resource-packs +minecraft/servers.dat +minecraft/shaderpacks +minecraft/snapshots-server +minecraft/structurize +minecraft/texturepacks +minecraft/usercache.json +minecraft/usernamecache.json +minecraft/vintagefix \ No newline at end of file diff --git a/instance.cfg b/instance.cfg new file mode 100644 index 0000000..72ec5a3 --- /dev/null +++ b/instance.cfg @@ -0,0 +1,79 @@ +[General] +ConfigVersion=1.2 +iconKey=default +name=Gunpowder Cocktail +InstanceType=OneSix +JoinServerOnLaunch=false +OverrideCommands=false +OverrideConsole=false +OverrideEnv=false +notes= +OverrideGameTime=false +OverrideJavaArgs=false +OverrideJavaLocation=true +OverrideLegacySettings=false +OverrideMemory=false +OverrideMiscellaneous=false +OverrideNativeWorkarounds=false +OverridePerformance=false +OverrideWindow=false +UseAccountForInstance=false +AutomaticJava=true +ExportAuthor= +ExportName= +ExportOptionalFiles=true +ExportSummary= +ExportVersion=1.0.0 +IgnoreJavaCompatibility=false +JavaArchitecture=64 +JavaPath=C:/Users/danth/AppData/Roaming/PrismLauncher/java/jre-legacy/bin/javaw.exe +JavaVersion=1.8.0_51 +JavaRealArchitecture=amd64 +JavaSignature=a57dd86220657e504aa97073f1083288336f4b0a +JavaVendor=Oracle Corporation +LogPrePostOutput=true +ManagedPack=false +ManagedPackID= +ManagedPackName= +ManagedPackType= +ManagedPackVersionID= +ManagedPackVersionName= +Profiler= +lastLaunchTime=1762606879006 +lastTimePlayed=1337 +linkedInstances=[] +totalTimePlayed=58384 +AutoCloseConsole=false +CloseAfterLaunch=false +CustomGLFWPath= +CustomOpenALPath= +EnableFeralGamemode=false +EnableMangoHud=false +Env=@Variant(\0\0\0\b\0\0\0\0) +InstanceAccountId= +JoinServerOnLaunchAddress= +JoinWorldOnLaunch= +JvmArgs= +LaunchMaximized=false +MaxMemAlloc=12288 +MinMemAlloc=6144 +MinecraftWinHeight=480 +MinecraftWinWidth=854 +OnlineFixes=false +PermGen=128 +PostExitCommand= +PreLaunchCommand= +QuitAfterGameStop=false +RecordGameTime=true +ShowConsole=false +ShowConsoleOnError=true +ShowGameTime=true +UseDiscreteGpu=false +UseNativeGLFW=false +UseNativeOpenAL=false +UseZink=false +WrapperCommand= + +[UI] 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a/minecraft/Flan/Modern Warfare-Content Pack-1.12.2-5.5.2.jar b/minecraft/Flan/Modern Warfare-Content Pack-1.12.2-5.5.2.jar new file mode 100644 index 0000000..5bd6286 Binary files /dev/null and b/minecraft/Flan/Modern Warfare-Content Pack-1.12.2-5.5.2.jar differ diff --git a/minecraft/Flan/Simple Parts-Content Pack-1.12.2-5.5.2.jar b/minecraft/Flan/Simple Parts-Content Pack-1.12.2-5.5.2.jar new file mode 100644 index 0000000..b2e8bb6 Binary files /dev/null and b/minecraft/Flan/Simple Parts-Content Pack-1.12.2-5.5.2.jar differ diff --git a/minecraft/Flan/WW2-Content Pack-1.12.2-5.5.2.jar b/minecraft/Flan/WW2-Content Pack-1.12.2-5.5.2.jar new file mode 100644 index 0000000..af7d3b3 Binary files /dev/null and b/minecraft/Flan/WW2-Content Pack-1.12.2-5.5.2.jar differ diff --git a/minecraft/config/AE2Stuff/readme.txt b/minecraft/config/AE2Stuff/readme.txt new file mode 100644 index 0000000..455f4f2 --- /dev/null +++ b/minecraft/config/AE2Stuff/readme.txt @@ -0,0 +1,2 @@ +Any .cfg files in this directory will be loaded after the internal configuration, in alphabetic order +Files in 'overrides' directory with matching names cab be used to override internal configuration diff --git a/minecraft/config/AE2WirelessTerminals.cfg b/minecraft/config/AE2WirelessTerminals.cfg new file mode 100644 index 0000000..2025a60 --- /dev/null +++ b/minecraft/config/AE2WirelessTerminals.cfg @@ -0,0 +1,47 @@ +# Configuration file + +"client configs" { + # Wireless Terminal will show a warning when Infinty Energy drops below this point and infinite range is active [range: 10 ~ 1000000, default: 5000] + I:InfinityEnergyWarningAmount=5000 + + # Will shift-clicking a bauble try to put said bauble in a bauble slot before trying to store in system [default: true] + B:ShiftClickBaubles=true +} + + +general { + # Should Infinity Booster Card Recipe be disabled? [default: false] + B:DisableBoosterRecipe=false + + # Should Dragons drop Infinity Booster Card? [default: true] + B:DragonDropsBooster=true + + # Enable Infinity Booster Card [default: true] + B:EnableBooster=true + + # If true, AE2 controller will chunk load itself [default: false] + B:EnableControllerChunkLoading=false + + # Percentage chance that booster card will drop upon killing an Enderman. (between 1 and 100) [range: 1 ~ 100, default: 5] + I:EndermanBoosterDropChance=5 + + # Will Enderman randomly drop infinity booster cards on death? [default: true] + B:EndermanDropBoosters=true + + # Amount of Infinity Energy Consumed every 10 ticks when not in range of a WAP [range: 5 ~ 100, default: 15] + I:InfinityEnergyDrainAmount=15 + + # Amount of Infinity Energy 1 Infinity Booster Card will convert to [range: 5 ~ 1000, default: 100] + I:InfinityEnergyPerBooster=100 + + # If true, then simply inserting 1 Infinity Booster Card into the slot, will give limitless infinite range. [default: false] + B:UseOldInfinityMechanic=false + + # Percentage chance that booster card will drop upon killing a wither. (between 1 and 100) [range: 1 ~ 100, default: 30] + I:WitherBoosterDropChance=30 + + # Should Withers drop Infinity Booster Card? [default: true] + B:WitherDropsBooster=true +} + + diff --git a/minecraft/config/Additional Structures - General.cfg b/minecraft/config/Additional Structures - General.cfg new file mode 100644 index 0000000..81f39ed --- /dev/null +++ b/minecraft/config/Additional Structures - General.cfg @@ -0,0 +1,25 @@ +# Configuration file + +general { + # Activate the Debug Mode from Additional Structures + B:activateDebugMode=false + + # Activate structure generation in the End + B:activateEndGeneration=true + + # Activate structure generation in the Nether + B:activateNetherGeneration=true + + # Activate structure generation in the Overworld + B:activateOverworldGeneration=true + + # Activate the ingame Update Checker from Additional Structures + B:activateUpdateChecker=true + + # Adds extra dimensions from other mods to the AS generator (No support for this dimensions!) [Don't add -1 or 1] [0 = vanilla overworld] + I:additionalDimensions < + 0 + > +} + + diff --git a/minecraft/config/Additional Structures - Structures.cfg b/minecraft/config/Additional Structures - Structures.cfg new file mode 100644 index 0000000..1332349 --- /dev/null +++ b/minecraft/config/Additional Structures - Structures.cfg @@ -0,0 +1,243 @@ +# Configuration file + +structures { + # This value multiplies the spawnchance! E.g. spawnchance is 1000 and the config says 0.3 ==> 1000 x 0.3 = 300 '300' is now the new spawnchance. + # Min: 0.10000000149011612 + # Max: 10.0 + D:generationModifier=1.0 + + # This are the chances of the structure types (higher value = rarer structure, 0 to disable) + # Min: 0 + # Max: 2147483647 + I:spawnchanceBiggerCacti=1000 + + # Min: 0 + # Max: 2147483647 + I:spawnchanceBoats=6000 + + # Min: 0 + # Max: 2147483647 + I:spawnchanceBones=2000 + + # Min: 0 + # Max: 2147483647 + I:spawnchanceBushes=2000 + + # Min: 0 + # Max: 2147483647 + I:spawnchanceCamps=1500 + + # Min: 0 + # Max: 2147483647 + I:spawnchanceDeadTrees=1000 + + # Min: 0 + # Max: 2147483647 + I:spawnchanceDesertPillars=2000 + + # Min: 0 + # Max: 2147483647 + I:spawnchanceEndBuildings=3500 + + # Min: 0 + # Max: 2147483647 + I:spawnchanceEndCrystals=2000 + + # Min: 0 + # Max: 2147483647 + I:spawnchanceEndTowers=2500 + + # Min: 0 + # Max: 2147483647 + I:spawnchanceEndTrees=3000 + + # Min: 0 + # Max: 2147483647 + I:spawnchanceFallenTrees=1500 + + # Min: 0 + # Max: 2147483647 + I:spawnchanceFarm=3000 + + # Min: 0 + # Max: 2147483647 + I:spawnchanceFlotsam=5000 + + # Min: 0 + # Max: 2147483647 + I:spawnchanceFossils=2000 + + # Min: 0 + # Max: 2147483647 + I:spawnchanceGrave=4000 + + # Min: 0 + # Max: 2147483647 + I:spawnchanceIllagerHouses=6000 + + # Min: 0 + # Max: 2147483647 + I:spawnchanceLavaFountain=4000 + + # Min: 0 + # Max: 2147483647 + I:spawnchanceLogBundle=3000 + + # Min: 0 + # Max: 2147483647 + I:spawnchanceLogs=1000 + + # Min: 0 + # Max: 2147483647 + I:spawnchanceMayaTemple=5000 + + # Min: 0 + # Max: 2147483647 + I:spawnchanceMeteor=5000 + + # Min: 0 + # Max: 2147483647 + I:spawnchanceMineEntry=2000 + + # Min: 0 + # Max: 2147483647 + I:spawnchanceMushrooms=8000 + + # Min: 0 + # Max: 2147483647 + I:spawnchanceNetherBuildings=5000 + + # Min: 0 + # Max: 2147483647 + I:spawnchanceNetherPillars=3000 + + # Min: 0 + # Max: 2147483647 + I:spawnchanceNetherPortals=5000 + + # Min: 0 + # Max: 2147483647 + I:spawnchanceOasis=3000 + + # Min: 0 + # Max: 2147483647 + I:spawnchanceObsidianPillars=1000 + + # Min: 0 + # Max: 2147483647 + I:spawnchanceObsidianSpikes=500 + + # Min: 0 + # Max: 2147483647 + I:spawnchanceOthers=2000 + + # Min: 0 + # Max: 2147483647 + I:spawnchancePalms=1000 + + # Min: 0 + # Max: 2147483647 + I:spawnchancePyramideDungeon=5000 + + # Min: 0 + # Max: 2147483647 + I:spawnchancePyramides=4000 + + # Min: 0 + # Max: 2147483647 + I:spawnchanceRocks=1000 + + # Min: 0 + # Max: 2147483647 + I:spawnchanceRuins=4000 + + # Min: 0 + # Max: 2147483647 + I:spawnchanceScarecrow=2000 + + # Min: 0 + # Max: 2147483647 + I:spawnchanceShulkerClusters=2500 + + # Min: 0 + # Max: 2147483647 + I:spawnchanceSilverfishCluster=5000 + + # Min: 0 + # Max: 2147483647 + I:spawnchanceSkulls=2000 + + # Min: 0 + # Max: 2147483647 + I:spawnchanceSnowPiles=1000 + + # Min: 0 + # Max: 2147483647 + I:spawnchanceSnowmen=1500 + + # Min: 0 + # Max: 2147483647 + I:spawnchanceSpawnAltars=3000 + + # Min: 0 + # Max: 2147483647 + I:spawnchanceSpecials=30000 + + # Min: 0 + # Max: 2147483647 + I:spawnchanceSphinx=4000 + + # Min: 0 + # Max: 2147483647 + I:spawnchanceSpiderNests=5000 + + # Min: 0 + # Max: 2147483647 + I:spawnchanceStonePillars=3000 + + # Min: 0 + # Max: 2147483647 + I:spawnchanceTemple=2000 + + # Min: 0 + # Max: 2147483647 + I:spawnchanceTombs=3000 + + # Min: 0 + # Max: 2147483647 + I:spawnchanceTotems=1500 + + # Min: 0 + # Max: 2147483647 + I:spawnchanceTowers=5000 + + # Min: 0 + # Max: 2147483647 + I:spawnchanceTraps=5000 + + # Min: 0 + # Max: 2147483647 + I:spawnchanceUndergroundBases=5000 + + # Min: 0 + # Max: 2147483647 + I:spawnchanceUndergroundDungeons=3000 + + # Min: 0 + # Max: 2147483647 + I:spawnchanceVillagerHouses=5000 + + # Min: 0 + # Max: 2147483647 + I:spawnchanceWallRuins=2000 + + # Min: 0 + # Max: 2147483647 + I:spawnchanceWell=2000 + + # Min: 0 + # Max: 2147483647 + I:spawnchanceWheatBalls=3000 +} + + diff --git a/minecraft/config/AppliedEnergistics2/AppliedEnergistics2.cfg b/minecraft/config/AppliedEnergistics2/AppliedEnergistics2.cfg new file mode 100644 index 0000000..5e2ee9b --- /dev/null +++ b/minecraft/config/AppliedEnergistics2/AppliedEnergistics2.cfg @@ -0,0 +1,456 @@ +# Configuration file + +automation { + I:formationPlaneEntityLimit=128 +} + + +battery { + I:chargedStaff=8000 + I:colorApplicator=20000 + I:entropyManipulator=200000 + I:matterCannon=200000 + I:portableCell=20000 + I:wirelessTerminal=1600000 +} + + +client { + # Possible Values: AE, EU, RF + S:PowerUnit=AE + + # Possible Values: AUTOSEARCH, AUTOSEARCH_KEEP, MANUAL_SEARCH, MANUAL_SEARCH_KEEP, JEI_AUTOSEARCH, JEI_AUTOSEARCH_KEEP, JEI_MANUAL_SEARCH, JEI_MANUAL_SEARCH_KEEP + S:SEARCH_MODE=AUTOSEARCH + + # Possible Values: YES, NO, UNDECIDED + S:SEARCH_TOOLTIPS=YES + + # Possible Values: TALL, FULL, SMALL + S:TERMINAL_STYLE=TALL + + # Controls buttons on Crafting Screen : Capped at 9 + I:craftAmtButton1=1 + + # Controls buttons on Crafting Screen : Capped at 99 + I:craftAmtButton2=10 + + # Controls buttons on Crafting Screen : Capped at 999 + I:craftAmtButton3=100 + + # Controls buttons on Crafting Screen : Capped at 9999 + I:craftAmtButton4=1000 + B:disableColoredCableRecipesInJEI=true + B:enableEffects=true + + # Controls buttons on Level Emitter Screen : Capped at 9 + I:levelAmtButton1=1 + + # Controls buttons on Level Emitter Screen : Capped at 99 + I:levelAmtButton2=10 + + # Controls buttons on Level Emitter Screen : Capped at 999 + I:levelAmtButton3=100 + + # Controls buttons on Level Emitter Screen : Capped at 9999 + I:levelAmtButton4=1000 + + # Controls buttons on Priority Screen : Capped at 9 + I:priorityAmtButton1=1 + + # Controls buttons on Priority Screen : Capped at 99 + I:priorityAmtButton2=10 + + # Controls buttons on Priority Screen : Capped at 999 + I:priorityAmtButton3=100 + + # Controls buttons on Priority Screen : Capped at 9999 + I:priorityAmtButton4=1000 + B:useColoredCraftingStatus=true + B:useTerminalUseLargeFont=false +} + + +condenser { + I:MatterBalls=256 + I:Singularity=256000 +} + + +craftingcpu { + I:craftingCalculationTimePerTick=5 +} + + +########################################################################################################## +# features +#--------------------------------------------------------------------------------------------------------# +# Warning: Disabling a feature may disable other features depending on it. +########################################################################################################## + +features { + + world { + B:CertusOre=true + B:CertusQuartzWorldGen=true + B:ChargedCertusOre=true + B:ChestLoot=true + + # Blocks that are not used in any essential recipes, also slabs and stairs. + B:DecorativeBlocks=true + B:DecorativeLights=true + B:Flour=true + B:MeteoriteWorldGen=true + B:SkyStoneChests=true + B:SpawnPressesInMeteorites=true + B:TinyTNT=true + B:VillagerTrading=true + } + + machines { + B:Charger=true + B:CrystalGrowthAccelerator=true + B:GrindStone=true + B:Inscriber=true + B:VibrationChamber=true + } + + toolsclassifications { + B:CertusQuartzTools=true + B:NetherQuartzTools=true + B:PoweredTools=true + } + + tools { + B:ChargedStaff=true + B:ColorApplicator=true + B:EntropyManipulator=true + B:MatterCannon=true + B:MeteoriteCompass=true + B:PaintBalls=true + B:QuartzAxe=true + B:QuartzHoe=true + B:QuartzKnife=true + B:QuartzPickaxe=true + B:QuartzSpade=true + B:QuartzSword=true + B:QuartzWrench=true + B:WirelessAccessTerminal=true + } + + networkfeatures { + B:Channels=true + B:QuantumNetworkBridge=true + B:Security=true + B:SpatialIO=true + } + + networkbuses { + B:AnnihilationPlane=true + B:CableAnchor=true + B:CraftingTerminal=true + B:ExportBus=true + B:FluidAnnihilationPlane=true + B:FluidExportBus=true + B:FluidFormationPlane=true + B:FluidImportBus=true + B:FluidInterface=true + B:FluidLevelEmitter=true + B:FluidStorageBus=true + B:FluidTerminal=true + B:FormationPlane=true + B:IdentityAnnihilationPlane=true + B:ImportBus=true + B:Interface=true + B:LevelEmitter=true + B:P2PTunnel=true + B:Panels=true + B:PartConversionMonitor=true + B:QuartzFiber=true + B:StorageBus=true + B:StorageMonitor=true + B:Terminal=true + B:ToggleBus=true + } + + portablecell { + B:PortableCell=true + } + + storage { + B:Condenser=true + B:IOPort=true + B:MEChest=true + B:MEDrive=true + B:StorageCells=true + } + + networktool { + B:MemoryCard=true + B:NetworkTool=true + } + + cables { + B:CoveredCables=true + B:DenseCables=true + B:GlassCables=true + B:SmartCables=true + } + + energy { + B:DenseEnergyCells=true + B:EnergyAcceptor=true + B:EnergyCells=true + } + + p2ptunnels { + B:P2PTunnelEU=true + B:P2PTunnelFE=true + B:P2PTunnelFluids=true + B:P2PTunnelItems=true + B:P2PTunnelLight=true + B:P2PTunnelME=true + B:P2PTunnelOpenComputers=true + B:P2PTunnelPressure=true + B:P2PTunnelRedstone=true + } + + blockfeatures { + B:MassCannonBlockDamage=true + B:TinyTNTBlockDamage=true + } + + facades { + B:Facades=true + } + + misc { + B:Achievements=true + B:CraftingLog=false + B:Creative=true + B:DebugLogging=false + B:GrinderLogging=false + B:IntegrationLogging=false + B:LightDetector=true + B:LogSecurityAudits=false + B:Logging=true + B:PacketLogging=false + B:UnsupportedDeveloperTools=false + B:UpdateLogging=false + B:WebsiteRecipes=false + } + + crafting { + B:EnableDisassemblyCrafting=true + B:EnableFacadeCrafting=true + B:InWorldFluix=true + B:InWorldPurification=true + B:InWorldSingularity=true + B:InterfaceTerminal=true + } + + rendering { + B:AlphaPass=true + } + + craftingfeatures { + B:CraftingCPU=true + + # Use CraftingManager to find an alternative recipe, after a pattern rejected an ingredient. Should be enabled to avoid issues, but can have a minor performance impact. + B:CraftingManagerFallback=true + B:MolecularAssembler=true + B:Patterns=true + } + + upgrades { + B:AdvancedCards=true + B:BasicCards=true + B:ViewCell=true + } + + materials { + B:Certus=true + B:CrystalSeeds=true + B:Dusts=true + B:Fluix=true + B:Nuggets=true + B:PureCrystals=true + B:QuartzGlass=true + B:Silicon=true + B:SkyStone=true + } + + craftingcomponents { + B:Cores=true + B:MatterBall=true + B:Presses=true + B:PrintedCircuits=true + B:Processors=true + } + + commands { + B:ChunkLoggerTrace=false + } + +} + + +general { + # Will auto-remove items that crash when being loaded from storage. This will destroy those items instead of crashing the game! + B:removeCrashingItemsOnLoad=false +} + + +########################################################################################################## +# grindstone +#--------------------------------------------------------------------------------------------------------# +# Creates recipe of the following pattern automatically: '1 oreTYPE => 2 dustTYPE' and '(1 ingotTYPE or 1 crystalTYPE or 1 gemTYPE) => 1 dustTYPE' +########################################################################################################## + +grindstone { + # Blacklists the exact oredict name from being handled by any recipe. + S:blacklist < + > + + # The list of types to handle. Specify without a prefix like ore or dust. + S:grinderOres < + Obsidian + Ender + EnderPearl + Coal + Iron + Gold + Charcoal + NetherQuartz + CertusQuartz + Wheat + Fluix + Copper + Tin + Silver + Lead + Bronze + Brass + Platinum + Nickel + Invar + Aluminium + Electrum + Osmium + Zinc + > + + # Chance to actually get an output with stacksize > 1. + D:oreDoublePercentage=90.0 +} + + +########################################################################################################## +# modintegration +#--------------------------------------------------------------------------------------------------------# +# Valid Values are 'AUTO', 'ON', or 'OFF' - defaults to 'AUTO' ; Suggested that you leave this alone unless your experiencing an issue, or wish to disable the integration for a reason. +########################################################################################################## + +modintegration { + S:CraftTweaker=AUTO + S:IndustrialCraft2=AUTO + S:InventoryTweaks=AUTO + S:JustEnoughItems=AUTO + S:Mekanism=AUTO + S:MineFactoryReloaded=AUTO + S:OpenComputers=AUTO + S:Railcraft=AUTO + S:Tesla=AUTO + S:TheOneProbe=AUTO + S:Waila=AUTO +} + + +powerratios { + D:ForgeEnergy=0.5 + D:IC2=2.0 + D:UsageMultiplier=1.0 +} + + +spatialio { + D:spatialPowerExponent=1.35 + D:spatialPowerMultiplier=1250.0 + I:storageDimensionID=2 + I:storageProviderID=-11 +} + + +########################################################################################################## +# tickrates +#--------------------------------------------------------------------------------------------------------# +# Min / Max Tickrates for dynamic ticking, most of these components also use sleeping, to prevent constant ticking, adjust with care, non standard rates are not supported or tested. +########################################################################################################## + +tickrates { + I:AnnihilationPlane.max=120 + I:AnnihilationPlane.min=2 + I:Charger.max=120 + I:Charger.min=10 + I:ExportBus.max=60 + I:ExportBus.min=5 + I:FluidExportBus.max=60 + I:FluidExportBus.min=5 + I:FluidImportBus.max=40 + I:FluidImportBus.min=5 + I:FluidStorageBus.max=60 + I:FluidStorageBus.min=5 + I:IOPort.max=5 + I:IOPort.min=1 + I:ImportBus.max=40 + I:ImportBus.min=5 + I:Inscriber.max=1 + I:Inscriber.min=1 + I:Interface.max=120 + I:Interface.min=5 + I:ItemTunnel.max=60 + I:ItemTunnel.min=5 + I:LightTunnel.max=60 + I:LightTunnel.min=5 + I:METunnel.max=20 + I:METunnel.min=5 + I:OpenComputersTunnel.max=5 + I:OpenComputersTunnel.min=1 + I:PressureTunnel.max=120 + I:PressureTunnel.min=1 + I:StorageBus.max=60 + I:StorageBus.min=5 + I:VibrationChamber.max=40 + I:VibrationChamber.min=10 +} + + +########################################################################################################## +# wireless +#--------------------------------------------------------------------------------------------------------# +# Range= wirelessBaseRange + wirelessBoosterRangeMultiplier * Math.pow( boosters, wirelessBoosterExp ) +# PowerDrain= wirelessBaseCost + wirelessCostMultiplier * Math.pow( boosters, 1 + boosters / wirelessHighWirelessCount ) +########################################################################################################## + +wireless { + D:wirelessBaseCost=8.0 + D:wirelessBaseRange=16.0 + D:wirelessBoosterExp=1.5 + D:wirelessBoosterRangeMultiplier=1.0 + D:wirelessCostMultiplier=1.0 + D:wirelessTerminalDrainMultiplier=1.0 +} + + +worldgen { + D:meteoriteClusterChance=0.1 + I:meteoriteDimensionWhitelist < + 0 + > + I:meteoriteMaximumSpawnHeight=180 + I:minMeteoriteDistance=707 + I:quartzOresClusterAmount=15 + I:quartzOresPerCluster=4 + D:spawnChargedChance=0.07999998331069946 +} + + diff --git a/minecraft/config/AppliedEnergistics2/CustomRecipes.cfg b/minecraft/config/AppliedEnergistics2/CustomRecipes.cfg new file mode 100644 index 0000000..e18796a --- /dev/null +++ b/minecraft/config/AppliedEnergistics2/CustomRecipes.cfg @@ -0,0 +1,22 @@ +# Configuration file + +cache { + S:digest=a12c4727f3c53d2eb5f4f3b34ccd1864 + + # Caching can save processing time, if there are a lot of items. [default: true] + B:enableCache=true +} + + +general { + # Will output more detailed information into the CSV like corresponding items [default: false] + B:enableAdditionalInfo=false + + # If true, the CSV exporting will always happen. This will not use the cache to reduce the computation. [default: false] + B:enableForceRefresh=false + + # If true, all registered items will be exported containing the internal minecraft name and the localized name to actually find the item you are using. This also contains the item representation of the blocks, but are missing items, which are too much to display e.g. FMP. [default: true] + B:exportItemNames=true +} + + diff --git a/minecraft/config/AppliedEnergistics2/Facades.cfg b/minecraft/config/AppliedEnergistics2/Facades.cfg new file mode 100644 index 0000000..7c62dec --- /dev/null +++ b/minecraft/config/AppliedEnergistics2/Facades.cfg @@ -0,0 +1,45 @@ +# Configuration file + +~CONFIG_VERSION: 1 + +########################################################################################################## +# common +#--------------------------------------------------------------------------------------------------------# +# Settings applied to all facades. +# +# By default full blocks with no tile entity and a model do not need whitelisting. +# This will only be read once during client startup. +########################################################################################################## + +common { + # Unsupported: Allows whitelisting TileEntity as facades. Could work, have render issues, or corrupt your world. USE AT YOUR OWN RISK. + B:allowTileEntityFacades=false +} + + +########################################################################################################## +# facades +#--------------------------------------------------------------------------------------------------------# +# A way to explicitly handle certain blocks as facades. +# +# Blocks can be added by their resource location under the following rules. +# - One category per domain like minecraft or appliedenergistics2 +# - One key per id. E.g. glass in case of minecraft:glass +# - An integer value ranging from 0 to 16 representing the metadata 0-15 and 16 as wildcard for all - Multiple entries for the same id but different metadata are possible when needed +########################################################################################################## + +facades { + + minecraft { + I:glass=16 + I:stained_glass=16 + } + + appliedenergistics2 { + I:quartz_glass=16 + I:quartz_vibrant_glass=16 + } + +} + + diff --git a/minecraft/config/AppliedEnergistics2/VersionChecker.cfg b/minecraft/config/AppliedEnergistics2/VersionChecker.cfg new file mode 100644 index 0000000..3632598 --- /dev/null +++ b/minecraft/config/AppliedEnergistics2/VersionChecker.cfg @@ -0,0 +1,30 @@ +# Configuration file + +cache { + # Waits as many hours, until it checks again. [range: 0 ~ 168, default: 24] + I:interval=24 + S:lastCheck=1762606916920 +} + + +channel { + # Determines the channel level which should be checked for updates. Can be either Stable, Beta or Alpha. [default: Beta] + S:level=Beta +} + + +client { + # If true, the player is getting a notification including changelog. Only happens if notification are enabled. [default: true] + B:changelog=true + + # If true, the player is getting a notification, that a new version is available. [default: true] + B:notify=true +} + + +general { + # If true, the version checker is enabled. Acts as a master switch. [default: true] + B:enabled=true +} + + diff --git a/minecraft/config/AppliedEnergistics2/items.csv b/minecraft/config/AppliedEnergistics2/items.csv new file mode 100644 index 0000000..f4e857a --- /dev/null +++ b/minecraft/config/AppliedEnergistics2/items.csv @@ -0,0 +1,17749 @@ +Mod:Item:MetaData, Localized Name +minecraft:air, Air +minecraft:stone:0, Stone +minecraft:stone:1, Granite +minecraft:stone:2, Polished Granite +minecraft:stone:3, Diorite +minecraft:stone:4, Polished Diorite +minecraft:stone:5, Andesite +minecraft:stone:6, Polished Andesite +minecraft:grass, Grass Block +minecraft:dirt:0, Dirt +minecraft:dirt:1, Coarse Dirt +minecraft:dirt:2, Podzol +minecraft:cobblestone, Cobblestone +minecraft:planks:0, Oak Wood Planks +minecraft:planks:1, Spruce Wood Planks +minecraft:planks:2, Birch Wood Planks +minecraft:planks:3, Jungle Wood Planks +minecraft:planks:4, Acacia Wood Planks +minecraft:planks:5, Dark Oak Wood Planks +minecraft:sapling:0, Oak Sapling +minecraft:sapling:1, Spruce Sapling +minecraft:sapling:2, Birch Sapling +minecraft:sapling:3, Jungle Sapling +minecraft:sapling:4, Acacia Sapling +minecraft:sapling:5, Dark Oak Sapling +minecraft:bedrock, Bedrock +minecraft:sand:0, Sand +minecraft:sand:1, Red Sand +minecraft:gravel, Gravel +minecraft:gold_ore, Gold Ore +minecraft:iron_ore, Iron Ore +minecraft:coal_ore, Coal Ore +minecraft:log:0, Oak Wood +minecraft:log:1, Spruce Wood +minecraft:log:2, Birch Wood +minecraft:log:3, Jungle Wood +minecraft:leaves:0, Oak Leaves +minecraft:leaves:1, Spruce Leaves +minecraft:leaves:2, Birch Leaves +minecraft:leaves:3, Jungle Leaves +minecraft:sponge:0, Sponge +minecraft:sponge:1, Wet Sponge +minecraft:glass, Glass +minecraft:lapis_ore, Lapis Lazuli Ore +minecraft:lapis_block, Lapis Lazuli Block +minecraft:dispenser, Dispenser +minecraft:sandstone:0, Sandstone +minecraft:sandstone:1, Chiseled Sandstone +minecraft:sandstone:2, Smooth Sandstone +minecraft:noteblock, Note Block +minecraft:golden_rail, Powered Rail +minecraft:detector_rail, Detector Rail +minecraft:sticky_piston, Sticky Piston +minecraft:web, Cobweb +minecraft:tallgrass:1, Grass +minecraft:tallgrass:2, Fern +minecraft:deadbush, Dead Bush +minecraft:piston, Piston +minecraft:wool:0, White Wool +minecraft:wool:1, Orange Wool +minecraft:wool:2, Magenta Wool +minecraft:wool:3, Light Blue Wool +minecraft:wool:4, Yellow Wool +minecraft:wool:5, Lime Wool +minecraft:wool:6, Pink Wool +minecraft:wool:7, Gray Wool +minecraft:wool:8, Light Gray Wool +minecraft:wool:9, Cyan Wool +minecraft:wool:10, Purple Wool +minecraft:wool:11, Blue Wool +minecraft:wool:12, Brown Wool +minecraft:wool:13, Green Wool +minecraft:wool:14, Red Wool +minecraft:wool:15, Black Wool +minecraft:yellow_flower:0, Dandelion +minecraft:red_flower:0, Poppy +minecraft:red_flower:1, Blue Orchid +minecraft:red_flower:2, Allium +minecraft:red_flower:3, Azure Bluet +minecraft:red_flower:4, Red Tulip +minecraft:red_flower:5, Orange Tulip +minecraft:red_flower:6, White Tulip +minecraft:red_flower:7, Pink Tulip +minecraft:red_flower:8, Oxeye Daisy +minecraft:brown_mushroom, Mushroom +minecraft:red_mushroom, Mushroom +minecraft:gold_block, Block of Gold +minecraft:iron_block, Block of Iron +minecraft:stone_slab:0, Stone Slab +minecraft:stone_slab:1, Sandstone Slab +minecraft:stone_slab:3, Cobblestone Slab +minecraft:stone_slab:4, Bricks Slab +minecraft:stone_slab:5, Stone Bricks Slab +minecraft:stone_slab:6, Nether Brick Slab +minecraft:stone_slab:7, Quartz Slab +minecraft:brick_block, Bricks +minecraft:tnt, TNT +minecraft:bookshelf, Bookshelf +minecraft:mossy_cobblestone, Moss Stone +minecraft:obsidian, Obsidian +minecraft:torch, Torch +minecraft:mob_spawner, Monster Spawner +minecraft:oak_stairs, Oak Wood Stairs +minecraft:chest, Chest +minecraft:diamond_ore, Diamond Ore +minecraft:diamond_block, Block of Diamond +minecraft:crafting_table, Crafting Table +minecraft:farmland, Farmland +minecraft:furnace, Furnace +minecraft:ladder, Ladder +minecraft:rail, Rail +minecraft:stone_stairs, Cobblestone Stairs +minecraft:lever, Lever +minecraft:stone_pressure_plate, Stone Pressure Plate +minecraft:wooden_pressure_plate, Wooden Pressure Plate +minecraft:redstone_ore, Redstone Ore +minecraft:redstone_torch, Redstone Torch +minecraft:stone_button, Button +minecraft:snow_layer, Snow +minecraft:ice, Ice +minecraft:snow, Snow +minecraft:cactus, Cactus +minecraft:clay, Clay +minecraft:jukebox, Jukebox +minecraft:fence, Oak Fence +minecraft:pumpkin, Pumpkin +minecraft:netherrack, Netherrack +minecraft:soul_sand, Soul Sand +minecraft:glowstone, Glowstone +minecraft:lit_pumpkin, Jack o'Lantern +minecraft:stained_glass:0, White Stained Glass +minecraft:stained_glass:1, Orange Stained Glass +minecraft:stained_glass:2, Magenta Stained Glass +minecraft:stained_glass:3, Light Blue Stained Glass +minecraft:stained_glass:4, Yellow Stained Glass +minecraft:stained_glass:5, Lime Stained Glass +minecraft:stained_glass:6, Pink Stained Glass +minecraft:stained_glass:7, Gray Stained Glass +minecraft:stained_glass:8, Light Gray Stained Glass +minecraft:stained_glass:9, Cyan Stained Glass +minecraft:stained_glass:10, Purple Stained Glass +minecraft:stained_glass:11, Blue Stained Glass +minecraft:stained_glass:12, Brown Stained Glass +minecraft:stained_glass:13, Green Stained Glass +minecraft:stained_glass:14, Red Stained Glass +minecraft:stained_glass:15, Black Stained Glass +minecraft:trapdoor, Wooden Trapdoor +minecraft:monster_egg:0, Stone Monster Egg +minecraft:monster_egg:1, Cobblestone Monster Egg +minecraft:monster_egg:2, Stone Brick Monster Egg +minecraft:monster_egg:3, Mossy Stone Brick Monster Egg +minecraft:monster_egg:4, Cracked Stone Brick Monster Egg +minecraft:monster_egg:5, Chiseled Stone Brick Monster Egg +minecraft:stonebrick:0, Stone Bricks +minecraft:stonebrick:1, Mossy Stone Bricks +minecraft:stonebrick:2, Cracked Stone Bricks +minecraft:stonebrick:3, Chiseled Stone Bricks +minecraft:brown_mushroom_block, Mushroom +minecraft:red_mushroom_block, Mushroom +minecraft:iron_bars, Iron Bars +minecraft:glass_pane, Glass Pane +minecraft:melon_block, Melon +minecraft:vine, Vines +minecraft:fence_gate, Oak Fence Gate +minecraft:brick_stairs, Brick Stairs +minecraft:stone_brick_stairs, Stone Brick Stairs +minecraft:mycelium, Mycelium +minecraft:waterlily, Lily Pad +minecraft:nether_brick, Nether Brick +minecraft:nether_brick_fence, Nether Brick Fence +minecraft:nether_brick_stairs, Nether Brick Stairs +minecraft:enchanting_table, Enchantment Table +minecraft:end_portal_frame, End Portal +minecraft:end_stone, End Stone +minecraft:dragon_egg, Dragon Egg +minecraft:redstone_lamp, Redstone Lamp +minecraft:wooden_slab:0, Oak Wood Slab +minecraft:wooden_slab:1, Spruce Wood Slab +minecraft:wooden_slab:2, Birch Wood Slab +minecraft:wooden_slab:3, Jungle Wood Slab +minecraft:wooden_slab:4, Acacia Wood Slab +minecraft:wooden_slab:5, Dark Oak Wood Slab +minecraft:sandstone_stairs, Sandstone Stairs +minecraft:emerald_ore, Emerald Ore +minecraft:ender_chest, Ender Chest +minecraft:tripwire_hook, Tripwire Hook +minecraft:emerald_block, Block of Emerald +minecraft:spruce_stairs, Spruce Wood Stairs +minecraft:birch_stairs, Birch Wood Stairs +minecraft:jungle_stairs, Jungle Wood Stairs +minecraft:command_block, Command Block +minecraft:beacon, Beacon +minecraft:cobblestone_wall:0, Cobblestone Wall +minecraft:cobblestone_wall:1, Mossy Cobblestone Wall +minecraft:wooden_button, Button +minecraft:anvil:0, Anvil +minecraft:anvil:1, Slightly Damaged Anvil +minecraft:anvil:2, Very Damaged Anvil +minecraft:trapped_chest, Trapped Chest +minecraft:light_weighted_pressure_plate, Weighted Pressure Plate (Light) +minecraft:heavy_weighted_pressure_plate, Weighted Pressure Plate (Heavy) +minecraft:daylight_detector, Daylight Sensor +minecraft:redstone_block, Block of Redstone +minecraft:quartz_ore, Nether Quartz Ore +minecraft:hopper, Hopper +minecraft:quartz_block:0, Block of Quartz +minecraft:quartz_block:1, Chiseled Quartz Block +minecraft:quartz_block:2, Pillar Quartz Block +minecraft:quartz_stairs, Quartz Stairs +minecraft:activator_rail, Activator Rail +minecraft:dropper, Dropper +minecraft:stained_hardened_clay:0, White Terracotta +minecraft:stained_hardened_clay:1, Orange Terracotta +minecraft:stained_hardened_clay:2, Magenta Terracotta +minecraft:stained_hardened_clay:3, Light Blue Terracotta +minecraft:stained_hardened_clay:4, Yellow Terracotta +minecraft:stained_hardened_clay:5, Lime Terracotta +minecraft:stained_hardened_clay:6, Pink Terracotta +minecraft:stained_hardened_clay:7, Gray Terracotta +minecraft:stained_hardened_clay:8, Light Gray Terracotta +minecraft:stained_hardened_clay:9, Cyan Terracotta +minecraft:stained_hardened_clay:10, Purple Terracotta +minecraft:stained_hardened_clay:11, Blue Terracotta +minecraft:stained_hardened_clay:12, Brown Terracotta +minecraft:stained_hardened_clay:13, Green Terracotta +minecraft:stained_hardened_clay:14, Red Terracotta +minecraft:stained_hardened_clay:15, Black Terracotta +minecraft:stained_glass_pane:0, White Stained Glass Pane +minecraft:stained_glass_pane:1, Orange Stained Glass Pane +minecraft:stained_glass_pane:2, Magenta Stained Glass Pane +minecraft:stained_glass_pane:3, Light Blue Stained Glass Pane +minecraft:stained_glass_pane:4, Yellow Stained Glass Pane +minecraft:stained_glass_pane:5, Lime Stained Glass Pane +minecraft:stained_glass_pane:6, Pink Stained Glass Pane +minecraft:stained_glass_pane:7, Gray Stained Glass Pane +minecraft:stained_glass_pane:8, Light Gray Stained Glass Pane +minecraft:stained_glass_pane:9, Cyan Stained Glass Pane +minecraft:stained_glass_pane:10, Purple Stained Glass Pane +minecraft:stained_glass_pane:11, Blue Stained Glass Pane +minecraft:stained_glass_pane:12, Brown Stained Glass Pane +minecraft:stained_glass_pane:13, Green Stained Glass Pane +minecraft:stained_glass_pane:14, Red Stained Glass Pane +minecraft:stained_glass_pane:15, Black Stained Glass Pane +minecraft:leaves2:0, Acacia Leaves +minecraft:leaves2:1, Dark Oak Leaves +minecraft:log2:0, Acacia Wood +minecraft:log2:1, Dark Oak Wood +minecraft:acacia_stairs, Acacia Wood Stairs +minecraft:dark_oak_stairs, Dark Oak Wood Stairs +minecraft:slime, Slime Block +minecraft:barrier, Barrier +minecraft:iron_trapdoor, Iron Trapdoor +minecraft:prismarine:0, Prismarine +minecraft:prismarine:1, Prismarine Bricks +minecraft:prismarine:2, Dark Prismarine +minecraft:sea_lantern, Sea Lantern +minecraft:hay_block, Hay Bale +minecraft:carpet:0, White Carpet +minecraft:carpet:1, Orange Carpet +minecraft:carpet:2, Magenta Carpet +minecraft:carpet:3, Light Blue Carpet +minecraft:carpet:4, Yellow Carpet +minecraft:carpet:5, Lime Carpet +minecraft:carpet:6, Pink Carpet +minecraft:carpet:7, Gray Carpet +minecraft:carpet:8, Light Gray Carpet +minecraft:carpet:9, Cyan Carpet +minecraft:carpet:10, Purple Carpet +minecraft:carpet:11, Blue Carpet +minecraft:carpet:12, Brown Carpet +minecraft:carpet:13, Green Carpet +minecraft:carpet:14, Red Carpet +minecraft:carpet:15, Black Carpet +minecraft:hardened_clay, Terracotta +minecraft:coal_block, Block of Coal +minecraft:packed_ice, Packed Ice +minecraft:double_plant:0, Sunflower +minecraft:double_plant:1, Lilac +minecraft:double_plant:2, Double Tallgrass +minecraft:double_plant:3, Large Fern +minecraft:double_plant:4, Rose Bush +minecraft:double_plant:5, Peony +minecraft:red_sandstone:0, Red Sandstone +minecraft:red_sandstone:1, Chiseled Red Sandstone +minecraft:red_sandstone:2, Smooth Red Sandstone +minecraft:red_sandstone_stairs, Red Sandstone Stairs +minecraft:stone_slab2:0, Red Sandstone Slab +minecraft:spruce_fence_gate, Spruce Fence Gate +minecraft:birch_fence_gate, Birch Fence Gate +minecraft:jungle_fence_gate, Jungle Fence Gate +minecraft:dark_oak_fence_gate, Dark Oak Fence Gate +minecraft:acacia_fence_gate, Acacia Fence Gate +minecraft:spruce_fence, Spruce Fence +minecraft:birch_fence, Birch Fence +minecraft:jungle_fence, Jungle Fence +minecraft:dark_oak_fence, Dark Oak Fence +minecraft:acacia_fence, Acacia Fence +minecraft:end_rod, End Rod +minecraft:chorus_plant, Chorus Plant +minecraft:chorus_flower, Chorus Flower +minecraft:purpur_block, Purpur Block +minecraft:purpur_pillar, Purpur Pillar +minecraft:purpur_stairs, Purpur Stairs +minecraft:purpur_slab:0, Purpur Slab +minecraft:end_bricks, End Stone Bricks +minecraft:grass_path, Grass Path +minecraft:repeating_command_block, Repeating Command Block +minecraft:chain_command_block, Chain Command Block +minecraft:magma, Magma Block +minecraft:nether_wart_block, Nether Wart Block +minecraft:red_nether_brick, Red Nether Brick +minecraft:bone_block, Bone Block +minecraft:structure_void, Structure Void +minecraft:observer, Observer +minecraft:white_shulker_box, White Shulker Box +minecraft:orange_shulker_box, Orange Shulker Box +minecraft:magenta_shulker_box, Magenta Shulker Box +minecraft:light_blue_shulker_box, Light Blue Shulker Box +minecraft:yellow_shulker_box, Yellow Shulker Box +minecraft:lime_shulker_box, Lime Shulker Box +minecraft:pink_shulker_box, Pink Shulker Box +minecraft:gray_shulker_box, Gray Shulker Box +minecraft:silver_shulker_box, Light Gray Shulker Box +minecraft:cyan_shulker_box, Cyan Shulker Box +minecraft:purple_shulker_box, Purple Shulker Box +minecraft:blue_shulker_box, Blue Shulker Box +minecraft:brown_shulker_box, Brown Shulker Box +minecraft:green_shulker_box, Green Shulker Box +minecraft:red_shulker_box, Red Shulker Box +minecraft:black_shulker_box, Black Shulker Box +minecraft:white_glazed_terracotta, White Glazed Terracotta +minecraft:orange_glazed_terracotta, Orange Glazed Terracotta +minecraft:magenta_glazed_terracotta, Magenta Glazed Terracotta +minecraft:light_blue_glazed_terracotta, Light Blue Glazed Terracotta +minecraft:yellow_glazed_terracotta, Yellow Glazed Terracotta +minecraft:lime_glazed_terracotta, Lime Glazed Terracotta +minecraft:pink_glazed_terracotta, Pink Glazed Terracotta +minecraft:gray_glazed_terracotta, Gray Glazed Terracotta +minecraft:silver_glazed_terracotta, Light Gray Glazed Terracotta +minecraft:cyan_glazed_terracotta, Cyan Glazed Terracotta +minecraft:purple_glazed_terracotta, Purple Glazed Terracotta +minecraft:blue_glazed_terracotta, Blue Glazed Terracotta +minecraft:brown_glazed_terracotta, Brown Glazed Terracotta +minecraft:green_glazed_terracotta, Green Glazed Terracotta +minecraft:red_glazed_terracotta, Red Glazed Terracotta +minecraft:black_glazed_terracotta, Black Glazed Terracotta +minecraft:concrete:0, White Concrete +minecraft:concrete:1, Orange Concrete +minecraft:concrete:2, Magenta Concrete +minecraft:concrete:3, Light Blue Concrete +minecraft:concrete:4, Yellow Concrete +minecraft:concrete:5, Lime Concrete +minecraft:concrete:6, Pink Concrete +minecraft:concrete:7, Gray Concrete +minecraft:concrete:8, Light Gray Concrete +minecraft:concrete:9, Cyan Concrete +minecraft:concrete:10, Purple Concrete +minecraft:concrete:11, Blue Concrete +minecraft:concrete:12, Brown Concrete +minecraft:concrete:13, Green Concrete +minecraft:concrete:14, Red Concrete +minecraft:concrete:15, Black Concrete +minecraft:concrete_powder:0, White Concrete Powder +minecraft:concrete_powder:1, Orange Concrete Powder +minecraft:concrete_powder:2, Magenta Concrete Powder +minecraft:concrete_powder:3, Light Blue Concrete Powder +minecraft:concrete_powder:4, Yellow Concrete Powder +minecraft:concrete_powder:5, Lime Concrete Powder +minecraft:concrete_powder:6, Pink Concrete Powder +minecraft:concrete_powder:7, Gray Concrete Powder +minecraft:concrete_powder:8, Light Gray Concrete Powder +minecraft:concrete_powder:9, Cyan Concrete Powder +minecraft:concrete_powder:10, Purple Concrete Powder +minecraft:concrete_powder:11, Blue Concrete Powder +minecraft:concrete_powder:12, Brown Concrete Powder +minecraft:concrete_powder:13, Green Concrete Powder +minecraft:concrete_powder:14, Red Concrete Powder +minecraft:concrete_powder:15, Black Concrete Powder +minecraft:structure_block, Structure Block +minecraft:iron_shovel, Iron Shovel +minecraft:iron_pickaxe, Iron Pickaxe +minecraft:iron_axe, Iron Axe +minecraft:flint_and_steel, Flint and Steel +minecraft:apple, Apple +minecraft:bow, Bow +minecraft:arrow, Arrow +minecraft:coal:0, Coal +minecraft:coal:1, Charcoal +minecraft:diamond, Diamond +minecraft:iron_ingot, Iron Ingot +minecraft:gold_ingot, Gold Ingot +minecraft:iron_sword, Iron Sword +minecraft:wooden_sword, Wooden Sword +minecraft:wooden_shovel, Wooden Shovel +minecraft:wooden_pickaxe, Wooden Pickaxe +minecraft:wooden_axe, Wooden Axe +minecraft:stone_sword, Stone Sword +minecraft:stone_shovel, Stone Shovel +minecraft:stone_pickaxe, Stone Pickaxe +minecraft:stone_axe, Stone Axe +minecraft:diamond_sword, Diamond Sword +minecraft:diamond_shovel, Diamond Shovel +minecraft:diamond_pickaxe, Diamond Pickaxe +minecraft:diamond_axe, Diamond Axe +minecraft:stick, Stick +minecraft:bowl, Bowl +minecraft:mushroom_stew, Mushroom Stew +minecraft:golden_sword, Golden Sword +minecraft:golden_shovel, Golden Shovel +minecraft:golden_pickaxe, Golden Pickaxe +minecraft:golden_axe, Golden Axe +minecraft:string, String +minecraft:feather, Feather +minecraft:gunpowder, Gunpowder +minecraft:wooden_hoe, Wooden Hoe +minecraft:stone_hoe, Stone Hoe +minecraft:iron_hoe, Iron Hoe +minecraft:diamond_hoe, Diamond Hoe +minecraft:golden_hoe, Golden Hoe +minecraft:wheat_seeds, Seeds +minecraft:wheat, Wheat +minecraft:bread, Bread +minecraft:leather_helmet, Leather Cap +minecraft:leather_chestplate, Leather Tunic +minecraft:leather_leggings, Leather Pants +minecraft:leather_boots, Leather Boots +minecraft:chainmail_helmet, Chain Helmet +minecraft:chainmail_chestplate, Chain Chestplate +minecraft:chainmail_leggings, Chain Leggings +minecraft:chainmail_boots, Chain Boots +minecraft:iron_helmet, Iron Helmet +minecraft:iron_chestplate, Iron Chestplate +minecraft:iron_leggings, Iron Leggings +minecraft:iron_boots, Iron Boots +minecraft:diamond_helmet, Diamond Helmet +minecraft:diamond_chestplate, Diamond Chestplate +minecraft:diamond_leggings, Diamond Leggings +minecraft:diamond_boots, Diamond Boots +minecraft:golden_helmet, Golden Helmet +minecraft:golden_chestplate, Golden Chestplate +minecraft:golden_leggings, Golden Leggings +minecraft:golden_boots, Golden Boots +minecraft:flint, Flint +minecraft:porkchop, Raw Porkchop +minecraft:cooked_porkchop, Cooked Porkchop +minecraft:painting, Painting +minecraft:golden_apple:0, Golden Apple +minecraft:golden_apple:1, Golden Apple +minecraft:sign, Sign +minecraft:wooden_door, Oak Door +minecraft:bucket, Bucket +minecraft:water_bucket, Water Bucket +minecraft:lava_bucket, Lava Bucket +minecraft:minecart, Minecart +minecraft:saddle, Saddle +minecraft:iron_door, Iron Door +minecraft:redstone, Redstone +minecraft:snowball, Snowball +minecraft:boat, Oak Boat +minecraft:leather, Leather +minecraft:milk_bucket, Milk +minecraft:brick, Brick +minecraft:clay_ball, Clay +minecraft:reeds, Sugar Canes +minecraft:paper, Paper +minecraft:book, Book +minecraft:slime_ball, Slimeball +minecraft:chest_minecart, Minecart with Chest +minecraft:furnace_minecart, Minecart with Furnace +minecraft:egg, Egg +minecraft:compass, Compass +minecraft:fishing_rod, Fishing Rod +minecraft:clock, Clock +minecraft:glowstone_dust, Glowstone Dust +minecraft:fish:0, Raw Fish +minecraft:fish:1, Raw Salmon +minecraft:fish:2, Clownfish +minecraft:fish:3, Pufferfish +minecraft:cooked_fish:0, Cooked Fish +minecraft:cooked_fish:1, Cooked Salmon +minecraft:dye:0, Ink Sac +minecraft:dye:1, Rose Red +minecraft:dye:2, Cactus Green +minecraft:dye:3, Cocoa Beans +minecraft:dye:4, Lapis Lazuli +minecraft:dye:5, Purple Dye +minecraft:dye:6, Cyan Dye +minecraft:dye:7, Light Gray Dye +minecraft:dye:8, Gray Dye +minecraft:dye:9, Pink Dye +minecraft:dye:10, Lime Dye +minecraft:dye:11, Dandelion Yellow +minecraft:dye:12, Light Blue Dye +minecraft:dye:13, Magenta Dye +minecraft:dye:14, Orange Dye +minecraft:dye:15, Bone Meal +minecraft:bone, Bone +minecraft:sugar, Sugar +minecraft:cake, Cake +minecraft:bed:0, White Bed +minecraft:bed:1, Orange Bed +minecraft:bed:2, Magenta Bed +minecraft:bed:3, Light Blue Bed +minecraft:bed:4, Yellow Bed +minecraft:bed:5, Lime Bed +minecraft:bed:6, Pink Bed +minecraft:bed:7, Gray Bed +minecraft:bed:8, Light Gray Bed +minecraft:bed:9, Cyan Bed +minecraft:bed:10, Purple Bed +minecraft:bed:11, Blue Bed +minecraft:bed:12, Brown Bed +minecraft:bed:13, Green Bed +minecraft:bed:14, Red Bed +minecraft:bed:15, Black Bed +minecraft:repeater, Redstone Repeater +minecraft:cookie, Cookie +minecraft:filled_map:0, Map +minecraft:shears, Shears +minecraft:melon, Melon Slice +minecraft:pumpkin_seeds, Pumpkin Seeds +minecraft:melon_seeds, Melon Seeds +minecraft:beef, Raw Beef +minecraft:cooked_beef, Steak +minecraft:chicken, Raw Chicken +minecraft:cooked_chicken, Cooked Chicken +minecraft:rotten_flesh, Rotten Flesh +minecraft:ender_pearl, Ender Pearl +minecraft:blaze_rod, Blaze Rod +minecraft:ghast_tear, Ghast Tear +minecraft:gold_nugget, Gold Nugget +minecraft:nether_wart, Nether Wart +minecraft:potion, Potion +minecraft:glass_bottle, Glass Bottle +minecraft:spider_eye, Spider Eye +minecraft:fermented_spider_eye, Fermented Spider Eye +minecraft:blaze_powder, Blaze Powder +minecraft:magma_cream, Magma Cream +minecraft:brewing_stand, Brewing Stand +minecraft:cauldron, Cauldron +minecraft:ender_eye, Eye of Ender +minecraft:speckled_melon, Glistering Melon +minecraft:spawn_egg, Spawn +minecraft:experience_bottle, Bottle o' Enchanting +minecraft:fire_charge, Fire Charge +minecraft:writable_book, Book and Quill +minecraft:written_book, Written Book +minecraft:emerald, Emerald +minecraft:item_frame, Item Frame +minecraft:flower_pot, Flower Pot +minecraft:carrot, Carrot +minecraft:potato, Potato +minecraft:baked_potato, Baked Potato +minecraft:poisonous_potato, Poisonous Potato +minecraft:map, Empty Map +minecraft:golden_carrot, Golden Carrot +minecraft:skull:0, Skeleton Skull +minecraft:skull:1, Wither Skeleton Skull +minecraft:skull:2, Zombie Head +minecraft:skull:3, Head +minecraft:skull:4, Creeper Head +minecraft:skull:5, Dragon Head +minecraft:carrot_on_a_stick, Carrot on a Stick +minecraft:nether_star, Nether Star +minecraft:pumpkin_pie, Pumpkin Pie +minecraft:fireworks, Firework Rocket +minecraft:firework_charge, Firework Star +minecraft:enchanted_book, Enchanted Book +minecraft:comparator, Redstone Comparator +minecraft:netherbrick, Nether Brick +minecraft:quartz, Nether Quartz +minecraft:tnt_minecart, Minecart with TNT +minecraft:hopper_minecart, Minecart with Hopper +minecraft:prismarine_shard, Prismarine Shard +minecraft:prismarine_crystals, Prismarine Crystals +minecraft:rabbit, Raw Rabbit +minecraft:cooked_rabbit, Cooked Rabbit +minecraft:rabbit_stew, Rabbit Stew +minecraft:rabbit_foot, Rabbit's Foot +minecraft:rabbit_hide, Rabbit Hide +minecraft:armor_stand, Armor Stand +minecraft:iron_horse_armor, Iron Horse Armor +minecraft:golden_horse_armor, Gold Horse Armor +minecraft:diamond_horse_armor, Diamond Horse Armor +minecraft:lead, Lead +minecraft:name_tag, Name Tag +minecraft:command_block_minecart, Minecart with Command Block +minecraft:mutton, Raw Mutton +minecraft:cooked_mutton, Cooked Mutton +minecraft:banner:15, White Banner +minecraft:banner:14, Orange Banner +minecraft:banner:13, Magenta Banner +minecraft:banner:12, Light Blue Banner +minecraft:banner:11, Yellow Banner +minecraft:banner:10, Lime Banner +minecraft:banner:9, Pink Banner +minecraft:banner:8, Gray Banner +minecraft:banner:7, Light Gray Banner +minecraft:banner:6, Cyan Banner +minecraft:banner:5, Purple Banner +minecraft:banner:4, Blue Banner +minecraft:banner:3, Brown Banner +minecraft:banner:2, Green Banner +minecraft:banner:1, Red Banner +minecraft:banner:0, Black Banner +minecraft:end_crystal, End Crystal +minecraft:spruce_door, Spruce Door +minecraft:birch_door, Birch Door +minecraft:jungle_door, Jungle Door +minecraft:acacia_door, Acacia Door +minecraft:dark_oak_door, Dark Oak Door +minecraft:chorus_fruit, Chorus Fruit +minecraft:chorus_fruit_popped, Popped Chorus Fruit +minecraft:beetroot, Beetroot +minecraft:beetroot_seeds, Beetroot Seeds +minecraft:beetroot_soup, Beetroot Soup +minecraft:dragon_breath, Dragon's Breath +minecraft:splash_potion, Splash Potion +minecraft:spectral_arrow, Spectral Arrow +minecraft:tipped_arrow, Tipped Arrow +minecraft:lingering_potion, Lingering Potion +minecraft:shield, Shield +minecraft:elytra, Elytra +minecraft:spruce_boat, Spruce Boat +minecraft:birch_boat, Birch Boat +minecraft:jungle_boat, Jungle Boat +minecraft:acacia_boat, Acacia Boat +minecraft:dark_oak_boat, Dark Oak Boat +minecraft:totem_of_undying, Totem of Undying +minecraft:shulker_shell, Shulker Shell +minecraft:iron_nugget, Iron Nugget +minecraft:knowledge_book, Knowledge Book +minecraft:record_13, Music Disc +minecraft:record_cat, Music Disc +minecraft:record_blocks, Music Disc +minecraft:record_chirp, Music Disc +minecraft:record_far, Music Disc +minecraft:record_mall, Music Disc +minecraft:record_mellohi, Music Disc +minecraft:record_stal, Music Disc +minecraft:record_strad, Music Disc +minecraft:record_ward, Music Disc +minecraft:record_11, Music Disc +minecraft:record_wait, Music Disc +ic2:te:1, Industrial TNT +ic2:te:2, Nuke +ic2:te:3, Generator +ic2:te:4, Geothermal Generator +ic2:te:5, Kinetic Generator +ic2:te:6, Radioisotope Thermoelectric Generator +ic2:te:7, Semifluid Generator +ic2:te:8, Solar Panel +ic2:te:9, Stirling Generator +ic2:te:10, Water Mill +ic2:te:11, Wind Mill +ic2:te:12, Electric Heater +ic2:te:13, Liquid Fuel Firebox +ic2:te:14, Radioisotope Heat Generator +ic2:te:15, Solid Fuel Firebox +ic2:te:16, Electric Motor +ic2:te:17, Manual Kinetic Generator +ic2:te:18, Steam Turbine +ic2:te:19, Stirling Kinetic Generator +ic2:te:20, Water Turbine +ic2:te:21, Wind Turbine +ic2:te:22, Nuclear Reactor +ic2:te:23, Reactor Access Hatch +ic2:te:24, Reactor Chamber +ic2:te:25, Reactor Fluid Port +ic2:te:26, Reactor Redstone Port +ic2:te:27, Condenser +ic2:te:28, Bottling Plant +ic2:te:29, Fluid Distributor +ic2:te:30, Fluid Regulator +ic2:te:31, Liquid Heat Exchanger +ic2:te:32, Pump +ic2:te:33, Solar Distiller +ic2:te:34, Steam Boiler +ic2:te:35, Item Buffer +ic2:te:36, Luminator +ic2:te:37, Magnetizer +ic2:te:38, Electric Sorting Machine +ic2:te:39, Teleporter +ic2:te:40, Terraformer +ic2:te:41, Tesla Coil +ic2:te:42, Fluid/Solid Canning Machine +ic2:te:43, Compressor +ic2:te:44, Electric Furnace +ic2:te:45, Extractor +ic2:te:46, Iron Furnace +ic2:te:47, Macerator +ic2:te:48, Recycler +ic2:te:49, Solid Canning Machine +ic2:te:50, Blast Furnace +ic2:te:51, Block Cutting Machine +ic2:te:52, Thermal Centrifuge +ic2:te:53, Fermenter +ic2:te:54, Induction Furnace +ic2:te:55, Metal Former +ic2:te:56, Ore Washing Plant +ic2:te:57, Advanced Miner +ic2:te:58, Crop Harvester +ic2:te:59, Crop-Matron +ic2:te:60, Miner +ic2:te:92, Mass Fabricator +ic2:te:93, UU Assembly Bench +ic2:te:61, Matter Fabricator +ic2:te:62, Pattern Storage +ic2:te:63, Replicator +ic2:te:64, Scanner +ic2:te:65, Energy-O-Mat +ic2:te:66, Personal Safe +ic2:te:67, Trade-O-Mat +ic2:te:68, Charge Pad (BatBox) +ic2:te:68, Charge Pad (BatBox) +ic2:te:69, Charge Pad (CESU) +ic2:te:69, Charge Pad (CESU) +ic2:te:70, Charge Pad (MFE) +ic2:te:70, Charge Pad (MFE) +ic2:te:71, Charge Pad (MFSU) +ic2:te:71, Charge Pad (MFSU) +ic2:te:72, BatBox +ic2:te:72, BatBox +ic2:te:73, CESU +ic2:te:73, CESU +ic2:te:74, MFE +ic2:te:74, MFE +ic2:te:75, MFSU +ic2:te:75, MFSU +ic2:te:76, Electrolyzer +ic2:te:77, LV-Transformer +ic2:te:78, MV-Transformer +ic2:te:79, HV-Transformer +ic2:te:80, EV-Transformer +ic2:te:81, Tank +ic2:te:82, Chunk Loader +ic2:te:83, Compact Item Buffer +ic2:te:86, Creative Generator +ic2:te:87, Steam Re-Pressurizer +ic2:te:90, Weighted Fluid Distributor +ic2:te:91, Weighted Item Distributor +ic2:te:84, Reactor Coolant Injector (RSH) +ic2:te:85, Reactor Coolant Injector (LZH) +ic2:te:88, Industrial Workbench +ic2:te:89, Batch Crafter +ic2:te:100, Coke Kiln +ic2:te:101, Coke Kiln Hatch +ic2:te:102, Coke Kiln Grate +ic2:te:111, Wooden Storage Box +ic2:te:112, Iron Storage Box +ic2:te:113, Bronze Storage Box +ic2:te:114, Steel Storage Box +ic2:te:115, Iridium Storage Box +ic2:te:131, Bronze Tank +ic2:te:132, Iron Tank +ic2:te:133, Steel Tank +ic2:te:134, Iridium Tank +advanced_solar_panels:machines:0, Molecular Transformer +advanced_solar_panels:machines:1, Quantum Generator +advanced_solar_panels:machines:2, Advanced Solar Panel +advanced_solar_panels:machines:3, Hybrid Solar Panel +advanced_solar_panels:machines:4, Ultimate Hybrid Solar Panel +advanced_solar_panels:machines:5, Quantum Solar Panel +ic2:resource:0, Basalt +ic2:resource:1, Copper Ore +ic2:resource:2, Lead Ore +ic2:resource:3, Tin Ore +ic2:resource:4, Uranium Ore +ic2:resource:5, Bronze Block +ic2:resource:6, Copper Block +ic2:resource:7, Lead Block +ic2:resource:8, Steel Block +ic2:resource:9, Tin Block +ic2:resource:10, Uranium Block +ic2:resource:11, Reinforced Stone +ic2:resource:12, Basic Machine Casing +ic2:resource:13, Advanced Machine Casing +ic2:resource:14, Reactor Pressure Vessel +ic2:resource:15, Silver Block +ic2:leaves, ic2.leaves.name +ic2:rubber_wood, ic2.rubber_wood.name +ic2:sapling, ic2.sapling.rubber.name +ic2:scaffold:0, Scaffold +ic2:scaffold:1, Reinforced Scaffold +ic2:scaffold:2, Iron Scaffold +ic2:scaffold:3, Reinforced Iron Scaffold +ic2:fence:0, Iron Fence +ic2:sheet:0, Resin Sheet +ic2:sheet:1, Rubber Sheet +ic2:sheet:2, Wool Sheet +ic2:glass:0, Reinforced Glass +ic2:foam:0, Construction Foam +ic2:foam:1, Reinforced Construction Foam +ic2:wall:0, Construction Foam Wall (Black) +ic2:wall:1, Construction Foam Wall (Blue) +ic2:wall:2, Construction Foam Wall (Brown) +ic2:wall:3, Construction Foam Wall (Cyan) +ic2:wall:4, Construction Foam Wall (Gray) +ic2:wall:5, Construction Foam Wall (Green) +ic2:wall:6, Construction Foam Wall (Light Blue) +ic2:wall:7, Construction Foam Wall (Light Gray) +ic2:wall:8, Construction Foam Wall (Lime) +ic2:wall:9, Construction Foam Wall (Magenta) +ic2:wall:10, Construction Foam Wall (Orange) +ic2:wall:11, Construction Foam Wall (Pink) +ic2:wall:12, Construction Foam Wall (Purple) +ic2:wall:13, Construction Foam Wall (Red) +ic2:wall:14, Construction Foam Wall (White) +ic2:wall:15, Construction Foam Wall (Yellow) +ic2:mining_pipe:0, Mining Pipe +ic2:reinforced_door, ic2.reinforced_door.name +ic2:refractory_bricks, ic2.refractory_bricks.name +ic2:uu_matter, ic2.uu_matter.name +ic2:construction_foam, ic2.construction_foam.name +ic2:coolant, ic2.coolant.name +ic2:creosote, ic2.creosote.name +ic2:hot_coolant, ic2.hot_coolant.name +ic2:pahoehoe_lava, ic2.pahoehoe_lava.name +ic2:biomass, ic2.biomass.name +ic2:biogas, ic2.biogas.name +ic2:distilled_water, ic2.distilled_water.name +ic2:superheated_steam, ic2.superheated_steam.name +ic2:steam, ic2.steam.name +ic2:hot_water, ic2.hot_water.name +ic2:weed_ex, ic2.weed_ex.name +ic2:air, ic2.air.name +ic2:hydrogen, ic2.hydrogen.name +ic2:oxygen, ic2.oxygen.name +ic2:heavy_water, ic2.heavy_water.name +ic2:advanced_batpack, ic2.advanced_batpack.name +ic2:alloy_chestplate, ic2.alloy_chestplate.name +ic2:batpack, ic2.batpack.name +ic2:bronze_boots, ic2.bronze_boots.name +ic2:bronze_chestplate, ic2.bronze_chestplate.name +ic2:bronze_helmet, ic2.bronze_helmet.name +ic2:bronze_leggings, ic2.bronze_leggings.name +ic2:cf_pack, ic2.cf_pack.name +ic2:energy_pack, ic2.energy_pack.name +ic2:hazmat_chestplate, ic2.hazmat_chestplate.name +ic2:hazmat_helmet, ic2.hazmat_helmet.name +ic2:hazmat_leggings, ic2.hazmat_leggings.name +ic2:jetpack, ic2.jetpack.name +ic2:jetpack_electric, ic2.jetpack_electric.name +ic2:lappack, ic2.lappack.name +ic2:nano_boots, ic2.nano_boots.name +ic2:nano_chestplate, ic2.nano_chestplate.name +ic2:nano_helmet, ic2.nano_helmet.name +ic2:nano_leggings, ic2.nano_leggings.name +ic2:nightvision_goggles, ic2.nightvision_goggles.name +ic2:quantum_boots, ic2.quantum_boots.name +ic2:quantum_chestplate, ic2.quantum_chestplate.name +ic2:quantum_helmet, ic2.quantum_helmet.name +ic2:quantum_leggings, ic2.quantum_leggings.name +ic2:rubber_boots, ic2.rubber_boots.name +ic2:solar_helmet, ic2.solar_helmet.name +ic2:static_boots, ic2.static_boots.name +ic2:boat:0, Damaged Rubber Dinghy +ic2:boat:1, Rubber Dinghy +ic2:boat:2, Carbon Fiber Canoe +ic2:boat:3, Electric Boat +ic2:barrel, ic2.barrel.name +ic2:mug:0, Stone Mug +ic2:mug:1, Cold Coffee +ic2:mug:2, Dark Coffee +ic2:mug:3, Coffee +ic2:booze_mug, ic2.booze_mug.name +ic2:crushed:0, Crushed Copper Ore +ic2:crushed:1, Crushed Gold Ore +ic2:crushed:2, Crushed Iron Ore +ic2:crushed:3, Crushed Lead Ore +ic2:crushed:4, Crushed Silver Ore +ic2:crushed:5, Crushed Tin Ore +ic2:crushed:6, Crushed Uranium Ore +ic2:purified:0, Purified Crushed Copper Ore +ic2:purified:1, Purified Crushed Gold Ore +ic2:purified:2, Purified Crushed Iron Ore +ic2:purified:3, Purified Crushed Lead Ore +ic2:purified:4, Purified Crushed Silver Ore +ic2:purified:5, Purified Crushed Tin Ore +ic2:purified:6, Purified Crushed Uranium Ore +ic2:dust:0, Bronze Dust +ic2:dust:1, Clay Dust +ic2:dust:2, Coal Dust +ic2:dust:3, Hydrated Coal Dust +ic2:dust:4, Copper Dust +ic2:dust:5, Diamond Dust +ic2:dust:6, Energium Dust +ic2:dust:7, Gold Dust +ic2:dust:8, Iron Dust +ic2:dust:9, Lapis Lazuli Dust +ic2:dust:10, Lead Dust +ic2:dust:11, Lithium Dust +ic2:dust:12, Obsidian Dust +ic2:dust:13, Silicon Dioxide +ic2:dust:14, Silver Dust +ic2:dust:15, Stone Dust +ic2:dust:16, Sulfur Dust +ic2:dust:17, Tin Dust +ic2:dust:18, Tiny Pile of Bronze Dust +ic2:dust:19, Tiny Pile of Copper Dust +ic2:dust:20, Tiny Pile of Gold Dust +ic2:dust:21, Tiny Pile of Iron Dust +ic2:dust:22, Tiny Pile of Lapis Dust +ic2:dust:23, Tiny Pile of Lead Dust +ic2:dust:24, Tiny Pile of Lithium Dust +ic2:dust:25, Tiny Pile of Obsidian Dust +ic2:dust:26, Tiny Pile of Silver Dust +ic2:dust:27, Tiny Pile of Sulfur Dust +ic2:dust:28, Tiny Pile of Tin Dust +ic2:dust:29, Hydrated Tin Dust +ic2:ingot:0, Mixed Metal Ingot +ic2:ingot:1, Bronze Ingot +ic2:ingot:2, Copper Ingot +ic2:ingot:3, Lead Ingot +ic2:ingot:4, Silver Ingot +ic2:ingot:5, Steel Ingot +ic2:ingot:6, Tin Ingot +ic2:plate:0, Bronze Plate +ic2:plate:1, Copper Plate +ic2:plate:2, Gold Plate +ic2:plate:3, Iron Plate +ic2:plate:4, Lapis Lazuli Plate +ic2:plate:5, Lead Plate +ic2:plate:6, Obsidian Plate +ic2:plate:7, Steel Plate +ic2:plate:8, Tin Plate +ic2:plate:9, Dense Bronze Plate +ic2:plate:10, Dense Copper Plate +ic2:plate:11, Dense Gold Plate +ic2:plate:12, Dense Iron Plate +ic2:plate:13, Dense Lapis Lazuli Plate +ic2:plate:14, Dense Lead Plate +ic2:plate:15, Dense Obsidian Plate +ic2:plate:16, Dense Steel Plate +ic2:plate:17, Dense Tin Plate +ic2:casing:0, Bronze Item Casing +ic2:casing:1, Copper Item Casing +ic2:casing:2, Gold Item Casing +ic2:casing:3, Iron Item Casing +ic2:casing:4, Lead Item Casing +ic2:casing:5, Steel Item Casing +ic2:casing:6, Tin Item Casing +ic2:nuclear:0, Enriched Uranium Nuclear Fuel +ic2:nuclear:1, Uranium 235 +ic2:nuclear:2, Uranium 238 +ic2:nuclear:3, Plutonium +ic2:nuclear:4, MOX Nuclear Fuel +ic2:nuclear:5, Tiny Pile of Uranium 235 +ic2:nuclear:6, Tiny Pile of Uranium 238 +ic2:nuclear:7, Tiny Pile of Plutonium +ic2:nuclear:8, Pellets of Enriched Uranium Nuclear Fuel +ic2:nuclear:9, Pellets of MOX Nuclear Fuel +ic2:nuclear:10, Pellets of RTG Fuel +ic2:nuclear:11, Fuel Rod (Depleted Uranium) +ic2:nuclear:12, Dual Fuel Rod (Depleted Uranium) +ic2:nuclear:13, Quad Fuel Rod (Depleted Uranium) +ic2:nuclear:14, Fuel Rod (Depleted MOX) +ic2:nuclear:15, Dual Fuel Rod (Depleted MOX) +ic2:nuclear:16, Quad Fuel Rod (Depleted MOX) +ic2:misc_resource:0, Ashes +ic2:misc_resource:1, Iridium Ore +ic2:misc_resource:2, Iridium Shard +ic2:misc_resource:3, UU-Matter +ic2:misc_resource:4, Sticky Resin +ic2:misc_resource:5, Slag +ic2:misc_resource:6, Iodine +ic2:misc_resource:7, Water +ic2:misc_resource:8, Lava +ic2:crafting:0, Rubber +ic2:crafting:1, Electronic Circuit +ic2:crafting:2, Advanced Circuit +ic2:crafting:3, Advanced Alloy +ic2:crafting:4, Iridium Reinforced Plate +ic2:crafting:5, Coil +ic2:crafting:6, Electric Motor +ic2:crafting:7, Heat Conductor +ic2:crafting:8, Copper Boiler +ic2:crafting:9, Fuel Rod (Empty) +ic2:crafting:10, Tin Can +ic2:crafting:11, Small Power Unit +ic2:crafting:12, Power Unit +ic2:crafting:13, Raw Carbon Fibre +ic2:crafting:14, Raw Carbon Mesh +ic2:crafting:15, Carbon Plate +ic2:crafting:16, Coal Ball +ic2:crafting:17, Compressed Coal Ball +ic2:crafting:18, Coal Chunk +ic2:crafting:19, Industrial Diamond +ic2:crafting:20, Plantball +ic2:crafting:21, Bio Chaff +ic2:crafting:23, Scrap +ic2:crafting:24, Scrap Box +ic2:crafting:25, CF Powder +ic2:crafting:27, Crystal Memory (raw) +ic2:crafting:29, Shaft (Iron) +ic2:crafting:30, Shaft (Steel) +ic2:crafting:31, Wood Rotor Blade +ic2:crafting:32, Iron Rotor Blade +ic2:crafting:33, Steel Rotor Blade +ic2:crafting:34, Carbon Rotor Blade +ic2:crafting:35, Steam Turbine Blade +ic2:crafting:36, Steam Turbine +ic2:crafting:37, Jetpack Attachment Plate +ic2:crafting:38, Industrial Credit +ic2:crafting:41, Bronze Rotor Blade +ic2:crafting:42, Shaft (Bronze) +ic2:block_cutting_blade:0, Block Cutting Blade (Iron) +ic2:block_cutting_blade:1, Block Cutting Blade (Steel) +ic2:block_cutting_blade:2, Block Cutting Blade (Diamond) +ic2:upgrade_kit:0, MFSU Upgrade Kit +ic2:crop_stick, ic2.crop_stick.name +ic2:crop_res:0, Coffee Beans +ic2:crop_res:1, Coffee Powder +ic2:crop_res:2, Fertilizer +ic2:crop_res:3, Grin Powder +ic2:crop_res:4, Hops +ic2:crop_res:5, Weed +ic2:terra_wart, ic2.terra_wart.name +ic2:cropnalyzer, ic2.cropnalyzer.name +ic2:re_battery, ic2.re_battery.name +ic2:advanced_re_battery, ic2.advanced_re_battery.name +ic2:energy_crystal, ic2.energy_crystal.name +ic2:lapotron_crystal, ic2.lapotron_crystal.name 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ic2.component_heat_vent.name +ic2:advanced_heat_vent, ic2.advanced_heat_vent.name +ic2:neutron_reflector, ic2.neutron_reflector.name +ic2:thick_neutron_reflector, ic2.thick_neutron_reflector.name +ic2:iridium_reflector, ic2.iridium_reflector.name +ic2:rsh_condensator, ic2.rsh_condensator.name +ic2:lzh_condensator, ic2.lzh_condensator.name +ic2:heatpack, ic2.heatpack.name +ic2:uranium_fuel_rod, ic2.uranium_fuel_rod.name +ic2:dual_uranium_fuel_rod, ic2.dual_uranium_fuel_rod.name +ic2:quad_uranium_fuel_rod, ic2.quad_uranium_fuel_rod.name +ic2:mox_fuel_rod, ic2.mox_fuel_rod.name +ic2:dual_mox_fuel_rod, ic2.dual_mox_fuel_rod.name +ic2:quad_mox_fuel_rod, ic2.quad_mox_fuel_rod.name +ic2:lithium_fuel_rod, ic2.lithium_fuel_rod.name +ic2:depleted_isotope_fuel_rod, ic2.depleted_isotope_fuel_rod.name +ic2:tfbp:0, TFBP - Empty +ic2:tfbp:1, TFBP - Chilling +ic2:tfbp:2, TFBP - Cultivation +ic2:tfbp:3, TFBP - Desertification +ic2:tfbp:4, TFBP - Flatification +ic2:tfbp:5, TFBP - Irrigation +ic2:tfbp:6, 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ic2.electric_treetap.name +ic2:electric_wrench, ic2.electric_wrench.name +ic2:iridium_drill, ic2.iridium_drill.name +ic2:mining_laser, ic2.mining_laser.name +ic2:nano_saber, ic2.nano_saber.name +ic2:obscurator, ic2.obscurator.name +ic2:scanner, ic2.scanner.name +ic2:wind_meter, ic2.wind_meter.name +ic2:painter:0, Painter +ic2:painter:0, Black Painter +ic2:painter:0, Blue Painter +ic2:painter:0, Brown Painter +ic2:painter:0, Cyan Painter +ic2:painter:0, Dark Grey Painter +ic2:painter:0, Green Painter +ic2:painter:0, Light Blue Painter +ic2:painter:0, Light Grey Painter +ic2:painter:0, Lime Painter +ic2:painter:0, Magenta Painter +ic2:painter:0, Orange Painter +ic2:painter:0, Pink Painter +ic2:painter:0, Purple Painter +ic2:painter:0, Red Painter +ic2:painter:0, White Painter +ic2:painter:0, Yellow Painter +ic2:fluid_cell:0, Universal Fluid Cell +ic2:fluid_cell:0, Universal Fluid Cell +ic2:fluid_cell:0, Universal Fluid Cell +ic2:fluid_cell:0, Universal Fluid Cell +ic2:fluid_cell:0, 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Gold Cable +ic2:cable:3, HV Cable +ic2:cable:3, Insulated HV Cable +ic2:cable:3, 2x Ins. HV Cable +ic2:cable:3, 3x Ins. HV Cable +ic2:cable:4, Tin Cable +ic2:cable:4, Insulated Tin Cable +ic2:cable:5, EU-Detector Cable +ic2:cable:6, EU-Splitter Cable +ic2:upgrade:0, Overclocker Upgrade +ic2:upgrade:1, Transformer Upgrade +ic2:upgrade:2, Energy Storage Upgrade +ic2:upgrade:3, Redstone Signal Inverter Upgrade +ic2:upgrade:4, Ejector Upgrade +ic2:upgrade:5, Advanced Ejector Upgrade +ic2:upgrade:6, Pulling Upgrade +ic2:upgrade:7, Advanced Pulling Upgrade +ic2:upgrade:8, Fluid Ejector Upgrade +ic2:upgrade:9, Fluid Pulling Upgrade +ic2:filled_tin_can, ic2.filled_tin_can.name +ic2:filled_fuel_can, ic2.filled_fuel_can.name +ic2:iodine_tablet, ic2.iodine_tablet.name +ic2:crystal_memory, ic2.crystal_memory.name +ic2:rotor_wood, ic2.rotor_wood.name +ic2:rotor_bronze, ic2.rotor_bronze.name +ic2:rotor_iron, ic2.rotor_iron.name +ic2:rotor_steel, ic2.rotor_steel.name +ic2:rotor_carbon, ic2.rotor_carbon.name +ic2:dynamite, ic2.dynamite.name +ic2:dynamite_sticky, ic2.dynamite_sticky.name +ic2:remote, ic2.remote.name +ic2:pipe:0, Tiny Bronze Pipe +ic2:pipe:0, Small Bronze Pipe +ic2:pipe:0, Medium Bronze Pipe +ic2:pipe:0, Large Bronze Pipe +ic2:pipe:1, Tiny Steel Pipe +ic2:pipe:1, Small Steel Pipe +ic2:pipe:1, Medium Steel Pipe +ic2:pipe:1, Large Steel Pipe +ic2:cover:0, Pump Attachment (LV) +ic2:cover:1, Pump Attachment (MV) +ic2:coke, ic2.coke.name +advanced_solar_panels:advancedsolarhelmet, advanced_solar_panels.solar_helmets.advanced.name +advanced_solar_panels:hybridsolarhelmet, advanced_solar_panels.solar_helmets.hybrid.name +advanced_solar_panels:ultimatesolarhelmet, advanced_solar_panels.solar_helmets.ultimate.name +advanced_solar_panels:crafting:0, Sunnarium +advanced_solar_panels:crafting:1, Sunnarium Part +advanced_solar_panels:crafting:2, Sunnarium Alloy +advanced_solar_panels:crafting:3, Irradiant Uranium +advanced_solar_panels:crafting:4, Enriched Sunnarium +advanced_solar_panels:crafting:5, Sunnarium Alloy +advanced_solar_panels:crafting:6, Irradiant Glass Pane +advanced_solar_panels:crafting:7, Iridium-Iron Plate +advanced_solar_panels:crafting:8, Reinforced Iridium Iron Plate +advanced_solar_panels:crafting:9, Irradiant Reinforced Plate +advanced_solar_panels:crafting:10, Iridium Ingot +advanced_solar_panels:crafting:11, Uranium Ingot +advanced_solar_panels:crafting:12, MT Core +advanced_solar_panels:crafting:13, Quantum Core +advanced_solar_panels:double_stone_slab, Stone Slab +ae2stuff:encoder, Pattern Encoder +ae2stuff:grower, Crystal Growth Chamber +ae2stuff:inscriber, Advanced Inscriber +ae2stuff:wireless, Wireless Connector +ae2stuff:wireless_kit, Wireless Setup Kit +ae2stuff:visualiser, Network Visualisation Tool +thermalfoundation:ore:0, Copper Ore +thermalfoundation:ore:1, Tin Ore +thermalfoundation:ore:2, Silver Ore +thermalfoundation:ore:3, Lead Ore +thermalfoundation:ore:4, Aluminum Ore +thermalfoundation:ore:5, Nickel Ore +thermalfoundation:ore:6, Platinum Ore +thermalfoundation:ore:7, Iridium Ore +thermalfoundation:ore:8, Mana 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+thermalfoundation:storage_alloy:5, Block of Signalum +thermalfoundation:storage_alloy:6, Block of Lumium +thermalfoundation:storage_alloy:7, Block of Enderium +thermalfoundation:storage_resource:0, Block of Charcoal +thermalfoundation:storage_resource:1, Block of Coal Coke +thermalfoundation:glass:0, Hardened Copper Glass +thermalfoundation:glass:1, Hardened Tin Glass +thermalfoundation:glass:2, Hardened Silver Glass +thermalfoundation:glass:3, Hardened Glass +thermalfoundation:glass:4, Hardened Aluminum Glass +thermalfoundation:glass:5, Hardened Nickel Glass +thermalfoundation:glass:6, Hardened Platinum Glass +thermalfoundation:glass:7, Hardened Iridium Glass +thermalfoundation:glass:8, Hardened Mana Infused Glass +thermalfoundation:glass_alloy:0, Hardened Steel Glass +thermalfoundation:glass_alloy:1, Hardened Electrum Glass +thermalfoundation:glass_alloy:2, Hardened Invar Glass +thermalfoundation:glass_alloy:3, Hardened Bronze Glass +thermalfoundation:glass_alloy:4, Hardened Constantan Glass +thermalfoundation:glass_alloy:5, Hardened Signalum Glass +thermalfoundation:glass_alloy:6, Hardened Lumium Glass +thermalfoundation:glass_alloy:7, Hardened Enderium Glass +thermalfoundation:rockwool:0, Black Rockwool +thermalfoundation:rockwool:1, Red Rockwool +thermalfoundation:rockwool:2, Green Rockwool +thermalfoundation:rockwool:3, Brown Rockwool +thermalfoundation:rockwool:4, Blue Rockwool +thermalfoundation:rockwool:5, Purple Rockwool +thermalfoundation:rockwool:6, Cyan Rockwool +thermalfoundation:rockwool:7, Light Gray Rockwool +thermalfoundation:rockwool:8, Gray Rockwool +thermalfoundation:rockwool:9, Pink Rockwool +thermalfoundation:rockwool:10, Lime Rockwool +thermalfoundation:rockwool:11, Yellow Rockwool +thermalfoundation:rockwool:12, Light Blue Rockwool +thermalfoundation:rockwool:13, Magenta Rockwool +thermalfoundation:rockwool:14, Orange Rockwool +thermalfoundation:rockwool:15, White Rockwool +thermalfoundation:wrench:0, Crescent Hammer +thermalfoundation:meter:0, Multimeter +thermalfoundation:upgrade:0, Hardened Upgrade Kit +thermalfoundation:upgrade:1, Reinforced Upgrade Kit +thermalfoundation:upgrade:2, Signalum Upgrade Kit +thermalfoundation:upgrade:3, Resonant Upgrade Kit +thermalfoundation:upgrade:33, Reinforced Conversion Kit +thermalfoundation:upgrade:34, Signalum Conversion Kit +thermalfoundation:upgrade:35, Resonant Conversion Kit +thermalfoundation:upgrade:256, Creative Conversion Kit +thermalfoundation:security:0, Signalum Security Lock +thermalfoundation:diagram_redprint, Redprint +thermalfoundation:tome_lexicon, Forge Lexicon +thermalfoundation:tome_experience, Tome of Knowledge +thermalfoundation:coin:0, Iron Coin +thermalfoundation:coin:1, Gold Coin +thermalfoundation:coin:64, Copper Coin +thermalfoundation:coin:65, Tin Coin +thermalfoundation:coin:66, Silver Coin +thermalfoundation:coin:67, Lead Coin +thermalfoundation:coin:68, Aluminum Coin +thermalfoundation:coin:69, Nickel Coin +thermalfoundation:coin:70, Platinum Coin +thermalfoundation:coin:71, Iridium Coin +thermalfoundation:coin:72, Mana Infused Coin +thermalfoundation:coin:96, Steel Coin +thermalfoundation:coin:97, Electrum Coin +thermalfoundation:coin:98, Invar Coin +thermalfoundation:coin:99, Bronze Coin +thermalfoundation:coin:100, Constantan Coin +thermalfoundation:coin:101, Signalum Coin +thermalfoundation:coin:102, Lumium Coin +thermalfoundation:coin:103, Enderium Coin +thermalfoundation:fertilizer:0, Phyto-Gro +thermalfoundation:fertilizer:1, Rich Phyto-Gro +thermalfoundation:fertilizer:2, Fluxed Phyto-Gro +thermalfoundation:bait:0, Aqua-Chow +thermalfoundation:bait:1, Rich Aqua-Chow +thermalfoundation:bait:2, Fluxed Aqua-Chow +thermalfoundation:dye:0, Black Pigment +thermalfoundation:dye:1, Red Pigment +thermalfoundation:dye:2, Green Pigment +thermalfoundation:dye:3, Brown Pigment +thermalfoundation:dye:4, Blue Pigment +thermalfoundation:dye:5, Purple Pigment +thermalfoundation:dye:6, Cyan Pigment +thermalfoundation:dye:7, Light Gray Pigment +thermalfoundation:dye:8, Gray Pigment +thermalfoundation:dye:9, Pink Pigment +thermalfoundation:dye:10, Lime Pigment +thermalfoundation:dye:11, Yellow Pigment +thermalfoundation:dye:12, Light Blue Pigment +thermalfoundation:dye:13, Magenta Pigment +thermalfoundation:dye:14, Orange Pigment +thermalfoundation:dye:15, White Pigment +thermalfoundation:material:0, Pulverized Iron +thermalfoundation:material:1, Pulverized Gold +thermalfoundation:material:16, Diamond Nugget +thermalfoundation:material:17, Emerald Nugget +thermalfoundation:material:22, Wooden Gear +thermalfoundation:material:23, Stone Gear +thermalfoundation:material:24, Iron Gear +thermalfoundation:material:25, Gold Gear +thermalfoundation:material:26, Diamond Gear +thermalfoundation:material:27, Emerald Gear +thermalfoundation:material:32, Iron Plate +thermalfoundation:material:33, Gold Plate +thermalfoundation:material:64, Pulverized Copper +thermalfoundation:material:65, Pulverized Tin +thermalfoundation:material:66, Pulverized Silver +thermalfoundation:material:67, Pulverized Lead +thermalfoundation:material:68, Pulverized Aluminum +thermalfoundation:material:69, Pulverized Nickel +thermalfoundation:material:70, Pulverized Platinum +thermalfoundation:material:71, Pulverized Iridium +thermalfoundation:material:72, Pulverized Mana Infused Metal +thermalfoundation:material:96, Steel Blend +thermalfoundation:material:97, Electrum Blend +thermalfoundation:material:98, Invar Blend +thermalfoundation:material:99, Bronze Blend +thermalfoundation:material:100, Constantan Blend +thermalfoundation:material:101, Signalum Blend +thermalfoundation:material:102, Lumium Blend +thermalfoundation:material:103, Enderium Blend +thermalfoundation:material:128, Copper Ingot +thermalfoundation:material:129, Tin Ingot +thermalfoundation:material:130, Silver Ingot +thermalfoundation:material:131, Lead Ingot +thermalfoundation:material:132, Aluminum Ingot +thermalfoundation:material:133, Nickel Ingot +thermalfoundation:material:134, Platinum Ingot +thermalfoundation:material:135, Iridium Ingot +thermalfoundation:material:136, Mana Infused Ingot +thermalfoundation:material:160, Steel Ingot +thermalfoundation:material:161, Electrum Ingot +thermalfoundation:material:162, Invar Ingot +thermalfoundation:material:163, Bronze Ingot +thermalfoundation:material:164, Constantan Ingot +thermalfoundation:material:165, Signalum Ingot +thermalfoundation:material:166, Lumium Ingot +thermalfoundation:material:167, Enderium Ingot +thermalfoundation:material:192, Copper Nugget +thermalfoundation:material:193, Tin Nugget +thermalfoundation:material:194, Silver Nugget +thermalfoundation:material:195, Lead Nugget +thermalfoundation:material:196, Aluminum Nugget +thermalfoundation:material:197, Nickel Nugget +thermalfoundation:material:198, Platinum Nugget +thermalfoundation:material:199, Iridium Nugget +thermalfoundation:material:200, Mana Infused Nugget +thermalfoundation:material:224, Steel Nugget +thermalfoundation:material:225, Electrum Nugget +thermalfoundation:material:226, Invar Nugget +thermalfoundation:material:227, Bronze Nugget +thermalfoundation:material:228, Constantan Nugget +thermalfoundation:material:229, Signalum Nugget +thermalfoundation:material:230, Lumium Nugget +thermalfoundation:material:231, Enderium Nugget +thermalfoundation:material:256, Copper Gear +thermalfoundation:material:257, Tin Gear +thermalfoundation:material:258, Silver Gear +thermalfoundation:material:259, Lead Gear +thermalfoundation:material:260, Aluminum Gear +thermalfoundation:material:261, Nickel Gear +thermalfoundation:material:262, Platinum Gear +thermalfoundation:material:263, Iridium Gear +thermalfoundation:material:264, Mana Infused Gear +thermalfoundation:material:288, Steel Gear +thermalfoundation:material:289, Electrum Gear +thermalfoundation:material:290, Invar Gear +thermalfoundation:material:291, Bronze Gear +thermalfoundation:material:292, Constantan Gear +thermalfoundation:material:293, Signalum Gear +thermalfoundation:material:294, Lumium Gear +thermalfoundation:material:295, Enderium Gear +thermalfoundation:material:320, Copper Plate +thermalfoundation:material:321, Tin Plate +thermalfoundation:material:322, Silver Plate +thermalfoundation:material:323, Lead Plate +thermalfoundation:material:324, Aluminum Plate +thermalfoundation:material:325, Nickel Plate +thermalfoundation:material:326, Platinum Plate +thermalfoundation:material:327, Iridium Plate +thermalfoundation:material:328, Mana Infused Plate +thermalfoundation:material:352, Steel Plate +thermalfoundation:material:353, Electrum Plate +thermalfoundation:material:354, Invar Plate +thermalfoundation:material:355, Bronze Plate +thermalfoundation:material:356, Constantan Plate +thermalfoundation:material:357, Signalum Plate +thermalfoundation:material:358, Lumium Plate +thermalfoundation:material:359, Enderium Plate +thermalfoundation:material:512, Redstone Servo +thermalfoundation:material:513, Redstone Reception Coil +thermalfoundation:material:514, Redstone Transmission Coil +thermalfoundation:material:515, Redstone Conductance Coil +thermalfoundation:material:640, Tool Casing +thermalfoundation:material:656, Drill Head +thermalfoundation:material:657, Saw Blade +thermalfoundation:material:768, Pulverized Coal +thermalfoundation:material:769, Pulverized Charcoal +thermalfoundation:material:770, Pulverized Obsidian +thermalfoundation:material:771, Sulfur +thermalfoundation:material:772, Niter +thermalfoundation:material:800, Sawdust +thermalfoundation:material:801, Compressed Sawdust +thermalfoundation:material:802, Coal Coke +thermalfoundation:material:816, Pulped Biomass +thermalfoundation:material:817, Rich Biomass +thermalfoundation:material:818, Pulped Bioblend +thermalfoundation:material:819, Rich Bioblend +thermalfoundation:material:832, Rosin +thermalfoundation:material:833, Tar +thermalfoundation:material:864, Slag +thermalfoundation:material:865, Rich Slag +thermalfoundation:material:866, Cinnabar +thermalfoundation:material:892, Bitumen +thermalfoundation:material:893, Destabilized Clathrate +thermalfoundation:material:894, Energized Clathrate +thermalfoundation:material:895, Resonant Clathrate +thermalfoundation:material:1024, Pyrotheum Dust +thermalfoundation:material:1025, Cryotheum Dust +thermalfoundation:material:1026, Aerotheum Dust +thermalfoundation:material:1027, Petrotheum Dust +thermalfoundation:material:1028, Mana Dust +thermalfoundation:material:2048, Blizz Rod +thermalfoundation:material:2049, Blizz Powder +thermalfoundation:material:2050, Blitz Rod +thermalfoundation:material:2051, Blitz Powder +thermalfoundation:material:2052, Basalz Rod +thermalfoundation:material:2053, Basalz Powder +thermalfoundation:geode:0, Geode +thermalfoundation:armor.helmet_copper, Copper Helmet +thermalfoundation:armor.plate_copper, Copper Chestplate +thermalfoundation:armor.legs_copper, Copper Leggings +thermalfoundation:armor.boots_copper, Copper Boots +thermalfoundation:armor.helmet_tin, Tin Helmet +thermalfoundation:armor.plate_tin, Tin Chestplate +thermalfoundation:armor.legs_tin, Tin Leggings +thermalfoundation:armor.boots_tin, Tin Boots +thermalfoundation:armor.helmet_silver, Silver Helmet +thermalfoundation:armor.plate_silver, Silver Chestplate +thermalfoundation:armor.legs_silver, Silver Leggings +thermalfoundation:armor.boots_silver, Silver Boots +thermalfoundation:armor.helmet_lead, Lead Helmet +thermalfoundation:armor.plate_lead, Lead Chestplate +thermalfoundation:armor.legs_lead, Lead Leggings +thermalfoundation:armor.boots_lead, Lead Boots +thermalfoundation:armor.helmet_aluminum, Aluminum Helmet +thermalfoundation:armor.plate_aluminum, Aluminum Chestplate +thermalfoundation:armor.legs_aluminum, Aluminum Leggings +thermalfoundation:armor.boots_aluminum, Aluminum Boots +thermalfoundation:armor.helmet_nickel, Nickel Helmet +thermalfoundation:armor.plate_nickel, Nickel Chestplate +thermalfoundation:armor.legs_nickel, Nickel Leggings +thermalfoundation:armor.boots_nickel, Nickel Boots +thermalfoundation:armor.helmet_platinum, Platinum Helmet +thermalfoundation:armor.plate_platinum, Platinum Chestplate +thermalfoundation:armor.legs_platinum, Platinum Leggings +thermalfoundation:armor.boots_platinum, Platinum Boots +thermalfoundation:armor.helmet_steel, Steel Helmet +thermalfoundation:armor.plate_steel, Steel Chestplate +thermalfoundation:armor.legs_steel, Steel Leggings +thermalfoundation:armor.boots_steel, Steel Boots +thermalfoundation:armor.helmet_electrum, Electrum Helmet +thermalfoundation:armor.plate_electrum, Electrum Chestplate +thermalfoundation:armor.legs_electrum, Electrum Leggings +thermalfoundation:armor.boots_electrum, Electrum Boots +thermalfoundation:armor.helmet_invar, Invar Helmet +thermalfoundation:armor.plate_invar, Invar Chestplate +thermalfoundation:armor.legs_invar, Invar Leggings +thermalfoundation:armor.boots_invar, Invar Boots +thermalfoundation:armor.helmet_bronze, Bronze Helmet +thermalfoundation:armor.plate_bronze, Bronze Chestplate +thermalfoundation:armor.legs_bronze, Bronze Leggings +thermalfoundation:armor.boots_bronze, Bronze Boots +thermalfoundation:armor.helmet_constantan, Constantan Helmet +thermalfoundation:armor.plate_constantan, Constantan Chestplate +thermalfoundation:armor.legs_constantan, Constantan Leggings +thermalfoundation:armor.boots_constantan, Constantan Boots +thermalfoundation:tool.sword_copper, Copper Sword +thermalfoundation:tool.shovel_copper, Copper Shovel +thermalfoundation:tool.pickaxe_copper, Copper Pickaxe +thermalfoundation:tool.axe_copper, Copper Axe +thermalfoundation:tool.hoe_copper, Copper Hoe +thermalfoundation:tool.bow_copper, Copper Reinforced Bow +thermalfoundation:tool.fishing_rod_copper, Copper Fishing Rod +thermalfoundation:tool.shears_copper, Copper Shears +thermalfoundation:tool.sickle_copper, Copper Sickle +thermalfoundation:tool.hammer_copper, Copper Hammer +thermalfoundation:tool.excavator_copper, Copper Excavator +thermalfoundation:tool.shield_copper, Copper Shield +thermalfoundation:tool.sword_tin, Tin Sword +thermalfoundation:tool.shovel_tin, Tin Shovel +thermalfoundation:tool.pickaxe_tin, Tin Pickaxe +thermalfoundation:tool.axe_tin, Tin Axe +thermalfoundation:tool.hoe_tin, Tin Hoe +thermalfoundation:tool.bow_tin, Tin Reinforced Bow +thermalfoundation:tool.fishing_rod_tin, Tin Fishing Rod +thermalfoundation:tool.shears_tin, Tin Shears +thermalfoundation:tool.sickle_tin, Tin Sickle +thermalfoundation:tool.hammer_tin, Tin Hammer +thermalfoundation:tool.excavator_tin, Tin Excavator +thermalfoundation:tool.shield_tin, Tin Shield +thermalfoundation:tool.sword_silver, Silver Sword +thermalfoundation:tool.shovel_silver, Silver Shovel +thermalfoundation:tool.pickaxe_silver, Silver Pickaxe +thermalfoundation:tool.axe_silver, Silver Axe +thermalfoundation:tool.hoe_silver, Silver Hoe +thermalfoundation:tool.bow_silver, Silver Reinforced Bow +thermalfoundation:tool.fishing_rod_silver, Silver Fishing Rod +thermalfoundation:tool.shears_silver, Silver Shears +thermalfoundation:tool.sickle_silver, Silver Sickle +thermalfoundation:tool.hammer_silver, Silver Hammer +thermalfoundation:tool.excavator_silver, Silver Excavator +thermalfoundation:tool.shield_silver, Silver Shield +thermalfoundation:tool.sword_lead, Lead Sword +thermalfoundation:tool.shovel_lead, Lead Shovel +thermalfoundation:tool.pickaxe_lead, Lead Pickaxe +thermalfoundation:tool.axe_lead, Lead Axe +thermalfoundation:tool.hoe_lead, Lead Hoe +thermalfoundation:tool.bow_lead, Lead Reinforced Bow +thermalfoundation:tool.fishing_rod_lead, Lead Fishing Rod +thermalfoundation:tool.shears_lead, Lead Shears +thermalfoundation:tool.sickle_lead, Lead Sickle +thermalfoundation:tool.hammer_lead, Lead Hammer +thermalfoundation:tool.excavator_lead, Lead Excavator +thermalfoundation:tool.shield_lead, Lead Shield +thermalfoundation:tool.sword_aluminum, Aluminum Sword +thermalfoundation:tool.shovel_aluminum, Aluminum Shovel +thermalfoundation:tool.pickaxe_aluminum, Aluminum Pickaxe +thermalfoundation:tool.axe_aluminum, Aluminum Axe +thermalfoundation:tool.hoe_aluminum, Aluminum Hoe +thermalfoundation:tool.bow_aluminum, Aluminum Reinforced Bow +thermalfoundation:tool.fishing_rod_aluminum, Aluminum Fishing Rod +thermalfoundation:tool.shears_aluminum, Aluminum Shears +thermalfoundation:tool.sickle_aluminum, Aluminum Sickle +thermalfoundation:tool.hammer_aluminum, Aluminum Hammer +thermalfoundation:tool.excavator_aluminum, Aluminum Excavator +thermalfoundation:tool.shield_aluminum, Aluminum Shield +thermalfoundation:tool.sword_nickel, Nickel Sword +thermalfoundation:tool.shovel_nickel, Nickel Shovel +thermalfoundation:tool.pickaxe_nickel, Nickel Pickaxe +thermalfoundation:tool.axe_nickel, Nickel Axe +thermalfoundation:tool.hoe_nickel, Nickel Hoe +thermalfoundation:tool.bow_nickel, Nickel Reinforced Bow +thermalfoundation:tool.fishing_rod_nickel, Nickel Fishing Rod +thermalfoundation:tool.shears_nickel, Nickel Shears +thermalfoundation:tool.sickle_nickel, Nickel Sickle +thermalfoundation:tool.hammer_nickel, Nickel Hammer +thermalfoundation:tool.excavator_nickel, Nickel Excavator +thermalfoundation:tool.shield_nickel, Nickel Shield +thermalfoundation:tool.sword_platinum, Platinum Sword +thermalfoundation:tool.shovel_platinum, Platinum Shovel +thermalfoundation:tool.pickaxe_platinum, Platinum Pickaxe +thermalfoundation:tool.axe_platinum, Platinum Axe +thermalfoundation:tool.hoe_platinum, Platinum Hoe +thermalfoundation:tool.bow_platinum, Platinum Reinforced Bow +thermalfoundation:tool.fishing_rod_platinum, Platinum Fishing Rod +thermalfoundation:tool.shears_platinum, Platinum Shears +thermalfoundation:tool.sickle_platinum, Platinum Sickle +thermalfoundation:tool.hammer_platinum, Platinum Hammer +thermalfoundation:tool.excavator_platinum, Platinum Excavator +thermalfoundation:tool.shield_platinum, Platinum Shield +thermalfoundation:tool.sword_steel, Steel Sword +thermalfoundation:tool.shovel_steel, Steel Shovel +thermalfoundation:tool.pickaxe_steel, Steel Pickaxe +thermalfoundation:tool.axe_steel, Steel Axe +thermalfoundation:tool.hoe_steel, Steel Hoe +thermalfoundation:tool.bow_steel, Steel Reinforced Bow +thermalfoundation:tool.fishing_rod_steel, Steel Fishing Rod +thermalfoundation:tool.shears_steel, Steel Shears +thermalfoundation:tool.sickle_steel, Steel Sickle +thermalfoundation:tool.hammer_steel, Steel Hammer +thermalfoundation:tool.excavator_steel, Steel Excavator +thermalfoundation:tool.shield_steel, Steel Shield +thermalfoundation:tool.sword_electrum, Electrum Sword +thermalfoundation:tool.shovel_electrum, Electrum Shovel +thermalfoundation:tool.pickaxe_electrum, Electrum Pickaxe +thermalfoundation:tool.axe_electrum, Electrum Axe +thermalfoundation:tool.hoe_electrum, Electrum Hoe +thermalfoundation:tool.bow_electrum, Electrum Reinforced Bow +thermalfoundation:tool.fishing_rod_electrum, Electrum Fishing Rod +thermalfoundation:tool.shears_electrum, Electrum Shears +thermalfoundation:tool.sickle_electrum, Electrum Sickle +thermalfoundation:tool.hammer_electrum, Electrum Hammer +thermalfoundation:tool.excavator_electrum, Electrum Excavator +thermalfoundation:tool.shield_electrum, Electrum Shield +thermalfoundation:tool.sword_invar, Invar Sword +thermalfoundation:tool.shovel_invar, Invar Shovel +thermalfoundation:tool.pickaxe_invar, Invar Pickaxe +thermalfoundation:tool.axe_invar, Invar Axe +thermalfoundation:tool.hoe_invar, Invar Hoe +thermalfoundation:tool.bow_invar, Invar Reinforced Bow +thermalfoundation:tool.fishing_rod_invar, Invar Fishing Rod +thermalfoundation:tool.shears_invar, Invar Shears +thermalfoundation:tool.sickle_invar, Invar Sickle +thermalfoundation:tool.hammer_invar, Invar Hammer +thermalfoundation:tool.excavator_invar, Invar Excavator +thermalfoundation:tool.shield_invar, Invar Shield +thermalfoundation:tool.sword_bronze, Bronze Sword +thermalfoundation:tool.shovel_bronze, Bronze Shovel +thermalfoundation:tool.pickaxe_bronze, Bronze Pickaxe +thermalfoundation:tool.axe_bronze, Bronze Axe +thermalfoundation:tool.hoe_bronze, Bronze Hoe +thermalfoundation:tool.bow_bronze, Bronze Reinforced Bow +thermalfoundation:tool.fishing_rod_bronze, Bronze Fishing Rod +thermalfoundation:tool.shears_bronze, Bronze Shears +thermalfoundation:tool.sickle_bronze, Bronze Sickle +thermalfoundation:tool.hammer_bronze, Bronze Hammer +thermalfoundation:tool.excavator_bronze, Bronze Excavator +thermalfoundation:tool.shield_bronze, Bronze Shield +thermalfoundation:tool.sword_constantan, Constantan Sword +thermalfoundation:tool.shovel_constantan, Constantan Shovel +thermalfoundation:tool.pickaxe_constantan, Constantan Pickaxe +thermalfoundation:tool.axe_constantan, Constantan Axe +thermalfoundation:tool.hoe_constantan, Constantan Hoe +thermalfoundation:tool.bow_constantan, Constantan Reinforced Bow +thermalfoundation:tool.fishing_rod_constantan, Constantan Fishing Rod +thermalfoundation:tool.shears_constantan, Constantan Shears +thermalfoundation:tool.sickle_constantan, Constantan Sickle +thermalfoundation:tool.hammer_constantan, Constantan Hammer +thermalfoundation:tool.excavator_constantan, Constantan Excavator +thermalfoundation:tool.shield_constantan, Constantan Shield +thermalfoundation:tool.shears_wood, Wooden Shears +thermalfoundation:tool.sickle_wood, Wooden Sickle +thermalfoundation:tool.hammer_wood, Wooden Hammer +thermalfoundation:tool.excavator_wood, Wooden Excavator +thermalfoundation:tool.bow_stone, Stone Reinforced Bow +thermalfoundation:tool.fishing_rod_stone, Stone Fishing Rod +thermalfoundation:tool.shears_stone, Stone Shears +thermalfoundation:tool.sickle_stone, Stone Sickle +thermalfoundation:tool.hammer_stone, Stone Hammer +thermalfoundation:tool.excavator_stone, Stone Excavator +thermalfoundation:tool.shield_stone, Stone Shield +thermalfoundation:tool.bow_iron, Iron Reinforced Bow +thermalfoundation:tool.fishing_rod_iron, Iron Fishing Rod +thermalfoundation:tool.sickle_iron, Iron Sickle +thermalfoundation:tool.hammer_iron, Iron Hammer +thermalfoundation:tool.excavator_iron, Iron Excavator +thermalfoundation:tool.shield_iron, Iron Shield +thermalfoundation:tool.bow_diamond, Diamond Reinforced Bow +thermalfoundation:tool.fishing_rod_diamond, Diamond Fishing Rod +thermalfoundation:tool.shears_diamond, Diamond Shears +thermalfoundation:tool.sickle_diamond, Diamond Sickle +thermalfoundation:tool.hammer_diamond, Diamond Hammer +thermalfoundation:tool.excavator_diamond, Diamond Excavator +thermalfoundation:tool.shield_diamond, Diamond Shield +thermalfoundation:tool.bow_gold, Gold Reinforced Bow +thermalfoundation:tool.fishing_rod_gold, Gold Fishing Rod +thermalfoundation:tool.shears_gold, Gold Shears +thermalfoundation:tool.sickle_gold, Gold Sickle +thermalfoundation:tool.hammer_gold, Gold Hammer +thermalfoundation:tool.excavator_gold, Gold Excavator +thermalfoundation:tool.shield_gold, Gold Shield +thermalfoundation:horse_armor_copper, Copper Horse Armor +thermalfoundation:horse_armor_tin, Tin Horse Armor +thermalfoundation:horse_armor_silver, Silver Horse Armor +thermalfoundation:horse_armor_lead, Lead Horse Armor +thermalfoundation:horse_armor_aluminum, Aluminum Horse Armor +thermalfoundation:horse_armor_nickel, Nickel Horse Armor +thermalfoundation:horse_armor_platinum, Platinum Horse Armor +thermalfoundation:horse_armor_steel, Steel Horse Armor +thermalfoundation:horse_armor_electrum, Electrum Horse Armor +thermalfoundation:horse_armor_invar, Invar Horse Armor +thermalfoundation:horse_armor_bronze, Bronze Horse Armor +thermalfoundation:horse_armor_constantan, Constantan Horse Armor +thermalfoundation:fluid_crude_oil, Crude Oil +thermalfoundation:fluid_redstone, Destabilized Redstone +thermalfoundation:fluid_glowstone, Energized Glowstone +thermalfoundation:fluid_ender, Resonant Ender +thermalfoundation:fluid_pyrotheum, Blazing Pyrotheum +thermalfoundation:fluid_cryotheum, Gelid Cryotheum +thermalfoundation:fluid_aerotheum, Zephyrean Aerotheum +thermalfoundation:fluid_petrotheum, Tectonic Petrotheum +thermalfoundation:fluid_mana, Primal Mana +thermalexpansion:machine:0, Redstone Furnace (Basic) +thermalexpansion:machine:1, Pulverizer (Basic) +thermalexpansion:machine:2, Sawmill (Basic) +thermalexpansion:machine:3, Induction Smelter (Basic) +thermalexpansion:machine:4, Phytogenic Insolator (Basic) +thermalexpansion:machine:5, Compactor (Basic) +thermalexpansion:machine:6, Magma Crucible (Basic) +thermalexpansion:machine:7, Fractionating Still (Basic) +thermalexpansion:machine:8, Fluid Transposer (Basic) +thermalexpansion:machine:9, Energetic Infuser (Basic) +thermalexpansion:machine:10, Centrifugal Separator (Basic) +thermalexpansion:machine:11, Sequential Fabricator (Basic) +thermalexpansion:machine:12, Alchemical Imbuer (Basic) +thermalexpansion:machine:13, Arcane Ensorcellator (Basic) +thermalexpansion:machine:14, Glacial Precipitator (Basic) +thermalexpansion:machine:15, Igneous Extruder (Basic) +thermalexpansion:device:0, Aqueous Accumulator +thermalexpansion:device:1, Nullifier +thermalexpansion:device:2, Thermal Mediator +thermalexpansion:device:3, Arboreal Extractor +thermalexpansion:device:4, Aquatic Entangler +thermalexpansion:device:5, Item Allocator +thermalexpansion:device:6, Fluid Allocator +thermalexpansion:device:7, Lexical Transmuter +thermalexpansion:device:8, Insightful Condenser +thermalexpansion:device:9, Decoctive Diffuser +thermalexpansion:device:10, Factorizer +thermalexpansion:device:11, Creature Encaptulator +thermalexpansion:device:12, Vacuumulator +thermalexpansion:dynamo:0, Steam Dynamo (Basic) +thermalexpansion:dynamo:1, Magmatic Dynamo (Basic) +thermalexpansion:dynamo:2, Compression Dynamo (Basic) +thermalexpansion:dynamo:3, Reactant Dynamo (Basic) +thermalexpansion:dynamo:4, Enervation Dynamo (Basic) +thermalexpansion:dynamo:5, Numismatic Dynamo (Basic) +thermalexpansion:cell:0, Energy Cell (Basic) +thermalexpansion:tank:0, Portable Tank (Basic) +thermalexpansion:cache:0, Cache (Basic) +thermalexpansion:strongbox:0, Strongbox (Basic) +thermalexpansion:capacitor:0, Flux Capacitor (Basic) +thermalexpansion:capacitor:1, Flux Capacitor (Hardened) +thermalexpansion:capacitor:2, Flux Capacitor (Reinforced) +thermalexpansion:capacitor:3, Flux Capacitor (Signalum) +thermalexpansion:capacitor:4, Flux Capacitor (Resonant) +thermalexpansion:capacitor:32000, Flux Capacitor (Creative) +thermalexpansion:reservoir:0, Reservoir (Basic) +thermalexpansion:reservoir:1, Reservoir (Hardened) +thermalexpansion:reservoir:2, Reservoir (Reinforced) +thermalexpansion:reservoir:3, Reservoir (Signalum) +thermalexpansion:reservoir:4, Reservoir (Resonant) +thermalexpansion:reservoir:32000, Reservoir (Creative) +thermalexpansion:satchel:0, Satchel (Basic) +thermalexpansion:satchel:1, Satchel (Hardened) +thermalexpansion:satchel:2, Satchel (Reinforced) +thermalexpansion:satchel:3, Satchel (Signalum) +thermalexpansion:satchel:4, Satchel (Resonant) +thermalexpansion:satchel:100, Satchel (Void) +thermalexpansion:satchel:32000, Satchel (Creative) +thermalexpansion:frame:0, Machine Frame +thermalexpansion:frame:64, Device Frame +thermalexpansion:frame:128, Energy Cell Frame +thermalexpansion:frame:129, Hardened Cell Frame +thermalexpansion:frame:130, Reinforced Cell Frame (Empty) +thermalexpansion:frame:131, Signalum Cell Frame (Empty) +thermalexpansion:frame:132, Resonant Cell Frame (Empty) +thermalexpansion:frame:146, Reinforced Cell Frame (Full) +thermalexpansion:frame:147, Signalum Cell Frame (Full) +thermalexpansion:frame:148, Resonant Cell Frame (Full) +thermalexpansion:augment:128, Augment: Auxiliary Reception Coil +thermalexpansion:augment:129, Augment: Auxiliary Sieve +thermalexpansion:augment:130, Augment: Nullification Chamber +thermalexpansion:augment:256, Augment: Trivection Chamber +thermalexpansion:augment:257, Augment: Flux Anodizers +thermalexpansion:augment:258, Augment: Pyrolytic Conversion +thermalexpansion:augment:273, Augment: Tectonic Initiator +thermalexpansion:augment:288, Augment: Resin Funnel +thermalexpansion:augment:303, Augment: Metallurgical Recovery +thermalexpansion:augment:304, Augment: Pyro-Concentrator +thermalexpansion:augment:320, Augment: Nutrient Recovery +thermalexpansion:augment:323, Augment: Sapling Infuser +thermalexpansion:augment:324, Augment: Monoculture Cycle +thermalexpansion:augment:336, Augment: Numismatic Press +thermalexpansion:augment:337, Augment: Gearworking Die +thermalexpansion:augment:352, Augment: Pyroconvective Loop +thermalexpansion:augment:368, Augment: Reflux Column +thermalexpansion:augment:369, Augment: Alchemical Retort +thermalexpansion:augment:400, Augment: Flux Linkage Concentrator +thermalexpansion:augment:401, Augment: Flux Reconstruction +thermalexpansion:augment:402, Augment: Parabolic Flux Coupling +thermalexpansion:augment:416, Augment: Enstabulation Apparatus +thermalexpansion:augment:432, Augment: Pattern Validation +thermalexpansion:augment:433, Augment: Fluidic Fabrication +thermalexpansion:augment:448, Augment: Reagent Recovery +thermalexpansion:augment:496, Augment: Pyroclastic Injection +thermalexpansion:augment:497, Augment: Clastic Deposition +thermalexpansion:augment:512, Augment: Auxiliary Transmission Coil +thermalexpansion:augment:513, Augment: Fuel Catalyzer +thermalexpansion:augment:514, Augment: Transmission Coil Ducting +thermalexpansion:augment:515, Augment: Excitation Field Limiter +thermalexpansion:augment:576, Augment: Boiler Conversion +thermalexpansion:augment:640, Augment: Turbine Conversion +thermalexpansion:augment:656, Augment: Isentropic Reservoir +thermalexpansion:augment:672, Augment: Closed-Loop Cooling +thermalexpansion:augment:673, Augment: Ignition Plugs +thermalexpansion:augment:674, Augment: Agitative Manifold +thermalexpansion:augment:688, Augment: Elemental Catalyzer +thermalexpansion:augment:704, Augment: Disjunctive Extraction +thermalexpansion:augment:720, Augment: Lapidary Calibration +thermalexpansion:florb:0, Florb (Empty§r) +thermalexpansion:florb:1, Magmatic Florb (Empty§r) +thermalexpansion:morb:0, Morb (Empty§r) +thermalexpansion:morb:1, Reusable Morb (Empty§r) +biomesoplenty:grass:0, Spectral Moss +biomesoplenty:grass:1, Overgrown Stone +biomesoplenty:grass:2, Loamy Grass Block +biomesoplenty:grass:3, Sandy Grass Block +biomesoplenty:grass:4, Silty Grass Block +biomesoplenty:grass:5, Origin Grass Block +biomesoplenty:grass:6, Overgrown Netherrack +biomesoplenty:grass:7, Flowering Grass Block +biomesoplenty:grass:8, Mycelial Netherrack +biomesoplenty:dirt:8, Coarse Loamy Dirt +biomesoplenty:dirt:0, Loamy Dirt +biomesoplenty:dirt:9, Coarse Sandy Dirt +biomesoplenty:dirt:1, Sandy Dirt +biomesoplenty:dirt:10, Coarse Silty Dirt +biomesoplenty:dirt:2, Silty Dirt +biomesoplenty:grass_path:0, Loamy Grass Path +biomesoplenty:grass_path:1, Sandy Grass Path +biomesoplenty:grass_path:2, Silty Grass Path +biomesoplenty:farmland_0:0, Loamy Farmland +biomesoplenty:farmland_0:1, Sandy Farmland +biomesoplenty:farmland_1:0, Silty Farmland +biomesoplenty:white_sand:0, White Sand +biomesoplenty:white_sandstone:0, White Sandstone +biomesoplenty:white_sandstone:1, Chiseled White Sandstone +biomesoplenty:white_sandstone:2, Smooth White Sandstone +biomesoplenty:white_sandstone_stairs:0, White Sandstone Stairs +biomesoplenty:dried_sand:0, Dried Sand +biomesoplenty:hard_ice:0, Hardened Ice +biomesoplenty:ash_block:0, Ash Block +biomesoplenty:mud:0, Mud +biomesoplenty:flesh:0, Flesh +biomesoplenty:crystal:0, Celestial Crystal +biomesoplenty:biome_block:0, Biome Essence Ore +biomesoplenty:gem_ore:0, Ender Amethyst Ore +biomesoplenty:gem_ore:1, Ruby Ore +biomesoplenty:gem_ore:2, Peridot Ore +biomesoplenty:gem_ore:3, Topaz Ore +biomesoplenty:gem_ore:4, Tanzanite Ore +biomesoplenty:gem_ore:5, Malachite Ore +biomesoplenty:gem_ore:6, Sapphire Ore +biomesoplenty:gem_ore:7, Amber Ore +biomesoplenty:gem_block:0, Block of Amethyst +biomesoplenty:gem_block:1, Block of Ruby +biomesoplenty:gem_block:2, Block of Peridot +biomesoplenty:gem_block:3, Block of Topaz +biomesoplenty:gem_block:4, Block of Tanzanite +biomesoplenty:gem_block:5, Block of Malachite +biomesoplenty:gem_block:6, Block of Sapphire +biomesoplenty:gem_block:7, Block of Amber +biomesoplenty:hive:0, Hive Block +biomesoplenty:hive:1, Honeycomb Block +biomesoplenty:hive:2, Empty Honeycomb Block +biomesoplenty:hive:3, Filled Honeycomb Block +biomesoplenty:honey_block:0, Honey Block +biomesoplenty:blue_fire:0, Blue Fire +biomesoplenty:bamboo_thatching:0, Bamboo Thatching +biomesoplenty:mud_brick_block:0, Mud Bricks +biomesoplenty:mud_brick_stairs:0, Mud Bricks Stairs +biomesoplenty:other_slab:0, Mud Bricks Slab +biomesoplenty:other_slab:1, White Sandstone Slab +biomesoplenty:log_0:4, Sacred Oak Wood +biomesoplenty:log_0:5, Cherry Wood +biomesoplenty:log_0:6, Umbran Wood +biomesoplenty:log_0:7, Fir Wood +biomesoplenty:log_1:4, Ethereal Wood +biomesoplenty:log_1:5, Magic Wood +biomesoplenty:log_1:6, Mangrove Wood +biomesoplenty:log_1:7, Palm Wood +biomesoplenty:log_2:4, Redwood Wood +biomesoplenty:log_2:5, Willow Wood +biomesoplenty:log_2:6, Pine Wood +biomesoplenty:log_2:7, Hellbark Wood +biomesoplenty:log_3:4, Jacaranda Wood +biomesoplenty:log_3:5, Mahogany Wood +biomesoplenty:log_3:6, Ebony Wood +biomesoplenty:log_3:7, Eucalyptus Wood +biomesoplenty:log_4:4, Giant Flower Stem +biomesoplenty:log_4:5, Dead Wood +biomesoplenty:leaves_0:8, Yellow Autumn Leaves +biomesoplenty:leaves_0:9, Orange Autumn Leaves +biomesoplenty:leaves_0:10, Bamboo Leaves +biomesoplenty:leaves_0:11, Magic Leaves +biomesoplenty:leaves_1:8, Umbran Leaves +biomesoplenty:leaves_1:9, Dead Leaves +biomesoplenty:leaves_1:10, Fir Leaves +biomesoplenty:leaves_1:11, Ethereal Leaves +biomesoplenty:leaves_2:8, Origin Leaves +biomesoplenty:leaves_2:9, Pink Cherry Leaves +biomesoplenty:leaves_2:10, White Cherry Leaves +biomesoplenty:leaves_2:11, Maple Leaves +biomesoplenty:leaves_3:8, Hellbark Leaves +biomesoplenty:leaves_3:9, Flowering Oak Leaves +biomesoplenty:leaves_3:10, Jacaranda Leaves +biomesoplenty:leaves_3:11, Sacred Oak Leaves +biomesoplenty:leaves_4:8, Mangrove Leaves +biomesoplenty:leaves_4:9, Palm Leaves +biomesoplenty:leaves_4:10, Redwood Leaves +biomesoplenty:leaves_4:11, Willow Leaves +biomesoplenty:leaves_5:8, Pine Leaves +biomesoplenty:leaves_5:9, Mahogany Leaves +biomesoplenty:leaves_5:10, Ebony Leaves +biomesoplenty:leaves_5:11, Eucalyptus Leaves +biomesoplenty:leaves_6:8, Giant Red Flower Petal +biomesoplenty:leaves_6:9, Giant Yellow Flower Petal +biomesoplenty:planks_0:0, Sacred Oak Wood Planks +biomesoplenty:planks_0:1, Cherry Wood Planks +biomesoplenty:planks_0:2, Umbran Wood Planks +biomesoplenty:planks_0:3, Fir Wood Planks +biomesoplenty:planks_0:4, Ethereal Wood Planks +biomesoplenty:planks_0:5, Magic Wood Planks +biomesoplenty:planks_0:6, Mangrove Wood Planks +biomesoplenty:planks_0:7, Palm Wood Planks +biomesoplenty:planks_0:8, Redwood Wood Planks +biomesoplenty:planks_0:9, Willow Wood Planks +biomesoplenty:planks_0:10, Pine Wood Planks +biomesoplenty:planks_0:11, Hellbark Wood Planks +biomesoplenty:planks_0:12, Jacaranda Wood Planks +biomesoplenty:planks_0:13, Mahogany Wood Planks +biomesoplenty:planks_0:14, Ebony Wood Planks +biomesoplenty:planks_0:15, Eucalyptus Wood Planks +biomesoplenty:sacred_oak_stairs:0, Sacred Oak Wood Stairs +biomesoplenty:cherry_stairs:0, Cherry Wood Stairs +biomesoplenty:umbran_stairs:0, Umbran Wood Stairs +biomesoplenty:fir_stairs:0, Fir Wood Stairs +biomesoplenty:ethereal_stairs:0, Ethereal Wood Stairs +biomesoplenty:magic_stairs:0, Magic Wood Stairs +biomesoplenty:mangrove_stairs:0, Mangrove Wood Stairs +biomesoplenty:palm_stairs:0, Palm Wood Stairs +biomesoplenty:redwood_stairs:0, Redwood Wood Stairs +biomesoplenty:willow_stairs:0, Willow Wood Stairs +biomesoplenty:pine_stairs:0, Pine Wood Stairs +biomesoplenty:hellbark_stairs:0, Hellbark Wood Stairs +biomesoplenty:jacaranda_stairs:0, Jacaranda Wood Stairs +biomesoplenty:mahogany_stairs:0, Mahogany Wood Stairs +biomesoplenty:ebony_stairs:0, Ebony Wood Stairs +biomesoplenty:eucalyptus_stairs:0, Eucalyptus Wood Stairs +biomesoplenty:wood_slab_0:0, Sacred Oak Wood Slab +biomesoplenty:wood_slab_0:1, Cherry Wood Slab +biomesoplenty:wood_slab_0:2, Umbran Wood Slab +biomesoplenty:wood_slab_0:3, Fir Wood Slab +biomesoplenty:wood_slab_0:4, Ethereal Wood Slab +biomesoplenty:wood_slab_0:5, Magic Wood Slab +biomesoplenty:wood_slab_0:6, Mangrove Wood Slab +biomesoplenty:wood_slab_0:7, Palm Wood Slab +biomesoplenty:wood_slab_1:0, Redwood Wood Slab +biomesoplenty:wood_slab_1:1, Willow Wood Slab +biomesoplenty:wood_slab_1:2, Pine Wood Slab +biomesoplenty:wood_slab_1:3, Hellbark Wood Slab +biomesoplenty:wood_slab_1:4, Jacaranda Wood Slab +biomesoplenty:wood_slab_1:5, Mahogany Wood Slab +biomesoplenty:wood_slab_1:6, Ebony Wood Slab +biomesoplenty:wood_slab_1:7, Eucalyptus Wood Slab +biomesoplenty:sacred_oak_fence:0, Sacred Oak Fence +biomesoplenty:cherry_fence:0, Cherry Fence +biomesoplenty:umbran_fence:0, Umbran Fence +biomesoplenty:fir_fence:0, Fir Fence +biomesoplenty:ethereal_fence:0, Ethereal Fence +biomesoplenty:magic_fence:0, Magic Fence +biomesoplenty:mangrove_fence:0, Mangrove Fence +biomesoplenty:palm_fence:0, Palm Fence +biomesoplenty:redwood_fence:0, Redwood Fence +biomesoplenty:willow_fence:0, Willow Fence +biomesoplenty:pine_fence:0, Pine Fence +biomesoplenty:hellbark_fence:0, Hellbark Fence +biomesoplenty:jacaranda_fence:0, Jacaranda Fence +biomesoplenty:mahogany_fence:0, Mahogany Fence +biomesoplenty:ebony_fence:0, Ebony Fence +biomesoplenty:eucalyptus_fence:0, Eucalyptus Fence +biomesoplenty:sacred_oak_fence_gate:0, Sacred Oak Fence Gate +biomesoplenty:cherry_fence_gate:0, Cherry Fence Gate +biomesoplenty:umbran_fence_gate:0, Umbran Fence Gate +biomesoplenty:fir_fence_gate:0, Fir Fence Gate +biomesoplenty:ethereal_fence_gate:0, Ethereal Fence Gate +biomesoplenty:magic_fence_gate:0, Magic Fence Gate +biomesoplenty:mangrove_fence_gate:0, Mangrove Fence Gate +biomesoplenty:palm_fence_gate:0, Palm Fence Gate +biomesoplenty:redwood_fence_gate:0, Redwood Fence Gate +biomesoplenty:willow_fence_gate:0, Willow Fence Gate +biomesoplenty:pine_fence_gate:0, Pine Fence Gate +biomesoplenty:hellbark_fence_gate:0, Hellbark Fence Gate +biomesoplenty:jacaranda_fence_gate:0, Jacaranda Fence Gate +biomesoplenty:mahogany_fence_gate:0, Mahogany Fence Gate +biomesoplenty:ebony_fence_gate:0, Ebony Fence Gate +biomesoplenty:eucalyptus_fence_gate:0, Eucalyptus Fence Gate +biomesoplenty:sacred_oak_door, Sacred Oak Door +biomesoplenty:cherry_door, Cherry Door +biomesoplenty:umbran_door, Umbran Door +biomesoplenty:fir_door, Fir Door +biomesoplenty:ethereal_door, Ethereal Door +biomesoplenty:magic_door, Magic Door +biomesoplenty:mangrove_door, Mangrove Door +biomesoplenty:palm_door, Palm Door +biomesoplenty:redwood_door, Redwood Door +biomesoplenty:willow_door, Willow Door +biomesoplenty:pine_door, Pine Door +biomesoplenty:hellbark_door, Hellbark Door +biomesoplenty:jacaranda_door, Jacaranda Door +biomesoplenty:mahogany_door, Mahogany Door +biomesoplenty:ebony_door, Ebony Door +biomesoplenty:eucalyptus_door, Eucalyptus Door +biomesoplenty:coral:0, Pink Coral +biomesoplenty:coral:1, Orange Coral +biomesoplenty:coral:2, Blue Coral +biomesoplenty:coral:3, Glowing Coral +biomesoplenty:coral:4, Algae +biomesoplenty:seaweed:0, Kelp +biomesoplenty:waterlily:0, Medium Lily Pad +biomesoplenty:waterlily:1, Small Lily Pad +biomesoplenty:waterlily:2, Tiny Lily Pad +biomesoplenty:waterlily:3, Flowered Lily +biomesoplenty:bamboo:0, Bamboo +biomesoplenty:sapling_0:0, Yellow Autumn Sapling +biomesoplenty:sapling_0:1, Orange Autumn Sapling +biomesoplenty:sapling_0:2, Bamboo Sapling +biomesoplenty:sapling_0:3, Magic Sapling +biomesoplenty:sapling_0:4, Umbran Sapling +biomesoplenty:sapling_0:5, Dead Sapling +biomesoplenty:sapling_0:6, Fir Sapling +biomesoplenty:sapling_0:7, Ethereal Sapling +biomesoplenty:sapling_1:0, Origin Sapling +biomesoplenty:sapling_1:1, Pink Cherry Sapling +biomesoplenty:sapling_1:2, White Cherry Sapling +biomesoplenty:sapling_1:3, Maple Sapling +biomesoplenty:sapling_1:4, Hellbark Sapling +biomesoplenty:sapling_1:5, Flowering Oak Sapling +biomesoplenty:sapling_1:6, Jacaranda Sapling +biomesoplenty:sapling_1:7, Sacred Oak Sapling +biomesoplenty:sapling_2:0, Mangrove Sapling +biomesoplenty:sapling_2:1, Palm Sapling +biomesoplenty:sapling_2:2, Redwood Sapling +biomesoplenty:sapling_2:3, Willow Sapling +biomesoplenty:sapling_2:4, Pine Sapling +biomesoplenty:sapling_2:5, Mahogany Sapling +biomesoplenty:sapling_2:6, Ebony Sapling +biomesoplenty:sapling_2:7, Eucalyptus Sapling +biomesoplenty:plant_0:0, Short Grass +biomesoplenty:plant_0:1, Medium Grass +biomesoplenty:plant_0:2, Bush +biomesoplenty:plant_0:3, Sprout +biomesoplenty:plant_0:4, Poison Ivy +biomesoplenty:plant_0:5, Berry Bush +biomesoplenty:plant_0:6, Shrub +biomesoplenty:plant_0:7, Wheat Grass +biomesoplenty:plant_0:8, Damp Grass +biomesoplenty:plant_0:9, Koru +biomesoplenty:plant_0:10, Clover Patch +biomesoplenty:plant_0:11, Leaf Pile +biomesoplenty:plant_0:12, Dead Leaf Pile +biomesoplenty:plant_0:13, Dead Grass +biomesoplenty:plant_0:14, Desert Grass +biomesoplenty:plant_0:15, Desert Sprouts +biomesoplenty:plant_1:0, Dune Grass +biomesoplenty:plant_1:1, Spectral Fern +biomesoplenty:plant_1:2, Thorns +biomesoplenty:plant_1:3, Wild Rice +biomesoplenty:plant_1:4, Cattail +biomesoplenty:plant_1:5, River Cane +biomesoplenty:plant_1:6, Tiny Cactus +biomesoplenty:plant_1:7, Devilweed +biomesoplenty:plant_1:8, Reed +biomesoplenty:plant_1:9, Root +biomesoplenty:plant_1:10, Rafflesia +biomesoplenty:plant_1:11, Barley +biomesoplenty:double_plant:0, Flax +biomesoplenty:double_plant:1, Tall Cattail +biomesoplenty:double_plant:2, Eyebulb +biomesoplenty:double_plant:3, Sea Oats +biomesoplenty:mushroom:0, Toadstool +biomesoplenty:mushroom:1, Portobello +biomesoplenty:mushroom:2, Blue Milk Cap +biomesoplenty:mushroom:3, Glowshroom +biomesoplenty:mushroom:4, Flat Mushroom +biomesoplenty:mushroom:5, Shadow Shroom +biomesoplenty:bramble_plant:0, Bramble +biomesoplenty:flower_0:0, Clover +biomesoplenty:flower_0:1, Swampflower +biomesoplenty:flower_0:2, Deathbloom +biomesoplenty:flower_0:3, Glowflower +biomesoplenty:flower_0:4, Blue Hydrangea +biomesoplenty:flower_0:5, Orange Cosmos +biomesoplenty:flower_0:6, Pink Dafodil +biomesoplenty:flower_0:7, Wildflower +biomesoplenty:flower_0:8, Violet +biomesoplenty:flower_0:9, White Anemone +biomesoplenty:flower_0:10, Enderlotus +biomesoplenty:flower_0:11, Bromeliad +biomesoplenty:flower_0:12, Wilted Lily +biomesoplenty:flower_0:13, Pink Hibiscus +biomesoplenty:flower_0:14, Lily of the Valley +biomesoplenty:flower_0:15, Burning Blossom +biomesoplenty:flower_1:0, Lavender +biomesoplenty:flower_1:1, Goldenrod +biomesoplenty:flower_1:2, Bluebells +biomesoplenty:flower_1:3, Miner's Delight +biomesoplenty:flower_1:4, Icy Iris +biomesoplenty:flower_1:5, Rose +biomesoplenty:ivy:0, Ivy +biomesoplenty:willow_vine:0, Willow Vine +biomesoplenty:terrarium:0, Fern Terrarium +biomesoplenty:terrarium:1, Mushroom Terrarium +biomesoplenty:terrarium:2, Cactus Terrarium +biomesoplenty:terrarium:3, Flax Terrarium +biomesoplenty:terrarium:4, Flower Terrarium +biomesoplenty:terrarium:5, Koru Terrarium +biomesoplenty:terrarium:6, Bamboo Terrarium +biomesoplenty:terrarium:7, Beach Terrarium +biomesoplenty:terrarium:8, Glowshroom Terrarium +biomesoplenty:terrarium:9, Dead Terrarium +biomesoplenty:terrarium:10, Mystic Terrarium +biomesoplenty:terrarium:11, Ominous Terrarium +biomesoplenty:terrarium:12, Wasteland Terrarium +biomesoplenty:terrarium:13, Origin Terrarium +biomesoplenty:terrarium:14, Nether Terrarium +biomesoplenty:terrarium:15, Ender Terrarium +biomesoplenty:jar_filled:0, Honey Jar +biomesoplenty:jar_filled:1, Blue Fire Jar +biomesoplenty:jar_empty, Empty Jar +biomesoplenty:boat_sacred_oak, Sacred Oak Boat +biomesoplenty:boat_cherry, Cherry Boat +biomesoplenty:boat_umbran, Umbran Boat +biomesoplenty:boat_fir, Fir Boat +biomesoplenty:boat_ethereal, Ethereal Boat +biomesoplenty:boat_magic, Magic Boat +biomesoplenty:boat_mangrove, Mangrove Boat +biomesoplenty:boat_palm, Palm Boat +biomesoplenty:boat_redwood, Redwood Boat +biomesoplenty:boat_willow, Willow Boat +biomesoplenty:boat_pine, Pine Boat +biomesoplenty:boat_hellbark, Hellbark Boat +biomesoplenty:boat_jacaranda, Jacaranda Boat +biomesoplenty:boat_mahogany, Mahogany Boat +biomesoplenty:boat_ebony, Ebony Boat +biomesoplenty:boat_eucalyptus, Eucalyptus Boat +biomesoplenty:biome_finder, Biome Finder +biomesoplenty:record_wanderer, Music Disc +biomesoplenty:mudball, Mud Ball +biomesoplenty:mud_brick, Mud Brick +biomesoplenty:ash, Pile of Ashes +biomesoplenty:fleshchunk, Chunk of Flesh +biomesoplenty:gem:0, Ender Amethyst +biomesoplenty:gem:1, Ruby +biomesoplenty:gem:2, Peridot +biomesoplenty:gem:3, Topaz +biomesoplenty:gem:4, Tanzanite +biomesoplenty:gem:5, Malachite +biomesoplenty:gem:6, Sapphire +biomesoplenty:gem:7, Amber +biomesoplenty:terrestrial_artifact, Terrestrial Artifact +biomesoplenty:crystal_shard, Celestial Crystal Shard +biomesoplenty:biome_essence, Biome Essence +biomesoplenty:berries, Berry +biomesoplenty:pear, Pear +biomesoplenty:peach, Peach +biomesoplenty:persimmon, Persimmon +biomesoplenty:honeycomb, Empty Honeycomb +biomesoplenty:filled_honeycomb, Filled Honeycomb +biomesoplenty:shroompowder, Shroom Powder +biomesoplenty:ricebowl, Bowl of Rice +biomesoplenty:blue_dye, Blue Dye +biomesoplenty:brown_dye, Brown Dye +biomesoplenty:green_dye, Green Dye +biomesoplenty:white_dye, White Dye +biomesoplenty:black_dye, Black Dye +biomesoplenty:earth, Earth +chickenchunks:chunk_loader:0, Chunk Loader +chickenchunks:chunk_loader:1, Spot Loader +opencomputers:adapter:0, Adapter +opencomputers:assembler:0, Electronics Assembler +opencomputers:cable:0, Cable +opencomputers:capacitor:0, Capacitor +opencomputers:case1:0, Computer Case (Tier 1) +opencomputers:case3:0, Computer Case (Tier 3) +opencomputers:case2:0, Computer Case (Tier 2) +opencomputers:chameliumblock:0, Block of Chamelium +opencomputers:charger:0, Charger +opencomputers:disassembler:0, Disassembler +opencomputers:diskdrive:0, Disk Drive +opencomputers:geolyzer:0, Geolyzer +opencomputers:hologram1:0, Hologram Projector (Tier 1) +opencomputers:hologram2:0, Hologram Projector (Tier 2) +opencomputers:keyboard:0, Keyboard +opencomputers:motionsensor:0, Motion Sensor +opencomputers:powerconverter:0, Power Converter +opencomputers:powerdistributor:0, Power Distributor +opencomputers:printer:0, 3D Printer +opencomputers:raid:0, Raid +opencomputers:redstone:0, Redstone I/O +opencomputers:relay:0, Relay +opencomputers:screen1:0, Screen (Tier 1) +opencomputers:screen3:0, Screen (Tier 3) +opencomputers:screen2:0, Screen (Tier 2) +opencomputers:rack:0, Rack +opencomputers:waypoint:0, Waypoint +opencomputers:casecreative:0, Computer Case (Creative) +opencomputers:microcontroller:0, Microcontroller +opencomputers:print:0, 3D Print +opencomputers:robotafterimage:0, Robot +opencomputers:robot:0, robot.name +opencomputers:endstone:0, End Stone +opencomputers:netsplitter:0, Net Splitter +opencomputers:transposer:0, Transposer +opencomputers:carpetedcapacitor:0, Carpeted Capacitor +opencomputers:material:1, Grog +opencomputers:material:10, Arithmetic Logic Unit (ALU) +opencomputers:material:15, Arrow Keys +opencomputers:material:14, Button Group +opencomputers:material:5, Card Base +opencomputers:material:28, Chamelium +opencomputers:material:3, Circuit Board +opencomputers:material:11, Control Unit (CU) +opencomputers:material:0, Cutting Wire +opencomputers:material:29, Diamond Chip +opencomputers:material:12, Disk Platter +opencomputers:material:23, Drone Case (Tier 1) +opencomputers:material:24, Drone Case (Tier 2) +opencomputers:material:25, Drone Case (Creative) +opencomputers:material:27, Ink Cartridge +opencomputers:material:26, Ink Cartridge (Empty) +opencomputers:material:13, Interweb +opencomputers:material:7, Microchip (Tier 1) +opencomputers:material:8, Microchip (Tier 2) +opencomputers:material:9, Microchip (Tier 3) +opencomputers:material:20, Microcontroller Case (Tier 1) +opencomputers:material:21, Microcontroller Case (Tier 2) +opencomputers:material:22, Microcontroller Case (Creative) +opencomputers:material:16, Numeric Keypad +opencomputers:material:4, Printed Circuit Board (PCB) +opencomputers:material:2, Raw Circuit Board +opencomputers:material:17, Tablet Case (Tier 1) +opencomputers:material:18, Tablet Case (Tier 2) +opencomputers:material:19, Tablet Case (Creative) +opencomputers:material:6, Transistor +opencomputers:tool:0, Analyzer +opencomputers:tool:1, Network Debugger +opencomputers:tool:4, OpenComputers Manual +opencomputers:tool:5, Nanomachines +opencomputers:tool:2, Remote Terminal +opencomputers:tool:3, Texture Picker +opencomputers:wrench, Scrench +opencomputers:hoverboots, Hover Boots +opencomputers:component:16, Accelerated Processing Unit (APU) (Tier 2) +opencomputers:component:17, Accelerated Processing Unit (APU) (Tier 3) +opencomputers:component:18, Accelerated Processing Unit (APU) (Creative) +opencomputers:component:3, Component Bus (Tier 1) +opencomputers:component:4, Component Bus (Tier 2) +opencomputers:component:5, Component Bus (Tier 3) +opencomputers:component:0, Central Processing Unit (CPU) (Tier 1) +opencomputers:component:1, Central Processing Unit (CPU) (Tier 2) +opencomputers:component:2, Central Processing Unit (CPU) (Tier 3) +opencomputers:component:20, Disk Drive +opencomputers:component:6, Memory (Tier 1) +opencomputers:component:7, Memory (Tier 1.5) +opencomputers:component:8, Memory (Tier 2) +opencomputers:component:9, Memory (Tier 2.5) +opencomputers:component:10, Memory (Tier 3) +opencomputers:component:11, Memory (Tier 3.5) +opencomputers:component:13, Server (Tier 1) +opencomputers:component:14, Server (Tier 2) +opencomputers:component:15, Server (Tier 3) +opencomputers:component:12, Server (Creative) +opencomputers:component:19, Terminal Server +opencomputers:card:10, Data Card (Tier 1) +opencomputers:card:11, Data Card (Tier 2) +opencomputers:card:12, Data Card (Tier 3) +opencomputers:card:0, Debug Card +opencomputers:card:1, Graphics Card (Tier 1) +opencomputers:card:2, Graphics Card (Tier 2) +opencomputers:card:3, Graphics Card (Tier 3) +opencomputers:card:8, Internet Card +opencomputers:card:9, Linked Card +opencomputers:card:6, Network Card +opencomputers:card:4, Redstone Card (Tier 1) +opencomputers:card:7, Wireless Network Card (Tier 2) +opencomputers:upgrade:32, Component Bus (Creative) +opencomputers:upgrade:0, Angel Upgrade +opencomputers:upgrade:1, Battery Upgrade (Tier 1) +opencomputers:upgrade:2, Battery Upgrade (Tier 2) +opencomputers:upgrade:3, Battery Upgrade (Tier 3) +opencomputers:upgrade:4, Chunkloader Upgrade +opencomputers:upgrade:5, Card Container (Tier 1) +opencomputers:upgrade:6, Card Container (Tier 2) +opencomputers:upgrade:7, Card Container (Tier 3) +opencomputers:upgrade:8, Upgrade Container (Tier 1) +opencomputers:upgrade:9, Upgrade Container (Tier 2) +opencomputers:upgrade:10, Upgrade Container (Tier 3) +opencomputers:upgrade:11, Crafting Upgrade +opencomputers:upgrade:12, Database Upgrade (Tier 1) +opencomputers:upgrade:13, Database Upgrade (Tier 2) +opencomputers:upgrade:14, Database Upgrade (Tier 3) +opencomputers:upgrade:15, Experience Upgrade +opencomputers:upgrade:16, Generator Upgrade +opencomputers:upgrade:27, Hover Upgrade (Tier 1) +opencomputers:upgrade:28, Hover Upgrade (Tier 2) +opencomputers:upgrade:17, Inventory Upgrade +opencomputers:upgrade:18, Inventory Controller Upgrade +opencomputers:upgrade:26, Leash Upgrade +opencomputers:upgrade:30, MFU +opencomputers:upgrade:19, Navigation Upgrade +opencomputers:upgrade:20, Piston Upgrade +opencomputers:upgrade:21, Sign I/O Upgrade +opencomputers:upgrade:22, Solar Generator Upgrade +opencomputers:upgrade:33, Sticky Piston Upgrade +opencomputers:upgrade:23, Tank Upgrade +opencomputers:upgrade:24, Tank Controller Upgrade +opencomputers:upgrade:25, Tractor Beam Upgrade +opencomputers:upgrade:29, Trading Upgrade +opencomputers:upgrade:31, Wireless Network Card (Tier 1) +opencomputers:storage:0, EEPROM +opencomputers:storage:1, Floppy Disk +opencomputers:storage:2, Hard Disk Drive (Tier 1) (1MB) +opencomputers:storage:3, Hard Disk Drive (Tier 2) (2MB) +opencomputers:storage:4, Hard Disk Drive (Tier 3) (4MB) +opencomputers:misc:1, Crecopter +opencomputers:misc:0, Microcontroller +opencomputers:misc:0, Creatix +opencomputers:misc:0, Tablet +opencomputers:misc:0, Hover Boots +opencomputers:misc:0, EEPROM (Lua BIOS) +computronics:iron_note_block, Iron Note Block +computronics:audio_cable, Audio Cable +computronics:speaker, Speaker +computronics:tape_reader, Tape Drive +computronics:camera, Camera +computronics:chat_box:0, Chat Box +computronics:chat_box:8, Creative Chat Box +computronics:cipher, Cipher Block +computronics:cipher_advanced, Advanced Cipher Block +computronics:radar, Radar +computronics:colorful_lamp, Colorful Lamp +computronics:tape:0, Cassette Tape +computronics:tape:1, Cassette Tape +computronics:tape:2, Cassette Tape +computronics:tape:3, Cassette Tape +computronics:tape:4, Cassette Tape +computronics:tape:5, Cassette Tape +computronics:tape:6, Cassette Tape +computronics:tape:8, Cassette Tape +computronics:parts:0, Tape Track +computronics:portable_tape_drive, Portable Tape Drive +computronics:sound_board, Sound Board +computronics:oc_parts:0, Camera Upgrade +computronics:oc_parts:1, Chat Upgrade +computronics:oc_parts:2, Radar Upgrade +computronics:oc_parts:3, Particle Effects Card +computronics:oc_parts:4, Spoofing Card +computronics:oc_parts:5, Beep Card +computronics:oc_parts:6, Self-Destructing Card +computronics:oc_parts:7, Colorful Upgrade +computronics:oc_parts:8, Noise Card +computronics:oc_parts:9, Sound Card +computronics:oc_parts:10, Light Board +computronics:oc_parts:11, Server Self-Destructor +computronics:oc_parts:12, Rack Capacitor +computronics:oc_parts:13, Switch Board +computronics:oc_parts:14, Speech Upgrade +computronics:oc_special_parts:0, Magical Memory (Creative) +computronics:speech_box, Speech Box +enderstorage:ender_storage:0, Ender Chest +enderstorage:ender_storage:1, Ender Tank +enderstorage:ender_pouch, Ender Pouch +extrautils2:snowglobe:0, Magical Snow Globe +extrautils2:snowglobe:1, Magical Snow Globe +extrautils2:wateringcan, Watering Can +extrautils2:itemcreativedestructionwand, Creative Destruction Wand +extrautils2:unstableingots:0, Unstable Ingot +extrautils2:unstableingots:1, Stable-'Unstable Nugget' +extrautils2:unstableingots:2, Stable-'Unstable Ingot' +extrautils2:itembuilderswand, Builders Wand +extrautils2:itemdestructionwand, Destruction Wand +extrautils2:itemcreativebuilderswand, Creative Builders Wand +extrautils2:soundmuffler, Sound Muffler +extrautils2:enderlilly, Ender Lilly +extrautils2:decorativesolidwood:0, Magical Planks +extrautils2:decorativesolidwood:1, Magical Wood +extrautils2:decorativesolidwood:2, Diagonal Wood +extrautils2:trashcan, Trash Can +extrautils2:trashcanfluid, Trash Can (Fluid) +extrautils2:trashcanenergy, Trash Can (Energy) +extrautils2:angelblock, Angel Block +extrautils2:passivegenerator:0, Solar Panel +extrautils2:passivegenerator:1, Lunar Panel +extrautils2:passivegenerator:2, Lava Mill +extrautils2:passivegenerator:3, Water Mill +extrautils2:passivegenerator:4, Wind Mill +extrautils2:passivegenerator:5, Fire Mill +extrautils2:passivegenerator:6, Creative Mill +extrautils2:passivegenerator:7, Manual Mill +extrautils2:passivegenerator:8, Dragon Egg Mill +extrautils2:supermobspawner, Resturbed Mob Spawner +extrautils2:cursedearth, Cursed Earth +extrautils2:redstoneclock, Redstone Clock +extrautils2:compressedcobblestone:0, Compressed Cobblestone +extrautils2:compressedcobblestone:1, Double Compressed Cobblestone +extrautils2:compressedcobblestone:2, Triple Compressed Cobblestone +extrautils2:compressedcobblestone:3, Quadruple Compressed Cobblestone +extrautils2:compressedcobblestone:4, Quintuple Compressed Cobblestone +extrautils2:compressedcobblestone:5, Sextuple Compressed Cobblestone +extrautils2:compressedcobblestone:6, Septuple Compressed Cobblestone +extrautils2:compressedcobblestone:7, Octuple Compressed Cobblestone +extrautils2:compresseddirt:0, Compressed Dirt +extrautils2:compresseddirt:1, Double Compressed Dirt +extrautils2:compresseddirt:2, Triple Compressed Dirt +extrautils2:compresseddirt:3, Quadruple Compressed Dirt +extrautils2:compressedsand:0, Compressed Sand +extrautils2:compressedsand:1, Double Compressed Sand +extrautils2:compressedgravel:0, Compressed Gravel +extrautils2:compressedgravel:1, Double Compressed Gravel +extrautils2:compressednetherrack:0, Compressed Netherrack +extrautils2:compressednetherrack:1, Double Compressed Netherrack +extrautils2:compressednetherrack:2, Triple Compressed Netherrack +extrautils2:compressednetherrack:3, Quadruple Compressed Netherrack +extrautils2:compressednetherrack:4, Quintuple Compressed Netherrack +extrautils2:compressednetherrack:5, Sextuple Compressed Netherrack +extrautils2:glasscutter, Glass Cutter +extrautils2:endershard, Ender Shard +extrautils2:redorchid, Red Orchid +extrautils2:sickle_wood, Wooden Sickle +extrautils2:sickle_stone, Stone Sickle +extrautils2:sickle_iron, Iron Sickle +extrautils2:sickle_gold, Golden Sickle +extrautils2:sickle_diamond, Diamond Sickle +extrautils2:poweroverload, Power Overload +extrautils2:resonator, Resonator +extrautils2:suncrystal, Sun Crystal +extrautils2:spotlight, Spotlight +extrautils2:screen, Screen +extrautils2:decorativesolid:0, Border Stone +extrautils2:decorativesolid:1, Crossed Stone +extrautils2:decorativesolid:2, Polished Stone +extrautils2:decorativesolid:3, Stoneburnt +extrautils2:decorativesolid:4, Sandy Glass +extrautils2:decorativesolid:5, Truchet +extrautils2:decorativesolid:6, Blue Quartz +extrautils2:decorativesolid:7, Quartzburnt +extrautils2:decorativesolid:8, Rainbow Stone +extrautils2:ingredients:0, Resonating Redstone Crystal +extrautils2:ingredients:1, Redstone Gear +extrautils2:ingredients:2, Eye of Redstone +extrautils2:ingredients:3, Lunar Reactive Dust +extrautils2:ingredients:4, Red Coal +extrautils2:ingredients:5, Moon Stone +extrautils2:ingredients:6, Upgrade Speed +extrautils2:ingredients:7, Upgrade Stack +extrautils2:ingredients:8, Upgrade Mining +extrautils2:ingredients:9, Upgrade Base +extrautils2:ingredients:10, Drop of Evil +extrautils2:ingredients:11, Demon Ingot +extrautils2:ingredients:12, Enchanted Ingot +extrautils2:ingredients:13, Wireless RF Heating Coil +extrautils2:ingredients:14, Blue Dye +extrautils2:ingredients:15, Upgrade Speed (Magical) +extrautils2:ingredients:16, Upgrade Speed (Ultimate) +extrautils2:ingredients:17, Evil Infused Iron Ingot +extrautils2:goldenlasso:0, Golden Lasso +extrautils2:goldenlasso:1, Cursed Lasso +extrautils2:chickenring:0, Chicken Wing Ring +extrautils2:chickenring:1, Ring of the Flying Squid +extrautils2:angelring:0, Angel Ring +extrautils2:angelring:1, Angel Ring +extrautils2:angelring:2, Angel Ring +extrautils2:angelring:3, Angel Ring +extrautils2:angelring:4, Angel Ring +extrautils2:angelring:5, Angel Ring +extrautils2:powermanager, Power Manager +extrautils2:bagofholding, Bag Of Holding +extrautils2:decorativeglass:0, Thickened Glass +extrautils2:decorativeglass:1, Thickened Glass (Bordered) +extrautils2:decorativeglass:2, Thickened Glass (Patterned) +extrautils2:decorativeglass:3, Dark Glass +extrautils2:decorativeglass:4, Glowing Glass +extrautils2:decorativeglass:5, Redstone Glass +extrautils2:ineffableglass:0, Ethereal Glass +extrautils2:ineffableglass:1, Reverse Ethereal Glass +extrautils2:ineffableglass:2, Ineffable Glass +extrautils2:ineffableglass:3, Dark Ineffable Glass +extrautils2:pipe, Transfer Pipe +extrautils2:playerchest, Player Chest +extrautils2:wrench, Wrench +extrautils2:boomerang, Magical Boomerang +extrautils2:book, Extra Utilities 2 Manual +extrautils2:contract, Contract +extrautils2:chunkloader, Chunk Loading Ward +extrautils2:filter, Filter +extrautils2:filterfluids, Filter Fluids +extrautils2:grocket:0, Transfer Node (Items) +extrautils2:grocket:1, Transfer Filter +extrautils2:grocket:2, Transfer Node (Fluids) +extrautils2:grocket:3, Retrieval Node (Items) +extrautils2:grocket:4, Retrieval Node (Fluids) +extrautils2:grocket:5, Transfer Pipe Filter +extrautils2:grocket:6, Transfer Node (Energy) +extrautils2:indexer, Indexer +extrautils2:indexerremote, Indexer Remote +extrautils2:crafter, Mechanical Crafter +extrautils2:scanner, Scanner +extrautils2:miner, Mechanical Miner +extrautils2:user, Mechanical User +extrautils2:klein:0, Klein Bottle +extrautils2:drum:0, Stone Drum +extrautils2:drum:1, Iron Drum +extrautils2:drum:2, Reinforced Large Drum +extrautils2:drum:3, Demonically Gargantuan Drum +extrautils2:drum:4, Creative Drum +extrautils2:machine:0, Machine Block +extrautils2:machine:0, Furnace +extrautils2:machine:0, Crusher +extrautils2:machine:0, Enchanter +extrautils2:machine:0, Survival Generator +extrautils2:machine:0, Furnace Generator +extrautils2:machine:0, Culinary Generator +extrautils2:machine:0, Magmatic Generator +extrautils2:machine:0, Heated Redstone Generator +extrautils2:machine:0, Ender Generator +extrautils2:machine:0, Potion Generator +extrautils2:machine:0, Pink Generator +extrautils2:machine:0, Overclocked Generator +extrautils2:machine:0, Explosive Generator +extrautils2:machine:0, Netherstar Generator +extrautils2:machine:0, Halitosis Generator +extrautils2:machine:0, Frosty Generator +extrautils2:machine:0, Death Generator +extrautils2:machine:0, Dischantment Generator +extrautils2:machine:0, Slimey Generator +extrautils2:teleporter:0, Overworld Portal +extrautils2:teleporter:1, Deep Dark Portal +extrautils2:powertransmitter, Wireless RF Transmitter +extrautils2:powerbattery, Wireless RF Battery +extrautils2:quarryproxy, Quantum Quarry Actuator +extrautils2:quarry, Quantum Quarry +extrautils2:spike_wood, Wooden Spikes +extrautils2:spike_stone, Stone Spikes +extrautils2:spike_iron, Iron Spikes +extrautils2:spike_gold, Golden Spikes +extrautils2:spike_diamond, Diamond Spikes +extrautils2:spike_creative, Creative Spikes +extrautils2:redstonelantern, Redstone Lantern +extrautils2:largishchest, Slightly-Larger Chest +extrautils2:minichest, Mini Chest +extrautils2:rainbowgenerator:0, Rainbow Generator! +extrautils2:rainbowgenerator:1, Rainbow Generator (bottom half) +extrautils2:rainbowgenerator:2, Rainbow Generator (top half) +extrautils2:magicapple, Magical Apple +extrautils2:simpledecorative:0, Block of Enchanted Metal +extrautils2:simpledecorative:1, Block of Demon Metal +extrautils2:simpledecorative:2, Block of Evil Infused Iron +extrautils2:creativechest, Creative Chest +extrautils2:creativeenergy, Creative Energy Source +extrautils2:creativeharvest, Creative Harvest +extrautils2:trowel, Trowel +extrautils2:biomemarker, Biome Marker +extrautils2:terraformer:0, Terraformer +extrautils2:terraformer:1, Antenna +extrautils2:terraformer:2, Humidifier +extrautils2:terraformer:3, Dehumidifier +extrautils2:terraformer:4, Heater +extrautils2:terraformer:5, Cooler +extrautils2:terraformer:6, Dehostilifier +extrautils2:terraformer:7, Magic Absorbtion +extrautils2:terraformer:8, Magic Infuser +extrautils2:terraformer:9, Climograph Base Unit +extrautils2:trashchest, Trash Chest +extrautils2:opinium:0, Opinium Core (Pathetic) +extrautils2:opinium:1, Opinium Core (Mediocre) +extrautils2:opinium:2, Opinium Core (Passable) +extrautils2:opinium:3, Opinium Core (Decent) +extrautils2:opinium:4, Opinium Core (Good) +extrautils2:opinium:5, Opinium Core (Damn Good) +extrautils2:opinium:6, Opinium Core (Amazing) +extrautils2:opinium:7, Opinium Core (Inspiring) +extrautils2:opinium:8, Opinium Core (Perfected) +extrautils2:lawsword, Kikoku +extrautils2:flattransfernode:0, Flat Transfer Node (Items) +extrautils2:flattransfernode:1, Flat Transfer Node (Fluids) +extrautils2:analogcrafter, Analog Crafter +extrautils2:decorativebedrock:0, Bedrock Bricks +extrautils2:decorativebedrock:1, Bedrock Slabs +extrautils2:decorativebedrock:2, Bedrock Cobblestone +extrautils2:compoundbow, Compound Bow +extrautils2:fireaxe, Fire Axe +extrautils2:interactionproxy, Ender Porcupine +extrautils2:luxsaber:0, Lux Saber +extrautils2:luxsaber:0, Lux Saber +extrautils2:luxsaber:1, Lux Saber +extrautils2:luxsaber:1, Lux Saber +extrautils2:luxsaber:2, Lux Saber +extrautils2:luxsaber:2, Lux Saber +extrautils2:luxsaber:3, Lux Saber +extrautils2:luxsaber:3, Lux Saber +extrautils2:luxsaber:4, Lux Saber +extrautils2:luxsaber:4, Lux Saber +extrautils2:luxsaber:5, Lux Saber +extrautils2:luxsaber:5, Lux Saber +extrautils2:luxsaber:6, Lux Saber +extrautils2:luxsaber:6, Lux Saber +extrautils2:luxsaber:7, Lux Saber +extrautils2:luxsaber:7, Lux Saber +extrautils2:ironwood_leaves:0, Ferrous-Juniper Leaves +extrautils2:ironwood_leaves:1, Burnt Ferrous-Juniper Leaves +extrautils2:ironwood_log:0, Ferrous-Juniper Log +extrautils2:ironwood_log:1, Ferrous-Juniper Log +extrautils2:ironwood_sapling:0, Ferrous-Juniper Sapling +extrautils2:ironwood_sapling:1, Dead Ferrous-Juniper Sapling +extrautils2:ironwood_planks:0, Ferrous-Juniper Planks +extrautils2:ironwood_planks:1, Raw Ferrous-Juniper Planks +microblockcbe:saw_stone, Stone Saw +microblockcbe:saw_iron, Iron Saw +microblockcbe:saw_diamond, Diamond Saw +microblockcbe:stone_rod, Stone Rod +openblocks:ladder, Jaded Ladder +openblocks:guide, Building Guide +openblocks:builder_guide, Enhanced Building Guide +openblocks:elevator:0, Elevator +openblocks:elevator:1, Elevator +openblocks:elevator:2, Elevator +openblocks:elevator:3, Elevator +openblocks:elevator:4, Elevator +openblocks:elevator:5, Elevator +openblocks:elevator:6, Elevator +openblocks:elevator:7, Elevator +openblocks:elevator:8, Elevator +openblocks:elevator:9, Elevator +openblocks:elevator:10, Elevator +openblocks:elevator:11, Elevator +openblocks:elevator:12, Elevator +openblocks:elevator:13, Elevator +openblocks:elevator:14, Elevator +openblocks:elevator:15, Elevator +openblocks:elevator_rotating:0, Rotating Elevator +openblocks:elevator_rotating:1, Rotating Elevator +openblocks:elevator_rotating:2, Rotating Elevator +openblocks:elevator_rotating:3, Rotating Elevator +openblocks:elevator_rotating:4, Rotating Elevator +openblocks:elevator_rotating:5, Rotating Elevator +openblocks:elevator_rotating:6, Rotating Elevator +openblocks:elevator_rotating:7, Rotating Elevator +openblocks:elevator_rotating:8, Rotating Elevator +openblocks:elevator_rotating:9, Rotating Elevator +openblocks:elevator_rotating:10, Rotating Elevator +openblocks:elevator_rotating:11, Rotating Elevator +openblocks:elevator_rotating:12, Rotating Elevator +openblocks:elevator_rotating:13, Rotating Elevator +openblocks:elevator_rotating:14, Rotating Elevator +openblocks:elevator_rotating:15, Rotating Elevator +openblocks:heal, Healer +openblocks:target, Target +openblocks:grave, Grave +openblocks:flag:5, Flag +openblocks:tank, Tank +openblocks:trophy, Trophy +openblocks:beartrap, Bear Trap +openblocks:sprinkler, Sprinkler +openblocks:cannon, Item Cannon +openblocks:vacuum_hopper, Vacuum Hopper +openblocks:sponge, Sponge +openblocks:big_button, Stone Big Button +openblocks:big_button_wood, Wooden Big Button +openblocks:imaginary:0, Magic Pencil +openblocks:imaginary:1, Magic Crayon +openblocks:imaginary:1, Magic Crayon +openblocks:imaginary:1, Magic Crayon +openblocks:imaginary:1, Magic Crayon +openblocks:imaginary:1, Magic Crayon +openblocks:imaginary:1, Magic Crayon +openblocks:imaginary:1, Magic Crayon +openblocks:imaginary:1, Magic Crayon +openblocks:imaginary:1, Magic Crayon +openblocks:imaginary:1, Magic Crayon +openblocks:imaginary:1, Magic Crayon +openblocks:imaginary:1, Magic Crayon +openblocks:imaginary:1, Magic Crayon +openblocks:imaginary:1, Magic Crayon +openblocks:imaginary:1, Magic Crayon +openblocks:imaginary:1, Magic Crayon +openblocks:fan, Fan +openblocks:xp_bottler, XP Bottler +openblocks:village_highlighter, Village Highlighter +openblocks:path, Path +openblocks:auto_anvil, Auto Anvil +openblocks:auto_enchantment_table, Auto Enchantment Table +openblocks:xp_drain, XP Drain +openblocks:block_breaker, Block Breaker +openblocks:block_placer, Block Placer +openblocks:item_dropper, Item Dropper +openblocks:rope_ladder, Rope Ladder +openblocks:donation_station, Donation Station +openblocks:paint_mixer, Paint Mixer +openblocks:canvas, Canvas +openblocks:paint_can, Paint Can +openblocks:canvas_glass, Canvas +openblocks:projector, Height Map Projector +openblocks:drawing_table, Drawing Table +openblocks:sky:0, Sky Block +openblocks:sky:1, Sky Block +openblocks:xp_shower, XP Shower +openblocks:golden_egg, Golden Egg +openblocks:scaffolding, Scaffolding +openblocks:hang_glider, Hang Glider +openblocks:generic:0, Glider Wing +openblocks:generic:1, Beam +openblocks:generic:2, Crane Engine +openblocks:generic:3, Crane Magnet +openblocks:generic:5, Line +openblocks:generic:6, Map Controller Module +openblocks:generic:7, Map Memory Module +openblocks:generic:9, Assistant's base +openblocks:generic:10, Unprepared Stencil +openblocks:generic:11, Sketching Pencil +openblocks:luggage, Luggage +openblocks:sonic_glasses, Sonic Glasses +openblocks:pencil_glasses:0, Pencil Glasses +openblocks:crayon_glasses:0, Crayon Glasses +openblocks:crayon_glasses:0, Crayon Glasses +openblocks:crayon_glasses:0, Crayon Glasses +openblocks:crayon_glasses:0, Crayon Glasses +openblocks:crayon_glasses:0, Crayon Glasses +openblocks:crayon_glasses:0, Crayon Glasses +openblocks:crayon_glasses:0, Crayon Glasses +openblocks:crayon_glasses:0, Crayon Glasses +openblocks:crayon_glasses:0, Crayon Glasses +openblocks:crayon_glasses:0, Crayon Glasses +openblocks:crayon_glasses:0, Crayon Glasses +openblocks:crayon_glasses:0, Crayon Glasses +openblocks:crayon_glasses:0, Crayon Glasses +openblocks:crayon_glasses:0, Crayon Glasses +openblocks:crayon_glasses:0, Crayon Glasses +openblocks:crayon_glasses:0, Crayon Glasses +openblocks:technicolor_glasses:0, Amazing Technicolor Glasses +openblocks:serious_glasses:0, Badass Glasses +openblocks:crane_control, Crane Control +openblocks:crane_backpack, Crane Backpack +openblocks:slimalyzer, Slimalyzer +openblocks:xp_bucket, XP Bucket +openblocks:sleeping_bag, Sleeping Bag +openblocks:paintbrush, Paint Brush +openblocks:stencil:0, Stencil +openblocks:stencil:1, Stencil +openblocks:stencil:2, Stencil +openblocks:stencil:3, Stencil +openblocks:stencil:4, Stencil +openblocks:stencil:5, Stencil +openblocks:stencil:6, Stencil +openblocks:stencil:7, Stencil +openblocks:stencil:8, Stencil +openblocks:stencil:9, Stencil +openblocks:stencil:10, Stencil +openblocks:stencil:11, Stencil +openblocks:stencil:12, Stencil +openblocks:stencil:13, Stencil +openblocks:stencil:14, Stencil +openblocks:squeegee, Squeegee +openblocks:empty_map, Empty Map +openblocks:cartographer:0, Cartographer +openblocks:tasty_clay, Tasty Clay +openblocks:golden_eye, Golden eye +openblocks:generic_unstackable:0, Pointer +openblocks:cursor, Cursor +openblocks:info_book, World Domination with OpenBlocks +openblocks:dev_null, /dev/null +openblocks:sponge_on_a_stick, Sponge +openblocks:pedometer, Pedometer +openblocks:epic_eraser, Epic Eraser +openblocks:wrench, Big Metal Bar +openblocks:glyph:32, ' ' Glyph +openblocks:glyph:48, '0' Glyph +openblocks:glyph:49, '1' Glyph +openblocks:glyph:50, '2' Glyph +openblocks:glyph:51, '3' Glyph +openblocks:glyph:52, '4' Glyph +openblocks:glyph:53, '5' Glyph +openblocks:glyph:54, '6' Glyph +openblocks:glyph:55, '7' Glyph +openblocks:glyph:56, '8' Glyph +openblocks:glyph:57, '9' Glyph +openblocks:glyph:65, 'A' Glyph +openblocks:glyph:66, 'B' Glyph +openblocks:glyph:67, 'C' Glyph +openblocks:glyph:68, 'D' Glyph +openblocks:glyph:69, 'E' Glyph +openblocks:glyph:70, 'F' Glyph +openblocks:glyph:71, 'G' Glyph +openblocks:glyph:72, 'H' Glyph +openblocks:glyph:73, 'I' Glyph +openblocks:glyph:74, 'J' Glyph +openblocks:glyph:75, 'K' Glyph +openblocks:glyph:76, 'L' Glyph +openblocks:glyph:77, 'M' Glyph +openblocks:glyph:78, 'N' Glyph +openblocks:glyph:79, 'O' Glyph +openblocks:glyph:80, 'P' Glyph +openblocks:glyph:81, 'Q' Glyph +openblocks:glyph:82, 'R' Glyph +openblocks:glyph:83, 'S' Glyph +openblocks:glyph:84, 'T' Glyph +openblocks:glyph:85, 'U' Glyph +openblocks:glyph:86, 'V' Glyph +openblocks:glyph:87, 'W' Glyph +openblocks:glyph:88, 'X' Glyph +openblocks:glyph:89, 'Y' Glyph +openblocks:glyph:90, 'Z' Glyph +openblocks:glyph:97, 'a' Glyph +openblocks:glyph:98, 'b' Glyph +openblocks:glyph:99, 'c' Glyph +openblocks:glyph:100, 'd' Glyph +openblocks:glyph:101, 'e' Glyph +openblocks:glyph:102, 'f' Glyph +openblocks:glyph:103, 'g' Glyph +openblocks:glyph:104, 'h' Glyph +openblocks:glyph:105, 'i' Glyph +openblocks:glyph:106, 'j' Glyph +openblocks:glyph:107, 'k' Glyph +openblocks:glyph:108, 'l' Glyph +openblocks:glyph:109, 'm' Glyph +openblocks:glyph:110, 'n' Glyph +openblocks:glyph:111, 'o' Glyph +openblocks:glyph:112, 'p' Glyph +openblocks:glyph:113, 'q' Glyph +openblocks:glyph:114, 'r' Glyph +openblocks:glyph:115, 's' Glyph +openblocks:glyph:116, 't' Glyph +openblocks:glyph:117, 'u' Glyph +openblocks:glyph:118, 'v' Glyph +openblocks:glyph:119, 'w' Glyph +openblocks:glyph:120, 'x' Glyph +openblocks:glyph:121, 'y' Glyph +openblocks:glyph:122, 'z' Glyph +projectred-core:resource_item:0, Circuit Plate +projectred-core:resource_item:1, Conductive Plate +projectred-core:resource_item:2, Wired Plate +projectred-core:resource_item:3, Bundled Plate +projectred-core:resource_item:4, Platformed Plate +projectred-core:resource_item:10, Anode +projectred-core:resource_item:11, Cathode +projectred-core:resource_item:12, Pointer +projectred-core:resource_item:20, Silicon Chip +projectred-core:resource_item:21, Energized Silicon Chip +projectred-core:resource_item:100, Copper Ingot +projectred-core:resource_item:101, Tin Ingot +projectred-core:resource_item:102, Silver Ingot +projectred-core:resource_item:103, Red Alloy Ingot +projectred-core:resource_item:104, Electrotine Alloy Ingot +projectred-core:resource_item:105, Electrotine +projectred-core:resource_item:200, Ruby +projectred-core:resource_item:201, Sapphire +projectred-core:resource_item:202, Peridot +projectred-core:resource_item:250, Sandy Coal Compound +projectred-core:resource_item:251, Red Iron Compound +projectred-core:resource_item:252, Electrotine Iron Compound +projectred-core:resource_item:300, Silicon Boule +projectred-core:resource_item:301, Silicon +projectred-core:resource_item:310, Red Silicon Compound +projectred-core:resource_item:311, Glowing Silicon Compound +projectred-core:resource_item:312, Electrotine Silicon Compound +projectred-core:resource_item:320, Infused Silicon +projectred-core:resource_item:341, Energized Silicon +projectred-core:resource_item:342, Electro Silicon +projectred-core:resource_item:400, Copper Coil +projectred-core:resource_item:401, Iron Coil +projectred-core:resource_item:402, Gold Coil +projectred-core:resource_item:410, Motor +projectred-core:resource_item:420, Woven Cloth +projectred-core:resource_item:421, Sail +projectred-core:resource_item:500, White Illumar +projectred-core:resource_item:501, Orange Illumar +projectred-core:resource_item:502, Magenta Illumar +projectred-core:resource_item:503, Light Blue Illumar +projectred-core:resource_item:504, Yellow Illumar +projectred-core:resource_item:505, Lime Illumar +projectred-core:resource_item:506, Pink Illumar +projectred-core:resource_item:507, Grey Illumar +projectred-core:resource_item:508, Light Grey Illumar +projectred-core:resource_item:509, Cyan Illumar +projectred-core:resource_item:510, Purple Illumar +projectred-core:resource_item:511, Blue Illumar +projectred-core:resource_item:512, Brown Illumar +projectred-core:resource_item:513, Green Illumar +projectred-core:resource_item:514, Red Illumar +projectred-core:resource_item:515, Black Illumar +projectred-core:resource_item:600, Null-Logic Routing Chip +projectred-core:drawplate, Draw Plate +projectred-core:screwdriver, Screwdriver +projectred-core:multimeter, Multimeter +projectred-integration:gate:0, OR Gate +projectred-integration:gate:1, NOR Gate +projectred-integration:gate:2, NOT Gate +projectred-integration:gate:3, AND Gate +projectred-integration:gate:4, NAND Gate +projectred-integration:gate:5, XOR Gate +projectred-integration:gate:6, XNOR Gate +projectred-integration:gate:7, Buffer Gate +projectred-integration:gate:8, Multiplexer +projectred-integration:gate:9, Pulse Former +projectred-integration:gate:10, Repeater +projectred-integration:gate:11, Randomizer +projectred-integration:gate:12, RS Latch +projectred-integration:gate:13, Toggle Latch +projectred-integration:gate:14, Transparent Latch +projectred-integration:gate:15, Light Sensor +projectred-integration:gate:16, Rain Sensor +projectred-integration:gate:17, Timer +projectred-integration:gate:18, Sequencer +projectred-integration:gate:19, Counter +projectred-integration:gate:20, State Cell +projectred-integration:gate:21, Synchronizer +projectred-integration:gate:22, Bus Transceiver +projectred-integration:gate:23, Null Cell +projectred-integration:gate:24, Invert Cell +projectred-integration:gate:25, Buffer Cell +projectred-integration:gate:26, Comparator +projectred-integration:gate:27, AND Cell +projectred-integration:gate:28, Bus Randomizer +projectred-integration:gate:29, Bus Converter +projectred-integration:gate:30, Bus Input Panel +projectred-integration:gate:31, Data Cell +projectred-integration:gate:32, Segment Display Gate +projectred-integration:gate:33, Dec Randomizer +projectred-integration:gate:34, IC Gate +projectred-transmission:wire:0, Red Alloy Wire +projectred-transmission:wire:1, White Insulated Wire +projectred-transmission:wire:2, Orange Insulated Wire +projectred-transmission:wire:3, Magenta Insulated Wire +projectred-transmission:wire:4, Light Blue Insulated Wire +projectred-transmission:wire:5, Yellow Insulated Wire +projectred-transmission:wire:6, Lime Insulated Wire +projectred-transmission:wire:7, Pink Insulated Wire +projectred-transmission:wire:8, Grey Insulated Wire +projectred-transmission:wire:9, Light Grey Insulated Wire +projectred-transmission:wire:10, Cyan Insulated Wire +projectred-transmission:wire:11, Purple Insulated Wire +projectred-transmission:wire:12, Blue Insulated Wire +projectred-transmission:wire:13, Brown Insulated Wire +projectred-transmission:wire:14, Green Insulated Wire +projectred-transmission:wire:15, Red Insulated Wire +projectred-transmission:wire:16, Black Insulated Wire +projectred-transmission:wire:17, Bundled Cable +projectred-transmission:wire:18, White Bundled Cable +projectred-transmission:wire:19, Orange Bundled Cable +projectred-transmission:wire:20, Magenta Bundled Cable +projectred-transmission:wire:21, Light Blue Bundled Cable +projectred-transmission:wire:22, Yellow Bundled Cable +projectred-transmission:wire:23, Lime Bundled Cable +projectred-transmission:wire:24, Pink Bundled Cable +projectred-transmission:wire:25, Grey Bundled Cable +projectred-transmission:wire:26, Light Grey Bundled Cable +projectred-transmission:wire:27, Cyan Bundled Cable +projectred-transmission:wire:28, Purple Bundled Cable +projectred-transmission:wire:29, Blue Bundled Cable +projectred-transmission:wire:30, Brown Bundled Cable +projectred-transmission:wire:31, Green Bundled Cable +projectred-transmission:wire:32, Red Bundled Cable +projectred-transmission:wire:33, Black Bundled Cable +projectred-transmission:wire:34, Low Load Power Line +projectred-transmission:framed_wire:0, Framed Red Alloy Wire +projectred-transmission:framed_wire:1, Framed White Insulated Wire +projectred-transmission:framed_wire:2, Framed Orange Insulated Wire +projectred-transmission:framed_wire:3, Framed Magenta Insulated Wire +projectred-transmission:framed_wire:4, Framed Light Blue Insulated Wire +projectred-transmission:framed_wire:5, Framed Yellow Insulated Wire +projectred-transmission:framed_wire:6, Framed Lime Insulated Wire +projectred-transmission:framed_wire:7, Framed Pink Insulated Wire +projectred-transmission:framed_wire:8, Framed Grey Insulated Wire +projectred-transmission:framed_wire:9, Framed Light Grey Insulated Wire +projectred-transmission:framed_wire:10, Framed Cyan Insulated Wire +projectred-transmission:framed_wire:11, Framed Purple Insulated Wire +projectred-transmission:framed_wire:12, Framed Blue Insulated Wire +projectred-transmission:framed_wire:13, Framed Brown Insulated Wire +projectred-transmission:framed_wire:14, Framed Green Insulated Wire +projectred-transmission:framed_wire:15, Framed Red Insulated Wire +projectred-transmission:framed_wire:16, Framed Black Insulated Wire +projectred-transmission:framed_wire:17, Framed Bundled Cable +projectred-transmission:framed_wire:34, Framed Low Load Power Line +projectred-fabrication:ic_machine:0, IC Workbench +projectred-fabrication:ic_machine:1, IC Printer +projectred-fabrication:ic_blueprint, IC Blueprint +projectred-fabrication:ic_chip:0, IC Chip +projectred-fabrication:ic_chip:1, Creative Mode IC Chip +projectred-illumination:lamp:0, White Lamp +projectred-illumination:lamp:1, Orange Lamp +projectred-illumination:lamp:2, Magenta Lamp +projectred-illumination:lamp:3, Light Blue Lamp +projectred-illumination:lamp:4, Yellow Lamp +projectred-illumination:lamp:5, Lime Lamp +projectred-illumination:lamp:6, Pink Lamp +projectred-illumination:lamp:7, Grey Lamp +projectred-illumination:lamp:8, Light Grey Lamp +projectred-illumination:lamp:9, Cyan Lamp +projectred-illumination:lamp:10, Purple Lamp +projectred-illumination:lamp:11, Blue Lamp +projectred-illumination:lamp:12, Brown Lamp +projectred-illumination:lamp:13, Green Lamp +projectred-illumination:lamp:14, Red Lamp +projectred-illumination:lamp:15, Black Lamp +projectred-illumination:lamp:16, Inverted White Lamp +projectred-illumination:lamp:17, Inverted Orange Lamp +projectred-illumination:lamp:18, Inverted Magenta Lamp +projectred-illumination:lamp:19, Inverted Light Blue Lamp +projectred-illumination:lamp:20, Inverted Yellow Lamp +projectred-illumination:lamp:21, Inverted Lime Lamp +projectred-illumination:lamp:22, Inverted Pink Lamp +projectred-illumination:lamp:23, Inverted Grey Lamp +projectred-illumination:lamp:24, Inverted Light Grey Lamp +projectred-illumination:lamp:25, Inverted Cyan Lamp +projectred-illumination:lamp:26, Inverted Purple Lamp +projectred-illumination:lamp:27, Inverted Blue Lamp +projectred-illumination:lamp:28, Inverted Brown Lamp +projectred-illumination:lamp:29, Inverted Green Lamp +projectred-illumination:lamp:30, Inverted Red Lamp +projectred-illumination:lamp:31, Inverted Black Lamp +projectred-illumination:light_button:0, White Illumar Button +projectred-illumination:light_button:1, Orange Illumar Button +projectred-illumination:light_button:2, Magenta Illumar Button +projectred-illumination:light_button:3, Light Blue Illumar Button +projectred-illumination:light_button:4, Yellow Illumar Button +projectred-illumination:light_button:5, Lime Illumar Button +projectred-illumination:light_button:6, Pink Illumar Button +projectred-illumination:light_button:7, Grey Illumar Button +projectred-illumination:light_button:8, Light Grey Illumar Button +projectred-illumination:light_button:9, Cyan Illumar Button +projectred-illumination:light_button:10, Purple Illumar Button +projectred-illumination:light_button:11, Blue Illumar Button +projectred-illumination:light_button:12, Brown Illumar Button +projectred-illumination:light_button:13, Green Illumar Button +projectred-illumination:light_button:14, Red Illumar Button +projectred-illumination:light_button:15, Black Illumar Button +projectred-illumination:feedback_light_button:0, White Illumar Feedback Button +projectred-illumination:feedback_light_button:1, Orange Illumar Feedback Button +projectred-illumination:feedback_light_button:2, Magenta Illumar Feedback Button +projectred-illumination:feedback_light_button:3, Light Blue Illumar Feedback Button +projectred-illumination:feedback_light_button:4, Yellow Illumar Feedback Button +projectred-illumination:feedback_light_button:5, Lime Illumar Feedback Button +projectred-illumination:feedback_light_button:6, Pink Illumar Feedback Button +projectred-illumination:feedback_light_button:7, Grey Illumar Feedback Button +projectred-illumination:feedback_light_button:8, Light Grey Illumar Feedback Button +projectred-illumination:feedback_light_button:9, Cyan Illumar Feedback Button +projectred-illumination:feedback_light_button:10, Purple Illumar Feedback Button +projectred-illumination:feedback_light_button:11, Blue Illumar Feedback Button +projectred-illumination:feedback_light_button:12, Brown Illumar Feedback Button +projectred-illumination:feedback_light_button:13, Green Illumar Feedback Button +projectred-illumination:feedback_light_button:14, Red Illumar Feedback Button +projectred-illumination:feedback_light_button:15, Black Illumar Feedback Button +projectred-illumination:lantern:0, White Lantern +projectred-illumination:lantern:1, Orange Lantern +projectred-illumination:lantern:2, Magenta Lantern +projectred-illumination:lantern:3, Light Blue Lantern +projectred-illumination:lantern:4, Yellow Lantern +projectred-illumination:lantern:5, Lime Lantern +projectred-illumination:lantern:6, Pink Lantern +projectred-illumination:lantern:7, Grey Lantern +projectred-illumination:lantern:8, Light Grey Lantern +projectred-illumination:lantern:9, Cyan Lantern +projectred-illumination:lantern:10, Purple Lantern +projectred-illumination:lantern:11, Blue Lantern +projectred-illumination:lantern:12, Brown Lantern +projectred-illumination:lantern:13, Green Lantern +projectred-illumination:lantern:14, Red Lantern +projectred-illumination:lantern:15, Black Lantern +projectred-illumination:inverted_lantern:0, Inverted White Lantern +projectred-illumination:inverted_lantern:1, Inverted Orange Lantern +projectred-illumination:inverted_lantern:2, Inverted Magenta Lantern +projectred-illumination:inverted_lantern:3, Inverted Light Blue Lantern +projectred-illumination:inverted_lantern:4, Inverted Yellow Lantern +projectred-illumination:inverted_lantern:5, Inverted Lime Lantern +projectred-illumination:inverted_lantern:6, Inverted Pink Lantern +projectred-illumination:inverted_lantern:7, Inverted Grey Lantern +projectred-illumination:inverted_lantern:8, Inverted Light Grey Lantern +projectred-illumination:inverted_lantern:9, Inverted Cyan Lantern +projectred-illumination:inverted_lantern:10, Inverted Purple Lantern +projectred-illumination:inverted_lantern:11, Inverted Blue Lantern +projectred-illumination:inverted_lantern:12, Inverted Brown Lantern +projectred-illumination:inverted_lantern:13, Inverted Green Lantern +projectred-illumination:inverted_lantern:14, Inverted Red Lantern +projectred-illumination:inverted_lantern:15, Inverted Black Lantern +projectred-illumination:fixture_light:0, White Fixture +projectred-illumination:fixture_light:1, Orange Fixture +projectred-illumination:fixture_light:2, Magenta Fixture +projectred-illumination:fixture_light:3, Light Blue Fixture +projectred-illumination:fixture_light:4, Yellow Fixture +projectred-illumination:fixture_light:5, Lime Fixture +projectred-illumination:fixture_light:6, Pink Fixture +projectred-illumination:fixture_light:7, Grey Fixture +projectred-illumination:fixture_light:8, Light Grey Fixture +projectred-illumination:fixture_light:9, Cyan Fixture +projectred-illumination:fixture_light:10, Purple Fixture +projectred-illumination:fixture_light:11, Blue Fixture +projectred-illumination:fixture_light:12, Brown Fixture +projectred-illumination:fixture_light:13, Green Fixture +projectred-illumination:fixture_light:14, Red Fixture +projectred-illumination:fixture_light:15, Black Fixture +projectred-illumination:inverted_fixture_light:0, Inverted White Fixture +projectred-illumination:inverted_fixture_light:1, Inverted Orange Fixture +projectred-illumination:inverted_fixture_light:2, Inverted Magenta Fixture +projectred-illumination:inverted_fixture_light:3, Inverted Light Blue Fixture +projectred-illumination:inverted_fixture_light:4, Inverted Yellow Fixture +projectred-illumination:inverted_fixture_light:5, Inverted Lime Fixture +projectred-illumination:inverted_fixture_light:6, Inverted Pink Fixture +projectred-illumination:inverted_fixture_light:7, Inverted Grey Fixture +projectred-illumination:inverted_fixture_light:8, Inverted Light Grey Fixture +projectred-illumination:inverted_fixture_light:9, Inverted Cyan Fixture +projectred-illumination:inverted_fixture_light:10, Inverted Purple Fixture +projectred-illumination:inverted_fixture_light:11, Inverted Blue Fixture +projectred-illumination:inverted_fixture_light:12, Inverted Brown Fixture +projectred-illumination:inverted_fixture_light:13, Inverted Green Fixture +projectred-illumination:inverted_fixture_light:14, Inverted Red Fixture +projectred-illumination:inverted_fixture_light:15, Inverted Black Fixture +projectred-illumination:fallout_lamp:0, White Fallout Light +projectred-illumination:fallout_lamp:1, Orange Fallout Light +projectred-illumination:fallout_lamp:2, Magenta Fallout Light +projectred-illumination:fallout_lamp:3, Light Blue Fallout Light +projectred-illumination:fallout_lamp:4, Yellow Fallout Light +projectred-illumination:fallout_lamp:5, Lime Fallout Light +projectred-illumination:fallout_lamp:6, Pink Fallout Light +projectred-illumination:fallout_lamp:7, Grey Fallout Light +projectred-illumination:fallout_lamp:8, Light Grey Fallout Light +projectred-illumination:fallout_lamp:9, Cyan Fallout Light +projectred-illumination:fallout_lamp:10, Purple Fallout Light +projectred-illumination:fallout_lamp:11, Blue Fallout Light +projectred-illumination:fallout_lamp:12, Brown Fallout Light +projectred-illumination:fallout_lamp:13, Green Fallout Light +projectred-illumination:fallout_lamp:14, Red Fallout Light +projectred-illumination:fallout_lamp:15, Black Fallout Light +projectred-illumination:inverted_fallout_lamp:0, Inverted White Fallout Light +projectred-illumination:inverted_fallout_lamp:1, Inverted Orange Fallout Light +projectred-illumination:inverted_fallout_lamp:2, Inverted Magenta Fallout Light +projectred-illumination:inverted_fallout_lamp:3, Inverted Light Blue Fallout Light +projectred-illumination:inverted_fallout_lamp:4, Inverted Yellow Fallout Light +projectred-illumination:inverted_fallout_lamp:5, Inverted Lime Fallout Light +projectred-illumination:inverted_fallout_lamp:6, Inverted Pink Fallout Light +projectred-illumination:inverted_fallout_lamp:7, Inverted Grey Fallout Light +projectred-illumination:inverted_fallout_lamp:8, Inverted Light Grey Fallout Light +projectred-illumination:inverted_fallout_lamp:9, Inverted Cyan Fallout Light +projectred-illumination:inverted_fallout_lamp:10, Inverted Purple Fallout Light +projectred-illumination:inverted_fallout_lamp:11, Inverted Blue Fallout Light +projectred-illumination:inverted_fallout_lamp:12, Inverted Brown Fallout Light +projectred-illumination:inverted_fallout_lamp:13, Inverted Green Fallout Light +projectred-illumination:inverted_fallout_lamp:14, Inverted Red Fallout Light +projectred-illumination:inverted_fallout_lamp:15, Inverted Black Fallout Light +projectred-illumination:cage_lamp:0, White Cage Lamp +projectred-illumination:cage_lamp:1, Orange Cage Lamp +projectred-illumination:cage_lamp:2, Magenta Cage Lamp +projectred-illumination:cage_lamp:3, Light Blue Cage Lamp +projectred-illumination:cage_lamp:4, Yellow Cage Lamp +projectred-illumination:cage_lamp:5, Lime Cage Lamp +projectred-illumination:cage_lamp:6, Pink Cage Lamp +projectred-illumination:cage_lamp:7, Grey Cage Lamp +projectred-illumination:cage_lamp:8, Light Grey Cage Lamp +projectred-illumination:cage_lamp:9, Cyan Cage Lamp +projectred-illumination:cage_lamp:10, Purple Cage Lamp +projectred-illumination:cage_lamp:11, Blue Cage Lamp +projectred-illumination:cage_lamp:12, Brown Cage Lamp +projectred-illumination:cage_lamp:13, Green Cage Lamp +projectred-illumination:cage_lamp:14, Red Cage Lamp +projectred-illumination:cage_lamp:15, Black Cage Lamp +projectred-illumination:inverted_cage_lamp:0, Inverted White Cage Lamp +projectred-illumination:inverted_cage_lamp:1, Inverted Orange Cage Lamp +projectred-illumination:inverted_cage_lamp:2, Inverted Magenta Cage Lamp +projectred-illumination:inverted_cage_lamp:3, Inverted Light Blue Cage Lamp +projectred-illumination:inverted_cage_lamp:4, Inverted Yellow Cage Lamp +projectred-illumination:inverted_cage_lamp:5, Inverted Lime Cage Lamp +projectred-illumination:inverted_cage_lamp:6, Inverted Pink Cage Lamp +projectred-illumination:inverted_cage_lamp:7, Inverted Grey Cage Lamp +projectred-illumination:inverted_cage_lamp:8, Inverted Light Grey Cage Lamp +projectred-illumination:inverted_cage_lamp:9, Inverted Cyan Cage Lamp +projectred-illumination:inverted_cage_lamp:10, Inverted Purple Cage Lamp +projectred-illumination:inverted_cage_lamp:11, Inverted Blue Cage Lamp +projectred-illumination:inverted_cage_lamp:12, Inverted Brown Cage Lamp +projectred-illumination:inverted_cage_lamp:13, Inverted Green Cage Lamp +projectred-illumination:inverted_cage_lamp:14, Inverted Red Cage Lamp +projectred-illumination:inverted_cage_lamp:15, Inverted Black Cage Lamp +projectred-expansion:solar_panel, Solar Panel +projectred-expansion:empty_battery, Battery +projectred-expansion:charged_battery, Battery +projectred-expansion:jetpack, Jetpack +projectred-expansion:electric_screwdriver, Electric Screwdriver +projectred-expansion:infused_ender_pearl, Infused Ender Pearl +projectred-expansion:plan, Recipe Plan +projectred-expansion:machine1:0, Inductive Furnace +projectred-expansion:machine1:1, Electrotine Generator +projectred-expansion:machine2:0, Block Breaker +projectred-expansion:machine2:1, Item Importer +projectred-expansion:machine2:2, Block Placer +projectred-expansion:machine2:3, Filtered Importer +projectred-expansion:machine2:4, Fire Starter +projectred-expansion:machine2:5, Battery Box +projectred-expansion:machine2:6, Charging Bench +projectred-expansion:machine2:7, Teleposer +projectred-expansion:machine2:8, Frame Motor +projectred-expansion:machine2:9, Frame Linear Actuator +projectred-expansion:machine2:10, Project Bench +projectred-expansion:machine2:11, Auto Crafting Bench +projectred-expansion:machine2:12, Diamond Block Breaker +projectred-relocation:frame, Frame +projectred-transportation:pipe:0, Item Transport pipe +projectred-transportation:pipe:1, Routed Junction pipe +projectred-transportation:pipe:2, Routed Interface pipe +projectred-transportation:pipe:3, Routed Request pipe +projectred-transportation:pipe:4, Routed Firewall pipe +projectred-transportation:pipe:32, Network Valve pipe +projectred-transportation:pipe:33, Network Latency pipe +projectred-transportation:pipe:64, Pressure tube +projectred-transportation:pipe:65, Pressure Resistance tube +projectred-transportation:routing_chip:0, Item Responder chip +projectred-transportation:routing_chip:1, Dynamic Item Responder chip +projectred-transportation:routing_chip:2, Item Overflow Responder chip +projectred-transportation:routing_chip:3, Item Terminator chip +projectred-transportation:routing_chip:4, Item Extractor chip +projectred-transportation:routing_chip:5, Item Broadcaster chip +projectred-transportation:routing_chip:6, Item Stock Keeper chip +projectred-transportation:routing_chip:7, Item Crafting chip +projectred-transportation:routing_chip:8, Item Crafting Extension chip +projectred-transportation:router_utility, Router Utility +projectred-exploration:wool_gin, Wool Gin +projectred-exploration:backpack:0, White Backpack +projectred-exploration:backpack:1, Orange Backpack +projectred-exploration:backpack:2, Magenta Backpack +projectred-exploration:backpack:3, Light Blue Backpack +projectred-exploration:backpack:4, Yellow Backpack +projectred-exploration:backpack:5, Lime Backpack +projectred-exploration:backpack:6, Pink Backpack +projectred-exploration:backpack:7, Grey Backpack +projectred-exploration:backpack:8, Light Grey Backpack +projectred-exploration:backpack:9, Cyan Backpack +projectred-exploration:backpack:10, Purple Backpack +projectred-exploration:backpack:11, Blue Backpack +projectred-exploration:backpack:12, Brown Backpack +projectred-exploration:backpack:13, Green Backpack +projectred-exploration:backpack:14, Red Backpack +projectred-exploration:backpack:15, Black Backpack +projectred-exploration:athame, Athame +projectred-exploration:ore:0, Ruby Ore +projectred-exploration:ore:1, Sapphire Ore +projectred-exploration:ore:2, Peridot Ore +projectred-exploration:ore:3, Copper Ore +projectred-exploration:ore:4, Tin Ore +projectred-exploration:ore:5, Silver Ore +projectred-exploration:ore:6, Electrotine Ore +projectred-exploration:stone:0, Marble +projectred-exploration:stone:1, Marble Brick +projectred-exploration:stone:2, Basalt Cobblestone +projectred-exploration:stone:3, Basalt +projectred-exploration:stone:4, Basalt Brick +projectred-exploration:stone:5, Block of Ruby +projectred-exploration:stone:6, Block of Sapphire +projectred-exploration:stone:7, Block of Peridot +projectred-exploration:stone:8, Block of Copper +projectred-exploration:stone:9, Block of Tin +projectred-exploration:stone:10, Block of Silver +projectred-exploration:stone:11, Block of Electrotine +projectred-exploration:stone_wall:0, Marble Wall +projectred-exploration:stone_wall:1, Marble Brick Wall +projectred-exploration:stone_wall:2, Basalt Cobblestone Wall +projectred-exploration:stone_wall:3, Basalt Wall +projectred-exploration:stone_wall:4, Basalt Brick Wall +projectred-exploration:stone_wall:5, Ruby Wall +projectred-exploration:stone_wall:6, Sapphire Wall +projectred-exploration:stone_wall:7, Peridot Wall +projectred-exploration:stone_wall:8, Copper Wall +projectred-exploration:stone_wall:9, Tin Wall +projectred-exploration:stone_wall:10, Silver Wall +projectred-exploration:stone_wall:11, Electrotine Wall +projectred-exploration:barrel:0, Item Barrel +projectred-exploration:ruby_axe, Ruby Axe +projectred-exploration:sapphire_axe, Sapphire Axe +projectred-exploration:peridot_axe, Peridot Axe +projectred-exploration:ruby_hoe, Ruby Hoe +projectred-exploration:sapphire_hoe, Sapphire Hoe +projectred-exploration:peridot_hoe, Peridot Hoe +projectred-exploration:ruby_pickaxe, Ruby Pickaxe +projectred-exploration:sapphire_pickaxe, Sapphire Pickaxe +projectred-exploration:peridot_pickaxe, Peridot Pickaxe +projectred-exploration:ruby_shovel, Ruby Shovel +projectred-exploration:sapphire_shovel, Sapphire Shovel +projectred-exploration:peridot_shovel, Peridot Shovel +projectred-exploration:ruby_sword, Ruby Sword +projectred-exploration:sapphire_sword, Sapphire Sword +projectred-exploration:peridot_sword, Peridot Sword +projectred-exploration:golden_saw, Golden Saw +projectred-exploration:ruby_saw, Ruby Saw +projectred-exploration:sapphire_saw, Sapphire Saw +projectred-exploration:peridot_saw, Peridot Saw +projectred-exploration:wooden_sickle, Wooden Sickle +projectred-exploration:stone_sickle, Stone Sickle +projectred-exploration:iron_sickle, Iron Sickle +projectred-exploration:golden_sickle, Golden Sickle +projectred-exploration:ruby_sickle, Ruby Sickle +projectred-exploration:sapphire_sickle, Sapphire Sickle +projectred-exploration:peridot_sickle, Peridot Sickle +projectred-exploration:diamond_sickle, Diamond Sickle +projectred-exploration:ruby_helmet, Ruby Helmet +projectred-exploration:ruby_chestplate, Ruby Chestplate +projectred-exploration:ruby_leggings, Ruby Leggings +projectred-exploration:ruby_boots, Ruby Boots +projectred-exploration:sapphire_helmet, Sapphire Helmet +projectred-exploration:sapphire_chestplate, Sapphire Chestplate +projectred-exploration:sapphire_leggings, Sapphire Leggings +projectred-exploration:sapphire_boots, Sapphire Boots +projectred-exploration:peridot_helmet, Peridot Helmet +projectred-exploration:peridot_chestplate, Peridot Chestplate +projectred-exploration:peridot_leggings, Peridot Leggings +projectred-exploration:peridot_boots, Peridot Boots +thermalcultivation:watering_can:0, Watering Can (Basic) +thermalcultivation:watering_can:1, Watering Can (Hardened) +thermalcultivation:watering_can:2, Watering Can (Reinforced) +thermalcultivation:watering_can:3, Watering Can (Signalum) +thermalcultivation:watering_can:4, Watering Can (Resonant) +thermalcultivation:watering_can:32000, Watering Can (Creative) +thermaldynamics:duct_0:0, Leadstone Fluxduct +thermaldynamics:duct_0:1, Hardened Fluxduct +thermaldynamics:duct_0:2, Redstone Energy Fluxduct +thermaldynamics:duct_0:3, Signalum Fluxduct +thermaldynamics:duct_0:4, Resonant Fluxduct +thermaldynamics:duct_0:5, Cryo-Stabilized Fluxduct +thermaldynamics:duct_0:6, Redstone Energy Fluxduct (Empty) +thermaldynamics:duct_0:7, Signalum Fluxduct (Empty) +thermaldynamics:duct_0:8, Resonant Fluxduct (Empty) +thermaldynamics:duct_0:9, Cryo-Stabilized Fluxduct (Empty) +thermaldynamics:duct_16:0, Fluiduct +thermaldynamics:duct_16:1, Fluiduct (Opaque) +thermaldynamics:duct_16:2, Hardened Fluiduct +thermaldynamics:duct_16:3, Hardened Fluiduct (Opaque) +thermaldynamics:duct_16:4, Signalum-Plated Fluiduct +thermaldynamics:duct_16:5, Signalum-Plated Fluiduct (Opaque) +thermaldynamics:duct_16:6, Super-Laminar Fluiduct +thermaldynamics:duct_16:7, Super-Laminar Fluiduct (Opaque) +thermaldynamics:duct_32:0, Vacuum Itemduct +thermaldynamics:duct_32:0, Dense Itemduct +thermaldynamics:duct_32:0, Itemduct +thermaldynamics:duct_32:1, Vacuum Itemduct (Opaque) +thermaldynamics:duct_32:1, Dense Itemduct (Opaque) +thermaldynamics:duct_32:1, Itemduct (Opaque) +thermaldynamics:duct_32:2, Vacuum Impulse Itemduct +thermaldynamics:duct_32:2, Dense Impulse Itemduct +thermaldynamics:duct_32:2, Impulse Itemduct +thermaldynamics:duct_32:3, Vacuum Impulse Itemduct (Opaque) +thermaldynamics:duct_32:3, Dense Impulse Itemduct (Opaque) +thermaldynamics:duct_32:3, Impulse Itemduct (Opaque) +thermaldynamics:duct_32:4, Vacuum Signalum-Plated Itemduct +thermaldynamics:duct_32:4, Dense Signalum-Plated Itemduct +thermaldynamics:duct_32:4, Signalum-Plated Itemduct +thermaldynamics:duct_32:5, Vacuum Signalum-Plated Itemduct (Opaque) +thermaldynamics:duct_32:5, Dense Signalum-Plated Itemduct (Opaque) +thermaldynamics:duct_32:5, Signalum-Plated Itemduct (Opaque) +thermaldynamics:duct_32:6, Vacuum Signalum-Plated Impulse Itemduct +thermaldynamics:duct_32:6, Dense Signalum-Plated Impulse Itemduct +thermaldynamics:duct_32:6, Signalum-Plated Impulse Itemduct +thermaldynamics:duct_32:7, Vacuum Signalum-Plated Impulse Itemduct (Opaque) +thermaldynamics:duct_32:7, Dense Signalum-Plated Impulse Itemduct (Opaque) +thermaldynamics:duct_32:7, Signalum-Plated Impulse Itemduct (Opaque) +thermaldynamics:duct_48:0, Structuralduct +thermaldynamics:duct_64:0, Viaduct +thermaldynamics:duct_64:1, Long Range Viaduct +thermaldynamics:duct_64:2, Long Range Linking Viaduct +thermaldynamics:duct_64:3, Viaduct (Untreated) +thermaldynamics:servo:0, Servo +thermaldynamics:servo:1, Hardened Servo +thermaldynamics:servo:2, Reinforced Servo +thermaldynamics:servo:3, Signalum Servo +thermaldynamics:servo:4, Resonant Servo +thermaldynamics:filter:0, Filter +thermaldynamics:filter:1, Hardened Filter +thermaldynamics:filter:2, Reinforced Filter +thermaldynamics:filter:3, Signalum Filter +thermaldynamics:filter:4, Resonant Filter +thermaldynamics:retriever:0, Retriever +thermaldynamics:retriever:1, Hardened Retriever +thermaldynamics:retriever:2, Reinforced Retriever +thermaldynamics:retriever:3, Signalum Retriever +thermaldynamics:retriever:4, Resonant Retriever +thermaldynamics:relay:0, Redstone Relay +thermaldynamics:cover:0, Stone Cover +thermaldynamics:cover:0, Granite Cover +thermaldynamics:cover:0, Polished Granite Cover +thermaldynamics:cover:0, Diorite Cover +thermaldynamics:cover:0, Polished Diorite Cover +thermaldynamics:cover:0, Andesite Cover +thermaldynamics:cover:0, Polished Andesite Cover +thermaldynamics:cover:0, Grass Block Cover +thermaldynamics:cover:0, Dirt Cover +thermaldynamics:cover:0, Coarse Dirt Cover +thermaldynamics:cover:0, Podzol Cover +thermaldynamics:cover:0, Cobblestone Cover +thermaldynamics:cover:0, Oak Wood Planks Cover +thermaldynamics:cover:0, Spruce Wood Planks Cover +thermaldynamics:cover:0, Birch Wood Planks Cover +thermaldynamics:cover:0, Jungle Wood Planks Cover +thermaldynamics:cover:0, Acacia Wood Planks Cover +thermaldynamics:cover:0, Dark Oak Wood Planks Cover +thermaldynamics:cover:0, Bedrock Cover +thermaldynamics:cover:0, Sand Cover +thermaldynamics:cover:0, Red Sand Cover +thermaldynamics:cover:0, Gravel Cover +thermaldynamics:cover:0, Gold Ore Cover +thermaldynamics:cover:0, Iron Ore Cover +thermaldynamics:cover:0, Coal Ore Cover +thermaldynamics:cover:0, Oak Wood Cover +thermaldynamics:cover:0, Spruce Wood Cover +thermaldynamics:cover:0, Birch Wood Cover +thermaldynamics:cover:0, Jungle Wood Cover +thermaldynamics:cover:0, Oak Leaves Cover +thermaldynamics:cover:0, Spruce Leaves Cover +thermaldynamics:cover:0, Birch Leaves Cover +thermaldynamics:cover:0, Jungle Leaves Cover +thermaldynamics:cover:0, Sponge Cover +thermaldynamics:cover:0, Wet Sponge Cover +thermaldynamics:cover:0, Glass Cover +thermaldynamics:cover:0, Lapis Lazuli Ore Cover +thermaldynamics:cover:0, Lapis Lazuli Block Cover +thermaldynamics:cover:0, Sandstone Cover +thermaldynamics:cover:0, Chiseled Sandstone Cover +thermaldynamics:cover:0, Smooth Sandstone Cover +thermaldynamics:cover:0, White Wool Cover +thermaldynamics:cover:0, Orange Wool Cover +thermaldynamics:cover:0, Magenta Wool Cover +thermaldynamics:cover:0, Light Blue Wool Cover +thermaldynamics:cover:0, Yellow Wool Cover +thermaldynamics:cover:0, Lime Wool Cover +thermaldynamics:cover:0, Pink Wool Cover +thermaldynamics:cover:0, Gray Wool Cover +thermaldynamics:cover:0, Light Gray Wool Cover +thermaldynamics:cover:0, Cyan Wool Cover +thermaldynamics:cover:0, Purple Wool Cover +thermaldynamics:cover:0, Blue Wool Cover +thermaldynamics:cover:0, Brown Wool Cover +thermaldynamics:cover:0, Green Wool Cover +thermaldynamics:cover:0, Red Wool Cover +thermaldynamics:cover:0, Black Wool Cover +thermaldynamics:cover:0, Block of Gold Cover +thermaldynamics:cover:0, Block of Iron Cover +thermaldynamics:cover:0, Stone Slab Cover +thermaldynamics:cover:0, Sandstone Slab Cover +thermaldynamics:cover:0, Cobblestone Slab Cover +thermaldynamics:cover:0, Bricks Slab Cover +thermaldynamics:cover:0, Stone Bricks Slab Cover +thermaldynamics:cover:0, Nether Brick Slab Cover +thermaldynamics:cover:0, Quartz Slab Cover +thermaldynamics:cover:0, Bricks Cover +thermaldynamics:cover:0, TNT Cover +thermaldynamics:cover:0, Bookshelf Cover +thermaldynamics:cover:0, Moss Stone Cover +thermaldynamics:cover:0, Obsidian Cover +thermaldynamics:cover:0, Oak Wood Stairs Cover +thermaldynamics:cover:0, Diamond Ore Cover +thermaldynamics:cover:0, Block of Diamond Cover +thermaldynamics:cover:0, Crafting Table Cover +thermaldynamics:cover:0, Cobblestone Stairs Cover +thermaldynamics:cover:0, Redstone Ore Cover +thermaldynamics:cover:0, Ice Cover +thermaldynamics:cover:0, Snow Cover +thermaldynamics:cover:0, Cactus Cover +thermaldynamics:cover:0, Clay Cover +thermaldynamics:cover:0, Pumpkin Cover +thermaldynamics:cover:0, Netherrack Cover +thermaldynamics:cover:0, Soul Sand Cover +thermaldynamics:cover:0, Glowstone Cover +thermaldynamics:cover:0, Jack o'Lantern Cover +thermaldynamics:cover:0, White Stained Glass Cover +thermaldynamics:cover:0, Orange Stained Glass Cover +thermaldynamics:cover:0, Magenta Stained Glass Cover +thermaldynamics:cover:0, Light Blue Stained Glass Cover +thermaldynamics:cover:0, Yellow Stained Glass Cover +thermaldynamics:cover:0, Lime Stained Glass Cover +thermaldynamics:cover:0, Pink Stained Glass Cover +thermaldynamics:cover:0, Gray Stained Glass Cover +thermaldynamics:cover:0, Light Gray Stained Glass Cover +thermaldynamics:cover:0, Cyan Stained Glass Cover +thermaldynamics:cover:0, Purple Stained Glass Cover +thermaldynamics:cover:0, Blue Stained Glass Cover +thermaldynamics:cover:0, Brown Stained Glass Cover +thermaldynamics:cover:0, Green Stained Glass Cover +thermaldynamics:cover:0, Red Stained Glass Cover +thermaldynamics:cover:0, Black Stained Glass Cover +thermaldynamics:cover:0, Stone Monster Egg Cover +thermaldynamics:cover:0, Cobblestone Monster Egg Cover +thermaldynamics:cover:0, Stone Brick Monster Egg Cover +thermaldynamics:cover:0, Mossy Stone Brick Monster Egg Cover +thermaldynamics:cover:0, Cracked Stone Brick Monster Egg Cover +thermaldynamics:cover:0, Chiseled Stone Brick Monster Egg Cover +thermaldynamics:cover:0, Stone Bricks Cover +thermaldynamics:cover:0, Mossy Stone Bricks Cover +thermaldynamics:cover:0, Cracked Stone Bricks Cover +thermaldynamics:cover:0, Chiseled Stone Bricks Cover +thermaldynamics:cover:0, Iron Bars Cover +thermaldynamics:cover:0, Glass Pane Cover +thermaldynamics:cover:0, Melon Cover +thermaldynamics:cover:0, Brick Stairs Cover +thermaldynamics:cover:0, Stone Brick Stairs Cover +thermaldynamics:cover:0, Mycelium Cover +thermaldynamics:cover:0, Nether Brick Cover +thermaldynamics:cover:0, Nether Brick Stairs Cover +thermaldynamics:cover:0, End Portal Cover +thermaldynamics:cover:0, End Stone Cover +thermaldynamics:cover:0, Redstone Lamp Cover +thermaldynamics:cover:0, Oak Wood Slab Cover +thermaldynamics:cover:0, Spruce Wood Slab Cover +thermaldynamics:cover:0, Birch Wood Slab Cover +thermaldynamics:cover:0, Jungle Wood Slab Cover +thermaldynamics:cover:0, Acacia Wood Slab Cover +thermaldynamics:cover:0, Dark Oak Wood Slab Cover +thermaldynamics:cover:0, Sandstone Stairs Cover +thermaldynamics:cover:0, Emerald Ore Cover +thermaldynamics:cover:0, Tripwire Hook Cover +thermaldynamics:cover:0, Block of Emerald Cover +thermaldynamics:cover:0, Spruce Wood Stairs Cover +thermaldynamics:cover:0, Birch Wood Stairs Cover +thermaldynamics:cover:0, Jungle Wood Stairs Cover +thermaldynamics:cover:0, Block of Redstone Cover +thermaldynamics:cover:0, Nether Quartz Ore Cover +thermaldynamics:cover:0, Block of Quartz Cover +thermaldynamics:cover:0, Chiseled Quartz Block Cover +thermaldynamics:cover:0, Pillar Quartz Block Cover +thermaldynamics:cover:0, Quartz Stairs Cover +thermaldynamics:cover:0, White Terracotta Cover +thermaldynamics:cover:0, Orange Terracotta Cover +thermaldynamics:cover:0, Magenta Terracotta Cover +thermaldynamics:cover:0, Light Blue Terracotta Cover +thermaldynamics:cover:0, Yellow Terracotta Cover +thermaldynamics:cover:0, Lime Terracotta Cover +thermaldynamics:cover:0, Pink Terracotta Cover +thermaldynamics:cover:0, Gray Terracotta Cover +thermaldynamics:cover:0, Light Gray Terracotta Cover +thermaldynamics:cover:0, Cyan Terracotta Cover +thermaldynamics:cover:0, Purple Terracotta Cover +thermaldynamics:cover:0, Blue Terracotta Cover +thermaldynamics:cover:0, Brown Terracotta Cover +thermaldynamics:cover:0, Green Terracotta Cover 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Construction Foam Wall (Magenta) Cover +thermaldynamics:cover:0, Construction Foam Wall (Orange) Cover +thermaldynamics:cover:0, Construction Foam Wall (Pink) Cover +thermaldynamics:cover:0, Construction Foam Wall (Purple) Cover +thermaldynamics:cover:0, Construction Foam Wall (Red) Cover +thermaldynamics:cover:0, Construction Foam Wall (White) Cover +thermaldynamics:cover:0, Construction Foam Wall (Yellow) Cover +thermaldynamics:cover:0, Mining Pipe Cover +thermaldynamics:cover:0, Reinforced Door Cover +thermaldynamics:cover:0, Refractory Bricks Cover +thermaldynamics:cover:0, UU-Matter Cover +thermaldynamics:cover:0, Construction Foam Cover +thermaldynamics:cover:0, IC2 Coolant Cover +thermaldynamics:cover:0, Creosote Cover +thermaldynamics:cover:0, IC2 Hot Coolant Cover +thermaldynamics:cover:0, Pahoehoe Lava Cover +thermaldynamics:cover:0, Biomass Cover +thermaldynamics:cover:0, Biogas Cover +thermaldynamics:cover:0, Distilled Water Cover +thermaldynamics:cover:0, Superheated Steam 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Violet Cover +thermaldynamics:cover:0, White Anemone Cover +thermaldynamics:cover:0, Enderlotus Cover +thermaldynamics:cover:0, Bromeliad Cover +thermaldynamics:cover:0, Wilted Lily Cover +thermaldynamics:cover:0, Pink Hibiscus Cover +thermaldynamics:cover:0, Lily of the Valley Cover +thermaldynamics:cover:0, Burning Blossom Cover +thermaldynamics:cover:0, Lavender Cover +thermaldynamics:cover:0, Goldenrod Cover +thermaldynamics:cover:0, Bluebells Cover +thermaldynamics:cover:0, Miner's Delight Cover +thermaldynamics:cover:0, Icy Iris Cover +thermaldynamics:cover:0, Rose Cover +thermaldynamics:cover:0, Ivy Cover +thermaldynamics:cover:0, Willow Vine Cover +thermaldynamics:cover:0, Fern Terrarium Cover +thermaldynamics:cover:0, Mushroom Terrarium Cover +thermaldynamics:cover:0, Cactus Terrarium Cover +thermaldynamics:cover:0, Flax Terrarium Cover +thermaldynamics:cover:0, Flower Terrarium Cover +thermaldynamics:cover:0, Koru Terrarium Cover +thermaldynamics:cover:0, Bamboo Terrarium Cover +thermaldynamics:cover:0, Beach Terrarium Cover +thermaldynamics:cover:0, Glowshroom Terrarium Cover +thermaldynamics:cover:0, Dead Terrarium Cover +thermaldynamics:cover:0, Mystic Terrarium Cover +thermaldynamics:cover:0, Ominous Terrarium Cover +thermaldynamics:cover:0, Wasteland Terrarium Cover +thermaldynamics:cover:0, Origin Terrarium Cover +thermaldynamics:cover:0, Nether Terrarium Cover +thermaldynamics:cover:0, Ender Terrarium Cover +thermaldynamics:cover:0, Block of Chamelium Cover +thermaldynamics:cover:0, End Stone Cover +thermaldynamics:cover:0, Ender Lilly Cover +thermaldynamics:cover:0, Magical Planks Cover +thermaldynamics:cover:0, Magical Wood Cover +thermaldynamics:cover:0, Diagonal Wood Cover +thermaldynamics:cover:0, Angel Block Cover +thermaldynamics:cover:0, Cursed Earth Cover +thermaldynamics:cover:0, Redstone Clock Cover +thermaldynamics:cover:0, Compressed Cobblestone Cover +thermaldynamics:cover:0, Double Compressed Cobblestone Cover +thermaldynamics:cover:0, Triple Compressed Cobblestone Cover +thermaldynamics:cover:0, Quadruple Compressed Cobblestone Cover +thermaldynamics:cover:0, Quintuple Compressed Cobblestone Cover +thermaldynamics:cover:0, Sextuple Compressed Cobblestone Cover +thermaldynamics:cover:0, Septuple Compressed Cobblestone Cover +thermaldynamics:cover:0, Octuple Compressed Cobblestone Cover +thermaldynamics:cover:0, Compressed Dirt Cover +thermaldynamics:cover:0, Double Compressed Dirt Cover +thermaldynamics:cover:0, Triple Compressed Dirt Cover +thermaldynamics:cover:0, Quadruple Compressed Dirt Cover +thermaldynamics:cover:0, Compressed Sand Cover +thermaldynamics:cover:0, Double Compressed Sand Cover +thermaldynamics:cover:0, Compressed Gravel Cover +thermaldynamics:cover:0, Double Compressed Gravel Cover +thermaldynamics:cover:0, Compressed Netherrack Cover +thermaldynamics:cover:0, Double Compressed Netherrack Cover +thermaldynamics:cover:0, Triple Compressed Netherrack Cover +thermaldynamics:cover:0, Quadruple Compressed Netherrack Cover +thermaldynamics:cover:0, Quintuple Compressed Netherrack Cover +thermaldynamics:cover:0, Sextuple Compressed Netherrack Cover +thermaldynamics:cover:0, Red Orchid Cover +thermaldynamics:cover:0, Power Overload Cover +thermaldynamics:cover:0, Border Stone Cover +thermaldynamics:cover:0, Crossed Stone Cover +thermaldynamics:cover:0, Polished Stone Cover +thermaldynamics:cover:0, Stoneburnt Cover +thermaldynamics:cover:0, Sandy Glass Cover +thermaldynamics:cover:0, Truchet Cover +thermaldynamics:cover:0, Blue Quartz Cover +thermaldynamics:cover:0, Quartzburnt Cover +thermaldynamics:cover:0, Rainbow Stone Cover +thermaldynamics:cover:0, Thickened Glass Cover +thermaldynamics:cover:0, Thickened Glass (Bordered) Cover +thermaldynamics:cover:0, Thickened Glass (Patterned) Cover +thermaldynamics:cover:0, Dark Glass Cover +thermaldynamics:cover:0, Glowing Glass Cover +thermaldynamics:cover:0, Redstone Glass Cover 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Cover +thermaldynamics:cover:0, Ferrous-Juniper Log Cover +thermaldynamics:cover:0, Ferrous-Juniper Log Cover +thermaldynamics:cover:0, Ferrous-Juniper Sapling Cover +thermaldynamics:cover:0, Dead Ferrous-Juniper Sapling Cover +thermaldynamics:cover:0, Ferrous-Juniper Planks Cover +thermaldynamics:cover:0, Raw Ferrous-Juniper Planks Cover +thermaldynamics:cover:0, Jaded Ladder Cover +thermaldynamics:cover:0, Elevator Cover +thermaldynamics:cover:0, Elevator Cover +thermaldynamics:cover:0, Elevator Cover +thermaldynamics:cover:0, Elevator Cover +thermaldynamics:cover:0, Elevator Cover +thermaldynamics:cover:0, Elevator Cover +thermaldynamics:cover:0, Elevator Cover +thermaldynamics:cover:0, Elevator Cover +thermaldynamics:cover:0, Elevator Cover +thermaldynamics:cover:0, Elevator Cover +thermaldynamics:cover:0, Elevator Cover +thermaldynamics:cover:0, Elevator Cover +thermaldynamics:cover:0, Elevator Cover +thermaldynamics:cover:0, Elevator Cover +thermaldynamics:cover:0, Elevator Cover 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Lime Carpet +chisel:carpet_lime:1, Lime Carpet +chisel:carpet_yellow:0, Yellow Carpet +chisel:carpet_yellow:1, Yellow Carpet +chisel:carpet_lightblue:0, Light Blue Carpet +chisel:carpet_lightblue:1, Light Blue Carpet +chisel:carpet_magenta:0, Magenta Carpet +chisel:carpet_magenta:1, Magenta Carpet +chisel:carpet_orange:0, Orange Carpet +chisel:carpet_orange:1, Orange Carpet +chisel:carpet_white:0, White Carpet +chisel:carpet_white:1, White Carpet +chisel:block_charcoal:0, Block of Charcoal +chisel:block_charcoal:1, Block of Charcoal +chisel:block_charcoal:2, Block of Charcoal +chisel:block_charcoal:3, Block of Charcoal +chisel:block_charcoal:4, Block of Charcoal +chisel:block_charcoal:5, Block of Charcoal +chisel:block_charcoal:6, Block of Charcoal +chisel:block_charcoal:7, Block of Charcoal +chisel:block_charcoal:8, Block of Charcoal +chisel:block_charcoal:9, Block of Charcoal +chisel:block_charcoal:10, Block of Charcoal +chisel:block_charcoal:11, Block of Charcoal 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+chisel:cloud:0, Cloud +chisel:cloud:1, Cloud +chisel:cloud:2, Cloud +chisel:cloud:3, Cloud +chisel:cloud:4, Cloud +chisel:blockcobalt:0, Block of Cobalt +chisel:blockcobalt:1, Block of Cobalt +chisel:blockcobalt:2, Block of Cobalt +chisel:blockcobalt:3, Block of Cobalt +chisel:blockcobalt:4, Block of Cobalt +chisel:blockcobalt:5, Block of Cobalt +chisel:blockcobalt:6, Block of Cobalt +chisel:cobblestone:0, Cobblestone +chisel:cobblestone:1, Cobblestone +chisel:cobblestone:2, Cobblestone +chisel:cobblestone:3, Cobblestone +chisel:cobblestone:4, Cobblestone +chisel:cobblestone:5, Cobblestone +chisel:cobblestone:6, Cobblestone +chisel:cobblestone:7, Cobblestone +chisel:cobblestone:8, Cobblestone +chisel:cobblestone:9, Cobblestone +chisel:cobblestone:10, Cobblestone +chisel:cobblestone:11, Cobblestone +chisel:cobblestone:12, Cobblestone +chisel:cobblestone:13, Cobblestone +chisel:cobblestone:14, Cobblestone +chisel:cobblestone:15, Cobblestone +chisel:cobblestone1:0, Cobblestone +chisel:cobblestone1:1, Cobblestone +chisel:cobblestone1:2, Cobblestone +chisel:cobblestone1:3, Cobblestone +chisel:cobblestone1:4, Cobblestone +chisel:cobblestone1:5, Cobblestone +chisel:cobblestone1:6, Cobblestone +chisel:cobblestone1:7, Cobblestone +chisel:cobblestone1:8, Cobblestone +chisel:cobblestone1:9, Cobblestone +chisel:cobblestone2:0, Cobblestone +chisel:cobblestone2:1, Cobblestone +chisel:cobblestone2:2, Cobblestone +chisel:cobblestone2:3, Cobblestone +chisel:cobblestone2:4, Cobblestone +chisel:cobblestone2:5, Cobblestone +chisel:cobblestone2:6, Cobblestone +chisel:cobblestone2:7, Cobblestone +chisel:cobblestone2:8, Cobblestone +chisel:cobblestone2:9, Cobblestone +chisel:block_coal:0, Block of Coal +chisel:block_coal:1, Block of Coal +chisel:block_coal:2, Block of Coal +chisel:block_coal:3, Block of Coal +chisel:block_coal:4, Block of Coal +chisel:block_coal:5, Block of Coal +chisel:block_coal:6, Block of Coal +chisel:block_coal:7, Block of Coal +chisel:block_coal:8, Block of Coal +chisel:block_coal:9, Block of Coal +chisel:block_coal:10, Block of Coal +chisel:block_coal:11, Block of Coal +chisel:block_coal:12, Block of Coal +chisel:block_coal:13, Block of Coal +chisel:block_coal:14, Block of Coal +chisel:block_coal:15, Block of Coal +chisel:block_coal1:0, Block of Coal +chisel:block_coal1:1, Block of Coal +chisel:block_coal1:2, Block of Coal +chisel:block_coal1:3, Block of Coal +chisel:block_coal1:4, Block of Coal +chisel:block_coal1:5, Block of Coal +chisel:block_coal1:6, Block of Coal +chisel:block_coal1:7, Block of Coal +chisel:block_coal1:8, Block of Coal +chisel:block_coal1:9, Block of Coal +chisel:block_coal1:10, Block of Coal +chisel:block_coal1:11, Block of Coal +chisel:block_coal1:12, Block of Coal +chisel:block_coal1:13, Block of Coal +chisel:block_coal1:14, Block of Coal +chisel:block_coal1:15, Block of Coal +chisel:block_coal2:0, Block of Coal +chisel:block_coal2:1, Block of Coal +chisel:block_coal_coke:0, Block of Coal Coke +chisel:block_coal_coke:1, Block of Coal Coke +chisel:block_coal_coke:2, Block of Coal Coke +chisel:block_coal_coke:3, Block of Coal Coke +chisel:block_coal_coke:4, Block of Coal Coke +chisel:block_coal_coke:5, Block of Coal Coke +chisel:block_coal_coke:6, Block of Coal Coke +chisel:block_coal_coke:7, Block of Coal Coke +chisel:block_coal_coke:8, Block of Coal Coke +chisel:block_coal_coke:9, Block of Coal Coke +chisel:block_coal_coke:10, Block of Coal Coke +chisel:block_coal_coke:11, Block of Coal Coke +chisel:block_coal_coke:12, Block of Coal Coke +chisel:block_coal_coke:13, Block of Coal Coke +chisel:block_coal_coke:14, Block of Coal Coke +chisel:block_coal_coke:15, Block of Coal Coke +chisel:block_coal_coke1:0, Block of Coal Coke +chisel:block_coal_coke1:1, Block of Coal Coke +chisel:block_coal_coke1:2, Block of Coal Coke +chisel:block_coal_coke1:3, Block of Coal Coke +chisel:block_coal_coke1:4, Block of Coal Coke +chisel:block_coal_coke1:5, Block of Coal Coke +chisel:block_coal_coke1:6, Block of Coal Coke +chisel:block_coal_coke1:7, Block of Coal Coke +chisel:block_coal_coke1:8, Block of Coal Coke +chisel:block_coal_coke1:9, Block of Coal Coke +chisel:block_coal_coke1:10, Block of Coal Coke +chisel:block_coal_coke1:11, Block of Coal Coke +chisel:block_coal_coke1:12, Block of Coal Coke +chisel:block_coal_coke1:13, Block of Coal Coke +chisel:block_coal_coke1:14, Block of Coal Coke +chisel:block_coal_coke1:15, Block of Coal Coke +chisel:block_coal_coke2:0, Block of Coal Coke +chisel:block_coal_coke2:1, Block of Coal Coke +chisel:cobblestonemossy:0, Moss Stone +chisel:cobblestonemossy:1, Moss Stone +chisel:cobblestonemossy:2, Moss Stone +chisel:cobblestonemossy:3, Moss Stone +chisel:cobblestonemossy:4, Moss Stone +chisel:cobblestonemossy:5, Moss Stone +chisel:cobblestonemossy:6, Moss Stone +chisel:cobblestonemossy:7, Moss Stone +chisel:cobblestonemossy:8, Moss Stone +chisel:cobblestonemossy:9, Moss Stone +chisel:cobblestonemossy:10, Moss Stone +chisel:cobblestonemossy:11, Moss Stone +chisel:cobblestonemossy:12, Moss Stone +chisel:cobblestonemossy:13, Moss Stone +chisel:cobblestonemossy:14, Moss Stone +chisel:cobblestonemossy:15, Moss Stone +chisel:cobblestonemossy1:0, Moss Stone +chisel:cobblestonemossy1:1, Moss Stone +chisel:cobblestonemossy1:2, Moss Stone +chisel:cobblestonemossy1:3, Moss Stone +chisel:cobblestonemossy1:4, Moss Stone +chisel:cobblestonemossy1:5, Moss Stone +chisel:cobblestonemossy1:6, Moss Stone +chisel:cobblestonemossy1:7, Moss Stone +chisel:cobblestonemossy1:8, Moss Stone +chisel:cobblestonemossy1:9, Moss Stone +chisel:cobblestonemossy1:10, Moss Stone +chisel:cobblestonemossy1:11, Moss Stone +chisel:cobblestonemossy1:12, Moss Stone +chisel:cobblestonemossy1:13, Moss Stone +chisel:cobblestonemossy1:14, Moss Stone +chisel:cobblestonemossy1:15, Moss Stone +chisel:cobblestonemossy2:0, Moss Stone +chisel:concrete_black:0, Black Concrete +chisel:concrete_black:1, Black Concrete +chisel:concrete_black:2, Black Concrete +chisel:concrete_black:3, Black Concrete +chisel:concrete_black:4, Black Concrete +chisel:concrete_black:5, Black Concrete +chisel:concrete_black:6, Black Concrete +chisel:concrete_black:7, Black Concrete +chisel:concrete_black:8, Black Concrete +chisel:concrete_black:9, Black Concrete +chisel:concrete_black:10, Black Concrete +chisel:concrete_black:11, Black Concrete +chisel:concrete_black:12, Black Concrete +chisel:concrete_black:13, Black Concrete +chisel:concrete_black:14, Black Concrete +chisel:concrete_black:15, Black Concrete +chisel:concrete_black1:0, Black Concrete +chisel:concrete_black1:1, Black Concrete +chisel:concrete_black1:2, Black Concrete +chisel:concrete_black1:3, Black Concrete +chisel:concrete_black1:4, Black Concrete +chisel:concrete_black1:5, Black Concrete +chisel:concrete_black1:6, Black Concrete +chisel:concrete_black1:7, Black Concrete +chisel:concrete_black1:8, Black Concrete +chisel:concrete_black1:9, Black Concrete +chisel:concrete_black1:10, Black Concrete +chisel:concrete_black1:11, Black Concrete +chisel:concrete_black1:12, Black Concrete +chisel:concrete_black1:13, Black Concrete +chisel:concrete_black1:14, Black Concrete +chisel:concrete_black1:15, Black Concrete +chisel:concrete_black2:0, Black Concrete +chisel:concrete_red:0, Red Concrete +chisel:concrete_red:1, Red Concrete +chisel:concrete_red:2, Red Concrete +chisel:concrete_red:3, Red Concrete +chisel:concrete_red:4, Red Concrete +chisel:concrete_red:5, Red Concrete +chisel:concrete_red:6, Red Concrete +chisel:concrete_red:7, Red Concrete +chisel:concrete_red:8, Red Concrete +chisel:concrete_red:9, Red Concrete +chisel:concrete_red:10, Red Concrete +chisel:concrete_red:11, Red Concrete +chisel:concrete_red:12, Red Concrete +chisel:concrete_red:13, Red Concrete +chisel:concrete_red:14, Red Concrete +chisel:concrete_red:15, Red Concrete +chisel:concrete_red1:0, Red Concrete +chisel:concrete_red1:1, Red Concrete +chisel:concrete_red1:2, Red Concrete +chisel:concrete_red1:3, Red Concrete +chisel:concrete_red1:4, Red Concrete +chisel:concrete_red1:5, Red Concrete +chisel:concrete_red1:6, Red Concrete +chisel:concrete_red1:7, Red Concrete +chisel:concrete_red1:8, Red Concrete +chisel:concrete_red1:9, Red Concrete +chisel:concrete_red1:10, Red Concrete +chisel:concrete_red1:11, Red Concrete +chisel:concrete_red1:12, Red Concrete +chisel:concrete_red1:13, Red Concrete +chisel:concrete_red1:14, Red Concrete +chisel:concrete_red1:15, Red Concrete +chisel:concrete_red2:0, Red Concrete +chisel:concrete_green:0, Green Concrete +chisel:concrete_green:1, Green Concrete +chisel:concrete_green:2, Green Concrete +chisel:concrete_green:3, Green Concrete +chisel:concrete_green:4, Green Concrete +chisel:concrete_green:5, Green Concrete +chisel:concrete_green:6, Green Concrete +chisel:concrete_green:7, Green Concrete +chisel:concrete_green:8, Green Concrete +chisel:concrete_green:9, Green Concrete +chisel:concrete_green:10, Green Concrete +chisel:concrete_green:11, Green Concrete +chisel:concrete_green:12, Green Concrete +chisel:concrete_green:13, Green Concrete +chisel:concrete_green:14, Green Concrete +chisel:concrete_green:15, Green Concrete +chisel:concrete_green1:0, Green Concrete +chisel:concrete_green1:1, Green Concrete +chisel:concrete_green1:2, Green Concrete +chisel:concrete_green1:3, Green Concrete +chisel:concrete_green1:4, Green Concrete +chisel:concrete_green1:5, Green Concrete +chisel:concrete_green1:6, Green Concrete +chisel:concrete_green1:7, Green Concrete +chisel:concrete_green1:8, Green Concrete +chisel:concrete_green1:9, Green Concrete +chisel:concrete_green1:10, Green Concrete +chisel:concrete_green1:11, Green Concrete +chisel:concrete_green1:12, Green Concrete +chisel:concrete_green1:13, Green Concrete +chisel:concrete_green1:14, Green Concrete +chisel:concrete_green1:15, Green Concrete +chisel:concrete_green2:0, Green Concrete +chisel:concrete_brown:0, Brown Concrete +chisel:concrete_brown:1, Brown Concrete +chisel:concrete_brown:2, Brown Concrete +chisel:concrete_brown:3, Brown Concrete +chisel:concrete_brown:4, Brown Concrete +chisel:concrete_brown:5, Brown Concrete +chisel:concrete_brown:6, Brown Concrete +chisel:concrete_brown:7, Brown Concrete +chisel:concrete_brown:8, Brown Concrete +chisel:concrete_brown:9, Brown Concrete +chisel:concrete_brown:10, Brown Concrete +chisel:concrete_brown:11, Brown Concrete +chisel:concrete_brown:12, Brown Concrete +chisel:concrete_brown:13, Brown Concrete +chisel:concrete_brown:14, Brown Concrete +chisel:concrete_brown:15, Brown Concrete +chisel:concrete_brown1:0, Brown Concrete +chisel:concrete_brown1:1, Brown Concrete +chisel:concrete_brown1:2, Brown Concrete +chisel:concrete_brown1:3, Brown Concrete +chisel:concrete_brown1:4, Brown Concrete +chisel:concrete_brown1:5, Brown Concrete +chisel:concrete_brown1:6, Brown Concrete +chisel:concrete_brown1:7, Brown Concrete +chisel:concrete_brown1:8, Brown Concrete +chisel:concrete_brown1:9, Brown Concrete +chisel:concrete_brown1:10, Brown Concrete +chisel:concrete_brown1:11, Brown Concrete +chisel:concrete_brown1:12, Brown Concrete +chisel:concrete_brown1:13, Brown Concrete +chisel:concrete_brown1:14, Brown Concrete +chisel:concrete_brown1:15, Brown Concrete +chisel:concrete_brown2:0, Brown Concrete +chisel:concrete_blue:0, Blue Concrete +chisel:concrete_blue:1, Blue Concrete +chisel:concrete_blue:2, Blue Concrete +chisel:concrete_blue:3, Blue Concrete +chisel:concrete_blue:4, Blue Concrete +chisel:concrete_blue:5, Blue Concrete +chisel:concrete_blue:6, Blue Concrete +chisel:concrete_blue:7, Blue Concrete +chisel:concrete_blue:8, Blue Concrete +chisel:concrete_blue:9, Blue Concrete +chisel:concrete_blue:10, Blue Concrete +chisel:concrete_blue:11, Blue Concrete +chisel:concrete_blue:12, Blue Concrete +chisel:concrete_blue:13, Blue Concrete +chisel:concrete_blue:14, Blue Concrete +chisel:concrete_blue:15, Blue Concrete +chisel:concrete_blue1:0, Blue Concrete +chisel:concrete_blue1:1, Blue Concrete +chisel:concrete_blue1:2, Blue Concrete +chisel:concrete_blue1:3, Blue Concrete +chisel:concrete_blue1:4, Blue Concrete +chisel:concrete_blue1:5, Blue Concrete +chisel:concrete_blue1:6, Blue Concrete +chisel:concrete_blue1:7, Blue Concrete +chisel:concrete_blue1:8, Blue Concrete +chisel:concrete_blue1:9, Blue Concrete +chisel:concrete_blue1:10, Blue Concrete +chisel:concrete_blue1:11, Blue Concrete +chisel:concrete_blue1:12, Blue Concrete +chisel:concrete_blue1:13, Blue Concrete +chisel:concrete_blue1:14, Blue Concrete +chisel:concrete_blue1:15, Blue Concrete +chisel:concrete_blue2:0, Blue Concrete +chisel:concrete_purple:0, Purple Concrete +chisel:concrete_purple:1, Purple Concrete +chisel:concrete_purple:2, Purple Concrete +chisel:concrete_purple:3, Purple Concrete +chisel:concrete_purple:4, Purple Concrete +chisel:concrete_purple:5, Purple Concrete +chisel:concrete_purple:6, Purple Concrete +chisel:concrete_purple:7, Purple Concrete +chisel:concrete_purple:8, Purple Concrete +chisel:concrete_purple:9, Purple Concrete +chisel:concrete_purple:10, Purple Concrete +chisel:concrete_purple:11, Purple Concrete +chisel:concrete_purple:12, Purple Concrete +chisel:concrete_purple:13, Purple Concrete +chisel:concrete_purple:14, Purple Concrete +chisel:concrete_purple:15, Purple Concrete +chisel:concrete_purple1:0, Purple Concrete +chisel:concrete_purple1:1, Purple Concrete +chisel:concrete_purple1:2, Purple Concrete +chisel:concrete_purple1:3, Purple Concrete +chisel:concrete_purple1:4, Purple Concrete +chisel:concrete_purple1:5, Purple Concrete +chisel:concrete_purple1:6, Purple Concrete +chisel:concrete_purple1:7, Purple Concrete +chisel:concrete_purple1:8, Purple Concrete +chisel:concrete_purple1:9, Purple Concrete +chisel:concrete_purple1:10, Purple Concrete +chisel:concrete_purple1:11, Purple Concrete +chisel:concrete_purple1:12, Purple Concrete +chisel:concrete_purple1:13, Purple Concrete +chisel:concrete_purple1:14, Purple Concrete +chisel:concrete_purple1:15, Purple Concrete +chisel:concrete_purple2:0, Purple Concrete +chisel:concrete_cyan:0, Cyan Concrete +chisel:concrete_cyan:1, Cyan Concrete +chisel:concrete_cyan:2, Cyan Concrete +chisel:concrete_cyan:3, Cyan Concrete +chisel:concrete_cyan:4, Cyan Concrete +chisel:concrete_cyan:5, Cyan Concrete +chisel:concrete_cyan:6, Cyan Concrete +chisel:concrete_cyan:7, Cyan Concrete +chisel:concrete_cyan:8, Cyan Concrete +chisel:concrete_cyan:9, Cyan Concrete +chisel:concrete_cyan:10, Cyan Concrete +chisel:concrete_cyan:11, Cyan Concrete +chisel:concrete_cyan:12, Cyan Concrete +chisel:concrete_cyan:13, Cyan Concrete +chisel:concrete_cyan:14, Cyan Concrete +chisel:concrete_cyan:15, Cyan Concrete +chisel:concrete_cyan1:0, Cyan Concrete +chisel:concrete_cyan1:1, Cyan Concrete +chisel:concrete_cyan1:2, Cyan Concrete +chisel:concrete_cyan1:3, Cyan Concrete +chisel:concrete_cyan1:4, Cyan Concrete +chisel:concrete_cyan1:5, Cyan Concrete +chisel:concrete_cyan1:6, Cyan Concrete +chisel:concrete_cyan1:7, Cyan Concrete +chisel:concrete_cyan1:8, Cyan Concrete +chisel:concrete_cyan1:9, Cyan Concrete +chisel:concrete_cyan1:10, Cyan Concrete +chisel:concrete_cyan1:11, Cyan Concrete +chisel:concrete_cyan1:12, Cyan Concrete +chisel:concrete_cyan1:13, Cyan Concrete +chisel:concrete_cyan1:14, Cyan Concrete +chisel:concrete_cyan1:15, Cyan Concrete +chisel:concrete_cyan2:0, Cyan Concrete +chisel:concrete_lightgray:0, Light Gray Concrete +chisel:concrete_lightgray:1, Light Gray Concrete +chisel:concrete_lightgray:2, Light Gray Concrete +chisel:concrete_lightgray:3, Light Gray Concrete +chisel:concrete_lightgray:4, Light Gray Concrete +chisel:concrete_lightgray:5, Light Gray Concrete +chisel:concrete_lightgray:6, Light Gray Concrete +chisel:concrete_lightgray:7, Light Gray Concrete +chisel:concrete_lightgray:8, Light Gray Concrete +chisel:concrete_lightgray:9, Light Gray Concrete +chisel:concrete_lightgray:10, Light Gray Concrete +chisel:concrete_lightgray:11, Light Gray Concrete +chisel:concrete_lightgray:12, Light Gray Concrete +chisel:concrete_lightgray:13, Light Gray Concrete +chisel:concrete_lightgray:14, Light Gray Concrete +chisel:concrete_lightgray:15, Light Gray Concrete +chisel:concrete_lightgray1:0, Light Gray Concrete +chisel:concrete_lightgray1:1, Light Gray Concrete +chisel:concrete_lightgray1:2, Light Gray Concrete +chisel:concrete_lightgray1:3, Light Gray Concrete +chisel:concrete_lightgray1:4, Light Gray Concrete +chisel:concrete_lightgray1:5, Light Gray Concrete +chisel:concrete_lightgray1:6, Light Gray Concrete +chisel:concrete_lightgray1:7, Light Gray Concrete +chisel:concrete_lightgray1:8, Light Gray Concrete +chisel:concrete_lightgray1:9, Light Gray Concrete +chisel:concrete_lightgray1:10, Light Gray Concrete +chisel:concrete_lightgray1:11, Light Gray Concrete +chisel:concrete_lightgray1:12, Light Gray Concrete +chisel:concrete_lightgray1:13, Light Gray Concrete +chisel:concrete_lightgray1:14, Light Gray Concrete +chisel:concrete_lightgray1:15, Light Gray Concrete +chisel:concrete_lightgray2:0, Light Gray Concrete +chisel:concrete_gray:0, Gray Concrete +chisel:concrete_gray:1, Gray Concrete +chisel:concrete_gray:2, Gray Concrete +chisel:concrete_gray:3, Gray Concrete +chisel:concrete_gray:4, Gray Concrete +chisel:concrete_gray:5, Gray Concrete +chisel:concrete_gray:6, Gray Concrete +chisel:concrete_gray:7, Gray Concrete +chisel:concrete_gray:8, Gray Concrete +chisel:concrete_gray:9, Gray Concrete +chisel:concrete_gray:10, Gray Concrete +chisel:concrete_gray:11, Gray Concrete +chisel:concrete_gray:12, Gray Concrete +chisel:concrete_gray:13, Gray Concrete +chisel:concrete_gray:14, Gray Concrete +chisel:concrete_gray:15, Gray Concrete +chisel:concrete_gray1:0, Gray Concrete +chisel:concrete_gray1:1, Gray Concrete +chisel:concrete_gray1:2, Gray Concrete +chisel:concrete_gray1:3, Gray Concrete +chisel:concrete_gray1:4, Gray Concrete +chisel:concrete_gray1:5, Gray Concrete +chisel:concrete_gray1:6, Gray Concrete +chisel:concrete_gray1:7, Gray Concrete +chisel:concrete_gray1:8, Gray Concrete +chisel:concrete_gray1:9, Gray Concrete +chisel:concrete_gray1:10, Gray Concrete +chisel:concrete_gray1:11, Gray Concrete +chisel:concrete_gray1:12, Gray Concrete +chisel:concrete_gray1:13, Gray Concrete +chisel:concrete_gray1:14, Gray Concrete +chisel:concrete_gray1:15, Gray Concrete +chisel:concrete_gray2:0, Gray Concrete +chisel:concrete_pink:0, Pink Concrete +chisel:concrete_pink:1, Pink Concrete +chisel:concrete_pink:2, Pink Concrete +chisel:concrete_pink:3, Pink Concrete +chisel:concrete_pink:4, Pink Concrete +chisel:concrete_pink:5, Pink Concrete +chisel:concrete_pink:6, Pink Concrete +chisel:concrete_pink:7, Pink Concrete +chisel:concrete_pink:8, Pink Concrete +chisel:concrete_pink:9, Pink Concrete +chisel:concrete_pink:10, Pink Concrete +chisel:concrete_pink:11, Pink Concrete +chisel:concrete_pink:12, Pink Concrete +chisel:concrete_pink:13, Pink Concrete +chisel:concrete_pink:14, Pink Concrete +chisel:concrete_pink:15, Pink Concrete +chisel:concrete_pink1:0, Pink Concrete +chisel:concrete_pink1:1, Pink Concrete +chisel:concrete_pink1:2, Pink Concrete +chisel:concrete_pink1:3, Pink Concrete +chisel:concrete_pink1:4, Pink Concrete +chisel:concrete_pink1:5, Pink Concrete +chisel:concrete_pink1:6, Pink Concrete +chisel:concrete_pink1:7, Pink Concrete +chisel:concrete_pink1:8, Pink Concrete +chisel:concrete_pink1:9, Pink Concrete +chisel:concrete_pink1:10, Pink Concrete +chisel:concrete_pink1:11, Pink Concrete +chisel:concrete_pink1:12, Pink Concrete +chisel:concrete_pink1:13, Pink Concrete +chisel:concrete_pink1:14, Pink Concrete +chisel:concrete_pink1:15, Pink Concrete +chisel:concrete_pink2:0, Pink Concrete +chisel:concrete_lime:0, Lime Concrete +chisel:concrete_lime:1, Lime Concrete +chisel:concrete_lime:2, Lime Concrete +chisel:concrete_lime:3, Lime Concrete +chisel:concrete_lime:4, Lime Concrete 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Light Blue Concrete +chisel:concrete_lightblue1:12, Light Blue Concrete +chisel:concrete_lightblue1:13, Light Blue Concrete +chisel:concrete_lightblue1:14, Light Blue Concrete +chisel:concrete_lightblue1:15, Light Blue Concrete +chisel:concrete_lightblue2:0, Light Blue Concrete +chisel:concrete_magenta:0, Magenta Concrete +chisel:concrete_magenta:1, Magenta Concrete +chisel:concrete_magenta:2, Magenta Concrete +chisel:concrete_magenta:3, Magenta Concrete +chisel:concrete_magenta:4, Magenta Concrete +chisel:concrete_magenta:5, Magenta Concrete +chisel:concrete_magenta:6, Magenta Concrete +chisel:concrete_magenta:7, Magenta Concrete +chisel:concrete_magenta:8, Magenta Concrete +chisel:concrete_magenta:9, Magenta Concrete +chisel:concrete_magenta:10, Magenta Concrete +chisel:concrete_magenta:11, Magenta Concrete +chisel:concrete_magenta:12, Magenta Concrete +chisel:concrete_magenta:13, Magenta Concrete +chisel:concrete_magenta:14, Magenta Concrete +chisel:concrete_magenta:15, Magenta Concrete +chisel:concrete_magenta1:0, Magenta Concrete +chisel:concrete_magenta1:1, Magenta Concrete +chisel:concrete_magenta1:2, Magenta Concrete +chisel:concrete_magenta1:3, Magenta Concrete +chisel:concrete_magenta1:4, Magenta Concrete +chisel:concrete_magenta1:5, Magenta Concrete +chisel:concrete_magenta1:6, Magenta Concrete +chisel:concrete_magenta1:7, Magenta Concrete +chisel:concrete_magenta1:8, Magenta Concrete +chisel:concrete_magenta1:9, Magenta Concrete +chisel:concrete_magenta1:10, Magenta Concrete +chisel:concrete_magenta1:11, Magenta Concrete +chisel:concrete_magenta1:12, Magenta Concrete +chisel:concrete_magenta1:13, Magenta Concrete +chisel:concrete_magenta1:14, Magenta Concrete +chisel:concrete_magenta1:15, Magenta Concrete +chisel:concrete_magenta2:0, Magenta Concrete +chisel:concrete_orange:0, Orange Concrete +chisel:concrete_orange:1, Orange Concrete +chisel:concrete_orange:2, Orange Concrete +chisel:concrete_orange:3, Orange Concrete +chisel:concrete_orange:4, Orange Concrete +chisel:concrete_orange:5, Orange Concrete +chisel:concrete_orange:6, Orange Concrete +chisel:concrete_orange:7, Orange Concrete +chisel:concrete_orange:8, Orange Concrete +chisel:concrete_orange:9, Orange Concrete +chisel:concrete_orange:10, Orange Concrete +chisel:concrete_orange:11, Orange Concrete +chisel:concrete_orange:12, Orange Concrete +chisel:concrete_orange:13, Orange Concrete +chisel:concrete_orange:14, Orange Concrete +chisel:concrete_orange:15, Orange Concrete +chisel:concrete_orange1:0, Orange Concrete +chisel:concrete_orange1:1, Orange Concrete +chisel:concrete_orange1:2, Orange Concrete +chisel:concrete_orange1:3, Orange Concrete +chisel:concrete_orange1:4, Orange Concrete +chisel:concrete_orange1:5, Orange Concrete +chisel:concrete_orange1:6, Orange Concrete +chisel:concrete_orange1:7, Orange Concrete +chisel:concrete_orange1:8, Orange Concrete +chisel:concrete_orange1:9, Orange Concrete +chisel:concrete_orange1:10, Orange Concrete 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White Concrete +chisel:concrete_white1:2, White Concrete +chisel:concrete_white1:3, White Concrete +chisel:concrete_white1:4, White Concrete +chisel:concrete_white1:5, White Concrete +chisel:concrete_white1:6, White Concrete +chisel:concrete_white1:7, White Concrete +chisel:concrete_white1:8, White Concrete +chisel:concrete_white1:9, White Concrete +chisel:concrete_white1:10, White Concrete +chisel:concrete_white1:11, White Concrete +chisel:concrete_white1:12, White Concrete +chisel:concrete_white1:13, White Concrete +chisel:concrete_white1:14, White Concrete +chisel:concrete_white1:15, White Concrete +chisel:concrete_white2:0, White Concrete +chisel:blockcopper:0, Block of Copper +chisel:blockcopper:1, Block of Copper +chisel:blockcopper:2, Block of Copper +chisel:blockcopper:3, Block of Copper +chisel:blockcopper:4, Block of Copper +chisel:blockcopper:5, Block of Copper +chisel:blockcopper:6, Block of Copper +chisel:diamond:0, Block of Diamond +chisel:diamond:1, Block of Diamond 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+chisel:emerald:2, Block of Emerald +chisel:emerald:3, Block of Emerald +chisel:emerald:4, Block of Emerald +chisel:emerald:5, Block of Emerald +chisel:emerald:6, Block of Emerald +chisel:emerald:7, Block of Emerald +chisel:emerald:8, Block of Emerald +chisel:emerald:9, Block of Emerald +chisel:emerald:10, Block of Emerald +chisel:emerald:11, Block of Emerald +chisel:emerald:12, Block of Emerald +chisel:emerald:13, Block of Emerald +chisel:purpur:0, Purpur Block +chisel:purpur:1, Purpur Block +chisel:purpur:2, Purpur Block +chisel:purpur:3, Purpur Block +chisel:purpur:4, Purpur Block +chisel:purpur:5, Purpur Block +chisel:purpur:6, Purpur Block +chisel:purpur:7, Purpur Block +chisel:purpur:8, Purpur Block +chisel:purpur:9, Purpur Block +chisel:purpur:10, Purpur Block +chisel:purpur:11, Purpur Block +chisel:purpur:12, Purpur Block +chisel:purpur:13, Purpur Block +chisel:purpur:14, Purpur Block +chisel:purpur:15, Purpur Block +chisel:purpur1:0, Purpur Block +chisel:purpur1:1, Purpur Block +chisel:purpur1:2, Purpur Block +chisel:purpur1:3, Purpur Block +chisel:purpur1:4, Purpur Block +chisel:purpur1:5, Purpur Block +chisel:purpur1:6, Purpur Block +chisel:purpur1:7, Purpur Block +chisel:purpur1:8, Purpur Block +chisel:purpur1:9, Purpur Block +chisel:purpur2:0, Purpur Block +chisel:purpur2:1, Purpur Block +chisel:purpur2:2, Purpur Block +chisel:purpur2:3, Purpur Block +chisel:purpur2:4, Purpur Block +chisel:endstone:0, Endstone +chisel:endstone:1, Endstone +chisel:endstone:2, Endstone +chisel:endstone:3, Endstone +chisel:endstone:4, Endstone +chisel:endstone:5, Endstone +chisel:endstone:6, Endstone +chisel:endstone:7, Endstone +chisel:endstone:8, Endstone +chisel:endstone:9, Endstone +chisel:endstone:10, Endstone +chisel:endstone:11, Endstone +chisel:endstone:12, Endstone +chisel:endstone:13, Endstone +chisel:endstone:14, Endstone +chisel:endstone:15, Endstone +chisel:endstone1:0, Endstone +chisel:endstone1:1, Endstone +chisel:endstone1:2, Endstone 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Red Stained Glass +chisel:glassdyedred:2, Red Stained Glass +chisel:glassdyedred:3, Red Stained Glass +chisel:glassdyedred:4, Red Stained Glass +chisel:glassdyedred:5, Red Stained Glass +chisel:glasspanedyedred:0, Red Stained Glass Pane +chisel:glasspanedyedred:1, Red Stained Glass Pane +chisel:glasspanedyedred:2, Red Stained Glass Pane +chisel:glasspanedyedred:3, Red Stained Glass Pane +chisel:glasspanedyedred:4, Red Stained Glass Pane +chisel:glasspanedyedred:5, Red Stained Glass Pane +chisel:glassdyedgreen:0, Green Stained Glass +chisel:glassdyedgreen:1, Green Stained Glass +chisel:glassdyedgreen:2, Green Stained Glass +chisel:glassdyedgreen:3, Green Stained Glass +chisel:glassdyedgreen:4, Green Stained Glass +chisel:glassdyedgreen:5, Green Stained Glass +chisel:glasspanedyedgreen:0, Green Stained Glass Pane +chisel:glasspanedyedgreen:1, Green Stained Glass Pane +chisel:glasspanedyedgreen:2, Green Stained Glass Pane +chisel:glasspanedyedgreen:3, Green Stained Glass Pane +chisel:glasspanedyedgreen:4, Green Stained Glass Pane +chisel:glasspanedyedgreen:5, Green Stained Glass Pane +chisel:glassdyedbrown:0, Brown Stained Glass +chisel:glassdyedbrown:1, Brown Stained Glass +chisel:glassdyedbrown:2, Brown Stained Glass +chisel:glassdyedbrown:3, Brown Stained Glass +chisel:glassdyedbrown:4, Brown Stained Glass +chisel:glassdyedbrown:5, Brown Stained Glass +chisel:glasspanedyedbrown:0, Brown Stained Glass Pane +chisel:glasspanedyedbrown:1, Brown Stained Glass Pane +chisel:glasspanedyedbrown:2, Brown Stained Glass Pane +chisel:glasspanedyedbrown:3, Brown Stained Glass Pane +chisel:glasspanedyedbrown:4, Brown Stained Glass Pane +chisel:glasspanedyedbrown:5, Brown Stained Glass Pane +chisel:glassdyedblue:0, Blue Stained Glass +chisel:glassdyedblue:1, Blue Stained Glass +chisel:glassdyedblue:2, Blue Stained Glass +chisel:glassdyedblue:3, Blue Stained Glass +chisel:glassdyedblue:4, Blue Stained Glass +chisel:glassdyedblue:5, Blue Stained Glass +chisel:glasspanedyedblue:0, Blue Stained Glass Pane +chisel:glasspanedyedblue:1, Blue Stained Glass Pane +chisel:glasspanedyedblue:2, Blue Stained Glass Pane +chisel:glasspanedyedblue:3, Blue Stained Glass Pane +chisel:glasspanedyedblue:4, Blue Stained Glass Pane +chisel:glasspanedyedblue:5, Blue Stained Glass Pane +chisel:glassdyedpurple:0, Purple Stained Glass +chisel:glassdyedpurple:1, Purple Stained Glass +chisel:glassdyedpurple:2, Purple Stained Glass +chisel:glassdyedpurple:3, Purple Stained Glass +chisel:glassdyedpurple:4, Purple Stained Glass +chisel:glassdyedpurple:5, Purple Stained Glass +chisel:glasspanedyedpurple:0, Purple Stained Glass Pane +chisel:glasspanedyedpurple:1, Purple Stained Glass Pane +chisel:glasspanedyedpurple:2, Purple Stained Glass Pane +chisel:glasspanedyedpurple:3, Purple Stained Glass Pane +chisel:glasspanedyedpurple:4, Purple Stained Glass Pane +chisel:glasspanedyedpurple:5, Purple Stained Glass Pane +chisel:glassdyedcyan:0, Cyan Stained Glass +chisel:glassdyedcyan:1, Cyan Stained Glass +chisel:glassdyedcyan:2, Cyan Stained Glass +chisel:glassdyedcyan:3, Cyan Stained Glass +chisel:glassdyedcyan:4, Cyan Stained Glass +chisel:glassdyedcyan:5, Cyan Stained Glass +chisel:glasspanedyedcyan:0, Cyan Stained Glass Pane +chisel:glasspanedyedcyan:1, Cyan Stained Glass Pane +chisel:glasspanedyedcyan:2, Cyan Stained Glass Pane +chisel:glasspanedyedcyan:3, Cyan Stained Glass Pane +chisel:glasspanedyedcyan:4, Cyan Stained Glass Pane +chisel:glasspanedyedcyan:5, Cyan Stained Glass Pane +chisel:glassdyedlightgray:0, Light Gray Stained Glass +chisel:glassdyedlightgray:1, Light Gray Stained Glass +chisel:glassdyedlightgray:2, Light Gray Stained Glass +chisel:glassdyedlightgray:3, Light Gray Stained Glass +chisel:glassdyedlightgray:4, Light Gray Stained Glass +chisel:glassdyedlightgray:5, Light Gray Stained Glass +chisel:glasspanedyedlightgray:0, Light Gray Stained Glass Pane +chisel:glasspanedyedlightgray:1, Light Gray Stained Glass Pane +chisel:glasspanedyedlightgray:2, Light Gray Stained Glass Pane +chisel:glasspanedyedlightgray:3, Light Gray Stained Glass Pane +chisel:glasspanedyedlightgray:4, Light Gray Stained Glass Pane +chisel:glasspanedyedlightgray:5, Light Gray Stained Glass Pane +chisel:glassdyedgray:0, Gray Stained Glass +chisel:glassdyedgray:1, Gray Stained Glass +chisel:glassdyedgray:2, Gray Stained Glass +chisel:glassdyedgray:3, Gray Stained Glass +chisel:glassdyedgray:4, Gray Stained Glass +chisel:glassdyedgray:5, Gray Stained Glass +chisel:glasspanedyedgray:0, Gray Stained Glass Pane +chisel:glasspanedyedgray:1, Gray Stained Glass Pane +chisel:glasspanedyedgray:2, Gray Stained Glass Pane +chisel:glasspanedyedgray:3, Gray Stained Glass Pane +chisel:glasspanedyedgray:4, Gray Stained Glass Pane +chisel:glasspanedyedgray:5, Gray Stained Glass Pane +chisel:glassdyedpink:0, Pink Stained Glass +chisel:glassdyedpink:1, Pink Stained Glass +chisel:glassdyedpink:2, Pink Stained Glass +chisel:glassdyedpink:3, Pink Stained Glass +chisel:glassdyedpink:4, Pink Stained Glass +chisel:glassdyedpink:5, Pink Stained Glass +chisel:glasspanedyedpink:0, Pink Stained Glass Pane +chisel:glasspanedyedpink:1, Pink Stained Glass Pane +chisel:glasspanedyedpink:2, Pink Stained Glass Pane +chisel:glasspanedyedpink:3, Pink Stained Glass Pane +chisel:glasspanedyedpink:4, Pink Stained Glass Pane +chisel:glasspanedyedpink:5, Pink Stained Glass Pane +chisel:glassdyedlime:0, Lime Stained Glass +chisel:glassdyedlime:1, Lime Stained Glass +chisel:glassdyedlime:2, Lime Stained Glass +chisel:glassdyedlime:3, Lime Stained Glass +chisel:glassdyedlime:4, Lime Stained Glass +chisel:glassdyedlime:5, Lime Stained Glass +chisel:glasspanedyedlime:0, Lime Stained Glass Pane +chisel:glasspanedyedlime:1, Lime Stained Glass Pane +chisel:glasspanedyedlime:2, Lime Stained Glass Pane +chisel:glasspanedyedlime:3, Lime Stained Glass Pane +chisel:glasspanedyedlime:4, Lime Stained Glass Pane +chisel:glasspanedyedlime:5, Lime Stained Glass Pane +chisel:glassdyedyellow:0, Yellow Stained Glass +chisel:glassdyedyellow:1, Yellow Stained Glass +chisel:glassdyedyellow:2, Yellow Stained Glass +chisel:glassdyedyellow:3, Yellow Stained Glass +chisel:glassdyedyellow:4, Yellow Stained Glass +chisel:glassdyedyellow:5, Yellow Stained Glass +chisel:glasspanedyedyellow:0, Yellow Stained Glass Pane +chisel:glasspanedyedyellow:1, Yellow Stained Glass Pane +chisel:glasspanedyedyellow:2, Yellow Stained Glass Pane +chisel:glasspanedyedyellow:3, Yellow Stained Glass Pane +chisel:glasspanedyedyellow:4, Yellow Stained Glass Pane +chisel:glasspanedyedyellow:5, Yellow Stained Glass Pane +chisel:glassdyedlightblue:0, Light Blue Stained Glass +chisel:glassdyedlightblue:1, Light Blue Stained Glass +chisel:glassdyedlightblue:2, Light Blue Stained Glass +chisel:glassdyedlightblue:3, Light Blue Stained Glass +chisel:glassdyedlightblue:4, Light Blue Stained Glass +chisel:glassdyedlightblue:5, Light Blue Stained Glass +chisel:glasspanedyedlightblue:0, Light Blue Stained Glass Pane +chisel:glasspanedyedlightblue:1, Light Blue Stained Glass Pane +chisel:glasspanedyedlightblue:2, Light Blue Stained Glass Pane +chisel:glasspanedyedlightblue:3, Light Blue Stained Glass Pane +chisel:glasspanedyedlightblue:4, Light Blue Stained Glass Pane +chisel:glasspanedyedlightblue:5, Light Blue Stained Glass Pane +chisel:glassdyedmagenta:0, Magenta Stained Glass +chisel:glassdyedmagenta:1, Magenta Stained Glass +chisel:glassdyedmagenta:2, Magenta Stained Glass +chisel:glassdyedmagenta:3, Magenta Stained Glass +chisel:glassdyedmagenta:4, Magenta Stained Glass +chisel:glassdyedmagenta:5, Magenta Stained Glass +chisel:glasspanedyedmagenta:0, Magenta Stained Glass Pane +chisel:glasspanedyedmagenta:1, Magenta Stained Glass Pane +chisel:glasspanedyedmagenta:2, Magenta Stained Glass Pane +chisel:glasspanedyedmagenta:3, Magenta Stained Glass Pane +chisel:glasspanedyedmagenta:4, Magenta Stained Glass Pane +chisel:glasspanedyedmagenta:5, Magenta Stained Glass Pane +chisel:glassdyedorange:0, Orange Stained Glass +chisel:glassdyedorange:1, Orange Stained Glass +chisel:glassdyedorange:2, Orange Stained Glass +chisel:glassdyedorange:3, Orange Stained Glass +chisel:glassdyedorange:4, Orange Stained Glass +chisel:glassdyedorange:5, Orange Stained Glass +chisel:glasspanedyedorange:0, Orange Stained Glass Pane +chisel:glasspanedyedorange:1, Orange Stained Glass Pane +chisel:glasspanedyedorange:2, Orange Stained Glass Pane +chisel:glasspanedyedorange:3, Orange Stained Glass Pane +chisel:glasspanedyedorange:4, Orange Stained Glass Pane +chisel:glasspanedyedorange:5, Orange Stained Glass Pane +chisel:glassdyedwhite:0, White Stained Glass +chisel:glassdyedwhite:1, White Stained Glass +chisel:glassdyedwhite:2, White Stained Glass +chisel:glassdyedwhite:3, White Stained Glass +chisel:glassdyedwhite:4, White Stained Glass +chisel:glassdyedwhite:5, White Stained Glass +chisel:glasspanedyedwhite:0, White Stained Glass Pane +chisel:glasspanedyedwhite:1, White Stained Glass Pane +chisel:glasspanedyedwhite:2, White Stained Glass Pane +chisel:glasspanedyedwhite:3, White Stained Glass Pane +chisel:glasspanedyedwhite:4, White Stained Glass Pane +chisel:glasspanedyedwhite:5, White Stained Glass Pane +chisel:glowstone:0, Glowstone +chisel:glowstone:1, Glowstone +chisel:glowstone:2, Glowstone +chisel:glowstone:3, Glowstone +chisel:glowstone:4, Glowstone +chisel:glowstone:5, Glowstone +chisel:glowstone:6, Glowstone +chisel:glowstone:7, Glowstone +chisel:glowstone:8, Glowstone +chisel:glowstone:9, Glowstone +chisel:glowstone:10, Glowstone +chisel:glowstone:11, Glowstone +chisel:glowstone:12, Glowstone +chisel:glowstone:13, Glowstone +chisel:glowstone:14, Glowstone +chisel:glowstone:15, Glowstone +chisel:glowstone1:0, Glowstone +chisel:glowstone1:1, Glowstone +chisel:glowstone1:2, Glowstone +chisel:glowstone1:3, Glowstone +chisel:glowstone1:4, Glowstone +chisel:glowstone1:5, Glowstone +chisel:glowstone1:6, Glowstone +chisel:glowstone1:7, Glowstone +chisel:glowstone1:8, Glowstone +chisel:glowstone1:9, Glowstone +chisel:glowstone1:10, Glowstone +chisel:glowstone1:11, Glowstone +chisel:glowstone1:12, Glowstone +chisel:glowstone1:13, Glowstone +chisel:glowstone1:14, Glowstone +chisel:glowstone1:15, Glowstone +chisel:glowstone2:0, Glowstone +chisel:blockgold:0, Block of Gold +chisel:blockgold:1, Block of Gold +chisel:blockgold:2, Block of Gold +chisel:blockgold:3, Block of Gold +chisel:blockgold:4, Block of Gold +chisel:blockgold:5, Block of Gold +chisel:blockgold:6, Block of Gold +chisel:gold:0, Block of Gold +chisel:gold:1, Block of Gold +chisel:gold:2, Block of Gold +chisel:gold:3, Block of Gold +chisel:gold:4, Block of Gold +chisel:gold:5, Block of Gold +chisel:gold:6, Block of Gold +chisel:gold:7, Block of Gold +chisel:gold:8, Block of Gold +chisel:gold:9, Block of Gold +chisel:gold:10, Block of Gold +chisel:gold:11, Block of Gold +chisel:gold:12, Block of Gold +chisel:gold:13, Block of Gold +chisel:granite:0, Granite 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+chisel:hardenedclay:3, Terracotta +chisel:hardenedclay:4, Terracotta +chisel:hardenedclay:5, Terracotta +chisel:hardenedclay:6, Terracotta +chisel:hardenedclay:7, Terracotta +chisel:hardenedclay:8, Terracotta +chisel:hardenedclay:9, Terracotta +chisel:hardenedclay:10, Terracotta +chisel:hardenedclay:11, Terracotta +chisel:hardenedclay:12, Terracotta +chisel:hardenedclay:13, Terracotta +chisel:hardenedclay:14, Terracotta +chisel:hardenedclay:15, Terracotta +chisel:hardenedclay1:0, Terracotta +chisel:hardenedclay1:1, Terracotta +chisel:hardenedclay1:2, Terracotta +chisel:hardenedclay1:3, Terracotta +chisel:hardenedclay1:4, Terracotta +chisel:hardenedclay1:5, Terracotta +chisel:hardenedclay1:6, Terracotta +chisel:hardenedclay1:7, Terracotta +chisel:hardenedclay1:8, Terracotta +chisel:hardenedclay1:9, Terracotta +chisel:hardenedclay2:0, Terracotta +chisel:hardenedclay2:1, Terracotta +chisel:hardenedclay2:2, Terracotta +chisel:hardenedclay2:3, Terracotta +chisel:hardenedclay2:4, Terracotta +chisel:hardenedclay2:5, Terracotta +chisel:hardenedclay2:6, Terracotta +chisel:ice:0, Ice +chisel:ice:1, Ice +chisel:ice:2, Ice +chisel:ice:3, Ice +chisel:ice:4, Ice +chisel:ice:5, Ice +chisel:ice:6, Ice +chisel:ice:7, Ice +chisel:ice:8, Ice +chisel:ice:9, Ice +chisel:ice:10, Ice +chisel:ice:11, Ice +chisel:ice:12, Ice +chisel:ice:13, Ice +chisel:ice:14, Ice +chisel:ice:15, Ice +chisel:ice1:0, Ice +chisel:ice1:1, Ice +chisel:ice1:2, Ice +chisel:ice1:3, Ice +chisel:ice1:4, Ice +chisel:ice1:5, Ice +chisel:ice1:6, Ice +chisel:ice1:7, Ice +chisel:ice1:8, Ice +chisel:ice1:9, Ice +chisel:ice1:10, Ice +chisel:ice1:11, Ice +chisel:ice1:12, Ice +chisel:ice1:13, Ice +chisel:ice1:14, Ice +chisel:ice1:15, Ice +chisel:ice2:0, Ice +chisel:icepillar:0, Ice Pillar +chisel:icepillar:1, Ice Pillar +chisel:icepillar:2, Ice Pillar +chisel:icepillar:3, Ice Pillar +chisel:icepillar:4, Ice Pillar +chisel:icepillar:5, Ice Pillar +chisel:icepillar:6, Ice Pillar +chisel:blockinvar:0, Block of Invar +chisel:blockinvar:1, Block of Invar +chisel:blockinvar:2, Block of Invar +chisel:blockinvar:3, Block of Invar +chisel:blockinvar:4, Block of Invar +chisel:blockinvar:5, Block of Invar +chisel:blockinvar:6, Block of Invar +chisel:blockiron:0, Block of Iron +chisel:blockiron:1, Block of Iron +chisel:blockiron:2, Block of Iron +chisel:blockiron:3, Block of Iron +chisel:blockiron:4, Block of Iron +chisel:blockiron:5, Block of Iron +chisel:blockiron:6, Block of Iron +chisel:iron:0, Block of Iron +chisel:iron:1, Block of Iron +chisel:iron:2, Block of Iron +chisel:iron:3, Block of Iron +chisel:iron:4, Block of Iron +chisel:iron:5, Block of Iron +chisel:iron:6, Block of Iron +chisel:iron:7, Block of Iron +chisel:iron:8, Block of Iron +chisel:iron:9, Block of Iron +chisel:iron:10, Block of Iron +chisel:iron:11, Block of Iron +chisel:iron:12, Block of Iron +chisel:iron:13, Block of Iron +chisel:iron:14, Block of Iron +chisel:ironpane:0, Iron Bars +chisel:ironpane:1, Iron Bars 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+chisel:lavastone1:6, Lavastone +chisel:lavastone1:7, Lavastone +chisel:lavastone1:8, Lavastone +chisel:lavastone1:9, Lavastone +chisel:lavastone1:10, Lavastone +chisel:lavastone1:11, Lavastone +chisel:lavastone1:12, Lavastone +chisel:lavastone1:13, Lavastone +chisel:lavastone1:14, Lavastone +chisel:lavastone1:15, Lavastone +chisel:lavastone2:0, Lavastone +chisel:blocklead:0, Block of Lead +chisel:blocklead:1, Block of Lead +chisel:blocklead:2, Block of Lead +chisel:blocklead:3, Block of Lead +chisel:blocklead:4, Block of Lead +chisel:blocklead:5, Block of Lead +chisel:blocklead:6, Block of Lead +chisel:limestone:0, Limestone +chisel:limestone:1, Limestone +chisel:limestone:2, Limestone +chisel:limestone:3, Limestone +chisel:limestone:4, Limestone +chisel:limestone:5, Limestone +chisel:limestone:6, Limestone +chisel:limestone:7, Limestone +chisel:limestone:8, Limestone +chisel:limestone:9, Limestone +chisel:limestone:10, Limestone +chisel:limestone:11, Limestone +chisel:limestone:12, Limestone +chisel:limestone:13, Limestone +chisel:limestone:14, Limestone +chisel:limestone:15, Limestone +chisel:limestone1:0, Limestone +chisel:limestone1:1, Limestone +chisel:limestone1:2, Limestone +chisel:limestone1:3, Limestone +chisel:limestone1:4, Limestone +chisel:limestone1:5, Limestone +chisel:limestone1:6, Limestone +chisel:limestone1:7, Limestone +chisel:limestone1:8, Limestone +chisel:limestone1:9, Limestone +chisel:limestone2:0, Limestone +chisel:limestone2:1, Limestone +chisel:limestone2:2, Limestone +chisel:limestone2:3, Limestone +chisel:limestone2:4, Limestone +chisel:limestone2:5, Limestone +chisel:limestone2:6, Limestone +chisel:limestone2:7, Limestone +chisel:marble:0, Marble +chisel:marble:1, Marble +chisel:marble:2, Marble +chisel:marble:3, Marble +chisel:marble:4, Marble +chisel:marble:5, Marble +chisel:marble:6, Marble +chisel:marble:7, Marble +chisel:marble:8, Marble +chisel:marble:9, Marble +chisel:marble:10, Marble +chisel:marble:11, Marble 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+chisel:marblepillar:11, Marble Pillar +chisel:marblepillar:12, Marble Pillar +chisel:marblepillar:13, Marble Pillar +chisel:marblepillar:14, Marble Pillar +chisel:marblepillar:15, Marble Pillar +chisel:netherbrick:0, Nether Brick +chisel:netherbrick:1, Nether Brick +chisel:netherbrick:2, Nether Brick +chisel:netherbrick:3, Nether Brick +chisel:netherbrick:4, Nether Brick +chisel:netherbrick:5, Nether Brick +chisel:netherbrick:6, Nether Brick +chisel:netherbrick:7, Nether Brick +chisel:netherbrick:8, Nether Brick +chisel:netherbrick:9, Nether Brick +chisel:netherbrick:10, Nether Brick +chisel:netherbrick:11, Nether Brick +chisel:netherbrick:12, Nether Brick +chisel:netherbrick:13, Nether Brick +chisel:netherbrick:14, Nether Brick +chisel:netherbrick:15, Nether Brick +chisel:netherrack:0, Netherrack +chisel:netherrack:1, Netherrack +chisel:netherrack:2, Netherrack +chisel:netherrack:3, Netherrack +chisel:netherrack:4, Netherrack +chisel:netherrack:5, Netherrack +chisel:netherrack:6, Netherrack +chisel:netherrack:7, Netherrack +chisel:netherrack:8, Netherrack +chisel:netherrack:9, Netherrack +chisel:netherrack:10, Netherrack +chisel:netherrack:11, Netherrack +chisel:netherrack:12, Netherrack +chisel:netherrack:13, Netherrack +chisel:blocknickel:0, Block of Nickel +chisel:blocknickel:1, Block of Nickel +chisel:blocknickel:2, Block of Nickel +chisel:blocknickel:3, Block of Nickel +chisel:blocknickel:4, Block of Nickel +chisel:blocknickel:5, Block of Nickel +chisel:blocknickel:6, Block of Nickel +chisel:obsidian:0, Obsidian +chisel:obsidian:1, Obsidian +chisel:obsidian:2, Obsidian +chisel:obsidian:3, Obsidian +chisel:obsidian:4, Obsidian +chisel:obsidian:5, Obsidian +chisel:obsidian:6, Obsidian +chisel:obsidian:7, Obsidian +chisel:obsidian:8, Obsidian +chisel:obsidian:9, Obsidian +chisel:obsidian:10, Obsidian +chisel:obsidian:11, Obsidian +chisel:obsidian:12, Obsidian +chisel:obsidian:13, Obsidian +chisel:obsidian:14, Obsidian +chisel:paper:0, Paper Wall +chisel:paper:1, Paper Wall +chisel:paper:2, Paper Wall +chisel:paper:3, Paper Wall +chisel:paper:4, Paper Wall +chisel:paper:5, Paper Wall +chisel:paper:6, Paper Wall +chisel:paper:7, Paper Wall +chisel:paper:8, Paper Wall +chisel:planks-oak:0, Oak Wood Planks +chisel:planks-oak:1, Oak Wood Planks +chisel:planks-oak:2, Oak Wood Planks +chisel:planks-oak:3, Oak Wood Planks +chisel:planks-oak:4, Oak Wood Planks +chisel:planks-oak:5, Oak Wood Planks +chisel:planks-oak:6, Oak Wood Planks +chisel:planks-oak:7, Oak Wood Planks +chisel:planks-oak:8, Oak Wood Planks +chisel:planks-oak:9, Oak Wood Planks +chisel:planks-oak:10, Oak Wood Planks +chisel:planks-oak:11, Oak Wood Planks +chisel:planks-oak:12, Oak Wood Planks +chisel:planks-oak:13, Oak Wood Planks +chisel:planks-oak:14, Oak Wood Planks +chisel:planks-spruce:0, Spruce Wood Planks +chisel:planks-spruce:1, Spruce Wood Planks +chisel:planks-spruce:2, Spruce Wood Planks +chisel:planks-spruce:3, Spruce Wood Planks +chisel:planks-spruce:4, Spruce Wood Planks +chisel:planks-spruce:5, Spruce Wood Planks +chisel:planks-spruce:6, Spruce Wood Planks +chisel:planks-spruce:7, Spruce Wood Planks +chisel:planks-spruce:8, Spruce Wood Planks +chisel:planks-spruce:9, Spruce Wood Planks +chisel:planks-spruce:10, Spruce Wood Planks +chisel:planks-spruce:11, Spruce Wood Planks +chisel:planks-spruce:12, Spruce Wood Planks +chisel:planks-spruce:13, Spruce Wood Planks +chisel:planks-spruce:14, Spruce Wood Planks +chisel:planks-birch:0, Birch Wood Planks +chisel:planks-birch:1, Birch Wood Planks +chisel:planks-birch:2, Birch Wood Planks +chisel:planks-birch:3, Birch Wood Planks +chisel:planks-birch:4, Birch Wood Planks +chisel:planks-birch:5, Birch Wood Planks +chisel:planks-birch:6, Birch Wood Planks +chisel:planks-birch:7, Birch Wood Planks +chisel:planks-birch:8, Birch Wood Planks +chisel:planks-birch:9, Birch Wood Planks +chisel:planks-birch:10, Birch Wood Planks +chisel:planks-birch:11, Birch Wood Planks +chisel:planks-birch:12, Birch Wood Planks +chisel:planks-birch:13, Birch Wood Planks +chisel:planks-birch:14, Birch Wood Planks +chisel:planks-jungle:0, Jungle Wood Planks +chisel:planks-jungle:1, Jungle Wood Planks +chisel:planks-jungle:2, Jungle Wood Planks +chisel:planks-jungle:3, Jungle Wood Planks +chisel:planks-jungle:4, Jungle Wood Planks +chisel:planks-jungle:5, Jungle Wood Planks +chisel:planks-jungle:6, Jungle Wood Planks +chisel:planks-jungle:7, Jungle Wood Planks +chisel:planks-jungle:8, Jungle Wood Planks +chisel:planks-jungle:9, Jungle Wood Planks +chisel:planks-jungle:10, Jungle Wood Planks +chisel:planks-jungle:11, Jungle Wood Planks +chisel:planks-jungle:12, Jungle Wood Planks +chisel:planks-jungle:13, Jungle Wood Planks +chisel:planks-jungle:14, Jungle Wood Planks +chisel:planks-acacia:0, Acacia Wood Planks +chisel:planks-acacia:1, Acacia Wood Planks +chisel:planks-acacia:2, Acacia Wood Planks +chisel:planks-acacia:3, Acacia Wood Planks +chisel:planks-acacia:4, Acacia Wood Planks +chisel:planks-acacia:5, Acacia Wood Planks +chisel:planks-acacia:6, Acacia Wood Planks +chisel:planks-acacia:7, Acacia Wood Planks +chisel:planks-acacia:8, Acacia Wood Planks +chisel:planks-acacia:9, Acacia Wood Planks +chisel:planks-acacia:10, Acacia Wood Planks +chisel:planks-acacia:11, Acacia Wood Planks +chisel:planks-acacia:12, Acacia Wood Planks +chisel:planks-acacia:13, Acacia Wood Planks +chisel:planks-acacia:14, Acacia Wood Planks +chisel:planks-dark-oak:0, Dark Oak Wood Planks +chisel:planks-dark-oak:1, Dark Oak Wood Planks +chisel:planks-dark-oak:2, Dark Oak Wood Planks +chisel:planks-dark-oak:3, Dark Oak Wood Planks +chisel:planks-dark-oak:4, Dark Oak Wood Planks +chisel:planks-dark-oak:5, Dark Oak Wood Planks +chisel:planks-dark-oak:6, Dark Oak Wood Planks +chisel:planks-dark-oak:7, Dark Oak Wood Planks +chisel:planks-dark-oak:8, Dark Oak Wood Planks +chisel:planks-dark-oak:9, Dark Oak Wood Planks +chisel:planks-dark-oak:10, Dark Oak Wood Planks +chisel:planks-dark-oak:11, Dark Oak Wood Planks +chisel:planks-dark-oak:12, Dark Oak Wood Planks +chisel:planks-dark-oak:13, Dark Oak Wood Planks +chisel:planks-dark-oak:14, Dark Oak Wood Planks +chisel:blockplatinum:0, Block of Platinum +chisel:blockplatinum:1, Block of Platinum +chisel:blockplatinum:2, Block of Platinum +chisel:blockplatinum:3, Block of Platinum +chisel:blockplatinum:4, Block of Platinum +chisel:blockplatinum:5, Block of Platinum +chisel:blockplatinum:6, Block of Platinum +chisel:prismarine:0, Prismarine +chisel:prismarine:1, Prismarine +chisel:prismarine:2, Prismarine +chisel:prismarine:3, Prismarine +chisel:prismarine:4, Prismarine +chisel:prismarine:5, Prismarine +chisel:prismarine:6, Prismarine +chisel:prismarine:7, Prismarine +chisel:prismarine:8, Prismarine +chisel:prismarine:9, Prismarine +chisel:prismarine:10, Prismarine +chisel:prismarine:11, Prismarine +chisel:prismarine:12, Prismarine +chisel:prismarine:13, Prismarine +chisel:prismarine:14, Prismarine +chisel:prismarine:15, Prismarine +chisel:prismarine1:0, Prismarine +chisel:prismarine1:1, Prismarine +chisel:prismarine1:2, Prismarine +chisel:prismarine1:3, Prismarine +chisel:prismarine1:4, Prismarine +chisel:prismarine1:5, Prismarine +chisel:prismarine1:6, Prismarine +chisel:prismarine1:7, Prismarine +chisel:prismarine1:8, Prismarine +chisel:prismarine1:9, Prismarine +chisel:prismarine2:0, Prismarine +chisel:prismarine2:1, Prismarine +chisel:prismarine2:2, Prismarine +chisel:prismarine2:3, Prismarine +chisel:prismarine2:4, Prismarine +chisel:prismarine2:5, Prismarine +chisel:quartz:0, Block of Quartz +chisel:quartz:1, Block of Quartz +chisel:quartz:2, Block of Quartz +chisel:quartz:3, Block of Quartz +chisel:quartz:4, Block of Quartz +chisel:quartz:5, Block of Quartz +chisel:quartz:6, Block of Quartz +chisel:quartz:7, Block of Quartz +chisel:quartz:8, Block of Quartz +chisel:quartz:9, Block of Quartz +chisel:quartz:10, Block of Quartz +chisel:quartz:11, Block of Quartz +chisel:quartz:12, Block of Quartz +chisel:quartz:13, Block of Quartz +chisel:quartz:14, Block of Quartz +chisel:quartz:15, Block of Quartz +chisel:quartz1:0, Block of Quartz +chisel:quartz1:1, Block of Quartz +chisel:quartz1:2, Block of Quartz +chisel:quartz1:3, Block of Quartz +chisel:quartz1:4, Block of Quartz +chisel:quartz1:5, Block of Quartz +chisel:quartz1:6, Block of Quartz +chisel:quartz1:7, Block of Quartz +chisel:quartz1:8, Block of Quartz +chisel:quartz1:9, Block of Quartz +chisel:quartz1:10, Block of Quartz +chisel:quartz1:11, Block of Quartz +chisel:quartz1:12, Block of Quartz +chisel:quartz1:13, Block of Quartz +chisel:quartz1:14, Block of Quartz +chisel:quartz1:15, Block of Quartz +chisel:redstone:0, Block of Redstone +chisel:redstone:1, Block of Redstone +chisel:redstone:2, Block of Redstone +chisel:redstone:3, Block of Redstone +chisel:redstone:4, Block of Redstone +chisel:redstone:5, Block of Redstone +chisel:redstone:6, Block of Redstone +chisel:redstone:7, Block of Redstone +chisel:redstone:8, Block of Redstone +chisel:redstone:9, Block of Redstone +chisel:redstone:10, Block of Redstone +chisel:redstone:11, Block of Redstone +chisel:redstone:12, Block of Redstone +chisel:redstone:13, Block of Redstone +chisel:redstone:14, Block of Redstone +chisel:redstone:15, Block of Redstone +chisel:redstone1:0, Block of Redstone +chisel:redstone1:1, Block of Redstone +chisel:redstone1:2, Block of Redstone +chisel:redstone1:3, Block of Redstone +chisel:redstone1:4, Block of Redstone +chisel:redstone1:5, Block of Redstone +chisel:redstone1:6, Block of Redstone +chisel:redstone1:7, Block of Redstone +chisel:redstone1:8, Block of Redstone +chisel:redstone1:9, Block of Redstone +chisel:redstone1:10, Block of Redstone +chisel:redstone1:11, Block of Redstone +chisel:sandstoneyellow:0, Sandstone +chisel:sandstoneyellow:1, Sandstone +chisel:sandstoneyellow:2, Sandstone +chisel:sandstoneyellow:3, Sandstone +chisel:sandstoneyellow:4, Sandstone +chisel:sandstoneyellow:5, Sandstone +chisel:sandstoneyellow:6, Sandstone +chisel:sandstoneyellow:7, Sandstone +chisel:sandstoneyellow:8, Sandstone +chisel:sandstoneyellow:9, Sandstone +chisel:sandstoneyellow:10, Sandstone +chisel:sandstoneyellow:11, Sandstone +chisel:sandstoneyellow:12, Sandstone +chisel:sandstoneyellow:13, Sandstone +chisel:sandstoneyellow:14, Sandstone +chisel:sandstoneyellow:15, Sandstone +chisel:sandstoneyellow1:0, Sandstone +chisel:sandstoneyellow1:1, Sandstone +chisel:sandstoneyellow1:2, Sandstone +chisel:sandstoneyellow1:3, Sandstone +chisel:sandstoneyellow1:4, Sandstone +chisel:sandstoneyellow1:5, Sandstone +chisel:sandstoneyellow1:6, Sandstone +chisel:sandstoneyellow1:7, Sandstone +chisel:sandstoneyellow1:8, Sandstone +chisel:sandstoneyellow1:9, Sandstone +chisel:sandstoneyellow2:0, Sandstone +chisel:sandstoneyellow2:1, Sandstone +chisel:sandstoneyellow2:2, Sandstone +chisel:sandstoneyellow2:3, Sandstone +chisel:sandstoneyellow2:4, Sandstone +chisel:sandstoneyellow2:5, Sandstone +chisel:sandstoneyellow2:6, Sandstone +chisel:sandstoneyellow2:7, Sandstone +chisel:sandstonered:0, Red Sandstone +chisel:sandstonered:1, Red Sandstone +chisel:sandstonered:2, Red Sandstone +chisel:sandstonered:3, Red Sandstone +chisel:sandstonered:4, Red Sandstone +chisel:sandstonered:5, Red Sandstone +chisel:sandstonered:6, Red Sandstone +chisel:sandstonered:7, Red Sandstone +chisel:sandstonered:8, Red Sandstone +chisel:sandstonered:9, Red Sandstone +chisel:sandstonered:10, Red Sandstone +chisel:sandstonered:11, Red Sandstone +chisel:sandstonered:12, Red Sandstone +chisel:sandstonered:13, Red Sandstone +chisel:sandstonered:14, Red Sandstone +chisel:sandstonered:15, Red Sandstone +chisel:sandstonered1:0, Red Sandstone +chisel:sandstonered1:1, Red Sandstone +chisel:sandstonered1:2, Red Sandstone +chisel:sandstonered1:3, Red Sandstone +chisel:sandstonered1:4, Red Sandstone +chisel:sandstonered1:5, Red Sandstone +chisel:sandstonered1:6, Red Sandstone +chisel:sandstonered1:7, Red Sandstone +chisel:sandstonered1:8, Red Sandstone +chisel:sandstonered1:9, Red Sandstone +chisel:sandstonered2:0, Red Sandstone +chisel:sandstonered2:1, Red Sandstone +chisel:sandstonered2:2, Red Sandstone +chisel:sandstonered2:3, Red Sandstone +chisel:sandstonered2:4, Red Sandstone +chisel:sandstonered2:5, Red Sandstone +chisel:sandstonered2:6, Red Sandstone +chisel:sandstonered2:7, Red Sandstone +chisel:sandstone-scribbles:0, Sandstone Scribbles +chisel:sandstone-scribbles:1, Sandstone Scribbles +chisel:sandstone-scribbles:2, Sandstone Scribbles +chisel:sandstone-scribbles:3, Sandstone Scribbles +chisel:sandstone-scribbles:4, Sandstone Scribbles +chisel:sandstone-scribbles:5, Sandstone Scribbles +chisel:sandstone-scribbles:6, Sandstone Scribbles +chisel:sandstone-scribbles:7, Sandstone Scribbles +chisel:sandstone-scribbles:8, Sandstone Scribbles +chisel:sandstone-scribbles:9, Sandstone Scribbles +chisel:sandstone-scribbles:10, Sandstone Scribbles +chisel:sandstone-scribbles:11, Sandstone Scribbles +chisel:sandstone-scribbles:12, Sandstone Scribbles +chisel:sandstone-scribbles:13, Sandstone Scribbles +chisel:sandstone-scribbles:14, Sandstone Scribbles +chisel:sandstone-scribbles:15, Sandstone Scribbles +chisel:sandstonered-scribbles:0, Red Sandstone Scribbles +chisel:sandstonered-scribbles:1, Red Sandstone Scribbles +chisel:sandstonered-scribbles:2, Red Sandstone Scribbles +chisel:sandstonered-scribbles:3, Red Sandstone Scribbles +chisel:sandstonered-scribbles:4, Red Sandstone Scribbles +chisel:sandstonered-scribbles:5, Red Sandstone Scribbles +chisel:sandstonered-scribbles:6, Red Sandstone Scribbles +chisel:sandstonered-scribbles:7, Red Sandstone Scribbles +chisel:sandstonered-scribbles:8, Red Sandstone Scribbles +chisel:sandstonered-scribbles:9, Red Sandstone Scribbles +chisel:sandstonered-scribbles:10, Red Sandstone Scribbles +chisel:sandstonered-scribbles:11, Red Sandstone Scribbles +chisel:sandstonered-scribbles:12, Red Sandstone Scribbles +chisel:sandstonered-scribbles:13, Red Sandstone Scribbles +chisel:sandstonered-scribbles:14, Red Sandstone Scribbles +chisel:sandstonered-scribbles:15, Red Sandstone Scribbles +chisel:blocksilver:0, Block of Silver +chisel:blocksilver:1, Block of Silver +chisel:blocksilver:2, Block of Silver +chisel:blocksilver:3, Block of Silver +chisel:blocksilver:4, Block of Silver +chisel:blocksilver:5, Block of Silver +chisel:blocksilver:6, Block of Silver +chisel:blocksteel:0, Block of Steel +chisel:blocksteel:1, Block of Steel +chisel:blocksteel:2, Block of Steel +chisel:blocksteel:3, Block of Steel +chisel:blocksteel:4, Block of Steel +chisel:blocksteel:5, Block of Steel +chisel:blocksteel:6, Block of Steel +chisel:stonebrick:0, Chiseled Stone +chisel:stonebrick:1, Chiseled Stone +chisel:stonebrick:2, Chiseled Stone +chisel:stonebrick:3, Chiseled Stone +chisel:stonebrick:4, Chiseled Stone +chisel:stonebrick:5, Chiseled Stone +chisel:stonebrick:6, Chiseled Stone +chisel:stonebrick:7, Chiseled Stone +chisel:stonebrick:8, Chiseled Stone +chisel:stonebrick:9, Chiseled Stone +chisel:stonebrick:10, Chiseled Stone +chisel:stonebrick:11, Chiseled Stone +chisel:stonebrick:12, Chiseled Stone +chisel:stonebrick:13, Chiseled Stone +chisel:stonebrick:14, Chiseled Stone +chisel:stonebrick:15, Chiseled Stone +chisel:stonebrick1:0, Chiseled Stone +chisel:stonebrick1:1, Chiseled Stone +chisel:stonebrick1:2, Chiseled Stone +chisel:stonebrick1:3, Chiseled Stone +chisel:stonebrick1:4, Chiseled Stone +chisel:stonebrick1:5, Chiseled Stone +chisel:stonebrick1:6, Chiseled Stone +chisel:stonebrick1:7, Chiseled Stone +chisel:stonebrick1:8, Chiseled Stone +chisel:stonebrick1:9, Chiseled Stone +chisel:stonebrick2:0, Chiseled Stone +chisel:stonebrick2:1, Chiseled Stone +chisel:stonebrick2:2, Chiseled Stone +chisel:stonebrick2:3, Chiseled Stone +chisel:stonebrick2:4, Chiseled Stone +chisel:stonebrick2:5, Chiseled Stone +chisel:stonebrick2:6, Chiseled Stone +chisel:stonebrick2:7, Chiseled Stone +chisel:stonebrick2:8, Chiseled Stone +chisel:stonebrick2:9, Chiseled Stone +chisel:technical:0, Factory Block +chisel:technical:1, Factory Block +chisel:technical:2, Factory Block +chisel:technical:3, Factory Block +chisel:technical:4, Factory Block +chisel:technical:5, Factory Block +chisel:technical:6, Factory Block +chisel:technical:7, Factory Block +chisel:technical:8, Factory Block +chisel:technical:9, Factory Block +chisel:technical:10, Factory Block +chisel:technical:11, Factory Block +chisel:technical:12, Factory Block +chisel:technical:13, Factory Block +chisel:technical:14, Factory Block +chisel:technical:15, Factory Block +chisel:technical1:0, Factory Block +chisel:technical1:1, Factory Block +chisel:technical1:2, Factory Block +chisel:technical1:3, Factory Block +chisel:technical1:4, Factory Block +chisel:technicalnew:0, Factory Block +chisel:technicalnew:1, Factory Block +chisel:technicalnew:2, Factory Block +chisel:technicalnew:3, Factory Block +chisel:technicalnew:4, Factory Block +chisel:technicalnew:5, Factory Block +chisel:technicalnew:6, Factory Block +chisel:technicalnew:7, Factory Block +chisel:technicalnew:8, Factory Block +chisel:temple:0, Temple Block +chisel:temple:1, Temple Block +chisel:temple:2, Temple Block +chisel:temple:3, Temple Block +chisel:temple:4, Temple Block +chisel:temple:5, Temple Block +chisel:temple:6, Temple Block +chisel:temple:7, Temple Block +chisel:temple:8, Temple Block +chisel:temple:9, Temple Block +chisel:temple:10, Temple Block +chisel:temple:11, Temple Block +chisel:temple:12, Temple Block +chisel:temple:13, Temple Block +chisel:temple:14, Temple Block +chisel:temple:15, Temple Block +chisel:templemossy:0, Mossy Temple Block +chisel:templemossy:1, Mossy Temple Block +chisel:templemossy:2, Mossy Temple Block +chisel:templemossy:3, Mossy Temple Block +chisel:templemossy:4, Mossy Temple Block +chisel:templemossy:5, Mossy Temple Block +chisel:templemossy:6, Mossy Temple Block +chisel:templemossy:7, Mossy Temple Block +chisel:templemossy:8, Mossy Temple Block +chisel:templemossy:9, Mossy Temple Block +chisel:templemossy:10, Mossy Temple Block +chisel:templemossy:11, Mossy Temple Block +chisel:templemossy:12, Mossy Temple Block +chisel:templemossy:13, Mossy Temple Block +chisel:templemossy:14, Mossy Temple Block +chisel:templemossy:15, Mossy Temple Block +chisel:blocktin:0, Block of Tin +chisel:blocktin:1, Block of Tin +chisel:blocktin:2, Block of Tin +chisel:blocktin:3, Block of Tin +chisel:blocktin:4, Block of Tin +chisel:blocktin:5, Block of Tin +chisel:blocktin:6, Block of Tin +chisel:tyrian:0, Tyrian +chisel:tyrian:1, Tyrian +chisel:tyrian:2, Tyrian +chisel:tyrian:3, Tyrian +chisel:tyrian:4, Tyrian +chisel:tyrian:5, Tyrian +chisel:tyrian:6, Tyrian +chisel:tyrian:7, Tyrian +chisel:tyrian:8, Tyrian +chisel:tyrian:9, Tyrian +chisel:tyrian:10, Tyrian +chisel:tyrian:11, Tyrian +chisel:tyrian:12, Tyrian +chisel:tyrian:13, Tyrian +chisel:tyrian:14, Tyrian +chisel:tyrian:15, Tyrian +chisel:blockuranium:0, Block of Uranium +chisel:blockuranium:1, Block of Uranium +chisel:blockuranium:2, Block of Uranium +chisel:blockuranium:3, Block of Uranium +chisel:blockuranium:4, Block of Uranium +chisel:blockuranium:5, Block of Uranium +chisel:blockuranium:6, Block of Uranium +chisel:valentines:0, Valentines' Block +chisel:valentines:1, Valentines' Block +chisel:valentines:2, Valentines' Block +chisel:valentines:3, Valentines' Block +chisel:valentines:4, Valentines' Block +chisel:valentines:5, Valentines' Block +chisel:valentines:6, Valentines' Block +chisel:valentines:7, Valentines' Block +chisel:valentines:8, Valentines' Block +chisel:valentines:9, Valentines' Block +chisel:voidstone:0, Voidstone +chisel:voidstone:1, Voidstone +chisel:voidstone:2, Voidstone +chisel:voidstone:3, Voidstone +chisel:voidstone:4, Voidstone +chisel:voidstone:5, Voidstone +chisel:voidstone:6, Voidstone +chisel:voidstone:7, Voidstone +chisel:energizedvoidstone:0, Primal Voidstone +chisel:energizedvoidstone:1, Primal Voidstone +chisel:energizedvoidstone:2, Primal Voidstone +chisel:energizedvoidstone:3, Primal Voidstone +chisel:energizedvoidstone:4, Primal Voidstone +chisel:energizedvoidstone:5, Primal Voidstone +chisel:energizedvoidstone:6, Primal Voidstone +chisel:energizedvoidstone:7, Primal Voidstone +chisel:voidstonerunic:0, Runed Voidstone +chisel:voidstonerunic:1, Runed Voidstone +chisel:voidstonerunic:2, Runed Voidstone +chisel:voidstonerunic:3, Runed Voidstone +chisel:voidstonerunic:4, Runed Voidstone +chisel:voidstonerunic:5, Runed Voidstone +chisel:voidstonerunic:6, Runed Voidstone +chisel:voidstonerunic:7, Runed Voidstone +chisel:voidstonerunic:8, Runed Voidstone +chisel:voidstonerunic:9, Runed Voidstone +chisel:voidstonerunic:10, Runed Voidstone +chisel:voidstonerunic:11, Runed Voidstone +chisel:voidstonerunic:12, Runed Voidstone +chisel:voidstonerunic:13, Runed Voidstone +chisel:voidstonerunic:14, Runed Voidstone +chisel:waterstone:0, Waterstone +chisel:waterstone:1, Waterstone +chisel:waterstone:2, Waterstone +chisel:waterstone:3, Waterstone +chisel:waterstone:4, Waterstone +chisel:waterstone:5, Waterstone +chisel:waterstone:6, Waterstone +chisel:waterstone:7, Waterstone +chisel:waterstone:8, Waterstone +chisel:waterstone:9, Waterstone +chisel:waterstone:10, Waterstone +chisel:waterstone:11, Waterstone +chisel:waterstone:12, Waterstone +chisel:waterstone:13, Waterstone +chisel:waterstone:14, Waterstone +chisel:waterstone:15, Waterstone +chisel:waterstone1:0, Waterstone +chisel:waterstone1:1, Waterstone +chisel:waterstone1:2, Waterstone +chisel:waterstone1:3, Waterstone +chisel:waterstone1:4, Waterstone +chisel:waterstone1:5, Waterstone +chisel:waterstone1:6, Waterstone +chisel:waterstone1:7, Waterstone +chisel:waterstone1:8, Waterstone +chisel:waterstone1:9, Waterstone +chisel:waterstone1:10, Waterstone +chisel:waterstone1:11, Waterstone +chisel:waterstone1:12, Waterstone +chisel:waterstone1:13, Waterstone +chisel:waterstone1:14, Waterstone +chisel:waterstone1:15, Waterstone +chisel:waterstone2:0, Waterstone +chisel:wool_black:0, Black Wool +chisel:wool_black:1, Black Wool +chisel:wool_red:0, Red Wool +chisel:wool_red:1, Red Wool +chisel:wool_green:0, Green Wool +chisel:wool_green:1, Green Wool +chisel:wool_brown:0, Brown Wool +chisel:wool_brown:1, Brown Wool +chisel:wool_blue:0, Blue Wool +chisel:wool_blue:1, Blue Wool +chisel:wool_purple:0, Purple Wool +chisel:wool_purple:1, Purple Wool +chisel:wool_cyan:0, Cyan Wool +chisel:wool_cyan:1, Cyan Wool +chisel:wool_lightgray:0, Light Gray Wool +chisel:wool_lightgray:1, Light Gray Wool +chisel:wool_gray:0, Gray Wool +chisel:wool_gray:1, Gray Wool +chisel:wool_pink:0, Pink Wool +chisel:wool_pink:1, Pink Wool +chisel:wool_lime:0, Lime Wool +chisel:wool_lime:1, Lime Wool +chisel:wool_yellow:0, Yellow Wool +chisel:wool_yellow:1, Yellow Wool +chisel:wool_lightblue:0, Light Blue Wool +chisel:wool_lightblue:1, Light Blue Wool +chisel:wool_magenta:0, Magenta Wool +chisel:wool_magenta:1, Magenta Wool +chisel:wool_orange:0, Orange Wool +chisel:wool_orange:1, Orange Wool +chisel:wool_white:0, Wool +chisel:wool_white:1, Wool +forge:bucketfilled, %s Bucket +securitycraft:laser_block, Laser Block +securitycraft:keypad, Keypad +securitycraft:mine, Mine +securitycraft:retinal_scanner, Retinal Scanner +securitycraft:bogus_lava, Fake Lava +securitycraft:bogus_lava_flowing, tile.securitycraft:bogusLavaFlowing.name +securitycraft:bogus_water, Fake Water +securitycraft:bogus_water_flowing, tile.securitycraft:bogusWaterFlowing.name +securitycraft:keycard_reader, Keycard Reader +securitycraft:reinforced_iron_trapdoor, Reinforced Iron Trapdoor +securitycraft:bouncing_betty, Bouncing Betty +securitycraft:inventory_scanner, Inventory Scanner +securitycraft:track_mine, Rail Mine +securitycraft:cage_trap, Cage Trap +securitycraft:portable_radar, Portable Radar +securitycraft:reinforced_iron_bars, Reinforced Iron Bars +securitycraft:keypad_chest, Passcode-protected Chest +securitycraft:username_logger, Username Logger +securitycraft:alarm, Alarm +securitycraft:reinforced_stone:0, Reinforced Stone +securitycraft:reinforced_stone:1, Reinforced Granite +securitycraft:reinforced_stone:2, Reinforced Polished Granite +securitycraft:reinforced_stone:3, Reinforced Diorite +securitycraft:reinforced_stone:4, Reinforced Polished Diorite +securitycraft:reinforced_stone:5, Reinforced Andesite +securitycraft:reinforced_stone:6, Reinforced Polished Andesite +securitycraft:reinforced_sandstone:0, Reinforced Sandstone +securitycraft:reinforced_sandstone:1, Reinforced Chiseled Sandstone +securitycraft:reinforced_sandstone:2, Reinforced Smooth Sandstone +securitycraft:reinforced_dirt:0, Reinforced Dirt +securitycraft:reinforced_dirt:1, Reinforced Coarse Dirt +securitycraft:reinforced_dirt:2, Reinforced Podzol +securitycraft:reinforced_cobblestone, Reinforced Cobblestone +securitycraft:reinforced_fence_gate, Electrified Iron Fence Gate +securitycraft:reinforced_planks:0, Reinforced Oak Wood Planks +securitycraft:reinforced_planks:1, Reinforced Spruce Wood Planks +securitycraft:reinforced_planks:2, Reinforced Birch Wood Planks +securitycraft:reinforced_planks:3, Reinforced Jungle Wood Planks +securitycraft:reinforced_planks:4, Reinforced Acacia Wood Planks +securitycraft:reinforced_planks:5, Reinforced Dark Oak Wood Planks +securitycraft:panic_button, Panic Button +securitycraft:keypad_frame, Frame +securitycraft:claymore, Claymore +securitycraft:keypad_furnace, Passcode-protected Furnace +securitycraft:security_camera, Security Camera +securitycraft:reinforced_stairs_oak, Reinforced Oak Stairs +securitycraft:reinforced_stairs_spruce, Reinforced Spruce Stairs +securitycraft:reinforced_stairs_cobblestone, Reinforced Cobblestone Stairs +securitycraft:reinforced_stairs_sandstone, Reinforced Sandstone Stairs +securitycraft:reinforced_stairs_birch, Reinforced Birch Stairs +securitycraft:reinforced_stairs_jungle, Reinforced Jungle Stairs +securitycraft:reinforced_stairs_acacia, Reinforced Acacia Stairs +securitycraft:reinforced_stairs_darkoak, Reinforced Dark Oak Stairs +securitycraft:reinforced_stairs_stone, Reinforced Stone Stairs +securitycraft:electrified_iron_fence, Electrified Iron Fence +securitycraft:ims, Intelligent Munitions System +securitycraft:reinforced_glass_block, Reinforced Glass +securitycraft:reinforced_stained_glass:0, Reinforced White Stained Glass +securitycraft:reinforced_stained_glass:1, Reinforced Orange Stained Glass +securitycraft:reinforced_stained_glass:2, Reinforced Magenta Stained Glass +securitycraft:reinforced_stained_glass:3, Reinforced Light Blue Stained Glass +securitycraft:reinforced_stained_glass:4, Reinforced Yellow Stained Glass +securitycraft:reinforced_stained_glass:5, Reinforced Lime Stained Glass +securitycraft:reinforced_stained_glass:6, Reinforced Pink Stained Glass +securitycraft:reinforced_stained_glass:7, Reinforced Gray Stained Glass +securitycraft:reinforced_stained_glass:8, Reinforced Light Gray Stained Glass +securitycraft:reinforced_stained_glass:9, Reinforced Cyan Stained Glass +securitycraft:reinforced_stained_glass:10, Reinforced Purple Stained Glass +securitycraft:reinforced_stained_glass:11, Reinforced Blue Stained Glass +securitycraft:reinforced_stained_glass:12, Reinforced Brown Stained Glass +securitycraft:reinforced_stained_glass:13, Reinforced Green Stained Glass +securitycraft:reinforced_stained_glass:14, Reinforced Red Stained Glass +securitycraft:reinforced_stained_glass:15, Reinforced Black Stained Glass +securitycraft:reinforced_wood_slabs:0, Reinforced Oak Wood Slab +securitycraft:reinforced_wood_slabs:1, Reinforced Spruce Wood Slab +securitycraft:reinforced_wood_slabs:2, Reinforced Birch Wood Slab +securitycraft:reinforced_wood_slabs:3, Reinforced Jungle Wood Slab +securitycraft:reinforced_wood_slabs:4, Reinforced Acacia Wood Slab +securitycraft:reinforced_wood_slabs:5, Reinforced Dark Oak Wood Slab +securitycraft:reinforced_stone_slabs:0, Reinforced Stone Slab +securitycraft:reinforced_stone_slabs:1, Reinforced Cobblestone Slab +securitycraft:reinforced_stone_slabs:2, Reinforced Sandstone Slab +securitycraft:reinforced_stone_slabs:3, Reinforced Stone Bricks Slab +securitycraft:reinforced_stone_slabs:4, Reinforced Brick Slab +securitycraft:reinforced_stone_slabs:5, Reinforced Nether Brick Slab +securitycraft:reinforced_stone_slabs:6, Reinforced Quartz Slab +securitycraft:protecto, Protecto +securitycraft:reinforced_stone_brick:0, Reinforced Stone Bricks +securitycraft:reinforced_stone_brick:1, Reinforced Mossy Stone Bricks +securitycraft:reinforced_stone_brick:2, Reinforced Cracked Stone Bricks +securitycraft:reinforced_stone_brick:3, Reinforced Chiseled Stone Bricks +securitycraft:reinforced_stairs_stone_brick, Reinforced Stone Brick Stairs +securitycraft:reinforced_mossy_cobblestone, Reinforced Moss Stone +securitycraft:reinforced_brick, Reinforced Bricks +securitycraft:reinforced_stairs_brick, Reinforced Brick Stairs +securitycraft:reinforced_nether_brick, Reinforced Nether Brick +securitycraft:reinforced_stairs_nether_brick, Reinforced Nether Brick Stairs +securitycraft:reinforced_hardened_clay, Reinforced Terracotta +securitycraft:reinforced_stained_hardened_clay:0, Reinforced White Terracotta +securitycraft:reinforced_stained_hardened_clay:1, Reinforced Orange Terracotta +securitycraft:reinforced_stained_hardened_clay:2, Reinforced Magenta Terracotta +securitycraft:reinforced_stained_hardened_clay:3, Reinforced Light Blue Terracotta +securitycraft:reinforced_stained_hardened_clay:4, Reinforced Yellow Terracotta +securitycraft:reinforced_stained_hardened_clay:5, Reinforced Lime Terracotta +securitycraft:reinforced_stained_hardened_clay:6, Reinforced Pink Terracotta +securitycraft:reinforced_stained_hardened_clay:7, Reinforced Gray Terracotta +securitycraft:reinforced_stained_hardened_clay:8, Reinforced Light Gray Terracotta +securitycraft:reinforced_stained_hardened_clay:9, Reinforced Cyan Terracotta +securitycraft:reinforced_stained_hardened_clay:10, Reinforced Purple Terracotta +securitycraft:reinforced_stained_hardened_clay:11, Reinforced Blue Terracotta +securitycraft:reinforced_stained_hardened_clay:12, Reinforced Brown Terracotta +securitycraft:reinforced_stained_hardened_clay:13, Reinforced Green Terracotta +securitycraft:reinforced_stained_hardened_clay:14, Reinforced Red Terracotta +securitycraft:reinforced_stained_hardened_clay:15, Reinforced Black Terracotta +securitycraft:reinforced_logs:0, Reinforced Oak Wood +securitycraft:reinforced_logs:1, Reinforced Spruce Wood +securitycraft:reinforced_logs:2, Reinforced Birch Wood +securitycraft:reinforced_logs:3, Reinforced Jungle Wood +securitycraft:reinforced_logs2:0, Reinforced Acacia Wood +securitycraft:reinforced_logs2:1, Reinforced Dark Oak Wood +securitycraft:reinforced_metals:0, Reinforced Block of Gold +securitycraft:reinforced_metals:1, Reinforced Block of Iron +securitycraft:reinforced_metals:2, Reinforced Block of Diamond +securitycraft:reinforced_metals:3, Reinforced Block of Emerald +securitycraft:reinforced_metals:4, Reinforced Block of Redstone +securitycraft:reinforced_compressed_blocks:0, Reinforced Lapis Lazuli Block +securitycraft:reinforced_compressed_blocks:1, Reinforced Block of Coal +securitycraft:reinforced_wool:0, Reinforced White Wool +securitycraft:reinforced_wool:1, Reinforced Orange Wool +securitycraft:reinforced_wool:2, Reinforced Magenta Wool +securitycraft:reinforced_wool:3, Reinforced Light Blue Wool +securitycraft:reinforced_wool:4, Reinforced Yellow Wool +securitycraft:reinforced_wool:5, Reinforced Lime Wool +securitycraft:reinforced_wool:6, Reinforced Pink Wool +securitycraft:reinforced_wool:7, Reinforced Gray Wool +securitycraft:reinforced_wool:8, Reinforced Light Gray Wool +securitycraft:reinforced_wool:9, Reinforced Cyan Wool +securitycraft:reinforced_wool:10, Reinforced Purple Wool +securitycraft:reinforced_wool:11, Reinforced Blue Wool +securitycraft:reinforced_wool:12, Reinforced Brown Wool +securitycraft:reinforced_wool:13, Reinforced Green Wool +securitycraft:reinforced_wool:14, Reinforced Red Wool +securitycraft:reinforced_wool:15, Reinforced Black Wool +securitycraft:reinforced_quartz:0, Reinforced Block of Quartz +securitycraft:reinforced_quartz:1, Reinforced Chiseled Quartz Block +securitycraft:reinforced_quartz:2, Reinforced Pillar Quartz Block +securitycraft:reinforced_stairs_quartz, Reinforced Quartz Stairs +securitycraft:reinforced_prismarine:0, Reinforced Prismarine +securitycraft:reinforced_prismarine:1, Reinforced Prismarine Bricks +securitycraft:reinforced_prismarine:2, Reinforced Dark Prismarine +securitycraft:reinforced_red_sandstone:0, Reinforced Red Sandstone +securitycraft:reinforced_red_sandstone:1, Reinforced Chiseled Red Sandstone +securitycraft:reinforced_red_sandstone:2, Reinforced Smooth Red Sandstone +securitycraft:reinforced_stairs_red_sandstone, Reinforced Red Sandstone Stairs +securitycraft:reinforced_stone_slabs2:0, Reinforced Red Sandstone Slab +securitycraft:reinforced_stone_slabs2:1, Reinforced Purpur Slab +securitycraft:reinforced_end_stone_bricks, Reinforced End Stone Bricks +securitycraft:reinforced_red_nether_brick, Reinforced Red Nether Brick +securitycraft:reinforced_purpur:0, Reinforced Purpur Block +securitycraft:reinforced_purpur:1, Reinforced Purpur Pillar +securitycraft:reinforced_stairs_purpur, Reinforced Purpur Stairs +securitycraft:reinforced_concrete:0, Reinforced White Concrete +securitycraft:reinforced_concrete:1, Reinforced Orange Concrete +securitycraft:reinforced_concrete:2, Reinforced Magenta Concrete +securitycraft:reinforced_concrete:3, Reinforced Light Blue Concrete +securitycraft:reinforced_concrete:4, Reinforced Yellow Concrete +securitycraft:reinforced_concrete:5, Reinforced Lime Concrete +securitycraft:reinforced_concrete:6, Reinforced Pink Concrete +securitycraft:reinforced_concrete:7, Reinforced Gray Concrete +securitycraft:reinforced_concrete:8, Reinforced Light Gray Concrete +securitycraft:reinforced_concrete:9, Reinforced Cyan Concrete +securitycraft:reinforced_concrete:10, Reinforced Purple Concrete +securitycraft:reinforced_concrete:11, Reinforced Blue Concrete +securitycraft:reinforced_concrete:12, Reinforced Brown Concrete +securitycraft:reinforced_concrete:13, Reinforced Green Concrete +securitycraft:reinforced_concrete:14, Reinforced Red Concrete +securitycraft:reinforced_concrete:15, Reinforced Black Concrete +securitycraft:motion_activated_light, Motion-Activated Light +securitycraft:reinforced_obsidian, Reinforced Obsidian +securitycraft:reinforced_netherrack, Reinforced Netherrack +securitycraft:reinforced_end_stone, Reinforced End Stone +securitycraft:reinforced_sea_lantern, Reinforced Sea Lantern +securitycraft:reinforced_bone_block, Reinforced Bone Block +securitycraft:reinforced_glass_pane, Reinforced Glass Pane +securitycraft:reinforced_stained_panes:0, Reinforced White Stained Glass Pane +securitycraft:reinforced_stained_panes:1, Reinforced Orange Stained Glass Pane +securitycraft:reinforced_stained_panes:2, Reinforced Magenta Stained Glass Pane +securitycraft:reinforced_stained_panes:3, Reinforced Light Blue Stained Glass Pane +securitycraft:reinforced_stained_panes:4, Reinforced Yellow Stained Glass Pane +securitycraft:reinforced_stained_panes:5, Reinforced Lime Stained Glass Pane +securitycraft:reinforced_stained_panes:6, Reinforced Pink Stained Glass Pane +securitycraft:reinforced_stained_panes:7, Reinforced Gray Stained Glass Pane +securitycraft:reinforced_stained_panes:8, Reinforced Light Gray Stained Glass Pane +securitycraft:reinforced_stained_panes:9, Reinforced Cyan Stained Glass Pane +securitycraft:reinforced_stained_panes:10, Reinforced Purple Stained Glass Pane +securitycraft:reinforced_stained_panes:11, Reinforced Blue Stained Glass Pane +securitycraft:reinforced_stained_panes:12, Reinforced Brown Stained Glass Pane +securitycraft:reinforced_stained_panes:13, Reinforced Green Stained Glass Pane +securitycraft:reinforced_stained_panes:14, Reinforced Red Stained Glass Pane +securitycraft:reinforced_stained_panes:15, Reinforced Black Stained Glass Pane +securitycraft:reinforced_carpet:0, Reinforced White Carpet +securitycraft:reinforced_carpet:1, Reinforced Orange Carpet +securitycraft:reinforced_carpet:2, Reinforced Magenta Carpet +securitycraft:reinforced_carpet:3, Reinforced Light Blue Carpet +securitycraft:reinforced_carpet:4, Reinforced Yellow Carpet +securitycraft:reinforced_carpet:5, Reinforced Lime Carpet +securitycraft:reinforced_carpet:6, Reinforced Pink Carpet +securitycraft:reinforced_carpet:7, Reinforced Gray Carpet +securitycraft:reinforced_carpet:8, Reinforced Light Gray Carpet +securitycraft:reinforced_carpet:9, Reinforced Cyan Carpet +securitycraft:reinforced_carpet:10, Reinforced Purple Carpet +securitycraft:reinforced_carpet:11, Reinforced Blue Carpet +securitycraft:reinforced_carpet:12, Reinforced Brown Carpet +securitycraft:reinforced_carpet:13, Reinforced Green Carpet +securitycraft:reinforced_carpet:14, Reinforced Red Carpet +securitycraft:reinforced_carpet:15, Reinforced Black Carpet +securitycraft:reinforced_glowstone, Reinforced Glowstone +securitycraft:reinforced_sand:0, Reinforced Sand +securitycraft:reinforced_sand:1, Reinforced Red Sand +securitycraft:reinforced_gravel, Reinforced Gravel +securitycraft:trophy_system, Trophy System +securitycraft:crystal_quartz:0, Block of Crystal Quartz +securitycraft:crystal_quartz:1, Chiseled Crystal Quartz Block +securitycraft:crystal_quartz:2, Pillar Crystal Quartz Block +securitycraft:reinforced_crystal_quartz:0, Reinforced Block of Crystal Quartz +securitycraft:reinforced_crystal_quartz:1, Reinforced Chiseled Crystal Quartz Block +securitycraft:reinforced_crystal_quartz:2, Reinforced Pillar Crystal Quartz Block +securitycraft:crystal_quartz_slab, Crystal Quartz Slab +securitycraft:reinforced_crystal_quartz_slab, Reinforced Crystal Quartz Slab +securitycraft:stairs_crystal_quartz, Crystal Quartz Stairs +securitycraft:reinforced_stairs_crystal_quartz, Reinforced Crystal Quartz Stairs +securitycraft:block_pocket_wall, Block Pocket Wall +securitycraft:block_pocket_manager, Block Pocket Manager +securitycraft:reinforced_stone_pressure_plate, Reinforced Stone Pressure Plate +securitycraft:reinforced_wooden_pressure_plate, Reinforced Wooden Pressure Plate +securitycraft:reinforced_bookshelf, Reinforced Bookshelf +securitycraft:reinforced_walls:0, Reinforced Cobblestone Wall +securitycraft:reinforced_walls:1, Reinforced Mossy Cobblestone Wall +securitycraft:reinforced_sticky_piston, Reinforced Sticky Piston +securitycraft:reinforced_piston, Reinforced Piston +securitycraft:reinforced_observer, Reinforced Observer +securitycraft:reinforced_redstone_lamp, Reinforced Redstone Lamp +securitycraft:reinforced_cobweb, Reinforced Cobweb +securitycraft:reinforced_grass, Reinforced Grass +securitycraft:reinforced_snow_block, Reinforced Snow Block +securitycraft:reinforced_ice, Reinforced Ice +securitycraft:reinforced_packed_ice, Reinforced Packed Ice +securitycraft:reinforced_mycelium, Reinforced Mycelium +securitycraft:reinforced_clay, Reinforced Clay +securitycraft:reinforced_nether_wart_block, Reinforced Nether Wart Block +securitycraft:reinforced_grass_path, Reinforced Grass Path +securitycraft:reinforced_stone_button, Reinforced Button +securitycraft:reinforced_wooden_button, Reinforced Button +securitycraft:reinforced_lever, Reinforced Lever +securitycraft:reinforced_hopper, Reinforced Hopper +securitycraft:projector, Projector +securitycraft:reinforced_cauldron, Reinforced Cauldron +securitycraft:sonic_security_system, Sonic Security System +securitycraft:reinforced_end_rod, Reinforced End Rod +securitycraft:reinforced_white_glazed_terracotta, Reinforced White Glazed Terracotta +securitycraft:reinforced_orange_glazed_terracotta, Reinforced Orange Glazed Terracotta +securitycraft:reinforced_magenta_glazed_terracotta, Reinforced Magenta Glazed Terracotta +securitycraft:reinforced_light_blue_glazed_terracotta, Reinforced Light Blue Glazed Terracotta +securitycraft:reinforced_yellow_glazed_terracotta, Reinforced Yellow Glazed Terracotta +securitycraft:reinforced_lime_glazed_terracotta, Reinforced Lime Glazed Terracotta +securitycraft:reinforced_pink_glazed_terracotta, Reinforced Pink Glazed Terracotta +securitycraft:reinforced_gray_glazed_terracotta, Reinforced Gray Glazed Terracotta +securitycraft:reinforced_silver_glazed_terracotta, Reinforced Light Gray Glazed Terracotta +securitycraft:reinforced_cyan_glazed_terracotta, Reinforced Cyan Glazed Terracotta +securitycraft:reinforced_purple_glazed_terracotta, Reinforced Purple Glazed Terracotta +securitycraft:reinforced_blue_glazed_terracotta, Reinforced Blue Glazed Terracotta +securitycraft:reinforced_brown_glazed_terracotta, Reinforced Brown Glazed Terracotta +securitycraft:reinforced_green_glazed_terracotta, Reinforced Green Glazed Terracotta +securitycraft:reinforced_red_glazed_terracotta, Reinforced Red Glazed Terracotta +securitycraft:reinforced_black_glazed_terracotta, Reinforced Black Glazed Terracotta +securitycraft:rift_stabilizer, Rift Stabilizer +securitycraft:display_case, Display Case +securitycraft:keypad_trapdoor, Keypad Trapdoor +securitycraft:reinforced_ladder, Reinforced Ladder +securitycraft:floor_trap, Floor Trap +securitycraft:scanner_trapdoor, Scanner Trapdoor +securitycraft:reinforced_dispenser, Reinforced Dispenser +securitycraft:reinforced_dropper, Reinforced Dropper +securitycraft:reinforced_oak_fence, Reinforced Oak Fence +securitycraft:reinforced_nether_brick_fence, Reinforced Nether Brick Fence +securitycraft:reinforced_spruce_fence, Reinforced Spruce Fence +securitycraft:reinforced_birch_fence, Reinforced Birch Fence +securitycraft:reinforced_jungle_fence, Reinforced Jungle Fence +securitycraft:reinforced_dark_oak_fence, Reinforced Dark Oak Fence +securitycraft:reinforced_acacia_fence, Reinforced Acacia Fence +securitycraft:reinforced_oak_fence_gate, Reinforced Oak Fence Gate +securitycraft:reinforced_spruce_fence_gate, Reinforced Spruce Fence Gate +securitycraft:reinforced_birch_fence_gate, Reinforced Birch Fence Gate +securitycraft:reinforced_jungle_fence_gate, Reinforced Jungle Fence Gate +securitycraft:reinforced_dark_oak_fence_gate, Reinforced Dark Oak Fence Gate +securitycraft:reinforced_acacia_fence_gate, Reinforced Acacia Fence Gate +securitycraft:secure_redstone_interface, Secure Redstone Interface +securitycraft:reinforced_magma_block, Reinforced Magma Block +securitycraft:reinforced_soul_sand, Reinforced Soul Sand +securitycraft:stone_mine, Stone Mine +securitycraft:dirt_mine, Dirt Mine +securitycraft:cobblestone_mine, Cobblestone Mine +securitycraft:sand_mine, Sand Mine +securitycraft:gravel_mine, Gravel Mine +securitycraft:netherrack_mine, Netherrack Mine +securitycraft:end_stone_mine, End Stone Mine +securitycraft:gold_mine, Gold Ore Mine +securitycraft:iron_mine, Iron Ore Mine +securitycraft:coal_mine, Coal Ore Mine +securitycraft:lapis_mine, Lapis Lazuli Ore Mine +securitycraft:diamond_mine, Diamond Ore Mine +securitycraft:redstone_mine, Redstone Ore Mine +securitycraft:emerald_mine, Emerald Ore Mine +securitycraft:quartz_mine, Nether Quartz Ore Mine +securitycraft:furnace_mine, Furnace Mine +securitycraft:codebreaker, Codebreaker +securitycraft:door_indestructible_iron_item, Reinforced Door +securitycraft:scanner_door_item, Scanner Door +securitycraft:universal_block_remover, Universal Block Remover +securitycraft:keycard_lv1, Level 1 Keycard +securitycraft:keycard_lv2, Level 2 Keycard +securitycraft:keycard_lv3, Level 3 Keycard +securitycraft:keycard_lv4, Level 4 Keycard +securitycraft:keycard_lv5, Level 5 Keycard +securitycraft:limited_use_keycard, Limited Use Keycard +securitycraft:remote_access_mine, Mine Remote Access Tool +securitycraft:remote_access_sentry, Sentry Remote Access Tool +securitycraft:incognito_mask, Incognito Mask +securitycraft:bucket_f_water, Fake Water Bucket +securitycraft:bucket_f_lava, Fake Lava Bucket +securitycraft:universal_block_modifier, Universal Block Modifier +securitycraft:redstone_module, Redstone Module +securitycraft:whitelist_module, Allowlist Module +securitycraft:blacklist_module, Denylist Module +securitycraft:harming_module, Harming Module +securitycraft:smart_module, Smart Module +securitycraft:storage_module, Storage Module +securitycraft:disguise_module, Disguise Module +securitycraft:speed_module, Speed Module +securitycraft:wire_cutters, Wire Cutters +securitycraft:admin_tool, Admin Tool +securitycraft:keypad_item, Key Panel +securitycraft:camera_monitor, Camera Monitor +securitycraft:taser, Taser +securitycraft:sc_manual, SecurityCraft Manual +securitycraft:universal_owner_changer, Universal Owner Changer +securitycraft:universal_block_reinforcer_lvl1, Universal Block Reinforcer (LvL1) +securitycraft:universal_block_reinforcer_lvl2, Universal Block Reinforcer (LvL2) +securitycraft:universal_block_reinforcer_lvl3, Universal Block Reinforcer (LvL3) +securitycraft:briefcase, Briefcase +securitycraft:universal_key_changer, Universal Key Changer +securitycraft:taser_powered, Taser +securitycraft:secret_sign_item, Secret Sign +securitycraft:sentry, Sentry +securitycraft:crystal_quartz_item, Crystal Quartz +securitycraft:keypad_door_item, Keypad Door +securitycraft:portable_tune_player, Portable Tune Player +securitycraft:keycard_holder, Keycard Holder +securitycraft:lens, Lens +securitycraft:keycard_lock, Keycard Lock +securitycraft:block_change_detector, Block Change Detector +appliedenergistics2:quartz_ore, Certus Quartz Ore +appliedenergistics2:charged_quartz_ore, Charged Certus Quartz Ore +appliedenergistics2:matrix_frame, Matrix Frame +appliedenergistics2:quartz_block, Certus Quartz Block +appliedenergistics2:quartz_pillar, Certus Quartz Pillar +appliedenergistics2:chiseled_quartz_block, Chiseled Certus Quartz Block +appliedenergistics2:quartz_glass, Quartz Glass +appliedenergistics2:quartz_vibrant_glass, Vibrant Quartz Glass +appliedenergistics2:quartz_fixture, Charged Quartz Fixture +appliedenergistics2:fluix_block, Fluix Block +appliedenergistics2:sky_stone_block, Sky Stone +appliedenergistics2:smooth_sky_stone_block, Sky Stone Block +appliedenergistics2:sky_stone_brick, Sky Stone Brick +appliedenergistics2:sky_stone_small_brick, Sky Stone Small Brick +appliedenergistics2:sky_stone_chest, Sky Stone Chest +appliedenergistics2:smooth_sky_stone_chest, Sky Stone Block Chest +appliedenergistics2:sky_compass, Meteorite Compass +appliedenergistics2:grindstone, Quartz Grindstone +appliedenergistics2:crank, Wooden Crank +appliedenergistics2:inscriber, Inscriber +appliedenergistics2:wireless_access_point, ME Wireless Access Point +appliedenergistics2:charger, Charger +appliedenergistics2:tiny_tnt, Tiny TNT +appliedenergistics2:security_station, ME Security Terminal +appliedenergistics2:quantum_ring, ME Quantum Ring +appliedenergistics2:quantum_link, ME Quantum Link Chamber +appliedenergistics2:spatial_pylon, Spatial Pylon +appliedenergistics2:spatial_io_port, Spatial IO Port +appliedenergistics2:controller, ME Controller +appliedenergistics2:drive, ME Drive +appliedenergistics2:chest, ME Chest +appliedenergistics2:interface, ME Interface +appliedenergistics2:fluid_interface, ME Fluid Interface +appliedenergistics2:cell_workbench, Cell Workbench +appliedenergistics2:io_port, ME IO Port +appliedenergistics2:condenser, Matter Condenser +appliedenergistics2:energy_acceptor, Energy Acceptor +appliedenergistics2:vibration_chamber, Vibration Chamber +appliedenergistics2:quartz_growth_accelerator, Crystal Growth Accelerator +appliedenergistics2:energy_cell, Energy Cell +appliedenergistics2:dense_energy_cell, Dense Energy Cell +appliedenergistics2:creative_energy_cell, Creative Energy Cell +appliedenergistics2:crafting_unit, Crafting Unit +appliedenergistics2:crafting_accelerator, Crafting Co-Processing Unit +appliedenergistics2:crafting_storage_1k, 1k Crafting Storage +appliedenergistics2:crafting_storage_4k, 4k Crafting Storage +appliedenergistics2:crafting_storage_16k, 16k Crafting Storage +appliedenergistics2:crafting_storage_64k, 64k Crafting Storage +appliedenergistics2:crafting_monitor, Crafting Monitor +appliedenergistics2:molecular_assembler, Molecular Assembler +appliedenergistics2:light_detector, Light Detecting Fixture +appliedenergistics2:paint, tile.appliedenergistics2.paint.name +appliedenergistics2:sky_stone_stairs, Sky Stone Stairs +appliedenergistics2:smooth_sky_stone_stairs, Sky Stone Block Stairs +appliedenergistics2:sky_stone_brick_stairs, Sky Stone Brick Stairs +appliedenergistics2:sky_stone_small_brick_stairs, Sky Stone Small Brick Stairs +appliedenergistics2:fluix_stairs, Fluix Stairs +appliedenergistics2:quartz_stairs, Certus Quartz Stairs +appliedenergistics2:chiseled_quartz_stairs, Chiseled Certus Quartz Stairs +appliedenergistics2:quartz_pillar_stairs, Certus Quartz Pillar Stairs +appliedenergistics2:cable_bus, AE2 Cable and/or Bus +appliedenergistics2:sky_stone_slab:0, Sky Stone Slabs +appliedenergistics2:smooth_sky_stone_slab:0, Sky Stone Block Slabs +appliedenergistics2:sky_stone_brick_slab:0, Sky Stone Brick Slabs +appliedenergistics2:sky_stone_small_brick_slab:0, Sky Stone Small Brick Slabs +appliedenergistics2:fluix_slab:0, Fluix Slabs +appliedenergistics2:quartz_slab:0, Certus Quartz Slabs +appliedenergistics2:chiseled_quartz_slab:0, Chiseled Certus Quartz Slabs +appliedenergistics2:quartz_pillar_slab:0, Certus Quartz Pillar Slabs +appliedenergistics2:certus_quartz_axe, Certus Quartz Axe +appliedenergistics2:certus_quartz_hoe, Certus Quartz Hoe +appliedenergistics2:certus_quartz_spade, Certus Quartz Shovel +appliedenergistics2:certus_quartz_pickaxe, Certus Quartz Pickaxe +appliedenergistics2:certus_quartz_sword, Certus Quartz Sword +appliedenergistics2:certus_quartz_wrench, Certus Quartz Wrench +appliedenergistics2:certus_quartz_cutting_knife, Certus Quartz Cutting Knife +appliedenergistics2:nether_quartz_axe, Nether Quartz Axe +appliedenergistics2:nether_quartz_hoe, Nether Quartz Hoe +appliedenergistics2:nether_quartz_spade, Nether Quartz Shovel +appliedenergistics2:nether_quartz_pickaxe, Nether Quartz Pickaxe +appliedenergistics2:nether_quartz_sword, Nether Quartz Sword +appliedenergistics2:nether_quartz_wrench, Nether Quartz Wrench +appliedenergistics2:nether_quartz_cutting_knife, Nether Quartz Cutting Knife +appliedenergistics2:entropy_manipulator, Entropy Manipulator +appliedenergistics2:wireless_terminal, Wireless Terminal +appliedenergistics2:charged_staff, Charged Staff +appliedenergistics2:matter_cannon, Matter Cannon +appliedenergistics2:portable_cell, Portable Cell +appliedenergistics2:color_applicator, Color Applicator +appliedenergistics2:biometric_card, Biometric Card +appliedenergistics2:memory_card, Memory Card +appliedenergistics2:network_tool, Network Tool +appliedenergistics2:creative_storage_cell, Creative ME Storage Cell +appliedenergistics2:view_cell, View Cell +appliedenergistics2:storage_cell_1k, 1k ME Storage Cell +appliedenergistics2:storage_cell_4k, 4k ME Storage Cell +appliedenergistics2:storage_cell_16k, 16k ME Storage Cell +appliedenergistics2:storage_cell_64k, 64k ME Storage Cell +appliedenergistics2:fluid_storage_cell_1k, 1k ME Fluid Storage Cell +appliedenergistics2:fluid_storage_cell_4k, 4k ME Fluid Storage Cell +appliedenergistics2:fluid_storage_cell_16k, 16k ME Fluid Storage Cell +appliedenergistics2:fluid_storage_cell_64k, 64k ME Fluid Storage Cell +appliedenergistics2:spatial_storage_cell_2_cubed, 2³ Spatial Storage Cell +appliedenergistics2:spatial_storage_cell_16_cubed, 16³ Spatial Storage Cell +appliedenergistics2:spatial_storage_cell_128_cubed, 128³ Spatial Storage Cell +appliedenergistics2:facade:0, Cable Facade - Stone +appliedenergistics2:facade:0, Cable Facade - Granite +appliedenergistics2:facade:0, Cable Facade - Polished Granite +appliedenergistics2:facade:0, Cable Facade - Diorite +appliedenergistics2:facade:0, Cable Facade - Polished Diorite +appliedenergistics2:facade:0, Cable Facade - Andesite +appliedenergistics2:facade:0, Cable Facade - Polished Andesite +appliedenergistics2:facade:0, Cable Facade - Grass Block +appliedenergistics2:facade:0, Cable Facade - Dirt +appliedenergistics2:facade:0, Cable Facade - Coarse Dirt +appliedenergistics2:facade:0, Cable Facade - Podzol +appliedenergistics2:facade:0, Cable Facade - Cobblestone +appliedenergistics2:facade:0, Cable Facade - Oak Wood Planks +appliedenergistics2:facade:0, Cable Facade - Spruce Wood Planks +appliedenergistics2:facade:0, Cable Facade - Birch Wood Planks +appliedenergistics2:facade:0, Cable Facade - Jungle Wood Planks +appliedenergistics2:facade:0, Cable Facade - Acacia Wood Planks +appliedenergistics2:facade:0, Cable Facade - Dark Oak Wood Planks +appliedenergistics2:facade:0, Cable Facade - Bedrock +appliedenergistics2:facade:0, Cable Facade - Sand +appliedenergistics2:facade:0, Cable Facade - Red Sand +appliedenergistics2:facade:0, Cable Facade - Gravel +appliedenergistics2:facade:0, Cable Facade - Gold Ore +appliedenergistics2:facade:0, Cable Facade - Iron Ore +appliedenergistics2:facade:0, Cable Facade - Coal Ore +appliedenergistics2:facade:0, Cable Facade - Oak Wood +appliedenergistics2:facade:0, Cable Facade - Spruce Wood +appliedenergistics2:facade:0, Cable Facade - Birch Wood +appliedenergistics2:facade:0, Cable Facade - Jungle Wood +appliedenergistics2:facade:0, Cable Facade - Oak Leaves +appliedenergistics2:facade:0, Cable Facade - Spruce Leaves +appliedenergistics2:facade:0, Cable Facade - Birch Leaves +appliedenergistics2:facade:0, Cable Facade - Jungle Leaves +appliedenergistics2:facade:0, Cable Facade - Sponge +appliedenergistics2:facade:0, Cable Facade - Wet Sponge +appliedenergistics2:facade:0, Cable Facade - Glass +appliedenergistics2:facade:0, Cable Facade - Lapis Lazuli Ore +appliedenergistics2:facade:0, Cable Facade - Lapis Lazuli Block +appliedenergistics2:facade:0, Cable Facade - Sandstone +appliedenergistics2:facade:0, Cable Facade - Chiseled Sandstone +appliedenergistics2:facade:0, Cable Facade - Smooth Sandstone +appliedenergistics2:facade:0, Cable Facade - White Wool +appliedenergistics2:facade:0, Cable Facade - Orange Wool +appliedenergistics2:facade:0, Cable Facade - Magenta Wool +appliedenergistics2:facade:0, Cable Facade - Light Blue Wool +appliedenergistics2:facade:0, Cable Facade - Yellow Wool +appliedenergistics2:facade:0, Cable Facade - Lime Wool +appliedenergistics2:facade:0, Cable Facade - Pink Wool +appliedenergistics2:facade:0, Cable Facade - Gray Wool +appliedenergistics2:facade:0, Cable Facade - Light Gray Wool +appliedenergistics2:facade:0, Cable Facade - Cyan Wool +appliedenergistics2:facade:0, Cable Facade - Purple Wool +appliedenergistics2:facade:0, Cable Facade - Blue Wool +appliedenergistics2:facade:0, Cable Facade - Brown Wool +appliedenergistics2:facade:0, Cable Facade - Green Wool +appliedenergistics2:facade:0, Cable Facade - Red Wool +appliedenergistics2:facade:0, Cable Facade - Black Wool +appliedenergistics2:facade:0, Cable Facade - Block of Gold +appliedenergistics2:facade:0, Cable Facade - Block of Iron +appliedenergistics2:facade:0, Cable Facade - Stone Slab +appliedenergistics2:facade:0, Cable Facade - Stone Slab +appliedenergistics2:facade:0, Cable Facade - Stone Slab +appliedenergistics2:facade:0, Cable Facade - Stone Slab +appliedenergistics2:facade:0, Cable Facade - Stone Slab +appliedenergistics2:facade:0, Cable Facade - Stone Slab +appliedenergistics2:facade:0, Cable Facade - Stone Slab +appliedenergistics2:facade:0, Cable Facade - Bricks +appliedenergistics2:facade:0, Cable Facade - TNT +appliedenergistics2:facade:0, Cable Facade - Bookshelf +appliedenergistics2:facade:0, Cable Facade - Moss Stone +appliedenergistics2:facade:0, Cable Facade - Obsidian +appliedenergistics2:facade:0, Cable Facade - Diamond Ore +appliedenergistics2:facade:0, Cable Facade - Block of Diamond +appliedenergistics2:facade:0, Cable Facade - Crafting Table +appliedenergistics2:facade:0, Cable Facade - Redstone Ore +appliedenergistics2:facade:0, Cable Facade - Ice +appliedenergistics2:facade:0, Cable Facade - Snow +appliedenergistics2:facade:0, Cable Facade - Clay +appliedenergistics2:facade:0, Cable Facade - Pumpkin +appliedenergistics2:facade:0, Cable Facade - Netherrack +appliedenergistics2:facade:0, Cable Facade - Soul Sand +appliedenergistics2:facade:0, Cable Facade - Glowstone +appliedenergistics2:facade:0, Cable Facade - Jack o'Lantern +appliedenergistics2:facade:0, Cable Facade - White Stained Glass +appliedenergistics2:facade:0, Cable Facade - Orange Stained Glass +appliedenergistics2:facade:0, Cable Facade - Magenta Stained Glass +appliedenergistics2:facade:0, Cable Facade - Light Blue Stained Glass +appliedenergistics2:facade:0, Cable Facade - Yellow Stained Glass +appliedenergistics2:facade:0, Cable Facade - Lime Stained Glass +appliedenergistics2:facade:0, Cable Facade - Pink Stained Glass +appliedenergistics2:facade:0, Cable Facade - Gray Stained Glass +appliedenergistics2:facade:0, Cable Facade - Light Gray Stained Glass +appliedenergistics2:facade:0, Cable Facade - Cyan Stained Glass +appliedenergistics2:facade:0, Cable Facade - Purple Stained Glass +appliedenergistics2:facade:0, Cable Facade - Blue Stained Glass +appliedenergistics2:facade:0, Cable Facade - Brown Stained Glass +appliedenergistics2:facade:0, Cable Facade - Green Stained Glass +appliedenergistics2:facade:0, Cable Facade - Red Stained Glass +appliedenergistics2:facade:0, Cable Facade - Black Stained Glass +appliedenergistics2:facade:0, Cable Facade - Stone Monster Egg +appliedenergistics2:facade:0, Cable Facade - Cobblestone Monster Egg +appliedenergistics2:facade:0, Cable Facade - Stone Brick Monster Egg +appliedenergistics2:facade:0, Cable Facade - Mossy Stone Brick Monster Egg +appliedenergistics2:facade:0, Cable Facade - Cracked Stone Brick Monster Egg +appliedenergistics2:facade:0, Cable Facade - Chiseled Stone Brick Monster Egg +appliedenergistics2:facade:0, Cable Facade - Stone Bricks +appliedenergistics2:facade:0, Cable Facade - Mossy Stone Bricks +appliedenergistics2:facade:0, Cable Facade - Cracked Stone Bricks +appliedenergistics2:facade:0, Cable Facade - Chiseled Stone Bricks +appliedenergistics2:facade:0, Cable Facade - Mushroom +appliedenergistics2:facade:0, Cable Facade - Mushroom +appliedenergistics2:facade:0, Cable Facade - Melon +appliedenergistics2:facade:0, Cable Facade - Mycelium +appliedenergistics2:facade:0, Cable Facade - Nether Brick +appliedenergistics2:facade:0, Cable Facade - End Stone +appliedenergistics2:facade:0, Cable Facade - Redstone Lamp +appliedenergistics2:facade:0, Cable Facade - Emerald Ore +appliedenergistics2:facade:0, Cable Facade - Block of Emerald +appliedenergistics2:facade:0, Cable Facade - Block of Redstone +appliedenergistics2:facade:0, Cable Facade - Nether Quartz Ore +appliedenergistics2:facade:0, Cable Facade - Block of Quartz +appliedenergistics2:facade:0, Cable Facade - Chiseled Quartz Block +appliedenergistics2:facade:0, Cable Facade - Pillar Quartz Block +appliedenergistics2:facade:0, Cable Facade - White Terracotta +appliedenergistics2:facade:0, Cable Facade - Orange Terracotta +appliedenergistics2:facade:0, Cable Facade - Magenta Terracotta +appliedenergistics2:facade:0, Cable Facade - Light Blue Terracotta +appliedenergistics2:facade:0, Cable Facade - Yellow Terracotta +appliedenergistics2:facade:0, Cable Facade - Lime Terracotta +appliedenergistics2:facade:0, Cable Facade - Pink Terracotta +appliedenergistics2:facade:0, Cable Facade - Gray Terracotta +appliedenergistics2:facade:0, Cable Facade - Light Gray Terracotta +appliedenergistics2:facade:0, Cable Facade - Cyan Terracotta +appliedenergistics2:facade:0, Cable Facade - Purple Terracotta +appliedenergistics2:facade:0, Cable Facade - Blue Terracotta +appliedenergistics2:facade:0, Cable Facade - Brown Terracotta +appliedenergistics2:facade:0, Cable Facade - Green Terracotta +appliedenergistics2:facade:0, Cable Facade - Red Terracotta +appliedenergistics2:facade:0, Cable Facade - Black Terracotta +appliedenergistics2:facade:0, Cable Facade - Acacia Leaves +appliedenergistics2:facade:0, Cable Facade - Dark Oak Leaves +appliedenergistics2:facade:0, Cable Facade - Acacia Wood +appliedenergistics2:facade:0, Cable Facade - Dark Oak Wood +appliedenergistics2:facade:0, Cable Facade - Slime Block +appliedenergistics2:facade:0, Cable Facade - Prismarine +appliedenergistics2:facade:0, Cable Facade - Prismarine Bricks +appliedenergistics2:facade:0, Cable Facade - Dark Prismarine +appliedenergistics2:facade:0, Cable Facade - Sea Lantern +appliedenergistics2:facade:0, Cable Facade - Hay Bale +appliedenergistics2:facade:0, Cable Facade - Terracotta +appliedenergistics2:facade:0, Cable Facade - Block of Coal +appliedenergistics2:facade:0, Cable Facade - Packed Ice +appliedenergistics2:facade:0, Cable Facade - Red Sandstone +appliedenergistics2:facade:0, Cable Facade - Chiseled Red Sandstone +appliedenergistics2:facade:0, Cable Facade - Smooth Red Sandstone +appliedenergistics2:facade:0, Cable Facade - Purpur Block +appliedenergistics2:facade:0, Cable Facade - Purpur Pillar +appliedenergistics2:facade:0, Cable Facade - End Stone Bricks +appliedenergistics2:facade:0, Cable Facade - Magma Block +appliedenergistics2:facade:0, Cable Facade - Nether Wart Block +appliedenergistics2:facade:0, Cable Facade - Red Nether Brick +appliedenergistics2:facade:0, Cable Facade - Bone Block +appliedenergistics2:facade:0, Cable Facade - Observer +appliedenergistics2:facade:0, Cable Facade - White Glazed Terracotta +appliedenergistics2:facade:0, Cable Facade - Orange Glazed Terracotta +appliedenergistics2:facade:0, Cable Facade - Magenta Glazed Terracotta +appliedenergistics2:facade:0, Cable Facade - Light Blue Glazed Terracotta +appliedenergistics2:facade:0, Cable Facade - Yellow Glazed Terracotta +appliedenergistics2:facade:0, Cable Facade - Lime Glazed Terracotta +appliedenergistics2:facade:0, Cable Facade - Pink Glazed Terracotta +appliedenergistics2:facade:0, Cable Facade - Gray Glazed Terracotta +appliedenergistics2:facade:0, Cable Facade - Light Gray Glazed Terracotta +appliedenergistics2:facade:0, Cable Facade - Cyan Glazed Terracotta +appliedenergistics2:facade:0, Cable Facade - Purple Glazed Terracotta +appliedenergistics2:facade:0, Cable Facade - Blue Glazed Terracotta +appliedenergistics2:facade:0, Cable Facade - Brown Glazed Terracotta +appliedenergistics2:facade:0, Cable Facade - Green Glazed Terracotta +appliedenergistics2:facade:0, Cable Facade - Red Glazed Terracotta +appliedenergistics2:facade:0, Cable Facade - Black Glazed Terracotta +appliedenergistics2:facade:0, Cable Facade - White Concrete +appliedenergistics2:facade:0, Cable Facade - Orange Concrete +appliedenergistics2:facade:0, Cable Facade - Magenta Concrete +appliedenergistics2:facade:0, Cable Facade - Light Blue Concrete +appliedenergistics2:facade:0, Cable Facade - Yellow Concrete +appliedenergistics2:facade:0, Cable Facade - Lime Concrete +appliedenergistics2:facade:0, Cable Facade - Pink Concrete +appliedenergistics2:facade:0, Cable Facade - Gray Concrete +appliedenergistics2:facade:0, Cable Facade - Light Gray Concrete +appliedenergistics2:facade:0, Cable Facade - Cyan Concrete +appliedenergistics2:facade:0, Cable Facade - Purple Concrete +appliedenergistics2:facade:0, Cable Facade - Blue Concrete +appliedenergistics2:facade:0, Cable Facade - Brown Concrete +appliedenergistics2:facade:0, Cable Facade - Green Concrete +appliedenergistics2:facade:0, Cable Facade - Red Concrete +appliedenergistics2:facade:0, Cable Facade - Black Concrete +appliedenergistics2:facade:0, Cable Facade - White Concrete Powder +appliedenergistics2:facade:0, Cable Facade - Orange Concrete Powder +appliedenergistics2:facade:0, Cable Facade - Magenta Concrete Powder +appliedenergistics2:facade:0, Cable Facade - Light Blue Concrete Powder +appliedenergistics2:facade:0, Cable Facade - Yellow Concrete Powder +appliedenergistics2:facade:0, Cable Facade - Lime Concrete Powder +appliedenergistics2:facade:0, Cable Facade - Pink Concrete Powder +appliedenergistics2:facade:0, Cable Facade - Gray Concrete Powder +appliedenergistics2:facade:0, Cable Facade - Light Gray Concrete Powder +appliedenergistics2:facade:0, Cable Facade - Cyan Concrete Powder +appliedenergistics2:facade:0, Cable Facade - Purple Concrete Powder +appliedenergistics2:facade:0, Cable Facade - Blue Concrete Powder +appliedenergistics2:facade:0, Cable Facade - Brown Concrete Powder +appliedenergistics2:facade:0, Cable Facade - Green Concrete Powder +appliedenergistics2:facade:0, Cable Facade - Red Concrete Powder +appliedenergistics2:facade:0, Cable Facade - Black Concrete Powder +appliedenergistics2:facade:0, Cable Facade - Basalt +appliedenergistics2:facade:0, Cable Facade - Copper Ore +appliedenergistics2:facade:0, Cable Facade - Lead Ore +appliedenergistics2:facade:0, Cable Facade - Tin Ore +appliedenergistics2:facade:0, Cable Facade - Uranium Ore +appliedenergistics2:facade:0, Cable Facade - Bronze Block +appliedenergistics2:facade:0, Cable Facade - Copper Block +appliedenergistics2:facade:0, Cable Facade - Lead Block +appliedenergistics2:facade:0, Cable Facade - Steel Block +appliedenergistics2:facade:0, Cable Facade - Tin Block +appliedenergistics2:facade:0, Cable Facade - Uranium Block +appliedenergistics2:facade:0, Cable Facade - Reinforced Stone +appliedenergistics2:facade:0, Cable Facade - Basic Machine Casing +appliedenergistics2:facade:0, Cable Facade - Advanced Machine Casing +appliedenergistics2:facade:0, Cable Facade - Reactor Pressure Vessel +appliedenergistics2:facade:0, Cable Facade - Silver Block +appliedenergistics2:facade:0, Cable Facade - Rubber Tree Leaves +appliedenergistics2:facade:0, Cable Facade - Rubber Wood +appliedenergistics2:facade:0, Cable Facade - Scaffold +appliedenergistics2:facade:0, Cable Facade - Reinforced Scaffold +appliedenergistics2:facade:0, Cable Facade - Iron Scaffold +appliedenergistics2:facade:0, Cable Facade - Reinforced Iron Scaffold +appliedenergistics2:facade:0, Cable Facade - Construction Foam +appliedenergistics2:facade:0, Cable Facade - Reinforced Construction Foam +appliedenergistics2:facade:0, Cable Facade - Construction Foam Wall (Black) +appliedenergistics2:facade:0, Cable Facade - Construction Foam Wall (Blue) +appliedenergistics2:facade:0, Cable Facade - Construction Foam Wall (Brown) +appliedenergistics2:facade:0, Cable Facade - Construction Foam Wall (Cyan) +appliedenergistics2:facade:0, Cable Facade - Construction Foam Wall (Gray) +appliedenergistics2:facade:0, Cable Facade - Construction Foam Wall (Green) +appliedenergistics2:facade:0, Cable Facade - Construction Foam Wall (Light Blue) +appliedenergistics2:facade:0, Cable Facade - Construction Foam Wall (Light Gray) +appliedenergistics2:facade:0, Cable Facade - Construction Foam Wall (Lime) +appliedenergistics2:facade:0, Cable Facade - Construction Foam Wall (Magenta) +appliedenergistics2:facade:0, Cable Facade - Construction Foam Wall (Orange) +appliedenergistics2:facade:0, Cable Facade - Construction Foam Wall (Pink) +appliedenergistics2:facade:0, Cable Facade - Construction Foam Wall (Purple) +appliedenergistics2:facade:0, Cable Facade - Construction Foam Wall (Red) +appliedenergistics2:facade:0, Cable Facade - Construction Foam Wall (White) +appliedenergistics2:facade:0, Cable Facade - Construction Foam Wall (Yellow) +appliedenergistics2:facade:0, Cable Facade - Refractory Bricks +appliedenergistics2:facade:0, Cable Facade - Copper Ore +appliedenergistics2:facade:0, Cable Facade - Tin Ore +appliedenergistics2:facade:0, Cable Facade - Silver Ore +appliedenergistics2:facade:0, Cable Facade - Lead Ore +appliedenergistics2:facade:0, Cable Facade - Aluminum Ore +appliedenergistics2:facade:0, Cable Facade - Nickel Ore +appliedenergistics2:facade:0, Cable Facade - Platinum Ore +appliedenergistics2:facade:0, Cable Facade - Iridium Ore +appliedenergistics2:facade:0, Cable Facade - Mana Infused Ore +appliedenergistics2:facade:0, Cable Facade - Oil Sand +appliedenergistics2:facade:0, Cable Facade - Oil Shale +appliedenergistics2:facade:0, Cable Facade - Destabilized Redstone Ore +appliedenergistics2:facade:0, Cable Facade - Energized Netherrack +appliedenergistics2:facade:0, Cable Facade - Resonant End Stone +appliedenergistics2:facade:0, Cable Facade - Oil Sand +appliedenergistics2:facade:0, Cable Facade - Block of Copper +appliedenergistics2:facade:0, Cable Facade - Block of Tin +appliedenergistics2:facade:0, Cable Facade - Block of Silver +appliedenergistics2:facade:0, Cable Facade - Block of Lead +appliedenergistics2:facade:0, Cable Facade - Block of Aluminum +appliedenergistics2:facade:0, Cable Facade - Block of Nickel +appliedenergistics2:facade:0, Cable Facade - Block of Platinum +appliedenergistics2:facade:0, Cable Facade - Block of Iridium +appliedenergistics2:facade:0, Cable Facade - Block of Mana Infused Metal +appliedenergistics2:facade:0, Cable Facade - Block of Steel +appliedenergistics2:facade:0, Cable Facade - Block of Electrum +appliedenergistics2:facade:0, Cable Facade - Block of Invar +appliedenergistics2:facade:0, Cable Facade - Block of Bronze +appliedenergistics2:facade:0, Cable Facade - Block of Constantan +appliedenergistics2:facade:0, Cable Facade - Block of Signalum +appliedenergistics2:facade:0, Cable Facade - Block of Lumium +appliedenergistics2:facade:0, Cable Facade - Block of Enderium +appliedenergistics2:facade:0, Cable Facade - Block of Charcoal +appliedenergistics2:facade:0, Cable Facade - Block of Coal Coke +appliedenergistics2:facade:0, Cable Facade - Black Rockwool +appliedenergistics2:facade:0, Cable Facade - Red Rockwool +appliedenergistics2:facade:0, Cable Facade - Green Rockwool +appliedenergistics2:facade:0, Cable Facade - Brown Rockwool +appliedenergistics2:facade:0, Cable Facade - Blue Rockwool +appliedenergistics2:facade:0, Cable Facade - Purple Rockwool +appliedenergistics2:facade:0, Cable Facade - Cyan Rockwool +appliedenergistics2:facade:0, Cable Facade - Light Gray Rockwool +appliedenergistics2:facade:0, Cable Facade - Gray Rockwool +appliedenergistics2:facade:0, Cable Facade - Pink Rockwool +appliedenergistics2:facade:0, Cable Facade - Lime Rockwool +appliedenergistics2:facade:0, Cable Facade - Yellow Rockwool +appliedenergistics2:facade:0, Cable Facade - Light Blue Rockwool +appliedenergistics2:facade:0, Cable Facade - Magenta Rockwool +appliedenergistics2:facade:0, Cable Facade - Orange Rockwool +appliedenergistics2:facade:0, Cable Facade - White Rockwool +appliedenergistics2:facade:0, Cable Facade - Spectral Moss +appliedenergistics2:facade:0, Cable Facade - Loamy Dirt +appliedenergistics2:facade:0, Cable Facade - White Sand +appliedenergistics2:facade:0, Cable Facade - White Sandstone +appliedenergistics2:facade:0, Cable Facade - Dried Sand +appliedenergistics2:facade:0, Cable Facade - Hardened Ice +appliedenergistics2:facade:0, Cable Facade - Ash Block +appliedenergistics2:facade:0, Cable Facade - Mud +appliedenergistics2:facade:0, Cable Facade - Flesh +appliedenergistics2:facade:0, Cable Facade - Celestial Crystal +appliedenergistics2:facade:0, Cable Facade - Biome Essence Ore +appliedenergistics2:facade:0, Cable Facade - Ender Amethyst Ore +appliedenergistics2:facade:0, Cable Facade - Block of Amethyst +appliedenergistics2:facade:0, Cable Facade - Hive Block +appliedenergistics2:facade:0, Cable Facade - Honey Block +appliedenergistics2:facade:0, Cable Facade - Bamboo Thatching +appliedenergistics2:facade:0, Cable Facade - Mud Bricks +appliedenergistics2:facade:0, Cable Facade - Sacred Oak Wood Planks +appliedenergistics2:facade:0, Cable Facade - Block of Chamelium +appliedenergistics2:facade:0, Cable Facade - End Stone +appliedenergistics2:facade:0, Cable Facade - Magical Planks +appliedenergistics2:facade:0, Cable Facade - Magical Wood +appliedenergistics2:facade:0, Cable Facade - Diagonal Wood +appliedenergistics2:facade:0, Cable Facade - Angel Block +appliedenergistics2:facade:0, Cable Facade - Cursed Earth +appliedenergistics2:facade:0, Cable Facade - Redstone Clock +appliedenergistics2:facade:0, Cable Facade - Compressed Cobblestone +appliedenergistics2:facade:0, Cable Facade - Double Compressed Cobblestone +appliedenergistics2:facade:0, Cable Facade - Triple Compressed Cobblestone +appliedenergistics2:facade:0, Cable Facade - Quadruple Compressed Cobblestone 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Cable Facade - Thickened Glass (Patterned) +appliedenergistics2:facade:0, Cable Facade - Dark Glass +appliedenergistics2:facade:0, Cable Facade - Glowing Glass +appliedenergistics2:facade:0, Cable Facade - Redstone Glass +appliedenergistics2:facade:0, Cable Facade - Block of Enchanted Metal +appliedenergistics2:facade:0, Cable Facade - Block of Demon Metal +appliedenergistics2:facade:0, Cable Facade - Block of Evil Infused Iron +appliedenergistics2:facade:0, Cable Facade - Bedrock Bricks +appliedenergistics2:facade:0, Cable Facade - Bedrock Slabs +appliedenergistics2:facade:0, Cable Facade - Bedrock Cobblestone +appliedenergistics2:facade:0, Cable Facade - Ferrous-Juniper Log +appliedenergistics2:facade:0, Cable Facade - Ferrous-Juniper Log +appliedenergistics2:facade:0, Cable Facade - Ferrous-Juniper Planks +appliedenergistics2:facade:0, Cable Facade - Raw Ferrous-Juniper Planks +appliedenergistics2:facade:0, Cable Facade - Elevator +appliedenergistics2:facade:0, Cable Facade - Sponge +appliedenergistics2:facade:0, Cable Facade - Scaffolding +appliedenergistics2:facade:0, Cable Facade - Ruby Ore +appliedenergistics2:facade:0, Cable Facade - Sapphire Ore +appliedenergistics2:facade:0, Cable Facade - Peridot Ore +appliedenergistics2:facade:0, Cable Facade - Copper Ore +appliedenergistics2:facade:0, Cable Facade - Tin Ore +appliedenergistics2:facade:0, Cable Facade - Silver Ore +appliedenergistics2:facade:0, Cable Facade - Electrotine Ore +appliedenergistics2:facade:0, Cable Facade - Marble +appliedenergistics2:facade:0, Cable Facade - Marble Brick +appliedenergistics2:facade:0, Cable Facade - Basalt Cobblestone +appliedenergistics2:facade:0, Cable Facade - Basalt +appliedenergistics2:facade:0, Cable Facade - Basalt Brick +appliedenergistics2:facade:0, Cable Facade - Block of Ruby +appliedenergistics2:facade:0, Cable Facade - Block of Sapphire +appliedenergistics2:facade:0, Cable Facade - Block of Peridot +appliedenergistics2:facade:0, Cable Facade - Block of Copper +appliedenergistics2:facade:0, Cable Facade - Block of Tin +appliedenergistics2:facade:0, Cable Facade - Block of Silver +appliedenergistics2:facade:0, Cable Facade - Block of Electrotine +appliedenergistics2:facade:0, Cable Facade - Block of Crystal Quartz +appliedenergistics2:facade:0, Cable Facade - Chiseled Crystal Quartz Block +appliedenergistics2:facade:0, Cable Facade - Pillar Crystal Quartz Block +appliedenergistics2:facade:0, Cable Facade - Certus Quartz Ore +appliedenergistics2:facade:0, Cable Facade - Charged Certus Quartz Ore +appliedenergistics2:facade:0, Cable Facade - Certus Quartz Block +appliedenergistics2:facade:0, Cable Facade - Certus Quartz Pillar +appliedenergistics2:facade:0, Cable Facade - Chiseled Certus Quartz Block +appliedenergistics2:facade:0, Cable Facade - Quartz Glass +appliedenergistics2:facade:0, Cable Facade - Vibrant Quartz Glass +appliedenergistics2:facade:0, Cable Facade - Fluix Block +appliedenergistics2:facade:0, Cable Facade - Sky Stone 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Machine with sides (decoration block) +appliedenergistics2:facade:0, Cable Facade - Machine width backs (decoration block) +appliedenergistics2:facade:0, Cable Facade - Blank Soul Machine (decoration block) +appliedenergistics2:facade:0, Cable Facade - Soul Machine Tops (decoration block) +appliedenergistics2:facade:0, Cable Facade - Soul Machine Sides (decoration block) +appliedenergistics2:facade:0, Cable Facade - Soul Machine Backs (decoration block) +appliedenergistics2:facade:0, Cable Facade - Soul Machine with sides (decoration block) +appliedenergistics2:facade:0, Cable Facade - Soul Machine width backs (decoration block) +appliedenergistics2:facade:0, Cable Facade - Red Machine (decoration block) +appliedenergistics2:facade:0, Cable Facade - Broken Spawner (decoration block) +appliedenergistics2:facade:0, Cable Facade - Invisible Block (decoration block) +appliedenergistics2:facade:0, Cable Facade - Alloy Smelter (decoration block) +appliedenergistics2:facade:0, Cable Facade - Item Buffer (decoration block) +appliedenergistics2:facade:0, Cable Facade - Power Buffer (decoration block) +appliedenergistics2:facade:0, Cable Facade - Omni Buffer (decoration block) +appliedenergistics2:facade:0, Cable Facade - Creative Buffer (decoration block) +appliedenergistics2:facade:0, Cable Facade - Crafter (decoration block) +appliedenergistics2:facade:0, Cable Facade - Painting Machine (decoration block) +appliedenergistics2:facade:0, Cable Facade - Power Monitor (decoration block) +appliedenergistics2:facade:0, Cable Facade - SAG Mill (decoration block) +appliedenergistics2:facade:0, Cable Facade - Slice'N'Splice (decoration block) +appliedenergistics2:facade:0, Cable Facade - Stirling Generator (decoration block) +appliedenergistics2:facade:0, Cable Facade - Fluid Tank (decoration block) +appliedenergistics2:facade:0, Cable Facade - Pressurized Fluid Tank (decoration block) +appliedenergistics2:facade:0, Cable Facade - Travel Anchor (decoration block) +appliedenergistics2:facade:0, Cable Facade - Vacuum Chest (decoration block) +appliedenergistics2:facade:0, Cable Facade - Wireless Charger (decoration block) +appliedenergistics2:facade:0, Cable Facade - XP Vacuum (decoration block) +appliedenergistics2:facade:0, Cable Facade - Simple Alloy Smelter (decoration block) +appliedenergistics2:facade:0, Cable Facade - Simple Stirling Generator (decoration block) +appliedenergistics2:facade:0, Cable Facade - Wired Charger (decoration block) +appliedenergistics2:facade:0, Cable Facade - Simple Sagmill (decoration block) +appliedenergistics2:facade:0, Cable Facade - Industrial Insulation +appliedenergistics2:facade:0, Cable Facade - Confusion Charge +appliedenergistics2:facade:0, Cable Facade - Concussion Charge +appliedenergistics2:facade:0, Cable Facade - Ender Charge +appliedenergistics2:facade:0, Cable Facade - Crude Steel Block +appliedenergistics2:facade:0, Cable Facade - Wireless Charging Antenna Extension 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Antiblock +appliedenergistics2:facade:0, Cable Facade - Antiblock +appliedenergistics2:facade:0, Cable Facade - Antiblock +appliedenergistics2:facade:0, Cable Facade - Antiblock +appliedenergistics2:facade:0, Cable Facade - Basalt +appliedenergistics2:facade:0, Cable Facade - Basalt +appliedenergistics2:facade:0, Cable Facade - Basalt +appliedenergistics2:facade:0, Cable Facade - Basalt +appliedenergistics2:facade:0, Cable Facade - Basalt +appliedenergistics2:facade:0, Cable Facade - Basalt +appliedenergistics2:facade:0, Cable Facade - Basalt +appliedenergistics2:facade:0, Cable Facade - Basalt +appliedenergistics2:facade:0, Cable Facade - Basalt +appliedenergistics2:facade:0, Cable Facade - Basalt +appliedenergistics2:facade:0, Cable Facade - Basalt +appliedenergistics2:facade:0, Cable Facade - Basalt +appliedenergistics2:facade:0, Cable Facade - Basalt +appliedenergistics2:facade:0, Cable Facade - Basalt +appliedenergistics2:facade:0, Cable Facade - Basalt 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Basalt +appliedenergistics2:facade:0, Cable Facade - Oak Bookshelf +appliedenergistics2:facade:0, Cable Facade - Oak Bookshelf +appliedenergistics2:facade:0, Cable Facade - Oak Bookshelf +appliedenergistics2:facade:0, Cable Facade - Oak Bookshelf +appliedenergistics2:facade:0, Cable Facade - Oak Bookshelf +appliedenergistics2:facade:0, Cable Facade - Oak Bookshelf +appliedenergistics2:facade:0, Cable Facade - Oak Bookshelf +appliedenergistics2:facade:0, Cable Facade - Oak Bookshelf +appliedenergistics2:facade:0, Cable Facade - Oak Bookshelf +appliedenergistics2:facade:0, Cable Facade - Oak Bookshelf +appliedenergistics2:facade:0, Cable Facade - Spruce Bookshelf +appliedenergistics2:facade:0, Cable Facade - Spruce Bookshelf +appliedenergistics2:facade:0, Cable Facade - Spruce Bookshelf +appliedenergistics2:facade:0, Cable Facade - Spruce Bookshelf +appliedenergistics2:facade:0, Cable Facade - Spruce Bookshelf +appliedenergistics2:facade:0, Cable Facade - Spruce Bookshelf 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+appliedenergistics2:facade:0, Cable Facade - Diorite +appliedenergistics2:facade:0, Cable Facade - Diorite +appliedenergistics2:facade:0, Cable Facade - Diorite +appliedenergistics2:facade:0, Cable Facade - Diorite +appliedenergistics2:facade:0, Cable Facade - Diorite +appliedenergistics2:facade:0, Cable Facade - Diorite +appliedenergistics2:facade:0, Cable Facade - Diorite +appliedenergistics2:facade:0, Cable Facade - Diorite +appliedenergistics2:facade:0, Cable Facade - Diorite +appliedenergistics2:facade:0, Cable Facade - Diorite +appliedenergistics2:facade:0, Cable Facade - Diorite +appliedenergistics2:facade:0, Cable Facade - Diorite +appliedenergistics2:facade:0, Cable Facade - Diorite +appliedenergistics2:facade:0, Cable Facade - Dirt +appliedenergistics2:facade:0, Cable Facade - Dirt +appliedenergistics2:facade:0, Cable Facade - Dirt +appliedenergistics2:facade:0, Cable Facade - Dirt +appliedenergistics2:facade:0, Cable Facade - Dirt +appliedenergistics2:facade:0, Cable Facade - Dirt +appliedenergistics2:facade:0, Cable Facade - Dirt +appliedenergistics2:facade:0, Cable Facade - Dirt +appliedenergistics2:facade:0, Cable Facade - Dirt +appliedenergistics2:facade:0, Cable Facade - Dirt +appliedenergistics2:facade:0, Cable Facade - Dirt +appliedenergistics2:facade:0, Cable Facade - Dirt +appliedenergistics2:facade:0, Cable Facade - Dirt +appliedenergistics2:facade:0, Cable Facade - Dirt +appliedenergistics2:facade:0, Cable Facade - Dirt +appliedenergistics2:facade:0, Cable Facade - Dirt +appliedenergistics2:facade:0, Cable Facade - Block of Electrum +appliedenergistics2:facade:0, Cable Facade - Block of Electrum +appliedenergistics2:facade:0, Cable Facade - Block of Electrum +appliedenergistics2:facade:0, Cable Facade - Block of Electrum +appliedenergistics2:facade:0, Cable Facade - Block of Electrum +appliedenergistics2:facade:0, Cable Facade - Block of Electrum +appliedenergistics2:facade:0, Cable Facade - Block of Electrum +appliedenergistics2:facade:0, Cable Facade - Block of Emerald +appliedenergistics2:facade:0, Cable Facade - Block of Emerald +appliedenergistics2:facade:0, Cable Facade - Block of Emerald +appliedenergistics2:facade:0, Cable Facade - Block of Emerald +appliedenergistics2:facade:0, Cable Facade - Block of Emerald +appliedenergistics2:facade:0, Cable Facade - Block of Emerald +appliedenergistics2:facade:0, Cable Facade - Block of Emerald +appliedenergistics2:facade:0, Cable Facade - Block of Emerald +appliedenergistics2:facade:0, Cable Facade - Block of Emerald +appliedenergistics2:facade:0, Cable Facade - Block of Emerald +appliedenergistics2:facade:0, Cable Facade - Block of Emerald +appliedenergistics2:facade:0, Cable Facade - Block of Emerald +appliedenergistics2:facade:0, Cable Facade - Block of Emerald +appliedenergistics2:facade:0, Cable Facade - Block of Emerald +appliedenergistics2:facade:0, Cable Facade - Purpur Block +appliedenergistics2:facade:0, Cable Facade - Purpur Block +appliedenergistics2:facade:0, Cable Facade - Purpur Block +appliedenergistics2:facade:0, Cable Facade - Purpur Block +appliedenergistics2:facade:0, Cable Facade - Purpur Block +appliedenergistics2:facade:0, Cable Facade - Purpur Block +appliedenergistics2:facade:0, Cable Facade - Purpur Block +appliedenergistics2:facade:0, Cable Facade - Purpur Block +appliedenergistics2:facade:0, Cable Facade - Purpur Block +appliedenergistics2:facade:0, Cable Facade - Purpur Block +appliedenergistics2:facade:0, Cable Facade - Purpur Block +appliedenergistics2:facade:0, Cable Facade - Purpur Block +appliedenergistics2:facade:0, Cable Facade - Purpur Block +appliedenergistics2:facade:0, Cable Facade - Purpur Block +appliedenergistics2:facade:0, Cable Facade - Purpur Block +appliedenergistics2:facade:0, Cable Facade - Purpur Block +appliedenergistics2:facade:0, Cable Facade - Purpur Block +appliedenergistics2:facade:0, Cable Facade - Purpur Block +appliedenergistics2:facade:0, Cable Facade - Purpur Block 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+appliedenergistics2:facade:0, Cable Facade - Glowstone +appliedenergistics2:facade:0, Cable Facade - Block of Gold +appliedenergistics2:facade:0, Cable Facade - Block of Gold +appliedenergistics2:facade:0, Cable Facade - Block of Gold +appliedenergistics2:facade:0, Cable Facade - Block of Gold +appliedenergistics2:facade:0, Cable Facade - Block of Gold +appliedenergistics2:facade:0, Cable Facade - Block of Gold +appliedenergistics2:facade:0, Cable Facade - Block of Gold +appliedenergistics2:facade:0, Cable Facade - Block of Gold +appliedenergistics2:facade:0, Cable Facade - Block of Gold +appliedenergistics2:facade:0, Cable Facade - Block of Gold +appliedenergistics2:facade:0, Cable Facade - Block of Gold +appliedenergistics2:facade:0, Cable Facade - Block of Gold +appliedenergistics2:facade:0, Cable Facade - Block of Gold +appliedenergistics2:facade:0, Cable Facade - Block of Gold +appliedenergistics2:facade:0, Cable Facade - Block of Gold +appliedenergistics2:facade:0, Cable Facade 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+appliedenergistics2:facade:0, Cable Facade - Granite +appliedenergistics2:facade:0, Cable Facade - Granite +appliedenergistics2:facade:0, Cable Facade - Terracotta +appliedenergistics2:facade:0, Cable Facade - Terracotta +appliedenergistics2:facade:0, Cable Facade - Terracotta +appliedenergistics2:facade:0, Cable Facade - Terracotta +appliedenergistics2:facade:0, Cable Facade - Terracotta +appliedenergistics2:facade:0, Cable Facade - Terracotta +appliedenergistics2:facade:0, Cable Facade - Terracotta +appliedenergistics2:facade:0, Cable Facade - Terracotta +appliedenergistics2:facade:0, Cable Facade - Terracotta +appliedenergistics2:facade:0, Cable Facade - Terracotta +appliedenergistics2:facade:0, Cable Facade - Terracotta +appliedenergistics2:facade:0, Cable Facade - Terracotta +appliedenergistics2:facade:0, Cable Facade - Terracotta +appliedenergistics2:facade:0, Cable Facade - Terracotta +appliedenergistics2:facade:0, Cable Facade - Terracotta +appliedenergistics2:facade:0, Cable 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+appliedenergistics2:facade:0, Cable Facade - Block of Invar +appliedenergistics2:facade:0, Cable Facade - Block of Invar +appliedenergistics2:facade:0, Cable Facade - Block of Invar +appliedenergistics2:facade:0, Cable Facade - Block of Invar +appliedenergistics2:facade:0, Cable Facade - Block of Invar +appliedenergistics2:facade:0, Cable Facade - Block of Invar +appliedenergistics2:facade:0, Cable Facade - Block of Invar +appliedenergistics2:facade:0, Cable Facade - Block of Iron +appliedenergistics2:facade:0, Cable Facade - Block of Iron +appliedenergistics2:facade:0, Cable Facade - Block of Iron +appliedenergistics2:facade:0, Cable Facade - Block of Iron +appliedenergistics2:facade:0, Cable Facade - Block of Iron +appliedenergistics2:facade:0, Cable Facade - Block of Iron +appliedenergistics2:facade:0, Cable Facade - Block of Iron +appliedenergistics2:facade:0, Cable Facade - Block of Iron +appliedenergistics2:facade:0, Cable Facade - Block of Iron +appliedenergistics2:facade:0, Cable Facade - Block of Iron +appliedenergistics2:facade:0, Cable Facade - Block of Iron +appliedenergistics2:facade:0, Cable Facade - Block of Iron +appliedenergistics2:facade:0, Cable Facade - Block of Iron +appliedenergistics2:facade:0, Cable Facade - Block of Iron +appliedenergistics2:facade:0, Cable Facade - Block of Iron +appliedenergistics2:facade:0, Cable Facade - Block of Iron +appliedenergistics2:facade:0, Cable Facade - Block of Iron +appliedenergistics2:facade:0, Cable Facade - Block of Iron +appliedenergistics2:facade:0, Cable Facade - Block of Iron +appliedenergistics2:facade:0, Cable Facade - Block of Iron +appliedenergistics2:facade:0, Cable Facade - Block of Iron +appliedenergistics2:facade:0, Cable Facade - Block of Iron +appliedenergistics2:facade:0, Cable Facade - Laboratory Block +appliedenergistics2:facade:0, Cable Facade - Laboratory Block +appliedenergistics2:facade:0, Cable Facade - Laboratory Block +appliedenergistics2:facade:0, Cable Facade - Laboratory Block 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Lapis Lazuli Block +appliedenergistics2:facade:0, Cable Facade - Lapis Lazuli Block +appliedenergistics2:facade:0, Cable Facade - Lapis Lazuli Block +appliedenergistics2:facade:0, Cable Facade - Lapis Lazuli Block +appliedenergistics2:facade:0, Cable Facade - Lapis Lazuli Block +appliedenergistics2:facade:0, Cable Facade - Lapis Lazuli Block +appliedenergistics2:facade:0, Cable Facade - Lavastone +appliedenergistics2:facade:0, Cable Facade - Lavastone +appliedenergistics2:facade:0, Cable Facade - Lavastone +appliedenergistics2:facade:0, Cable Facade - Lavastone +appliedenergistics2:facade:0, Cable Facade - Lavastone +appliedenergistics2:facade:0, Cable Facade - Lavastone +appliedenergistics2:facade:0, Cable Facade - Lavastone +appliedenergistics2:facade:0, Cable Facade - Lavastone +appliedenergistics2:facade:0, Cable Facade - Lavastone +appliedenergistics2:facade:0, Cable Facade - Lavastone +appliedenergistics2:facade:0, Cable Facade - Lavastone +appliedenergistics2:facade:0, Cable 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+appliedenergistics2:facade:0, Cable Facade - Red Sandstone +appliedenergistics2:facade:0, Cable Facade - Red Sandstone +appliedenergistics2:facade:0, Cable Facade - Red Sandstone +appliedenergistics2:facade:0, Cable Facade - Red Sandstone +appliedenergistics2:facade:0, Cable Facade - Red Sandstone +appliedenergistics2:facade:0, Cable Facade - Red Sandstone +appliedenergistics2:facade:0, Cable Facade - Red Sandstone +appliedenergistics2:facade:0, Cable Facade - Red Sandstone +appliedenergistics2:facade:0, Cable Facade - Red Sandstone +appliedenergistics2:facade:0, Cable Facade - Red Sandstone +appliedenergistics2:facade:0, Cable Facade - Red Sandstone +appliedenergistics2:facade:0, Cable Facade - Red Sandstone +appliedenergistics2:facade:0, Cable Facade - Red Sandstone +appliedenergistics2:facade:0, Cable Facade - Sandstone Scribbles +appliedenergistics2:facade:0, Cable Facade - Sandstone Scribbles +appliedenergistics2:facade:0, Cable Facade - Sandstone Scribbles +appliedenergistics2:facade:0, Cable Facade - Sandstone Scribbles +appliedenergistics2:facade:0, Cable Facade - Sandstone Scribbles +appliedenergistics2:facade:0, Cable Facade - Sandstone Scribbles +appliedenergistics2:facade:0, Cable Facade - Sandstone Scribbles +appliedenergistics2:facade:0, Cable Facade - Sandstone Scribbles +appliedenergistics2:facade:0, Cable Facade - Sandstone Scribbles +appliedenergistics2:facade:0, Cable Facade - Sandstone Scribbles +appliedenergistics2:facade:0, Cable Facade - Sandstone Scribbles +appliedenergistics2:facade:0, Cable Facade - Sandstone Scribbles +appliedenergistics2:facade:0, Cable Facade - Sandstone Scribbles +appliedenergistics2:facade:0, Cable Facade - Sandstone Scribbles +appliedenergistics2:facade:0, Cable Facade - Sandstone Scribbles +appliedenergistics2:facade:0, Cable Facade - Sandstone Scribbles +appliedenergistics2:facade:0, Cable Facade - Red Sandstone Scribbles +appliedenergistics2:facade:0, Cable Facade - Red Sandstone Scribbles +appliedenergistics2:facade:0, Cable Facade - Red Sandstone Scribbles +appliedenergistics2:facade:0, Cable Facade - Red Sandstone Scribbles +appliedenergistics2:facade:0, Cable Facade - Red Sandstone Scribbles +appliedenergistics2:facade:0, Cable Facade - Red Sandstone Scribbles +appliedenergistics2:facade:0, Cable Facade - Red Sandstone Scribbles +appliedenergistics2:facade:0, Cable Facade - Red Sandstone Scribbles +appliedenergistics2:facade:0, Cable Facade - Red Sandstone Scribbles +appliedenergistics2:facade:0, Cable Facade - Red Sandstone Scribbles +appliedenergistics2:facade:0, Cable Facade - Red Sandstone Scribbles +appliedenergistics2:facade:0, Cable Facade - Red Sandstone Scribbles +appliedenergistics2:facade:0, Cable Facade - Red Sandstone Scribbles +appliedenergistics2:facade:0, Cable Facade - Red Sandstone Scribbles +appliedenergistics2:facade:0, Cable Facade - Red Sandstone Scribbles +appliedenergistics2:facade:0, Cable Facade - Red Sandstone Scribbles +appliedenergistics2:facade:0, Cable Facade - Block of Silver +appliedenergistics2:facade:0, Cable Facade - Block of Silver +appliedenergistics2:facade:0, Cable Facade - Block of Silver +appliedenergistics2:facade:0, Cable Facade - Block of Silver +appliedenergistics2:facade:0, Cable Facade - Block of Silver +appliedenergistics2:facade:0, Cable Facade - Block of Silver +appliedenergistics2:facade:0, Cable Facade - Block of Silver +appliedenergistics2:facade:0, Cable Facade - Block of Steel +appliedenergistics2:facade:0, Cable Facade - Block of Steel +appliedenergistics2:facade:0, Cable Facade - Block of Steel +appliedenergistics2:facade:0, Cable Facade - Block of Steel +appliedenergistics2:facade:0, Cable Facade - Block of Steel +appliedenergistics2:facade:0, Cable Facade - Block of Steel +appliedenergistics2:facade:0, Cable Facade - Block of Steel +appliedenergistics2:facade:0, Cable Facade - Chiseled Stone +appliedenergistics2:facade:0, Cable Facade - Chiseled Stone +appliedenergistics2:facade:0, Cable Facade - Chiseled Stone +appliedenergistics2:facade:0, Cable Facade - Chiseled Stone +appliedenergistics2:facade:0, Cable Facade - Chiseled Stone +appliedenergistics2:facade:0, Cable Facade - Chiseled Stone +appliedenergistics2:facade:0, Cable Facade - Chiseled Stone +appliedenergistics2:facade:0, Cable Facade - Chiseled Stone +appliedenergistics2:facade:0, Cable Facade - Chiseled Stone +appliedenergistics2:facade:0, Cable Facade - Chiseled Stone +appliedenergistics2:facade:0, Cable Facade - Chiseled Stone +appliedenergistics2:facade:0, Cable Facade - Chiseled Stone +appliedenergistics2:facade:0, Cable Facade - Chiseled Stone +appliedenergistics2:facade:0, Cable Facade - Chiseled Stone +appliedenergistics2:facade:0, Cable Facade - Chiseled Stone +appliedenergistics2:facade:0, Cable Facade - Chiseled Stone +appliedenergistics2:facade:0, Cable Facade - Chiseled Stone +appliedenergistics2:facade:0, Cable Facade - Chiseled Stone +appliedenergistics2:facade:0, Cable Facade - Chiseled Stone +appliedenergistics2:facade:0, Cable Facade - Chiseled Stone +appliedenergistics2:facade:0, Cable Facade - Chiseled Stone +appliedenergistics2:facade:0, Cable Facade - Chiseled Stone +appliedenergistics2:facade:0, Cable Facade - Chiseled Stone +appliedenergistics2:facade:0, Cable Facade - Chiseled Stone +appliedenergistics2:facade:0, Cable Facade - Chiseled Stone +appliedenergistics2:facade:0, Cable Facade - Chiseled Stone +appliedenergistics2:facade:0, Cable Facade - Chiseled Stone +appliedenergistics2:facade:0, Cable Facade - Chiseled Stone +appliedenergistics2:facade:0, Cable Facade - Chiseled Stone +appliedenergistics2:facade:0, Cable Facade - Chiseled Stone +appliedenergistics2:facade:0, Cable Facade - Chiseled Stone +appliedenergistics2:facade:0, Cable Facade - Chiseled Stone +appliedenergistics2:facade:0, Cable Facade - Chiseled Stone +appliedenergistics2:facade:0, Cable Facade - Chiseled Stone +appliedenergistics2:facade:0, Cable Facade - Chiseled Stone +appliedenergistics2:facade:0, Cable Facade - Chiseled Stone +appliedenergistics2:facade:0, Cable Facade - Factory Block +appliedenergistics2:facade:0, Cable Facade - Factory Block +appliedenergistics2:facade:0, Cable Facade - Factory Block +appliedenergistics2:facade:0, Cable Facade - Factory Block +appliedenergistics2:facade:0, Cable Facade - Factory Block +appliedenergistics2:facade:0, Cable Facade - Factory Block +appliedenergistics2:facade:0, Cable Facade - Factory Block +appliedenergistics2:facade:0, Cable Facade - Factory Block +appliedenergistics2:facade:0, Cable Facade - Factory Block +appliedenergistics2:facade:0, Cable Facade - Factory Block +appliedenergistics2:facade:0, Cable Facade - Factory Block +appliedenergistics2:facade:0, Cable Facade - Factory Block +appliedenergistics2:facade:0, Cable Facade - Factory Block +appliedenergistics2:facade:0, Cable Facade - Factory Block +appliedenergistics2:facade:0, Cable Facade - Factory Block +appliedenergistics2:facade:0, Cable Facade - Factory Block +appliedenergistics2:facade:0, Cable Facade - Factory Block +appliedenergistics2:facade:0, Cable Facade - Factory Block +appliedenergistics2:facade:0, Cable Facade - Factory Block +appliedenergistics2:facade:0, Cable Facade - Factory Block +appliedenergistics2:facade:0, Cable Facade - Factory Block +appliedenergistics2:facade:0, Cable Facade - Factory Block +appliedenergistics2:facade:0, Cable Facade - Factory Block +appliedenergistics2:facade:0, Cable Facade - Factory Block +appliedenergistics2:facade:0, Cable Facade - Factory Block +appliedenergistics2:facade:0, Cable Facade - Temple Block +appliedenergistics2:facade:0, Cable Facade - Temple Block +appliedenergistics2:facade:0, Cable Facade - Temple Block +appliedenergistics2:facade:0, Cable Facade - Temple Block +appliedenergistics2:facade:0, Cable Facade - Temple Block +appliedenergistics2:facade:0, Cable Facade - Temple Block +appliedenergistics2:facade:0, Cable Facade - Temple Block +appliedenergistics2:facade:0, Cable Facade - Temple Block +appliedenergistics2:facade:0, Cable Facade - Temple Block +appliedenergistics2:facade:0, Cable Facade - Temple Block +appliedenergistics2:facade:0, Cable Facade - Temple Block +appliedenergistics2:facade:0, Cable Facade - Temple Block +appliedenergistics2:facade:0, Cable Facade - Temple Block +appliedenergistics2:facade:0, Cable Facade - Temple Block +appliedenergistics2:facade:0, Cable Facade - Temple Block +appliedenergistics2:facade:0, Cable Facade - Temple Block +appliedenergistics2:facade:0, Cable Facade - Mossy Temple Block +appliedenergistics2:facade:0, Cable Facade - Mossy Temple Block +appliedenergistics2:facade:0, Cable Facade - Mossy Temple Block +appliedenergistics2:facade:0, Cable Facade - Mossy Temple Block +appliedenergistics2:facade:0, Cable Facade - Mossy Temple Block +appliedenergistics2:facade:0, Cable Facade - Mossy Temple Block +appliedenergistics2:facade:0, Cable Facade - Mossy Temple Block +appliedenergistics2:facade:0, Cable Facade - Mossy Temple Block +appliedenergistics2:facade:0, Cable Facade - Mossy Temple Block +appliedenergistics2:facade:0, Cable Facade - Mossy Temple Block +appliedenergistics2:facade:0, Cable Facade - Mossy Temple Block +appliedenergistics2:facade:0, Cable Facade - Mossy Temple Block +appliedenergistics2:facade:0, Cable Facade - Mossy Temple Block +appliedenergistics2:facade:0, Cable Facade - Mossy Temple Block +appliedenergistics2:facade:0, Cable Facade - Mossy Temple Block +appliedenergistics2:facade:0, Cable Facade - Mossy Temple Block +appliedenergistics2:facade:0, Cable Facade - Block of Tin +appliedenergistics2:facade:0, Cable Facade - Block of Tin +appliedenergistics2:facade:0, Cable Facade - Block of Tin +appliedenergistics2:facade:0, Cable Facade - Block of Tin +appliedenergistics2:facade:0, Cable Facade - Block of Tin +appliedenergistics2:facade:0, Cable Facade - Block of Tin +appliedenergistics2:facade:0, Cable Facade - Block of Tin +appliedenergistics2:facade:0, Cable Facade - Tyrian +appliedenergistics2:facade:0, Cable Facade - Tyrian +appliedenergistics2:facade:0, Cable Facade - Tyrian +appliedenergistics2:facade:0, Cable Facade - Tyrian +appliedenergistics2:facade:0, Cable Facade - Tyrian +appliedenergistics2:facade:0, Cable Facade - Tyrian +appliedenergistics2:facade:0, Cable Facade - Tyrian +appliedenergistics2:facade:0, Cable Facade - Tyrian +appliedenergistics2:facade:0, Cable Facade - Tyrian +appliedenergistics2:facade:0, Cable Facade - Tyrian +appliedenergistics2:facade:0, Cable Facade - Tyrian +appliedenergistics2:facade:0, Cable Facade - Tyrian +appliedenergistics2:facade:0, Cable Facade - Tyrian +appliedenergistics2:facade:0, Cable Facade - Tyrian +appliedenergistics2:facade:0, Cable Facade - Tyrian +appliedenergistics2:facade:0, Cable Facade - Tyrian +appliedenergistics2:facade:0, Cable Facade - Block of Uranium +appliedenergistics2:facade:0, Cable Facade - Block of Uranium +appliedenergistics2:facade:0, Cable Facade - Block of Uranium +appliedenergistics2:facade:0, Cable Facade - Block of Uranium +appliedenergistics2:facade:0, Cable Facade - Block of Uranium +appliedenergistics2:facade:0, Cable Facade - Block of Uranium +appliedenergistics2:facade:0, Cable Facade - Block of Uranium +appliedenergistics2:facade:0, Cable Facade - Valentines' Block +appliedenergistics2:facade:0, Cable Facade - Valentines' Block +appliedenergistics2:facade:0, Cable Facade - Valentines' Block +appliedenergistics2:facade:0, Cable Facade - Valentines' Block +appliedenergistics2:facade:0, Cable Facade - Valentines' Block +appliedenergistics2:facade:0, Cable Facade - Valentines' Block +appliedenergistics2:facade:0, Cable Facade - Valentines' Block +appliedenergistics2:facade:0, Cable Facade - Valentines' Block +appliedenergistics2:facade:0, Cable Facade - Valentines' Block +appliedenergistics2:facade:0, Cable Facade - Valentines' Block +appliedenergistics2:facade:0, Cable Facade - Voidstone +appliedenergistics2:facade:0, Cable Facade - Voidstone +appliedenergistics2:facade:0, Cable Facade - Voidstone +appliedenergistics2:facade:0, Cable Facade - Voidstone +appliedenergistics2:facade:0, Cable Facade - Voidstone +appliedenergistics2:facade:0, Cable Facade - Voidstone +appliedenergistics2:facade:0, Cable Facade - Voidstone +appliedenergistics2:facade:0, Cable Facade - Voidstone +appliedenergistics2:facade:0, Cable Facade - Primal Voidstone +appliedenergistics2:facade:0, Cable Facade - Primal Voidstone +appliedenergistics2:facade:0, Cable Facade - Primal Voidstone +appliedenergistics2:facade:0, Cable Facade - Primal Voidstone +appliedenergistics2:facade:0, Cable Facade - Primal Voidstone +appliedenergistics2:facade:0, Cable Facade - Primal Voidstone +appliedenergistics2:facade:0, Cable Facade - Primal Voidstone +appliedenergistics2:facade:0, Cable Facade - Primal Voidstone +appliedenergistics2:facade:0, Cable Facade - Runed Voidstone +appliedenergistics2:facade:0, Cable Facade - Runed Voidstone +appliedenergistics2:facade:0, Cable Facade - Runed Voidstone +appliedenergistics2:facade:0, Cable Facade - Runed Voidstone +appliedenergistics2:facade:0, Cable Facade - Runed Voidstone +appliedenergistics2:facade:0, Cable Facade - Runed Voidstone +appliedenergistics2:facade:0, Cable Facade - Runed Voidstone +appliedenergistics2:facade:0, Cable Facade - Runed Voidstone +appliedenergistics2:facade:0, Cable Facade - Runed Voidstone +appliedenergistics2:facade:0, Cable Facade - Runed Voidstone +appliedenergistics2:facade:0, Cable Facade - Runed Voidstone +appliedenergistics2:facade:0, Cable Facade - Runed Voidstone +appliedenergistics2:facade:0, Cable Facade - Runed Voidstone +appliedenergistics2:facade:0, Cable Facade - Runed Voidstone +appliedenergistics2:facade:0, Cable Facade - Runed Voidstone +appliedenergistics2:facade:0, Cable Facade - Black Wool +appliedenergistics2:facade:0, Cable Facade - Black Wool +appliedenergistics2:facade:0, Cable Facade - Red Wool +appliedenergistics2:facade:0, Cable Facade - Red Wool +appliedenergistics2:facade:0, Cable Facade - Green Wool +appliedenergistics2:facade:0, Cable Facade - Green Wool +appliedenergistics2:facade:0, Cable Facade - Brown Wool +appliedenergistics2:facade:0, Cable Facade - Brown Wool +appliedenergistics2:facade:0, Cable Facade - Blue Wool +appliedenergistics2:facade:0, Cable Facade - Blue Wool +appliedenergistics2:facade:0, Cable Facade - Purple Wool +appliedenergistics2:facade:0, Cable Facade - Purple Wool +appliedenergistics2:facade:0, Cable Facade - Cyan Wool +appliedenergistics2:facade:0, Cable Facade - Cyan Wool +appliedenergistics2:facade:0, Cable Facade - Light Gray Wool +appliedenergistics2:facade:0, Cable Facade - Light Gray Wool +appliedenergistics2:facade:0, Cable Facade - Gray Wool +appliedenergistics2:facade:0, Cable Facade - Gray Wool +appliedenergistics2:facade:0, Cable Facade - Pink Wool +appliedenergistics2:facade:0, Cable Facade - Pink Wool +appliedenergistics2:facade:0, Cable Facade - Lime Wool +appliedenergistics2:facade:0, Cable Facade - Lime Wool +appliedenergistics2:facade:0, Cable Facade - Yellow Wool +appliedenergistics2:facade:0, Cable Facade - Yellow Wool +appliedenergistics2:facade:0, Cable Facade - Light Blue Wool +appliedenergistics2:facade:0, Cable Facade - Light Blue Wool +appliedenergistics2:facade:0, Cable Facade - Magenta Wool +appliedenergistics2:facade:0, Cable Facade - Magenta Wool +appliedenergistics2:facade:0, Cable Facade - Orange Wool +appliedenergistics2:facade:0, Cable Facade - Orange Wool +appliedenergistics2:facade:0, Cable Facade - Wool +appliedenergistics2:facade:0, Cable Facade - Wool +appliedenergistics2:facade:0, Cable Facade - Grout +appliedenergistics2:facade:0, Cable Facade - Green Slimy Mud +appliedenergistics2:facade:0, Cable Facade - Blue Slimy Mud +appliedenergistics2:facade:0, Cable Facade - Graveyard Soil +appliedenergistics2:facade:0, Cable Facade - Consecrated Soil +appliedenergistics2:facade:0, Cable Facade - Slimy Magma Mud +appliedenergistics2:facade:0, Cable Facade - Slime Block +appliedenergistics2:facade:0, Cable Facade - Slime Block +appliedenergistics2:facade:0, Cable Facade - Blood Slime Block +appliedenergistics2:facade:0, Cable Facade - Slime Block +appliedenergistics2:facade:0, Cable Facade - Congealed Slime Block +appliedenergistics2:facade:0, Cable Facade - Congealed Slime Block +appliedenergistics2:facade:0, Cable Facade - Congealed Slime Block +appliedenergistics2:facade:0, Cable Facade - Congealed Bloodblock +appliedenergistics2:facade:0, Cable Facade - Congealed Slime Block +appliedenergistics2:facade:0, Cable Facade - Cobalt Ore +appliedenergistics2:facade:0, Cable Facade - Ardite Ore +appliedenergistics2:facade:0, Cable Facade - Lavawood +appliedenergistics2:facade:0, Cable Facade - Firewood +appliedenergistics2:facade:0, Cable Facade - Mud Bricks +appliedenergistics2:facade:0, Cable Facade - Block of Cobalt +appliedenergistics2:facade:0, Cable Facade - Block of Ardite +appliedenergistics2:facade:0, Cable Facade - Block of Manyullyn +appliedenergistics2:facade:0, Cable Facade - Block of Knightslime +appliedenergistics2:facade:0, Cable Facade - Block of Pigiron +appliedenergistics2:facade:0, Cable Facade - Silky Block of Jewel +appliedenergistics2:facade:0, Cable Facade - Green Slimy Dirt +appliedenergistics2:facade:0, Cable Facade - Blue Slimy Dirt +appliedenergistics2:facade:0, Cable Facade - Purple Slimy Dirt +appliedenergistics2:facade:0, Cable Facade - Magma Slimy Dirt +appliedenergistics2:facade:0, Cable Facade - Slimy Grass +appliedenergistics2:facade:0, Cable Facade - Green Slimy Grass +appliedenergistics2:facade:0, Cable Facade - Blue Slimy Grass +appliedenergistics2:facade:0, Cable Facade - Purple Slimy Grass +appliedenergistics2:facade:0, Cable Facade - Magma Slimy Grass +appliedenergistics2:facade:0, Cable Facade - Slimy Grass +appliedenergistics2:facade:0, Cable Facade - Green Slimy Grass +appliedenergistics2:facade:0, Cable Facade - Blue Slimy Grass +appliedenergistics2:facade:0, Cable Facade - Purple Slimy Grass +appliedenergistics2:facade:0, Cable Facade - Magma Slimy Grass +appliedenergistics2:facade:0, Cable Facade - Slimy Grass +appliedenergistics2:facade:0, Cable Facade - Green Slimy Grass +appliedenergistics2:facade:0, Cable Facade - Blue Slimy Grass +appliedenergistics2:facade:0, Cable Facade - Purple Slimy Grass +appliedenergistics2:facade:0, Cable Facade - Magma Slimy Grass +appliedenergistics2:facade:0, Cable Facade - Slimy Leaves +appliedenergistics2:facade:0, Cable Facade - Slimy Leaves +appliedenergistics2:facade:0, Cable Facade - Slimy Leaves +appliedenergistics2:facade:0, Cable Facade - Dried Clay +appliedenergistics2:facade:0, Cable Facade - Dried Bricks +appliedenergistics2:facade:0, Cable Facade - Smooth Brownstone +appliedenergistics2:facade:0, Cable Facade - Rough Brownstone +appliedenergistics2:facade:0, Cable Facade - Brownstone Paver +appliedenergistics2:facade:0, Cable Facade - Brownstone Bricks +appliedenergistics2:facade:0, Cable Facade - Cracked Brownstone Bricks +appliedenergistics2:facade:0, Cable Facade - Fancy Brownstone Bricks +appliedenergistics2:facade:0, Cable Facade - Square Brownstone Bricks +appliedenergistics2:facade:0, Cable Facade - Brownstone Road +appliedenergistics2:facade:0, Cable Facade - Brownstone Creeperface +appliedenergistics2:facade:0, Cable Facade - Triangle Brownstone Bricks +appliedenergistics2:facade:0, Cable Facade - Small Brownstone Bricks +appliedenergistics2:facade:0, Cable Facade - Brownstone Tiles +appliedenergistics2:facade:0, Cable Facade - Kitchen Floor +appliedenergistics2:facade:0, Cable Facade - Pearl Block +appliedenergistics2:facade:0, Cable Facade - Pearl Brick +appliedenergistics2:facade:0, Cable Facade - Carved Pearl Block +appliedenergistics2:facade:0, Cable Facade - Chiseled Pearl Block +appliedenergistics2:facade:0, Cable Facade - TNT +appliedenergistics2:facade:0, Cable Facade - White Slime Block +appliedenergistics2:facade:0, Cable Facade - Orange Slime Block +appliedenergistics2:facade:0, Cable Facade - Magenta Slime Block +appliedenergistics2:facade:0, Cable Facade - Light Blue Slime Block +appliedenergistics2:facade:0, Cable Facade - Yellow Slime Block +appliedenergistics2:facade:0, Cable Facade - Lime Slime Block +appliedenergistics2:facade:0, Cable Facade - Pink Slime Block +appliedenergistics2:facade:0, Cable Facade - Gray Slime Block +appliedenergistics2:facade:0, Cable Facade - Light Gray Slime Block +appliedenergistics2:facade:0, Cable Facade - Cyan Slime Block +appliedenergistics2:facade:0, Cable Facade - Purple Slime Block +appliedenergistics2:facade:0, Cable Facade - Blue Slime Block +appliedenergistics2:facade:0, Cable Facade - Brown Slime Block +appliedenergistics2:facade:0, Cable Facade - Green Slime Block +appliedenergistics2:facade:0, Cable Facade - Red Slime Block +appliedenergistics2:facade:0, Cable Facade - Black Slime Block +appliedenergistics2:facade:0, Cable Facade - Wither Dust Block +appliedenergistics2:facade:0, Cable Facade - Wither Dust Bricks +appliedenergistics2:facade:0, Cable Facade - Carved Wither Dust Block +appliedenergistics2:facade:0, Cable Facade - Chiseled Wither Dust Block +appliedenergistics2:facade:0, Cable Facade - Corrupted Wither Dust Block +appliedenergistics2:facade:0, Cable Facade - Checkered Wither Dust Block +appliedenergistics2:facade:0, Cable Facade - White Lamp +appliedenergistics2:facade:0, Cable Facade - Orange Lamp +appliedenergistics2:facade:0, Cable Facade - Tin Decoration Block +appliedenergistics2:facade:0, Cable Facade - Tin Wall Block +appliedenergistics2:facade:0, Cable Facade - Copper Ore +appliedenergistics2:facade:0, Cable Facade - Tin Ore +appliedenergistics2:facade:0, Cable Facade - Aluminum Ore +appliedenergistics2:facade:0, Cable Facade - Silicon Ore +appliedenergistics2:facade:0, Cable Facade - Copper Block +appliedenergistics2:facade:0, Cable Facade - Block of Tin +appliedenergistics2:facade:0, Cable Facade - Aluminum Block +appliedenergistics2:facade:0, Cable Facade - Solid Meteoric Iron +appliedenergistics2:facade:0, Cable Facade - Silicon Block +appliedenergistics2:facade:0, Cable Facade - Copper Ore +appliedenergistics2:facade:0, Cable Facade - Tin Ore +appliedenergistics2:facade:0, Cable Facade - Cheese Ore +appliedenergistics2:facade:0, Cable Facade - Moon Dirt +appliedenergistics2:facade:0, Cable Facade - Moon Rock +appliedenergistics2:facade:0, Cable Facade - Moon Turf +appliedenergistics2:facade:0, Cable Facade - Sapphire Ore +appliedenergistics2:facade:0, Cable Facade - Moon Dungeon Brick +appliedenergistics2:facade:0, Cable Facade - tile.slab_gc_double.tin_slab_1.name +appliedenergistics2:facade:0, Cable Facade - tile.slab_gc_double.tin_slab_2.name +appliedenergistics2:facade:0, Cable Facade - tile.slab_gc_double.moon_slab.name +appliedenergistics2:facade:0, Cable Facade - tile.slab_gc_double.moon_bricks_slab.name +appliedenergistics2:facade:0, Cable Facade - tile.slab_gc_double.mars_slab.name +appliedenergistics2:facade:0, Cable Facade - tile.slab_gc_double.mars_bricks_slab.name +appliedenergistics2:facade:0, Cable Facade - tile.slab_gc_double.asteroids_slab.name +appliedenergistics2:facade:0, Cable Facade - Hidden Redstone Wire +appliedenergistics2:facade:0, Cable Facade - tile.concealed_repeater_pow.name +appliedenergistics2:facade:0, Cable Facade - Hidden Redstone Repeater +appliedenergistics2:facade:0, Cable Facade - Copper Ore +appliedenergistics2:facade:0, Cable Facade - Tin Ore +appliedenergistics2:facade:0, Cable Facade - Desh Ore +appliedenergistics2:facade:0, Cable Facade - Iron Ore +appliedenergistics2:facade:0, Cable Facade - Mars Cobblestone +appliedenergistics2:facade:0, Cable Facade - Mars Fine Regolith +appliedenergistics2:facade:0, Cable Facade - Mars Regolith +appliedenergistics2:facade:0, Cable Facade - Mars Dungeon Brick +appliedenergistics2:facade:0, Cable Facade - Block of Desh +appliedenergistics2:facade:0, Cable Facade - Mars Stone +appliedenergistics2:facade:0, Cable Facade - Asteroid Rock +appliedenergistics2:facade:0, Cable Facade - Asteroid Rock +appliedenergistics2:facade:0, Cable Facade - Asteroid Rock +appliedenergistics2:facade:0, Cable Facade - Aluminum Ore +appliedenergistics2:facade:0, Cable Facade - Ilmenite Ore +appliedenergistics2:facade:0, Cable Facade - Iron Ore +appliedenergistics2:facade:0, Cable Facade - Dark Decoration Block +appliedenergistics2:facade:0, Cable Facade - Titanium Block +appliedenergistics2:facade:0, Cable Facade - Dense Ice +appliedenergistics2:facade:0, Cable Facade - Venus Soft Rock +appliedenergistics2:facade:0, Cable Facade - Venus Hard Rock +appliedenergistics2:facade:0, Cable Facade - Venus Volcanic Rock +appliedenergistics2:facade:0, Cable Facade - Pumice +appliedenergistics2:facade:0, Cable Facade - Venus Dungeon Brick I +appliedenergistics2:facade:0, Cable Facade - Venus Dungeon Brick II +appliedenergistics2:facade:0, Cable Facade - Aluminum Ore +appliedenergistics2:facade:0, Cable Facade - Copper Ore +appliedenergistics2:facade:0, Cable Facade - Galena Ore +appliedenergistics2:facade:0, Cable Facade - Quartz Ore +appliedenergistics2:facade:0, Cable Facade - Silicon Ore +appliedenergistics2:facade:0, Cable Facade - Tin Ore +appliedenergistics2:facade:0, Cable Facade - Lead Block +appliedenergistics2:facade:0, Cable Facade - Solar Ore +appliedenergistics2:facade:0, Cable Facade - Scorched Venus Rock +appliedenergistics2:facade:0, Cable Facade - Mercury Surface Rock +appliedenergistics2:facade:0, Cable Facade - Mercury Sub-Surface Rock +appliedenergistics2:facade:0, Cable Facade - Mercury Stone +appliedenergistics2:facade:0, Cable Facade - Mercury Iron Ore +appliedenergistics2:facade:0, Cable Facade - Mercury Tin Ore +appliedenergistics2:facade:0, Cable Facade - Mercury Copper Ore +appliedenergistics2:facade:0, Cable Facade - Mercury Ore +appliedenergistics2:facade:0, Cable Facade - Block of Mercury +appliedenergistics2:facade:0, Cable Facade - Mercury Stone Bricks +appliedenergistics2:facade:0, Cable Facade - Mercury Dungeon Brick +appliedenergistics2:facade:0, Cable Facade - Mercury Carbon Ore +appliedenergistics2:facade:0, Cable Facade - Block of Carbon +appliedenergistics2:facade:0, Cable Facade - Mercury Gravel +appliedenergistics2:facade:0, Cable Facade - Ceres Surface Rock +appliedenergistics2:facade:0, Cable Facade - Ceres Sub-Surface Rock +appliedenergistics2:facade:0, Cable Facade - Ceres Stone +appliedenergistics2:facade:0, Cable Facade - Ceres Iron Ore +appliedenergistics2:facade:0, Cable Facade - Ceres Tin Ore +appliedenergistics2:facade:0, Cable Facade - Ceres Copper Ore +appliedenergistics2:facade:0, Cable Facade - Ceres Uranium Ore +appliedenergistics2:facade:0, Cable Facade - Block of Uranium +appliedenergistics2:facade:0, Cable Facade - Ceres Stone Bricks +appliedenergistics2:facade:0, Cable Facade - Ceres Gravel +appliedenergistics2:facade:0, Cable Facade - Jupiter Surface Rock +appliedenergistics2:facade:0, Cable Facade - Jupiter Sub-Surface Rock +appliedenergistics2:facade:0, Cable Facade - Jupiter Stone +appliedenergistics2:facade:0, Cable Facade - Jupiter Iron Ore +appliedenergistics2:facade:0, Cable Facade - Jupiter Tin Ore +appliedenergistics2:facade:0, Cable Facade - Jupiter Copper Ore +appliedenergistics2:facade:0, Cable Facade - Jupiter Palladium Ore +appliedenergistics2:facade:0, Cable Facade - Jupiter Nickel Ore +appliedenergistics2:facade:0, Cable Facade - Block of Palladium +appliedenergistics2:facade:0, Cable Facade - Jupiter Stone Bricks +appliedenergistics2:facade:0, Cable Facade - Jupiter Dungeon Brick +appliedenergistics2:facade:0, Cable Facade - Jupiter Red Gem Ore +appliedenergistics2:facade:0, Cable Facade - Block of Red Gem +appliedenergistics2:facade:0, Cable Facade - Block of Nickel +appliedenergistics2:facade:0, Cable Facade - Jupiter Gravel +appliedenergistics2:facade:0, Cable Facade - Volcanic Rock +appliedenergistics2:facade:0, Cable Facade - Ash Block +appliedenergistics2:facade:0, Cable Facade - Orange Sand +appliedenergistics2:facade:0, Cable Facade - Orange Sandstone +appliedenergistics2:facade:0, Cable Facade - Saturn Surface Rock +appliedenergistics2:facade:0, Cable Facade - Saturn Sub-Surface Rock +appliedenergistics2:facade:0, Cable Facade - Saturn Stone +appliedenergistics2:facade:0, Cable Facade - Saturn Iron Ore +appliedenergistics2:facade:0, Cable Facade - Saturn Tin Ore +appliedenergistics2:facade:0, Cable Facade - Saturn Copper Ore +appliedenergistics2:facade:0, Cable Facade - Saturn Magnesium Ore +appliedenergistics2:facade:0, Cable Facade - Block of Magnesium +appliedenergistics2:facade:0, Cable Facade - Saturn Stone Bricks +appliedenergistics2:facade:0, Cable Facade - Saturn Dungeon Brick +appliedenergistics2:facade:0, Cable Facade - Saturn Broken Infected Stone +appliedenergistics2:facade:0, Cable Facade - Saturn Infected Stone +appliedenergistics2:facade:0, Cable Facade - Saturn Slime Ore +appliedenergistics2:facade:0, Cable Facade - Saturn Gravel +appliedenergistics2:facade:0, Cable Facade - Uranus Surface Rock +appliedenergistics2:facade:0, Cable Facade - Uranus Sub-Surface Rock +appliedenergistics2:facade:0, Cable Facade - Uranus Stone +appliedenergistics2:facade:0, Cable Facade - Uranus Crystal Ore +appliedenergistics2:facade:0, Cable Facade - Block of Crystal +appliedenergistics2:facade:0, Cable Facade - Uranus Stone Bricks +appliedenergistics2:facade:0, Cable Facade - Uranus Dungeon Brick +appliedenergistics2:facade:0, Cable Facade - Uranus White Gem Ore +appliedenergistics2:facade:0, Cable Facade - Block of White Gem +appliedenergistics2:facade:0, Cable Facade - Dense Ice +appliedenergistics2:facade:0, Cable Facade - Neptune Surface Rock +appliedenergistics2:facade:0, Cable Facade - Neptune Sub-Surface Rock +appliedenergistics2:facade:0, Cable Facade - Neptune Stone +appliedenergistics2:facade:0, Cable Facade - Neptune Iron Ore +appliedenergistics2:facade:0, Cable Facade - Neptune Tin Ore +appliedenergistics2:facade:0, Cable Facade - Neptune Copper Ore +appliedenergistics2:facade:0, Cable Facade - Neptune Zinc Ore +appliedenergistics2:facade:0, Cable Facade - Block of Zinc +appliedenergistics2:facade:0, Cable Facade - Neptune Stone Bricks +appliedenergistics2:facade:0, Cable Facade - Neptune Dungeon Brick +appliedenergistics2:facade:0, Cable Facade - Neptune Blue Gem Ore +appliedenergistics2:facade:0, Cable Facade - Block of Blue Gem +appliedenergistics2:facade:0, Cable Facade - Frozen Nitrogen +appliedenergistics2:facade:0, Cable Facade - Pluto Surface Rock +appliedenergistics2:facade:0, Cable Facade - Pluto Sub-Surface Rock +appliedenergistics2:facade:0, Cable Facade - Pluto Stone +appliedenergistics2:facade:0, Cable Facade - Pluto Iron Ore +appliedenergistics2:facade:0, Cable Facade - Pluto Tin Ore +appliedenergistics2:facade:0, Cable Facade - Pluto Copper Ore +appliedenergistics2:facade:0, Cable Facade - Pluto Tungsten Ore +appliedenergistics2:facade:0, Cable Facade - Block of Tungsten +appliedenergistics2:facade:0, Cable Facade - Pluto Stone Bricks +appliedenergistics2:facade:0, Cable Facade - Pluto Dungeon Brick +appliedenergistics2:facade:0, Cable Facade - Pluto Gravel +appliedenergistics2:facade:0, Cable Facade - Eris Surface Rock +appliedenergistics2:facade:0, Cable Facade - Eris Sub-Surface Rock +appliedenergistics2:facade:0, Cable Facade - Eris Stone +appliedenergistics2:facade:0, Cable Facade - Eris Iron Ore +appliedenergistics2:facade:0, Cable Facade - Eris Tin Ore +appliedenergistics2:facade:0, Cable Facade - Eris Copper Ore +appliedenergistics2:facade:0, Cable Facade - Eris Dark Iron Ore +appliedenergistics2:facade:0, Cable Facade - Block of Dark Iron +appliedenergistics2:facade:0, Cable Facade - Eris Stone Bricks +appliedenergistics2:facade:0, Cable Facade - Eris Dungeon Brick +appliedenergistics2:facade:0, Cable Facade - Eris Gravel +appliedenergistics2:facade:0, Cable Facade - Kepler 22b Dirt +appliedenergistics2:facade:0, Cable Facade - Kepler 22b Stone +appliedenergistics2:facade:0, Cable Facade - Kepler 22b Iron Ore +appliedenergistics2:facade:0, Cable Facade - Kepler 22b Tin Ore +appliedenergistics2:facade:0, Cable Facade - Kepler 22b Copper Ore +appliedenergistics2:facade:0, Cable Facade - Kepler 22b Dense Coal Ore +appliedenergistics2:facade:0, Cable Facade - Kepler 22b Blue Diamond Ore +appliedenergistics2:facade:0, Cable Facade - Kepler 22b Red Diamond Ore +appliedenergistics2:facade:0, Cable Facade - Kepler 22b Purple Diamond Ore +appliedenergistics2:facade:0, Cable Facade - Kepler 22b Yellow Diamond Ore +appliedenergistics2:facade:0, Cable Facade - Kepler 22b Green Diamond Ore +appliedenergistics2:facade:0, Cable Facade - Kepler 22b Stone Bricks +appliedenergistics2:facade:0, Cable Facade - Kepler 22b Cobblestone +appliedenergistics2:facade:0, Cable Facade - Kepler 22b Platinum Ore +appliedenergistics2:facade:0, Cable Facade - Block of Platinum +appliedenergistics2:facade:0, Cable Facade - Kepler 22b Grass +appliedenergistics2:facade:0, Cable Facade - Kepler 22b Blue Grass +appliedenergistics2:facade:0, Cable Facade - Kepler 22b Purple Grass +appliedenergistics2:facade:0, Cable Facade - Kepler 22b Red Grass +appliedenergistics2:facade:0, Cable Facade - Kepler 22b Yellow Grass +appliedenergistics2:facade:0, Cable Facade - Kepler 22b Infected Grass +appliedenergistics2:facade:0, Cable Facade - Red Sand +appliedenergistics2:facade:0, Cable Facade - Red Sandstone +appliedenergistics2:facade:0, Cable Facade - Europa Surface Rock +appliedenergistics2:facade:0, Cable Facade - Europa Sub-Surface Rock +appliedenergistics2:facade:0, Cable Facade - Europa Stone +appliedenergistics2:facade:0, Cable Facade - Europa Iron Ore +appliedenergistics2:facade:0, Cable Facade - Europa Tin Ore +appliedenergistics2:facade:0, Cable Facade - Europa Copper Ore +appliedenergistics2:facade:0, Cable Facade - Europa Gravel +appliedenergistics2:facade:0, Cable Facade - Io Surface Rock +appliedenergistics2:facade:0, Cable Facade - Io Sub-Surface Rock +appliedenergistics2:facade:0, Cable Facade - Io Stone +appliedenergistics2:facade:0, Cable Facade - Io Iron Ore +appliedenergistics2:facade:0, Cable Facade - Io Tin Ore +appliedenergistics2:facade:0, Cable Facade - Io Copper Ore +appliedenergistics2:facade:0, Cable Facade - Io Gravel +appliedenergistics2:facade:0, Cable Facade - Deimos Surface Rock +appliedenergistics2:facade:0, Cable Facade - Deimos Sub-Surface Rock +appliedenergistics2:facade:0, Cable Facade - Deimos Stone +appliedenergistics2:facade:0, Cable Facade - Deimos Iron Ore +appliedenergistics2:facade:0, Cable Facade - Deimos Tin Ore +appliedenergistics2:facade:0, Cable Facade - Deimos Copper Ore +appliedenergistics2:facade:0, Cable Facade - Deimos Gravel +appliedenergistics2:facade:0, Cable Facade - Phobos Surface Rock +appliedenergistics2:facade:0, Cable Facade - Phobos Sub-Surface Rock +appliedenergistics2:facade:0, Cable Facade - Phobos Stone +appliedenergistics2:facade:0, Cable Facade - Phobos Iron Ore +appliedenergistics2:facade:0, Cable Facade - Phobos Tin Ore +appliedenergistics2:facade:0, Cable Facade - Phobos Copper Ore +appliedenergistics2:facade:0, Cable Facade - Phobos Gravel +appliedenergistics2:facade:0, Cable Facade - Triton Surface Rock +appliedenergistics2:facade:0, Cable Facade - Triton Sub-Surface Rock +appliedenergistics2:facade:0, Cable Facade - Triton Stone +appliedenergistics2:facade:0, Cable Facade - Triton Iron Ore +appliedenergistics2:facade:0, Cable Facade - Triton Tin Ore +appliedenergistics2:facade:0, Cable Facade - Triton Copper Ore +appliedenergistics2:facade:0, Cable Facade - Triton Gravel +appliedenergistics2:facade:0, Cable Facade - Callisto Surface Rock +appliedenergistics2:facade:0, Cable Facade - Callisto Sub-Surface Rock +appliedenergistics2:facade:0, Cable Facade - Callisto Stone +appliedenergistics2:facade:0, Cable Facade - Callisto Iron Ore +appliedenergistics2:facade:0, Cable Facade - Callisto Tin Ore +appliedenergistics2:facade:0, Cable Facade - Callisto Copper Ore +appliedenergistics2:facade:0, Cable Facade - Callisto Dried Oil +appliedenergistics2:facade:0, Cable Facade - Callisto Shale Oil +appliedenergistics2:facade:0, Cable Facade - Callisto Gravel +appliedenergistics2:facade:0, Cable Facade - Ganymede Surface Rock +appliedenergistics2:facade:0, Cable Facade - Ganymede Sub-Surface Rock +appliedenergistics2:facade:0, Cable Facade - Ganymede Stone +appliedenergistics2:facade:0, Cable Facade - Ganymede Iron Ore +appliedenergistics2:facade:0, Cable Facade - Ganymede Tin Ore +appliedenergistics2:facade:0, Cable Facade - Ganymede Copper Ore +appliedenergistics2:facade:0, Cable Facade - Ganymede Gravel +appliedenergistics2:facade:0, Cable Facade - Rhea Surface Rock +appliedenergistics2:facade:0, Cable Facade - Rhea Sub-Surface Rock +appliedenergistics2:facade:0, Cable Facade - Rhea Stone +appliedenergistics2:facade:0, Cable Facade - Rhea Iron Ore +appliedenergistics2:facade:0, Cable Facade - Rhea Tin Ore +appliedenergistics2:facade:0, Cable Facade - Rhea Copper Ore +appliedenergistics2:facade:0, Cable Facade - Rhea Gravel +appliedenergistics2:facade:0, Cable Facade - Titan Surface Rock +appliedenergistics2:facade:0, Cable Facade - Titan Sub-Surface Rock +appliedenergistics2:facade:0, Cable Facade - Titan Stone +appliedenergistics2:facade:0, Cable Facade - Titan Iron Ore +appliedenergistics2:facade:0, Cable Facade - Titan Tin Ore +appliedenergistics2:facade:0, Cable Facade - Titan Copper Ore +appliedenergistics2:facade:0, Cable Facade - Titan Methane Surface +appliedenergistics2:facade:0, Cable Facade - Titan Methane Sub-Surface +appliedenergistics2:facade:0, Cable Facade - Titan Rocks +appliedenergistics2:facade:0, Cable Facade - Titan Gravel +appliedenergistics2:facade:0, Cable Facade - Oberon Surface Rock +appliedenergistics2:facade:0, Cable Facade - Oberon Sub-Surface Rock +appliedenergistics2:facade:0, Cable Facade - Oberon Stone +appliedenergistics2:facade:0, Cable Facade - Oberon Iron Ore +appliedenergistics2:facade:0, Cable Facade - Oberon Tin Ore +appliedenergistics2:facade:0, Cable Facade - Oberon Copper Ore +appliedenergistics2:facade:0, Cable Facade - Oberon Gravel +appliedenergistics2:facade:0, Cable Facade - Titania Surface Rock +appliedenergistics2:facade:0, Cable Facade - Titania Sub-Surface Rock +appliedenergistics2:facade:0, Cable Facade - Titania Stone +appliedenergistics2:facade:0, Cable Facade - Titania Iron Ore +appliedenergistics2:facade:0, Cable Facade - Titania Tin Ore +appliedenergistics2:facade:0, Cable Facade - Titania Copper Ore +appliedenergistics2:facade:0, Cable Facade - Titania Gravel +appliedenergistics2:facade:0, Cable Facade - Iapetus Surface Rock +appliedenergistics2:facade:0, Cable Facade - Iapetus Sub-Surface Rock +appliedenergistics2:facade:0, Cable Facade - Iapetus Stone +appliedenergistics2:facade:0, Cable Facade - Iapetus Iron Ore +appliedenergistics2:facade:0, Cable Facade - Iapetus Tin Ore +appliedenergistics2:facade:0, Cable Facade - Iapetus Copper Ore +appliedenergistics2:facade:0, Cable Facade - Iapetus Ice +appliedenergistics2:facade:0, Cable Facade - Iapetus Gravel +appliedenergistics2:facade:0, Cable Facade - Fossil Block +appliedenergistics2:facade:0, Cable Facade - Nuclear Bomb +appliedenergistics2:facade:0, Cable Facade - Fire Bomb +appliedenergistics2:facade:0, Cable Facade - Lead Ore +appliedenergistics2:facade:0, Cable Facade - Potash +appliedenergistics2:facade:0, Cable Facade - Marble +appliedenergistics2:facade:0, Cable Facade - Marble Bricks +appliedenergistics2:facade:0, Cable Facade - Snow Bricks +appliedenergistics2:facade:0, Cable Facade - Ice Bricks +appliedenergistics2:facade:0, Cable Facade - Fire Bricks +appliedenergistics2:facade:0, Cable Facade - Black/White Tiled Floor +appliedenergistics2:facade:0, Cable Facade - Marble Tiled Floor +appliedenergistics2:facade:0, Cable Facade - Marble Broken Tiled Floor +appliedenergistics2:facade:0, Cable Facade - Metal Mesh Floor +appliedenergistics2:facade:0, Cable Facade - Frozen Nitrogen Bricks +appliedenergistics2:facade:0, Cable Facade - Volcanic Rock Bricks +appliedenergistics2:facade:0, Cable Facade - Carbon Tiled Floor +appliedenergistics2:facade:0, Cable Facade - Carbon Broken Tiled Floor +appliedenergistics2:facade:0, Cable Facade - Magnesium Tiled Floor +appliedenergistics2:facade:0, Cable Facade - Magnesium Broken Tiled Floor +appliedenergistics2:facade:0, Cable Facade - Ash Bricks +appliedenergistics2:facade:0, Cable Facade - White Block +appliedenergistics2:facade:0, Cable Facade - Red Block +appliedenergistics2:facade:0, Cable Facade - Blue Block +appliedenergistics2:facade:0, Cable Facade - Light Blue Block +appliedenergistics2:facade:0, Cable Facade - Yellow Block +appliedenergistics2:facade:0, Cable Facade - Green Block +appliedenergistics2:facade:0, Cable Facade - Red Candy Cane +appliedenergistics2:facade:0, Cable Facade - Green Candy Cane +appliedenergistics2:facade:0, Cable Facade - Blue Candy Cane +appliedenergistics2:facade:0, Cable Facade - Orange Candy Cane +appliedenergistics2:facade:0, Cable Facade - Magenta Candy Cane +appliedenergistics2:facade:0, Cable Facade - Pink Candy Cane +appliedenergistics2:facade:0, Cable Facade - Lime Candy Cane +appliedenergistics2:facade:0, Cable Facade - Purple Candy Cane +appliedenergistics2:facade:0, Cable Facade - Brown Candy Cane +appliedenergistics2:facade:0, Cable Facade - Black Candy Cane +appliedenergistics2:facade:0, Cable Facade - Red Candy Cane (Horizontal) +appliedenergistics2:facade:0, Cable Facade - Green Candy Cane (Horizontal) +appliedenergistics2:facade:0, Cable Facade - Blue Candy Cane (Horizontal) +appliedenergistics2:facade:0, Cable Facade - Orange Candy Cane (Horizontal) +appliedenergistics2:facade:0, Cable Facade - Magenta Candy Cane (Horizontal) +appliedenergistics2:facade:0, Cable Facade - Pink Candy Cane (Horizontal) +appliedenergistics2:facade:0, Cable Facade - Lime Candy Cane (Horizontal) +appliedenergistics2:facade:0, Cable Facade - Purple Candy Cane (Horizontal) +appliedenergistics2:facade:0, Cable Facade - Brown Candy Cane (Horizontal) +appliedenergistics2:facade:0, Cable Facade - Black Candy Cane (Horizontal) +appliedenergistics2:facade:0, Cable Facade - Cake Block +appliedenergistics2:facade:0, Cable Facade - Red Velvet Cake Block +appliedenergistics2:facade:0, Cable Facade - Chocolate Cake Block +appliedenergistics2:facade:0, Cable Facade - White Icing with Red Dots +appliedenergistics2:facade:0, Cable Facade - White Icing with Green Dots +appliedenergistics2:facade:0, Cable Facade - White Icing with Pink Dots +appliedenergistics2:facade:0, Cable Facade - White Icing with Orange Dots +appliedenergistics2:facade:0, Cable Facade - Cookie Rocks +appliedenergistics2:facade:0, Cable Facade - Diamond Grit +appliedenergistics2:facade:0, Cable Facade - Gold Grit +appliedenergistics2:facade:0, Cable Facade - Coal Grit +appliedenergistics2:facade:0, Cable Facade - Iron Grit +appliedenergistics2:facade:0, Cable Facade - Emerald Grit +appliedenergistics2:facade:0, Cable Facade - Kepler 22b Blue Maple Log +appliedenergistics2:facade:0, Cable Facade - Kepler 22b Red Maple Log +appliedenergistics2:facade:0, Cable Facade - Kepler 22b Purple Maple Log +appliedenergistics2:facade:0, Cable Facade - Kepler 22b Yellow Maple Log +appliedenergistics2:facade:0, Cable Facade - Kepler 22b Green Maple Log +appliedenergistics2:facade:0, Cable Facade - Kepler 22b Brown Maple Log +appliedenergistics2:facade:0, Cable Facade - Kepler 22b Blue Maple Leaves +appliedenergistics2:facade:0, Cable Facade - Kepler 22b Red Maple Leaves +appliedenergistics2:facade:0, Cable Facade - Kepler 22b Purple Maple Leaves +appliedenergistics2:facade:0, Cable Facade - Kepler 22b Yellow Maple Leaves +appliedenergistics2:facade:0, Cable Facade - Kepler 22b Green Maple Leaves +appliedenergistics2:facade:0, Cable Facade - Kepler 22b Brown Maple Leaves +appliedenergistics2:facade:0, Cable Facade - Kepler 22b Blue Wooden Planks +appliedenergistics2:facade:0, Cable Facade - Kepler 22b Red Wooden Planks +appliedenergistics2:facade:0, Cable Facade - Kepler 22b Purple Wooden Planks +appliedenergistics2:facade:0, Cable Facade - Kepler 22b Yellow Wooden Planks +appliedenergistics2:facade:0, Cable Facade - Kepler 22b Green Wooden Planks +appliedenergistics2:facade:0, Cable Facade - Kepler 22b Brown Wooden Planks +appliedenergistics2:facade:0, Cable Facade - Yellorite Ore +appliedenergistics2:facade:0, Cable Facade - Anglesite Ore +appliedenergistics2:facade:0, Cable Facade - Benitoite Ore +appliedenergistics2:facade:0, Cable Facade - Yellorium Block +appliedenergistics2:facade:0, Cable Facade - Cyanite Block +appliedenergistics2:facade:0, Cable Facade - Graphite Block +appliedenergistics2:facade:0, Cable Facade - Blutonium Block +appliedenergistics2:facade:0, Cable Facade - Ludicrite Block +appliedenergistics2:facade:0, Cable Facade - Steel Block +appliedenergistics2:facade:0, Cable Facade - Flux Block +appliedenergistics2:facade:0, Cable Facade - Concrete +appliedenergistics2:facade:0, Cable Facade - Compact Concrete +appliedenergistics2:facade:0, Cable Facade - Reinforced Concrete +appliedenergistics2:facade:0, Cable Facade - Radioactive Dirt +appliedenergistics2:facade:0, Cable Facade - Radioactive Stone +appliedenergistics2:facade:0, Cable Facade - Oak Trim +appliedenergistics2:facade:0, Cable Facade - Spruce Trim +appliedenergistics2:facade:0, Cable Facade - Birch Trim +appliedenergistics2:facade:0, Cable Facade - Jungle Trim +appliedenergistics2:facade:0, Cable Facade - Acacia Trim +appliedenergistics2:facade:0, Cable Facade - Dark Oak Trim +appliedenergistics2:facade:0, Cable Facade - Soul Stone +appliedenergistics2:facade:0, Cable Facade - Stygian Iron Block +appliedenergistics2:facade:0, Cable Facade - Stygian Iron Ore +appliedenergistics2:facade:0, Cable Facade - Cactus Plank +appliedenergistics2:facade:0, Cable Facade - tile.structurize.blockSolidSubstitution.name +appliedenergistics2:facade:0, Cable Facade - Placeholderblock +appliedenergistics2:facade:0, Cable Facade - Oak Plain Timber Frame +appliedenergistics2:facade:0, Cable Facade - Oak Crossed Timber Frame +appliedenergistics2:facade:0, Cable Facade - Oak Framed Timber Frame +appliedenergistics2:facade:0, Cable Facade - Oak Framed Timber Frame +appliedenergistics2:facade:0, Cable Facade - Oak Framed Timber Frame +appliedenergistics2:facade:0, Cable Facade - Oak Left-Right Diagonal Timber Frame +appliedenergistics2:facade:0, Cable Facade - Oak Right-Left Diagonal Timber Frame +appliedenergistics2:facade:0, Cable Facade - Oak Framed Timber Frame +appliedenergistics2:facade:0, Cable Facade - Oak Horizontal Timber Frame +appliedenergistics2:facade:0, Cable Facade - Oak Horizontal Timber Frame +appliedenergistics2:facade:0, Cable Facade - Spruce Plain Timber Frame +appliedenergistics2:facade:0, Cable Facade - Spruce Crossed Timber Frame +appliedenergistics2:facade:0, Cable Facade - Spruce Framed Timber Frame +appliedenergistics2:facade:0, Cable Facade - Spruce Framed Timber Frame +appliedenergistics2:facade:0, Cable Facade - Spruce Framed Timber Frame +appliedenergistics2:facade:0, Cable Facade - Spruce Right-Left Diagonal Timber Frame +appliedenergistics2:facade:0, Cable Facade - Spruce Left-Right Diagonal Timber Frame +appliedenergistics2:facade:0, Cable Facade - Spruce Framed Timber Frame +appliedenergistics2:facade:0, Cable Facade - Spruce Horizontal Timber Frame +appliedenergistics2:facade:0, Cable Facade - Spruce Horizontal Timber Frame +appliedenergistics2:facade:0, Cable Facade - Birch Plain Timber Frame +appliedenergistics2:facade:0, Cable Facade - Birch Crossed Timber Frame +appliedenergistics2:facade:0, Cable Facade - Birch Framed Timber Frame +appliedenergistics2:facade:0, Cable Facade - Birch Framed Timber Frame +appliedenergistics2:facade:0, Cable Facade - Birch Framed Timber Frame +appliedenergistics2:facade:0, Cable Facade - Birch Right-Left Diagonal Timber Frame +appliedenergistics2:facade:0, Cable Facade - Birch Left-Right Diagonal Timber Frame +appliedenergistics2:facade:0, Cable Facade - Birch Framed Timber Frame +appliedenergistics2:facade:0, Cable Facade - Birch Horizontal Timber Frame +appliedenergistics2:facade:0, Cable Facade - Birch Horizontal Timber Frame +appliedenergistics2:facade:0, Cable Facade - Jungle Plain Timber Frame +appliedenergistics2:facade:0, Cable Facade - Jungle Crossed Timber Frame +appliedenergistics2:facade:0, Cable Facade - Jungle Framed Timber Frame +appliedenergistics2:facade:0, Cable Facade - Jungle Framed Timber Frame +appliedenergistics2:facade:0, Cable Facade - Jungle Framed Timber Frame +appliedenergistics2:facade:0, Cable Facade - Jungle Right-Left Diagonal Timber Frame +appliedenergistics2:facade:0, Cable Facade - Jungle Left-Right Diagonal Timber Frame +appliedenergistics2:facade:0, Cable Facade - Jungle Framed Timber Frame +appliedenergistics2:facade:0, Cable Facade - Jungle Horizontal Timber Frame +appliedenergistics2:facade:0, Cable Facade - Jungle Horizontal Timber Frame +appliedenergistics2:facade:0, Cable Facade - Acacia Plain Timber Frame +appliedenergistics2:facade:0, Cable Facade - Acacia Crossed Timber Frame +appliedenergistics2:facade:0, Cable Facade - Acacia Framed Timber Frame +appliedenergistics2:facade:0, Cable Facade - Acacia Framed Timber Frame +appliedenergistics2:facade:0, Cable Facade - Acacia Framed Timber Frame +appliedenergistics2:facade:0, Cable Facade - Acacia Right-Left Diagonal Timber Frame +appliedenergistics2:facade:0, Cable Facade - Acacia Left-Right Diagonal Timber Frame +appliedenergistics2:facade:0, Cable Facade - Acacia Framed Timber Frame +appliedenergistics2:facade:0, Cable Facade - Acacia Horizontal Timber Frame +appliedenergistics2:facade:0, Cable Facade - Acacia Horizontal Timber Frame +appliedenergistics2:facade:0, Cable Facade - Dark Oak Plain Timber Frame +appliedenergistics2:facade:0, Cable Facade - Dark Oak Crossed Timber Frame +appliedenergistics2:facade:0, Cable Facade - Dark Oak Framed Timber Frame +appliedenergistics2:facade:0, Cable Facade - Dark Oak Framed Timber Frame +appliedenergistics2:facade:0, Cable Facade - Dark Oak Framed Timber Frame +appliedenergistics2:facade:0, Cable Facade - Dark Oak Right-Left Diagonal Timber Frame +appliedenergistics2:facade:0, Cable Facade - Dark Oak Left-Right Diagonal Timber Frame +appliedenergistics2:facade:0, Cable Facade - Dark Oak Framed Timber Frame +appliedenergistics2:facade:0, Cable Facade - Dark Oak Horizontal Timber Frame +appliedenergistics2:facade:0, Cable Facade - Dark Oak Horizontal Timber Frame +appliedenergistics2:facade:0, Cable Facade - BarracksTower Placeholder +appliedenergistics2:facade:0, Cable Facade - Waypoint placeholder +appliedenergistics2:facade:0, Cable Facade - Water Spring +appliedenergistics2:facade:0, Cable Facade - Oil Spring +appliedenergistics2:facade:0, Cable Facade - tile.decorated.destroy.name +appliedenergistics2:facade:0, Cable Facade - Blueprint (Decoration) +appliedenergistics2:facade:0, Cable Facade - Template (Decoration) +appliedenergistics2:facade:0, Cable Facade - tile.decorated.paper.name +appliedenergistics2:facade:0, Cable Facade - tile.decorated.leather.name +appliedenergistics2:facade:0, Cable Facade - Laser (Decoration) +appliedenergistics2:facade:0, Cable Facade - German Weapons Box +appliedenergistics2:facade:0, Cable Facade - Japanese Weapons Box +appliedenergistics2:facade:0, Cable Facade - Advanced Modern Weapons Box +appliedenergistics2:facade:0, Cable Facade - WW2 Armor Box +appliedenergistics2:facade:0, Cable Facade - American Weapons Box +appliedenergistics2:facade:0, Cable Facade - British Weapons Box +appliedenergistics2:facade:0, Cable Facade - Modern Warfare Armor Box +appliedenergistics2:facade:0, Cable Facade - Russian Weapons Box +appliedenergistics2:facade:0, Cable Facade - Modern Weapons Box +appliedenergistics2:facade:0, Cable Facade - Vehicle Crafting Table +appliedenergistics2:facade:0, Cable Facade - Block of Gunpowder +appliedenergistics2:facade:0, Cable Facade - Compact Raw Porkchop +appliedenergistics2:facade:0, Cable Facade - Cinnamon Wood +appliedenergistics2:facade:0, Cable Facade - Maple Wood +appliedenergistics2:facade:0, Cable Facade - Paperbark Wood +appliedenergistics2:facade:0, Cable Facade - Well +appliedenergistics2:facade:0, Cable Facade - Beehive +appliedenergistics2:facade:0, Cable Facade - Honey Block +appliedenergistics2:facade:0, Cable Facade - Honeycomb Block +appliedenergistics2:facade:0, Cable Facade - Pressed Wax Block +appliedenergistics2:facade:0, Cable Facade - Waxcomb Block +appliedenergistics2:crystal_seed:0, Certus Quartz Seed +appliedenergistics2:crystal_seed:600, Nether Quartz Seed +appliedenergistics2:crystal_seed:1200, Fluix Seed +appliedenergistics2:crystal_seed:0, Certus Quartz Seed +appliedenergistics2:crystal_seed:600, Nether Quartz Seed +appliedenergistics2:crystal_seed:1200, Fluix Seed +appliedenergistics2:crystal_seed:0, Certus Quartz Seed +appliedenergistics2:crystal_seed:600, Nether Quartz Seed +appliedenergistics2:crystal_seed:1200, Fluix Seed +appliedenergistics2:encoded_pattern, Encoded Pattern +appliedenergistics2:paint_ball:0, Paint Ball - White +appliedenergistics2:paint_ball:1, Paint Ball - Orange +appliedenergistics2:paint_ball:2, Paint Ball - Magenta +appliedenergistics2:paint_ball:3, Paint Ball - Light Blue +appliedenergistics2:paint_ball:4, Paint Ball - Yellow +appliedenergistics2:paint_ball:5, Paint Ball - Lime +appliedenergistics2:paint_ball:6, Paint Ball - Pink +appliedenergistics2:paint_ball:7, Paint Ball - Gray +appliedenergistics2:paint_ball:8, Paint Ball - Light Gray +appliedenergistics2:paint_ball:9, Paint Ball - Cyan +appliedenergistics2:paint_ball:10, Paint Ball - Purple +appliedenergistics2:paint_ball:11, Paint Ball - Blue +appliedenergistics2:paint_ball:12, Paint Ball - Brown +appliedenergistics2:paint_ball:13, Paint Ball - Green +appliedenergistics2:paint_ball:14, Paint Ball - Red +appliedenergistics2:paint_ball:15, Paint Ball - Black +appliedenergistics2:paint_ball:20, Paint Ball - Lumen White +appliedenergistics2:paint_ball:21, Paint Ball - Lumen Orange +appliedenergistics2:paint_ball:22, Paint Ball - Lumen Magenta +appliedenergistics2:paint_ball:23, Paint Ball - Lumen Light Blue +appliedenergistics2:paint_ball:24, Paint Ball - Lumen Yellow +appliedenergistics2:paint_ball:25, Paint Ball - Lumen Lime +appliedenergistics2:paint_ball:26, Paint Ball - Lumen Pink +appliedenergistics2:paint_ball:27, Paint Ball - Lumen Gray +appliedenergistics2:paint_ball:28, Paint Ball - Lumen Light Gray +appliedenergistics2:paint_ball:29, Paint Ball - Lumen Cyan +appliedenergistics2:paint_ball:30, Paint Ball - Lumen Purple +appliedenergistics2:paint_ball:31, Paint Ball - Lumen Blue +appliedenergistics2:paint_ball:32, Paint Ball - Lumen Brown +appliedenergistics2:paint_ball:33, Paint Ball - Lumen Green +appliedenergistics2:paint_ball:34, Paint Ball - Lumen Red +appliedenergistics2:paint_ball:35, Paint Ball - Lumen Black +appliedenergistics2:dummy_fluid_item, item.appliedenergistics2.dummy_fluid_item.name +appliedenergistics2:material:28, Advanced Card +appliedenergistics2:material:44, Annihilation Core +appliedenergistics2:material:25, Basic Card +appliedenergistics2:material:52, Blank Pattern +appliedenergistics2:material:23, Calculation Processor +appliedenergistics2:material:13, Inscriber Calculation Press +appliedenergistics2:material:16, Printed Calculation Circuit +appliedenergistics2:material:27, Capacity Card +appliedenergistics2:material:53, Crafting Card +appliedenergistics2:material:29, Fuzzy Card +appliedenergistics2:material:31, Inverter Card +appliedenergistics2:material:26, Redstone Card +appliedenergistics2:material:30, Acceleration Card +appliedenergistics2:material:34, 128³ Spatial Component +appliedenergistics2:material:37, 16k ME Storage Component +appliedenergistics2:material:33, 16³ Spatial Component +appliedenergistics2:material:35, 1k ME Storage Component +appliedenergistics2:material:32, 2³ Spatial Component +appliedenergistics2:material:36, 4k ME Storage Component +appliedenergistics2:material:38, 64k ME Storage Component +appliedenergistics2:material:0, Certus Quartz Crystal +appliedenergistics2:material:1, Charged Certus Quartz Crystal +appliedenergistics2:material:2, Certus Quartz Dust +appliedenergistics2:material:39, ME Storage Housing +appliedenergistics2:material:46, Ender Dust +appliedenergistics2:material:24, Engineering Processor +appliedenergistics2:material:14, Inscriber Engineering Press +appliedenergistics2:material:17, Printed Engineering Circuit +appliedenergistics2:material:4, Flour +appliedenergistics2:material:56, 16k ME Fluid Storage Component +appliedenergistics2:material:54, 1k ME Fluid Storage Component +appliedenergistics2:material:55, 4k ME Fluid Storage Component +appliedenergistics2:material:57, 64k ME Fluid Storage Component +appliedenergistics2:material:7, Fluix Crystal +appliedenergistics2:material:8, Fluix Dust +appliedenergistics2:material:9, Fluix Pearl +appliedenergistics2:material:43, Formation Core +appliedenergistics2:material:51, Gold Dust +appliedenergistics2:material:49, Iron Dust +appliedenergistics2:material:22, Logic Processor +appliedenergistics2:material:15, Inscriber Logic Press +appliedenergistics2:material:18, Printed Logic Circuit +appliedenergistics2:material:6, Matter Ball +appliedenergistics2:material:21, Inscriber Name Press +appliedenergistics2:material:3, Nether Quartz Dust +appliedenergistics2:material:10, Pure Certus Quartz Crystal +appliedenergistics2:material:12, Pure Fluix Crystal +appliedenergistics2:material:11, Pure Nether Quartz Crystal +appliedenergistics2:material:48, Quantum Entangled Singularity +appliedenergistics2:material:5, Silicon +appliedenergistics2:material:19, Inscriber Silicon Press +appliedenergistics2:material:20, Printed Silicon +appliedenergistics2:material:47, Singularity +appliedenergistics2:material:45, Sky Stone Dust +appliedenergistics2:material:41, Wireless Receiver +appliedenergistics2:material:42, Wireless Booster +appliedenergistics2:material:40, Wooden Gear +appliedenergistics2:part:300, ME Annihilation Plane +appliedenergistics2:part:120, Cable Anchor +appliedenergistics2:part:20, ME Covered Cable - White +appliedenergistics2:part:21, ME Covered Cable - Orange +appliedenergistics2:part:22, ME Covered Cable - Magenta +appliedenergistics2:part:23, ME Covered Cable - Light Blue +appliedenergistics2:part:24, ME Covered Cable - Yellow +appliedenergistics2:part:25, ME Covered Cable - Lime +appliedenergistics2:part:26, ME Covered Cable - Pink +appliedenergistics2:part:27, ME Covered Cable - Gray +appliedenergistics2:part:28, ME Covered Cable - Light Gray +appliedenergistics2:part:29, ME Covered Cable - Cyan +appliedenergistics2:part:30, ME Covered Cable - Purple +appliedenergistics2:part:31, ME Covered Cable - Blue +appliedenergistics2:part:32, ME Covered Cable - Brown +appliedenergistics2:part:33, ME Covered Cable - Green +appliedenergistics2:part:34, ME Covered Cable - Red +appliedenergistics2:part:35, ME Covered Cable - Black +appliedenergistics2:part:36, ME Covered Cable - Fluix +appliedenergistics2:part:500, ME Dense Covered Cable - White +appliedenergistics2:part:501, ME Dense Covered Cable - Orange +appliedenergistics2:part:502, ME Dense Covered Cable - Magenta +appliedenergistics2:part:503, ME Dense Covered Cable - Light Blue +appliedenergistics2:part:504, ME Dense Covered Cable - Yellow +appliedenergistics2:part:505, ME Dense Covered Cable - Lime +appliedenergistics2:part:506, ME Dense Covered Cable - Pink +appliedenergistics2:part:507, ME Dense Covered Cable - Gray +appliedenergistics2:part:508, ME Dense Covered Cable - Light Gray +appliedenergistics2:part:509, ME Dense Covered Cable - Cyan +appliedenergistics2:part:510, ME Dense Covered Cable - Purple +appliedenergistics2:part:511, ME Dense Covered Cable - Blue +appliedenergistics2:part:512, ME Dense Covered Cable - Brown +appliedenergistics2:part:513, ME Dense Covered Cable - Green +appliedenergistics2:part:514, ME Dense Covered Cable - Red +appliedenergistics2:part:515, ME Dense Covered Cable - Black +appliedenergistics2:part:516, ME Dense Covered Cable - Fluix +appliedenergistics2:part:60, ME Dense Smart Cable - White +appliedenergistics2:part:61, ME Dense Smart Cable - Orange +appliedenergistics2:part:62, ME Dense Smart Cable - Magenta +appliedenergistics2:part:63, ME Dense Smart Cable - Light Blue +appliedenergistics2:part:64, ME Dense Smart Cable - Yellow +appliedenergistics2:part:65, ME Dense Smart Cable - Lime +appliedenergistics2:part:66, ME Dense Smart Cable - Pink +appliedenergistics2:part:67, ME Dense Smart Cable - Gray +appliedenergistics2:part:68, ME Dense Smart Cable - Light Gray +appliedenergistics2:part:69, ME Dense Smart Cable - Cyan +appliedenergistics2:part:70, ME Dense Smart Cable - Purple +appliedenergistics2:part:71, ME Dense Smart Cable - Blue +appliedenergistics2:part:72, ME Dense Smart Cable - Brown +appliedenergistics2:part:73, ME Dense Smart Cable - Green +appliedenergistics2:part:74, ME Dense Smart Cable - Red +appliedenergistics2:part:75, ME Dense Smart Cable - Black +appliedenergistics2:part:76, ME Dense Smart Cable - Fluix +appliedenergistics2:part:0, ME Glass Cable - White +appliedenergistics2:part:1, ME Glass Cable - Orange +appliedenergistics2:part:2, ME Glass Cable - Magenta +appliedenergistics2:part:3, ME Glass Cable - Light Blue +appliedenergistics2:part:4, ME Glass Cable - Yellow +appliedenergistics2:part:5, ME Glass Cable - Lime +appliedenergistics2:part:6, ME Glass Cable - Pink +appliedenergistics2:part:7, ME Glass Cable - Gray +appliedenergistics2:part:8, ME Glass Cable - Light Gray +appliedenergistics2:part:9, ME Glass Cable - Cyan +appliedenergistics2:part:10, ME Glass Cable - Purple +appliedenergistics2:part:11, ME Glass Cable - Blue +appliedenergistics2:part:12, ME Glass Cable - Brown +appliedenergistics2:part:13, ME Glass Cable - Green +appliedenergistics2:part:14, ME Glass Cable - Red +appliedenergistics2:part:15, ME Glass Cable - Black +appliedenergistics2:part:16, ME Glass Cable - Fluix +appliedenergistics2:part:40, ME Smart Cable - White +appliedenergistics2:part:41, ME Smart Cable - Orange +appliedenergistics2:part:42, ME Smart Cable - Magenta +appliedenergistics2:part:43, ME Smart Cable - Light Blue +appliedenergistics2:part:44, ME Smart Cable - Yellow +appliedenergistics2:part:45, ME Smart Cable - Lime +appliedenergistics2:part:46, ME Smart Cable - Pink +appliedenergistics2:part:47, ME Smart Cable - Gray +appliedenergistics2:part:48, ME Smart Cable - Light Gray +appliedenergistics2:part:49, ME Smart Cable - Cyan +appliedenergistics2:part:50, ME Smart Cable - Purple +appliedenergistics2:part:51, ME Smart Cable - Blue +appliedenergistics2:part:52, ME Smart Cable - Brown +appliedenergistics2:part:53, ME Smart Cable - Green +appliedenergistics2:part:54, ME Smart Cable - Red +appliedenergistics2:part:55, ME Smart Cable - Black +appliedenergistics2:part:56, ME Smart Cable - Fluix +appliedenergistics2:part:420, ME Conversion Monitor +appliedenergistics2:part:360, ME Crafting Terminal +appliedenergistics2:part:200, Dark Illuminated Panel +appliedenergistics2:part:260, ME Export Bus +appliedenergistics2:part:302, ME Fluid Annihilation Plane +appliedenergistics2:part:261, ME Fluid Export Bus +appliedenergistics2:part:321, ME Fluid Formation Plane +appliedenergistics2:part:241, ME Fluid Import Bus +appliedenergistics2:part:441, ME Fluid Interface +appliedenergistics2:part:281, ME Fluid Level Emitter +appliedenergistics2:part:221, ME Fluid Storage Bus +appliedenergistics2:part:520, ME Fluid Terminal +appliedenergistics2:part:320, ME Formation Plane +appliedenergistics2:part:301, ME Identity Annihilation Plane +appliedenergistics2:part:240, ME Import Bus +appliedenergistics2:part:440, ME Interface +appliedenergistics2:part:480, ME Interface Terminal +appliedenergistics2:part:100, ME Inverted Toggle Bus +appliedenergistics2:part:280, ME Level Emitter +appliedenergistics2:part:160, Bright Illuminated Panel +appliedenergistics2:part:469, P2P Tunnel - FE +appliedenergistics2:part:463, P2P Tunnel - Fluid +appliedenergistics2:part:465, P2P Tunnel - EU +appliedenergistics2:part:462, P2P Tunnel - Item +appliedenergistics2:part:467, P2P Tunnel - Light +appliedenergistics2:part:460, P2P Tunnel - ME +appliedenergistics2:part:461, P2P Tunnel - Redstone +appliedenergistics2:part:340, ME Pattern Terminal +appliedenergistics2:part:140, Quartz Fiber +appliedenergistics2:part:180, Illuminated Panel +appliedenergistics2:part:220, ME Storage Bus +appliedenergistics2:part:400, ME Storage Monitor +appliedenergistics2:part:380, ME Terminal +appliedenergistics2:part:80, ME Toggle Bus +enderio:item_enderface, Enderface +enderio:item_conduit_facade:0, Conduit Facade +enderio:item_conduit_facade:1, Hardened Conduit Facade +enderio:item_conduit_facade:2, Transparent Conduit Facade +enderio:item_conduit_facade:3, Transparent Hardened Conduit Facade +enderio:item_basic_capacitor:0, Basic Capacitor +enderio:item_basic_capacitor:1, Double-Layer Capacitor +enderio:item_basic_capacitor:2, Octadic Capacitor +enderio:block_alloy:0, Electrical Steel Block +enderio:block_alloy:1, Energetic Alloy Block +enderio:block_alloy:2, Vibrant Alloy Block +enderio:block_alloy:3, Redstone Alloy Block +enderio:block_alloy:4, Conductive Iron Block +enderio:block_alloy:5, Pulsating Iron Block +enderio:block_alloy:6, Dark Steel Block +enderio:block_alloy:7, Soularium Block +enderio:block_alloy:8, End Steel Block +enderio:block_alloy:9, Iron Alloy Block +enderio:item_alloy_ingot:0, Electrical Steel Ingot +enderio:item_alloy_ingot:1, Energetic Alloy Ingot +enderio:item_alloy_ingot:2, Vibrant Alloy Ingot +enderio:item_alloy_ingot:3, Redstone Alloy Ingot +enderio:item_alloy_ingot:4, Conductive Iron Ingot +enderio:item_alloy_ingot:5, Pulsating Iron Ingot +enderio:item_alloy_ingot:6, Dark Steel Ingot +enderio:item_alloy_ingot:7, Soularium Ingot +enderio:item_alloy_ingot:8, End Steel Ingot +enderio:item_alloy_ingot:9, Iron Alloy Ingot +enderio:item_alloy_nugget:0, Electrical Steel Nugget +enderio:item_alloy_nugget:1, Energetic Alloy Nugget +enderio:item_alloy_nugget:2, Vibrant Alloy Nugget +enderio:item_alloy_nugget:3, Redstone Alloy Nugget +enderio:item_alloy_nugget:4, Conductive Iron Nugget +enderio:item_alloy_nugget:5, Pulsating Iron Nugget +enderio:item_alloy_nugget:6, Dark Steel Nugget +enderio:item_alloy_nugget:7, Soularium Nugget +enderio:item_alloy_nugget:8, End Steel Nugget +enderio:item_alloy_nugget:9, Iron Alloy Nugget +enderio:item_alloy_ball:0, Electrical Steel Grinding Ball +enderio:item_alloy_ball:1, Energetic Alloy Grinding Ball +enderio:item_alloy_ball:2, Vibrant Alloy Grinding Ball +enderio:item_alloy_ball:3, Redstone Alloy Grinding Ball +enderio:item_alloy_ball:4, Conductive Iron Grinding Ball +enderio:item_alloy_ball:5, Pulsating Iron Grinding Ball +enderio:item_alloy_ball:6, Dark Steel Grinding Ball +enderio:item_alloy_ball:7, Soularium Grinding Ball +enderio:item_alloy_ball:8, End Steel Grinding Ball +enderio:item_alloy_ball:9, Iron Alloy Grinding Ball +enderio:item_material:0, Simple Machine Chassis +enderio:item_material:1, Industrial Machine Chassis +enderio:item_material:2, Machine Parts +enderio:item_material:3, Photovoltaic Plate +enderio:item_material:4, Conduit Binder +enderio:item_material:5, Silicon +enderio:item_material:6, Glider Wing +enderio:item_material:7, Glider Wings +enderio:item_material:8, Nutritious Stick +enderio:item_material:9, Wooden Gear +enderio:item_material:10, Stone Compound Gear +enderio:item_material:11, Infinity Bimetal Gear +enderio:item_material:12, Energized Bimetal Gear +enderio:item_material:13, Vibrant Bimetal Gear +enderio:item_material:14, Pulsating Crystal +enderio:item_material:15, Vibrant Crystal +enderio:item_material:16, Ender Crystal +enderio:item_material:17, Enticing Crystal +enderio:item_material:18, Weather Crystal +enderio:item_material:19, Prescient Crystal +enderio:item_material:20, Grains of Infinity +enderio:item_material:21, Flour +enderio:item_material:22, Conduit Binder Composite +enderio:item_material:23, Coal Powder +enderio:item_material:24, Iron Powder +enderio:item_material:25, Gold Powder +enderio:item_material:26, Copper Powder +enderio:item_material:27, Tin Powder +enderio:item_material:28, Ender Pearl Powder +enderio:item_material:29, Obsidian Powder +enderio:item_material:30, Ardite Powder +enderio:item_material:31, Cobalt Powder +enderio:item_material:32, Lapis Lazuli Powder +enderio:item_material:33, Quartz Powder +enderio:item_material:34, Grains of Prescience +enderio:item_material:35, Grains of Vibrancy +enderio:item_material:36, Grains of Piezallity +enderio:item_material:37, Grains of the End +enderio:item_material:38, Photovoltaic Composite +enderio:item_material:39, Enderium Base +enderio:item_material:40, Zombie Electrode +enderio:item_material:41, Z-Logic Controller +enderio:item_material:42, Frank'N'Zombie +enderio:item_material:43, Ender Resonator +enderio:item_material:44, Sentient Ender +enderio:item_material:45, Skeletal Contractor +enderio:item_material:46, Clippings and Trimmings +enderio:item_material:47, Twigs and Prunings +enderio:item_material:48, Organic Green Dye +enderio:item_material:49, Organic Brown Dye +enderio:item_material:50, Organic Black Dye +enderio:item_material:51, Industrial Dye Blend +enderio:item_material:52, Soul Attuned Dye Blend +enderio:item_material:53, Soul Machine Chassis +enderio:item_material:54, Enhanced Machine Chassis +enderio:item_material:55, Soulless Machine Chassis +enderio:item_material:56, Guardian Diode +enderio:item_material:57, Signalum Grinding Ball +enderio:item_material:58, Enderium Grinding Ball +enderio:item_material:59, Lumium Grinding Ball +enderio:item_material:60, Redstone Filter Base +enderio:item_material:61, Confusing Powder +enderio:item_material:62, Ender Fragment +enderio:item_material:63, Withering Dust +enderio:item_material:64, Remote Awareness Upgrade +enderio:item_material:65, Wireless Energy Transmitter Dish Assembly +enderio:item_material:66, End Steel Chassis +enderio:item_material:67, Enhanced Dye Blend +enderio:item_material:68, Enhanced Machine Parts +enderio:item_material:69, Simple Machine Parts +enderio:item_material:70, Cake Base +enderio:item_material:71, Infinity Rod +enderio:item_material:72, Nethercotta +enderio:item_material:73, Dark Bimetal Gear +enderio:item_material:74, Soul Powder +enderio:item_material:75, Infinity Reagent +enderio:item_material:76, Clay-Coated Glowstone Dust +enderio:item_material:77, Black Paper +enderio:item_material:78, Animal Token +enderio:item_material:79, Monster Token +enderio:item_material:80, Player Token +enderio:item_material:81, Unfired Death Urn +enderio:item_broken_spawner:0, Broken Spawner +enderio:block_infinity_fog:0, Infinity Dust +enderio:block_infinity:0, Infinity Dust Block +enderio:block_infinity:1, Compressed Infinity Dust Block +enderio:block_infinity:2, Double Compressed Infinity Dust Block +enderio:block_holy_fog, Glowstone Nano-Particles (old) +enderio:block_holier_fog, Glowstone Nano-Particles +enderio:block_dark_steel_anvil:0, Dark Steel Anvil +enderio:block_dark_steel_anvil:1, Slightly Damaged Dark Steel Anvil +enderio:block_dark_steel_anvil:2, Very Damaged Dark Steel Anvil +enderio:block_dark_paper_anvil:0, Dark Paper Anvil +enderio:block_dark_paper_anvil:1, Slightly Damaged Dark Paper Anvil +enderio:block_dark_paper_anvil:2, Very Damaged Dark Paper Anvil +enderio:block_dark_steel_ladder, Dark Steel Ladder +enderio:block_dark_iron_bars, Dark Iron Bars +enderio:block_dark_steel_trapdoor, Dark Steel Trapdoor +enderio:block_dark_steel_door, Dark Steel Door +enderio:block_reinforced_obsidian, Reinforced Obsidian +enderio:block_self_resetting_lever5, Self-resetting Lever (5 seconds) +enderio:block_self_resetting_lever10, Self-resetting Lever (10 seconds) +enderio:block_self_resetting_lever30, Self-resetting Lever (30 seconds) +enderio:block_self_resetting_lever60, Self-resetting Lever (1 Minute) +enderio:block_self_resetting_lever300, Self-resetting Lever (5 Minutes) +enderio:block_self_resetting_lever5i, Inverted Self-resetting Lever (5 seconds) +enderio:block_self_resetting_lever10i, Inverted Self-resetting Lever (10 seconds) +enderio:block_self_resetting_lever30i, Inverted Self-resetting Lever (30 seconds) +enderio:block_self_resetting_lever60i, Inverted Self-resetting Lever (1 Minute) +enderio:block_self_resetting_lever300i, Inverted Self-resetting Lever (5 Minutes) +enderio:block_decoration1:0, Machine Chassis (decoration block) +enderio:block_decoration1:1, Blank Machine (decoration block) +enderio:block_decoration1:2, Machine Tops (decoration block) +enderio:block_decoration1:3, Machine Sides (decoration block) +enderio:block_decoration1:4, Machine Backs (decoration block) +enderio:block_decoration1:5, Machine with sides (decoration block) +enderio:block_decoration1:6, Machine width backs (decoration block) +enderio:block_decoration1:7, Blank Soul Machine (decoration block) +enderio:block_decoration1:8, Soul Machine Tops (decoration block) +enderio:block_decoration1:9, Soul Machine Sides (decoration block) +enderio:block_decoration1:10, Soul Machine Backs (decoration block) +enderio:block_decoration1:11, Soul Machine with sides (decoration block) +enderio:block_decoration1:12, Soul Machine width backs (decoration block) +enderio:block_decoration1:13, Red Machine (decoration block) +enderio:block_decoration1:14, Broken Spawner (decoration block) +enderio:block_decoration1:15, Invisible Block (decoration block) +enderio:block_decoration2:0, Alloy Smelter (decoration block) +enderio:block_decoration2:1, Item Buffer (decoration block) +enderio:block_decoration2:2, Power Buffer (decoration block) +enderio:block_decoration2:3, Omni Buffer (decoration block) +enderio:block_decoration2:4, Creative Buffer (decoration block) +enderio:block_decoration2:5, Crafter (decoration block) +enderio:block_decoration2:6, Painting Machine (decoration block) +enderio:block_decoration2:7, Power Monitor (decoration block) +enderio:block_decoration2:8, SAG Mill (decoration block) +enderio:block_decoration2:9, Slice'N'Splice (decoration block) +enderio:block_decoration2:10, Stirling Generator (decoration block) +enderio:block_decoration2:11, Fluid Tank (decoration block) +enderio:block_decoration2:12, Pressurized Fluid Tank (decoration block) +enderio:block_decoration2:13, Travel Anchor (decoration block) +enderio:block_decoration2:14, Vacuum Chest (decoration block) +enderio:block_decoration2:15, Wireless Charger (decoration block) +enderio:block_decoration3:0, XP Vacuum (decoration block) +enderio:block_decoration3:1, Simple Alloy Smelter (decoration block) +enderio:block_decoration3:2, Simple Stirling Generator (decoration block) +enderio:block_decoration3:3, Wired Charger (decoration block) +enderio:block_decoration3:4, Simple Sagmill (decoration block) +enderio:block_industrial_insulation, Industrial Insulation +enderio:block_end_iron_bars, End Steel Bars +enderio:block_confusion_charge, Confusion Charge +enderio:block_concussion_charge, Concussion Charge +enderio:block_ender_charge, Ender Charge +enderio:block_painted_slab, Painted Slab +enderio:block_painted_stone_slab, Painted Stone Slab +enderio:block_painted_pressure_plate:1, Wooden Pressure Plate (Silent) +enderio:block_painted_pressure_plate:3, Stone Pressure Plate (Silent) +enderio:block_painted_pressure_plate:5, Weighted Pressure Plate (Heavy) (Silent) +enderio:block_painted_pressure_plate:7, Weighted Pressure Plate (Light) (Silent) +enderio:block_painted_pressure_plate:8, Dark Pressure Plate +enderio:block_painted_pressure_plate:9, Dark Pressure Plate (Silent) +enderio:block_painted_pressure_plate:10, Soularium Pressure Plate +enderio:block_painted_pressure_plate:11, Soularium Pressure Plate (Silent) +enderio:block_painted_pressure_plate:12, Soularium Pressure Plate (Tuned) +enderio:block_painted_pressure_plate:13, Soularium Pressure Plate (Tuned) (Silent) +enderio:block_painted_wooden_door, Painted Wooden Door +enderio:block_painted_iron_door, Painted Iron Door +enderio:block_painted_dark_steel_door, Painted Dark Steel Door +enderio:block_exit_rail, Exit Rail +enderio:item_conduit_probe:0, Conduit Probe +enderio:item_yeta_wrench, Yeta Wrench +enderio:item_xp_transfer:0, Experience Rod +enderio:item_cold_fire_igniter, Cold Fire Igniter +enderio:item_coord_selector, Coordinate Selector +enderio:item_location_printout, Location Printout +enderio:item_travel_staff:0, Staff of Traveling +enderio:item_travel_staff:0, Staff of Traveling +enderio:item_rod_of_return:0, Rod of Return +enderio:item_rod_of_return:0, Rod of Return +enderio:item_magnet:0, Electromagnet +enderio:item_magnet:0, Electromagnet +enderio:block_enderman_skull:0, Enderman Head +enderio:block_enderman_skull:2, Tormented Enderman Head +enderio:item_ender_food:0, "Enderios" +enderio:item_basic_item_filter:0, Basic Item Filter +enderio:item_advanced_item_filter:0, Advanced Item Filter +enderio:item_limited_item_filter:0, Limited Item Filter +enderio:item_big_item_filter:0, Big Item Filter +enderio:item_big_advanced_item_filter:0, Advanced Big Item Filter +enderio:item_existing_item_filter:0, Existing Item Filter +enderio:item_mod_item_filter:0, Mod Item Filter +enderio:item_power_item_filter:0, Power Item Filter +enderio:item_soul_filter_normal:0, Soul Item Filter +enderio:item_soul_filter_big:0, Big Soul Item Filter +enderio:item_enchantment_filter_normal:0, Enchantment Item Filter +enderio:item_enchantment_filter_big:0, Big Enchantment Item Filter +enderio:item_fluid_filter:0, Basic Fluid Filter +enderio:item_redstone_not_filter:0, Redstone NOT Filter +enderio:item_redstone_or_filter:0, Redstone OR Filter +enderio:item_redstone_and_filter:0, Redstone AND Filter +enderio:item_redstone_nor_filter:0, Redstone NOR Filter +enderio:item_redstone_nand_filter:0, Redstone NAND Filter +enderio:item_redstone_xor_filter:0, Redstone XOR Filter +enderio:item_redstone_xnor_filter:0, Redstone XNOR Filter +enderio:item_redstone_toggle_filter:0, Redstone Toggle Latch Filter +enderio:item_redstone_counting_filter:0, Redstone Counting Filter +enderio:item_redstone_sensor_filter:0, Redstone Sensor Filter +enderio:item_redstone_timer_filter:0, Redstone Timer Filter +enderio:block_fused_quartz:0, Fused Quartz +enderio:block_fused_quartz:1, Fused Quartz +enderio:block_fused_quartz:2, Fused Quartz +enderio:block_fused_quartz:3, Fused Quartz +enderio:block_fused_quartz:4, Fused Quartz +enderio:block_fused_quartz:5, Fused Quartz +enderio:block_fused_quartz:6, Fused Quartz +enderio:block_fused_quartz:7, Fused Quartz +enderio:block_fused_quartz:8, Fused Quartz +enderio:block_fused_quartz:9, Fused Quartz +enderio:block_fused_quartz:10, Fused Quartz +enderio:block_fused_quartz:11, Fused Quartz +enderio:block_fused_quartz:12, Fused Quartz +enderio:block_fused_quartz:13, Fused Quartz +enderio:block_fused_quartz:14, Fused Quartz +enderio:block_fused_quartz:15, Fused Quartz +enderio:block_fused_glass:0, Quite Clear Glass +enderio:block_fused_glass:1, Quite Clear Glass +enderio:block_fused_glass:2, Quite Clear Glass +enderio:block_fused_glass:3, Quite Clear Glass +enderio:block_fused_glass:4, Quite Clear Glass +enderio:block_fused_glass:5, Quite Clear Glass +enderio:block_fused_glass:6, Quite Clear Glass +enderio:block_fused_glass:7, Quite Clear Glass +enderio:block_fused_glass:8, Quite Clear Glass +enderio:block_fused_glass:9, Quite Clear Glass +enderio:block_fused_glass:10, Quite Clear Glass +enderio:block_fused_glass:11, Quite Clear Glass +enderio:block_fused_glass:12, Quite Clear Glass +enderio:block_fused_glass:13, Quite Clear Glass +enderio:block_fused_glass:14, Quite Clear Glass +enderio:block_fused_glass:15, Quite Clear Glass +enderio:block_enlightened_fused_quartz:0, Enlightened Fused Quartz +enderio:block_enlightened_fused_quartz:1, Enlightened Fused Quartz +enderio:block_enlightened_fused_quartz:2, Enlightened Fused Quartz +enderio:block_enlightened_fused_quartz:3, Enlightened Fused Quartz +enderio:block_enlightened_fused_quartz:4, Enlightened Fused Quartz +enderio:block_enlightened_fused_quartz:5, Enlightened Fused Quartz +enderio:block_enlightened_fused_quartz:6, Enlightened Fused Quartz +enderio:block_enlightened_fused_quartz:7, Enlightened Fused Quartz +enderio:block_enlightened_fused_quartz:8, Enlightened Fused Quartz +enderio:block_enlightened_fused_quartz:9, Enlightened Fused Quartz +enderio:block_enlightened_fused_quartz:10, Enlightened Fused Quartz +enderio:block_enlightened_fused_quartz:11, Enlightened Fused Quartz +enderio:block_enlightened_fused_quartz:12, Enlightened Fused Quartz +enderio:block_enlightened_fused_quartz:13, Enlightened Fused Quartz +enderio:block_enlightened_fused_quartz:14, Enlightened Fused Quartz +enderio:block_enlightened_fused_quartz:15, Enlightened Fused Quartz +enderio:block_enlightened_fused_glass:0, Enlightened Clear Glass +enderio:block_enlightened_fused_glass:1, Enlightened Clear Glass +enderio:block_enlightened_fused_glass:2, Enlightened Clear Glass +enderio:block_enlightened_fused_glass:3, Enlightened Clear Glass +enderio:block_enlightened_fused_glass:4, Enlightened Clear Glass +enderio:block_enlightened_fused_glass:5, Enlightened Clear Glass +enderio:block_enlightened_fused_glass:6, Enlightened Clear Glass +enderio:block_enlightened_fused_glass:7, Enlightened Clear Glass +enderio:block_enlightened_fused_glass:8, Enlightened Clear Glass +enderio:block_enlightened_fused_glass:9, Enlightened Clear Glass +enderio:block_enlightened_fused_glass:10, Enlightened Clear Glass +enderio:block_enlightened_fused_glass:11, Enlightened Clear Glass +enderio:block_enlightened_fused_glass:12, Enlightened Clear Glass +enderio:block_enlightened_fused_glass:13, Enlightened Clear Glass +enderio:block_enlightened_fused_glass:14, Enlightened Clear Glass +enderio:block_enlightened_fused_glass:15, Enlightened Clear Glass +enderio:block_dark_fused_quartz:0, Dark Fused Quartz +enderio:block_dark_fused_quartz:1, Dark Fused Quartz +enderio:block_dark_fused_quartz:2, Dark Fused Quartz +enderio:block_dark_fused_quartz:3, Dark Fused Quartz +enderio:block_dark_fused_quartz:4, Dark Fused Quartz +enderio:block_dark_fused_quartz:5, Dark Fused Quartz +enderio:block_dark_fused_quartz:6, Dark Fused Quartz +enderio:block_dark_fused_quartz:7, Dark Fused Quartz +enderio:block_dark_fused_quartz:8, Dark Fused Quartz +enderio:block_dark_fused_quartz:9, Dark Fused Quartz +enderio:block_dark_fused_quartz:10, Dark Fused Quartz +enderio:block_dark_fused_quartz:11, Dark Fused Quartz +enderio:block_dark_fused_quartz:12, Dark Fused Quartz +enderio:block_dark_fused_quartz:13, Dark Fused Quartz +enderio:block_dark_fused_quartz:14, Dark Fused Quartz +enderio:block_dark_fused_quartz:15, Dark Fused Quartz +enderio:block_dark_fused_glass:0, Dark Clear Glass +enderio:block_dark_fused_glass:1, Dark Clear Glass +enderio:block_dark_fused_glass:2, Dark Clear Glass +enderio:block_dark_fused_glass:3, Dark Clear Glass +enderio:block_dark_fused_glass:4, Dark Clear Glass +enderio:block_dark_fused_glass:5, Dark Clear Glass +enderio:block_dark_fused_glass:6, Dark Clear Glass +enderio:block_dark_fused_glass:7, Dark Clear Glass +enderio:block_dark_fused_glass:8, Dark Clear Glass +enderio:block_dark_fused_glass:9, Dark Clear Glass +enderio:block_dark_fused_glass:10, Dark Clear Glass +enderio:block_dark_fused_glass:11, Dark Clear Glass +enderio:block_dark_fused_glass:12, Dark Clear Glass +enderio:block_dark_fused_glass:13, Dark Clear Glass +enderio:block_dark_fused_glass:14, Dark Clear Glass +enderio:block_dark_fused_glass:15, Dark Clear Glass +enderio:block_holy_fused_quartz:0, Fused Quartz +enderio:block_holy_fused_quartz:1, Fused Quartz +enderio:block_holy_fused_quartz:2, Fused Quartz +enderio:block_holy_fused_quartz:3, Fused Quartz +enderio:block_holy_fused_quartz:4, Fused Quartz +enderio:block_holy_fused_quartz:5, Fused Quartz +enderio:block_holy_fused_quartz:6, Fused Quartz +enderio:block_holy_fused_quartz:7, Fused Quartz +enderio:block_holy_fused_quartz:8, Fused Quartz +enderio:block_holy_fused_quartz:9, Fused Quartz +enderio:block_holy_fused_quartz:10, Fused Quartz +enderio:block_holy_fused_quartz:11, Fused Quartz +enderio:block_holy_fused_quartz:12, Fused Quartz +enderio:block_holy_fused_quartz:13, Fused Quartz +enderio:block_holy_fused_quartz:14, Fused Quartz +enderio:block_holy_fused_quartz:15, Fused Quartz +enderio:block_holy_fused_glass:0, Quite Clear Glass +enderio:block_holy_fused_glass:1, Quite Clear Glass +enderio:block_holy_fused_glass:2, Quite Clear Glass +enderio:block_holy_fused_glass:3, Quite Clear Glass +enderio:block_holy_fused_glass:4, Quite Clear Glass +enderio:block_holy_fused_glass:5, Quite Clear Glass +enderio:block_holy_fused_glass:6, Quite Clear Glass +enderio:block_holy_fused_glass:7, Quite Clear Glass +enderio:block_holy_fused_glass:8, Quite Clear Glass +enderio:block_holy_fused_glass:9, Quite Clear Glass +enderio:block_holy_fused_glass:10, Quite Clear Glass +enderio:block_holy_fused_glass:11, Quite Clear Glass +enderio:block_holy_fused_glass:12, Quite Clear Glass +enderio:block_holy_fused_glass:13, Quite Clear Glass +enderio:block_holy_fused_glass:14, Quite Clear Glass +enderio:block_holy_fused_glass:15, Quite Clear Glass +enderio:block_holy_enlightened_fused_quartz:0, Enlightened Fused Quartz +enderio:block_holy_enlightened_fused_quartz:1, Enlightened Fused Quartz +enderio:block_holy_enlightened_fused_quartz:2, Enlightened Fused Quartz +enderio:block_holy_enlightened_fused_quartz:3, Enlightened Fused Quartz +enderio:block_holy_enlightened_fused_quartz:4, Enlightened Fused Quartz +enderio:block_holy_enlightened_fused_quartz:5, Enlightened Fused Quartz +enderio:block_holy_enlightened_fused_quartz:6, Enlightened Fused Quartz +enderio:block_holy_enlightened_fused_quartz:7, Enlightened Fused Quartz +enderio:block_holy_enlightened_fused_quartz:8, Enlightened Fused Quartz +enderio:block_holy_enlightened_fused_quartz:9, Enlightened Fused Quartz +enderio:block_holy_enlightened_fused_quartz:10, Enlightened Fused Quartz +enderio:block_holy_enlightened_fused_quartz:11, Enlightened Fused Quartz +enderio:block_holy_enlightened_fused_quartz:12, Enlightened Fused Quartz +enderio:block_holy_enlightened_fused_quartz:13, Enlightened Fused Quartz +enderio:block_holy_enlightened_fused_quartz:14, Enlightened Fused Quartz +enderio:block_holy_enlightened_fused_quartz:15, Enlightened Fused Quartz +enderio:block_holy_enlightened_fused_glass:0, Enlightened Clear Glass +enderio:block_holy_enlightened_fused_glass:1, Enlightened Clear Glass +enderio:block_holy_enlightened_fused_glass:2, Enlightened Clear Glass +enderio:block_holy_enlightened_fused_glass:3, Enlightened Clear Glass +enderio:block_holy_enlightened_fused_glass:4, Enlightened Clear Glass +enderio:block_holy_enlightened_fused_glass:5, Enlightened Clear Glass +enderio:block_holy_enlightened_fused_glass:6, Enlightened Clear Glass +enderio:block_holy_enlightened_fused_glass:7, Enlightened Clear Glass +enderio:block_holy_enlightened_fused_glass:8, Enlightened Clear Glass +enderio:block_holy_enlightened_fused_glass:9, Enlightened Clear Glass +enderio:block_holy_enlightened_fused_glass:10, Enlightened Clear Glass +enderio:block_holy_enlightened_fused_glass:11, Enlightened Clear Glass +enderio:block_holy_enlightened_fused_glass:12, Enlightened Clear Glass +enderio:block_holy_enlightened_fused_glass:13, Enlightened Clear Glass +enderio:block_holy_enlightened_fused_glass:14, Enlightened Clear Glass +enderio:block_holy_enlightened_fused_glass:15, Enlightened Clear Glass +enderio:block_holy_dark_fused_quartz:0, Dark Fused Quartz +enderio:block_holy_dark_fused_quartz:1, Dark Fused Quartz +enderio:block_holy_dark_fused_quartz:2, Dark Fused Quartz +enderio:block_holy_dark_fused_quartz:3, Dark Fused Quartz +enderio:block_holy_dark_fused_quartz:4, Dark Fused Quartz +enderio:block_holy_dark_fused_quartz:5, Dark Fused Quartz +enderio:block_holy_dark_fused_quartz:6, Dark Fused Quartz +enderio:block_holy_dark_fused_quartz:7, Dark Fused Quartz +enderio:block_holy_dark_fused_quartz:8, Dark Fused Quartz +enderio:block_holy_dark_fused_quartz:9, Dark Fused Quartz +enderio:block_holy_dark_fused_quartz:10, Dark Fused Quartz +enderio:block_holy_dark_fused_quartz:11, Dark Fused Quartz +enderio:block_holy_dark_fused_quartz:12, Dark Fused Quartz +enderio:block_holy_dark_fused_quartz:13, Dark Fused Quartz +enderio:block_holy_dark_fused_quartz:14, Dark Fused Quartz +enderio:block_holy_dark_fused_quartz:15, Dark Fused Quartz +enderio:block_holy_dark_fused_glass:0, Dark Clear Glass +enderio:block_holy_dark_fused_glass:1, Dark Clear Glass +enderio:block_holy_dark_fused_glass:2, Dark Clear Glass +enderio:block_holy_dark_fused_glass:3, Dark Clear Glass +enderio:block_holy_dark_fused_glass:4, Dark Clear Glass +enderio:block_holy_dark_fused_glass:5, Dark Clear Glass +enderio:block_holy_dark_fused_glass:6, Dark Clear Glass +enderio:block_holy_dark_fused_glass:7, Dark Clear Glass +enderio:block_holy_dark_fused_glass:8, Dark Clear Glass +enderio:block_holy_dark_fused_glass:9, Dark Clear Glass +enderio:block_holy_dark_fused_glass:10, Dark Clear Glass +enderio:block_holy_dark_fused_glass:11, Dark Clear Glass +enderio:block_holy_dark_fused_glass:12, Dark Clear Glass +enderio:block_holy_dark_fused_glass:13, Dark Clear Glass +enderio:block_holy_dark_fused_glass:14, Dark Clear Glass +enderio:block_holy_dark_fused_glass:15, Dark Clear Glass +enderio:block_unholy_fused_quartz:0, Fused Quartz +enderio:block_unholy_fused_quartz:1, Fused Quartz +enderio:block_unholy_fused_quartz:2, Fused Quartz +enderio:block_unholy_fused_quartz:3, Fused Quartz +enderio:block_unholy_fused_quartz:4, Fused Quartz +enderio:block_unholy_fused_quartz:5, Fused Quartz +enderio:block_unholy_fused_quartz:6, Fused Quartz +enderio:block_unholy_fused_quartz:7, Fused Quartz +enderio:block_unholy_fused_quartz:8, Fused Quartz +enderio:block_unholy_fused_quartz:9, Fused Quartz +enderio:block_unholy_fused_quartz:10, Fused Quartz +enderio:block_unholy_fused_quartz:11, Fused Quartz +enderio:block_unholy_fused_quartz:12, Fused Quartz +enderio:block_unholy_fused_quartz:13, Fused Quartz +enderio:block_unholy_fused_quartz:14, Fused Quartz +enderio:block_unholy_fused_quartz:15, Fused Quartz +enderio:block_unholy_fused_glass:0, Quite Clear Glass +enderio:block_unholy_fused_glass:1, Quite Clear Glass +enderio:block_unholy_fused_glass:2, Quite Clear Glass +enderio:block_unholy_fused_glass:3, Quite Clear Glass +enderio:block_unholy_fused_glass:4, Quite Clear Glass +enderio:block_unholy_fused_glass:5, Quite Clear Glass +enderio:block_unholy_fused_glass:6, Quite Clear Glass +enderio:block_unholy_fused_glass:7, Quite Clear Glass +enderio:block_unholy_fused_glass:8, Quite Clear Glass +enderio:block_unholy_fused_glass:9, Quite Clear Glass +enderio:block_unholy_fused_glass:10, Quite Clear Glass +enderio:block_unholy_fused_glass:11, Quite Clear Glass +enderio:block_unholy_fused_glass:12, Quite Clear Glass +enderio:block_unholy_fused_glass:13, Quite Clear Glass +enderio:block_unholy_fused_glass:14, Quite Clear Glass +enderio:block_unholy_fused_glass:15, Quite Clear Glass +enderio:block_unholy_enlightened_fused_quartz:0, Enlightened Fused Quartz +enderio:block_unholy_enlightened_fused_quartz:1, Enlightened Fused Quartz +enderio:block_unholy_enlightened_fused_quartz:2, Enlightened Fused Quartz +enderio:block_unholy_enlightened_fused_quartz:3, Enlightened Fused Quartz +enderio:block_unholy_enlightened_fused_quartz:4, Enlightened Fused Quartz +enderio:block_unholy_enlightened_fused_quartz:5, Enlightened Fused Quartz +enderio:block_unholy_enlightened_fused_quartz:6, Enlightened Fused Quartz +enderio:block_unholy_enlightened_fused_quartz:7, Enlightened Fused Quartz +enderio:block_unholy_enlightened_fused_quartz:8, Enlightened Fused Quartz +enderio:block_unholy_enlightened_fused_quartz:9, Enlightened Fused Quartz +enderio:block_unholy_enlightened_fused_quartz:10, Enlightened Fused Quartz +enderio:block_unholy_enlightened_fused_quartz:11, Enlightened Fused Quartz +enderio:block_unholy_enlightened_fused_quartz:12, Enlightened Fused Quartz +enderio:block_unholy_enlightened_fused_quartz:13, Enlightened Fused Quartz +enderio:block_unholy_enlightened_fused_quartz:14, Enlightened Fused Quartz +enderio:block_unholy_enlightened_fused_quartz:15, Enlightened Fused Quartz +enderio:block_unholy_enlightened_fused_glass:0, Enlightened Clear Glass +enderio:block_unholy_enlightened_fused_glass:1, Enlightened Clear Glass +enderio:block_unholy_enlightened_fused_glass:2, Enlightened Clear Glass +enderio:block_unholy_enlightened_fused_glass:3, Enlightened Clear Glass +enderio:block_unholy_enlightened_fused_glass:4, Enlightened Clear Glass +enderio:block_unholy_enlightened_fused_glass:5, Enlightened Clear Glass +enderio:block_unholy_enlightened_fused_glass:6, Enlightened Clear Glass +enderio:block_unholy_enlightened_fused_glass:7, Enlightened Clear Glass +enderio:block_unholy_enlightened_fused_glass:8, Enlightened Clear Glass +enderio:block_unholy_enlightened_fused_glass:9, Enlightened Clear Glass +enderio:block_unholy_enlightened_fused_glass:10, Enlightened Clear Glass +enderio:block_unholy_enlightened_fused_glass:11, Enlightened Clear Glass +enderio:block_unholy_enlightened_fused_glass:12, Enlightened Clear Glass +enderio:block_unholy_enlightened_fused_glass:13, Enlightened Clear Glass +enderio:block_unholy_enlightened_fused_glass:14, Enlightened Clear Glass +enderio:block_unholy_enlightened_fused_glass:15, Enlightened Clear Glass +enderio:block_unholy_dark_fused_quartz:0, Dark Fused Quartz +enderio:block_unholy_dark_fused_quartz:1, Dark Fused Quartz +enderio:block_unholy_dark_fused_quartz:2, Dark Fused Quartz +enderio:block_unholy_dark_fused_quartz:3, Dark Fused Quartz +enderio:block_unholy_dark_fused_quartz:4, Dark Fused Quartz +enderio:block_unholy_dark_fused_quartz:5, Dark Fused Quartz +enderio:block_unholy_dark_fused_quartz:6, Dark Fused Quartz +enderio:block_unholy_dark_fused_quartz:7, Dark Fused Quartz +enderio:block_unholy_dark_fused_quartz:8, Dark Fused Quartz +enderio:block_unholy_dark_fused_quartz:9, Dark Fused Quartz +enderio:block_unholy_dark_fused_quartz:10, Dark Fused Quartz +enderio:block_unholy_dark_fused_quartz:11, Dark Fused Quartz +enderio:block_unholy_dark_fused_quartz:12, Dark Fused Quartz +enderio:block_unholy_dark_fused_quartz:13, Dark Fused Quartz +enderio:block_unholy_dark_fused_quartz:14, Dark Fused Quartz +enderio:block_unholy_dark_fused_quartz:15, Dark Fused Quartz +enderio:block_unholy_dark_fused_glass:0, Dark Clear Glass +enderio:block_unholy_dark_fused_glass:1, Dark Clear Glass +enderio:block_unholy_dark_fused_glass:2, Dark Clear Glass +enderio:block_unholy_dark_fused_glass:3, Dark Clear Glass +enderio:block_unholy_dark_fused_glass:4, Dark Clear Glass +enderio:block_unholy_dark_fused_glass:5, Dark Clear Glass +enderio:block_unholy_dark_fused_glass:6, Dark Clear Glass +enderio:block_unholy_dark_fused_glass:7, Dark Clear Glass +enderio:block_unholy_dark_fused_glass:8, Dark Clear Glass +enderio:block_unholy_dark_fused_glass:9, Dark Clear Glass +enderio:block_unholy_dark_fused_glass:10, Dark Clear Glass +enderio:block_unholy_dark_fused_glass:11, Dark Clear Glass +enderio:block_unholy_dark_fused_glass:12, Dark Clear Glass +enderio:block_unholy_dark_fused_glass:13, Dark Clear Glass +enderio:block_unholy_dark_fused_glass:14, Dark Clear Glass +enderio:block_unholy_dark_fused_glass:15, Dark Clear Glass +enderio:block_pasture_fused_quartz:0, Fused Quartz +enderio:block_pasture_fused_quartz:1, Fused Quartz +enderio:block_pasture_fused_quartz:2, Fused Quartz +enderio:block_pasture_fused_quartz:3, Fused Quartz +enderio:block_pasture_fused_quartz:4, Fused Quartz +enderio:block_pasture_fused_quartz:5, Fused Quartz +enderio:block_pasture_fused_quartz:6, Fused Quartz +enderio:block_pasture_fused_quartz:7, Fused Quartz +enderio:block_pasture_fused_quartz:8, Fused Quartz +enderio:block_pasture_fused_quartz:9, Fused Quartz +enderio:block_pasture_fused_quartz:10, Fused Quartz +enderio:block_pasture_fused_quartz:11, Fused Quartz +enderio:block_pasture_fused_quartz:12, Fused Quartz +enderio:block_pasture_fused_quartz:13, Fused Quartz +enderio:block_pasture_fused_quartz:14, Fused Quartz +enderio:block_pasture_fused_quartz:15, Fused Quartz +enderio:block_pasture_fused_glass:0, Quite Clear Glass +enderio:block_pasture_fused_glass:1, Quite Clear Glass +enderio:block_pasture_fused_glass:2, Quite Clear Glass +enderio:block_pasture_fused_glass:3, Quite Clear Glass +enderio:block_pasture_fused_glass:4, Quite Clear Glass +enderio:block_pasture_fused_glass:5, Quite Clear Glass +enderio:block_pasture_fused_glass:6, Quite Clear Glass +enderio:block_pasture_fused_glass:7, Quite Clear Glass +enderio:block_pasture_fused_glass:8, Quite Clear Glass +enderio:block_pasture_fused_glass:9, Quite Clear Glass +enderio:block_pasture_fused_glass:10, Quite Clear Glass +enderio:block_pasture_fused_glass:11, Quite Clear Glass +enderio:block_pasture_fused_glass:12, Quite Clear Glass +enderio:block_pasture_fused_glass:13, Quite Clear Glass +enderio:block_pasture_fused_glass:14, Quite Clear Glass +enderio:block_pasture_fused_glass:15, Quite Clear Glass +enderio:block_pasture_enlightened_fused_quartz:0, Enlightened Fused Quartz +enderio:block_pasture_enlightened_fused_quartz:1, Enlightened Fused Quartz +enderio:block_pasture_enlightened_fused_quartz:2, Enlightened Fused Quartz +enderio:block_pasture_enlightened_fused_quartz:3, Enlightened Fused Quartz +enderio:block_pasture_enlightened_fused_quartz:4, Enlightened Fused Quartz +enderio:block_pasture_enlightened_fused_quartz:5, Enlightened Fused Quartz +enderio:block_pasture_enlightened_fused_quartz:6, Enlightened Fused Quartz +enderio:block_pasture_enlightened_fused_quartz:7, Enlightened Fused Quartz +enderio:block_pasture_enlightened_fused_quartz:8, Enlightened Fused Quartz +enderio:block_pasture_enlightened_fused_quartz:9, Enlightened Fused Quartz +enderio:block_pasture_enlightened_fused_quartz:10, Enlightened Fused Quartz +enderio:block_pasture_enlightened_fused_quartz:11, Enlightened Fused Quartz +enderio:block_pasture_enlightened_fused_quartz:12, Enlightened Fused Quartz +enderio:block_pasture_enlightened_fused_quartz:13, Enlightened Fused Quartz +enderio:block_pasture_enlightened_fused_quartz:14, Enlightened Fused Quartz +enderio:block_pasture_enlightened_fused_quartz:15, Enlightened Fused Quartz +enderio:block_pasture_enlightened_fused_glass:0, Enlightened Clear Glass +enderio:block_pasture_enlightened_fused_glass:1, Enlightened Clear Glass +enderio:block_pasture_enlightened_fused_glass:2, Enlightened Clear Glass +enderio:block_pasture_enlightened_fused_glass:3, Enlightened Clear Glass +enderio:block_pasture_enlightened_fused_glass:4, Enlightened Clear Glass +enderio:block_pasture_enlightened_fused_glass:5, Enlightened Clear Glass +enderio:block_pasture_enlightened_fused_glass:6, Enlightened Clear Glass +enderio:block_pasture_enlightened_fused_glass:7, Enlightened Clear Glass +enderio:block_pasture_enlightened_fused_glass:8, Enlightened Clear Glass +enderio:block_pasture_enlightened_fused_glass:9, Enlightened Clear Glass +enderio:block_pasture_enlightened_fused_glass:10, Enlightened Clear Glass +enderio:block_pasture_enlightened_fused_glass:11, Enlightened Clear Glass +enderio:block_pasture_enlightened_fused_glass:12, Enlightened Clear Glass +enderio:block_pasture_enlightened_fused_glass:13, Enlightened Clear Glass +enderio:block_pasture_enlightened_fused_glass:14, Enlightened Clear Glass +enderio:block_pasture_enlightened_fused_glass:15, Enlightened Clear Glass +enderio:block_pasture_dark_fused_quartz:0, Dark Fused Quartz +enderio:block_pasture_dark_fused_quartz:1, Dark Fused Quartz +enderio:block_pasture_dark_fused_quartz:2, Dark Fused Quartz +enderio:block_pasture_dark_fused_quartz:3, Dark Fused Quartz +enderio:block_pasture_dark_fused_quartz:4, Dark Fused Quartz +enderio:block_pasture_dark_fused_quartz:5, Dark Fused Quartz +enderio:block_pasture_dark_fused_quartz:6, Dark Fused Quartz +enderio:block_pasture_dark_fused_quartz:7, Dark Fused Quartz +enderio:block_pasture_dark_fused_quartz:8, Dark Fused Quartz +enderio:block_pasture_dark_fused_quartz:9, Dark Fused Quartz +enderio:block_pasture_dark_fused_quartz:10, Dark Fused Quartz +enderio:block_pasture_dark_fused_quartz:11, Dark Fused Quartz +enderio:block_pasture_dark_fused_quartz:12, Dark Fused Quartz +enderio:block_pasture_dark_fused_quartz:13, Dark Fused Quartz +enderio:block_pasture_dark_fused_quartz:14, Dark Fused Quartz +enderio:block_pasture_dark_fused_quartz:15, Dark Fused Quartz +enderio:block_pasture_dark_fused_glass:0, Dark Clear Glass +enderio:block_pasture_dark_fused_glass:1, Dark Clear Glass +enderio:block_pasture_dark_fused_glass:2, Dark Clear Glass +enderio:block_pasture_dark_fused_glass:3, Dark Clear Glass +enderio:block_pasture_dark_fused_glass:4, Dark Clear Glass +enderio:block_pasture_dark_fused_glass:5, Dark Clear Glass +enderio:block_pasture_dark_fused_glass:6, Dark Clear Glass +enderio:block_pasture_dark_fused_glass:7, Dark Clear Glass +enderio:block_pasture_dark_fused_glass:8, Dark Clear Glass +enderio:block_pasture_dark_fused_glass:9, Dark Clear Glass +enderio:block_pasture_dark_fused_glass:10, Dark Clear Glass +enderio:block_pasture_dark_fused_glass:11, Dark Clear Glass +enderio:block_pasture_dark_fused_glass:12, Dark Clear Glass +enderio:block_pasture_dark_fused_glass:13, Dark Clear Glass +enderio:block_pasture_dark_fused_glass:14, Dark Clear Glass +enderio:block_pasture_dark_fused_glass:15, Dark Clear Glass +enderio:block_not_holy_fused_quartz:0, Fused Quartz +enderio:block_not_holy_fused_quartz:1, Fused Quartz +enderio:block_not_holy_fused_quartz:2, Fused Quartz +enderio:block_not_holy_fused_quartz:3, Fused Quartz +enderio:block_not_holy_fused_quartz:4, Fused Quartz +enderio:block_not_holy_fused_quartz:5, Fused Quartz +enderio:block_not_holy_fused_quartz:6, Fused Quartz +enderio:block_not_holy_fused_quartz:7, Fused Quartz +enderio:block_not_holy_fused_quartz:8, Fused Quartz +enderio:block_not_holy_fused_quartz:9, Fused Quartz +enderio:block_not_holy_fused_quartz:10, Fused Quartz +enderio:block_not_holy_fused_quartz:11, Fused Quartz +enderio:block_not_holy_fused_quartz:12, Fused Quartz +enderio:block_not_holy_fused_quartz:13, Fused Quartz +enderio:block_not_holy_fused_quartz:14, Fused Quartz +enderio:block_not_holy_fused_quartz:15, Fused Quartz +enderio:block_not_holy_fused_glass:0, Quite Clear Glass +enderio:block_not_holy_fused_glass:1, Quite Clear Glass +enderio:block_not_holy_fused_glass:2, Quite Clear Glass +enderio:block_not_holy_fused_glass:3, Quite Clear Glass +enderio:block_not_holy_fused_glass:4, Quite Clear Glass +enderio:block_not_holy_fused_glass:5, Quite Clear Glass +enderio:block_not_holy_fused_glass:6, Quite Clear Glass +enderio:block_not_holy_fused_glass:7, Quite Clear Glass +enderio:block_not_holy_fused_glass:8, Quite Clear Glass +enderio:block_not_holy_fused_glass:9, Quite Clear Glass +enderio:block_not_holy_fused_glass:10, Quite Clear Glass +enderio:block_not_holy_fused_glass:11, Quite Clear Glass +enderio:block_not_holy_fused_glass:12, Quite Clear Glass +enderio:block_not_holy_fused_glass:13, Quite Clear Glass +enderio:block_not_holy_fused_glass:14, Quite Clear Glass +enderio:block_not_holy_fused_glass:15, Quite Clear Glass +enderio:block_not_holy_enlightened_fused_quartz:0, Enlightened Fused Quartz +enderio:block_not_holy_enlightened_fused_quartz:1, Enlightened Fused Quartz +enderio:block_not_holy_enlightened_fused_quartz:2, Enlightened Fused Quartz +enderio:block_not_holy_enlightened_fused_quartz:3, Enlightened Fused Quartz +enderio:block_not_holy_enlightened_fused_quartz:4, Enlightened Fused Quartz +enderio:block_not_holy_enlightened_fused_quartz:5, Enlightened Fused Quartz +enderio:block_not_holy_enlightened_fused_quartz:6, Enlightened Fused Quartz +enderio:block_not_holy_enlightened_fused_quartz:7, Enlightened Fused Quartz +enderio:block_not_holy_enlightened_fused_quartz:8, Enlightened Fused Quartz +enderio:block_not_holy_enlightened_fused_quartz:9, Enlightened Fused Quartz +enderio:block_not_holy_enlightened_fused_quartz:10, Enlightened Fused Quartz +enderio:block_not_holy_enlightened_fused_quartz:11, Enlightened Fused Quartz +enderio:block_not_holy_enlightened_fused_quartz:12, Enlightened Fused Quartz +enderio:block_not_holy_enlightened_fused_quartz:13, Enlightened Fused Quartz +enderio:block_not_holy_enlightened_fused_quartz:14, Enlightened Fused Quartz +enderio:block_not_holy_enlightened_fused_quartz:15, Enlightened Fused Quartz +enderio:block_not_holy_enlightened_fused_glass:0, Enlightened Clear Glass +enderio:block_not_holy_enlightened_fused_glass:1, Enlightened Clear Glass +enderio:block_not_holy_enlightened_fused_glass:2, Enlightened Clear Glass +enderio:block_not_holy_enlightened_fused_glass:3, Enlightened Clear Glass +enderio:block_not_holy_enlightened_fused_glass:4, Enlightened Clear Glass +enderio:block_not_holy_enlightened_fused_glass:5, Enlightened Clear Glass +enderio:block_not_holy_enlightened_fused_glass:6, Enlightened Clear Glass +enderio:block_not_holy_enlightened_fused_glass:7, Enlightened Clear Glass +enderio:block_not_holy_enlightened_fused_glass:8, Enlightened Clear Glass +enderio:block_not_holy_enlightened_fused_glass:9, Enlightened Clear Glass +enderio:block_not_holy_enlightened_fused_glass:10, Enlightened Clear Glass +enderio:block_not_holy_enlightened_fused_glass:11, Enlightened Clear Glass +enderio:block_not_holy_enlightened_fused_glass:12, Enlightened Clear Glass +enderio:block_not_holy_enlightened_fused_glass:13, Enlightened Clear Glass +enderio:block_not_holy_enlightened_fused_glass:14, Enlightened Clear Glass +enderio:block_not_holy_enlightened_fused_glass:15, Enlightened Clear Glass +enderio:block_not_holy_dark_fused_quartz:0, Dark Fused Quartz +enderio:block_not_holy_dark_fused_quartz:1, Dark Fused Quartz +enderio:block_not_holy_dark_fused_quartz:2, Dark Fused Quartz +enderio:block_not_holy_dark_fused_quartz:3, Dark Fused Quartz +enderio:block_not_holy_dark_fused_quartz:4, Dark Fused Quartz +enderio:block_not_holy_dark_fused_quartz:5, Dark Fused Quartz +enderio:block_not_holy_dark_fused_quartz:6, Dark Fused Quartz +enderio:block_not_holy_dark_fused_quartz:7, Dark Fused Quartz +enderio:block_not_holy_dark_fused_quartz:8, Dark Fused Quartz +enderio:block_not_holy_dark_fused_quartz:9, Dark Fused Quartz +enderio:block_not_holy_dark_fused_quartz:10, Dark Fused Quartz +enderio:block_not_holy_dark_fused_quartz:11, Dark Fused Quartz +enderio:block_not_holy_dark_fused_quartz:12, Dark Fused Quartz +enderio:block_not_holy_dark_fused_quartz:13, Dark Fused Quartz +enderio:block_not_holy_dark_fused_quartz:14, Dark Fused Quartz +enderio:block_not_holy_dark_fused_quartz:15, Dark Fused Quartz +enderio:block_not_holy_dark_fused_glass:0, Dark Clear Glass +enderio:block_not_holy_dark_fused_glass:1, Dark Clear Glass +enderio:block_not_holy_dark_fused_glass:2, Dark Clear Glass +enderio:block_not_holy_dark_fused_glass:3, Dark Clear Glass +enderio:block_not_holy_dark_fused_glass:4, Dark Clear Glass +enderio:block_not_holy_dark_fused_glass:5, Dark Clear Glass +enderio:block_not_holy_dark_fused_glass:6, Dark Clear Glass +enderio:block_not_holy_dark_fused_glass:7, Dark Clear Glass +enderio:block_not_holy_dark_fused_glass:8, Dark Clear Glass +enderio:block_not_holy_dark_fused_glass:9, Dark Clear Glass +enderio:block_not_holy_dark_fused_glass:10, Dark Clear Glass +enderio:block_not_holy_dark_fused_glass:11, Dark Clear Glass +enderio:block_not_holy_dark_fused_glass:12, Dark Clear Glass +enderio:block_not_holy_dark_fused_glass:13, Dark Clear Glass +enderio:block_not_holy_dark_fused_glass:14, Dark Clear Glass +enderio:block_not_holy_dark_fused_glass:15, Dark Clear Glass +enderio:block_not_unholy_fused_quartz:0, Fused Quartz +enderio:block_not_unholy_fused_quartz:1, Fused Quartz +enderio:block_not_unholy_fused_quartz:2, Fused Quartz +enderio:block_not_unholy_fused_quartz:3, Fused Quartz +enderio:block_not_unholy_fused_quartz:4, Fused Quartz +enderio:block_not_unholy_fused_quartz:5, Fused Quartz +enderio:block_not_unholy_fused_quartz:6, Fused Quartz +enderio:block_not_unholy_fused_quartz:7, Fused Quartz +enderio:block_not_unholy_fused_quartz:8, Fused Quartz +enderio:block_not_unholy_fused_quartz:9, Fused Quartz +enderio:block_not_unholy_fused_quartz:10, Fused Quartz +enderio:block_not_unholy_fused_quartz:11, Fused Quartz +enderio:block_not_unholy_fused_quartz:12, Fused Quartz +enderio:block_not_unholy_fused_quartz:13, Fused Quartz +enderio:block_not_unholy_fused_quartz:14, Fused Quartz +enderio:block_not_unholy_fused_quartz:15, Fused Quartz +enderio:block_not_unholy_fused_glass:0, Quite Clear Glass +enderio:block_not_unholy_fused_glass:1, Quite Clear Glass +enderio:block_not_unholy_fused_glass:2, Quite Clear Glass +enderio:block_not_unholy_fused_glass:3, Quite Clear Glass +enderio:block_not_unholy_fused_glass:4, Quite Clear Glass +enderio:block_not_unholy_fused_glass:5, Quite Clear Glass +enderio:block_not_unholy_fused_glass:6, Quite Clear Glass +enderio:block_not_unholy_fused_glass:7, Quite Clear Glass +enderio:block_not_unholy_fused_glass:8, Quite Clear Glass +enderio:block_not_unholy_fused_glass:9, Quite Clear Glass +enderio:block_not_unholy_fused_glass:10, Quite Clear Glass +enderio:block_not_unholy_fused_glass:11, Quite Clear Glass +enderio:block_not_unholy_fused_glass:12, Quite Clear Glass +enderio:block_not_unholy_fused_glass:13, Quite Clear Glass +enderio:block_not_unholy_fused_glass:14, Quite Clear Glass +enderio:block_not_unholy_fused_glass:15, Quite Clear Glass +enderio:block_not_unholy_enlightened_fused_quartz:0, Enlightened Fused Quartz +enderio:block_not_unholy_enlightened_fused_quartz:1, Enlightened Fused Quartz +enderio:block_not_unholy_enlightened_fused_quartz:2, Enlightened Fused Quartz +enderio:block_not_unholy_enlightened_fused_quartz:3, Enlightened Fused Quartz +enderio:block_not_unholy_enlightened_fused_quartz:4, Enlightened Fused Quartz +enderio:block_not_unholy_enlightened_fused_quartz:5, Enlightened Fused Quartz +enderio:block_not_unholy_enlightened_fused_quartz:6, Enlightened Fused Quartz +enderio:block_not_unholy_enlightened_fused_quartz:7, Enlightened Fused Quartz +enderio:block_not_unholy_enlightened_fused_quartz:8, Enlightened Fused Quartz +enderio:block_not_unholy_enlightened_fused_quartz:9, Enlightened Fused Quartz +enderio:block_not_unholy_enlightened_fused_quartz:10, Enlightened Fused Quartz +enderio:block_not_unholy_enlightened_fused_quartz:11, Enlightened Fused Quartz +enderio:block_not_unholy_enlightened_fused_quartz:12, Enlightened Fused Quartz +enderio:block_not_unholy_enlightened_fused_quartz:13, Enlightened Fused Quartz +enderio:block_not_unholy_enlightened_fused_quartz:14, Enlightened Fused Quartz +enderio:block_not_unholy_enlightened_fused_quartz:15, Enlightened Fused Quartz +enderio:block_not_unholy_enlightened_fused_glass:0, Enlightened Clear Glass +enderio:block_not_unholy_enlightened_fused_glass:1, Enlightened Clear Glass +enderio:block_not_unholy_enlightened_fused_glass:2, Enlightened Clear Glass +enderio:block_not_unholy_enlightened_fused_glass:3, Enlightened Clear Glass +enderio:block_not_unholy_enlightened_fused_glass:4, Enlightened Clear Glass +enderio:block_not_unholy_enlightened_fused_glass:5, Enlightened Clear Glass +enderio:block_not_unholy_enlightened_fused_glass:6, Enlightened Clear Glass +enderio:block_not_unholy_enlightened_fused_glass:7, Enlightened Clear Glass +enderio:block_not_unholy_enlightened_fused_glass:8, Enlightened Clear Glass +enderio:block_not_unholy_enlightened_fused_glass:9, Enlightened Clear Glass +enderio:block_not_unholy_enlightened_fused_glass:10, Enlightened Clear Glass +enderio:block_not_unholy_enlightened_fused_glass:11, Enlightened Clear Glass +enderio:block_not_unholy_enlightened_fused_glass:12, Enlightened Clear Glass +enderio:block_not_unholy_enlightened_fused_glass:13, Enlightened Clear Glass +enderio:block_not_unholy_enlightened_fused_glass:14, Enlightened Clear Glass +enderio:block_not_unholy_enlightened_fused_glass:15, Enlightened Clear Glass +enderio:block_not_unholy_dark_fused_quartz:0, Dark Fused Quartz +enderio:block_not_unholy_dark_fused_quartz:1, Dark Fused Quartz +enderio:block_not_unholy_dark_fused_quartz:2, Dark Fused Quartz +enderio:block_not_unholy_dark_fused_quartz:3, Dark Fused Quartz +enderio:block_not_unholy_dark_fused_quartz:4, Dark Fused Quartz +enderio:block_not_unholy_dark_fused_quartz:5, Dark Fused Quartz +enderio:block_not_unholy_dark_fused_quartz:6, Dark Fused Quartz +enderio:block_not_unholy_dark_fused_quartz:7, Dark Fused Quartz +enderio:block_not_unholy_dark_fused_quartz:8, Dark Fused Quartz +enderio:block_not_unholy_dark_fused_quartz:9, Dark Fused Quartz +enderio:block_not_unholy_dark_fused_quartz:10, Dark Fused Quartz +enderio:block_not_unholy_dark_fused_quartz:11, Dark Fused Quartz +enderio:block_not_unholy_dark_fused_quartz:12, Dark Fused Quartz +enderio:block_not_unholy_dark_fused_quartz:13, Dark Fused Quartz +enderio:block_not_unholy_dark_fused_quartz:14, Dark Fused Quartz +enderio:block_not_unholy_dark_fused_quartz:15, Dark Fused Quartz +enderio:block_not_unholy_dark_fused_glass:0, Dark Clear Glass +enderio:block_not_unholy_dark_fused_glass:1, Dark Clear Glass +enderio:block_not_unholy_dark_fused_glass:2, Dark Clear Glass +enderio:block_not_unholy_dark_fused_glass:3, Dark Clear Glass +enderio:block_not_unholy_dark_fused_glass:4, Dark Clear Glass +enderio:block_not_unholy_dark_fused_glass:5, Dark Clear Glass +enderio:block_not_unholy_dark_fused_glass:6, Dark Clear Glass +enderio:block_not_unholy_dark_fused_glass:7, Dark Clear Glass +enderio:block_not_unholy_dark_fused_glass:8, Dark Clear Glass +enderio:block_not_unholy_dark_fused_glass:9, Dark Clear Glass +enderio:block_not_unholy_dark_fused_glass:10, Dark Clear Glass +enderio:block_not_unholy_dark_fused_glass:11, Dark Clear Glass +enderio:block_not_unholy_dark_fused_glass:12, Dark Clear Glass +enderio:block_not_unholy_dark_fused_glass:13, Dark Clear Glass +enderio:block_not_unholy_dark_fused_glass:14, Dark Clear Glass +enderio:block_not_unholy_dark_fused_glass:15, Dark Clear Glass +enderio:block_not_pasture_fused_quartz:0, Fused Quartz +enderio:block_not_pasture_fused_quartz:1, Fused Quartz +enderio:block_not_pasture_fused_quartz:2, Fused Quartz +enderio:block_not_pasture_fused_quartz:3, Fused Quartz +enderio:block_not_pasture_fused_quartz:4, Fused Quartz +enderio:block_not_pasture_fused_quartz:5, Fused Quartz +enderio:block_not_pasture_fused_quartz:6, Fused Quartz +enderio:block_not_pasture_fused_quartz:7, Fused Quartz +enderio:block_not_pasture_fused_quartz:8, Fused Quartz +enderio:block_not_pasture_fused_quartz:9, Fused Quartz +enderio:block_not_pasture_fused_quartz:10, Fused Quartz +enderio:block_not_pasture_fused_quartz:11, Fused Quartz +enderio:block_not_pasture_fused_quartz:12, Fused Quartz +enderio:block_not_pasture_fused_quartz:13, Fused Quartz +enderio:block_not_pasture_fused_quartz:14, Fused Quartz +enderio:block_not_pasture_fused_quartz:15, Fused Quartz +enderio:block_not_pasture_fused_glass:0, Quite Clear Glass +enderio:block_not_pasture_fused_glass:1, Quite Clear Glass +enderio:block_not_pasture_fused_glass:2, Quite Clear Glass +enderio:block_not_pasture_fused_glass:3, Quite Clear Glass +enderio:block_not_pasture_fused_glass:4, Quite Clear Glass +enderio:block_not_pasture_fused_glass:5, Quite Clear Glass +enderio:block_not_pasture_fused_glass:6, Quite Clear Glass +enderio:block_not_pasture_fused_glass:7, Quite Clear Glass +enderio:block_not_pasture_fused_glass:8, Quite Clear Glass +enderio:block_not_pasture_fused_glass:9, Quite Clear Glass +enderio:block_not_pasture_fused_glass:10, Quite Clear Glass +enderio:block_not_pasture_fused_glass:11, Quite Clear Glass +enderio:block_not_pasture_fused_glass:12, Quite Clear Glass +enderio:block_not_pasture_fused_glass:13, Quite Clear Glass +enderio:block_not_pasture_fused_glass:14, Quite Clear Glass +enderio:block_not_pasture_fused_glass:15, Quite Clear Glass +enderio:block_not_pasture_enlightened_fused_quartz:0, Enlightened Fused Quartz +enderio:block_not_pasture_enlightened_fused_quartz:1, Enlightened Fused Quartz +enderio:block_not_pasture_enlightened_fused_quartz:2, Enlightened Fused Quartz +enderio:block_not_pasture_enlightened_fused_quartz:3, Enlightened Fused Quartz +enderio:block_not_pasture_enlightened_fused_quartz:4, Enlightened Fused Quartz +enderio:block_not_pasture_enlightened_fused_quartz:5, Enlightened Fused Quartz +enderio:block_not_pasture_enlightened_fused_quartz:6, Enlightened Fused Quartz +enderio:block_not_pasture_enlightened_fused_quartz:7, Enlightened Fused Quartz +enderio:block_not_pasture_enlightened_fused_quartz:8, Enlightened Fused Quartz +enderio:block_not_pasture_enlightened_fused_quartz:9, Enlightened Fused Quartz +enderio:block_not_pasture_enlightened_fused_quartz:10, Enlightened Fused Quartz +enderio:block_not_pasture_enlightened_fused_quartz:11, Enlightened Fused Quartz +enderio:block_not_pasture_enlightened_fused_quartz:12, Enlightened Fused Quartz +enderio:block_not_pasture_enlightened_fused_quartz:13, Enlightened Fused Quartz +enderio:block_not_pasture_enlightened_fused_quartz:14, Enlightened Fused Quartz +enderio:block_not_pasture_enlightened_fused_quartz:15, Enlightened Fused Quartz +enderio:block_not_pasture_enlightened_fused_glass:0, Enlightened Clear Glass +enderio:block_not_pasture_enlightened_fused_glass:1, Enlightened Clear Glass +enderio:block_not_pasture_enlightened_fused_glass:2, Enlightened Clear Glass +enderio:block_not_pasture_enlightened_fused_glass:3, Enlightened Clear Glass +enderio:block_not_pasture_enlightened_fused_glass:4, Enlightened Clear Glass +enderio:block_not_pasture_enlightened_fused_glass:5, Enlightened Clear Glass +enderio:block_not_pasture_enlightened_fused_glass:6, Enlightened Clear Glass +enderio:block_not_pasture_enlightened_fused_glass:7, Enlightened Clear Glass +enderio:block_not_pasture_enlightened_fused_glass:8, Enlightened Clear Glass +enderio:block_not_pasture_enlightened_fused_glass:9, Enlightened Clear Glass +enderio:block_not_pasture_enlightened_fused_glass:10, Enlightened Clear Glass +enderio:block_not_pasture_enlightened_fused_glass:11, Enlightened Clear Glass +enderio:block_not_pasture_enlightened_fused_glass:12, Enlightened Clear Glass +enderio:block_not_pasture_enlightened_fused_glass:13, Enlightened Clear Glass +enderio:block_not_pasture_enlightened_fused_glass:14, Enlightened Clear Glass +enderio:block_not_pasture_enlightened_fused_glass:15, Enlightened Clear Glass +enderio:block_not_pasture_dark_fused_quartz:0, Dark Fused Quartz +enderio:block_not_pasture_dark_fused_quartz:1, Dark Fused Quartz +enderio:block_not_pasture_dark_fused_quartz:2, Dark Fused Quartz +enderio:block_not_pasture_dark_fused_quartz:3, Dark Fused Quartz +enderio:block_not_pasture_dark_fused_quartz:4, Dark Fused Quartz +enderio:block_not_pasture_dark_fused_quartz:5, Dark Fused Quartz +enderio:block_not_pasture_dark_fused_quartz:6, Dark Fused Quartz +enderio:block_not_pasture_dark_fused_quartz:7, Dark Fused Quartz +enderio:block_not_pasture_dark_fused_quartz:8, Dark Fused Quartz +enderio:block_not_pasture_dark_fused_quartz:9, Dark Fused Quartz +enderio:block_not_pasture_dark_fused_quartz:10, Dark Fused Quartz +enderio:block_not_pasture_dark_fused_quartz:11, Dark Fused Quartz +enderio:block_not_pasture_dark_fused_quartz:12, Dark Fused Quartz +enderio:block_not_pasture_dark_fused_quartz:13, Dark Fused Quartz +enderio:block_not_pasture_dark_fused_quartz:14, Dark Fused Quartz +enderio:block_not_pasture_dark_fused_quartz:15, Dark Fused Quartz +enderio:block_not_pasture_dark_fused_glass:0, Dark Clear Glass +enderio:block_not_pasture_dark_fused_glass:1, Dark Clear Glass +enderio:block_not_pasture_dark_fused_glass:2, Dark Clear Glass +enderio:block_not_pasture_dark_fused_glass:3, Dark Clear Glass +enderio:block_not_pasture_dark_fused_glass:4, Dark Clear Glass +enderio:block_not_pasture_dark_fused_glass:5, Dark Clear Glass +enderio:block_not_pasture_dark_fused_glass:6, Dark Clear Glass +enderio:block_not_pasture_dark_fused_glass:7, Dark Clear Glass +enderio:block_not_pasture_dark_fused_glass:8, Dark Clear Glass +enderio:block_not_pasture_dark_fused_glass:9, Dark Clear Glass +enderio:block_not_pasture_dark_fused_glass:10, Dark Clear Glass +enderio:block_not_pasture_dark_fused_glass:11, Dark Clear Glass +enderio:block_not_pasture_dark_fused_glass:12, Dark Clear Glass +enderio:block_not_pasture_dark_fused_glass:13, Dark Clear Glass +enderio:block_not_pasture_dark_fused_glass:14, Dark Clear Glass +enderio:block_not_pasture_dark_fused_glass:15, Dark Clear Glass +enderio:item_soul_vial, Soul Vial +enderio:block_detector_block:0, Block Detector +enderio:block_detector_block_silent:0, Block Detector (Silent) +enderio:item_dark_steel_helmet, Dark Helm +enderio:item_dark_steel_chestplate, Dark Plate +enderio:item_dark_steel_leggings, Dark Leggings +enderio:item_dark_steel_boots, Dark Boots +enderio:item_dark_steel_shield, Dark Shield +enderio:item_dark_steel_sword, The Ender +enderio:item_dark_steel_pickaxe, Dark Pick +enderio:item_dark_steel_axe, Dark Axe +enderio:item_dark_steel_bow, Dark Bow +enderio:item_dark_steel_shears, Dark Shears +enderio:item_dark_steel_treetap, Dark Treetap +enderio:item_dark_steel_crook, Dark Crook +enderio:item_dark_steel_hand, Dark Backhoe +enderio:item_inventory_charger_simple, Simple Inventory Charger +enderio:item_inventory_charger_basic, Basic Inventory Charger +enderio:item_inventory_charger, Inventory Charger +enderio:item_inventory_charger_vibrant, Vibrant Inventory Charger +enderio:item_end_steel_sword, The Ender Mk2 +enderio:item_end_steel_pickaxe, Ender Pickaxe +enderio:item_end_steel_axe, Ender Axe +enderio:item_end_steel_bow, Ender Bow +enderio:item_end_steel_helmet, Ender Helm +enderio:item_end_steel_chestplate, Ender Plate +enderio:item_end_steel_leggings, Ender Leggings +enderio:item_end_steel_boots, Ender Boots +enderio:item_end_steel_shield, Ender Shield +enderio:item_staff_of_levity:0, Staff of Levity +enderio:item_staff_of_levity:0, Staff of Levity +enderio:item_dark_steel_upgrade:0, Blank Dark Steel Upgrade +enderio:item_dark_steel_upgrade:1, Dark Steel Upgrade "Micro Anvil" +enderio:item_dark_steel_upgrade:1, Dark Steel Upgrade "Micro Anvil" +enderio:item_dark_steel_upgrade:1, Dark Steel Upgrade "Mini Anvil" +enderio:item_dark_steel_upgrade:1, Dark Steel Upgrade "Mini Anvil" +enderio:item_dark_steel_upgrade:1, Dark Steel Upgrade "Pocket Anvil" +enderio:item_dark_steel_upgrade:1, Dark Steel Upgrade "Pocket Anvil" +enderio:item_dark_steel_upgrade:1, Dark Steel Upgrade "Carpeting" +enderio:item_dark_steel_upgrade:1, Dark Steel Upgrade "Carpeting" +enderio:item_dark_steel_upgrade:1, Dark Steel Upgrade "Depth" +enderio:item_dark_steel_upgrade:1, Dark Steel Upgrade "Depth" +enderio:item_dark_steel_upgrade:1, Dark Steel Upgrade "Direct" +enderio:item_dark_steel_upgrade:1, Dark Steel Upgrade "Direct" +enderio:item_dark_steel_upgrade:1, Dark Steel Upgrade "Elytra" +enderio:item_dark_steel_upgrade:1, Dark Steel Upgrade "Elytra" +enderio:item_dark_steel_upgrade:1, Dark Steel Upgrade "Empowered" +enderio:item_dark_steel_upgrade:1, Dark Steel Upgrade "Empowered" +enderio:item_dark_steel_upgrade:1, Dark Steel Upgrade "Empowered II" +enderio:item_dark_steel_upgrade:1, Dark Steel Upgrade "Empowered II" +enderio:item_dark_steel_upgrade:1, Dark Steel Upgrade "Empowered III" +enderio:item_dark_steel_upgrade:1, Dark Steel Upgrade "Empowered III" +enderio:item_dark_steel_upgrade:1, Dark Steel Upgrade "Empowered IV" +enderio:item_dark_steel_upgrade:1, Dark Steel Upgrade "Empowered IV" +enderio:item_dark_steel_upgrade:1, Dark Steel Upgrade "Empowered V" +enderio:item_dark_steel_upgrade:1, Dark Steel Upgrade "Empowered V" +enderio:item_dark_steel_upgrade:1, Dark Steel Upgrade "Glider" +enderio:item_dark_steel_upgrade:1, Dark Steel Upgrade "Glider" +enderio:item_dark_steel_upgrade:1, Dark Steel Upgrade "Fork" +enderio:item_dark_steel_upgrade:1, Dark Steel Upgrade "Fork" +enderio:item_dark_steel_upgrade:1, Dark Steel Upgrade "Inventory I" +enderio:item_dark_steel_upgrade:1, Dark Steel Upgrade "Inventory I" +enderio:item_dark_steel_upgrade:1, Dark Steel Upgrade "Inventory II" +enderio:item_dark_steel_upgrade:1, Dark Steel Upgrade "Inventory II" +enderio:item_dark_steel_upgrade:1, Dark Steel Upgrade "Inventory III" +enderio:item_dark_steel_upgrade:1, Dark Steel Upgrade "Inventory III" +enderio:item_dark_steel_upgrade:1, Dark Steel Upgrade "Jump" +enderio:item_dark_steel_upgrade:1, Dark Steel Upgrade "Jump" +enderio:item_dark_steel_upgrade:1, Dark Steel Upgrade "Jump II" +enderio:item_dark_steel_upgrade:1, Dark Steel Upgrade "Jump II" +enderio:item_dark_steel_upgrade:1, Dark Steel Upgrade "Jump III" +enderio:item_dark_steel_upgrade:1, Dark Steel Upgrade "Jump III" +enderio:item_dark_steel_upgrade:1, Dark Steel Upgrade "Night Vision" +enderio:item_dark_steel_upgrade:1, Dark Steel Upgrade "Night Vision" +enderio:item_dark_steel_upgrade:1, Dark Steel Upgrade "Padding" +enderio:item_dark_steel_upgrade:1, Dark Steel Upgrade "Padding" +enderio:item_dark_steel_upgrade:1, Dark Steel Upgrade "Simple Solar" +enderio:item_dark_steel_upgrade:1, Dark Steel Upgrade "Simple Solar" +enderio:item_dark_steel_upgrade:1, Dark Steel Upgrade "Solar I" +enderio:item_dark_steel_upgrade:1, Dark Steel Upgrade "Solar I" +enderio:item_dark_steel_upgrade:1, Dark Steel Upgrade "Solar II" +enderio:item_dark_steel_upgrade:1, Dark Steel Upgrade "Solar II" +enderio:item_dark_steel_upgrade:1, Dark Steel Upgrade "Solar III" +enderio:item_dark_steel_upgrade:1, Dark Steel Upgrade "Solar III" +enderio:item_dark_steel_upgrade:1, Dark Steel Upgrade "Sound Locator" +enderio:item_dark_steel_upgrade:1, Dark Steel Upgrade "Sound Locator" +enderio:item_dark_steel_upgrade:1, Dark Steel Upgrade "Speed" +enderio:item_dark_steel_upgrade:1, Dark Steel Upgrade "Speed" +enderio:item_dark_steel_upgrade:1, Dark Steel Upgrade "Speed II" +enderio:item_dark_steel_upgrade:1, Dark Steel Upgrade "Speed II" +enderio:item_dark_steel_upgrade:1, Dark Steel Upgrade "Speed III" +enderio:item_dark_steel_upgrade:1, Dark Steel Upgrade "Speed III" +enderio:item_dark_steel_upgrade:1, Dark Steel Upgrade "Spoon" +enderio:item_dark_steel_upgrade:1, Dark Steel Upgrade "Spoon" +enderio:item_dark_steel_upgrade:1, Dark Steel Upgrade "Step Assist" +enderio:item_dark_steel_upgrade:1, Dark Steel Upgrade "Step Assist" +enderio:item_dark_steel_upgrade:1, Dark Steel Upgrade "Flippers" +enderio:item_dark_steel_upgrade:1, Dark Steel Upgrade "Flippers" +enderio:item_dark_steel_upgrade:1, Dark Steel Upgrade "Explosive I" +enderio:item_dark_steel_upgrade:1, Dark Steel Upgrade "Explosive I" +enderio:item_dark_steel_upgrade:1, Dark Steel Upgrade "Explosive II" +enderio:item_dark_steel_upgrade:1, Dark Steel Upgrade "Explosive II" +enderio:item_dark_steel_upgrade:1, Dark Steel Upgrade "Explosive III" +enderio:item_dark_steel_upgrade:1, Dark Steel Upgrade "Explosive III" +enderio:item_dark_steel_upgrade:1, Dark Steel Upgrade "Explosive IV" +enderio:item_dark_steel_upgrade:1, Dark Steel Upgrade "Explosive IV" +enderio:item_dark_steel_upgrade:1, Dark Steel Upgrade "Explosive V" +enderio:item_dark_steel_upgrade:1, Dark Steel Upgrade "Explosive V" +enderio:item_dark_steel_upgrade:1, Dark Steel Upgrade "Travel" +enderio:item_dark_steel_upgrade:1, Dark Steel Upgrade "Travel" +enderio:block_death_pouch, Death Urn +enderio:item_owl_egg, Owl Egg +enderio:block_alloy_endergy:0, Crude Steel Block +enderio:block_alloy_endergy:1, Crystalline Alloy Block +enderio:block_alloy_endergy:2, Melodic Alloy Block +enderio:block_alloy_endergy:3, Stellar Alloy Block +enderio:block_alloy_endergy:4, Crystalline Pink Slime Block +enderio:block_alloy_endergy:5, Energetic Silver Block +enderio:block_alloy_endergy:6, Vivid Alloy Block +enderio:item_alloy_endergy_ingot:0, Crude Steel Ingot +enderio:item_alloy_endergy_ingot:1, Crystalline Alloy Ingot +enderio:item_alloy_endergy_ingot:2, Melodic Alloy Ingot +enderio:item_alloy_endergy_ingot:3, Stellar Alloy Ingot +enderio:item_alloy_endergy_ingot:4, Crystalline Pink Slime Ingot +enderio:item_alloy_endergy_ingot:5, Energetic Silver Ingot +enderio:item_alloy_endergy_ingot:6, Vivid Alloy Ingot +enderio:item_alloy_endergy_nugget:0, Crude Steel Nugget +enderio:item_alloy_endergy_nugget:1, Crystalline Alloy Nugget +enderio:item_alloy_endergy_nugget:2, Melodic Alloy Nugget +enderio:item_alloy_endergy_nugget:3, Stellar Alloy Nugget +enderio:item_alloy_endergy_nugget:4, Crystalline Pink Slime Nugget +enderio:item_alloy_endergy_nugget:5, Energetic Silver Nugget +enderio:item_alloy_endergy_nugget:6, Vivid Alloy Nugget +enderio:item_alloy_endergy_ball:0, Crude Steel Grinding Ball +enderio:item_alloy_endergy_ball:1, Crystalline Alloy Grinding Ball +enderio:item_alloy_endergy_ball:2, Melodic Alloy Grinding Ball +enderio:item_alloy_endergy_ball:3, Stellar Alloy Grinding Ball +enderio:item_alloy_endergy_ball:4, Crystalline Pink Slime Grinding Ball +enderio:item_alloy_endergy_ball:5, Energetic Silver Grinding Ball +enderio:item_alloy_endergy_ball:6, Vivid Alloy Grinding Ball +enderio:item_item_conduit:0, Item Conduit +enderio:item_liquid_conduit:0, Fluid Conduit +enderio:item_liquid_conduit:1, Pressurized Fluid Conduit +enderio:item_liquid_conduit:2, Ender Fluid Conduit +enderio:item_power_conduit:0, Energy Conduit +enderio:item_power_conduit:1, Enhanced Energy Conduit +enderio:item_power_conduit:2, Ender Energy Conduit +enderio:item_redstone_conduit:0, Redstone Conduit +enderio:item_extract_speed_upgrade:0, Extract Speed Upgrade +enderio:item_extract_speed_downgrade:0, Extract Speed Downgrade +enderio:item_me_conduit:0, ME Conduit +enderio:item_me_conduit:1, Dense ME Conduit +enderio:item_opencomputers_conduit:0, OC Conduit +enderio:block_inventory_panel, Inventory Panel +enderio:block_inventory_panel_sensor, Inventory Sensor +enderio:block_inventory_chest_tiny, Tiny Inventory System Storage +enderio:block_inventory_chest_small, Small Inventory System Storage +enderio:block_inventory_chest_medium, Medium Inventory System Storage +enderio:block_inventory_chest_big, Big Inventory System Storage +enderio:block_inventory_chest_large, Large Inventory System Storage +enderio:block_inventory_chest_huge, Huge Inventory System Storage +enderio:block_inventory_chest_enormous, Enormous Inventory System Storage +enderio:block_inventory_chest_warehouse, Inventory System Storage Warehouse +enderio:block_inventory_chest_warehouse13, Inventory System Storage Extended Warehouse +enderio:item_inventory_remote:0, Inventory Panel Remote +enderio:item_inventory_remote:0, Inventory Panel Remote +enderio:item_inventory_remote:1, Advanced Inventory Panel Remote +enderio:item_inventory_remote:1, Advanced Inventory Panel Remote +enderio:item_inventory_remote:2, Ender Inventory Panel Remote +enderio:item_inventory_remote:2, Ender Inventory Panel Remote +enderio:item_data_conduit:0, Data Conduit +enderio:block_simple_furnace, Simple Powered Furnace +enderio:block_simple_alloy_smelter, Simple Alloy Smelter +enderio:block_alloy_smelter, Alloy Smelter +enderio:block_enhanced_alloy_smelter, Enhanced Alloy Smelter +enderio:block_buffer:0, Item Buffer +enderio:block_buffer:1, Power Buffer +enderio:block_buffer:2, Omni Buffer +enderio:block_buffer:3, Creative Buffer +enderio:block_enchanter, Enchanter +enderio:block_farm_station, Farming Station +enderio:block_combustion_generator, Combustion Generator +enderio:block_enhanced_combustion_generator, Enhanced Combustion Generator +enderio:block_simple_stirling_generator, Simple Stirling Generator +enderio:block_stirling_generator, Stirling Generator +enderio:block_zombie_generator, Zombie Generator +enderio:block_franken_zombie_generator, Frank'n'Zombie Generator +enderio:block_ender_generator, Ender Generator +enderio:block_lava_generator, Lava Heat Exchanger +enderio:block_killer_joe, Killer Joe +enderio:block_electric_light:0, Electric Light +enderio:block_electric_light:1, Electric Light (Inverted) +enderio:block_electric_light:2, Light +enderio:block_electric_light:3, Light (Inverted) +enderio:block_electric_light:4, Wireless Light +enderio:block_electric_light:5, Wireless Light (Inverted) +enderio:block_attractor_obelisk, Attractor Obelisk +enderio:block_aversion_obelisk, Aversion Obelisk +enderio:block_inhibitor_obelisk, Inhibitor Obelisk +enderio:block_relocator_obelisk, Relocator Obelisk +enderio:block_weather_obelisk, Weather Obelisk +enderio:block_experience_obelisk, Experience Obelisk +enderio:block_painter, Painting Machine +enderio:block_reservoir, Endervoir +enderio:block_omni_reservoir, Omnivoir +enderio:block_simple_sag_mill, Simple SAG Mill +enderio:block_sag_mill, SAG Mill +enderio:block_enhanced_sag_mill, Enhanced SAG Mill +enderio:block_slice_and_splice, Slice'N'Splice +enderio:block_solar_panel:0, Simple Photovoltaic Cell +enderio:block_solar_panel:1, Photovoltaic Cell +enderio:block_solar_panel:2, Advanced Photovoltaic Cell +enderio:block_solar_panel:3, Vibrant Photovoltaic Cell +enderio:block_soul_binder, Soul Binder +enderio:block_powered_spawner, Powered Spawner +enderio:block_vat, The Vat +enderio:block_enhanced_vat, The Enhanced Vat +enderio:block_simple_wired_charger, Simple Wired Charger +enderio:block_wired_charger, Wired Charger +enderio:block_enhanced_wired_charger, Enhanced Wired Charger +enderio:block_wireless_charger, Wireless Charger +enderio:block_normal_wireless_charger, Wireless Charging Antenna +enderio:block_enhanced_wireless_charger, Enhanced Wireless Charging Antenna +enderio:block_wireless_charger_extension, Wireless Charging Antenna Extension +enderio:block_tank:0, Fluid Tank +enderio:block_tank:1, Pressurized Fluid Tank +enderio:block_transceiver, Dimensional Transceiver +enderio:block_vacuum_chest, Vacuum Chest +enderio:block_xp_vacuum, XP Vacuum +enderio:block_niard, The Niard +enderio:block_travel_anchor, Travel Anchor +enderio:block_tele_pad, Telepad Block +enderio:block_dialing_device, Dialing Device +enderio:block_impulse_hopper, Impulse Hopper +enderio:block_simple_crafter, Simple Crafter +enderio:block_crafter, Crafter +enderio:block_creative_spawner, Creative Spawner +enderio:block_cap_bank:0, Creative Capacitor Bank +enderio:block_cap_bank:1, Basic Capacitor Bank +enderio:block_cap_bank:1, Basic Capacitor Bank +enderio:block_cap_bank:2, Capacitor Bank +enderio:block_cap_bank:2, Capacitor Bank +enderio:block_cap_bank:3, Vibrant Capacitor Bank +enderio:block_cap_bank:3, Vibrant Capacitor Bank +enderio:block_gauge, Energy Gauge +enderio:block_power_monitor, Power Monitor +enderio:block_advanced_power_monitor, Graphical Power Monitor +chisel:auto_chisel, Auto Chisel +chisel:chisel_iron, Chisel +chisel:chisel_diamond, Diamond Chisel +chisel:chisel_hitech, iChisel +chisel:offsettool, Ender Offset Wand +tconstruct:book, Materials and You +tconstruct:soil:0, Grout +tconstruct:soil:1, Green Slimy Mud +tconstruct:soil:2, Blue Slimy Mud +tconstruct:soil:3, Graveyard Soil +tconstruct:soil:4, Consecrated Soil +tconstruct:soil:5, Slimy Magma Mud +tconstruct:slime:1, Slime Block +tconstruct:slime:2, Slime Block +tconstruct:slime:3, Blood Slime Block +tconstruct:slime:4, Slime Block +tconstruct:slime_congealed:0, Congealed Slime Block +tconstruct:slime_congealed:1, Congealed Slime Block +tconstruct:slime_congealed:2, Congealed Slime Block +tconstruct:slime_congealed:3, Congealed Bloodblock +tconstruct:slime_congealed:4, Congealed Slime Block +tconstruct:ore:0, Cobalt Ore +tconstruct:ore:1, Ardite Ore +tconstruct:firewood:0, Lavawood +tconstruct:firewood:1, Firewood +tconstruct:deco_ground:0, Mud Bricks +tconstruct:clear_glass:0, Clear Glass +tconstruct:clear_stained_glass:0, Clear White Stained Glass +tconstruct:clear_stained_glass:1, Clear Orange Stained Glass +tconstruct:clear_stained_glass:2, Clear Magenta Stained Glass +tconstruct:clear_stained_glass:3, Clear Light Blue Stained Glass +tconstruct:clear_stained_glass:4, Clear Yellow Stained Glass +tconstruct:clear_stained_glass:5, Clear Light Green Stained Glass +tconstruct:clear_stained_glass:6, Clear Pink Stained Glass +tconstruct:clear_stained_glass:7, Clear Gray Stained Glass +tconstruct:clear_stained_glass:8, Clear Light Gray Stained Glass +tconstruct:clear_stained_glass:9, Clear Cyan Stained Glass +tconstruct:clear_stained_glass:10, Clear Purple Stained Glass +tconstruct:clear_stained_glass:11, Clear Blue Stained Glass +tconstruct:clear_stained_glass:12, Clear Brown Stained Glass +tconstruct:clear_stained_glass:13, Clear Green Stained Glass +tconstruct:clear_stained_glass:14, Clear Red Stained Glass +tconstruct:clear_stained_glass:15, Clear Black Stained Glass +tconstruct:deco_ground_slab:0, Mud Bricks Slab +tconstruct:firewood_slab:0, Lavawood Slab +tconstruct:firewood_slab:1, Firewood Slab +tconstruct:mudbrick_stairs:0, Mud Bricks Stairs +tconstruct:firewood_stairs:0, Firewood Stairs +tconstruct:lavawood_stairs:0, Lavawood Stairs +tconstruct:nuggets:0, Cobalt Nugget +tconstruct:nuggets:1, Ardite Nugget +tconstruct:nuggets:2, Manyullyn Nugget +tconstruct:nuggets:3, Knightslime Nugget +tconstruct:nuggets:4, Pigiron Nugget +tconstruct:ingots:0, Cobalt Ingot +tconstruct:ingots:1, Ardite Ingot +tconstruct:ingots:2, Manyullyn Ingot +tconstruct:ingots:3, Knightslime Ingot +tconstruct:ingots:4, Pigiron Ingot +tconstruct:materials:0, Seared Brick +tconstruct:materials:1, Mud Brick +tconstruct:materials:2, Dried Brick +tconstruct:materials:9, Green Slime Crystal +tconstruct:materials:10, Blue Slime Crystal +tconstruct:materials:11, Magma Slime Crystal +tconstruct:materials:12, Expander (Horizontal) +tconstruct:materials:13, Expander (Vertical) +tconstruct:materials:14, Reinforcement +tconstruct:materials:15, Silky Cloth +tconstruct:materials:16, Silky Jewel +tconstruct:materials:17, Necrotic Bone +tconstruct:materials:18, Ball of Moss +tconstruct:materials:19, Mending Moss +tconstruct:materials:50, Creative Modifier +tconstruct:edible:0, Bacon +tconstruct:edible:1, Slimeball +tconstruct:edible:2, Slimeball +tconstruct:edible:3, Coagulated Blood +tconstruct:edible:4, Slimeball +tconstruct:edible:5, Slimeball +tconstruct:edible:10, Monster Jerky +tconstruct:edible:11, Beef Jerky +tconstruct:edible:12, Chicken Jerky +tconstruct:edible:13, Bacon Jerky +tconstruct:edible:14, Mutton Jerky +tconstruct:edible:15, Rabbit Jerky +tconstruct:edible:20, Fish Jerky +tconstruct:edible:21, Salmon Jerky +tconstruct:edible:22, Clownfish Jerky +tconstruct:edible:23, Fugu Jerky +tconstruct:edible:30, Gelatinous Slime Drop +tconstruct:edible:31, Gelatinous Slime Drop +tconstruct:edible:32, Gelatinous Slime Drop +tconstruct:edible:33, Coagulated Blood Drop +tconstruct:edible:34, Gelatinous Slime Drop +tconstruct:metal:0, Block of Cobalt +tconstruct:metal:1, Block of Ardite +tconstruct:metal:2, Block of Manyullyn +tconstruct:metal:3, Block of Knightslime +tconstruct:metal:4, Block of Pigiron +tconstruct:metal:6, Silky Block of Jewel +tconstruct:slime_dirt:0, Green Slimy Dirt +tconstruct:slime_dirt:1, Blue Slimy Dirt +tconstruct:slime_dirt:2, Purple Slimy Dirt +tconstruct:slime_dirt:3, Magma Slimy Dirt +tconstruct:slime_grass:0, Slimy Grass +tconstruct:slime_grass:1, Green Slimy Grass +tconstruct:slime_grass:2, Blue Slimy Grass +tconstruct:slime_grass:3, Purple Slimy Grass +tconstruct:slime_grass:4, Magma Slimy Grass +tconstruct:slime_grass:5, Slimy Grass +tconstruct:slime_grass:6, Green Slimy Grass +tconstruct:slime_grass:7, Blue Slimy Grass +tconstruct:slime_grass:8, Purple Slimy Grass +tconstruct:slime_grass:9, Magma Slimy Grass +tconstruct:slime_grass:10, Slimy Grass +tconstruct:slime_grass:11, Green Slimy Grass +tconstruct:slime_grass:12, Blue Slimy Grass +tconstruct:slime_grass:13, Purple Slimy Grass +tconstruct:slime_grass:14, Magma Slimy Grass +tconstruct:slime_leaves:0, Slimy Leaves +tconstruct:slime_leaves:1, Slimy Leaves +tconstruct:slime_leaves:2, Slimy Leaves +tconstruct:slime_grass_tall:0, Tall Slimy Grass +tconstruct:slime_grass_tall:4, Tall Slimy Grass +tconstruct:slime_grass_tall:8, Tall Slimy Grass +tconstruct:slime_grass_tall:1, Slimy Fern +tconstruct:slime_grass_tall:5, Slimy Fern +tconstruct:slime_grass_tall:9, Slimy Fern +tconstruct:slime_sapling:0, Blue Slime Sapling +tconstruct:slime_sapling:1, Purple Slime Sapling +tconstruct:slime_sapling:2, Magma Slime Sapling +tconstruct:slime_vine_blue_end:0, Blue Slimy Vine +tconstruct:slime_vine_blue_mid:0, Blue Slimy Vine +tconstruct:slime_vine_blue:0, Blue Slimy Vine +tconstruct:slime_vine_purple_end:0, Purple Slimy Vine +tconstruct:slime_vine_purple_mid:0, Purple Slimy Vine +tconstruct:slime_vine_purple:0, Purple Slimy Vine +tconstruct:pattern:0, Blank Pattern +tconstruct:pattern:0, Axe Head Pattern +tconstruct:pattern:0, Hand Guard Pattern +tconstruct:pattern:0, Large Sword Blade Pattern +tconstruct:pattern:0, Pickaxe Head Pattern +tconstruct:pattern:0, Large Plate Pattern +tconstruct:pattern:0, Tough Tool Rod Pattern +tconstruct:pattern:0, Wide Guard Pattern +tconstruct:pattern:0, Bowlimb Pattern +tconstruct:pattern:0, Bowstring Pattern +tconstruct:pattern:0, Tool Rod Pattern +tconstruct:pattern:0, Shovel Head Pattern +tconstruct:pattern:0, Hammer Head Pattern +tconstruct:pattern:0, Shard Pattern +tconstruct:pattern:0, Excavator Head Pattern +tconstruct:pattern:0, Arrow Shaft Pattern +tconstruct:pattern:0, Tough Binding Pattern +tconstruct:pattern:0, Arrow Head Pattern +tconstruct:pattern:0, Sword Blade Pattern +tconstruct:pattern:0, Kama Head Pattern +tconstruct:pattern:0, Knife Blade Pattern +tconstruct:pattern:0, Fletching Pattern +tconstruct:pattern:0, Sign Plate Pattern +tconstruct:pattern:0, Binding Pattern +tconstruct:pattern:0, Pan Pattern +tconstruct:pattern:0, Cross Guard Pattern +tconstruct:pattern:0, Broad Axe Head Pattern +tconstruct:pattern:0, Scythe Head Pattern +tconstruct:pattern:0, Sharpening Kit Pattern +tconstruct:shard:0, Electrical Shard +tconstruct:shard:0, Energetic Shard +tconstruct:shard:0, Vibrant Shard +tconstruct:shard:0, Red Shard +tconstruct:shard:0, Conductive Shard +tconstruct:shard:0, Pulsating Shard +tconstruct:shard:0, Dark Shard +tconstruct:shard:0, Souled Shard +tconstruct:shard:0, Shard of the End +tconstruct:shard:0, Fake-Iron Shard +tconstruct:shard:0, Wooden Shard +tconstruct:shard:0, Stone Shard +tconstruct:shard:0, Flint Shard +tconstruct:shard:0, Cactus Shard +tconstruct:shard:0, Bone Shard +tconstruct:shard:0, Obsidian Shard +tconstruct:shard:0, Prismarine Shard +tconstruct:shard:0, End Shard +tconstruct:shard:0, Paper Shard +tconstruct:shard:0, Sponge Shard +tconstruct:shard:0, Firewood Shard +tconstruct:shard:0, Iron Shard +tconstruct:shard:0, Pig Iron Shard +tconstruct:shard:0, Knightslime Shard +tconstruct:shard:0, Slime Shard +tconstruct:shard:0, Slime Shard +tconstruct:shard:0, Magma Slime Shard +tconstruct:shard:0, Netherrack Shard +tconstruct:shard:0, Cobalt Shard +tconstruct:shard:0, Ardite Shard +tconstruct:shard:0, Manyullyn Shard +tconstruct:shard:0, Copper Shard +tconstruct:shard:0, Bronze Shard +tconstruct:shard:0, Lead Shard +tconstruct:shard:0, Silver Shard +tconstruct:shard:0, Electrum Shard +tconstruct:shard:0, Steel Shard +tconstruct:shard:0, Magical Wooden Shard +tconstruct:shard:0, Evil Infused Shard +tconstruct:shard:0, Enchanted Shard +tconstruct:shard:0, Demonic Shard +tconstruct:shard:0, Plastic Shard +tconstruct:shard:0, Pink Slime Shard +tconstruct:shard:0, Reinforced Pink Slime Shard +tconstruct:shard:0, Corrupted Shard +tconstruct:sharpening_kit:0, Electrical Sharpening Kit +tconstruct:sharpening_kit:0, Energetic Sharpening Kit +tconstruct:sharpening_kit:0, Vibrant Sharpening Kit +tconstruct:sharpening_kit:0, Red Sharpening Kit +tconstruct:sharpening_kit:0, Conductive Sharpening Kit +tconstruct:sharpening_kit:0, Pulsating Sharpening Kit +tconstruct:sharpening_kit:0, Dark Sharpening Kit +tconstruct:sharpening_kit:0, Souled Sharpening Kit +tconstruct:sharpening_kit:0, Sharpening Kit of the End +tconstruct:sharpening_kit:0, Fake-Iron Sharpening Kit +tconstruct:sharpening_kit:0, Wooden Sharpening Kit +tconstruct:sharpening_kit:0, Stone Sharpening Kit +tconstruct:sharpening_kit:0, Flint Sharpening Kit +tconstruct:sharpening_kit:0, Cactus Sharpening Kit +tconstruct:sharpening_kit:0, Bone Sharpening Kit +tconstruct:sharpening_kit:0, Obsidian Sharpening Kit +tconstruct:sharpening_kit:0, Prismarine Sharpening Kit +tconstruct:sharpening_kit:0, End Sharpening Kit +tconstruct:sharpening_kit:0, Paper Sharpening Kit +tconstruct:sharpening_kit:0, Sponge Sharpening Kit +tconstruct:sharpening_kit:0, Firewood Sharpening Kit +tconstruct:sharpening_kit:0, Iron Sharpening Kit +tconstruct:sharpening_kit:0, Pig Iron Sharpening Kit +tconstruct:sharpening_kit:0, Knightslime Sharpening Kit +tconstruct:sharpening_kit:0, Slime Sharpening Kit +tconstruct:sharpening_kit:0, Slime Sharpening Kit +tconstruct:sharpening_kit:0, Magma Slime Sharpening Kit +tconstruct:sharpening_kit:0, Netherrack Sharpening Kit +tconstruct:sharpening_kit:0, Cobalt Sharpening Kit +tconstruct:sharpening_kit:0, Ardite Sharpening Kit +tconstruct:sharpening_kit:0, Manyullyn Sharpening Kit +tconstruct:sharpening_kit:0, Copper Sharpening Kit +tconstruct:sharpening_kit:0, Bronze Sharpening Kit +tconstruct:sharpening_kit:0, Lead Sharpening Kit +tconstruct:sharpening_kit:0, Silver Sharpening Kit +tconstruct:sharpening_kit:0, Electrum Sharpening Kit +tconstruct:sharpening_kit:0, Steel Sharpening Kit +tconstruct:sharpening_kit:0, Magical Wooden Sharpening Kit +tconstruct:sharpening_kit:0, Evil Infused Sharpening Kit +tconstruct:sharpening_kit:0, Enchanted Sharpening Kit +tconstruct:sharpening_kit:0, Demonic Sharpening Kit +tconstruct:sharpening_kit:0, Plastic Sharpening Kit +tconstruct:sharpening_kit:0, Pink Slime Sharpening Kit +tconstruct:sharpening_kit:0, Reinforced Pink Slime Sharpening Kit +tconstruct:sharpening_kit:0, Corrupted Sharpening Kit +tconstruct:pick_head:0, Electrical Pickaxe Head +tconstruct:pick_head:0, Energetic Pickaxe Head +tconstruct:pick_head:0, Vibrant Pickaxe Head +tconstruct:pick_head:0, Red Pickaxe Head +tconstruct:pick_head:0, Conductive Pickaxe Head +tconstruct:pick_head:0, Pulsating Pickaxe Head +tconstruct:pick_head:0, Dark Pickaxe Head +tconstruct:pick_head:0, Souled Pickaxe Head +tconstruct:pick_head:0, Pickaxe Head of the End +tconstruct:pick_head:0, Fake-Iron Pickaxe Head +tconstruct:pick_head:0, Wooden Pickaxe Head +tconstruct:pick_head:0, Stone Pickaxe Head +tconstruct:pick_head:0, Flint Pickaxe Head +tconstruct:pick_head:0, Cactus Pickaxe Head +tconstruct:pick_head:0, Bone Pickaxe Head +tconstruct:pick_head:0, Obsidian Pickaxe Head +tconstruct:pick_head:0, Prismarine Pickaxe Head +tconstruct:pick_head:0, End Pickaxe Head +tconstruct:pick_head:0, Paper Pickaxe Head +tconstruct:pick_head:0, Sponge Pickaxe Head +tconstruct:pick_head:0, Firewood Pickaxe Head +tconstruct:pick_head:0, Iron Pickaxe Head +tconstruct:pick_head:0, Pig Iron Pickaxe Head +tconstruct:pick_head:0, Knightslime Pickaxe Head +tconstruct:pick_head:0, Slime Pickaxe Head +tconstruct:pick_head:0, Slime Pickaxe Head +tconstruct:pick_head:0, Magma Slime Pickaxe Head +tconstruct:pick_head:0, Netherrack Pickaxe Head +tconstruct:pick_head:0, Cobalt Pickaxe Head +tconstruct:pick_head:0, Ardite Pickaxe Head +tconstruct:pick_head:0, Manyullyn Pickaxe Head +tconstruct:pick_head:0, Copper Pickaxe Head +tconstruct:pick_head:0, Bronze Pickaxe Head +tconstruct:pick_head:0, Lead Pickaxe Head +tconstruct:pick_head:0, Silver Pickaxe Head +tconstruct:pick_head:0, Electrum Pickaxe Head +tconstruct:pick_head:0, Steel Pickaxe Head +tconstruct:pick_head:0, Magical Wooden Pickaxe Head +tconstruct:pick_head:0, Evil Infused Pickaxe Head +tconstruct:pick_head:0, Enchanted Pickaxe Head +tconstruct:pick_head:0, Demonic Pickaxe Head +tconstruct:pick_head:0, Plastic Pickaxe Head +tconstruct:pick_head:0, Pink Slime Pickaxe Head +tconstruct:pick_head:0, Reinforced Pink Slime Pickaxe Head +tconstruct:pick_head:0, Corrupted Pickaxe Head +tconstruct:shovel_head:0, Electrical Shovel Head +tconstruct:shovel_head:0, Energetic Shovel Head +tconstruct:shovel_head:0, Vibrant Shovel Head +tconstruct:shovel_head:0, Red Shovel Head +tconstruct:shovel_head:0, Conductive Shovel Head +tconstruct:shovel_head:0, Pulsating Shovel Head +tconstruct:shovel_head:0, Dark Shovel Head +tconstruct:shovel_head:0, Souled Shovel Head +tconstruct:shovel_head:0, Shovel Head of the End +tconstruct:shovel_head:0, Fake-Iron Shovel Head +tconstruct:shovel_head:0, Wooden Shovel Head +tconstruct:shovel_head:0, Stone Shovel Head +tconstruct:shovel_head:0, Flint Shovel Head +tconstruct:shovel_head:0, Cactus Shovel Head +tconstruct:shovel_head:0, Bone Shovel Head +tconstruct:shovel_head:0, Obsidian Shovel Head +tconstruct:shovel_head:0, Prismarine Shovel Head +tconstruct:shovel_head:0, End Shovel Head +tconstruct:shovel_head:0, Paper Shovel Head +tconstruct:shovel_head:0, Sponge Shovel Head +tconstruct:shovel_head:0, Firewood Shovel Head +tconstruct:shovel_head:0, Iron Shovel Head +tconstruct:shovel_head:0, Pig Iron Shovel Head +tconstruct:shovel_head:0, Knightslime Shovel Head +tconstruct:shovel_head:0, Slime Shovel Head +tconstruct:shovel_head:0, Slime Shovel Head +tconstruct:shovel_head:0, Magma Slime Shovel Head +tconstruct:shovel_head:0, Netherrack Shovel Head +tconstruct:shovel_head:0, Cobalt Shovel Head +tconstruct:shovel_head:0, Ardite Shovel Head +tconstruct:shovel_head:0, Manyullyn Shovel Head +tconstruct:shovel_head:0, Copper Shovel Head +tconstruct:shovel_head:0, Bronze Shovel Head +tconstruct:shovel_head:0, Lead Shovel Head +tconstruct:shovel_head:0, Silver Shovel Head +tconstruct:shovel_head:0, Electrum Shovel Head +tconstruct:shovel_head:0, Steel Shovel Head +tconstruct:shovel_head:0, Magical Wooden Shovel Head +tconstruct:shovel_head:0, Evil Infused Shovel Head +tconstruct:shovel_head:0, Enchanted Shovel Head +tconstruct:shovel_head:0, Demonic Shovel Head +tconstruct:shovel_head:0, Plastic Shovel Head +tconstruct:shovel_head:0, Pink Slime Shovel Head +tconstruct:shovel_head:0, Reinforced Pink Slime Shovel Head +tconstruct:shovel_head:0, Corrupted Shovel Head +tconstruct:axe_head:0, Electrical Axe Head +tconstruct:axe_head:0, Energetic Axe Head +tconstruct:axe_head:0, Vibrant Axe Head +tconstruct:axe_head:0, Red Axe Head +tconstruct:axe_head:0, Conductive Axe Head +tconstruct:axe_head:0, Pulsating Axe Head +tconstruct:axe_head:0, Dark Axe Head +tconstruct:axe_head:0, Souled Axe Head +tconstruct:axe_head:0, Axe Head of the End +tconstruct:axe_head:0, Fake-Iron Axe Head +tconstruct:axe_head:0, Wooden Axe Head +tconstruct:axe_head:0, Stone Axe Head +tconstruct:axe_head:0, Flint Axe Head +tconstruct:axe_head:0, Cactus Axe Head +tconstruct:axe_head:0, Bone Axe Head +tconstruct:axe_head:0, Obsidian Axe Head +tconstruct:axe_head:0, Prismarine Axe Head +tconstruct:axe_head:0, End Axe Head +tconstruct:axe_head:0, Paper Axe Head +tconstruct:axe_head:0, Sponge Axe Head +tconstruct:axe_head:0, Firewood Axe Head +tconstruct:axe_head:0, Iron Axe Head +tconstruct:axe_head:0, Pig Iron Axe Head +tconstruct:axe_head:0, Knightslime Axe Head +tconstruct:axe_head:0, Slime Axe Head +tconstruct:axe_head:0, Slime Axe Head +tconstruct:axe_head:0, Magma Slime Axe Head +tconstruct:axe_head:0, Netherrack Axe Head +tconstruct:axe_head:0, Cobalt Axe Head +tconstruct:axe_head:0, Ardite Axe Head +tconstruct:axe_head:0, Manyullyn Axe Head +tconstruct:axe_head:0, Copper Axe Head +tconstruct:axe_head:0, Bronze Axe Head +tconstruct:axe_head:0, Lead Axe Head +tconstruct:axe_head:0, Silver Axe Head +tconstruct:axe_head:0, Electrum Axe Head +tconstruct:axe_head:0, Steel Axe Head +tconstruct:axe_head:0, Magical Wooden Axe Head +tconstruct:axe_head:0, Evil Infused Axe Head +tconstruct:axe_head:0, Enchanted Axe Head +tconstruct:axe_head:0, Demonic Axe Head +tconstruct:axe_head:0, Plastic Axe Head +tconstruct:axe_head:0, Pink Slime Axe Head +tconstruct:axe_head:0, Reinforced Pink Slime Axe Head +tconstruct:axe_head:0, Corrupted Axe Head +tconstruct:broad_axe_head:0, Electrical Broad Axe Head +tconstruct:broad_axe_head:0, Energetic Broad Axe Head +tconstruct:broad_axe_head:0, Vibrant Broad Axe Head +tconstruct:broad_axe_head:0, Red Broad Axe Head +tconstruct:broad_axe_head:0, Conductive Broad Axe Head +tconstruct:broad_axe_head:0, Pulsating Broad Axe Head +tconstruct:broad_axe_head:0, Dark Broad Axe Head +tconstruct:broad_axe_head:0, Souled Broad Axe Head +tconstruct:broad_axe_head:0, Broad Axe Head of the End +tconstruct:broad_axe_head:0, Fake-Iron Broad Axe Head +tconstruct:broad_axe_head:0, Wooden Broad Axe Head +tconstruct:broad_axe_head:0, Stone Broad Axe Head +tconstruct:broad_axe_head:0, Flint Broad Axe Head +tconstruct:broad_axe_head:0, Cactus Broad Axe Head +tconstruct:broad_axe_head:0, Bone Broad Axe Head +tconstruct:broad_axe_head:0, Obsidian Broad Axe Head +tconstruct:broad_axe_head:0, Prismarine Broad Axe Head +tconstruct:broad_axe_head:0, End Broad Axe Head +tconstruct:broad_axe_head:0, Paper Broad Axe Head +tconstruct:broad_axe_head:0, Sponge Broad Axe Head +tconstruct:broad_axe_head:0, Firewood Broad Axe Head +tconstruct:broad_axe_head:0, Iron Broad Axe Head +tconstruct:broad_axe_head:0, Pig Iron Broad Axe Head +tconstruct:broad_axe_head:0, Knightslime Broad Axe Head +tconstruct:broad_axe_head:0, Slime Broad Axe Head +tconstruct:broad_axe_head:0, Slime Broad Axe Head +tconstruct:broad_axe_head:0, Magma Slime Broad Axe Head +tconstruct:broad_axe_head:0, Netherrack Broad Axe Head +tconstruct:broad_axe_head:0, Cobalt Broad Axe Head +tconstruct:broad_axe_head:0, Ardite Broad Axe Head +tconstruct:broad_axe_head:0, Manyullyn Broad Axe Head +tconstruct:broad_axe_head:0, Copper Broad Axe Head +tconstruct:broad_axe_head:0, Bronze Broad Axe Head +tconstruct:broad_axe_head:0, Lead Broad Axe Head +tconstruct:broad_axe_head:0, Silver Broad Axe Head +tconstruct:broad_axe_head:0, Electrum Broad Axe Head +tconstruct:broad_axe_head:0, Steel Broad Axe Head +tconstruct:broad_axe_head:0, Magical Wooden Broad Axe Head +tconstruct:broad_axe_head:0, Evil Infused Broad Axe Head +tconstruct:broad_axe_head:0, Enchanted Broad Axe Head +tconstruct:broad_axe_head:0, Demonic Broad Axe Head +tconstruct:broad_axe_head:0, Plastic Broad Axe Head +tconstruct:broad_axe_head:0, Pink Slime Broad Axe Head +tconstruct:broad_axe_head:0, Reinforced Pink Slime Broad Axe Head +tconstruct:broad_axe_head:0, Corrupted Broad Axe Head +tconstruct:sword_blade:0, Electrical Sword Blade +tconstruct:sword_blade:0, Energetic Sword Blade +tconstruct:sword_blade:0, Vibrant Sword Blade +tconstruct:sword_blade:0, Red Sword Blade +tconstruct:sword_blade:0, Conductive Sword Blade +tconstruct:sword_blade:0, Pulsating Sword Blade +tconstruct:sword_blade:0, Dark Sword Blade +tconstruct:sword_blade:0, Souled Sword Blade +tconstruct:sword_blade:0, Sword Blade of the End +tconstruct:sword_blade:0, Fake-Iron Sword Blade +tconstruct:sword_blade:0, Wooden Sword Blade +tconstruct:sword_blade:0, Stone Sword Blade +tconstruct:sword_blade:0, Flint Sword Blade +tconstruct:sword_blade:0, Cactus Sword Blade +tconstruct:sword_blade:0, Bone Sword Blade +tconstruct:sword_blade:0, Obsidian Sword Blade +tconstruct:sword_blade:0, Prismarine Sword Blade +tconstruct:sword_blade:0, End Sword Blade +tconstruct:sword_blade:0, Paper Sword Blade +tconstruct:sword_blade:0, Sponge Sword Blade +tconstruct:sword_blade:0, Firewood Sword Blade +tconstruct:sword_blade:0, Iron Sword Blade +tconstruct:sword_blade:0, Pig Iron Sword Blade +tconstruct:sword_blade:0, Knightslime Sword Blade +tconstruct:sword_blade:0, Slime Sword Blade +tconstruct:sword_blade:0, Slime Sword Blade +tconstruct:sword_blade:0, Magma Slime Sword Blade +tconstruct:sword_blade:0, Netherrack Sword Blade +tconstruct:sword_blade:0, Cobalt Sword Blade +tconstruct:sword_blade:0, Ardite Sword Blade +tconstruct:sword_blade:0, Manyullyn Sword Blade +tconstruct:sword_blade:0, Copper Sword Blade +tconstruct:sword_blade:0, Bronze Sword Blade +tconstruct:sword_blade:0, Lead Sword Blade +tconstruct:sword_blade:0, Silver Sword Blade +tconstruct:sword_blade:0, Electrum Sword Blade +tconstruct:sword_blade:0, Steel Sword Blade +tconstruct:sword_blade:0, Magical Wooden Sword Blade +tconstruct:sword_blade:0, Evil Infused Sword Blade +tconstruct:sword_blade:0, Enchanted Sword Blade +tconstruct:sword_blade:0, Demonic Sword Blade +tconstruct:sword_blade:0, Plastic Sword Blade +tconstruct:sword_blade:0, Pink Slime Sword Blade +tconstruct:sword_blade:0, Reinforced Pink Slime Sword Blade +tconstruct:sword_blade:0, Corrupted Sword Blade +tconstruct:large_sword_blade:0, Electrical Large Sword Blade +tconstruct:large_sword_blade:0, Energetic Large Sword Blade +tconstruct:large_sword_blade:0, Vibrant Large Sword Blade +tconstruct:large_sword_blade:0, Red Large Sword Blade +tconstruct:large_sword_blade:0, Conductive Large Sword Blade +tconstruct:large_sword_blade:0, Pulsating Large Sword Blade +tconstruct:large_sword_blade:0, Dark Large Sword Blade +tconstruct:large_sword_blade:0, Souled Large Sword Blade +tconstruct:large_sword_blade:0, Large Sword Blade of the End +tconstruct:large_sword_blade:0, Fake-Iron Large Sword Blade +tconstruct:large_sword_blade:0, Wooden Large Sword Blade +tconstruct:large_sword_blade:0, Stone Large Sword Blade +tconstruct:large_sword_blade:0, Flint Large Sword Blade +tconstruct:large_sword_blade:0, Cactus Large Sword Blade +tconstruct:large_sword_blade:0, Bone Large Sword Blade +tconstruct:large_sword_blade:0, Obsidian Large Sword Blade +tconstruct:large_sword_blade:0, Prismarine Large Sword Blade +tconstruct:large_sword_blade:0, End Large Sword Blade +tconstruct:large_sword_blade:0, Paper Large Sword Blade +tconstruct:large_sword_blade:0, Sponge Large Sword Blade +tconstruct:large_sword_blade:0, Firewood Large Sword Blade +tconstruct:large_sword_blade:0, Iron Large Sword Blade +tconstruct:large_sword_blade:0, Pig Iron Large Sword Blade +tconstruct:large_sword_blade:0, Knightslime Large Sword Blade +tconstruct:large_sword_blade:0, Slime Large Sword Blade +tconstruct:large_sword_blade:0, Slime Large Sword Blade +tconstruct:large_sword_blade:0, Magma Slime Large Sword Blade +tconstruct:large_sword_blade:0, Netherrack Large Sword Blade +tconstruct:large_sword_blade:0, Cobalt Large Sword Blade +tconstruct:large_sword_blade:0, Ardite Large Sword Blade +tconstruct:large_sword_blade:0, Manyullyn Large Sword Blade +tconstruct:large_sword_blade:0, Copper Large Sword Blade +tconstruct:large_sword_blade:0, Bronze Large Sword Blade +tconstruct:large_sword_blade:0, Lead Large Sword Blade +tconstruct:large_sword_blade:0, Silver Large Sword Blade +tconstruct:large_sword_blade:0, Electrum Large Sword Blade +tconstruct:large_sword_blade:0, Steel Large Sword Blade +tconstruct:large_sword_blade:0, Magical Wooden Large Sword Blade +tconstruct:large_sword_blade:0, Evil Infused Large Sword Blade +tconstruct:large_sword_blade:0, Enchanted Large Sword Blade +tconstruct:large_sword_blade:0, Demonic Large Sword Blade +tconstruct:large_sword_blade:0, Plastic Large Sword Blade +tconstruct:large_sword_blade:0, Pink Slime Large Sword Blade +tconstruct:large_sword_blade:0, Reinforced Pink Slime Large Sword Blade +tconstruct:large_sword_blade:0, Corrupted Large Sword Blade +tconstruct:hammer_head:0, Electrical Hammer Head +tconstruct:hammer_head:0, Energetic Hammer Head +tconstruct:hammer_head:0, Vibrant Hammer Head +tconstruct:hammer_head:0, Red Hammer Head +tconstruct:hammer_head:0, Conductive Hammer Head +tconstruct:hammer_head:0, Pulsating Hammer Head +tconstruct:hammer_head:0, Dark Hammer Head +tconstruct:hammer_head:0, Souled Hammer Head +tconstruct:hammer_head:0, Hammer Head of the End +tconstruct:hammer_head:0, Fake-Iron Hammer Head +tconstruct:hammer_head:0, Wooden Hammer Head +tconstruct:hammer_head:0, Stone Hammer Head +tconstruct:hammer_head:0, Flint Hammer Head +tconstruct:hammer_head:0, Cactus Hammer Head +tconstruct:hammer_head:0, Bone Hammer Head +tconstruct:hammer_head:0, Obsidian Hammer Head +tconstruct:hammer_head:0, Prismarine Hammer Head +tconstruct:hammer_head:0, End Hammer Head +tconstruct:hammer_head:0, Paper Hammer Head +tconstruct:hammer_head:0, Sponge Hammer Head +tconstruct:hammer_head:0, Firewood Hammer Head +tconstruct:hammer_head:0, Iron Hammer Head +tconstruct:hammer_head:0, Pig Iron Hammer Head +tconstruct:hammer_head:0, Knightslime Hammer Head +tconstruct:hammer_head:0, Slime Hammer Head +tconstruct:hammer_head:0, Slime Hammer Head +tconstruct:hammer_head:0, Magma Slime Hammer Head +tconstruct:hammer_head:0, Netherrack Hammer Head +tconstruct:hammer_head:0, Cobalt Hammer Head +tconstruct:hammer_head:0, Ardite Hammer Head +tconstruct:hammer_head:0, Manyullyn Hammer Head +tconstruct:hammer_head:0, Copper Hammer Head +tconstruct:hammer_head:0, Bronze Hammer Head +tconstruct:hammer_head:0, Lead Hammer Head +tconstruct:hammer_head:0, Silver Hammer Head +tconstruct:hammer_head:0, Electrum Hammer Head +tconstruct:hammer_head:0, Steel Hammer Head +tconstruct:hammer_head:0, Magical Wooden Hammer Head +tconstruct:hammer_head:0, Evil Infused Hammer Head +tconstruct:hammer_head:0, Enchanted Hammer Head +tconstruct:hammer_head:0, Demonic Hammer Head +tconstruct:hammer_head:0, Plastic Hammer Head +tconstruct:hammer_head:0, Pink Slime Hammer Head +tconstruct:hammer_head:0, Reinforced Pink Slime Hammer Head +tconstruct:hammer_head:0, Corrupted Hammer Head +tconstruct:excavator_head:0, Electrical Excavator Head +tconstruct:excavator_head:0, Energetic Excavator Head +tconstruct:excavator_head:0, Vibrant Excavator Head +tconstruct:excavator_head:0, Red Excavator Head +tconstruct:excavator_head:0, Conductive Excavator Head +tconstruct:excavator_head:0, Pulsating Excavator Head +tconstruct:excavator_head:0, Dark Excavator Head +tconstruct:excavator_head:0, Souled Excavator Head +tconstruct:excavator_head:0, Excavator Head of the End +tconstruct:excavator_head:0, Fake-Iron Excavator Head +tconstruct:excavator_head:0, Wooden Excavator Head +tconstruct:excavator_head:0, Stone Excavator Head +tconstruct:excavator_head:0, Flint Excavator Head +tconstruct:excavator_head:0, Cactus Excavator Head +tconstruct:excavator_head:0, Bone Excavator Head +tconstruct:excavator_head:0, Obsidian Excavator Head +tconstruct:excavator_head:0, Prismarine Excavator Head +tconstruct:excavator_head:0, End Excavator Head +tconstruct:excavator_head:0, Paper Excavator Head +tconstruct:excavator_head:0, Sponge Excavator Head +tconstruct:excavator_head:0, Firewood Excavator Head +tconstruct:excavator_head:0, Iron Excavator Head +tconstruct:excavator_head:0, Pig Iron Excavator Head +tconstruct:excavator_head:0, Knightslime Excavator Head +tconstruct:excavator_head:0, Slime Excavator Head +tconstruct:excavator_head:0, Slime Excavator Head +tconstruct:excavator_head:0, Magma Slime Excavator Head +tconstruct:excavator_head:0, Netherrack Excavator Head +tconstruct:excavator_head:0, Cobalt Excavator Head +tconstruct:excavator_head:0, Ardite Excavator Head +tconstruct:excavator_head:0, Manyullyn Excavator Head +tconstruct:excavator_head:0, Copper Excavator Head +tconstruct:excavator_head:0, Bronze Excavator Head +tconstruct:excavator_head:0, Lead Excavator Head +tconstruct:excavator_head:0, Silver Excavator Head +tconstruct:excavator_head:0, Electrum Excavator Head +tconstruct:excavator_head:0, Steel Excavator Head +tconstruct:excavator_head:0, Magical Wooden Excavator Head +tconstruct:excavator_head:0, Evil Infused Excavator Head +tconstruct:excavator_head:0, Enchanted Excavator Head +tconstruct:excavator_head:0, Demonic Excavator Head +tconstruct:excavator_head:0, Plastic Excavator Head +tconstruct:excavator_head:0, Pink Slime Excavator Head +tconstruct:excavator_head:0, Reinforced Pink Slime Excavator Head +tconstruct:excavator_head:0, Corrupted Excavator Head +tconstruct:kama_head:0, Electrical Kama Head +tconstruct:kama_head:0, Energetic Kama Head +tconstruct:kama_head:0, Vibrant Kama Head +tconstruct:kama_head:0, Red Kama Head +tconstruct:kama_head:0, Conductive Kama Head +tconstruct:kama_head:0, Pulsating Kama Head +tconstruct:kama_head:0, Dark Kama Head +tconstruct:kama_head:0, Souled Kama Head +tconstruct:kama_head:0, Kama Head of the End +tconstruct:kama_head:0, Fake-Iron Kama Head +tconstruct:kama_head:0, Wooden Kama Head +tconstruct:kama_head:0, Stone Kama Head +tconstruct:kama_head:0, Flint Kama Head +tconstruct:kama_head:0, Cactus Kama Head +tconstruct:kama_head:0, Bone Kama Head +tconstruct:kama_head:0, Obsidian Kama Head +tconstruct:kama_head:0, Prismarine Kama Head +tconstruct:kama_head:0, End Kama Head +tconstruct:kama_head:0, Paper Kama Head +tconstruct:kama_head:0, Sponge Kama Head +tconstruct:kama_head:0, Firewood Kama Head +tconstruct:kama_head:0, Iron Kama Head +tconstruct:kama_head:0, Pig Iron Kama Head +tconstruct:kama_head:0, Knightslime Kama Head +tconstruct:kama_head:0, Slime Kama Head +tconstruct:kama_head:0, Slime Kama Head +tconstruct:kama_head:0, Magma Slime Kama Head +tconstruct:kama_head:0, Netherrack Kama Head +tconstruct:kama_head:0, Cobalt Kama Head +tconstruct:kama_head:0, Ardite Kama Head +tconstruct:kama_head:0, Manyullyn Kama Head +tconstruct:kama_head:0, Copper Kama Head +tconstruct:kama_head:0, Bronze Kama Head +tconstruct:kama_head:0, Lead Kama Head +tconstruct:kama_head:0, Silver Kama Head +tconstruct:kama_head:0, Electrum Kama Head +tconstruct:kama_head:0, Steel Kama Head +tconstruct:kama_head:0, Magical Wooden Kama Head +tconstruct:kama_head:0, Evil Infused Kama Head +tconstruct:kama_head:0, Enchanted Kama Head +tconstruct:kama_head:0, Demonic Kama Head +tconstruct:kama_head:0, Plastic Kama Head +tconstruct:kama_head:0, Pink Slime Kama Head +tconstruct:kama_head:0, Reinforced Pink Slime Kama Head +tconstruct:kama_head:0, Corrupted Kama Head +tconstruct:scythe_head:0, Electrical Scythe Head +tconstruct:scythe_head:0, Energetic Scythe Head +tconstruct:scythe_head:0, Vibrant Scythe Head +tconstruct:scythe_head:0, Red Scythe Head +tconstruct:scythe_head:0, Conductive Scythe Head +tconstruct:scythe_head:0, Pulsating Scythe Head +tconstruct:scythe_head:0, Dark Scythe Head +tconstruct:scythe_head:0, Souled Scythe Head +tconstruct:scythe_head:0, Scythe Head of the End +tconstruct:scythe_head:0, Fake-Iron Scythe Head +tconstruct:scythe_head:0, Wooden Scythe Head +tconstruct:scythe_head:0, Stone Scythe Head +tconstruct:scythe_head:0, Flint Scythe Head +tconstruct:scythe_head:0, Cactus Scythe Head +tconstruct:scythe_head:0, Bone Scythe Head +tconstruct:scythe_head:0, Obsidian Scythe Head +tconstruct:scythe_head:0, Prismarine Scythe Head +tconstruct:scythe_head:0, End Scythe Head +tconstruct:scythe_head:0, Paper Scythe Head +tconstruct:scythe_head:0, Sponge Scythe Head +tconstruct:scythe_head:0, Firewood Scythe Head +tconstruct:scythe_head:0, Iron Scythe Head +tconstruct:scythe_head:0, Pig Iron Scythe Head +tconstruct:scythe_head:0, Knightslime Scythe Head +tconstruct:scythe_head:0, Slime Scythe Head +tconstruct:scythe_head:0, Slime Scythe Head +tconstruct:scythe_head:0, Magma Slime Scythe Head +tconstruct:scythe_head:0, Netherrack Scythe Head +tconstruct:scythe_head:0, Cobalt Scythe Head +tconstruct:scythe_head:0, Ardite Scythe Head +tconstruct:scythe_head:0, Manyullyn Scythe Head +tconstruct:scythe_head:0, Copper Scythe Head +tconstruct:scythe_head:0, Bronze Scythe Head +tconstruct:scythe_head:0, Lead Scythe Head +tconstruct:scythe_head:0, Silver Scythe Head +tconstruct:scythe_head:0, Electrum Scythe Head +tconstruct:scythe_head:0, Steel Scythe Head +tconstruct:scythe_head:0, Magical Wooden Scythe Head +tconstruct:scythe_head:0, Evil Infused Scythe Head +tconstruct:scythe_head:0, Enchanted Scythe Head +tconstruct:scythe_head:0, Demonic Scythe Head +tconstruct:scythe_head:0, Plastic Scythe Head +tconstruct:scythe_head:0, Pink Slime Scythe Head +tconstruct:scythe_head:0, Reinforced Pink Slime Scythe Head +tconstruct:scythe_head:0, Corrupted Scythe Head +tconstruct:pan_head:0, Electrical Pan +tconstruct:pan_head:0, Energetic Pan +tconstruct:pan_head:0, Vibrant Pan +tconstruct:pan_head:0, Red Pan +tconstruct:pan_head:0, Conductive Pan +tconstruct:pan_head:0, Pulsating Pan +tconstruct:pan_head:0, Dark Pan +tconstruct:pan_head:0, Souled Pan +tconstruct:pan_head:0, Pan of the End +tconstruct:pan_head:0, Fake-Iron Pan +tconstruct:pan_head:0, Wooden Pan +tconstruct:pan_head:0, Stone Pan +tconstruct:pan_head:0, Flint Pan +tconstruct:pan_head:0, Cactus Pan +tconstruct:pan_head:0, Bone Pan +tconstruct:pan_head:0, Obsidian Pan +tconstruct:pan_head:0, Prismarine Pan +tconstruct:pan_head:0, End Pan +tconstruct:pan_head:0, Paper Pan +tconstruct:pan_head:0, Sponge Pan +tconstruct:pan_head:0, Firewood Pan +tconstruct:pan_head:0, Iron Pan +tconstruct:pan_head:0, Pig Iron Pan +tconstruct:pan_head:0, Knightslime Pan +tconstruct:pan_head:0, Slime Pan +tconstruct:pan_head:0, Slime Pan +tconstruct:pan_head:0, Magma Slime Pan +tconstruct:pan_head:0, Netherrack Pan +tconstruct:pan_head:0, Cobalt Pan +tconstruct:pan_head:0, Ardite Pan +tconstruct:pan_head:0, Manyullyn Pan +tconstruct:pan_head:0, Copper Pan +tconstruct:pan_head:0, Bronze Pan +tconstruct:pan_head:0, Lead Pan +tconstruct:pan_head:0, Silver Pan +tconstruct:pan_head:0, Electrum Pan +tconstruct:pan_head:0, Steel Pan +tconstruct:pan_head:0, Magical Wooden Pan +tconstruct:pan_head:0, Evil Infused Pan +tconstruct:pan_head:0, Enchanted Pan +tconstruct:pan_head:0, Demonic Pan +tconstruct:pan_head:0, Plastic Pan +tconstruct:pan_head:0, Pink Slime Pan +tconstruct:pan_head:0, Reinforced Pink Slime Pan +tconstruct:pan_head:0, Corrupted Pan +tconstruct:sign_head:0, Electrical Sign Plate +tconstruct:sign_head:0, Energetic Sign Plate +tconstruct:sign_head:0, Vibrant Sign Plate +tconstruct:sign_head:0, Red Sign Plate +tconstruct:sign_head:0, Conductive Sign Plate +tconstruct:sign_head:0, Pulsating Sign Plate +tconstruct:sign_head:0, Dark Sign Plate +tconstruct:sign_head:0, Souled Sign Plate +tconstruct:sign_head:0, Sign Plate of the End +tconstruct:sign_head:0, Fake-Iron Sign Plate +tconstruct:sign_head:0, Wooden Sign Plate +tconstruct:sign_head:0, Stone Sign Plate +tconstruct:sign_head:0, Flint Sign Plate +tconstruct:sign_head:0, Cactus Sign Plate +tconstruct:sign_head:0, Bone Sign Plate +tconstruct:sign_head:0, Obsidian Sign Plate +tconstruct:sign_head:0, Prismarine Sign Plate +tconstruct:sign_head:0, End Sign Plate +tconstruct:sign_head:0, Paper Sign Plate +tconstruct:sign_head:0, Sponge Sign Plate +tconstruct:sign_head:0, Firewood Sign Plate +tconstruct:sign_head:0, Iron Sign Plate +tconstruct:sign_head:0, Pig Iron Sign Plate +tconstruct:sign_head:0, Knightslime Sign Plate +tconstruct:sign_head:0, Slime Sign Plate +tconstruct:sign_head:0, Slime Sign Plate +tconstruct:sign_head:0, Magma Slime Sign Plate +tconstruct:sign_head:0, Netherrack Sign Plate +tconstruct:sign_head:0, Cobalt Sign Plate +tconstruct:sign_head:0, Ardite Sign Plate +tconstruct:sign_head:0, Manyullyn Sign Plate +tconstruct:sign_head:0, Copper Sign Plate +tconstruct:sign_head:0, Bronze Sign Plate +tconstruct:sign_head:0, Lead Sign Plate +tconstruct:sign_head:0, Silver Sign Plate +tconstruct:sign_head:0, Electrum Sign Plate +tconstruct:sign_head:0, Steel Sign Plate +tconstruct:sign_head:0, Magical Wooden Sign Plate +tconstruct:sign_head:0, Evil Infused Sign Plate +tconstruct:sign_head:0, Enchanted Sign Plate +tconstruct:sign_head:0, Demonic Sign Plate +tconstruct:sign_head:0, Plastic Sign Plate +tconstruct:sign_head:0, Pink Slime Sign Plate +tconstruct:sign_head:0, Reinforced Pink Slime Sign Plate +tconstruct:sign_head:0, Corrupted Sign Plate +tconstruct:tool_rod:0, Electrical Tool Rod +tconstruct:tool_rod:0, Energetic Tool Rod +tconstruct:tool_rod:0, Vibrant Tool Rod +tconstruct:tool_rod:0, Red Tool Rod +tconstruct:tool_rod:0, Conductive Tool Rod +tconstruct:tool_rod:0, Pulsating Tool Rod +tconstruct:tool_rod:0, Dark Tool Rod +tconstruct:tool_rod:0, Souled Tool Rod +tconstruct:tool_rod:0, Tool Rod of the End +tconstruct:tool_rod:0, Fake-Iron Tool Rod +tconstruct:tool_rod:0, Wooden Tool Rod +tconstruct:tool_rod:0, Stone Tool Rod +tconstruct:tool_rod:0, Flint Tool Rod +tconstruct:tool_rod:0, Cactus Tool Rod +tconstruct:tool_rod:0, Bone Tool Rod +tconstruct:tool_rod:0, Obsidian Tool Rod +tconstruct:tool_rod:0, Prismarine Tool Rod +tconstruct:tool_rod:0, End Tool Rod +tconstruct:tool_rod:0, Paper Tool Rod +tconstruct:tool_rod:0, Sponge Tool Rod +tconstruct:tool_rod:0, Firewood Tool Rod +tconstruct:tool_rod:0, Iron Tool Rod +tconstruct:tool_rod:0, Pig Iron Tool Rod +tconstruct:tool_rod:0, Knightslime Tool Rod +tconstruct:tool_rod:0, Slime Tool Rod +tconstruct:tool_rod:0, Slime Tool Rod +tconstruct:tool_rod:0, Magma Slime Tool Rod +tconstruct:tool_rod:0, Netherrack Tool Rod +tconstruct:tool_rod:0, Cobalt Tool Rod +tconstruct:tool_rod:0, Ardite Tool Rod +tconstruct:tool_rod:0, Manyullyn Tool Rod +tconstruct:tool_rod:0, Copper Tool Rod +tconstruct:tool_rod:0, Bronze Tool Rod +tconstruct:tool_rod:0, Lead Tool Rod +tconstruct:tool_rod:0, Silver Tool Rod +tconstruct:tool_rod:0, Electrum Tool Rod +tconstruct:tool_rod:0, Steel Tool Rod +tconstruct:tool_rod:0, Magical Wooden Tool Rod +tconstruct:tool_rod:0, Evil Infused Tool Rod +tconstruct:tool_rod:0, Enchanted Tool Rod +tconstruct:tool_rod:0, Demonic Tool Rod +tconstruct:tool_rod:0, Plastic Tool Rod +tconstruct:tool_rod:0, Pink Slime Tool Rod +tconstruct:tool_rod:0, Reinforced Pink Slime Tool Rod +tconstruct:tool_rod:0, Corrupted Tool Rod +tconstruct:tough_tool_rod:0, Electrical Tough Tool Rod +tconstruct:tough_tool_rod:0, Energetic Tough Tool Rod +tconstruct:tough_tool_rod:0, Vibrant Tough Tool Rod +tconstruct:tough_tool_rod:0, Red Tough Tool Rod +tconstruct:tough_tool_rod:0, Conductive Tough Tool Rod +tconstruct:tough_tool_rod:0, Pulsating Tough Tool Rod +tconstruct:tough_tool_rod:0, Dark Tough Tool Rod +tconstruct:tough_tool_rod:0, Souled Tough Tool Rod +tconstruct:tough_tool_rod:0, Tough Tool Rod of the End +tconstruct:tough_tool_rod:0, Fake-Iron Tough Tool Rod +tconstruct:tough_tool_rod:0, Wooden Tough Tool Rod +tconstruct:tough_tool_rod:0, Stone Tough Tool Rod +tconstruct:tough_tool_rod:0, Flint Tough Tool Rod +tconstruct:tough_tool_rod:0, Cactus Tough Tool Rod +tconstruct:tough_tool_rod:0, Bone Tough Tool Rod +tconstruct:tough_tool_rod:0, Obsidian Tough Tool Rod +tconstruct:tough_tool_rod:0, Prismarine Tough Tool Rod +tconstruct:tough_tool_rod:0, End Tough Tool Rod +tconstruct:tough_tool_rod:0, Paper Tough Tool Rod +tconstruct:tough_tool_rod:0, Sponge Tough Tool Rod +tconstruct:tough_tool_rod:0, Firewood Tough Tool Rod +tconstruct:tough_tool_rod:0, Iron Tough Tool Rod +tconstruct:tough_tool_rod:0, Pig Iron Tough Tool Rod +tconstruct:tough_tool_rod:0, Knightslime Tough Tool Rod +tconstruct:tough_tool_rod:0, Slime Tough Tool Rod +tconstruct:tough_tool_rod:0, Slime Tough Tool Rod +tconstruct:tough_tool_rod:0, Magma Slime Tough Tool Rod +tconstruct:tough_tool_rod:0, Netherrack Tough Tool Rod +tconstruct:tough_tool_rod:0, Cobalt Tough Tool Rod +tconstruct:tough_tool_rod:0, Ardite Tough Tool Rod +tconstruct:tough_tool_rod:0, Manyullyn Tough Tool Rod +tconstruct:tough_tool_rod:0, Copper Tough Tool Rod +tconstruct:tough_tool_rod:0, Bronze Tough Tool Rod +tconstruct:tough_tool_rod:0, Lead Tough Tool Rod +tconstruct:tough_tool_rod:0, Silver Tough Tool Rod +tconstruct:tough_tool_rod:0, Electrum Tough Tool Rod +tconstruct:tough_tool_rod:0, Steel Tough Tool Rod +tconstruct:tough_tool_rod:0, Magical Wooden Tough Tool Rod +tconstruct:tough_tool_rod:0, Evil Infused Tough Tool Rod +tconstruct:tough_tool_rod:0, Enchanted Tough Tool Rod +tconstruct:tough_tool_rod:0, Demonic Tough Tool Rod +tconstruct:tough_tool_rod:0, Plastic Tough Tool Rod +tconstruct:tough_tool_rod:0, Pink Slime Tough Tool Rod +tconstruct:tough_tool_rod:0, Reinforced Pink Slime Tough Tool Rod +tconstruct:tough_tool_rod:0, Corrupted Tough Tool Rod +tconstruct:binding:0, Electrical Binding +tconstruct:binding:0, Energetic Binding +tconstruct:binding:0, Vibrant Binding +tconstruct:binding:0, Red Binding +tconstruct:binding:0, Conductive Binding +tconstruct:binding:0, Pulsating Binding +tconstruct:binding:0, Dark Binding +tconstruct:binding:0, Souled Binding +tconstruct:binding:0, Binding of the End +tconstruct:binding:0, Fake-Iron Binding +tconstruct:binding:0, Wooden Binding +tconstruct:binding:0, Stone Binding +tconstruct:binding:0, Flint Binding +tconstruct:binding:0, Cactus Binding +tconstruct:binding:0, Bone Binding +tconstruct:binding:0, Obsidian Binding +tconstruct:binding:0, Prismarine Binding +tconstruct:binding:0, End Binding +tconstruct:binding:0, Paper Binding +tconstruct:binding:0, Sponge Binding +tconstruct:binding:0, Firewood Binding +tconstruct:binding:0, Iron Binding +tconstruct:binding:0, Pig Iron Binding +tconstruct:binding:0, Knightslime Binding +tconstruct:binding:0, Slime Binding +tconstruct:binding:0, Slime Binding +tconstruct:binding:0, Magma Slime Binding +tconstruct:binding:0, Netherrack Binding +tconstruct:binding:0, Cobalt Binding +tconstruct:binding:0, Ardite Binding +tconstruct:binding:0, Manyullyn Binding +tconstruct:binding:0, Copper Binding +tconstruct:binding:0, Bronze Binding +tconstruct:binding:0, Lead Binding +tconstruct:binding:0, Silver Binding +tconstruct:binding:0, Electrum Binding +tconstruct:binding:0, Steel Binding +tconstruct:binding:0, Magical Wooden Binding +tconstruct:binding:0, Evil Infused Binding +tconstruct:binding:0, Enchanted Binding +tconstruct:binding:0, Demonic Binding +tconstruct:binding:0, Plastic Binding +tconstruct:binding:0, Pink Slime Binding +tconstruct:binding:0, Reinforced Pink Slime Binding +tconstruct:binding:0, Corrupted Binding +tconstruct:tough_binding:0, Electrical Tough Binding +tconstruct:tough_binding:0, Energetic Tough Binding +tconstruct:tough_binding:0, Vibrant Tough Binding +tconstruct:tough_binding:0, Red Tough Binding +tconstruct:tough_binding:0, Conductive Tough Binding +tconstruct:tough_binding:0, Pulsating Tough Binding +tconstruct:tough_binding:0, Dark Tough Binding +tconstruct:tough_binding:0, Souled Tough Binding +tconstruct:tough_binding:0, Tough Binding of the End +tconstruct:tough_binding:0, Fake-Iron Tough Binding +tconstruct:tough_binding:0, Wooden Tough Binding +tconstruct:tough_binding:0, Stone Tough Binding +tconstruct:tough_binding:0, Flint Tough Binding +tconstruct:tough_binding:0, Cactus Tough Binding +tconstruct:tough_binding:0, Bone Tough Binding +tconstruct:tough_binding:0, Obsidian Tough Binding +tconstruct:tough_binding:0, Prismarine Tough Binding +tconstruct:tough_binding:0, End Tough Binding +tconstruct:tough_binding:0, Paper Tough Binding +tconstruct:tough_binding:0, Sponge Tough Binding +tconstruct:tough_binding:0, Firewood Tough Binding +tconstruct:tough_binding:0, Iron Tough Binding +tconstruct:tough_binding:0, Pig Iron Tough Binding +tconstruct:tough_binding:0, Knightslime Tough Binding +tconstruct:tough_binding:0, Slime Tough Binding +tconstruct:tough_binding:0, Slime Tough Binding +tconstruct:tough_binding:0, Magma Slime Tough Binding +tconstruct:tough_binding:0, Netherrack Tough Binding +tconstruct:tough_binding:0, Cobalt Tough Binding +tconstruct:tough_binding:0, Ardite Tough Binding +tconstruct:tough_binding:0, Manyullyn Tough Binding +tconstruct:tough_binding:0, Copper Tough Binding +tconstruct:tough_binding:0, Bronze Tough Binding +tconstruct:tough_binding:0, Lead Tough Binding +tconstruct:tough_binding:0, Silver Tough Binding +tconstruct:tough_binding:0, Electrum Tough Binding +tconstruct:tough_binding:0, Steel Tough Binding +tconstruct:tough_binding:0, Magical Wooden Tough Binding +tconstruct:tough_binding:0, Evil Infused Tough Binding +tconstruct:tough_binding:0, Enchanted Tough Binding +tconstruct:tough_binding:0, Demonic Tough Binding +tconstruct:tough_binding:0, Plastic Tough Binding +tconstruct:tough_binding:0, Pink Slime Tough Binding +tconstruct:tough_binding:0, Reinforced Pink Slime Tough Binding +tconstruct:tough_binding:0, Corrupted Tough Binding +tconstruct:wide_guard:0, Electrical Wide Guard +tconstruct:wide_guard:0, Energetic Wide Guard +tconstruct:wide_guard:0, Vibrant Wide Guard +tconstruct:wide_guard:0, Red Wide Guard +tconstruct:wide_guard:0, Conductive Wide Guard +tconstruct:wide_guard:0, Pulsating Wide Guard +tconstruct:wide_guard:0, Dark Wide Guard +tconstruct:wide_guard:0, Souled Wide Guard +tconstruct:wide_guard:0, Wide Guard of the End +tconstruct:wide_guard:0, Fake-Iron Wide Guard +tconstruct:wide_guard:0, Wooden Wide Guard +tconstruct:wide_guard:0, Stone Wide Guard +tconstruct:wide_guard:0, Flint Wide Guard +tconstruct:wide_guard:0, Cactus Wide Guard +tconstruct:wide_guard:0, Bone Wide Guard +tconstruct:wide_guard:0, Obsidian Wide Guard +tconstruct:wide_guard:0, Prismarine Wide Guard +tconstruct:wide_guard:0, End Wide Guard +tconstruct:wide_guard:0, Paper Wide Guard +tconstruct:wide_guard:0, Sponge Wide Guard +tconstruct:wide_guard:0, Firewood Wide Guard +tconstruct:wide_guard:0, Iron Wide Guard +tconstruct:wide_guard:0, Pig Iron Wide Guard +tconstruct:wide_guard:0, Knightslime Wide Guard +tconstruct:wide_guard:0, Slime Wide Guard +tconstruct:wide_guard:0, Slime Wide Guard +tconstruct:wide_guard:0, Magma Slime Wide Guard +tconstruct:wide_guard:0, Netherrack Wide Guard +tconstruct:wide_guard:0, Cobalt Wide Guard +tconstruct:wide_guard:0, Ardite Wide Guard +tconstruct:wide_guard:0, Manyullyn Wide Guard +tconstruct:wide_guard:0, Copper Wide Guard +tconstruct:wide_guard:0, Bronze Wide Guard +tconstruct:wide_guard:0, Lead Wide Guard +tconstruct:wide_guard:0, Silver Wide Guard +tconstruct:wide_guard:0, Electrum Wide Guard +tconstruct:wide_guard:0, Steel Wide Guard +tconstruct:wide_guard:0, Magical Wooden Wide Guard +tconstruct:wide_guard:0, Evil Infused Wide Guard +tconstruct:wide_guard:0, Enchanted Wide Guard +tconstruct:wide_guard:0, Demonic Wide Guard +tconstruct:wide_guard:0, Plastic Wide Guard +tconstruct:wide_guard:0, Pink Slime Wide Guard +tconstruct:wide_guard:0, Reinforced Pink Slime Wide Guard +tconstruct:wide_guard:0, Corrupted Wide Guard +tconstruct:hand_guard:0, Electrical Hand Guard +tconstruct:hand_guard:0, Energetic Hand Guard +tconstruct:hand_guard:0, Vibrant Hand Guard +tconstruct:hand_guard:0, Red Hand Guard +tconstruct:hand_guard:0, Conductive Hand Guard +tconstruct:hand_guard:0, Pulsating Hand Guard +tconstruct:hand_guard:0, Dark Hand Guard +tconstruct:hand_guard:0, Souled Hand Guard +tconstruct:hand_guard:0, Hand Guard of the End +tconstruct:hand_guard:0, Fake-Iron Hand Guard +tconstruct:hand_guard:0, Wooden Hand Guard +tconstruct:hand_guard:0, Stone Hand Guard +tconstruct:hand_guard:0, Flint Hand Guard +tconstruct:hand_guard:0, Cactus Hand Guard +tconstruct:hand_guard:0, Bone Hand Guard +tconstruct:hand_guard:0, Obsidian Hand Guard +tconstruct:hand_guard:0, Prismarine Hand Guard +tconstruct:hand_guard:0, End Hand Guard +tconstruct:hand_guard:0, Paper Hand Guard +tconstruct:hand_guard:0, Sponge Hand Guard +tconstruct:hand_guard:0, Firewood Hand Guard +tconstruct:hand_guard:0, Iron Hand Guard +tconstruct:hand_guard:0, Pig Iron Hand Guard +tconstruct:hand_guard:0, Knightslime Hand Guard +tconstruct:hand_guard:0, Slime Hand Guard +tconstruct:hand_guard:0, Slime Hand Guard +tconstruct:hand_guard:0, Magma Slime Hand Guard +tconstruct:hand_guard:0, Netherrack Hand Guard +tconstruct:hand_guard:0, Cobalt Hand Guard +tconstruct:hand_guard:0, Ardite Hand Guard +tconstruct:hand_guard:0, Manyullyn Hand Guard +tconstruct:hand_guard:0, Copper Hand Guard +tconstruct:hand_guard:0, Bronze Hand Guard +tconstruct:hand_guard:0, Lead Hand Guard +tconstruct:hand_guard:0, Silver Hand Guard +tconstruct:hand_guard:0, Electrum Hand Guard +tconstruct:hand_guard:0, Steel Hand Guard +tconstruct:hand_guard:0, Magical Wooden Hand Guard +tconstruct:hand_guard:0, Evil Infused Hand Guard +tconstruct:hand_guard:0, Enchanted Hand Guard +tconstruct:hand_guard:0, Demonic Hand Guard +tconstruct:hand_guard:0, Plastic Hand Guard +tconstruct:hand_guard:0, Pink Slime Hand Guard +tconstruct:hand_guard:0, Reinforced Pink Slime Hand Guard +tconstruct:hand_guard:0, Corrupted Hand Guard +tconstruct:cross_guard:0, Electrical Cross Guard +tconstruct:cross_guard:0, Energetic Cross Guard +tconstruct:cross_guard:0, Vibrant Cross Guard +tconstruct:cross_guard:0, Red Cross Guard +tconstruct:cross_guard:0, Conductive Cross Guard +tconstruct:cross_guard:0, Pulsating Cross Guard +tconstruct:cross_guard:0, Dark Cross Guard +tconstruct:cross_guard:0, Souled Cross Guard +tconstruct:cross_guard:0, Cross Guard of the End +tconstruct:cross_guard:0, Fake-Iron Cross Guard +tconstruct:cross_guard:0, Wooden Cross Guard +tconstruct:cross_guard:0, Stone Cross Guard +tconstruct:cross_guard:0, Flint Cross Guard +tconstruct:cross_guard:0, Cactus Cross Guard +tconstruct:cross_guard:0, Bone Cross Guard +tconstruct:cross_guard:0, Obsidian Cross Guard +tconstruct:cross_guard:0, Prismarine Cross Guard +tconstruct:cross_guard:0, End Cross Guard +tconstruct:cross_guard:0, Paper Cross Guard +tconstruct:cross_guard:0, Sponge Cross Guard +tconstruct:cross_guard:0, Firewood Cross Guard +tconstruct:cross_guard:0, Iron Cross Guard +tconstruct:cross_guard:0, Pig Iron Cross Guard +tconstruct:cross_guard:0, Knightslime Cross Guard +tconstruct:cross_guard:0, Slime Cross Guard +tconstruct:cross_guard:0, Slime Cross Guard +tconstruct:cross_guard:0, Magma Slime Cross Guard +tconstruct:cross_guard:0, Netherrack Cross Guard +tconstruct:cross_guard:0, Cobalt Cross Guard +tconstruct:cross_guard:0, Ardite Cross Guard +tconstruct:cross_guard:0, Manyullyn Cross Guard +tconstruct:cross_guard:0, Copper Cross Guard +tconstruct:cross_guard:0, Bronze Cross Guard +tconstruct:cross_guard:0, Lead Cross Guard +tconstruct:cross_guard:0, Silver Cross Guard +tconstruct:cross_guard:0, Electrum Cross Guard +tconstruct:cross_guard:0, Steel Cross Guard +tconstruct:cross_guard:0, Magical Wooden Cross Guard +tconstruct:cross_guard:0, Evil Infused Cross Guard +tconstruct:cross_guard:0, Enchanted Cross Guard +tconstruct:cross_guard:0, Demonic Cross Guard +tconstruct:cross_guard:0, Plastic Cross Guard +tconstruct:cross_guard:0, Pink Slime Cross Guard +tconstruct:cross_guard:0, Reinforced Pink Slime Cross Guard +tconstruct:cross_guard:0, Corrupted Cross Guard +tconstruct:large_plate:0, Electrical Large Plate +tconstruct:large_plate:0, Energetic Large Plate +tconstruct:large_plate:0, Vibrant Large Plate +tconstruct:large_plate:0, Red Large Plate +tconstruct:large_plate:0, Conductive Large Plate +tconstruct:large_plate:0, Pulsating Large Plate +tconstruct:large_plate:0, Dark Large Plate +tconstruct:large_plate:0, Souled Large Plate +tconstruct:large_plate:0, Large Plate of the End +tconstruct:large_plate:0, Fake-Iron Large Plate +tconstruct:large_plate:0, Wooden Large Plate +tconstruct:large_plate:0, Stone Large Plate +tconstruct:large_plate:0, Flint Large Plate +tconstruct:large_plate:0, Cactus Large Plate +tconstruct:large_plate:0, Bone Large Plate +tconstruct:large_plate:0, Obsidian Large Plate +tconstruct:large_plate:0, Prismarine Large Plate +tconstruct:large_plate:0, End Large Plate +tconstruct:large_plate:0, Paper Large Plate +tconstruct:large_plate:0, Sponge Large Plate +tconstruct:large_plate:0, Firewood Large Plate +tconstruct:large_plate:0, Iron Large Plate +tconstruct:large_plate:0, Pig Iron Large Plate +tconstruct:large_plate:0, Knightslime Large Plate +tconstruct:large_plate:0, Slime Large Plate +tconstruct:large_plate:0, Slime Large Plate +tconstruct:large_plate:0, Magma Slime Large Plate +tconstruct:large_plate:0, Netherrack Large Plate +tconstruct:large_plate:0, Cobalt Large Plate +tconstruct:large_plate:0, Ardite Large Plate +tconstruct:large_plate:0, Manyullyn Large Plate +tconstruct:large_plate:0, Copper Large Plate +tconstruct:large_plate:0, Bronze Large Plate +tconstruct:large_plate:0, Lead Large Plate +tconstruct:large_plate:0, Silver Large Plate +tconstruct:large_plate:0, Electrum Large Plate +tconstruct:large_plate:0, Steel Large Plate +tconstruct:large_plate:0, Magical Wooden Large Plate +tconstruct:large_plate:0, Evil Infused Large Plate +tconstruct:large_plate:0, Enchanted Large Plate +tconstruct:large_plate:0, Demonic Large Plate +tconstruct:large_plate:0, Plastic Large Plate +tconstruct:large_plate:0, Pink Slime Large Plate +tconstruct:large_plate:0, Reinforced Pink Slime Large Plate +tconstruct:large_plate:0, Corrupted Large Plate +tconstruct:knife_blade:0, Electrical Knife Blade +tconstruct:knife_blade:0, Energetic Knife Blade +tconstruct:knife_blade:0, Vibrant Knife Blade +tconstruct:knife_blade:0, Red Knife Blade +tconstruct:knife_blade:0, Conductive Knife Blade +tconstruct:knife_blade:0, Pulsating Knife Blade +tconstruct:knife_blade:0, Dark Knife Blade +tconstruct:knife_blade:0, Souled Knife Blade +tconstruct:knife_blade:0, Knife Blade of the End +tconstruct:knife_blade:0, Fake-Iron Knife Blade +tconstruct:knife_blade:0, Wooden Knife Blade +tconstruct:knife_blade:0, Stone Knife Blade +tconstruct:knife_blade:0, Flint Knife Blade +tconstruct:knife_blade:0, Cactus Knife Blade +tconstruct:knife_blade:0, Bone Knife Blade +tconstruct:knife_blade:0, Obsidian Knife Blade +tconstruct:knife_blade:0, Prismarine Knife Blade +tconstruct:knife_blade:0, End Knife Blade +tconstruct:knife_blade:0, Paper Knife Blade +tconstruct:knife_blade:0, Sponge Knife Blade +tconstruct:knife_blade:0, Firewood Knife Blade +tconstruct:knife_blade:0, Iron Knife Blade +tconstruct:knife_blade:0, Pig Iron Knife Blade +tconstruct:knife_blade:0, Knightslime Knife Blade +tconstruct:knife_blade:0, Slime Knife Blade +tconstruct:knife_blade:0, Slime Knife Blade +tconstruct:knife_blade:0, Magma Slime Knife Blade +tconstruct:knife_blade:0, Netherrack Knife Blade +tconstruct:knife_blade:0, Cobalt Knife Blade +tconstruct:knife_blade:0, Ardite Knife Blade +tconstruct:knife_blade:0, Manyullyn Knife Blade +tconstruct:knife_blade:0, Copper Knife Blade +tconstruct:knife_blade:0, Bronze Knife Blade +tconstruct:knife_blade:0, Lead Knife Blade +tconstruct:knife_blade:0, Silver Knife Blade +tconstruct:knife_blade:0, Electrum Knife Blade +tconstruct:knife_blade:0, Steel Knife Blade +tconstruct:knife_blade:0, Magical Wooden Knife Blade +tconstruct:knife_blade:0, Evil Infused Knife Blade +tconstruct:knife_blade:0, Enchanted Knife Blade +tconstruct:knife_blade:0, Demonic Knife Blade +tconstruct:knife_blade:0, Plastic Knife Blade +tconstruct:knife_blade:0, Pink Slime Knife Blade +tconstruct:knife_blade:0, Reinforced Pink Slime Knife Blade +tconstruct:knife_blade:0, Corrupted Knife Blade +tconstruct:bow_limb:0, Electrical Bowlimb +tconstruct:bow_limb:0, Energetic Bowlimb +tconstruct:bow_limb:0, Vibrant Bowlimb +tconstruct:bow_limb:0, Red Bowlimb +tconstruct:bow_limb:0, Conductive Bowlimb +tconstruct:bow_limb:0, Pulsating Bowlimb +tconstruct:bow_limb:0, Dark Bowlimb +tconstruct:bow_limb:0, Souled Bowlimb +tconstruct:bow_limb:0, Bowlimb of the End +tconstruct:bow_limb:0, Fake-Iron Bowlimb +tconstruct:bow_limb:0, Wooden Bowlimb +tconstruct:bow_limb:0, Stone Bowlimb +tconstruct:bow_limb:0, Flint Bowlimb +tconstruct:bow_limb:0, Cactus Bowlimb +tconstruct:bow_limb:0, Bone Bowlimb +tconstruct:bow_limb:0, Obsidian Bowlimb +tconstruct:bow_limb:0, Prismarine Bowlimb +tconstruct:bow_limb:0, End Bowlimb +tconstruct:bow_limb:0, Paper Bowlimb +tconstruct:bow_limb:0, Sponge Bowlimb +tconstruct:bow_limb:0, Firewood Bowlimb +tconstruct:bow_limb:0, Iron Bowlimb +tconstruct:bow_limb:0, Pig Iron Bowlimb +tconstruct:bow_limb:0, Knightslime Bowlimb +tconstruct:bow_limb:0, Slime Bowlimb +tconstruct:bow_limb:0, Slime Bowlimb +tconstruct:bow_limb:0, Magma Slime Bowlimb +tconstruct:bow_limb:0, Netherrack Bowlimb +tconstruct:bow_limb:0, Cobalt Bowlimb +tconstruct:bow_limb:0, Ardite Bowlimb +tconstruct:bow_limb:0, Manyullyn Bowlimb +tconstruct:bow_limb:0, Copper Bowlimb +tconstruct:bow_limb:0, Bronze Bowlimb +tconstruct:bow_limb:0, Lead Bowlimb +tconstruct:bow_limb:0, Silver Bowlimb +tconstruct:bow_limb:0, Electrum Bowlimb +tconstruct:bow_limb:0, Steel Bowlimb +tconstruct:bow_limb:0, Magical Wooden Bowlimb +tconstruct:bow_limb:0, Demonic Bowlimb +tconstruct:bow_limb:0, Plastic Bowlimb +tconstruct:bow_limb:0, Pink Slime Bowlimb +tconstruct:bow_limb:0, Reinforced Pink Slime Bowlimb +tconstruct:bow_string:0, Souled Bowstring +tconstruct:bow_string:0, String Bowstring +tconstruct:bow_string:0, Slimevine Bowstring +tconstruct:bow_string:0, Slimevine Bowstring +tconstruct:bow_string:0, Vines Bowstring +tconstruct:arrow_head:0, Electrical Arrow Head +tconstruct:arrow_head:0, Energetic Arrow Head +tconstruct:arrow_head:0, Vibrant Arrow Head +tconstruct:arrow_head:0, Red Arrow Head +tconstruct:arrow_head:0, Conductive Arrow Head +tconstruct:arrow_head:0, Pulsating Arrow Head +tconstruct:arrow_head:0, Dark Arrow Head +tconstruct:arrow_head:0, Souled Arrow Head +tconstruct:arrow_head:0, Arrow Head of the End +tconstruct:arrow_head:0, Fake-Iron Arrow Head +tconstruct:arrow_head:0, Wooden Arrow Head +tconstruct:arrow_head:0, Stone Arrow Head +tconstruct:arrow_head:0, Flint Arrow Head +tconstruct:arrow_head:0, Cactus Arrow Head +tconstruct:arrow_head:0, Bone Arrow Head +tconstruct:arrow_head:0, Obsidian Arrow Head +tconstruct:arrow_head:0, Prismarine Arrow Head +tconstruct:arrow_head:0, End Arrow Head +tconstruct:arrow_head:0, Paper Arrow Head +tconstruct:arrow_head:0, Sponge Arrow Head +tconstruct:arrow_head:0, Firewood Arrow Head +tconstruct:arrow_head:0, Iron Arrow Head +tconstruct:arrow_head:0, Pig Iron Arrow Head +tconstruct:arrow_head:0, Knightslime Arrow Head +tconstruct:arrow_head:0, Slime Arrow Head +tconstruct:arrow_head:0, Slime Arrow Head +tconstruct:arrow_head:0, Magma Slime Arrow Head +tconstruct:arrow_head:0, Netherrack Arrow Head +tconstruct:arrow_head:0, Cobalt Arrow Head +tconstruct:arrow_head:0, Ardite Arrow Head +tconstruct:arrow_head:0, Manyullyn Arrow Head +tconstruct:arrow_head:0, Copper Arrow Head +tconstruct:arrow_head:0, Bronze Arrow Head +tconstruct:arrow_head:0, Lead Arrow Head +tconstruct:arrow_head:0, Silver Arrow Head +tconstruct:arrow_head:0, Electrum Arrow Head +tconstruct:arrow_head:0, Steel Arrow Head +tconstruct:arrow_head:0, Magical Wooden Arrow Head +tconstruct:arrow_head:0, Evil Infused Arrow Head +tconstruct:arrow_head:0, Enchanted Arrow Head +tconstruct:arrow_head:0, Demonic Arrow Head +tconstruct:arrow_head:0, Plastic Arrow Head +tconstruct:arrow_head:0, Pink Slime Arrow Head +tconstruct:arrow_head:0, Reinforced Pink Slime Arrow Head +tconstruct:arrow_head:0, Corrupted Arrow Head +tconstruct:arrow_shaft:0, Wooden Arrow Shaft +tconstruct:arrow_shaft:0, Bone Arrow Shaft +tconstruct:arrow_shaft:0, Blazerod Arrow Shaft +tconstruct:arrow_shaft:0, Reeds Arrow Shaft +tconstruct:arrow_shaft:0, Ice Arrow Shaft +tconstruct:arrow_shaft:0, Endrod Arrow Shaft +tconstruct:fletching:0, Feather Fletching +tconstruct:fletching:0, Slimeleaf Fletching +tconstruct:fletching:0, Slimeleaf Fletching +tconstruct:fletching:0, Slimeleaf Fletching +tconstruct:fletching:0, Leaf Fletching +tconstruct:bolt_core:0, Wood-Iron Bolt Core +tconstruct:bolt_core:0, Bone-Iron Bolt Core +tconstruct:bolt_core:0, Blazerod-Iron Bolt Core +tconstruct:bolt_core:0, Reeds-Iron Bolt Core +tconstruct:bolt_core:0, Ice-Iron Bolt Core +tconstruct:bolt_core:0, Endrod-Iron Bolt Core +tconstruct:tooltables:0, Crafting Station +tconstruct:tooltables:1, Stencil Table +tconstruct:tooltables:1, Stencil Table +tconstruct:tooltables:1, Stencil Table +tconstruct:tooltables:1, Stencil Table +tconstruct:tooltables:1, Stencil Table +tconstruct:tooltables:1, Stencil Table +tconstruct:tooltables:1, Stencil Table +tconstruct:tooltables:1, Stencil Table +tconstruct:tooltables:1, Stencil Table +tconstruct:tooltables:1, Stencil Table +tconstruct:tooltables:1, Stencil Table +tconstruct:tooltables:1, Stencil Table +tconstruct:tooltables:1, Stencil Table +tconstruct:tooltables:1, Stencil Table +tconstruct:tooltables:1, Stencil Table +tconstruct:tooltables:1, Stencil Table +tconstruct:tooltables:1, Stencil Table +tconstruct:tooltables:1, Stencil Table +tconstruct:tooltables:1, Stencil Table +tconstruct:tooltables:1, Stencil Table +tconstruct:tooltables:1, Stencil Table +tconstruct:tooltables:1, Stencil Table +tconstruct:tooltables:1, Stencil Table +tconstruct:tooltables:1, Stencil Table +tconstruct:tooltables:1, Stencil Table +tconstruct:tooltables:1, Stencil Table +tconstruct:tooltables:1, Stencil Table +tconstruct:tooltables:1, Stencil Table +tconstruct:tooltables:1, Stencil Table +tconstruct:tooltables:1, Stencil Table +tconstruct:tooltables:1, Stencil Table +tconstruct:tooltables:1, Stencil Table +tconstruct:tooltables:1, Stencil Table +tconstruct:tooltables:1, Stencil Table +tconstruct:tooltables:1, Stencil Table +tconstruct:tooltables:1, Stencil Table +tconstruct:tooltables:1, Stencil Table +tconstruct:tooltables:1, Stencil Table +tconstruct:tooltables:1, Stencil Table +tconstruct:tooltables:1, Stencil Table +tconstruct:tooltables:1, Stencil Table +tconstruct:tooltables:1, Stencil Table +tconstruct:tooltables:1, Stencil Table +tconstruct:tooltables:1, Stencil Table +tconstruct:tooltables:1, Stencil Table +tconstruct:tooltables:1, Stencil Table +tconstruct:tooltables:1, Stencil Table +tconstruct:tooltables:1, Stencil Table +tconstruct:tooltables:1, Stencil Table +tconstruct:tooltables:1, Stencil Table +tconstruct:tooltables:1, Stencil Table +tconstruct:tooltables:1, Stencil Table +tconstruct:tooltables:1, Stencil Table +tconstruct:tooltables:1, Stencil Table +tconstruct:tooltables:1, Stencil Table +tconstruct:tooltables:1, Stencil Table +tconstruct:tooltables:1, Stencil Table +tconstruct:tooltables:1, Stencil Table +tconstruct:tooltables:1, Stencil Table +tconstruct:tooltables:1, Stencil Table +tconstruct:tooltables:1, Stencil Table +tconstruct:tooltables:1, Stencil Table +tconstruct:tooltables:1, Stencil Table +tconstruct:tooltables:1, Stencil Table +tconstruct:tooltables:1, Stencil Table +tconstruct:tooltables:1, Stencil Table +tconstruct:tooltables:1, Stencil Table +tconstruct:tooltables:1, Stencil Table +tconstruct:tooltables:1, Stencil Table +tconstruct:tooltables:1, Stencil Table +tconstruct:tooltables:1, Stencil Table +tconstruct:tooltables:1, Stencil Table +tconstruct:tooltables:1, Stencil Table +tconstruct:tooltables:1, Stencil Table +tconstruct:tooltables:1, Stencil Table +tconstruct:tooltables:1, Stencil Table +tconstruct:tooltables:1, Stencil Table +tconstruct:tooltables:1, Stencil Table +tconstruct:tooltables:1, Stencil Table +tconstruct:tooltables:1, Stencil Table +tconstruct:tooltables:1, Stencil Table +tconstruct:tooltables:1, Stencil Table +tconstruct:tooltables:1, Stencil Table +tconstruct:tooltables:1, Stencil Table +tconstruct:tooltables:1, Stencil Table +tconstruct:tooltables:1, Stencil Table +tconstruct:tooltables:1, Stencil Table +tconstruct:tooltables:1, Stencil Table +tconstruct:tooltables:1, Stencil Table +tconstruct:tooltables:1, Stencil Table +tconstruct:tooltables:1, Stencil Table +tconstruct:tooltables:1, Stencil Table +tconstruct:tooltables:1, Stencil Table +tconstruct:tooltables:1, Stencil Table +tconstruct:tooltables:1, Stencil Table +tconstruct:tooltables:1, Stencil Table +tconstruct:tooltables:1, Stencil Table +tconstruct:tooltables:1, Stencil Table +tconstruct:tooltables:1, Stencil Table +tconstruct:tooltables:1, Stencil Table +tconstruct:tooltables:1, Stencil Table +tconstruct:tooltables:1, Stencil Table +tconstruct:tooltables:1, Stencil Table +tconstruct:tooltables:1, Stencil Table +tconstruct:tooltables:1, Stencil Table +tconstruct:tooltables:1, Stencil Table +tconstruct:tooltables:1, Stencil Table +tconstruct:tooltables:1, Stencil Table +tconstruct:tooltables:1, Stencil Table +tconstruct:tooltables:1, Stencil Table +tconstruct:tooltables:1, Stencil Table +tconstruct:tooltables:1, Stencil Table +tconstruct:tooltables:1, Stencil Table +tconstruct:tooltables:1, Stencil Table +tconstruct:tooltables:1, Stencil Table +tconstruct:tooltables:1, Stencil Table +tconstruct:tooltables:1, Stencil Table +tconstruct:tooltables:1, Stencil Table +tconstruct:tooltables:1, Stencil Table +tconstruct:tooltables:1, Stencil Table +tconstruct:tooltables:4, Pattern Chest +tconstruct:tooltables:2, Part Builder +tconstruct:tooltables:2, Part Builder +tconstruct:tooltables:2, Part Builder +tconstruct:tooltables:2, Part Builder +tconstruct:tooltables:2, Part Builder +tconstruct:tooltables:2, Part Builder +tconstruct:tooltables:2, Part Builder +tconstruct:tooltables:2, Part Builder +tconstruct:tooltables:2, Part Builder +tconstruct:tooltables:2, Part Builder +tconstruct:tooltables:2, Part Builder +tconstruct:tooltables:2, Part Builder +tconstruct:tooltables:2, Part Builder +tconstruct:tooltables:2, Part Builder +tconstruct:tooltables:2, Part Builder +tconstruct:tooltables:2, Part Builder +tconstruct:tooltables:2, Part Builder +tconstruct:tooltables:2, Part Builder +tconstruct:tooltables:2, Part Builder +tconstruct:tooltables:2, Part Builder +tconstruct:tooltables:2, Part Builder +tconstruct:tooltables:2, Part Builder +tconstruct:tooltables:2, Part Builder +tconstruct:tooltables:2, Part Builder +tconstruct:tooltables:2, Part Builder +tconstruct:tooltables:2, Part Builder +tconstruct:tooltables:2, Part Builder +tconstruct:tooltables:2, Part Builder +tconstruct:tooltables:2, Part Builder +tconstruct:tooltables:2, Part Builder +tconstruct:tooltables:2, Part Builder +tconstruct:tooltables:2, Part Builder +tconstruct:tooltables:2, Part Builder +tconstruct:tooltables:2, Part Builder +tconstruct:tooltables:2, Part Builder +tconstruct:tooltables:5, Part Chest +tconstruct:tooltables:3, Tool Station +tconstruct:toolforge:0, Tool Forge +tconstruct:toolforge:0, Tool Forge +tconstruct:toolforge:0, Tool Forge +tconstruct:toolforge:0, Tool Forge +tconstruct:toolforge:0, Tool Forge +tconstruct:toolforge:0, Tool Forge +tconstruct:toolforge:0, Tool Forge +tconstruct:toolforge:0, Tool Forge +tconstruct:toolforge:0, Tool Forge +tconstruct:toolforge:0, Tool Forge +tconstruct:toolforge:0, Tool Forge +tconstruct:toolforge:0, Tool Forge +tconstruct:toolforge:0, Tool Forge +tconstruct:toolforge:0, Tool Forge +tconstruct:toolforge:0, Tool Forge +tconstruct:toolforge:0, Tool Forge +tconstruct:toolforge:0, Tool Forge +tconstruct:toolforge:0, Tool Forge +tconstruct:toolforge:0, Tool Forge +tconstruct:toolforge:0, Tool Forge +tconstruct:toolforge:0, Tool Forge +tconstruct:toolforge:0, Tool Forge +tconstruct:toolforge:0, Tool Forge +tconstruct:toolforge:0, Tool Forge +tconstruct:toolforge:0, Tool Forge +tconstruct:toolforge:0, Tool Forge +tconstruct:toolforge:0, Tool Forge +tconstruct:toolforge:0, Tool Forge +tconstruct:toolforge:0, Tool Forge +tconstruct:toolforge:0, Tool Forge +tconstruct:toolforge:0, Tool Forge +tconstruct:toolforge:0, Tool Forge +tconstruct:toolforge:0, Tool Forge +tconstruct:toolforge:0, Tool Forge +tconstruct:toolforge:0, Tool Forge +tconstruct:toolforge:0, Tool Forge +tconstruct:toolforge:0, Tool Forge +tconstruct:pickaxe, Pickaxe +tconstruct:shovel, Shovel +tconstruct:hatchet, Hatchet +tconstruct:mattock, Mattock +tconstruct:kama, Kama +tconstruct:hammer, Hammer +tconstruct:excavator, Excavator +tconstruct:lumberaxe, Lumberaxe +tconstruct:scythe, Scythe +tconstruct:broadsword, Broadsword +tconstruct:longsword, Longsword +tconstruct:rapier, Rapier +tconstruct:frypan, Frypan +tconstruct:battlesign, Battlesign +tconstruct:cleaver, Cleaver +tconstruct:shortbow, Shortbow +tconstruct:longbow, Longbow +tconstruct:crossbow, Crossbow +tconstruct:arrow, Arrow +tconstruct:bolt, Bolt +tconstruct:shuriken, Shuriken +tconstruct:seared:0, Seared Stone +tconstruct:seared:1, Seared Cobblestone +tconstruct:seared:2, Seared Paver +tconstruct:seared:3, Seared Bricks +tconstruct:seared:4, Cracked Seared Bricks +tconstruct:seared:5, Fancy Seared Bricks +tconstruct:seared:6, Square Seared Bricks +tconstruct:seared:7, Seared Road +tconstruct:seared:8, Seared Creeperface +tconstruct:seared:9, Triangle Seared Bricks +tconstruct:seared:10, Small Seared Bricks +tconstruct:seared:11, Seared Tiles +tconstruct:smeltery_controller:0, Smeltery Controller +tconstruct:seared_tank:0, Seared Tank +tconstruct:seared_tank:1, Seared Gauge +tconstruct:seared_tank:2, Seared Window +tconstruct:faucet:0, Seared Faucet +tconstruct:channel:0, Casting Channel +tconstruct:casting:0, Casting Table +tconstruct:casting:1, Casting Basin +tconstruct:smeltery_io:0, Seared Drain +tconstruct:seared_glass:0, Seared Glass +tconstruct:seared_furnace_controller:0, Seared Furnace Controller +tconstruct:tinker_tank_controller:0, Tinker Tank Controller +tconstruct:seared_slab:0, Seared Stone Slab +tconstruct:seared_slab:1, Seared Cobblestone Slab +tconstruct:seared_slab:2, Seared Paver Slab +tconstruct:seared_slab:3, Seared Bricks Slab +tconstruct:seared_slab:4, Cracked Seared Bricks Slab +tconstruct:seared_slab:5, Fancy Seared Bricks Slab +tconstruct:seared_slab:6, Square Seared Bricks Slab +tconstruct:seared_slab:7, Seared Road Slab +tconstruct:seared_slab2:0, Seared Creeperface Slab +tconstruct:seared_slab2:1, Triangle Seared Bricks Slab +tconstruct:seared_slab2:2, Small Seared Bricks Slab +tconstruct:seared_slab2:3, Seared Tile Slab +tconstruct:seared_stairs_stone:0, Seared Stone Stairs +tconstruct:seared_stairs_cobble:0, Seared Cobblestone Stairs +tconstruct:seared_stairs_paver:0, Seared Paver Stairs +tconstruct:seared_stairs_brick:0, Seared Bricks Stairs +tconstruct:seared_stairs_brick_cracked:0, Cracked Seared Bricks Stairs +tconstruct:seared_stairs_brick_fancy:0, Fancy Seared Bricks Stairs +tconstruct:seared_stairs_brick_square:0, Square Seared Bricks Stairs +tconstruct:seared_stairs_brick_triangle:0, Triangle Seared Bricks Stairs +tconstruct:seared_stairs_brick_small:0, Small Seared Bricks Stairs +tconstruct:seared_stairs_road:0, Seared Road Stairs +tconstruct:seared_stairs_tile:0, Seared Tile Stairs +tconstruct:seared_stairs_creeper:0, Seared Creeperface Stairs +tconstruct:cast:0, Blank Cast +tconstruct:cast:0, Axe Head Cast +tconstruct:cast:0, Hand Guard Cast +tconstruct:cast:0, Large Sword Blade Cast +tconstruct:cast:0, Pickaxe Head Cast +tconstruct:cast:0, Large Plate Cast +tconstruct:cast:0, Tough Tool Rod Cast +tconstruct:cast:0, Wide Guard Cast +tconstruct:cast:0, Bowlimb Cast +tconstruct:cast:0, Bowstring Cast +tconstruct:cast:0, Tool Rod Cast +tconstruct:cast:0, Shovel Head Cast +tconstruct:cast:0, Hammer Head Cast +tconstruct:cast:0, Shard Cast +tconstruct:cast:0, Excavator Head Cast +tconstruct:cast:0, Tough Binding Cast +tconstruct:cast:0, Arrow Head Cast +tconstruct:cast:0, Sword Blade Cast +tconstruct:cast:0, Kama Head Cast +tconstruct:cast:0, Knife Blade Cast +tconstruct:cast:0, Sign Plate Cast +tconstruct:cast:0, Binding Cast +tconstruct:cast:0, Pan Cast +tconstruct:cast:0, Cross Guard Cast +tconstruct:cast:0, Broad Axe Head Cast +tconstruct:cast:0, Scythe Head Cast +tconstruct:cast:0, Sharpening Kit Cast +tconstruct:cast_custom:0, Ingot Cast +tconstruct:cast_custom:1, Nugget Cast +tconstruct:cast_custom:2, Gem Cast +tconstruct:cast_custom:3, Plate Cast +tconstruct:cast_custom:4, Gear Cast +tconstruct:clay_cast:0, item.tconstruct.clay_cast.blank +tconstruct:clay_cast:0, Axe Head Clay Cast +tconstruct:clay_cast:0, Hand Guard Clay Cast +tconstruct:clay_cast:0, Large Sword Blade Clay Cast +tconstruct:clay_cast:0, Pickaxe Head Clay Cast +tconstruct:clay_cast:0, Large Plate Clay Cast +tconstruct:clay_cast:0, Tough Tool Rod Clay Cast +tconstruct:clay_cast:0, Wide Guard Clay Cast +tconstruct:clay_cast:0, Bowlimb Clay Cast +tconstruct:clay_cast:0, Bowstring Clay Cast +tconstruct:clay_cast:0, Tool Rod Clay Cast +tconstruct:clay_cast:0, Shovel Head Clay Cast +tconstruct:clay_cast:0, Hammer Head Clay Cast +tconstruct:clay_cast:0, Shard Clay Cast +tconstruct:clay_cast:0, Excavator Head Clay Cast +tconstruct:clay_cast:0, Tough Binding Clay Cast +tconstruct:clay_cast:0, Arrow Head Clay Cast +tconstruct:clay_cast:0, Sword Blade Clay Cast +tconstruct:clay_cast:0, Kama Head Clay Cast +tconstruct:clay_cast:0, Knife Blade Clay Cast +tconstruct:clay_cast:0, Sign Plate Clay Cast +tconstruct:clay_cast:0, Binding Clay Cast +tconstruct:clay_cast:0, Pan Clay Cast +tconstruct:clay_cast:0, Cross Guard Clay Cast +tconstruct:clay_cast:0, Broad Axe Head Clay Cast +tconstruct:clay_cast:0, Scythe Head Clay Cast +tconstruct:clay_cast:0, Sharpening Kit Clay Cast +tconstruct:stone_torch:0, Stone Torch +tconstruct:stone_ladder:0, Stone Ladder +tconstruct:punji:0, Punji Sticks +tconstruct:rack:0, Item Rack +tconstruct:rack:1, Drying Rack +tconstruct:wood_rail:0, Wooden Rail +tconstruct:wood_rail_trapdoor:0, Wooden Rail with a Trapdoor +tconstruct:wooden_hopper:0, Wooden Hopper +tconstruct:slime_channel:0, Slime Channel +tconstruct:slime_channel:1, Slime Channel +tconstruct:slime_channel:2, Slime Channel +tconstruct:slime_channel:3, Blood Channel +tconstruct:slime_channel:4, Slime Channel +tconstruct:dried_clay:0, Dried Clay +tconstruct:dried_clay:1, Dried Bricks +tconstruct:dried_clay_slab:0, Dried Clay Slab +tconstruct:dried_clay_slab:1, Dried Bricks Slab +tconstruct:dried_clay_stairs:0, Dried Clay Stairs +tconstruct:dried_brick_stairs:0, Dried Bricks Stairs +tconstruct:brownstone:0, Smooth Brownstone +tconstruct:brownstone:1, Rough Brownstone +tconstruct:brownstone:2, Brownstone Paver +tconstruct:brownstone:3, Brownstone Bricks +tconstruct:brownstone:4, Cracked Brownstone Bricks +tconstruct:brownstone:5, Fancy Brownstone Bricks +tconstruct:brownstone:6, Square Brownstone Bricks +tconstruct:brownstone:7, Brownstone Road +tconstruct:brownstone:8, Brownstone Creeperface +tconstruct:brownstone:9, Triangle Brownstone Bricks +tconstruct:brownstone:10, Small Brownstone Bricks +tconstruct:brownstone:11, Brownstone Tiles +tconstruct:brownstone_slab:0, Smooth Brownstone Slab +tconstruct:brownstone_slab:1, Rough Brownstone Slab +tconstruct:brownstone_slab:2, Brownstone Paver Slab +tconstruct:brownstone_slab:3, Brownstone Bricks Slab +tconstruct:brownstone_slab:4, Cracked Brownstone Bricks Slab +tconstruct:brownstone_slab:5, Fancy Brownstone Bricks Slab +tconstruct:brownstone_slab:6, Square Brownstone Bricks Slab +tconstruct:brownstone_slab:7, Brownstone Road Slab +tconstruct:brownstone_slab2:0, Brownstone Creeperface Slab +tconstruct:brownstone_slab2:1, Triangle Brownstone Bricks Slab +tconstruct:brownstone_slab2:2, Small Brownstone Bricks Slab +tconstruct:brownstone_slab2:3, Brownstone Tile Slab +tconstruct:brownstone_stairs_smooth:0, Smooth Brownstone Stairs +tconstruct:brownstone_stairs_rough:0, Rough Brownstone Stairs +tconstruct:brownstone_stairs_paver:0, Brownstone Paver Stairs +tconstruct:brownstone_stairs_brick:0, Brownstone Bricks Stairs +tconstruct:brownstone_stairs_brick_cracked:0, Cracked Brownstone Bricks Stairs +tconstruct:brownstone_stairs_brick_fancy:0, Fancy Brownstone Bricks Stairs +tconstruct:brownstone_stairs_brick_square:0, Square Brownstone Bricks Stairs +tconstruct:brownstone_stairs_brick_triangle:0, Triangle Brownstone Bricks Stairs +tconstruct:brownstone_stairs_brick_small:0, Small Brownstone Bricks Stairs +tconstruct:brownstone_stairs_road:0, Brownstone Road Stairs +tconstruct:brownstone_stairs_tile:0, Brownstone Tile Stairs +tconstruct:brownstone_stairs_creeper:0, Brownstone Creeperface Stairs +tconstruct:slimesling:0, Slimesling +tconstruct:slimesling:1, Slimesling +tconstruct:slimesling:2, Slimesling +tconstruct:slimesling:3, Congealed Bloodsling +tconstruct:slimesling:4, Slimesling +tconstruct:slime_boots:0, Slime Boots +tconstruct:slime_boots:1, Slime Boots +tconstruct:slime_boots:2, Slime Boots +tconstruct:slime_boots:3, Congealed Blood Boots +tconstruct:slime_boots:4, Slime Boots +tconstruct:piggybackpack, Piggybackpack +tconstruct:throwball:0, Glowball +tconstruct:throwball:1, EFLN +tconstruct:stone_stick, Stone Rod +tconstruct:fancy_frame:0, Fancy Item Frame +tconstruct:fancy_frame:1, Aluminium Brass Item Frame +tconstruct:fancy_frame:2, Cobalt Item Frame +tconstruct:fancy_frame:3, Ardite Item Frame +tconstruct:fancy_frame:4, Manyullyn Item Frame +tconstruct:fancy_frame:5, Golden Item Frame +tconstruct:fancy_frame:6, Clear Item Frame +tconstruct:moms_spaghetti, Mom's Spaghetti +ae2wtlib:infinity_booster_card, Infinity Booster Card +ae2wtlib:wut, Wireless Ultimate Terminal +ae2wtlib:wut_creative, Creative Wireless Ultimate Terminal +buildcraftlib:guide, BuildCraft Guide Book +buildcraftlib:guide_note, BuildCraft Guide Book Note +buildcraftlib:debugger, Debugger +computercraft:computer:0, Computer +computercraft:computer:16384, Advanced Computer +computercraft:command_computer:0, Command Computer +computercraft:pocket_computer:0, Pocket Computer +computercraft:pocket_computer:0, Wireless Pocket Computer +computercraft:pocket_computer:0, Ender Pocket Computer +computercraft:pocket_computer:0, Noisy Pocket Computer +computercraft:pocket_computer:1, Advanced Pocket Computer +computercraft:pocket_computer:1, Advanced Wireless Pocket Computer +computercraft:pocket_computer:1, Advanced Ender Pocket Computer +computercraft:pocket_computer:1, Advanced Noisy Pocket Computer +computercraft:turtle_expanded:0, Turtle +computercraft:turtle_expanded:0, Mining Turtle +computercraft:turtle_expanded:0, Felling Turtle +computercraft:turtle_expanded:0, Melee Turtle +computercraft:turtle_expanded:0, Digging Turtle +computercraft:turtle_expanded:0, Farming Turtle +computercraft:turtle_expanded:0, Crafty Turtle +computercraft:turtle_expanded:0, Wireless Turtle +computercraft:turtle_expanded:0, Ender Turtle +computercraft:turtle_expanded:0, Noisy Turtle +computercraft:turtle_advanced:0, Advanced Turtle +computercraft:turtle_advanced:0, Advanced Mining Turtle +computercraft:turtle_advanced:0, Advanced Felling Turtle +computercraft:turtle_advanced:0, Advanced Melee Turtle +computercraft:turtle_advanced:0, Advanced Digging Turtle +computercraft:turtle_advanced:0, Advanced Farming Turtle +computercraft:turtle_advanced:0, Advanced Crafty Turtle +computercraft:turtle_advanced:0, Advanced Wireless Turtle +computercraft:turtle_advanced:0, Advanced Ender Turtle +computercraft:turtle_advanced:0, Advanced Noisy Turtle +computercraft:printout:0, Printed Page +computercraft:printout:1, Printed Pages +computercraft:printout:2, Printed Book +computercraft:disk_expanded:0, Floppy Disk +computercraft:disk_expanded:0, Floppy Disk +computercraft:disk_expanded:0, Floppy Disk +computercraft:disk_expanded:0, Floppy Disk +computercraft:disk_expanded:0, Floppy Disk +computercraft:disk_expanded:0, Floppy Disk +computercraft:disk_expanded:0, Floppy Disk +computercraft:disk_expanded:0, Floppy Disk +computercraft:disk_expanded:0, Floppy Disk +computercraft:disk_expanded:0, Floppy Disk +computercraft:disk_expanded:0, Floppy Disk +computercraft:disk_expanded:0, Floppy Disk +computercraft:disk_expanded:0, Floppy Disk +computercraft:disk_expanded:0, Floppy Disk +computercraft:disk_expanded:0, Floppy Disk +computercraft:disk_expanded:0, Floppy Disk +computercraft:peripheral:0, Disk Drive +computercraft:peripheral:3, Printer +computercraft:peripheral:2, Monitor +computercraft:peripheral:4, Advanced Monitor +computercraft:peripheral:1, Wireless Modem +computercraft:peripheral:5, Speaker +computercraft:advanced_modem, Ender Modem +computercraft:cable:1, Wired Modem +computercraft:cable:0, Networking Cable +computercraft:wired_modem_full, tile.computercraft:wired_modem_full.name +cookingforblockheads:cooking_table, Cooking Table +cookingforblockheads:oven, Oven +cookingforblockheads:fridge, Fridge +cookingforblockheads:sink, Sink +cookingforblockheads:tool_rack, Tool Rack +cookingforblockheads:toaster, Toaster +cookingforblockheads:milk_jar, Milk Jar +cookingforblockheads:cow_jar, Cow in a Jar +cookingforblockheads:spice_rack, Spice Rack +cookingforblockheads:counter, Kitchen Counter +cookingforblockheads:cabinet, Kitchen Cabinet +cookingforblockheads:corner, Kitchen Corner +cookingforblockheads:kitchen_floor, Kitchen Floor +cookingforblockheads:fruit_basket, Fruit Basket +cookingforblockheads:cutting_board, Cutting Board +cookingforblockheads:recipe_book:0, Cooking for Blockheads +cookingforblockheads:recipe_book:1, Cooking for Blockheads I +cookingforblockheads:recipe_book:2, Cooking for Blockheads II +cookingforblockheads:heating_unit, Heating Unit +cookingforblockheads:ice_unit, Ice Unit +cookingforblockheads:preservation_chamber, Preservation Chamber +coroutil:repairing_block, Repairing Block +coroutil:item_repairing_gel, Repairing Gel +darkutils:trap_move, Vector Plate +darkutils:trap_move_fast, Fast Vector Plate +darkutils:trap_move_hyper, Extreme Vector Plate +darkutils:update_detector, Block Update Detector +darkutils:trap_tile:0, Poison Trap +darkutils:trap_tile:1, Weakness Trap +darkutils:trap_tile:2, Damage Trap +darkutils:trap_tile:3, Slowness Trap +darkutils:trap_tile:4, Flame Trap +darkutils:trap_tile:5, Wither Trap +darkutils:trap_tile:6, Maim Trap +darkutils:trap_tile:7, Player Trap +darkutils:trap_anchor, Anchor Plate +darkutils:sneaky, Sneaky Block +darkutils:sneaky_lever, Sneaky Lever +darkutils:sneaky_ghost, Sneaky False Block +darkutils:sneaky_torch, Sneaky Torch +darkutils:sneaky_obsidian, Sneaky Obsidian +darkutils:sneaky_plate, Sneaky Pressure Plate +darkutils:sneaky_bedrock, Sneaky Bedrock +darkutils:sneaky_button, Sneaky Button +darkutils:shulker_pearl, Shulker Pearl +darkutils:pearl_block:0, Pearl Block +darkutils:pearl_block:1, Pearl Brick +darkutils:pearl_block:2, Carved Pearl Block +darkutils:pearl_block:3, Chiseled Pearl Block +darkutils:timer, Timer +darkutils:monolith:0, Monolith of Experience +darkutils:monolith:1, Monolith of Spawning +darkutils:filter:0, Mob Filter +darkutils:filter:1, Mob Filter +darkutils:filter:2, Mob Filter +darkutils:filter:3, Mob Filter +darkutils:filter:4, Mob Filter +darkutils:filter:5, Mob Filter +darkutils:filter:6, Mob Filter +darkutils:filter:7, Mob Filter +darkutils:filter:8, Mob Filter +darkutils:filter:9, Mob Filter +darkutils:filter:10, Mob Filter +darkutils:filter_inverted:0, Inverted Mob Filter +darkutils:filter_inverted:1, Inverted Mob Filter +darkutils:filter_inverted:2, Inverted Mob Filter +darkutils:filter_inverted:3, Inverted Mob Filter +darkutils:filter_inverted:4, Inverted Mob Filter +darkutils:filter_inverted:5, Inverted Mob Filter +darkutils:filter_inverted:6, Inverted Mob Filter +darkutils:filter_inverted:7, Inverted Mob Filter +darkutils:filter_inverted:8, Inverted Mob Filter +darkutils:filter_inverted:9, Inverted Mob Filter +darkutils:filter_inverted:10, Inverted Mob Filter +darkutils:lore_tag:0, §0Lore Tag +darkutils:lore_tag:1, §1Lore Tag +darkutils:lore_tag:2, §2Lore Tag +darkutils:lore_tag:3, §3Lore Tag +darkutils:lore_tag:4, §4Lore Tag +darkutils:lore_tag:5, §5Lore Tag +darkutils:lore_tag:6, §6Lore Tag +darkutils:lore_tag:7, §7Lore Tag +darkutils:lore_tag:8, §8Lore Tag +darkutils:lore_tag:9, §9Lore Tag +darkutils:lore_tag:10, §aLore Tag +darkutils:lore_tag:11, §bLore Tag +darkutils:lore_tag:12, §cLore Tag +darkutils:lore_tag:13, §dLore Tag +darkutils:lore_tag:14, §eLore Tag +darkutils:lore_tag:15, §fLore Tag +darkutils:grate, Item Grate +darkutils:fake_tnt, TNT +darkutils:ender_tether, Ender Tether +darkutils:ender_hopper, Ender Hopper +darkutils:ender_pearl_hopper, Pearled Ender Hopper +darkutils:slime_dyed:0, White Slime Block +darkutils:slime_dyed:1, Orange Slime Block +darkutils:slime_dyed:2, Magenta Slime Block +darkutils:slime_dyed:3, Light Blue Slime Block +darkutils:slime_dyed:4, Yellow Slime Block +darkutils:slime_dyed:5, Lime Slime Block +darkutils:slime_dyed:6, Pink Slime Block +darkutils:slime_dyed:7, Gray Slime Block +darkutils:slime_dyed:8, Light Gray Slime Block +darkutils:slime_dyed:9, Cyan Slime Block +darkutils:slime_dyed:10, Purple Slime Block +darkutils:slime_dyed:11, Blue Slime Block +darkutils:slime_dyed:12, Brown Slime Block +darkutils:slime_dyed:13, Green Slime Block +darkutils:slime_dyed:14, Red Slime Block +darkutils:slime_dyed:15, Black Slime Block +darkutils:material:0, Wither Dust +darkutils:material:1, Unstable Ender Pearl +darkutils:material:2, Dwindle Cream +darkutils:material:3, Dark Sugar +darkutils:wither_block:0, Wither Dust Block +darkutils:wither_block:1, Wither Dust Bricks +darkutils:wither_block:2, Carved Wither Dust Block +darkutils:wither_block:3, Chiseled Wither Dust Block +darkutils:wither_block:4, Corrupted Wither Dust Block +darkutils:wither_block:5, Checkered Wither Dust Block +darkutils:charm_agression, Aggression Charm +darkutils:focus_sash, Focus Sash +darkutils:charm_gluttony, Gluttony Charm +darkutils:charm_null, Null Charm +darkutils:charm_portal, Portal Charm +darkutils:charm_sleep, Sleep Charm +darkutils:anti_slime, Anti-Slime Block +energycontrol:block_light:0, White Lamp +energycontrol:block_light:2, Orange Lamp +energycontrol:howler_alarm, Howler Alarm +energycontrol:industrial_alarm, Industrial Alarm +energycontrol:thermal_monitor, Thermal Monitor +energycontrol:info_panel, Industrial Information Panel +energycontrol:info_panel_extender, Information Panel Extender +energycontrol:holo_panel, Holographic Information Panel +energycontrol:holo_panel_extender, Holographic Panel Extender +energycontrol:info_panel_advanced, Advanced Information Panel +energycontrol:info_panel_advanced_extender, Advanced Panel Extender +energycontrol:range_trigger, Range Trigger +energycontrol:remote_thermo, Remote Thermal Monitor +energycontrol:average_counter, Average Counter +energycontrol:energy_counter, Energy Counter +energycontrol:kit_assembler, Kit Assembler +energycontrol:timer, Timer +energycontrol:item_upgrade:0, Upgrade - Range +energycontrol:item_upgrade:1, Color Upgrade +energycontrol:item_upgrade:2, Touch Screen Upgrade +energycontrol:item_upgrade:3, Web Upgrade +energycontrol:thermometer, Thermometer +energycontrol:portable_panel, Portable Panel +energycontrol:panel_toolkit, Panel Toolkit +energycontrol:item_kit:0, Energy Sensor Kit +energycontrol:item_kit:1, Counter Sensor Kit +energycontrol:item_kit:2, Liquid Sensor Kit +energycontrol:item_kit:3, Advanced Liquid Sensor Kit +energycontrol:item_kit:4, IC2 Sensor Kit +energycontrol:item_kit:6, Remote Toggle Kit +energycontrol:item_kit:7, Remote Vanilla Kit +energycontrol:item_kit:8, Remote Inventory Kit +energycontrol:item_kit:9, Remote Redstone Kit +energycontrol:item_kit:10, Applied Energistics Sensor Kit +energycontrol:item_kit:11, Extreme Reactors Sensor Kit +energycontrol:item_kit:13, Galacticraft Sensor Kit +energycontrol:item_kit:17, Thermal Expansion Sensor Kit +energycontrol:item_kit:18, EnderIO Sensor Kit +energycontrol:item_card:0, Energy Sensor Card +energycontrol:item_card:1, Counter Sensor Card +energycontrol:item_card:2, Liquid Sensor Card +energycontrol:item_card:3, Advanced Liquid Sensor Card +energycontrol:item_card:4, IC2 Sensor Card +energycontrol:item_card:10, Energy Array Card +energycontrol:item_card:11, Liquid Array Card +energycontrol:item_card:13, Remote Toggle Card +energycontrol:item_card:14, Remote Vanilla Card +energycontrol:item_card:15, Remote Inventory Card +energycontrol:item_card:16, Remote Redstone Card +energycontrol:item_card:18, Text Card +energycontrol:item_card:19, Time Card +energycontrol:item_card:22, Applied Energistics Sensor Card +energycontrol:item_card:23, Galacticraft Sensor Card +energycontrol:item_card:24, Extreme Reactors Sensor Card +energycontrol:item_card:27, AE Inventory Sensor Card +energycontrol:item_card:29, Thermal Expansion Sensor Card +energycontrol:item_card:30, EnderIO Sensor Card +energycontrol:card_holder, Card Holder +energycontrol:item_component:0, Advanced Circuit +energycontrol:item_component:1, Basic Circuit +energycontrol:item_component:2, Machine Casing +energycontrol:item_component:3, Radio Transmitter +energycontrol:item_component:4, Strong String +energycontrol:afsu, AFSU +energycontrol:seed_analyzer, Seed Analyzer +energycontrol:seed_library, Seed Library +energycontrol:thermometer_digital:0, Digital Thermometer +energycontrol:thermometer_digital:13, Digital Thermometer +energycontrol:afb, ic2.afb.name +energycontrol:afsu_upgrade_kit, AFSU Upgrade Kit +energyconverters:energy_bridge, Energy Bridge +energyconverters:energy_producer_fe, FE Energy Producer +energyconverters:energy_consumer_fe, FE Energy Consumer +energyconverters:energy_producer_eu:0, LV Energy Producer (IC2) +energyconverters:energy_producer_eu:1, MV Energy Producer (IC2) +energyconverters:energy_producer_eu:2, HV Energy Producer (IC2) +energyconverters:energy_producer_eu:3, EV Energy Producer (IC2) +energyconverters:energy_producer_eu:4, IV Energy Producer (IC2) +energyconverters:energy_consumer_eu:0, LV Energy Consumer (IC2) +energyconverters:energy_consumer_eu:1, MV Energy Consumer (IC2) +energyconverters:energy_consumer_eu:2, HV Energy Consumer (IC2) +energyconverters:energy_consumer_eu:3, EV Energy Consumer (IC2) +energyconverters:energy_consumer_eu:4, IV Energy Consumer (IC2) +energyconverters:energy_producer_rf, RF Energy Producer +energyconverters:energy_consumer_rf, RF Energy Consumer +energyconverters:energy_producer_mj, MJ Energy Producer +energyconverters:energy_consumer_mj, MJ Energy Consumer +galacticraftcore:bucket_oil, Oil Bucket +galacticraftcore:fuel, Fuel +galacticraftcore:bucket_fuel, Fuel Bucket +galacticraftcore:landing_pad:0, Rocket Launch Pad +galacticraftcore:landing_pad:1, Buggy Fueling Pad +galacticraftcore:landing_pad_full, Rocket Launch Pad +galacticraftcore:unlit_torch, Torch +galacticraftcore:unlit_torch_lit, Torch +galacticraftcore:distributor, Oxygen Bubble Distributor +galacticraftcore:collector, Oxygen Collector +galacticraftcore:oxygen_compressor:0, Oxygen Compressor +galacticraftcore:oxygen_compressor:4, Oxygen Decompressor +galacticraftcore:sealer, Oxygen Sealer +galacticraftcore:oxygen_detector, Oxygen Detector +galacticraftcore:aluminum_wire:0, Aluminum Wire +galacticraftcore:aluminum_wire:1, Heavy Aluminum Wire +galacticraftcore:aluminum_wire:2, Switchable Aluminum Wire +galacticraftcore:aluminum_wire:3, Switchable Heavy Aluminum Wire +galacticraftcore:fluid_pipe, Fluid Pipe +galacticraftcore:fluid_pipe_pull, Fluid Pipe +galacticraftcore:refinery, Refinery +galacticraftcore:fuel_loader, Fuel Loader +galacticraftcore:cargo:0, Cargo Loader +galacticraftcore:cargo:4, Cargo Unloader +galacticraftcore:rocket_workbench, NASA Workbench +galacticraftcore:compact_workbench, Compact NASA Workbench +galacticraftcore:basic_block_core:3, Tin Decoration Block +galacticraftcore:basic_block_core:4, Tin Wall Block +galacticraftcore:basic_block_core:5, Copper Ore +galacticraftcore:basic_block_core:6, Tin Ore +galacticraftcore:basic_block_core:7, Aluminum Ore +galacticraftcore:basic_block_core:8, Silicon Ore +galacticraftcore:basic_block_core:9, Copper Block +galacticraftcore:basic_block_core:10, Block of Tin +galacticraftcore:basic_block_core:11, Aluminum Block +galacticraftcore:basic_block_core:12, Solid Meteoric Iron +galacticraftcore:basic_block_core:13, Silicon Block +galacticraftcore:air_lock_frame:0, Air Lock Frame +galacticraftcore:air_lock_frame:1, Air Lock Controller +galacticraftcore:air_lock_seal, Air Lock Seal +galacticraftcore:space_glass_clear:0, Vacuum Glass (Clear) +galacticraftcore:space_glass_clear:1, Vacuum Glass (Clear) +galacticraftcore:space_glass_vanilla:0, Vacuum Glass +galacticraftcore:space_glass_vanilla:1, Vacuum Glass +galacticraftcore:space_glass_strong:0, Vacuum Glass (Strong) +galacticraftcore:space_glass_strong:1, Vacuum Glass (Strong) +galacticraftcore:magnetic_table, Magnetic Crafting Table +galacticraftcore:enclosed:14, Sealable Aluminum Wire +galacticraftcore:enclosed:15, Sealable Heavy Aluminum Wire +galacticraftcore:enclosed:1, Sealable Fluid Pipe +galacticraftcore:enclosed:2, Sealable Copper Cable +galacticraftcore:enclosed:3, Sealable Gold Cable +galacticraftcore:enclosed:0, Sealable HV Cable +galacticraftcore:enclosed:5, Sealable Glass Fiber Cable +galacticraftcore:enclosed:6, Sealable Tin Cable +galacticraftcore:space_station_base, Space Station Arrival Block +galacticraftcore:parachest, Parachest +galacticraftcore:solar:0, Basic Solar Panel +galacticraftcore:solar:4, Advanced Solar Panel +galacticraftcore:dishbase, Communications Dish +galacticraftcore:machine:0, Coal Generator +galacticraftcore:machine:12, Compressor +galacticraftcore:machine2:0, Electric Compressor +galacticraftcore:machine2:4, Circuit Fabricator +galacticraftcore:machine2:8, Oxygen Storage Module +galacticraftcore:machine2:12, Deconstructor +galacticraftcore:machine3:0, Chromatic Applicator +galacticraftcore:machine_tiered:0, Energy Storage Module +galacticraftcore:machine_tiered:4, Electric Furnace +galacticraftcore:machine_tiered:8, Energy Storage Cluster +galacticraftcore:machine_tiered:12, Electric Arc Furnace +galacticraftcore:machine4:0, Advanced Compressor +galacticraftcore:panel_lighting:0, Lighting Panel (Square) +galacticraftcore:panel_lighting:1, Lighting Panel (Spotlight) +galacticraftcore:panel_lighting:2, Lighting Panel (Linear) +galacticraftcore:panel_lighting:3, Lighting Panel (Dark) +galacticraftcore:panel_lighting:4, Lighting Panel (Dark) +galacticraftcore:glowstone_torch, Glowstone Torch +galacticraftcore:fallen_meteor, Fallen Meteor +galacticraftcore:basic_block_moon:0, Copper Ore +galacticraftcore:basic_block_moon:1, Tin Ore +galacticraftcore:basic_block_moon:2, Cheese Ore +galacticraftcore:basic_block_moon:3, Moon Dirt +galacticraftcore:basic_block_moon:4, Moon Rock +galacticraftcore:basic_block_moon:5, Moon Turf +galacticraftcore:basic_block_moon:6, Sapphire Ore +galacticraftcore:basic_block_moon:14, Moon Dungeon Brick +galacticraftcore:cheese, Block of Cheese +galacticraftcore:spin_thruster, Spin Thruster +galacticraftcore:view_screen, Display Screen +galacticraftcore:telemetry, Telemetry Unit +galacticraftcore:arclamp, Arc Lamp +galacticraftcore:treasure_chest, Treasure Chest +galacticraftcore:fluid_tank, Fluid Tank +galacticraftcore:boss_spawner, tile.boss_spawner.name +galacticraftcore:tin_stairs_1, Tin Decoration Stairs +galacticraftcore:tin_stairs_2, Tin Decoration Stairs +galacticraftcore:moon_stairs_stone, Moon Rock Stairs +galacticraftcore:moon_stairs_brick, Moon Dungeon Brick Stairs +galacticraftcore:wall_gc:0, Tin Decoration Wall +galacticraftcore:wall_gc:1, Tin Decoration Wall +galacticraftcore:wall_gc:2, Moon Rock Wall +galacticraftcore:wall_gc:3, Moon Dungeon Brick Wall +galacticraftcore:wall_gc:4, Mars Cobblestone Wall +galacticraftcore:wall_gc:5, Mars Dungeon Brick Wall +galacticraftcore:slab_gc_half:0, Tin Decoration Slab +galacticraftcore:slab_gc_half:1, Tin Decoration Slab +galacticraftcore:slab_gc_half:2, Moon Rock Slab +galacticraftcore:slab_gc_half:3, Moon Dungeon Brick Slab +galacticraftcore:slab_gc_half:4, Mars Cobblestone Slab +galacticraftcore:slab_gc_half:5, Mars Dungeon Brick Slab +galacticraftcore:slab_gc_half:6, Dark Decoration Slab +galacticraftcore:slab_gc_double:0, tile.slab_gc_double.tin_slab_1.name +galacticraftcore:slab_gc_double:1, tile.slab_gc_double.tin_slab_2.name +galacticraftcore:slab_gc_double:2, tile.slab_gc_double.moon_slab.name +galacticraftcore:slab_gc_double:3, tile.slab_gc_double.moon_bricks_slab.name +galacticraftcore:slab_gc_double:4, tile.slab_gc_double.mars_slab.name +galacticraftcore:slab_gc_double:5, tile.slab_gc_double.mars_bricks_slab.name +galacticraftcore:slab_gc_double:6, tile.slab_gc_double.asteroids_slab.name +galacticraftcore:concealed_redstone, Hidden Redstone Wire +galacticraftcore:concealed_repeater_pow, tile.concealed_repeater_pow.name +galacticraftcore:concealed_repeater, Hidden Redstone Repeater +galacticraftcore:concealed_detector, Player Detector +galacticraftcore:platform, Hydraulic Platform +galacticraftcore:emergency_box:0, Emergency Post +galacticraftcore:emergency_box:1, Emergency Post (with Kit) +galacticraftcore:grating, Grating +galacticraftcore:rocket_t1:0, Tier 1 Rocket +galacticraftcore:rocket_t1:1, Tier 1 Rocket +galacticraftcore:rocket_t1:2, Tier 1 Rocket +galacticraftcore:rocket_t1:3, Tier 1 Rocket +galacticraftcore:rocket_t1:4, Tier 1 Rocket +galacticraftcore:oxygen_mask, Oxygen Mask +galacticraftcore:oxygen_gear, Oxygen Gear +galacticraftcore:oxygen_tank_light_full, Light Oxygen Tank +galacticraftcore:oxygen_tank_med_full, Medium Oxygen Tank +galacticraftcore:oxygen_tank_heavy_full, Heavy Oxygen Tank +galacticraftcore:infinite_oxygen, Infinite Oxygen Supply +galacticraftcore:sensor_lens, Sensor Lens +galacticraftcore:sensor_glasses, Sensor Glasses +galacticraftcore:standard_wrench, Standard Wrench +galacticraftcore:steel_pickaxe, Heavy Duty Pickaxe +galacticraftcore:steel_axe, Heavy Duty Axe +galacticraftcore:steel_hoe, Heavy Duty Hoe +galacticraftcore:steel_shovel, Heavy Duty Shovel +galacticraftcore:steel_sword, Heavy Duty Sword +galacticraftcore:steel_helmet, Heavy Duty Helmet +galacticraftcore:steel_chestplate, Heavy Duty Chestplate +galacticraftcore:steel_leggings, Heavy Duty Leggings +galacticraftcore:steel_boots, Heavy Duty Boots +galacticraftcore:canister:0, Tin Canister +galacticraftcore:canister:1, Copper Canister +galacticraftcore:air_vent, Oxygen Vent +galacticraftcore:air_fan, Oxygen Fan +galacticraftcore:oxygen_concentrator, Oxygen Concentrator +galacticraftcore:engine:0, Tier 1 Rocket Engine +galacticraftcore:engine:1, Tier 1 Booster +galacticraftcore:heavy_plating, Heavy-Duty Plate +galacticraftcore:nose_cone, Nose Cone +galacticraftcore:rocket_fins, Rocket Fins +galacticraftcore:steel_pole, Steel Pole +galacticraftcore:canvas, Canvas +galacticraftcore:oil_canister_partial:1001, Empty Canister +galacticraftcore:oil_canister_partial:1, Filled Oil Canister +galacticraftcore:fuel_canister_partial:1, Filled Fuel Canister +galacticraftcore:schematic:0, NASA Workbench Schematic +galacticraftcore:schematic:1, NASA Workbench Schematic +galacticraftcore:key:0, Tier 1 Dungeon Key +galacticraftcore:buggymat:0, Buggy Wheel +galacticraftcore:buggymat:1, Buggy Seat +galacticraftcore:buggymat:2, Buggy Storage Box +galacticraftcore:buggy, Buggy +galacticraftcore:basic_item:0, Single Solar Module +galacticraftcore:basic_item:1, Full Solar Panel +galacticraftcore:basic_item:2, Raw Silicon +galacticraftcore:basic_item:3, Copper Ingot +galacticraftcore:basic_item:4, Tin Ingot +galacticraftcore:basic_item:5, Aluminum Ingot +galacticraftcore:basic_item:6, Compressed Copper +galacticraftcore:basic_item:7, Compressed Tin +galacticraftcore:basic_item:8, Compressed Aluminum +galacticraftcore:basic_item:9, Compressed Steel +galacticraftcore:basic_item:10, Compressed Bronze +galacticraftcore:basic_item:11, Compressed Iron +galacticraftcore:basic_item:12, Blue Solar Wafer +galacticraftcore:basic_item:13, Basic Wafer +galacticraftcore:basic_item:14, Advanced Wafer +galacticraftcore:basic_item:19, Frequency Module +galacticraftcore:basic_item:20, Ambient Thermal Controller +galacticraftcore:food:0, Can of Food +galacticraftcore:food:1, Can of Food +galacticraftcore:food:2, Can of Food +galacticraftcore:food:3, Can of Food +galacticraftcore:food:9, Canned Beef +galacticraftcore:food:4, Cheese Slice +galacticraftcore:food:5, Burger Bun +galacticraftcore:food:6, Ground Beef (Raw) +galacticraftcore:food:7, Beef Patty (Cooked) +galacticraftcore:food:8, Cheeseburger +galacticraftcore:battery, Battery +galacticraftcore:infinite_battery, Infinite Battery +galacticraftcore:meteor_chunk:0, Throwable Meteor Chunk +galacticraftcore:meteor_chunk:1, Throwable Meteor Chunk +galacticraftcore:cheese_curd, Cheese Curd +galacticraftcore:meteoric_iron_raw, Raw Meteoric Iron +galacticraftcore:item_basic_moon:0, Meteoric Iron Ingot +galacticraftcore:item_basic_moon:1, Compressed Meteoric Iron +galacticraftcore:item_basic_moon:2, Lunar Sapphire +galacticraftcore:flag, Flag +galacticraftcore:parachute:0, Parachute +galacticraftcore:parachute:1, Black Parachute +galacticraftcore:parachute:2, Light Blue Parachute +galacticraftcore:parachute:3, Lime Parachute +galacticraftcore:parachute:4, Brown Parachute +galacticraftcore:parachute:5, Blue Parachute +galacticraftcore:parachute:6, Gray Parachute +galacticraftcore:parachute:7, Green Parachute +galacticraftcore:parachute:8, Light Gray Parachute +galacticraftcore:parachute:9, Magenta Parachute +galacticraftcore:parachute:10, Orange Parachute +galacticraftcore:parachute:11, Pink Parachute +galacticraftcore:parachute:12, Purple Parachute +galacticraftcore:parachute:13, Red Parachute +galacticraftcore:parachute:14, Cyan Parachute +galacticraftcore:parachute:15, Yellow Parachute +galacticraftcore:prelaunch_checklist, Pre-Launch Checklist +galacticraftcore:dungeonfinder, Dungeon Locator +galacticraftcore:emergency_kit, Space Emergency Kit +galacticraftcore:ic2compat:0, Aluminum Dust +galacticraftcore:ic2compat:1, Purified Crushed Aluminum Ore +galacticraftcore:ic2compat:2, Crushed Aluminum Ore +galacticraftcore:ic2compat:7, Tiny Pile of Titanium Dust +galacticraftplanets:sludge, Sludge +galacticraftplanets:bucket_sludge, Bacterial Sludge Bucket +galacticraftplanets:treasure_t2, Tier 2 Treasure Chest +galacticraftplanets:mars:0, Copper Ore +galacticraftplanets:mars:1, Tin Ore +galacticraftplanets:mars:2, Desh Ore +galacticraftplanets:mars:3, Iron Ore +galacticraftplanets:mars:4, Mars Cobblestone +galacticraftplanets:mars:5, Mars Fine Regolith +galacticraftplanets:mars:6, Mars Regolith +galacticraftplanets:mars:7, Mars Dungeon Brick +galacticraftplanets:mars:8, Block of Desh +galacticraftplanets:mars:9, Mars Stone +galacticraftplanets:cavern_vines, Cavernous Vines +galacticraftplanets:slimeling_egg:0, Red Slimeling Egg +galacticraftplanets:slimeling_egg:1, Blue Slimeling Egg +galacticraftplanets:slimeling_egg:2, Yellow Slimeling Egg +galacticraftplanets:creeper_egg, Creeper Egg +galacticraftplanets:mars_machine:0, Terraformer +galacticraftplanets:mars_machine:4, Cryogenic Chamber +galacticraftplanets:mars_machine:8, Launch Controller +galacticraftplanets:mars_machine_t2:0, Gas Liquefier +galacticraftplanets:mars_machine_t2:4, Methane Synthesizer +galacticraftplanets:mars_machine_t2:8, Water Electrolyzer +galacticraftplanets:boss_spawner_mars, tile.boss_spawner_mars.name +galacticraftplanets:mars_stairs_cobblestone, Mars Cobblestone Stairs +galacticraftplanets:mars_stairs_brick, Mars Dungeon Brick Stairs +galacticraftplanets:carbon_fragments, Fragmented Carbon +galacticraftplanets:item_basic_mars:0, Unrefined Desh +galacticraftplanets:item_basic_mars:1, Desh Stick +galacticraftplanets:item_basic_mars:2, Desh Ingot +galacticraftplanets:item_basic_mars:3, Heavy-Duty Plate +galacticraftplanets:item_basic_mars:4, Slimeling Inventory Bag +galacticraftplanets:item_basic_mars:5, Compressed Desh +galacticraftplanets:item_basic_mars:6, Fluid Manipulator +galacticraftplanets:desh_pick, Desh Pickaxe +galacticraftplanets:desh_pick_slime, Sticky Desh Pickaxe +galacticraftplanets:desh_axe, Desh Axe +galacticraftplanets:desh_hoe, Desh Hoe +galacticraftplanets:desh_spade, Desh Shovel +galacticraftplanets:desh_sword, Desh Sword +galacticraftplanets:desh_helmet, Desh Helmet +galacticraftplanets:desh_chestplate, Desh Chestplate +galacticraftplanets:desh_leggings, Desh Leggings +galacticraftplanets:desh_boots, Desh Boots +galacticraftplanets:rocket_t2:0, Tier 2 Rocket +galacticraftplanets:rocket_t2:1, Tier 2 Rocket +galacticraftplanets:rocket_t2:2, Tier 2 Rocket +galacticraftplanets:rocket_t2:3, Tier 2 Rocket +galacticraftplanets:rocket_t2:4, Tier 2 Rocket +galacticraftplanets:rocket_t2:11, Cargo Rocket +galacticraftplanets:rocket_t2:12, Cargo Rocket +galacticraftplanets:rocket_t2:13, Cargo Rocket +galacticraftplanets:rocket_t2:14, Cargo Rocket +galacticraftplanets:key:0, Tier 2 Dungeon Key +galacticraftplanets:schematic:0, NASA Workbench Schematic +galacticraftplanets:schematic:1, NASA Workbench Schematic +galacticraftplanets:schematic:2, NASA Workbench Schematic +galacticraftplanets:asteroids_block:0, Asteroid Rock +galacticraftplanets:asteroids_block:1, Asteroid Rock +galacticraftplanets:asteroids_block:2, Asteroid Rock +galacticraftplanets:asteroids_block:3, Aluminum Ore +galacticraftplanets:asteroids_block:4, Ilmenite Ore +galacticraftplanets:asteroids_block:5, Iron Ore +galacticraftplanets:asteroids_block:6, Dark Decoration Block +galacticraftplanets:asteroids_block:7, Titanium Block +galacticraftplanets:walkway:0, Walkway +galacticraftplanets:walkway:1, Walkway +galacticraftplanets:walkway:2, Walkway +galacticraftplanets:beam_reflector, Energy Beam Reflector +galacticraftplanets:beam_receiver, Energy Beam Receiver +galacticraftplanets:telepad_short, Short Range Telepad +galacticraftplanets:dense_ice, Dense Ice +galacticraftplanets:miner_base, Astro Miner Base +galacticraftplanets:grapple, Grapple +galacticraftplanets:rocket_t3:0, Tier 3 Rocket +galacticraftplanets:rocket_t3:1, Tier 3 Rocket +galacticraftplanets:rocket_t3:2, Tier 3 Rocket +galacticraftplanets:rocket_t3:3, Tier 3 Rocket +galacticraftplanets:rocket_t3:4, Tier 3 Rocket +galacticraftplanets:astro_miner, Astro Miner +galacticraftplanets:thermal_padding:0, Thermal Padding Helm +galacticraftplanets:thermal_padding:1, Thermal Padding Chestpiece +galacticraftplanets:thermal_padding:2, Thermal Padding Leggings +galacticraftplanets:thermal_padding:3, Thermal Padding Boots +galacticraftplanets:item_basic_asteroids:0, Titanium Ingot +galacticraftplanets:item_basic_asteroids:1, Heavy Rocket Engine +galacticraftplanets:item_basic_asteroids:2, Heavy Rocket Fins +galacticraftplanets:item_basic_asteroids:3, Iron Shard +galacticraftplanets:item_basic_asteroids:4, Titanium Shard +galacticraftplanets:item_basic_asteroids:5, Heavy-Duty Plate +galacticraftplanets:item_basic_asteroids:6, Compressed Titanium +galacticraftplanets:item_basic_asteroids:7, Thermal Cloth +galacticraftplanets:item_basic_asteroids:8, Beam Core +galacticraftplanets:item_basic_asteroids:9, Titanium Dust +galacticraftplanets:methane_canister_partial:1, Filled Methane Gas Canister +galacticraftplanets:canister_partial_lox:1, Filled Canister of Liquid Oxygen +galacticraftplanets:canister_partial_ln2:1, Filled Canister of Liquid Nitrogen +galacticraftplanets:atmospheric_valve, Atmospheric Valve +galacticraftplanets:heavy_nose_cone:0, Heavy Nose Cone +galacticraftplanets:orion_drive, Orion Drive +galacticraftplanets:titanium_helmet, Titanium Helmet +galacticraftplanets:titanium_chestplate, Titanium Chestplate +galacticraftplanets:titanium_leggings, Titanium Leggings +galacticraftplanets:titanium_boots, Titanium Boots +galacticraftplanets:titanium_axe, Titanium Axe +galacticraftplanets:titanium_pickaxe, Titanium Pickaxe +galacticraftplanets:titanium_shovel, Titanium Shovel +galacticraftplanets:titanium_hoe, Titanium Hoe +galacticraftplanets:titanium_sword, Titanium Sword +galacticraftplanets:strange_seed:0, Strange Seed +galacticraftplanets:strange_seed:1, Strange Seed +galacticraftplanets:sulphuric_acid, Sulfuric Acid +galacticraftplanets:bucket_sulphuric_acid, Sulfuric Acid Bucket +galacticraftplanets:venus:0, Venus Soft Rock +galacticraftplanets:venus:1, Venus Hard Rock +galacticraftplanets:venus:2, Venus Volcanic Rock +galacticraftplanets:venus:3, Pumice +galacticraftplanets:venus:4, Venus Dungeon Brick I +galacticraftplanets:venus:5, Venus Dungeon Brick II +galacticraftplanets:venus:6, Aluminum Ore +galacticraftplanets:venus:7, Copper Ore +galacticraftplanets:venus:8, Galena Ore +galacticraftplanets:venus:9, Quartz Ore +galacticraftplanets:venus:10, Silicon Ore +galacticraftplanets:venus:11, Tin Ore +galacticraftplanets:venus:12, Lead Block +galacticraftplanets:venus:13, Solar Ore +galacticraftplanets:spout, Vapor Spout +galacticraftplanets:boss_spawner_venus, tile.boss_spawner_venus.name +galacticraftplanets:treasure_t3, Tier 3 Treasure Chest +galacticraftplanets:web_torch:0, Web String +galacticraftplanets:web_torch:1, Web String +galacticraftplanets:geothermal_generator, Geothermal Generator +galacticraftplanets:crashed_probe, Crashed Probe +galacticraftplanets:venus_rock_scorched, Scorched Venus Rock +galacticraftplanets:solar_array_module, Solar Array Module +galacticraftplanets:solar_array_controller, Solar Array Controller +galacticraftplanets:laser_turret, Laser Turret +galacticraftplanets:thermal_padding_t2:0, Isothermal Helm +galacticraftplanets:thermal_padding_t2:1, Isothermal Chestpiece +galacticraftplanets:thermal_padding_t2:2, Isothermal Leggings +galacticraftplanets:thermal_padding_t2:3, Isothermal Boots +galacticraftplanets:basic_item_venus:0, Shield Controller +galacticraftplanets:basic_item_venus:1, Lead Ingot +galacticraftplanets:basic_item_venus:2, Radioisotope Core +galacticraftplanets:basic_item_venus:3, Isothermal Fabric +galacticraftplanets:basic_item_venus:4, Solar Dust +galacticraftplanets:basic_item_venus:5, Solar Array Panel +galacticraftplanets:basic_item_venus:6, Solar Array Wafer +galacticraftplanets:volcanic_pickaxe, Volcanic Pickaxe +galacticraftplanets:key_t3:0, Tier 3 Dungeon Key +galacticraftplanets:atomic_battery, Atomic Battery +galacticraftcore:unlit_torch_stone, Stone Torch +galacticraftcore:unlit_torch_stone_lit, Stone Torch +extraplanets:mercury:0, Mercury Surface Rock +extraplanets:mercury:1, Mercury Sub-Surface Rock +extraplanets:mercury:2, Mercury Stone +extraplanets:mercury:3, Mercury Iron Ore +extraplanets:mercury:4, Mercury Tin Ore +extraplanets:mercury:5, Mercury Copper Ore +extraplanets:mercury:6, Mercury Ore +extraplanets:mercury:7, Block of Mercury +extraplanets:mercury:8, Mercury Stone Bricks +extraplanets:mercury:9, Mercury Dungeon Brick +extraplanets:mercury:10, Mercury Carbon Ore +extraplanets:mercury:11, Block of Carbon +extraplanets:mercury_gravel, Mercury Gravel +extraplanets:mercury_spawner, tile.boss_spawner_mercury.name +extraplanets:treasure_chest_t4, Tier 4 Treasure Chest +extraplanets:ceres:0, Ceres Surface Rock +extraplanets:ceres:1, Ceres Sub-Surface Rock +extraplanets:ceres:2, Ceres Stone +extraplanets:ceres:3, Ceres Iron Ore +extraplanets:ceres:4, Ceres Tin Ore +extraplanets:ceres:5, Ceres Copper Ore +extraplanets:ceres:6, Ceres Uranium Ore +extraplanets:ceres:7, Block of Uranium +extraplanets:ceres:8, Ceres Stone Bricks +extraplanets:ceres_gravel, Ceres Gravel +extraplanets:jupiter:0, Jupiter Surface Rock +extraplanets:jupiter:1, Jupiter Sub-Surface Rock +extraplanets:jupiter:2, Jupiter Stone +extraplanets:jupiter:3, Jupiter Iron Ore +extraplanets:jupiter:4, Jupiter Tin Ore +extraplanets:jupiter:5, Jupiter Copper Ore +extraplanets:jupiter:6, Jupiter Palladium Ore +extraplanets:jupiter:7, Jupiter Nickel Ore +extraplanets:jupiter:8, Block of Palladium +extraplanets:jupiter:9, Jupiter Stone Bricks +extraplanets:jupiter:10, Jupiter Dungeon Brick +extraplanets:jupiter:11, Jupiter Red Gem Ore +extraplanets:jupiter:12, Block of Red Gem +extraplanets:jupiter:13, Block of Nickel +extraplanets:jupiter_gravel, Jupiter Gravel +extraplanets:jupiter_spawner, tile.boss_spawner_jupiter.name +extraplanets:treasure_chest_t5, Tier 5 Treasure Chest +extraplanets:volcanic_rock, Volcanic Rock +extraplanets:ash_rock, Ash Block +extraplanets:orange_sand, Orange Sand +extraplanets:orange_sandstone, Orange Sandstone +extraplanets:saturn:0, Saturn Surface Rock +extraplanets:saturn:1, Saturn Sub-Surface Rock +extraplanets:saturn:2, Saturn Stone +extraplanets:saturn:3, Saturn Iron Ore +extraplanets:saturn:4, Saturn Tin Ore +extraplanets:saturn:5, Saturn Copper Ore +extraplanets:saturn:6, Saturn Magnesium Ore +extraplanets:saturn:7, Block of Magnesium +extraplanets:saturn:8, Saturn Stone Bricks +extraplanets:saturn:9, Saturn Dungeon Brick +extraplanets:saturn:10, Saturn Broken Infected Stone +extraplanets:saturn:11, Saturn Infected Stone +extraplanets:saturn:12, Saturn Slime Ore +extraplanets:saturn_gravel, Saturn Gravel +extraplanets:saturn_spawner, tile.boss_spawner_saturn.name +extraplanets:treasure_chest_t6, Tier 6 Treasure Chest +extraplanets:uranus:0, Uranus Surface Rock +extraplanets:uranus:1, Uranus Sub-Surface Rock +extraplanets:uranus:2, Uranus Stone +extraplanets:uranus:3, Uranus Crystal Ore +extraplanets:uranus:4, Block of Crystal +extraplanets:uranus:5, Uranus Stone Bricks +extraplanets:uranus:6, Uranus Dungeon Brick +extraplanets:uranus:7, Uranus White Gem Ore +extraplanets:uranus:8, Block of White Gem +extraplanets:uranus_spawner, tile.boss_spawner_uranus.name +extraplanets:treasure_chest_t7, Tier 7 Treasure Chest +extraplanets:dense_ice, Dense Ice +extraplanets:neptune:0, Neptune Surface Rock +extraplanets:neptune:1, Neptune Sub-Surface Rock +extraplanets:neptune:2, Neptune Stone +extraplanets:neptune:3, Neptune Iron Ore +extraplanets:neptune:4, Neptune Tin Ore +extraplanets:neptune:5, Neptune Copper Ore +extraplanets:neptune:6, Neptune Zinc Ore +extraplanets:neptune:7, Block of Zinc +extraplanets:neptune:8, Neptune Stone Bricks +extraplanets:neptune:9, Neptune Dungeon Brick +extraplanets:neptune:10, Neptune Blue Gem Ore +extraplanets:neptune:11, Block of Blue Gem +extraplanets:neptune_spawner, tile.boss_spawner_neptune.name +extraplanets:treasure_chest_t8, Tier 8 Treasure Chest +extraplanets:frozen_nitrogen, Frozen Nitrogen +extraplanets:pluto:0, Pluto Surface Rock +extraplanets:pluto:1, Pluto Sub-Surface Rock +extraplanets:pluto:2, Pluto Stone +extraplanets:pluto:3, Pluto Iron Ore +extraplanets:pluto:4, Pluto Tin Ore +extraplanets:pluto:5, Pluto Copper Ore +extraplanets:pluto:6, Pluto Tungsten Ore +extraplanets:pluto:7, Block of Tungsten +extraplanets:pluto:8, Pluto Stone Bricks +extraplanets:pluto:9, Pluto Dungeon Brick +extraplanets:pluto_spawner, tile.boss_spawner_pluto.name +extraplanets:treasure_chest_t9, Tier 9 Treasure Chest +extraplanets:pluto_gravel, Pluto Gravel +extraplanets:eris:0, Eris Surface Rock +extraplanets:eris:1, Eris Sub-Surface Rock +extraplanets:eris:2, Eris Stone +extraplanets:eris:3, Eris Iron Ore +extraplanets:eris:4, Eris Tin Ore +extraplanets:eris:5, Eris Copper Ore +extraplanets:eris:6, Eris Dark Iron Ore +extraplanets:eris:7, Block of Dark Iron +extraplanets:eris:8, Eris Stone Bricks +extraplanets:eris:9, Eris Dungeon Brick +extraplanets:eris_spawner, tile.boss_spawner_eris.name +extraplanets:treasure_chest_t10, Tier 10 Treasure Chest +extraplanets:eris_gravel, Eris Gravel +extraplanets:kepler22b:0, Kepler 22b Dirt +extraplanets:kepler22b:1, Kepler 22b Stone +extraplanets:kepler22b:2, Kepler 22b Iron Ore +extraplanets:kepler22b:3, Kepler 22b Tin Ore +extraplanets:kepler22b:4, Kepler 22b Copper Ore +extraplanets:kepler22b:5, Kepler 22b Dense Coal Ore +extraplanets:kepler22b:6, Kepler 22b Blue Diamond Ore +extraplanets:kepler22b:7, Kepler 22b Red Diamond Ore +extraplanets:kepler22b:8, Kepler 22b Purple Diamond Ore +extraplanets:kepler22b:9, Kepler 22b Yellow Diamond Ore +extraplanets:kepler22b:10, Kepler 22b Green Diamond Ore +extraplanets:kepler22b:11, Kepler 22b Stone Bricks +extraplanets:kepler22b:12, Kepler 22b Cobblestone +extraplanets:kepler22b:13, Kepler 22b Platinum Ore +extraplanets:kepler22b:14, Block of Platinum +extraplanets:kepler22b_grass, Kepler 22b Grass +extraplanets:kepler22b_blue_grass, Kepler 22b Blue Grass +extraplanets:kepler22b_purple_grass, Kepler 22b Purple Grass +extraplanets:kepler22b_red_grass, Kepler 22b Red Grass +extraplanets:kepler22b_yellow_grass, Kepler 22b Yellow Grass +extraplanets:kepler22b_infected_grass, Kepler 22b Infected Grass +extraplanets:kepler22b_flowers:0, Kepler 22b Blue Short Grass +extraplanets:kepler22b_flowers:1, Kepler 22b Blue Medium Grass +extraplanets:kepler22b_flowers:2, Kepler 22b Blue Tall Grass +extraplanets:kepler22b_flowers:3, Kepler 22b Red Short Grass +extraplanets:kepler22b_flowers:4, Kepler 22b Red Medium Grass +extraplanets:kepler22b_flowers:5, Kepler 22b Red Tall Grass +extraplanets:red_sand, Red Sand +extraplanets:red_sandstone, Red Sandstone +extraplanets:europa:0, Europa Surface Rock +extraplanets:europa:1, Europa Sub-Surface Rock +extraplanets:europa:2, Europa Stone +extraplanets:europa:3, Europa Iron Ore +extraplanets:europa:4, Europa Tin Ore +extraplanets:europa:5, Europa Copper Ore +extraplanets:europa_gravel, Europa Gravel +extraplanets:io:0, Io Surface Rock +extraplanets:io:1, Io Sub-Surface Rock +extraplanets:io:2, Io Stone +extraplanets:io:3, Io Iron Ore +extraplanets:io:4, Io Tin Ore +extraplanets:io:5, Io Copper Ore +extraplanets:io_gravel, Io Gravel +extraplanets:deimos:0, Deimos Surface Rock +extraplanets:deimos:1, Deimos Sub-Surface Rock +extraplanets:deimos:2, Deimos Stone +extraplanets:deimos:3, Deimos Iron Ore +extraplanets:deimos:4, Deimos Tin Ore +extraplanets:deimos:5, Deimos Copper Ore +extraplanets:deimos_gravel, Deimos Gravel +extraplanets:phobos:0, Phobos Surface Rock +extraplanets:phobos:1, Phobos Sub-Surface Rock +extraplanets:phobos:2, Phobos Stone +extraplanets:phobos:3, Phobos Iron Ore +extraplanets:phobos:4, Phobos Tin Ore +extraplanets:phobos:5, Phobos Copper Ore +extraplanets:phobos_gravel, Phobos Gravel +extraplanets:triton:0, Triton Surface Rock +extraplanets:triton:1, Triton Sub-Surface Rock +extraplanets:triton:2, Triton Stone +extraplanets:triton:3, Triton Iron Ore +extraplanets:triton:4, Triton Tin Ore +extraplanets:triton:5, Triton Copper Ore +extraplanets:triton_gravel, Triton Gravel +extraplanets:callisto:0, Callisto Surface Rock +extraplanets:callisto:1, Callisto Sub-Surface Rock +extraplanets:callisto:2, Callisto Stone +extraplanets:callisto:3, Callisto Iron Ore +extraplanets:callisto:4, Callisto Tin Ore +extraplanets:callisto:5, Callisto Copper Ore +extraplanets:callisto:6, Callisto Dried Oil +extraplanets:callisto:7, Callisto Shale Oil +extraplanets:callisto_gravel, Callisto Gravel +extraplanets:ganymede:0, Ganymede Surface Rock +extraplanets:ganymede:1, Ganymede Sub-Surface Rock +extraplanets:ganymede:2, Ganymede Stone +extraplanets:ganymede:3, Ganymede Iron Ore +extraplanets:ganymede:4, Ganymede Tin Ore +extraplanets:ganymede:5, Ganymede Copper Ore +extraplanets:ganymede_gravel, Ganymede Gravel +extraplanets:rhea:0, Rhea Surface Rock +extraplanets:rhea:1, Rhea Sub-Surface Rock +extraplanets:rhea:2, Rhea Stone +extraplanets:rhea:3, Rhea Iron Ore +extraplanets:rhea:4, Rhea Tin Ore +extraplanets:rhea:5, Rhea Copper Ore +extraplanets:rhea_gravel, Rhea Gravel +extraplanets:titan:0, Titan Surface Rock +extraplanets:titan:1, Titan Sub-Surface Rock +extraplanets:titan:2, Titan Stone +extraplanets:titan:3, Titan Iron Ore +extraplanets:titan:4, Titan Tin Ore +extraplanets:titan:5, Titan Copper Ore +extraplanets:titan:6, Titan Methane Surface +extraplanets:titan:7, Titan Methane Sub-Surface +extraplanets:titan:8, Titan Rocks +extraplanets:titan_gravel, Titan Gravel +extraplanets:oberon:0, Oberon Surface Rock +extraplanets:oberon:1, Oberon Sub-Surface Rock +extraplanets:oberon:2, Oberon Stone +extraplanets:oberon:3, Oberon Iron Ore +extraplanets:oberon:4, Oberon Tin Ore +extraplanets:oberon:5, Oberon Copper Ore +extraplanets:oberon_gravel, Oberon Gravel +extraplanets:titania:0, Titania Surface Rock +extraplanets:titania:1, Titania Sub-Surface Rock +extraplanets:titania:2, Titania Stone +extraplanets:titania:3, Titania Iron Ore +extraplanets:titania:4, Titania Tin Ore +extraplanets:titania:5, Titania Copper Ore +extraplanets:titania_gravel, Titania Gravel +extraplanets:iapetus:0, Iapetus Surface Rock +extraplanets:iapetus:1, Iapetus Sub-Surface Rock +extraplanets:iapetus:2, Iapetus Stone +extraplanets:iapetus:3, Iapetus Iron Ore +extraplanets:iapetus:4, Iapetus Tin Ore +extraplanets:iapetus:5, Iapetus Copper Ore +extraplanets:iapetus:6, Iapetus Ice +extraplanets:iapetus_gravel, Iapetus Gravel +extraplanets:fossil, Fossil Block +extraplanets:nuclear_bomb, Nuclear Bomb +extraplanets:fire_bomb, Fire Bomb +extraplanets:ore_lead, Lead Ore +extraplanets:potash, Potash +extraplanets:advanced_launch_pad:0, Tier 2 Rocket Launch Pad +extraplanets:advanced_launch_pad:1, Tier 3 Rocket Launch Pad +extraplanets:advanced_launch_pad:2, Vehicle Charging Pad +extraplanets:advanced_launch_pad:3, Powered Rocket Launch Pad +extraplanets:advanced_launch_pad_full, Tier 2/3 Launch Pad +extraplanets:block_multi:0, tile.block_multi.tier2LaunchPad.name +extraplanets:decorative_blocks:0, Marble +extraplanets:decorative_blocks:1, Marble Bricks +extraplanets:decorative_blocks:2, Snow Bricks +extraplanets:decorative_blocks:3, Ice Bricks +extraplanets:decorative_blocks:4, Fire Bricks +extraplanets:decorative_blocks:5, Black/White Tiled Floor +extraplanets:decorative_blocks:6, Marble Tiled Floor +extraplanets:decorative_blocks:7, Marble Broken Tiled Floor +extraplanets:decorative_blocks:8, Metal Mesh Floor +extraplanets:decorative_blocks:9, Frozen Nitrogen Bricks +extraplanets:decorative_blocks:10, Volcanic Rock Bricks +extraplanets:decorative_blocks:11, Carbon Tiled Floor +extraplanets:decorative_blocks:12, Carbon Broken Tiled Floor +extraplanets:decorative_blocks:13, Magnesium Tiled Floor +extraplanets:decorative_blocks:14, Magnesium Broken Tiled Floor +extraplanets:decorative_blocks:15, Ash Bricks +extraplanets:decorative_blocks2:0, White Block +extraplanets:decorative_blocks2:1, Red Block +extraplanets:decorative_blocks2:2, Blue Block +extraplanets:decorative_blocks2:3, Light Blue Block +extraplanets:decorative_blocks2:4, Yellow Block +extraplanets:decorative_blocks2:5, Green Block +extraplanets:candy_blocks:0, Red Candy Cane +extraplanets:candy_blocks:1, Green Candy Cane +extraplanets:candy_blocks:2, Blue Candy Cane +extraplanets:candy_blocks:3, Orange Candy Cane +extraplanets:candy_blocks:4, Magenta Candy Cane +extraplanets:candy_blocks:5, Pink Candy Cane +extraplanets:candy_blocks:6, Lime Candy Cane +extraplanets:candy_blocks:7, Purple Candy Cane +extraplanets:candy_blocks:8, Brown Candy Cane +extraplanets:candy_blocks:9, Black Candy Cane +extraplanets:candy_blocks_horizontal:0, Red Candy Cane (Horizontal) +extraplanets:candy_blocks_horizontal:1, Green Candy Cane (Horizontal) +extraplanets:candy_blocks_horizontal:2, Blue Candy Cane (Horizontal) +extraplanets:candy_blocks_horizontal:3, Orange Candy Cane (Horizontal) +extraplanets:candy_blocks_horizontal:4, Magenta Candy Cane (Horizontal) +extraplanets:candy_blocks_horizontal:5, Pink Candy Cane (Horizontal) +extraplanets:candy_blocks_horizontal:6, Lime Candy Cane (Horizontal) +extraplanets:candy_blocks_horizontal:7, Purple Candy Cane (Horizontal) +extraplanets:candy_blocks_horizontal:8, Brown Candy Cane (Horizontal) +extraplanets:candy_blocks_horizontal:9, Black Candy Cane (Horizontal) +extraplanets:cake_blocks:0, Cake Block +extraplanets:cake_blocks:1, Red Velvet Cake Block +extraplanets:cake_blocks:2, Chocolate Cake Block +extraplanets:cake_blocks:3, White Icing with Red Dots +extraplanets:cake_blocks:4, White Icing with Green Dots +extraplanets:cake_blocks:5, White Icing with Pink Dots +extraplanets:cake_blocks:6, White Icing with Orange Dots +extraplanets:cake_blocks:7, Cookie Rocks +extraplanets:white_sugar_cane, White Sugar Cane Block +extraplanets:basic_decontamination_unit_fake_block, Basic Decontamination Unit +extraplanets:diamond_grit, Diamond Grit +extraplanets:gold_grit, Gold Grit +extraplanets:coal_grit, Coal Grit +extraplanets:iron_grit, Iron Grit +extraplanets:emerald_grit, Emerald Grit +extraplanets:mercury_stairs_surface, Mercury Surface Stairs +extraplanets:mercury_stairs_sub_surface, Mercury Sub Surface Stairs +extraplanets:mercury_stairs_stone, Mercury Stone Stairs +extraplanets:mercury_stairs_stone_bricks, Mercury Stone Bricks Stairs +extraplanets:ceres_stairs_surface, Ceres Surface Stairs +extraplanets:ceres_stairs_sub_surface, Ceres Sub Surface Stairs +extraplanets:ceres_stairs_stone, Ceres Stone Stairs +extraplanets:ceres_stairs_stone_bricks, Ceres Stone Bricks Stairs +extraplanets:jupiter_stairs_surface, Jupiter Surface Stairs +extraplanets:jupiter_stairs_sub_surface, Jupiter Sub Surface Stairs +extraplanets:jupiter_stairs_stone, Jupiter Stone Stairs +extraplanets:jupiter_stairs_stone_bricks, Jupiter Stone Bricks Stairs +extraplanets:saturn_stairs_surface, Saturn Surface Stairs +extraplanets:saturn_stairs_sub_surface, Saturn Sub Surface Stairs +extraplanets:saturn_stairs_stone, Saturn Stone Stairs +extraplanets:saturn_stairs_stone_bricks, Saturn Stone Bricks Stairs +extraplanets:uranus_stairs_surface, Uranus Surface Stairs +extraplanets:uranus_stairs_sub_surface, Uranus Sub Surface Stairs +extraplanets:uranus_stairs_stone, Uranus Stone Stairs +extraplanets:uranus_stairs_stone_bricks, Uranus Stone Bricks Stairs +extraplanets:neptune_stairs_surface, Neptune Surface Stairs +extraplanets:neptune_stairs_sub_surface, Neptune Sub Surface Stairs +extraplanets:neptune_stairs_stone, Neptune Stone Stairs +extraplanets:neptune_stairs_stone_bricks, Neptune Stone Bricks Stairs +extraplanets:pluto_stairs_surface, Pluto Surface Stairs +extraplanets:pluto_stairs_sub_surface, Pluto Sub Surface Stairs +extraplanets:pluto_stairs_stone, Pluto Stone Stairs +extraplanets:pluto_stairs_stone_bricks, Pluto Stone Bricks Stairs +extraplanets:eris_stairs_surface, Eris Surface Stairs +extraplanets:eris_stairs_sub_surface, Eris Sub Surface Stairs +extraplanets:eris_stairs_stone, Eris Stone Stairs +extraplanets:eris_stairs_stone_bricks, Eris Stone Bricks Stairs +extraplanets:kepler22b_maple_logs:0, Kepler 22b Blue Maple Log +extraplanets:kepler22b_maple_logs:1, Kepler 22b Red Maple Log +extraplanets:kepler22b_maple_logs:2, Kepler 22b Purple Maple Log +extraplanets:kepler22b_maple_logs:3, Kepler 22b Yellow Maple Log +extraplanets:kepler22b_maple_logs2:0, Kepler 22b Green Maple Log +extraplanets:kepler22b_maple_logs2:1, Kepler 22b Brown Maple Log +extraplanets:kepler22b_maple_saplings:0, Kepler 22b Blue Maple Sapling +extraplanets:kepler22b_maple_saplings:1, Kepler 22b Red Maple Sapling +extraplanets:kepler22b_maple_saplings:2, Kepler 22b Purple Maple Sapling +extraplanets:kepler22b_maple_saplings:3, Kepler 22b Yellow Maple Sapling +extraplanets:kepler22b_maple_saplings:4, Kepler 22b Green Maple Sapling +extraplanets:kepler22b_maple_saplings:5, Kepler 22b Brown Maple Sapling +extraplanets:kepler22b_new_maple_leaves:0, Kepler 22b Blue Maple Leaves +extraplanets:kepler22b_new_maple_leaves:1, Kepler 22b Red Maple Leaves +extraplanets:kepler22b_new_maple_leaves:2, Kepler 22b Purple Maple Leaves +extraplanets:kepler22b_new_maple_leaves:3, Kepler 22b Yellow Maple Leaves +extraplanets:kepler22b_new_maple_leaves_2:0, Kepler 22b Green Maple Leaves +extraplanets:kepler22b_new_maple_leaves_2:1, Kepler 22b Brown Maple Leaves +extraplanets:kepler22b_planks:0, Kepler 22b Blue Wooden Planks +extraplanets:kepler22b_planks:1, Kepler 22b Red Wooden Planks +extraplanets:kepler22b_planks:2, Kepler 22b Purple Wooden Planks +extraplanets:kepler22b_planks:3, Kepler 22b Yellow Wooden Planks +extraplanets:kepler22b_planks:4, Kepler 22b Green Wooden Planks +extraplanets:kepler22b_planks:5, Kepler 22b Brown Wooden Planks +extraplanets:advanced_refinery, Advanced Refinery +extraplanets:ultimate_refinery, Ultimate Refinery +extraplanets:solar:0, Hybrid Solar Panel +extraplanets:solar:4, Ultimate Solar Panel +extraplanets:advanced_oxygen_compressor:0, Advanced Oxygen Compressor +extraplanets:advanced_oxygen_compressor:4, Advanced Oxygen Decompressor +extraplanets:ultimate_oxygen_compressor:0, Ultimate Oxygen Compressor +extraplanets:ultimate_oxygen_compressor:4, Ultimate Oxygen Decompressor +extraplanets:basic_decrystallizer, Basic Decrystallizer +extraplanets:basic_crystallizer, Basic Crystallizer +extraplanets:basic_smasher, Basic Block Smasher +extraplanets:basic_chemical_injector, Basic Chemical Injector +extraplanets:basic_solar_evaporation_chamber, Basic Solar Evaporation Chamber +extraplanets:basic_purifier, Basic Purifier +extraplanets:basic_decontamination_unit, Basic Decontamination Unit +extraplanets:advanced_fuel_loader, Advanced Fuel Loader +extraplanets:ultimate_fuel_loader, Ultimate Fuel Loader +extraplanets:basic_densifier, Basic Densifier +extraplanets:vehicle_charger, Vehicle Charger +extraplanets:glowstone, Liquid Glowstone +extraplanets:magma, Liquid Magma +extraplanets:nitrogen, Liquid Nitrogen +extraplanets:frozen_water, Icy Water +extraplanets:salt, Liquid Crystallized Water +extraplanets:radioactive_water, Radioactive Water +extraplanets:clean_water, Clean Water +extraplanets:infected_water, Infected Water +extraplanets:methane, Liquid Methane +extraplanets:nitrogen_ice, Liquid Nitrogen Ice +extraplanets:liquid_hydrocarbon, Liquid Hydrocarbon +extraplanets:liquid_chocolate, Liquid Chocolate +extraplanets:liquid_caramel, Liquid Caramel +extraplanets:mercury_pickaxe, Mercury Pickaxe +extraplanets:mercury_axe, Mercury Axe +extraplanets:mercury_hoe, Mercury Hoe +extraplanets:mercury_shovel, Mercury Shovel +extraplanets:mercury_sword, Mercury Sword +extraplanets:carbon_pickaxe, Carbon Pickaxe +extraplanets:carbon_axe, Carbon Axe +extraplanets:carbon_hoe, Carbon Hoe +extraplanets:carbon_shovel, Carbon Shovel +extraplanets:carbon_sword, Carbon Sword +extraplanets:uranium_pickaxe, Uranium Pickaxe +extraplanets:uranium_axe, Uranium Axe +extraplanets:uranium_hoe, Uranium Hoe +extraplanets:uranium_shovel, Uranium Shovel +extraplanets:uranium_sword, Uranium Sword +extraplanets:palladium_pickaxe, Palladium Pickaxe +extraplanets:palladium_axe, Palladium Axe +extraplanets:palladium_hoe, Palladium Hoe +extraplanets:palladium_shovel, Palladium Shovel +extraplanets:palladium_sword, Palladium Sword +extraplanets:red_gem_pickaxe, Red Gem Pickaxe +extraplanets:red_gem_axe, Red Gem Axe +extraplanets:red_gem_hoe, Red Gem Hoe +extraplanets:red_gem_shovel, Red Gem Shovel +extraplanets:red_gem_sword, Red Gem Sword +extraplanets:magnesium_pickaxe, Magnesium Pickaxe +extraplanets:magnesium_axe, Magnesium Axe +extraplanets:magnesium_hoe, Magnesium Hoe +extraplanets:magnesium_shovel, Magnesium Shovel +extraplanets:magnesium_sword, Magnesium Sword +extraplanets:crystal_pickaxe, Crystal Pickaxe +extraplanets:crystal_axe, Crystal Axe +extraplanets:crystal_hoe, Crystal Hoe +extraplanets:crystal_shovel, Crystal Shovel +extraplanets:crystal_sword, Crystal Sword +extraplanets:white_gem_pickaxe, White Gem Pickaxe +extraplanets:white_gem_axe, White Gem Axe +extraplanets:white_gem_hoe, White Gem Hoe +extraplanets:white_gem_shovel, White Gem Shovel +extraplanets:white_gem_sword, White Gem Sword +extraplanets:blue_gem_pickaxe, Blue Gem Pickaxe +extraplanets:blue_gem_axe, Blue Gem Axe +extraplanets:blue_gem_hoe, Blue Gem Hoe +extraplanets:blue_gem_shovel, Blue Gem Shovel +extraplanets:blue_gem_sword, Blue Gem Sword +extraplanets:zinc_pickaxe, Zinc Pickaxe +extraplanets:zinc_axe, Zinc Axe +extraplanets:zinc_hoe, Zinc Hoe +extraplanets:zinc_shovel, Zinc Shovel +extraplanets:zinc_sword, Zinc Sword +extraplanets:tungsten_pickaxe, Tungsten Pickaxe +extraplanets:tungsten_axe, Tungsten Axe +extraplanets:tungsten_hoe, Tungsten Hoe +extraplanets:tungsten_shovel, Tungsten Shovel +extraplanets:tungsten_sword, Tungsten Sword +extraplanets:blue_diamond_pickaxe, Blue Diamond Pickaxe +extraplanets:blue_diamond_axe, Blue Diamond Axe +extraplanets:blue_diamond_hoe, Blue Diamond Hoe +extraplanets:blue_diamond_shovel, Blue Diamond Shovel +extraplanets:blue_diamond_sword, Blue Diamond Sword +extraplanets:red_diamond_pickaxe, Red Diamond Pickaxe +extraplanets:red_diamond_axe, Red Diamond Axe +extraplanets:red_diamond_hoe, Red Diamond Hoe +extraplanets:red_diamond_shovel, Red Diamond Shovel +extraplanets:red_diamond_sword, Red Diamond Sword +extraplanets:purple_diamond_pickaxe, Purple Diamond Pickaxe +extraplanets:purple_diamond_axe, Purple Diamond Axe +extraplanets:purple_diamond_hoe, Purple Diamond Hoe +extraplanets:purple_diamond_shovel, Purple Diamond Shovel +extraplanets:purple_diamond_sword, Purple Diamond Sword +extraplanets:yellow_diamond_pickaxe, Yellow Diamond Pickaxe +extraplanets:yellow_diamond_axe, Yellow Diamond Axe +extraplanets:yellow_diamond_hoe, Yellow Diamond Hoe +extraplanets:yellow_diamond_shovel, Yellow Diamond Shovel +extraplanets:yellow_diamond_sword, Yellow Diamond Sword +extraplanets:green_diamond_pickaxe, Green Diamond Pickaxe +extraplanets:green_diamond_axe, Green Diamond Axe +extraplanets:green_diamond_hoe, Green Diamond Hoe +extraplanets:green_diamond_shovel, Green Diamond Shovel +extraplanets:green_diamond_sword, Green Diamond Sword +extraplanets:mercury_helmet, Mercury Helmet +extraplanets:mercury_chest, Mercury Chestplate +extraplanets:mercury_legings, Mercury Leggings +extraplanets:mercury_boots, Mercury Boots +extraplanets:carbon_helmet, Carbon Helmet +extraplanets:carbon_chest, Carbon Chestplate +extraplanets:carbon_legings, Carbon Leggings +extraplanets:carbon_boots, Carbon Boots +extraplanets:uranium_helmet, Uranium Helmet +extraplanets:uranium_chest, Uranium Chestplate +extraplanets:uranium_legings, Uranium Leggings +extraplanets:uranium_boots, Uranium Boots +extraplanets:palladium_helmet, Palladium Helmet +extraplanets:palladium_chest, Palladium Chestplate +extraplanets:palladium_legings, Palladium Leggings +extraplanets:palladium_boots, Palladium Boots +extraplanets:red_gem_helmet, Red Gem Helmet +extraplanets:red_gem_chest, Red Gem Chestplate +extraplanets:red_gem_legings, Red Gem Leggings +extraplanets:red_gem_boots, Red Gem Boots +extraplanets:magnesium_helmet, Magnesium Helmet +extraplanets:magnesium_chest, Magnesium Chestplate +extraplanets:magnesium_legings, Magnesium Leggings +extraplanets:magnesium_boots, Magnesium Boots +extraplanets:crystal_helmet, Crystal Helmet +extraplanets:crystal_chest, Crystal Chestplate +extraplanets:crystal_legings, Crystal Leggings +extraplanets:crystal_boots, Crystal Boots +extraplanets:white_gem_helmet, White Gem Helmet +extraplanets:white_gem_chest, White Gem Chestplate +extraplanets:white_gem_legings, White Gem Leggings +extraplanets:white_gem_boots, White Gem Boots +extraplanets:zinc_helmet, Zinc Helmet +extraplanets:zinc_chest, Zinc Chestplate +extraplanets:zinc_legings, Zinc Leggings +extraplanets:zinc_boots, Zinc Boots +extraplanets:blue_gem_helmet, Blue Gem Helmet +extraplanets:blue_gem_chest, Blue Gem Chestplate +extraplanets:blue_gem_legings, Blue Gem Leggings 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+extraplanets:yellow_diamond_chest, Yellow Diamond Chestplate +extraplanets:yellow_diamond_legings, Yellow Diamond Leggings +extraplanets:yellow_diamond_boots, Yellow Diamond Boots +extraplanets:green_diamond_helmet, Green Diamond Helmet +extraplanets:green_diamond_chest, Green Diamond Chestplate +extraplanets:green_diamond_legings, Green Diamond Leggings +extraplanets:green_diamond_boots, Green Diamond Boots +extraplanets:tier0_space_suit_helmet, Temporary Space Suit Helmet +extraplanets:tier0_space_suit_chest, Temporary Space Suit Chestplate +extraplanets:tier0_space_suit_legings, Temporary Space Suit Leggings +extraplanets:tier0_space_suit_boots, Temporary Space Suit Boots +extraplanets:tier1_space_suit_helmet, Tier 1 Space Suit Helmet +extraplanets:tier1_space_suit_chest, Tier 1 Space Suit Chestplate +extraplanets:tier1_space_suit_jetpack_chest, Tier 1 Space Suit Jetpack Chestplate +extraplanets:tier1_space_suit_legings, Tier 1 Space Suit Leggings 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Tier 4 Booster +extraplanets:tier4_items:2, Tier 4 Rocket Fins +extraplanets:tier4_items:3, Heavy-Duty Plate +extraplanets:tier4_items:4, Compressed Carbon +extraplanets:tier4_items:5, Carbon Ingot +extraplanets:tier4_items:6, Diamond Shard +extraplanets:t4key:0, Tier 4 Dungeon Key +extraplanets:ingot_uranium:0, Uranium Ingot +extraplanets:item_tier5_rocket:0, Tier 5 Rocket +extraplanets:item_tier5_rocket:1, Tier 5 Rocket +extraplanets:item_tier5_rocket:2, Tier 5 Rocket +extraplanets:item_tier5_rocket:3, Tier 5 Rocket +extraplanets:item_tier5_rocket:4, Tier 5 Rocket +extraplanets:schematic_tier5:0, NASA Workbench Schematic +extraplanets:nose_cone_tier5:0, Tier 5 Nose Cone +extraplanets:tier5_items:0, Tier 5 Rocket Engine +extraplanets:tier5_items:1, Tier 5 Booster +extraplanets:tier5_items:2, Tier 5 Rocket Fins +extraplanets:tier5_items:3, Heavy-Duty Plate +extraplanets:tier5_items:4, Compressed Palladium +extraplanets:tier5_items:5, Palladium Ingot +extraplanets:tier5_items:6, Compressed Nickel +extraplanets:tier5_items:7, Nickel Ingot +extraplanets:tier5_items:8, Red Gem +extraplanets:tier5_items:9, Ash Powder +extraplanets:tier5_items:10, Ash Shard +extraplanets:tier5_items:11, Volcanic Shard +extraplanets:tier5_items:12, Volcanic Ingot +extraplanets:t5key:0, Tier 5 Dungeon Key +extraplanets:nickel_battery, Nickel Battery +extraplanets:item_tier6_rocket:0, Tier 6 Rocket +extraplanets:item_tier6_rocket:1, Tier 6 Rocket +extraplanets:item_tier6_rocket:2, Tier 6 Rocket +extraplanets:item_tier6_rocket:3, Tier 6 Rocket +extraplanets:item_tier6_rocket:4, Tier 6 Rocket +extraplanets:schematic_tier6:0, NASA Workbench Schematic +extraplanets:nose_cone_tier6:0, Tier 6 Nose Cone +extraplanets:tier6_items:0, Tier 6 Rocket Engine +extraplanets:tier6_items:1, Tier 6 Booster +extraplanets:tier6_items:2, Tier 6 Rocket Fins +extraplanets:tier6_items:3, Heavy-Duty Plate +extraplanets:tier6_items:4, Compressed Magnesium +extraplanets:tier6_items:5, Magnesium Ingot +extraplanets:t6key:0, Tier 6 Dungeon Key +extraplanets:item_tier7_rocket:0, Tier 7 Rocket +extraplanets:item_tier7_rocket:1, Tier 7 Rocket +extraplanets:item_tier7_rocket:2, Tier 7 Rocket +extraplanets:item_tier7_rocket:3, Tier 7 Rocket +extraplanets:item_tier7_rocket:4, Tier 7 Rocket +extraplanets:schematic_tier7:0, NASA Workbench Schematic +extraplanets:nose_cone_tier7:0, Tier 7 Nose Cone +extraplanets:tier7_items:0, Tier 7 Rocket Engine +extraplanets:tier7_items:1, Tier 7 Booster +extraplanets:tier7_items:2, Tier 7 Rocket Fins +extraplanets:tier7_items:3, Heavy-Duty Plate +extraplanets:tier7_items:4, Compressed Crystal +extraplanets:tier7_items:5, Crystal Ingot +extraplanets:tier7_items:6, Compressed Reinforced Crystal +extraplanets:tier7_items:7, White Gem +extraplanets:t7key:0, Tier 7 Dungeon Key +extraplanets:item_tier8_rocket:0, Tier 8 Rocket +extraplanets:item_tier8_rocket:1, Tier 8 Rocket +extraplanets:item_tier8_rocket:2, Tier 8 Rocket +extraplanets:item_tier8_rocket:3, Tier 8 Rocket +extraplanets:item_tier8_rocket:4, Tier 8 Rocket +extraplanets:schematic_tier8:0, NASA Workbench Schematic +extraplanets:nose_cone_tier8:0, Tier 8 Nose Cone +extraplanets:tier8_items:0, Tier 8 Rocket Engine +extraplanets:tier8_items:1, Tier 8 Booster +extraplanets:tier8_items:2, Tier 8 Rocket Fins +extraplanets:tier8_items:3, Heavy-Duty Plate +extraplanets:tier8_items:4, Compressed Zinc +extraplanets:tier8_items:5, Zinc Ingot +extraplanets:tier8_items:6, Blue Gem +extraplanets:t8key:0, Tier 8 Dungeon Key +extraplanets:zinc_battery, Zinc Battery +extraplanets:item_tier9_rocket:0, Tier 9 Rocket +extraplanets:item_tier9_rocket:1, Tier 9 Rocket +extraplanets:item_tier9_rocket:2, Tier 9 Rocket +extraplanets:item_tier9_rocket:3, Tier 9 Rocket +extraplanets:item_tier9_rocket:4, Tier 9 Rocket +extraplanets:schematic_tier9:0, NASA Workbench Schematic +extraplanets:nose_cone_tier9:0, Tier 9 Nose Cone +extraplanets:tier9_items:0, Tier 9 Rocket Engine +extraplanets:tier9_items:1, Tier 9 Booster +extraplanets:tier9_items:2, Tier 9 Rocket Fins +extraplanets:tier9_items:3, Heavy-Duty Plate +extraplanets:tier9_items:4, Compressed Tungsten +extraplanets:tier9_items:5, Tungsten Ingot +extraplanets:t9key:0, Tier 9 Dungeon Key +extraplanets:item_tier10_rocket:0, Tier 10 Rocket +extraplanets:item_tier10_rocket:1, Tier 10 Rocket +extraplanets:item_tier10_rocket:2, Tier 10 Rocket +extraplanets:item_tier10_rocket:3, Tier 10 Rocket +extraplanets:item_tier10_rocket:4, Tier 10 Rocket +extraplanets:schematic_tier10:0, NASA Workbench Schematic +extraplanets:nose_cone_tier10:0, Tier 10 Nose Cone +extraplanets:tier10_items:0, Tier 10 Rocket Engine +extraplanets:tier10_items:1, Tier 10 Booster +extraplanets:tier10_items:2, Tier 10 Rocket Fins +extraplanets:tier10_items:3, Heavy-Duty Plate +extraplanets:tier10_items:4, Compressed Dark Iron +extraplanets:tier10_items:5, Dark Iron Ingot +extraplanets:t10key:0, Tier 10 Dungeon Key +extraplanets:schematic_tier10_electric_rocket:0, NASA Workbench Schematic +extraplanets:tier11_items:0, Blue Diamond +extraplanets:tier11_items:1, Red Diamond +extraplanets:tier11_items:2, Purple Diamond +extraplanets:tier11_items:3, Yellow Diamond +extraplanets:tier11_items:4, Green Diamond +extraplanets:tier11_items:5, Platinum Ingot +extraplanets:tier11_items:6, Compressed Platinum +extraplanets:tier11_items:7, Blue Sticks +extraplanets:tier11_items:8, Red Sticks +extraplanets:tier11_items:9, Purple Sticks +extraplanets:tier11_items:10, Yellow Sticks +extraplanets:tier11_items:11, Green Sticks +extraplanets:tier11_items:12, Brown Sticks +extraplanets:apple_diamond:0, Diamond Apple +extraplanets:apple_diamond:1, Diamond Apple +extraplanets:apple_iron:0, Iron Apple +extraplanets:apple_iron:1, Iron Apple +extraplanets:thermal_cloth:0, Tier 3 Thermal Cloth +extraplanets:thermal_cloth:1, Tier 4 Thermal Cloth +extraplanets:thermal_cloth:2, Tier 5 Thermal Cloth +extraplanets:tier3_thermal_padding:0, Tier 3 Thermal Padding Helm +extraplanets:tier3_thermal_padding:1, Tier 3 Thermal Padding Chestpiece +extraplanets:tier3_thermal_padding:2, Tier 3 Thermal Padding Leggings +extraplanets:tier3_thermal_padding:3, Tier 3 Thermal Padding Boots +extraplanets:tier4_thermal_padding:0, Tier 4 Thermal Padding Helm +extraplanets:tier4_thermal_padding:1, Tier 4 Thermal Padding Chestpiece +extraplanets:tier4_thermal_padding:2, Tier 4 Thermal Padding Leggings +extraplanets:tier4_thermal_padding:3, Tier 4 Thermal Padding Boots +extraplanets:tier5_thermal_padding:0, Tier 5 Thermal Padding Helm +extraplanets:tier5_thermal_padding:1, Tier 5 Thermal Padding Chestpiece +extraplanets:tier5_thermal_padding:2, Tier 5 Thermal Padding Leggings +extraplanets:tier5_thermal_padding:3, Tier 5 Thermal Padding Boots +extraplanets:advanced_battery, Advanced Battery +extraplanets:ultimate_battery, Ultimate Battery +extraplanets:massive_battery, Massive Battery +extraplanets:oxygen_tank_very_heavy_full, Very Heavy Oxygen Tank +extraplanets:oxygen_tank_extremely_heavy_full, Extremely Heavy Oxygen Tank +extraplanets:tier1_pressure_layer:0, Tier 1 Pressure Layer +extraplanets:tier2_pressure_layer:0, Tier 2 Pressure Layer +extraplanets:tier3_pressure_layer:0, Tier 3 Pressure Layer +extraplanets:tier4_pressure_layer:0, Tier 4 Pressure Layer +extraplanets:tier1_radiation_layer:0, Tier 1 Radiation Layer +extraplanets:tier2_radiation_layer:0, Tier 2 Radiation Layer +extraplanets:tier3_radiation_layer:0, Tier 3 Radiation Layer +extraplanets:tier4_radiation_layer:0, Tier 4 Radiation Layer +extraplanets:tier1_armor_layer:0, Tier 1 Armour Layer +extraplanets:tier2_armor_layer:0, Tier 2 Armour Layer +extraplanets:tier3_armor_layer:0, Tier 3 Armour Layer +extraplanets:tier4_armor_layer:0, Tier 4 Armour Layer +extraplanets:tier1_un_prepared_space_suit_helmet:0, Tier 1 Un-Prepared Space Suit Helmet +extraplanets:tier1_un_prepared_space_suit_chest:0, Tier 1 Un-Prepared Space Suit Chestplate 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+extraplanets:electric_parts:2, Tier 1 Wheel +extraplanets:electric_parts:3, Tier 2 Wheel +extraplanets:canned_food:0, Can of Food +extraplanets:canned_food:1, Can of Food +extraplanets:canned_food:2, Can of Food +extraplanets:canned_food:3, Can of Food +extraplanets:wafer:0, Diamond Wafer +extraplanets:wafer:1, Carbon Wafer +extraplanets:wafer:2, Titanium Wafer +extraplanets:wafer:3, Red Gem Wafer +extraplanets:wafer:4, Blue Gem Wafer +extraplanets:wafer:5, White Gem Wafer +extraplanets:ingot_lead:0, Lead Ingot +extraplanets:cloth:0, Wool Cloth +extraplanets:tools:0, Sledge Hammer +extraplanets:tools:1, Grinding Wheel +extraplanets:tools:2, String Mesh +extraplanets:tools:3, Filter +extraplanets:gravity_controller:0, Gravity Controller +extraplanets:tier1_kit:0, Tier 1 Full Kit +extraplanets:tier1_kit:1, Tier 1 Basic Setup Kit +extraplanets:tier1_kit:2, Tier 1 Full Kit without Oxygen +extraplanets:tier1_kit:3, Tier 1 Full Kit without Thermal Protection +extraplanets:tier1_kit:4, Tier 1 Oxygen Kit +extraplanets:tier1_kit:5, Tier 1 Protection Kit +extraplanets:tier2_kit:0, Tier 2 Full Kit +extraplanets:tier2_kit:1, Tier 2 Basic Setup Kit +extraplanets:tier2_kit:2, Tier 2 Full Kit without Oxygen +extraplanets:tier2_kit:3, Tier 2 Full Kit without Thermal Protection +extraplanets:tier2_kit:4, Tier 2 Oxygen Kit +extraplanets:tier2_kit:5, Tier 2 Protection Kit +extraplanets:tier3_kit:0, Tier 3 Full Kit +extraplanets:tier3_kit:1, Tier 3 Basic Setup Kit +extraplanets:tier3_kit:2, Tier 3 Full Kit without Oxygen +extraplanets:tier3_kit:3, Tier 3 Full Kit without Thermal Protection +extraplanets:tier3_kit:4, Tier 3 Oxygen Kit +extraplanets:tier3_kit:5, Tier 3 Protection Kit +extraplanets:tier4_kit:0, Tier 4 Full Kit +extraplanets:tier4_kit:1, Tier 4 Basic Setup Kit +extraplanets:tier4_kit:2, Tier 4 Full Kit without Oxygen +extraplanets:tier4_kit:3, Tier 4 Full Kit without Thermal Protection +extraplanets:tier4_kit:4, Tier 4 Oxygen Kit +extraplanets:tier4_kit:5, Tier 4 Protection Kit +extraplanets:tier5_kit:0, Tier 5 Full Kit +extraplanets:tier5_kit:1, Tier 5 Basic Setup Kit +extraplanets:tier5_kit:2, Tier 5 Full Kit without Oxygen +extraplanets:tier5_kit:3, Tier 5 Full Kit without Thermal Protection +extraplanets:tier5_kit:4, Tier 5 Oxygen Kit +extraplanets:tier5_kit:5, Tier 5 Protection Kit +extraplanets:item_tier10_electric_rocket:0, Tier 10 Electric Rocket +extraplanets:item_tier10_electric_rocket:1, Tier 10 Electric Rocket +extraplanets:item_tier10_electric_rocket:2, Tier 10 Electric Rocket +extraplanets:item_tier10_electric_rocket:3, Tier 10 Electric Rocket +extraplanets:item_tier10_electric_rocket:4, Tier 10 Electric Rocket +extraplanets:geiger_counter:0, Geiger Counter +extraplanets:white_sugar_cane_item, White Sugar Cane +extraplanets:chocolate_bar, Chocolate Bar +extraplanets:caramel_bar, Caramel Bar +extraplanets:oxygen_tank_light_full_black, Light Oxygen Tank +extraplanets:oxygen_tank_light_full_red, Light Oxygen Tank +extraplanets:oxygen_tank_light_full_green, Light Oxygen Tank +extraplanets:oxygen_tank_light_full_brown, Light Oxygen Tank +extraplanets:oxygen_tank_light_full_blue, Light Oxygen Tank +extraplanets:oxygen_tank_light_full_purple, Light Oxygen Tank +extraplanets:oxygen_tank_light_full_cyan, Light Oxygen Tank +extraplanets:oxygen_tank_light_full_light_gray, Light Oxygen Tank +extraplanets:oxygen_tank_light_full_gray, Light Oxygen Tank +extraplanets:oxygen_tank_light_full_pink, Light Oxygen Tank +extraplanets:oxygen_tank_light_full_yellow, Light Oxygen Tank +extraplanets:oxygen_tank_light_full_light_blue, Light Oxygen Tank +extraplanets:oxygen_tank_light_full_magenta, Light Oxygen Tank +extraplanets:oxygen_tank_light_full_orange, Light Oxygen Tank +extraplanets:oxygen_tank_light_full_white, Light Oxygen Tank +extraplanets:oxygen_tank_med_full_black, Medium Oxygen Tank +extraplanets:oxygen_tank_med_full_red, Medium Oxygen Tank +extraplanets:oxygen_tank_med_full_green, Medium Oxygen Tank +extraplanets:oxygen_tank_med_full_brown, Medium Oxygen Tank +extraplanets:oxygen_tank_med_full_blue, Medium Oxygen Tank +extraplanets:oxygen_tank_med_full_purple, Medium Oxygen Tank +extraplanets:oxygen_tank_med_full_cyan, Medium Oxygen Tank +extraplanets:oxygen_tank_med_full_light_gray, Medium Oxygen Tank +extraplanets:oxygen_tank_med_full_gray, Medium Oxygen Tank +extraplanets:oxygen_tank_med_full_pink, Medium Oxygen Tank +extraplanets:oxygen_tank_med_full_yellow, Medium Oxygen Tank +extraplanets:oxygen_tank_med_full_light_blue, Medium Oxygen Tank +extraplanets:oxygen_tank_med_full_magenta, Medium Oxygen Tank +extraplanets:oxygen_tank_med_full_lime, Medium Oxygen Tank +extraplanets:oxygen_tank_med_full_white, Medium Oxygen Tank +extraplanets:oxygen_tank_heavy_full_black, Heavy Oxygen Tank +extraplanets:oxygen_tank_heavy_full_lime, Heavy Oxygen Tank +extraplanets:oxygen_tank_heavy_full_green, Heavy Oxygen Tank +extraplanets:oxygen_tank_heavy_full_brown, Heavy Oxygen Tank +extraplanets:oxygen_tank_heavy_full_blue, Heavy Oxygen Tank +extraplanets:oxygen_tank_heavy_full_purple, Heavy Oxygen Tank +extraplanets:oxygen_tank_heavy_full_cyan, Heavy Oxygen Tank +extraplanets:oxygen_tank_heavy_full_light_gray, Heavy Oxygen Tank +extraplanets:oxygen_tank_heavy_full_gray, Heavy Oxygen Tank +extraplanets:oxygen_tank_heavy_full_pink, Heavy Oxygen Tank +extraplanets:oxygen_tank_heavy_full_yellow, Heavy Oxygen Tank +extraplanets:oxygen_tank_heavy_full_light_blue, Heavy Oxygen Tank +extraplanets:oxygen_tank_heavy_full_magenta, Heavy Oxygen Tank +extraplanets:oxygen_tank_heavy_full_orange, Heavy Oxygen Tank +extraplanets:oxygen_tank_heavy_full_white, Heavy Oxygen Tank +zerocore:debugtool, Debug Tool +bigreactors:ingotyellorium, Yellorium Ingot +bigreactors:ingotcyanite, Cyanite Ingot +bigreactors:ingotgraphite, Graphite Bar +bigreactors:ingotblutonium, Blutonium Ingot +bigreactors:ingotludicrite, Ludicrite Ingot +bigreactors:ingotsteel, Steel Ingot +bigreactors:dustyellorium, Yellorium Dust +bigreactors:dustcyanite, Cyanite Dust +bigreactors:dustgraphite, Graphite Dust +bigreactors:dustblutonium, Blutonium Dust +bigreactors:dustludicrite, Ludicrite Dust +bigreactors:duststeel, Steel Dust +bigreactors:mineralanglesite, Anglesite (PbSO4) +bigreactors:mineralbenitoite, Benitoite (BaTiSi3O9) +bigreactors:reactorcasingcores, Reactor Casing Core (Legacy) +bigreactors:turbinehousingcores, Turbine Housing Core (Legacy) +bigreactors:wrench, Extreme Wrench +bigreactors:blockyellorium, Yellorium Block +bigreactors:oreanglesite, Anglesite Ore +bigreactors:turbinecreativesteamgenerator, Turbine Creative Steam Generator (Legacy) +bigreactors:turbinerotorblade, Turbine Rotor Blade (Legacy) +bigreactors:blockblutonium, Blutonium Block +bigreactors:orebenitoite, Benitoite Ore +bigreactors:turbinebearing, Turbine Rotor Bearing (Legacy) +bigreactors:reactorrednetport, Reactor RedNet Port (Legacy) +bigreactors:turbinehousing, Turbine Housing (Legacy) +bigreactors:blocksteel, Steel Block +bigreactors:reactoraccessport, Reactor Access Port (Legacy) +bigreactors:turbinecomputerport, Turbine Computer Port (Legacy) +bigreactors:turbinerotorshaft, Turbine Rotor Shaft (Legacy) +bigreactors:reactorcreativecoolantport, Reactor Creative Coolant Port (Legacy) +bigreactors:turbinefluidport, Turbine Fluid Port (Legacy) +bigreactors:blockgraphite, Graphite Block +bigreactors:blockcyanite, Cyanite Block +bigreactors:reactorcoolantport, Reactor Coolant Port (Legacy) +bigreactors:turbinecontroller, Turbine Controller (Legacy) +bigreactors:reactorpowertaptesla, Reactor Tesla Power Tap (Legacy) +bigreactors:turbineglass, Turbine Glass (Legacy) +bigreactors:reactorcasing, Reactor Casing (Legacy) +bigreactors:reactorpowertaprf, Reactor Redstone Flux Power Tap (Legacy) +bigreactors:reactorcontroller, Reactor Controller (Legacy) +bigreactors:reactorredstoneport, Reactor Redstone Port (Legacy) +bigreactors:oreyellorite, Yellorite Ore +bigreactors:blockludicrite, Ludicrite Block +bigreactors:turbinepowertaprf, Turbine Redstone Flux Power Tap (Legacy) +bigreactors:turbinepowertaptesla, Turbine Tesla Power Tap (Legacy) +bigreactors:reactorcomputerport, Reactor Computer Port (Legacy) +bigreactors:reactorglass, Reactor Glass (Legacy) +bigreactors:reactorcontrolrod, Reactor Control Rod (Legacy) +bigreactors:reactorfuelrod, Reactor Fuel Rod (Legacy) +fluxnetworks:flux, Flux +fluxnetworks:fluxcore, Flux Core +fluxnetworks:fluxconfigurator, Flux Configurator +fluxnetworks:adminconfigurator, Admin Configurator +fluxnetworks:fluxblock, Flux Block +fluxnetworks:fluxplug, Flux Plug +fluxnetworks:fluxpoint, Flux Point +fluxnetworks:fluxcontroller, Flux Controller +fluxnetworks:fluxstorage, Basic Flux Storage +fluxnetworks:herculeanfluxstorage, Herculean Flux Storage +fluxnetworks:gargantuanfluxstorage, Gargantuan Flux Storage +icbmclassic:grenade:5, Anvil Grenade +icbmclassic:grenade:12, Colorful Grenade +icbmclassic:grenade:6, Repulsive Grenade +icbmclassic:grenade:7, Attractive Grenade +icbmclassic:grenade:2, Incendiary Grenade +icbmclassic:grenade:3, Debilitation Grenade +icbmclassic:grenade:0, Conventional Grenade +icbmclassic:grenade:1, Shrapnel Grenade +icbmclassic:grenade:4, Chemical Grenade +icbmclassic:grenade:14, Smoke Marking Grenade +icbmclassic:bombcart:5, Anvil Minecart +icbmclassic:bombcart:6, Repulsive Minecart +icbmclassic:bombcart:7, Attractive Minecart +icbmclassic:bombcart:10, Sonic Minecart +icbmclassic:bombcart:22, Antimatter Minecart +icbmclassic:bombcart:2, Incendiary Minecart +icbmclassic:bombcart:23, Red Matter Minecart +icbmclassic:bombcart:8, Fragmentation Minecart +icbmclassic:bombcart:11, Breaching Minecart +icbmclassic:bombcart:13, Thermobaric Minecart +icbmclassic:bombcart:17, Exothermic Minecart +icbmclassic:bombcart:1, Shrapnel Minecart +icbmclassic:bombcart:20, Ender Minecart +icbmclassic:bombcart:16, EMP Minecart +icbmclassic:bombcart:18, Endothermic Minecart +icbmclassic:bombcart:12, Colorful Minecart +icbmclassic:bombcart:9, Contagious Minecart +icbmclassic:bombcart:3, Debilitation Minecart +icbmclassic:bombcart:15, Nuclear Minecart +icbmclassic:bombcart:0, Explosive Cart +icbmclassic:bombcart:19, Anti-Gravitational Minecart +icbmclassic:bombcart:4, Chemical Minecart +icbmclassic:bombcart:14, Smoke Marking Minecart +icbmclassic:poisonpowder, Poison Powder +icbmclassic:sulfurdust, Organic Sulfur +icbmclassic:saltpeter, Saltpeter +icbmclassic:saltpeter_ball, Saltpeter Starter +icbmclassic:antidote, Antidote +icbmclassic:defuser, Defuse Kit +icbmclassic:radargun:0, Laser Range Finder +icbmclassic:remotedetonator:0, Remote Detonator +icbmclassic:laserdetonator:0, Laser Designator +icbmclassic:rocketlauncher, Rocket Launcher: Direct +icbmclassic:ballisticlauncher, Rocket Launcher: Ballistic +icbmclassic:explosive_missile:5, Anvil Missile +icbmclassic:explosive_missile:6, Repulsive Missile +icbmclassic:explosive_missile:7, Attractive Missile 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Missile +icbmclassic:explosive_missile:14, Smoke Marking Missile +icbmclassic:explosive_missile:24, Missile Module +icbmclassic:surface_to_air_missile, Surface to Air Missile +icbmclassic:cluster_missile, Cluster Missile +icbmclassic:empty_bomblet, Droplet +icbmclassic:explosive_bomblet:5, Anvil Bomblet +icbmclassic:explosive_bomblet:12, Colorful Bomblet +icbmclassic:explosive_bomblet:6, Repulsive Bomblet +icbmclassic:explosive_bomblet:7, Attractive Bomblet +icbmclassic:explosive_bomblet:2, Incendiary Bomblet +icbmclassic:explosive_bomblet:3, Debilitation Bomblet +icbmclassic:explosive_bomblet:0, Conventional Bomblet +icbmclassic:explosive_bomblet:1, Shrapnel Bomblet +icbmclassic:explosive_bomblet:4, Chemical Bomblet +icbmclassic:explosive_bomblet:14, Smoke Marking Bomblet +icbmclassic:parachute:0, Payload Parachute +icbmclassic:parachute:0, Payload Parachute +icbmclassic:parachute:0, Payload Parachute +icbmclassic:parachute:0, Payload Parachute +icbmclassic:balloon:0, Payload Balloon +icbmclassic:balloon:0, Payload Balloon +icbmclassic:glasspressureplate, Glass Pressure Plate +icbmclassic:glassbutton, Glass Button +icbmclassic:spikes:0, Spikes +icbmclassic:spikes:1, Poison Spikes +icbmclassic:spikes:2, Flammable Spikes +icbmclassic:concrete:0, Concrete +icbmclassic:concrete:1, Compact Concrete +icbmclassic:concrete:2, Reinforced Concrete +icbmclassic:reinforcedglass, Reinforced Glass +icbmclassic:explosives:5, Anvil Explosives +icbmclassic:explosives:6, Repulsive Explosives +icbmclassic:explosives:7, Attractive Explosives +icbmclassic:explosives:10, Sonic Explosives +icbmclassic:explosives:22, Antimatter Explosives +icbmclassic:explosives:2, Incendiary Explosives +icbmclassic:explosives:23, Red Matter Explosives +icbmclassic:explosives:8, Fragmentation Explosives +icbmclassic:explosives:11, Breaching Explosives +icbmclassic:explosives:13, Thermobaric Explosives +icbmclassic:explosives:17, Exothermic Explosives +icbmclassic:explosives:1, Shrapnel Explosives +icbmclassic:explosives:20, Ender Explosives +icbmclassic:explosives:16, EMP Explosives +icbmclassic:explosives:18, Endothermic Explosives +icbmclassic:explosives:12, Colorful Explosives +icbmclassic:explosives:9, Contagious Explosives +icbmclassic:explosives:3, Debilitation Explosives +icbmclassic:explosives:15, Nuclear Explosives +icbmclassic:explosives:0, Condensed Explosives +icbmclassic:explosives:19, Anti-Gravitational Explosives +icbmclassic:explosives:4, Chemical Explosives +icbmclassic:explosives:14, Smoke Marking Explosives +icbmclassic:emptower:0, EMP Tower +icbmclassic:emptower:1, EMP Tower Extender +icbmclassic:radarstation, Radar Station +icbmclassic:launcherframe, Launcher Frame +icbmclassic:launcherbase, Launcher Pad +icbmclassic:launcher_connector, Launcher Connector +icbmclassic:launcherscreen, Launcher Screen +icbmclassic:cruiselauncher, Cruise Launcher +icbmclassic:radioactive:0, Radioactive Dirt +icbmclassic:radioactive:1, Radioactive Stone +icbmclassic:ingot:0, Steel Ingot +icbmclassic:ingot:1, Copper Ingot +icbmclassic:clump:0, Coal Encased Iron +icbmclassic:plate:0, Steel Plate +icbmclassic:plate:1, Iron Plate +icbmclassic:circuit:0, Basic Circuit +icbmclassic:circuit:1, Advanced Circuit +icbmclassic:circuit:2, Elite Circuit +icbmclassic:wire:0, Copper Wire +icbmclassic:wire:1, Gold Wire +icbmclassic:battery:0, Battery +teslacorelib:base_addon, Base Addon +teslacorelib:energy_tier1, Energy Upgrade I +teslacorelib:energy_tier2, Energy Upgrade II +teslacorelib:machine_case, Machine Case +teslacorelib:speed_tier1, Speed Upgrade I +teslacorelib:speed_tier2, Speed Upgrade II +teslacorelib:wrench, Tesla Wrench +ironbackpacks:backpack:0, Basic Backpack +ironbackpacks:backpack:0, Iron Backpack +ironbackpacks:backpack:0, Iron Backpack +ironbackpacks:backpack:0, Gold Backpack +ironbackpacks:backpack:0, Gold Backpack +ironbackpacks:backpack:0, Diamond Backpack +ironbackpacks:backpack:0, Diamond Backpack +ironbackpacks:upgrade:0, Blank Upgrade +ironbackpacks:upgrade:0, Damage Bar Upgrade +ironbackpacks:upgrade:0, Latch Upgrade +ironbackpacks:upgrade:0, Extra Upgrade Point +ironbackpacks:upgrade:0, Everlasting Upgrade +ironchest:iron_chest:0, Iron Chest +ironchest:iron_chest:1, Gold Chest +ironchest:iron_chest:2, Diamond Chest +ironchest:iron_chest:3, Copper Chest +ironchest:iron_chest:4, Silver Chest +ironchest:iron_chest:5, Crystal Chest +ironchest:iron_chest:6, Obsidian Chest +ironchest:iron_chest:7, DirtChest 9000! +ironchest:iron_shulker_box_white:0, White Iron Shulker Box +ironchest:iron_shulker_box_white:1, White Gold Shulker Box +ironchest:iron_shulker_box_white:2, White Diamond Shulker Box +ironchest:iron_shulker_box_white:3, White Copper Shulker Box +ironchest:iron_shulker_box_white:4, White Silver Shulker Box +ironchest:iron_shulker_box_white:5, White Crystal Shulker Box +ironchest:iron_shulker_box_white:6, White Obsidian Shulker Box +ironchest:iron_shulker_box_orange:0, Orange Iron Shulker Box +ironchest:iron_shulker_box_orange:1, Orange Gold Shulker Box +ironchest:iron_shulker_box_orange:2, Orange Diamond Shulker Box +ironchest:iron_shulker_box_orange:3, Orange Copper Shulker Box +ironchest:iron_shulker_box_orange:4, Orange Silver Shulker Box +ironchest:iron_shulker_box_orange:5, Orange Crystal Shulker Box +ironchest:iron_shulker_box_orange:6, Orange Obsidian Shulker Box +ironchest:iron_shulker_box_magenta:0, Magenta Iron Shulker Box +ironchest:iron_shulker_box_magenta:1, Magenta Gold Shulker Box +ironchest:iron_shulker_box_magenta:2, Magenta Diamond Shulker Box +ironchest:iron_shulker_box_magenta:3, Magenta Copper Shulker Box +ironchest:iron_shulker_box_magenta:4, Magenta Silver Shulker Box +ironchest:iron_shulker_box_magenta:5, Magenta Crystal Shulker Box +ironchest:iron_shulker_box_magenta:6, Magenta Obsidian Shulker Box +ironchest:iron_shulker_box_light_blue:0, Light Blue Iron Shulker Box +ironchest:iron_shulker_box_light_blue:1, Light Blue Gold Shulker Box +ironchest:iron_shulker_box_light_blue:2, Light Blue Diamond Shulker Box +ironchest:iron_shulker_box_light_blue:3, Light Blue Copper Shulker Box +ironchest:iron_shulker_box_light_blue:4, Light Blue Silver Shulker Box +ironchest:iron_shulker_box_light_blue:5, Light Blue Crystal Shulker Box +ironchest:iron_shulker_box_light_blue:6, Light Blue Obsidian Shulker Box +ironchest:iron_shulker_box_yellow:0, Yellow Iron Shulker Box +ironchest:iron_shulker_box_yellow:1, Yellow Gold Shulker Box +ironchest:iron_shulker_box_yellow:2, Yellow Diamond Shulker Box +ironchest:iron_shulker_box_yellow:3, Yellow Copper Shulker Box +ironchest:iron_shulker_box_yellow:4, Yellow Silver Shulker Box +ironchest:iron_shulker_box_yellow:5, Yellow Crystal Shulker Box +ironchest:iron_shulker_box_yellow:6, Yellow Obsidian Shulker Box +ironchest:iron_shulker_box_lime:0, Lime Iron Shulker Box +ironchest:iron_shulker_box_lime:1, Lime Gold Shulker Box +ironchest:iron_shulker_box_lime:2, Lime Diamond Shulker Box +ironchest:iron_shulker_box_lime:3, Lime Copper Shulker Box +ironchest:iron_shulker_box_lime:4, Lime Silver Shulker Box +ironchest:iron_shulker_box_lime:5, Lime Crystal Shulker Box +ironchest:iron_shulker_box_lime:6, Lime Obsidian Shulker Box +ironchest:iron_shulker_box_pink:0, Pink Iron Shulker Box +ironchest:iron_shulker_box_pink:1, Pink Gold Shulker Box +ironchest:iron_shulker_box_pink:2, Pink Diamond Shulker Box +ironchest:iron_shulker_box_pink:3, Pink Copper Shulker Box +ironchest:iron_shulker_box_pink:4, Pink Silver Shulker Box +ironchest:iron_shulker_box_pink:5, Pink Crystal Shulker Box +ironchest:iron_shulker_box_pink:6, Pink Obsidian Shulker Box +ironchest:iron_shulker_box_gray:0, Gray Iron Shulker Box +ironchest:iron_shulker_box_gray:1, Gray Gold Shulker Box +ironchest:iron_shulker_box_gray:2, Gray Diamond Shulker Box +ironchest:iron_shulker_box_gray:3, Gray Copper Shulker Box +ironchest:iron_shulker_box_gray:4, Gray Silver Shulker Box +ironchest:iron_shulker_box_gray:5, Gray Crystal Shulker Box +ironchest:iron_shulker_box_gray:6, Gray Obsidian Shulker Box +ironchest:iron_shulker_box_silver:0, Light Gray Iron Shulker Box +ironchest:iron_shulker_box_silver:1, Light Gray Gold Shulker Box +ironchest:iron_shulker_box_silver:2, Light Gray Diamond Shulker Box +ironchest:iron_shulker_box_silver:3, Light Gray Copper Shulker Box +ironchest:iron_shulker_box_silver:4, Light Gray Silver Shulker Box +ironchest:iron_shulker_box_silver:5, Light Gray Crystal Shulker Box +ironchest:iron_shulker_box_silver:6, Light Gray Obsidian Shulker Box +ironchest:iron_shulker_box_cyan:0, Cyan Iron Shulker Box +ironchest:iron_shulker_box_cyan:1, Cyan Gold Shulker Box +ironchest:iron_shulker_box_cyan:2, Cyan Diamond Shulker Box +ironchest:iron_shulker_box_cyan:3, Cyan Copper Shulker Box +ironchest:iron_shulker_box_cyan:4, Cyan Silver Shulker Box +ironchest:iron_shulker_box_cyan:5, Cyan Crystal Shulker Box +ironchest:iron_shulker_box_cyan:6, Cyan Obsidian Shulker Box +ironchest:iron_shulker_box_purple:0, Purple Iron Shulker Box +ironchest:iron_shulker_box_purple:1, Purple Gold Shulker Box +ironchest:iron_shulker_box_purple:2, Purple Diamond Shulker Box +ironchest:iron_shulker_box_purple:3, Purple Copper Shulker Box +ironchest:iron_shulker_box_purple:4, Purple Silver Shulker Box +ironchest:iron_shulker_box_purple:5, Purple Crystal Shulker Box +ironchest:iron_shulker_box_purple:6, Purple Obsidian Shulker Box +ironchest:iron_shulker_box_blue:0, Blue Iron Shulker Box +ironchest:iron_shulker_box_blue:1, Blue Gold Shulker Box +ironchest:iron_shulker_box_blue:2, Blue Diamond Shulker Box +ironchest:iron_shulker_box_blue:3, Blue Copper Shulker Box +ironchest:iron_shulker_box_blue:4, Blue Silver Shulker Box +ironchest:iron_shulker_box_blue:5, Blue Crystal Shulker Box +ironchest:iron_shulker_box_blue:6, Blue Obsidian Shulker Box +ironchest:iron_shulker_box_brown:0, Brown Iron Shulker Box +ironchest:iron_shulker_box_brown:1, Brown Gold Shulker Box +ironchest:iron_shulker_box_brown:2, Brown Diamond Shulker Box +ironchest:iron_shulker_box_brown:3, Brown Copper Shulker Box +ironchest:iron_shulker_box_brown:4, Brown Silver Shulker Box +ironchest:iron_shulker_box_brown:5, Brown Crystal Shulker Box +ironchest:iron_shulker_box_brown:6, Brown Obsidian Shulker Box +ironchest:iron_shulker_box_green:0, Green Iron Shulker Box +ironchest:iron_shulker_box_green:1, Green Gold Shulker Box +ironchest:iron_shulker_box_green:2, Green Diamond Shulker Box +ironchest:iron_shulker_box_green:3, Green Copper Shulker Box +ironchest:iron_shulker_box_green:4, Green Silver Shulker Box +ironchest:iron_shulker_box_green:5, Green Crystal Shulker Box +ironchest:iron_shulker_box_green:6, Green Obsidian Shulker Box +ironchest:iron_shulker_box_red:0, Red Iron Shulker Box +ironchest:iron_shulker_box_red:1, Red Gold Shulker Box +ironchest:iron_shulker_box_red:2, Red Diamond Shulker Box +ironchest:iron_shulker_box_red:3, Red Copper Shulker Box +ironchest:iron_shulker_box_red:4, Red Silver Shulker Box +ironchest:iron_shulker_box_red:5, Red Crystal Shulker Box +ironchest:iron_shulker_box_red:6, Red Obsidian Shulker Box +ironchest:iron_shulker_box_black:0, Black Iron Shulker Box +ironchest:iron_shulker_box_black:1, Black Gold Shulker Box +ironchest:iron_shulker_box_black:2, Black Diamond Shulker Box +ironchest:iron_shulker_box_black:3, Black Copper Shulker Box +ironchest:iron_shulker_box_black:4, Black Silver Shulker Box +ironchest:iron_shulker_box_black:5, Black Crystal Shulker Box +ironchest:iron_shulker_box_black:6, Black Obsidian Shulker Box +ironchest:iron_gold_chest_upgrade, Iron to Gold Chest Upgrade +ironchest:gold_diamond_chest_upgrade, Gold to Diamond Chest Upgrade +ironchest:copper_silver_chest_upgrade, Copper to Silver Chest Upgrade +ironchest:silver_gold_chest_upgrade, Silver to Gold Chest Upgrade +ironchest:copper_iron_chest_upgrade, Copper to Iron Chest Upgrade +ironchest:diamond_crystal_chest_upgrade, Diamond to Crystal Chest Upgrade +ironchest:wood_iron_chest_upgrade, Wood to Iron Chest Upgrade +ironchest:wood_copper_chest_upgrade, Wood to Copper Chest Upgrade +ironchest:diamond_obsidian_chest_upgrade, Diamond to Obsidian Chest Upgrade +ironchest:iron_gold_shulker_upgrade, Iron to Gold Shulker Box Upgrade +ironchest:gold_diamond_shulker_upgrade, Gold to Diamond Shulker Box Upgrade +ironchest:copper_silver_shulker_upgrade, Copper to Silver Shulker Box Upgrade +ironchest:silver_gold_shulker_upgrade, Silver to Gold Shulker Box Upgrade +ironchest:copper_iron_shulker_upgrade, Copper to Iron Shulker Box Upgrade +ironchest:diamond_crystal_shulker_upgrade, Diamond to Crystal Shulker Box Upgrade +ironchest:vanilla_iron_shulker_upgrade, Vanilla to Iron Shulker Box Upgrade +ironchest:vanilla_copper_shulker_upgrade, Vanilla to Copper Shulker Box Upgrade +ironchest:diamond_obsidian_shulker_upgrade, Diamond to Obsidian Shulker Box Upgrade +soulshardsrespawn:soul_cage, Soul Cage +soulshardsrespawn:vile_sword, Vile Sword +soulshardsrespawn:soul_shard:0, Unbound Soul Shard +soulshardsrespawn:soul_shard:0, Unbound Soul Shard +soulshardsrespawn:soul_shard:0, Unbound Soul Shard +soulshardsrespawn:soul_shard:0, Unbound Soul Shard +soulshardsrespawn:soul_shard:0, Unbound Soul Shard +soulshardsrespawn:soul_shard:0, Unbound Soul Shard +soulshardsrespawn:soul_shard:0, Unbound Soul Shard +soulshardsrespawn:materials:0, Corrupted Ingot +soulshardsrespawn:materials:1, Corrupted Essence +soulshardsrespawn:materials:2, Vile Dust +storagedrawers:upgrade_template, Upgrade Template +storagedrawers:upgrade_storage:0, Storage Upgrade (I) +storagedrawers:upgrade_storage:1, Storage Upgrade (II) +storagedrawers:upgrade_storage:2, Storage Upgrade (III) +storagedrawers:upgrade_storage:3, Storage Upgrade (IV) +storagedrawers:upgrade_storage:4, Storage Upgrade (V) +storagedrawers:upgrade_one_stack, Storage Downgrade +storagedrawers:upgrade_status:0, Status Upgrade (I) +storagedrawers:upgrade_status:1, Status Upgrade (II) +storagedrawers:upgrade_void, Void Upgrade +storagedrawers:upgrade_conversion, Conversion Upgrade +storagedrawers:upgrade_creative:0, Creative Storage Upgrade +storagedrawers:upgrade_creative:1, Creative Vending Upgrade +storagedrawers:upgrade_redstone:0, Redstone Upgrade +storagedrawers:upgrade_redstone:1, Redstone Max Upgrade +storagedrawers:upgrade_redstone:2, Redstone Min Upgrade +storagedrawers:drawer_key, Drawer Key +storagedrawers:shroud_key, Concealment Key +storagedrawers:personal_key, Personal Key +storagedrawers:quantify_key, Quantify Key +storagedrawers:tape, Packing Tape +storagedrawers:basicdrawers:0, Basic Drawer +storagedrawers:basicdrawers:0, Basic Drawer +storagedrawers:basicdrawers:0, Basic Drawer +storagedrawers:basicdrawers:0, Basic Drawer +storagedrawers:basicdrawers:0, Basic Drawer +storagedrawers:basicdrawers:0, Basic Drawer +storagedrawers:basicdrawers:1, Basic Drawers 1x2 +storagedrawers:basicdrawers:1, Basic Drawers 1x2 +storagedrawers:basicdrawers:1, Basic Drawers 1x2 +storagedrawers:basicdrawers:1, Basic Drawers 1x2 +storagedrawers:basicdrawers:1, Basic Drawers 1x2 +storagedrawers:basicdrawers:1, Basic Drawers 1x2 +storagedrawers:basicdrawers:2, Basic Drawers 2x2 +storagedrawers:basicdrawers:2, Basic Drawers 2x2 +storagedrawers:basicdrawers:2, Basic Drawers 2x2 +storagedrawers:basicdrawers:2, Basic Drawers 2x2 +storagedrawers:basicdrawers:2, Basic Drawers 2x2 +storagedrawers:basicdrawers:2, Basic Drawers 2x2 +storagedrawers:basicdrawers:3, Half Drawers 1x2 +storagedrawers:basicdrawers:3, Half Drawers 1x2 +storagedrawers:basicdrawers:3, Half Drawers 1x2 +storagedrawers:basicdrawers:3, Half Drawers 1x2 +storagedrawers:basicdrawers:3, Half Drawers 1x2 +storagedrawers:basicdrawers:3, Half Drawers 1x2 +storagedrawers:basicdrawers:4, Half Drawers 2x2 +storagedrawers:basicdrawers:4, Half Drawers 2x2 +storagedrawers:basicdrawers:4, Half Drawers 2x2 +storagedrawers:basicdrawers:4, Half Drawers 2x2 +storagedrawers:basicdrawers:4, Half Drawers 2x2 +storagedrawers:basicdrawers:4, Half Drawers 2x2 +storagedrawers:keybutton:0, Drawer Key Button +storagedrawers:keybutton:1, Concealment Key Button +storagedrawers:keybutton:2, Personal Key Button +storagedrawers:keybutton:3, Quantify Key Button +storagedrawers:compdrawers, Compacting Drawer +storagedrawers:controller, Drawer Controller +storagedrawers:controllerslave, Controller Slave +storagedrawers:trim:0, Oak Trim +storagedrawers:trim:1, Spruce Trim +storagedrawers:trim:2, Birch Trim +storagedrawers:trim:3, Jungle Trim +storagedrawers:trim:4, Acacia Trim +storagedrawers:trim:5, Dark Oak Trim +storagedrawers:customdrawers:0, Framed Drawer +storagedrawers:customdrawers:1, Framed Drawers 1x2 +storagedrawers:customdrawers:2, Framed Drawers 2x2 +storagedrawers:customdrawers:3, Framed Half Drawers 1x2 +storagedrawers:customdrawers:4, Framed Half Drawers 2x2 +storagedrawers:customtrim, Framed Trim +storagedrawers:framingtable, Framing Table +wct:wct, Wireless Crafting Terminal +wct:wct_creative, Creative Wireless Crafting Terminal +wct:magnet_card, Magnet Card +woot:die:0, Mesh Die +woot:die:1, Plate Die +woot:die:2, Core Die +woot:die:3, Shard Die +woot:factorycore:0, Heart Core +woot:factorycore:1, Controller Core +woot:factorycore:2, Tier I Upgrade Core +woot:factorycore:3, Tier II Upgrade Core +woot:factorycore:4, Tier III Upgrade Core +woot:factorycore:5, Power Core +woot:factorycore:6, Cap Core +woot:factorybase, Factory Base +woot:stygianironingot, Stygian Iron Ingot +woot:stygianironplate, Stygian Iron Plate +woot:endershard, Ender Shard +woot:prism, Prism +woot:soulsanddust, Soul Dust +woot:stygianirondust, Stygian Iron Dust +woot:shard:0, Diamond Shard +woot:shard:1, Emerald Shard +woot:shard:2, Quartz Shard +woot:shard:3, Nether Star Shard +woot:shard:4, Tier II Shard +woot:shard:5, Tier III Shard +woot:shard:6, Tier IV Shard +woot:yahhammer, Ya Hammer +woot:xpshard, XP Shard (16XP) +woot:fakemanual, Readme +woot:builder, The Intern +woot:anvil, Stygian Iron Anvil +woot:layout, Factory Layout +woot:factory, Factory Heart +woot:soulstone, Soul Stone +woot:stygianiron, Stygian Iron Block +woot:stygianironore, Stygian Iron Ore +woot:importer, Factory Importer +woot:exporter, Factory Exporter +woot:controller, Factory Controller +woot:structure:0, Factory Flesh Casing +woot:structure:1, Factory Bone Casing +woot:structure:2, Factory Blaze Casing +woot:structure:3, Factory Ender Casing +woot:structure:4, Factory Nether Casing +woot:structure:5, Factory Upgrade Base +woot:structure:6, Factory Tier I Cap +woot:structure:7, Factory Tier II Cap +woot:structure:8, Factory Tier III Cap +woot:structure:9, Factory Tier IV Cap +woot:cell:0, Basic Power Cell +woot:cell:1, Advanced Power Cell +woot:cell:2, Premium Power Cell +woot:upgrade:0, Rate I Upgrade +woot:upgrade:1, Rate II Upgrade +woot:upgrade:2, Rate III Upgrade +woot:upgrade:3, Looting I Upgrade +woot:upgrade:4, Looting II Upgrade +woot:upgrade:5, Looting III Upgrade +woot:upgrade:6, XP I Upgrade +woot:upgrade:7, XP II Upgrade +woot:upgrade:8, XP III Upgrade +woot:upgrade:9, Mass I Upgrade +woot:upgrade:10, Mass II Upgrade +woot:upgrade:11, Mass III Upgrade +woot:upgrade:12, Decapitate I Upgrade +woot:upgrade:13, Decapitate II Upgrade +woot:upgrade:14, Decapitate III Upgrade +woot:upgradeb:0, Efficiency I Upgrade +woot:upgradeb:1, Efficiency II Upgrade +woot:upgradeb:2, Efficiency III Upgrade +woot:upgradeb:3, Blood Magic Life Essence Tank I Upgrade +woot:upgradeb:4, Blood Magic Life Essence Tank II Upgrade +woot:upgradeb:5, Blood Magic Life Essence Tank III Upgrade +woot:upgradeb:6, Blood Magic Life Essence Altar I Upgrade +woot:upgradeb:7, Blood Magic Life Essence Altar II Upgrade +woot:upgradeb:8, Blood Magic Life Essence Altar III Upgrade +woot:upgradeb:9, EvilCraft Blood Tank I Upgrade +woot:upgradeb:10, EvilCraft Blood Tank II Upgrade +woot:upgradeb:11, EvilCraft Blood Tank III Upgrade +woot:upgradeb:12, Blood Magic Crystal I Upgrade +woot:upgradeb:13, Blood Magic Crystal II Upgrade +woot:upgradeb:14, Blood Magic Crystal III Upgrade +structurize:sceptergold, Building Tool +structurize:shapetool, Shape Tool +structurize:sceptersteel, Scan Tool +structurize:cactusdoor, Cactus Door +structurize:caliper, Caliper +structurize:blocksolidsubstitution, tile.structurize.blockSolidSubstitution.name +structurize:blocksubstitution, Placeholderblock +structurize:blockpaperwall:0, Paper wall +structurize:blockpaperwall:1, Paper wall +structurize:blockpaperwall:2, Paper wall +structurize:blockpaperwall:3, Paper wall +structurize:blockshingle_oak, Oak Shingle +structurize:blockshingle_birch, Birch Shingle +structurize:blockshingle_jungle, Jungle Shingle +structurize:blockshingle_spruce, Spruce Shingle +structurize:blockshingle_dark_oak, Dark Oak Shingle +structurize:blockshingle_acacia, Acacia Shingle +structurize:blockshingleslab, Shingle slab +structurize:blockcactusplank, Cactus Plank +structurize:blockcactustrapdoor, Cactus Trapdoor +structurize:blockcactusstair, tile.structurize.blockcactusstair.name +structurize:blockcactusslab_half:0, Cactus Slab +structurize:blockcactusfence, Cactus Fence +structurize:blockcactusfencegate, Cactus Fence Gate +structurize:blocktimberframe_oak_plain, Oak Plain Timber Frame +structurize:blocktimberframe_oak_doublecrossed, Oak Crossed Timber Frame +structurize:blocktimberframe_oak_framed, Oak Framed Timber Frame +structurize:blocktimberframe_oak_sideframed, Oak Framed Timber Frame +structurize:blocktimberframe_oak_gateframed, Oak Framed Timber Frame +structurize:blocktimberframe_oak_onecrossedlr, Oak Left-Right Diagonal Timber Frame +structurize:blocktimberframe_oak_onecrossedrl, Oak Right-Left Diagonal Timber Frame +structurize:blocktimberframe_oak_downgated, Oak Framed Timber Frame +structurize:blocktimberframe_oak_horizontalplain, Oak Horizontal Timber Frame +structurize:blocktimberframe_oak_horizontalnocap, Oak Horizontal Timber Frame +structurize:blocktimberframe_spruce_plain, Spruce Plain Timber Frame +structurize:blocktimberframe_spruce_doublecrossed, Spruce Crossed Timber Frame +structurize:blocktimberframe_spruce_framed, Spruce Framed Timber Frame +structurize:blocktimberframe_spruce_sideframed, Spruce Framed Timber Frame +structurize:blocktimberframe_spruce_gateframed, Spruce Framed Timber Frame +structurize:blocktimberframe_spruce_onecrossedlr, Spruce Right-Left Diagonal Timber Frame +structurize:blocktimberframe_spruce_onecrossedrl, Spruce Left-Right Diagonal Timber Frame +structurize:blocktimberframe_spruce_downgated, Spruce Framed Timber Frame +structurize:blocktimberframe_spruce_horizontalplain, Spruce Horizontal Timber Frame +structurize:blocktimberframe_spruce_horizontalnocap, Spruce Horizontal Timber Frame +structurize:blocktimberframe_birch_plain, Birch Plain Timber Frame +structurize:blocktimberframe_birch_doublecrossed, Birch Crossed Timber Frame +structurize:blocktimberframe_birch_framed, Birch Framed Timber Frame +structurize:blocktimberframe_birch_sideframed, Birch Framed Timber Frame +structurize:blocktimberframe_birch_gateframed, Birch Framed Timber Frame +structurize:blocktimberframe_birch_onecrossedlr, Birch Right-Left Diagonal Timber Frame +structurize:blocktimberframe_birch_onecrossedrl, Birch Left-Right Diagonal Timber Frame +structurize:blocktimberframe_birch_downgated, Birch Framed Timber Frame +structurize:blocktimberframe_birch_horizontalplain, Birch Horizontal Timber Frame +structurize:blocktimberframe_birch_horizontalnocap, Birch Horizontal Timber Frame +structurize:blocktimberframe_jungle_plain, Jungle Plain Timber Frame +structurize:blocktimberframe_jungle_doublecrossed, Jungle Crossed Timber Frame +structurize:blocktimberframe_jungle_framed, Jungle Framed Timber Frame +structurize:blocktimberframe_jungle_sideframed, Jungle Framed Timber Frame +structurize:blocktimberframe_jungle_gateframed, Jungle Framed Timber Frame +structurize:blocktimberframe_jungle_onecrossedlr, Jungle Right-Left Diagonal Timber Frame +structurize:blocktimberframe_jungle_onecrossedrl, Jungle Left-Right Diagonal Timber Frame +structurize:blocktimberframe_jungle_downgated, Jungle Framed Timber Frame +structurize:blocktimberframe_jungle_horizontalplain, Jungle Horizontal Timber Frame +structurize:blocktimberframe_jungle_horizontalnocap, Jungle Horizontal Timber Frame +structurize:blocktimberframe_acacia_plain, Acacia Plain Timber Frame +structurize:blocktimberframe_acacia_doublecrossed, Acacia Crossed Timber Frame +structurize:blocktimberframe_acacia_framed, Acacia Framed Timber Frame +structurize:blocktimberframe_acacia_sideframed, Acacia Framed Timber Frame +structurize:blocktimberframe_acacia_gateframed, Acacia Framed Timber Frame +structurize:blocktimberframe_acacia_onecrossedlr, Acacia Right-Left Diagonal Timber Frame +structurize:blocktimberframe_acacia_onecrossedrl, Acacia Left-Right Diagonal Timber Frame +structurize:blocktimberframe_acacia_downgated, Acacia Framed Timber Frame +structurize:blocktimberframe_acacia_horizontalplain, Acacia Horizontal Timber Frame +structurize:blocktimberframe_acacia_horizontalnocap, Acacia Horizontal Timber Frame +structurize:blocktimberframe_dark_oak_plain, Dark Oak Plain Timber Frame +structurize:blocktimberframe_dark_oak_doublecrossed, Dark Oak Crossed Timber Frame +structurize:blocktimberframe_dark_oak_framed, Dark Oak Framed Timber Frame +structurize:blocktimberframe_dark_oak_sideframed, Dark Oak Framed Timber Frame +structurize:blocktimberframe_dark_oak_gateframed, Dark Oak Framed Timber Frame +structurize:blocktimberframe_dark_oak_onecrossedlr, Dark Oak Right-Left Diagonal Timber Frame +structurize:blocktimberframe_dark_oak_onecrossedrl, Dark Oak Left-Right Diagonal Timber Frame +structurize:blocktimberframe_dark_oak_downgated, Dark Oak Framed Timber Frame +structurize:blocktimberframe_dark_oak_horizontalplain, Dark Oak Horizontal Timber Frame +structurize:blocktimberframe_dark_oak_horizontalnocap, Dark Oak Horizontal Timber Frame +structurize:multiblock, MultiBlock +minecolonies:supplychestdeployer, SupplyShip Chest +minecolonies:scepterpermission, PermissionScepter +minecolonies:caliper, Caliper +minecolonies:scepterguard, Guard-scepter +minecolonies:supplycampdeployer, SupplyCamp Chest +minecolonies:ancienttome, Ancient Tome +minecolonies:chiefsword, Chief Sword +minecolonies:clipboard, Clipboard +minecolonies:compost, Compost +minecolonies:resourcescroll, Resource-Scroll +minecolonies:iron_scimitar, Scimitar +minecolonies:scepterlumberjack, Lumberjack-scepter +minecolonies:pirate_hat, Pirate Hat +minecolonies:pirate_top, Pirate Top +minecolonies:pirate_leggins, Pirate Leggings +minecolonies:pirate_boots, Pirate Boots +minecolonies:pirate_cap, Pirate Cap +minecolonies:pirate_chest, Pirate Chest +minecolonies:pirate_legs, Pirate Legs +minecolonies:pirate_shoes, Pirate Shoes +minecolonies:sizesettlement, item.minecolonies.sizeSettlement.name +minecolonies:sizetown, item.minecolonies.sizeTown.name +minecolonies:sizecity, item.minecolonies.sizeCity.name +minecolonies:sizemetropolis, item.minecolonies.sizeMetropolis.name +minecolonies:santa_hat, Santa hat +minecolonies:blockhutbaker, Bakery +minecolonies:blockhutblacksmith, Blacksmith +minecolonies:blockhutbuilder, Builder's Hut +minecolonies:blockhutcitizen, Citizen's Hut +minecolonies:blockhutdeliveryman, Deliveryman +minecolonies:blockhutfarmer, Farm +minecolonies:blockhutfield, Field +minecolonies:blockhutfisherman, Fisherman's Hut +minecolonies:blockhutguardtower, GuardTower +minecolonies:blockhutlumberjack, Lumberjack's Hut +minecolonies:blockhutminer, Mine +minecolonies:blockhutstonemason, Stonemason +minecolonies:blockhuttownhall, Town Hall +minecolonies:blockhutwarehouse, Warehouse +minecolonies:blockhutshepherd, Shepherd's Hut +minecolonies:blockhutcowboy, Cowboy's Hut +minecolonies:blockhutswineherder, SwineHerders's Hut +minecolonies:blockhutchickenherder, ChickenHerders's Hut +minecolonies:blockhutbarrackstower, BarracksTower +minecolonies:blockhutbarracks, Barracks +minecolonies:blockhutcook, Restaurant +minecolonies:blockhutsmeltery, Smeltery +minecolonies:blockhutcomposter, Composter Hut +minecolonies:blockhutlibrary, Library +minecolonies:blockhutarchery, Archery +minecolonies:blockhutcombatacademy, Combat Academy +minecolonies:blockhutsawmill, Sawmill +minecolonies:blockhutstonesmeltery, Stone Smeltery +minecolonies:blockhutcrusher, Crusher +minecolonies:blockhutsifter, Sifter +minecolonies:blockhutflorist, Flower Shop +minecolonies:blockhutenchanter, Enchanter +minecolonies:blockconstructiontape, Construction tape +minecolonies:blockbarrackstowersubstitution, BarracksTower Placeholder +minecolonies:blockminecoloniesrack, Rack +minecolonies:blockwaypoint, Waypoint placeholder +minecolonies:blockinfoposter, tile.minecolonies.blockInfoPoster.name +minecolonies:barrel_block:0, Barrel +minecolonies:blockpostbox, Postbox +minecolonies:decorationcontroller, Decoration Controller +minecolonies:composted_dirt:0, Composted Dirt +buildcraftcore:spring:0, Water Spring +buildcraftcore:spring:1, Oil Spring +buildcraftcore:decorated:0, tile.decorated.destroy.name +buildcraftcore:decorated:1, Blueprint (Decoration) +buildcraftcore:decorated:2, Template (Decoration) +buildcraftcore:decorated:3, tile.decorated.paper.name +buildcraftcore:decorated:4, tile.decorated.leather.name +buildcraftcore:decorated:5, Laser (Decoration) +buildcraftcore:marker_volume, Land Mark +buildcraftcore:marker_path, Path Mark +buildcraftcore:engine:0, Redstone Engine +buildcraftcore:engine:1, Stirling Engine +buildcraftcore:engine:2, Combustion Engine +buildcraftcore:engine:3, Creative Engine +buildcraftcore:wrench, Wrench +buildcraftcore:gear_wood, Wood Gear +buildcraftcore:gear_stone, Stone Gear +buildcraftcore:gear_iron, Iron Gear +buildcraftcore:gear_gold, Gold Gear +buildcraftcore:gear_diamond, Diamond Gear +buildcraftcore:paintbrush:64, Paintbrush +buildcraftcore:paintbrush:0, §z§0§fWhite§r Paintbrush +buildcraftcore:paintbrush:0, §z§1§6Orange§r Paintbrush +buildcraftcore:paintbrush:0, §z§2§dMagenta§r Paintbrush +buildcraftcore:paintbrush:0, §z§3§bLight Blue§r Paintbrush +buildcraftcore:paintbrush:0, §z§4§eYellow§r Paintbrush +buildcraftcore:paintbrush:0, §z§5§aLime§r Paintbrush +buildcraftcore:paintbrush:0, §z§6§dPink§r Paintbrush +buildcraftcore:paintbrush:0, §z§7§7Gray§r Paintbrush +buildcraftcore:paintbrush:0, §z§8§7Light Gray§r Paintbrush +buildcraftcore:paintbrush:0, §z§9§3Cyan§r Paintbrush +buildcraftcore:paintbrush:0, §z§a§dPurple§r Paintbrush +buildcraftcore:paintbrush:0, §9§9Blue§r Paintbrush +buildcraftcore:paintbrush:0, §z§c§6Brown§r Paintbrush +buildcraftcore:paintbrush:0, §z§d§aGreen§r Paintbrush +buildcraftcore:paintbrush:0, §z§e§cRed§r Paintbrush +buildcraftcore:paintbrush:0, §0§7Black§r Paintbrush +buildcraftcore:list, List +buildcraftcore:map_location:0, Map Location +buildcraftcore:marker_connector, Marker Connector +buildcraftcore:volume_box, item.volume_box.name +buildcraftcore:fragile_fluid_shard, Fragile %s Shard +buildcraftbuilders:snapshot:2, Blueprint +buildcraftbuilders:snapshot:0, Template +buildcraftbuilders:schematic_single:0, Single Block Schematic +buildcraftbuilders:filler_planner, Filler Planner +buildcraftbuilders:filler, Filler +buildcraftbuilders:builder, Builder +buildcraftbuilders:architect, Architect Table +buildcraftbuilders:library, Electronic Library +buildcraftbuilders:replacer, tile.replacerBlock.name +buildcraftbuilders:frame, Frame +buildcraftbuilders:quarry, Quarry +buildcrafttransport:pipe_structure:0, Cobblestone Structure Pipe +buildcrafttransport:pipe_wood_item:0, Wooden Transport Pipe +buildcrafttransport:pipe_cobble_item:0, Cobblestone Transport Pipe +buildcrafttransport:pipe_stone_item:0, Stone Transport Pipe +buildcrafttransport:pipe_quartz_item:0, Quartz Transport Pipe +buildcrafttransport:pipe_iron_item:0, Iron Transport Pipe +buildcrafttransport:pipe_gold_item:0, Golden Transport Pipe +buildcrafttransport:pipe_clay_item:0, Clay Transport Pipe +buildcrafttransport:pipe_sandstone_item:0, Sandstone Transport Pipe +buildcrafttransport:pipe_void_item:0, Void Transport Pipe +buildcrafttransport:pipe_obsidian_item:0, Obsidian Transport Pipe +buildcrafttransport:pipe_diamond_item:0, Diamond Transport Pipe +buildcrafttransport:pipe_diamond_wood_item:0, Wooden Diamond Transport Pipe +buildcrafttransport:pipe_lapis_item:0, Lazuli Transport Pipe +buildcrafttransport:pipe_daizuli_item:0, Daizuli Transport Pipe +buildcrafttransport:pipe_emzuli_item:0, Emzuli Transport Pipe +buildcrafttransport:pipe_stripes_item:0, Stripes Transport Pipe +buildcrafttransport:pipe_wood_fluid:0, Wooden Fluid Pipe +buildcrafttransport:pipe_cobble_fluid:0, Cobblestone Fluid Pipe +buildcrafttransport:pipe_stone_fluid:0, Stone Fluid Pipe +buildcrafttransport:pipe_quartz_fluid:0, Quartz Fluid Pipe +buildcrafttransport:pipe_gold_fluid:0, Golden Fluid Pipe +buildcrafttransport:pipe_iron_fluid:0, Iron Fluid Pipe +buildcrafttransport:pipe_clay_fluid:0, Clay Fluid Pipe +buildcrafttransport:pipe_sandstone_fluid:0, Sandstone Fluid Pipe +buildcrafttransport:pipe_void_fluid:0, Void Fluid Pipe +buildcrafttransport:pipe_diamond_fluid:0, Diamond Fluid Pipe +buildcrafttransport:pipe_diamond_wood_fluid:0, Wooden Diamond Fluid Pipe +buildcrafttransport:pipe_wood_power:0, Wooden Kinesis Pipe +buildcrafttransport:pipe_cobble_power:0, Cobblestone Kinesis Pipe +buildcrafttransport:pipe_stone_power:0, Stone Kinesis Pipe +buildcrafttransport:pipe_quartz_power:0, Quartz Kinesis Pipe +buildcrafttransport:pipe_gold_power:0, Golden Kinesis Pipe +buildcrafttransport:pipe_sandstone_power:0, Sandstone Kinesis Pipe +buildcrafttransport:filtered_buffer, Filtered Buffer +buildcrafttransport:waterproof, Pipe Sealant +buildcrafttransport:plug_blocker, Pipe Plug +buildcrafttransport:plug_power_adaptor, Power Adapter +buildcrafttransport:wire:0, §z§0§fWhite§r Pipe Wire +buildcrafttransport:wire:1, §z§1§6Orange§r Pipe Wire +buildcrafttransport:wire:2, §z§2§dMagenta§r Pipe Wire +buildcrafttransport:wire:3, §z§3§bLight Blue§r Pipe Wire +buildcrafttransport:wire:4, §z§4§eYellow§r Pipe Wire +buildcrafttransport:wire:5, §z§5§aLime§r Pipe Wire +buildcrafttransport:wire:6, §z§6§dPink§r Pipe Wire +buildcrafttransport:wire:7, §z§7§7Gray§r Pipe Wire +buildcrafttransport:wire:8, §z§8§7Light Gray§r Pipe Wire +buildcrafttransport:wire:9, §z§9§3Cyan§r Pipe Wire +buildcrafttransport:wire:10, §z§a§dPurple§r Pipe Wire +buildcrafttransport:wire:11, §9§9Blue§r Pipe Wire +buildcrafttransport:wire:12, §z§c§6Brown§r Pipe Wire +buildcrafttransport:wire:13, §z§d§aGreen§r Pipe Wire +buildcrafttransport:wire:14, §z§e§cRed§r Pipe Wire +buildcrafttransport:wire:15, §0§7Black§r Pipe Wire +buildcraftsilicon:laser, Laser +buildcraftsilicon:assembly_table, Assembly Table +buildcraftsilicon:advanced_crafting_table, Advanced Crafting Table +buildcraftsilicon:integration_table, Integration Table +buildcraftsilicon:redstone_chipset:0, Redstone Chipset +buildcraftsilicon:redstone_chipset:1, Iron Chipset +buildcraftsilicon:redstone_chipset:2, Golden Chipset +buildcraftsilicon:redstone_chipset:3, Quartz Chipset +buildcraftsilicon:redstone_chipset:4, Diamond Chipset +buildcraftsilicon:gate_copier, Gate Copier +buildcraftsilicon:plug_gate, item.gate.name +buildcraftsilicon:plug_lens:0, §0§7Black§r Lens +buildcraftsilicon:plug_lens:1, §z§e§cRed§r Lens +buildcraftsilicon:plug_lens:2, §z§d§aGreen§r Lens +buildcraftsilicon:plug_lens:3, §z§c§6Brown§r Lens +buildcraftsilicon:plug_lens:4, §9§9Blue§r Lens +buildcraftsilicon:plug_lens:5, §z§a§dPurple§r Lens +buildcraftsilicon:plug_lens:6, §z§9§3Cyan§r Lens +buildcraftsilicon:plug_lens:7, §z§8§7Light Gray§r Lens +buildcraftsilicon:plug_lens:8, §z§7§7Gray§r Lens +buildcraftsilicon:plug_lens:9, §z§6§dPink§r Lens +buildcraftsilicon:plug_lens:10, §z§5§aLime§r Lens +buildcraftsilicon:plug_lens:11, §z§4§eYellow§r Lens +buildcraftsilicon:plug_lens:12, §z§3§bLight Blue§r Lens +buildcraftsilicon:plug_lens:13, §z§2§dMagenta§r Lens +buildcraftsilicon:plug_lens:14, §z§1§6Orange§r Lens +buildcraftsilicon:plug_lens:15, §z§0§fWhite§r Lens +buildcraftsilicon:plug_lens:16, §0§7Black§r Filter +buildcraftsilicon:plug_lens:17, §z§e§cRed§r Filter +buildcraftsilicon:plug_lens:18, §z§d§aGreen§r Filter +buildcraftsilicon:plug_lens:19, §z§c§6Brown§r Filter +buildcraftsilicon:plug_lens:20, §9§9Blue§r Filter +buildcraftsilicon:plug_lens:21, §z§a§dPurple§r Filter +buildcraftsilicon:plug_lens:22, §z§9§3Cyan§r Filter +buildcraftsilicon:plug_lens:23, §z§8§7Light Gray§r Filter +buildcraftsilicon:plug_lens:24, §z§7§7Gray§r Filter +buildcraftsilicon:plug_lens:25, §z§6§dPink§r Filter +buildcraftsilicon:plug_lens:26, §z§5§aLime§r Filter +buildcraftsilicon:plug_lens:27, §z§4§eYellow§r Filter +buildcraftsilicon:plug_lens:28, §z§3§bLight Blue§r Filter +buildcraftsilicon:plug_lens:29, §z§2§dMagenta§r Filter +buildcraftsilicon:plug_lens:30, §z§1§6Orange§r Filter +buildcraftsilicon:plug_lens:31, §z§0§fWhite§r Filter +buildcraftsilicon:plug_lens:32, Clear Lens +buildcraftsilicon:plug_lens:33, Clear Filter +buildcraftsilicon:plug_pulsar, Pipe Pulsar +buildcraftsilicon:plug_light_sensor, Light Sensor +buildcraftenergy:glob_of_oil, item.globOil.name +buildcraftfactory:autoworkbench_item, Auto Workbench +buildcraftfactory:mining_well, Mining Well +buildcraftfactory:pump, Pump +buildcraftfactory:flood_gate, Flood Gate +buildcraftfactory:tank, Tank +buildcraftfactory:chute, Chute +buildcraftfactory:distiller, Distiller +buildcraftfactory:heat_exchange, Heat Exchanger +buildcraftfactory:water_gel_spawn, Water Gelifier +buildcraftfactory:gel, Gelled Water +buildcraftrobotics:zone_planner, Zone Planner +flansmod:ak47, AK47 +flansmod:german_item, German Weapons Box +flansmod:su25, SU 25 +flansmod:americansnowpants, American WW2 Snow Pants +flansmod:browning, Browning .30Cal +flansmod:stingerammo:0, Stinger Missile +flansmod:juggernauthelmet, Juggernaut Helmet (Green) +flansmod:flanmwburstfire, Burst Fire Modification +flansmod:skorpion, Skorpion +flansmod:mtarammo:0, MTAR Ammo +flansmod:uziammo:0, Mini-Uzi Ammo +flansmod:largeelectricengine, Large Electric Engine +flansmod:metalcockpit, Metal Cockpit +flansmod:mwammobag, Deployable Ammo Bag +flansmod:kv1, KV-1 +flansmod:mtar, MTAR +flansmod:germanpants, German WW2 Trousers +flansmod:b1, Char B1 Bis +flansmod:kskpants, German KSK Trousers +flansmod:c4, C4 Plastic Explosive +flansmod:sdkfz2, SdKfz.2 +flansmod:50cal, Browning .50Cal +flansmod:swatbody, SWAT Bodyarmour +flansmod:m3a1, M3A1 Grease Gun +flansmod:russianpants, Russian WW2 Trousers +flansmod:sg550, SG550 +flansmod:g36ammo:0, G36C Ammo +flansmod:ww2mine, Anti-Tank Mine +flansmod:uspammo:0, USP Ammo +flansmod:sasbody, British SAS Jacket +flansmod:bodyarmour, Body Armour +flansmod:flanmwlongbarrel, Long Barrel +flansmod:is2, IS-2 +flansmod:w1200ammo:0, 12 Gauge Shell +flansmod:m1911ammo:0, M1911 Ammo +flansmod:tiger, Tiger +flansmod:nagantsniper, Mosin Nagant Sniper +flansmod:boforsammo:0, Bofors Ammo +flansmod:rotaryengine, Rotary Engine +flansmod:mustang, P-51 Mustang +flansmod:fmg, FMG-9 +flansmod:ppsh, PPSH-41 +flansmod:crusader, Cruiser Mk. VI Crusader +flansmod:spasammo:0, 12 Gauge Explosive Ammo +flansmod:flak38, Flak-38 +flansmod:hellcat, M18 Hellcat +flansmod:germanchest, German Coat +flansmod:l86, L86 LSW +flansmod:panzerschreckammo:0, Panzerschreck Ammo +flansmod:juggernautbodybrown, Juggernaut Body Armor (Brown) +flansmod:russianboots, Russian WW2 Boots +flansmod:fnscarammo:0, FN SCAR Ammo +flansmod:m1014, M1014 +flansmod:m1garandammo:0, M1 Garand Ammo +flansmod:germanforestcoat, German WW2 Forest Coat +flansmod:37mmammo:0, 37mm Flak Cannon Ammo +flansmod:germandeserthelmet, German WW2 Desert Helmet +flansmod:mim23ammo:0, MIM-23 Rocket +flansmod:panzerfaust3, Panzerfaust 3 +flansmod:l96, L96 +flansmod:tiger131, Tiger 131 +flansmod:marinehelmet, Marine Helmet +flansmod:augammo:0, AUG Ammo +flansmod:dragunov, Dragunov +flansmod:acr, ACR +flansmod:exoskeletonboots, Exoskeleton Boots +flansmod:japanese_item, Japanese Weapons Box +flansmod:usppoisonammo:0, USP Poison Ammo +flansmod:stug, StuG IV +flansmod:abrams, M1 Abrams +flansmod:flanmwreddot, Red Dot Sight +flansmod:vickerskgo, Vickers K-GO +flansmod:s100, S-100 SchnellBoot +flansmod:modernadvanced_item, Advanced Modern Weapons Box +flansmod:chaffee, M24 Chaffee +flansmod:50calammo:0, Browning .50Cal Ammo +flansmod:juggernauthelmetbrown, Juggernaut Helmet (Brown) +flansmod:americansnowboots, American WW2 Snow Boots +flansmod:sg550ammo:0, SG550 Ammo +flansmod:exoskeletonhelmet, Exoskeleton Helmet +flansmod:claymore, M18 Claymore +flansmod:japanesepants, Japanese WW2 Trousers +flansmod:ak74, AK74 +flansmod:g3, G3 +flansmod:lugerammo:0, Luger Ammo +flansmod:shell:0, AP Tank Shell +flansmod:ww2armour_item, WW2 Armor Box +flansmod:m40a3ammo:0, Explosive Sniper Ammo +flansmod:sigp232, SIG P232 +flansmod:helicopterblade, Helicopter Blade +flansmod:mwmedkit, Medkit +flansmod:bmwr75, BMWR75 +flansmod:saspants, British SAS Trousers +flansmod:advancedtankbody, Advanced Tank Body +flansmod:panzerfaustammo:0, Panzerfaust Grenade +flansmod:germanboots, German WW2 Boots +flansmod:germancoat, German WW2 Coat +flansmod:mp5ammo:0, MP5 Ammo +flansmod:m16a4, M16A4 +flansmod:americanuniformpants, American Trousers +flansmod:tt33, TT33 +flansmod:spetsnazboots, Spetsnaz Boots +flansmod:metalpropeller, Metal Propeller +flansmod:bren, Bren +flansmod:blackhawk, UH-60 Black Hawk +flansmod:germanuniformpants, German Trousers +flansmod:m1014ammo:0, 12 Gauge Buckshot Shell +flansmod:jury, Jury Autorevolver +flansmod:pak40, Pak-40 +flansmod:at4ammo:0, AT4 Rocket +flansmod:lancaster, Lancaster Bomber +flansmod:gignboots, French GIGN Boots +flansmod:ak47ammo:0, AK47 Ammo +flansmod:bf109, BF109 +flansmod:dp28ammo:0, DP28 Ammo +flansmod:m45quad, M45 .50Cal Quad Mount +flansmod:skorpionammo:0, Skorpion Ammo +flansmod:cattrack, Caterpillar Track +flansmod:g43, Gewehr 43 +flansmod:20mmammo:0, 20mm Auto Cannon Ammo +flansmod:american_item, American Weapons Box +flansmod:g36, G36C +flansmod:sentrygun, Sentry Gun +flansmod:dragunovammo:0, Dragunov Ammo +flansmod:stinger, FIM-92 Stinger +flansmod:mk2frag, Mk. 2 Frag Grenade +flansmod:rgd33, RGD-33 Stick Grenade +flansmod:judge, Judge Shotgun +flansmod:minigunexplosiveammo:0, Minigun Explosive Ammo +flansmod:barrettammo:0, Barrett Ammo +flansmod:metalwingsmall, Small Metal Wing +flansmod:mwriotshield, Riot Shield +flansmod:flanmwautofire, Full Auto Fire Modification +flansmod:redstonecoil, Redstone Coil +flansmod:executioner, Executioner Shotgun +flansmod:f22, F22 Raptor +flansmod:blacktrousers, Black Trousers +flansmod:spetsnazbody, Spetsnaz Jacket +flansmod:bulldozerboots, Bulldozer Boots +flansmod:flanmw4xscope, 4x Scope +flansmod:triplanewing, Triplane Wing +flansmod:zf4scope, ZF-4 Scope +flansmod:marineboots, Marine Boots +flansmod:fg42ammo:0, FG42 Ammo +flansmod:bazooka, Bazooka +flansmod:passengerbay, Passenger Bay +flansmod:glockammo:0, Glock Ammo +flansmod:britishboots, British WW2 Boots +flansmod:minigunammo:0, Minigun Ammo +flansmod:type100, Type 100 +flansmod:largebomb:0, Large Bomb +flansmod:coltammo:0, Colt Ammo +flansmod:heavytankbody, Heavy Tank Body +flansmod:british2pdrapshell:0, British 2pdr AP Tank Shell +flansmod:cattrackpiece, Caterpillar Track Piece +flansmod:advancedmetalcockpit, Advanced Metal Cockpit +flansmod:leo2a6, Leopard 2A6 +flansmod:m9, M9 +flansmod:tigerii, Tiger II H +flansmod:tankbarrel, Tank Barrel +flansmod:hydra70ammo:0, Hydra 70 salvo +flansmod:americanchest, American Coat +flansmod:hk416, HK416 +flansmod:nagant, Mosin Nagant +flansmod:mg42ammo250:0, MG42 Ammo - 250 Bullet Box +flansmod:gignbody, French GIGN Jacket +flansmod:m157mm, M1-57 MM +flansmod:w1200incendiaryammo:0, 12 Gauge Incendiary Shell +flansmod:japanesehelmet, Japanese WW2 Helmet +flansmod:mg151ammo:0, MG 151 Ammo +flansmod:flanmwsilencer, Silencer +flansmod:brenammo100:0, Bren Ammo - 100 Bullet Drum +flansmod:m72law, M72 LAW +flansmod:torpedo:0, Torpedo +flansmod:thompsonammo:0, Thompson Ammo +flansmod:kskboots, German KSK Boots +flansmod:spetsnazpants, Spetsnaz Trousers +flansmod:british_item, British Weapons Box +flansmod:bulldozerhelmet, Bulldozer Helmet +flansmod:metalwingsection, Metal Wing Section +flansmod:l86ammo:0, L86 LSW Ammo +flansmod:ppshammo:0, PPSH-41 Ammo +flansmod:usp, USP .45 +flansmod:panzerfaust, Panzerfaust +flansmod:germandesertcoat, German WW2 Desert Coat +flansmod:woodenpropeller, Wooden Propeller +flansmod:grenadelauncherammo, Impact Grenade +flansmod:modernpremium, Premium Reward Box +flansmod:britishdesertcoat, British WW2 Desert Coat +flansmod:bombbay, Bomb Bay +flansmod:mg42, MG42 +flansmod:ww2parachute, Parachute +flansmod:panzerschreck, Panzerschreck +flansmod:golddeserteagle, Gold Desert Eagle +flansmod:britishdesertpants, British WW2 Desert Trousers +flansmod:t34, T-34 +flansmod:britishpants, British WW2 Trousers +flansmod:grenadelaunchergasammo, Gas Grenade +flansmod:stenammo:0, Sten Ammo +flansmod:russiancoat, Russian WW2 Coat +flansmod:largewheel, Large Wheel +flansmod:cloakergoggles, Cloaker Goggles +flansmod:britishhelmet, British WW2 Helmet +flansmod:kskhelmet, German KSK Helmet +flansmod:marinebody, Marine Jacket +flansmod:helicopterskid, Helicopter Skid +flansmod:mp40ammo:0, MP 40 Ammo +flansmod:flamethrower, Flamethrower +flansmod:germanforestboots, German WW2 Forest Boots +flansmod:sherman, M4 Sherman +flansmod:vickerskammo100:0, Vickers K Ammo - 100 Bullet Drum +flansmod:leeenfieldsniper, Lee Enfield Sniper +flansmod:marinepants, Marine Trousers +flansmod:wheel, Small Wheel +flansmod:germanuniformboots, German Boots +flansmod:rpd, RPD +flansmod:rpg, RPG-7 +flansmod:kar98ksniper, Kar98k Sniper +flansmod:hydra70, Hydra 70 rocket pod +flansmod:rpk, RPK +flansmod:bulldozerbody, Bulldozer Chestplate +flansmod:acrammo:0, ACR Ammo +flansmod:kar98k, Kar98k +flansmod:rpkammo:0, RPK Ammo +flansmod:browningammo:0, Browning .30Cal Ammo - 250 Bullet Box +flansmod:mk4rocket:0, Mk. 4 Rocket +flansmod:trenchgun, Trenchgun +flansmod:yak9, Yak-9 +flansmod:type14, Type 14 +flansmod:germansnowhelmet, German WW2 Snow Helmet +flansmod:americansnowcoat, American WW2 Snow Coat +flansmod:a10, A-10 +flansmod:m1911, M1911 Colt .45 +flansmod:napalm:0, Napalm +flansmod:ww2knife, Knife +flansmod:flanmwpistolflashlight, Pistol Flashlight Attachment +flansmod:uc2pdr, Universal Carrier 2 Pdr +flansmod:makarov, Makarov +flansmod:p90ammo:0, P90 Ammo +flansmod:smallchassis, Small Car Chassis +flansmod:springfield, Springfield +flansmod:sdkfz222, SdKfz.222 +flansmod:kskbody, German KSK Jacket +flansmod:lighttankbody, Light Tank Body +flansmod:germandesertpants, German WW2 Desert Trousers +flansmod:bazookaammo:0, Bazooka Ammo +flansmod:hind, Mi-24 Hind +flansmod:churchill, Churchill Mk VII +flansmod:m3a1ammo:0, M3A1 Ammo +flansmod:tankturret, Tank Turret +flansmod:germansnowpants, German WW2 Snow Trousers +flansmod:heshell:0, HE Tank Shell +flansmod:thompson, Thompson +flansmod:aabarrel, AA Gun Barrel +flansmod:leeenfieldammo:0, Lee Enfield Ammo +flansmod:b52, B-52 +flansmod:mwparachute, Parachute +flansmod:at4, AT4 +flansmod:mim23, MIM-23 Anti-Aircraft +flansmod:juggernautbody, Juggernaut Body Armor (Green) +flansmod:uzi, Mini-Uzi +flansmod:t90, T-90MS +flansmod:aa12, AA-12 +flansmod:molotovcocktail, Molotov Cocktail +flansmod:betacmag:0, Beta C-Mag +flansmod:m21ammo:0, M21 Ammo +flansmod:mwknife, Knife +flansmod:exoskeletonlegs, Exoskeleton Leg Armour +flansmod:blacksweater, Black Sweater +flansmod:w1200, W1200 +flansmod:brenammo30:0, Bren Ammo - 30 Bullet Box +flansmod:chinook, Chinook +flansmod:webley, Webley +flansmod:americansnowhelmet, American WW2 Snow Helmet +flansmod:apacheah64, AH-64D Apache +flansmod:chinu, Chi-Nu +flansmod:m1887ammo:0, 12 Gauge Poisoned Flechette Shell +flansmod:zero, Zero +flansmod:rpdammo:0, RPD Ammo +flansmod:ak74ammo:0, AK74 Ammo +flansmod:m249, M249 SAW +flansmod:americanhelmet, American WW2 Helmet +flansmod:greyhound, M8 Greyhound +flansmod:m14ammo:0, M14 Ammo +flansmod:flamethrowerammo:0, Flamethrower Ammo +flansmod:balaclava, Balaclava +flansmod:barrett, Barrett .50 Cal +flansmod:webleyammo:0, Webley Ammo +flansmod:aa12ammo:0, AA-12 Ammo +flansmod:denseredstonecoil, Dense Redstone Coil +flansmod:aug, AUG +flansmod:trigat:0, TRIGAT-LR +flansmod:type99ammo:0, Type 99 Ammo +flansmod:v6engine, V6 Engine +flansmod:flakvierling, Flakvierling-38 AA Gun +flansmod:juggernautpantsbrown, Juggernaut Leg Armor (Brown) +flansmod:trenchgunammo:0, Trenchgun Ammo +flansmod:ww2medkit, Medical Kit +flansmod:britishdeserthelmet, British WW2 Desert Helmet +flansmod:flanmwforegrip, Foregrip +flansmod:sasjeep, British Jeep +flansmod:fg42, FG42 +flansmod:m3halftrack, M3Halftrack +flansmod:britishdesertboots, British WW2 Desert Boots +flansmod:fiberglass, Fibreglass +flansmod:type14ammo:0, Type 14 Ammo +flansmod:colt, Colt +flansmod:littlebird, MH-6 LittleBird +flansmod:stielhandgranate, Stielhandgranate +flansmod:spitfire, Spitfire +flansmod:americancoat, American WW2 Coat +flansmod:juggernautboots, Juggernaut Boots (Green) +flansmod:kubel, Kubelwagen +flansmod:v4engine, V4 Engine +flansmod:mg151, MG 151 +flansmod:cromwell, Cromwell +flansmod:barrettexplosiveammo:0, Barrett Explosive Ammo +flansmod:mwarmour_item, Modern Warfare Armor Box +flansmod:r700, R700 +flansmod:germanforestpants, German WW2 Forest Trousers +flansmod:mp5, MP5 +flansmod:a91ammo:0, A91 Ammo +flansmod:mp7, MP7 +flansmod:flanmwacog, ACOG Sight +flansmod:minigun, Minigun +flansmod:deserteagleammo:0, Desert Eagle Ammo +flansmod:sten, Sten +flansmod:bizonammo:0, Bizon Ammo +flansmod:mg42ammo50:0, MG42 Ammo - 50 Bullet Drum +flansmod:flak88, Flak88 +flansmod:luger, Luger +flansmod:minigunportableammo:0, Minigun Portable Ammo +flansmod:panzer, Panzer IV +flansmod:kar98kammo:0, Kar98k Ammo +flansmod:juryammo:0, Jury Magnum Round +flansmod:mp7ammo:0, MP7Ammo +flansmod:m1carbineammo:0, M1 Carbine Ammo +flansmod:boatbody, Boat Body +flansmod:bofors, Bofors 40mm AA Gun +flansmod:type99, Type 99 +flansmod:type97, Type 97 Grenade +flansmod:m9ammo:0, M9 Ammo +flansmod:flanmwflashlight, Flashlight Attachment +flansmod:metaltail, Metal Tail +flansmod:fnscar, FN SCAR +flansmod:fuelcan:0, Fuel Can +flansmod:russian_item, Russian Weapons Box +flansmod:gunshield, Gun Shield +flansmod:leeenfield, Lee Enfield +flansmod:m1garand, M1 Garand +flansmod:lighttankturret, Light Tank Turret +flansmod:g3ammo:0, G3 Ammo +flansmod:type4horo, Type 4 Ho-Ro +flansmod:m10, M10 Wolverine +flansmod:mwmedicbag, Deployable Medic Bag +flansmod:modernregulara, Alpha Reward Box +flansmod:modernregularb, Bravo Reward Box +flansmod:humvee, Humvee +flansmod:rpgammo:0, RPG-7 Ammo +flansmod:a91, A-91 +flansmod:type100ammo:0, Type 100 Ammo +flansmod:japanesecoat, Japanese WW2 Coat +flansmod:type38sniper, Type 38 Sniper +flansmod:v8engine, V8 Engine +flansmod:sigp226ammo:0, SIG P226 Ammo +flansmod:m40a3, M40A3 +flansmod:m1887, Model 1887 +flansmod:millsbomb, Mills Bomb +flansmod:nagantammo:0, Mosin Nagant Ammo +flansmod:enginepiston, Engine Piston +flansmod:camel, Sopwith Camel +flansmod:m249ammo:0, M249 Ammo +flansmod:mp44, STG 44 +flansmod:tankbody, Tank Body +flansmod:m14, M14 +flansmod:modern_item, Modern Weapons Box +flansmod:fury, Fury +flansmod:r700ammo:0, Sniper Ammo +flansmod:c4remote, C4 Remote +flansmod:mwbinoculars, Binoculars +flansmod:tornado, Tornado +flansmod:bulldozerlegs, Bulldozer Leg Armour +flansmod:biplanewing, Biplane Wing +flansmod:jeep, Willy's Jeep +flansmod:germanforesthelmet, German WW2 Forest Helmet +flansmod:r870, Remington 870 +flansmod:mp40, MP 40 +flansmod:barrettcompactammo:0, Barrett .50 Cal Compact Ammo +flansmod:m21, M21 +flansmod:ww2binoculars, Binoculars +flansmod:smallelectricengine, Small Electric Engine +flansmod:g43ammo:0, Gewehr 43 Ammo +flansmod:piatammo:0, PIAT Ammo +flansmod:woodentail, Wooden Tail +flansmod:m1carbine, M1 Carbine +flansmod:panzeriil, Panzer II Luchs +flansmod:americanpants, American WW2 Pants +flansmod:spas, SPAS-12 +flansmod:springfieldammo:0, Springfield Ammo +flansmod:grenadelauncherbouncyammo, Bouncy Grenade +flansmod:2pdr, 2 Pdr +flansmod:m16a4ammo:0, M16A4 Ammo +flansmod:chiha, Chi-Ha +flansmod:smallbomb:0, Small Bomb +flansmod:flakvierlingammo:0, Flakvierling Ammo +flansmod:cobra, Bell AH-1 "Huey" Cobra +flansmod:mp44ammo:0, STG 44 Ammo +flansmod:blowtorch, Blow Torch +flansmod:hellfire:0, AGM-114 Hellfire +flansmod:p90, P90 +flansmod:germanhelmet, German Helmet +flansmod:barammo:0, BAR Ammo +flansmod:l96ammo:0, L96 Ammo +flansmod:su-1-12, SU-1-12 +flansmod:woodencockpit, Wooden Cockpit +flansmod:r870ammo:0, 12 Gauge Flechette Shell +flansmod:swathelmet, SWAT Helmet +flansmod:metalnose, Metal Nose +flansmod:spetsnazhelmet, Spetsnaz Helmet +flansmod:sdkfz251, SdKfz.251 +flansmod:flak42, Flak-42 +flansmod:vickersk, Vickers K +flansmod:sigp226, SIG P226 +flansmod:tt33ammo:0, TT33 Ammo +flansmod:lightningengine, Lightning Engine +flansmod:bizon, Bizon +flansmod:americanboots, American WW2 Boots +flansmod:m60ammo:0, M60E4 Ammo +flansmod:sashelmet, British SAS Helmet +flansmod:sasboots, British SAS Boots +flansmod:woodenwing, Wooden Wing +flansmod:makarovammo:0, Makarov Ammo +flansmod:americanuniformboots, American Boots +flansmod:flanmwsinglefire, Single Fire Modification +flansmod:fokker, Fokker Dr.1 +flansmod:type38ammo:0, Type 38 Ammo +flansmod:deserteagle, Desert Eagle +flansmod:britishcoat, British WW2 Coat +flansmod:germansnowboots, German WW2 Snow Boots +flansmod:clayandsand, Clay and Sand Mixture +flansmod:germansnowcoat, German WW2 Snow Coat +flansmod:gignpants, French GIGN Pants +flansmod:juggernautpants, Juggernaut Leg Armor (Green) +flansmod:vehicleseat, Seat +flansmod:piat, PIAT +flansmod:glock, Glock +flansmod:m72lawammo:0, M72 LAW Ammo +flansmod:type38, Type 38 +flansmod:russianhelmet, Russian WW2 Helmet +flansmod:gignhelmet, French GIGN Helmet +flansmod:germandesertboots, German WW2 Desert Boots +flansmod:japaneseboots, Japanese WW2 Boots +flansmod:m60, M60E4 +flansmod:juggernautbootsbrown, Juggernaut Boots (Brown) +flansmod:gl1, GL1 Grenade Launcher +flansmod:m67, M67 Grenade +flansmod:gl6, GL6 Grenade Launcher +flansmod:heavytankturret, Heavy Tank Turret +flansmod:bar, BAR +flansmod:panzerfaust3ammo:0, Panzerfaust 3 Rocket +flansmod:grenadelauncherincendiaryammo, Incendiary Grenade +flansmod:challyii, FV4034 Challenger II +flansmod:ec665, EC665 Tiger +flansmod:dp28, DP28 +flansmod:springfieldsniper, Springfield Sniper +flansmod:exoskeletonbody, Exoskeleton Chestplate +flansmod:rainbowpaintcan, Rainbow Paint Can (for Custom Paintjobs) +flansmod:opstick:0, Stick of Ownership +flansmod:flagpole, Flagpole +flansmod:flansworkbench_item:0, Vehicle Crafting Table +flansmod:teamsspawner_item:0, Item Spawner +flansmod:teamsspawner_item:1, Player Spawner +flansmod:teamsspawner_item:2, Vehicle Spawner +flansmod:crosshairsymbol, item.crosshairsymbol.name +flansmod:gunpowderblock, Block of Gunpowder +ichunutil:compact_porkchop, Compact Raw Porkchop +industrialforegoing:petrified_fuel_generator, Petrified Fuel Generator +industrialforegoing:enchantment_refiner, Enchantment Sorter +industrialforegoing:enchantment_extractor, Enchantment Extractor +industrialforegoing:enchantment_aplicator, Enchantment Applicator +industrialforegoing:mob_relocator, Mob Crusher +industrialforegoing:potion_enervator, Potion Brewer +industrialforegoing:animal_independence_selector, Animal Baby Separator +industrialforegoing:animal_stock_increaser, Animal Feeder +industrialforegoing:crop_sower, Plant Sower +industrialforegoing:crop_enrich_material_injector, Plant Fertilizer +industrialforegoing:crop_recolector, Plant Gatherer +industrialforegoing:black_hole_unit, Black Hole Unit +industrialforegoing:water_condensator, Water Condensator +industrialforegoing:water_resources_collector, Resources Fisher +industrialforegoing:animal_resource_harvester, Animal Rancher +industrialforegoing:mob_slaughter_factory, Mob Slaughter Factory +industrialforegoing:mob_duplicator, Mob Duplicator +industrialforegoing:block_destroyer, Block Breaker +industrialforegoing:block_placer, Block Placer +industrialforegoing:tree_fluid_extractor, Tree Fluid Extractor +industrialforegoing:latex_processing_unit, Latex Processing Unit +industrialforegoing:sewage_composter_solidifier, Sewage Composter +industrialforegoing:animal_byproduct_recolector, Animal Sewer +industrialforegoing:sludge_refiner, Sludge Refiner +industrialforegoing:mob_detector, Mob Detector +industrialforegoing:lava_fabricator, Lava Fabricator +industrialforegoing:bioreactor, Bioreactor +industrialforegoing:biofuel_generator, Biofuel Generator +industrialforegoing:laser_base, Laser Base +industrialforegoing:laser_drill, Laser Drill +industrialforegoing:ore_processor, Ore Processor +industrialforegoing:black_hole_controller, Black Hole Controller (DEPRECATED) +industrialforegoing:black_hole_controller_reworked, Black Hole Controller v2.0 +industrialforegoing:dye_mixer, Dye Mixer +industrialforegoing:enchantment_invoker, Enchantment Factory +industrialforegoing:spores_recreator, Spores Recreator +industrialforegoing:animal_growth_increaser, Animal Grower +industrialforegoing:material_stonework_factory, Material StoneWork Factory +industrialforegoing:black_hole_tank, Black Hole Tank +industrialforegoing:resourceful_furnace, Resourceful Furnace +industrialforegoing:villager_trade_exchanger, Villager Trade Exchanger +industrialforegoing:energy_field_provider, Energy Field Provider +industrialforegoing:oredictionary_converter, Ore Dictionary Converter +industrialforegoing:protein_reactor, Protein Reactor +industrialforegoing:protein_generator, Protein Generator +industrialforegoing:hydrator, Hydrator +industrialforegoing:wither_builder, Wither Builder +industrialforegoing:fluid_pump, Fluid Pump +industrialforegoing:fluid_crafter, Fluid Crafter +industrialforegoing:plant_interactor, Plant Interactor +industrialforegoing:item_splitter, Item Splitter +industrialforegoing:fluiddictionary_converter, Fluid Dictionary Converter +industrialforegoing:froster, Froster +industrialforegoing:ore_washer, Washing Factory +industrialforegoing:ore_fermenter, Fermentation Station +industrialforegoing:ore_sieve, Fluid Sieving Machine +industrialforegoing:pitiful_fuel_generator, Pitiful Fuel Generator +industrialforegoing:tinydryrubber, Tiny Dry Rubber +industrialforegoing:dryrubber, Dry Rubber +industrialforegoing:plastic, Plastic +industrialforegoing:fertilizer, Fertilizer +industrialforegoing:meat_feeder, Meat Feeder +industrialforegoing:mob_imprisonment_tool, Mob Imprisonment Tool +industrialforegoing:laser_lens:0, White§r Laser Lens +industrialforegoing:laser_lens:1, Orange§r Laser Lens +industrialforegoing:laser_lens:2, Magenta§r Laser Lens +industrialforegoing:laser_lens:3, Light Blue§r Laser Lens +industrialforegoing:laser_lens:4, Yellow§r Laser Lens +industrialforegoing:laser_lens:5, Lime§r Laser Lens +industrialforegoing:laser_lens:6, Pink§r Laser Lens +industrialforegoing:laser_lens:7, Gray§r Laser Lens +industrialforegoing:laser_lens:8, Light Gray§r Laser Lens +industrialforegoing:laser_lens:9, Cyan§r Laser Lens +industrialforegoing:laser_lens:10, Purple§r Laser Lens +industrialforegoing:laser_lens:11, Blue§r Laser Lens +industrialforegoing:laser_lens:12, Brown§r Laser Lens +industrialforegoing:laser_lens:13, Green§r Laser Lens +industrialforegoing:laser_lens:14, Red§r Laser Lens +industrialforegoing:laser_lens:15, Black§r Laser Lens +industrialforegoing:laser_lens_inverted:0, White§r Laser Lens (Inverted) +industrialforegoing:laser_lens_inverted:1, Orange§r Laser Lens (Inverted) +industrialforegoing:laser_lens_inverted:2, Magenta§r Laser Lens (Inverted) +industrialforegoing:laser_lens_inverted:3, Light Blue§r Laser Lens (Inverted) +industrialforegoing:laser_lens_inverted:4, Yellow§r Laser Lens (Inverted) +industrialforegoing:laser_lens_inverted:5, Lime§r Laser Lens (Inverted) +industrialforegoing:laser_lens_inverted:6, Pink§r Laser Lens (Inverted) +industrialforegoing:laser_lens_inverted:7, Gray§r Laser Lens (Inverted) +industrialforegoing:laser_lens_inverted:8, Light Gray§r Laser Lens (Inverted) +industrialforegoing:laser_lens_inverted:9, Cyan§r Laser Lens (Inverted) +industrialforegoing:laser_lens_inverted:10, Purple§r Laser Lens (Inverted) +industrialforegoing:laser_lens_inverted:11, Blue§r Laser Lens (Inverted) +industrialforegoing:laser_lens_inverted:12, Brown§r Laser Lens (Inverted) +industrialforegoing:laser_lens_inverted:13, Green§r Laser Lens (Inverted) +industrialforegoing:laser_lens_inverted:14, Red§r Laser Lens (Inverted) +industrialforegoing:laser_lens_inverted:15, Black§r Laser Lens (Inverted) +industrialforegoing:straw, Straw +industrialforegoing:conveyor_upgrade:0, Extraction Conveyor Upgrade +industrialforegoing:conveyor_upgrade:1, Insertion Conveyor Upgrade +industrialforegoing:conveyor_upgrade:2, Detection Conveyor Upgrade +industrialforegoing:conveyor_upgrade:3, Bouncing Conveyor Upgrade +industrialforegoing:conveyor_upgrade:4, Dropping Conveyor Upgrade +industrialforegoing:conveyor_upgrade:5, Blinking Conveyor Upgrade +industrialforegoing:conveyor_upgrade:6, Splitting Conveyor Upgrade +industrialforegoing:pink_slime, Pink Slime +industrialforegoing:book_manual, Industrial Foregoing's Manual +industrialforegoing:pink_slime_ingot, Pink Slime Ingot +industrialforegoing:infinity_drill:0, Infinity Drill +industrialforegoing:infinity_drill:0, Infinity Drill +industrialforegoing:infinity_drill:0, Infinity Drill +industrialforegoing:infinity_drill:0, Infinity Drill +industrialforegoing:infinity_drill:0, Infinity Drill +industrialforegoing:infinity_drill:0, Infinity Drill +industrialforegoing:infinity_drill:0, Infinity Drill +industrialforegoing:infinity_drill:0, Infinity Drill +industrialforegoing:adult_filter, Adult Filter +industrialforegoing:range_addon:0, Range Addon +industrialforegoing:range_addon:1, Range Addon +industrialforegoing:range_addon:2, Range Addon +industrialforegoing:range_addon:3, Range Addon +industrialforegoing:range_addon:4, Range Addon +industrialforegoing:range_addon:5, Range Addon +industrialforegoing:range_addon:6, Range Addon +industrialforegoing:range_addon:7, Range Addon +industrialforegoing:range_addon:8, Range Addon +industrialforegoing:range_addon:9, Range Addon +industrialforegoing:range_addon:10, Range Addon +industrialforegoing:range_addon:11, Range Addon +industrialforegoing:energy_field_addon, Energy Field Addon +industrialforegoing:leaf_shearing, Leaf Shearing Addon +industrialforegoing:itemstack_transfer_addon_pull:0, Itemstack Transfer Addon (Pull/Down) +industrialforegoing:itemstack_transfer_addon_push:0, Itemstack Transfer Addon (Push/Down) +industrialforegoing:fluid_transfer_addon_pull:0, Fluid Transfer Addon (Pull/Down) +industrialforegoing:fluid_transfer_addon_push:0, Fluid Transfer Addon (Push/Down) +industrialforegoing:fortune_addon, Fortune Addon +industrialforegoing:artificial_dye:0, White§r Artificial Dye +industrialforegoing:artificial_dye:1, Orange§r Artificial Dye +industrialforegoing:artificial_dye:2, Magenta§r Artificial Dye +industrialforegoing:artificial_dye:3, Light Blue§r Artificial Dye +industrialforegoing:artificial_dye:4, Yellow§r Artificial Dye +industrialforegoing:artificial_dye:5, Lime§r Artificial Dye +industrialforegoing:artificial_dye:6, Pink§r Artificial Dye +industrialforegoing:artificial_dye:7, Gray§r Artificial Dye +industrialforegoing:artificial_dye:8, Light Gray§r Artificial Dye +industrialforegoing:artificial_dye:9, Cyan§r Artificial Dye +industrialforegoing:artificial_dye:10, Purple§r Artificial Dye +industrialforegoing:artificial_dye:11, Blue§r Artificial Dye +industrialforegoing:artificial_dye:12, Brown§r Artificial Dye +industrialforegoing:artificial_dye:13, Green§r Artificial Dye +industrialforegoing:artificial_dye:14, Red§r Artificial Dye +industrialforegoing:artificial_dye:15, Black§r Artificial Dye +industrialforegoing:conveyor:0, White§r Conveyor Belt +industrialforegoing:conveyor:1, Orange§r Conveyor Belt +industrialforegoing:conveyor:2, Magenta§r Conveyor Belt +industrialforegoing:conveyor:3, Light Blue§r Conveyor Belt +industrialforegoing:conveyor:4, Yellow§r Conveyor Belt +industrialforegoing:conveyor:5, Lime§r Conveyor Belt +industrialforegoing:conveyor:6, Pink§r Conveyor Belt +industrialforegoing:conveyor:7, Gray§r Conveyor Belt +industrialforegoing:conveyor:8, Light Gray§r Conveyor Belt +industrialforegoing:conveyor:9, Cyan§r Conveyor Belt +industrialforegoing:conveyor:10, Purple§r Conveyor Belt +industrialforegoing:conveyor:11, Blue§r Conveyor Belt +industrialforegoing:conveyor:12, Brown§r Conveyor Belt +industrialforegoing:conveyor:13, Green§r Conveyor Belt +industrialforegoing:conveyor:14, Red§r Conveyor Belt +industrialforegoing:conveyor:15, Black§r Conveyor Belt +industrialforegoing:black_hole_label, Black Hole Label +harvestcraft:blackberryitem, Blackberry +harvestcraft:blackberryseeditem, Blackberry Seed +harvestcraft:blueberryitem, Blueberry +harvestcraft:blueberryseeditem, Blueberry Seed +harvestcraft:candleberryitem, Candleberry +harvestcraft:candleberryseeditem, Candleberry Seed +harvestcraft:raspberryitem, Raspberry +harvestcraft:raspberryseeditem, Raspberry Seed +harvestcraft:strawberryitem, Strawberry +harvestcraft:strawberryseeditem, Strawberry Seed +harvestcraft:cactusfruititem, Cactus Fruit +harvestcraft:cactusfruitseeditem, Cactus Fruit Seed +harvestcraft:asparagusitem, Asparagus +harvestcraft:asparagusseeditem, Asparagus Seed +harvestcraft:barleyitem, Barley +harvestcraft:barleyseeditem, Barley Seed +harvestcraft:oatsitem, Oats +harvestcraft:oatsseeditem, Oats Seed +harvestcraft:ryeitem, Rye +harvestcraft:ryeseeditem, Rye Seed +harvestcraft:cornitem, Corn +harvestcraft:cornseeditem, Corn Seed +harvestcraft:bambooshootitem, Bamboo Shoot +harvestcraft:bambooshootseeditem, Bamboo Shoot Seed +harvestcraft:cantaloupeitem, Cantaloupe +harvestcraft:cantaloupeseeditem, Cantaloupe Seed +harvestcraft:cucumberitem, Cucumber +harvestcraft:cucumberseeditem, Cucumber Seed +harvestcraft:wintersquashitem, Winter Squash +harvestcraft:wintersquashseeditem, Winter Squash Seed +harvestcraft:zucchiniitem, Zucchini +harvestcraft:zucchiniseeditem, Zucchini Seed +harvestcraft:beetitem, Beet +harvestcraft:beetseeditem, Beet Seed +harvestcraft:onionitem, Onion +harvestcraft:onionseeditem, Onion Seed +harvestcraft:parsnipitem, Parsnip +harvestcraft:parsnipseeditem, Parsnip Seed +harvestcraft:peanutitem, Peanut +harvestcraft:peanutseeditem, Peanut Seed +harvestcraft:radishitem, Radish +harvestcraft:radishseeditem, Radish Seed +harvestcraft:rutabagaitem, Rutabaga +harvestcraft:rutabagaseeditem, Rutabaga Seed +harvestcraft:sweetpotatoitem, Sweet Potato +harvestcraft:sweetpotatoseeditem, Sweet Potato Seed +harvestcraft:turnipitem, Turnip +harvestcraft:turnipseeditem, Turnip Seed +harvestcraft:rhubarbitem, Rhubarb +harvestcraft:rhubarbseeditem, Rhubarb Seed +harvestcraft:celeryitem, Celery +harvestcraft:celeryseeditem, Celery Seed +harvestcraft:garlicitem, Garlic +harvestcraft:garlicseeditem, Garlic Seed +harvestcraft:gingeritem, Ginger +harvestcraft:gingerseeditem, Ginger Seed +harvestcraft:spiceleafitem, Spice Leaf +harvestcraft:spiceleafseeditem, Spice Leaf Seed +harvestcraft:tealeafitem, Tea Leaf +harvestcraft:teaseeditem, Tea Seed +harvestcraft:coffeebeanitem, Coffee Beans +harvestcraft:coffeeseeditem, Coffee Seed +harvestcraft:mustardseedsitem, Mustard Seeds +harvestcraft:mustardseeditem, Mustard Seed +harvestcraft:broccoliitem, Broccoli +harvestcraft:broccoliseeditem, Broccoli Seed +harvestcraft:caulifloweritem, Cauliflower +harvestcraft:cauliflowerseeditem, Cauliflower Seed +harvestcraft:leekitem, Leek +harvestcraft:leekseeditem, Leek Seed +harvestcraft:lettuceitem, Lettuce +harvestcraft:lettuceseeditem, Lettuce Seed +harvestcraft:scallionitem, Scallion +harvestcraft:scallionseeditem, Scallion Seed +harvestcraft:artichokeitem, Artichoke +harvestcraft:artichokeseeditem, Artichoke Seed +harvestcraft:brusselsproutitem, Brussel Sprout +harvestcraft:brusselsproutseeditem, Brussel Sprout Seed +harvestcraft:cabbageitem, Cabbage +harvestcraft:cabbageseeditem, Cabbage Seed +harvestcraft:spinachitem, Spinach +harvestcraft:spinachseeditem, Spinach Seed +harvestcraft:whitemushroomitem, White Mushroom +harvestcraft:whitemushroomseeditem, White Mushroom Spore +harvestcraft:beanitem, Beans +harvestcraft:beanseeditem, Bean Seed +harvestcraft:soybeanitem, Soybean +harvestcraft:soybeanseeditem, Soybean Seed +harvestcraft:bellpepperitem, Bellpepper +harvestcraft:bellpepperseeditem, Bellpepper Seed +harvestcraft:chilipepperitem, Chili Pepper +harvestcraft:chilipepperseeditem, Chili Pepper Seed +harvestcraft:eggplantitem, Eggplant +harvestcraft:eggplantseeditem, Eggplant Seed +harvestcraft:okraitem, Okra +harvestcraft:okraseeditem, Okra Seed +harvestcraft:peasitem, Peas +harvestcraft:peasseeditem, Peas Seed +harvestcraft:tomatoitem, Tomato +harvestcraft:tomatoseeditem, Tomato Seed +harvestcraft:cottonitem, Cotton +harvestcraft:cottonseeditem, Cotton Seed +harvestcraft:pineappleitem, Pineapple +harvestcraft:pineappleseeditem, Pineapple Seed +harvestcraft:grapeitem, Grape +harvestcraft:grapeseeditem, Grape Seed +harvestcraft:kiwiitem, Kiwi +harvestcraft:kiwiseeditem, Kiwi Seed +harvestcraft:cranberryitem, Cranberry +harvestcraft:cranberryseeditem, Cranberry Seed +harvestcraft:riceitem, Rice +harvestcraft:riceseeditem, Rice Seed +harvestcraft:seaweeditem, Seaweed +harvestcraft:seaweedseeditem, Seaweed Seed +harvestcraft:curryleafitem, Curry Leaf +harvestcraft:curryleafseeditem, Curry Leaf Seed +harvestcraft:sesameseedsitem, Sesame Seeds +harvestcraft:sesameseedsseeditem, Sesame Seeds Seed +harvestcraft:waterchestnutitem, Water Chestnut +harvestcraft:waterchestnutseeditem, Water Chestnut Seed +harvestcraft:gigapickleitem, Giga Pickle +harvestcraft:gigapickleseeditem, Giga Pickle Seed +harvestcraft:kaleitem, Kale +harvestcraft:kaleseeditem, Kale Seed +harvestcraft:agaveitem, Agave +harvestcraft:agaveseeditem, Agave Seed +harvestcraft:amaranthitem, Amaranth +harvestcraft:amaranthseeditem, Amaranth Seed +harvestcraft:arrowrootitem, Arrowroot +harvestcraft:arrowrootseeditem, Arrowroot Seed +harvestcraft:cassavaitem, Cassava +harvestcraft:cassavaseeditem, Cassava Seed +harvestcraft:chickpeaitem, Chickpeas +harvestcraft:chickpeaseeditem, Chickpea Seed +harvestcraft:elderberryitem, Elderberry +harvestcraft:elderberryseeditem, Elderberry Seed +harvestcraft:flaxitem, Flax +harvestcraft:flaxseeditem, Flax Seed +harvestcraft:greengrapeitem, Green Grape +harvestcraft:greengrapeseeditem, Green Grape Seed +harvestcraft:huckleberryitem, Huckleberry +harvestcraft:huckleberryseeditem, Huckleberry Seed +harvestcraft:jicamaitem, Jicama +harvestcraft:jicamaseeditem, Jicama Seed +harvestcraft:juteitem, Jute +harvestcraft:juteseeditem, Jute Seed +harvestcraft:kenafitem, Kenaf +harvestcraft:kenafseeditem, Kenaf Seed +harvestcraft:kohlrabiitem, Kohlrabi +harvestcraft:kohlrabiseeditem, Kohlrabi Seed +harvestcraft:lentilitem, Lentils +harvestcraft:lentilseeditem, Lentil Seed +harvestcraft:milletitem, Millet +harvestcraft:milletseeditem, Millet Seed +harvestcraft:mulberryitem, Mulberry +harvestcraft:mulberryseeditem, Mulberry Seed +harvestcraft:quinoaitem, Quinoa +harvestcraft:quinoaseeditem, Quinoa Seed +harvestcraft:sisalitem, Sisal +harvestcraft:sisalseeditem, Sisal Seed +harvestcraft:taroitem, Taro +harvestcraft:taroseeditem, Taro Seed +harvestcraft:tomatilloitem, Tomatillo +harvestcraft:tomatilloseeditem, Tomatillo Seed +harvestcraft:juniperberryitem, Juniperberry +harvestcraft:juniperberryseeditem, Juniperberry Seed +harvestcraft:date_sapling, Date Sapling +harvestcraft:dateitem, Date +harvestcraft:pamdate, Date +harvestcraft:papaya_sapling, Papaya Sapling +harvestcraft:papayaitem, Papaya +harvestcraft:pampapaya, Papaya +harvestcraft:cherry_sapling, Cherry Sapling +harvestcraft:cherryitem, Cherry +harvestcraft:pamcherry, Cherry +harvestcraft:fig_sapling, Fig Sapling +harvestcraft:figitem, Fig +harvestcraft:pamfig, Fig +harvestcraft:soursop_sapling, Soursop Sapling +harvestcraft:soursopitem, Soursop +harvestcraft:pamsoursop, Soursop +harvestcraft:dragonfruit_sapling, Dragonfruit Sapling +harvestcraft:dragonfruititem, Dragonfruit +harvestcraft:pamdragonfruit, Dragonfruit +harvestcraft:rambutan_sapling, Rambutan Sapling +harvestcraft:rambutanitem, Rambutan +harvestcraft:pamrambutan, Rambutan +harvestcraft:jackfruit_sapling, Jackfruit Sapling +harvestcraft:jackfruititem, Jackfruit +harvestcraft:pamjackfruit, Jackfruit +harvestcraft:passionfruit_sapling, Passion Fruit Sapling +harvestcraft:passionfruititem, Passion Fruit +harvestcraft:pampassionfruit, Passionfruit +harvestcraft:apple_sapling, Apple Sapling +harvestcraft:pamapple, Apple +harvestcraft:lemon_sapling, Lemon Sapling +harvestcraft:lemonitem, Lemon +harvestcraft:pamlemon, Lemon +harvestcraft:pear_sapling, Pear Sapling +harvestcraft:pearitem, Pear +harvestcraft:pampear, Pear +harvestcraft:olive_sapling, Olive Sapling +harvestcraft:oliveitem, Olive +harvestcraft:pamolive, Olive +harvestcraft:spiderweb_sapling, Spider Web Sapling +harvestcraft:pamspiderweb, Spider Web +harvestcraft:grapefruit_sapling, Grapefruit Sapling +harvestcraft:grapefruititem, Grapefruit +harvestcraft:pamgrapefruit, Grapefruit +harvestcraft:pomegranate_sapling, Pomegranate Sapling +harvestcraft:pomegranateitem, Pomegranate +harvestcraft:pampomegranate, Pomegranate +harvestcraft:cashew_sapling, Cashew Sapling +harvestcraft:cashewitem, Cashew +harvestcraft:pamcashew, Cashew +harvestcraft:vanillabean_sapling, Vanilla Sapling +harvestcraft:vanillabeanitem, Vanilla Bean +harvestcraft:pamvanillabean, Vanilla Bean +harvestcraft:starfruit_sapling, Starfruit Sapling +harvestcraft:starfruititem, Starfruit +harvestcraft:pamstarfruit, Starfruit +harvestcraft:banana_sapling, Banana Sapling +harvestcraft:bananaitem, Banana +harvestcraft:pambanana, Banana +harvestcraft:plum_sapling, Plum Sapling +harvestcraft:plumitem, Plum +harvestcraft:pamplum, Plum +harvestcraft:avocado_sapling, Avocado Sapling +harvestcraft:avocadoitem, Avocado +harvestcraft:pamavocado, Avocado +harvestcraft:pecan_sapling, Pecan Sapling +harvestcraft:pecanitem, Pecan +harvestcraft:pampecan, Pecan +harvestcraft:pistachio_sapling, Pistachio Sapling +harvestcraft:pistachioitem, Pistachio +harvestcraft:pampistachio, Pistachio +harvestcraft:hazelnut_sapling, Hazelnut Sapling +harvestcraft:hazelnutitem, Hazelnut +harvestcraft:pamhazelnut, Hazelnut +harvestcraft:lime_sapling, Lime Sapling +harvestcraft:limeitem, Lime +harvestcraft:pamlime, Lime +harvestcraft:peppercorn_sapling, Peppercorn Sapling +harvestcraft:peppercornitem, Peppercorn +harvestcraft:pampeppercorn, Peppercorn +harvestcraft:almond_sapling, Almond Sapling +harvestcraft:almonditem, Almond +harvestcraft:pamalmond, Almond +harvestcraft:gooseberry_sapling, Gooseberry Sapling +harvestcraft:gooseberryitem, Gooseberry +harvestcraft:pamgooseberry, Gooseberry +harvestcraft:peach_sapling, Peach Sapling +harvestcraft:peachitem, Peach +harvestcraft:pampeach, Peach +harvestcraft:chestnut_sapling, Chestnut Sapling +harvestcraft:chestnutitem, Chestnut +harvestcraft:pamchestnut, Chestnut +harvestcraft:pawpaw_sapling, Pawpaw Sapling +harvestcraft:pawpawitem, Pawpaw +harvestcraft:pampawpaw, Pawpaw +harvestcraft:coconut_sapling, Coconut Sapling +harvestcraft:coconutitem, Coconut +harvestcraft:pamcoconut, Coconut +harvestcraft:mango_sapling, Mango Sapling +harvestcraft:mangoitem, Mango +harvestcraft:pammango, Mango +harvestcraft:apricot_sapling, Apricot Sapling +harvestcraft:apricotitem, Apricot +harvestcraft:pamapricot, Apricot +harvestcraft:orange_sapling, Orange Sapling +harvestcraft:orangeitem, Orange +harvestcraft:pamorange, Orange +harvestcraft:walnut_sapling, Walnut Sapling +harvestcraft:walnutitem, Walnut +harvestcraft:pamwalnut, Walnut +harvestcraft:lychee_sapling, Lychee Sapling +harvestcraft:lycheeitem, Lychee +harvestcraft:pamlychee, Lychee +harvestcraft:persimmon_sapling, Persimmon Sapling +harvestcraft:persimmonitem, Persimmon +harvestcraft:pampersimmon, Persimmon +harvestcraft:guava_sapling, Guava Sapling +harvestcraft:guavaitem, Guava +harvestcraft:pamguava, Guava +harvestcraft:breadfruit_sapling, Breadfruit Sapling +harvestcraft:breadfruititem, Breadfruit +harvestcraft:pambreadfruit, Breadfruit +harvestcraft:nutmeg_sapling, Nutmeg Sapling +harvestcraft:nutmegitem, Nutmeg +harvestcraft:pamnutmeg, Nutmeg +harvestcraft:durian_sapling, Durian Sapling +harvestcraft:durianitem, Durian +harvestcraft:pamdurian, Durian +harvestcraft:tamarind_sapling, Tamarind Sapling +harvestcraft:tamarinditem, Tamarind +harvestcraft:pamtamarind, Tamarind +harvestcraft:cinnamon_sapling, Cinnamon Sapling +harvestcraft:cinnamonitem, Cinnamon +harvestcraft:pamcinnamon, Cinnamon Wood +harvestcraft:maple_sapling, Maple Sapling +harvestcraft:maplesyrupitem, Maple Syrup +harvestcraft:pammaple, Maple Wood +harvestcraft:paperbark_sapling, Paperbark Sapling +harvestcraft:pampaperbark, Paperbark Wood +harvestcraft:market, Market +harvestcraft:shippingbin, Shipping Bin +harvestcraft:well, Well +harvestcraft:groundtrap, Ground Trap +harvestcraft:watertrap, Water Trap +harvestcraft:waterfilter, Water Filter +harvestcraft:grinder, Grinder +harvestcraft:beehive, Beehive +harvestcraft:apiary, Apiary +harvestcraft:honey, Honey Block +harvestcraft:honeycomb, Honeycomb Block +harvestcraft:pressedwax, Pressed Wax Block +harvestcraft:waxcomb, Waxcomb Block +harvestcraft:candledeco1, White Candle +harvestcraft:candledeco2, Orange Candle +harvestcraft:candledeco3, Magenta Candle +harvestcraft:candledeco4, Light Blue Candle +harvestcraft:candledeco5, Yellow Candle +harvestcraft:candledeco6, Lime Candle +harvestcraft:candledeco7, Pink Candle +harvestcraft:candledeco8, Dark Grey Candle +harvestcraft:candledeco9, Light Grey Candle +harvestcraft:candledeco10, Cyan Candle +harvestcraft:candledeco11, Purple Candle +harvestcraft:candledeco12, Blue Candle +harvestcraft:candledeco13, Brown Candle +harvestcraft:candledeco14, Green Candle +harvestcraft:candledeco15, Red Candle +harvestcraft:candledeco16, Black Candle +harvestcraft:aridgarden, Arid Garden +harvestcraft:frostgarden, Frost Garden +harvestcraft:shadedgarden, Shaded Garden +harvestcraft:soggygarden, Soggy Garden +harvestcraft:tropicalgarden, Tropical Garden +harvestcraft:windygarden, Windy Garden +harvestcraft:presser, Presser +harvestcraft:carrotcake, Carrot Cake +harvestcraft:cheesecake, Cheese Cake +harvestcraft:cherrycheesecake, Cherry Cheese Cake +harvestcraft:chocolatesprinklecake, Chocolate Sprinkles Cake +harvestcraft:holidaycake, Holiday Cake +harvestcraft:lamingtoncake, Lamington +harvestcraft:pavlovacake, Pavlova +harvestcraft:pineappleupsidedowncake, Pineapple Upside Down Cake +harvestcraft:pumpkincheesecake, Pumpkin Cheese Cake +harvestcraft:redvelvetcake, Red Velvet Cake +harvestcraft:garliccoinitem, Garlic Coin +harvestcraft:ediblerootitem, Edible Root +harvestcraft:sunflowerseedsitem, Sunflower Seeds +harvestcraft:calamarirawitem, Raw Calamari +harvestcraft:calamaricookeditem, Cooked Calamari +harvestcraft:saltitem, Salt +harvestcraft:wovencottonitem, Woven Cotton +harvestcraft:freshwateritem, Fresh Water +harvestcraft:freshmilkitem, Fresh Milk +harvestcraft:grilledasparagusitem, Grilled Asparagus +harvestcraft:bakedsweetpotatoitem, Baked Sweet Potato +harvestcraft:grilledeggplantitem, Grilled Eggplant +harvestcraft:toastitem, Toast +harvestcraft:cheeseitem, Cheese +harvestcraft:icecreamitem, Ice Cream +harvestcraft:grilledcheeseitem, Grilled Cheese +harvestcraft:applesauceitem, Apple Sauce +harvestcraft:pumpkinbreaditem, Pumpkin Bread +harvestcraft:caramelappleitem, Caramel Apple +harvestcraft:applepieitem, Apple Pie +harvestcraft:teaitem, Cup of Tea +harvestcraft:coffeeitem, Cup of Coffee +harvestcraft:popcornitem, Popcorn +harvestcraft:raisinsitem, Raisins +harvestcraft:ricecakeitem, Rice Cake +harvestcraft:toastedcoconutitem, Toasted Coconut +harvestcraft:roastedpumpkinseedsitem, Roasted Pumpkin Seeds +harvestcraft:vanillaitem, Vanilla +harvestcraft:toastedsesameseedsitem, Toasted Sesame Seeds +harvestcraft:flouritem, Flour +harvestcraft:doughitem, Dough +harvestcraft:pastaitem, Pasta +harvestcraft:heavycreamitem, Heavy Cream +harvestcraft:butteritem, Butter +harvestcraft:applejuiceitem, Apple Juice +harvestcraft:melonjuiceitem, Melon Juice +harvestcraft:carrotjuiceitem, Carrot Juice +harvestcraft:strawberryjuiceitem, Strawberry Juice +harvestcraft:grapejuiceitem, Grape Juice +harvestcraft:blueberryjuiceitem, Blueberry Juice +harvestcraft:cherryjuiceitem, Cherry Juice +harvestcraft:papayajuiceitem, Papaya Juice +harvestcraft:starfruitjuiceitem, Starfruit Juice +harvestcraft:orangejuiceitem, Orange Juice +harvestcraft:peachjuiceitem, Peach Juice +harvestcraft:limejuiceitem, Lime Juice +harvestcraft:mangojuiceitem, Mango Juice +harvestcraft:pomegranatejuiceitem, Pomegranate Juice +harvestcraft:blackberryjuiceitem, Blackberry Juice +harvestcraft:raspberryjuiceitem, Raspberry Juice +harvestcraft:kiwijuiceitem, Kiwi Juice +harvestcraft:cranberryjuiceitem, Cranberry Juice +harvestcraft:cactusfruitjuiceitem, Cactus Fruit Juice +harvestcraft:plumjuiceitem, Plum Juice +harvestcraft:pearjuiceitem, Pear Juice +harvestcraft:apricotjuiceitem, Apricot Juice +harvestcraft:figjuiceitem, Fig Juice +harvestcraft:grapefruitjuiceitem, Grapefruit Juice +harvestcraft:persimmonjuiceitem, Persimmon Juice +harvestcraft:pumpkinsoupitem, Pumpkin Soup +harvestcraft:melonsmoothieitem, Melon Smoothie +harvestcraft:carrotsoupitem, Carrot Soup +harvestcraft:glazedcarrotsitem, Glazed Carrots +harvestcraft:butteredpotatoitem, Buttered Potato +harvestcraft:loadedbakedpotatoitem, Loaded Baked Potato +harvestcraft:mashedpotatoesitem, Mashed Potatoes +harvestcraft:potatosaladitem, Potato Salad +harvestcraft:potatosoupitem, Potato Soup +harvestcraft:friesitem, Fries +harvestcraft:grilledmushroomitem, Grilled Mushroom +harvestcraft:stuffedmushroomitem, Stuffed Mushroom +harvestcraft:chickensandwichitem, Chicken Sandwich +harvestcraft:chickennoodlesoupitem, Chicken Noodle Soup +harvestcraft:chickenpotpieitem, Chicken Pot Pie +harvestcraft:breadedporkchopitem, Breaded Porkchop +harvestcraft:hotdogitem, Hotdog +harvestcraft:bakedhamitem, Baked Ham +harvestcraft:hamburgeritem, Hamburger +harvestcraft:cheeseburgeritem, Cheeseburger +harvestcraft:potroastitem, Pot Roast +harvestcraft:fishsandwichitem, Fish Sandwich +harvestcraft:fishsticksitem, Fish Sticks +harvestcraft:fishandchipsitem, Fish and Chips +harvestcraft:mayoitem, Mayo +harvestcraft:friedeggitem, Fried Egg +harvestcraft:scrambledeggitem, Scrambled Egg +harvestcraft:boiledeggitem, Boiled Egg +harvestcraft:eggsaladitem, Egg Salad +harvestcraft:caramelitem, Caramel +harvestcraft:taffyitem, Taffy +harvestcraft:spidereyesoupitem, Spider Eye Soup +harvestcraft:zombiejerkyitem, Zombie Jerky +harvestcraft:cocoapowderitem, Cocoa Powder +harvestcraft:chocolatebaritem, Chocolate Bar +harvestcraft:hotchocolateitem, Hot Chocolate +harvestcraft:chocolateicecreamitem, Chocolate Ice Cream +harvestcraft:vegetablesoupitem, Vegetable Soup +harvestcraft:stockitem, Stock +harvestcraft:fruitsaladitem, Fruit Salad +harvestcraft:spagettiitem, Spaghetti +harvestcraft:spagettiandmeatballsitem, Spaghetti and Meatballs +harvestcraft:tomatosoupitem, Tomato Soup +harvestcraft:ketchupitem, Ketchup +harvestcraft:chickenparmasanitem, Chicken Parmesan +harvestcraft:springsaladitem, Spring Salad +harvestcraft:porklettucewrapitem, Pork Lettuce Wrap +harvestcraft:fishlettucewrapitem, Fish Lettuce Wrap +harvestcraft:bltitem, BLT +harvestcraft:leafychickensandwichitem, Leafy Chicken Sandwich +harvestcraft:leafyfishsandwichitem, Leafy Fish Sandwich +harvestcraft:potatocakesitem, Potato Cakes +harvestcraft:hashitem, Hash +harvestcraft:braisedonionsitem, Braised Onions +harvestcraft:cornonthecobitem, Corn on the Cob +harvestcraft:cornmealitem, Cornmeal +harvestcraft:cornbreaditem, Cornbread +harvestcraft:tortillaitem, Tortilla +harvestcraft:nachoesitem, Nachos +harvestcraft:tacoitem, Taco +harvestcraft:fishtacoitem, Fish Taco +harvestcraft:creamedcornitem, Creamed Corn +harvestcraft:strawberrysmoothieitem, Strawberry Smoothie +harvestcraft:strawberrypieitem, Strawberry Pie +harvestcraft:strawberrysaladitem, Strawberry Salad +harvestcraft:chocolatestrawberryitem, Chocolate Strawberry +harvestcraft:peanutbutteritem, Peanut Butter +harvestcraft:trailmixitem, Trail Mix +harvestcraft:pbandjitem, PB&J +harvestcraft:peanutbuttercookiesitem, Peanut Butter Cookies +harvestcraft:vinegaritem, Vinegar +harvestcraft:grapejellyitem, Grape Jelly +harvestcraft:grapesaladitem, Grape Salad +harvestcraft:raisincookiesitem, Raisin Cookies +harvestcraft:picklesitem, Pickles +harvestcraft:cucumbersaladitem, Cucumber Salad +harvestcraft:cucumbersoupitem, Cucumber Soup +harvestcraft:vegetarianlettucewrapitem, Vegetarian Lettuce Wrap +harvestcraft:marinatedcucumbersitem, Marinated Cucumbers +harvestcraft:ricesoupitem, Rice Soup +harvestcraft:friedriceitem, Fried Rice +harvestcraft:mushroomrisottoitem, Mushroom Risotto +harvestcraft:curryitem, Curry Rice +harvestcraft:rainbowcurryitem, Rainbow Curry +harvestcraft:refriedbeansitem, Refried Beans +harvestcraft:bakedbeansitem, Baked Beans +harvestcraft:beansandriceitem, Beans and Rice +harvestcraft:chiliitem, Chili +harvestcraft:beanburritoitem, Bean Burrito +harvestcraft:stuffedpepperitem, Stuffed Pepper +harvestcraft:veggiestirfryitem, Veggie Stirfry +harvestcraft:grilledskewersitem, Grilled Skewer +harvestcraft:omeletitem, Omelet +harvestcraft:hotwingsitem, Hot Wings +harvestcraft:chilipoppersitem, Chili Poppers +harvestcraft:extremechiliitem, Extreme Chili +harvestcraft:chilichocolateitem, Chili Chocolate +harvestcraft:lemonaideitem, Lemonade +harvestcraft:lemonbaritem, Lemon Bar +harvestcraft:fishdinneritem, Fish Dinner +harvestcraft:lemonsmoothieitem, Lemon Smoothie +harvestcraft:lemonmeringueitem, Lemon Meringue +harvestcraft:candiedlemonitem, Candied Lemon +harvestcraft:lemonchickenitem, Lemon Chicken +harvestcraft:blueberrysmoothieitem, Blueberry Smoothie +harvestcraft:blueberrypieitem, Blueberry Pie +harvestcraft:blueberrymuffinitem, Blueberry Muffin +harvestcraft:pancakesitem, Pancakes +harvestcraft:blueberrypancakesitem, Blueberry Pancakes +harvestcraft:cherrypieitem, Cherry Pie +harvestcraft:chocolatecherryitem, Chocolate Cherry +harvestcraft:cherrysmoothieitem, Cherry Smoothie +harvestcraft:stuffedeggplantitem, Stuffed Eggplant +harvestcraft:eggplantparmitem, Eggplant Parm +harvestcraft:raspberryicedteaitem, Raspberry Iced Tea +harvestcraft:chaiteaitem, Chai Tea +harvestcraft:espressoitem, Espresso +harvestcraft:coffeeconlecheitem, Coffee con Leche +harvestcraft:mochaicecreamitem, Mocha Ice Cream +harvestcraft:pickledbeetsitem, Pickled Beets +harvestcraft:beetsaladitem, Beet Salad +harvestcraft:beetsoupitem, Beet Soup +harvestcraft:bakedbeetsitem, Baked Beets +harvestcraft:broccolimacitem, Broccoli Mac +harvestcraft:broccolindipitem, Broccoli n Dip +harvestcraft:creamedbroccolisoupitem, Creamed Broccoli Soup +harvestcraft:sweetpotatopieitem, Sweet Potato Pie +harvestcraft:candiedsweetpotatoesitem, Candied Sweet Potatoes +harvestcraft:mashedsweetpotatoesitem, Mashed Sweet Potatoes +harvestcraft:steamedpeasitem, Steamed Peas +harvestcraft:splitpeasoupitem, Split Pea Soup +harvestcraft:pineapplehamitem, Pineapple Ham +harvestcraft:pineappleyogurtitem, Pineapple Yogurt +harvestcraft:turnipsoupitem, Turnip Soup +harvestcraft:roastedrootveggiemedleyitem, Roasted Root Veggie Medley +harvestcraft:bakedturnipsitem, Baked Turnips +harvestcraft:gingerbreaditem, Ginger Bread +harvestcraft:gingersnapsitem, Ginger Snaps +harvestcraft:candiedgingeritem, Candied Ginger +harvestcraft:mustarditem, Mustard +harvestcraft:softpretzelandmustarditem, Soft Pretzel and Mustard +harvestcraft:spicymustardporkitem, Spicy Mustard Pork +harvestcraft:spicygreensitem, Spicy Greens +harvestcraft:garlicbreaditem, Garlic Bread +harvestcraft:garlicmashedpotatoesitem, Garlic Mashed Potatoes +harvestcraft:garlicchickenitem, Garlic Chicken +harvestcraft:summerradishsaladitem, Summer Radish Salad +harvestcraft:summersquashwithradishitem, Summer Squash with Radish +harvestcraft:celeryandpeanutbutteritem, Celery and Peanut Butter +harvestcraft:chickencelerycasseroleitem, Chicken Celery Casserole +harvestcraft:peasandceleryitem, Peas and Celery +harvestcraft:celerysoupitem, Celery Soup +harvestcraft:zucchinibreaditem, Zucchini Bread +harvestcraft:zucchinifriesitem, Zucchini Fries +harvestcraft:zestyzucchiniitem, Zesty Zucchini +harvestcraft:zucchinibakeitem, Zucchini Bake +harvestcraft:asparagusquicheitem, Asparagus Quiche +harvestcraft:asparagussoupitem, Asparagus Soup +harvestcraft:walnutraisinbreaditem, Walnut Raisin Bread +harvestcraft:candiedwalnutsitem, Candied Walnuts +harvestcraft:brownieitem, Brownie +harvestcraft:papayasmoothieitem, Papaya Smoothie +harvestcraft:papayayogurtitem, Papaya Yogurt +harvestcraft:starfruitsmoothieitem, Starfruit Smoothie +harvestcraft:starfruityogurtitem, Starfruit Yogurt +harvestcraft:guacamoleitem, Guacamole +harvestcraft:creamofavocadosoupitem, Cream of Avocado Soup +harvestcraft:avocadoburritoitem, Avocado Burrito +harvestcraft:poachedpearitem, Poached Pear +harvestcraft:fruitcrumbleitem, Fruit Crumble +harvestcraft:pearyogurtitem, Pear Yogurt +harvestcraft:plumyogurtitem, Plum Yogurt +harvestcraft:bananasplititem, Banana Split +harvestcraft:banananutbreaditem, Banana Nut Bread +harvestcraft:bananasmoothieitem, Banana Smoothie +harvestcraft:bananayogurtitem, Banana Yogurt +harvestcraft:coconutmilkitem, Coconut Milk +harvestcraft:chickencurryitem, Chicken Curry +harvestcraft:coconutshrimpitem, Coconut Shrimp +harvestcraft:coconutyogurtitem, Coconut Yogurt +harvestcraft:orangechickenitem, Orange Chicken +harvestcraft:orangesmoothieitem, Orange Smoothie +harvestcraft:orangeyogurtitem, Orange Yogurt +harvestcraft:peachcobbleritem, Peach Cobbler +harvestcraft:peachsmoothieitem, Peach Smoothie +harvestcraft:peachyogurtitem, Peach Yogurt +harvestcraft:keylimepieitem, Keylime Pie +harvestcraft:limesmoothieitem, Lime Smoothie +harvestcraft:limeyogurtitem, Lime Yogurt +harvestcraft:mangosmoothieitem, Mango Smoothie +harvestcraft:mangoyogurtitem, Mango Yogurt +harvestcraft:pomegranatesmoothieitem, Pomegranate Smoothie +harvestcraft:pomegranateyogurtitem, Pomegranate Yogurt +harvestcraft:vanillayogurtitem, Vanilla Yogurt +harvestcraft:cinnamonrollitem, Cinnamon Roll +harvestcraft:frenchtoastitem, French Toast +harvestcraft:marshmellowsitem, Marshmallows +harvestcraft:donutitem, Donut +harvestcraft:chocolatedonutitem, Chocolate Donut +harvestcraft:powdereddonutitem, Powdered Donut +harvestcraft:jellydonutitem, Jelly Donut +harvestcraft:frosteddonutitem, Frosted Donut +harvestcraft:cactussoupitem, Cactus Soup +harvestcraft:wafflesitem, Waffles +harvestcraft:seedsoupitem, Seed Soup +harvestcraft:softpretzelitem, Soft Pretzel +harvestcraft:jellybeansitem, Jellybeans +harvestcraft:biscuititem, Biscuit +harvestcraft:creamcookieitem, Cream Cookie +harvestcraft:jaffaitem, Jaffa +harvestcraft:friedchickenitem, Fried Chicken +harvestcraft:footlongitem, Footlong +harvestcraft:blueberryyogurtitem, Blueberry Yogurt +harvestcraft:lemonyogurtitem, Lemon Yogurt +harvestcraft:cherryyogurtitem, Cherry Yogurt +harvestcraft:strawberryyogurtitem, Strawberry Yogurt +harvestcraft:grapeyogurtitem, Grape Yogurt +harvestcraft:chocolateyogurtitem, Chocolate Yogurt +harvestcraft:blackberrycobbleritem, Blackberry Cobbler +harvestcraft:blackberrysmoothieitem, Blackberry Smoothie +harvestcraft:blackberryyogurtitem, Blackberry Yogurt +harvestcraft:chocolatemilkitem, Chocolate Milk +harvestcraft:pumpkinyogurtitem, Pumpkin Yogurt +harvestcraft:raspberrypieitem, Raspberry Pie +harvestcraft:raspberrysmoothieitem, Raspberry Smoothie +harvestcraft:raspberryyogurtitem, Raspberry Yogurt +harvestcraft:cinnamonsugardonutitem, Cinnamon Sugar Donut +harvestcraft:melonyogurtitem, Melon Yogurt +harvestcraft:kiwismoothieitem, Kiwi Smoothie +harvestcraft:kiwiyogurtitem, Kiwi Yogurt +harvestcraft:plainyogurtitem, Plain Yogurt +harvestcraft:appleyogurtitem, Apple Yogurt +harvestcraft:saltedsunflowerseedsitem, Salted Sunflower Seeds +harvestcraft:sunflowerwheatrollsitem, Sunflower Wheat Rolls +harvestcraft:sunflowerbroccolisaladitem, Sunflower Broccoli Salad +harvestcraft:cranberrysauceitem, Cranberry Sauce +harvestcraft:cranberrybaritem, Cranberry Bar +harvestcraft:peppermintitem, Peppermint +harvestcraft:blackpepperitem, Black Pepper +harvestcraft:groundcinnamonitem, Ground Cinnamon +harvestcraft:groundnutmegitem, Ground Nutmeg +harvestcraft:oliveoilitem, Cooking Oil +harvestcraft:baklavaitem, Baklava +harvestcraft:gummybearsitem, Gummy Bears +harvestcraft:fruitpunchitem, Fruit Punch +harvestcraft:meatystewitem, Meaty Stew +harvestcraft:mixedsaladitem, Mixed Salad +harvestcraft:pinacoladaitem, Pinacolada +harvestcraft:saladdressingitem, Salad Dressing +harvestcraft:shepardspieitem, Shepherd's Pie +harvestcraft:eggnogitem, Egg Nog +harvestcraft:custarditem, Custard +harvestcraft:sushiitem, Sushi +harvestcraft:gardensoupitem, Garden Soup +harvestcraft:applejellyitem, Apple Jelly +harvestcraft:applejellysandwichitem, Apple Jelly Sandwich +harvestcraft:blackberryjellyitem, Blackberry Jelly +harvestcraft:blackberryjellysandwichitem, Blackberry Jelly Sandwich +harvestcraft:blueberryjellyitem, Blueberry Jelly +harvestcraft:blueberryjellysandwichitem, Blueberry Jelly Sandwich +harvestcraft:cherryjellyitem, Cherry Jelly +harvestcraft:cherryjellysandwichitem, Cherry Jelly Sandwich +harvestcraft:cranberryjellyitem, Cranberry Jelly +harvestcraft:cranberryjellysandwichitem, Cranberry Jelly Sandwich +harvestcraft:kiwijellyitem, Kiwi Jelly +harvestcraft:kiwijellysandwichitem, Kiwi Jelly Sandwich +harvestcraft:lemonjellyitem, Lemon Jelly +harvestcraft:lemonjellysandwichitem, Lemon Jelly Sandwich +harvestcraft:limejellyitem, Lime Jelly +harvestcraft:limejellysandwichitem, Lime Jelly Sandwich +harvestcraft:mangojellyitem, Mango Jelly +harvestcraft:mangojellysandwichitem, Mango Jelly Sandwich +harvestcraft:orangejellyitem, Orange Jelly +harvestcraft:orangejellysandwichitem, Orange Jelly Sandwich +harvestcraft:papayajellyitem, Papaya Jelly +harvestcraft:papayajellysandwichitem, Papaya Jelly Sandwich +harvestcraft:peachjellyitem, Peach Jelly +harvestcraft:peachjellysandwichitem, Peach Jelly Sandwich +harvestcraft:pomegranatejellyitem, Pomegranate Jelly +harvestcraft:pomegranatejellysandwichitem, Pomegranate Jelly Sandwich +harvestcraft:raspberryjellyitem, Raspberry Jelly +harvestcraft:raspberryjellysandwichitem, Raspberry Jelly Sandwich +harvestcraft:starfruitjellyitem, Starfruit Jelly +harvestcraft:starfruitjellysandwichitem, Starfruit Jelly Sandwich +harvestcraft:strawberryjellyitem, Strawberry Jelly +harvestcraft:strawberryjellysandwichitem, Strawberry Jelly Sandwich +harvestcraft:watermelonjellyitem, Watermelon Jelly +harvestcraft:watermelonjellysandwichitem, Watermelon Jelly Sandwich +harvestcraft:bubblywateritem, Bubbly Water +harvestcraft:cherrysodaitem, Cherry Soda +harvestcraft:colasodaitem, Cola Soda +harvestcraft:gingersodaitem, Ginger Ale +harvestcraft:grapesodaitem, Grape Soda +harvestcraft:lemonlimesodaitem, Lemon-Lime Soda +harvestcraft:orangesodaitem, Orange Soda +harvestcraft:rootbeersodaitem, Root Beer +harvestcraft:strawberrysodaitem, Strawberry Soda +harvestcraft:caramelicecreamitem, Caramel Ice Cream +harvestcraft:mintchocolatechipicecreamitem, Mint Chocolate Chip Ice Cream +harvestcraft:strawberryicecreamitem, Strawberry Ice Cream +harvestcraft:vanillaicecreamitem, Vanilla Ice Cream +harvestcraft:gingerchickenitem, Ginger Chicken +harvestcraft:oldworldveggiesoupitem, Old World Veggie Soup +harvestcraft:spicebunitem, Spice Bun +harvestcraft:gingeredrhubarbtartitem, Gingered Rhubarb Tart +harvestcraft:lambbarleysoupitem, Lamb Barley Soup +harvestcraft:honeylemonlambitem, Honey Lemon Lamb +harvestcraft:pumpkinoatsconesitem, Pumpkin Oat Scones +harvestcraft:beefjerkyitem, Beef Jerky +harvestcraft:ovenroastedcaulifloweritem, Oven Roasted Cauliflower +harvestcraft:leekbaconsoupitem, Leek Bacon Soup +harvestcraft:herbbutterparsnipsitem, Herb Butter Parsnips +harvestcraft:scallionbakedpotatoitem, Scallion Baked Potato +harvestcraft:soymilkitem, Soy Milk +harvestcraft:firmtofuitem, Firm Tofu +harvestcraft:silkentofuitem, Silken Tofu +harvestcraft:bamboosteamedriceitem, Bamboo Steamed Rice +harvestcraft:roastedchestnutitem, Roasted Chestnut +harvestcraft:sweetpotatosouffleitem, Sweet Potato Souffle +harvestcraft:cashewchickenitem, Cashew Chicken +harvestcraft:apricotyogurtitem, Apricot Yogurt +harvestcraft:apricotglazedporkitem, Apricot Glazed Pork +harvestcraft:apricotjellyitem, Apricot Jelly +harvestcraft:apricotjellysandwichitem, Apricot Jelly Sandwich +harvestcraft:apricotsmoothieitem, Apricot Smoothie +harvestcraft:figbaritem, Fig Bar +harvestcraft:figjellyitem, Fig Jelly +harvestcraft:figjellysandwichitem, Fig Jelly Sandwich +harvestcraft:figsmoothieitem, Fig Smoothie +harvestcraft:figyogurtitem, Fig Yogurt +harvestcraft:grapefruitjellyitem, Grapefruit Jelly +harvestcraft:grapefruitjellysandwichitem, Grapefruit Jelly Sandwich +harvestcraft:grapefruitsmoothieitem, Grapefruit Smoothie +harvestcraft:grapefruityogurtitem, Grapefruit Yogurt +harvestcraft:grapefruitsodaitem, Grapefruit Soda +harvestcraft:citrussaladitem, Citrus Salad +harvestcraft:pecanpieitem, Pecan Pie +harvestcraft:pralinesitem, Pralines +harvestcraft:persimmonyogurtitem, Persimmon Yogurt +harvestcraft:persimmonsmoothieitem, Persimmon Smoothie +harvestcraft:persimmonjellyitem, Persimmon Jelly +harvestcraft:persimmonjellysandwichitem, Persimmon Jelly Sandwich +harvestcraft:pistachiobakedsalmonitem, Pistachio Baked Salmon +harvestcraft:baconwrappeddatesitem, Bacon Wrapped Dates +harvestcraft:datenutbreaditem, Date Nut Bread +harvestcraft:maplesyruppancakesitem, Maple Syrup Pancakes +harvestcraft:maplesyrupwafflesitem, Maple Syrup Waffles +harvestcraft:maplesausageitem, Maple Sausage +harvestcraft:mapleoatmealitem, Maple Oatmeal +harvestcraft:peachesandcreamoatmealitem, Peaches and Cream Oatmeal +harvestcraft:cinnamonappleoatmealitem, Cinnamon Apple Oatmeal +harvestcraft:maplecandiedbaconitem, Maple Candied Bacon +harvestcraft:toastsandwichitem, Toast Sandwich +harvestcraft:potatoandcheesepirogiitem, Potato and Cheese Pierogi +harvestcraft:zeppoleitem, Zeppole +harvestcraft:sausageinbreaditem, Sausage in Bread +harvestcraft:chocolatecaramelfudgeitem, Chocolate Caramel Fudge +harvestcraft:lavendershortbreaditem, Lavender Shortbread +harvestcraft:beefwellingtonitem, Beef Wellington +harvestcraft:epicbaconitem, Epic Bacon +harvestcraft:manjuuitem, Manjū +harvestcraft:chickengumboitem, Chicken Gumbo +harvestcraft:generaltsochickenitem, General Tso's Chicken +harvestcraft:californiarollitem, California Roll +harvestcraft:futomakiitem, Futo Maki +harvestcraft:vegemiteitem, Vegemite +harvestcraft:honeycombchocolatebaritem, Honeycomb Chocolate Bar +harvestcraft:cherrycoconutchocolatebaritem, Cherry Coconut Chocolate Bar +harvestcraft:fairybreaditem, Fairy Bread +harvestcraft:timtamitem, Tim Tam +harvestcraft:damperitem, Damper +harvestcraft:gherkinitem, Gherkin +harvestcraft:ceasarsaladitem, Caesar Salad +harvestcraft:chaoscookieitem, Chaos Cookie +harvestcraft:chocolatebaconitem, Chocolate Bacon +harvestcraft:lambkebabitem, Lamb Kebab +harvestcraft:nutellaitem, Nutella +harvestcraft:snickersbaritem, Snickers Bar +harvestcraft:steamedspinachitem, Steamed Spinach +harvestcraft:vegemiteontoastitem, Vegemite on Toast +harvestcraft:clamcookeditem, Cooked Clam +harvestcraft:crabcookeditem, Cooked Crab +harvestcraft:crayfishcookeditem, Cooked Crayfish +harvestcraft:frogcookeditem, Cooked Frog Legs +harvestcraft:octopuscookeditem, Cooked Octopus +harvestcraft:scallopcookeditem, Cooked Scallop +harvestcraft:shrimpcookeditem, Cooked Shrimp +harvestcraft:snailcookeditem, Cooked Snail +harvestcraft:turtlecookeditem, Cooked Turtle +harvestcraft:oystercookeditem, Cooked Oyster +harvestcraft:applecideritem, Apple Cider +harvestcraft:bangersandmashitem, Bangers and Mash +harvestcraft:batteredsausageitem, Battered Sausage +harvestcraft:batteritem, Batter +harvestcraft:chorizoitem, Chorizo +harvestcraft:coleslawitem, Coleslaw +harvestcraft:energydrinkitem, Energy Drink +harvestcraft:friedonionsitem, Fried Onions +harvestcraft:mincepieitem, Mince Pie +harvestcraft:onionhamburgeritem, Onion Hamburger +harvestcraft:pepperoniitem, Pepperoni +harvestcraft:pickledonionsitem, Pickled Onions +harvestcraft:porksausageitem, Pork Sausage +harvestcraft:raspberrytrifleitem, Raspberry Trifle +harvestcraft:pumpkinmuffinitem, Pumpkin Muffin +harvestcraft:suaderoitem, Suadero +harvestcraft:turkeyrawitem, Raw Turkey +harvestcraft:turkeycookeditem, Cooked Turkey +harvestcraft:venisonrawitem, Raw Venison +harvestcraft:venisoncookeditem, Cooked Venison +harvestcraft:strawberrymilkshakeitem, Strawberry Milkshake +harvestcraft:chocolatemilkshakeitem, Chocolate Milkshake +harvestcraft:bananamilkshakeitem, Banana Milkshake +harvestcraft:cornflakesitem, Cornflakes +harvestcraft:roastchickenitem, Roast Chicken +harvestcraft:roastpotatoesitem, Roast Potatoes +harvestcraft:sundayroastitem, Sunday Roast +harvestcraft:bbqpulledporkitem, BBQ Pulled Pork +harvestcraft:lambwithmintsauceitem, Lamb with Mint Sauce +harvestcraft:steakandchipsitem, Steak and Chips +harvestcraft:cherryicecreamitem, Cherry Ice Cream +harvestcraft:pistachioicecreamitem, Pistachio Ice Cream +harvestcraft:neapolitanicecreamitem, Neapolitan Ice Cream +harvestcraft:spumoniicecreamitem, Spumoni Ice Cream +harvestcraft:almondbutteritem, Almond Butter +harvestcraft:cashewbutteritem, Cashew Butter +harvestcraft:chestnutbutteritem, Chestnut Butter +harvestcraft:cornishpastyitem, Cornish Pasty +harvestcraft:cottagepieitem, Cottage Pie +harvestcraft:croissantitem, Croissant +harvestcraft:currypowderitem, Curry Powder +harvestcraft:dimsumitem, Dim Sum +harvestcraft:friedpecanokraitem, Fried Pecan Okra +harvestcraft:gooseberryjellyitem, Gooseberry Jelly +harvestcraft:gooseberryjellysandwichitem, Gooseberry Jelly Sandwich +harvestcraft:gooseberrymilkshakeitem, Gooseberry Milkshake +harvestcraft:gooseberrypieitem, Gooseberry Pie +harvestcraft:gooseberrysmoothieitem, Gooseberry Smoothie +harvestcraft:gooseberryyogurtitem, Gooseberry Yogurt +harvestcraft:hushpuppiesitem, Hushpuppies +harvestcraft:kimchiitem, Kimchi +harvestcraft:mochiitem, Mochi +harvestcraft:museliitem, Muesli +harvestcraft:naanitem, Naan +harvestcraft:okrachipsitem, Okra Chips +harvestcraft:okracreoleitem, Okra Creole +harvestcraft:pistachiobutteritem, Pistachio Butter +harvestcraft:porklomeinitem, Pork Lo Mein +harvestcraft:salmonpattiesitem, Salmon Patties +harvestcraft:sausageitem, Sausage +harvestcraft:sausagerollitem, Sausage Roll +harvestcraft:sesameballitem, Sesame Ball +harvestcraft:sesamesnapsitem, Sesame Snaps +harvestcraft:shrimpokrahushpuppiesitem, Shrimp Pork Okra Hushpuppies +harvestcraft:soysauceitem, Soy Sauce +harvestcraft:sweetpickleitem, Sweet Pickle +harvestcraft:veggiestripsitem, Veggie Strips +harvestcraft:vindalooitem, Vindaloo +harvestcraft:applesmoothieitem, Apple Smoothie +harvestcraft:coconutsmoothieitem, Coconut Smoothie +harvestcraft:cranberrysmoothieitem, Cranberry Smoothie +harvestcraft:cranberryyogurtitem, Cranberry Yogurt +harvestcraft:grapesmoothieitem, Grape Smoothie +harvestcraft:pearsmoothieitem, Pear Smoothie +harvestcraft:pearjellyitem, Pear Jelly +harvestcraft:pearjellysandwichitem, Pear Jelly Sandwich +harvestcraft:plumsmoothieitem, Plum Smoothie +harvestcraft:plumjellyitem, Plum Jelly +harvestcraft:plumjellysandwichitem, Plum Jelly Sandwich +harvestcraft:honeysandwichitem, Honey Sandwich +harvestcraft:cheeseontoastitem, Cheese on Toast +harvestcraft:tunapotatoitem, Tuna Potato +harvestcraft:chocolaterollitem, Chocolate Roll +harvestcraft:jamrollitem, Jam Roll +harvestcraft:coconutcreamitem, Coconut Cream +harvestcraft:crackeritem, Cracker +harvestcraft:garammasalaitem, Garam Masala +harvestcraft:paneeritem, Paneer +harvestcraft:gravyitem, Gravy +harvestcraft:mangochutneyitem, Mango Chutney +harvestcraft:marzipanitem, Marzipan +harvestcraft:paneertikkamasalaitem, Paneer Tikka Masala +harvestcraft:peaandhamsoupitem, Pea and Ham Soup +harvestcraft:potatoandleeksoupitem, Potato and Leek Soup +harvestcraft:yorkshirepuddingitem, Yorkshire Pudding +harvestcraft:sesameoilitem, Sesame Oil +harvestcraft:noodlesitem, Noodles +harvestcraft:chickenchowmeinitem, Chicken Chow Mein +harvestcraft:kungpaochickenitem, Kung Pao Chicken +harvestcraft:hoisinsauceitem, Hoisin Sauce +harvestcraft:fivespiceitem, Five Spice +harvestcraft:charsiuitem, Char Siu +harvestcraft:sweetandsoursauceitem, Sweet and Sour Sauce +harvestcraft:sweetandsourchickenitem, Sweet and Sour Chicken +harvestcraft:baconandeggsitem, Bacon and Eggs +harvestcraft:biscuitsandgravyitem, Biscuits and Gravy +harvestcraft:applefritteritem, Apple Fritter +harvestcraft:sweetteaitem, Sweet Tea +harvestcraft:creepercookieitem, Creeper Cookie +harvestcraft:honeybreaditem, Honey Bread +harvestcraft:honeybunitem, Honeybun +harvestcraft:honeyglazedcarrotsitem, Honey Glazed Carrots +harvestcraft:honeyglazedhamitem, Honey Glazed Ham +harvestcraft:honeysoyribsitem, Honey Soy Ribs +harvestcraft:chocovoxelsitem, Choco Voxels Cereal +harvestcraft:cinnamontoastitem, Cinnamon Toast +harvestcraft:cornedbeefitem, Corned Beef +harvestcraft:cottoncandyitem, Cotton Candy +harvestcraft:crackersitem, Crackers +harvestcraft:creeperwingsitem, Creeper Wings +harvestcraft:dhalitem, Dhal +harvestcraft:durianmilkshakeitem, Durian Milkshake +harvestcraft:durianmuffinitem, Durian Muffin +harvestcraft:hotsauceitem, Hot Sauce +harvestcraft:hummusitem, Hummus +harvestcraft:ironbrewitem, Iron Brew +harvestcraft:lasagnaitem, Lasagna +harvestcraft:lemondrizzlecakeitem, Lemon Drizzle Cake +harvestcraft:meatloafitem, Meatloaf +harvestcraft:mushroomlasagnaitem, Mushroom Lasagna +harvestcraft:musselcookeditem, Cooked Mussel +harvestcraft:netherwingsitem, Nether Wings +harvestcraft:pizzasoupitem, Pizza Soup +harvestcraft:poutineitem, Poutine +harvestcraft:salsaitem, Salsa +harvestcraft:sardinesinhotsauceitem, Sardines in Hot Sauce +harvestcraft:teriyakichickenitem, Teriyaki Chicken +harvestcraft:turkishdelightitem, Turkish Delight +harvestcraft:greeneggsandhamitem, Green Eggs and Ham +harvestcraft:theatreboxitem, Theatre Box +harvestcraft:cookiesandmilkitem, Cookies and Milk +harvestcraft:crackersandcheeseitem, Crackers and Cheese +harvestcraft:chickendinneritem, Chicken Dinner +harvestcraft:corndogitem, Corn Dog +harvestcraft:hamandcheesesandwichitem, Ham and Cheese Sandwich +harvestcraft:tunasaladitem, Tuna Salad +harvestcraft:gritsitem, Grits +harvestcraft:buttercookieitem, Butter Cookie +harvestcraft:sugarcookieitem, Sugar Cookie +harvestcraft:potatochipsitem, Potato Chips +harvestcraft:bbqpotatochipsitem, BBQ Potato Chips +harvestcraft:sourcreamandonionpotatochipsitem, Sour Cream and Onion Potato Chips +harvestcraft:cheddarandsourcreampotatochipsitem, Cheddar and Sour Cream Potato Chips +harvestcraft:tortillachipsitem, Tortilla Chips +harvestcraft:chipsanddipitem, Chips and Dip +harvestcraft:cheezepuffsitem, Cheeze Puffs +harvestcraft:surfandturfitem, Surf and Turf +harvestcraft:liverandonionsitem, Liver and Onions +harvestcraft:fortunecookieitem, Fortune Cookie +harvestcraft:deviledeggitem, Deviled Egg +harvestcraft:mozzerellasticksitem, Mozzerella Sticks +harvestcraft:succotashitem, Succotash +harvestcraft:friedgreentomatoesitem, Fried Green Tomatoes +harvestcraft:potatoesobrienitem, Potatoes O'Brien +harvestcraft:tatertotsitem, Tater Tots +harvestcraft:smoresitem, Smores +harvestcraft:steakfajitaitem, Steak Fajita +harvestcraft:ramenitem, Ramen +harvestcraft:misosoupitem, Miso Soup +harvestcraft:onigiriitem, Onigiri +harvestcraft:grilledcheesevegemitetoastitem, Grilled Cheese Vegemite Toast +harvestcraft:monsterfrieddumplingsitem, Monster Fried Dumplings +harvestcraft:crispyricepuffcerealitem, Crispy Rice Puff Cereal +harvestcraft:crispyricepuffbarsitem, Crispy Rice Puff Bar +harvestcraft:babaganoushitem, Baba Ganoush +harvestcraft:berryvinaigrettesaladitem, Berry Vinaigrette Salad +harvestcraft:tomatoherbchickenitem, Tomato Herb Chicken +harvestcraft:pastagardeniaitem, Pasta Gardenia +harvestcraft:fiestacornsaladitem, Fiesta Corn Salad +harvestcraft:threebeansaladitem, Three Bean Salad +harvestcraft:sweetandsourmeatballsitem, Sweet and Sour Meatballs +harvestcraft:pepperjellyitem, Pepper Jelly +harvestcraft:pepperjellyandcrackersitem, Pepper Jelly and Crackers +harvestcraft:saltedcaramelitem, Salted Caramel +harvestcraft:spidereyepieitem, Spider Eye Pie +harvestcraft:cheesyshrimpquinoaitem, Cheesy Shrimp Quinoa +harvestcraft:bulgogiitem, Bulgogi +harvestcraft:omuriceitem, Omurice +harvestcraft:pemmicanitem, Pemmican +harvestcraft:driedsoupitem, Dried Soup +harvestcraft:crabkimbapitem, Crab Kimbap +harvestcraft:froglegstirfryitem, Frog Leg Stirfry +harvestcraft:haggisitem, Haggis +harvestcraft:chickenkatsuitem, Chicken Katsu +harvestcraft:chocolateorangeitem, Chocolate Orange +harvestcraft:festivalbreaditem, Festival Bread +harvestcraft:fruitcreamfestivalbreaditem, Fruit Cream Festival Bread +harvestcraft:phoitem, Pho +harvestcraft:bubbleteaitem, Bubble Tea +harvestcraft:duckrawitem, Raw Duck +harvestcraft:duckcookeditem, Cooked Duck +harvestcraft:wontonsoupitem, Wonton Soup +harvestcraft:springrollitem, Spring Rolls +harvestcraft:meatystirfryitem, Meaty Stirfry +harvestcraft:potstickersitem, Pot Stickers +harvestcraft:orangeduckitem, Orange Duck +harvestcraft:pekingduckitem, Peking Duck +harvestcraft:stuffedduckitem, Stuffed Duck +harvestcraft:rouxitem, Roux +harvestcraft:candiedpecansitem, Candied Pecans +harvestcraft:stuffingitem, Stuffing +harvestcraft:greenbeancasseroleitem, Green Bean Casserole +harvestcraft:hamandpineapplepizzaitem, Ham and Pineapple Pizza +harvestcraft:cobblestonecobbleritem, Cobblestone Cobbler +harvestcraft:crayfishsaladitem, Crayfish Salad +harvestcraft:cevicheitem, Ceviche +harvestcraft:bakedcactusitem, Baked Cactus +harvestcraft:garlicsteakitem, Garlic Steak +harvestcraft:mushroomsteakitem, Mushroom Steak +harvestcraft:hotdishcasseroleitem, Hot Dish Casserole +harvestcraft:sausagebeanmeltitem, Sausage Bean Melt +harvestcraft:mettbrotchenitem, Mettbrötchen +harvestcraft:porkrindsitem, Pork Rinds +harvestcraft:cracklinsitem, Cracklins +harvestcraft:chorusfruitsoupitem, Chorus Fruit Soup +harvestcraft:akutuqitem, Akutuq +harvestcraft:cantonesegreensitem, Cantonese Greens +harvestcraft:earlgreyteaitem, Tea, Earl Grey, Hot +harvestcraft:eggrollitem, Egg Roll +harvestcraft:eggtartitem, Egg Tart +harvestcraft:greenteaitem, Green Tea +harvestcraft:meesuaitem, Mee Sua +harvestcraft:oystersauceitem, Oyster Sauce +harvestcraft:squidinkspaghettiitem, Squid Ink Spaghetti +harvestcraft:steaktartareitem, Steak Tartare +harvestcraft:szechuaneggplantitem, Szechuan Eggplant +harvestcraft:baconpancakesitem, Bacon Pancakes +harvestcraft:blackpaellaitem, Black Paella +harvestcraft:blazingsoupitem, Blazing Soup +harvestcraft:briochebunitem, Brioche Bun +harvestcraft:chickenpaellaitem, Chicken Paella +harvestcraft:escargotitem, Escargot +harvestcraft:gourmetbeefpattyitem, Gourmet Beef Patty +harvestcraft:gourmetmuttonpattyitem, Gourmet Mutton Patty +harvestcraft:gourmetporkpattyitem, Gourmet Pork Patty +harvestcraft:gourmetvenisonpattyitem, Gourmet Venison Patty +harvestcraft:guisoitem, Guiso +harvestcraft:jelliedeelitem, Jellied Eel +harvestcraft:kalechipsitem, Kale Chips +harvestcraft:padthaiitem, Pad Thai +harvestcraft:peanutbutterbananasandwichitem, Peanut Butter and Banana Sandwich +harvestcraft:peanutbuttercupitem, Peanut Butter Cup +harvestcraft:pinkelitem, Pinkel +harvestcraft:pitepaltitem, Pitepalt +harvestcraft:sauerbratenitem, Sauerbraten +harvestcraft:slimepieitem, Slime Pie +harvestcraft:strawberryrhubarbpieitem, Strawberry Rhubarb Pie +harvestcraft:tiropitaitem, Tiropita +harvestcraft:rosepetalteaitem, Rose Petal Tea +harvestcraft:potatoskinsitem, Potato Skins +harvestcraft:chilidonutitem, Chili Donut +harvestcraft:bbqsauceitem, BBQ Sauce +harvestcraft:vanillacupcakeitem, Vanilla Cupcake +harvestcraft:chocolatecupcakeitem, Chocolate Cupcake +harvestcraft:carrotcupcakeitem, Carrot Cupcake +harvestcraft:redvelvetcupcakeitem, Red Velvet Cupcake +harvestcraft:chilicupcakeitem, Chili Cupcake +harvestcraft:peanutbuttercupcakeitem, Peanut Butter Cupcake +harvestcraft:lemoncupcakeitem, Lemon Cupcake +harvestcraft:strawberrycupcakeitem, Strawberry Cupcake +harvestcraft:mintcupcakeitem, Mint Cupcake +harvestcraft:coffeecupcakeitem, Coffee Cupcake +harvestcraft:sprinklescupcakeitem, Sprinkles Cupcake +harvestcraft:caramelcupcakeitem, Caramel Cupcake +harvestcraft:cherryslushieitem, Cherry Slushie +harvestcraft:pambitsboxitem, Pam Bits Box +harvestcraft:stuffedchilipeppersitem, Stuffed Chili Peppers +harvestcraft:slimegummiesitem, Slime Gummies +harvestcraft:chocolatepuddingitem, Chocolate Pudding +harvestcraft:bbqchickenpizzaitem, BBQ Chicken Pizza +harvestcraft:quesadillaitem, Quesadilla +harvestcraft:bibimbapitem, Bibimbap +harvestcraft:shrimpcocktailitem, Shrimp Cocktail +harvestcraft:nopalessaladitem, Nopales Salad +harvestcraft:meringueitem, Meringue +harvestcraft:applesnowitem, Apple Snow +harvestcraft:bakedalaskaitem, Baked Alaska +harvestcraft:berrymeringuenestitem, Berry Meringue Nest +harvestcraft:etonmessitem, Eton Mess +harvestcraft:meringuebombeitem, Meringue Bombe +harvestcraft:meringuebrownieitem, Meringue Brownie +harvestcraft:meringuecookieitem, Meringue Cookie +harvestcraft:meringuerouladeitem, Meringue Roulade +harvestcraft:merveilleuxitem, Merveilleux +harvestcraft:bbqjackfruititem, BBQ Jackfruit +harvestcraft:mushroomketchupomeletitem, Mushroom Ketchup Omelet +harvestcraft:mushroomketchupitem, Mushroom Ketchup +harvestcraft:lycheeteaitem, Lychee Tea +harvestcraft:baconwrappedchiliitem, Bacon Wrapped Chili +harvestcraft:seedenergygelitem, Seed Energy Gel +harvestcraft:chickencordonbleuitem, Chicken Cordon Bleu +harvestcraft:sundayhighteaitem, Sunday High Tea +harvestcraft:cucumbersandwichitem, Cucumber Sandwich +harvestcraft:dandelionsaladitem, Dandelion Salad +harvestcraft:peanutsoupitem, Peanut Soup +harvestcraft:vanillaconchasbreaditem, Vanilla Conchas Bread +harvestcraft:chocolatecoconutbaritem, Chocolate Coconut Bar +harvestcraft:strawberrysouffleitem, Strawberry Soufflé +harvestcraft:gyudonitem, Gyudon +harvestcraft:shrimptemperaitem, Shrimp Tempura +harvestcraft:imagawayakiitem, Imagawayaki +harvestcraft:mochicakeitem, Mochi Cake +harvestcraft:mochidessertitem, Mochi Dessert +harvestcraft:taiyakiitem, Taiyaki +harvestcraft:salmononigiriitem, Salmon Onigiri +harvestcraft:tunaonigiriitem, Tuna Onigiri +harvestcraft:friedbolognasandwichitem, Fried Bologna Sandwich +harvestcraft:bolognasandwichitem, Bologna Sandwich +harvestcraft:ricepuddingitem, Rice Pudding +harvestcraft:musubiitem, Musubi +harvestcraft:imitationcrabsticksitem, Imitation Crab Sticks +harvestcraft:misopasteitem, Miso Paste +harvestcraft:dandelionteaitem, Dandelion Tea +harvestcraft:gravlaxitem, Gravlax +harvestcraft:cheesedanishitem, Cheese Danish +harvestcraft:schnitzelitem, Schnitzel +harvestcraft:bolognaitem, Bologna +harvestcraft:raspberrymilkshakeitem, Raspberry Milk Shake +harvestcraft:pumpkinspicelatteitem, Pumpkin Spice Latte +harvestcraft:rootbeerfloatitem, Root Beer Float +harvestcraft:hotcocoaitem, Hot Cocoa +harvestcraft:cinnamonbreaditem, Cinnamon Bread +harvestcraft:cornchipsitem, Corn Chips +harvestcraft:marshmellowchicksitem, Marshmellow Chicks +harvestcraft:pizzasliceitem, Pizza Slice +harvestcraft:groundbeefitem, Ground Beef +harvestcraft:groundchickenitem, Ground Chicken +harvestcraft:groundduckitem, Ground Duck +harvestcraft:groundfishitem, Ground Fish +harvestcraft:groundmuttonitem, Ground Mutton +harvestcraft:groundporkitem, Ground Pork +harvestcraft:groundrabbititem, Ground Rabbit +harvestcraft:groundturkeyitem, Ground Turkey +harvestcraft:groundvenisonitem, Ground Venison +harvestcraft:rawtofeakitem, Raw Tofeak +harvestcraft:rawtofaconitem, Raw Tofacon +harvestcraft:rawtofeegitem, Raw Tofeeg +harvestcraft:rawtofuttonitem, Raw Tofutton +harvestcraft:rawtofickenitem, Raw Toficken +harvestcraft:rawtofabbititem, Raw Tofabbit +harvestcraft:rawtofurkeyitem, Raw Tofurkey +harvestcraft:rawtofenisonitem, Raw Tofenison +harvestcraft:rawtofuduckitem, Raw Tofuduck +harvestcraft:cookedtofeakitem, Cooked Tofeak +harvestcraft:cookedtofaconitem, Cooked Tofacon +harvestcraft:cookedtofishitem, Cooked Tofish +harvestcraft:cookedtofeegitem, Cooked Tofeeg +harvestcraft:cookedtofuttonitem, Cooked Tofutton +harvestcraft:cookedtofickenitem, Cooked Toficken +harvestcraft:cookedtofabbititem, Cooked Tofabbit +harvestcraft:cookedtofurkeyitem, Cooked Tofurkey +harvestcraft:cookedtofenisonitem, Cooked Tofenison +harvestcraft:cookedtofuduckitem, Cooked Tofuduck +harvestcraft:carrotcakeitem, Carrot Cake +harvestcraft:holidaycakeitem, Holiday Cake +harvestcraft:pumpkincheesecakeitem, Pumpkin Cheese Cake +harvestcraft:pavlovaitem, Pavlova +harvestcraft:lamingtonitem, Lamington +harvestcraft:cheesecakeitem, Cheese Cake +harvestcraft:cherrycheesecakeitem, Cherry Cheese Cake +harvestcraft:pineappleupsidedowncakeitem, Pineapple Upside Down Cake +harvestcraft:chocolatesprinklecakeitem, Chocolate Sprinkles Cake +harvestcraft:redvelvetcakeitem, Red Velvet Cake +harvestcraft:baconcheeseburgeritem, Bacon Cheeseburger +harvestcraft:deluxecheeseburgeritem, Deluxe Cheeseburger +harvestcraft:beansontoastitem, Beans on Toast +harvestcraft:meatpieitem, Meat Pie +harvestcraft:chikorollitem, Chiko Roll +harvestcraft:spinachpieitem, Spinach Pie +harvestcraft:coleslawburgeritem, Coleslaw Burger +harvestcraft:hotandsoursoupitem, Hot and Sour Soup +harvestcraft:patreonpieitem, Patreon Pie +harvestcraft:chilidogitem, Chili Dog +harvestcraft:tunafishsandwichitem, Tunafish Sandwich +harvestcraft:clamchowderitem, Clam Chowder +harvestcraft:breakfastburritoitem, Breakfast Burrito +harvestcraft:chipsandsalsaitem, Chips and Salsa +harvestcraft:crawfishetoufeeitem, Crawfish Etoufee +harvestcraft:saucedlambkebabitem, Sauced Lamb Kebab +harvestcraft:cantonesenoodlesitem, Cantonese Noodles +harvestcraft:dangoitem, Dango +harvestcraft:takoyakiitem, Takoyaki +harvestcraft:groiledcheesesandwichitem, Groiled Cheese Sandwich +harvestcraft:cheesesteakitem, Cheesesteak +harvestcraft:swedishmeatballsitem, Swedish Meatballs +harvestcraft:buttertartitem, Butter Tart +harvestcraft:battenbergitem, Battenberg +harvestcraft:slawdogitem, Slaw Dog +harvestcraft:rivermudcakeitem, River Mud Cake +harvestcraft:fruitcakeitem, Fruit Cake +harvestcraft:springfieldcashewchickenitem, Springfield Cashew Chicken +harvestcraft:enchiladaitem, Enchilada +harvestcraft:pizzaitem, Pizza +harvestcraft:onionsoupitem, Onion Soup +harvestcraft:baconmushroomburgeritem, Bacon Mushroom Burger +harvestcraft:toadintheholeitem, Toad in the Hole +harvestcraft:homestylelunchitem, Homestyle Lunch +harvestcraft:montecristosandwichitem, Monte Cristo Sandwich +harvestcraft:mobsoupitem, Mob Soup +harvestcraft:randomtacoitem, Random Taco +harvestcraft:hamsweetpicklesandwichitem, Ham & Sweet Pickle Sandwich +harvestcraft:toastedwesternitem, Toasted Western +harvestcraft:eggsbenedictitem, Eggs Benedict +harvestcraft:glisteningsaladitem, Glistening Salad +harvestcraft:meatloafsandwichitem, Meatloaf Sandwich +harvestcraft:mashedpotatoeschickenbiscuititem, Mashed Potatoes and Chicken Biscuit +harvestcraft:cassouletitem, Cassoulet +harvestcraft:bratwurstitem, Bratwurst +harvestcraft:chickenbiscuititem, Chicken Biscuit +harvestcraft:epicbltitem, Epic BLT +harvestcraft:kohlundpinkelitem, Kohl und Pinkel +harvestcraft:beetburgeritem, Beet Burger +harvestcraft:anchovypepperonipizzaitem, Anchovy Pepperoni Pizza +harvestcraft:spaghettidinneritem, Spaghetti Dinner +harvestcraft:gumboitem, Gumbo +harvestcraft:jambalayaitem, Jambalaya +harvestcraft:supremepizzaitem, Supreme Pizza +harvestcraft:bbqplatteritem, BBQ Platter +harvestcraft:chickenandwafflesitem, Chicken and Waffles +harvestcraft:gourmetporkburgeritem, Gourmet Pork Burger +harvestcraft:bbqchickenbiscuititem, BBQ Chicken Biscuit +harvestcraft:delightedmealitem, Delighted Meal +harvestcraft:heartybreakfastitem, Hearty Breakfast +harvestcraft:mcpamitem, McPam +harvestcraft:deluxenachoesitem, Deluxe Nachos +harvestcraft:gourmetmuttonburgeritem, Gourmet Mutton Burger +harvestcraft:netherstartoastitem, Nether Star on Toast +harvestcraft:paradiseburgeritem, Paradise Burger +harvestcraft:chimichangaitem, Chimichanga +harvestcraft:salisburysteakitem, Salisbury Steak +harvestcraft:ploughmanslunchitem, Ploughman's Lunch +harvestcraft:cornedbeefhashitem, Corned Beef Hash +harvestcraft:bentoboxitem, Bento Box +harvestcraft:friedfeastitem, Fried Feast +harvestcraft:timpanoitem, Timpano +harvestcraft:deluxechickencurryitem, Deluxe Chicken Curry +harvestcraft:weekendpicnicitem, Weekend Picnic +harvestcraft:gourmetbeefburgeritem, Gourmet Beef Burger +harvestcraft:southernstylebreakfastitem, Southern Style Breakfast +harvestcraft:meatfeastpizzaitem, Meat Feast Pizza +harvestcraft:thankfuldinneritem, Thankful Dinner +harvestcraft:koreandinneritem, Korean Dinner +harvestcraft:gourmetvenisonburgeritem, Gourmet Venison Burger +harvestcraft:minerstewitem, Miner's Stew +harvestcraft:cornedbeefbreakfastitem, Corned Beef Breakfast +harvestcraft:queenbeeitem, Queen Bee +harvestcraft:grubitem, Bee Grub +harvestcraft:cookedgrubitem, Cooked Grub +harvestcraft:honeycombitem, Honeycomb +harvestcraft:honeyitem, Honey +harvestcraft:waxcombitem, Waxcomb +harvestcraft:royaljellyitem, Royal Jelly +harvestcraft:beeswaxitem, Pressed Wax +harvestcraft:fruitbaititem, Fruit Bait +harvestcraft:grainbaititem, Grain Bait +harvestcraft:veggiebaititem, Veggie Bait +harvestcraft:fishtrapbaititem, Fish Trap Bait +harvestcraft:cuttingboarditem, Cutting Board +harvestcraft:potitem, Pot +harvestcraft:skilletitem, Skillet +harvestcraft:saucepanitem, Saucepan +harvestcraft:bakewareitem, Bakeware +harvestcraft:mortarandpestleitem, Mortar and Pestle +harvestcraft:mixingbowlitem, Mixing Bowl +harvestcraft:juiceritem, Juicer +harvestcraft:anchovyrawitem, Raw Anchovy +harvestcraft:bassrawitem, Raw Bass +harvestcraft:carprawitem, Raw Carp +harvestcraft:catfishrawitem, Raw Catfish +harvestcraft:charrrawitem, Raw Charr +harvestcraft:clamrawitem, Raw Clam +harvestcraft:crabrawitem, Raw Crab +harvestcraft:crayfishrawitem, Raw Crayfish +harvestcraft:eelrawitem, Raw Eel +harvestcraft:frograwitem, Raw Frog +harvestcraft:grouperrawitem, Raw Grouper +harvestcraft:herringrawitem, Raw Herring +harvestcraft:jellyfishrawitem, Raw Jellyfish +harvestcraft:mudfishrawitem, Raw Mudfish +harvestcraft:octopusrawitem, Raw Octopus +harvestcraft:perchrawitem, Raw Perch +harvestcraft:scalloprawitem, Raw Scallop +harvestcraft:shrimprawitem, Raw Shrimp +harvestcraft:snailrawitem, Raw Snail +harvestcraft:snapperrawitem, Raw Snapper +harvestcraft:tilapiarawitem, Raw Tilapia +harvestcraft:troutrawitem, Raw Trout +harvestcraft:tunarawitem, Raw Tuna +harvestcraft:turtlerawitem, Raw Turtle +harvestcraft:walleyerawitem, Raw Walleye +harvestcraft:greenheartfishitem, Green Heart Fish +harvestcraft:sardinerawitem, Raw Sardine +harvestcraft:musselrawitem, Raw Mussel +harvestcraft:rawtofishitem, Raw Tofish +harvestcraft:oysterrawitem, Raw Oyster +harvestcraft:hardenedleatheritem, Hardened Leather +harvestcraft:hardenedleatherhelmitem, Hardened Leather Helm +harvestcraft:hardenedleatherchestitem, Hardened Leather Chest +harvestcraft:hardenedleatherleggingsitem, Hardened Leather Leggings +harvestcraft:hardenedleatherbootsitem, Hardened Leather Boots +harvestcraft:harvestpumpkinitem, Pumpkin +minecraft:cod, Raw Fish +minecraft:cooked_cod, Cooked Fish +minecraft:salmon, Raw Salmon +minecraft:cooked_salmon, Cooked Salmon +minecraft:clownfish, Clownfish +minecraft:pufferfish, Pufferfish +omlib:debug_tool, Debug Tool +omlib:fake_sword, item.fake_sword.name +omlib:multi_tool, item.multi_tool.name +omlib:network_cable, tile.network_cable.name +openmodularturrets:intermediate_tiered:0, Sensor (Tier 1) +openmodularturrets:intermediate_tiered:1, Sensor (Tier 2) +openmodularturrets:intermediate_tiered:2, Sensor (Tier 3) +openmodularturrets:intermediate_tiered:3, Sensor (Tier 4) +openmodularturrets:intermediate_tiered:4, Sensor (Tier 5) +openmodularturrets:intermediate_tiered:5, Chamber (Tier 1) +openmodularturrets:intermediate_tiered:6, Chamber (Tier 2) +openmodularturrets:intermediate_tiered:7, Chamber (Tier 3) +openmodularturrets:intermediate_tiered:8, Chamber (Tier 4) +openmodularturrets:intermediate_tiered:9, Chamber (Tier 5) +openmodularturrets:intermediate_tiered:10, Barrel (Tier 1) +openmodularturrets:intermediate_tiered:11, Barrel (Tier 2) +openmodularturrets:intermediate_tiered:12, Barrel (Tier 3) +openmodularturrets:intermediate_tiered:13, Barrel (Tier 4) +openmodularturrets:intermediate_tiered:14, Barrel (Tier 5) +openmodularturrets:intermediate_regular:0, IO Bus +openmodularturrets:addon_meta:0, Addon - Turret Concealer +openmodularturrets:addon_meta:1, Addon - Damage Boost +openmodularturrets:addon_meta:2, Addon - Potentia Converter +openmodularturrets:addon_meta:3, Addon - Recycler +openmodularturrets:addon_meta:4, Addon - Redstone Reactor +openmodularturrets:addon_meta:5, Addon - Serial Port +openmodularturrets:addon_meta:6, Addon - Solar Panel +openmodularturrets:addon_meta:7, Addon - Fake Drops +openmodularturrets:upgrade_meta:0, Upgrade - Accuracy +openmodularturrets:upgrade_meta:1, Upgrade - Efficiency +openmodularturrets:upgrade_meta:2, Upgrade - Fire Rate +openmodularturrets:upgrade_meta:3, Upgrade - Range +openmodularturrets:upgrade_meta:4, Upgrade - Scatter Shot +openmodularturrets:ammo_meta:0, Ammo - Blazing Clay +openmodularturrets:ammo_meta:1, Ammo - Bullet +openmodularturrets:ammo_meta:2, Ammo - Ferro-Magnetic Slug +openmodularturrets:ammo_meta:3, Ammo - Grenade +openmodularturrets:ammo_meta:4, Ammo - Rocket +openmodularturrets:usable_meta:0, Throwable Bullet +openmodularturrets:usable_meta:1, Throwable Grenade +openmodularturrets:usable_meta:2, Turret Memory Card +openmodularturrets:turret_base:0, Turret Base (Tier 1) +openmodularturrets:turret_base:1, Turret Base (Tier 2) +openmodularturrets:turret_base:2, Turret Base (Tier 3) +openmodularturrets:turret_base:3, Turret Base (Tier 4) +openmodularturrets:turret_base:4, Turret Base (Tier 5) +openmodularturrets:expander:0, Base Inventory Expander (Tier 1) +openmodularturrets:expander:1, Base Inventory Expander (Tier 2) +openmodularturrets:expander:2, Base Inventory Expander (Tier 3) +openmodularturrets:expander:3, Base Inventory Expander (Tier 4) +openmodularturrets:expander:4, Base Inventory Expander (Tier 5) +openmodularturrets:expander:5, Base Power Expander (Tier 1) +openmodularturrets:expander:6, Base Power Expander (Tier 2) +openmodularturrets:expander:7, Base Power Expander (Tier 3) +openmodularturrets:expander:8, Base Power Expander (Tier 4) +openmodularturrets:expander:9, Base Power Expander (Tier 5) +openmodularturrets:base_addon:0, Base Addon - Loot Deleter +openmodularturrets:disposable_item_turret, Disposable Item Turret +openmodularturrets:potato_cannon_turret, Potato Cannon Turret +openmodularturrets:machine_gun_turret, Gun Turret +openmodularturrets:incendiary_turret, Incendiary Turret +openmodularturrets:grenade_turret, Grenade Launcher Turret +openmodularturrets:relativistic_turret, Relativistic Turret +openmodularturrets:rocket_turret, Rocket Launcher Turret +openmodularturrets:teleporter_turret, Teleporter Turret +openmodularturrets:laser_turret, Laser Turret +openmodularturrets:rail_gun_turret, Rail Gun Turret +openmodularturrets:lever_block, Basic Turret Base Crank +portalgun:item_dust_ender_pearl, Ender Pearl Dust +portalgun:item_miniature_black_hole, Miniature Black Hole +portalgun:item_portalgun:0, Portal Gun +portalgun:item_portalgun:0, Portal Gun +portalgun:item_portalgun:0, Portal Gun +portalgun:item_portalgun:0, Portal Gun +portalgun:item_portalgun:0, Portal Gun +portalgun:item_portalgun:0, Portal Gun +blockcraftery:editable_block, Framed Block +blockcraftery:editable_stairs, Framed Stairs +blockcraftery:editable_slab, Framed Slab +blockcraftery:editable_slant, Framed Slant +blockcraftery:editable_outer_corner, Framed Outer Corner +blockcraftery:editable_inner_corner, Framed Inner Corner +blockcraftery:editable_wall, Framed Wall +blockcraftery:editable_fence, Framed Fence +blockcraftery:editable_block_reinforced, Reinforced Framed Block +blockcraftery:editable_stairs_reinforced, Reinforced Framed Stairs +blockcraftery:editable_slab_reinforced, Reinforced Framed Slab +blockcraftery:editable_slant_reinforced, Reinforced Framed Slant +blockcraftery:editable_outer_corner_reinforced, Reinforced Framed Outer Corner +blockcraftery:editable_inner_corner_reinforced, Reinforced Framed Inner Corner +blockcraftery:editable_wall_reinforced, Reinforced Framed Wall +blockcraftery:editable_fence_reinforced, Reinforced Framed Fence +blockcraftery:editable_trap_door, Framed Trapdoor +blockcraftery:editable_trap_door_reinforced, Reinforced Framed Trapdoor +blockcraftery:editable_door, Framed Door +blockcraftery:editable_door_reinforced, Reinforced Framed Door +blockcraftery:editable_pressure_plate_all, Framed Pressure Plate (All) +blockcraftery:editable_pressure_plate_items, Framed Pressure Plate (Items) +blockcraftery:editable_pressure_plate_mobs, Framed Pressure Plate (Mobs) +blockcraftery:editable_pressure_plate_player, Framed Pressure Plate (Players) +blockcraftery:editable_pressure_plate_all_reinforced, Reinforced Framed Pressure Plate (All) +blockcraftery:editable_pressure_plate_items_reinforced, Reinforced Framed Pressure Plate (Items) +blockcraftery:editable_pressure_plate_mobs_reinforced, Reinforced Framed Pressure Plate (Mobs) +blockcraftery:editable_pressure_plate_player_reinforced, Reinforced Framed Pressure Plate (Players) \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/BiomeTweaker.cfg b/minecraft/config/BiomeTweaker/BiomeTweaker.cfg new file mode 100644 index 0000000..a3f5177 --- /dev/null +++ b/minecraft/config/BiomeTweaker/BiomeTweaker.cfg @@ -0,0 +1,18 @@ +# Configuration file + +"output files" { + # If true, BiomeTweaker will not generate any output files. [default: false] + B:"Disable Output Files"=false + + # If true, BiomeTweaker will generate separate files for each item when creating the status report. [default: true] + B:"Output Seperate Files"=true +} + + +scripting { + # A list of script files to include that are not in the scripts folder. An example script file is created along with this configuration file. [default: ] + S:"Script Files" < + > +} + + diff --git a/minecraft/config/BiomeTweaker/output/biome/Alps (biomesoplenty_alps).json b/minecraft/config/BiomeTweaker/output/biome/Alps (biomesoplenty_alps).json new file mode 100644 index 0000000..d90ff7c --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/biome/Alps (biomesoplenty_alps).json @@ -0,0 +1,134 @@ + +{ + "ID": 43, + "Name": "Alps", + "Resource Location": "biomesoplenty:alps", + "Class": "biomesoplenty.common.biome.overworld.BiomeGenAlps", + "Root Height": 7.8235292, + "Height Variation": 0.23125, + "Top Block": "minecraft:snow", + "Filler Block": "minecraft:snow", + "Ocean Top Block": "Disabled. Activate in BiomeTweakerCore.", + "Ocean Filler Block": "Disabled. Activate in BiomeTweakerCore.", + "Actual Filler Blocks": "Disabled. Activate in BiomeTweakerCore.", + "Grass Color": "Disabled. Activate in BiomeTweakerCore.", + "Foliage Color": "Disabled. Activate in BiomeTweakerCore.", + "Water Color": "16777215", + "Temperature": -0.25, + "Humidity": 0.3, + "Water Tint": 16777215, + "Enable Rain": true, + "Enable Snow": true, + "Dictionary Types": [ + "SNOWY", + "MOUNTAIN", + "COLD", + "DRY" + ], + "BiomeManager Entries": {}, + "Spawnable Creatures": [], + "Spawnable Monsters": [ + { + "Entity Class": "net.minecraft.entity.monster.EntitySpider", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombie", + "Weight": 95, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombieVillager", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySkeleton", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityCreeper", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySlime", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityEnderman", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityWitch", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + } + ], + "Spawnable Water Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySquid", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Cave Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntityBat", + "Weight": 10, + "Min Group Count": 8, + "Max Group Count": 8 + } + ], + "Spawn Biome": false, + "Tweaked": false, + "BOP Generators": { + "FLOWERS Generators": [ + { + "ID": "flora", + "Name": "glowshrooms" + }, + { + "ID": "flora", + "Name": "miners_delight" + }, + { + "ID": "flora", + "Name": "roots" + } + ], + "SAND Generators": [ + { + "ID": "ore_single", + "Name": "emeralds" + } + ] + }, + "BOP Owner": "BIOMESOPLENTY", + "BOP Weight Map": { + "TUNDRA": 3, + "ICE_CAP": 5 + }, + "BOP Climate Weights": { + "ICE_CAP": [ + 5 + ], + "TUNDRA": [ + 3 + ] + }, + "BOP Island Weight": 0 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/biome/AlpsFoothills (biomesoplenty_alps_foothills).json b/minecraft/config/BiomeTweaker/output/biome/AlpsFoothills (biomesoplenty_alps_foothills).json new file mode 100644 index 0000000..e3af245 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/biome/AlpsFoothills (biomesoplenty_alps_foothills).json @@ -0,0 +1,143 @@ + +{ + "ID": 95, + "Name": "AlpsFoothills", + "Resource Location": "biomesoplenty:alps_foothills", + "Class": "biomesoplenty.common.biome.overworld.BiomeGenAlps", + "Root Height": 3.235294, + "Height Variation": 1.45625, + "Top Block": "biomesoplenty:grass[snowy\u003dfalse,variant\u003dovergrown_stone]", + "Filler Block": "minecraft:stone[variant\u003dstone]", + "Ocean Top Block": "Disabled. Activate in BiomeTweakerCore.", + "Ocean Filler Block": "Disabled. Activate in BiomeTweakerCore.", + "Actual Filler Blocks": "Disabled. Activate in BiomeTweakerCore.", + "Grass Color": "Disabled. Activate in BiomeTweakerCore.", + "Foliage Color": "Disabled. Activate in BiomeTweakerCore.", + "Water Color": "16777215", + "Temperature": -0.25, + "Humidity": 0.3, + "Water Tint": 16777215, + "Enable Rain": true, + "Enable Snow": true, + "Dictionary Types": [ + "SNOWY", + "MOUNTAIN", + "COLD", + "SPARSE", + "FOREST", + "DRY" + ], + "BiomeManager Entries": {}, + "Spawnable Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntityLlama", + "Weight": 5, + "Min Group Count": 4, + "Max Group Count": 6 + } + ], + "Spawnable Monsters": [ + { + "Entity Class": "net.minecraft.entity.monster.EntitySpider", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombie", + "Weight": 95, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombieVillager", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySkeleton", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityCreeper", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySlime", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityEnderman", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityWitch", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + } + ], + "Spawnable Water Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySquid", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Cave Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntityBat", + "Weight": 10, + "Min Group Count": 8, + "Max Group Count": 8 + } + ], + "Spawn Biome": false, + "Tweaked": false, + "BOP Generators": { + "FLOWERS Generators": [ + { + "ID": "flora", + "Name": "glowshrooms" + }, + { + "ID": "flora", + "Name": "miners_delight" + }, + { + "ID": "flora", + "Name": "roots" + } + ], + "SAND Generators": [ + { + "ID": "lakes", + "Name": "hot_springs" + }, + { + "ID": "ore_single", + "Name": "emeralds" + } + ], + "TREE Generators": [ + { + "ID": "weighted", + "Name": "trees" + } + ] + }, + "BOP Owner": "BIOMESOPLENTY", + "BOP Weight Map": {}, + "BOP Climate Weights": {}, + "BOP Island Weight": 0 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/biome/Bamboo_Forest (biomesoplenty_bamboo_forest).json b/minecraft/config/BiomeTweaker/output/biome/Bamboo_Forest (biomesoplenty_bamboo_forest).json new file mode 100644 index 0000000..76fa0ee --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/biome/Bamboo_Forest (biomesoplenty_bamboo_forest).json @@ -0,0 +1,174 @@ + +{ + "ID": 44, + "Name": "Bamboo Forest", + "Resource Location": "biomesoplenty:bamboo_forest", + "Class": "biomesoplenty.common.biome.overworld.BiomeGenBambooForest", + "Root Height": 0.1764706, + "Height Variation": 0.043750003, + "Top Block": "minecraft:dirt[snowy\u003dfalse,variant\u003dpodzol]", + "Filler Block": "minecraft:dirt[snowy\u003dfalse,variant\u003ddirt]", + "Ocean Top Block": "Disabled. Activate in BiomeTweakerCore.", + "Ocean Filler Block": "Disabled. Activate in BiomeTweakerCore.", + "Actual Filler Blocks": "Disabled. Activate in BiomeTweakerCore.", + "Grass Color": "Disabled. Activate in BiomeTweakerCore.", + "Foliage Color": "Disabled. Activate in BiomeTweakerCore.", + "Water Color": "16777215", + "Temperature": 0.9, + "Humidity": 0.85, + "Water Tint": 16777215, + "Enable Rain": true, + "Enable Snow": false, + "Dictionary Types": [ + "WET", + "FOREST", + "JUNGLE", + "DENSE" + ], + "BiomeManager Entries": {}, + "Spawnable Creatures": [], + "Spawnable Monsters": [ + { + "Entity Class": "net.minecraft.entity.monster.EntitySpider", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombie", + "Weight": 95, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombieVillager", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySkeleton", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityCreeper", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySlime", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityEnderman", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityWitch", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityOcelot", + "Weight": 2, + "Min Group Count": 1, + "Max Group Count": 1 + } + ], + "Spawnable Water Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySquid", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Cave Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntityBat", + "Weight": 10, + "Min Group Count": 8, + "Max Group Count": 8 + } + ], + "Spawn Biome": true, + "Tweaked": false, + "BOP Generators": { + "LILYPAD Generators": [ + { + "ID": "flora", + "Name": "algae" + } + ], + "FLOWERS Generators": [ + { + "ID": "flora", + "Name": "glowshrooms" + }, + { + "ID": "flora", + "Name": "leaf_piles" + }, + { + "ID": "weighted", + "Name": "flowers" + }, + { + "ID": "flora", + "Name": "miners_delight" + }, + { + "ID": "flora", + "Name": "ferns" + }, + { + "ID": "flora", + "Name": "bushes" + }, + { + "ID": "flora", + "Name": "roots" + }, + { + "ID": "columns", + "Name": "river_cane" + } + ], + "GRASS Generators": [ + { + "ID": "weighted", + "Name": "grass" + } + ], + "SAND Generators": [ + { + "ID": "ore_single", + "Name": "topaz" + } + ], + "TREE Generators": [ + { + "ID": "weighted", + "Name": "trees" + } + ] + }, + "BOP Owner": "BIOMESOPLENTY", + "BOP Weight Map": { + "TROPICAL": 3 + }, + "BOP Climate Weights": { + "TROPICAL": [ + 3 + ] + }, + "BOP Island Weight": 0 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/biome/Bayou (biomesoplenty_bayou).json b/minecraft/config/BiomeTweaker/output/biome/Bayou (biomesoplenty_bayou).json new file mode 100644 index 0000000..2db7dfd --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/biome/Bayou (biomesoplenty_bayou).json @@ -0,0 +1,243 @@ + +{ + "ID": 45, + "Name": "Bayou", + "Resource Location": "biomesoplenty:bayou", + "Class": "biomesoplenty.common.biome.overworld.BiomeGenBayou", + "Root Height": -0.1764706, + "Height Variation": 0.025, + "Top Block": "minecraft:grass[snowy\u003dfalse]", + "Filler Block": "minecraft:dirt[snowy\u003dfalse,variant\u003ddirt]", + "Ocean Top Block": "Disabled. Activate in BiomeTweakerCore.", + "Ocean Filler Block": "Disabled. Activate in BiomeTweakerCore.", + "Actual Filler Blocks": "Disabled. Activate in BiomeTweakerCore.", + "Grass Color": "Disabled. Activate in BiomeTweakerCore.", + "Foliage Color": "Disabled. Activate in BiomeTweakerCore.", + "Water Color": "16767282", + "Temperature": 0.95, + "Humidity": 0.9, + "Water Tint": 16767282, + "Enable Rain": true, + "Enable Snow": false, + "Dictionary Types": [ + "HOT", + "WET", + "SWAMP", + "DENSE" + ], + "BiomeManager Entries": {}, + "Spawnable Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySheep", + "Weight": 12, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityPig", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityChicken", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityCow", + "Weight": 8, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Monsters": [ + { + "Entity Class": "net.minecraft.entity.monster.EntitySpider", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombie", + "Weight": 95, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombieVillager", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySkeleton", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityCreeper", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySlime", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityEnderman", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityWitch", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySlime", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 3 + } + ], + "Spawnable Water Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySquid", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Cave Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntityBat", + "Weight": 10, + "Min Group Count": 8, + "Max Group Count": 8 + } + ], + "Spawn Biome": false, + "Tweaked": false, + "BOP Generators": { + "LILYPAD Generators": [ + { + "ID": "flora", + "Name": "medium_lily" + }, + { + "ID": "flora", + "Name": "algae" + }, + { + "ID": "flora", + "Name": "water_reeds" + }, + { + "ID": "flora", + "Name": "small_lily" + }, + { + "ID": "flora", + "Name": "flower_lily" + }, + { + "ID": "flora", + "Name": "lily" + }, + { + "ID": "flora", + "Name": "tiny_lily" + } + ], + "FLOWERS Generators": [ + { + "ID": "flora", + "Name": "glowshrooms" + }, + { + "ID": "flora", + "Name": "cattail" + }, + { + "ID": "flora", + "Name": "miners_delight" + }, + { + "ID": "flora", + "Name": "roots" + }, + { + "ID": "flora", + "Name": "koru" + }, + { + "ID": "columns", + "Name": "sugar_cane" + }, + { + "ID": "double_flora", + "Name": "double_cattail" + } + ], + "GRASS Generators": [ + { + "ID": "weighted", + "Name": "grass" + } + ], + "SAND Generators": [ + { + "ID": "ore_single", + "Name": "malachite" + }, + { + "ID": "splatter", + "Name": "mud_splatter" + } + ], + "SAND_PASS2 Generators": [ + { + "ID": "waterside", + "Name": "mud" + } + ], + "SHROOM Generators": [ + { + "ID": "flora", + "Name": "brown_mushrooms" + }, + { + "ID": "flora", + "Name": "red_mushrooms" + }, + { + "ID": "flora", + "Name": "flat_mushroom" + } + ], + "TREE Generators": [ + { + "ID": "weighted", + "Name": "trees" + } + ] + }, + "BOP Owner": "BIOMESOPLENTY", + "BOP Weight Map": { + "HOT_SWAMP": 10 + }, + "BOP Climate Weights": { + "HOT_SWAMP": [ + 10 + ] + }, + "BOP Island Weight": 0 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/biome/Beach (minecraft_beaches).json b/minecraft/config/BiomeTweaker/output/biome/Beach (minecraft_beaches).json new file mode 100644 index 0000000..889b270 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/biome/Beach (minecraft_beaches).json @@ -0,0 +1,119 @@ + +{ + "ID": 16, + "Name": "Beach", + "Resource Location": "minecraft:beaches", + "Class": "net.minecraft.world.biome.BiomeBeach", + "Root Height": 0.0, + "Height Variation": 0.025, + "Top Block": "minecraft:sand[variant\u003dsand]", + "Filler Block": "minecraft:sand[variant\u003dsand]", + "Ocean Top Block": "Disabled. Activate in BiomeTweakerCore.", + "Ocean Filler Block": "Disabled. Activate in BiomeTweakerCore.", + "Actual Filler Blocks": "Disabled. Activate in BiomeTweakerCore.", + "Grass Color": "Disabled. Activate in BiomeTweakerCore.", + "Foliage Color": "Disabled. Activate in BiomeTweakerCore.", + "Water Color": "16777215", + "Temperature": 0.8, + "Humidity": 0.4, + "Water Tint": 16777215, + "Enable Rain": true, + "Enable Snow": false, + "Dictionary Types": [ + "BEACH" + ], + "BiomeManager Entries": {}, + "Spawnable Creatures": [], + "Spawnable Monsters": [ + { + "Entity Class": "net.minecraft.entity.monster.EntitySpider", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombie", + "Weight": 95, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombieVillager", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySkeleton", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityCreeper", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySlime", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityEnderman", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityWitch", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + } + ], + "Spawnable Water Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySquid", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Cave Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntityBat", + "Weight": 10, + "Min Group Count": 8, + "Max Group Count": 8 + } + ], + "Spawn Biome": false, + "Tweaked": false, + "BOP Generators": { + "FLOWERS Generators": [ + { + "ID": "flora", + "Name": "glowshrooms" + }, + { + "ID": "double_flora", + "Name": "sea_oats" + }, + { + "ID": "flora", + "Name": "miners_delight" + }, + { + "ID": "flora", + "Name": "roots" + } + ] + }, + "BOP Owner": "OTHER", + "BOP Weight Map": {}, + "BOP Climate Weights": {}, + "BOP Island Weight": 0 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/biome/Birch_Forest (minecraft_birch_forest).json b/minecraft/config/BiomeTweaker/output/biome/Birch_Forest (minecraft_birch_forest).json new file mode 100644 index 0000000..ac2ad42 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/biome/Birch_Forest (minecraft_birch_forest).json @@ -0,0 +1,193 @@ + +{ + "ID": 27, + "Name": "Birch Forest", + "Resource Location": "minecraft:birch_forest", + "Class": "net.minecraft.world.biome.BiomeForest", + "Root Height": 0.1, + "Height Variation": 0.2, + "Top Block": "minecraft:grass[snowy\u003dfalse]", + "Filler Block": "minecraft:dirt[snowy\u003dfalse,variant\u003ddirt]", + "Ocean Top Block": "Disabled. Activate in BiomeTweakerCore.", + "Ocean Filler Block": "Disabled. Activate in BiomeTweakerCore.", + "Actual Filler Blocks": "Disabled. Activate in BiomeTweakerCore.", + "Grass Color": "Disabled. Activate in BiomeTweakerCore.", + "Foliage Color": "Disabled. Activate in BiomeTweakerCore.", + "Water Color": "16777215", + "Temperature": 0.6, + "Humidity": 0.6, + "Water Tint": 16777215, + "Enable Rain": true, + "Enable Snow": false, + "Dictionary Types": [ + "FOREST" + ], + "BiomeManager Entries": { + "WARM Weights": [ + 10 + ] + }, + "Spawnable Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySheep", + "Weight": 12, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityPig", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityChicken", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityCow", + "Weight": 8, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Monsters": [ + { + "Entity Class": "net.minecraft.entity.monster.EntitySpider", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombie", + "Weight": 95, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombieVillager", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySkeleton", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityCreeper", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySlime", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityEnderman", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityWitch", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + } + ], + "Spawnable Water Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySquid", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Cave Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntityBat", + "Weight": 10, + "Min Group Count": 8, + "Max Group Count": 8 + } + ], + "Spawn Biome": false, + "Tweaked": false, + "BOP Generators": { + "FLOWERS Generators": [ + { + "ID": "flora", + "Name": "glowshrooms" + }, + { + "ID": "flora", + "Name": "leaf_piles" + }, + { + "ID": "double_flora", + "Name": "flax" + }, + { + "ID": "weighted", + "Name": "flowers" + }, + { + "ID": "flora", + "Name": "miners_delight" + }, + { + "ID": "flora", + "Name": "dead_leaf_piles" + }, + { + "ID": "flora", + "Name": "clover_patches" + }, + { + "ID": "flora", + "Name": "roots" + }, + { + "ID": "flora", + "Name": "poison_ivy" + } + ], + "GRASS Generators": [ + { + "ID": "weighted", + "Name": "grass" + } + ], + "SAND Generators": [ + { + "ID": "ore_single", + "Name": "amber" + } + ], + "SHROOM Generators": [ + { + "ID": "flora", + "Name": "toadstools" + } + ] + }, + "BOP Owner": "OTHER", + "BOP Weight Map": {}, + "BOP Climate Weights": { + "COOL_TEMPERATE": [ + 10 + ], + "WARM_TEMPERATE": [ + 5 + ] + }, + "BOP Island Weight": 0 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/biome/Birch_Forest_Hills (minecraft_birch_forest_hills).json b/minecraft/config/BiomeTweaker/output/biome/Birch_Forest_Hills (minecraft_birch_forest_hills).json new file mode 100644 index 0000000..4e39bfe --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/biome/Birch_Forest_Hills (minecraft_birch_forest_hills).json @@ -0,0 +1,183 @@ + +{ + "ID": 28, + "Name": "Birch Forest Hills", + "Resource Location": "minecraft:birch_forest_hills", + "Class": "net.minecraft.world.biome.BiomeForest", + "Root Height": 0.45, + "Height Variation": 0.3, + "Top Block": "minecraft:grass[snowy\u003dfalse]", + "Filler Block": "minecraft:dirt[snowy\u003dfalse,variant\u003ddirt]", + "Ocean Top Block": "Disabled. Activate in BiomeTweakerCore.", + "Ocean Filler Block": "Disabled. Activate in BiomeTweakerCore.", + "Actual Filler Blocks": "Disabled. Activate in BiomeTweakerCore.", + "Grass Color": "Disabled. Activate in BiomeTweakerCore.", + "Foliage Color": "Disabled. Activate in BiomeTweakerCore.", + "Water Color": "16777215", + "Temperature": 0.6, + "Humidity": 0.6, + "Water Tint": 16777215, + "Enable Rain": true, + "Enable Snow": false, + "Dictionary Types": [ + "FOREST", + "HILLS" + ], + "BiomeManager Entries": {}, + "Spawnable Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySheep", + "Weight": 12, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityPig", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityChicken", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityCow", + "Weight": 8, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Monsters": [ + { + "Entity Class": "net.minecraft.entity.monster.EntitySpider", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombie", + "Weight": 95, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombieVillager", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySkeleton", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityCreeper", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySlime", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityEnderman", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityWitch", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + } + ], + "Spawnable Water Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySquid", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Cave Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntityBat", + "Weight": 10, + "Min Group Count": 8, + "Max Group Count": 8 + } + ], + "Spawn Biome": false, + "Tweaked": false, + "BOP Generators": { + "FLOWERS Generators": [ + { + "ID": "flora", + "Name": "glowshrooms" + }, + { + "ID": "flora", + "Name": "leaf_piles" + }, + { + "ID": "double_flora", + "Name": "flax" + }, + { + "ID": "weighted", + "Name": "flowers" + }, + { + "ID": "flora", + "Name": "miners_delight" + }, + { + "ID": "flora", + "Name": "dead_leaf_piles" + }, + { + "ID": "flora", + "Name": "clover_patches" + }, + { + "ID": "flora", + "Name": "roots" + }, + { + "ID": "flora", + "Name": "poison_ivy" + } + ], + "GRASS Generators": [ + { + "ID": "weighted", + "Name": "grass" + } + ], + "SAND Generators": [ + { + "ID": "ore_single", + "Name": "amber" + } + ], + "SHROOM Generators": [ + { + "ID": "flora", + "Name": "toadstools" + } + ] + }, + "BOP Owner": "OTHER", + "BOP Weight Map": {}, + "BOP Climate Weights": {}, + "BOP Island Weight": 0 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/biome/Birch_Forest_Hills_M (minecraft_mutated_birch_forest_hills).json b/minecraft/config/BiomeTweaker/output/biome/Birch_Forest_Hills_M (minecraft_mutated_birch_forest_hills).json new file mode 100644 index 0000000..e796c1c --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/biome/Birch_Forest_Hills_M (minecraft_mutated_birch_forest_hills).json @@ -0,0 +1,149 @@ + +{ + "ID": 156, + "Name": "Birch Forest Hills M", + "Resource Location": "minecraft:mutated_birch_forest_hills", + "Class": "net.minecraft.world.biome.BiomeForestMutated", + "Root Height": 0.55, + "Height Variation": 0.5, + "Top Block": "minecraft:grass[snowy\u003dfalse]", + "Filler Block": "minecraft:dirt[snowy\u003dfalse,variant\u003ddirt]", + "Ocean Top Block": "Disabled. Activate in BiomeTweakerCore.", + "Ocean Filler Block": "Disabled. Activate in BiomeTweakerCore.", + "Actual Filler Blocks": "Disabled. Activate in BiomeTweakerCore.", + "Grass Color": "Disabled. Activate in BiomeTweakerCore.", + "Foliage Color": "Disabled. Activate in BiomeTweakerCore.", + "Water Color": "16777215", + "Temperature": 0.6, + "Humidity": 0.6, + "Water Tint": 16777215, + "Enable Rain": true, + "Enable Snow": false, + "Dictionary Types": [ + "RARE", + "MOUNTAIN", + "FOREST", + "DENSE" + ], + "BiomeManager Entries": {}, + "Spawnable Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySheep", + "Weight": 12, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityPig", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityChicken", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityCow", + "Weight": 8, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Monsters": [ + { + "Entity Class": "net.minecraft.entity.monster.EntitySpider", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombie", + "Weight": 95, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombieVillager", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySkeleton", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityCreeper", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySlime", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityEnderman", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityWitch", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "cofh.thermalfoundation.entity.monster.EntityBasalz", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 4 + } + ], + "Spawnable Water Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySquid", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Cave Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntityBat", + "Weight": 10, + "Min Group Count": 8, + "Max Group Count": 8 + } + ], + "Spawn Biome": false, + "Tweaked": false, + "BOP Generators": { + "FLOWERS Generators": [ + { + "ID": "flora", + "Name": "glowshrooms" + }, + { + "ID": "flora", + "Name": "miners_delight" + }, + { + "ID": "flora", + "Name": "roots" + } + ] + }, + "BOP Owner": "OTHER", + "BOP Weight Map": {}, + "BOP Climate Weights": {}, + "BOP Island Weight": 0 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/biome/Birch_Forest_M (minecraft_mutated_birch_forest).json b/minecraft/config/BiomeTweaker/output/biome/Birch_Forest_M (minecraft_mutated_birch_forest).json new file mode 100644 index 0000000..8d42512 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/biome/Birch_Forest_M (minecraft_mutated_birch_forest).json @@ -0,0 +1,143 @@ + +{ + "ID": 155, + "Name": "Birch Forest M", + "Resource Location": "minecraft:mutated_birch_forest", + "Class": "net.minecraft.world.biome.BiomeForestMutated", + "Root Height": 0.2, + "Height Variation": 0.4, + "Top Block": "minecraft:grass[snowy\u003dfalse]", + "Filler Block": "minecraft:dirt[snowy\u003dfalse,variant\u003ddirt]", + "Ocean Top Block": "Disabled. Activate in BiomeTweakerCore.", + "Ocean Filler Block": "Disabled. Activate in BiomeTweakerCore.", + "Actual Filler Blocks": "Disabled. Activate in BiomeTweakerCore.", + "Grass Color": "Disabled. Activate in BiomeTweakerCore.", + "Foliage Color": "Disabled. Activate in BiomeTweakerCore.", + "Water Color": "16777215", + "Temperature": 0.6, + "Humidity": 0.6, + "Water Tint": 16777215, + "Enable Rain": true, + "Enable Snow": false, + "Dictionary Types": [ + "RARE", + "FOREST", + "DENSE", + "HILLS" + ], + "BiomeManager Entries": {}, + "Spawnable Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySheep", + "Weight": 12, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityPig", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityChicken", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityCow", + "Weight": 8, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Monsters": [ + { + "Entity Class": "net.minecraft.entity.monster.EntitySpider", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombie", + "Weight": 95, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombieVillager", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySkeleton", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityCreeper", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySlime", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityEnderman", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityWitch", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + } + ], + "Spawnable Water Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySquid", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Cave Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntityBat", + "Weight": 10, + "Min Group Count": 8, + "Max Group Count": 8 + } + ], + "Spawn Biome": false, + "Tweaked": false, + "BOP Generators": { + "FLOWERS Generators": [ + { + "ID": "flora", + "Name": "glowshrooms" + }, + { + "ID": "flora", + "Name": "miners_delight" + }, + { + "ID": "flora", + "Name": "roots" + } + ] + }, + "BOP Owner": "OTHER", + "BOP Weight Map": {}, + "BOP Climate Weights": {}, + "BOP Island Weight": 0 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/biome/Bog (biomesoplenty_bog).json b/minecraft/config/BiomeTweaker/output/biome/Bog (biomesoplenty_bog).json new file mode 100644 index 0000000..9b5cd82 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/biome/Bog (biomesoplenty_bog).json @@ -0,0 +1,224 @@ + +{ + "ID": 46, + "Name": "Bog", + "Resource Location": "biomesoplenty:bog", + "Class": "biomesoplenty.common.biome.overworld.BiomeGenBog", + "Root Height": -0.11764706, + "Height Variation": 0.012500001, + "Top Block": "biomesoplenty:grass[snowy\u003dfalse,variant\u003dloamy]", + "Filler Block": "biomesoplenty:dirt[coarse\u003dfalse,variant\u003dloamy]", + "Ocean Top Block": "Disabled. Activate in BiomeTweakerCore.", + "Ocean Filler Block": "Disabled. Activate in BiomeTweakerCore.", + "Actual Filler Blocks": "Disabled. Activate in BiomeTweakerCore.", + "Grass Color": "Disabled. Activate in BiomeTweakerCore.", + "Foliage Color": "Disabled. Activate in BiomeTweakerCore.", + "Water Color": "12386198", + "Temperature": 0.5, + "Humidity": 0.9, + "Water Tint": 12386198, + "Enable Rain": true, + "Enable Snow": false, + "Dictionary Types": [ + "WET", + "COLD", + "FOREST", + "SWAMP" + ], + "BiomeManager Entries": {}, + "Spawnable Creatures": [], + "Spawnable Monsters": [ + { + "Entity Class": "net.minecraft.entity.monster.EntitySpider", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombie", + "Weight": 95, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombieVillager", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySkeleton", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityCreeper", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySlime", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityEnderman", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityWitch", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySlime", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 3 + } + ], + "Spawnable Water Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySquid", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Cave Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntityBat", + "Weight": 10, + "Min Group Count": 8, + "Max Group Count": 8 + } + ], + "Spawn Biome": true, + "Tweaked": false, + "BOP Generators": { + "BIG_SHROOM Generators": [ + { + "ID": "big_mushrooms", + "Name": "big_brown_mushroom" + } + ], + "LILYPAD Generators": [ + { + "ID": "flora", + "Name": "water_reeds" + } + ], + "FLOWERS Generators": [ + { + "ID": "flora", + "Name": "glowshrooms" + }, + { + "ID": "flora", + "Name": "leaf_piles" + }, + { + "ID": "flora", + "Name": "cattail" + }, + { + "ID": "flora", + "Name": "miners_delight" + }, + { + "ID": "flora", + "Name": "dead_leaf_piles" + }, + { + "ID": "flora", + "Name": "roots" + }, + { + "ID": "flora", + "Name": "poison_ivy" + }, + { + "ID": "flora", + "Name": "koru" + }, + { + "ID": "flora", + "Name": "bushes" + }, + { + "ID": "double_flora", + "Name": "double_cattail" + } + ], + "GRASS Generators": [ + { + "ID": "weighted", + "Name": "grass" + } + ], + "SAND Generators": [ + { + "ID": "lakes", + "Name": "poison_lakes" + }, + { + "ID": "ore_single", + "Name": "malachite" + }, + { + "ID": "lakes", + "Name": "lakes" + } + ], + "SAND_PASS2 Generators": [ + { + "ID": "waterside", + "Name": "mud" + } + ], + "SHROOM Generators": [ + { + "ID": "flora", + "Name": "brown_mushrooms" + }, + { + "ID": "flora", + "Name": "toadstools" + }, + { + "ID": "flora", + "Name": "blue_milk_caps" + }, + { + "ID": "flora", + "Name": "red_mushrooms" + }, + { + "ID": "flora", + "Name": "flat_mushroom" + } + ], + "TREE Generators": [ + { + "ID": "weighted", + "Name": "trees" + } + ] + }, + "BOP Owner": "BIOMESOPLENTY", + "BOP Weight Map": { + "COLD_SWAMP": 7 + }, + "BOP Climate Weights": { + "COLD_SWAMP": [ + 7 + ] + }, + "BOP Island Weight": 0 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/biome/Boreal_Forest (biomesoplenty_boreal_forest).json b/minecraft/config/BiomeTweaker/output/biome/Boreal_Forest (biomesoplenty_boreal_forest).json new file mode 100644 index 0000000..191ed02 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/biome/Boreal_Forest (biomesoplenty_boreal_forest).json @@ -0,0 +1,208 @@ + +{ + "ID": 47, + "Name": "Boreal Forest", + "Resource Location": "biomesoplenty:boreal_forest", + "Class": "biomesoplenty.common.biome.overworld.BiomeGenBorealForest", + "Root Height": 0.29411766, + "Height Variation": 0.41875, + "Top Block": "minecraft:grass[snowy\u003dfalse]", + "Filler Block": "minecraft:dirt[snowy\u003dfalse,variant\u003ddirt]", + "Ocean Top Block": "Disabled. Activate in BiomeTweakerCore.", + "Ocean Filler Block": "Disabled. Activate in BiomeTweakerCore.", + "Actual Filler Blocks": "Disabled. Activate in BiomeTweakerCore.", + "Grass Color": "Disabled. Activate in BiomeTweakerCore.", + "Foliage Color": "Disabled. Activate in BiomeTweakerCore.", + "Water Color": "16777215", + "Temperature": 0.3, + "Humidity": 0.6, + "Water Tint": 16777215, + "Enable Rain": true, + "Enable Snow": false, + "Dictionary Types": [ + "COLD", + "CONIFEROUS", + "FOREST", + "DENSE", + "HILLS" + ], + "BiomeManager Entries": {}, + "Spawnable Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySheep", + "Weight": 12, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityPig", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityChicken", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityCow", + "Weight": 8, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityWolf", + "Weight": 5, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityRabbit", + "Weight": 4, + "Min Group Count": 2, + "Max Group Count": 3 + } + ], + "Spawnable Monsters": [ + { + "Entity Class": "net.minecraft.entity.monster.EntitySpider", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombie", + "Weight": 95, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombieVillager", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySkeleton", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityCreeper", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySlime", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityEnderman", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityWitch", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + } + ], + "Spawnable Water Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySquid", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Cave Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntityBat", + "Weight": 10, + "Min Group Count": 8, + "Max Group Count": 8 + } + ], + "Spawn Biome": true, + "Tweaked": false, + "BOP Generators": { + "LILYPAD Generators": [ + { + "ID": "flora", + "Name": "water_reeds" + } + ], + "FLOWERS Generators": [ + { + "ID": "flora", + "Name": "glowshrooms" + }, + { + "ID": "weighted", + "Name": "flowers" + }, + { + "ID": "flora", + "Name": "miners_delight" + }, + { + "ID": "flora", + "Name": "dead_leaf_piles" + }, + { + "ID": "flora", + "Name": "bushes" + }, + { + "ID": "flora", + "Name": "roots" + }, + { + "ID": "flora", + "Name": "poison_ivy" + } + ], + "GRASS Generators": [ + { + "ID": "weighted", + "Name": "grass" + } + ], + "SAND Generators": [ + { + "ID": "ore_single", + "Name": "amber" + } + ], + "SAND_PASS2 Generators": [ + { + "ID": "waterside", + "Name": "gravel" + } + ], + "TREE Generators": [ + { + "ID": "weighted", + "Name": "trees" + } + ] + }, + "BOP Owner": "BIOMESOPLENTY", + "BOP Weight Map": { + "BOREAL": 5 + }, + "BOP Climate Weights": { + "BOREAL": [ + 5 + ] + }, + "BOP Island Weight": 0 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/biome/Brushland (biomesoplenty_brushland).json b/minecraft/config/BiomeTweaker/output/biome/Brushland (biomesoplenty_brushland).json new file mode 100644 index 0000000..86a2a1e --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/biome/Brushland (biomesoplenty_brushland).json @@ -0,0 +1,187 @@ + +{ + "ID": 48, + "Name": "Brushland", + "Resource Location": "biomesoplenty:brushland", + "Class": "biomesoplenty.common.biome.overworld.BiomeGenBrushland", + "Root Height": 0.05882353, + "Height Variation": 0.05625, + "Top Block": "biomesoplenty:grass[snowy\u003dfalse,variant\u003dsandy]", + "Filler Block": "biomesoplenty:dirt[coarse\u003dfalse,variant\u003dsandy]", + "Ocean Top Block": "Disabled. Activate in BiomeTweakerCore.", + "Ocean Filler Block": "Disabled. Activate in BiomeTweakerCore.", + "Actual Filler Blocks": "Disabled. Activate in BiomeTweakerCore.", + "Grass Color": "Disabled. Activate in BiomeTweakerCore.", + "Foliage Color": "Disabled. Activate in BiomeTweakerCore.", + "Water Color": "16777215", + "Temperature": 1.5, + "Humidity": 0.1, + "Water Tint": 16777215, + "Enable Rain": false, + "Enable Snow": false, + "Dictionary Types": [ + "HOT", + "SAVANNA", + "SPARSE", + "DRY" + ], + "BiomeManager Entries": {}, + "Spawnable Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySheep", + "Weight": 12, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityPig", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityChicken", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityCow", + "Weight": 8, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityRabbit", + "Weight": 4, + "Min Group Count": 2, + "Max Group Count": 3 + } + ], + "Spawnable Monsters": [ + { + "Entity Class": "net.minecraft.entity.monster.EntitySpider", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombie", + "Weight": 95, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombieVillager", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySkeleton", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityCreeper", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySlime", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityEnderman", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityWitch", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + } + ], + "Spawnable Water Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySquid", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Cave Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntityBat", + "Weight": 10, + "Min Group Count": 8, + "Max Group Count": 8 + } + ], + "Spawn Biome": true, + "Tweaked": false, + "BOP Generators": { + "FLOWERS Generators": [ + { + "ID": "flora", + "Name": "glowshrooms" + }, + { + "ID": "flora", + "Name": "miners_delight" + }, + { + "ID": "flora", + "Name": "thorns" + }, + { + "ID": "flora", + "Name": "roots" + } + ], + "GRASS Generators": [ + { + "ID": "weighted", + "Name": "grass" + } + ], + "SAND Generators": [ + { + "ID": "lakes", + "Name": "quicksand" + }, + { + "ID": "ore_single", + "Name": "ruby" + } + ], + "SAND_PASS2 Generators": [ + { + "ID": "waterside", + "Name": "sand" + } + ], + "TREE Generators": [ + { + "ID": "weighted", + "Name": "trees" + } + ] + }, + "BOP Owner": "BIOMESOPLENTY", + "BOP Weight Map": { + "SAVANNA": 10 + }, + "BOP Climate Weights": { + "SAVANNA": [ + 10 + ] + }, + "BOP Island Weight": 0 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/biome/Chaparral (biomesoplenty_chaparral).json b/minecraft/config/BiomeTweaker/output/biome/Chaparral (biomesoplenty_chaparral).json new file mode 100644 index 0000000..fd0bb9c --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/biome/Chaparral (biomesoplenty_chaparral).json @@ -0,0 +1,219 @@ + +{ + "ID": 49, + "Name": "Chaparral", + "Resource Location": "biomesoplenty:chaparral", + "Class": "biomesoplenty.common.biome.overworld.BiomeGenChaparral", + "Root Height": 0.88235295, + "Height Variation": 0.23125, + "Top Block": "minecraft:grass[snowy\u003dfalse]", + "Filler Block": "minecraft:dirt[snowy\u003dfalse,variant\u003ddirt]", + "Ocean Top Block": "Disabled. Activate in BiomeTweakerCore.", + "Ocean Filler Block": "Disabled. Activate in BiomeTweakerCore.", + "Actual Filler Blocks": "Disabled. Activate in BiomeTweakerCore.", + "Grass Color": "Disabled. Activate in BiomeTweakerCore.", + "Foliage Color": "Disabled. Activate in BiomeTweakerCore.", + "Water Color": "16777215", + "Temperature": 0.8, + "Humidity": 0.4, + "Water Tint": 16777215, + "Enable Rain": true, + "Enable Snow": false, + "Dictionary Types": [ + "DRY", + "PLAINS" + ], + "BiomeManager Entries": {}, + "Spawnable Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySheep", + "Weight": 12, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityPig", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityChicken", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityCow", + "Weight": 8, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityHorse", + "Weight": 1, + "Min Group Count": 2, + "Max Group Count": 6 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityDonkey", + "Weight": 1, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityRabbit", + "Weight": 4, + "Min Group Count": 2, + "Max Group Count": 3 + } + ], + "Spawnable Monsters": [ + { + "Entity Class": "net.minecraft.entity.monster.EntitySpider", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombie", + "Weight": 95, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombieVillager", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySkeleton", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityCreeper", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySlime", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityEnderman", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityWitch", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + } + ], + "Spawnable Water Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySquid", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Cave Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntityBat", + "Weight": 10, + "Min Group Count": 8, + "Max Group Count": 8 + } + ], + "Spawn Biome": true, + "Tweaked": false, + "BOP Generators": { + "LILYPAD Generators": [ + { + "ID": "flora", + "Name": "water_reeds" + } + ], + "FLOWERS Generators": [ + { + "ID": "flora", + "Name": "glowshrooms" + }, + { + "ID": "flora", + "Name": "leaf_piles" + }, + { + "ID": "weighted", + "Name": "flowers" + }, + { + "ID": "flora", + "Name": "miners_delight" + }, + { + "ID": "flora", + "Name": "dead_leaf_piles" + }, + { + "ID": "flora", + "Name": "roots" + }, + { + "ID": "flora", + "Name": "berry_bushes" + }, + { + "ID": "flora", + "Name": "bushes" + } + ], + "GRASS Generators": [ + { + "ID": "weighted", + "Name": "grass" + } + ], + "SAND Generators": [ + { + "ID": "splotches", + "Name": "stone_patches" + }, + { + "ID": "ore_single", + "Name": "peridot" + } + ], + "SAND_PASS2 Generators": [ + { + "ID": "waterside", + "Name": "sand" + } + ], + "TREE Generators": [ + { + "ID": "weighted", + "Name": "trees" + } + ] + }, + "BOP Owner": "BIOMESOPLENTY", + "BOP Weight Map": { + "MEDITERANEAN": 10 + }, + "BOP Climate Weights": { + "MEDITERANEAN": [ + 10 + ] + }, + "BOP Island Weight": 0 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/biome/Cherry_Blossom_Grove (biomesoplenty_cherry_blossom_grove).json b/minecraft/config/BiomeTweaker/output/biome/Cherry_Blossom_Grove (biomesoplenty_cherry_blossom_grove).json new file mode 100644 index 0000000..270711f --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/biome/Cherry_Blossom_Grove (biomesoplenty_cherry_blossom_grove).json @@ -0,0 +1,210 @@ + +{ + "ID": 50, + "Name": "Cherry Blossom Grove", + "Resource Location": "biomesoplenty:cherry_blossom_grove", + "Class": "biomesoplenty.common.biome.overworld.BiomeGenCherryBlossomGrove", + "Root Height": -0.11764706, + "Height Variation": 0.1375, + "Top Block": "biomesoplenty:grass[snowy\u003dfalse,variant\u003dsilty]", + "Filler Block": "biomesoplenty:dirt[coarse\u003dfalse,variant\u003dsilty]", + "Ocean Top Block": "Disabled. Activate in BiomeTweakerCore.", + "Ocean Filler Block": "Disabled. Activate in BiomeTweakerCore.", + "Actual Filler Blocks": "Disabled. Activate in BiomeTweakerCore.", + "Grass Color": "Disabled. Activate in BiomeTweakerCore.", + "Foliage Color": "Disabled. Activate in BiomeTweakerCore.", + "Water Color": "16777215", + "Temperature": 0.55, + "Humidity": 0.8, + "Water Tint": 16777215, + "Enable Rain": true, + "Enable Snow": false, + "Dictionary Types": [ + "LUSH", + "WET", + "MAGICAL", + "FOREST", + "DENSE" + ], + "BiomeManager Entries": {}, + "Spawnable Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySheep", + "Weight": 12, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityPig", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityChicken", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityCow", + "Weight": 8, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Monsters": [ + { + "Entity Class": "net.minecraft.entity.monster.EntitySpider", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombie", + "Weight": 95, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombieVillager", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySkeleton", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityCreeper", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySlime", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityEnderman", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityWitch", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + } + ], + "Spawnable Water Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySquid", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Cave Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntityBat", + "Weight": 10, + "Min Group Count": 8, + "Max Group Count": 8 + } + ], + "Spawn Biome": false, + "Tweaked": false, + "BOP Generators": { + "LILYPAD Generators": [ + { + "ID": "flora", + "Name": "medium_lily" + }, + { + "ID": "flora", + "Name": "small_lily" + }, + { + "ID": "flora", + "Name": "flower_lily" + }, + { + "ID": "flora", + "Name": "lily" + }, + { + "ID": "flora", + "Name": "tiny_lily" + } + ], + "FLOWERS Generators": [ + { + "ID": "flora", + "Name": "glowshrooms" + }, + { + "ID": "flora", + "Name": "leaf_piles" + }, + { + "ID": "weighted", + "Name": "flowers" + }, + { + "ID": "flora", + "Name": "miners_delight" + }, + { + "ID": "flora", + "Name": "clover_patches" + }, + { + "ID": "flora", + "Name": "roots" + }, + { + "ID": "double_flora", + "Name": "flax" + }, + { + "ID": "flora", + "Name": "sprouts" + } + ], + "GRASS Generators": [ + { + "ID": "weighted", + "Name": "grass" + } + ], + "SAND Generators": [ + { + "ID": "ore_single", + "Name": "topaz" + } + ], + "TREE Generators": [ + { + "ID": "weighted", + "Name": "trees" + } + ] + }, + "BOP Owner": "BIOMESOPLENTY", + "BOP Weight Map": { + "COOL_TEMPERATE": 2 + }, + "BOP Climate Weights": { + "COOL_TEMPERATE": [ + 2 + ] + }, + "BOP Island Weight": 0 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/biome/Cold_Beach (minecraft_cold_beach).json b/minecraft/config/BiomeTweaker/output/biome/Cold_Beach (minecraft_cold_beach).json new file mode 100644 index 0000000..58faba6 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/biome/Cold_Beach (minecraft_cold_beach).json @@ -0,0 +1,123 @@ + +{ + "ID": 26, + "Name": "Cold Beach", + "Resource Location": "minecraft:cold_beach", + "Class": "net.minecraft.world.biome.BiomeBeach", + "Root Height": 0.0, + "Height Variation": 0.025, + "Top Block": "minecraft:sand[variant\u003dsand]", + "Filler Block": "minecraft:sand[variant\u003dsand]", + "Ocean Top Block": "Disabled. Activate in BiomeTweakerCore.", + "Ocean Filler Block": "Disabled. Activate in BiomeTweakerCore.", + "Actual Filler Blocks": "Disabled. Activate in BiomeTweakerCore.", + "Grass Color": "Disabled. Activate in BiomeTweakerCore.", + "Foliage Color": "Disabled. Activate in BiomeTweakerCore.", + "Water Color": "16777215", + "Temperature": 0.05, + "Humidity": 0.3, + "Water Tint": 16777215, + "Enable Rain": true, + "Enable Snow": true, + "Dictionary Types": [ + "SNOWY", + "COLD", + "BEACH" + ], + "BiomeManager Entries": {}, + "Spawnable Creatures": [], + "Spawnable Monsters": [ + { + "Entity Class": "net.minecraft.entity.monster.EntitySpider", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombie", + "Weight": 95, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombieVillager", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySkeleton", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityCreeper", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySlime", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityEnderman", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityWitch", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "cofh.thermalfoundation.entity.monster.EntityBlizz", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 4 + } + ], + "Spawnable Water Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySquid", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Cave Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntityBat", + "Weight": 10, + "Min Group Count": 8, + "Max Group Count": 8 + } + ], + "Spawn Biome": false, + "Tweaked": false, + "BOP Generators": { + "FLOWERS Generators": [ + { + "ID": "flora", + "Name": "glowshrooms" + }, + { + "ID": "flora", + "Name": "miners_delight" + }, + { + "ID": "flora", + "Name": "roots" + } + ] + }, + "BOP Owner": "OTHER", + "BOP Weight Map": {}, + "BOP Climate Weights": {}, + "BOP Island Weight": 0 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/biome/Cold_Desert (biomesoplenty_cold_desert).json b/minecraft/config/BiomeTweaker/output/biome/Cold_Desert (biomesoplenty_cold_desert).json new file mode 100644 index 0000000..3fdaeb5 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/biome/Cold_Desert (biomesoplenty_cold_desert).json @@ -0,0 +1,150 @@ + +{ + "ID": 51, + "Name": "Cold Desert", + "Resource Location": "biomesoplenty:cold_desert", + "Class": "biomesoplenty.common.biome.overworld.BiomeGenColdDesert", + "Root Height": -0.05882353, + "Height Variation": 0.043750003, + "Top Block": "minecraft:gravel", + "Filler Block": "minecraft:stone[variant\u003dstone]", + "Ocean Top Block": "Disabled. Activate in BiomeTweakerCore.", + "Ocean Filler Block": "Disabled. Activate in BiomeTweakerCore.", + "Actual Filler Blocks": "Disabled. Activate in BiomeTweakerCore.", + "Grass Color": "Disabled. Activate in BiomeTweakerCore.", + "Foliage Color": "Disabled. Activate in BiomeTweakerCore.", + "Water Color": "16777215", + "Temperature": 0.2, + "Humidity": 0.0, + "Water Tint": 16777215, + "Enable Rain": true, + "Enable Snow": false, + "Dictionary Types": [ + "SNOWY", + "COLD", + "DRY" + ], + "BiomeManager Entries": {}, + "Spawnable Creatures": [ + { + "Entity Class": "net.minecraft.entity.monster.EntityPolarBear", + "Weight": 1, + "Min Group Count": 1, + "Max Group Count": 2 + } + ], + "Spawnable Monsters": [ + { + "Entity Class": "net.minecraft.entity.monster.EntitySpider", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombie", + "Weight": 95, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombieVillager", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySkeleton", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityCreeper", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySlime", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityEnderman", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityWitch", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + } + ], + "Spawnable Water Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySquid", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Cave Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntityBat", + "Weight": 10, + "Min Group Count": 8, + "Max Group Count": 8 + } + ], + "Spawn Biome": false, + "Tweaked": false, + "BOP Generators": { + "FLOWERS Generators": [ + { + "ID": "flora", + "Name": "glowshrooms" + }, + { + "ID": "flora", + "Name": "miners_delight" + }, + { + "ID": "flora", + "Name": "roots" + } + ], + "SAND Generators": [ + { + "ID": "splatter", + "Name": "hard_ice_splatter" + }, + { + "ID": "splotches", + "Name": "stone_patches" + }, + { + "ID": "ore_single", + "Name": "tanzanite" + } + ], + "SAND_PASS2 Generators": [ + { + "ID": "blobs", + "Name": "boulders" + } + ] + }, + "BOP Owner": "BIOMESOPLENTY", + "BOP Weight Map": { + "ICE_CAP": 10 + }, + "BOP Climate Weights": { + "ICE_CAP": [ + 10 + ] + }, + "BOP Island Weight": 0 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/biome/Cold_Taiga (minecraft_taiga_cold).json b/minecraft/config/BiomeTweaker/output/biome/Cold_Taiga (minecraft_taiga_cold).json new file mode 100644 index 0000000..3cc7efa --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/biome/Cold_Taiga (minecraft_taiga_cold).json @@ -0,0 +1,185 @@ + +{ + "ID": 30, + "Name": "Cold Taiga", + "Resource Location": "minecraft:taiga_cold", + "Class": "net.minecraft.world.biome.BiomeTaiga", + "Root Height": 0.2, + "Height Variation": 0.2, + "Top Block": "minecraft:grass[snowy\u003dfalse]", + "Filler Block": "minecraft:dirt[snowy\u003dfalse,variant\u003ddirt]", + "Ocean Top Block": "Disabled. Activate in BiomeTweakerCore.", + "Ocean Filler Block": "Disabled. Activate in BiomeTweakerCore.", + "Actual Filler Blocks": "Disabled. Activate in BiomeTweakerCore.", + "Grass Color": "Disabled. Activate in BiomeTweakerCore.", + "Foliage Color": "Disabled. Activate in BiomeTweakerCore.", + "Water Color": "16777215", + "Temperature": -0.5, + "Humidity": 0.4, + "Water Tint": 16777215, + "Enable Rain": true, + "Enable Snow": true, + "Dictionary Types": [ + "SNOWY", + "COLD", + "CONIFEROUS", + "FOREST" + ], + "BiomeManager Entries": { + "ICY Weights": [ + 10 + ] + }, + "Spawnable Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySheep", + "Weight": 12, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityPig", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityChicken", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityCow", + "Weight": 8, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityWolf", + "Weight": 8, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityRabbit", + "Weight": 4, + "Min Group Count": 2, + "Max Group Count": 3 + } + ], + "Spawnable Monsters": [ + { + "Entity Class": "net.minecraft.entity.monster.EntitySpider", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombie", + "Weight": 95, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombieVillager", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySkeleton", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityCreeper", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySlime", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityEnderman", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityWitch", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "cofh.thermalfoundation.entity.monster.EntityBlizz", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 4 + } + ], + "Spawnable Water Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySquid", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Cave Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntityBat", + "Weight": 10, + "Min Group Count": 8, + "Max Group Count": 8 + } + ], + "Spawn Biome": false, + "Tweaked": false, + "BOP Generators": { + "FLOWERS Generators": [ + { + "ID": "flora", + "Name": "glowshrooms" + }, + { + "ID": "weighted", + "Name": "flowers" + }, + { + "ID": "flora", + "Name": "miners_delight" + }, + { + "ID": "flora", + "Name": "roots" + } + ], + "GRASS Generators": [ + { + "ID": "weighted", + "Name": "grass" + } + ], + "SAND Generators": [ + { + "ID": "ore_single", + "Name": "tanzanite" + } + ] + }, + "BOP Owner": "OTHER", + "BOP Weight Map": {}, + "BOP Climate Weights": { + "TUNDRA": [ + 10 + ] + }, + "BOP Island Weight": 0 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/biome/Cold_Taiga_Hills (minecraft_taiga_cold_hills).json b/minecraft/config/BiomeTweaker/output/biome/Cold_Taiga_Hills (minecraft_taiga_cold_hills).json new file mode 100644 index 0000000..0f91132 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/biome/Cold_Taiga_Hills (minecraft_taiga_cold_hills).json @@ -0,0 +1,178 @@ + +{ + "ID": 31, + "Name": "Cold Taiga Hills", + "Resource Location": "minecraft:taiga_cold_hills", + "Class": "net.minecraft.world.biome.BiomeTaiga", + "Root Height": 0.45, + "Height Variation": 0.3, + "Top Block": "minecraft:grass[snowy\u003dfalse]", + "Filler Block": "minecraft:dirt[snowy\u003dfalse,variant\u003ddirt]", + "Ocean Top Block": "Disabled. Activate in BiomeTweakerCore.", + "Ocean Filler Block": "Disabled. Activate in BiomeTweakerCore.", + "Actual Filler Blocks": "Disabled. Activate in BiomeTweakerCore.", + "Grass Color": "Disabled. Activate in BiomeTweakerCore.", + "Foliage Color": "Disabled. Activate in BiomeTweakerCore.", + "Water Color": "16777215", + "Temperature": -0.5, + "Humidity": 0.4, + "Water Tint": 16777215, + "Enable Rain": true, + "Enable Snow": true, + "Dictionary Types": [ + "SNOWY", + "COLD", + "CONIFEROUS", + "FOREST", + "HILLS" + ], + "BiomeManager Entries": {}, + "Spawnable Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySheep", + "Weight": 12, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityPig", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityChicken", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityCow", + "Weight": 8, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityWolf", + "Weight": 8, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityRabbit", + "Weight": 4, + "Min Group Count": 2, + "Max Group Count": 3 + } + ], + "Spawnable Monsters": [ + { + "Entity Class": "net.minecraft.entity.monster.EntitySpider", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombie", + "Weight": 95, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombieVillager", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySkeleton", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityCreeper", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySlime", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityEnderman", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityWitch", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "cofh.thermalfoundation.entity.monster.EntityBlizz", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 4 + } + ], + "Spawnable Water Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySquid", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Cave Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntityBat", + "Weight": 10, + "Min Group Count": 8, + "Max Group Count": 8 + } + ], + "Spawn Biome": false, + "Tweaked": false, + "BOP Generators": { + "FLOWERS Generators": [ + { + "ID": "flora", + "Name": "glowshrooms" + }, + { + "ID": "weighted", + "Name": "flowers" + }, + { + "ID": "flora", + "Name": "miners_delight" + }, + { + "ID": "flora", + "Name": "roots" + } + ], + "GRASS Generators": [ + { + "ID": "weighted", + "Name": "grass" + } + ], + "SAND Generators": [ + { + "ID": "ore_single", + "Name": "tanzanite" + } + ] + }, + "BOP Owner": "OTHER", + "BOP Weight Map": {}, + "BOP Climate Weights": {}, + "BOP Island Weight": 0 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/biome/Cold_Taiga_M (minecraft_mutated_taiga_cold).json b/minecraft/config/BiomeTweaker/output/biome/Cold_Taiga_M (minecraft_mutated_taiga_cold).json new file mode 100644 index 0000000..a3a7ba3 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/biome/Cold_Taiga_M (minecraft_mutated_taiga_cold).json @@ -0,0 +1,169 @@ + +{ + "ID": 158, + "Name": "Cold Taiga M", + "Resource Location": "minecraft:mutated_taiga_cold", + "Class": "net.minecraft.world.biome.BiomeTaiga", + "Root Height": 0.3, + "Height Variation": 0.4, + "Top Block": "minecraft:grass[snowy\u003dfalse]", + "Filler Block": "minecraft:dirt[snowy\u003dfalse,variant\u003ddirt]", + "Ocean Top Block": "Disabled. Activate in BiomeTweakerCore.", + "Ocean Filler Block": "Disabled. Activate in BiomeTweakerCore.", + "Actual Filler Blocks": "Disabled. Activate in BiomeTweakerCore.", + "Grass Color": "Disabled. Activate in BiomeTweakerCore.", + "Foliage Color": "Disabled. Activate in BiomeTweakerCore.", + "Water Color": "16777215", + "Temperature": -0.5, + "Humidity": 0.4, + "Water Tint": 16777215, + "Enable Rain": true, + "Enable Snow": true, + "Dictionary Types": [ + "SNOWY", + "RARE", + "COLD", + "MOUNTAIN", + "CONIFEROUS", + "FOREST" + ], + "BiomeManager Entries": {}, + "Spawnable Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySheep", + "Weight": 12, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityPig", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityChicken", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityCow", + "Weight": 8, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityWolf", + "Weight": 8, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityRabbit", + "Weight": 4, + "Min Group Count": 2, + "Max Group Count": 3 + } + ], + "Spawnable Monsters": [ + { + "Entity Class": "net.minecraft.entity.monster.EntitySpider", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombie", + "Weight": 95, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombieVillager", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySkeleton", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityCreeper", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySlime", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityEnderman", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityWitch", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "cofh.thermalfoundation.entity.monster.EntityBlizz", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 4 + }, + { + "Entity Class": "cofh.thermalfoundation.entity.monster.EntityBasalz", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 4 + } + ], + "Spawnable Water Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySquid", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Cave Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntityBat", + "Weight": 10, + "Min Group Count": 8, + "Max Group Count": 8 + } + ], + "Spawn Biome": false, + "Tweaked": false, + "BOP Generators": { + "FLOWERS Generators": [ + { + "ID": "flora", + "Name": "glowshrooms" + }, + { + "ID": "flora", + "Name": "miners_delight" + }, + { + "ID": "flora", + "Name": "roots" + } + ] + }, + "BOP Owner": "OTHER", + "BOP Weight Map": {}, + "BOP Climate Weights": {}, + "BOP Island Weight": 0 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/biome/Coniferous_Forest (biomesoplenty_coniferous_forest).json b/minecraft/config/BiomeTweaker/output/biome/Coniferous_Forest (biomesoplenty_coniferous_forest).json new file mode 100644 index 0000000..e0f3732 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/biome/Coniferous_Forest (biomesoplenty_coniferous_forest).json @@ -0,0 +1,233 @@ + +{ + "ID": 52, + "Name": "Coniferous Forest", + "Resource Location": "biomesoplenty:coniferous_forest", + "Class": "biomesoplenty.common.biome.overworld.BiomeGenConiferousForest", + "Root Height": 0.1764706, + "Height Variation": 0.23125, + "Top Block": "biomesoplenty:grass[snowy\u003dfalse,variant\u003dloamy]", + "Filler Block": "biomesoplenty:dirt[coarse\u003dfalse,variant\u003dloamy]", + "Ocean Top Block": "Disabled. Activate in BiomeTweakerCore.", + "Ocean Filler Block": "Disabled. Activate in BiomeTweakerCore.", + "Actual Filler Blocks": "Disabled. Activate in BiomeTweakerCore.", + "Grass Color": "Disabled. Activate in BiomeTweakerCore.", + "Foliage Color": "Disabled. Activate in BiomeTweakerCore.", + "Water Color": "16777215", + "Temperature": 0.45, + "Humidity": 0.5, + "Water Tint": 16777215, + "Enable Rain": true, + "Enable Snow": false, + "Dictionary Types": [ + "COLD", + "CONIFEROUS", + "FOREST", + "DENSE" + ], + "BiomeManager Entries": {}, + "Spawnable Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySheep", + "Weight": 12, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityPig", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityChicken", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityCow", + "Weight": 8, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityWolf", + "Weight": 8, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityRabbit", + "Weight": 4, + "Min Group Count": 2, + "Max Group Count": 3 + } + ], + "Spawnable Monsters": [ + { + "Entity Class": "net.minecraft.entity.monster.EntitySpider", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombie", + "Weight": 95, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombieVillager", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySkeleton", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityCreeper", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySlime", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityEnderman", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityWitch", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + } + ], + "Spawnable Water Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySquid", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Cave Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntityBat", + "Weight": 10, + "Min Group Count": 8, + "Max Group Count": 8 + } + ], + "Spawn Biome": true, + "Tweaked": false, + "BOP Generators": { + "LILYPAD Generators": [ + { + "ID": "flora", + "Name": "water_reeds" + } + ], + "FLOWERS Generators": [ + { + "ID": "flora", + "Name": "glowshrooms" + }, + { + "ID": "flora", + "Name": "leaf_piles" + }, + { + "ID": "weighted", + "Name": "flowers" + }, + { + "ID": "flora", + "Name": "miners_delight" + }, + { + "ID": "flora", + "Name": "dead_leaf_piles" + }, + { + "ID": "flora", + "Name": "roots" + }, + { + "ID": "flora", + "Name": "poison_ivy" + }, + { + "ID": "double_flora", + "Name": "flax" + } + ], + "GRASS Generators": [ + { + "ID": "weighted", + "Name": "grass" + } + ], + "SAND Generators": [ + { + "ID": "ore_single", + "Name": "amber" + } + ], + "SAND_PASS2 Generators": [ + { + "ID": "waterside", + "Name": "gravel" + } + ], + "SHROOM Generators": [ + { + "ID": "flora", + "Name": "brown_mushrooms" + }, + { + "ID": "flora", + "Name": "toadstools" + }, + { + "ID": "flora", + "Name": "blue_milk_caps" + }, + { + "ID": "flora", + "Name": "red_mushrooms" + }, + { + "ID": "flora", + "Name": "flat_mushroom" + } + ], + "TREE Generators": [ + { + "ID": "weighted", + "Name": "trees" + } + ] + }, + "BOP Owner": "BIOMESOPLENTY", + "BOP Weight Map": { + "BOREAL": 10 + }, + "BOP Climate Weights": { + "BOREAL": [ + 10 + ] + }, + "BOP Island Weight": 0 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/biome/Coral_Reef (biomesoplenty_coral_reef).json b/minecraft/config/BiomeTweaker/output/biome/Coral_Reef (biomesoplenty_coral_reef).json new file mode 100644 index 0000000..df603fe --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/biome/Coral_Reef (biomesoplenty_coral_reef).json @@ -0,0 +1,169 @@ + +{ + "ID": 102, + "Name": "Coral Reef", + "Resource Location": "biomesoplenty:coral_reef", + "Class": "biomesoplenty.common.biome.overworld.BiomeGenCoralReef", + "Root Height": -1.1764706, + "Height Variation": 0.043750003, + "Top Block": "minecraft:grass[snowy\u003dfalse]", + "Filler Block": "minecraft:dirt[snowy\u003dfalse,variant\u003ddirt]", + "Ocean Top Block": "Disabled. Activate in BiomeTweakerCore.", + "Ocean Filler Block": "Disabled. Activate in BiomeTweakerCore.", + "Actual Filler Blocks": "Disabled. Activate in BiomeTweakerCore.", + "Grass Color": "Disabled. Activate in BiomeTweakerCore.", + "Foliage Color": "Disabled. Activate in BiomeTweakerCore.", + "Water Color": "16777215", + "Temperature": 0.5, + "Humidity": 0.5, + "Water Tint": 16777215, + "Enable Rain": true, + "Enable Snow": false, + "Dictionary Types": [ + "OCEAN", + "WATER" + ], + "BiomeManager Entries": {}, + "Spawnable Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySheep", + "Weight": 12, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityPig", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityChicken", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityCow", + "Weight": 8, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Monsters": [ + { + "Entity Class": "net.minecraft.entity.monster.EntitySpider", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombie", + "Weight": 95, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombieVillager", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySkeleton", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityCreeper", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySlime", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityEnderman", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityWitch", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + } + ], + "Spawnable Water Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySquid", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Cave Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntityBat", + "Weight": 10, + "Min Group Count": 8, + "Max Group Count": 8 + } + ], + "Spawn Biome": false, + "Tweaked": false, + "BOP Generators": { + "LILYPAD Generators": [ + { + "ID": "flora", + "Name": "blue_coral" + }, + { + "ID": "flora", + "Name": "glowing_coral" + }, + { + "ID": "flora", + "Name": "algae" + }, + { + "ID": "flora", + "Name": "pink_coral" + }, + { + "ID": "flora", + "Name": "orange_coral" + } + ], + "FLOWERS Generators": [ + { + "ID": "flora", + "Name": "glowshrooms" + }, + { + "ID": "flora", + "Name": "miners_delight" + }, + { + "ID": "flora", + "Name": "roots" + } + ], + "SAND Generators": [ + { + "ID": "ore_single", + "Name": "sapphire" + } + ] + }, + "BOP Owner": "BIOMESOPLENTY", + "BOP Weight Map": {}, + "BOP Climate Weights": {}, + "BOP Island Weight": 0 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/biome/Corrupted_Sands (biomesoplenty_corrupted_sands).json b/minecraft/config/BiomeTweaker/output/biome/Corrupted_Sands (biomesoplenty_corrupted_sands).json new file mode 100644 index 0000000..de71ab1 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/biome/Corrupted_Sands (biomesoplenty_corrupted_sands).json @@ -0,0 +1,93 @@ + +{ + "ID": 108, + "Name": "Corrupted Sands", + "Resource Location": "biomesoplenty:corrupted_sands", + "Class": "biomesoplenty.common.biome.nether.BiomeCorruptedSands", + "Root Height": 0.1, + "Height Variation": 0.2, + "Top Block": "minecraft:soul_sand", + "Filler Block": "minecraft:soul_sand", + "Ocean Top Block": "Disabled. Activate in BiomeTweakerCore.", + "Ocean Filler Block": "Disabled. Activate in BiomeTweakerCore.", + "Actual Filler Blocks": "Disabled. Activate in BiomeTweakerCore.", + "Grass Color": "Disabled. Activate in BiomeTweakerCore.", + "Foliage Color": "Disabled. Activate in BiomeTweakerCore.", + "Water Color": "16777215", + "Temperature": 2.0, + "Humidity": 0.0, + "Water Tint": 16777215, + "Enable Rain": false, + "Enable Snow": false, + "Dictionary Types": [ + "HOT", + "NETHER", + "DRY", + "SANDY", + "DENSE" + ], + "BiomeManager Entries": {}, + "Spawnable Creatures": [], + "Spawnable Monsters": [ + { + "Entity Class": "net.minecraft.entity.monster.EntityGhast", + "Weight": 50, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityPigZombie", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityMagmaCube", + "Weight": 2, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityEnderman", + "Weight": 1, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Water Creatures": [], + "Spawnable Cave Creatures": [], + "Spawn Biome": false, + "Tweaked": false, + "BOP Generators": { + "PRE Generators": [ + { + "ID": "hive", + "Name": "hive" + } + ], + "FLOWERS Generators": [ + { + "ID": "flora", + "Name": "thorns" + }, + { + "ID": "flora", + "Name": "dead_grass" + }, + { + "ID": "bramble", + "Name": "bramble" + } + ] + }, + "BOP Owner": "BIOMESOPLENTY", + "BOP Weight Map": { + "HELL": 5 + }, + "BOP Climate Weights": { + "HELL": [ + 5 + ] + }, + "BOP Island Weight": 0 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/biome/Crag (biomesoplenty_crag).json b/minecraft/config/BiomeTweaker/output/biome/Crag (biomesoplenty_crag).json new file mode 100644 index 0000000..630cb9e --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/biome/Crag (biomesoplenty_crag).json @@ -0,0 +1,150 @@ + +{ + "ID": 53, + "Name": "Crag", + "Resource Location": "biomesoplenty:crag", + "Class": "biomesoplenty.common.biome.overworld.BiomeGenCrag", + "Root Height": 2.0588236, + "Height Variation": 3.1062498, + "Top Block": "minecraft:gravel", + "Filler Block": "minecraft:stone[variant\u003dstone]", + "Ocean Top Block": "Disabled. Activate in BiomeTweakerCore.", + "Ocean Filler Block": "Disabled. Activate in BiomeTweakerCore.", + "Actual Filler Blocks": "Disabled. Activate in BiomeTweakerCore.", + "Grass Color": "Disabled. Activate in BiomeTweakerCore.", + "Foliage Color": "Disabled. Activate in BiomeTweakerCore.", + "Water Color": "16777215", + "Temperature": 0.5, + "Humidity": 0.5, + "Water Tint": 16777215, + "Enable Rain": true, + "Enable Snow": false, + "Dictionary Types": [ + "MOUNTAIN", + "COLD", + "MAGICAL", + "WASTELAND", + "DRY", + "HILLS" + ], + "BiomeManager Entries": {}, + "Spawnable Creatures": [], + "Spawnable Monsters": [ + { + "Entity Class": "net.minecraft.entity.monster.EntitySpider", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombie", + "Weight": 95, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombieVillager", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySkeleton", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityCreeper", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySlime", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityEnderman", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityWitch", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + } + ], + "Spawnable Water Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySquid", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Cave Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntityBat", + "Weight": 10, + "Min Group Count": 8, + "Max Group Count": 8 + } + ], + "Spawn Biome": false, + "Tweaked": false, + "BOP Generators": { + "FLOWERS Generators": [ + { + "ID": "flora", + "Name": "glowshrooms" + }, + { + "ID": "flora", + "Name": "miners_delight" + }, + { + "ID": "flora", + "Name": "roots" + } + ], + "GRASS Generators": [ + { + "ID": "weighted", + "Name": "grass" + } + ], + "SAND Generators": [ + { + "ID": "ore_single", + "Name": "emeralds" + }, + { + "ID": "splotches", + "Name": "overgrown_stone_patches" + }, + { + "ID": "splatter", + "Name": "cobblestone_splatter" + }, + { + "ID": "splatter", + "Name": "stone_splatter" + } + ] + }, + "BOP Owner": "BIOMESOPLENTY", + "BOP Weight Map": { + "COLD_SWAMP": 2 + }, + "BOP Climate Weights": { + "COLD_SWAMP": [ + 2 + ] + }, + "BOP Island Weight": 0 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/biome/Dead_Forest (biomesoplenty_dead_forest).json b/minecraft/config/BiomeTweaker/output/biome/Dead_Forest (biomesoplenty_dead_forest).json new file mode 100644 index 0000000..4e74b02 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/biome/Dead_Forest (biomesoplenty_dead_forest).json @@ -0,0 +1,188 @@ + +{ + "ID": 54, + "Name": "Dead Forest", + "Resource Location": "biomesoplenty:dead_forest", + "Class": "biomesoplenty.common.biome.overworld.BiomeGenDeadForest", + "Root Height": 0.1764706, + "Height Variation": 0.2125, + "Top Block": "biomesoplenty:grass[snowy\u003dfalse,variant\u003dloamy]", + "Filler Block": "biomesoplenty:dirt[coarse\u003dfalse,variant\u003dloamy]", + "Ocean Top Block": "Disabled. Activate in BiomeTweakerCore.", + "Ocean Filler Block": "Disabled. Activate in BiomeTweakerCore.", + "Actual Filler Blocks": "Disabled. Activate in BiomeTweakerCore.", + "Grass Color": "Disabled. Activate in BiomeTweakerCore.", + "Foliage Color": "Disabled. Activate in BiomeTweakerCore.", + "Water Color": "16777215", + "Temperature": 0.3, + "Humidity": 0.3, + "Water Tint": 16777215, + "Enable Rain": true, + "Enable Snow": false, + "Dictionary Types": [ + "COLD", + "SPARSE", + "FOREST", + "DEAD", + "DRY" + ], + "BiomeManager Entries": {}, + "Spawnable Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySheep", + "Weight": 12, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityPig", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityChicken", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityCow", + "Weight": 8, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Monsters": [ + { + "Entity Class": "net.minecraft.entity.monster.EntitySpider", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombie", + "Weight": 95, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombieVillager", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySkeleton", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityCreeper", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySlime", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityEnderman", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityWitch", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + } + ], + "Spawnable Water Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySquid", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Cave Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntityBat", + "Weight": 10, + "Min Group Count": 8, + "Max Group Count": 8 + } + ], + "Spawn Biome": false, + "Tweaked": false, + "BOP Generators": { + "LILYPAD Generators": [ + { + "ID": "flora", + "Name": "water_reeds" + } + ], + "FLOWERS Generators": [ + { + "ID": "flora", + "Name": "glowshrooms" + }, + { + "ID": "flora", + "Name": "miners_delight" + }, + { + "ID": "flora", + "Name": "thorns" + }, + { + "ID": "flora", + "Name": "dead_leaf_piles" + }, + { + "ID": "flora", + "Name": "roots" + } + ], + "GRASS Generators": [ + { + "ID": "weighted", + "Name": "grass" + } + ], + "SAND Generators": [ + { + "ID": "ore_single", + "Name": "tanzanite" + } + ], + "SAND_PASS2 Generators": [ + { + "ID": "waterside", + "Name": "gravel" + } + ], + "TREE Generators": [ + { + "ID": "weighted", + "Name": "trees" + } + ] + }, + "BOP Owner": "BIOMESOPLENTY", + "BOP Weight Map": { + "BOREAL": 3 + }, + "BOP Climate Weights": { + "BOREAL": [ + 3 + ] + }, + "BOP Island Weight": 0 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/biome/Dead_Swamp (biomesoplenty_dead_swamp).json b/minecraft/config/BiomeTweaker/output/biome/Dead_Swamp (biomesoplenty_dead_swamp).json new file mode 100644 index 0000000..3cb55b7 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/biome/Dead_Swamp (biomesoplenty_dead_swamp).json @@ -0,0 +1,172 @@ + +{ + "ID": 55, + "Name": "Dead Swamp", + "Resource Location": "biomesoplenty:dead_swamp", + "Class": "biomesoplenty.common.biome.overworld.BiomeGenDeadSwamp", + "Root Height": -0.11764706, + "Height Variation": 0.025, + "Top Block": "biomesoplenty:grass[snowy\u003dfalse,variant\u003dloamy]", + "Filler Block": "biomesoplenty:dirt[coarse\u003dfalse,variant\u003dloamy]", + "Ocean Top Block": "Disabled. Activate in BiomeTweakerCore.", + "Ocean Filler Block": "Disabled. Activate in BiomeTweakerCore.", + "Actual Filler Blocks": "Disabled. Activate in BiomeTweakerCore.", + "Grass Color": "Disabled. Activate in BiomeTweakerCore.", + "Foliage Color": "Disabled. Activate in BiomeTweakerCore.", + "Water Color": "10661201", + "Temperature": 0.6, + "Humidity": 0.9, + "Water Tint": 10661201, + "Enable Rain": true, + "Enable Snow": false, + "Dictionary Types": [ + "WET", + "COLD", + "SPARSE", + "DEAD", + "SWAMP", + "SPOOKY" + ], + "BiomeManager Entries": {}, + "Spawnable Creatures": [], + "Spawnable Monsters": [ + { + "Entity Class": "net.minecraft.entity.monster.EntitySpider", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombie", + "Weight": 95, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombieVillager", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySkeleton", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityCreeper", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySlime", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityEnderman", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityWitch", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + } + ], + "Spawnable Water Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySquid", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Cave Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntityBat", + "Weight": 10, + "Min Group Count": 8, + "Max Group Count": 8 + } + ], + "Spawn Biome": false, + "Tweaked": false, + "BOP Generators": { + "LILYPAD Generators": [ + { + "ID": "flora", + "Name": "algae" + }, + { + "ID": "flora", + "Name": "water_reeds" + } + ], + "FLOWERS Generators": [ + { + "ID": "flora", + "Name": "glowshrooms" + }, + { + "ID": "flora", + "Name": "miners_delight" + }, + { + "ID": "flora", + "Name": "koru" + }, + { + "ID": "flora", + "Name": "roots" + }, + { + "ID": "columns", + "Name": "river_cane" + } + ], + "GRASS Generators": [ + { + "ID": "weighted", + "Name": "grass" + } + ], + "SAND Generators": [ + { + "ID": "ore_single", + "Name": "malachite" + } + ], + "SAND_PASS2 Generators": [ + { + "ID": "waterside", + "Name": "mud" + }, + { + "ID": "splotches", + "Name": "mud_patches" + } + ], + "TREE Generators": [ + { + "ID": "weighted", + "Name": "trees" + } + ] + }, + "BOP Owner": "BIOMESOPLENTY", + "BOP Weight Map": { + "COLD_SWAMP": 3 + }, + "BOP Climate Weights": { + "COLD_SWAMP": [ + 3 + ] + }, + "BOP Island Weight": 0 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/biome/Deep_Ocean (minecraft_deep_ocean).json b/minecraft/config/BiomeTweaker/output/biome/Deep_Ocean (minecraft_deep_ocean).json new file mode 100644 index 0000000..3dac40d --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/biome/Deep_Ocean (minecraft_deep_ocean).json @@ -0,0 +1,116 @@ + +{ + "ID": 24, + "Name": "Deep Ocean", + "Resource Location": "minecraft:deep_ocean", + "Class": "net.minecraft.world.biome.BiomeOcean", + "Root Height": -1.8, + "Height Variation": 0.1, + "Top Block": "minecraft:grass[snowy\u003dfalse]", + "Filler Block": "minecraft:dirt[snowy\u003dfalse,variant\u003ddirt]", + "Ocean Top Block": "Disabled. Activate in BiomeTweakerCore.", + "Ocean Filler Block": "Disabled. Activate in BiomeTweakerCore.", + "Actual Filler Blocks": "Disabled. Activate in BiomeTweakerCore.", + "Grass Color": "Disabled. Activate in BiomeTweakerCore.", + "Foliage Color": "Disabled. Activate in BiomeTweakerCore.", + "Water Color": "16777215", + "Temperature": 0.5, + "Humidity": 0.5, + "Water Tint": 16777215, + "Enable Rain": true, + "Enable Snow": false, + "Dictionary Types": [ + "OCEAN", + "WATER" + ], + "BiomeManager Entries": {}, + "Spawnable Creatures": [], + "Spawnable Monsters": [ + { + "Entity Class": "net.minecraft.entity.monster.EntitySpider", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombie", + "Weight": 95, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombieVillager", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySkeleton", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityCreeper", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySlime", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityEnderman", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityWitch", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + } + ], + "Spawnable Water Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySquid", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Cave Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntityBat", + "Weight": 10, + "Min Group Count": 8, + "Max Group Count": 8 + } + ], + "Spawn Biome": false, + "Tweaked": false, + "BOP Generators": { + "FLOWERS Generators": [ + { + "ID": "flora", + "Name": "glowshrooms" + }, + { + "ID": "flora", + "Name": "miners_delight" + }, + { + "ID": "flora", + "Name": "roots" + } + ] + }, + "BOP Owner": "OTHER", + "BOP Weight Map": {}, + "BOP Climate Weights": {}, + "BOP Island Weight": 0 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/biome/Desert (minecraft_desert).json b/minecraft/config/BiomeTweaker/output/biome/Desert (minecraft_desert).json new file mode 100644 index 0000000..00389c3 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/biome/Desert (minecraft_desert).json @@ -0,0 +1,157 @@ + +{ + "ID": 2, + "Name": "Desert", + "Resource Location": "minecraft:desert", + "Class": "net.minecraft.world.biome.BiomeDesert", + "Root Height": 0.125, + "Height Variation": 0.05, + "Top Block": "minecraft:sand[variant\u003dsand]", + "Filler Block": "minecraft:sand[variant\u003dsand]", + "Ocean Top Block": "Disabled. Activate in BiomeTweakerCore.", + "Ocean Filler Block": "Disabled. Activate in BiomeTweakerCore.", + "Actual Filler Blocks": "Disabled. Activate in BiomeTweakerCore.", + "Grass Color": "Disabled. Activate in BiomeTweakerCore.", + "Foliage Color": "Disabled. Activate in BiomeTweakerCore.", + "Water Color": "16777215", + "Temperature": 2.0, + "Humidity": 0.0, + "Water Tint": 16777215, + "Enable Rain": false, + "Enable Snow": false, + "Dictionary Types": [ + "HOT", + "DRY", + "SANDY" + ], + "BiomeManager Entries": {}, + "Spawnable Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntityRabbit", + "Weight": 4, + "Min Group Count": 2, + "Max Group Count": 3 + } + ], + "Spawnable Monsters": [ + { + "Entity Class": "net.minecraft.entity.monster.EntitySpider", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySkeleton", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityCreeper", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySlime", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityEnderman", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityWitch", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombie", + "Weight": 19, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombieVillager", + "Weight": 1, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityHusk", + "Weight": 80, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "cofh.thermalfoundation.entity.monster.EntityBlitz", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 4 + } + ], + "Spawnable Water Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySquid", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Cave Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntityBat", + "Weight": 10, + "Min Group Count": 8, + "Max Group Count": 8 + } + ], + "Spawn Biome": false, + "Tweaked": false, + "BOP Generators": { + "FLOWERS Generators": [ + { + "ID": "flora", + "Name": "glowshrooms" + }, + { + "ID": "flora", + "Name": "tiny_cacti" + }, + { + "ID": "flora", + "Name": "miners_delight" + }, + { + "ID": "flora", + "Name": "roots" + } + ], + "SAND Generators": [ + { + "ID": "lakes", + "Name": "quicksand" + }, + { + "ID": "ore_single", + "Name": "ruby" + } + ] + }, + "BOP Owner": "OTHER", + "BOP Weight Map": {}, + "BOP Climate Weights": { + "HOT_DESERT": [ + 30 + ], + "WASTELAND": [ + 1 + ] + }, + "BOP Island Weight": 0 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/biome/DesertHills (minecraft_desert_hills).json b/minecraft/config/BiomeTweaker/output/biome/DesertHills (minecraft_desert_hills).json new file mode 100644 index 0000000..8b42c7f --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/biome/DesertHills (minecraft_desert_hills).json @@ -0,0 +1,147 @@ + +{ + "ID": 17, + "Name": "DesertHills", + "Resource Location": "minecraft:desert_hills", + "Class": "net.minecraft.world.biome.BiomeDesert", + "Root Height": 0.45, + "Height Variation": 0.3, + "Top Block": "minecraft:sand[variant\u003dsand]", + "Filler Block": "minecraft:sand[variant\u003dsand]", + "Ocean Top Block": "Disabled. Activate in BiomeTweakerCore.", + "Ocean Filler Block": "Disabled. Activate in BiomeTweakerCore.", + "Actual Filler Blocks": "Disabled. Activate in BiomeTweakerCore.", + "Grass Color": "Disabled. Activate in BiomeTweakerCore.", + "Foliage Color": "Disabled. Activate in BiomeTweakerCore.", + "Water Color": "16777215", + "Temperature": 2.0, + "Humidity": 0.0, + "Water Tint": 16777215, + "Enable Rain": false, + "Enable Snow": false, + "Dictionary Types": [ + "HOT", + "DRY", + "SANDY", + "HILLS" + ], + "BiomeManager Entries": {}, + "Spawnable Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntityRabbit", + "Weight": 4, + "Min Group Count": 2, + "Max Group Count": 3 + } + ], + "Spawnable Monsters": [ + { + "Entity Class": "net.minecraft.entity.monster.EntitySpider", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySkeleton", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityCreeper", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySlime", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityEnderman", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityWitch", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombie", + "Weight": 19, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombieVillager", + "Weight": 1, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityHusk", + "Weight": 80, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "cofh.thermalfoundation.entity.monster.EntityBlitz", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 4 + } + ], + "Spawnable Water Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySquid", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Cave Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntityBat", + "Weight": 10, + "Min Group Count": 8, + "Max Group Count": 8 + } + ], + "Spawn Biome": false, + "Tweaked": false, + "BOP Generators": { + "FLOWERS Generators": [ + { + "ID": "flora", + "Name": "glowshrooms" + }, + { + "ID": "flora", + "Name": "tiny_cacti" + }, + { + "ID": "flora", + "Name": "miners_delight" + }, + { + "ID": "flora", + "Name": "roots" + } + ], + "SAND Generators": [ + { + "ID": "ore_single", + "Name": "ruby" + } + ] + }, + "BOP Owner": "OTHER", + "BOP Weight Map": {}, + "BOP Climate Weights": {}, + "BOP Island Weight": 0 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/biome/Desert_M (minecraft_mutated_desert).json b/minecraft/config/BiomeTweaker/output/biome/Desert_M (minecraft_mutated_desert).json new file mode 100644 index 0000000..4f89950 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/biome/Desert_M (minecraft_mutated_desert).json @@ -0,0 +1,137 @@ + +{ + "ID": 130, + "Name": "Desert M", + "Resource Location": "minecraft:mutated_desert", + "Class": "net.minecraft.world.biome.BiomeDesert", + "Root Height": 0.225, + "Height Variation": 0.25, + "Top Block": "minecraft:sand[variant\u003dsand]", + "Filler Block": "minecraft:sand[variant\u003dsand]", + "Ocean Top Block": "Disabled. Activate in BiomeTweakerCore.", + "Ocean Filler Block": "Disabled. Activate in BiomeTweakerCore.", + "Actual Filler Blocks": "Disabled. Activate in BiomeTweakerCore.", + "Grass Color": "Disabled. Activate in BiomeTweakerCore.", + "Foliage Color": "Disabled. Activate in BiomeTweakerCore.", + "Water Color": "16777215", + "Temperature": 2.0, + "Humidity": 0.0, + "Water Tint": 16777215, + "Enable Rain": false, + "Enable Snow": false, + "Dictionary Types": [ + "HOT", + "RARE", + "DRY", + "SANDY" + ], + "BiomeManager Entries": {}, + "Spawnable Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntityRabbit", + "Weight": 4, + "Min Group Count": 2, + "Max Group Count": 3 + } + ], + "Spawnable Monsters": [ + { + "Entity Class": "net.minecraft.entity.monster.EntitySpider", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySkeleton", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityCreeper", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySlime", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityEnderman", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityWitch", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombie", + "Weight": 19, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombieVillager", + "Weight": 1, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityHusk", + "Weight": 80, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "cofh.thermalfoundation.entity.monster.EntityBlitz", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 4 + } + ], + "Spawnable Water Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySquid", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Cave Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntityBat", + "Weight": 10, + "Min Group Count": 8, + "Max Group Count": 8 + } + ], + "Spawn Biome": false, + "Tweaked": false, + "BOP Generators": { + "FLOWERS Generators": [ + { + "ID": "flora", + "Name": "glowshrooms" + }, + { + "ID": "flora", + "Name": "miners_delight" + }, + { + "ID": "flora", + "Name": "roots" + } + ] + }, + "BOP Owner": "OTHER", + "BOP Weight Map": {}, + "BOP Climate Weights": {}, + "BOP Island Weight": 0 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/biome/Desert_Oil_Field (buildcraftenergy_oil_desert).json b/minecraft/config/BiomeTweaker/output/biome/Desert_Oil_Field (buildcraftenergy_oil_desert).json new file mode 100644 index 0000000..e9ebb88 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/biome/Desert_Oil_Field (buildcraftenergy_oil_desert).json @@ -0,0 +1,130 @@ + +{ + "ID": 115, + "Name": "Desert Oil Field", + "Resource Location": "buildcraftenergy:oil_desert", + "Class": "buildcraft.energy.generation.BiomeOilDesert", + "Root Height": 0.125, + "Height Variation": 0.05, + "Top Block": "minecraft:sand[variant\u003dsand]", + "Filler Block": "minecraft:sand[variant\u003dsand]", + "Ocean Top Block": "Disabled. Activate in BiomeTweakerCore.", + "Ocean Filler Block": "Disabled. Activate in BiomeTweakerCore.", + "Actual Filler Blocks": "Disabled. Activate in BiomeTweakerCore.", + "Grass Color": "Disabled. Activate in BiomeTweakerCore.", + "Foliage Color": "Disabled. Activate in BiomeTweakerCore.", + "Water Color": "16777215", + "Temperature": 2.0, + "Humidity": 0.0, + "Water Tint": 16777215, + "Enable Rain": false, + "Enable Snow": false, + "Dictionary Types": [ + "HOT", + "DRY", + "SANDY" + ], + "BiomeManager Entries": {}, + "Spawnable Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntityRabbit", + "Weight": 4, + "Min Group Count": 2, + "Max Group Count": 3 + } + ], + "Spawnable Monsters": [ + { + "Entity Class": "net.minecraft.entity.monster.EntitySpider", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySkeleton", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityCreeper", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySlime", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityEnderman", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityWitch", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombie", + "Weight": 19, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombieVillager", + "Weight": 1, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityHusk", + "Weight": 80, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Water Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySquid", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Cave Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntityBat", + "Weight": 10, + "Min Group Count": 8, + "Max Group Count": 8 + } + ], + "Spawn Biome": false, + "Tweaked": false, + "BOP Generators": { + "FLOWERS Generators": [ + { + "ID": "flora", + "Name": "glowshrooms" + }, + { + "ID": "flora", + "Name": "miners_delight" + }, + { + "ID": "flora", + "Name": "roots" + } + ] + }, + "BOP Owner": "OTHER", + "BOP Weight Map": {}, + "BOP Climate Weights": {}, + "BOP Island Weight": 0 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/biome/Eucalyptus_Forest (biomesoplenty_eucalyptus_forest).json b/minecraft/config/BiomeTweaker/output/biome/Eucalyptus_Forest (biomesoplenty_eucalyptus_forest).json new file mode 100644 index 0000000..69b5157 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/biome/Eucalyptus_Forest (biomesoplenty_eucalyptus_forest).json @@ -0,0 +1,218 @@ + +{ + "ID": 56, + "Name": "Eucalyptus Forest", + "Resource Location": "biomesoplenty:eucalyptus_forest", + "Class": "biomesoplenty.common.biome.overworld.BiomeGenEucalyptusForest", + "Root Height": -0.05882353, + "Height Variation": 0.23125, + "Top Block": "minecraft:grass[snowy\u003dfalse]", + "Filler Block": "minecraft:dirt[snowy\u003dfalse,variant\u003ddirt]", + "Ocean Top Block": "Disabled. Activate in BiomeTweakerCore.", + "Ocean Filler Block": "Disabled. Activate in BiomeTweakerCore.", + "Actual Filler Blocks": "Disabled. Activate in BiomeTweakerCore.", + "Grass Color": "Disabled. Activate in BiomeTweakerCore.", + "Foliage Color": "Disabled. Activate in BiomeTweakerCore.", + "Water Color": "16777215", + "Temperature": 0.95, + "Humidity": 0.9, + "Water Tint": 16777215, + "Enable Rain": true, + "Enable Snow": false, + "Dictionary Types": [ + "LUSH", + "WET", + "FOREST", + "JUNGLE", + "DENSE" + ], + "BiomeManager Entries": {}, + "Spawnable Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySheep", + "Weight": 12, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityPig", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityChicken", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityCow", + "Weight": 8, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityParrot", + "Weight": 40, + "Min Group Count": 1, + "Max Group Count": 2 + } + ], + "Spawnable Monsters": [ + { + "Entity Class": "net.minecraft.entity.monster.EntitySpider", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombie", + "Weight": 95, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombieVillager", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySkeleton", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityCreeper", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySlime", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityEnderman", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityWitch", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityOcelot", + "Weight": 2, + "Min Group Count": 1, + "Max Group Count": 1 + } + ], + "Spawnable Water Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySquid", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Cave Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntityBat", + "Weight": 10, + "Min Group Count": 8, + "Max Group Count": 8 + } + ], + "Spawn Biome": true, + "Tweaked": false, + "BOP Generators": { + "LILYPAD Generators": [ + { + "ID": "flora", + "Name": "medium_lily" + }, + { + "ID": "flora", + "Name": "small_lily" + }, + { + "ID": "flora", + "Name": "lily" + }, + { + "ID": "flora", + "Name": "tiny_lily" + } + ], + "FLOWERS Generators": [ + { + "ID": "flora", + "Name": "glowshrooms" + }, + { + "ID": "weighted", + "Name": "flowers" + }, + { + "ID": "flora", + "Name": "melons" + }, + { + "ID": "flora", + "Name": "miners_delight" + }, + { + "ID": "flora", + "Name": "roots" + }, + { + "ID": "flora", + "Name": "rafflesia" + }, + { + "ID": "flora", + "Name": "bushes" + }, + { + "ID": "flora", + "Name": "sprouts" + } + ], + "GRASS Generators": [ + { + "ID": "weighted", + "Name": "grass" + } + ], + "SAND Generators": [ + { + "ID": "ore_single", + "Name": "topaz" + } + ], + "TREE Generators": [ + { + "ID": "weighted", + "Name": "trees" + } + ] + }, + "BOP Owner": "BIOMESOPLENTY", + "BOP Weight Map": { + "TROPICAL": 5 + }, + "BOP Climate Weights": { + "TROPICAL": [ + 5 + ] + }, + "BOP Island Weight": 0 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/biome/Extreme_Hills (minecraft_extreme_hills).json b/minecraft/config/BiomeTweaker/output/biome/Extreme_Hills (minecraft_extreme_hills).json new file mode 100644 index 0000000..96640de --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/biome/Extreme_Hills (minecraft_extreme_hills).json @@ -0,0 +1,185 @@ + +{ + "ID": 3, + "Name": "Extreme Hills", + "Resource Location": "minecraft:extreme_hills", + "Class": "net.minecraft.world.biome.BiomeHills", + "Root Height": 1.0, + "Height Variation": 0.5, + "Top Block": "minecraft:grass[snowy\u003dfalse]", + "Filler Block": "minecraft:dirt[snowy\u003dfalse,variant\u003ddirt]", + "Ocean Top Block": "Disabled. Activate in BiomeTweakerCore.", + "Ocean Filler Block": "Disabled. Activate in BiomeTweakerCore.", + "Actual Filler Blocks": "Disabled. Activate in BiomeTweakerCore.", + "Grass Color": "Disabled. Activate in BiomeTweakerCore.", + "Foliage Color": "Disabled. Activate in BiomeTweakerCore.", + "Water Color": "16777215", + "Temperature": 0.2, + "Humidity": 0.3, + "Water Tint": 16777215, + "Enable Rain": true, + "Enable Snow": false, + "Dictionary Types": [ + "MOUNTAIN", + "HILLS" + ], + "BiomeManager Entries": { + "WARM Weights": [ + 10 + ], + "COOL Weights": [ + 10 + ] + }, + "Spawnable Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySheep", + "Weight": 12, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityPig", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityChicken", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityCow", + "Weight": 8, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityLlama", + "Weight": 5, + "Min Group Count": 4, + "Max Group Count": 6 + } + ], + "Spawnable Monsters": [ + { + "Entity Class": "net.minecraft.entity.monster.EntitySpider", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombie", + "Weight": 95, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombieVillager", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySkeleton", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityCreeper", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySlime", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityEnderman", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityWitch", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "cofh.thermalfoundation.entity.monster.EntityBasalz", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 4 + } + ], + "Spawnable Water Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySquid", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Cave Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntityBat", + "Weight": 10, + "Min Group Count": 8, + "Max Group Count": 8 + } + ], + "Spawn Biome": false, + "Tweaked": false, + "BOP Generators": { + "FLOWERS Generators": [ + { + "ID": "flora", + "Name": "glowshrooms" + }, + { + "ID": "flora", + "Name": "leaf_piles" + }, + { + "ID": "weighted", + "Name": "flowers" + }, + { + "ID": "flora", + "Name": "miners_delight" + }, + { + "ID": "flora", + "Name": "dead_leaf_piles" + }, + { + "ID": "flora", + "Name": "roots" + } + ], + "GRASS Generators": [ + { + "ID": "weighted", + "Name": "grass" + } + ] + }, + "BOP Owner": "OTHER", + "BOP Weight Map": {}, + "BOP Climate Weights": { + "TUNDRA": [ + 10 + ], + "BOREAL": [ + 5 + ] + }, + "BOP Island Weight": 0 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/biome/Extreme_Hills_ (minecraft_extreme_hills_with_trees).json b/minecraft/config/BiomeTweaker/output/biome/Extreme_Hills_ (minecraft_extreme_hills_with_trees).json new file mode 100644 index 0000000..fb51da2 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/biome/Extreme_Hills_ (minecraft_extreme_hills_with_trees).json @@ -0,0 +1,172 @@ + +{ + "ID": 34, + "Name": "Extreme Hills+", + "Resource Location": "minecraft:extreme_hills_with_trees", + "Class": "net.minecraft.world.biome.BiomeHills", + "Root Height": 1.0, + "Height Variation": 0.5, + "Top Block": "minecraft:grass[snowy\u003dfalse]", + "Filler Block": "minecraft:dirt[snowy\u003dfalse,variant\u003ddirt]", + "Ocean Top Block": "Disabled. Activate in BiomeTweakerCore.", + "Ocean Filler Block": "Disabled. Activate in BiomeTweakerCore.", + "Actual Filler Blocks": "Disabled. Activate in BiomeTweakerCore.", + "Grass Color": "Disabled. Activate in BiomeTweakerCore.", + "Foliage Color": "Disabled. Activate in BiomeTweakerCore.", + "Water Color": "16777215", + "Temperature": 0.2, + "Humidity": 0.3, + "Water Tint": 16777215, + "Enable Rain": true, + "Enable Snow": false, + "Dictionary Types": [ + "MOUNTAIN", + "SPARSE", + "FOREST" + ], + "BiomeManager Entries": {}, + "Spawnable Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySheep", + "Weight": 12, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityPig", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityChicken", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityCow", + "Weight": 8, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityLlama", + "Weight": 5, + "Min Group Count": 4, + "Max Group Count": 6 + } + ], + "Spawnable Monsters": [ + { + "Entity Class": "net.minecraft.entity.monster.EntitySpider", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombie", + "Weight": 95, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombieVillager", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySkeleton", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityCreeper", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySlime", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityEnderman", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityWitch", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "cofh.thermalfoundation.entity.monster.EntityBasalz", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 4 + } + ], + "Spawnable Water Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySquid", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Cave Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntityBat", + "Weight": 10, + "Min Group Count": 8, + "Max Group Count": 8 + } + ], + "Spawn Biome": false, + "Tweaked": false, + "BOP Generators": { + "FLOWERS Generators": [ + { + "ID": "flora", + "Name": "glowshrooms" + }, + { + "ID": "flora", + "Name": "leaf_piles" + }, + { + "ID": "weighted", + "Name": "flowers" + }, + { + "ID": "flora", + "Name": "miners_delight" + }, + { + "ID": "flora", + "Name": "dead_leaf_piles" + }, + { + "ID": "flora", + "Name": "roots" + } + ], + "GRASS Generators": [ + { + "ID": "weighted", + "Name": "grass" + } + ] + }, + "BOP Owner": "OTHER", + "BOP Weight Map": {}, + "BOP Climate Weights": {}, + "BOP Island Weight": 0 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/biome/Extreme_Hills_Edge (minecraft_smaller_extreme_hills).json b/minecraft/config/BiomeTweaker/output/biome/Extreme_Hills_Edge (minecraft_smaller_extreme_hills).json new file mode 100644 index 0000000..5017b45 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/biome/Extreme_Hills_Edge (minecraft_smaller_extreme_hills).json @@ -0,0 +1,152 @@ + +{ + "ID": 20, + "Name": "Extreme Hills Edge", + "Resource Location": "minecraft:smaller_extreme_hills", + "Class": "net.minecraft.world.biome.BiomeHills", + "Root Height": 0.8, + "Height Variation": 0.3, + "Top Block": "minecraft:grass[snowy\u003dfalse]", + "Filler Block": "minecraft:dirt[snowy\u003dfalse,variant\u003ddirt]", + "Ocean Top Block": "Disabled. Activate in BiomeTweakerCore.", + "Ocean Filler Block": "Disabled. Activate in BiomeTweakerCore.", + "Actual Filler Blocks": "Disabled. Activate in BiomeTweakerCore.", + "Grass Color": "Disabled. Activate in BiomeTweakerCore.", + "Foliage Color": "Disabled. Activate in BiomeTweakerCore.", + "Water Color": "16777215", + "Temperature": 0.2, + "Humidity": 0.3, + "Water Tint": 16777215, + "Enable Rain": true, + "Enable Snow": false, + "Dictionary Types": [ + "MOUNTAIN" + ], + "BiomeManager Entries": {}, + "Spawnable Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySheep", + "Weight": 12, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityPig", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityChicken", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityCow", + "Weight": 8, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityLlama", + "Weight": 5, + "Min Group Count": 4, + "Max Group Count": 6 + } + ], + "Spawnable Monsters": [ + { + "Entity Class": "net.minecraft.entity.monster.EntitySpider", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombie", + "Weight": 95, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombieVillager", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySkeleton", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityCreeper", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySlime", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityEnderman", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityWitch", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "cofh.thermalfoundation.entity.monster.EntityBasalz", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 4 + } + ], + "Spawnable Water Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySquid", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Cave Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntityBat", + "Weight": 10, + "Min Group Count": 8, + "Max Group Count": 8 + } + ], + "Spawn Biome": false, + "Tweaked": false, + "BOP Generators": { + "FLOWERS Generators": [ + { + "ID": "flora", + "Name": "glowshrooms" + }, + { + "ID": "flora", + "Name": "miners_delight" + }, + { + "ID": "flora", + "Name": "roots" + } + ] + }, + "BOP Owner": "OTHER", + "BOP Weight Map": {}, + "BOP Climate Weights": {}, + "BOP Island Weight": 0 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/biome/Extreme_Hills_M (minecraft_mutated_extreme_hills).json b/minecraft/config/BiomeTweaker/output/biome/Extreme_Hills_M (minecraft_mutated_extreme_hills).json new file mode 100644 index 0000000..3f3ffab --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/biome/Extreme_Hills_M (minecraft_mutated_extreme_hills).json @@ -0,0 +1,154 @@ + +{ + "ID": 131, + "Name": "Extreme Hills M", + "Resource Location": "minecraft:mutated_extreme_hills", + "Class": "net.minecraft.world.biome.BiomeHills", + "Root Height": 1.0, + "Height Variation": 0.5, + "Top Block": "minecraft:grass[snowy\u003dfalse]", + "Filler Block": "minecraft:dirt[snowy\u003dfalse,variant\u003ddirt]", + "Ocean Top Block": "Disabled. Activate in BiomeTweakerCore.", + "Ocean Filler Block": "Disabled. Activate in BiomeTweakerCore.", + "Actual Filler Blocks": "Disabled. Activate in BiomeTweakerCore.", + "Grass Color": "Disabled. Activate in BiomeTweakerCore.", + "Foliage Color": "Disabled. Activate in BiomeTweakerCore.", + "Water Color": "16777215", + "Temperature": 0.2, + "Humidity": 0.3, + "Water Tint": 16777215, + "Enable Rain": true, + "Enable Snow": false, + "Dictionary Types": [ + "RARE", + "MOUNTAIN", + "SPARSE" + ], + "BiomeManager Entries": {}, + "Spawnable Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySheep", + "Weight": 12, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityPig", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityChicken", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityCow", + "Weight": 8, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityLlama", + "Weight": 5, + "Min Group Count": 4, + "Max Group Count": 6 + } + ], + "Spawnable Monsters": [ + { + "Entity Class": "net.minecraft.entity.monster.EntitySpider", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombie", + "Weight": 95, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombieVillager", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySkeleton", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityCreeper", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySlime", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityEnderman", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityWitch", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "cofh.thermalfoundation.entity.monster.EntityBasalz", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 4 + } + ], + "Spawnable Water Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySquid", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Cave Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntityBat", + "Weight": 10, + "Min Group Count": 8, + "Max Group Count": 8 + } + ], + "Spawn Biome": false, + "Tweaked": false, + "BOP Generators": { + "FLOWERS Generators": [ + { + "ID": "flora", + "Name": "glowshrooms" + }, + { + "ID": "flora", + "Name": "miners_delight" + }, + { + "ID": "flora", + "Name": "roots" + } + ] + }, + "BOP Owner": "OTHER", + "BOP Weight Map": {}, + "BOP Climate Weights": {}, + "BOP Island Weight": 0 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/biome/Extreme_Hills__M (minecraft_mutated_extreme_hills_with_trees).json b/minecraft/config/BiomeTweaker/output/biome/Extreme_Hills__M (minecraft_mutated_extreme_hills_with_trees).json new file mode 100644 index 0000000..481d603 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/biome/Extreme_Hills__M (minecraft_mutated_extreme_hills_with_trees).json @@ -0,0 +1,154 @@ + +{ + "ID": 162, + "Name": "Extreme Hills+ M", + "Resource Location": "minecraft:mutated_extreme_hills_with_trees", + "Class": "net.minecraft.world.biome.BiomeHills", + "Root Height": 1.0, + "Height Variation": 0.5, + "Top Block": "minecraft:grass[snowy\u003dfalse]", + "Filler Block": "minecraft:dirt[snowy\u003dfalse,variant\u003ddirt]", + "Ocean Top Block": "Disabled. Activate in BiomeTweakerCore.", + "Ocean Filler Block": "Disabled. Activate in BiomeTweakerCore.", + "Actual Filler Blocks": "Disabled. Activate in BiomeTweakerCore.", + "Grass Color": "Disabled. Activate in BiomeTweakerCore.", + "Foliage Color": "Disabled. Activate in BiomeTweakerCore.", + "Water Color": "16777215", + "Temperature": 0.2, + "Humidity": 0.3, + "Water Tint": 16777215, + "Enable Rain": true, + "Enable Snow": false, + "Dictionary Types": [ + "RARE", + "MOUNTAIN", + "SPARSE" + ], + "BiomeManager Entries": {}, + "Spawnable Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySheep", + "Weight": 12, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityPig", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityChicken", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityCow", + "Weight": 8, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityLlama", + "Weight": 5, + "Min Group Count": 4, + "Max Group Count": 6 + } + ], + "Spawnable Monsters": [ + { + "Entity Class": "net.minecraft.entity.monster.EntitySpider", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombie", + "Weight": 95, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombieVillager", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySkeleton", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityCreeper", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySlime", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityEnderman", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityWitch", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "cofh.thermalfoundation.entity.monster.EntityBasalz", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 4 + } + ], + "Spawnable Water Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySquid", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Cave Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntityBat", + "Weight": 10, + "Min Group Count": 8, + "Max Group Count": 8 + } + ], + "Spawn Biome": false, + "Tweaked": false, + "BOP Generators": { + "FLOWERS Generators": [ + { + "ID": "flora", + "Name": "glowshrooms" + }, + { + "ID": "flora", + "Name": "miners_delight" + }, + { + "ID": "flora", + "Name": "roots" + } + ] + }, + "BOP Owner": "OTHER", + "BOP Weight Map": {}, + "BOP Climate Weights": {}, + "BOP Island Weight": 0 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/biome/Fen (biomesoplenty_fen).json b/minecraft/config/BiomeTweaker/output/biome/Fen (biomesoplenty_fen).json new file mode 100644 index 0000000..af149e6 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/biome/Fen (biomesoplenty_fen).json @@ -0,0 +1,223 @@ + +{ + "ID": 57, + "Name": "Fen", + "Resource Location": "biomesoplenty:fen", + "Class": "biomesoplenty.common.biome.overworld.BiomeGenFen", + "Root Height": -0.11764706, + "Height Variation": 0.09375, + "Top Block": "biomesoplenty:grass[snowy\u003dfalse,variant\u003dloamy]", + "Filler Block": "biomesoplenty:dirt[coarse\u003dfalse,variant\u003dloamy]", + "Ocean Top Block": "Disabled. Activate in BiomeTweakerCore.", + "Ocean Filler Block": "Disabled. Activate in BiomeTweakerCore.", + "Actual Filler Blocks": "Disabled. Activate in BiomeTweakerCore.", + "Grass Color": "Disabled. Activate in BiomeTweakerCore.", + "Foliage Color": "Disabled. Activate in BiomeTweakerCore.", + "Water Color": "16777215", + "Temperature": 0.4, + "Humidity": 0.4, + "Water Tint": 16777215, + "Enable Rain": true, + "Enable Snow": false, + "Dictionary Types": [ + "WET", + "COLD", + "FOREST", + "DEAD", + "SWAMP", + "DENSE" + ], + "BiomeManager Entries": {}, + "Spawnable Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySheep", + "Weight": 12, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityPig", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityChicken", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityCow", + "Weight": 8, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Monsters": [ + { + "Entity Class": "net.minecraft.entity.monster.EntitySpider", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombie", + "Weight": 95, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombieVillager", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySkeleton", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityCreeper", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySlime", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityEnderman", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityWitch", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + } + ], + "Spawnable Water Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySquid", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Cave Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntityBat", + "Weight": 10, + "Min Group Count": 8, + "Max Group Count": 8 + } + ], + "Spawn Biome": false, + "Tweaked": false, + "BOP Generators": { + "LILYPAD Generators": [ + { + "ID": "flora", + "Name": "water_reeds" + }, + { + "ID": "flora", + "Name": "lily" + } + ], + "FLOWERS Generators": [ + { + "ID": "flora", + "Name": "glowshrooms" + }, + { + "ID": "flora", + "Name": "cattail" + }, + { + "ID": "flora", + "Name": "miners_delight" + }, + { + "ID": "flora", + "Name": "dead_leaf_piles" + }, + { + "ID": "flora", + "Name": "roots" + }, + { + "ID": "flora", + "Name": "koru" + }, + { + "ID": "double_flora", + "Name": "double_cattail" + }, + { + "ID": "columns", + "Name": "river_cane" + } + ], + "GRASS Generators": [ + { + "ID": "weighted", + "Name": "grass" + } + ], + "SAND Generators": [ + { + "ID": "ore_single", + "Name": "malachite" + } + ], + "SAND_PASS2 Generators": [ + { + "ID": "waterside", + "Name": "mud" + } + ], + "SHROOM Generators": [ + { + "ID": "flora", + "Name": "brown_mushrooms" + }, + { + "ID": "flora", + "Name": "toadstools" + }, + { + "ID": "flora", + "Name": "red_mushrooms" + }, + { + "ID": "flora", + "Name": "flat_mushroom" + } + ], + "TREE Generators": [ + { + "ID": "weighted", + "Name": "trees" + } + ] + }, + "BOP Owner": "BIOMESOPLENTY", + "BOP Weight Map": { + "COLD_SWAMP": 7 + }, + "BOP Climate Weights": { + "COLD_SWAMP": [ + 7 + ] + }, + "BOP Island Weight": 0 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/biome/Flower_Field (biomesoplenty_flower_field).json b/minecraft/config/BiomeTweaker/output/biome/Flower_Field (biomesoplenty_flower_field).json new file mode 100644 index 0000000..2b598ac --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/biome/Flower_Field (biomesoplenty_flower_field).json @@ -0,0 +1,169 @@ + +{ + "ID": 58, + "Name": "Flower Field", + "Resource Location": "biomesoplenty:flower_field", + "Class": "biomesoplenty.common.biome.overworld.BiomeGenFlowerField", + "Root Height": -0.05882353, + "Height Variation": 0.0125, + "Top Block": "minecraft:grass[snowy\u003dfalse]", + "Filler Block": "minecraft:dirt[snowy\u003dfalse,variant\u003ddirt]", + "Ocean Top Block": "Disabled. Activate in BiomeTweakerCore.", + "Ocean Filler Block": "Disabled. Activate in BiomeTweakerCore.", + "Actual Filler Blocks": "Disabled. Activate in BiomeTweakerCore.", + "Grass Color": "Disabled. Activate in BiomeTweakerCore.", + "Foliage Color": "Disabled. Activate in BiomeTweakerCore.", + "Water Color": "16777215", + "Temperature": 0.7, + "Humidity": 0.7, + "Water Tint": 16777215, + "Enable Rain": true, + "Enable Snow": false, + "Dictionary Types": [ + "LUSH", + "PLAINS" + ], + "BiomeManager Entries": {}, + "Spawnable Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySheep", + "Weight": 12, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityPig", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityChicken", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityCow", + "Weight": 8, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Monsters": [ + { + "Entity Class": "net.minecraft.entity.monster.EntitySpider", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombie", + "Weight": 95, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombieVillager", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySkeleton", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityCreeper", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySlime", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityEnderman", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityWitch", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + } + ], + "Spawnable Water Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySquid", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Cave Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntityBat", + "Weight": 10, + "Min Group Count": 8, + "Max Group Count": 8 + } + ], + "Spawn Biome": true, + "Tweaked": false, + "BOP Generators": { + "FLOWERS Generators": [ + { + "ID": "flora", + "Name": "glowshrooms" + }, + { + "ID": "weighted", + "Name": "flowers" + }, + { + "ID": "flora", + "Name": "miners_delight" + }, + { + "ID": "flora", + "Name": "roots" + } + ], + "GRASS Generators": [ + { + "ID": "weighted", + "Name": "grass" + } + ], + "SAND Generators": [ + { + "ID": "ore_single", + "Name": "peridot" + } + ], + "TREE Generators": [ + { + "ID": "weighted", + "Name": "trees" + } + ] + }, + "BOP Owner": "BIOMESOPLENTY", + "BOP Weight Map": { + "WARM_TEMPERATE": 2 + }, + "BOP Climate Weights": { + "WARM_TEMPERATE": [ + 2 + ] + }, + "BOP Island Weight": 0 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/biome/Flower_Forest (minecraft_mutated_forest).json b/minecraft/config/BiomeTweaker/output/biome/Flower_Forest (minecraft_mutated_forest).json new file mode 100644 index 0000000..b6736a9 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/biome/Flower_Forest (minecraft_mutated_forest).json @@ -0,0 +1,196 @@ + +{ + "ID": 132, + "Name": "Flower Forest", + "Resource Location": "minecraft:mutated_forest", + "Class": "net.minecraft.world.biome.BiomeForest", + "Root Height": 0.1, + "Height Variation": 0.4, + "Top Block": "minecraft:grass[snowy\u003dfalse]", + "Filler Block": "minecraft:dirt[snowy\u003dfalse,variant\u003ddirt]", + "Ocean Top Block": "Disabled. Activate in BiomeTweakerCore.", + "Ocean Filler Block": "Disabled. Activate in BiomeTweakerCore.", + "Actual Filler Blocks": "Disabled. Activate in BiomeTweakerCore.", + "Grass Color": "Disabled. Activate in BiomeTweakerCore.", + "Foliage Color": "Disabled. Activate in BiomeTweakerCore.", + "Water Color": "16777215", + "Temperature": 0.7, + "Humidity": 0.8, + "Water Tint": 16777215, + "Enable Rain": true, + "Enable Snow": false, + "Dictionary Types": [ + "RARE", + "FOREST", + "HILLS" + ], + "BiomeManager Entries": {}, + "Spawnable Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySheep", + "Weight": 12, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityPig", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityChicken", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityCow", + "Weight": 8, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityRabbit", + "Weight": 4, + "Min Group Count": 2, + "Max Group Count": 3 + } + ], + "Spawnable Monsters": [ + { + "Entity Class": "net.minecraft.entity.monster.EntitySpider", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombie", + "Weight": 95, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombieVillager", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySkeleton", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityCreeper", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySlime", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityEnderman", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityWitch", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + } + ], + "Spawnable Water Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySquid", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Cave Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntityBat", + "Weight": 10, + "Min Group Count": 8, + "Max Group Count": 8 + } + ], + "Spawn Biome": false, + "Tweaked": false, + "BOP Generators": { + "FLOWERS Generators": [ + { + "ID": "flora", + "Name": "glowshrooms" + }, + { + "ID": "flora", + "Name": "leaf_piles" + }, + { + "ID": "weighted", + "Name": "flowers" + }, + { + "ID": "flora", + "Name": "miners_delight" + }, + { + "ID": "flora", + "Name": "roots" + }, + { + "ID": "double_flora", + "Name": "flax" + }, + { + "ID": "flora", + "Name": "berry_bushes" + }, + { + "ID": "flora", + "Name": "sprouts" + } + ], + "GRASS Generators": [ + { + "ID": "weighted", + "Name": "grass" + } + ], + "SAND Generators": [ + { + "ID": "ore_single", + "Name": "amber" + } + ], + "SHROOM Generators": [ + { + "ID": "flora", + "Name": "toadstools" + }, + { + "ID": "flora", + "Name": "blue_milk_caps" + } + ], + "TREE Generators": [ + { + "ID": "weighted", + "Name": "trees" + } + ] + }, + "BOP Owner": "OTHER", + "BOP Weight Map": {}, + "BOP Climate Weights": {}, + "BOP Island Weight": 0 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/biome/Flower_Island (biomesoplenty_flower_island).json b/minecraft/config/BiomeTweaker/output/biome/Flower_Island (biomesoplenty_flower_island).json new file mode 100644 index 0000000..fae6f7d --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/biome/Flower_Island (biomesoplenty_flower_island).json @@ -0,0 +1,104 @@ + +{ + "ID": 107, + "Name": "Flower Island", + "Resource Location": "biomesoplenty:flower_island", + "Class": "biomesoplenty.common.biome.overworld.BiomeGenFlowerIsland", + "Root Height": 0.29411766, + "Height Variation": 0.2, + "Top Block": "biomesoplenty:grass[snowy\u003dfalse,variant\u003ddaisy]", + "Filler Block": "minecraft:dirt[snowy\u003dfalse,variant\u003ddirt]", + "Ocean Top Block": "Disabled. Activate in BiomeTweakerCore.", + "Ocean Filler Block": "Disabled. Activate in BiomeTweakerCore.", + "Actual Filler Blocks": "Disabled. Activate in BiomeTweakerCore.", + "Grass Color": "Disabled. Activate in BiomeTweakerCore.", + "Foliage Color": "Disabled. Activate in BiomeTweakerCore.", + "Water Color": "16777215", + "Temperature": 0.8, + "Humidity": 0.8, + "Water Tint": 16777215, + "Enable Rain": true, + "Enable Snow": false, + "Dictionary Types": [ + "LUSH", + "WATER", + "MAGICAL", + "DENSE", + "PLAINS" + ], + "BiomeManager Entries": {}, + "Spawnable Creatures": [], + "Spawnable Monsters": [], + "Spawnable Water Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySquid", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Cave Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntityBat", + "Weight": 10, + "Min Group Count": 8, + "Max Group Count": 8 + } + ], + "Spawn Biome": false, + "Tweaked": false, + "BOP Generators": { + "FLOWERS Generators": [ + { + "ID": "flora", + "Name": "glowshrooms" + }, + { + "ID": "weighted", + "Name": "flowers" + }, + { + "ID": "flora", + "Name": "miners_delight" + }, + { + "ID": "flora", + "Name": "clover_patches" + }, + { + "ID": "flora", + "Name": "roots" + }, + { + "ID": "flora", + "Name": "sprouts" + } + ], + "GRASS Generators": [ + { + "ID": "weighted", + "Name": "grass" + } + ], + "SAND Generators": [ + { + "ID": "splatter", + "Name": "grass_splatter" + }, + { + "ID": "ore_single", + "Name": "topaz" + } + ], + "TREE Generators": [ + { + "ID": "weighted", + "Name": "trees" + } + ] + }, + "BOP Owner": "BIOMESOPLENTY", + "BOP Weight Map": {}, + "BOP Climate Weights": {}, + "BOP Island Weight": 7 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/biome/Forest (minecraft_forest).json b/minecraft/config/BiomeTweaker/output/biome/Forest (minecraft_forest).json new file mode 100644 index 0000000..53f6464 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/biome/Forest (minecraft_forest).json @@ -0,0 +1,210 @@ + +{ + "ID": 4, + "Name": "Forest", + "Resource Location": "minecraft:forest", + "Class": "net.minecraft.world.biome.BiomeForest", + "Root Height": 0.1, + "Height Variation": 0.2, + "Top Block": "minecraft:grass[snowy\u003dfalse]", + "Filler Block": "minecraft:dirt[snowy\u003dfalse,variant\u003ddirt]", + "Ocean Top Block": "Disabled. Activate in BiomeTweakerCore.", + "Ocean Filler Block": "Disabled. Activate in BiomeTweakerCore.", + "Actual Filler Blocks": "Disabled. Activate in BiomeTweakerCore.", + "Grass Color": "Disabled. Activate in BiomeTweakerCore.", + "Foliage Color": "Disabled. Activate in BiomeTweakerCore.", + "Water Color": "16777215", + "Temperature": 0.7, + "Humidity": 0.8, + "Water Tint": 16777215, + "Enable Rain": true, + "Enable Snow": false, + "Dictionary Types": [ + "FOREST" + ], + "BiomeManager Entries": { + "WARM Weights": [ + 10 + ], + "COOL Weights": [ + 10 + ] + }, + "Spawnable Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySheep", + "Weight": 12, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityPig", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityChicken", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityCow", + "Weight": 8, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityWolf", + "Weight": 5, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Monsters": [ + { + "Entity Class": "net.minecraft.entity.monster.EntitySpider", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombie", + "Weight": 95, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombieVillager", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySkeleton", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityCreeper", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySlime", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityEnderman", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityWitch", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + } + ], + "Spawnable Water Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySquid", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Cave Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntityBat", + "Weight": 10, + "Min Group Count": 8, + "Max Group Count": 8 + } + ], + "Spawn Biome": true, + "Tweaked": false, + "BOP Generators": { + "FLOWERS Generators": [ + { + "ID": "flora", + "Name": "glowshrooms" + }, + { + "ID": "flora", + "Name": "leaf_piles" + }, + { + "ID": "weighted", + "Name": "flowers" + }, + { + "ID": "flora", + "Name": "miners_delight" + }, + { + "ID": "flora", + "Name": "dead_leaf_piles" + }, + { + "ID": "flora", + "Name": "roots" + }, + { + "ID": "flora", + "Name": "poison_ivy" + }, + { + "ID": "double_flora", + "Name": "flax" + }, + { + "ID": "flora", + "Name": "berry_bushes" + }, + { + "ID": "flora", + "Name": "sprouts" + } + ], + "GRASS Generators": [ + { + "ID": "weighted", + "Name": "grass" + } + ], + "SAND Generators": [ + { + "ID": "ore_single", + "Name": "amber" + } + ], + "SHROOM Generators": [ + { + "ID": "flora", + "Name": "toadstools" + }, + { + "ID": "flora", + "Name": "blue_milk_caps" + } + ] + }, + "BOP Owner": "OTHER", + "BOP Weight Map": {}, + "BOP Climate Weights": { + "WET_TEMPERATE": [ + 5 + ], + "COOL_TEMPERATE": [ + 15 + ] + }, + "BOP Island Weight": 0 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/biome/ForestHills (minecraft_forest_hills).json b/minecraft/config/BiomeTweaker/output/biome/ForestHills (minecraft_forest_hills).json new file mode 100644 index 0000000..144a367 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/biome/ForestHills (minecraft_forest_hills).json @@ -0,0 +1,197 @@ + +{ + "ID": 18, + "Name": "ForestHills", + "Resource Location": "minecraft:forest_hills", + "Class": "net.minecraft.world.biome.BiomeForest", + "Root Height": 0.45, + "Height Variation": 0.3, + "Top Block": "minecraft:grass[snowy\u003dfalse]", + "Filler Block": "minecraft:dirt[snowy\u003dfalse,variant\u003ddirt]", + "Ocean Top Block": "Disabled. Activate in BiomeTweakerCore.", + "Ocean Filler Block": "Disabled. Activate in BiomeTweakerCore.", + "Actual Filler Blocks": "Disabled. Activate in BiomeTweakerCore.", + "Grass Color": "Disabled. Activate in BiomeTweakerCore.", + "Foliage Color": "Disabled. Activate in BiomeTweakerCore.", + "Water Color": "16777215", + "Temperature": 0.7, + "Humidity": 0.8, + "Water Tint": 16777215, + "Enable Rain": true, + "Enable Snow": false, + "Dictionary Types": [ + "FOREST", + "HILLS" + ], + "BiomeManager Entries": {}, + "Spawnable Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySheep", + "Weight": 12, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityPig", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityChicken", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityCow", + "Weight": 8, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityWolf", + "Weight": 5, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Monsters": [ + { + "Entity Class": "net.minecraft.entity.monster.EntitySpider", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombie", + "Weight": 95, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombieVillager", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySkeleton", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityCreeper", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySlime", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityEnderman", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityWitch", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + } + ], + "Spawnable Water Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySquid", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Cave Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntityBat", + "Weight": 10, + "Min Group Count": 8, + "Max Group Count": 8 + } + ], + "Spawn Biome": true, + "Tweaked": false, + "BOP Generators": { + "FLOWERS Generators": [ + { + "ID": "flora", + "Name": "glowshrooms" + }, + { + "ID": "flora", + "Name": "leaf_piles" + }, + { + "ID": "weighted", + "Name": "flowers" + }, + { + "ID": "flora", + "Name": "miners_delight" + }, + { + "ID": "flora", + "Name": "dead_leaf_piles" + }, + { + "ID": "flora", + "Name": "roots" + }, + { + "ID": "flora", + "Name": "poison_ivy" + }, + { + "ID": "double_flora", + "Name": "flax" + }, + { + "ID": "flora", + "Name": "berry_bushes" + }, + { + "ID": "flora", + "Name": "sprouts" + } + ], + "GRASS Generators": [ + { + "ID": "weighted", + "Name": "grass" + } + ], + "SAND Generators": [ + { + "ID": "ore_single", + "Name": "amber" + } + ], + "SHROOM Generators": [ + { + "ID": "flora", + "Name": "toadstools" + }, + { + "ID": "flora", + "Name": "blue_milk_caps" + } + ] + }, + "BOP Owner": "OTHER", + "BOP Weight Map": {}, + "BOP Climate Weights": {}, + "BOP Island Weight": 0 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/biome/FrozenOcean (minecraft_frozen_ocean).json b/minecraft/config/BiomeTweaker/output/biome/FrozenOcean (minecraft_frozen_ocean).json new file mode 100644 index 0000000..6bcf93a --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/biome/FrozenOcean (minecraft_frozen_ocean).json @@ -0,0 +1,124 @@ + +{ + "ID": 10, + "Name": "FrozenOcean", + "Resource Location": "minecraft:frozen_ocean", + "Class": "net.minecraft.world.biome.BiomeOcean", + "Root Height": -1.0, + "Height Variation": 0.1, + "Top Block": "minecraft:grass[snowy\u003dfalse]", + "Filler Block": "minecraft:dirt[snowy\u003dfalse,variant\u003ddirt]", + "Ocean Top Block": "Disabled. Activate in BiomeTweakerCore.", + "Ocean Filler Block": "Disabled. Activate in BiomeTweakerCore.", + "Actual Filler Blocks": "Disabled. Activate in BiomeTweakerCore.", + "Grass Color": "Disabled. Activate in BiomeTweakerCore.", + "Foliage Color": "Disabled. Activate in BiomeTweakerCore.", + "Water Color": "16777215", + "Temperature": 0.0, + "Humidity": 0.5, + "Water Tint": 16777215, + "Enable Rain": true, + "Enable Snow": true, + "Dictionary Types": [ + "OCEAN", + "SNOWY", + "COLD", + "WATER" + ], + "BiomeManager Entries": {}, + "Spawnable Creatures": [], + "Spawnable Monsters": [ + { + "Entity Class": "net.minecraft.entity.monster.EntitySpider", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombie", + "Weight": 95, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombieVillager", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySkeleton", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityCreeper", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySlime", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityEnderman", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityWitch", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "cofh.thermalfoundation.entity.monster.EntityBlizz", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 4 + } + ], + "Spawnable Water Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySquid", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Cave Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntityBat", + "Weight": 10, + "Min Group Count": 8, + "Max Group Count": 8 + } + ], + "Spawn Biome": false, + "Tweaked": false, + "BOP Generators": { + "FLOWERS Generators": [ + { + "ID": "flora", + "Name": "glowshrooms" + }, + { + "ID": "flora", + "Name": "miners_delight" + }, + { + "ID": "flora", + "Name": "roots" + } + ] + }, + "BOP Owner": "OTHER", + "BOP Weight Map": {}, + "BOP Climate Weights": {}, + "BOP Island Weight": 0 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/biome/FrozenRiver (minecraft_frozen_river).json b/minecraft/config/BiomeTweaker/output/biome/FrozenRiver (minecraft_frozen_river).json new file mode 100644 index 0000000..e681d88 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/biome/FrozenRiver (minecraft_frozen_river).json @@ -0,0 +1,124 @@ + +{ + "ID": 11, + "Name": "FrozenRiver", + "Resource Location": "minecraft:frozen_river", + "Class": "net.minecraft.world.biome.BiomeRiver", + "Root Height": -0.5, + "Height Variation": 0.0, + "Top Block": "minecraft:grass[snowy\u003dfalse]", + "Filler Block": "minecraft:dirt[snowy\u003dfalse,variant\u003ddirt]", + "Ocean Top Block": "Disabled. Activate in BiomeTweakerCore.", + "Ocean Filler Block": "Disabled. Activate in BiomeTweakerCore.", + "Actual Filler Blocks": "Disabled. Activate in BiomeTweakerCore.", + "Grass Color": "Disabled. Activate in BiomeTweakerCore.", + "Foliage Color": "Disabled. Activate in BiomeTweakerCore.", + "Water Color": "16777215", + "Temperature": 0.0, + "Humidity": 0.5, + "Water Tint": 16777215, + "Enable Rain": true, + "Enable Snow": true, + "Dictionary Types": [ + "SNOWY", + "COLD", + "WATER", + "RIVER" + ], + "BiomeManager Entries": {}, + "Spawnable Creatures": [], + "Spawnable Monsters": [ + { + "Entity Class": "net.minecraft.entity.monster.EntitySpider", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombie", + "Weight": 95, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombieVillager", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySkeleton", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityCreeper", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySlime", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityEnderman", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityWitch", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "cofh.thermalfoundation.entity.monster.EntityBlizz", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 4 + } + ], + "Spawnable Water Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySquid", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Cave Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntityBat", + "Weight": 10, + "Min Group Count": 8, + "Max Group Count": 8 + } + ], + "Spawn Biome": false, + "Tweaked": false, + "BOP Generators": { + "FLOWERS Generators": [ + { + "ID": "flora", + "Name": "glowshrooms" + }, + { + "ID": "flora", + "Name": "miners_delight" + }, + { + "ID": "flora", + "Name": "roots" + } + ] + }, + "BOP Owner": "OTHER", + "BOP Weight Map": {}, + "BOP Climate Weights": {}, + "BOP Island Weight": 0 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/biome/Fungi_Forest (biomesoplenty_fungi_forest).json b/minecraft/config/BiomeTweaker/output/biome/Fungi_Forest (biomesoplenty_fungi_forest).json new file mode 100644 index 0000000..82c572f --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/biome/Fungi_Forest (biomesoplenty_fungi_forest).json @@ -0,0 +1,110 @@ + +{ + "ID": 109, + "Name": "Fungi Forest", + "Resource Location": "biomesoplenty:fungi_forest", + "Class": "biomesoplenty.common.biome.nether.BiomeFungiForest", + "Root Height": 0.1, + "Height Variation": 0.2, + "Top Block": "minecraft:netherrack", + "Filler Block": "minecraft:netherrack", + "Ocean Top Block": "Disabled. Activate in BiomeTweakerCore.", + "Ocean Filler Block": "Disabled. Activate in BiomeTweakerCore.", + "Actual Filler Blocks": "Disabled. Activate in BiomeTweakerCore.", + "Grass Color": "Disabled. Activate in BiomeTweakerCore.", + "Foliage Color": "Disabled. Activate in BiomeTweakerCore.", + "Water Color": "16777215", + "Temperature": 2.0, + "Humidity": 0.0, + "Water Tint": 16777215, + "Enable Rain": false, + "Enable Snow": false, + "Dictionary Types": [ + "HOT", + "NETHER", + "MUSHROOM", + "DENSE" + ], + "BiomeManager Entries": {}, + "Spawnable Creatures": [], + "Spawnable Monsters": [ + { + "Entity Class": "net.minecraft.entity.monster.EntityGhast", + "Weight": 50, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityPigZombie", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityMagmaCube", + "Weight": 2, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityEnderman", + "Weight": 1, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Water Creatures": [], + "Spawnable Cave Creatures": [], + "Spawn Biome": false, + "Tweaked": false, + "BOP Generators": { + "PRE Generators": [ + { + "ID": "hive", + "Name": "hive" + } + ], + "BIG_SHROOM Generators": [ + { + "ID": "big_mushrooms", + "Name": "big_brown_mushroom" + }, + { + "ID": "big_mushrooms", + "Name": "big_red_mushroom" + } + ], + "SHROOM Generators": [ + { + "ID": "flora", + "Name": "glowshroom" + }, + { + "ID": "flora", + "Name": "brown_mushrooms" + }, + { + "ID": "flora", + "Name": "red_mushrooms" + }, + { + "ID": "flora", + "Name": "flat_mushroom" + }, + { + "ID": "flora", + "Name": "toadstools" + } + ] + }, + "BOP Owner": "BIOMESOPLENTY", + "BOP Weight Map": { + "HELL": 5 + }, + "BOP Climate Weights": { + "HELL": [ + 5 + ] + }, + "BOP Island Weight": 0 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/biome/Glacier (biomesoplenty_glacier).json b/minecraft/config/BiomeTweaker/output/biome/Glacier (biomesoplenty_glacier).json new file mode 100644 index 0000000..17222b5 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/biome/Glacier (biomesoplenty_glacier).json @@ -0,0 +1,130 @@ + +{ + "ID": 99, + "Name": "Glacier", + "Resource Location": "biomesoplenty:glacier", + "Class": "biomesoplenty.common.biome.overworld.BiomeGenGlacier", + "Root Height": 1.3529412, + "Height Variation": 0.118750006, + "Top Block": "minecraft:ice", + "Filler Block": "biomesoplenty:hard_ice", + "Ocean Top Block": "Disabled. Activate in BiomeTweakerCore.", + "Ocean Filler Block": "Disabled. Activate in BiomeTweakerCore.", + "Actual Filler Blocks": "Disabled. Activate in BiomeTweakerCore.", + "Grass Color": "Disabled. Activate in BiomeTweakerCore.", + "Foliage Color": "Disabled. Activate in BiomeTweakerCore.", + "Water Color": "16777215", + "Temperature": -0.5, + "Humidity": 0.2, + "Water Tint": 16777215, + "Enable Rain": true, + "Enable Snow": false, + "Dictionary Types": [ + "SNOWY", + "COLD", + "WASTELAND" + ], + "BiomeManager Entries": {}, + "Spawnable Creatures": [ + { + "Entity Class": "net.minecraft.entity.monster.EntityPolarBear", + "Weight": 1, + "Min Group Count": 1, + "Max Group Count": 2 + } + ], + "Spawnable Monsters": [ + { + "Entity Class": "net.minecraft.entity.monster.EntitySpider", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombie", + "Weight": 95, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombieVillager", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySkeleton", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityCreeper", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySlime", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityEnderman", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityWitch", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + } + ], + "Spawnable Water Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySquid", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Cave Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntityBat", + "Weight": 10, + "Min Group Count": 8, + "Max Group Count": 8 + } + ], + "Spawn Biome": false, + "Tweaked": false, + "BOP Generators": { + "FLOWERS Generators": [ + { + "ID": "flora", + "Name": "glowshrooms" + }, + { + "ID": "flora", + "Name": "miners_delight" + }, + { + "ID": "flora", + "Name": "roots" + } + ], + "SAND Generators": [ + { + "ID": "ore_single", + "Name": "tanzanite" + } + ] + }, + "BOP Owner": "BIOMESOPLENTY", + "BOP Weight Map": {}, + "BOP Climate Weights": {}, + "BOP Island Weight": 0 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/biome/Grassland (biomesoplenty_grassland).json b/minecraft/config/BiomeTweaker/output/biome/Grassland (biomesoplenty_grassland).json new file mode 100644 index 0000000..8d55499 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/biome/Grassland (biomesoplenty_grassland).json @@ -0,0 +1,214 @@ + +{ + "ID": 59, + "Name": "Grassland", + "Resource Location": "biomesoplenty:grassland", + "Class": "biomesoplenty.common.biome.overworld.BiomeGenGrassland", + "Root Height": -0.05882353, + "Height Variation": 0.1625, + "Top Block": "minecraft:grass[snowy\u003dfalse]", + "Filler Block": "minecraft:dirt[snowy\u003dfalse,variant\u003ddirt]", + "Ocean Top Block": "Disabled. Activate in BiomeTweakerCore.", + "Ocean Filler Block": "Disabled. Activate in BiomeTweakerCore.", + "Actual Filler Blocks": "Disabled. Activate in BiomeTweakerCore.", + "Grass Color": "Disabled. Activate in BiomeTweakerCore.", + "Foliage Color": "Disabled. Activate in BiomeTweakerCore.", + "Water Color": "16777215", + "Temperature": 0.6, + "Humidity": 0.7, + "Water Tint": 16777215, + "Enable Rain": true, + "Enable Snow": false, + "Dictionary Types": [ + "WET", + "PLAINS", + "HILLS" + ], + "BiomeManager Entries": {}, + "Spawnable Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySheep", + "Weight": 12, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityPig", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityChicken", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityCow", + "Weight": 8, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityHorse", + "Weight": 5, + "Min Group Count": 2, + "Max Group Count": 6 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityDonkey", + "Weight": 1, + "Min Group Count": 1, + "Max Group Count": 1 + } + ], + "Spawnable Monsters": [ + { + "Entity Class": "net.minecraft.entity.monster.EntitySpider", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombie", + "Weight": 95, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombieVillager", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySkeleton", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityCreeper", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySlime", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityEnderman", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityWitch", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + } + ], + "Spawnable Water Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySquid", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Cave Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntityBat", + "Weight": 10, + "Min Group Count": 8, + "Max Group Count": 8 + } + ], + "Spawn Biome": true, + "Tweaked": false, + "BOP Generators": { + "LILYPAD Generators": [ + { + "ID": "flora", + "Name": "water_reeds" + } + ], + "FLOWERS Generators": [ + { + "ID": "flora", + "Name": "glowshrooms" + }, + { + "ID": "flora", + "Name": "miners_delight" + }, + { + "ID": "flora", + "Name": "roots" + }, + { + "ID": "double_flora", + "Name": "flax" + }, + { + "ID": "columns", + "Name": "sugar_cane" + }, + { + "ID": "columns", + "Name": "river_cane" + } + ], + "GRASS Generators": [ + { + "ID": "weighted", + "Name": "grass" + } + ], + "SAND Generators": [ + { + "ID": "ore_single", + "Name": "peridot" + }, + { + "ID": "lakes", + "Name": "lakes" + } + ], + "SAND_PASS2 Generators": [ + { + "ID": "waterside", + "Name": "gravel" + }, + { + "ID": "waterside", + "Name": "sand" + } + ], + "SHROOM Generators": [ + { + "ID": "flora", + "Name": "portobellos" + } + ] + }, + "BOP Owner": "BIOMESOPLENTY", + "BOP Weight Map": { + "COOL_TEMPERATE": 7, + "WET_TEMPERATE": 3 + }, + "BOP Climate Weights": { + "WET_TEMPERATE": [ + 3 + ], + "COOL_TEMPERATE": [ + 7 + ] + }, + "BOP Island Weight": 0 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/biome/Gravel_Beach (biomesoplenty_gravel_beach).json b/minecraft/config/BiomeTweaker/output/biome/Gravel_Beach (biomesoplenty_gravel_beach).json new file mode 100644 index 0000000..336806e --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/biome/Gravel_Beach (biomesoplenty_gravel_beach).json @@ -0,0 +1,115 @@ + +{ + "ID": 40, + "Name": "Gravel Beach", + "Resource Location": "biomesoplenty:gravel_beach", + "Class": "biomesoplenty.common.biome.overworld.BiomeGenGravelBeach", + "Root Height": -0.05882353, + "Height Variation": 0.043750003, + "Top Block": "minecraft:gravel", + "Filler Block": "minecraft:gravel", + "Ocean Top Block": "Disabled. Activate in BiomeTweakerCore.", + "Ocean Filler Block": "Disabled. Activate in BiomeTweakerCore.", + "Actual Filler Blocks": "Disabled. Activate in BiomeTweakerCore.", + "Grass Color": "Disabled. Activate in BiomeTweakerCore.", + "Foliage Color": "Disabled. Activate in BiomeTweakerCore.", + "Water Color": "16777215", + "Temperature": 0.6, + "Humidity": 0.5, + "Water Tint": 16777215, + "Enable Rain": true, + "Enable Snow": false, + "Dictionary Types": [ + "BEACH" + ], + "BiomeManager Entries": {}, + "Spawnable Creatures": [], + "Spawnable Monsters": [ + { + "Entity Class": "net.minecraft.entity.monster.EntitySpider", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombie", + "Weight": 95, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombieVillager", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySkeleton", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityCreeper", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySlime", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityEnderman", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityWitch", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + } + ], + "Spawnable Water Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySquid", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Cave Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntityBat", + "Weight": 10, + "Min Group Count": 8, + "Max Group Count": 8 + } + ], + "Spawn Biome": false, + "Tweaked": false, + "BOP Generators": { + "FLOWERS Generators": [ + { + "ID": "flora", + "Name": "glowshrooms" + }, + { + "ID": "flora", + "Name": "miners_delight" + }, + { + "ID": "flora", + "Name": "roots" + } + ] + }, + "BOP Owner": "BIOMESOPLENTY", + "BOP Weight Map": {}, + "BOP Climate Weights": {}, + "BOP Island Weight": 0 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/biome/Grove (biomesoplenty_grove).json b/minecraft/config/BiomeTweaker/output/biome/Grove (biomesoplenty_grove).json new file mode 100644 index 0000000..92b23ec --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/biome/Grove (biomesoplenty_grove).json @@ -0,0 +1,192 @@ + +{ + "ID": 60, + "Name": "Grove", + "Resource Location": "biomesoplenty:grove", + "Class": "biomesoplenty.common.biome.overworld.BiomeGenGrove", + "Root Height": 0.05882353, + "Height Variation": 0.18125, + "Top Block": "minecraft:grass[snowy\u003dfalse]", + "Filler Block": "minecraft:dirt[snowy\u003dfalse,variant\u003ddirt]", + "Ocean Top Block": "Disabled. Activate in BiomeTweakerCore.", + "Ocean Filler Block": "Disabled. Activate in BiomeTweakerCore.", + "Actual Filler Blocks": "Disabled. Activate in BiomeTweakerCore.", + "Grass Color": "Disabled. Activate in BiomeTweakerCore.", + "Foliage Color": "Disabled. Activate in BiomeTweakerCore.", + "Water Color": "16777215", + "Temperature": 0.6, + "Humidity": 0.8, + "Water Tint": 16777215, + "Enable Rain": true, + "Enable Snow": false, + "Dictionary Types": [ + "LUSH", + "WET", + "SPARSE", + "FOREST", + "PLAINS" + ], + "BiomeManager Entries": {}, + "Spawnable Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySheep", + "Weight": 12, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityPig", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityChicken", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityCow", + "Weight": 8, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Monsters": [ + { + "Entity Class": "net.minecraft.entity.monster.EntitySpider", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombie", + "Weight": 95, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombieVillager", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySkeleton", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityCreeper", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySlime", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityEnderman", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityWitch", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + } + ], + "Spawnable Water Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySquid", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Cave Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntityBat", + "Weight": 10, + "Min Group Count": 8, + "Max Group Count": 8 + } + ], + "Spawn Biome": true, + "Tweaked": false, + "BOP Generators": { + "FLOWERS Generators": [ + { + "ID": "flora", + "Name": "glowshrooms" + }, + { + "ID": "flora", + "Name": "leaf_piles" + }, + { + "ID": "weighted", + "Name": "flowers" + }, + { + "ID": "flora", + "Name": "miners_delight" + }, + { + "ID": "flora", + "Name": "clover_patches" + }, + { + "ID": "flora", + "Name": "berry_bushes" + }, + { + "ID": "flora", + "Name": "bushes" + }, + { + "ID": "flora", + "Name": "roots" + }, + { + "ID": "flora", + "Name": "sprouts" + } + ], + "GRASS Generators": [ + { + "ID": "weighted", + "Name": "grass" + } + ], + "SAND Generators": [ + { + "ID": "ore_single", + "Name": "amber" + } + ], + "TREE Generators": [ + { + "ID": "weighted", + "Name": "trees" + } + ] + }, + "BOP Owner": "BIOMESOPLENTY", + "BOP Weight Map": { + "COOL_TEMPERATE": 7 + }, + "BOP Climate Weights": { + "COOL_TEMPERATE": [ + 7 + ] + }, + "BOP Island Weight": 0 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/biome/Hell (minecraft_hell).json b/minecraft/config/BiomeTweaker/output/biome/Hell (minecraft_hell).json new file mode 100644 index 0000000..4f421fc --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/biome/Hell (minecraft_hell).json @@ -0,0 +1,89 @@ + +{ + "ID": 8, + "Name": "Hell", + "Resource Location": "minecraft:hell", + "Class": "net.minecraft.world.biome.BiomeHell", + "Root Height": 0.1, + "Height Variation": 0.2, + "Top Block": "minecraft:netherrack", + "Filler Block": "minecraft:netherrack", + "Ocean Top Block": "Disabled. Activate in BiomeTweakerCore.", + "Ocean Filler Block": "Disabled. Activate in BiomeTweakerCore.", + "Actual Filler Blocks": "Disabled. Activate in BiomeTweakerCore.", + "Grass Color": "Disabled. Activate in BiomeTweakerCore.", + "Foliage Color": "Disabled. Activate in BiomeTweakerCore.", + "Water Color": "16777215", + "Temperature": 2.0, + "Humidity": 0.0, + "Water Tint": 16777215, + "Enable Rain": false, + "Enable Snow": false, + "Dictionary Types": [ + "HOT", + "NETHER", + "DRY" + ], + "BiomeManager Entries": {}, + "Spawnable Creatures": [], + "Spawnable Monsters": [ + { + "Entity Class": "net.minecraft.entity.monster.EntityGhast", + "Weight": 50, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityPigZombie", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityMagmaCube", + "Weight": 2, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityEnderman", + "Weight": 1, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Water Creatures": [], + "Spawnable Cave Creatures": [], + "Spawn Biome": false, + "Tweaked": false, + "BOP Generators": { + "PRE Generators": [ + { + "ID": "hive", + "Name": "hive" + } + ], + "FLOWERS Generators": [ + { + "ID": "flora", + "Name": "glowshrooms" + }, + { + "ID": "flora", + "Name": "miners_delight" + }, + { + "ID": "flora", + "Name": "roots" + } + ] + }, + "BOP Owner": "OTHER", + "BOP Weight Map": {}, + "BOP Climate Weights": { + "HELL": [ + 30 + ] + }, + "BOP Island Weight": 0 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/biome/Highland (biomesoplenty_highland).json b/minecraft/config/BiomeTweaker/output/biome/Highland (biomesoplenty_highland).json new file mode 100644 index 0000000..561e38f --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/biome/Highland (biomesoplenty_highland).json @@ -0,0 +1,160 @@ + +{ + "ID": 61, + "Name": "Highland", + "Resource Location": "biomesoplenty:highland", + "Class": "biomesoplenty.common.biome.overworld.BiomeGenHighland", + "Root Height": 2.0588236, + "Height Variation": 0.95, + "Top Block": "minecraft:grass[snowy\u003dfalse]", + "Filler Block": "minecraft:dirt[snowy\u003dfalse,variant\u003ddirt]", + "Ocean Top Block": "Disabled. Activate in BiomeTweakerCore.", + "Ocean Filler Block": "Disabled. Activate in BiomeTweakerCore.", + "Actual Filler Blocks": "Disabled. Activate in BiomeTweakerCore.", + "Grass Color": "Disabled. Activate in BiomeTweakerCore.", + "Foliage Color": "Disabled. Activate in BiomeTweakerCore.", + "Water Color": "16777215", + "Temperature": 0.6, + "Humidity": 0.8, + "Water Tint": 16777215, + "Enable Rain": true, + "Enable Snow": false, + "Dictionary Types": [ + "WET", + "MOUNTAIN", + "HILLS" + ], + "BiomeManager Entries": {}, + "Spawnable Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySheep", + "Weight": 12, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityPig", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityChicken", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityCow", + "Weight": 8, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Monsters": [ + { + "Entity Class": "net.minecraft.entity.monster.EntitySpider", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombie", + "Weight": 95, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombieVillager", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySkeleton", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityCreeper", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySlime", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityEnderman", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityWitch", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + } + ], + "Spawnable Water Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySquid", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Cave Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntityBat", + "Weight": 10, + "Min Group Count": 8, + "Max Group Count": 8 + } + ], + "Spawn Biome": true, + "Tweaked": false, + "BOP Generators": { + "FLOWERS Generators": [ + { + "ID": "flora", + "Name": "glowshrooms" + }, + { + "ID": "flora", + "Name": "miners_delight" + }, + { + "ID": "flora", + "Name": "roots" + } + ], + "GRASS Generators": [ + { + "ID": "weighted", + "Name": "grass" + } + ], + "SAND Generators": [ + { + "ID": "ore_single", + "Name": "emerald" + } + ] + }, + "BOP Owner": "BIOMESOPLENTY", + "BOP Weight Map": { + "COOL_TEMPERATE": 7 + }, + "BOP Climate Weights": { + "COOL_TEMPERATE": [ + 7 + ] + }, + "BOP Island Weight": 0 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/biome/Ice_Mountains (minecraft_ice_mountains).json b/minecraft/config/BiomeTweaker/output/biome/Ice_Mountains (minecraft_ice_mountains).json new file mode 100644 index 0000000..5e4144e --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/biome/Ice_Mountains (minecraft_ice_mountains).json @@ -0,0 +1,164 @@ + +{ + "ID": 13, + "Name": "Ice Mountains", + "Resource Location": "minecraft:ice_mountains", + "Class": "net.minecraft.world.biome.BiomeSnow", + "Root Height": 0.45, + "Height Variation": 0.3, + "Top Block": "minecraft:grass[snowy\u003dfalse]", + "Filler Block": "minecraft:dirt[snowy\u003dfalse,variant\u003ddirt]", + "Ocean Top Block": "Disabled. Activate in BiomeTweakerCore.", + "Ocean Filler Block": "Disabled. Activate in BiomeTweakerCore.", + "Actual Filler Blocks": "Disabled. Activate in BiomeTweakerCore.", + "Grass Color": "Disabled. Activate in BiomeTweakerCore.", + "Foliage Color": "Disabled. Activate in BiomeTweakerCore.", + "Water Color": "16777215", + "Temperature": 0.0, + "Humidity": 0.5, + "Water Tint": 16777215, + "Enable Rain": true, + "Enable Snow": true, + "Dictionary Types": [ + "SNOWY", + "COLD", + "MOUNTAIN" + ], + "BiomeManager Entries": {}, + "Spawnable Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntityRabbit", + "Weight": 10, + "Min Group Count": 2, + "Max Group Count": 3 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityPolarBear", + "Weight": 1, + "Min Group Count": 1, + "Max Group Count": 2 + } + ], + "Spawnable Monsters": [ + { + "Entity Class": "net.minecraft.entity.monster.EntitySpider", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombie", + "Weight": 95, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombieVillager", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityCreeper", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySlime", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityEnderman", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityWitch", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySkeleton", + "Weight": 20, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityStray", + "Weight": 80, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "cofh.thermalfoundation.entity.monster.EntityBlizz", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 4 + }, + { + "Entity Class": "cofh.thermalfoundation.entity.monster.EntityBasalz", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 4 + } + ], + "Spawnable Water Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySquid", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Cave Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntityBat", + "Weight": 10, + "Min Group Count": 8, + "Max Group Count": 8 + } + ], + "Spawn Biome": false, + "Tweaked": false, + "BOP Generators": { + "FLOWERS Generators": [ + { + "ID": "flora", + "Name": "glowshrooms" + }, + { + "ID": "weighted", + "Name": "flowers" + }, + { + "ID": "flora", + "Name": "miners_delight" + }, + { + "ID": "flora", + "Name": "roots" + } + ], + "GRASS Generators": [ + { + "ID": "weighted", + "Name": "grass" + } + ], + "SAND Generators": [ + { + "ID": "ore_single", + "Name": "tanzanite" + } + ] + }, + "BOP Owner": "OTHER", + "BOP Weight Map": {}, + "BOP Climate Weights": {}, + "BOP Island Weight": 0 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/biome/Ice_Plains (minecraft_ice_flats).json b/minecraft/config/BiomeTweaker/output/biome/Ice_Plains (minecraft_ice_flats).json new file mode 100644 index 0000000..3c711ce --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/biome/Ice_Plains (minecraft_ice_flats).json @@ -0,0 +1,172 @@ + +{ + "ID": 12, + "Name": "Ice Plains", + "Resource Location": "minecraft:ice_flats", + "Class": "net.minecraft.world.biome.BiomeSnow", + "Root Height": 0.125, + "Height Variation": 0.05, + "Top Block": "minecraft:grass[snowy\u003dfalse]", + "Filler Block": "minecraft:dirt[snowy\u003dfalse,variant\u003ddirt]", + "Ocean Top Block": "Disabled. Activate in BiomeTweakerCore.", + "Ocean Filler Block": "Disabled. Activate in BiomeTweakerCore.", + "Actual Filler Blocks": "Disabled. Activate in BiomeTweakerCore.", + "Grass Color": "Disabled. Activate in BiomeTweakerCore.", + "Foliage Color": "Disabled. Activate in BiomeTweakerCore.", + "Water Color": "16777215", + "Temperature": 0.0, + "Humidity": 0.5, + "Water Tint": 16777215, + "Enable Rain": true, + "Enable Snow": true, + "Dictionary Types": [ + "SNOWY", + "COLD", + "WASTELAND" + ], + "BiomeManager Entries": { + "ICY Weights": [ + 30 + ] + }, + "Spawnable Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntityRabbit", + "Weight": 10, + "Min Group Count": 2, + "Max Group Count": 3 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityPolarBear", + "Weight": 1, + "Min Group Count": 1, + "Max Group Count": 2 + } + ], + "Spawnable Monsters": [ + { + "Entity Class": "net.minecraft.entity.monster.EntitySpider", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombie", + "Weight": 95, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombieVillager", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityCreeper", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySlime", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityEnderman", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityWitch", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySkeleton", + "Weight": 20, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityStray", + "Weight": 80, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "cofh.thermalfoundation.entity.monster.EntityBlizz", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 4 + }, + { + "Entity Class": "cofh.thermalfoundation.entity.monster.EntityBasalz", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 4 + } + ], + "Spawnable Water Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySquid", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Cave Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntityBat", + "Weight": 10, + "Min Group Count": 8, + "Max Group Count": 8 + } + ], + "Spawn Biome": false, + "Tweaked": false, + "BOP Generators": { + "FLOWERS Generators": [ + { + "ID": "flora", + "Name": "glowshrooms" + }, + { + "ID": "weighted", + "Name": "flowers" + }, + { + "ID": "flora", + "Name": "miners_delight" + }, + { + "ID": "flora", + "Name": "roots" + } + ], + "GRASS Generators": [ + { + "ID": "weighted", + "Name": "grass" + } + ], + "SAND Generators": [ + { + "ID": "ore_single", + "Name": "tanzanite" + } + ] + }, + "BOP Owner": "OTHER", + "BOP Weight Map": {}, + "BOP Climate Weights": { + "ICE_CAP": [ + 10 + ] + }, + "BOP Island Weight": 0 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/biome/Ice_Plains_Spikes (minecraft_mutated_ice_flats).json b/minecraft/config/BiomeTweaker/output/biome/Ice_Plains_Spikes (minecraft_mutated_ice_flats).json new file mode 100644 index 0000000..be84724 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/biome/Ice_Plains_Spikes (minecraft_mutated_ice_flats).json @@ -0,0 +1,143 @@ + +{ + "ID": 140, + "Name": "Ice Plains Spikes", + "Resource Location": "minecraft:mutated_ice_flats", + "Class": "net.minecraft.world.biome.BiomeSnow", + "Root Height": 0.425, + "Height Variation": 0.45000002, + "Top Block": "minecraft:snow", + "Filler Block": "minecraft:dirt[snowy\u003dfalse,variant\u003ddirt]", + "Ocean Top Block": "Disabled. Activate in BiomeTweakerCore.", + "Ocean Filler Block": "Disabled. Activate in BiomeTweakerCore.", + "Actual Filler Blocks": "Disabled. Activate in BiomeTweakerCore.", + "Grass Color": "Disabled. Activate in BiomeTweakerCore.", + "Foliage Color": "Disabled. Activate in BiomeTweakerCore.", + "Water Color": "16777215", + "Temperature": 0.0, + "Humidity": 0.5, + "Water Tint": 16777215, + "Enable Rain": true, + "Enable Snow": true, + "Dictionary Types": [ + "SNOWY", + "RARE", + "COLD", + "HILLS" + ], + "BiomeManager Entries": {}, + "Spawnable Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntityRabbit", + "Weight": 10, + "Min Group Count": 2, + "Max Group Count": 3 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityPolarBear", + "Weight": 1, + "Min Group Count": 1, + "Max Group Count": 2 + } + ], + "Spawnable Monsters": [ + { + "Entity Class": "net.minecraft.entity.monster.EntitySpider", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombie", + "Weight": 95, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombieVillager", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityCreeper", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySlime", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityEnderman", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityWitch", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySkeleton", + "Weight": 20, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityStray", + "Weight": 80, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "cofh.thermalfoundation.entity.monster.EntityBlizz", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 4 + } + ], + "Spawnable Water Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySquid", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Cave Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntityBat", + "Weight": 10, + "Min Group Count": 8, + "Max Group Count": 8 + } + ], + "Spawn Biome": false, + "Tweaked": false, + "BOP Generators": { + "FLOWERS Generators": [ + { + "ID": "flora", + "Name": "glowshrooms" + }, + { + "ID": "flora", + "Name": "miners_delight" + }, + { + "ID": "flora", + "Name": "roots" + } + ] + }, + "BOP Owner": "OTHER", + "BOP Weight Map": {}, + "BOP Climate Weights": {}, + "BOP Island Weight": 0 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/biome/Jungle (minecraft_jungle).json b/minecraft/config/BiomeTweaker/output/biome/Jungle (minecraft_jungle).json new file mode 100644 index 0000000..2564f7f --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/biome/Jungle (minecraft_jungle).json @@ -0,0 +1,193 @@ + +{ + "ID": 21, + "Name": "Jungle", + "Resource Location": "minecraft:jungle", + "Class": "net.minecraft.world.biome.BiomeJungle", + "Root Height": 0.1, + "Height Variation": 0.2, + "Top Block": "minecraft:grass[snowy\u003dfalse]", + "Filler Block": "minecraft:dirt[snowy\u003dfalse,variant\u003ddirt]", + "Ocean Top Block": "Disabled. Activate in BiomeTweakerCore.", + "Ocean Filler Block": "Disabled. Activate in BiomeTweakerCore.", + "Actual Filler Blocks": "Disabled. Activate in BiomeTweakerCore.", + "Grass Color": "Disabled. Activate in BiomeTweakerCore.", + "Foliage Color": "Disabled. Activate in BiomeTweakerCore.", + "Water Color": "16777215", + "Temperature": 0.95, + "Humidity": 0.9, + "Water Tint": 16777215, + "Enable Rain": true, + "Enable Snow": false, + "Dictionary Types": [ + "HOT", + "WET", + "DENSE", + "JUNGLE" + ], + "BiomeManager Entries": {}, + "Spawnable Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySheep", + "Weight": 12, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityPig", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityChicken", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityCow", + "Weight": 8, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityParrot", + "Weight": 40, + "Min Group Count": 1, + "Max Group Count": 2 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityChicken", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Monsters": [ + { + "Entity Class": "net.minecraft.entity.monster.EntitySpider", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombie", + "Weight": 95, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombieVillager", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySkeleton", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityCreeper", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySlime", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityEnderman", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityWitch", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityOcelot", + "Weight": 2, + "Min Group Count": 1, + "Max Group Count": 1 + } + ], + "Spawnable Water Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySquid", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Cave Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntityBat", + "Weight": 10, + "Min Group Count": 8, + "Max Group Count": 8 + } + ], + "Spawn Biome": true, + "Tweaked": false, + "BOP Generators": { + "FLOWERS Generators": [ + { + "ID": "flora", + "Name": "glowshrooms" + }, + { + "ID": "flora", + "Name": "leaf_piles" + }, + { + "ID": "weighted", + "Name": "flowers" + }, + { + "ID": "flora", + "Name": "miners_delight" + }, + { + "ID": "flora", + "Name": "rafflesia" + }, + { + "ID": "flora", + "Name": "roots" + }, + { + "ID": "flora", + "Name": "sprouts" + } + ], + "GRASS Generators": [ + { + "ID": "weighted", + "Name": "grass" + } + ], + "SAND Generators": [ + { + "ID": "ore_single", + "Name": "topaz" + } + ] + }, + "BOP Owner": "OTHER", + "BOP Weight Map": {}, + "BOP Climate Weights": { + "TROPICAL": [ + 15 + ] + }, + "BOP Island Weight": 0 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/biome/JungleEdge (minecraft_jungle_edge).json b/minecraft/config/BiomeTweaker/output/biome/JungleEdge (minecraft_jungle_edge).json new file mode 100644 index 0000000..2735945 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/biome/JungleEdge (minecraft_jungle_edge).json @@ -0,0 +1,156 @@ + +{ + "ID": 23, + "Name": "JungleEdge", + "Resource Location": "minecraft:jungle_edge", + "Class": "net.minecraft.world.biome.BiomeJungle", + "Root Height": 0.1, + "Height Variation": 0.2, + "Top Block": "minecraft:grass[snowy\u003dfalse]", + "Filler Block": "minecraft:dirt[snowy\u003dfalse,variant\u003ddirt]", + "Ocean Top Block": "Disabled. Activate in BiomeTweakerCore.", + "Ocean Filler Block": "Disabled. Activate in BiomeTweakerCore.", + "Actual Filler Blocks": "Disabled. Activate in BiomeTweakerCore.", + "Grass Color": "Disabled. Activate in BiomeTweakerCore.", + "Foliage Color": "Disabled. Activate in BiomeTweakerCore.", + "Water Color": "16777215", + "Temperature": 0.95, + "Humidity": 0.8, + "Water Tint": 16777215, + "Enable Rain": true, + "Enable Snow": false, + "Dictionary Types": [ + "HOT", + "RARE", + "WET", + "FOREST", + "JUNGLE" + ], + "BiomeManager Entries": {}, + "Spawnable Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySheep", + "Weight": 12, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityPig", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityChicken", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityCow", + "Weight": 8, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityParrot", + "Weight": 40, + "Min Group Count": 1, + "Max Group Count": 2 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityChicken", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Monsters": [ + { + "Entity Class": "net.minecraft.entity.monster.EntitySpider", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombie", + "Weight": 95, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombieVillager", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySkeleton", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityCreeper", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySlime", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityEnderman", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityWitch", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + } + ], + "Spawnable Water Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySquid", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Cave Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntityBat", + "Weight": 10, + "Min Group Count": 8, + "Max Group Count": 8 + } + ], + "Spawn Biome": false, + "Tweaked": false, + "BOP Generators": { + "FLOWERS Generators": [ + { + "ID": "flora", + "Name": "glowshrooms" + }, + { + "ID": "flora", + "Name": "miners_delight" + }, + { + "ID": "flora", + "Name": "roots" + } + ] + }, + "BOP Owner": "OTHER", + "BOP Weight Map": {}, + "BOP Climate Weights": {}, + "BOP Island Weight": 0 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/biome/JungleEdge_M (minecraft_mutated_jungle_edge).json b/minecraft/config/BiomeTweaker/output/biome/JungleEdge_M (minecraft_mutated_jungle_edge).json new file mode 100644 index 0000000..b6bfc1a --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/biome/JungleEdge_M (minecraft_mutated_jungle_edge).json @@ -0,0 +1,156 @@ + +{ + "ID": 151, + "Name": "JungleEdge M", + "Resource Location": "minecraft:mutated_jungle_edge", + "Class": "net.minecraft.world.biome.BiomeJungle", + "Root Height": 0.2, + "Height Variation": 0.4, + "Top Block": "minecraft:grass[snowy\u003dfalse]", + "Filler Block": "minecraft:dirt[snowy\u003dfalse,variant\u003ddirt]", + "Ocean Top Block": "Disabled. Activate in BiomeTweakerCore.", + "Ocean Filler Block": "Disabled. Activate in BiomeTweakerCore.", + "Actual Filler Blocks": "Disabled. Activate in BiomeTweakerCore.", + "Grass Color": "Disabled. Activate in BiomeTweakerCore.", + "Foliage Color": "Disabled. Activate in BiomeTweakerCore.", + "Water Color": "16777215", + "Temperature": 0.95, + "Humidity": 0.8, + "Water Tint": 16777215, + "Enable Rain": true, + "Enable Snow": false, + "Dictionary Types": [ + "HOT", + "RARE", + "SPARSE", + "JUNGLE", + "HILLS" + ], + "BiomeManager Entries": {}, + "Spawnable Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySheep", + "Weight": 12, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityPig", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityChicken", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityCow", + "Weight": 8, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityParrot", + "Weight": 40, + "Min Group Count": 1, + "Max Group Count": 2 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityChicken", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Monsters": [ + { + "Entity Class": "net.minecraft.entity.monster.EntitySpider", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombie", + "Weight": 95, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombieVillager", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySkeleton", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityCreeper", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySlime", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityEnderman", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityWitch", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + } + ], + "Spawnable Water Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySquid", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Cave Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntityBat", + "Weight": 10, + "Min Group Count": 8, + "Max Group Count": 8 + } + ], + "Spawn Biome": false, + "Tweaked": false, + "BOP Generators": { + "FLOWERS Generators": [ + { + "ID": "flora", + "Name": "glowshrooms" + }, + { + "ID": "flora", + "Name": "miners_delight" + }, + { + "ID": "flora", + "Name": "roots" + } + ] + }, + "BOP Owner": "OTHER", + "BOP Weight Map": {}, + "BOP Climate Weights": {}, + "BOP Island Weight": 0 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/biome/JungleHills (minecraft_jungle_hills).json b/minecraft/config/BiomeTweaker/output/biome/JungleHills (minecraft_jungle_hills).json new file mode 100644 index 0000000..f0c6ad7 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/biome/JungleHills (minecraft_jungle_hills).json @@ -0,0 +1,190 @@ + +{ + "ID": 22, + "Name": "JungleHills", + "Resource Location": "minecraft:jungle_hills", + "Class": "net.minecraft.world.biome.BiomeJungle", + "Root Height": 0.45, + "Height Variation": 0.3, + "Top Block": "minecraft:grass[snowy\u003dfalse]", + "Filler Block": "minecraft:dirt[snowy\u003dfalse,variant\u003ddirt]", + "Ocean Top Block": "Disabled. Activate in BiomeTweakerCore.", + "Ocean Filler Block": "Disabled. Activate in BiomeTweakerCore.", + "Actual Filler Blocks": "Disabled. Activate in BiomeTweakerCore.", + "Grass Color": "Disabled. Activate in BiomeTweakerCore.", + "Foliage Color": "Disabled. Activate in BiomeTweakerCore.", + "Water Color": "16777215", + "Temperature": 0.95, + "Humidity": 0.9, + "Water Tint": 16777215, + "Enable Rain": true, + "Enable Snow": false, + "Dictionary Types": [ + "HOT", + "WET", + "DENSE", + "JUNGLE", + "HILLS" + ], + "BiomeManager Entries": {}, + "Spawnable Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySheep", + "Weight": 12, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityPig", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityChicken", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityCow", + "Weight": 8, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityParrot", + "Weight": 40, + "Min Group Count": 1, + "Max Group Count": 2 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityChicken", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Monsters": [ + { + "Entity Class": "net.minecraft.entity.monster.EntitySpider", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombie", + "Weight": 95, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombieVillager", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySkeleton", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityCreeper", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySlime", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityEnderman", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityWitch", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityOcelot", + "Weight": 2, + "Min Group Count": 1, + "Max Group Count": 1 + } + ], + "Spawnable Water Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySquid", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Cave Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntityBat", + "Weight": 10, + "Min Group Count": 8, + "Max Group Count": 8 + } + ], + "Spawn Biome": true, + "Tweaked": false, + "BOP Generators": { + "FLOWERS Generators": [ + { + "ID": "flora", + "Name": "glowshrooms" + }, + { + "ID": "flora", + "Name": "leaf_piles" + }, + { + "ID": "weighted", + "Name": "flowers" + }, + { + "ID": "flora", + "Name": "miners_delight" + }, + { + "ID": "flora", + "Name": "rafflesia" + }, + { + "ID": "flora", + "Name": "roots" + }, + { + "ID": "flora", + "Name": "sprouts" + } + ], + "GRASS Generators": [ + { + "ID": "weighted", + "Name": "grass" + } + ], + "SAND Generators": [ + { + "ID": "ore_single", + "Name": "topaz" + } + ] + }, + "BOP Owner": "OTHER", + "BOP Weight Map": {}, + "BOP Climate Weights": {}, + "BOP Island Weight": 0 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/biome/Jungle_M (minecraft_mutated_jungle).json b/minecraft/config/BiomeTweaker/output/biome/Jungle_M (minecraft_mutated_jungle).json new file mode 100644 index 0000000..d13c68a --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/biome/Jungle_M (minecraft_mutated_jungle).json @@ -0,0 +1,169 @@ + +{ + "ID": 149, + "Name": "Jungle M", + "Resource Location": "minecraft:mutated_jungle", + "Class": "net.minecraft.world.biome.BiomeJungle", + "Root Height": 0.2, + "Height Variation": 0.4, + "Top Block": "minecraft:grass[snowy\u003dfalse]", + "Filler Block": "minecraft:dirt[snowy\u003dfalse,variant\u003ddirt]", + "Ocean Top Block": "Disabled. Activate in BiomeTweakerCore.", + "Ocean Filler Block": "Disabled. Activate in BiomeTweakerCore.", + "Actual Filler Blocks": "Disabled. Activate in BiomeTweakerCore.", + "Grass Color": "Disabled. Activate in BiomeTweakerCore.", + "Foliage Color": "Disabled. Activate in BiomeTweakerCore.", + "Water Color": "16777215", + "Temperature": 0.95, + "Humidity": 0.9, + "Water Tint": 16777215, + "Enable Rain": true, + "Enable Snow": false, + "Dictionary Types": [ + "HOT", + "RARE", + "WET", + "MOUNTAIN", + "DENSE", + "JUNGLE" + ], + "BiomeManager Entries": {}, + "Spawnable Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySheep", + "Weight": 12, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityPig", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityChicken", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityCow", + "Weight": 8, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityParrot", + "Weight": 40, + "Min Group Count": 1, + "Max Group Count": 2 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityChicken", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Monsters": [ + { + "Entity Class": "net.minecraft.entity.monster.EntitySpider", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombie", + "Weight": 95, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombieVillager", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySkeleton", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityCreeper", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySlime", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityEnderman", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityWitch", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityOcelot", + "Weight": 2, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "cofh.thermalfoundation.entity.monster.EntityBasalz", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 4 + } + ], + "Spawnable Water Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySquid", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Cave Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntityBat", + "Weight": 10, + "Min Group Count": 8, + "Max Group Count": 8 + } + ], + "Spawn Biome": false, + "Tweaked": false, + "BOP Generators": { + "FLOWERS Generators": [ + { + "ID": "flora", + "Name": "glowshrooms" + }, + { + "ID": "flora", + "Name": "miners_delight" + }, + { + "ID": "flora", + "Name": "roots" + } + ] + }, + "BOP Owner": "OTHER", + "BOP Weight Map": {}, + "BOP Climate Weights": {}, + "BOP Island Weight": 0 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/biome/Kelp_Forest (biomesoplenty_kelp_forest).json b/minecraft/config/BiomeTweaker/output/biome/Kelp_Forest (biomesoplenty_kelp_forest).json new file mode 100644 index 0000000..4f419bd --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/biome/Kelp_Forest (biomesoplenty_kelp_forest).json @@ -0,0 +1,161 @@ + +{ + "ID": 103, + "Name": "Kelp Forest", + "Resource Location": "biomesoplenty:kelp_forest", + "Class": "biomesoplenty.common.biome.overworld.BiomeGenKelpForest", + "Root Height": -1.4705882, + "Height Variation": 0.0125, + "Top Block": "minecraft:grass[snowy\u003dfalse]", + "Filler Block": "minecraft:dirt[snowy\u003dfalse,variant\u003ddirt]", + "Ocean Top Block": "Disabled. Activate in BiomeTweakerCore.", + "Ocean Filler Block": "Disabled. Activate in BiomeTweakerCore.", + "Actual Filler Blocks": "Disabled. Activate in BiomeTweakerCore.", + "Grass Color": "Disabled. Activate in BiomeTweakerCore.", + "Foliage Color": "Disabled. Activate in BiomeTweakerCore.", + "Water Color": "16777215", + "Temperature": 0.5, + "Humidity": 0.5, + "Water Tint": 16777215, + "Enable Rain": true, + "Enable Snow": false, + "Dictionary Types": [ + "OCEAN", + "WATER" + ], + "BiomeManager Entries": {}, + "Spawnable Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySheep", + "Weight": 12, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityPig", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityChicken", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityCow", + "Weight": 8, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Monsters": [ + { + "Entity Class": "net.minecraft.entity.monster.EntitySpider", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombie", + "Weight": 95, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombieVillager", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySkeleton", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityCreeper", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySlime", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityEnderman", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityWitch", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + } + ], + "Spawnable Water Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySquid", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Cave Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntityBat", + "Weight": 10, + "Min Group Count": 8, + "Max Group Count": 8 + } + ], + "Spawn Biome": false, + "Tweaked": false, + "BOP Generators": { + "LILYPAD Generators": [ + { + "ID": "flora", + "Name": "algae" + }, + { + "ID": "columns", + "Name": "kelp" + }, + { + "ID": "columns", + "Name": "kelp_tall" + } + ], + "FLOWERS Generators": [ + { + "ID": "flora", + "Name": "glowshrooms" + }, + { + "ID": "flora", + "Name": "miners_delight" + }, + { + "ID": "flora", + "Name": "roots" + } + ], + "SAND Generators": [ + { + "ID": "ore_single", + "Name": "sapphire" + } + ] + }, + "BOP Owner": "BIOMESOPLENTY", + "BOP Weight Map": {}, + "BOP Climate Weights": {}, + "BOP Island Weight": 0 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/biome/Land_of_Lakes (biomesoplenty_land_of_lakes).json b/minecraft/config/BiomeTweaker/output/biome/Land_of_Lakes (biomesoplenty_land_of_lakes).json new file mode 100644 index 0000000..1c84008 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/biome/Land_of_Lakes (biomesoplenty_land_of_lakes).json @@ -0,0 +1,219 @@ + +{ + "ID": 62, + "Name": "Land of Lakes", + "Resource Location": "biomesoplenty:land_of_lakes", + "Class": "biomesoplenty.common.biome.overworld.BiomeGenLandOfLakes", + "Root Height": -0.11764706, + "Height Variation": 0.16875, + "Top Block": "biomesoplenty:grass[snowy\u003dfalse,variant\u003dloamy]", + "Filler Block": "biomesoplenty:dirt[coarse\u003dfalse,variant\u003dloamy]", + "Ocean Top Block": "Disabled. Activate in BiomeTweakerCore.", + "Ocean Filler Block": "Disabled. Activate in BiomeTweakerCore.", + "Actual Filler Blocks": "Disabled. Activate in BiomeTweakerCore.", + "Grass Color": "Disabled. Activate in BiomeTweakerCore.", + "Foliage Color": "Disabled. Activate in BiomeTweakerCore.", + "Water Color": "16777215", + "Temperature": 0.5, + "Humidity": 0.9, + "Water Tint": 16777215, + "Enable Rain": true, + "Enable Snow": false, + "Dictionary Types": [ + "WET", + "FOREST", + "SWAMP", + "DENSE" + ], + "BiomeManager Entries": {}, + "Spawnable Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySheep", + "Weight": 12, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityPig", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityChicken", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityCow", + "Weight": 8, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Monsters": [ + { + "Entity Class": "net.minecraft.entity.monster.EntitySpider", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombie", + "Weight": 95, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombieVillager", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySkeleton", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityCreeper", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySlime", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityEnderman", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityWitch", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + } + ], + "Spawnable Water Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySquid", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Cave Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntityBat", + "Weight": 10, + "Min Group Count": 8, + "Max Group Count": 8 + } + ], + "Spawn Biome": true, + "Tweaked": false, + "BOP Generators": { + "LILYPAD Generators": [ + { + "ID": "flora", + "Name": "medium_lily" + }, + { + "ID": "flora", + "Name": "algae" + }, + { + "ID": "flora", + "Name": "water_reeds" + }, + { + "ID": "flora", + "Name": "small_lily" + }, + { + "ID": "flora", + "Name": "lily" + }, + { + "ID": "flora", + "Name": "tiny_lily" + } + ], + "FLOWERS Generators": [ + { + "ID": "flora", + "Name": "glowshrooms" + }, + { + "ID": "flora", + "Name": "leaf_piles" + }, + { + "ID": "flora", + "Name": "miners_delight" + }, + { + "ID": "flora", + "Name": "dead_leaf_piles" + }, + { + "ID": "flora", + "Name": "roots" + }, + { + "ID": "flora", + "Name": "wild_rice" + } + ], + "GRASS Generators": [ + { + "ID": "weighted", + "Name": "grass" + } + ], + "SAND Generators": [ + { + "ID": "ore_single", + "Name": "malachite" + }, + { + "ID": "lakes", + "Name": "lakes" + } + ], + "SAND_PASS2 Generators": [ + { + "ID": "waterside", + "Name": "gravel" + }, + { + "ID": "waterside", + "Name": "mud" + } + ], + "TREE Generators": [ + { + "ID": "weighted", + "Name": "trees" + } + ] + }, + "BOP Owner": "BIOMESOPLENTY", + "BOP Weight Map": { + "COLD_SWAMP": 3 + }, + "BOP Climate Weights": { + "COLD_SWAMP": [ + 3 + ] + }, + "BOP Island Weight": 0 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/biome/Lavender_Fields (biomesoplenty_lavender_fields).json b/minecraft/config/BiomeTweaker/output/biome/Lavender_Fields (biomesoplenty_lavender_fields).json new file mode 100644 index 0000000..3856f64 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/biome/Lavender_Fields (biomesoplenty_lavender_fields).json @@ -0,0 +1,170 @@ + +{ + "ID": 63, + "Name": "Lavender Fields", + "Resource Location": "biomesoplenty:lavender_fields", + "Class": "biomesoplenty.common.biome.overworld.BiomeGenLavenderFields", + "Root Height": -0.05882353, + "Height Variation": 0.03125, + "Top Block": "biomesoplenty:grass[snowy\u003dfalse,variant\u003dsilty]", + "Filler Block": "biomesoplenty:dirt[coarse\u003dfalse,variant\u003dsilty]", + "Ocean Top Block": "Disabled. Activate in BiomeTweakerCore.", + "Ocean Filler Block": "Disabled. Activate in BiomeTweakerCore.", + "Actual Filler Blocks": "Disabled. Activate in BiomeTweakerCore.", + "Grass Color": "Disabled. Activate in BiomeTweakerCore.", + "Foliage Color": "Disabled. Activate in BiomeTweakerCore.", + "Water Color": "16777215", + "Temperature": 0.7, + "Humidity": 0.7, + "Water Tint": 16777215, + "Enable Rain": true, + "Enable Snow": false, + "Dictionary Types": [ + "LUSH", + "MAGICAL", + "PLAINS" + ], + "BiomeManager Entries": {}, + "Spawnable Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySheep", + "Weight": 12, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityPig", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityChicken", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityCow", + "Weight": 8, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Monsters": [ + { + "Entity Class": "net.minecraft.entity.monster.EntitySpider", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombie", + "Weight": 95, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombieVillager", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySkeleton", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityCreeper", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySlime", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityEnderman", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityWitch", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + } + ], + "Spawnable Water Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySquid", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Cave Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntityBat", + "Weight": 10, + "Min Group Count": 8, + "Max Group Count": 8 + } + ], + "Spawn Biome": false, + "Tweaked": false, + "BOP Generators": { + "FLOWERS Generators": [ + { + "ID": "flora", + "Name": "glowshrooms" + }, + { + "ID": "flora", + "Name": "miners_delight" + }, + { + "ID": "flora", + "Name": "roots" + }, + { + "ID": "flora", + "Name": "lavender" + } + ], + "GRASS Generators": [ + { + "ID": "weighted", + "Name": "grass" + } + ], + "SAND Generators": [ + { + "ID": "ore_single", + "Name": "peridot" + } + ], + "TREE Generators": [ + { + "ID": "weighted", + "Name": "trees" + } + ] + }, + "BOP Owner": "BIOMESOPLENTY", + "BOP Weight Map": { + "MEDITERANEAN": 3 + }, + "BOP Climate Weights": { + "MEDITERANEAN": [ + 3 + ] + }, + "BOP Island Weight": 0 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/biome/Lush_Desert (biomesoplenty_lush_desert).json b/minecraft/config/BiomeTweaker/output/biome/Lush_Desert (biomesoplenty_lush_desert).json new file mode 100644 index 0000000..43f055b --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/biome/Lush_Desert (biomesoplenty_lush_desert).json @@ -0,0 +1,235 @@ + +{ + "ID": 64, + "Name": "Lush Desert", + "Resource Location": "biomesoplenty:lush_desert", + "Class": "biomesoplenty.common.biome.overworld.BiomeGenLushDesert", + "Root Height": -0.11764706, + "Height Variation": 0.30625, + "Top Block": "minecraft:hardened_clay", + "Filler Block": "minecraft:hardened_clay", + "Ocean Top Block": "Disabled. Activate in BiomeTweakerCore.", + "Ocean Filler Block": "Disabled. Activate in BiomeTweakerCore.", + "Actual Filler Blocks": "Disabled. Activate in BiomeTweakerCore.", + "Grass Color": "Disabled. Activate in BiomeTweakerCore.", + "Foliage Color": "Disabled. Activate in BiomeTweakerCore.", + "Water Color": "16777215", + "Temperature": 1.2, + "Humidity": 0.4, + "Water Tint": 16777215, + "Enable Rain": true, + "Enable Snow": false, + "Dictionary Types": [ + "HOT", + "LUSH", + "SAVANNA", + "SPARSE", + "DRY", + "SANDY" + ], + "BiomeManager Entries": {}, + "Spawnable Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySheep", + "Weight": 12, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityPig", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityChicken", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityCow", + "Weight": 8, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityRabbit", + "Weight": 4, + "Min Group Count": 2, + "Max Group Count": 3 + } + ], + "Spawnable Monsters": [ + { + "Entity Class": "net.minecraft.entity.monster.EntitySpider", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombie", + "Weight": 95, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombieVillager", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySkeleton", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityCreeper", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySlime", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityEnderman", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityWitch", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + } + ], + "Spawnable Water Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySquid", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Cave Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntityBat", + "Weight": 10, + "Min Group Count": 8, + "Max Group Count": 8 + } + ], + "Spawn Biome": false, + "Tweaked": false, + "BOP Generators": { + "LILYPAD Generators": [ + { + "ID": "flora", + "Name": "algae" + }, + { + "ID": "flora", + "Name": "water_reeds" + } + ], + "FLOWERS Generators": [ + { + "ID": "flora", + "Name": "glowshrooms" + }, + { + "ID": "flora", + "Name": "leaf_piles" + }, + { + "ID": "weighted", + "Name": "flowers" + }, + { + "ID": "flora", + "Name": "miners_delight" + }, + { + "ID": "flora", + "Name": "roots" + }, + { + "ID": "flora", + "Name": "tiny_cacti" + }, + { + "ID": "flora", + "Name": "dead_bushes" + }, + { + "ID": "flora", + "Name": "bushes" + }, + { + "ID": "flora", + "Name": "bromeliad" + }, + { + "ID": "columns", + "Name": "cacti" + } + ], + "GRASS Generators": [ + { + "ID": "weighted", + "Name": "grass" + }, + { + "ID": "grass", + "Name": "desertgrass" + } + ], + "SAND Generators": [ + { + "ID": "ore_single", + "Name": "ruby" + }, + { + "ID": "splatter", + "Name": "grass_splatter" + }, + { + "ID": "lakes", + "Name": "lakes" + } + ], + "SAND_PASS2 Generators": [ + { + "ID": "waterside", + "Name": "oases" + }, + { + "ID": "waterside", + "Name": "sand" + } + ], + "TREE Generators": [ + { + "ID": "weighted", + "Name": "trees" + } + ] + }, + "BOP Owner": "BIOMESOPLENTY", + "BOP Weight Map": { + "SAVANNA": 2 + }, + "BOP Climate Weights": { + "SAVANNA": [ + 2 + ] + }, + "BOP Island Weight": 0 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/biome/Lush_Swamp (biomesoplenty_lush_swamp).json b/minecraft/config/BiomeTweaker/output/biome/Lush_Swamp (biomesoplenty_lush_swamp).json new file mode 100644 index 0000000..10ea5b8 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/biome/Lush_Swamp (biomesoplenty_lush_swamp).json @@ -0,0 +1,263 @@ + +{ + "ID": 65, + "Name": "Lush Swamp", + "Resource Location": "biomesoplenty:lush_swamp", + "Class": "biomesoplenty.common.biome.overworld.BiomeGenLushSwamp", + "Root Height": -0.11764706, + "Height Variation": 0.043750003, + "Top Block": "minecraft:grass[snowy\u003dfalse]", + "Filler Block": "minecraft:dirt[snowy\u003dfalse,variant\u003ddirt]", + "Ocean Top Block": "Disabled. Activate in BiomeTweakerCore.", + "Ocean Filler Block": "Disabled. Activate in BiomeTweakerCore.", + "Actual Filler Blocks": "Disabled. Activate in BiomeTweakerCore.", + "Grass Color": "Disabled. Activate in BiomeTweakerCore.", + "Foliage Color": "Disabled. Activate in BiomeTweakerCore.", + "Water Color": "16777215", + "Temperature": 0.7, + "Humidity": 1.0, + "Water Tint": 16777215, + "Enable Rain": true, + "Enable Snow": false, + "Dictionary Types": [ + "LUSH", + "WET", + "SWAMP", + "DENSE" + ], + "BiomeManager Entries": {}, + "Spawnable Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySheep", + "Weight": 12, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityPig", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityChicken", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityCow", + "Weight": 8, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Monsters": [ + { + "Entity Class": "net.minecraft.entity.monster.EntitySpider", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombie", + "Weight": 95, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombieVillager", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySkeleton", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityCreeper", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySlime", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityEnderman", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityWitch", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySlime", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 3 + } + ], + "Spawnable Water Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySquid", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Cave Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntityBat", + "Weight": 10, + "Min Group Count": 8, + "Max Group Count": 8 + } + ], + "Spawn Biome": true, + "Tweaked": false, + "BOP Generators": { + "LILYPAD Generators": [ + { + "ID": "flora", + "Name": "medium_lily" + }, + { + "ID": "flora", + "Name": "algae" + }, + { + "ID": "flora", + "Name": "small_lily" + }, + { + "ID": "flora", + "Name": "flower_lily" + }, + { + "ID": "flora", + "Name": "tiny_lily" + }, + { + "ID": "flora", + "Name": "water_reeds" + }, + { + "ID": "flora", + "Name": "lily" + } + ], + "FLOWERS Generators": [ + { + "ID": "flora", + "Name": "cattail" + }, + { + "ID": "flora", + "Name": "koru" + }, + { + "ID": "double_flora", + "Name": "double_cattail" + }, + { + "ID": "flora", + "Name": "glowshrooms" + }, + { + "ID": "flora", + "Name": "leaf_piles" + }, + { + "ID": "weighted", + "Name": "flowers" + }, + { + "ID": "flora", + "Name": "miners_delight" + }, + { + "ID": "flora", + "Name": "roots" + }, + { + "ID": "columns", + "Name": "sugar_cane" + }, + { + "ID": "columns", + "Name": "river_cane" + } + ], + "GRASS Generators": [ + { + "ID": "weighted", + "Name": "grass" + } + ], + "SAND Generators": [ + { + "ID": "lakes", + "Name": "poison_lakes" + }, + { + "ID": "ore_single", + "Name": "malachite" + } + ], + "SAND_PASS2 Generators": [ + { + "ID": "waterside", + "Name": "sand" + }, + { + "ID": "waterside", + "Name": "mud" + } + ], + "SHROOM Generators": [ + { + "ID": "flora", + "Name": "brown_mushrooms" + }, + { + "ID": "flora", + "Name": "blue_milk_caps" + }, + { + "ID": "flora", + "Name": "red_mushrooms" + }, + { + "ID": "flora", + "Name": "toadstools" + } + ], + "TREE Generators": [ + { + "ID": "weighted", + "Name": "trees" + } + ] + }, + "BOP Owner": "BIOMESOPLENTY", + "BOP Weight Map": { + "WET_TEMPERATE": 10 + }, + "BOP Climate Weights": { + "WET_TEMPERATE": [ + 10 + ] + }, + "BOP Island Weight": 0 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/biome/Mangrove (biomesoplenty_mangrove).json b/minecraft/config/BiomeTweaker/output/biome/Mangrove (biomesoplenty_mangrove).json new file mode 100644 index 0000000..7be1f7f --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/biome/Mangrove (biomesoplenty_mangrove).json @@ -0,0 +1,141 @@ + +{ + "ID": 66, + "Name": "Mangrove", + "Resource Location": "biomesoplenty:mangrove", + "Class": "biomesoplenty.common.biome.overworld.BiomeGenMangrove", + "Root Height": -0.1764706, + "Height Variation": 0.06875, + "Top Block": "biomesoplenty:mud[variant\u003dmud]", + "Filler Block": "biomesoplenty:mud[variant\u003dmud]", + "Ocean Top Block": "Disabled. Activate in BiomeTweakerCore.", + "Ocean Filler Block": "Disabled. Activate in BiomeTweakerCore.", + "Actual Filler Blocks": "Disabled. Activate in BiomeTweakerCore.", + "Grass Color": "Disabled. Activate in BiomeTweakerCore.", + "Foliage Color": "Disabled. Activate in BiomeTweakerCore.", + "Water Color": "13500241", + "Temperature": 0.85, + "Humidity": 0.3, + "Water Tint": 13500241, + "Enable Rain": true, + "Enable Snow": false, + "Dictionary Types": [ + "LUSH", + "WET", + "WATER", + "SWAMP", + "DENSE" + ], + "BiomeManager Entries": {}, + "Spawnable Creatures": [], + "Spawnable Monsters": [ + { + "Entity Class": "net.minecraft.entity.monster.EntitySpider", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombie", + "Weight": 95, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombieVillager", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySkeleton", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityCreeper", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySlime", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityEnderman", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityWitch", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + } + ], + "Spawnable Water Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySquid", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Cave Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntityBat", + "Weight": 10, + "Min Group Count": 8, + "Max Group Count": 8 + } + ], + "Spawn Biome": false, + "Tweaked": false, + "BOP Generators": { + "FLOWERS Generators": [ + { + "ID": "flora", + "Name": "glowshrooms" + }, + { + "ID": "flora", + "Name": "miners_delight" + }, + { + "ID": "flora", + "Name": "roots" + } + ], + "SAND Generators": [ + { + "ID": "lakes", + "Name": "quicksand" + }, + { + "ID": "ore_single", + "Name": "sapphire" + } + ], + "TREE Generators": [ + { + "ID": "weighted", + "Name": "trees" + } + ] + }, + "BOP Owner": "BIOMESOPLENTY", + "BOP Weight Map": { + "HOT_SWAMP": 7 + }, + "BOP Climate Weights": { + "HOT_SWAMP": [ + 7 + ] + }, + "BOP Island Weight": 0 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/biome/Maple_Woods (biomesoplenty_maple_woods).json b/minecraft/config/BiomeTweaker/output/biome/Maple_Woods (biomesoplenty_maple_woods).json new file mode 100644 index 0000000..e15cf75 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/biome/Maple_Woods (biomesoplenty_maple_woods).json @@ -0,0 +1,203 @@ + +{ + "ID": 67, + "Name": "Maple Woods", + "Resource Location": "biomesoplenty:maple_woods", + "Class": "biomesoplenty.common.biome.overworld.BiomeGenMapleWoods", + "Root Height": 0.29411766, + "Height Variation": 0.2625, + "Top Block": "minecraft:grass[snowy\u003dfalse]", + "Filler Block": "minecraft:dirt[snowy\u003dfalse,variant\u003ddirt]", + "Ocean Top Block": "Disabled. Activate in BiomeTweakerCore.", + "Ocean Filler Block": "Disabled. Activate in BiomeTweakerCore.", + "Actual Filler Blocks": "Disabled. Activate in BiomeTweakerCore.", + "Grass Color": "Disabled. Activate in BiomeTweakerCore.", + "Foliage Color": "Disabled. Activate in BiomeTweakerCore.", + "Water Color": "16777215", + "Temperature": 0.25, + "Humidity": 0.8, + "Water Tint": 16777215, + "Enable Rain": true, + "Enable Snow": false, + "Dictionary Types": [ + "COLD", + "CONIFEROUS", + "FOREST", + "DENSE" + ], + "BiomeManager Entries": {}, + "Spawnable Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySheep", + "Weight": 12, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityPig", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityChicken", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityCow", + "Weight": 8, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityWolf", + "Weight": 5, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityRabbit", + "Weight": 4, + "Min Group Count": 2, + "Max Group Count": 3 + } + ], + "Spawnable Monsters": [ + { + "Entity Class": "net.minecraft.entity.monster.EntitySpider", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombie", + "Weight": 95, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombieVillager", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySkeleton", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityCreeper", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySlime", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityEnderman", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityWitch", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + } + ], + "Spawnable Water Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySquid", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Cave Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntityBat", + "Weight": 10, + "Min Group Count": 8, + "Max Group Count": 8 + } + ], + "Spawn Biome": true, + "Tweaked": false, + "BOP Generators": { + "LILYPAD Generators": [ + { + "ID": "flora", + "Name": "water_reeds" + } + ], + "FLOWERS Generators": [ + { + "ID": "flora", + "Name": "glowshrooms" + }, + { + "ID": "weighted", + "Name": "flowers" + }, + { + "ID": "flora", + "Name": "miners_delight" + }, + { + "ID": "flora", + "Name": "dead_leaf_piles" + }, + { + "ID": "flora", + "Name": "roots" + } + ], + "GRASS Generators": [ + { + "ID": "weighted", + "Name": "grass" + } + ], + "SAND Generators": [ + { + "ID": "ore_single", + "Name": "tanzanite" + } + ], + "SAND_PASS2 Generators": [ + { + "ID": "waterside", + "Name": "gravel" + }, + { + "ID": "waterside", + "Name": "sand" + } + ], + "TREE Generators": [ + { + "ID": "weighted", + "Name": "trees" + } + ] + }, + "BOP Owner": "BIOMESOPLENTY", + "BOP Weight Map": { + "BOREAL": 10 + }, + "BOP Climate Weights": { + "BOREAL": [ + 10 + ] + }, + "BOP Island Weight": 0 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/biome/Marsh (biomesoplenty_marsh).json b/minecraft/config/BiomeTweaker/output/biome/Marsh (biomesoplenty_marsh).json new file mode 100644 index 0000000..e725561 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/biome/Marsh (biomesoplenty_marsh).json @@ -0,0 +1,158 @@ + +{ + "ID": 68, + "Name": "Marsh", + "Resource Location": "biomesoplenty:marsh", + "Class": "biomesoplenty.common.biome.overworld.BiomeGenMarsh", + "Root Height": -0.1764706, + "Height Variation": 0.0, + "Top Block": "biomesoplenty:grass[snowy\u003dfalse,variant\u003dloamy]", + "Filler Block": "biomesoplenty:dirt[coarse\u003dfalse,variant\u003dloamy]", + "Ocean Top Block": "Disabled. Activate in BiomeTweakerCore.", + "Ocean Filler Block": "Disabled. Activate in BiomeTweakerCore.", + "Actual Filler Blocks": "Disabled. Activate in BiomeTweakerCore.", + "Grass Color": "Disabled. Activate in BiomeTweakerCore.", + "Foliage Color": "Disabled. Activate in BiomeTweakerCore.", + "Water Color": "16777215", + "Temperature": 0.6, + "Humidity": 0.8, + "Water Tint": 16777215, + "Enable Rain": true, + "Enable Snow": false, + "Dictionary Types": [ + "LUSH", + "WET" + ], + "BiomeManager Entries": {}, + "Spawnable Creatures": [], + "Spawnable Monsters": [ + { + "Entity Class": "net.minecraft.entity.monster.EntitySpider", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombie", + "Weight": 95, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombieVillager", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySkeleton", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityCreeper", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySlime", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityEnderman", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityWitch", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySlime", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 3 + } + ], + "Spawnable Water Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySquid", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Cave Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntityBat", + "Weight": 10, + "Min Group Count": 8, + "Max Group Count": 8 + } + ], + "Spawn Biome": false, + "Tweaked": false, + "BOP Generators": { + "LILYPAD Generators": [ + { + "ID": "flora", + "Name": "algae" + }, + { + "ID": "flora", + "Name": "water_reeds" + } + ], + "FLOWERS Generators": [ + { + "ID": "flora", + "Name": "glowshrooms" + }, + { + "ID": "flora", + "Name": "miners_delight" + }, + { + "ID": "flora", + "Name": "koru" + }, + { + "ID": "flora", + "Name": "roots" + } + ], + "GRASS Generators": [ + { + "ID": "weighted", + "Name": "grass" + } + ], + "SAND Generators": [ + { + "ID": "lakes", + "Name": "lakes" + }, + { + "ID": "ore_single", + "Name": "malachite" + } + ] + }, + "BOP Owner": "BIOMESOPLENTY", + "BOP Weight Map": { + "WET_TEMPERATE": 7 + }, + "BOP Climate Weights": { + "WET_TEMPERATE": [ + 7 + ] + }, + "BOP Island Weight": 0 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/biome/Meadow (biomesoplenty_meadow).json b/minecraft/config/BiomeTweaker/output/biome/Meadow (biomesoplenty_meadow).json new file mode 100644 index 0000000..5ed1d2d --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/biome/Meadow (biomesoplenty_meadow).json @@ -0,0 +1,235 @@ + +{ + "ID": 69, + "Name": "Meadow", + "Resource Location": "biomesoplenty:meadow", + "Class": "biomesoplenty.common.biome.overworld.BiomeGenMeadow", + "Root Height": -0.05882353, + "Height Variation": 0.0125, + "Top Block": "minecraft:grass[snowy\u003dfalse]", + "Filler Block": "minecraft:dirt[snowy\u003dfalse,variant\u003ddirt]", + "Ocean Top Block": "Disabled. Activate in BiomeTweakerCore.", + "Ocean Filler Block": "Disabled. Activate in BiomeTweakerCore.", + "Actual Filler Blocks": "Disabled. Activate in BiomeTweakerCore.", + "Grass Color": "Disabled. Activate in BiomeTweakerCore.", + "Foliage Color": "Disabled. Activate in BiomeTweakerCore.", + "Water Color": "16777215", + "Temperature": 0.4, + "Humidity": 0.7, + "Water Tint": 16777215, + "Enable Rain": true, + "Enable Snow": false, + "Dictionary Types": [ + "LUSH", + "WET", + "COLD", + "SPARSE", + "FOREST", + "PLAINS" + ], + "BiomeManager Entries": {}, + "Spawnable Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySheep", + "Weight": 12, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityPig", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityChicken", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityCow", + "Weight": 8, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityRabbit", + "Weight": 4, + "Min Group Count": 2, + "Max Group Count": 3 + } + ], + "Spawnable Monsters": [ + { + "Entity Class": "net.minecraft.entity.monster.EntitySpider", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombie", + "Weight": 95, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombieVillager", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySkeleton", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityCreeper", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySlime", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityEnderman", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityWitch", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + } + ], + "Spawnable Water Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySquid", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Cave Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntityBat", + "Weight": 10, + "Min Group Count": 8, + "Max Group Count": 8 + } + ], + "Spawn Biome": true, + "Tweaked": false, + "BOP Generators": { + "LILYPAD Generators": [ + { + "ID": "flora", + "Name": "medium_lily" + }, + { + "ID": "flora", + "Name": "algae" + }, + { + "ID": "flora", + "Name": "water_reeds" + }, + { + "ID": "flora", + "Name": "small_lily" + }, + { + "ID": "flora", + "Name": "flower_lily" + }, + { + "ID": "flora", + "Name": "lily" + }, + { + "ID": "flora", + "Name": "tiny_lily" + } + ], + "FLOWERS Generators": [ + { + "ID": "flora", + "Name": "glowshrooms" + }, + { + "ID": "weighted", + "Name": "flowers" + }, + { + "ID": "flora", + "Name": "miners_delight" + }, + { + "ID": "flora", + "Name": "clover_patches" + }, + { + "ID": "flora", + "Name": "roots" + }, + { + "ID": "double_flora", + "Name": "flax" + }, + { + "ID": "flora", + "Name": "bushes" + }, + { + "ID": "flora", + "Name": "sprouts" + } + ], + "GRASS Generators": [ + { + "ID": "weighted", + "Name": "grass" + } + ], + "SAND Generators": [ + { + "ID": "ore_single", + "Name": "peridot" + } + ], + "SAND_PASS2 Generators": [ + { + "ID": "waterside", + "Name": "sand" + } + ], + "TREE Generators": [ + { + "ID": "weighted", + "Name": "trees" + } + ] + }, + "BOP Owner": "BIOMESOPLENTY", + "BOP Weight Map": { + "BOREAL": 7, + "COOL_TEMPERATE": 3 + }, + "BOP Climate Weights": { + "BOREAL": [ + 7 + ], + "COOL_TEMPERATE": [ + 3 + ] + }, + "BOP Island Weight": 0 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/biome/Mega_Spruce_Taiga (minecraft_mutated_redwood_taiga).json b/minecraft/config/BiomeTweaker/output/biome/Mega_Spruce_Taiga (minecraft_mutated_redwood_taiga).json new file mode 100644 index 0000000..ac89c00 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/biome/Mega_Spruce_Taiga (minecraft_mutated_redwood_taiga).json @@ -0,0 +1,154 @@ + +{ + "ID": 160, + "Name": "Mega Spruce Taiga", + "Resource Location": "minecraft:mutated_redwood_taiga", + "Class": "net.minecraft.world.biome.BiomeTaiga", + "Root Height": 0.2, + "Height Variation": 0.2, + "Top Block": "minecraft:grass[snowy\u003dfalse]", + "Filler Block": "minecraft:dirt[snowy\u003dfalse,variant\u003ddirt]", + "Ocean Top Block": "Disabled. Activate in BiomeTweakerCore.", + "Ocean Filler Block": "Disabled. Activate in BiomeTweakerCore.", + "Actual Filler Blocks": "Disabled. Activate in BiomeTweakerCore.", + "Grass Color": "Disabled. Activate in BiomeTweakerCore.", + "Foliage Color": "Disabled. Activate in BiomeTweakerCore.", + "Water Color": "16777215", + "Temperature": 0.25, + "Humidity": 0.8, + "Water Tint": 16777215, + "Enable Rain": true, + "Enable Snow": false, + "Dictionary Types": [ + "RARE", + "FOREST", + "DENSE" + ], + "BiomeManager Entries": {}, + "Spawnable Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySheep", + "Weight": 12, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityPig", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityChicken", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityCow", + "Weight": 8, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityWolf", + "Weight": 8, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityRabbit", + "Weight": 4, + "Min Group Count": 2, + "Max Group Count": 3 + } + ], + "Spawnable Monsters": [ + { + "Entity Class": "net.minecraft.entity.monster.EntitySpider", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombie", + "Weight": 95, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombieVillager", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySkeleton", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityCreeper", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySlime", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityEnderman", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityWitch", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + } + ], + "Spawnable Water Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySquid", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Cave Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntityBat", + "Weight": 10, + "Min Group Count": 8, + "Max Group Count": 8 + } + ], + "Spawn Biome": false, + "Tweaked": false, + "BOP Generators": { + "FLOWERS Generators": [ + { + "ID": "flora", + "Name": "glowshrooms" + }, + { + "ID": "flora", + "Name": "miners_delight" + }, + { + "ID": "flora", + "Name": "roots" + } + ] + }, + "BOP Owner": "OTHER", + "BOP Weight Map": {}, + "BOP Climate Weights": {}, + "BOP Island Weight": 0 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/biome/Mega_Taiga (minecraft_redwood_taiga).json b/minecraft/config/BiomeTweaker/output/biome/Mega_Taiga (minecraft_redwood_taiga).json new file mode 100644 index 0000000..763cfc3 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/biome/Mega_Taiga (minecraft_redwood_taiga).json @@ -0,0 +1,180 @@ + +{ + "ID": 32, + "Name": "Mega Taiga", + "Resource Location": "minecraft:redwood_taiga", + "Class": "net.minecraft.world.biome.BiomeTaiga", + "Root Height": 0.2, + "Height Variation": 0.2, + "Top Block": "minecraft:grass[snowy\u003dfalse]", + "Filler Block": "minecraft:dirt[snowy\u003dfalse,variant\u003ddirt]", + "Ocean Top Block": "Disabled. Activate in BiomeTweakerCore.", + "Ocean Filler Block": "Disabled. Activate in BiomeTweakerCore.", + "Actual Filler Blocks": "Disabled. Activate in BiomeTweakerCore.", + "Grass Color": "Disabled. Activate in BiomeTweakerCore.", + "Foliage Color": "Disabled. Activate in BiomeTweakerCore.", + "Water Color": "16777215", + "Temperature": 0.3, + "Humidity": 0.8, + "Water Tint": 16777215, + "Enable Rain": true, + "Enable Snow": false, + "Dictionary Types": [ + "COLD", + "CONIFEROUS", + "FOREST" + ], + "BiomeManager Entries": {}, + "Spawnable Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySheep", + "Weight": 12, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityPig", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityChicken", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityCow", + "Weight": 8, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityWolf", + "Weight": 8, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityRabbit", + "Weight": 4, + "Min Group Count": 2, + "Max Group Count": 3 + } + ], + "Spawnable Monsters": [ + { + "Entity Class": "net.minecraft.entity.monster.EntitySpider", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombie", + "Weight": 95, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombieVillager", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySkeleton", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityCreeper", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySlime", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityEnderman", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityWitch", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "cofh.thermalfoundation.entity.monster.EntityBlizz", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 4 + } + ], + "Spawnable Water Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySquid", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Cave Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntityBat", + "Weight": 10, + "Min Group Count": 8, + "Max Group Count": 8 + } + ], + "Spawn Biome": false, + "Tweaked": false, + "BOP Generators": { + "FLOWERS Generators": [ + { + "ID": "flora", + "Name": "glowshrooms" + }, + { + "ID": "weighted", + "Name": "flowers" + }, + { + "ID": "flora", + "Name": "miners_delight" + }, + { + "ID": "flora", + "Name": "roots" + } + ], + "GRASS Generators": [ + { + "ID": "weighted", + "Name": "grass" + } + ], + "SAND Generators": [ + { + "ID": "ore_single", + "Name": "tanzanite" + } + ] + }, + "BOP Owner": "OTHER", + "BOP Weight Map": {}, + "BOP Climate Weights": { + "BOREAL": [ + 5 + ] + }, + "BOP Island Weight": 0 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/biome/Mega_Taiga_Hills (minecraft_redwood_taiga_hills).json b/minecraft/config/BiomeTweaker/output/biome/Mega_Taiga_Hills (minecraft_redwood_taiga_hills).json new file mode 100644 index 0000000..d4f879f --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/biome/Mega_Taiga_Hills (minecraft_redwood_taiga_hills).json @@ -0,0 +1,177 @@ + +{ + "ID": 33, + "Name": "Mega Taiga Hills", + "Resource Location": "minecraft:redwood_taiga_hills", + "Class": "net.minecraft.world.biome.BiomeTaiga", + "Root Height": 0.45, + "Height Variation": 0.3, + "Top Block": "minecraft:grass[snowy\u003dfalse]", + "Filler Block": "minecraft:dirt[snowy\u003dfalse,variant\u003ddirt]", + "Ocean Top Block": "Disabled. Activate in BiomeTweakerCore.", + "Ocean Filler Block": "Disabled. Activate in BiomeTweakerCore.", + "Actual Filler Blocks": "Disabled. Activate in BiomeTweakerCore.", + "Grass Color": "Disabled. Activate in BiomeTweakerCore.", + "Foliage Color": "Disabled. Activate in BiomeTweakerCore.", + "Water Color": "16777215", + "Temperature": 0.3, + "Humidity": 0.8, + "Water Tint": 16777215, + "Enable Rain": true, + "Enable Snow": false, + "Dictionary Types": [ + "COLD", + "CONIFEROUS", + "FOREST", + "HILLS" + ], + "BiomeManager Entries": {}, + "Spawnable Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySheep", + "Weight": 12, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityPig", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityChicken", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityCow", + "Weight": 8, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityWolf", + "Weight": 8, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityRabbit", + "Weight": 4, + "Min Group Count": 2, + "Max Group Count": 3 + } + ], + "Spawnable Monsters": [ + { + "Entity Class": "net.minecraft.entity.monster.EntitySpider", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombie", + "Weight": 95, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombieVillager", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySkeleton", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityCreeper", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySlime", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityEnderman", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityWitch", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "cofh.thermalfoundation.entity.monster.EntityBlizz", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 4 + } + ], + "Spawnable Water Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySquid", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Cave Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntityBat", + "Weight": 10, + "Min Group Count": 8, + "Max Group Count": 8 + } + ], + "Spawn Biome": false, + "Tweaked": false, + "BOP Generators": { + "FLOWERS Generators": [ + { + "ID": "flora", + "Name": "glowshrooms" + }, + { + "ID": "weighted", + "Name": "flowers" + }, + { + "ID": "flora", + "Name": "miners_delight" + }, + { + "ID": "flora", + "Name": "roots" + } + ], + "GRASS Generators": [ + { + "ID": "weighted", + "Name": "grass" + } + ], + "SAND Generators": [ + { + "ID": "ore_single", + "Name": "tanzanite" + } + ] + }, + "BOP Owner": "OTHER", + "BOP Weight Map": {}, + "BOP Climate Weights": {}, + "BOP Island Weight": 0 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/biome/Mesa (minecraft_mesa).json b/minecraft/config/BiomeTweaker/output/biome/Mesa (minecraft_mesa).json new file mode 100644 index 0000000..ef31586 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/biome/Mesa (minecraft_mesa).json @@ -0,0 +1,139 @@ + +{ + "ID": 37, + "Name": "Mesa", + "Resource Location": "minecraft:mesa", + "Class": "net.minecraft.world.biome.BiomeMesa", + "Root Height": 0.1, + "Height Variation": 0.2, + "Top Block": "minecraft:sand[variant\u003dred_sand]", + "Filler Block": "minecraft:stained_hardened_clay[color\u003dwhite]", + "Ocean Top Block": "Disabled. Activate in BiomeTweakerCore.", + "Ocean Filler Block": "Disabled. Activate in BiomeTweakerCore.", + "Actual Filler Blocks": "Disabled. Activate in BiomeTweakerCore.", + "Grass Color": "Disabled. Activate in BiomeTweakerCore.", + "Foliage Color": "Disabled. Activate in BiomeTweakerCore.", + "Water Color": "16777215", + "Temperature": 2.0, + "Humidity": 0.0, + "Water Tint": 16777215, + "Enable Rain": false, + "Enable Snow": false, + "Dictionary Types": [ + "MESA", + "DRY", + "SANDY" + ], + "BiomeManager Entries": {}, + "Spawnable Creatures": [], + "Spawnable Monsters": [ + { + "Entity Class": "net.minecraft.entity.monster.EntitySpider", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombie", + "Weight": 95, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombieVillager", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySkeleton", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityCreeper", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySlime", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityEnderman", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityWitch", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "cofh.thermalfoundation.entity.monster.EntityBlitz", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 4 + } + ], + "Spawnable Water Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySquid", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Cave Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntityBat", + "Weight": 10, + "Min Group Count": 8, + "Max Group Count": 8 + } + ], + "Spawn Biome": false, + "Tweaked": false, + "BOP Generators": { + "FLOWERS Generators": [ + { + "ID": "flora", + "Name": "glowshrooms" + }, + { + "ID": "flora", + "Name": "tiny_cacti" + }, + { + "ID": "flora", + "Name": "miners_delight" + }, + { + "ID": "flora", + "Name": "roots" + } + ], + "GRASS Generators": [ + { + "ID": "grass", + "Name": "desertgrass" + } + ], + "SAND Generators": [ + { + "ID": "ore_single", + "Name": "ruby" + } + ] + }, + "BOP Owner": "OTHER", + "BOP Weight Map": {}, + "BOP Climate Weights": {}, + "BOP Island Weight": 0 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/biome/Mesa_Plateau (minecraft_mesa_clear_rock).json b/minecraft/config/BiomeTweaker/output/biome/Mesa_Plateau (minecraft_mesa_clear_rock).json new file mode 100644 index 0000000..cdc4e58 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/biome/Mesa_Plateau (minecraft_mesa_clear_rock).json @@ -0,0 +1,143 @@ + +{ + "ID": 39, + "Name": "Mesa Plateau", + "Resource Location": "minecraft:mesa_clear_rock", + "Class": "net.minecraft.world.biome.BiomeMesa", + "Root Height": 1.5, + "Height Variation": 0.025, + "Top Block": "minecraft:sand[variant\u003dred_sand]", + "Filler Block": "minecraft:stained_hardened_clay[color\u003dwhite]", + "Ocean Top Block": "Disabled. Activate in BiomeTweakerCore.", + "Ocean Filler Block": "Disabled. Activate in BiomeTweakerCore.", + "Actual Filler Blocks": "Disabled. Activate in BiomeTweakerCore.", + "Grass Color": "Disabled. Activate in BiomeTweakerCore.", + "Foliage Color": "Disabled. Activate in BiomeTweakerCore.", + "Water Color": "16777215", + "Temperature": 2.0, + "Humidity": 0.0, + "Water Tint": 16777215, + "Enable Rain": false, + "Enable Snow": false, + "Dictionary Types": [ + "MESA", + "DRY", + "SANDY" + ], + "BiomeManager Entries": {}, + "Spawnable Creatures": [], + "Spawnable Monsters": [ + { + "Entity Class": "net.minecraft.entity.monster.EntitySpider", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombie", + "Weight": 95, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombieVillager", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySkeleton", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityCreeper", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySlime", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityEnderman", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityWitch", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "cofh.thermalfoundation.entity.monster.EntityBlitz", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 4 + } + ], + "Spawnable Water Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySquid", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Cave Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntityBat", + "Weight": 10, + "Min Group Count": 8, + "Max Group Count": 8 + } + ], + "Spawn Biome": false, + "Tweaked": false, + "BOP Generators": { + "FLOWERS Generators": [ + { + "ID": "flora", + "Name": "glowshrooms" + }, + { + "ID": "flora", + "Name": "tiny_cacti" + }, + { + "ID": "flora", + "Name": "miners_delight" + }, + { + "ID": "flora", + "Name": "roots" + } + ], + "GRASS Generators": [ + { + "ID": "grass", + "Name": "desertgrass" + } + ], + "SAND Generators": [ + { + "ID": "ore_single", + "Name": "ruby" + } + ] + }, + "BOP Owner": "OTHER", + "BOP Weight Map": {}, + "BOP Climate Weights": { + "HOT_DESERT": [ + 15 + ] + }, + "BOP Island Weight": 0 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/biome/Mesa_Plateau_F (minecraft_mesa_rock).json b/minecraft/config/BiomeTweaker/output/biome/Mesa_Plateau_F (minecraft_mesa_rock).json new file mode 100644 index 0000000..c51c725 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/biome/Mesa_Plateau_F (minecraft_mesa_rock).json @@ -0,0 +1,124 @@ + +{ + "ID": 38, + "Name": "Mesa Plateau F", + "Resource Location": "minecraft:mesa_rock", + "Class": "net.minecraft.world.biome.BiomeMesa", + "Root Height": 1.5, + "Height Variation": 0.025, + "Top Block": "minecraft:sand[variant\u003dred_sand]", + "Filler Block": "minecraft:stained_hardened_clay[color\u003dwhite]", + "Ocean Top Block": "Disabled. Activate in BiomeTweakerCore.", + "Ocean Filler Block": "Disabled. Activate in BiomeTweakerCore.", + "Actual Filler Blocks": "Disabled. Activate in BiomeTweakerCore.", + "Grass Color": "Disabled. Activate in BiomeTweakerCore.", + "Foliage Color": "Disabled. Activate in BiomeTweakerCore.", + "Water Color": "16777215", + "Temperature": 2.0, + "Humidity": 0.0, + "Water Tint": 16777215, + "Enable Rain": false, + "Enable Snow": false, + "Dictionary Types": [ + "MESA", + "SPARSE", + "DRY", + "SANDY" + ], + "BiomeManager Entries": {}, + "Spawnable Creatures": [], + "Spawnable Monsters": [ + { + "Entity Class": "net.minecraft.entity.monster.EntitySpider", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombie", + "Weight": 95, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombieVillager", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySkeleton", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityCreeper", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySlime", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityEnderman", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityWitch", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "cofh.thermalfoundation.entity.monster.EntityBlitz", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 4 + } + ], + "Spawnable Water Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySquid", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Cave Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntityBat", + "Weight": 10, + "Min Group Count": 8, + "Max Group Count": 8 + } + ], + "Spawn Biome": false, + "Tweaked": false, + "BOP Generators": { + "FLOWERS Generators": [ + { + "ID": "flora", + "Name": "glowshrooms" + }, + { + "ID": "flora", + "Name": "miners_delight" + }, + { + "ID": "flora", + "Name": "roots" + } + ] + }, + "BOP Owner": "OTHER", + "BOP Weight Map": {}, + "BOP Climate Weights": {}, + "BOP Island Weight": 0 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/biome/Mesa_Plateau_F_M (minecraft_mutated_mesa_rock).json b/minecraft/config/BiomeTweaker/output/biome/Mesa_Plateau_F_M (minecraft_mutated_mesa_rock).json new file mode 100644 index 0000000..77775b2 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/biome/Mesa_Plateau_F_M (minecraft_mutated_mesa_rock).json @@ -0,0 +1,119 @@ + +{ + "ID": 166, + "Name": "Mesa Plateau F M", + "Resource Location": "minecraft:mutated_mesa_rock", + "Class": "net.minecraft.world.biome.BiomeMesa", + "Root Height": 0.45, + "Height Variation": 0.3, + "Top Block": "minecraft:sand[variant\u003dred_sand]", + "Filler Block": "minecraft:stained_hardened_clay[color\u003dwhite]", + "Ocean Top Block": "Disabled. Activate in BiomeTweakerCore.", + "Ocean Filler Block": "Disabled. Activate in BiomeTweakerCore.", + "Actual Filler Blocks": "Disabled. Activate in BiomeTweakerCore.", + "Grass Color": "Disabled. Activate in BiomeTweakerCore.", + "Foliage Color": "Disabled. Activate in BiomeTweakerCore.", + "Water Color": "16777215", + "Temperature": 2.0, + "Humidity": 0.0, + "Water Tint": 16777215, + "Enable Rain": false, + "Enable Snow": false, + "Dictionary Types": [ + "HOT", + "RARE", + "SPARSE", + "DRY", + "HILLS" + ], + "BiomeManager Entries": {}, + "Spawnable Creatures": [], + "Spawnable Monsters": [ + { + "Entity Class": "net.minecraft.entity.monster.EntitySpider", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombie", + "Weight": 95, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombieVillager", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySkeleton", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityCreeper", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySlime", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityEnderman", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityWitch", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + } + ], + "Spawnable Water Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySquid", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Cave Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntityBat", + "Weight": 10, + "Min Group Count": 8, + "Max Group Count": 8 + } + ], + "Spawn Biome": false, + "Tweaked": false, + "BOP Generators": { + "FLOWERS Generators": [ + { + "ID": "flora", + "Name": "glowshrooms" + }, + { + "ID": "flora", + "Name": "miners_delight" + }, + { + "ID": "flora", + "Name": "roots" + } + ] + }, + "BOP Owner": "OTHER", + "BOP Weight Map": {}, + "BOP Climate Weights": {}, + "BOP Island Weight": 0 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/biome/Mesa_Plateau_M (minecraft_mutated_mesa_clear_rock).json b/minecraft/config/BiomeTweaker/output/biome/Mesa_Plateau_M (minecraft_mutated_mesa_clear_rock).json new file mode 100644 index 0000000..1e44084 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/biome/Mesa_Plateau_M (minecraft_mutated_mesa_clear_rock).json @@ -0,0 +1,125 @@ + +{ + "ID": 167, + "Name": "Mesa Plateau M", + "Resource Location": "minecraft:mutated_mesa_clear_rock", + "Class": "net.minecraft.world.biome.BiomeMesa", + "Root Height": 0.45, + "Height Variation": 0.3, + "Top Block": "minecraft:sand[variant\u003dred_sand]", + "Filler Block": "minecraft:stained_hardened_clay[color\u003dwhite]", + "Ocean Top Block": "Disabled. Activate in BiomeTweakerCore.", + "Ocean Filler Block": "Disabled. Activate in BiomeTweakerCore.", + "Actual Filler Blocks": "Disabled. Activate in BiomeTweakerCore.", + "Grass Color": "Disabled. Activate in BiomeTweakerCore.", + "Foliage Color": "Disabled. Activate in BiomeTweakerCore.", + "Water Color": "16777215", + "Temperature": 2.0, + "Humidity": 0.0, + "Water Tint": 16777215, + "Enable Rain": false, + "Enable Snow": false, + "Dictionary Types": [ + "HOT", + "RARE", + "MOUNTAIN", + "SPARSE", + "DRY" + ], + "BiomeManager Entries": {}, + "Spawnable Creatures": [], + "Spawnable Monsters": [ + { + "Entity Class": "net.minecraft.entity.monster.EntitySpider", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombie", + "Weight": 95, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombieVillager", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySkeleton", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityCreeper", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySlime", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityEnderman", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityWitch", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "cofh.thermalfoundation.entity.monster.EntityBasalz", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 4 + } + ], + "Spawnable Water Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySquid", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Cave Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntityBat", + "Weight": 10, + "Min Group Count": 8, + "Max Group Count": 8 + } + ], + "Spawn Biome": false, + "Tweaked": false, + "BOP Generators": { + "FLOWERS Generators": [ + { + "ID": "flora", + "Name": "glowshrooms" + }, + { + "ID": "flora", + "Name": "miners_delight" + }, + { + "ID": "flora", + "Name": "roots" + } + ] + }, + "BOP Owner": "OTHER", + "BOP Weight Map": {}, + "BOP Climate Weights": {}, + "BOP Island Weight": 0 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/biome/Mesa__Bryce_ (minecraft_mutated_mesa).json b/minecraft/config/BiomeTweaker/output/biome/Mesa__Bryce_ (minecraft_mutated_mesa).json new file mode 100644 index 0000000..207d335 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/biome/Mesa__Bryce_ (minecraft_mutated_mesa).json @@ -0,0 +1,125 @@ + +{ + "ID": 165, + "Name": "Mesa (Bryce)", + "Resource Location": "minecraft:mutated_mesa", + "Class": "net.minecraft.world.biome.BiomeMesa", + "Root Height": 0.1, + "Height Variation": 0.2, + "Top Block": "minecraft:sand[variant\u003dred_sand]", + "Filler Block": "minecraft:stained_hardened_clay[color\u003dwhite]", + "Ocean Top Block": "Disabled. Activate in BiomeTweakerCore.", + "Ocean Filler Block": "Disabled. Activate in BiomeTweakerCore.", + "Actual Filler Blocks": "Disabled. Activate in BiomeTweakerCore.", + "Grass Color": "Disabled. Activate in BiomeTweakerCore.", + "Foliage Color": "Disabled. Activate in BiomeTweakerCore.", + "Water Color": "16777215", + "Temperature": 2.0, + "Humidity": 0.0, + "Water Tint": 16777215, + "Enable Rain": false, + "Enable Snow": false, + "Dictionary Types": [ + "HOT", + "RARE", + "MOUNTAIN", + "SPARSE", + "DRY" + ], + "BiomeManager Entries": {}, + "Spawnable Creatures": [], + "Spawnable Monsters": [ + { + "Entity Class": "net.minecraft.entity.monster.EntitySpider", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombie", + "Weight": 95, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombieVillager", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySkeleton", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityCreeper", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySlime", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityEnderman", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityWitch", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "cofh.thermalfoundation.entity.monster.EntityBasalz", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 4 + } + ], + "Spawnable Water Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySquid", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Cave Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntityBat", + "Weight": 10, + "Min Group Count": 8, + "Max Group Count": 8 + } + ], + "Spawn Biome": false, + "Tweaked": false, + "BOP Generators": { + "FLOWERS Generators": [ + { + "ID": "flora", + "Name": "glowshrooms" + }, + { + "ID": "flora", + "Name": "miners_delight" + }, + { + "ID": "flora", + "Name": "roots" + } + ] + }, + "BOP Owner": "OTHER", + "BOP Weight Map": {}, + "BOP Climate Weights": {}, + "BOP Island Weight": 0 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/biome/Moor (biomesoplenty_moor).json b/minecraft/config/BiomeTweaker/output/biome/Moor (biomesoplenty_moor).json new file mode 100644 index 0000000..22130fa --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/biome/Moor (biomesoplenty_moor).json @@ -0,0 +1,198 @@ + +{ + "ID": 70, + "Name": "Moor", + "Resource Location": "biomesoplenty:moor", + "Class": "biomesoplenty.common.biome.overworld.BiomeGenMoor", + "Root Height": 1.3529412, + "Height Variation": 0.118750006, + "Top Block": "biomesoplenty:grass[snowy\u003dfalse,variant\u003dloamy]", + "Filler Block": "biomesoplenty:dirt[coarse\u003dfalse,variant\u003dloamy]", + "Ocean Top Block": "Disabled. Activate in BiomeTweakerCore.", + "Ocean Filler Block": "Disabled. Activate in BiomeTweakerCore.", + "Actual Filler Blocks": "Disabled. Activate in BiomeTweakerCore.", + "Grass Color": "Disabled. Activate in BiomeTweakerCore.", + "Foliage Color": "Disabled. Activate in BiomeTweakerCore.", + "Water Color": "5800566", + "Temperature": 0.6, + "Humidity": 1.0, + "Water Tint": 5800566, + "Enable Rain": true, + "Enable Snow": false, + "Dictionary Types": [ + "WET", + "SWAMP", + "HILLS" + ], + "BiomeManager Entries": {}, + "Spawnable Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySheep", + "Weight": 12, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityPig", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityChicken", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityCow", + "Weight": 8, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Monsters": [ + { + "Entity Class": "net.minecraft.entity.monster.EntitySpider", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombie", + "Weight": 95, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombieVillager", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySkeleton", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityCreeper", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySlime", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityEnderman", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityWitch", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + } + ], + "Spawnable Water Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySquid", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Cave Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntityBat", + "Weight": 10, + "Min Group Count": 8, + "Max Group Count": 8 + } + ], + "Spawn Biome": false, + "Tweaked": false, + "BOP Generators": { + "LILYPAD Generators": [ + { + "ID": "flora", + "Name": "algae" + } + ], + "FLOWERS Generators": [ + { + "ID": "flora", + "Name": "glowshrooms" + }, + { + "ID": "weighted", + "Name": "flowers" + }, + { + "ID": "flora", + "Name": "miners_delight" + }, + { + "ID": "flora", + "Name": "roots" + }, + { + "ID": "double_flora", + "Name": "flax" + }, + { + "ID": "flora", + "Name": "koru" + } + ], + "GRASS Generators": [ + { + "ID": "weighted", + "Name": "grass" + } + ], + "SAND Generators": [ + { + "ID": "ore_single", + "Name": "malachite" + }, + { + "ID": "lakes", + "Name": "lakes" + } + ], + "SAND_PASS2 Generators": [ + { + "ID": "waterside", + "Name": "mud" + } + ], + "SHROOM Generators": [ + { + "ID": "flora", + "Name": "brown_mushrooms" + }, + { + "ID": "flora", + "Name": "red_mushrooms" + } + ] + }, + "BOP Owner": "BIOMESOPLENTY", + "BOP Weight Map": { + "COLD_SWAMP": 5 + }, + "BOP Climate Weights": { + "COLD_SWAMP": [ + 5 + ] + }, + "BOP Island Weight": 0 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/biome/Mountain (biomesoplenty_mountain).json b/minecraft/config/BiomeTweaker/output/biome/Mountain (biomesoplenty_mountain).json new file mode 100644 index 0000000..89e7021 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/biome/Mountain (biomesoplenty_mountain).json @@ -0,0 +1,179 @@ + +{ + "ID": 71, + "Name": "Mountain", + "Resource Location": "biomesoplenty:mountain", + "Class": "biomesoplenty.common.biome.overworld.BiomeGenMountain", + "Root Height": 4.4117646, + "Height Variation": 0.98125, + "Top Block": "minecraft:grass[snowy\u003dfalse]", + "Filler Block": "minecraft:dirt[snowy\u003dfalse,variant\u003ddirt]", + "Ocean Top Block": "Disabled. Activate in BiomeTweakerCore.", + "Ocean Filler Block": "Disabled. Activate in BiomeTweakerCore.", + "Actual Filler Blocks": "Disabled. Activate in BiomeTweakerCore.", + "Grass Color": "Disabled. Activate in BiomeTweakerCore.", + "Foliage Color": "Disabled. Activate in BiomeTweakerCore.", + "Water Color": "16777215", + "Temperature": 0.5, + "Humidity": 0.1, + "Water Tint": 16777215, + "Enable Rain": true, + "Enable Snow": false, + "Dictionary Types": [ + "MOUNTAIN", + "SPARSE", + "FOREST", + "DRY" + ], + "BiomeManager Entries": {}, + "Spawnable Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySheep", + "Weight": 12, + "Min Group Count": 4, + "Max Group Count": 6 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityWolf", + "Weight": 4, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityLlama", + "Weight": 5, + "Min Group Count": 4, + "Max Group Count": 6 + } + ], + "Spawnable Monsters": [ + { + "Entity Class": "net.minecraft.entity.monster.EntitySpider", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombie", + "Weight": 95, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombieVillager", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySkeleton", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityCreeper", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySlime", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityEnderman", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityWitch", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + } + ], + "Spawnable Water Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySquid", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Cave Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntityBat", + "Weight": 10, + "Min Group Count": 8, + "Max Group Count": 8 + } + ], + "Spawn Biome": false, + "Tweaked": false, + "BOP Generators": { + "FLOWERS Generators": [ + { + "ID": "flora", + "Name": "glowshrooms" + }, + { + "ID": "flora", + "Name": "leaf_piles" + }, + { + "ID": "flora", + "Name": "miners_delight" + }, + { + "ID": "flora", + "Name": "dead_leaf_piles" + }, + { + "ID": "flora", + "Name": "roots" + } + ], + "GRASS Generators": [ + { + "ID": "weighted", + "Name": "grass" + } + ], + "SAND Generators": [ + { + "ID": "ore_single", + "Name": "emeralds" + }, + { + "ID": "lakes", + "Name": "lakes" + } + ], + "SAND_PASS2 Generators": [ + { + "ID": "waterside", + "Name": "gravel" + } + ], + "TREE Generators": [ + { + "ID": "weighted", + "Name": "trees" + } + ] + }, + "BOP Owner": "BIOMESOPLENTY", + "BOP Weight Map": { + "DRY_TEMPERATE": 3 + }, + "BOP Climate Weights": { + "DRY_TEMPERATE": [ + 3 + ] + }, + "BOP Island Weight": 0 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/biome/MountainFoothills (biomesoplenty_mountain_foothills).json b/minecraft/config/BiomeTweaker/output/biome/MountainFoothills (biomesoplenty_mountain_foothills).json new file mode 100644 index 0000000..5299eda --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/biome/MountainFoothills (biomesoplenty_mountain_foothills).json @@ -0,0 +1,194 @@ + +{ + "ID": 96, + "Name": "MountainFoothills", + "Resource Location": "biomesoplenty:mountain_foothills", + "Class": "biomesoplenty.common.biome.overworld.BiomeGenMountain", + "Root Height": 2.0588236, + "Height Variation": 0.41875, + "Top Block": "minecraft:grass[snowy\u003dfalse]", + "Filler Block": "minecraft:dirt[snowy\u003dfalse,variant\u003ddirt]", + "Ocean Top Block": "Disabled. Activate in BiomeTweakerCore.", + "Ocean Filler Block": "Disabled. Activate in BiomeTweakerCore.", + "Actual Filler Blocks": "Disabled. Activate in BiomeTweakerCore.", + "Grass Color": "Disabled. Activate in BiomeTweakerCore.", + "Foliage Color": "Disabled. Activate in BiomeTweakerCore.", + "Water Color": "16777215", + "Temperature": 0.5, + "Humidity": 0.1, + "Water Tint": 16777215, + "Enable Rain": true, + "Enable Snow": false, + "Dictionary Types": [ + "MOUNTAIN", + "SPARSE", + "FOREST", + "DRY", + "HILLS" + ], + "BiomeManager Entries": {}, + "Spawnable Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySheep", + "Weight": 12, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityPig", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityChicken", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityCow", + "Weight": 8, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Monsters": [ + { + "Entity Class": "net.minecraft.entity.monster.EntitySpider", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombie", + "Weight": 95, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombieVillager", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySkeleton", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityCreeper", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySlime", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityEnderman", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityWitch", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + } + ], + "Spawnable Water Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySquid", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Cave Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntityBat", + "Weight": 10, + "Min Group Count": 8, + "Max Group Count": 8 + } + ], + "Spawn Biome": false, + "Tweaked": false, + "BOP Generators": { + "LILYPAD Generators": [ + { + "ID": "flora", + "Name": "water_reeds" + } + ], + "FLOWERS Generators": [ + { + "ID": "flora", + "Name": "glowshrooms" + }, + { + "ID": "flora", + "Name": "leaf_piles" + }, + { + "ID": "flora", + "Name": "miners_delight" + }, + { + "ID": "flora", + "Name": "dead_leaf_piles" + }, + { + "ID": "flora", + "Name": "roots" + }, + { + "ID": "double_flora", + "Name": "flax" + }, + { + "ID": "flora", + "Name": "berry_bushes" + } + ], + "GRASS Generators": [ + { + "ID": "weighted", + "Name": "grass" + } + ], + "SAND Generators": [ + { + "ID": "ore_single", + "Name": "emeralds" + }, + { + "ID": "lakes", + "Name": "lakes" + } + ], + "SAND_PASS2 Generators": [ + { + "ID": "waterside", + "Name": "gravel" + } + ], + "TREE Generators": [ + { + "ID": "weighted", + "Name": "trees" + } + ] + }, + "BOP Owner": "BIOMESOPLENTY", + "BOP Weight Map": {}, + "BOP Climate Weights": {}, + "BOP Island Weight": 0 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/biome/MushroomIsland (minecraft_mushroom_island).json b/minecraft/config/BiomeTweaker/output/biome/MushroomIsland (minecraft_mushroom_island).json new file mode 100644 index 0000000..bd2c80d --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/biome/MushroomIsland (minecraft_mushroom_island).json @@ -0,0 +1,95 @@ + +{ + "ID": 14, + "Name": "MushroomIsland", + "Resource Location": "minecraft:mushroom_island", + "Class": "net.minecraft.world.biome.BiomeMushroomIsland", + "Root Height": 0.2, + "Height Variation": 0.3, + "Top Block": "minecraft:mycelium[snowy\u003dfalse]", + "Filler Block": "minecraft:dirt[snowy\u003dfalse,variant\u003ddirt]", + "Ocean Top Block": "Disabled. Activate in BiomeTweakerCore.", + "Ocean Filler Block": "Disabled. Activate in BiomeTweakerCore.", + "Actual Filler Blocks": "Disabled. Activate in BiomeTweakerCore.", + "Grass Color": "Disabled. Activate in BiomeTweakerCore.", + "Foliage Color": "Disabled. Activate in BiomeTweakerCore.", + "Water Color": "16777215", + "Temperature": 0.9, + "Humidity": 1.0, + "Water Tint": 16777215, + "Enable Rain": true, + "Enable Snow": false, + "Dictionary Types": [ + "RARE", + "MUSHROOM" + ], + "BiomeManager Entries": {}, + "Spawnable Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntityMooshroom", + "Weight": 8, + "Min Group Count": 4, + "Max Group Count": 8 + } + ], + "Spawnable Monsters": [], + "Spawnable Water Creatures": [], + "Spawnable Cave Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntityBat", + "Weight": 10, + "Min Group Count": 8, + "Max Group Count": 8 + } + ], + "Spawn Biome": false, + "Tweaked": false, + "BOP Generators": { + "FLOWERS Generators": [ + { + "ID": "flora", + "Name": "glowshrooms" + }, + { + "ID": "flora", + "Name": "miners_delight" + }, + { + "ID": "flora", + "Name": "roots" + } + ], + "SAND Generators": [ + { + "ID": "ore_single", + "Name": "sapphire" + } + ], + "SHROOM Generators": [ + { + "ID": "flora", + "Name": "blue_milk_caps" + }, + { + "ID": "flora", + "Name": "glowshrooms_surface" + }, + { + "ID": "flora", + "Name": "portobellos" + }, + { + "ID": "flora", + "Name": "flat_mushroom" + }, + { + "ID": "flora", + "Name": "toadstools" + } + ] + }, + "BOP Owner": "OTHER", + "BOP Weight Map": {}, + "BOP Climate Weights": {}, + "BOP Island Weight": 0 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/biome/MushroomIslandShore (minecraft_mushroom_island_shore).json b/minecraft/config/BiomeTweaker/output/biome/MushroomIslandShore (minecraft_mushroom_island_shore).json new file mode 100644 index 0000000..f30d890 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/biome/MushroomIslandShore (minecraft_mushroom_island_shore).json @@ -0,0 +1,68 @@ + +{ + "ID": 15, + "Name": "MushroomIslandShore", + "Resource Location": "minecraft:mushroom_island_shore", + "Class": "net.minecraft.world.biome.BiomeMushroomIsland", + "Root Height": 0.0, + "Height Variation": 0.025, + "Top Block": "minecraft:mycelium[snowy\u003dfalse]", + "Filler Block": "minecraft:dirt[snowy\u003dfalse,variant\u003ddirt]", + "Ocean Top Block": "Disabled. Activate in BiomeTweakerCore.", + "Ocean Filler Block": "Disabled. Activate in BiomeTweakerCore.", + "Actual Filler Blocks": "Disabled. Activate in BiomeTweakerCore.", + "Grass Color": "Disabled. Activate in BiomeTweakerCore.", + "Foliage Color": "Disabled. Activate in BiomeTweakerCore.", + "Water Color": "16777215", + "Temperature": 0.9, + "Humidity": 1.0, + "Water Tint": 16777215, + "Enable Rain": true, + "Enable Snow": false, + "Dictionary Types": [ + "RARE", + "MUSHROOM", + "BEACH" + ], + "BiomeManager Entries": {}, + "Spawnable Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntityMooshroom", + "Weight": 8, + "Min Group Count": 4, + "Max Group Count": 8 + } + ], + "Spawnable Monsters": [], + "Spawnable Water Creatures": [], + "Spawnable Cave Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntityBat", + "Weight": 10, + "Min Group Count": 8, + "Max Group Count": 8 + } + ], + "Spawn Biome": false, + "Tweaked": false, + "BOP Generators": { + "FLOWERS Generators": [ + { + "ID": "flora", + "Name": "glowshrooms" + }, + { + "ID": "flora", + "Name": "miners_delight" + }, + { + "ID": "flora", + "Name": "roots" + } + ] + }, + "BOP Owner": "OTHER", + "BOP Weight Map": {}, + "BOP Climate Weights": {}, + "BOP Island Weight": 0 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/biome/Mystic_Grove (biomesoplenty_mystic_grove).json b/minecraft/config/BiomeTweaker/output/biome/Mystic_Grove (biomesoplenty_mystic_grove).json new file mode 100644 index 0000000..1d2d665 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/biome/Mystic_Grove (biomesoplenty_mystic_grove).json @@ -0,0 +1,227 @@ + +{ + "ID": 72, + "Name": "Mystic Grove", + "Resource Location": "biomesoplenty:mystic_grove", + "Class": "biomesoplenty.common.biome.overworld.BiomeGenMysticGrove", + "Root Height": -0.11764706, + "Height Variation": 0.106249996, + "Top Block": "biomesoplenty:grass[snowy\u003dfalse,variant\u003dsilty]", + "Filler Block": "biomesoplenty:dirt[coarse\u003dfalse,variant\u003dsilty]", + "Ocean Top Block": "Disabled. Activate in BiomeTweakerCore.", + "Ocean Filler Block": "Disabled. Activate in BiomeTweakerCore.", + "Actual Filler Blocks": "Disabled. Activate in BiomeTweakerCore.", + "Grass Color": "Disabled. Activate in BiomeTweakerCore.", + "Foliage Color": "Disabled. Activate in BiomeTweakerCore.", + "Water Color": "16715898", + "Temperature": 0.7, + "Humidity": 0.8, + "Water Tint": 16715898, + "Enable Rain": true, + "Enable Snow": false, + "Dictionary Types": [ + "LUSH", + "RARE", + "WET", + "MAGICAL", + "FOREST", + "DENSE" + ], + "BiomeManager Entries": {}, + "Spawnable Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntityRabbit", + "Weight": 4, + "Min Group Count": 2, + "Max Group Count": 3 + } + ], + "Spawnable Monsters": [ + { + "Entity Class": "net.minecraft.entity.monster.EntitySpider", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombie", + "Weight": 95, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombieVillager", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySkeleton", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityCreeper", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySlime", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityEnderman", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityWitch", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityWitch", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Water Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySquid", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Cave Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntityBat", + "Weight": 10, + "Min Group Count": 8, + "Max Group Count": 8 + } + ], + "Spawn Biome": false, + "Tweaked": false, + "BOP Generators": { + "BIG_SHROOM Generators": [ + { + "ID": "big_mushrooms", + "Name": "big_red_mushroom" + } + ], + "LILYPAD Generators": [ + { + "ID": "flora", + "Name": "medium_lily" + }, + { + "ID": "flora", + "Name": "algae" + }, + { + "ID": "flora", + "Name": "small_lily" + }, + { + "ID": "flora", + "Name": "flower_lily" + }, + { + "ID": "flora", + "Name": "lily" + }, + { + "ID": "flora", + "Name": "tiny_lily" + } + ], + "FLOWERS Generators": [ + { + "ID": "flora", + "Name": "glowshrooms" + }, + { + "ID": "flora", + "Name": "leaf_piles" + }, + { + "ID": "weighted", + "Name": "flowers" + }, + { + "ID": "flora", + "Name": "miners_delight" + }, + { + "ID": "flora", + "Name": "clover_patches" + }, + { + "ID": "flora", + "Name": "roots" + }, + { + "ID": "flora", + "Name": "sprouts" + } + ], + "GRASS Generators": [ + { + "ID": "weighted", + "Name": "grass" + } + ], + "SAND Generators": [ + { + "ID": "lakes", + "Name": "hot_springs" + }, + { + "ID": "lakes", + "Name": "poison_lakes" + }, + { + "ID": "ore_single", + "Name": "topaz" + } + ], + "SHROOM Generators": [ + { + "ID": "flora", + "Name": "brown_mushrooms" + }, + { + "ID": "flora", + "Name": "blue_milk_caps" + }, + { + "ID": "flora", + "Name": "red_mushrooms" + } + ], + "TREE Generators": [ + { + "ID": "weighted", + "Name": "trees" + } + ] + }, + "BOP Owner": "BIOMESOPLENTY", + "BOP Weight Map": { + "WET_TEMPERATE": 1 + }, + "BOP Climate Weights": { + "WET_TEMPERATE": [ + 1 + ] + }, + "BOP Island Weight": 0 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/biome/Oasis (biomesoplenty_oasis).json b/minecraft/config/BiomeTweaker/output/biome/Oasis (biomesoplenty_oasis).json new file mode 100644 index 0000000..5e1877c --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/biome/Oasis (biomesoplenty_oasis).json @@ -0,0 +1,189 @@ + +{ + "ID": 100, + "Name": "Oasis", + "Resource Location": "biomesoplenty:oasis", + "Class": "biomesoplenty.common.biome.overworld.BiomeGenOasis", + "Root Height": -0.1764706, + "Height Variation": 0.025, + "Top Block": "minecraft:sand[variant\u003dsand]", + "Filler Block": "minecraft:sand[variant\u003dsand]", + "Ocean Top Block": "Disabled. Activate in BiomeTweakerCore.", + "Ocean Filler Block": "Disabled. Activate in BiomeTweakerCore.", + "Actual Filler Blocks": "Disabled. Activate in BiomeTweakerCore.", + "Grass Color": "Disabled. Activate in BiomeTweakerCore.", + "Foliage Color": "Disabled. Activate in BiomeTweakerCore.", + "Water Color": "16777215", + "Temperature": 2.0, + "Humidity": 0.5, + "Water Tint": 16777215, + "Enable Rain": false, + "Enable Snow": false, + "Dictionary Types": [ + "HOT", + "LUSH", + "WET", + "SPARSE", + "SANDY", + "JUNGLE" + ], + "BiomeManager Entries": {}, + "Spawnable Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySheep", + "Weight": 12, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityPig", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityChicken", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityCow", + "Weight": 8, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityRabbit", + "Weight": 4, + "Min Group Count": 2, + "Max Group Count": 3 + } + ], + "Spawnable Monsters": [ + { + "Entity Class": "net.minecraft.entity.monster.EntitySpider", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombie", + "Weight": 95, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombieVillager", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySkeleton", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityCreeper", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySlime", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityEnderman", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityWitch", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + } + ], + "Spawnable Water Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySquid", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Cave Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntityBat", + "Weight": 10, + "Min Group Count": 8, + "Max Group Count": 8 + } + ], + "Spawn Biome": false, + "Tweaked": false, + "BOP Generators": { + "FLOWERS Generators": [ + { + "ID": "flora", + "Name": "glowshrooms" + }, + { + "ID": "flora", + "Name": "tiny_cacti" + }, + { + "ID": "flora", + "Name": "miners_delight" + }, + { + "ID": "columns", + "Name": "sugar_cane" + }, + { + "ID": "flora", + "Name": "desert_sprouts" + }, + { + "ID": "flora", + "Name": "bromeliad" + }, + { + "ID": "flora", + "Name": "roots" + } + ], + "GRASS Generators": [ + { + "ID": "grass", + "Name": "dunegrass" + }, + { + "ID": "grass", + "Name": "desertgrass" + } + ], + "SAND Generators": [ + { + "ID": "ore_single", + "Name": "ruby" + } + ], + "TREE Generators": [ + { + "ID": "weighted", + "Name": "trees" + } + ] + }, + "BOP Owner": "BIOMESOPLENTY", + "BOP Weight Map": {}, + "BOP Climate Weights": {}, + "BOP Island Weight": 0 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/biome/Ocean (minecraft_ocean).json b/minecraft/config/BiomeTweaker/output/biome/Ocean (minecraft_ocean).json new file mode 100644 index 0000000..1ac4e9e --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/biome/Ocean (minecraft_ocean).json @@ -0,0 +1,122 @@ + +{ + "ID": 0, + "Name": "Ocean", + "Resource Location": "minecraft:ocean", + "Class": "net.minecraft.world.biome.BiomeOcean", + "Root Height": -1.0, + "Height Variation": 0.1, + "Top Block": "minecraft:grass[snowy\u003dfalse]", + "Filler Block": "minecraft:dirt[snowy\u003dfalse,variant\u003ddirt]", + "Ocean Top Block": "Disabled. Activate in BiomeTweakerCore.", + "Ocean Filler Block": "Disabled. Activate in BiomeTweakerCore.", + "Actual Filler Blocks": "Disabled. Activate in BiomeTweakerCore.", + "Grass Color": "Disabled. Activate in BiomeTweakerCore.", + "Foliage Color": "Disabled. Activate in BiomeTweakerCore.", + "Water Color": "16777215", + "Temperature": 0.5, + "Humidity": 0.5, + "Water Tint": 16777215, + "Enable Rain": true, + "Enable Snow": false, + "Dictionary Types": [ + "OCEAN", + "WATER" + ], + "BiomeManager Entries": {}, + "Spawnable Creatures": [], + "Spawnable Monsters": [ + { + "Entity Class": "net.minecraft.entity.monster.EntitySpider", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombie", + "Weight": 95, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombieVillager", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySkeleton", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityCreeper", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySlime", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityEnderman", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityWitch", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + } + ], + "Spawnable Water Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySquid", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Cave Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntityBat", + "Weight": 10, + "Min Group Count": 8, + "Max Group Count": 8 + } + ], + "Spawn Biome": false, + "Tweaked": false, + "BOP Generators": { + "FLOWERS Generators": [ + { + "ID": "flora", + "Name": "glowshrooms" + }, + { + "ID": "flora", + "Name": "miners_delight" + }, + { + "ID": "flora", + "Name": "roots" + } + ], + "SAND Generators": [ + { + "ID": "ore_single", + "Name": "sapphire" + } + ] + }, + "BOP Owner": "OTHER", + "BOP Weight Map": {}, + "BOP Climate Weights": {}, + "BOP Island Weight": 0 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/biome/Ocean_Oil_Field (buildcraftenergy_oil_ocean).json b/minecraft/config/BiomeTweaker/output/biome/Ocean_Oil_Field (buildcraftenergy_oil_ocean).json new file mode 100644 index 0000000..cea6c1f --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/biome/Ocean_Oil_Field (buildcraftenergy_oil_ocean).json @@ -0,0 +1,116 @@ + +{ + "ID": 114, + "Name": "Ocean Oil Field", + "Resource Location": "buildcraftenergy:oil_ocean", + "Class": "buildcraft.energy.generation.BiomeOilOcean", + "Root Height": -1.0, + "Height Variation": 0.1, + "Top Block": "minecraft:grass[snowy\u003dfalse]", + "Filler Block": "minecraft:dirt[snowy\u003dfalse,variant\u003ddirt]", + "Ocean Top Block": "Disabled. Activate in BiomeTweakerCore.", + "Ocean Filler Block": "Disabled. Activate in BiomeTweakerCore.", + "Actual Filler Blocks": "Disabled. Activate in BiomeTweakerCore.", + "Grass Color": "Disabled. Activate in BiomeTweakerCore.", + "Foliage Color": "Disabled. Activate in BiomeTweakerCore.", + "Water Color": "16777215", + "Temperature": 0.5, + "Humidity": 0.5, + "Water Tint": 16777215, + "Enable Rain": true, + "Enable Snow": false, + "Dictionary Types": [ + "OCEAN", + "WATER" + ], + "BiomeManager Entries": {}, + "Spawnable Creatures": [], + "Spawnable Monsters": [ + { + "Entity Class": "net.minecraft.entity.monster.EntitySpider", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombie", + "Weight": 95, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombieVillager", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySkeleton", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityCreeper", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySlime", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityEnderman", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityWitch", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + } + ], + "Spawnable Water Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySquid", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Cave Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntityBat", + "Weight": 10, + "Min Group Count": 8, + "Max Group Count": 8 + } + ], + "Spawn Biome": false, + "Tweaked": false, + "BOP Generators": { + "FLOWERS Generators": [ + { + "ID": "flora", + "Name": "glowshrooms" + }, + { + "ID": "flora", + "Name": "miners_delight" + }, + { + "ID": "flora", + "Name": "roots" + } + ] + }, + "BOP Owner": "OTHER", + "BOP Weight Map": {}, + "BOP Climate Weights": {}, + "BOP Island Weight": 0 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/biome/Ominous_Woods (biomesoplenty_ominous_woods).json b/minecraft/config/BiomeTweaker/output/biome/Ominous_Woods (biomesoplenty_ominous_woods).json new file mode 100644 index 0000000..65e1a1e --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/biome/Ominous_Woods (biomesoplenty_ominous_woods).json @@ -0,0 +1,179 @@ + +{ + "ID": 73, + "Name": "Ominous Woods", + "Resource Location": "biomesoplenty:ominous_woods", + "Class": "biomesoplenty.common.biome.overworld.BiomeGenOminousWoods", + "Root Height": 0.05882353, + "Height Variation": 0.043750003, + "Top Block": "biomesoplenty:grass[snowy\u003dfalse,variant\u003dloamy]", + "Filler Block": "biomesoplenty:dirt[coarse\u003dfalse,variant\u003dloamy]", + "Ocean Top Block": "Disabled. Activate in BiomeTweakerCore.", + "Ocean Filler Block": "Disabled. Activate in BiomeTweakerCore.", + "Actual Filler Blocks": "Disabled. Activate in BiomeTweakerCore.", + "Grass Color": "Disabled. Activate in BiomeTweakerCore.", + "Foliage Color": "Disabled. Activate in BiomeTweakerCore.", + "Water Color": "1973030", + "Temperature": 0.6, + "Humidity": 0.6, + "Water Tint": 1973030, + "Enable Rain": true, + "Enable Snow": false, + "Dictionary Types": [ + "RARE", + "WET", + "MAGICAL", + "FOREST", + "DEAD", + "DENSE", + "SPOOKY" + ], + "BiomeManager Entries": {}, + "Spawnable Creatures": [], + "Spawnable Monsters": [ + { + "Entity Class": "net.minecraft.entity.monster.EntitySpider", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombie", + "Weight": 95, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombieVillager", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySkeleton", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityCreeper", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySlime", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityEnderman", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityWitch", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + } + ], + "Spawnable Water Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySquid", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Cave Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntityBat", + "Weight": 10, + "Min Group Count": 8, + "Max Group Count": 8 + } + ], + "Spawn Biome": false, + "Tweaked": false, + "BOP Generators": { + "FLOWERS Generators": [ + { + "ID": "flora", + "Name": "glowshrooms" + }, + { + "ID": "weighted", + "Name": "flowers" + }, + { + "ID": "flora", + "Name": "miners_delight" + }, + { + "ID": "flora", + "Name": "thorns" + }, + { + "ID": "flora", + "Name": "dead_leaf_piles" + }, + { + "ID": "bramble", + "Name": "bramble" + }, + { + "ID": "flora", + "Name": "roots" + }, + { + "ID": "flora", + "Name": "poison_ivy" + } + ], + "GRASS Generators": [ + { + "ID": "weighted", + "Name": "grass" + } + ], + "SAND Generators": [ + { + "ID": "lakes", + "Name": "poison_lakes" + }, + { + "ID": "ore_single", + "Name": "malachite" + } + ], + "SHROOM Generators": [ + { + "ID": "flora", + "Name": "brown_mushrooms" + }, + { + "ID": "flora", + "Name": "red_mushrooms" + } + ], + "TREE Generators": [ + { + "ID": "weighted", + "Name": "trees" + } + ] + }, + "BOP Owner": "BIOMESOPLENTY", + "BOP Weight Map": { + "COLD_SWAMP": 1 + }, + "BOP Climate Weights": { + "COLD_SWAMP": [ + 1 + ] + }, + "BOP Island Weight": 0 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/biome/Orchard (biomesoplenty_orchard).json b/minecraft/config/BiomeTweaker/output/biome/Orchard (biomesoplenty_orchard).json new file mode 100644 index 0000000..e87434b --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/biome/Orchard (biomesoplenty_orchard).json @@ -0,0 +1,201 @@ + +{ + "ID": 74, + "Name": "Orchard", + "Resource Location": "biomesoplenty:orchard", + "Class": "biomesoplenty.common.biome.overworld.BiomeGenOrchard", + "Root Height": -0.05882353, + "Height Variation": 0.05, + "Top Block": "minecraft:grass[snowy\u003dfalse]", + "Filler Block": "minecraft:dirt[snowy\u003dfalse,variant\u003ddirt]", + "Ocean Top Block": "Disabled. Activate in BiomeTweakerCore.", + "Ocean Filler Block": "Disabled. Activate in BiomeTweakerCore.", + "Actual Filler Blocks": "Disabled. Activate in BiomeTweakerCore.", + "Grass Color": "Disabled. Activate in BiomeTweakerCore.", + "Foliage Color": "Disabled. Activate in BiomeTweakerCore.", + "Water Color": "16777215", + "Temperature": 0.7, + "Humidity": 0.7, + "Water Tint": 16777215, + "Enable Rain": true, + "Enable Snow": false, + "Dictionary Types": [ + "LUSH", + "FOREST", + "DENSE", + "PLAINS" + ], + "BiomeManager Entries": {}, + "Spawnable Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySheep", + "Weight": 12, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityPig", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityChicken", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityCow", + "Weight": 8, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityHorse", + "Weight": 1, + "Min Group Count": 2, + "Max Group Count": 6 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityDonkey", + "Weight": 1, + "Min Group Count": 1, + "Max Group Count": 1 + } + ], + "Spawnable Monsters": [ + { + "Entity Class": "net.minecraft.entity.monster.EntitySpider", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombie", + "Weight": 95, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombieVillager", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySkeleton", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityCreeper", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySlime", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityEnderman", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityWitch", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + } + ], + "Spawnable Water Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySquid", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Cave Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntityBat", + "Weight": 10, + "Min Group Count": 8, + "Max Group Count": 8 + } + ], + "Spawn Biome": true, + "Tweaked": false, + "BOP Generators": { + "LILYPAD Generators": [ + { + "ID": "flora", + "Name": "water_reeds" + } + ], + "FLOWERS Generators": [ + { + "ID": "flora", + "Name": "glowshrooms" + }, + { + "ID": "flora", + "Name": "leaf_piles" + }, + { + "ID": "weighted", + "Name": "flowers" + }, + { + "ID": "double_flora", + "Name": "flax" + }, + { + "ID": "flora", + "Name": "miners_delight" + }, + { + "ID": "flora", + "Name": "berry_bushes" + }, + { + "ID": "flora", + "Name": "roots" + } + ], + "GRASS Generators": [ + { + "ID": "weighted", + "Name": "grass" + } + ], + "SAND Generators": [ + { + "ID": "ore_single", + "Name": "peridot" + } + ], + "TREE Generators": [ + { + "ID": "weighted", + "Name": "trees" + } + ] + }, + "BOP Owner": "BIOMESOPLENTY", + "BOP Weight Map": { + "WARM_TEMPERATE": 3 + }, + "BOP Climate Weights": { + "WARM_TEMPERATE": [ + 3 + ] + }, + "BOP Island Weight": 0 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/biome/Origin_Beach (biomesoplenty_origin_beach).json b/minecraft/config/BiomeTweaker/output/biome/Origin_Beach (biomesoplenty_origin_beach).json new file mode 100644 index 0000000..033c98a --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/biome/Origin_Beach (biomesoplenty_origin_beach).json @@ -0,0 +1,78 @@ + +{ + "ID": 42, + "Name": "Origin Beach", + "Resource Location": "biomesoplenty:origin_beach", + "Class": "biomesoplenty.common.biome.overworld.BiomeGenOriginBeach", + "Root Height": -0.05882353, + "Height Variation": 0.112500004, + "Top Block": "minecraft:sand[variant\u003dsand]", + "Filler Block": "minecraft:sand[variant\u003dsand]", + "Ocean Top Block": "Disabled. Activate in BiomeTweakerCore.", + "Ocean Filler Block": "Disabled. Activate in BiomeTweakerCore.", + "Actual Filler Blocks": "Disabled. Activate in BiomeTweakerCore.", + "Grass Color": "Disabled. Activate in BiomeTweakerCore.", + "Foliage Color": "Disabled. Activate in BiomeTweakerCore.", + "Water Color": "16777215", + "Temperature": 0.6, + "Humidity": 0.6, + "Water Tint": 16777215, + "Enable Rain": true, + "Enable Snow": false, + "Dictionary Types": [ + "RARE", + "BEACH" + ], + "BiomeManager Entries": {}, + "Spawnable Creatures": [], + "Spawnable Monsters": [ + { + "Entity Class": "net.minecraft.entity.monster.EntitySpider", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombie", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySkeleton", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityCreeper", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Water Creatures": [], + "Spawnable Cave Creatures": [], + "Spawn Biome": false, + "Tweaked": false, + "BOP Generators": { + "FLOWERS Generators": [ + { + "ID": "flora", + "Name": "glowshrooms" + }, + { + "ID": "flora", + "Name": "miners_delight" + }, + { + "ID": "flora", + "Name": "roots" + } + ] + }, + "BOP Owner": "BIOMESOPLENTY", + "BOP Weight Map": {}, + "BOP Climate Weights": {}, + "BOP Island Weight": 0 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/biome/Origin_Island (biomesoplenty_origin_island).json b/minecraft/config/BiomeTweaker/output/biome/Origin_Island (biomesoplenty_origin_island).json new file mode 100644 index 0000000..d3204d1 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/biome/Origin_Island (biomesoplenty_origin_island).json @@ -0,0 +1,114 @@ + +{ + "ID": 104, + "Name": "Origin Island", + "Resource Location": "biomesoplenty:origin_island", + "Class": "biomesoplenty.common.biome.overworld.BiomeGenOriginIsland", + "Root Height": -0.05882353, + "Height Variation": 0.1625, + "Top Block": "biomesoplenty:grass[snowy\u003dfalse,variant\u003dorigin]", + "Filler Block": "minecraft:dirt[snowy\u003dfalse,variant\u003ddirt]", + "Ocean Top Block": "Disabled. Activate in BiomeTweakerCore.", + "Ocean Filler Block": "Disabled. Activate in BiomeTweakerCore.", + "Actual Filler Blocks": "Disabled. Activate in BiomeTweakerCore.", + "Grass Color": "Disabled. Activate in BiomeTweakerCore.", + "Foliage Color": "Disabled. Activate in BiomeTweakerCore.", + "Water Color": "16777215", + "Temperature": 0.6, + "Humidity": 0.6, + "Water Tint": 16777215, + "Enable Rain": true, + "Enable Snow": false, + "Dictionary Types": [ + "RARE", + "WATER", + "FOREST" + ], + "BiomeManager Entries": {}, + "Spawnable Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySheep", + "Weight": 12, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityPig", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityChicken", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityCow", + "Weight": 8, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Monsters": [ + { + "Entity Class": "net.minecraft.entity.monster.EntitySpider", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombie", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySkeleton", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityCreeper", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Water Creatures": [], + "Spawnable Cave Creatures": [], + "Spawn Biome": true, + "Tweaked": false, + "BOP Generators": { + "FLOWERS Generators": [ + { + "ID": "flora", + "Name": "glowshrooms" + }, + { + "ID": "weighted", + "Name": "flowers" + }, + { + "ID": "flora", + "Name": "miners_delight" + }, + { + "ID": "flora", + "Name": "roots" + } + ], + "TREE Generators": [ + { + "ID": "basic_tree", + "Name": "trees" + } + ] + }, + "BOP Owner": "BIOMESOPLENTY", + "BOP Weight Map": {}, + "BOP Climate Weights": {}, + "BOP Island Weight": 1 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/biome/Outback (biomesoplenty_outback).json b/minecraft/config/BiomeTweaker/output/biome/Outback (biomesoplenty_outback).json new file mode 100644 index 0000000..8a99a03 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/biome/Outback (biomesoplenty_outback).json @@ -0,0 +1,170 @@ + +{ + "ID": 75, + "Name": "Outback", + "Resource Location": "biomesoplenty:outback", + "Class": "biomesoplenty.common.biome.overworld.BiomeGenOutback", + "Root Height": 0.4117647, + "Height Variation": 0.118750006, + "Top Block": "minecraft:sand[variant\u003dred_sand]", + "Filler Block": "minecraft:sand[variant\u003dred_sand]", + "Ocean Top Block": "Disabled. Activate in BiomeTweakerCore.", + "Ocean Filler Block": "Disabled. Activate in BiomeTweakerCore.", + "Actual Filler Blocks": "Disabled. Activate in BiomeTweakerCore.", + "Grass Color": "Disabled. Activate in BiomeTweakerCore.", + "Foliage Color": "Disabled. Activate in BiomeTweakerCore.", + "Water Color": "16777215", + "Temperature": 2.0, + "Humidity": 0.05, + "Water Tint": 16777215, + "Enable Rain": false, + "Enable Snow": false, + "Dictionary Types": [ + "HOT", + "SAVANNA", + "SPARSE", + "DRY", + "SANDY" + ], + "BiomeManager Entries": {}, + "Spawnable Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntityRabbit", + "Weight": 4, + "Min Group Count": 2, + "Max Group Count": 3 + } + ], + "Spawnable Monsters": [ + { + "Entity Class": "net.minecraft.entity.monster.EntitySpider", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombie", + "Weight": 95, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombieVillager", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySkeleton", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityCreeper", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySlime", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityEnderman", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityWitch", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + } + ], + "Spawnable Water Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySquid", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Cave Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntityBat", + "Weight": 10, + "Min Group Count": 8, + "Max Group Count": 8 + } + ], + "Spawn Biome": true, + "Tweaked": false, + "BOP Generators": { + "FLOWERS Generators": [ + { + "ID": "flora", + "Name": "glowshrooms" + }, + { + "ID": "flora", + "Name": "tiny_cacti" + }, + { + "ID": "flora", + "Name": "miners_delight" + }, + { + "ID": "flora", + "Name": "dead_bushes" + }, + { + "ID": "columns", + "Name": "cacti" + }, + { + "ID": "flora", + "Name": "roots" + } + ], + "GRASS Generators": [ + { + "ID": "weighted", + "Name": "grass" + }, + { + "ID": "grass", + "Name": "desertgrass" + } + ], + "SAND Generators": [ + { + "ID": "splatter", + "Name": "grass_splatter" + }, + { + "ID": "ore_single", + "Name": "ruby" + } + ], + "TREE Generators": [ + { + "ID": "weighted", + "Name": "trees" + } + ] + }, + "BOP Owner": "BIOMESOPLENTY", + "BOP Weight Map": { + "HOT_DESERT": 7 + }, + "BOP Climate Weights": { + "HOT_DESERT": [ + 7 + ] + }, + "BOP Island Weight": 0 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/biome/Outer_Space (galacticraftcore_outer_space).json b/minecraft/config/BiomeTweaker/output/biome/Outer_Space (galacticraftcore_outer_space).json new file mode 100644 index 0000000..fc4b3f4 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/biome/Outer_Space (galacticraftcore_outer_space).json @@ -0,0 +1,143 @@ + +{ + "ID": 116, + "Name": "Outer Space", + "Resource Location": "galacticraftcore:outer space", + "Class": "micdoodle8.mods.galacticraft.api.prefab.world.gen.BiomeAdaptive", + "Root Height": 0.1, + "Height Variation": 0.2, + "Top Block": "minecraft:grass[snowy\u003dfalse]", + "Filler Block": "minecraft:dirt[snowy\u003dfalse,variant\u003ddirt]", + "Ocean Top Block": "Disabled. Activate in BiomeTweakerCore.", + "Ocean Filler Block": "Disabled. Activate in BiomeTweakerCore.", + "Actual Filler Blocks": "Disabled. Activate in BiomeTweakerCore.", + "Grass Color": "Disabled. Activate in BiomeTweakerCore.", + "Foliage Color": "Disabled. Activate in BiomeTweakerCore.", + "Water Color": "16777215", + "Temperature": 0.5, + "Humidity": 0.0, + "Water Tint": 16777215, + "Enable Rain": false, + "Enable Snow": true, + "Dictionary Types": [ + "SPARSE", + "DEAD", + "DRY", + "SPOOKY" + ], + "BiomeManager Entries": {}, + "Spawnable Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySheep", + "Weight": 12, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityPig", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityChicken", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityCow", + "Weight": 8, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Monsters": [ + { + "Entity Class": "net.minecraft.entity.monster.EntitySpider", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombie", + "Weight": 95, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombieVillager", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySkeleton", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityCreeper", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySlime", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityEnderman", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityWitch", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + } + ], + "Spawnable Water Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySquid", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Cave Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntityBat", + "Weight": 10, + "Min Group Count": 8, + "Max Group Count": 8 + } + ], + "Spawn Biome": false, + "Tweaked": false, + "BOP Generators": { + "FLOWERS Generators": [ + { + "ID": "flora", + "Name": "glowshrooms" + }, + { + "ID": "flora", + "Name": "miners_delight" + }, + { + "ID": "flora", + "Name": "roots" + } + ] + }, + "BOP Owner": "OTHER", + "BOP Weight Map": {}, + "BOP Climate Weights": {}, + "BOP Island Weight": 0 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/biome/Outer_Space_1 (galacticraftplanets_outer_space_1).json b/minecraft/config/BiomeTweaker/output/biome/Outer_Space_1 (galacticraftplanets_outer_space_1).json new file mode 100644 index 0000000..cacb456 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/biome/Outer_Space_1 (galacticraftplanets_outer_space_1).json @@ -0,0 +1,143 @@ + +{ + "ID": 117, + "Name": "Outer Space 1", + "Resource Location": "galacticraftplanets:outer space 1", + "Class": "micdoodle8.mods.galacticraft.api.prefab.world.gen.BiomeAdaptive", + "Root Height": 2.0, + "Height Variation": 1.0, + "Top Block": "minecraft:grass[snowy\u003dfalse]", + "Filler Block": "minecraft:dirt[snowy\u003dfalse,variant\u003ddirt]", + "Ocean Top Block": "Disabled. Activate in BiomeTweakerCore.", + "Ocean Filler Block": "Disabled. Activate in BiomeTweakerCore.", + "Actual Filler Blocks": "Disabled. Activate in BiomeTweakerCore.", + "Grass Color": "Disabled. Activate in BiomeTweakerCore.", + "Foliage Color": "Disabled. Activate in BiomeTweakerCore.", + "Water Color": "16777215", + "Temperature": 4.0, + "Humidity": 0.0, + "Water Tint": 16777215, + "Enable Rain": false, + "Enable Snow": true, + "Dictionary Types": [ + "HOT", + "DEAD", + "DRY", + "SANDY" + ], + "BiomeManager Entries": {}, + "Spawnable Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySheep", + "Weight": 12, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityPig", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityChicken", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityCow", + "Weight": 8, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Monsters": [ + { + "Entity Class": "net.minecraft.entity.monster.EntitySpider", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombie", + "Weight": 95, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombieVillager", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySkeleton", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityCreeper", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySlime", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityEnderman", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityWitch", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + } + ], + "Spawnable Water Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySquid", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Cave Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntityBat", + "Weight": 10, + "Min Group Count": 8, + "Max Group Count": 8 + } + ], + "Spawn Biome": false, + "Tweaked": false, + "BOP Generators": { + "FLOWERS Generators": [ + { + "ID": "flora", + "Name": "glowshrooms" + }, + { + "ID": "flora", + "Name": "miners_delight" + }, + { + "ID": "flora", + "Name": "roots" + } + ] + }, + "BOP Owner": "OTHER", + "BOP Weight Map": {}, + "BOP Climate Weights": {}, + "BOP Island Weight": 0 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/biome/Outer_Space_10 (extraplanets_outer_space_10).json b/minecraft/config/BiomeTweaker/output/biome/Outer_Space_10 (extraplanets_outer_space_10).json new file mode 100644 index 0000000..3edca9c --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/biome/Outer_Space_10 (extraplanets_outer_space_10).json @@ -0,0 +1,142 @@ + +{ + "ID": 126, + "Name": "Outer Space 10", + "Resource Location": "extraplanets:outer space 10", + "Class": "micdoodle8.mods.galacticraft.api.prefab.world.gen.BiomeAdaptive", + "Root Height": 0.125, + "Height Variation": 0.05, + "Top Block": "minecraft:grass[snowy\u003dfalse]", + "Filler Block": "minecraft:dirt[snowy\u003dfalse,variant\u003ddirt]", + "Ocean Top Block": "Disabled. Activate in BiomeTweakerCore.", + "Ocean Filler Block": "Disabled. Activate in BiomeTweakerCore.", + "Actual Filler Blocks": "Disabled. Activate in BiomeTweakerCore.", + "Grass Color": "Disabled. Activate in BiomeTweakerCore.", + "Foliage Color": "Disabled. Activate in BiomeTweakerCore.", + "Water Color": "16777215", + "Temperature": 0.5, + "Humidity": 0.0, + "Water Tint": 16777215, + "Enable Rain": false, + "Enable Snow": false, + "Dictionary Types": [ + "COLD", + "FOREST", + "DEAD" + ], + "BiomeManager Entries": {}, + "Spawnable Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySheep", + "Weight": 12, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityPig", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityChicken", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityCow", + "Weight": 8, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Monsters": [ + { + "Entity Class": "net.minecraft.entity.monster.EntitySpider", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombie", + "Weight": 95, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombieVillager", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySkeleton", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityCreeper", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySlime", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityEnderman", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityWitch", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + } + ], + "Spawnable Water Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySquid", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Cave Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntityBat", + "Weight": 10, + "Min Group Count": 8, + "Max Group Count": 8 + } + ], + "Spawn Biome": false, + "Tweaked": false, + "BOP Generators": { + "FLOWERS Generators": [ + { + "ID": "flora", + "Name": "glowshrooms" + }, + { + "ID": "flora", + "Name": "miners_delight" + }, + { + "ID": "flora", + "Name": "roots" + } + ] + }, + "BOP Owner": "OTHER", + "BOP Weight Map": {}, + "BOP Climate Weights": {}, + "BOP Island Weight": 0 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/biome/Outer_Space_11 (extraplanets_outer_space_11).json b/minecraft/config/BiomeTweaker/output/biome/Outer_Space_11 (extraplanets_outer_space_11).json new file mode 100644 index 0000000..32f17a5 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/biome/Outer_Space_11 (extraplanets_outer_space_11).json @@ -0,0 +1,143 @@ + +{ + "ID": 128, + "Name": "Outer Space 11", + "Resource Location": "extraplanets:outer space 11", + "Class": "micdoodle8.mods.galacticraft.api.prefab.world.gen.BiomeAdaptive", + "Root Height": -0.2, + "Height Variation": 0.1, + "Top Block": "minecraft:grass[snowy\u003dfalse]", + "Filler Block": "minecraft:dirt[snowy\u003dfalse,variant\u003ddirt]", + "Ocean Top Block": "Disabled. Activate in BiomeTweakerCore.", + "Ocean Filler Block": "Disabled. Activate in BiomeTweakerCore.", + "Actual Filler Blocks": "Disabled. Activate in BiomeTweakerCore.", + "Grass Color": "Disabled. Activate in BiomeTweakerCore.", + "Foliage Color": "Disabled. Activate in BiomeTweakerCore.", + "Water Color": "14745518", + "Temperature": 0.8, + "Humidity": 0.9, + "Water Tint": 14745518, + "Enable Rain": false, + "Enable Snow": false, + "Dictionary Types": [ + "WET", + "COLD", + "WASTELAND", + "DEAD" + ], + "BiomeManager Entries": {}, + "Spawnable Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySheep", + "Weight": 12, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityPig", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityChicken", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityCow", + "Weight": 8, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Monsters": [ + { + "Entity Class": "net.minecraft.entity.monster.EntitySpider", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombie", + "Weight": 95, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombieVillager", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySkeleton", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityCreeper", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySlime", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityEnderman", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityWitch", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + } + ], + "Spawnable Water Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySquid", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Cave Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntityBat", + "Weight": 10, + "Min Group Count": 8, + "Max Group Count": 8 + } + ], + "Spawn Biome": false, + "Tweaked": false, + "BOP Generators": { + "FLOWERS Generators": [ + { + "ID": "flora", + "Name": "glowshrooms" + }, + { + "ID": "flora", + "Name": "miners_delight" + }, + { + "ID": "flora", + "Name": "roots" + } + ] + }, + "BOP Owner": "OTHER", + "BOP Weight Map": {}, + "BOP Climate Weights": {}, + "BOP Island Weight": 0 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/biome/Outer_Space_12 (extraplanets_outer_space_12).json b/minecraft/config/BiomeTweaker/output/biome/Outer_Space_12 (extraplanets_outer_space_12).json new file mode 100644 index 0000000..81b76df --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/biome/Outer_Space_12 (extraplanets_outer_space_12).json @@ -0,0 +1,142 @@ + +{ + "ID": 135, + "Name": "Outer Space 12", + "Resource Location": "extraplanets:outer space 12", + "Class": "micdoodle8.mods.galacticraft.api.prefab.world.gen.BiomeAdaptive", + "Root Height": 0.125, + "Height Variation": 0.05, + "Top Block": "minecraft:grass[snowy\u003dfalse]", + "Filler Block": "minecraft:dirt[snowy\u003dfalse,variant\u003ddirt]", + "Ocean Top Block": "Disabled. Activate in BiomeTweakerCore.", + "Ocean Filler Block": "Disabled. Activate in BiomeTweakerCore.", + "Actual Filler Blocks": "Disabled. Activate in BiomeTweakerCore.", + "Grass Color": "Disabled. Activate in BiomeTweakerCore.", + "Foliage Color": "Disabled. Activate in BiomeTweakerCore.", + "Water Color": "16777215", + "Temperature": 0.5, + "Humidity": 0.0, + "Water Tint": 16777215, + "Enable Rain": false, + "Enable Snow": false, + "Dictionary Types": [ + "COLD", + "FOREST", + "DEAD" + ], + "BiomeManager Entries": {}, + "Spawnable Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySheep", + "Weight": 12, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityPig", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityChicken", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityCow", + "Weight": 8, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Monsters": [ + { + "Entity Class": "net.minecraft.entity.monster.EntitySpider", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombie", + "Weight": 95, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombieVillager", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySkeleton", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityCreeper", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySlime", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityEnderman", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityWitch", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + } + ], + "Spawnable Water Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySquid", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Cave Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntityBat", + "Weight": 10, + "Min Group Count": 8, + "Max Group Count": 8 + } + ], + "Spawn Biome": false, + "Tweaked": false, + "BOP Generators": { + "FLOWERS Generators": [ + { + "ID": "flora", + "Name": "glowshrooms" + }, + { + "ID": "flora", + "Name": "miners_delight" + }, + { + "ID": "flora", + "Name": "roots" + } + ] + }, + "BOP Owner": "OTHER", + "BOP Weight Map": {}, + "BOP Climate Weights": {}, + "BOP Island Weight": 0 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/biome/Outer_Space_2 (galacticraftplanets_outer_space_2).json b/minecraft/config/BiomeTweaker/output/biome/Outer_Space_2 (galacticraftplanets_outer_space_2).json new file mode 100644 index 0000000..be69f53 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/biome/Outer_Space_2 (galacticraftplanets_outer_space_2).json @@ -0,0 +1,143 @@ + +{ + "ID": 118, + "Name": "Outer Space 2", + "Resource Location": "galacticraftplanets:outer space 2", + "Class": "micdoodle8.mods.galacticraft.api.prefab.world.gen.BiomeAdaptive", + "Root Height": -0.4, + "Height Variation": 0.2, + "Top Block": "minecraft:grass[snowy\u003dfalse]", + "Filler Block": "minecraft:dirt[snowy\u003dfalse,variant\u003ddirt]", + "Ocean Top Block": "Disabled. Activate in BiomeTweakerCore.", + "Ocean Filler Block": "Disabled. Activate in BiomeTweakerCore.", + "Actual Filler Blocks": "Disabled. Activate in BiomeTweakerCore.", + "Grass Color": "Disabled. Activate in BiomeTweakerCore.", + "Foliage Color": "Disabled. Activate in BiomeTweakerCore.", + "Water Color": "16777215", + "Temperature": 4.0, + "Humidity": 0.0, + "Water Tint": 16777215, + "Enable Rain": false, + "Enable Snow": true, + "Dictionary Types": [ + "HOT", + "DEAD", + "DRY", + "SANDY" + ], + "BiomeManager Entries": {}, + "Spawnable Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySheep", + "Weight": 12, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityPig", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityChicken", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityCow", + "Weight": 8, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Monsters": [ + { + "Entity Class": "net.minecraft.entity.monster.EntitySpider", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombie", + "Weight": 95, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombieVillager", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySkeleton", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityCreeper", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySlime", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityEnderman", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityWitch", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + } + ], + "Spawnable Water Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySquid", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Cave Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntityBat", + "Weight": 10, + "Min Group Count": 8, + "Max Group Count": 8 + } + ], + "Spawn Biome": false, + "Tweaked": false, + "BOP Generators": { + "FLOWERS Generators": [ + { + "ID": "flora", + "Name": "glowshrooms" + }, + { + "ID": "flora", + "Name": "miners_delight" + }, + { + "ID": "flora", + "Name": "roots" + } + ] + }, + "BOP Owner": "OTHER", + "BOP Weight Map": {}, + "BOP Climate Weights": {}, + "BOP Island Weight": 0 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/biome/Outer_Space_3 (extraplanets_outer_space_3).json b/minecraft/config/BiomeTweaker/output/biome/Outer_Space_3 (extraplanets_outer_space_3).json new file mode 100644 index 0000000..82a4cb8 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/biome/Outer_Space_3 (extraplanets_outer_space_3).json @@ -0,0 +1,143 @@ + +{ + "ID": 119, + "Name": "Outer Space 3", + "Resource Location": "extraplanets:outer space 3", + "Class": "micdoodle8.mods.galacticraft.api.prefab.world.gen.BiomeAdaptive", + "Root Height": 0.125, + "Height Variation": 0.05, + "Top Block": "minecraft:grass[snowy\u003dfalse]", + "Filler Block": "minecraft:dirt[snowy\u003dfalse,variant\u003ddirt]", + "Ocean Top Block": "Disabled. Activate in BiomeTweakerCore.", + "Ocean Filler Block": "Disabled. Activate in BiomeTweakerCore.", + "Actual Filler Blocks": "Disabled. Activate in BiomeTweakerCore.", + "Grass Color": "Disabled. Activate in BiomeTweakerCore.", + "Foliage Color": "Disabled. Activate in BiomeTweakerCore.", + "Water Color": "16777215", + "Temperature": 0.5, + "Humidity": 0.0, + "Water Tint": 16777215, + "Enable Rain": false, + "Enable Snow": false, + "Dictionary Types": [ + "LUSH", + "COLD", + "DRY", + "DENSE" + ], + "BiomeManager Entries": {}, + "Spawnable Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySheep", + "Weight": 12, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityPig", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityChicken", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityCow", + "Weight": 8, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Monsters": [ + { + "Entity Class": "net.minecraft.entity.monster.EntitySpider", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombie", + "Weight": 95, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombieVillager", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySkeleton", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityCreeper", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySlime", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityEnderman", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityWitch", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + } + ], + "Spawnable Water Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySquid", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Cave Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntityBat", + "Weight": 10, + "Min Group Count": 8, + "Max Group Count": 8 + } + ], + "Spawn Biome": false, + "Tweaked": false, + "BOP Generators": { + "FLOWERS Generators": [ + { + "ID": "flora", + "Name": "glowshrooms" + }, + { + "ID": "flora", + "Name": "miners_delight" + }, + { + "ID": "flora", + "Name": "roots" + } + ] + }, + "BOP Owner": "OTHER", + "BOP Weight Map": {}, + "BOP Climate Weights": {}, + "BOP Island Weight": 0 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/biome/Outer_Space_4 (extraplanets_outer_space_4).json b/minecraft/config/BiomeTweaker/output/biome/Outer_Space_4 (extraplanets_outer_space_4).json new file mode 100644 index 0000000..9a57074 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/biome/Outer_Space_4 (extraplanets_outer_space_4).json @@ -0,0 +1,143 @@ + +{ + "ID": 120, + "Name": "Outer Space 4", + "Resource Location": "extraplanets:outer space 4", + "Class": "micdoodle8.mods.galacticraft.api.prefab.world.gen.BiomeAdaptive", + "Root Height": 0.125, + "Height Variation": 0.05, + "Top Block": "minecraft:grass[snowy\u003dfalse]", + "Filler Block": "minecraft:dirt[snowy\u003dfalse,variant\u003ddirt]", + "Ocean Top Block": "Disabled. Activate in BiomeTweakerCore.", + "Ocean Filler Block": "Disabled. Activate in BiomeTweakerCore.", + "Actual Filler Blocks": "Disabled. Activate in BiomeTweakerCore.", + "Grass Color": "Disabled. Activate in BiomeTweakerCore.", + "Foliage Color": "Disabled. Activate in BiomeTweakerCore.", + "Water Color": "16777215", + "Temperature": 0.5, + "Humidity": 0.0, + "Water Tint": 16777215, + "Enable Rain": false, + "Enable Snow": false, + "Dictionary Types": [ + "LUSH", + "COLD", + "DRY", + "DENSE" + ], + "BiomeManager Entries": {}, + "Spawnable Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySheep", + "Weight": 12, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityPig", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityChicken", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityCow", + "Weight": 8, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Monsters": [ + { + "Entity Class": "net.minecraft.entity.monster.EntitySpider", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombie", + "Weight": 95, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombieVillager", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySkeleton", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityCreeper", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySlime", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityEnderman", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityWitch", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + } + ], + "Spawnable Water Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySquid", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Cave Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntityBat", + "Weight": 10, + "Min Group Count": 8, + "Max Group Count": 8 + } + ], + "Spawn Biome": false, + "Tweaked": false, + "BOP Generators": { + "FLOWERS Generators": [ + { + "ID": "flora", + "Name": "glowshrooms" + }, + { + "ID": "flora", + "Name": "miners_delight" + }, + { + "ID": "flora", + "Name": "roots" + } + ] + }, + "BOP Owner": "OTHER", + "BOP Weight Map": {}, + "BOP Climate Weights": {}, + "BOP Island Weight": 0 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/biome/Outer_Space_5 (extraplanets_outer_space_5).json b/minecraft/config/BiomeTweaker/output/biome/Outer_Space_5 (extraplanets_outer_space_5).json new file mode 100644 index 0000000..ee4d10f --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/biome/Outer_Space_5 (extraplanets_outer_space_5).json @@ -0,0 +1,143 @@ + +{ + "ID": 121, + "Name": "Outer Space 5", + "Resource Location": "extraplanets:outer space 5", + "Class": "micdoodle8.mods.galacticraft.api.prefab.world.gen.BiomeAdaptive", + "Root Height": 0.125, + "Height Variation": 0.05, + "Top Block": "minecraft:grass[snowy\u003dfalse]", + "Filler Block": "minecraft:dirt[snowy\u003dfalse,variant\u003ddirt]", + "Ocean Top Block": "Disabled. Activate in BiomeTweakerCore.", + "Ocean Filler Block": "Disabled. Activate in BiomeTweakerCore.", + "Actual Filler Blocks": "Disabled. Activate in BiomeTweakerCore.", + "Grass Color": "Disabled. Activate in BiomeTweakerCore.", + "Foliage Color": "Disabled. Activate in BiomeTweakerCore.", + "Water Color": "16777215", + "Temperature": 0.5, + "Humidity": 0.0, + "Water Tint": 16777215, + "Enable Rain": false, + "Enable Snow": false, + "Dictionary Types": [ + "LUSH", + "COLD", + "DRY", + "DENSE" + ], + "BiomeManager Entries": {}, + "Spawnable Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySheep", + "Weight": 12, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityPig", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityChicken", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityCow", + "Weight": 8, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Monsters": [ + { + "Entity Class": "net.minecraft.entity.monster.EntitySpider", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombie", + "Weight": 95, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombieVillager", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySkeleton", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityCreeper", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySlime", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityEnderman", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityWitch", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + } + ], + "Spawnable Water Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySquid", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Cave Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntityBat", + "Weight": 10, + "Min Group Count": 8, + "Max Group Count": 8 + } + ], + "Spawn Biome": false, + "Tweaked": false, + "BOP Generators": { + "FLOWERS Generators": [ + { + "ID": "flora", + "Name": "glowshrooms" + }, + { + "ID": "flora", + "Name": "miners_delight" + }, + { + "ID": "flora", + "Name": "roots" + } + ] + }, + "BOP Owner": "OTHER", + "BOP Weight Map": {}, + "BOP Climate Weights": {}, + "BOP Island Weight": 0 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/biome/Outer_Space_6 (extraplanets_outer_space_6).json b/minecraft/config/BiomeTweaker/output/biome/Outer_Space_6 (extraplanets_outer_space_6).json new file mode 100644 index 0000000..fc366d4 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/biome/Outer_Space_6 (extraplanets_outer_space_6).json @@ -0,0 +1,143 @@ + +{ + "ID": 122, + "Name": "Outer Space 6", + "Resource Location": "extraplanets:outer space 6", + "Class": "micdoodle8.mods.galacticraft.api.prefab.world.gen.BiomeAdaptive", + "Root Height": 0.125, + "Height Variation": 0.05, + "Top Block": "minecraft:grass[snowy\u003dfalse]", + "Filler Block": "minecraft:dirt[snowy\u003dfalse,variant\u003ddirt]", + "Ocean Top Block": "Disabled. Activate in BiomeTweakerCore.", + "Ocean Filler Block": "Disabled. Activate in BiomeTweakerCore.", + "Actual Filler Blocks": "Disabled. Activate in BiomeTweakerCore.", + "Grass Color": "Disabled. Activate in BiomeTweakerCore.", + "Foliage Color": "Disabled. Activate in BiomeTweakerCore.", + "Water Color": "16777215", + "Temperature": 0.5, + "Humidity": 0.0, + "Water Tint": 16777215, + "Enable Rain": false, + "Enable Snow": false, + "Dictionary Types": [ + "LUSH", + "COLD", + "DRY", + "DENSE" + ], + "BiomeManager Entries": {}, + "Spawnable Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySheep", + "Weight": 12, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityPig", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityChicken", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityCow", + "Weight": 8, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Monsters": [ + { + "Entity Class": "net.minecraft.entity.monster.EntitySpider", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombie", + "Weight": 95, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombieVillager", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySkeleton", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityCreeper", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySlime", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityEnderman", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityWitch", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + } + ], + "Spawnable Water Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySquid", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Cave Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntityBat", + "Weight": 10, + "Min Group Count": 8, + "Max Group Count": 8 + } + ], + "Spawn Biome": false, + "Tweaked": false, + "BOP Generators": { + "FLOWERS Generators": [ + { + "ID": "flora", + "Name": "glowshrooms" + }, + { + "ID": "flora", + "Name": "miners_delight" + }, + { + "ID": "flora", + "Name": "roots" + } + ] + }, + "BOP Owner": "OTHER", + "BOP Weight Map": {}, + "BOP Climate Weights": {}, + "BOP Island Weight": 0 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/biome/Outer_Space_7 (extraplanets_outer_space_7).json b/minecraft/config/BiomeTweaker/output/biome/Outer_Space_7 (extraplanets_outer_space_7).json new file mode 100644 index 0000000..458b269 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/biome/Outer_Space_7 (extraplanets_outer_space_7).json @@ -0,0 +1,142 @@ + +{ + "ID": 123, + "Name": "Outer Space 7", + "Resource Location": "extraplanets:outer space 7", + "Class": "micdoodle8.mods.galacticraft.api.prefab.world.gen.BiomeAdaptive", + "Root Height": 0.125, + "Height Variation": 0.05, + "Top Block": "minecraft:grass[snowy\u003dfalse]", + "Filler Block": "minecraft:dirt[snowy\u003dfalse,variant\u003ddirt]", + "Ocean Top Block": "Disabled. Activate in BiomeTweakerCore.", + "Ocean Filler Block": "Disabled. Activate in BiomeTweakerCore.", + "Actual Filler Blocks": "Disabled. Activate in BiomeTweakerCore.", + "Grass Color": "Disabled. Activate in BiomeTweakerCore.", + "Foliage Color": "Disabled. Activate in BiomeTweakerCore.", + "Water Color": "16777215", + "Temperature": 0.5, + "Humidity": 0.0, + "Water Tint": 16777215, + "Enable Rain": false, + "Enable Snow": false, + "Dictionary Types": [ + "COLD", + "DEAD", + "DRY" + ], + "BiomeManager Entries": {}, + "Spawnable Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySheep", + "Weight": 12, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityPig", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityChicken", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityCow", + "Weight": 8, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Monsters": [ + { + "Entity Class": "net.minecraft.entity.monster.EntitySpider", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombie", + "Weight": 95, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombieVillager", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySkeleton", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityCreeper", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySlime", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityEnderman", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityWitch", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + } + ], + "Spawnable Water Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySquid", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Cave Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntityBat", + "Weight": 10, + "Min Group Count": 8, + "Max Group Count": 8 + } + ], + "Spawn Biome": false, + "Tweaked": false, + "BOP Generators": { + "FLOWERS Generators": [ + { + "ID": "flora", + "Name": "glowshrooms" + }, + { + "ID": "flora", + "Name": "miners_delight" + }, + { + "ID": "flora", + "Name": "roots" + } + ] + }, + "BOP Owner": "OTHER", + "BOP Weight Map": {}, + "BOP Climate Weights": {}, + "BOP Island Weight": 0 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/biome/Outer_Space_8 (extraplanets_outer_space_8).json b/minecraft/config/BiomeTweaker/output/biome/Outer_Space_8 (extraplanets_outer_space_8).json new file mode 100644 index 0000000..35dd8e0 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/biome/Outer_Space_8 (extraplanets_outer_space_8).json @@ -0,0 +1,142 @@ + +{ + "ID": 124, + "Name": "Outer Space 8", + "Resource Location": "extraplanets:outer space 8", + "Class": "micdoodle8.mods.galacticraft.api.prefab.world.gen.BiomeAdaptive", + "Root Height": 0.125, + "Height Variation": 0.05, + "Top Block": "minecraft:grass[snowy\u003dfalse]", + "Filler Block": "minecraft:dirt[snowy\u003dfalse,variant\u003ddirt]", + "Ocean Top Block": "Disabled. Activate in BiomeTweakerCore.", + "Ocean Filler Block": "Disabled. Activate in BiomeTweakerCore.", + "Actual Filler Blocks": "Disabled. Activate in BiomeTweakerCore.", + "Grass Color": "Disabled. Activate in BiomeTweakerCore.", + "Foliage Color": "Disabled. Activate in BiomeTweakerCore.", + "Water Color": "16777215", + "Temperature": 0.5, + "Humidity": 0.0, + "Water Tint": 16777215, + "Enable Rain": false, + "Enable Snow": false, + "Dictionary Types": [ + "COLD", + "FOREST", + "DEAD" + ], + "BiomeManager Entries": {}, + "Spawnable Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySheep", + "Weight": 12, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityPig", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityChicken", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityCow", + "Weight": 8, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Monsters": [ + { + "Entity Class": "net.minecraft.entity.monster.EntitySpider", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombie", + "Weight": 95, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombieVillager", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySkeleton", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityCreeper", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySlime", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityEnderman", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityWitch", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + } + ], + "Spawnable Water Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySquid", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Cave Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntityBat", + "Weight": 10, + "Min Group Count": 8, + "Max Group Count": 8 + } + ], + "Spawn Biome": false, + "Tweaked": false, + "BOP Generators": { + "FLOWERS Generators": [ + { + "ID": "flora", + "Name": "glowshrooms" + }, + { + "ID": "flora", + "Name": "miners_delight" + }, + { + "ID": "flora", + "Name": "roots" + } + ] + }, + "BOP Owner": "OTHER", + "BOP Weight Map": {}, + "BOP Climate Weights": {}, + "BOP Island Weight": 0 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/biome/Outer_Space_9 (extraplanets_outer_space_9).json b/minecraft/config/BiomeTweaker/output/biome/Outer_Space_9 (extraplanets_outer_space_9).json new file mode 100644 index 0000000..9a371c6 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/biome/Outer_Space_9 (extraplanets_outer_space_9).json @@ -0,0 +1,143 @@ + +{ + "ID": 125, + "Name": "Outer Space 9", + "Resource Location": "extraplanets:outer space 9", + "Class": "micdoodle8.mods.galacticraft.api.prefab.world.gen.BiomeAdaptive", + "Root Height": 0.125, + "Height Variation": 0.1, + "Top Block": "minecraft:grass[snowy\u003dfalse]", + "Filler Block": "minecraft:dirt[snowy\u003dfalse,variant\u003ddirt]", + "Ocean Top Block": "Disabled. Activate in BiomeTweakerCore.", + "Ocean Filler Block": "Disabled. Activate in BiomeTweakerCore.", + "Actual Filler Blocks": "Disabled. Activate in BiomeTweakerCore.", + "Grass Color": "Disabled. Activate in BiomeTweakerCore.", + "Foliage Color": "Disabled. Activate in BiomeTweakerCore.", + "Water Color": "16777215", + "Temperature": 0.5, + "Humidity": 0.0, + "Water Tint": 16777215, + "Enable Rain": false, + "Enable Snow": false, + "Dictionary Types": [ + "COLD", + "DEAD", + "DRY", + "SANDY" + ], + "BiomeManager Entries": {}, + "Spawnable Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySheep", + "Weight": 12, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityPig", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityChicken", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityCow", + "Weight": 8, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Monsters": [ + { + "Entity Class": "net.minecraft.entity.monster.EntitySpider", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombie", + "Weight": 95, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombieVillager", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySkeleton", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityCreeper", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySlime", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityEnderman", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityWitch", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + } + ], + "Spawnable Water Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySquid", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Cave Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntityBat", + "Weight": 10, + "Min Group Count": 8, + "Max Group Count": 8 + } + ], + "Spawn Biome": false, + "Tweaked": false, + "BOP Generators": { + "FLOWERS Generators": [ + { + "ID": "flora", + "Name": "glowshrooms" + }, + { + "ID": "flora", + "Name": "miners_delight" + }, + { + "ID": "flora", + "Name": "roots" + } + ] + }, + "BOP Owner": "OTHER", + "BOP Weight Map": {}, + "BOP Climate Weights": {}, + "BOP Island Weight": 0 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/biome/Overgrown_Cliffs (biomesoplenty_overgrown_cliffs).json b/minecraft/config/BiomeTweaker/output/biome/Overgrown_Cliffs (biomesoplenty_overgrown_cliffs).json new file mode 100644 index 0000000..eb3e9e8 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/biome/Overgrown_Cliffs (biomesoplenty_overgrown_cliffs).json @@ -0,0 +1,165 @@ + +{ + "ID": 76, + "Name": "Overgrown Cliffs", + "Resource Location": "biomesoplenty:overgrown_cliffs", + "Class": "biomesoplenty.common.biome.overworld.BiomeGenOvergrownCliffs", + "Root Height": 0.29411766, + "Height Variation": 0.60625, + "Top Block": "biomesoplenty:grass[snowy\u003dfalse,variant\u003dovergrown_stone]", + "Filler Block": "minecraft:stone[variant\u003dstone]", + "Ocean Top Block": "Disabled. Activate in BiomeTweakerCore.", + "Ocean Filler Block": "Disabled. Activate in BiomeTweakerCore.", + "Actual Filler Blocks": "Disabled. Activate in BiomeTweakerCore.", + "Grass Color": "Disabled. Activate in BiomeTweakerCore.", + "Foliage Color": "Disabled. Activate in BiomeTweakerCore.", + "Water Color": "16777215", + "Temperature": 0.95, + "Humidity": 0.75, + "Water Tint": 16777215, + "Enable Rain": true, + "Enable Snow": false, + "Dictionary Types": [ + "LUSH", + "WET", + "MOUNTAIN", + "JUNGLE", + "DENSE", + "HILLS" + ], + "BiomeManager Entries": {}, + "Spawnable Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntityParrot", + "Weight": 40, + "Min Group Count": 1, + "Max Group Count": 2 + } + ], + "Spawnable Monsters": [ + { + "Entity Class": "net.minecraft.entity.monster.EntitySpider", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombie", + "Weight": 95, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombieVillager", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySkeleton", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityCreeper", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySlime", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityEnderman", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityWitch", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityOcelot", + "Weight": 2, + "Min Group Count": 1, + "Max Group Count": 1 + } + ], + "Spawnable Water Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySquid", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Cave Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntityBat", + "Weight": 10, + "Min Group Count": 8, + "Max Group Count": 8 + } + ], + "Spawn Biome": false, + "Tweaked": false, + "BOP Generators": { + "FLOWERS Generators": [ + { + "ID": "flora", + "Name": "glowshrooms" + }, + { + "ID": "weighted", + "Name": "flowers" + }, + { + "ID": "flora", + "Name": "miners_delight" + }, + { + "ID": "flora", + "Name": "roots" + }, + { + "ID": "flora", + "Name": "sprouts" + } + ], + "GRASS Generators": [ + { + "ID": "weighted", + "Name": "grass" + } + ], + "SAND Generators": [ + { + "ID": "ore_single", + "Name": "emeralds" + } + ], + "TREE Generators": [ + { + "ID": "weighted", + "Name": "trees" + } + ] + }, + "BOP Owner": "BIOMESOPLENTY", + "BOP Weight Map": { + "TROPICAL": 2 + }, + "BOP Climate Weights": { + "TROPICAL": [ + 2 + ] + }, + "BOP Island Weight": 0 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/biome/Pasture (biomesoplenty_pasture).json b/minecraft/config/BiomeTweaker/output/biome/Pasture (biomesoplenty_pasture).json new file mode 100644 index 0000000..9a52647 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/biome/Pasture (biomesoplenty_pasture).json @@ -0,0 +1,164 @@ + +{ + "ID": 98, + "Name": "Pasture", + "Resource Location": "biomesoplenty:pasture", + "Class": "biomesoplenty.common.biome.overworld.BiomeGenPasture", + "Root Height": -0.05882353, + "Height Variation": 0.00625, + "Top Block": "biomesoplenty:grass[snowy\u003dfalse,variant\u003dsilty]", + "Filler Block": "biomesoplenty:dirt[coarse\u003dfalse,variant\u003dsilty]", + "Ocean Top Block": "Disabled. Activate in BiomeTweakerCore.", + "Ocean Filler Block": "Disabled. Activate in BiomeTweakerCore.", + "Actual Filler Blocks": "Disabled. Activate in BiomeTweakerCore.", + "Grass Color": "Disabled. Activate in BiomeTweakerCore.", + "Foliage Color": "Disabled. Activate in BiomeTweakerCore.", + "Water Color": "16777215", + "Temperature": 0.8, + "Humidity": 0.3, + "Water Tint": 16777215, + "Enable Rain": true, + "Enable Snow": false, + "Dictionary Types": [ + "SPARSE", + "DRY", + "PLAINS" + ], + "BiomeManager Entries": {}, + "Spawnable Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySheep", + "Weight": 12, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityPig", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityChicken", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityCow", + "Weight": 8, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Monsters": [ + { + "Entity Class": "net.minecraft.entity.monster.EntitySpider", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombie", + "Weight": 95, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombieVillager", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySkeleton", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityCreeper", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySlime", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityEnderman", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityWitch", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + } + ], + "Spawnable Water Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySquid", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Cave Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntityBat", + "Weight": 10, + "Min Group Count": 8, + "Max Group Count": 8 + } + ], + "Spawn Biome": true, + "Tweaked": false, + "BOP Generators": { + "LILYPAD Generators": [ + { + "ID": "flora", + "Name": "water_reeds" + } + ], + "FLOWERS Generators": [ + { + "ID": "flora", + "Name": "glowshrooms" + }, + { + "ID": "flora", + "Name": "miners_delight" + }, + { + "ID": "flora", + "Name": "roots" + } + ], + "GRASS Generators": [ + { + "ID": "weighted", + "Name": "grass" + }, + { + "ID": "flora", + "Name": "barley" + } + ], + "SAND Generators": [ + { + "ID": "ore_single", + "Name": "peridot" + } + ] + }, + "BOP Owner": "BIOMESOPLENTY", + "BOP Weight Map": {}, + "BOP Climate Weights": {}, + "BOP Island Weight": 0 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/biome/Phantasmagoric_Inferno (biomesoplenty_phantasmagoric_inferno).json b/minecraft/config/BiomeTweaker/output/biome/Phantasmagoric_Inferno (biomesoplenty_phantasmagoric_inferno).json new file mode 100644 index 0000000..6d70084 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/biome/Phantasmagoric_Inferno (biomesoplenty_phantasmagoric_inferno).json @@ -0,0 +1,96 @@ + +{ + "ID": 110, + "Name": "Phantasmagoric Inferno", + "Resource Location": "biomesoplenty:phantasmagoric_inferno", + "Class": "biomesoplenty.common.biome.nether.BiomePhantasmagoricInferno", + "Root Height": 0.1, + "Height Variation": 0.2, + "Top Block": "biomesoplenty:ash_block", + "Filler Block": "biomesoplenty:ash_block", + "Ocean Top Block": "Disabled. Activate in BiomeTweakerCore.", + "Ocean Filler Block": "Disabled. Activate in BiomeTweakerCore.", + "Actual Filler Blocks": "Disabled. Activate in BiomeTweakerCore.", + "Grass Color": "Disabled. Activate in BiomeTweakerCore.", + "Foliage Color": "Disabled. Activate in BiomeTweakerCore.", + "Water Color": "16777215", + "Temperature": 2.0, + "Humidity": 0.0, + "Water Tint": 16777215, + "Enable Rain": false, + "Enable Snow": false, + "Dictionary Types": [ + "HOT", + "NETHER", + "MAGICAL", + "WASTELAND", + "DRY", + "SPOOKY" + ], + "BiomeManager Entries": {}, + "Spawnable Creatures": [], + "Spawnable Monsters": [ + { + "Entity Class": "net.minecraft.entity.monster.EntityGhast", + "Weight": 50, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityPigZombie", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityMagmaCube", + "Weight": 2, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityEnderman", + "Weight": 1, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Water Creatures": [], + "Spawnable Cave Creatures": [], + "Spawn Biome": false, + "Tweaked": false, + "BOP Generators": { + "PRE Generators": [ + { + "ID": "hive", + "Name": "hive" + } + ], + "FLOWERS Generators": [ + { + "ID": "flora", + "Name": "blue_fire" + }, + { + "ID": "flora", + "Name": "fire" + } + ], + "SAND Generators": [ + { + "ID": "lakes", + "Name": "lava_lakes" + } + ] + }, + "BOP Owner": "BIOMESOPLENTY", + "BOP Weight Map": { + "HELL": 5 + }, + "BOP Climate Weights": { + "HELL": [ + 5 + ] + }, + "BOP Island Weight": 0 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/biome/Plains (minecraft_plains).json b/minecraft/config/BiomeTweaker/output/biome/Plains (minecraft_plains).json new file mode 100644 index 0000000..0479874 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/biome/Plains (minecraft_plains).json @@ -0,0 +1,185 @@ + +{ + "ID": 1, + "Name": "Plains", + "Resource Location": "minecraft:plains", + "Class": "net.minecraft.world.biome.BiomePlains", + "Root Height": 0.125, + "Height Variation": 0.05, + "Top Block": "minecraft:grass[snowy\u003dfalse]", + "Filler Block": "minecraft:dirt[snowy\u003dfalse,variant\u003ddirt]", + "Ocean Top Block": "Disabled. Activate in BiomeTweakerCore.", + "Ocean Filler Block": "Disabled. Activate in BiomeTweakerCore.", + "Actual Filler Blocks": "Disabled. Activate in BiomeTweakerCore.", + "Grass Color": "Disabled. Activate in BiomeTweakerCore.", + "Foliage Color": "Disabled. Activate in BiomeTweakerCore.", + "Water Color": "16777215", + "Temperature": 0.8, + "Humidity": 0.4, + "Water Tint": 16777215, + "Enable Rain": true, + "Enable Snow": false, + "Dictionary Types": [ + "PLAINS" + ], + "BiomeManager Entries": { + "WARM Weights": [ + 10 + ], + "COOL Weights": [ + 10 + ] + }, + "Spawnable Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySheep", + "Weight": 12, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityPig", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityChicken", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityCow", + "Weight": 8, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityHorse", + "Weight": 5, + "Min Group Count": 2, + "Max Group Count": 6 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityDonkey", + "Weight": 1, + "Min Group Count": 1, + "Max Group Count": 3 + } + ], + "Spawnable Monsters": [ + { + "Entity Class": "net.minecraft.entity.monster.EntitySpider", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombie", + "Weight": 95, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombieVillager", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySkeleton", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityCreeper", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySlime", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityEnderman", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityWitch", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + } + ], + "Spawnable Water Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySquid", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Cave Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntityBat", + "Weight": 10, + "Min Group Count": 8, + "Max Group Count": 8 + } + ], + "Spawn Biome": true, + "Tweaked": false, + "BOP Generators": { + "FLOWERS Generators": [ + { + "ID": "flora", + "Name": "glowshrooms" + }, + { + "ID": "weighted", + "Name": "flowers" + }, + { + "ID": "flora", + "Name": "miners_delight" + }, + { + "ID": "flora", + "Name": "roots" + } + ], + "GRASS Generators": [ + { + "ID": "weighted", + "Name": "grass" + } + ], + "SAND Generators": [ + { + "ID": "ore_single", + "Name": "peridot" + } + ] + }, + "BOP Owner": "OTHER", + "BOP Weight Map": {}, + "BOP Climate Weights": { + "DRY_TEMPERATE": [ + 5 + ], + "WARM_TEMPERATE": [ + 20 + ], + "MEDITERANEAN": [ + 5 + ] + }, + "BOP Island Weight": 0 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/biome/Prairie (biomesoplenty_prairie).json b/minecraft/config/BiomeTweaker/output/biome/Prairie (biomesoplenty_prairie).json new file mode 100644 index 0000000..93eaad6 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/biome/Prairie (biomesoplenty_prairie).json @@ -0,0 +1,206 @@ + +{ + "ID": 77, + "Name": "Prairie", + "Resource Location": "biomesoplenty:prairie", + "Class": "biomesoplenty.common.biome.overworld.BiomeGenPrairie", + "Root Height": -0.05882353, + "Height Variation": 0.00625, + "Top Block": "biomesoplenty:grass[snowy\u003dfalse,variant\u003dsilty]", + "Filler Block": "biomesoplenty:dirt[coarse\u003dfalse,variant\u003dsilty]", + "Ocean Top Block": "Disabled. Activate in BiomeTweakerCore.", + "Ocean Filler Block": "Disabled. Activate in BiomeTweakerCore.", + "Actual Filler Blocks": "Disabled. Activate in BiomeTweakerCore.", + "Grass Color": "Disabled. Activate in BiomeTweakerCore.", + "Foliage Color": "Disabled. Activate in BiomeTweakerCore.", + "Water Color": "16777215", + "Temperature": 0.8, + "Humidity": 0.3, + "Water Tint": 16777215, + "Enable Rain": true, + "Enable Snow": false, + "Dictionary Types": [ + "SPARSE", + "DRY", + "PLAINS" + ], + "BiomeManager Entries": {}, + "Spawnable Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySheep", + "Weight": 12, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityPig", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityChicken", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityCow", + "Weight": 8, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityHorse", + "Weight": 1, + "Min Group Count": 2, + "Max Group Count": 6 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityDonkey", + "Weight": 1, + "Min Group Count": 1, + "Max Group Count": 1 + } + ], + "Spawnable Monsters": [ + { + "Entity Class": "net.minecraft.entity.monster.EntitySpider", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombie", + "Weight": 95, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombieVillager", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySkeleton", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityCreeper", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySlime", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityEnderman", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityWitch", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + } + ], + "Spawnable Water Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySquid", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Cave Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntityBat", + "Weight": 10, + "Min Group Count": 8, + "Max Group Count": 8 + } + ], + "Spawn Biome": true, + "Tweaked": false, + "BOP Generators": { + "LILYPAD Generators": [ + { + "ID": "flora", + "Name": "water_reeds" + } + ], + "FLOWERS Generators": [ + { + "ID": "flora", + "Name": "glowshrooms" + }, + { + "ID": "weighted", + "Name": "flowers" + }, + { + "ID": "double_flora", + "Name": "flax" + }, + { + "ID": "flora", + "Name": "miners_delight" + }, + { + "ID": "flora", + "Name": "goldenrods" + }, + { + "ID": "flora", + "Name": "roots" + } + ], + "GRASS Generators": [ + { + "ID": "weighted", + "Name": "grass" + }, + { + "ID": "double_flora", + "Name": "doublegrass" + } + ], + "SAND Generators": [ + { + "ID": "ore_single", + "Name": "peridot" + } + ], + "SAND_PASS2 Generators": [ + { + "ID": "waterside", + "Name": "sand" + } + ], + "TREE Generators": [ + { + "ID": "weighted", + "Name": "trees" + } + ] + }, + "BOP Owner": "BIOMESOPLENTY", + "BOP Weight Map": { + "WARM_TEMPERATE": 7 + }, + "BOP Climate Weights": { + "WARM_TEMPERATE": [ + 7 + ] + }, + "BOP Island Weight": 0 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/biome/Quagmire (biomesoplenty_quagmire).json b/minecraft/config/BiomeTweaker/output/biome/Quagmire (biomesoplenty_quagmire).json new file mode 100644 index 0000000..5cb09ce --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/biome/Quagmire (biomesoplenty_quagmire).json @@ -0,0 +1,182 @@ + +{ + "ID": 78, + "Name": "Quagmire", + "Resource Location": "biomesoplenty:quagmire", + "Class": "biomesoplenty.common.biome.overworld.BiomeGenQuagmire", + "Root Height": -0.11764706, + "Height Variation": 0.043750003, + "Top Block": "biomesoplenty:mud[variant\u003dmud]", + "Filler Block": "biomesoplenty:mud[variant\u003dmud]", + "Ocean Top Block": "Disabled. Activate in BiomeTweakerCore.", + "Ocean Filler Block": "Disabled. Activate in BiomeTweakerCore.", + "Actual Filler Blocks": "Disabled. Activate in BiomeTweakerCore.", + "Grass Color": "Disabled. Activate in BiomeTweakerCore.", + "Foliage Color": "Disabled. Activate in BiomeTweakerCore.", + "Water Color": "13390080", + "Temperature": 0.6, + "Humidity": 0.9, + "Water Tint": 13390080, + "Enable Rain": true, + "Enable Snow": false, + "Dictionary Types": [ + "WET", + "WASTELAND", + "DEAD", + "SWAMP" + ], + "BiomeManager Entries": {}, + "Spawnable Creatures": [], + "Spawnable Monsters": [ + { + "Entity Class": "net.minecraft.entity.monster.EntitySpider", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombie", + "Weight": 95, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombieVillager", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySkeleton", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityCreeper", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySlime", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityEnderman", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityWitch", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySlime", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 3 + } + ], + "Spawnable Water Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySquid", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Cave Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntityBat", + "Weight": 10, + "Min Group Count": 8, + "Max Group Count": 8 + } + ], + "Spawn Biome": false, + "Tweaked": false, + "BOP Generators": { + "LILYPAD Generators": [ + { + "ID": "flora", + "Name": "medium_lily" + }, + { + "ID": "flora", + "Name": "algae" + }, + { + "ID": "flora", + "Name": "water_reeds" + }, + { + "ID": "flora", + "Name": "small_lily" + }, + { + "ID": "flora", + "Name": "lily" + }, + { + "ID": "flora", + "Name": "tiny_lily" + } + ], + "FLOWERS Generators": [ + { + "ID": "flora", + "Name": "glowshrooms" + }, + { + "ID": "flora", + "Name": "miners_delight" + }, + { + "ID": "flora", + "Name": "roots" + }, + { + "ID": "flora", + "Name": "koru" + } + ], + "GRASS Generators": [ + { + "ID": "weighted", + "Name": "grass" + } + ], + "SAND Generators": [ + { + "ID": "ore_single", + "Name": "malachite" + }, + { + "ID": "splatter", + "Name": "grass_splatter" + } + ], + "SAND_PASS2 Generators": [ + { + "ID": "waterside", + "Name": "mud" + } + ] + }, + "BOP Owner": "BIOMESOPLENTY", + "BOP Weight Map": { + "COLD_SWAMP": 2 + }, + "BOP Climate Weights": { + "COLD_SWAMP": [ + 2 + ] + }, + "BOP Island Weight": 0 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/biome/Rainforest (biomesoplenty_rainforest).json b/minecraft/config/BiomeTweaker/output/biome/Rainforest (biomesoplenty_rainforest).json new file mode 100644 index 0000000..33ddbcc --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/biome/Rainforest (biomesoplenty_rainforest).json @@ -0,0 +1,229 @@ + +{ + "ID": 79, + "Name": "Rainforest", + "Resource Location": "biomesoplenty:rainforest", + "Class": "biomesoplenty.common.biome.overworld.BiomeGenRainforest", + "Root Height": 0.88235295, + "Height Variation": 1.41875, + "Top Block": "minecraft:grass[snowy\u003dfalse]", + "Filler Block": "minecraft:dirt[snowy\u003dfalse,variant\u003ddirt]", + "Ocean Top Block": "Disabled. Activate in BiomeTweakerCore.", + "Ocean Filler Block": "Disabled. Activate in BiomeTweakerCore.", + "Actual Filler Blocks": "Disabled. Activate in BiomeTweakerCore.", + "Grass Color": "Disabled. Activate in BiomeTweakerCore.", + "Foliage Color": "Disabled. Activate in BiomeTweakerCore.", + "Water Color": "16777215", + "Temperature": 0.95, + "Humidity": 1.2, + "Water Tint": 16777215, + "Enable Rain": true, + "Enable Snow": false, + "Dictionary Types": [ + "LUSH", + "WET", + "FOREST", + "JUNGLE", + "DENSE", + "HILLS" + ], + "BiomeManager Entries": {}, + "Spawnable Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySheep", + "Weight": 12, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityPig", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityChicken", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityCow", + "Weight": 8, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityParrot", + "Weight": 40, + "Min Group Count": 1, + "Max Group Count": 2 + } + ], + "Spawnable Monsters": [ + { + "Entity Class": "net.minecraft.entity.monster.EntitySpider", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombie", + "Weight": 95, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombieVillager", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySkeleton", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityCreeper", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySlime", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityEnderman", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityWitch", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityOcelot", + "Weight": 2, + "Min Group Count": 1, + "Max Group Count": 1 + } + ], + "Spawnable Water Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySquid", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Cave Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntityBat", + "Weight": 10, + "Min Group Count": 8, + "Max Group Count": 8 + } + ], + "Spawn Biome": false, + "Tweaked": false, + "BOP Generators": { + "LILYPAD Generators": [ + { + "ID": "flora", + "Name": "medium_lily" + }, + { + "ID": "flora", + "Name": "small_lily" + }, + { + "ID": "flora", + "Name": "flower_lily" + }, + { + "ID": "flora", + "Name": "lily" + }, + { + "ID": "flora", + "Name": "tiny_lily" + } + ], + "FLOWERS Generators": [ + { + "ID": "flora", + "Name": "glowshrooms" + }, + { + "ID": "flora", + "Name": "leaf_piles" + }, + { + "ID": "weighted", + "Name": "flowers" + }, + { + "ID": "flora", + "Name": "melons" + }, + { + "ID": "flora", + "Name": "miners_delight" + }, + { + "ID": "flora", + "Name": "clover_patches" + }, + { + "ID": "flora", + "Name": "roots" + }, + { + "ID": "flora", + "Name": "rafflesia" + } + ], + "GRASS Generators": [ + { + "ID": "weighted", + "Name": "grass" + } + ], + "SAND Generators": [ + { + "ID": "ore_single", + "Name": "topaz" + } + ], + "SAND_PASS2 Generators": [ + { + "ID": "waterside", + "Name": "sand" + } + ], + "TREE Generators": [ + { + "ID": "weighted", + "Name": "trees" + } + ] + }, + "BOP Owner": "BIOMESOPLENTY", + "BOP Weight Map": { + "TROPICAL": 7 + }, + "BOP Climate Weights": { + "TROPICAL": [ + 7 + ] + }, + "BOP Island Weight": 0 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/biome/RedwoodForest (biomesoplenty_redwood_forest).json b/minecraft/config/BiomeTweaker/output/biome/RedwoodForest (biomesoplenty_redwood_forest).json new file mode 100644 index 0000000..b003f16 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/biome/RedwoodForest (biomesoplenty_redwood_forest).json @@ -0,0 +1,191 @@ + +{ + "ID": 80, + "Name": "RedwoodForest", + "Resource Location": "biomesoplenty:redwood_forest", + "Class": "biomesoplenty.common.biome.overworld.BiomeGenRedwoodForest", + "Root Height": 0.29411766, + "Height Variation": 0.01875, + "Top Block": "minecraft:dirt[snowy\u003dfalse,variant\u003dpodzol]", + "Filler Block": "minecraft:dirt[snowy\u003dfalse,variant\u003ddirt]", + "Ocean Top Block": "Disabled. Activate in BiomeTweakerCore.", + "Ocean Filler Block": "Disabled. Activate in BiomeTweakerCore.", + "Actual Filler Blocks": "Disabled. Activate in BiomeTweakerCore.", + "Grass Color": "Disabled. Activate in BiomeTweakerCore.", + "Foliage Color": "Disabled. Activate in BiomeTweakerCore.", + "Water Color": "16777215", + "Temperature": 0.7, + "Humidity": 0.7, + "Water Tint": 16777215, + "Enable Rain": true, + "Enable Snow": false, + "Dictionary Types": [ + "FOREST", + "DENSE" + ], + "BiomeManager Entries": {}, + "Spawnable Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySheep", + "Weight": 12, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityPig", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityChicken", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityCow", + "Weight": 8, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Monsters": [ + { + "Entity Class": "net.minecraft.entity.monster.EntitySpider", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombie", + "Weight": 95, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombieVillager", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySkeleton", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityCreeper", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySlime", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityEnderman", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityWitch", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + } + ], + "Spawnable Water Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySquid", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Cave Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntityBat", + "Weight": 10, + "Min Group Count": 8, + "Max Group Count": 8 + } + ], + "Spawn Biome": false, + "Tweaked": false, + "BOP Generators": { + "FLOWERS Generators": [ + { + "ID": "flora", + "Name": "glowshrooms" + }, + { + "ID": "flora", + "Name": "leaf_piles" + }, + { + "ID": "flora", + "Name": "miners_delight" + }, + { + "ID": "flora", + "Name": "dead_leaf_piles" + }, + { + "ID": "double_flora", + "Name": "double_fern" + }, + { + "ID": "flora", + "Name": "roots" + }, + { + "ID": "flora", + "Name": "sprouts" + } + ], + "GRASS Generators": [ + { + "ID": "weighted", + "Name": "grass" + } + ], + "SAND Generators": [ + { + "ID": "ore_single", + "Name": "amber" + } + ], + "SHROOM Generators": [ + { + "ID": "flora", + "Name": "brown_mushrooms" + }, + { + "ID": "flora", + "Name": "red_mushrooms" + } + ], + "TREE Generators": [ + { + "ID": "weighted", + "Name": "trees" + } + ] + }, + "BOP Owner": "BIOMESOPLENTY", + "BOP Weight Map": { + "WARM_TEMPERATE": 7 + }, + "BOP Climate Weights": { + "WARM_TEMPERATE": [ + 7 + ] + }, + "BOP Island Weight": 0 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/biome/RedwoodForestEdge (biomesoplenty_redwood_forest_edge).json b/minecraft/config/BiomeTweaker/output/biome/RedwoodForestEdge (biomesoplenty_redwood_forest_edge).json new file mode 100644 index 0000000..cc4ccf9 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/biome/RedwoodForestEdge (biomesoplenty_redwood_forest_edge).json @@ -0,0 +1,181 @@ + +{ + "ID": 97, + "Name": "RedwoodForestEdge", + "Resource Location": "biomesoplenty:redwood_forest_edge", + "Class": "biomesoplenty.common.biome.overworld.BiomeGenRedwoodForest", + "Root Height": 0.29411766, + "Height Variation": 0.01875, + "Top Block": "minecraft:dirt[snowy\u003dfalse,variant\u003dpodzol]", + "Filler Block": "minecraft:dirt[snowy\u003dfalse,variant\u003ddirt]", + "Ocean Top Block": "Disabled. Activate in BiomeTweakerCore.", + "Ocean Filler Block": "Disabled. Activate in BiomeTweakerCore.", + "Actual Filler Blocks": "Disabled. Activate in BiomeTweakerCore.", + "Grass Color": "Disabled. Activate in BiomeTweakerCore.", + "Foliage Color": "Disabled. Activate in BiomeTweakerCore.", + "Water Color": "16777215", + "Temperature": 0.7, + "Humidity": 0.7, + "Water Tint": 16777215, + "Enable Rain": true, + "Enable Snow": false, + "Dictionary Types": [ + "FOREST", + "DENSE" + ], + "BiomeManager Entries": {}, + "Spawnable Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySheep", + "Weight": 12, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityPig", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityChicken", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityCow", + "Weight": 8, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Monsters": [ + { + "Entity Class": "net.minecraft.entity.monster.EntitySpider", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombie", + "Weight": 95, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombieVillager", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySkeleton", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityCreeper", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySlime", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityEnderman", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityWitch", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + } + ], + "Spawnable Water Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySquid", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Cave Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntityBat", + "Weight": 10, + "Min Group Count": 8, + "Max Group Count": 8 + } + ], + "Spawn Biome": false, + "Tweaked": false, + "BOP Generators": { + "FLOWERS Generators": [ + { + "ID": "flora", + "Name": "glowshrooms" + }, + { + "ID": "flora", + "Name": "leaf_piles" + }, + { + "ID": "flora", + "Name": "miners_delight" + }, + { + "ID": "flora", + "Name": "dead_leaf_piles" + }, + { + "ID": "flora", + "Name": "roots" + }, + { + "ID": "flora", + "Name": "sprouts" + } + ], + "GRASS Generators": [ + { + "ID": "weighted", + "Name": "grass" + } + ], + "SAND Generators": [ + { + "ID": "ore_single", + "Name": "amber" + } + ], + "SHROOM Generators": [ + { + "ID": "flora", + "Name": "brown_mushrooms" + }, + { + "ID": "flora", + "Name": "red_mushrooms" + } + ], + "TREE Generators": [ + { + "ID": "weighted", + "Name": "trees" + } + ] + }, + "BOP Owner": "BIOMESOPLENTY", + "BOP Weight Map": {}, + "BOP Climate Weights": {}, + "BOP Island Weight": 0 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/biome/Redwood_Taiga_Hills_M (minecraft_mutated_redwood_taiga_hills).json b/minecraft/config/BiomeTweaker/output/biome/Redwood_Taiga_Hills_M (minecraft_mutated_redwood_taiga_hills).json new file mode 100644 index 0000000..352587c --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/biome/Redwood_Taiga_Hills_M (minecraft_mutated_redwood_taiga_hills).json @@ -0,0 +1,155 @@ + +{ + "ID": 161, + "Name": "Redwood Taiga Hills M", + "Resource Location": "minecraft:mutated_redwood_taiga_hills", + "Class": "net.minecraft.world.biome.BiomeTaiga", + "Root Height": 0.2, + "Height Variation": 0.2, + "Top Block": "minecraft:grass[snowy\u003dfalse]", + "Filler Block": "minecraft:dirt[snowy\u003dfalse,variant\u003ddirt]", + "Ocean Top Block": "Disabled. Activate in BiomeTweakerCore.", + "Ocean Filler Block": "Disabled. Activate in BiomeTweakerCore.", + "Actual Filler Blocks": "Disabled. Activate in BiomeTweakerCore.", + "Grass Color": "Disabled. Activate in BiomeTweakerCore.", + "Foliage Color": "Disabled. Activate in BiomeTweakerCore.", + "Water Color": "16777215", + "Temperature": 0.25, + "Humidity": 0.8, + "Water Tint": 16777215, + "Enable Rain": true, + "Enable Snow": false, + "Dictionary Types": [ + "RARE", + "FOREST", + "DENSE", + "HILLS" + ], + "BiomeManager Entries": {}, + "Spawnable Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySheep", + "Weight": 12, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityPig", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityChicken", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityCow", + "Weight": 8, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityWolf", + "Weight": 8, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityRabbit", + "Weight": 4, + "Min Group Count": 2, + "Max Group Count": 3 + } + ], + "Spawnable Monsters": [ + { + "Entity Class": "net.minecraft.entity.monster.EntitySpider", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombie", + "Weight": 95, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombieVillager", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySkeleton", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityCreeper", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySlime", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityEnderman", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityWitch", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + } + ], + "Spawnable Water Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySquid", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Cave Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntityBat", + "Weight": 10, + "Min Group Count": 8, + "Max Group Count": 8 + } + ], + "Spawn Biome": false, + "Tweaked": false, + "BOP Generators": { + "FLOWERS Generators": [ + { + "ID": "flora", + "Name": "glowshrooms" + }, + { + "ID": "flora", + "Name": "miners_delight" + }, + { + "ID": "flora", + "Name": "roots" + } + ] + }, + "BOP Owner": "OTHER", + "BOP Weight Map": {}, + "BOP Climate Weights": {}, + "BOP Island Weight": 0 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/biome/River (minecraft_river).json b/minecraft/config/BiomeTweaker/output/biome/River (minecraft_river).json new file mode 100644 index 0000000..bb85f5e --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/biome/River (minecraft_river).json @@ -0,0 +1,116 @@ + +{ + "ID": 7, + "Name": "River", + "Resource Location": "minecraft:river", + "Class": "net.minecraft.world.biome.BiomeRiver", + "Root Height": -0.5, + "Height Variation": 0.0, + "Top Block": "minecraft:grass[snowy\u003dfalse]", + "Filler Block": "minecraft:dirt[snowy\u003dfalse,variant\u003ddirt]", + "Ocean Top Block": "Disabled. Activate in BiomeTweakerCore.", + "Ocean Filler Block": "Disabled. Activate in BiomeTweakerCore.", + "Actual Filler Blocks": "Disabled. Activate in BiomeTweakerCore.", + "Grass Color": "Disabled. Activate in BiomeTweakerCore.", + "Foliage Color": "Disabled. Activate in BiomeTweakerCore.", + "Water Color": "16777215", + "Temperature": 0.5, + "Humidity": 0.5, + "Water Tint": 16777215, + "Enable Rain": true, + "Enable Snow": false, + "Dictionary Types": [ + "WATER", + "RIVER" + ], + "BiomeManager Entries": {}, + "Spawnable Creatures": [], + "Spawnable Monsters": [ + { + "Entity Class": "net.minecraft.entity.monster.EntitySpider", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombie", + "Weight": 95, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombieVillager", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySkeleton", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityCreeper", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySlime", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityEnderman", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityWitch", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + } + ], + "Spawnable Water Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySquid", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Cave Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntityBat", + "Weight": 10, + "Min Group Count": 8, + "Max Group Count": 8 + } + ], + "Spawn Biome": false, + "Tweaked": false, + "BOP Generators": { + "FLOWERS Generators": [ + { + "ID": "flora", + "Name": "glowshrooms" + }, + { + "ID": "flora", + "Name": "miners_delight" + }, + { + "ID": "flora", + "Name": "roots" + } + ] + }, + "BOP Owner": "OTHER", + "BOP Weight Map": {}, + "BOP Climate Weights": {}, + "BOP Island Weight": 0 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/biome/Roofed_Forest (minecraft_roofed_forest).json b/minecraft/config/BiomeTweaker/output/biome/Roofed_Forest (minecraft_roofed_forest).json new file mode 100644 index 0000000..b597649 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/biome/Roofed_Forest (minecraft_roofed_forest).json @@ -0,0 +1,168 @@ + +{ + "ID": 29, + "Name": "Roofed Forest", + "Resource Location": "minecraft:roofed_forest", + "Class": "net.minecraft.world.biome.BiomeForest", + "Root Height": 0.1, + "Height Variation": 0.2, + "Top Block": "minecraft:grass[snowy\u003dfalse]", + "Filler Block": "minecraft:dirt[snowy\u003dfalse,variant\u003ddirt]", + "Ocean Top Block": "Disabled. Activate in BiomeTweakerCore.", + "Ocean Filler Block": "Disabled. Activate in BiomeTweakerCore.", + "Actual Filler Blocks": "Disabled. Activate in BiomeTweakerCore.", + "Grass Color": "Disabled. Activate in BiomeTweakerCore.", + "Foliage Color": "Disabled. Activate in BiomeTweakerCore.", + "Water Color": "16777215", + "Temperature": 0.7, + "Humidity": 0.8, + "Water Tint": 16777215, + "Enable Rain": true, + "Enable Snow": false, + "Dictionary Types": [ + "FOREST", + "DENSE", + "SPOOKY" + ], + "BiomeManager Entries": { + "WARM Weights": [ + 10 + ] + }, + "Spawnable Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySheep", + "Weight": 12, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityPig", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityChicken", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityCow", + "Weight": 8, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Monsters": [ + { + "Entity Class": "net.minecraft.entity.monster.EntitySpider", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombie", + "Weight": 95, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombieVillager", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySkeleton", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityCreeper", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySlime", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityEnderman", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityWitch", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + } + ], + "Spawnable Water Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySquid", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Cave Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntityBat", + "Weight": 10, + "Min Group Count": 8, + "Max Group Count": 8 + } + ], + "Spawn Biome": false, + "Tweaked": false, + "BOP Generators": { + "FLOWERS Generators": [ + { + "ID": "flora", + "Name": "glowshrooms" + }, + { + "ID": "flora", + "Name": "miners_delight" + }, + { + "ID": "flora", + "Name": "roots" + } + ], + "GRASS Generators": [ + { + "ID": "weighted", + "Name": "grass" + } + ], + "SAND Generators": [ + { + "ID": "ore_single", + "Name": "amber" + } + ], + "SHROOM Generators": [ + { + "ID": "flora", + "Name": "toadstools" + } + ] + }, + "BOP Owner": "OTHER", + "BOP Weight Map": {}, + "BOP Climate Weights": { + "WET_TEMPERATE": [ + 20 + ] + }, + "BOP Island Weight": 0 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/biome/Roofed_Forest_M (minecraft_mutated_roofed_forest).json b/minecraft/config/BiomeTweaker/output/biome/Roofed_Forest_M (minecraft_mutated_roofed_forest).json new file mode 100644 index 0000000..736668d --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/biome/Roofed_Forest_M (minecraft_mutated_roofed_forest).json @@ -0,0 +1,150 @@ + +{ + "ID": 157, + "Name": "Roofed Forest M", + "Resource Location": "minecraft:mutated_roofed_forest", + "Class": "net.minecraft.world.biome.BiomeForest", + "Root Height": 0.2, + "Height Variation": 0.4, + "Top Block": "minecraft:grass[snowy\u003dfalse]", + "Filler Block": "minecraft:dirt[snowy\u003dfalse,variant\u003ddirt]", + "Ocean Top Block": "Disabled. Activate in BiomeTweakerCore.", + "Ocean Filler Block": "Disabled. Activate in BiomeTweakerCore.", + "Actual Filler Blocks": "Disabled. Activate in BiomeTweakerCore.", + "Grass Color": "Disabled. Activate in BiomeTweakerCore.", + "Foliage Color": "Disabled. Activate in BiomeTweakerCore.", + "Water Color": "16777215", + "Temperature": 0.7, + "Humidity": 0.8, + "Water Tint": 16777215, + "Enable Rain": true, + "Enable Snow": false, + "Dictionary Types": [ + "RARE", + "MOUNTAIN", + "FOREST", + "DENSE", + "SPOOKY" + ], + "BiomeManager Entries": {}, + "Spawnable Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySheep", + "Weight": 12, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityPig", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityChicken", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityCow", + "Weight": 8, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Monsters": [ + { + "Entity Class": "net.minecraft.entity.monster.EntitySpider", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombie", + "Weight": 95, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombieVillager", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySkeleton", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityCreeper", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySlime", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityEnderman", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityWitch", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "cofh.thermalfoundation.entity.monster.EntityBasalz", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 4 + } + ], + "Spawnable Water Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySquid", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Cave Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntityBat", + "Weight": 10, + "Min Group Count": 8, + "Max Group Count": 8 + } + ], + "Spawn Biome": false, + "Tweaked": false, + "BOP Generators": { + "FLOWERS Generators": [ + { + "ID": "flora", + "Name": "glowshrooms" + }, + { + "ID": "flora", + "Name": "miners_delight" + }, + { + "ID": "flora", + "Name": "roots" + } + ] + }, + "BOP Owner": "OTHER", + "BOP Weight Map": {}, + "BOP Climate Weights": {}, + "BOP Island Weight": 0 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/biome/Sacred_Springs (biomesoplenty_sacred_springs).json b/minecraft/config/BiomeTweaker/output/biome/Sacred_Springs (biomesoplenty_sacred_springs).json new file mode 100644 index 0000000..7cc2b54 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/biome/Sacred_Springs (biomesoplenty_sacred_springs).json @@ -0,0 +1,224 @@ + +{ + "ID": 81, + "Name": "Sacred Springs", + "Resource Location": "biomesoplenty:sacred_springs", + "Class": "biomesoplenty.common.biome.overworld.BiomeGenSacredSprings", + "Root Height": -0.05882353, + "Height Variation": 0.16875, + "Top Block": "minecraft:grass[snowy\u003dfalse]", + "Filler Block": "minecraft:dirt[snowy\u003dfalse,variant\u003ddirt]", + "Ocean Top Block": "Disabled. Activate in BiomeTweakerCore.", + "Ocean Filler Block": "Disabled. Activate in BiomeTweakerCore.", + "Actual Filler Blocks": "Disabled. Activate in BiomeTweakerCore.", + "Grass Color": "Disabled. Activate in BiomeTweakerCore.", + "Foliage Color": "Disabled. Activate in BiomeTweakerCore.", + "Water Color": "16777215", + "Temperature": 0.85, + "Humidity": 0.9, + "Water Tint": 16777215, + "Enable Rain": true, + "Enable Snow": false, + "Dictionary Types": [ + "LUSH", + "RARE", + "WET", + "MAGICAL", + "FOREST", + "JUNGLE", + "DENSE" + ], + "BiomeManager Entries": {}, + "Spawnable Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySheep", + "Weight": 12, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityPig", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityChicken", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityCow", + "Weight": 8, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Monsters": [ + { + "Entity Class": "net.minecraft.entity.monster.EntitySpider", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombie", + "Weight": 95, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombieVillager", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySkeleton", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityCreeper", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySlime", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityEnderman", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityWitch", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityOcelot", + "Weight": 2, + "Min Group Count": 1, + "Max Group Count": 1 + } + ], + "Spawnable Water Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySquid", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Cave Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntityBat", + "Weight": 10, + "Min Group Count": 8, + "Max Group Count": 8 + } + ], + "Spawn Biome": false, + "Tweaked": false, + "BOP Generators": { + "LILYPAD Generators": [ + { + "ID": "flora", + "Name": "medium_lily" + }, + { + "ID": "flora", + "Name": "small_lily" + }, + { + "ID": "flora", + "Name": "flower_lily" + }, + { + "ID": "flora", + "Name": "lily" + }, + { + "ID": "flora", + "Name": "tiny_lily" + } + ], + "FLOWERS Generators": [ + { + "ID": "flora", + "Name": "glowshrooms" + }, + { + "ID": "flora", + "Name": "leaf_piles" + }, + { + "ID": "weighted", + "Name": "flowers" + }, + { + "ID": "flora", + "Name": "miners_delight" + }, + { + "ID": "flora", + "Name": "roots" + }, + { + "ID": "flora", + "Name": "rafflesia" + } + ], + "GRASS Generators": [ + { + "ID": "weighted", + "Name": "grass" + } + ], + "SAND Generators": [ + { + "ID": "lakes", + "Name": "hot_springs" + }, + { + "ID": "ore_single", + "Name": "topaz" + } + ], + "TREE Generators": [ + { + "ID": "bush", + "Name": "leaves_clusters" + }, + { + "ID": "big_tree", + "Name": "large_oak" + } + ], + "POST Generators": [ + { + "ID": "big_tree", + "Name": "sacred_oak_trees" + } + ] + }, + "BOP Owner": "BIOMESOPLENTY", + "BOP Weight Map": { + "TROPICAL": 1 + }, + "BOP Climate Weights": { + "TROPICAL": [ + 1 + ] + }, + "BOP Island Weight": 0 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/biome/Savanna (minecraft_savanna).json b/minecraft/config/BiomeTweaker/output/biome/Savanna (minecraft_savanna).json new file mode 100644 index 0000000..3ab430d --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/biome/Savanna (minecraft_savanna).json @@ -0,0 +1,185 @@ + +{ + "ID": 35, + "Name": "Savanna", + "Resource Location": "minecraft:savanna", + "Class": "net.minecraft.world.biome.BiomeSavanna", + "Root Height": 0.125, + "Height Variation": 0.05, + "Top Block": "minecraft:grass[snowy\u003dfalse]", + "Filler Block": "minecraft:dirt[snowy\u003dfalse,variant\u003ddirt]", + "Ocean Top Block": "Disabled. Activate in BiomeTweakerCore.", + "Ocean Filler Block": "Disabled. Activate in BiomeTweakerCore.", + "Actual Filler Blocks": "Disabled. Activate in BiomeTweakerCore.", + "Grass Color": "Disabled. Activate in BiomeTweakerCore.", + "Foliage Color": "Disabled. Activate in BiomeTweakerCore.", + "Water Color": "16777215", + "Temperature": 1.2, + "Humidity": 0.0, + "Water Tint": 16777215, + "Enable Rain": false, + "Enable Snow": false, + "Dictionary Types": [ + "HOT", + "SAVANNA", + "SPARSE", + "PLAINS" + ], + "BiomeManager Entries": {}, + "Spawnable Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySheep", + "Weight": 12, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityPig", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityChicken", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityCow", + "Weight": 8, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityHorse", + "Weight": 1, + "Min Group Count": 2, + "Max Group Count": 6 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityDonkey", + "Weight": 1, + "Min Group Count": 1, + "Max Group Count": 1 + } + ], + "Spawnable Monsters": [ + { + "Entity Class": "net.minecraft.entity.monster.EntitySpider", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombie", + "Weight": 95, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombieVillager", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySkeleton", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityCreeper", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySlime", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityEnderman", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityWitch", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "cofh.thermalfoundation.entity.monster.EntityBlitz", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 4 + } + ], + "Spawnable Water Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySquid", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Cave Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntityBat", + "Weight": 10, + "Min Group Count": 8, + "Max Group Count": 8 + } + ], + "Spawn Biome": false, + "Tweaked": false, + "BOP Generators": { + "FLOWERS Generators": [ + { + "ID": "flora", + "Name": "glowshrooms" + }, + { + "ID": "weighted", + "Name": "flowers" + }, + { + "ID": "flora", + "Name": "miners_delight" + }, + { + "ID": "flora", + "Name": "roots" + } + ], + "GRASS Generators": [ + { + "ID": "weighted", + "Name": "grass" + } + ], + "SAND Generators": [ + { + "ID": "lakes", + "Name": "quicksand" + }, + { + "ID": "ore_single", + "Name": "ruby" + } + ] + }, + "BOP Owner": "OTHER", + "BOP Weight Map": {}, + "BOP Climate Weights": { + "SAVANNA": [ + 20 + ] + }, + "BOP Island Weight": 0 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/biome/Savanna_M (minecraft_mutated_savanna).json b/minecraft/config/BiomeTweaker/output/biome/Savanna_M (minecraft_mutated_savanna).json new file mode 100644 index 0000000..fd84fbd --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/biome/Savanna_M (minecraft_mutated_savanna).json @@ -0,0 +1,169 @@ + +{ + "ID": 163, + "Name": "Savanna M", + "Resource Location": "minecraft:mutated_savanna", + "Class": "net.minecraft.world.biome.BiomeSavannaMutated", + "Root Height": 0.3625, + "Height Variation": 1.225, + "Top Block": "minecraft:grass[snowy\u003dfalse]", + "Filler Block": "minecraft:dirt[snowy\u003dfalse,variant\u003ddirt]", + "Ocean Top Block": "Disabled. Activate in BiomeTweakerCore.", + "Ocean Filler Block": "Disabled. Activate in BiomeTweakerCore.", + "Actual Filler Blocks": "Disabled. Activate in BiomeTweakerCore.", + "Grass Color": "Disabled. Activate in BiomeTweakerCore.", + "Foliage Color": "Disabled. Activate in BiomeTweakerCore.", + "Water Color": "16777215", + "Temperature": 1.1, + "Humidity": 0.0, + "Water Tint": 16777215, + "Enable Rain": false, + "Enable Snow": false, + "Dictionary Types": [ + "HOT", + "RARE", + "MOUNTAIN", + "SAVANNA", + "SPARSE", + "DRY" + ], + "BiomeManager Entries": {}, + "Spawnable Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySheep", + "Weight": 12, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityPig", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityChicken", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityCow", + "Weight": 8, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityHorse", + "Weight": 1, + "Min Group Count": 2, + "Max Group Count": 6 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityDonkey", + "Weight": 1, + "Min Group Count": 1, + "Max Group Count": 1 + } + ], + "Spawnable Monsters": [ + { + "Entity Class": "net.minecraft.entity.monster.EntitySpider", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombie", + "Weight": 95, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombieVillager", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySkeleton", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityCreeper", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySlime", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityEnderman", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityWitch", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "cofh.thermalfoundation.entity.monster.EntityBlitz", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 4 + }, + { + "Entity Class": "cofh.thermalfoundation.entity.monster.EntityBasalz", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 4 + } + ], + "Spawnable Water Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySquid", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Cave Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntityBat", + "Weight": 10, + "Min Group Count": 8, + "Max Group Count": 8 + } + ], + "Spawn Biome": false, + "Tweaked": false, + "BOP Generators": { + "FLOWERS Generators": [ + { + "ID": "flora", + "Name": "glowshrooms" + }, + { + "ID": "flora", + "Name": "miners_delight" + }, + { + "ID": "flora", + "Name": "roots" + } + ] + }, + "BOP Owner": "OTHER", + "BOP Weight Map": {}, + "BOP Climate Weights": {}, + "BOP Island Weight": 0 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/biome/Savanna_Plateau (minecraft_savanna_rock).json b/minecraft/config/BiomeTweaker/output/biome/Savanna_Plateau (minecraft_savanna_rock).json new file mode 100644 index 0000000..9d32464 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/biome/Savanna_Plateau (minecraft_savanna_rock).json @@ -0,0 +1,184 @@ + +{ + "ID": 36, + "Name": "Savanna Plateau", + "Resource Location": "minecraft:savanna_rock", + "Class": "net.minecraft.world.biome.BiomeSavanna", + "Root Height": 1.5, + "Height Variation": 0.025, + "Top Block": "minecraft:grass[snowy\u003dfalse]", + "Filler Block": "minecraft:dirt[snowy\u003dfalse,variant\u003ddirt]", + "Ocean Top Block": "Disabled. Activate in BiomeTweakerCore.", + "Ocean Filler Block": "Disabled. Activate in BiomeTweakerCore.", + "Actual Filler Blocks": "Disabled. Activate in BiomeTweakerCore.", + "Grass Color": "Disabled. Activate in BiomeTweakerCore.", + "Foliage Color": "Disabled. Activate in BiomeTweakerCore.", + "Water Color": "16777215", + "Temperature": 1.0, + "Humidity": 0.0, + "Water Tint": 16777215, + "Enable Rain": false, + "Enable Snow": false, + "Dictionary Types": [ + "HOT", + "RARE", + "SAVANNA", + "SPARSE", + "PLAINS" + ], + "BiomeManager Entries": {}, + "Spawnable Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySheep", + "Weight": 12, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityPig", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityChicken", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityCow", + "Weight": 8, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityHorse", + "Weight": 1, + "Min Group Count": 2, + "Max Group Count": 6 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityDonkey", + "Weight": 1, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityLlama", + "Weight": 8, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Monsters": [ + { + "Entity Class": "net.minecraft.entity.monster.EntitySpider", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombie", + "Weight": 95, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombieVillager", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySkeleton", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityCreeper", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySlime", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityEnderman", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityWitch", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "cofh.thermalfoundation.entity.monster.EntityBlitz", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 4 + } + ], + "Spawnable Water Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySquid", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Cave Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntityBat", + "Weight": 10, + "Min Group Count": 8, + "Max Group Count": 8 + } + ], + "Spawn Biome": false, + "Tweaked": false, + "BOP Generators": { + "FLOWERS Generators": [ + { + "ID": "flora", + "Name": "glowshrooms" + }, + { + "ID": "weighted", + "Name": "flowers" + }, + { + "ID": "flora", + "Name": "miners_delight" + }, + { + "ID": "flora", + "Name": "roots" + } + ], + "GRASS Generators": [ + { + "ID": "weighted", + "Name": "grass" + } + ], + "SAND Generators": [ + { + "ID": "ore_single", + "Name": "ruby" + } + ] + }, + "BOP Owner": "OTHER", + "BOP Weight Map": {}, + "BOP Climate Weights": {}, + "BOP Island Weight": 0 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/biome/Savanna_Plateau_M (minecraft_mutated_savanna_rock).json b/minecraft/config/BiomeTweaker/output/biome/Savanna_Plateau_M (minecraft_mutated_savanna_rock).json new file mode 100644 index 0000000..1d57927 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/biome/Savanna_Plateau_M (minecraft_mutated_savanna_rock).json @@ -0,0 +1,163 @@ + +{ + "ID": 164, + "Name": "Savanna Plateau M", + "Resource Location": "minecraft:mutated_savanna_rock", + "Class": "net.minecraft.world.biome.BiomeSavannaMutated", + "Root Height": 1.05, + "Height Variation": 1.2125001, + "Top Block": "minecraft:grass[snowy\u003dfalse]", + "Filler Block": "minecraft:dirt[snowy\u003dfalse,variant\u003ddirt]", + "Ocean Top Block": "Disabled. Activate in BiomeTweakerCore.", + "Ocean Filler Block": "Disabled. Activate in BiomeTweakerCore.", + "Actual Filler Blocks": "Disabled. Activate in BiomeTweakerCore.", + "Grass Color": "Disabled. Activate in BiomeTweakerCore.", + "Foliage Color": "Disabled. Activate in BiomeTweakerCore.", + "Water Color": "16777215", + "Temperature": 1.0, + "Humidity": 0.0, + "Water Tint": 16777215, + "Enable Rain": false, + "Enable Snow": false, + "Dictionary Types": [ + "HOT", + "RARE", + "SAVANNA", + "SPARSE", + "DRY", + "HILLS" + ], + "BiomeManager Entries": {}, + "Spawnable Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySheep", + "Weight": 12, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityPig", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityChicken", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityCow", + "Weight": 8, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityHorse", + "Weight": 1, + "Min Group Count": 2, + "Max Group Count": 6 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityDonkey", + "Weight": 1, + "Min Group Count": 1, + "Max Group Count": 1 + } + ], + "Spawnable Monsters": [ + { + "Entity Class": "net.minecraft.entity.monster.EntitySpider", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombie", + "Weight": 95, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombieVillager", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySkeleton", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityCreeper", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySlime", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityEnderman", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityWitch", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "cofh.thermalfoundation.entity.monster.EntityBlitz", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 4 + } + ], + "Spawnable Water Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySquid", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Cave Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntityBat", + "Weight": 10, + "Min Group Count": 8, + "Max Group Count": 8 + } + ], + "Spawn Biome": false, + "Tweaked": false, + "BOP Generators": { + "FLOWERS Generators": [ + { + "ID": "flora", + "Name": "glowshrooms" + }, + { + "ID": "flora", + "Name": "miners_delight" + }, + { + "ID": "flora", + "Name": "roots" + } + ] + }, + "BOP Owner": "OTHER", + "BOP Weight Map": {}, + "BOP Climate Weights": {}, + "BOP Island Weight": 0 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/biome/Seasonal_Forest (biomesoplenty_seasonal_forest).json b/minecraft/config/BiomeTweaker/output/biome/Seasonal_Forest (biomesoplenty_seasonal_forest).json new file mode 100644 index 0000000..a47c139 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/biome/Seasonal_Forest (biomesoplenty_seasonal_forest).json @@ -0,0 +1,226 @@ + +{ + "ID": 82, + "Name": "Seasonal Forest", + "Resource Location": "biomesoplenty:seasonal_forest", + "Class": "biomesoplenty.common.biome.overworld.BiomeGenSeasonalForest", + "Root Height": 0.5882353, + "Height Variation": 0.54375, + "Top Block": "minecraft:grass[snowy\u003dfalse]", + "Filler Block": "minecraft:dirt[snowy\u003dfalse,variant\u003ddirt]", + "Ocean Top Block": "Disabled. Activate in BiomeTweakerCore.", + "Ocean Filler Block": "Disabled. Activate in BiomeTweakerCore.", + "Actual Filler Blocks": "Disabled. Activate in BiomeTweakerCore.", + "Grass Color": "Disabled. Activate in BiomeTweakerCore.", + "Foliage Color": "Disabled. Activate in BiomeTweakerCore.", + "Water Color": "16777215", + "Temperature": 0.4, + "Humidity": 0.8, + "Water Tint": 16777215, + "Enable Rain": true, + "Enable Snow": false, + "Dictionary Types": [ + "COLD", + "FOREST", + "DENSE" + ], + "BiomeManager Entries": {}, + "Spawnable Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySheep", + "Weight": 12, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityPig", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityChicken", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityCow", + "Weight": 8, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityWolf", + "Weight": 5, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Monsters": [ + { + "Entity Class": "net.minecraft.entity.monster.EntitySpider", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombie", + "Weight": 95, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombieVillager", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySkeleton", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityCreeper", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySlime", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityEnderman", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityWitch", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + } + ], + "Spawnable Water Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySquid", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Cave Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntityBat", + "Weight": 10, + "Min Group Count": 8, + "Max Group Count": 8 + } + ], + "Spawn Biome": true, + "Tweaked": false, + "BOP Generators": { + "LILYPAD Generators": [ + { + "ID": "flora", + "Name": "water_reeds" + } + ], + "FLOWERS Generators": [ + { + "ID": "flora", + "Name": "glowshrooms" + }, + { + "ID": "flora", + "Name": "leaf_piles" + }, + { + "ID": "weighted", + "Name": "flowers" + }, + { + "ID": "flora", + "Name": "miners_delight" + }, + { + "ID": "flora", + "Name": "dead_leaf_piles" + }, + { + "ID": "flora", + "Name": "roots" + }, + { + "ID": "flora", + "Name": "poison_ivy" + }, + { + "ID": "double_flora", + "Name": "flax" + } + ], + "GRASS Generators": [ + { + "ID": "weighted", + "Name": "grass" + } + ], + "SAND Generators": [ + { + "ID": "ore_single", + "Name": "amber" + } + ], + "SAND_PASS2 Generators": [ + { + "ID": "waterside", + "Name": "sand" + } + ], + "SHROOM Generators": [ + { + "ID": "flora", + "Name": "brown_mushrooms" + }, + { + "ID": "flora", + "Name": "toadstools" + }, + { + "ID": "flora", + "Name": "blue_milk_caps" + }, + { + "ID": "flora", + "Name": "red_mushrooms" + }, + { + "ID": "flora", + "Name": "flat_mushroom" + } + ], + "TREE Generators": [ + { + "ID": "weighted", + "Name": "trees" + } + ] + }, + "BOP Owner": "BIOMESOPLENTY", + "BOP Weight Map": { + "COOL_TEMPERATE": 7 + }, + "BOP Climate Weights": { + "COOL_TEMPERATE": [ + 7 + ] + }, + "BOP Island Weight": 0 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/biome/Shield (biomesoplenty_shield).json b/minecraft/config/BiomeTweaker/output/biome/Shield (biomesoplenty_shield).json new file mode 100644 index 0000000..057da45 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/biome/Shield (biomesoplenty_shield).json @@ -0,0 +1,213 @@ + +{ + "ID": 83, + "Name": "Shield", + "Resource Location": "biomesoplenty:shield", + "Class": "biomesoplenty.common.biome.overworld.BiomeGenShield", + "Root Height": -0.11764706, + "Height Variation": 0.16875, + "Top Block": "minecraft:grass[snowy\u003dfalse]", + "Filler Block": "minecraft:dirt[snowy\u003dfalse,variant\u003ddirt]", + "Ocean Top Block": "Disabled. Activate in BiomeTweakerCore.", + "Ocean Filler Block": "Disabled. Activate in BiomeTweakerCore.", + "Actual Filler Blocks": "Disabled. Activate in BiomeTweakerCore.", + "Grass Color": "Disabled. Activate in BiomeTweakerCore.", + "Foliage Color": "Disabled. Activate in BiomeTweakerCore.", + "Water Color": "16777215", + "Temperature": 0.4, + "Humidity": 0.8, + "Water Tint": 16777215, + "Enable Rain": true, + "Enable Snow": false, + "Dictionary Types": [ + "WET", + "COLD", + "FOREST", + "DENSE" + ], + "BiomeManager Entries": {}, + "Spawnable Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySheep", + "Weight": 12, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityPig", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityChicken", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityCow", + "Weight": 8, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Monsters": [ + { + "Entity Class": "net.minecraft.entity.monster.EntitySpider", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombie", + "Weight": 95, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombieVillager", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySkeleton", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityCreeper", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySlime", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityEnderman", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityWitch", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + } + ], + "Spawnable Water Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySquid", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Cave Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntityBat", + "Weight": 10, + "Min Group Count": 8, + "Max Group Count": 8 + } + ], + "Spawn Biome": true, + "Tweaked": false, + "BOP Generators": { + "LILYPAD Generators": [ + { + "ID": "flora", + "Name": "algae" + }, + { + "ID": "flora", + "Name": "water_reeds" + } + ], + "FLOWERS Generators": [ + { + "ID": "flora", + "Name": "glowshrooms" + }, + { + "ID": "flora", + "Name": "leaf_piles" + }, + { + "ID": "weighted", + "Name": "flowers" + }, + { + "ID": "flora", + "Name": "miners_delight" + }, + { + "ID": "flora", + "Name": "dead_leaf_piles" + }, + { + "ID": "flora", + "Name": "roots" + } + ], + "GRASS Generators": [ + { + "ID": "weighted", + "Name": "grass" + } + ], + "SAND Generators": [ + { + "ID": "ore_single", + "Name": "amber" + } + ], + "SAND_PASS2 Generators": [ + { + "ID": "waterside", + "Name": "gravel" + } + ], + "SHROOM Generators": [ + { + "ID": "flora", + "Name": "brown_mushrooms" + }, + { + "ID": "flora", + "Name": "toadstools" + }, + { + "ID": "flora", + "Name": "red_mushrooms" + }, + { + "ID": "flora", + "Name": "flat_mushroom" + } + ], + "TREE Generators": [ + { + "ID": "weighted", + "Name": "trees" + } + ] + }, + "BOP Owner": "BIOMESOPLENTY", + "BOP Weight Map": { + "BOREAL": 5 + }, + "BOP Climate Weights": { + "BOREAL": [ + 5 + ] + }, + "BOP Island Weight": 0 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/biome/Shrubland (biomesoplenty_shrubland).json b/minecraft/config/BiomeTweaker/output/biome/Shrubland (biomesoplenty_shrubland).json new file mode 100644 index 0000000..ab8403b --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/biome/Shrubland (biomesoplenty_shrubland).json @@ -0,0 +1,226 @@ + +{ + "ID": 84, + "Name": "Shrubland", + "Resource Location": "biomesoplenty:shrubland", + "Class": "biomesoplenty.common.biome.overworld.BiomeGenShrubland", + "Root Height": 0.05882353, + "Height Variation": 0.15, + "Top Block": "minecraft:grass[snowy\u003dfalse]", + "Filler Block": "minecraft:dirt[snowy\u003dfalse,variant\u003ddirt]", + "Ocean Top Block": "Disabled. Activate in BiomeTweakerCore.", + "Ocean Filler Block": "Disabled. Activate in BiomeTweakerCore.", + "Actual Filler Blocks": "Disabled. Activate in BiomeTweakerCore.", + "Grass Color": "Disabled. Activate in BiomeTweakerCore.", + "Foliage Color": "Disabled. Activate in BiomeTweakerCore.", + "Water Color": "16777215", + "Temperature": 0.6, + "Humidity": 0.05, + "Water Tint": 16777215, + "Enable Rain": true, + "Enable Snow": false, + "Dictionary Types": [ + "SPARSE", + "DRY", + "PLAINS" + ], + "BiomeManager Entries": {}, + "Spawnable Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySheep", + "Weight": 12, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityPig", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityChicken", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityCow", + "Weight": 8, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityHorse", + "Weight": 5, + "Min Group Count": 2, + "Max Group Count": 6 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityDonkey", + "Weight": 1, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityLlama", + "Weight": 5, + "Min Group Count": 4, + "Max Group Count": 6 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityRabbit", + "Weight": 4, + "Min Group Count": 2, + "Max Group Count": 3 + } + ], + "Spawnable Monsters": [ + { + "Entity Class": "net.minecraft.entity.monster.EntitySpider", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombie", + "Weight": 95, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombieVillager", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySkeleton", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityCreeper", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySlime", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityEnderman", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityWitch", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + } + ], + "Spawnable Water Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySquid", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Cave Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntityBat", + "Weight": 10, + "Min Group Count": 8, + "Max Group Count": 8 + } + ], + "Spawn Biome": true, + "Tweaked": false, + "BOP Generators": { + "LILYPAD Generators": [ + { + "ID": "flora", + "Name": "water_reeds" + } + ], + "FLOWERS Generators": [ + { + "ID": "flora", + "Name": "glowshrooms" + }, + { + "ID": "flora", + "Name": "flowers" + }, + { + "ID": "flora", + "Name": "miners_delight" + }, + { + "ID": "flora", + "Name": "roots" + }, + { + "ID": "double_flora", + "Name": "flax" + }, + { + "ID": "flora", + "Name": "berry_bushes" + }, + { + "ID": "flora", + "Name": "bushes" + } + ], + "GRASS Generators": [ + { + "ID": "weighted", + "Name": "grass" + } + ], + "SAND Generators": [ + { + "ID": "ore_single", + "Name": "peridot" + } + ], + "SAND_PASS2 Generators": [ + { + "ID": "waterside", + "Name": "gravel" + }, + { + "ID": "waterside", + "Name": "sand" + } + ], + "TREE Generators": [ + { + "ID": "bush", + "Name": "trees" + } + ] + }, + "BOP Owner": "BIOMESOPLENTY", + "BOP Weight Map": { + "MEDITERANEAN": 7, + "DRY_TEMPERATE": 10 + }, + "BOP Climate Weights": { + "DRY_TEMPERATE": [ + 10 + ], + "MEDITERANEAN": [ + 7 + ] + }, + "BOP Island Weight": 0 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/biome/SnowyTundra (biomesoplenty_snowy_tundra).json b/minecraft/config/BiomeTweaker/output/biome/SnowyTundra (biomesoplenty_snowy_tundra).json new file mode 100644 index 0000000..c67e9ad --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/biome/SnowyTundra (biomesoplenty_snowy_tundra).json @@ -0,0 +1,173 @@ + +{ + "ID": 101, + "Name": "SnowyTundra", + "Resource Location": "biomesoplenty:snowy_tundra", + "Class": "biomesoplenty.common.biome.overworld.BiomeGenTundra", + "Root Height": -0.05882353, + "Height Variation": 0.043750003, + "Top Block": "biomesoplenty:grass[snowy\u003dfalse,variant\u003dsilty]", + "Filler Block": "biomesoplenty:dirt[coarse\u003dfalse,variant\u003dsilty]", + "Ocean Top Block": "Disabled. Activate in BiomeTweakerCore.", + "Ocean Filler Block": "Disabled. Activate in BiomeTweakerCore.", + "Actual Filler Blocks": "Disabled. Activate in BiomeTweakerCore.", + "Grass Color": "Disabled. Activate in BiomeTweakerCore.", + "Foliage Color": "Disabled. Activate in BiomeTweakerCore.", + "Water Color": "16777215", + "Temperature": 0.0, + "Humidity": 0.5, + "Water Tint": 16777215, + "Enable Rain": true, + "Enable Snow": false, + "Dictionary Types": [ + "SNOWY", + "WET", + "COLD", + "WASTELAND", + "SPARSE", + "DEAD" + ], + "BiomeManager Entries": {}, + "Spawnable Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntityRabbit", + "Weight": 4, + "Min Group Count": 2, + "Max Group Count": 3 + } + ], + "Spawnable Monsters": [ + { + "Entity Class": "net.minecraft.entity.monster.EntitySpider", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombie", + "Weight": 95, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombieVillager", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySkeleton", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityCreeper", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySlime", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityEnderman", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityWitch", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + } + ], + "Spawnable Water Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySquid", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Cave Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntityBat", + "Weight": 10, + "Min Group Count": 8, + "Max Group Count": 8 + } + ], + "Spawn Biome": false, + "Tweaked": false, + "BOP Generators": { + "LILYPAD Generators": [ + { + "ID": "flora", + "Name": "water_reeds" + } + ], + "FLOWERS Generators": [ + { + "ID": "flora", + "Name": "glowshrooms" + }, + { + "ID": "flora", + "Name": "miners_delight" + }, + { + "ID": "flora", + "Name": "dead_leaf_piles" + }, + { + "ID": "flora", + "Name": "roots" + } + ], + "GRASS Generators": [ + { + "ID": "weighted", + "Name": "grass" + } + ], + "SAND Generators": [ + { + "ID": "flora", + "Name": "small_boulders" + }, + { + "ID": "blobs", + "Name": "large_boulders" + }, + { + "ID": "lakes", + "Name": "lakes" + }, + { + "ID": "ore_single", + "Name": "tanzanite" + } + ], + "SAND_PASS2 Generators": [ + { + "ID": "waterside", + "Name": "gravel" + } + ], + "TREE Generators": [ + { + "ID": "weighted", + "Name": "trees" + } + ] + }, + "BOP Owner": "BIOMESOPLENTY", + "BOP Weight Map": {}, + "BOP Climate Weights": {}, + "BOP Island Weight": 0 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/biome/Snowy_Coniferous_Forest (biomesoplenty_snowy_coniferous_forest).json b/minecraft/config/BiomeTweaker/output/biome/Snowy_Coniferous_Forest (biomesoplenty_snowy_coniferous_forest).json new file mode 100644 index 0000000..0995a89 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/biome/Snowy_Coniferous_Forest (biomesoplenty_snowy_coniferous_forest).json @@ -0,0 +1,208 @@ + +{ + "ID": 85, + "Name": "Snowy Coniferous Forest", + "Resource Location": "biomesoplenty:snowy_coniferous_forest", + "Class": "biomesoplenty.common.biome.overworld.BiomeGenSnowyConiferousForest", + "Root Height": 0.1764706, + "Height Variation": 0.23125, + "Top Block": "biomesoplenty:grass[snowy\u003dfalse,variant\u003dloamy]", + "Filler Block": "biomesoplenty:dirt[coarse\u003dfalse,variant\u003dloamy]", + "Ocean Top Block": "Disabled. Activate in BiomeTweakerCore.", + "Ocean Filler Block": "Disabled. Activate in BiomeTweakerCore.", + "Actual Filler Blocks": "Disabled. Activate in BiomeTweakerCore.", + "Grass Color": "Disabled. Activate in BiomeTweakerCore.", + "Foliage Color": "Disabled. Activate in BiomeTweakerCore.", + "Water Color": "16777215", + "Temperature": -0.25, + "Humidity": 0.5, + "Water Tint": 16777215, + "Enable Rain": true, + "Enable Snow": true, + "Dictionary Types": [ + "SNOWY", + "COLD", + "CONIFEROUS", + "FOREST", + "DENSE" + ], + "BiomeManager Entries": {}, + "Spawnable Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySheep", + "Weight": 12, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityPig", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityChicken", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityCow", + "Weight": 8, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityWolf", + "Weight": 8, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityRabbit", + "Weight": 4, + "Min Group Count": 2, + "Max Group Count": 3 + } + ], + "Spawnable Monsters": [ + { + "Entity Class": "net.minecraft.entity.monster.EntitySpider", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombie", + "Weight": 95, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombieVillager", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySkeleton", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityCreeper", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySlime", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityEnderman", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityWitch", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + } + ], + "Spawnable Water Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySquid", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Cave Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntityBat", + "Weight": 10, + "Min Group Count": 8, + "Max Group Count": 8 + } + ], + "Spawn Biome": true, + "Tweaked": false, + "BOP Generators": { + "FLOWERS Generators": [ + { + "ID": "flora", + "Name": "glowshrooms" + }, + { + "ID": "flora", + "Name": "leaf_piles" + }, + { + "ID": "weighted", + "Name": "flowers" + }, + { + "ID": "flora", + "Name": "miners_delight" + }, + { + "ID": "flora", + "Name": "dead_leaf_piles" + }, + { + "ID": "flora", + "Name": "roots" + } + ], + "GRASS Generators": [ + { + "ID": "weighted", + "Name": "grass" + } + ], + "SAND Generators": [ + { + "ID": "ore_single", + "Name": "tanzanite" + } + ], + "SAND_PASS2 Generators": [ + { + "ID": "waterside", + "Name": "gravel" + } + ], + "SHROOM Generators": [ + { + "ID": "flora", + "Name": "brown_mushrooms" + }, + { + "ID": "flora", + "Name": "red_mushrooms" + } + ], + "TREE Generators": [ + { + "ID": "weighted", + "Name": "trees" + } + ] + }, + "BOP Owner": "BIOMESOPLENTY", + "BOP Weight Map": { + "TUNDRA": 7 + }, + "BOP Climate Weights": { + "TUNDRA": [ + 7 + ] + }, + "BOP Island Weight": 0 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/biome/Snowy_Forest (biomesoplenty_snowy_forest).json b/minecraft/config/BiomeTweaker/output/biome/Snowy_Forest (biomesoplenty_snowy_forest).json new file mode 100644 index 0000000..5e06cae --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/biome/Snowy_Forest (biomesoplenty_snowy_forest).json @@ -0,0 +1,186 @@ + +{ + "ID": 86, + "Name": "Snowy Forest", + "Resource Location": "biomesoplenty:snowy_forest", + "Class": "biomesoplenty.common.biome.overworld.BiomeGenSnowyForest", + "Root Height": 0.05882353, + "Height Variation": 0.1375, + "Top Block": "biomesoplenty:grass[snowy\u003dfalse,variant\u003dsilty]", + "Filler Block": "biomesoplenty:dirt[coarse\u003dfalse,variant\u003dsilty]", + "Ocean Top Block": "Disabled. Activate in BiomeTweakerCore.", + "Ocean Filler Block": "Disabled. Activate in BiomeTweakerCore.", + "Actual Filler Blocks": "Disabled. Activate in BiomeTweakerCore.", + "Grass Color": "Disabled. Activate in BiomeTweakerCore.", + "Foliage Color": "Disabled. Activate in BiomeTweakerCore.", + "Water Color": "16777215", + "Temperature": -0.25, + "Humidity": 0.5, + "Water Tint": 16777215, + "Enable Rain": true, + "Enable Snow": true, + "Dictionary Types": [ + "SNOWY", + "WET", + "COLD", + "SPARSE", + "FOREST" + ], + "BiomeManager Entries": {}, + "Spawnable Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySheep", + "Weight": 12, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityPig", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityChicken", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityCow", + "Weight": 8, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityRabbit", + "Weight": 4, + "Min Group Count": 2, + "Max Group Count": 3 + } + ], + "Spawnable Monsters": [ + { + "Entity Class": "net.minecraft.entity.monster.EntitySpider", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombie", + "Weight": 95, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombieVillager", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySkeleton", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityCreeper", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySlime", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityEnderman", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityWitch", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + } + ], + "Spawnable Water Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySquid", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Cave Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntityBat", + "Weight": 10, + "Min Group Count": 8, + "Max Group Count": 8 + } + ], + "Spawn Biome": true, + "Tweaked": false, + "BOP Generators": { + "FLOWERS Generators": [ + { + "ID": "flora", + "Name": "glowshrooms" + }, + { + "ID": "flora", + "Name": "leaf_piles" + }, + { + "ID": "weighted", + "Name": "flowers" + }, + { + "ID": "flora", + "Name": "miners_delight" + }, + { + "ID": "flora", + "Name": "dead_leaf_piles" + }, + { + "ID": "flora", + "Name": "roots" + } + ], + "GRASS Generators": [ + { + "ID": "weighted", + "Name": "grass" + } + ], + "SAND Generators": [ + { + "ID": "ore_single", + "Name": "tanzanite" + } + ], + "TREE Generators": [ + { + "ID": "weighted", + "Name": "trees" + } + ] + }, + "BOP Owner": "BIOMESOPLENTY", + "BOP Weight Map": { + "TUNDRA": 7 + }, + "BOP Climate Weights": { + "TUNDRA": [ + 7 + ] + }, + "BOP Island Weight": 0 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/biome/Steppe (biomesoplenty_steppe).json b/minecraft/config/BiomeTweaker/output/biome/Steppe (biomesoplenty_steppe).json new file mode 100644 index 0000000..593f3db --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/biome/Steppe (biomesoplenty_steppe).json @@ -0,0 +1,200 @@ + +{ + "ID": 87, + "Name": "Steppe", + "Resource Location": "biomesoplenty:steppe", + "Class": "biomesoplenty.common.biome.overworld.BiomeGenSteppe", + "Root Height": 1.4705882, + "Height Variation": 0.10625, + "Top Block": "biomesoplenty:grass[snowy\u003dfalse,variant\u003dsandy]", + "Filler Block": "biomesoplenty:dirt[coarse\u003dfalse,variant\u003dsandy]", + "Ocean Top Block": "Disabled. Activate in BiomeTweakerCore.", + "Ocean Filler Block": "Disabled. Activate in BiomeTweakerCore.", + "Actual Filler Blocks": "Disabled. Activate in BiomeTweakerCore.", + "Grass Color": "Disabled. Activate in BiomeTweakerCore.", + "Foliage Color": "Disabled. Activate in BiomeTweakerCore.", + "Water Color": "16777215", + "Temperature": 0.75, + "Humidity": 0.1, + "Water Tint": 16777215, + "Enable Rain": true, + "Enable Snow": false, + "Dictionary Types": [ + "DRY", + "SANDY", + "PLAINS" + ], + "BiomeManager Entries": {}, + "Spawnable Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySheep", + "Weight": 12, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityPig", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityChicken", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityCow", + "Weight": 8, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityHorse", + "Weight": 5, + "Min Group Count": 2, + "Max Group Count": 6 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityDonkey", + "Weight": 1, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityLlama", + "Weight": 5, + "Min Group Count": 4, + "Max Group Count": 6 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityRabbit", + "Weight": 4, + "Min Group Count": 2, + "Max Group Count": 3 + } + ], + "Spawnable Monsters": [ + { + "Entity Class": "net.minecraft.entity.monster.EntitySpider", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombie", + "Weight": 95, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombieVillager", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySkeleton", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityCreeper", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySlime", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityEnderman", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityWitch", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + } + ], + "Spawnable Water Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySquid", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Cave Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntityBat", + "Weight": 10, + "Min Group Count": 8, + "Max Group Count": 8 + } + ], + "Spawn Biome": false, + "Tweaked": false, + "BOP Generators": { + "DEAD_BUSH Generators": [ + { + "ID": "flora", + "Name": "dead_bushes" + } + ], + "FLOWERS Generators": [ + { + "ID": "flora", + "Name": "glowshrooms" + }, + { + "ID": "flora", + "Name": "miners_delight" + }, + { + "ID": "flora", + "Name": "roots" + } + ], + "GRASS Generators": [ + { + "ID": "weighted", + "Name": "grass" + }, + { + "ID": "grass", + "Name": "desertgrass" + } + ], + "SAND Generators": [ + { + "ID": "ore_single", + "Name": "ruby" + } + ], + "SAND_PASS2 Generators": [ + { + "ID": "waterside", + "Name": "sand" + } + ] + }, + "BOP Owner": "BIOMESOPLENTY", + "BOP Weight Map": { + "DRY_TEMPERATE": 5 + }, + "BOP Climate Weights": { + "DRY_TEMPERATE": [ + 5 + ] + }, + "BOP Island Weight": 0 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/biome/Stone_Beach (minecraft_stone_beach).json b/minecraft/config/BiomeTweaker/output/biome/Stone_Beach (minecraft_stone_beach).json new file mode 100644 index 0000000..471f479 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/biome/Stone_Beach (minecraft_stone_beach).json @@ -0,0 +1,115 @@ + +{ + "ID": 25, + "Name": "Stone Beach", + "Resource Location": "minecraft:stone_beach", + "Class": "net.minecraft.world.biome.BiomeStoneBeach", + "Root Height": 0.1, + "Height Variation": 0.8, + "Top Block": "minecraft:stone[variant\u003dstone]", + "Filler Block": "minecraft:stone[variant\u003dstone]", + "Ocean Top Block": "Disabled. Activate in BiomeTweakerCore.", + "Ocean Filler Block": "Disabled. Activate in BiomeTweakerCore.", + "Actual Filler Blocks": "Disabled. Activate in BiomeTweakerCore.", + "Grass Color": "Disabled. Activate in BiomeTweakerCore.", + "Foliage Color": "Disabled. Activate in BiomeTweakerCore.", + "Water Color": "16777215", + "Temperature": 0.2, + "Humidity": 0.3, + "Water Tint": 16777215, + "Enable Rain": true, + "Enable Snow": false, + "Dictionary Types": [ + "BEACH" + ], + "BiomeManager Entries": {}, + "Spawnable Creatures": [], + "Spawnable Monsters": [ + { + "Entity Class": "net.minecraft.entity.monster.EntitySpider", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombie", + "Weight": 95, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombieVillager", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySkeleton", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityCreeper", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySlime", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityEnderman", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityWitch", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + } + ], + "Spawnable Water Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySquid", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Cave Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntityBat", + "Weight": 10, + "Min Group Count": 8, + "Max Group Count": 8 + } + ], + "Spawn Biome": false, + "Tweaked": false, + "BOP Generators": { + "FLOWERS Generators": [ + { + "ID": "flora", + "Name": "glowshrooms" + }, + { + "ID": "flora", + "Name": "miners_delight" + }, + { + "ID": "flora", + "Name": "roots" + } + ] + }, + "BOP Owner": "OTHER", + "BOP Weight Map": {}, + "BOP Climate Weights": {}, + "BOP Island Weight": 0 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/biome/Storage_Cell (appliedenergistics2_storage_biome).json b/minecraft/config/BiomeTweaker/output/biome/Storage_Cell (appliedenergistics2_storage_biome).json new file mode 100644 index 0000000..80bbe5f --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/biome/Storage_Cell (appliedenergistics2_storage_biome).json @@ -0,0 +1,53 @@ + +{ + "ID": 113, + "Name": "Storage Cell", + "Resource Location": "appliedenergistics2:storage_biome", + "Class": "appeng.spatial.BiomeGenStorage", + "Root Height": 0.1, + "Height Variation": 0.2, + "Top Block": "minecraft:grass[snowy\u003dfalse]", + "Filler Block": "minecraft:dirt[snowy\u003dfalse,variant\u003ddirt]", + "Ocean Top Block": "Disabled. Activate in BiomeTweakerCore.", + "Ocean Filler Block": "Disabled. Activate in BiomeTweakerCore.", + "Actual Filler Blocks": "Disabled. Activate in BiomeTweakerCore.", + "Grass Color": "Disabled. Activate in BiomeTweakerCore.", + "Foliage Color": "Disabled. Activate in BiomeTweakerCore.", + "Water Color": "16777215", + "Temperature": -100.0, + "Humidity": 0.5, + "Water Tint": 16777215, + "Enable Rain": false, + "Enable Snow": false, + "Dictionary Types": [ + "COLD", + "PLAINS" + ], + "BiomeManager Entries": {}, + "Spawnable Creatures": [], + "Spawnable Monsters": [], + "Spawnable Water Creatures": [], + "Spawnable Cave Creatures": [], + "Spawn Biome": false, + "Tweaked": false, + "BOP Generators": { + "FLOWERS Generators": [ + { + "ID": "flora", + "Name": "glowshrooms" + }, + { + "ID": "flora", + "Name": "miners_delight" + }, + { + "ID": "flora", + "Name": "roots" + } + ] + }, + "BOP Owner": "OTHER", + "BOP Weight Map": {}, + "BOP Climate Weights": {}, + "BOP Island Weight": 0 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/biome/Sunflower_Plains (minecraft_mutated_plains).json b/minecraft/config/BiomeTweaker/output/biome/Sunflower_Plains (minecraft_mutated_plains).json new file mode 100644 index 0000000..5c64ad7 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/biome/Sunflower_Plains (minecraft_mutated_plains).json @@ -0,0 +1,153 @@ + +{ + "ID": 129, + "Name": "Sunflower Plains", + "Resource Location": "minecraft:mutated_plains", + "Class": "net.minecraft.world.biome.BiomePlains", + "Root Height": 0.125, + "Height Variation": 0.05, + "Top Block": "minecraft:grass[snowy\u003dfalse]", + "Filler Block": "minecraft:dirt[snowy\u003dfalse,variant\u003ddirt]", + "Ocean Top Block": "Disabled. Activate in BiomeTweakerCore.", + "Ocean Filler Block": "Disabled. Activate in BiomeTweakerCore.", + "Actual Filler Blocks": "Disabled. Activate in BiomeTweakerCore.", + "Grass Color": "Disabled. Activate in BiomeTweakerCore.", + "Foliage Color": "Disabled. Activate in BiomeTweakerCore.", + "Water Color": "16777215", + "Temperature": 0.8, + "Humidity": 0.4, + "Water Tint": 16777215, + "Enable Rain": true, + "Enable Snow": false, + "Dictionary Types": [ + "RARE", + "PLAINS" + ], + "BiomeManager Entries": {}, + "Spawnable Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySheep", + "Weight": 12, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityPig", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityChicken", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityCow", + "Weight": 8, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityHorse", + "Weight": 5, + "Min Group Count": 2, + "Max Group Count": 6 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityDonkey", + "Weight": 1, + "Min Group Count": 1, + "Max Group Count": 3 + } + ], + "Spawnable Monsters": [ + { + "Entity Class": "net.minecraft.entity.monster.EntitySpider", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombie", + "Weight": 95, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombieVillager", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySkeleton", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityCreeper", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySlime", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityEnderman", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityWitch", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + } + ], + "Spawnable Water Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySquid", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Cave Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntityBat", + "Weight": 10, + "Min Group Count": 8, + "Max Group Count": 8 + } + ], + "Spawn Biome": false, + "Tweaked": false, + "BOP Generators": { + "FLOWERS Generators": [ + { + "ID": "flora", + "Name": "glowshrooms" + }, + { + "ID": "flora", + "Name": "miners_delight" + }, + { + "ID": "flora", + "Name": "roots" + } + ] + }, + "BOP Owner": "OTHER", + "BOP Weight Map": {}, + "BOP Climate Weights": {}, + "BOP Island Weight": 0 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/biome/Swampland (minecraft_swampland).json b/minecraft/config/BiomeTweaker/output/biome/Swampland (minecraft_swampland).json new file mode 100644 index 0000000..55f58fb --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/biome/Swampland (minecraft_swampland).json @@ -0,0 +1,230 @@ + +{ + "ID": 6, + "Name": "Swampland", + "Resource Location": "minecraft:swampland", + "Class": "net.minecraft.world.biome.BiomeSwamp", + "Root Height": -0.2, + "Height Variation": 0.1, + "Top Block": "minecraft:grass[snowy\u003dfalse]", + "Filler Block": "minecraft:dirt[snowy\u003dfalse,variant\u003ddirt]", + "Ocean Top Block": "Disabled. Activate in BiomeTweakerCore.", + "Ocean Filler Block": "Disabled. Activate in BiomeTweakerCore.", + "Actual Filler Blocks": "Disabled. Activate in BiomeTweakerCore.", + "Grass Color": "Disabled. Activate in BiomeTweakerCore.", + "Foliage Color": "Disabled. Activate in BiomeTweakerCore.", + "Water Color": "14745518", + "Temperature": 0.8, + "Humidity": 0.9, + "Water Tint": 14745518, + "Enable Rain": true, + "Enable Snow": false, + "Dictionary Types": [ + "WET", + "SWAMP" + ], + "BiomeManager Entries": { + "WARM Weights": [ + 10 + ] + }, + "Spawnable Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySheep", + "Weight": 12, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityPig", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityChicken", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityCow", + "Weight": 8, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Monsters": [ + { + "Entity Class": "net.minecraft.entity.monster.EntitySpider", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombie", + "Weight": 95, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombieVillager", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySkeleton", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityCreeper", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySlime", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityEnderman", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityWitch", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySlime", + "Weight": 1, + "Min Group Count": 1, + "Max Group Count": 1 + } + ], + "Spawnable Water Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySquid", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Cave Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntityBat", + "Weight": 10, + "Min Group Count": 8, + "Max Group Count": 8 + } + ], + "Spawn Biome": false, + "Tweaked": false, + "BOP Generators": { + "LILYPAD Generators": [ + { + "ID": "flora", + "Name": "medium_lily" + }, + { + "ID": "flora", + "Name": "algae" + }, + { + "ID": "flora", + "Name": "water_reeds" + }, + { + "ID": "flora", + "Name": "small_lily" + }, + { + "ID": "flora", + "Name": "flower_lily" + }, + { + "ID": "flora", + "Name": "tiny_lily" + } + ], + "FLOWERS Generators": [ + { + "ID": "flora", + "Name": "glowshrooms" + }, + { + "ID": "flora", + "Name": "cattail" + }, + { + "ID": "weighted", + "Name": "flowers" + }, + { + "ID": "flora", + "Name": "miners_delight" + }, + { + "ID": "flora", + "Name": "roots" + }, + { + "ID": "flora", + "Name": "koru" + }, + { + "ID": "double_flora", + "Name": "double_cattail" + } + ], + "GRASS Generators": [ + { + "ID": "weighted", + "Name": "grass" + } + ], + "SAND Generators": [ + { + "ID": "ore_single", + "Name": "malachite" + } + ], + "SAND_PASS2 Generators": [ + { + "ID": "waterside", + "Name": "mud" + } + ], + "SHROOM Generators": [ + { + "ID": "flora", + "Name": "toadstools" + } + ], + "TREE Generators": [ + { + "ID": "weighted", + "Name": "trees" + } + ] + }, + "BOP Owner": "OTHER", + "BOP Weight Map": {}, + "BOP Climate Weights": { + "COLD_SWAMP": [ + 5 + ], + "HOT_SWAMP": [ + 5 + ] + }, + "BOP Island Weight": 0 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/biome/Swampland_M (minecraft_mutated_swampland).json b/minecraft/config/BiomeTweaker/output/biome/Swampland_M (minecraft_mutated_swampland).json new file mode 100644 index 0000000..2a3f206 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/biome/Swampland_M (minecraft_mutated_swampland).json @@ -0,0 +1,149 @@ + +{ + "ID": 134, + "Name": "Swampland M", + "Resource Location": "minecraft:mutated_swampland", + "Class": "net.minecraft.world.biome.BiomeSwamp", + "Root Height": -0.1, + "Height Variation": 0.3, + "Top Block": "minecraft:grass[snowy\u003dfalse]", + "Filler Block": "minecraft:dirt[snowy\u003dfalse,variant\u003ddirt]", + "Ocean Top Block": "Disabled. Activate in BiomeTweakerCore.", + "Ocean Filler Block": "Disabled. Activate in BiomeTweakerCore.", + "Actual Filler Blocks": "Disabled. Activate in BiomeTweakerCore.", + "Grass Color": "Disabled. Activate in BiomeTweakerCore.", + "Foliage Color": "Disabled. Activate in BiomeTweakerCore.", + "Water Color": "14745518", + "Temperature": 0.8, + "Humidity": 0.9, + "Water Tint": 14745518, + "Enable Rain": true, + "Enable Snow": false, + "Dictionary Types": [ + "RARE", + "WET", + "SWAMP", + "HILLS" + ], + "BiomeManager Entries": {}, + "Spawnable Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySheep", + "Weight": 12, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityPig", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityChicken", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityCow", + "Weight": 8, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Monsters": [ + { + "Entity Class": "net.minecraft.entity.monster.EntitySpider", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombie", + "Weight": 95, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombieVillager", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySkeleton", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityCreeper", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySlime", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityEnderman", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityWitch", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySlime", + "Weight": 1, + "Min Group Count": 1, + "Max Group Count": 1 + } + ], + "Spawnable Water Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySquid", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Cave Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntityBat", + "Weight": 10, + "Min Group Count": 8, + "Max Group Count": 8 + } + ], + "Spawn Biome": false, + "Tweaked": false, + "BOP Generators": { + "FLOWERS Generators": [ + { + "ID": "flora", + "Name": "glowshrooms" + }, + { + "ID": "flora", + "Name": "miners_delight" + }, + { + "ID": "flora", + "Name": "roots" + } + ] + }, + "BOP Owner": "OTHER", + "BOP Weight Map": {}, + "BOP Climate Weights": {}, + "BOP Island Weight": 0 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/biome/Taiga (minecraft_taiga).json b/minecraft/config/BiomeTweaker/output/biome/Taiga (minecraft_taiga).json new file mode 100644 index 0000000..09038ca --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/biome/Taiga (minecraft_taiga).json @@ -0,0 +1,184 @@ + +{ + "ID": 5, + "Name": "Taiga", + "Resource Location": "minecraft:taiga", + "Class": "net.minecraft.world.biome.BiomeTaiga", + "Root Height": 0.2, + "Height Variation": 0.2, + "Top Block": "minecraft:grass[snowy\u003dfalse]", + "Filler Block": "minecraft:dirt[snowy\u003dfalse,variant\u003ddirt]", + "Ocean Top Block": "Disabled. Activate in BiomeTweakerCore.", + "Ocean Filler Block": "Disabled. Activate in BiomeTweakerCore.", + "Actual Filler Blocks": "Disabled. Activate in BiomeTweakerCore.", + "Grass Color": "Disabled. Activate in BiomeTweakerCore.", + "Foliage Color": "Disabled. Activate in BiomeTweakerCore.", + "Water Color": "16777215", + "Temperature": 0.25, + "Humidity": 0.8, + "Water Tint": 16777215, + "Enable Rain": true, + "Enable Snow": false, + "Dictionary Types": [ + "COLD", + "CONIFEROUS", + "FOREST" + ], + "BiomeManager Entries": { + "COOL Weights": [ + 10 + ] + }, + "Spawnable Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySheep", + "Weight": 12, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityPig", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityChicken", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityCow", + "Weight": 8, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityWolf", + "Weight": 8, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityRabbit", + "Weight": 4, + "Min Group Count": 2, + "Max Group Count": 3 + } + ], + "Spawnable Monsters": [ + { + "Entity Class": "net.minecraft.entity.monster.EntitySpider", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombie", + "Weight": 95, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombieVillager", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySkeleton", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityCreeper", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySlime", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityEnderman", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityWitch", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "cofh.thermalfoundation.entity.monster.EntityBlizz", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 4 + } + ], + "Spawnable Water Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySquid", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Cave Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntityBat", + "Weight": 10, + "Min Group Count": 8, + "Max Group Count": 8 + } + ], + "Spawn Biome": true, + "Tweaked": false, + "BOP Generators": { + "FLOWERS Generators": [ + { + "ID": "flora", + "Name": "glowshrooms" + }, + { + "ID": "weighted", + "Name": "flowers" + }, + { + "ID": "flora", + "Name": "miners_delight" + }, + { + "ID": "flora", + "Name": "roots" + } + ], + "GRASS Generators": [ + { + "ID": "weighted", + "Name": "grass" + } + ], + "SAND Generators": [ + { + "ID": "ore_single", + "Name": "tanzanite" + } + ] + }, + "BOP Owner": "OTHER", + "BOP Weight Map": {}, + "BOP Climate Weights": { + "BOREAL": [ + 20 + ] + }, + "BOP Island Weight": 0 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/biome/TaigaHills (minecraft_taiga_hills).json b/minecraft/config/BiomeTweaker/output/biome/TaigaHills (minecraft_taiga_hills).json new file mode 100644 index 0000000..c8fa8c6 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/biome/TaigaHills (minecraft_taiga_hills).json @@ -0,0 +1,177 @@ + +{ + "ID": 19, + "Name": "TaigaHills", + "Resource Location": "minecraft:taiga_hills", + "Class": "net.minecraft.world.biome.BiomeTaiga", + "Root Height": 0.45, + "Height Variation": 0.3, + "Top Block": "minecraft:grass[snowy\u003dfalse]", + "Filler Block": "minecraft:dirt[snowy\u003dfalse,variant\u003ddirt]", + "Ocean Top Block": "Disabled. Activate in BiomeTweakerCore.", + "Ocean Filler Block": "Disabled. Activate in BiomeTweakerCore.", + "Actual Filler Blocks": "Disabled. Activate in BiomeTweakerCore.", + "Grass Color": "Disabled. Activate in BiomeTweakerCore.", + "Foliage Color": "Disabled. Activate in BiomeTweakerCore.", + "Water Color": "16777215", + "Temperature": 0.25, + "Humidity": 0.8, + "Water Tint": 16777215, + "Enable Rain": true, + "Enable Snow": false, + "Dictionary Types": [ + "COLD", + "CONIFEROUS", + "FOREST", + "HILLS" + ], + "BiomeManager Entries": {}, + "Spawnable Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySheep", + "Weight": 12, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityPig", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityChicken", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityCow", + "Weight": 8, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityWolf", + "Weight": 8, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityRabbit", + "Weight": 4, + "Min Group Count": 2, + "Max Group Count": 3 + } + ], + "Spawnable Monsters": [ + { + "Entity Class": "net.minecraft.entity.monster.EntitySpider", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombie", + "Weight": 95, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombieVillager", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySkeleton", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityCreeper", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySlime", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityEnderman", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityWitch", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "cofh.thermalfoundation.entity.monster.EntityBlizz", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 4 + } + ], + "Spawnable Water Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySquid", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Cave Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntityBat", + "Weight": 10, + "Min Group Count": 8, + "Max Group Count": 8 + } + ], + "Spawn Biome": true, + "Tweaked": false, + "BOP Generators": { + "FLOWERS Generators": [ + { + "ID": "flora", + "Name": "glowshrooms" + }, + { + "ID": "weighted", + "Name": "flowers" + }, + { + "ID": "flora", + "Name": "miners_delight" + }, + { + "ID": "flora", + "Name": "roots" + } + ], + "GRASS Generators": [ + { + "ID": "weighted", + "Name": "grass" + } + ], + "SAND Generators": [ + { + "ID": "ore_single", + "Name": "tanzanite" + } + ] + }, + "BOP Owner": "OTHER", + "BOP Weight Map": {}, + "BOP Climate Weights": {}, + "BOP Island Weight": 0 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/biome/Taiga_M (minecraft_mutated_taiga).json b/minecraft/config/BiomeTweaker/output/biome/Taiga_M (minecraft_mutated_taiga).json new file mode 100644 index 0000000..bdbc269 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/biome/Taiga_M (minecraft_mutated_taiga).json @@ -0,0 +1,168 @@ + +{ + "ID": 133, + "Name": "Taiga M", + "Resource Location": "minecraft:mutated_taiga", + "Class": "net.minecraft.world.biome.BiomeTaiga", + "Root Height": 0.3, + "Height Variation": 0.4, + "Top Block": "minecraft:grass[snowy\u003dfalse]", + "Filler Block": "minecraft:dirt[snowy\u003dfalse,variant\u003ddirt]", + "Ocean Top Block": "Disabled. Activate in BiomeTweakerCore.", + "Ocean Filler Block": "Disabled. Activate in BiomeTweakerCore.", + "Actual Filler Blocks": "Disabled. Activate in BiomeTweakerCore.", + "Grass Color": "Disabled. Activate in BiomeTweakerCore.", + "Foliage Color": "Disabled. Activate in BiomeTweakerCore.", + "Water Color": "16777215", + "Temperature": 0.25, + "Humidity": 0.8, + "Water Tint": 16777215, + "Enable Rain": true, + "Enable Snow": false, + "Dictionary Types": [ + "RARE", + "COLD", + "MOUNTAIN", + "CONIFEROUS", + "FOREST" + ], + "BiomeManager Entries": {}, + "Spawnable Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySheep", + "Weight": 12, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityPig", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityChicken", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityCow", + "Weight": 8, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityWolf", + "Weight": 8, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityRabbit", + "Weight": 4, + "Min Group Count": 2, + "Max Group Count": 3 + } + ], + "Spawnable Monsters": [ + { + "Entity Class": "net.minecraft.entity.monster.EntitySpider", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombie", + "Weight": 95, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombieVillager", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySkeleton", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityCreeper", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySlime", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityEnderman", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityWitch", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "cofh.thermalfoundation.entity.monster.EntityBlizz", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 4 + }, + { + "Entity Class": "cofh.thermalfoundation.entity.monster.EntityBasalz", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 4 + } + ], + "Spawnable Water Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySquid", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Cave Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntityBat", + "Weight": 10, + "Min Group Count": 8, + "Max Group Count": 8 + } + ], + "Spawn Biome": false, + "Tweaked": false, + "BOP Generators": { + "FLOWERS Generators": [ + { + "ID": "flora", + "Name": "glowshrooms" + }, + { + "ID": "flora", + "Name": "miners_delight" + }, + { + "ID": "flora", + "Name": "roots" + } + ] + }, + "BOP Owner": "OTHER", + "BOP Weight Map": {}, + "BOP Climate Weights": {}, + "BOP Island Weight": 0 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/biome/Temperate_Rainforest (biomesoplenty_temperate_rainforest).json b/minecraft/config/BiomeTweaker/output/biome/Temperate_Rainforest (biomesoplenty_temperate_rainforest).json new file mode 100644 index 0000000..cc75a1e --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/biome/Temperate_Rainforest (biomesoplenty_temperate_rainforest).json @@ -0,0 +1,257 @@ + +{ + "ID": 88, + "Name": "Temperate Rainforest", + "Resource Location": "biomesoplenty:temperate_rainforest", + "Class": "biomesoplenty.common.biome.overworld.BiomeGenTemperateRainforest", + "Root Height": 0.11764706, + "Height Variation": 0.825, + "Top Block": "minecraft:grass[snowy\u003dfalse]", + "Filler Block": "minecraft:dirt[snowy\u003dfalse,variant\u003ddirt]", + "Ocean Top Block": "Disabled. Activate in BiomeTweakerCore.", + "Ocean Filler Block": "Disabled. Activate in BiomeTweakerCore.", + "Actual Filler Blocks": "Disabled. Activate in BiomeTweakerCore.", + "Grass Color": "Disabled. Activate in BiomeTweakerCore.", + "Foliage Color": "Disabled. Activate in BiomeTweakerCore.", + "Water Color": "16777215", + "Temperature": 0.75, + "Humidity": 1.2, + "Water Tint": 16777215, + "Enable Rain": true, + "Enable Snow": false, + "Dictionary Types": [ + "LUSH", + "WET", + "FOREST", + "DENSE" + ], + "BiomeManager Entries": {}, + "Spawnable Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySheep", + "Weight": 12, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityPig", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityChicken", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityCow", + "Weight": 8, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Monsters": [ + { + "Entity Class": "net.minecraft.entity.monster.EntitySpider", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombie", + "Weight": 95, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombieVillager", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySkeleton", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityCreeper", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySlime", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityEnderman", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityWitch", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + } + ], + "Spawnable Water Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySquid", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Cave Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntityBat", + "Weight": 10, + "Min Group Count": 8, + "Max Group Count": 8 + } + ], + "Spawn Biome": true, + "Tweaked": false, + "BOP Generators": { + "LILYPAD Generators": [ + { + "ID": "flora", + "Name": "medium_lily" + }, + { + "ID": "flora", + "Name": "algae" + }, + { + "ID": "flora", + "Name": "small_lily" + }, + { + "ID": "flora", + "Name": "tiny_lily" + }, + { + "ID": "flora", + "Name": "water_reeds" + }, + { + "ID": "flora", + "Name": "lily" + } + ], + "FLOWERS Generators": [ + { + "ID": "flora", + "Name": "cattail" + }, + { + "ID": "flora", + "Name": "dead_leaf_piles" + }, + { + "ID": "flora", + "Name": "poison_ivy" + }, + { + "ID": "double_flora", + "Name": "flax" + }, + { + "ID": "double_flora", + "Name": "double_cattail" + }, + { + "ID": "flora", + "Name": "glowshrooms" + }, + { + "ID": "flora", + "Name": "leaf_piles" + }, + { + "ID": "weighted", + "Name": "flowers" + }, + { + "ID": "flora", + "Name": "miners_delight" + }, + { + "ID": "double_flora", + "Name": "double_fern" + }, + { + "ID": "flora", + "Name": "roots" + } + ], + "GRASS Generators": [ + { + "ID": "weighted", + "Name": "grass" + } + ], + "SAND Generators": [ + { + "ID": "ore_single", + "Name": "amber" + } + ], + "SAND_PASS2 Generators": [ + { + "ID": "waterside", + "Name": "gravel" + }, + { + "ID": "waterside", + "Name": "sand" + } + ], + "SHROOM Generators": [ + { + "ID": "flora", + "Name": "brown_mushrooms" + }, + { + "ID": "flora", + "Name": "blue_milk_caps" + }, + { + "ID": "flora", + "Name": "red_mushrooms" + }, + { + "ID": "flora", + "Name": "flat_mushroom" + }, + { + "ID": "flora", + "Name": "toadstools" + } + ], + "TREE Generators": [ + { + "ID": "weighted", + "Name": "trees" + } + ] + }, + "BOP Owner": "BIOMESOPLENTY", + "BOP Weight Map": { + "WET_TEMPERATE": 7 + }, + "BOP Climate Weights": { + "WET_TEMPERATE": [ + 7 + ] + }, + "BOP Island Weight": 0 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/biome/The_End (minecraft_sky).json b/minecraft/config/BiomeTweaker/output/biome/The_End (minecraft_sky).json new file mode 100644 index 0000000..c54df8a --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/biome/The_End (minecraft_sky).json @@ -0,0 +1,75 @@ + +{ + "ID": 9, + "Name": "The End", + "Resource Location": "minecraft:sky", + "Class": "net.minecraft.world.biome.BiomeEnd", + "Root Height": 0.1, + "Height Variation": 0.2, + "Top Block": "minecraft:dirt[snowy\u003dfalse,variant\u003ddirt]", + "Filler Block": "minecraft:dirt[snowy\u003dfalse,variant\u003ddirt]", + "Ocean Top Block": "Disabled. Activate in BiomeTweakerCore.", + "Ocean Filler Block": "Disabled. Activate in BiomeTweakerCore.", + "Actual Filler Blocks": "Disabled. Activate in BiomeTweakerCore.", + "Grass Color": "Disabled. Activate in BiomeTweakerCore.", + "Foliage Color": "Disabled. Activate in BiomeTweakerCore.", + "Water Color": "16777215", + "Temperature": 0.5, + "Humidity": 0.5, + "Water Tint": 16777215, + "Enable Rain": false, + "Enable Snow": false, + "Dictionary Types": [ + "COLD", + "DRY", + "END" + ], + "BiomeManager Entries": {}, + "Spawnable Creatures": [], + "Spawnable Monsters": [ + { + "Entity Class": "net.minecraft.entity.monster.EntityEnderman", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Water Creatures": [], + "Spawnable Cave Creatures": [], + "Spawn Biome": false, + "Tweaked": false, + "BOP Generators": { + "FLOWERS Generators": [ + { + "ID": "flora", + "Name": "glowshrooms" + }, + { + "ID": "flora", + "Name": "miners_delight" + }, + { + "ID": "flora", + "Name": "roots" + } + ], + "ORE_PRE Generators": [ + { + "ID": "crystals", + "Name": "crystals" + }, + { + "ID": "ore_single", + "Name": "amethyst" + }, + { + "ID": "ore_single", + "Name": "biome_essence" + } + ] + }, + "BOP Owner": "OTHER", + "BOP Weight Map": {}, + "BOP Climate Weights": {}, + "BOP Island Weight": 0 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/biome/The_Void (minecraft_void).json b/minecraft/config/BiomeTweaker/output/biome/The_Void (minecraft_void).json new file mode 100644 index 0000000..7b2ef26 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/biome/The_Void (minecraft_void).json @@ -0,0 +1,52 @@ + +{ + "ID": 127, + "Name": "The Void", + "Resource Location": "minecraft:void", + "Class": "net.minecraft.world.biome.BiomeVoid", + "Root Height": 0.1, + "Height Variation": 0.2, + "Top Block": "minecraft:grass[snowy\u003dfalse]", + "Filler Block": "minecraft:dirt[snowy\u003dfalse,variant\u003ddirt]", + "Ocean Top Block": "Disabled. Activate in BiomeTweakerCore.", + "Ocean Filler Block": "Disabled. Activate in BiomeTweakerCore.", + "Actual Filler Blocks": "Disabled. Activate in BiomeTweakerCore.", + "Grass Color": "Disabled. Activate in BiomeTweakerCore.", + "Foliage Color": "Disabled. Activate in BiomeTweakerCore.", + "Water Color": "16777215", + "Temperature": 0.5, + "Humidity": 0.5, + "Water Tint": 16777215, + "Enable Rain": false, + "Enable Snow": false, + "Dictionary Types": [ + "VOID" + ], + "BiomeManager Entries": {}, + "Spawnable Creatures": [], + "Spawnable Monsters": [], + "Spawnable Water Creatures": [], + "Spawnable Cave Creatures": [], + "Spawn Biome": false, + "Tweaked": false, + "BOP Generators": { + "FLOWERS Generators": [ + { + "ID": "flora", + "Name": "glowshrooms" + }, + { + "ID": "flora", + "Name": "miners_delight" + }, + { + "ID": "flora", + "Name": "roots" + } + ] + }, + "BOP Owner": "OTHER", + "BOP Weight Map": {}, + "BOP Climate Weights": {}, + "BOP Island Weight": 0 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/biome/Tropical_Island (biomesoplenty_tropical_island).json b/minecraft/config/BiomeTweaker/output/biome/Tropical_Island (biomesoplenty_tropical_island).json new file mode 100644 index 0000000..e72fd51 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/biome/Tropical_Island (biomesoplenty_tropical_island).json @@ -0,0 +1,121 @@ + +{ + "ID": 105, + "Name": "Tropical Island", + "Resource Location": "biomesoplenty:tropical_island", + "Class": "biomesoplenty.common.biome.overworld.BiomeGenTropicalIsland", + "Root Height": -0.05882353, + "Height Variation": 0.23125, + "Top Block": "minecraft:grass[snowy\u003dfalse]", + "Filler Block": "minecraft:dirt[snowy\u003dfalse,variant\u003ddirt]", + "Ocean Top Block": "Disabled. Activate in BiomeTweakerCore.", + "Ocean Filler Block": "Disabled. Activate in BiomeTweakerCore.", + "Actual Filler Blocks": "Disabled. Activate in BiomeTweakerCore.", + "Grass Color": "Disabled. Activate in BiomeTweakerCore.", + "Foliage Color": "Disabled. Activate in BiomeTweakerCore.", + "Water Color": "16777215", + "Temperature": 0.95, + "Humidity": 1.0, + "Water Tint": 16777215, + "Enable Rain": true, + "Enable Snow": false, + "Dictionary Types": [ + "LUSH", + "WET", + "WATER", + "JUNGLE", + "DENSE" + ], + "BiomeManager Entries": {}, + "Spawnable Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntityParrot", + "Weight": 40, + "Min Group Count": 1, + "Max Group Count": 2 + } + ], + "Spawnable Monsters": [], + "Spawnable Water Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySquid", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Cave Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntityBat", + "Weight": 10, + "Min Group Count": 8, + "Max Group Count": 8 + } + ], + "Spawn Biome": true, + "Tweaked": false, + "BOP Generators": { + "FLOWERS Generators": [ + { + "ID": "flora", + "Name": "glowshrooms" + }, + { + "ID": "columns", + "Name": "bamboo" + }, + { + "ID": "flora", + "Name": "leaf_piles" + }, + { + "ID": "flora", + "Name": "melons" + }, + { + "ID": "weighted", + "Name": "flowers" + }, + { + "ID": "flora", + "Name": "miners_delight" + }, + { + "ID": "flora", + "Name": "roots" + }, + { + "ID": "flora", + "Name": "sprouts" + } + ], + "GRASS Generators": [ + { + "ID": "weighted", + "Name": "grass" + } + ], + "SAND Generators": [ + { + "ID": "ore_single", + "Name": "topaz" + } + ], + "SAND_PASS2 Generators": [ + { + "ID": "waterside", + "Name": "sand" + } + ], + "TREE Generators": [ + { + "ID": "weighted", + "Name": "trees" + } + ] + }, + "BOP Owner": "BIOMESOPLENTY", + "BOP Weight Map": {}, + "BOP Climate Weights": {}, + "BOP Island Weight": 3 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/biome/Tropical_Rainforest (biomesoplenty_tropical_rainforest).json b/minecraft/config/BiomeTweaker/output/biome/Tropical_Rainforest (biomesoplenty_tropical_rainforest).json new file mode 100644 index 0000000..1818fb1 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/biome/Tropical_Rainforest (biomesoplenty_tropical_rainforest).json @@ -0,0 +1,230 @@ + +{ + "ID": 89, + "Name": "Tropical Rainforest", + "Resource Location": "biomesoplenty:tropical_rainforest", + "Class": "biomesoplenty.common.biome.overworld.BiomeGenTropicalRainforest", + "Root Height": 0.11764706, + "Height Variation": 0.2625, + "Top Block": "minecraft:grass[snowy\u003dfalse]", + "Filler Block": "minecraft:dirt[snowy\u003dfalse,variant\u003ddirt]", + "Ocean Top Block": "Disabled. Activate in BiomeTweakerCore.", + "Ocean Filler Block": "Disabled. Activate in BiomeTweakerCore.", + "Actual Filler Blocks": "Disabled. Activate in BiomeTweakerCore.", + "Grass Color": "Disabled. Activate in BiomeTweakerCore.", + "Foliage Color": "Disabled. Activate in BiomeTweakerCore.", + "Water Color": "6160128", + "Temperature": 1.0, + "Humidity": 1.0, + "Water Tint": 6160128, + "Enable Rain": true, + "Enable Snow": false, + "Dictionary Types": [ + "HOT", + "LUSH", + "WET", + "JUNGLE", + "DENSE" + ], + "BiomeManager Entries": {}, + "Spawnable Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntityParrot", + "Weight": 40, + "Min Group Count": 1, + "Max Group Count": 2 + } + ], + "Spawnable Monsters": [ + { + "Entity Class": "net.minecraft.entity.monster.EntitySpider", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombie", + "Weight": 95, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombieVillager", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySkeleton", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityCreeper", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySlime", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityEnderman", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityWitch", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityOcelot", + "Weight": 2, + "Min Group Count": 1, + "Max Group Count": 1 + } + ], + "Spawnable Water Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySquid", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Cave Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntityBat", + "Weight": 10, + "Min Group Count": 8, + "Max Group Count": 8 + } + ], + "Spawn Biome": false, + "Tweaked": false, + "BOP Generators": { + "LILYPAD Generators": [ + { + "ID": "flora", + "Name": "medium_lily" + }, + { + "ID": "flora", + "Name": "algae" + }, + { + "ID": "flora", + "Name": "small_lily" + }, + { + "ID": "flora", + "Name": "flower_lily" + }, + { + "ID": "flora", + "Name": "lily" + }, + { + "ID": "flora", + "Name": "tiny_lily" + } + ], + "FLOWERS Generators": [ + { + "ID": "flora", + "Name": "glowshrooms" + }, + { + "ID": "flora", + "Name": "leaf_piles" + }, + { + "ID": "weighted", + "Name": "flowers" + }, + { + "ID": "flora", + "Name": "melons" + }, + { + "ID": "flora", + "Name": "miners_delight" + }, + { + "ID": "double_flora", + "Name": "double_fern" + }, + { + "ID": "flora", + "Name": "roots" + }, + { + "ID": "flora", + "Name": "poison_ivy" + }, + { + "ID": "flora", + "Name": "rafflesia" + }, + { + "ID": "flora", + "Name": "sprouts" + } + ], + "GRASS Generators": [ + { + "ID": "weighted", + "Name": "grass" + } + ], + "SAND Generators": [ + { + "ID": "lakes", + "Name": "quicksand" + }, + { + "ID": "ore_single", + "Name": "topaz" + } + ], + "SAND_PASS2 Generators": [ + { + "ID": "waterside", + "Name": "sand" + } + ], + "SHROOM Generators": [ + { + "ID": "flora", + "Name": "brown_mushrooms" + }, + { + "ID": "flora", + "Name": "red_mushrooms" + } + ], + "TREE Generators": [ + { + "ID": "weighted", + "Name": "trees" + } + ] + }, + "BOP Owner": "BIOMESOPLENTY", + "BOP Weight Map": { + "TROPICAL": 5 + }, + "BOP Climate Weights": { + "TROPICAL": [ + 5 + ] + }, + "BOP Island Weight": 0 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/biome/Tundra (biomesoplenty_tundra).json b/minecraft/config/BiomeTweaker/output/biome/Tundra (biomesoplenty_tundra).json new file mode 100644 index 0000000..c15facd --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/biome/Tundra (biomesoplenty_tundra).json @@ -0,0 +1,178 @@ + +{ + "ID": 90, + "Name": "Tundra", + "Resource Location": "biomesoplenty:tundra", + "Class": "biomesoplenty.common.biome.overworld.BiomeGenTundra", + "Root Height": -0.05882353, + "Height Variation": 0.043750003, + "Top Block": "biomesoplenty:grass[snowy\u003dfalse,variant\u003dsilty]", + "Filler Block": "biomesoplenty:dirt[coarse\u003dfalse,variant\u003dsilty]", + "Ocean Top Block": "Disabled. Activate in BiomeTweakerCore.", + "Ocean Filler Block": "Disabled. Activate in BiomeTweakerCore.", + "Actual Filler Blocks": "Disabled. Activate in BiomeTweakerCore.", + "Grass Color": "Disabled. Activate in BiomeTweakerCore.", + "Foliage Color": "Disabled. Activate in BiomeTweakerCore.", + "Water Color": "16777215", + "Temperature": 0.2, + "Humidity": 0.5, + "Water Tint": 16777215, + "Enable Rain": true, + "Enable Snow": false, + "Dictionary Types": [ + "WET", + "COLD", + "WASTELAND", + "SPARSE", + "DEAD" + ], + "BiomeManager Entries": {}, + "Spawnable Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntityRabbit", + "Weight": 4, + "Min Group Count": 2, + "Max Group Count": 3 + } + ], + "Spawnable Monsters": [ + { + "Entity Class": "net.minecraft.entity.monster.EntitySpider", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombie", + "Weight": 95, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombieVillager", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySkeleton", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityCreeper", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySlime", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityEnderman", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityWitch", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + } + ], + "Spawnable Water Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySquid", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Cave Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntityBat", + "Weight": 10, + "Min Group Count": 8, + "Max Group Count": 8 + } + ], + "Spawn Biome": false, + "Tweaked": false, + "BOP Generators": { + "LILYPAD Generators": [ + { + "ID": "flora", + "Name": "water_reeds" + } + ], + "FLOWERS Generators": [ + { + "ID": "flora", + "Name": "glowshrooms" + }, + { + "ID": "flora", + "Name": "miners_delight" + }, + { + "ID": "flora", + "Name": "dead_leaf_piles" + }, + { + "ID": "flora", + "Name": "roots" + } + ], + "GRASS Generators": [ + { + "ID": "weighted", + "Name": "grass" + } + ], + "SAND Generators": [ + { + "ID": "flora", + "Name": "small_boulders" + }, + { + "ID": "blobs", + "Name": "large_boulders" + }, + { + "ID": "lakes", + "Name": "lakes" + }, + { + "ID": "ore_single", + "Name": "tanzanite" + } + ], + "SAND_PASS2 Generators": [ + { + "ID": "waterside", + "Name": "gravel" + } + ], + "TREE Generators": [ + { + "ID": "weighted", + "Name": "trees" + } + ] + }, + "BOP Owner": "BIOMESOPLENTY", + "BOP Weight Map": { + "TUNDRA": 10 + }, + "BOP Climate Weights": { + "TUNDRA": [ + 10 + ] + }, + "BOP Island Weight": 0 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/biome/Undergarden (biomesoplenty_undergarden).json b/minecraft/config/BiomeTweaker/output/biome/Undergarden (biomesoplenty_undergarden).json new file mode 100644 index 0000000..08d0c57 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/biome/Undergarden (biomesoplenty_undergarden).json @@ -0,0 +1,123 @@ + +{ + "ID": 111, + "Name": "Undergarden", + "Resource Location": "biomesoplenty:undergarden", + "Class": "biomesoplenty.common.biome.nether.BiomeUndergarden", + "Root Height": 0.1, + "Height Variation": 0.2, + "Top Block": "biomesoplenty:grass[snowy\u003dfalse,variant\u003dovergrown_netherrack]", + "Filler Block": "minecraft:netherrack", + "Ocean Top Block": "Disabled. Activate in BiomeTweakerCore.", + "Ocean Filler Block": "Disabled. Activate in BiomeTweakerCore.", + "Actual Filler Blocks": "Disabled. Activate in BiomeTweakerCore.", + "Grass Color": "Disabled. Activate in BiomeTweakerCore.", + "Foliage Color": "Disabled. Activate in BiomeTweakerCore.", + "Water Color": "16777215", + "Temperature": 2.0, + "Humidity": 0.0, + "Water Tint": 16777215, + "Enable Rain": false, + "Enable Snow": false, + "Dictionary Types": [ + "HOT", + "NETHER", + "LUSH" + ], + "BiomeManager Entries": {}, + "Spawnable Creatures": [], + "Spawnable Monsters": [ + { + "Entity Class": "net.minecraft.entity.monster.EntityGhast", + "Weight": 50, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityPigZombie", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityMagmaCube", + "Weight": 2, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityEnderman", + "Weight": 1, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Water Creatures": [], + "Spawnable Cave Creatures": [], + "Spawn Biome": false, + "Tweaked": false, + "BOP Generators": { + "PRE Generators": [ + { + "ID": "hive", + "Name": "hive" + } + ], + "FLOWERS Generators": [ + { + "ID": "weighted", + "Name": "flowers" + }, + { + "ID": "vines", + "Name": "ivy" + } + ], + "GRASS Generators": [ + { + "ID": "weighted", + "Name": "grass" + } + ], + "SAND Generators": [ + { + "ID": "splatter", + "Name": "netherrack_splatter" + } + ], + "SHROOM Generators": [ + { + "ID": "flora", + "Name": "brown_mushrooms" + }, + { + "ID": "flora", + "Name": "red_mushrooms" + }, + { + "ID": "flora", + "Name": "flat_mushroom" + }, + { + "ID": "flora", + "Name": "toadstools" + } + ], + "TREE Generators": [ + { + "ID": "weighted", + "Name": "trees" + } + ] + }, + "BOP Owner": "BIOMESOPLENTY", + "BOP Weight Map": { + "HELL": 5 + }, + "BOP Climate Weights": { + "HELL": [ + 5 + ] + }, + "BOP Island Weight": 0 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/biome/Visceral_Heap (biomesoplenty_visceral_heap).json b/minecraft/config/BiomeTweaker/output/biome/Visceral_Heap (biomesoplenty_visceral_heap).json new file mode 100644 index 0000000..7c3fc2f --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/biome/Visceral_Heap (biomesoplenty_visceral_heap).json @@ -0,0 +1,93 @@ + +{ + "ID": 112, + "Name": "Visceral Heap", + "Resource Location": "biomesoplenty:visceral_heap", + "Class": "biomesoplenty.common.biome.nether.BiomeVisceralHeap", + "Root Height": 0.1, + "Height Variation": 0.2, + "Top Block": "biomesoplenty:flesh", + "Filler Block": "biomesoplenty:flesh", + "Ocean Top Block": "Disabled. Activate in BiomeTweakerCore.", + "Ocean Filler Block": "Disabled. Activate in BiomeTweakerCore.", + "Actual Filler Blocks": "Disabled. Activate in BiomeTweakerCore.", + "Grass Color": "Disabled. Activate in BiomeTweakerCore.", + "Foliage Color": "Disabled. Activate in BiomeTweakerCore.", + "Water Color": "16777215", + "Temperature": 2.0, + "Humidity": 0.0, + "Water Tint": 16777215, + "Enable Rain": false, + "Enable Snow": false, + "Dictionary Types": [ + "HOT", + "NETHER", + "WET" + ], + "BiomeManager Entries": {}, + "Spawnable Creatures": [], + "Spawnable Monsters": [ + { + "Entity Class": "net.minecraft.entity.monster.EntityGhast", + "Weight": 50, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityPigZombie", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityMagmaCube", + "Weight": 2, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityEnderman", + "Weight": 1, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Water Creatures": [], + "Spawnable Cave Creatures": [], + "Spawn Biome": false, + "Tweaked": false, + "BOP Generators": { + "PRE Generators": [ + { + "ID": "hive", + "Name": "hive" + } + ], + "FLOWERS Generators": [ + { + "ID": "double_flora", + "Name": "eyebulbs" + }, + { + "ID": "columns", + "Name": "bones" + } + ], + "SAND Generators": [ + { + "ID": "lakes", + "Name": "blood_pools" + } + ] + }, + "BOP Owner": "BIOMESOPLENTY", + "BOP Weight Map": { + "HELL": 5 + }, + "BOP Climate Weights": { + "HELL": [ + 5 + ] + }, + "BOP Island Weight": 0 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/biome/Volcanic_Island (biomesoplenty_volcanic_island).json b/minecraft/config/BiomeTweaker/output/biome/Volcanic_Island (biomesoplenty_volcanic_island).json new file mode 100644 index 0000000..4cf2f43 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/biome/Volcanic_Island (biomesoplenty_volcanic_island).json @@ -0,0 +1,85 @@ + +{ + "ID": 106, + "Name": "Volcanic Island", + "Resource Location": "biomesoplenty:volcanic_island", + "Class": "biomesoplenty.common.biome.overworld.BiomeGenVolcanicIsland", + "Root Height": 3.235294, + "Height Variation": 1.41875, + "Top Block": "biomesoplenty:ash_block", + "Filler Block": "biomesoplenty:ash_block", + "Ocean Top Block": "Disabled. Activate in BiomeTweakerCore.", + "Ocean Filler Block": "Disabled. Activate in BiomeTweakerCore.", + "Actual Filler Blocks": "Disabled. Activate in BiomeTweakerCore.", + "Grass Color": "Disabled. Activate in BiomeTweakerCore.", + "Foliage Color": "Disabled. Activate in BiomeTweakerCore.", + "Water Color": "16777215", + "Temperature": 1.2, + "Humidity": 0.2, + "Water Tint": 16777215, + "Enable Rain": true, + "Enable Snow": false, + "Dictionary Types": [ + "HOT", + "WATER", + "MOUNTAIN", + "WASTELAND", + "DEAD", + "DRY" + ], + "BiomeManager Entries": {}, + "Spawnable Creatures": [], + "Spawnable Monsters": [], + "Spawnable Water Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySquid", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Cave Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntityBat", + "Weight": 10, + "Min Group Count": 8, + "Max Group Count": 8 + } + ], + "Spawn Biome": false, + "Tweaked": false, + "BOP Generators": { + "FLOWERS Generators": [ + { + "ID": "flora", + "Name": "glowshrooms" + }, + { + "ID": "flora", + "Name": "miners_delight" + }, + { + "ID": "flora", + "Name": "roots" + }, + { + "ID": "splotches", + "Name": "lava_flows" + } + ], + "SAND Generators": [ + { + "ID": "lakes", + "Name": "lava_lakes" + }, + { + "ID": "ore_single", + "Name": "ruby" + } + ] + }, + "BOP Owner": "BIOMESOPLENTY", + "BOP Weight Map": {}, + "BOP Climate Weights": {}, + "BOP Island Weight": 5 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/biome/Wasteland (biomesoplenty_wasteland).json b/minecraft/config/BiomeTweaker/output/biome/Wasteland (biomesoplenty_wasteland).json new file mode 100644 index 0000000..64ba4f5 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/biome/Wasteland (biomesoplenty_wasteland).json @@ -0,0 +1,149 @@ + +{ + "ID": 91, + "Name": "Wasteland", + "Resource Location": "biomesoplenty:wasteland", + "Class": "biomesoplenty.common.biome.overworld.BiomeGenWasteland", + "Root Height": 0.05882353, + "Height Variation": 0.087500006, + "Top Block": "biomesoplenty:dried_sand", + "Filler Block": "biomesoplenty:dried_sand", + "Ocean Top Block": "Disabled. Activate in BiomeTweakerCore.", + "Ocean Filler Block": "Disabled. Activate in BiomeTweakerCore.", + "Actual Filler Blocks": "Disabled. Activate in BiomeTweakerCore.", + "Grass Color": "Disabled. Activate in BiomeTweakerCore.", + "Foliage Color": "Disabled. Activate in BiomeTweakerCore.", + "Water Color": "13390080", + "Temperature": 2.0, + "Humidity": 0.0, + "Water Tint": 13390080, + "Enable Rain": false, + "Enable Snow": false, + "Dictionary Types": [ + "WASTELAND", + "SPARSE", + "DEAD", + "DRY" + ], + "BiomeManager Entries": {}, + "Spawnable Creatures": [], + "Spawnable Monsters": [ + { + "Entity Class": "net.minecraft.entity.monster.EntitySpider", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombie", + "Weight": 95, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombieVillager", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySkeleton", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityCreeper", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySlime", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityEnderman", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityWitch", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + } + ], + "Spawnable Water Creatures": [], + "Spawnable Cave Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntityBat", + "Weight": 10, + "Min Group Count": 8, + "Max Group Count": 8 + } + ], + "Spawn Biome": false, + "Tweaked": false, + "BOP Generators": { + "FLOWERS Generators": [ + { + "ID": "flora", + "Name": "glowshrooms" + }, + { + "ID": "weighted", + "Name": "flowers" + }, + { + "ID": "flora", + "Name": "miners_delight" + }, + { + "ID": "flora", + "Name": "dead_grass" + }, + { + "ID": "flora", + "Name": "roots" + }, + { + "ID": "flora", + "Name": "desertgrass" + } + ], + "SAND Generators": [ + { + "ID": "lakes", + "Name": "poison_lakes" + }, + { + "ID": "lakes", + "Name": "lakes" + }, + { + "ID": "ore_single", + "Name": "ruby" + } + ], + "TREE Generators": [ + { + "ID": "weighted", + "Name": "trees" + } + ] + }, + "BOP Owner": "BIOMESOPLENTY", + "BOP Weight Map": { + "WASTELAND": 50 + }, + "BOP Climate Weights": { + "WASTELAND": [ + 50 + ] + }, + "BOP Island Weight": 0 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/biome/Wetland (biomesoplenty_wetland).json b/minecraft/config/BiomeTweaker/output/biome/Wetland (biomesoplenty_wetland).json new file mode 100644 index 0000000..c78ee01 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/biome/Wetland (biomesoplenty_wetland).json @@ -0,0 +1,268 @@ + +{ + "ID": 92, + "Name": "Wetland", + "Resource Location": "biomesoplenty:wetland", + "Class": "biomesoplenty.common.biome.overworld.BiomeGenWetland", + "Root Height": -0.11764706, + "Height Variation": 0.075, + "Top Block": "minecraft:grass[snowy\u003dfalse]", + "Filler Block": "minecraft:dirt[snowy\u003dfalse,variant\u003ddirt]", + "Ocean Top Block": "Disabled. Activate in BiomeTweakerCore.", + "Ocean Filler Block": "Disabled. Activate in BiomeTweakerCore.", + "Actual Filler Blocks": "Disabled. Activate in BiomeTweakerCore.", + "Grass Color": "Disabled. Activate in BiomeTweakerCore.", + "Foliage Color": "Disabled. Activate in BiomeTweakerCore.", + "Water Color": "6512772", + "Temperature": 0.6, + "Humidity": 0.7, + "Water Tint": 6512772, + "Enable Rain": true, + "Enable Snow": false, + "Dictionary Types": [ + "LUSH", + "WET", + "FOREST", + "SWAMP", + "DENSE" + ], + "BiomeManager Entries": {}, + "Spawnable Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySheep", + "Weight": 12, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityPig", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityChicken", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityCow", + "Weight": 8, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Monsters": [ + { + "Entity Class": "net.minecraft.entity.monster.EntitySpider", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombie", + "Weight": 95, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombieVillager", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySkeleton", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityCreeper", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySlime", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityEnderman", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityWitch", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySlime", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 3 + } + ], + "Spawnable Water Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySquid", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Cave Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntityBat", + "Weight": 10, + "Min Group Count": 8, + "Max Group Count": 8 + } + ], + "Spawn Biome": true, + "Tweaked": false, + "BOP Generators": { + "LILYPAD Generators": [ + { + "ID": "flora", + "Name": "medium_lily" + }, + { + "ID": "flora", + "Name": "algae" + }, + { + "ID": "flora", + "Name": "small_lily" + }, + { + "ID": "flora", + "Name": "flower_lily" + }, + { + "ID": "flora", + "Name": "tiny_lily" + }, + { + "ID": "flora", + "Name": "water_reeds" + }, + { + "ID": "flora", + "Name": "lily" + } + ], + "FLOWERS Generators": [ + { + "ID": "flora", + "Name": "cattail" + }, + { + "ID": "flora", + "Name": "dead_leaf_piles" + }, + { + "ID": "flora", + "Name": "koru" + }, + { + "ID": "double_flora", + "Name": "double_cattail" + }, + { + "ID": "flora", + "Name": "glowshrooms" + }, + { + "ID": "flora", + "Name": "leaf_piles" + }, + { + "ID": "weighted", + "Name": "flowers" + }, + { + "ID": "flora", + "Name": "miners_delight" + }, + { + "ID": "flora", + "Name": "roots" + }, + { + "ID": "columns", + "Name": "sugar_cane" + }, + { + "ID": "columns", + "Name": "river_cane" + } + ], + "GRASS Generators": [ + { + "ID": "weighted", + "Name": "grass" + } + ], + "SAND Generators": [ + { + "ID": "ore_single", + "Name": "malachite" + } + ], + "SAND_PASS2 Generators": [ + { + "ID": "waterside", + "Name": "mud" + } + ], + "SHROOM Generators": [ + { + "ID": "flora", + "Name": "brown_mushrooms" + }, + { + "ID": "flora", + "Name": "blue_milk_caps" + }, + { + "ID": "flora", + "Name": "red_mushrooms" + }, + { + "ID": "flora", + "Name": "flat_mushroom" + }, + { + "ID": "flora", + "Name": "toadstools" + } + ], + "TREE Generators": [ + { + "ID": "weighted", + "Name": "trees" + } + ] + }, + "BOP Owner": "BIOMESOPLENTY", + "BOP Weight Map": { + "COLD_SWAMP": 5, + "WET_TEMPERATE": 7 + }, + "BOP Climate Weights": { + "COLD_SWAMP": [ + 5 + ], + "WET_TEMPERATE": [ + 7 + ] + }, + "BOP Island Weight": 0 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/biome/White_Beach (biomesoplenty_white_beach).json b/minecraft/config/BiomeTweaker/output/biome/White_Beach (biomesoplenty_white_beach).json new file mode 100644 index 0000000..9595c11 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/biome/White_Beach (biomesoplenty_white_beach).json @@ -0,0 +1,66 @@ + +{ + "ID": 41, + "Name": "White Beach", + "Resource Location": "biomesoplenty:white_beach", + "Class": "biomesoplenty.common.biome.overworld.BiomeGenWhiteBeach", + "Root Height": -0.05882353, + "Height Variation": 0.112500004, + "Top Block": "biomesoplenty:white_sand", + "Filler Block": "biomesoplenty:white_sand", + "Ocean Top Block": "Disabled. Activate in BiomeTweakerCore.", + "Ocean Filler Block": "Disabled. Activate in BiomeTweakerCore.", + "Actual Filler Blocks": "Disabled. Activate in BiomeTweakerCore.", + "Grass Color": "Disabled. Activate in BiomeTweakerCore.", + "Foliage Color": "Disabled. Activate in BiomeTweakerCore.", + "Water Color": "16777215", + "Temperature": 1.0, + "Humidity": 0.95, + "Water Tint": 16777215, + "Enable Rain": true, + "Enable Snow": false, + "Dictionary Types": [ + "BEACH" + ], + "BiomeManager Entries": {}, + "Spawnable Creatures": [], + "Spawnable Monsters": [], + "Spawnable Water Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySquid", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Cave Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntityBat", + "Weight": 10, + "Min Group Count": 8, + "Max Group Count": 8 + } + ], + "Spawn Biome": false, + "Tweaked": false, + "BOP Generators": { + "FLOWERS Generators": [ + { + "ID": "flora", + "Name": "glowshrooms" + }, + { + "ID": "flora", + "Name": "miners_delight" + }, + { + "ID": "flora", + "Name": "roots" + } + ] + }, + "BOP Owner": "BIOMESOPLENTY", + "BOP Weight Map": {}, + "BOP Climate Weights": {}, + "BOP Island Weight": 0 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/biome/Woodland (biomesoplenty_woodland).json b/minecraft/config/BiomeTweaker/output/biome/Woodland (biomesoplenty_woodland).json new file mode 100644 index 0000000..b9101d9 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/biome/Woodland (biomesoplenty_woodland).json @@ -0,0 +1,216 @@ + +{ + "ID": 93, + "Name": "Woodland", + "Resource Location": "biomesoplenty:woodland", + "Class": "biomesoplenty.common.biome.overworld.BiomeGenWoodland", + "Root Height": -0.05882353, + "Height Variation": 0.1625, + "Top Block": "minecraft:grass[snowy\u003dfalse]", + "Filler Block": "minecraft:dirt[snowy\u003dfalse,variant\u003ddirt]", + "Ocean Top Block": "Disabled. Activate in BiomeTweakerCore.", + "Ocean Filler Block": "Disabled. Activate in BiomeTweakerCore.", + "Actual Filler Blocks": "Disabled. Activate in BiomeTweakerCore.", + "Grass Color": "Disabled. Activate in BiomeTweakerCore.", + "Foliage Color": "Disabled. Activate in BiomeTweakerCore.", + "Water Color": "16777215", + "Temperature": 0.7, + "Humidity": 0.5, + "Water Tint": 16777215, + "Enable Rain": true, + "Enable Snow": false, + "Dictionary Types": [ + "FOREST", + "DRY", + "DENSE" + ], + "BiomeManager Entries": {}, + "Spawnable Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySheep", + "Weight": 12, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityPig", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityChicken", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.passive.EntityCow", + "Weight": 8, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Monsters": [ + { + "Entity Class": "net.minecraft.entity.monster.EntitySpider", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombie", + "Weight": 95, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombieVillager", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySkeleton", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityCreeper", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySlime", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityEnderman", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityWitch", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + } + ], + "Spawnable Water Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySquid", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Cave Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntityBat", + "Weight": 10, + "Min Group Count": 8, + "Max Group Count": 8 + } + ], + "Spawn Biome": true, + "Tweaked": false, + "BOP Generators": { + "LILYPAD Generators": [ + { + "ID": "flora", + "Name": "water_reeds" + } + ], + "FLOWERS Generators": [ + { + "ID": "flora", + "Name": "glowshrooms" + }, + { + "ID": "flora", + "Name": "leaf_piles" + }, + { + "ID": "weighted", + "Name": "flowers" + }, + { + "ID": "flora", + "Name": "miners_delight" + }, + { + "ID": "flora", + "Name": "dead_leaf_piles" + }, + { + "ID": "flora", + "Name": "roots" + }, + { + "ID": "flora", + "Name": "poison_ivy" + }, + { + "ID": "double_flora", + "Name": "flax" + }, + { + "ID": "flora", + "Name": "berry_bushes" + } + ], + "GRASS Generators": [ + { + "ID": "weighted", + "Name": "grass" + } + ], + "SAND Generators": [ + { + "ID": "ore_single", + "Name": "amber" + } + ], + "SAND_PASS2 Generators": [ + { + "ID": "waterside", + "Name": "gravel" + }, + { + "ID": "waterside", + "Name": "sand" + } + ], + "SHROOM Generators": [ + { + "ID": "flora", + "Name": "toadstools" + }, + { + "ID": "flora", + "Name": "flat_mushroom" + } + ], + "TREE Generators": [ + { + "ID": "weighted", + "Name": "trees" + } + ] + }, + "BOP Owner": "BIOMESOPLENTY", + "BOP Weight Map": { + "WARM_TEMPERATE": 10 + }, + "BOP Climate Weights": { + "WARM_TEMPERATE": [ + 10 + ] + }, + "BOP Island Weight": 0 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/biome/Xeric_Shrubland (biomesoplenty_xeric_shrubland).json b/minecraft/config/BiomeTweaker/output/biome/Xeric_Shrubland (biomesoplenty_xeric_shrubland).json new file mode 100644 index 0000000..591ced1 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/biome/Xeric_Shrubland (biomesoplenty_xeric_shrubland).json @@ -0,0 +1,171 @@ + +{ + "ID": 94, + "Name": "Xeric Shrubland", + "Resource Location": "biomesoplenty:xeric_shrubland", + "Class": "biomesoplenty.common.biome.overworld.BiomeGenXericShrubland", + "Root Height": -0.05882353, + "Height Variation": 0.087500006, + "Top Block": "minecraft:sand[variant\u003dsand]", + "Filler Block": "minecraft:sand[variant\u003dsand]", + "Ocean Top Block": "Disabled. Activate in BiomeTweakerCore.", + "Ocean Filler Block": "Disabled. Activate in BiomeTweakerCore.", + "Actual Filler Blocks": "Disabled. Activate in BiomeTweakerCore.", + "Grass Color": "Disabled. Activate in BiomeTweakerCore.", + "Foliage Color": "Disabled. Activate in BiomeTweakerCore.", + "Water Color": "16777215", + "Temperature": 1.75, + "Humidity": 0.1, + "Water Tint": 16777215, + "Enable Rain": false, + "Enable Snow": false, + "Dictionary Types": [ + "HOT", + "LUSH", + "SAVANNA", + "SPARSE", + "DRY", + "SANDY" + ], + "BiomeManager Entries": {}, + "Spawnable Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntityRabbit", + "Weight": 4, + "Min Group Count": 2, + "Max Group Count": 3 + } + ], + "Spawnable Monsters": [ + { + "Entity Class": "net.minecraft.entity.monster.EntitySpider", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombie", + "Weight": 95, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityZombieVillager", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySkeleton", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityCreeper", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntitySlime", + "Weight": 100, + "Min Group Count": 4, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityEnderman", + "Weight": 10, + "Min Group Count": 1, + "Max Group Count": 4 + }, + { + "Entity Class": "net.minecraft.entity.monster.EntityWitch", + "Weight": 5, + "Min Group Count": 1, + "Max Group Count": 1 + } + ], + "Spawnable Water Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntitySquid", + "Weight": 10, + "Min Group Count": 4, + "Max Group Count": 4 + } + ], + "Spawnable Cave Creatures": [ + { + "Entity Class": "net.minecraft.entity.passive.EntityBat", + "Weight": 10, + "Min Group Count": 8, + "Max Group Count": 8 + } + ], + "Spawn Biome": false, + "Tweaked": false, + "BOP Generators": { + "FLOWERS Generators": [ + { + "ID": "flora", + "Name": "glowshrooms" + }, + { + "ID": "flora", + "Name": "miners_delight" + }, + { + "ID": "flora", + "Name": "dead_bushes" + }, + { + "ID": "flora", + "Name": "desert_sprouts" + }, + { + "ID": "flora", + "Name": "bromeliad" + }, + { + "ID": "flora", + "Name": "roots" + } + ], + "GRASS Generators": [ + { + "ID": "grass", + "Name": "dunegrass" + }, + { + "ID": "weighted", + "Name": "grass" + }, + { + "ID": "grass", + "Name": "desertgrass" + } + ], + "SAND Generators": [ + { + "ID": "ore_single", + "Name": "ruby" + } + ], + "TREE Generators": [ + { + "ID": "weighted", + "Name": "trees" + } + ] + }, + "BOP Owner": "BIOMESOPLENTY", + "BOP Weight Map": { + "HOT_DESERT": 3 + }, + "BOP Climate Weights": { + "HOT_DESERT": [ + 3 + ] + }, + "BOP Island Weight": 0 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/dimension/Ceres_Space_Station (_ceres_orbit).json b/minecraft/config/BiomeTweaker/output/dimension/Ceres_Space_Station (_ceres_orbit).json new file mode 100644 index 0000000..fdbf17f --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/dimension/Ceres_Space_Station (_ceres_orbit).json @@ -0,0 +1,6 @@ + +{ + "Name": "Ceres Space Station", + "Suffix": "_ceres_orbit", + "ID": -64 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/dimension/Deep_Dark (_deep.dark).json b/minecraft/config/BiomeTweaker/output/dimension/Deep_Dark (_deep.dark).json new file mode 100644 index 0000000..1a1b018 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/dimension/Deep_Dark (_deep.dark).json @@ -0,0 +1,6 @@ + +{ + "Name": "Deep Dark", + "Suffix": "_deep.dark", + "ID": -11325 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/dimension/Eris_Space_Station (_eris_orbit).json b/minecraft/config/BiomeTweaker/output/dimension/Eris_Space_Station (_eris_orbit).json new file mode 100644 index 0000000..2cb2a1b --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/dimension/Eris_Space_Station (_eris_orbit).json @@ -0,0 +1,6 @@ + +{ + "Name": "Eris Space Station", + "Suffix": "_eris_orbit", + "ID": -78 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/dimension/ExtraUtils2_Quarry_Dim (_extrautilsquarrydim).json b/minecraft/config/BiomeTweaker/output/dimension/ExtraUtils2_Quarry_Dim (_extrautilsquarrydim).json new file mode 100644 index 0000000..3cacd31 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/dimension/ExtraUtils2_Quarry_Dim (_extrautilsquarrydim).json @@ -0,0 +1,6 @@ + +{ + "Name": "ExtraUtils2_Quarry_Dim", + "Suffix": "_extrautilsquarrydim", + "ID": -9999 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/dimension/Jupiter_Space_Station (_jupiter_orbit).json b/minecraft/config/BiomeTweaker/output/dimension/Jupiter_Space_Station (_jupiter_orbit).json new file mode 100644 index 0000000..126b836 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/dimension/Jupiter_Space_Station (_jupiter_orbit).json @@ -0,0 +1,6 @@ + +{ + "Name": "Jupiter Space Station", + "Suffix": "_jupiter_orbit", + "ID": -68 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/dimension/Kepler22b_Space_Station (_kepler22b_orbit).json b/minecraft/config/BiomeTweaker/output/dimension/Kepler22b_Space_Station (_kepler22b_orbit).json new file mode 100644 index 0000000..89f6be5 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/dimension/Kepler22b_Space_Station (_kepler22b_orbit).json @@ -0,0 +1,6 @@ + +{ + "Name": "Kepler22b Space Station", + "Suffix": "_kepler22b_orbit", + "ID": -80 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/dimension/Kepler22b_Space_Station (orbit).json b/minecraft/config/BiomeTweaker/output/dimension/Kepler22b_Space_Station (orbit).json new file mode 100644 index 0000000..4c52e8a --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/dimension/Kepler22b_Space_Station (orbit).json @@ -0,0 +1,6 @@ + +{ + "Name": "Kepler22b Space Station", + "Suffix": "orbit", + "ID": -80 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/dimension/Mars_Space_Station (_mars_orbit).json b/minecraft/config/BiomeTweaker/output/dimension/Mars_Space_Station (_mars_orbit).json new file mode 100644 index 0000000..3d0fdcd --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/dimension/Mars_Space_Station (_mars_orbit).json @@ -0,0 +1,6 @@ + +{ + "Name": "Mars Space Station", + "Suffix": "_mars_orbit", + "ID": -66 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/dimension/Mercury_Space_Station (_mercury_orbit).json b/minecraft/config/BiomeTweaker/output/dimension/Mercury_Space_Station (_mercury_orbit).json new file mode 100644 index 0000000..15b03d5 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/dimension/Mercury_Space_Station (_mercury_orbit).json @@ -0,0 +1,6 @@ + +{ + "Name": "Mercury Space Station", + "Suffix": "_mercury_orbit", + "ID": -60 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/dimension/Neptune_Space_Station (_neptune_orbit).json b/minecraft/config/BiomeTweaker/output/dimension/Neptune_Space_Station (_neptune_orbit).json new file mode 100644 index 0000000..d278ab1 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/dimension/Neptune_Space_Station (_neptune_orbit).json @@ -0,0 +1,6 @@ + +{ + "Name": "Neptune Space Station", + "Suffix": "_neptune_orbit", + "ID": -74 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/dimension/Nether (_nether).json b/minecraft/config/BiomeTweaker/output/dimension/Nether (_nether).json new file mode 100644 index 0000000..fe25898 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/dimension/Nether (_nether).json @@ -0,0 +1,6 @@ + +{ + "Name": "Nether", + "Suffix": "_nether", + "ID": -1 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/dimension/Pluto_Space_Station (_pluto_orbit).json b/minecraft/config/BiomeTweaker/output/dimension/Pluto_Space_Station (_pluto_orbit).json new file mode 100644 index 0000000..adeb0b1 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/dimension/Pluto_Space_Station (_pluto_orbit).json @@ -0,0 +1,6 @@ + +{ + "Name": "Pluto Space Station", + "Suffix": "_pluto_orbit", + "ID": -76 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/dimension/Saturn_Space_Station (_saturn_orbit).json b/minecraft/config/BiomeTweaker/output/dimension/Saturn_Space_Station (_saturn_orbit).json new file mode 100644 index 0000000..f5c99ca --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/dimension/Saturn_Space_Station (_saturn_orbit).json @@ -0,0 +1,6 @@ + +{ + "Name": "Saturn Space Station", + "Suffix": "_saturn_orbit", + "ID": -70 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/dimension/Space_Station (_orbit).json b/minecraft/config/BiomeTweaker/output/dimension/Space_Station (_orbit).json new file mode 100644 index 0000000..f65aa60 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/dimension/Space_Station (_orbit).json @@ -0,0 +1,6 @@ + +{ + "Name": "Space Station", + "Suffix": "_orbit", + "ID": -26 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/dimension/Storage_Cell (_cell).json b/minecraft/config/BiomeTweaker/output/dimension/Storage_Cell (_cell).json new file mode 100644 index 0000000..8f434b5 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/dimension/Storage_Cell (_cell).json @@ -0,0 +1,6 @@ + +{ + "Name": "Storage Cell", + "Suffix": "_cell", + "ID": -11 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/dimension/Uranus_Space_Station (_uranus_orbit).json b/minecraft/config/BiomeTweaker/output/dimension/Uranus_Space_Station (_uranus_orbit).json new file mode 100644 index 0000000..474ab86 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/dimension/Uranus_Space_Station (_uranus_orbit).json @@ -0,0 +1,6 @@ + +{ + "Name": "Uranus Space Station", + "Suffix": "_uranus_orbit", + "ID": -72 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/dimension/Venus_Space_Station (_venus_orbit).json b/minecraft/config/BiomeTweaker/output/dimension/Venus_Space_Station (_venus_orbit).json new file mode 100644 index 0000000..79c9c82 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/dimension/Venus_Space_Station (_venus_orbit).json @@ -0,0 +1,6 @@ + +{ + "Name": "Venus Space Station", + "Suffix": "_venus_orbit", + "ID": -62 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/dimension/moon.callisto (null).json b/minecraft/config/BiomeTweaker/output/dimension/moon.callisto (null).json new file mode 100644 index 0000000..01aeda3 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/dimension/moon.callisto (null).json @@ -0,0 +1,6 @@ + +{ + "Name": "moon.callisto", + "Suffix": "null", + "ID": -1505 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/dimension/moon.deimos (null).json b/minecraft/config/BiomeTweaker/output/dimension/moon.deimos (null).json new file mode 100644 index 0000000..3365c44 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/dimension/moon.deimos (null).json @@ -0,0 +1,6 @@ + +{ + "Name": "moon.deimos", + "Suffix": "null", + "ID": -1503 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/dimension/moon.europa (null).json b/minecraft/config/BiomeTweaker/output/dimension/moon.europa (null).json new file mode 100644 index 0000000..2c87b9c --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/dimension/moon.europa (null).json @@ -0,0 +1,6 @@ + +{ + "Name": "moon.europa", + "Suffix": "null", + "ID": -1501 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/dimension/moon.ganymede (null).json b/minecraft/config/BiomeTweaker/output/dimension/moon.ganymede (null).json new file mode 100644 index 0000000..f3f2eaa --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/dimension/moon.ganymede (null).json @@ -0,0 +1,6 @@ + +{ + "Name": "moon.ganymede", + "Suffix": "null", + "ID": -1506 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/dimension/moon.iapetus (null).json b/minecraft/config/BiomeTweaker/output/dimension/moon.iapetus (null).json new file mode 100644 index 0000000..d75b232 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/dimension/moon.iapetus (null).json @@ -0,0 +1,6 @@ + +{ + "Name": "moon.iapetus", + "Suffix": "null", + "ID": -1511 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/dimension/moon.io (null).json b/minecraft/config/BiomeTweaker/output/dimension/moon.io (null).json new file mode 100644 index 0000000..1ef15c9 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/dimension/moon.io (null).json @@ -0,0 +1,6 @@ + +{ + "Name": "moon.io", + "Suffix": "null", + "ID": -1500 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/dimension/moon.moon (null).json b/minecraft/config/BiomeTweaker/output/dimension/moon.moon (null).json new file mode 100644 index 0000000..75fab1c --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/dimension/moon.moon (null).json @@ -0,0 +1,6 @@ + +{ + "Name": "moon.moon", + "Suffix": "null", + "ID": -28 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/dimension/moon.oberon (null).json b/minecraft/config/BiomeTweaker/output/dimension/moon.oberon (null).json new file mode 100644 index 0000000..ae093bb --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/dimension/moon.oberon (null).json @@ -0,0 +1,6 @@ + +{ + "Name": "moon.oberon", + "Suffix": "null", + "ID": -1509 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/dimension/moon.phobos (null).json b/minecraft/config/BiomeTweaker/output/dimension/moon.phobos (null).json new file mode 100644 index 0000000..dfc3413 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/dimension/moon.phobos (null).json @@ -0,0 +1,6 @@ + +{ + "Name": "moon.phobos", + "Suffix": "null", + "ID": -1502 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/dimension/moon.rhea (null).json b/minecraft/config/BiomeTweaker/output/dimension/moon.rhea (null).json new file mode 100644 index 0000000..f24b62d --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/dimension/moon.rhea (null).json @@ -0,0 +1,6 @@ + +{ + "Name": "moon.rhea", + "Suffix": "null", + "ID": -1507 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/dimension/moon.titan (null).json b/minecraft/config/BiomeTweaker/output/dimension/moon.titan (null).json new file mode 100644 index 0000000..9104844 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/dimension/moon.titan (null).json @@ -0,0 +1,6 @@ + +{ + "Name": "moon.titan", + "Suffix": "null", + "ID": -1508 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/dimension/moon.titania (null).json b/minecraft/config/BiomeTweaker/output/dimension/moon.titania (null).json new file mode 100644 index 0000000..7e25797 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/dimension/moon.titania (null).json @@ -0,0 +1,6 @@ + +{ + "Name": "moon.titania", + "Suffix": "null", + "ID": -1510 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/dimension/moon.triton (null).json b/minecraft/config/BiomeTweaker/output/dimension/moon.triton (null).json new file mode 100644 index 0000000..24d7bb8 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/dimension/moon.triton (null).json @@ -0,0 +1,6 @@ + +{ + "Name": "moon.triton", + "Suffix": "null", + "ID": -1504 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/dimension/overworld ().json b/minecraft/config/BiomeTweaker/output/dimension/overworld ().json new file mode 100644 index 0000000..34cfca6 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/dimension/overworld ().json @@ -0,0 +1,6 @@ + +{ + "Name": "overworld", + "Suffix": "", + "ID": 0 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/dimension/planet.Ceres (null).json b/minecraft/config/BiomeTweaker/output/dimension/planet.Ceres (null).json new file mode 100644 index 0000000..3e62f77 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/dimension/planet.Ceres (null).json @@ -0,0 +1,6 @@ + +{ + "Name": "planet.Ceres", + "Suffix": "null", + "ID": -20 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/dimension/planet.Eris (null).json b/minecraft/config/BiomeTweaker/output/dimension/planet.Eris (null).json new file mode 100644 index 0000000..2ac63d4 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/dimension/planet.Eris (null).json @@ -0,0 +1,6 @@ + +{ + "Name": "planet.Eris", + "Suffix": "null", + "ID": -21 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/dimension/planet.Jupiter (null).json b/minecraft/config/BiomeTweaker/output/dimension/planet.Jupiter (null).json new file mode 100644 index 0000000..2244f18 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/dimension/planet.Jupiter (null).json @@ -0,0 +1,6 @@ + +{ + "Name": "planet.Jupiter", + "Suffix": "null", + "ID": -15 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/dimension/planet.Mercury (null).json b/minecraft/config/BiomeTweaker/output/dimension/planet.Mercury (null).json new file mode 100644 index 0000000..1f87fcf --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/dimension/planet.Mercury (null).json @@ -0,0 +1,6 @@ + +{ + "Name": "planet.Mercury", + "Suffix": "null", + "ID": -13 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/dimension/planet.Neptune (null).json b/minecraft/config/BiomeTweaker/output/dimension/planet.Neptune (null).json new file mode 100644 index 0000000..e34039b --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/dimension/planet.Neptune (null).json @@ -0,0 +1,6 @@ + +{ + "Name": "planet.Neptune", + "Suffix": "null", + "ID": -18 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/dimension/planet.Pluto (null).json b/minecraft/config/BiomeTweaker/output/dimension/planet.Pluto (null).json new file mode 100644 index 0000000..7bf280d --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/dimension/planet.Pluto (null).json @@ -0,0 +1,6 @@ + +{ + "Name": "planet.Pluto", + "Suffix": "null", + "ID": -19 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/dimension/planet.Saturn (null).json b/minecraft/config/BiomeTweaker/output/dimension/planet.Saturn (null).json new file mode 100644 index 0000000..47d9c26 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/dimension/planet.Saturn (null).json @@ -0,0 +1,6 @@ + +{ + "Name": "planet.Saturn", + "Suffix": "null", + "ID": -16 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/dimension/planet.Uranus (null).json b/minecraft/config/BiomeTweaker/output/dimension/planet.Uranus (null).json new file mode 100644 index 0000000..d7fea58 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/dimension/planet.Uranus (null).json @@ -0,0 +1,6 @@ + +{ + "Name": "planet.Uranus", + "Suffix": "null", + "ID": -17 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/dimension/planet.asteroids (null).json b/minecraft/config/BiomeTweaker/output/dimension/planet.asteroids (null).json new file mode 100644 index 0000000..aac126a --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/dimension/planet.asteroids (null).json @@ -0,0 +1,6 @@ + +{ + "Name": "planet.asteroids", + "Suffix": "null", + "ID": -30 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/dimension/planet.kepler22b (null).json b/minecraft/config/BiomeTweaker/output/dimension/planet.kepler22b (null).json new file mode 100644 index 0000000..24ae3cd --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/dimension/planet.kepler22b (null).json @@ -0,0 +1,6 @@ + +{ + "Name": "planet.kepler22b", + "Suffix": "null", + "ID": -22 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/dimension/planet.mars (null).json b/minecraft/config/BiomeTweaker/output/dimension/planet.mars (null).json new file mode 100644 index 0000000..5da95b3 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/dimension/planet.mars (null).json @@ -0,0 +1,6 @@ + +{ + "Name": "planet.mars", + "Suffix": "null", + "ID": -29 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/dimension/planet.venus (null).json b/minecraft/config/BiomeTweaker/output/dimension/planet.venus (null).json new file mode 100644 index 0000000..9f7832b --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/dimension/planet.venus (null).json @@ -0,0 +1,6 @@ + +{ + "Name": "planet.venus", + "Suffix": "null", + "ID": -31 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/dimension/tartarus (_lootlearn).json b/minecraft/config/BiomeTweaker/output/dimension/tartarus (_lootlearn).json new file mode 100644 index 0000000..782739b --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/dimension/tartarus (_lootlearn).json @@ -0,0 +1,6 @@ + +{ + "Name": "tartarus", + "Suffix": "_lootlearn", + "ID": 418 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/dimension/the_end (_end).json b/minecraft/config/BiomeTweaker/output/dimension/the_end (_end).json new file mode 100644 index 0000000..1a21f0d --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/dimension/the_end (_end).json @@ -0,0 +1,6 @@ + +{ + "Name": "the_end", + "Suffix": "_end", + "ID": 1 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/dimension/the_nether (_nether).json b/minecraft/config/BiomeTweaker/output/dimension/the_nether (_nether).json new file mode 100644 index 0000000..ae42f12 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/dimension/the_nether (_nether).json @@ -0,0 +1,6 @@ + +{ + "Name": "the_nether", + "Suffix": "_nether", + "ID": -1 +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/entity/ArcherBarbarian (minecolonies_archerbarbarian).json b/minecraft/config/BiomeTweaker/output/entity/ArcherBarbarian (minecolonies_archerbarbarian).json new file mode 100644 index 0000000..61c4583 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/entity/ArcherBarbarian (minecolonies_archerbarbarian).json @@ -0,0 +1,6 @@ + +{ + "Name": "ArcherBarbarian", + "Registry ID": "minecolonies:archerbarbarian", + "Class": "com.minecolonies.coremod.entity.mobs.barbarians.EntityArcherBarbarian" +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/entity/ArcherPirate (minecolonies_archerpirate).json b/minecraft/config/BiomeTweaker/output/entity/ArcherPirate (minecolonies_archerpirate).json new file mode 100644 index 0000000..ee49e4c --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/entity/ArcherPirate (minecolonies_archerpirate).json @@ -0,0 +1,6 @@ + +{ + "Name": "ArcherPirate", + "Registry ID": "minecolonies:archerpirate", + "Class": "com.minecolonies.coremod.entity.mobs.pirates.EntityArcherPirate" +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/entity/Barbarian (minecolonies_barbarian).json b/minecraft/config/BiomeTweaker/output/entity/Barbarian (minecolonies_barbarian).json new file mode 100644 index 0000000..084d8b6 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/entity/Barbarian (minecolonies_barbarian).json @@ -0,0 +1,6 @@ + +{ + "Name": "Barbarian", + "Registry ID": "minecolonies:barbarian", + "Class": "com.minecolonies.coremod.entity.mobs.barbarians.EntityBarbarian" +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/entity/Bat (minecraft_bat).json b/minecraft/config/BiomeTweaker/output/entity/Bat (minecraft_bat).json new file mode 100644 index 0000000..febe3fd --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/entity/Bat (minecraft_bat).json @@ -0,0 +1,6 @@ + +{ + "Name": "Bat", + "Registry ID": "minecraft:bat", + "Class": "net.minecraft.entity.passive.EntityBat" +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/entity/Blaze (minecraft_blaze).json b/minecraft/config/BiomeTweaker/output/entity/Blaze (minecraft_blaze).json new file mode 100644 index 0000000..eefe5cf --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/entity/Blaze (minecraft_blaze).json @@ -0,0 +1,6 @@ + +{ + "Name": "Blaze", + "Registry ID": "minecraft:blaze", + "Class": "net.minecraft.entity.monster.EntityBlaze" +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/entity/CaveSpider (minecraft_cave_spider).json b/minecraft/config/BiomeTweaker/output/entity/CaveSpider (minecraft_cave_spider).json new file mode 100644 index 0000000..39d016b --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/entity/CaveSpider (minecraft_cave_spider).json @@ -0,0 +1,6 @@ + +{ + "Name": "CaveSpider", + "Registry ID": "minecraft:cave_spider", + "Class": "net.minecraft.entity.monster.EntityCaveSpider" +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/entity/Chicken (minecraft_chicken).json b/minecraft/config/BiomeTweaker/output/entity/Chicken (minecraft_chicken).json new file mode 100644 index 0000000..ee95d58 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/entity/Chicken (minecraft_chicken).json @@ -0,0 +1,6 @@ + +{ + "Name": "Chicken", + "Registry ID": "minecraft:chicken", + "Class": "net.minecraft.entity.passive.EntityChicken" +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/entity/ChiefBarbarian (minecolonies_chiefbarbarian).json b/minecraft/config/BiomeTweaker/output/entity/ChiefBarbarian (minecolonies_chiefbarbarian).json new file mode 100644 index 0000000..28c6a73 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/entity/ChiefBarbarian (minecolonies_chiefbarbarian).json @@ -0,0 +1,6 @@ + +{ + "Name": "ChiefBarbarian", + "Registry ID": "minecolonies:chiefbarbarian", + "Class": "com.minecolonies.coremod.entity.mobs.barbarians.EntityChiefBarbarian" +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/entity/ChiefPirate (minecolonies_chiefpirate).json b/minecraft/config/BiomeTweaker/output/entity/ChiefPirate (minecolonies_chiefpirate).json new file mode 100644 index 0000000..be85c24 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/entity/ChiefPirate (minecolonies_chiefpirate).json @@ -0,0 +1,6 @@ + +{ + "Name": "ChiefPirate", + "Registry ID": "minecolonies:chiefpirate", + "Class": "com.minecolonies.coremod.entity.mobs.pirates.EntityCaptainPirate" +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/entity/Citizen (minecolonies_citizen).json b/minecraft/config/BiomeTweaker/output/entity/Citizen (minecolonies_citizen).json new file mode 100644 index 0000000..3e0e10c --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/entity/Citizen (minecolonies_citizen).json @@ -0,0 +1,6 @@ + +{ + "Name": "Citizen", + "Registry ID": "minecolonies:citizen", + "Class": "com.minecolonies.coremod.entity.citizen.EntityCitizen" +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/entity/Cow (minecraft_cow).json b/minecraft/config/BiomeTweaker/output/entity/Cow (minecraft_cow).json new file mode 100644 index 0000000..cf05138 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/entity/Cow (minecraft_cow).json @@ -0,0 +1,6 @@ + +{ + "Name": "Cow", + "Registry ID": "minecraft:cow", + "Class": "net.minecraft.entity.passive.EntityCow" +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/entity/Creeper (minecraft_creeper).json b/minecraft/config/BiomeTweaker/output/entity/Creeper (minecraft_creeper).json new file mode 100644 index 0000000..4ba4804 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/entity/Creeper (minecraft_creeper).json @@ -0,0 +1,6 @@ + +{ + "Name": "Creeper", + "Registry ID": "minecraft:creeper", + "Class": "net.minecraft.entity.monster.EntityCreeper" +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/entity/Donkey (minecraft_donkey).json b/minecraft/config/BiomeTweaker/output/entity/Donkey (minecraft_donkey).json new file mode 100644 index 0000000..182aa64 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/entity/Donkey (minecraft_donkey).json @@ -0,0 +1,6 @@ + +{ + "Name": "Donkey", + "Registry ID": "minecraft:donkey", + "Class": "net.minecraft.entity.passive.EntityDonkey" +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/entity/ElderGuardian (minecraft_elder_guardian).json b/minecraft/config/BiomeTweaker/output/entity/ElderGuardian (minecraft_elder_guardian).json new file mode 100644 index 0000000..a70f37f --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/entity/ElderGuardian (minecraft_elder_guardian).json @@ -0,0 +1,6 @@ + +{ + "Name": "ElderGuardian", + "Registry ID": "minecraft:elder_guardian", + "Class": "net.minecraft.entity.monster.EntityElderGuardian" +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/entity/EnderDragon (minecraft_ender_dragon).json b/minecraft/config/BiomeTweaker/output/entity/EnderDragon (minecraft_ender_dragon).json new file mode 100644 index 0000000..942122f --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/entity/EnderDragon (minecraft_ender_dragon).json @@ -0,0 +1,6 @@ + +{ + "Name": "EnderDragon", + "Registry ID": "minecraft:ender_dragon", + "Class": "net.minecraft.entity.boss.EntityDragon" +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/entity/Enderman (minecraft_enderman).json b/minecraft/config/BiomeTweaker/output/entity/Enderman (minecraft_enderman).json new file mode 100644 index 0000000..c00cadf --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/entity/Enderman (minecraft_enderman).json @@ -0,0 +1,6 @@ + +{ + "Name": "Enderman", + "Registry ID": "minecraft:enderman", + "Class": "net.minecraft.entity.monster.EntityEnderman" +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/entity/Endermite (minecraft_endermite).json b/minecraft/config/BiomeTweaker/output/entity/Endermite (minecraft_endermite).json new file mode 100644 index 0000000..2327c06 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/entity/Endermite (minecraft_endermite).json @@ -0,0 +1,6 @@ + +{ + "Name": "Endermite", + "Registry ID": "minecraft:endermite", + "Class": "net.minecraft.entity.monster.EntityEndermite" +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/entity/EvocationIllager (minecraft_evocation_illager).json b/minecraft/config/BiomeTweaker/output/entity/EvocationIllager (minecraft_evocation_illager).json new file mode 100644 index 0000000..a701069 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/entity/EvocationIllager (minecraft_evocation_illager).json @@ -0,0 +1,6 @@ + +{ + "Name": "EvocationIllager", + "Registry ID": "minecraft:evocation_illager", + "Class": "net.minecraft.entity.monster.EntityEvoker" +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/entity/Ghast (minecraft_ghast).json b/minecraft/config/BiomeTweaker/output/entity/Ghast (minecraft_ghast).json new file mode 100644 index 0000000..37f6501 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/entity/Ghast (minecraft_ghast).json @@ -0,0 +1,6 @@ + +{ + "Name": "Ghast", + "Registry ID": "minecraft:ghast", + "Class": "net.minecraft.entity.monster.EntityGhast" +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/entity/Giant (minecraft_giant).json b/minecraft/config/BiomeTweaker/output/entity/Giant (minecraft_giant).json new file mode 100644 index 0000000..45ccdf1 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/entity/Giant (minecraft_giant).json @@ -0,0 +1,6 @@ + +{ + "Name": "Giant", + "Registry ID": "minecraft:giant", + "Class": "net.minecraft.entity.monster.EntityGiantZombie" +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/entity/Guardian (minecraft_guardian).json b/minecraft/config/BiomeTweaker/output/entity/Guardian (minecraft_guardian).json new file mode 100644 index 0000000..93af091 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/entity/Guardian (minecraft_guardian).json @@ -0,0 +1,6 @@ + +{ + "Name": "Guardian", + "Registry ID": "minecraft:guardian", + "Class": "net.minecraft.entity.monster.EntityGuardian" +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/entity/Horse (minecraft_horse).json b/minecraft/config/BiomeTweaker/output/entity/Horse (minecraft_horse).json new file mode 100644 index 0000000..6b4d282 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/entity/Horse (minecraft_horse).json @@ -0,0 +1,6 @@ + +{ + "Name": "Horse", + "Registry ID": "minecraft:horse", + "Class": "net.minecraft.entity.passive.EntityHorse" +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/entity/Husk (minecraft_husk).json b/minecraft/config/BiomeTweaker/output/entity/Husk (minecraft_husk).json new file mode 100644 index 0000000..67b8334 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/entity/Husk (minecraft_husk).json @@ -0,0 +1,6 @@ + +{ + "Name": "Husk", + "Registry ID": "minecraft:husk", + "Class": "net.minecraft.entity.monster.EntityHusk" +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/entity/IllusionIllager (minecraft_illusion_illager).json b/minecraft/config/BiomeTweaker/output/entity/IllusionIllager (minecraft_illusion_illager).json new file mode 100644 index 0000000..af156fa --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/entity/IllusionIllager (minecraft_illusion_illager).json @@ -0,0 +1,6 @@ + +{ + "Name": "IllusionIllager", + "Registry ID": "minecraft:illusion_illager", + "Class": "net.minecraft.entity.monster.EntityIllusionIllager" +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/entity/LavaSlime (minecraft_magma_cube).json b/minecraft/config/BiomeTweaker/output/entity/LavaSlime (minecraft_magma_cube).json new file mode 100644 index 0000000..2542799 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/entity/LavaSlime (minecraft_magma_cube).json @@ -0,0 +1,6 @@ + +{ + "Name": "LavaSlime", + "Registry ID": "minecraft:magma_cube", + "Class": "net.minecraft.entity.monster.EntityMagmaCube" +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/entity/Llama (minecraft_llama).json b/minecraft/config/BiomeTweaker/output/entity/Llama (minecraft_llama).json new file mode 100644 index 0000000..02f8b1e --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/entity/Llama (minecraft_llama).json @@ -0,0 +1,6 @@ + +{ + "Name": "Llama", + "Registry ID": "minecraft:llama", + "Class": "net.minecraft.entity.passive.EntityLlama" +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/entity/Mercenary (minecolonies_mercenary).json b/minecraft/config/BiomeTweaker/output/entity/Mercenary (minecolonies_mercenary).json new file mode 100644 index 0000000..2274fb9 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/entity/Mercenary (minecolonies_mercenary).json @@ -0,0 +1,6 @@ + +{ + "Name": "Mercenary", + "Registry ID": "minecolonies:mercenary", + "Class": "com.minecolonies.coremod.entity.mobs.EntityMercenary" +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/entity/Mule (minecraft_mule).json b/minecraft/config/BiomeTweaker/output/entity/Mule (minecraft_mule).json new file mode 100644 index 0000000..f32bb19 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/entity/Mule (minecraft_mule).json @@ -0,0 +1,6 @@ + +{ + "Name": "Mule", + "Registry ID": "minecraft:mule", + "Class": "net.minecraft.entity.passive.EntityMule" +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/entity/MushroomCow (minecraft_mooshroom).json b/minecraft/config/BiomeTweaker/output/entity/MushroomCow (minecraft_mooshroom).json new file mode 100644 index 0000000..7d0a68c --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/entity/MushroomCow (minecraft_mooshroom).json @@ -0,0 +1,6 @@ + +{ + "Name": "MushroomCow", + "Registry ID": "minecraft:mooshroom", + "Class": "net.minecraft.entity.passive.EntityMooshroom" +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/entity/Ozelot (minecraft_ocelot).json b/minecraft/config/BiomeTweaker/output/entity/Ozelot (minecraft_ocelot).json new file mode 100644 index 0000000..4026096 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/entity/Ozelot (minecraft_ocelot).json @@ -0,0 +1,6 @@ + +{ + "Name": "Ozelot", + "Registry ID": "minecraft:ocelot", + "Class": "net.minecraft.entity.passive.EntityOcelot" +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/entity/Parrot (minecraft_parrot).json b/minecraft/config/BiomeTweaker/output/entity/Parrot (minecraft_parrot).json new file mode 100644 index 0000000..83463c2 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/entity/Parrot (minecraft_parrot).json @@ -0,0 +1,6 @@ + +{ + "Name": "Parrot", + "Registry ID": "minecraft:parrot", + "Class": "net.minecraft.entity.passive.EntityParrot" +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/entity/Pig (minecraft_pig).json b/minecraft/config/BiomeTweaker/output/entity/Pig (minecraft_pig).json new file mode 100644 index 0000000..180aa54 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/entity/Pig (minecraft_pig).json @@ -0,0 +1,6 @@ + +{ + "Name": "Pig", + "Registry ID": "minecraft:pig", + "Class": "net.minecraft.entity.passive.EntityPig" +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/entity/PigZombie (minecraft_zombie_pigman).json b/minecraft/config/BiomeTweaker/output/entity/PigZombie (minecraft_zombie_pigman).json new file mode 100644 index 0000000..75ff10a --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/entity/PigZombie (minecraft_zombie_pigman).json @@ -0,0 +1,6 @@ + +{ + "Name": "PigZombie", + "Registry ID": "minecraft:zombie_pigman", + "Class": "net.minecraft.entity.monster.EntityPigZombie" +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/entity/Pirate (minecolonies_pirate).json b/minecraft/config/BiomeTweaker/output/entity/Pirate (minecolonies_pirate).json new file mode 100644 index 0000000..efdf9d9 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/entity/Pirate (minecolonies_pirate).json @@ -0,0 +1,6 @@ + +{ + "Name": "Pirate", + "Registry ID": "minecolonies:pirate", + "Class": "com.minecolonies.coremod.entity.mobs.pirates.EntityPirate" +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/entity/PolarBear (minecraft_polar_bear).json b/minecraft/config/BiomeTweaker/output/entity/PolarBear (minecraft_polar_bear).json new file mode 100644 index 0000000..f9c1479 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/entity/PolarBear (minecraft_polar_bear).json @@ -0,0 +1,6 @@ + +{ + "Name": "PolarBear", + "Registry ID": "minecraft:polar_bear", + "Class": "net.minecraft.entity.monster.EntityPolarBear" +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/entity/Rabbit (minecraft_rabbit).json b/minecraft/config/BiomeTweaker/output/entity/Rabbit (minecraft_rabbit).json new file mode 100644 index 0000000..3bb0c69 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/entity/Rabbit (minecraft_rabbit).json @@ -0,0 +1,6 @@ + +{ + "Name": "Rabbit", + "Registry ID": "minecraft:rabbit", + "Class": "net.minecraft.entity.passive.EntityRabbit" +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/entity/Sentry (securitycraft_sentry).json b/minecraft/config/BiomeTweaker/output/entity/Sentry (securitycraft_sentry).json new file mode 100644 index 0000000..bd52d82 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/entity/Sentry (securitycraft_sentry).json @@ -0,0 +1,6 @@ + +{ + "Name": "Sentry", + "Registry ID": "securitycraft:sentry", + "Class": "net.geforcemods.securitycraft.entity.sentry.Sentry" +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/entity/Sheep (minecraft_sheep).json b/minecraft/config/BiomeTweaker/output/entity/Sheep (minecraft_sheep).json new file mode 100644 index 0000000..2324267 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/entity/Sheep (minecraft_sheep).json @@ -0,0 +1,6 @@ + +{ + "Name": "Sheep", + "Registry ID": "minecraft:sheep", + "Class": "net.minecraft.entity.passive.EntitySheep" +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/entity/Shulker (minecraft_shulker).json b/minecraft/config/BiomeTweaker/output/entity/Shulker (minecraft_shulker).json new file mode 100644 index 0000000..ef7dd2a --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/entity/Shulker (minecraft_shulker).json @@ -0,0 +1,6 @@ + +{ + "Name": "Shulker", + "Registry ID": "minecraft:shulker", + "Class": "net.minecraft.entity.monster.EntityShulker" +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/entity/Silverfish (minecraft_silverfish).json b/minecraft/config/BiomeTweaker/output/entity/Silverfish (minecraft_silverfish).json new file mode 100644 index 0000000..8e5b805 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/entity/Silverfish (minecraft_silverfish).json @@ -0,0 +1,6 @@ + +{ + "Name": "Silverfish", + "Registry ID": "minecraft:silverfish", + "Class": "net.minecraft.entity.monster.EntitySilverfish" +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/entity/Skeleton (minecraft_skeleton).json b/minecraft/config/BiomeTweaker/output/entity/Skeleton (minecraft_skeleton).json new file mode 100644 index 0000000..6592a7e --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/entity/Skeleton (minecraft_skeleton).json @@ -0,0 +1,6 @@ + +{ + "Name": "Skeleton", + "Registry ID": "minecraft:skeleton", + "Class": "net.minecraft.entity.monster.EntitySkeleton" +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/entity/SkeletonHorse (minecraft_skeleton_horse).json b/minecraft/config/BiomeTweaker/output/entity/SkeletonHorse (minecraft_skeleton_horse).json new file mode 100644 index 0000000..7e7bbd3 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/entity/SkeletonHorse (minecraft_skeleton_horse).json @@ -0,0 +1,6 @@ + +{ + "Name": "SkeletonHorse", + "Registry ID": "minecraft:skeleton_horse", + "Class": "net.minecraft.entity.passive.EntitySkeletonHorse" +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/entity/Slime (minecraft_slime).json b/minecraft/config/BiomeTweaker/output/entity/Slime (minecraft_slime).json new file mode 100644 index 0000000..4c910d3 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/entity/Slime (minecraft_slime).json @@ -0,0 +1,6 @@ + +{ + "Name": "Slime", + "Registry ID": "minecraft:slime", + "Class": "net.minecraft.entity.monster.EntitySlime" +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/entity/SnowMan (minecraft_snowman).json b/minecraft/config/BiomeTweaker/output/entity/SnowMan (minecraft_snowman).json new file mode 100644 index 0000000..5ef7ac2 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/entity/SnowMan (minecraft_snowman).json @@ -0,0 +1,6 @@ + +{ + "Name": "SnowMan", + "Registry ID": "minecraft:snowman", + "Class": "net.minecraft.entity.monster.EntitySnowman" +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/entity/Spider (minecraft_spider).json b/minecraft/config/BiomeTweaker/output/entity/Spider (minecraft_spider).json new file mode 100644 index 0000000..fda44b6 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/entity/Spider (minecraft_spider).json @@ -0,0 +1,6 @@ + +{ + "Name": "Spider", + "Registry ID": "minecraft:spider", + "Class": "net.minecraft.entity.monster.EntitySpider" +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/entity/Squid (minecraft_squid).json b/minecraft/config/BiomeTweaker/output/entity/Squid (minecraft_squid).json new file mode 100644 index 0000000..14abcc0 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/entity/Squid (minecraft_squid).json @@ -0,0 +1,6 @@ + +{ + "Name": "Squid", + "Registry ID": "minecraft:squid", + "Class": "net.minecraft.entity.passive.EntitySquid" +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/entity/Stray (minecraft_stray).json b/minecraft/config/BiomeTweaker/output/entity/Stray (minecraft_stray).json new file mode 100644 index 0000000..e574b58 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/entity/Stray (minecraft_stray).json @@ -0,0 +1,6 @@ + +{ + "Name": "Stray", + "Registry ID": "minecraft:stray", + "Class": "net.minecraft.entity.monster.EntityStray" +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/entity/Vex (minecraft_vex).json b/minecraft/config/BiomeTweaker/output/entity/Vex (minecraft_vex).json new file mode 100644 index 0000000..18087d5 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/entity/Vex (minecraft_vex).json @@ -0,0 +1,6 @@ + +{ + "Name": "Vex", + "Registry ID": "minecraft:vex", + "Class": "net.minecraft.entity.monster.EntityVex" +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/entity/Villager (minecraft_villager).json b/minecraft/config/BiomeTweaker/output/entity/Villager (minecraft_villager).json new file mode 100644 index 0000000..9b90002 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/entity/Villager (minecraft_villager).json @@ -0,0 +1,6 @@ + +{ + "Name": "Villager", + "Registry ID": "minecraft:villager", + "Class": "net.minecraft.entity.passive.EntityVillager" +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/entity/VillagerGolem (minecraft_villager_golem).json b/minecraft/config/BiomeTweaker/output/entity/VillagerGolem (minecraft_villager_golem).json new file mode 100644 index 0000000..1abcf3f --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/entity/VillagerGolem (minecraft_villager_golem).json @@ -0,0 +1,6 @@ + +{ + "Name": "VillagerGolem", + "Registry ID": "minecraft:villager_golem", + "Class": "net.minecraft.entity.monster.EntityIronGolem" +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/entity/VindicationIllager (minecraft_vindication_illager).json b/minecraft/config/BiomeTweaker/output/entity/VindicationIllager (minecraft_vindication_illager).json new file mode 100644 index 0000000..1f81b41 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/entity/VindicationIllager (minecraft_vindication_illager).json @@ -0,0 +1,6 @@ + +{ + "Name": "VindicationIllager", + "Registry ID": "minecraft:vindication_illager", + "Class": "net.minecraft.entity.monster.EntityVindicator" +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/entity/Witch (minecraft_witch).json b/minecraft/config/BiomeTweaker/output/entity/Witch (minecraft_witch).json new file mode 100644 index 0000000..ff783ce --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/entity/Witch (minecraft_witch).json @@ -0,0 +1,6 @@ + +{ + "Name": "Witch", + "Registry ID": "minecraft:witch", + "Class": "net.minecraft.entity.monster.EntityWitch" +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/entity/WitherBoss (minecraft_wither).json b/minecraft/config/BiomeTweaker/output/entity/WitherBoss (minecraft_wither).json new file mode 100644 index 0000000..a3380dd --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/entity/WitherBoss (minecraft_wither).json @@ -0,0 +1,6 @@ + +{ + "Name": "WitherBoss", + "Registry ID": "minecraft:wither", + "Class": "net.minecraft.entity.boss.EntityWither" +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/entity/WitherSkeleton (minecraft_wither_skeleton).json b/minecraft/config/BiomeTweaker/output/entity/WitherSkeleton (minecraft_wither_skeleton).json new file mode 100644 index 0000000..8c885c4 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/entity/WitherSkeleton (minecraft_wither_skeleton).json @@ -0,0 +1,6 @@ + +{ + "Name": "WitherSkeleton", + "Registry ID": "minecraft:wither_skeleton", + "Class": "net.minecraft.entity.monster.EntityWitherSkeleton" +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/entity/Wolf (minecraft_wolf).json b/minecraft/config/BiomeTweaker/output/entity/Wolf (minecraft_wolf).json new file mode 100644 index 0000000..5f8d3f9 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/entity/Wolf (minecraft_wolf).json @@ -0,0 +1,6 @@ + +{ + "Name": "Wolf", + "Registry ID": "minecraft:wolf", + "Class": "net.minecraft.entity.passive.EntityWolf" +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/entity/Zombie (minecraft_zombie).json b/minecraft/config/BiomeTweaker/output/entity/Zombie (minecraft_zombie).json new file mode 100644 index 0000000..f41c334 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/entity/Zombie (minecraft_zombie).json @@ -0,0 +1,6 @@ + +{ + "Name": "Zombie", + "Registry ID": "minecraft:zombie", + "Class": "net.minecraft.entity.monster.EntityZombie" +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/entity/ZombieHorse (minecraft_zombie_horse).json b/minecraft/config/BiomeTweaker/output/entity/ZombieHorse (minecraft_zombie_horse).json new file mode 100644 index 0000000..e4532b6 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/entity/ZombieHorse (minecraft_zombie_horse).json @@ -0,0 +1,6 @@ + +{ + "Name": "ZombieHorse", + "Registry ID": "minecraft:zombie_horse", + "Class": "net.minecraft.entity.passive.EntityZombieHorse" +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/entity/ZombieVillager (minecraft_zombie_villager).json b/minecraft/config/BiomeTweaker/output/entity/ZombieVillager (minecraft_zombie_villager).json new file mode 100644 index 0000000..8543574 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/entity/ZombieVillager (minecraft_zombie_villager).json @@ -0,0 +1,6 @@ + +{ + "Name": "ZombieVillager", + "Registry ID": "minecraft:zombie_villager", + "Class": "net.minecraft.entity.monster.EntityZombieVillager" +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/entity/alien_villager (galacticraftcore_alien_villager).json b/minecraft/config/BiomeTweaker/output/entity/alien_villager (galacticraftcore_alien_villager).json new file mode 100644 index 0000000..900bb03 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/entity/alien_villager (galacticraftcore_alien_villager).json @@ -0,0 +1,6 @@ + +{ + "Name": "alien_villager", + "Registry ID": "galacticraftcore:alien_villager", + "Class": "micdoodle8.mods.galacticraft.core.entities.EntityAlienVillager" +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/entity/bat_smart (coroutil_bat_smart).json b/minecraft/config/BiomeTweaker/output/entity/bat_smart (coroutil_bat_smart).json new file mode 100644 index 0000000..4fc80af --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/entity/bat_smart (coroutil_bat_smart).json @@ -0,0 +1,6 @@ + +{ + "Name": "bat_smart", + "Registry ID": "coroutil:bat_smart", + "Class": "CoroUtil.entity.EntityBatSmart" +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/entity/creeper_boss (galacticraftplanets_creeper_boss).json b/minecraft/config/BiomeTweaker/output/entity/creeper_boss (galacticraftplanets_creeper_boss).json new file mode 100644 index 0000000..f340e7c --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/entity/creeper_boss (galacticraftplanets_creeper_boss).json @@ -0,0 +1,6 @@ + +{ + "Name": "creeper_boss", + "Registry ID": "galacticraftplanets:creeper_boss", + "Class": "micdoodle8.mods.galacticraft.planets.mars.entities.EntityCreeperBoss" +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/entity/evolved_creeper (galacticraftcore_evolved_creeper).json b/minecraft/config/BiomeTweaker/output/entity/evolved_creeper (galacticraftcore_evolved_creeper).json new file mode 100644 index 0000000..553a07f --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/entity/evolved_creeper (galacticraftcore_evolved_creeper).json @@ -0,0 +1,6 @@ + +{ + "Name": "evolved_creeper", + "Registry ID": "galacticraftcore:evolved_creeper", + "Class": "micdoodle8.mods.galacticraft.core.entities.EntityEvolvedCreeper" +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/entity/evolved_enderman (galacticraftcore_evolved_enderman).json b/minecraft/config/BiomeTweaker/output/entity/evolved_enderman (galacticraftcore_evolved_enderman).json new file mode 100644 index 0000000..23de29c --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/entity/evolved_enderman (galacticraftcore_evolved_enderman).json @@ -0,0 +1,6 @@ + +{ + "Name": "evolved_enderman", + "Registry ID": "galacticraftcore:evolved_enderman", + "Class": "micdoodle8.mods.galacticraft.core.entities.EntityEvolvedEnderman" +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/entity/evolved_skeleton (galacticraftcore_evolved_skeleton).json b/minecraft/config/BiomeTweaker/output/entity/evolved_skeleton (galacticraftcore_evolved_skeleton).json new file mode 100644 index 0000000..a84dcd1 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/entity/evolved_skeleton (galacticraftcore_evolved_skeleton).json @@ -0,0 +1,6 @@ + +{ + "Name": "evolved_skeleton", + "Registry ID": "galacticraftcore:evolved_skeleton", + "Class": "micdoodle8.mods.galacticraft.core.entities.EntityEvolvedSkeleton" +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/entity/evolved_skeleton_boss (galacticraftcore_evolved_skeleton_boss).json b/minecraft/config/BiomeTweaker/output/entity/evolved_skeleton_boss (galacticraftcore_evolved_skeleton_boss).json new file mode 100644 index 0000000..85e371f --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/entity/evolved_skeleton_boss (galacticraftcore_evolved_skeleton_boss).json @@ -0,0 +1,6 @@ + +{ + "Name": "evolved_skeleton_boss", + "Registry ID": "galacticraftcore:evolved_skeleton_boss", + "Class": "micdoodle8.mods.galacticraft.core.entities.EntitySkeletonBoss" +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/entity/evolved_spider (galacticraftcore_evolved_spider).json b/minecraft/config/BiomeTweaker/output/entity/evolved_spider (galacticraftcore_evolved_spider).json new file mode 100644 index 0000000..77ae5a9 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/entity/evolved_spider (galacticraftcore_evolved_spider).json @@ -0,0 +1,6 @@ + +{ + "Name": "evolved_spider", + "Registry ID": "galacticraftcore:evolved_spider", + "Class": "micdoodle8.mods.galacticraft.core.entities.EntityEvolvedSpider" +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/entity/evolved_witch (galacticraftcore_evolved_witch).json b/minecraft/config/BiomeTweaker/output/entity/evolved_witch (galacticraftcore_evolved_witch).json new file mode 100644 index 0000000..3de33a1 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/entity/evolved_witch (galacticraftcore_evolved_witch).json @@ -0,0 +1,6 @@ + +{ + "Name": "evolved_witch", + "Registry ID": "galacticraftcore:evolved_witch", + "Class": "micdoodle8.mods.galacticraft.core.entities.EntityEvolvedWitch" +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/entity/evolved_zombie (galacticraftcore_evolved_zombie).json b/minecraft/config/BiomeTweaker/output/entity/evolved_zombie (galacticraftcore_evolved_zombie).json new file mode 100644 index 0000000..17d5ae9 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/entity/evolved_zombie (galacticraftcore_evolved_zombie).json @@ -0,0 +1,6 @@ + +{ + "Name": "evolved_zombie", + "Registry ID": "galacticraftcore:evolved_zombie", + "Class": "micdoodle8.mods.galacticraft.core.entities.EntityEvolvedZombie" +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/entity/extraplanets.EvolvedAncientMagmaCube (extraplanets_extraplanets.evolvedancientmagmacube).json b/minecraft/config/BiomeTweaker/output/entity/extraplanets.EvolvedAncientMagmaCube (extraplanets_extraplanets.evolvedancientmagmacube).json new file mode 100644 index 0000000..cf30cbc --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/entity/extraplanets.EvolvedAncientMagmaCube (extraplanets_extraplanets.evolvedancientmagmacube).json @@ -0,0 +1,6 @@ + +{ + "Name": "extraplanets.EvolvedAncientMagmaCube", + "Registry ID": "extraplanets:extraplanets.evolvedancientmagmacube", + "Class": "com.mjr.extraplanets.entities.mobs.EntityEvolvedAncientMagmaCube" +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/entity/extraplanets.EvolvedFireBatBoss (extraplanets_extraplanets.evolvedfirebatboss).json b/minecraft/config/BiomeTweaker/output/entity/extraplanets.EvolvedFireBatBoss (extraplanets_extraplanets.evolvedfirebatboss).json new file mode 100644 index 0000000..f845267 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/entity/extraplanets.EvolvedFireBatBoss (extraplanets_extraplanets.evolvedfirebatboss).json @@ -0,0 +1,6 @@ + +{ + "Name": "extraplanets.EvolvedFireBatBoss", + "Registry ID": "extraplanets:extraplanets.evolvedfirebatboss", + "Class": "com.mjr.extraplanets.entities.bosses.EntityEvolvedFireBatBoss" +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/entity/extraplanets.EvolvedGhastBoss (extraplanets_extraplanets.evolvedghastboss).json b/minecraft/config/BiomeTweaker/output/entity/extraplanets.EvolvedGhastBoss (extraplanets_extraplanets.evolvedghastboss).json new file mode 100644 index 0000000..fb70377 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/entity/extraplanets.EvolvedGhastBoss (extraplanets_extraplanets.evolvedghastboss).json @@ -0,0 +1,6 @@ + +{ + "Name": "extraplanets.EvolvedGhastBoss", + "Registry ID": "extraplanets:extraplanets.evolvedghastboss", + "Class": "com.mjr.extraplanets.entities.bosses.EntityEvolvedGhastBoss" +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/entity/extraplanets.EvolvedGiantZombieBoss (extraplanets_extraplanets.evolvedgiantzombieboss).json b/minecraft/config/BiomeTweaker/output/entity/extraplanets.EvolvedGiantZombieBoss (extraplanets_extraplanets.evolvedgiantzombieboss).json new file mode 100644 index 0000000..27aac70 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/entity/extraplanets.EvolvedGiantZombieBoss (extraplanets_extraplanets.evolvedgiantzombieboss).json @@ -0,0 +1,6 @@ + +{ + "Name": "extraplanets.EvolvedGiantZombieBoss", + "Registry ID": "extraplanets:extraplanets.evolvedgiantzombieboss", + "Class": "com.mjr.extraplanets.entities.bosses.EntityEvolvedGiantZombieBoss" +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/entity/extraplanets.EvolvedIceSlimeBoss (extraplanets_extraplanets.evolvediceslimeboss).json b/minecraft/config/BiomeTweaker/output/entity/extraplanets.EvolvedIceSlimeBoss (extraplanets_extraplanets.evolvediceslimeboss).json new file mode 100644 index 0000000..e49755a --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/entity/extraplanets.EvolvedIceSlimeBoss (extraplanets_extraplanets.evolvediceslimeboss).json @@ -0,0 +1,6 @@ + +{ + "Name": "extraplanets.EvolvedIceSlimeBoss", + "Registry ID": "extraplanets:extraplanets.evolvediceslimeboss", + "Class": "com.mjr.extraplanets.entities.bosses.EntityEvolvedIceSlimeBoss" +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/entity/extraplanets.EvolvedMagmaCube (extraplanets_extraplanets.evolvedmagmacube).json b/minecraft/config/BiomeTweaker/output/entity/extraplanets.EvolvedMagmaCube (extraplanets_extraplanets.evolvedmagmacube).json new file mode 100644 index 0000000..1b40cb0 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/entity/extraplanets.EvolvedMagmaCube (extraplanets_extraplanets.evolvedmagmacube).json @@ -0,0 +1,6 @@ + +{ + "Name": "extraplanets.EvolvedMagmaCube", + "Registry ID": "extraplanets:extraplanets.evolvedmagmacube", + "Class": "com.mjr.extraplanets.entities.mobs.EntityEvolvedMagmaCube" +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/entity/extraplanets.EvolvedMagmaCubeBoss (extraplanets_extraplanets.evolvedmagmacubeboss).json b/minecraft/config/BiomeTweaker/output/entity/extraplanets.EvolvedMagmaCubeBoss (extraplanets_extraplanets.evolvedmagmacubeboss).json new file mode 100644 index 0000000..42d75ab --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/entity/extraplanets.EvolvedMagmaCubeBoss (extraplanets_extraplanets.evolvedmagmacubeboss).json @@ -0,0 +1,6 @@ + +{ + "Name": "extraplanets.EvolvedMagmaCubeBoss", + "Registry ID": "extraplanets:extraplanets.evolvedmagmacubeboss", + "Class": "com.mjr.extraplanets.entities.bosses.EntityEvolvedMagmaCubeBoss" +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/entity/extraplanets.EvolvedSnowmanBoss (extraplanets_extraplanets.evolvedsnowmanboss).json b/minecraft/config/BiomeTweaker/output/entity/extraplanets.EvolvedSnowmanBoss (extraplanets_extraplanets.evolvedsnowmanboss).json new file mode 100644 index 0000000..04ca286 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/entity/extraplanets.EvolvedSnowmanBoss (extraplanets_extraplanets.evolvedsnowmanboss).json @@ -0,0 +1,6 @@ + +{ + "Name": "extraplanets.EvolvedSnowmanBoss", + "Registry ID": "extraplanets:extraplanets.evolvedsnowmanboss", + "Class": "com.mjr.extraplanets.entities.bosses.EntityEvolvedSnowmanBoss" +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/entity/extraplanets.EvolvedSpaceManBoss (extraplanets_extraplanets.evolvedspacemanboss).json b/minecraft/config/BiomeTweaker/output/entity/extraplanets.EvolvedSpaceManBoss (extraplanets_extraplanets.evolvedspacemanboss).json new file mode 100644 index 0000000..a6e1b37 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/entity/extraplanets.EvolvedSpaceManBoss (extraplanets_extraplanets.evolvedspacemanboss).json @@ -0,0 +1,6 @@ + +{ + "Name": "extraplanets.EvolvedSpaceManBoss", + "Registry ID": "extraplanets:extraplanets.evolvedspacemanboss", + "Class": "com.mjr.extraplanets.entities.bosses.EntityEvolvedSpacemanBoss" +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/entity/juicer (galacticraftplanets_juicer).json b/minecraft/config/BiomeTweaker/output/entity/juicer (galacticraftplanets_juicer).json new file mode 100644 index 0000000..59849a6 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/entity/juicer (galacticraftplanets_juicer).json @@ -0,0 +1,6 @@ + +{ + "Name": "juicer", + "Registry ID": "galacticraftplanets:juicer", + "Class": "micdoodle8.mods.galacticraft.planets.venus.entities.EntityJuicer" +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/entity/openblocks.luggage (openblocks_luggage).json b/minecraft/config/BiomeTweaker/output/entity/openblocks.luggage (openblocks_luggage).json new file mode 100644 index 0000000..471b31d --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/entity/openblocks.luggage (openblocks_luggage).json @@ -0,0 +1,6 @@ + +{ + "Name": "openblocks.luggage", + "Registry ID": "openblocks:luggage", + "Class": "openblocks.common.entity.EntityLuggage" +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/entity/openblocks.mini_me (openblocks_mini_me).json b/minecraft/config/BiomeTweaker/output/entity/openblocks.mini_me (openblocks_mini_me).json new file mode 100644 index 0000000..c6ee6c0 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/entity/openblocks.mini_me (openblocks_mini_me).json @@ -0,0 +1,6 @@ + +{ + "Name": "openblocks.mini_me", + "Registry ID": "openblocks:mini_me", + "Class": "openblocks.common.entity.EntityMiniMe" +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/entity/pink_slime (industrialforegoing_pink_slime).json b/minecraft/config/BiomeTweaker/output/entity/pink_slime (industrialforegoing_pink_slime).json new file mode 100644 index 0000000..7d775b5 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/entity/pink_slime (industrialforegoing_pink_slime).json @@ -0,0 +1,6 @@ + +{ + "Name": "pink_slime", + "Registry ID": "industrialforegoing:pink_slime", + "Class": "com.buuz135.industrial.entity.EntityPinkSlime" +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/entity/slimeling (galacticraftplanets_slimeling).json b/minecraft/config/BiomeTweaker/output/entity/slimeling (galacticraftplanets_slimeling).json new file mode 100644 index 0000000..5b754ae --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/entity/slimeling (galacticraftplanets_slimeling).json @@ -0,0 +1,6 @@ + +{ + "Name": "slimeling", + "Registry ID": "galacticraftplanets:slimeling", + "Class": "micdoodle8.mods.galacticraft.planets.mars.entities.EntitySlimeling" +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/entity/sludgeling (galacticraftplanets_sludgeling).json b/minecraft/config/BiomeTweaker/output/entity/sludgeling (galacticraftplanets_sludgeling).json new file mode 100644 index 0000000..19915be --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/entity/sludgeling (galacticraftplanets_sludgeling).json @@ -0,0 +1,6 @@ + +{ + "Name": "sludgeling", + "Registry ID": "galacticraftplanets:sludgeling", + "Class": "micdoodle8.mods.galacticraft.planets.mars.entities.EntitySludgeling" +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/entity/spider_queen (galacticraftplanets_spider_queen).json b/minecraft/config/BiomeTweaker/output/entity/spider_queen (galacticraftplanets_spider_queen).json new file mode 100644 index 0000000..08c4215 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/entity/spider_queen (galacticraftplanets_spider_queen).json @@ -0,0 +1,6 @@ + +{ + "Name": "spider_queen", + "Registry ID": "galacticraftplanets:spider_queen", + "Class": "micdoodle8.mods.galacticraft.planets.venus.entities.EntitySpiderQueen" +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/entity/tconstruct.blueslime (tconstruct_blueslime).json b/minecraft/config/BiomeTweaker/output/entity/tconstruct.blueslime (tconstruct_blueslime).json new file mode 100644 index 0000000..7b8b638 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/entity/tconstruct.blueslime (tconstruct_blueslime).json @@ -0,0 +1,6 @@ + +{ + "Name": "tconstruct.blueslime", + "Registry ID": "tconstruct:blueslime", + "Class": "slimeknights.tconstruct.world.entity.EntityBlueSlime" +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/entity/thermalfoundation.basalz (thermalfoundation_basalz).json b/minecraft/config/BiomeTweaker/output/entity/thermalfoundation.basalz (thermalfoundation_basalz).json new file mode 100644 index 0000000..7734224 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/entity/thermalfoundation.basalz (thermalfoundation_basalz).json @@ -0,0 +1,6 @@ + +{ + "Name": "thermalfoundation.basalz", + "Registry ID": "thermalfoundation:basalz", + "Class": "cofh.thermalfoundation.entity.monster.EntityBasalz" +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/entity/thermalfoundation.blitz (thermalfoundation_blitz).json b/minecraft/config/BiomeTweaker/output/entity/thermalfoundation.blitz (thermalfoundation_blitz).json new file mode 100644 index 0000000..fcbdbc6 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/entity/thermalfoundation.blitz (thermalfoundation_blitz).json @@ -0,0 +1,6 @@ + +{ + "Name": "thermalfoundation.blitz", + "Registry ID": "thermalfoundation:blitz", + "Class": "cofh.thermalfoundation.entity.monster.EntityBlitz" +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/entity/thermalfoundation.blizz (thermalfoundation_blizz).json b/minecraft/config/BiomeTweaker/output/entity/thermalfoundation.blizz (thermalfoundation_blizz).json new file mode 100644 index 0000000..1073f76 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/entity/thermalfoundation.blizz (thermalfoundation_blizz).json @@ -0,0 +1,6 @@ + +{ + "Name": "thermalfoundation.blizz", + "Registry ID": "thermalfoundation:blizz", + "Class": "cofh.thermalfoundation.entity.monster.EntityBlizz" +} \ No newline at end of file diff --git a/minecraft/config/BiomeTweaker/output/entity/wasp (biomesoplenty_wasp).json b/minecraft/config/BiomeTweaker/output/entity/wasp (biomesoplenty_wasp).json new file mode 100644 index 0000000..5142738 --- /dev/null +++ b/minecraft/config/BiomeTweaker/output/entity/wasp (biomesoplenty_wasp).json @@ -0,0 +1,6 @@ + +{ + "Name": "wasp", + "Registry ID": "biomesoplenty:wasp", + "Class": "biomesoplenty.common.entities.EntityWasp" +} \ No newline at end of file diff --git a/minecraft/config/ChickenChunks.cfg b/minecraft/config/ChickenChunks.cfg new file mode 100644 index 0000000..7a13fa0 --- /dev/null +++ b/minecraft/config/ChickenChunks.cfg @@ -0,0 +1,40 @@ +#ChunkLoader Configuration File +#Deleting any element will restore it to it's default value + +#Per player chunk limiting. Values ignored if 0.:Simply add = +players +{ + #Forge gives everyone 12500 by default + DEFAULT=5000 + #For server op's only. + OP=5000 +} + +#If set to false, players will have to be logged in for their chunkloaders to work.:Simply add = +allowoffline +{ + DEFAULT=true + OP=true +} + +#Set to false to deny a player access to the chunk viewer +allowchunkviewer +{ + DEFAULT=true + OP=true +} + +#The number of minutes since last login within which chunks from a player will remain active, 0 for infinite. +awayTimeout=0 + +#Sets lasers to render as an outline instead of a solid square. +lasersRenderHollow=false + +#The maximum number of chunks per chunkloader +maxchunks=400 + +#Enabling this lets OPs alter other player's chunkloaders. WARNING: If you change a chunkloader, you have no idea what may break/explode by not being chunkloaded. +op-interact=false + +#Set to false to disable the automatic reloading of mystcraft dimensions on server restart +reload-dimensions=true diff --git a/minecraft/config/CoroUtil/BlockDestruction.cfg b/minecraft/config/CoroUtil/BlockDestruction.cfg new file mode 100644 index 0000000..9decd1c --- /dev/null +++ b/minecraft/config/CoroUtil/BlockDestruction.cfg @@ -0,0 +1,13 @@ +# Configuration file + +blockdestruction { + B:blacklistMineable_RegularBlocks_useAsWhitelist=false + + # Regular blocks that cant be turned into repairing blocks and must be properly destroyed with their item dropped onto the ground, you can specify just block names or partial block states or meta values, examples: desirepaths:grass_worn_2 double_plant[variant=sunflower,half=upper] grass double_plant[variant=double_rose] stone log[0] log[1] + S:blacklistRepairable_RegularBlocks=wooden_door iron_door acacia_door jungle_door birch_door spruce_door + + # For Tile Entities that should be fully breakable + S:whitelistMineable_TileEntities= +} + + diff --git a/minecraft/config/CoroUtil/General.cfg b/minecraft/config/CoroUtil/General.cfg new file mode 100644 index 0000000..365a6d0 --- /dev/null +++ b/minecraft/config/CoroUtil/General.cfg @@ -0,0 +1,41 @@ +# Configuration file + +general { + # Used by weather2 + B:debugShaders=false + + # Use at own risk, will not support + B:enableAdvancedDeveloperConfigFiles=false + + # Used by weather2 + B:foliageShaders=false + + # Used by weather2 + B:forceShadersOff=false + + # Use a different json mob spawn template for testing different invasion setups, note this is referring to the 'format' tag in the json file, not the json file name itself, eg: mob_spawns_testing_miners from mob_spawns_testing_miners.json + S:mobSpawnsProfile=mob_spawns + + # Force a specific profile to spawn, will ignore conditions and force it too be used, usefull for testing to see how a custom invasion will play out in normal circumstances, set it to one of the named invasions within your templates list, eg: invasion_stage_1 from mob_spawns.json + S:mobSpawnsWaveToForceUse= + + # WIP, more strict transparent cloud usage, better on fps + B:optimizedCloudRendering=false + + # Used by weather2 + B:particleShaders=true + + # Provides better context for shaders/particles to work nice with translucent blocks like glass and water + B:useEntityRenderHookForShaders=true + + # For debugging things + B:useLoggingDebug=false + + # For logging warnings/errors + B:useLoggingError=true + + # For seldom used but important things to print out in production + B:useLoggingLog=true +} + + diff --git a/minecraft/config/ExtraPlanets.cfg b/minecraft/config/ExtraPlanets.cfg new file mode 100644 index 0000000..5431a60 --- /dev/null +++ b/minecraft/config/ExtraPlanets.cfg @@ -0,0 +1,1025 @@ +# Configuration file + +########################################################################################################## +# blocks +#--------------------------------------------------------------------------------------------------------# +# Changing to false will disable & remove the blocks/machines +########################################################################################################## + +blocks { + # This option will disable & remove the Advanced Compressor/Decompressor + B:"Advanced Compressor/Decompressor"=true + + # This option will disable & remove the Advanced Fuel Loader + B:"Advanced Fuel Loader"=true + + # This option will disable & remove the Advanced Refinery + B:"Advanced Refinery"=true + + # This option will disable & remove the Basic Block Smasher + B:"Basic Block Smasher"=true + + # This option will disable & remove the Basic Chemical Injector + B:"Basic Chemical Injector"=true + + # This option will disable & remove the Basic Crystallizer + B:"Basic Crystallizer"=true + + # This option will disable & remove the Basic Decontamination Unit + B:"Basic Decontamination Unit"=true + + # This option will disable & remove the Basic Decrystallizer + B:"Basic Decrystallizer"=true + + # This option will disable & remove the Basic Densifier + B:"Basic Densifier"=true + + # This option will disable & remove the Basic Purifier + B:"Basic Purifier"=true + + # This option will disable & remove the Basic Solar Evaporation Chamber + B:"Basic Solar Evaporation Chamber"=true + + # Setting this option to false will remove all Slabs and Stairs + B:"Enable Slab & Stairs"=true + + # This option will disable & remove the Fire Bomb + B:"Fire Bomb"=true + + # This option will disable & remove the Hybrid/Ultimate Solar Panels + B:"Hybrid/Ultimate Solar Panel"=true + + # This option will disable & remove the Nuclear Bomb + B:"Nuclear Bomb"=true + + # This option will disable & remove the Ultimate Compressor/Decompressor + B:"Ultimate Compressor/Decompressor"=true + + # This option will disable & remove the Ultimate Fuel Loader + B:"Ultimate Fuel Loader"=true + + # This option will disable & remove the Ultimate Refinery + B:"Ultimate Refinery"=true + + # This option will disable & remove the Vehicle Charger + B:"Vehicle Charger"=true +} + + +########################################################################################################## +# celestial body map settings +#--------------------------------------------------------------------------------------------------------# +# Advanced options for Celestial Body Map to change locations of planets and solar systems! (For Advanced Users ONLY!) +########################################################################################################## + +"celestial body map settings" { + # [range: -100 ~ 100, default: 0] + D:"Ceres Planet Map Relative Distance From Center Offset"=0.0 + + # [range: -100 ~ 100, default: 0] + D:"Eris Planet Map Relative Distance From Center Offset"=0.0 + + # [range: -100 ~ 100, default: 0] + D:"Haumea Planet Map Relative Distance From Center Offset"=0.0 + + # [range: -100 ~ 100, default: 0] + D:"Jupiter Planet Map Relative Distance From Center Offset"=0.0 + + # [range: -1000 ~ 1000, default: 0] + D:"Kepler22 Planet Map X Offset"=0.0 + + # [range: -1000 ~ 1000, default: 0] + D:"Kepler22 Planet Map Y Offset"=0.0 + + # [range: -1000 ~ 1000, default: 0] + D:"Kepler22 Planet Map Z Offset"=0.0 + + # [range: -1000 ~ 1000, default: 0] + D:"Kepler47 Planet Map X Offset"=0.0 + + # [range: -1000 ~ 1000, default: 0] + D:"Kepler47 Planet Map Y Offset"=0.0 + + # [range: -1000 ~ 1000, default: 0] + D:"Kepler47 Planet Map Z Offset"=0.0 + + # [range: -1000 ~ 1000, default: 0] + D:"Kepler62 Planet Map X Offset"=0.0 + + # [range: -1000 ~ 1000, default: 0] + D:"Kepler62 Planet Map Y Offset"=0.0 + + # [range: -1000 ~ 1000, default: 0] + D:"Kepler62 Planet Map Z Offset"=0.0 + + # [range: -1000 ~ 1000, default: 0] + D:"Kepler69 Planet Map X Offset"=0.0 + + # [range: -1000 ~ 1000, default: 0] + D:"Kepler69 Planet Map Y Offset"=0.0 + + # [range: -1000 ~ 1000, default: 0] + D:"Kepler69 Planet Map Z Offset"=0.0 + + # [range: -100 ~ 100, default: 0] + D:"Kuiper Belt Planet Map Relative Distance From Center Offset"=0.0 + + # [range: -100 ~ 100, default: 0] + D:"Makemake Planet Map Relative Distance From Center Offset"=0.0 + + # [range: -100 ~ 100, default: 0] + D:"Mercury Planet Map Relative Distance From Center Offset"=0.0 + + # [range: -100 ~ 100, default: 0] + D:"Neptune Planet Map Relative Distance From Center Offset"=0.0 + + # [range: -100 ~ 100, default: 0] + D:"Pluto Planet Map Relative Distance From Center Offset"=0.0 + + # [range: -100 ~ 100, default: 0] + D:"Saturn Planet Map Relative Distance From Center Offset"=0.0 + + # [range: -100 ~ 100, default: 0] + D:"Uranus Planet Map Relative Distance From Center Offset"=0.0 +} + + +########################################################################################################## +# compatibility support +#--------------------------------------------------------------------------------------------------------# +# Enable/Disable options for compatibility settings +########################################################################################################## + +"compatibility support" { + # Setting this to false will disable & remove all Ore Dictionary Support for Planet and Moon Ores! + B:"Enable Adding of All Planet/Moons Ores to the Ore Dictionary"=true + + # Setting this to false will disable & remove all Ore Dictionary Support for All Ingots! + B:"Enable Adding of all Ingots to the Ore Dictionary"=true + + # Setting this to false will disable & remove all Ore Dictionary Support for All needed Items excluding Ingots! + B:"Enable Adding of all Items excluding Ingots to the Ore Dictionary"=true + + # Setting this to false will disable & remove Extreme Reactors Compatibility! + B:"Enable Extreme Reactors Compatibility"=true + + # Setting this to false will disable Galacticraft Deconstructor Machine Compatibility! + B:"Enable Galacticraft Deconstructor Machine Compatibility"=true + + # Will tweak ExtraPlanets Planets/Moons, to allow them to work along side GalaxySpace version of the same planets! Will rename ExtraPlanets versions of doubled Planets/Moons to have 2.0 on the end. Example: Jupiter 2.0 + B:"Enable Galaxy Space Compatibility"=false + + # Setting this to false will disable & remove the JEI Support for Custom Machines/Rockets/Vehicles + B:"Enable JEI Recipe support"=true + + # Setting this to false will disable & remove MC MultiPart Compatibility! + B:"Enable MC MultiPart Compatibility"=true + + # FOR THIS TO WORK YOU WILL NEED TO DISABLED ALL CONFIG OPTIONS IN THE MORE PLANETS CONFIG UNDER THE 'config_moreplanets_gc_addon_compat' SECTION! + B:"Enable More Planets Compatibility"=false + + # Setting this to false will disable More Planets Rocket Crusher Machine Compatibility! + B:"Enable More Planets Rocket Crusher Machine Compatibility"=true + + # Setting this to false will disable & remove the NEI Support for Custom Machines/Rockets/Vehicles + B:"Enable NEI Recipe support"=true +} + + +########################################################################################################## +# dimension settings +#--------------------------------------------------------------------------------------------------------# +# Enable/Disable options for dimension settings +########################################################################################################## + +"dimension settings" { + # [range: 1 ~ 10, default: 3] + I:"Clouds Speed on Jupiter"=3 + + # Setting this option to false will disable & remove the Ceres Villages generation + B:"Enable Ceres Villages"=true + + # Setting this option to false will disable & remove Fake Lighting Effects & Thunder sounds on Jupiter (CLIENT SIDE) + B:"Enable Client Fake Lighting Effects & Thunder sounds on Jupiter"=true + + # Setting this option to false will disable & remove Clouds on Jupiter + B:"Enable Clouds on Jupiter"=true + + # Setting this option to false will disable & remove Fog Effects on Jupiter, Uranus, Saturn, Neptune + B:"Enable Custom Fog Effect on Jupiter, Uranus, Saturn, Neptune"=true + + # Setting this option to false will disable & remove the Eris Villages generation + B:"Enable Eris Villages"=true + + # Setting this option to false will disable & remove the Jupiter Villages generation + B:"Enable Jupiter Villages"=true + + # Setting this option to false will disable & remove the Mercury Villages generation + B:"Enable Mercury Villages"=true + + # Setting this option to false will disable & remove the Neptune Villages generation + B:"Enable Neptune Villages"=true + + # Setting this option to false will disable ore gen for Callisto + B:"Enable Ore Gen Callisto"=true + + # Setting this option to false will disable ore gen for Ceres + B:"Enable Ore Gen Ceres"=true + + # Setting this option to false will disable ore gen for Deimos + B:"Enable Ore Gen Deimos"=true + + # Setting this option to false will disable ore gen for Eris + B:"Enable Ore Gen Eris"=true + + # Setting this option to false will disable ore gen for Europa + B:"Enable Ore Gen Europa"=true + + # Setting this option to false will disable ore gen for Ganymede + B:"Enable Ore Gen Ganymede"=true + + # Setting this option to false will disable ore gen for Iapetus + B:"Enable Ore Gen Iapetus"=true + + # Setting this option to false will disable ore gen for Io + B:"Enable Ore Gen Io"=true + + # Setting this option to false will disable ore gen for Jupiter + B:"Enable Ore Gen Jupiter"=true + + # Setting this option to false will disable ore gen for Kepler22b + B:"Enable Ore Gen Kepler22b"=true + + # Setting this option to false will disable ore gen for Mercury + B:"Enable Ore Gen Mercury"=true + + # Setting this option to false will disable ore gen for Neptune + B:"Enable Ore Gen Neptune"=true + + # Setting this option to false will disable ore gen for Oberon + B:"Enable Ore Gen Oberon"=true + + # Setting this option to false will disable ore gen for Phobos + B:"Enable Ore Gen Phobos"=true + + # Setting this option to false will disable ore gen for Pluto + B:"Enable Ore Gen Pluto"=true + + # Setting this option to false will disable ore gen for Rhea + B:"Enable Ore Gen Rhea"=true + + # Setting this option to false will disable ore gen for Saturn + B:"Enable Ore Gen Saturn"=true + + # Setting this option to false will disable ore gen for Titan + B:"Enable Ore Gen Titan"=true + + # Setting this option to false will disable ore gen for Titania + B:"Enable Ore Gen Titania"=true + + # Setting this option to false will disable ore gen for Triton + B:"Enable Ore Gen Triton"=true + + # Setting this option to false will disable ore gen for Uranus + B:"Enable Ore Gen Uranus"=true + + # Setting this option to false will disable & remove the Pluto Villages generation + B:"Enable Pluto Villages"=true + + # Setting this option to false will disable & remove the Saturn Villages generation + B:"Enable Saturn Villages"=true + + # Setting this option to false will disable & remove Real Lighting Bolts on Jupiter (SERVER SIDE) + B:"Enable Server Real Lighting Bolts on Jupiter"=true + + # Setting this option to false will disable & remove the Uranus Villages generation + B:"Enable Uranus Villages"=true + + # Setting this option to false will disable & remove Basic Hideouts from generating on Jupiter + B:"Generate Basic Hideouts on Jupiter"=true + + # Setting this option to false will disable & remove Big Trees from generating on Kepler22b + B:"Generate Big Trees on Kepler22b"=true + + # Setting this option to false will disable & remove Candy Canes from generating on Kepler22b + B:"Generate Candy Canes on Kepler22b"=true + + # Setting this option to false will disable & remove Cookie Rocks from generating on Kepler22b + B:"Generate Cookie Rocks on Kepler22b"=true + + # Setting this option to false will disable & remove Frozen Nitrogen Piles from generating on Neptune + B:"Generate Frozen Nitrogen Piles on Neptune"=true + + # Setting this option to false will disable & remove Huts from generating on Kepler22b + B:"Generate Huts on Kepler22b"=true + + # Setting this option to false will disable & remove the Ice Chunks on Ganymede + B:"Generate Ice Chunks under the surface of Ganymede"=true + + # Setting this option to false will disable & remove Ice Spikes from generating on Uranus + B:"Generate Ice Spikes on Uranus"=true + + # Setting this option to false will disable & remove Igloos from generating on Uranus + B:"Generate Igloos on Uranus"=true + + # Setting this option to false will disable & remove the Iron Chunks on Europa + B:"Generate Iron Chunks under the surface of Europa"=true + + # Setting this option to false will disable & remove Material Spheres from generating on Kepler22b + B:"Generate Material Spheres on Kepler22b"=true + + # Setting this option to false will disable & remove Material Trees from generating on Kepler22b + B:"Generate Material Trees on Kepler22b"=true + + # Setting this option to false will disable & remove the Meteors on Mercury + B:"Generate Meteors on Mercury"=true + + # Setting this option to false will disable & remove No Leaf Big Trees from generating on Kepler22b + B:"Generate No Leaf Big Trees on Kepler22b"=true + + # Setting this option to false will disable & remove No Leaf Small Trees from generating on Kepler22b + B:"Generate No Leaf Small Trees on Kepler22b"=true + + # Setting this option to false will disable & remove Nuclear Piles from generating on Saturn + B:"Generate Nuclear Piles on Saturn"=true + + # Setting this option to false will disable & remove the Satellite Towers on Ceres + B:"Generate Satellite Towers on Ceres"=true + + # Setting this option to false will disable & remove the Sky Feature on Jupiter + B:"Generate Sky Feature on Jupiter"=true + + # Setting this option to false will disable & remove Slime Trees from generating on Saturn + B:"Generate Slime Trees on Saturn"=true + + # Setting this option to false will disable & remove Small Trees from generating on Kepler22b + B:"Generate Small Trees on Kepler22b"=true + + # Setting this option to false will disable & remove Space Ship from generating on Jupiter + B:"Generate Space Ship on Jupiter"=true + + # Setting this option to false will disable & remove Towers from generating on Kepler22b + B:"Generate Towers on Kepler22b"=true + + # Setting this option to false will disable & remove Vanilla Style Dungeons from generating on Kepler22b + B:"Generate Vanilla Style Dungeons on Kepler22b"=true + + # Setting this option to false will disable & remove Volcanoes from generating on Io + B:"Generate Volcanoes on Io"=true + + # Setting this to false will make mobs not suffocate on planets but the player will! + B:"Mob Suffocation"=true + + # Setting this option to true will disable Custom Atmospheres Sky Colours for Phobos, Deimos, Ceres, Io, Europa, Ganymede, Callisto, Rhea, Iapetus, Titania, Oberon, Triton, Ceres, Pluto, Eris! + B:"Use Realistic Atmosphere Sky Colours for Planets/Moons"=true + + # Setting this option to true will disable & remove all custom bosses and will replace them with Creeper Bosses! + B:"Use default bosses for all planets"=false +} + + +########################################################################################################## +# dimensionid +#--------------------------------------------------------------------------------------------------------# +# Change if a dimension ID is causing conflicts! +########################################################################################################## + +dimensionid { + # [range: -2147483647 ~ 2147483647, default: -1505] + I:"Callisto Dimension ID (Moon)"=-1505 + + # [range: -2147483647 ~ 2147483647, default: -20] + I:"Ceres Dimension ID"=-20 + + # [range: -2147483647 ~ 2147483647, default: -65] + I:"Ceres SpaceStation Dimension ID"=-65 + + # [range: -2147483647 ~ 2147483647, default: -64] + I:"Ceres SpaceStation Static Dimension ID"=-64 + + # [range: -2147483647 ~ 2147483647, default: -1503] + I:"Deimos Dimension ID (Moon)"=-1503 + + # [range: -2147483647 ~ 2147483647, default: -21] + I:"Eris Dimension ID"=-21 + + # [range: -2147483647 ~ 2147483647, default: -79] + I:"Eris SpaceStation Dimension ID"=-79 + + # [range: -2147483647 ~ 2147483647, default: -78] + I:"Eris SpaceStation Static Dimension ID"=-78 + + # [range: -2147483647 ~ 2147483647, default: -1501] + I:"Europa Dimension ID (Moon)"=-1501 + + # [range: -2147483647 ~ 2147483647, default: -1506] + I:"Ganymede Dimension ID (Moon)"=-1506 + + # [range: -2147483647 ~ 2147483647, default: -1511] + I:"Iapetus Dimension ID (Moon)"=-1511 + + # [range: -2147483647 ~ 2147483647, default: -1500] + I:"Io Dimension ID (Moon)"=-1500 + + # [range: -2147483647 ~ 2147483647, default: -15] + I:"Jupiter Dimension ID"=-15 + + # [range: -2147483647 ~ 2147483647, default: -69] + I:"Jupiter SpaceStation Dimension ID"=-69 + + # [range: -2147483647 ~ 2147483647, default: -68] + I:"Jupiter SpaceStation Static Dimension ID"=-68 + + # [range: -2147483647 ~ 2147483647, default: -22] + I:"Kepler 22b Dimension ID"=-22 + + # [range: -2147483647 ~ 2147483647, default: -81] + I:"Kepler 22b SpaceStation Dimension ID"=-81 + + # [range: -2147483647 ~ 2147483647, default: -80] + I:"Kepler 22b SpaceStation Static Dimension ID"=-80 + + # [range: -2147483647 ~ 2147483647, default: -67] + I:"Mars SpaceStation Dimension ID"=-67 + + # [range: -2147483647 ~ 2147483647, default: -66] + I:"Mars SpaceStation Static Dimension ID"=-66 + + # [range: -2147483647 ~ 2147483647, default: -13] + I:"Mercury Dimension ID"=-13 + + # [range: -2147483647 ~ 2147483647, default: -61] + I:"Mercury SpaceStation Dimension ID"=-61 + + # [range: -2147483647 ~ 2147483647, default: -60] + I:"Mercury SpaceStation Static Dimension ID"=-60 + + # [range: -2147483647 ~ 2147483647, default: -18] + I:"Neptune Dimension ID"=-18 + + # [range: -2147483647 ~ 2147483647, default: -75] + I:"Neptune SpaceStation Dimension ID"=-75 + + # [range: -2147483647 ~ 2147483647, default: -74] + I:"Neptune SpaceStation Static Dimension ID"=-74 + + # [range: -2147483647 ~ 2147483647, default: -1509] + I:"Oberon Dimension ID (Moon)"=-1509 + + # [range: -2147483647 ~ 2147483647, default: -1502] + I:"Phobos Dimension ID (Moon)"=-1502 + + # [range: -2147483647 ~ 2147483647, default: -19] + I:"Pluto Dimension ID"=-19 + + # [range: -2147483647 ~ 2147483647, default: -77] + I:"Pluto SpaceStation Dimension ID"=-77 + + # [range: -2147483647 ~ 2147483647, default: -76] + I:"Pluto SpaceStation Static Dimension ID"=-76 + + # [range: -2147483647 ~ 2147483647, default: -1507] + I:"Rhea Dimension ID (Moon)"=-1507 + + # [range: -2147483647 ~ 2147483647, default: -16] + I:"Saturn Dimension ID"=-16 + + # [range: -2147483647 ~ 2147483647, default: -71] + I:"Saturn SpaceStation Dimension ID"=-71 + + # [range: -2147483647 ~ 2147483647, default: -70] + I:"Saturn SpaceStation Static Dimension ID"=-70 + + # [range: -2147483647 ~ 2147483647, default: -1508] + I:"Titan Dimension ID (Moon)"=-1508 + + # [range: -2147483647 ~ 2147483647, default: -1510] + I:"Titania Dimension ID (Moon)"=-1510 + + # [range: -2147483647 ~ 2147483647, default: -1504] + I:"Triton Dimension ID (Moon)"=-1504 + + # [range: -2147483647 ~ 2147483647, default: -17] + I:"Uranus Dimension ID"=-17 + + # [range: -2147483647 ~ 2147483647, default: -73] + I:"Uranus SpaceStation Dimension ID"=-73 + + # [range: -2147483647 ~ 2147483647, default: -72] + I:"Uranus SpaceStation Static Dimension ID"=-72 + + # [range: -2147483647 ~ 2147483647, default: -63] + I:"Venus SpaceStation Dimension ID"=-63 + + # [range: -2147483647 ~ 2147483647, default: -62] + I:"Venus SpaceStation Static Dimension ID"=-62 +} + + +########################################################################################################## +# general settings +#--------------------------------------------------------------------------------------------------------# +# Enable/Disable options for general settings +########################################################################################################## + +"general settings" { + # This option is used for changing the Lead Ore Spawn Rate [range: 0 ~ 2147483647, default: 5] + I:"Amount of Lead Ore Generation per chunk"=5 + + # Setting this option to false will disable & remove Achievements for ExtraPlanets + B:"Enable Achievements"=true + + # Setting this option to false will enable debug messages in to the console + B:"Enable Debug Mode (For testing purposes and debugging bugs)"=false + + # This option will change all the Tier 9 & 10 Rockets models to the old type + B:"Enable Old Models for Tier 9 & 10 Rockets"=false + + # This option will change all the gravity of Planets & Moons back to the old style of gravity + B:"Enable Old Style Gravity"=false + + # Setting this option to false will completely remove Lead Ore/Ingot from the world + B:"Enable generation of Lead Ore in the Overworld"=true + + # Setting this option to false, will disable biome types being assigned to ExtraPlanets biomes + B:"Enable registering of Biomes Types for ExtraPlanets biomes"=true + + # Setting this option to false will disable & remove the Custom Galaxies on Celestial Selection Screen (Note: Will get disabled by the 'Use Custom Galaxy Map/Celestial Selection Screen' option) + B:"Enable showing of Custom Galaxies on the Custom Celestial Selection Screen"=true + + # Setting this option to false, will change disabled extended info panel on Custom Celestial Selection Screen + B:"Show Extended info panel on Custom Galaxy Map/Celestial Selection Screen"=true + + # Setting this option to false, will change it back to be using the Galacticraft Galaxy Map/Celestial Selection Screen + B:"Use Custom Galaxy Map/Celestial Selection Screen"=true +} + + +########################################################################################################## +# items +#--------------------------------------------------------------------------------------------------------# +# Changing to false will disable & remove the tool & armor or items (Note: Tools & Armors will be auto disbled when disabling a planet, so you dont need to disable them when disabling a planets) +########################################################################################################## + +items { + # This option will disable & remove all Blue Gem Tools & Armour + B:"Blue Gem Tools & Armor"=true + + # This option will disable & remove all Carbon Tools & Armour + B:"Carbon Tools & Armor"=true + + # This option will disable & remove all Crystal Tools & Armour + B:"Crystal Tools & Armor"=true + + # This option will disable & remove all Custom Batteries! + B:"Custom Batteries"=true + + # This option will disable & remove all Custom Canned Food! + B:"Custom Canned Food"=true + + # This option will disable & remove all Custom Normal/Notch Apples! + B:"Custom Iron & Diamond Normal/Notch Apples"=true + + # This option will disable & remove Extremely Heavy & Very Heavy Oxygen Tanks + B:"Custom Oxygen Tanks"=true + + # Setting this option to false will remove the Electric Rocket Entity & Schematic + B:"Enable Electric Rocket"=true + + # Setting this option to false will remove the Mars Rover Entity & Schematic & Parts needed to Craft it + B:"Enable Mars Rover & Its Parts"=true + + # Setting this option to false will remove the Venus Rover Entity & Schematic & Parts needed to Craft it + B:"Enable Venus Rover & Its Parts"=true + + # This option will disable & remove all Kepler22b Tools & Armour + B:"Kepler22b Tools & Armor"=true + + # This option will disable & remove all Magnesium Tools & Armour + B:"Magnesium Tools & Armor"=true + + # This option will disable & remove all Mercury Tools & Armour + B:"Mercury Tools & Armor"=true + + # This option will disable & remove all Palladium Tools & Armour + B:"Palladium Tools & Armor"=true + + # This option will disable & remove all Red Gem Tools & Armour + B:"Red Gem Tools & Armor"=true + + # This option will change planet thermal levels to support this feature! + B:"Tier 3 - 4 Thermal Padding"=true + + # This option will disable & remove all Tungsten Tools & Armour + B:"Tungsten Tools & Armor"=true + + # This option will disable & remove all Uranium Tools & Armour + B:"Uranium Tools & Armor"=true + + # This option will disable & remove all White Gem Tools & Armour + B:"White Gem Tools & Armor"=true + + # This option will disable & remove all Zinc Tools & Armour + B:"Zinc Tools & Armor"=true +} + + +########################################################################################################## +# legacy dimensionid +#--------------------------------------------------------------------------------------------------------# +# Used for legacy save transftering (DONT TOUCH!) +########################################################################################################## + +"legacy dimensionid" { + # Used for internal migration of old Dimension Save folders to new ids + I:"Callisto Dimension ID Legacy (DONT TOUCH)"=-37 + + # Used for internal migration of old Dimension Save folders to new ids + I:"Deimos Dimension ID Legacy (DONT TOUCH)"=-35 + + # Used for internal migration of old Dimension Save folders to new ids + I:"Europa Dimension ID Legacy (DONT TOUCH)"=-34 + + # Used for internal migration of old Dimension Save folders to new ids + I:"Ganymede Dimension ID Legacy (DONT TOUCH)"=-38 + + # Used for internal migration of old Dimension Save folders to new ids + I:"Iapetus Dimension ID Legacy (DONT TOUCH)"=-43 + + # Used for internal migration of old Dimension Save folders to new ids + I:"Io Dimension ID Legacy (DONT TOUCH)"=-32 + + # Used for internal migration of old Dimension Save folders to new ids + I:"Oberon Dimension ID Legacy (DONT TOUCH)"=-41 + + # Used for internal migration of old Dimension Save folders to new ids + I:"Phobos Dimension ID Legacy (DONT TOUCH)"=-33 + + # Used for internal migration of old Dimension Save folders to new ids + I:"Rhea Dimension ID Legacy (DONT TOUCH)"=-39 + + # Used for internal migration of old Dimension Save folders to new ids + I:"Titan Dimension ID Legacy (DONT TOUCH)"=-40 + + # Used for internal migration of old Dimension Save folders to new ids + I:"Titania Dimension ID Legacy (DONT TOUCH)"=-42 + + # Used for internal migration of old Dimension Save folders to new ids + I:"Triton Dimension ID Legacy (DONT TOUCH)"=-36 +} + + +########################################################################################################## +# main dimensions +#--------------------------------------------------------------------------------------------------------# +# For Advanced Users Only due to this will break a lot of recipes, and leave gameplay unreachable gaps for other content! Setting this option to false will remove the planet with all the related items/block/space stations! +########################################################################################################## + +"main dimensions" { + # Setting this option to true will move Legacy Dimensions with old ID's to new ID! Use if moon dimensions are stil using above Legacy (DONT TOUCH) ID's + B:"Enable Legacy Dimension ID Migration"=false + + # Setting this option to false will remove the Eris & Tier 10 Rocket with all the related items/block/tools/armour/space stations! + B:"Eris & Tier 10 Rocket"=true + + # Setting this option to false will remove the Jupiter & Tier 5 Rocket with all the related items/block/tools/armour/space stations! + B:"Jupiter & Tier 5 Rocket"=true + + # Setting this option to false will remove the Mercury & Tier 4 Rocket with all the related items/block/tools/armour/space stations! + B:"Mercury & Tier 4 Rocket"=true + + # Setting this option to false will remove the Neptune & Tier 8 Rocket with all the related items/block/tools/armour/space stations! + B:"Neptune & Tier 8 Rocket"=true + + # Setting this option to false will remove the Pluto & Tier 9 Rocket with all the related items/block/tools/armour/space stations! + B:"Pluto & Tier 9 Rocket"=true + + # Setting this option to false will remove the Saturn & Tier 6 Rocket with all the related items/block/tools/armour!/space stations + B:"Saturn & Tier 6 Rocket"=true + + # Setting this option to false will remove the Uranus & Tier 7 Rocket with all the related items/block/tools/armour/space stations! + B:"Uranus & Tier 7 Rocket"=true +} + + +########################################################################################################## +# other dimensions +#--------------------------------------------------------------------------------------------------------# +# For Advanced Users Only due to this will break a lot of recipes, and leave gameplay unreachable gaps for other content! Setting this option to false will remove the planet/moon with all the related items/block/space stations! +########################################################################################################## + +"other dimensions" { + # Setting this option to false will remove Callisto & all the related items/blocks/tools/armour/space stations! + B:Callisto=true + + # Setting this option to false will remove Ceres & all the related items/block/tools/armour/space stations! + B:Ceres=true + + # Setting this option to false will remove Deimos & all the related items/blocks/tools/armour/space stations! + B:Deimos=true + + # Setting this option to false will remove Europa & all the related items/blocks/tools/armour/space stations! + B:Europa=true + + # Setting this option to false will remove Ganymede & all the related items/blocks/tools/armour/space stations! + B:Ganymede=true + + # Setting this option to false will remove Haumea + B:Haumea=true + + # Setting this option to false will remove IO & all the related items/blocks/tools/armour/space stations! + B:IO=true + + # Setting this option to false will remove Iapetus & all the related items/blocks/tools/armour/space stations! + B:Iapetus=true + + # Setting this option to false will remove Kepler 22b & all the related items/block/tools/armour/space stations! + B:"Kepler 22b"=true + + # Setting this option to false will remove all Kepler Solar Systems and their Planets/Moons! + B:"Kepler SolarSystems"=true + + # Setting this option to false will remove Kuiper Belt + B:"Kuiper Belt"=true + + # Setting this option to false will remove Makemake + B:Makemake=true + + # Setting this option to false will remove Oberon & all the related items/blocks/tools/armour/space stations! + B:Oberon=true + + # Setting this option to false will remove Phobos & all the related items/blocks/tools/armour/space stations! + B:Phobos=true + + # Setting this option to false will remove Rhea & all the related items/blocks/tools/armour/space stations! + B:Rhea=true + + # Setting this option to false will remove Titan & all the related items/blocks/tools/armour/space stations! + B:Titan=true + + # Setting this option to false will remove Titania & all the related items/blocks/tools/armour/space stations! + B:Titania=true + + # Setting this option to false will remove Triton & all the related items/blocks/tools/armour/space stations! + B:Triton=true + + # Setting this option to false will remove all unreachable moons added by ExtraPlanets, from showing on the Celestial Selection Screen! + B:"Unreachable moons on the Celestial Selection Screen"=true +} + + +########################################################################################################## +# pressure & radiation settings +#--------------------------------------------------------------------------------------------------------# +# Enable/Disable options for pressure & radiation settings +########################################################################################################## + +"pressure & radiation settings" { + # [0 = Disabled. range: 0 ~ 100, default: 6] + I:"Amount of Radiation on Asteroids (in %)"=6 + + # [0 = Disabled. : 0 ~ 100, default: 45] + I:"Amount of Radiation on Callisto (in %)"=45 + + # [0 = Disabled. range: 0 ~ 100, default: 50] + I:"Amount of Radiation on Ceres (in %)"=50 + + # [0 = Disabled. : 0 ~ 100, default: 5] + I:"Amount of Radiation on Deimos (in %)"=5 + + # [0 = Disabled. : 0 ~ 100, default: 50] + I:"Amount of Radiation on Eris (in %)"=50 + + # [0 = Disabled. : 0 ~ 100, default: 45] + I:"Amount of Radiation on Europa (in %)"=45 + + # [0 = Disabled. : 0 ~ 100, default: 45] + I:"Amount of Radiation on Ganymede (in %)"=45 + + # [0 = Disabled. : 0 ~ 100, default: 30] + I:"Amount of Radiation on Iapetus (in %)"=30 + + # [0 = Disabled. : 0 ~ 100, default: 45] + I:"Amount of Radiation on Io (in %)"=45 + + # [0 = Disabled. : 0 ~ 100, default: 45] + I:"Amount of Radiation on Jupiter (in %)"=45 + + # [0 = Disabled. range: 0 ~ 100, default: 5] + I:"Amount of Radiation on Mars (in %)"=5 + + # [0 = Disabled. range: 0 ~ 100, default: 25] + I:"Amount of Radiation on Mercury (in %)"=25 + + # [0 = Disabled. : 0 ~ 100, default: 3] + I:"Amount of Radiation on Moon (in %)"=3 + + # [0 = Disabled. : 0 ~ 100, default: 42] + I:"Amount of Radiation on Neptune (in %)"=42 + + # [0 = Disabled. : 0 ~ 100, default: 35] + I:"Amount of Radiation on Oberon (in %)"=35 + + # [0 = Disabled. : 0 ~ 100, default: 5] + I:"Amount of Radiation on Phobos (in %)"=5 + + # [0 = Disabled. : 0 ~ 100, default: 30] + I:"Amount of Radiation on Pluto (in %)"=30 + + # [0 = Disabled. : 0 ~ 100, default: 30] + I:"Amount of Radiation on Rhea (in %)"=30 + + # [0 = Disabled. : 0 ~ 100, default: 30] + I:"Amount of Radiation on Saturn (in %)"=30 + + # [0 = Disabled. range: 0 ~ 100, default: 4] + I:"Amount of Radiation on Space Stations (in %)"=4 + + # [0 = Disabled. : 0 ~ 100, default: 30] + I:"Amount of Radiation on Titan (in %)"=30 + + # [0 = Disabled. : 0 ~ 100, default: 35] + I:"Amount of Radiation on Titania (in %)"=35 + + # [0 = Disabled. : 0 ~ 100, default: 42] + I:"Amount of Radiation on Triton (in %)"=42 + + # [0 = Disabled. : 0 ~ 100, default: 35] + I:"Amount of Radiation on Uranus (in %)"=35 + + # [0 = Disabled. range: 0 ~ 100, default: 5] + I:"Amount of Radiation on Venus (in %)"=5 + + # [range: -2147483647 ~ 2147483647, default: 50] + I:"Amount of Radiation reduced by Anti Rad Drinks"=50 + + # [range: -2147483647 ~ 2147483647, default: 10] + I:"Amount of Radiation reduced by Decontamination Unit"=10 + + # [range: -2147483647 ~ 2147483647, default: 5] + I:"Amount of Radiation reduced by Sleeping"=5 + + # [range: -2147483647 ~ 2147483647, default: 0.025] + D:"Amount of Radiation to be worn off naturally over time"=0.025 + + # Setting this option to false will disable & remove the Pressure System + B:"Enable Pressure"=true + + # Setting this option to false will disable & remove the Pressure System for Galacticraft Planets & Moons + B:"Enable Pressure for Galacticraft Planets & Moons"=true + + # Setting this option to false will disable & remove the Radiation System + B:"Enable Radiation"=true + + # Setting this option to false will disable & remove the Radiation System for Galacticraft Planets & Moons + B:"Enable Radiation for Galacticraft Planets & Moons"=true + + # Will hide the Pressure & Radiation HUD Bars for Planets & Moons & Space Stations that have disabled Pressure and Radiation or a value of 0 + B:"Hide Pressure & Radiation HUD Bars when not needed"=true + + # Format: 'modID:item:tier' (tier = Space Suit Tier) | example: minecraft:iron_chestplate:4 + S:"List of armour items to be considered as a space suit" < + ic2:nano_boots:2 + ic2:nano_chestplate:2 + ic2:nano_helmet:2 + ic2:nano_leggings:2 + ic2:quantum_boots:3 + ic2:quantum_chestplate:3 + ic2:quantum_helmet:3 + ic2:quantum_leggings:3 + galaxyspace:space_suit_head:1 + galaxyspace:space_suit_chest:1 + galaxyspace:space_suit_legs:1 + galaxyspace:space_suit_feet:1 + galaxyspace:space_suit_light_head:1 + galaxyspace:space_suit_light_chest:1 + galaxyspace:space_suit_light_legs:1 + galaxyspace:space_suit_light_feet:1 + > + + # Format: 'bodyName:radiationValue' (radiationValue = 0 = Disabled. range: 0 ~ 100, default: 5) | example: planet.atheon:12 + S:"Other Addon Planets/Moons Radiation Values" < + > +} + + +########################################################################################################## +# schematics gui id +#--------------------------------------------------------------------------------------------------------# +# Change if a Schematic GUI ID is causing conflicts! +########################################################################################################## + +"schematics gui id" { + # [range: -2147483647 ~ 2147483647, default: 5562] + I:"Schematic Mars Rover GUI ID"=5562 + + # [range: -2147483647 ~ 2147483647, default: 6673] + I:"Schematic Mars Rover Page ID"=6673 + + # [range: -2147483647 ~ 2147483647, default: 5564] + I:"Schematic Tier 10 Electric Rocket GUI ID"=5564 + + # [range: -2147483647 ~ 2147483647, default: 5561] + I:"Schematic Tier 10 GUI ID"=5561 + + # [range: -2147483647 ~ 2147483647, default: 5555] + I:"Schematic Tier 4 GUI ID"=5555 + + # [range: -2147483647 ~ 2147483647, default: 5556] + I:"Schematic Tier 5 GUI ID"=5556 + + # [range: -2147483647 ~ 2147483647, default: 5557] + I:"Schematic Tier 6 GUI ID"=5557 + + # [range: -2147483647 ~ 2147483647, default: 5558] + I:"Schematic Tier 7 GUI ID"=5558 + + # [range: -2147483647 ~ 2147483647, default: 5559] + I:"Schematic Tier 8 GUI ID"=5559 + + # [range: -2147483647 ~ 2147483647, default: 5560] + I:"Schematic Tier 9 GUI ID"=5560 + + # [range: -2147483647 ~ 2147483647, default: 5563] + I:"Schematic Venus Rover GUI ID"=5563 + + # [range: -2147483647 ~ 2147483647, default: 6674] + I:"Schematic Venus Rover Page ID"=6674 +} + + +########################################################################################################## +# schematics page id +#--------------------------------------------------------------------------------------------------------# +# Change if a Schematic Page ID is causing conflicts! +########################################################################################################## + +"schematics page id" { + # [range: -2147483647 ~ 2147483647, default: 6675] + I:"Schematic Tier 10 Electric Rocket Page ID"=6675 + + # [range: -2147483647 ~ 2147483647, default: 6672] + I:"Schematic Tier 10 Page ID"=6672 + + # [range: -2147483647 ~ 2147483647, default: 6666] + I:"Schematic Tier 4 Page ID"=6666 + + # [range: -2147483647 ~ 2147483647, default: 6667] + I:"Schematic Tier 5 Page ID"=6667 + + # [range: -2147483647 ~ 2147483647, default: 6668] + I:"Schematic Tier 6 Page ID"=6668 + + # [range: -2147483647 ~ 2147483647, default: 6669] + I:"Schematic Tier 7 Page ID"=6669 + + # [range: -2147483647 ~ 2147483647, default: 6670] + I:"Schematic Tier 8 Page ID"=6670 + + # [range: -2147483647 ~ 2147483647, default: 6671] + I:"Schematic Tier 9 Page ID"=6671 +} + + +########################################################################################################## +# space stations +#--------------------------------------------------------------------------------------------------------# +# Setting this option to false will remove the space station from the planet (Note: Will be auto disbled when disabling a planet, so you dont need to disable them when disabling a planets) +########################################################################################################## + +"space stations" { + # Setting this option to false will disable & remove the Ceres Space Station + B:"Ceres SpaceStation"=true + + # Setting this option to false will disable & remove the Eris Space Station + B:"Eris SpaceStation"=true + + # Setting this option to false will disable & remove the Jupiter Space Station + B:"Jupiter SpaceStation"=true + + # Setting this option to false will disable & remove the Kepler22b Space Station + B:"Kepler22b SpaceStation"=true + + # Setting this option to false will disable & remove the Mars Space Station + B:"Mars SpaceStation"=true + + # Setting this option to false will disable & remove the Mercury Space Station + B:"Mercury SpaceStation"=true + + # Setting this option to false will disable & remove the Neptune Space Station + B:"Neptune SpaceStation"=true + + # Setting this option to false will disable & remove the Pluto Space Station + B:"Pluto SpaceStation"=true + + # Setting this option to false will disable & remove the Saturn Space Station + B:"Saturn SpaceStation"=true + + # Setting this option to false will disable & remove the Uranus Space Station + B:"Uranus SpaceStation"=true + + # Setting this option to false will disable & remove the Venus Space Station + B:"Venus SpaceStation"=true +} + + diff --git a/minecraft/config/Extreme Reactors/Extreme Reactors.cfg b/minecraft/config/Extreme Reactors/Extreme Reactors.cfg new file mode 100644 index 0000000..a6db8c2 --- /dev/null +++ b/minecraft/config/Extreme Reactors/Extreme Reactors.cfg @@ -0,0 +1,202 @@ +# Configuration file + +########################################################################################################## +# client +#--------------------------------------------------------------------------------------------------------# +# Client-only options +########################################################################################################## + +client { + # If true, disables the rendering of fuel inside the fuel rods of a Reactor and the associated animation. Restart needed (Default: false) + B:disableReactorFuelRodRender=false + + # If true, disables the fuel rods particle effect. (Default: false) + B:disableReactorParticles=false + + # If true, disables the Turbine particle effect. (Default: false) + B:disableTurbineParticles=false + + # If true, disables the rendering of the rotor animation of an active Turbine. Restart needed (Default: false) + B:disableTurbineRotorRender=false +} + + +########################################################################################################## +# compatibility +#--------------------------------------------------------------------------------------------------------# +# Define how Big Reactor interact with other mods +########################################################################################################## + +compatibility { + # If true, automatically adds all unregistered uranium ingots found as clonesof standard yellorium fuel + B:autoAddUranium=true + + # If true, allows Metallurgy's fantasy metals to be used as part of turbine coils. Default: true + B:enableMetallurgyFantasyMetalsInTurbines=true +} + + +########################################################################################################## +# general +#--------------------------------------------------------------------------------------------------------# +# General options +########################################################################################################## + +general { + # If true, allows weird stuff inside reactors, like MFR sewage and pink slime. Default: true + B:enableComedy=true + + # A multiplier for balancing fuel consumption. Default: 1.0 + D:fuelUsageMultiplier=1.0 + + # A multiplier for balancing overall power production from Extreme Reactors. Default: 1.0 + D:powerProductionMultiplier=1.0 + + # Number of ticks between updates for redstone/rednet ports + I:ticksPerRedstoneUpdate=20 +} + + +########################################################################################################## +# reactor +#--------------------------------------------------------------------------------------------------------# +# Define how Reactors works +########################################################################################################## + +reactor { + # The maximum valid size of a reactor in the Y dimension, in blocks. Lower this if your server's players are building ginormous reactors. Bigger Y sizes have far less performance impact than X/Z sizes + I:maxReactorHeight=48 + + # The maximum valid size of a reactor in the X/Z plane, in blocks. Lower this if your server's players are building ginormous reactors + I:maxReactorSize=32 + + # A multiplier for balancing reactor power production. Stacks with powerProductionMultiplier. Default: 1.0 + D:reactorPowerProductionMultiplier=1.0 +} + + +########################################################################################################## +# recipes +#--------------------------------------------------------------------------------------------------------# +# Recipes options +########################################################################################################## + +recipes { + # If set, cyanite will be craftable from yellorium ingots and sand + B:enableCyaniteFromYelloriumRecipe=true + + # If set, reactor power taps can be crafted, allowing players to use passive-cooled reactors + B:enableReactorPowerTapRecipe=true + + # If set, charcoal will be smeltable into graphite bars. Disable this if other mods need to smelt charcoal into their own products. (Default: true) + B:registerCharcoalForSmelting=true + + # If set, coal will be smeltable into graphite bars. Disable this if other mods need to smelt coal into their own products. (Default: true) + B:registerCoalForSmelting=true + + # Enable creative mod-only multiblock parts. Default: true + B:registerCreativeMultiblockParts=true + + # If set, graphite bars can be crafted from 2 gravel, 1 charcoal. Use this if other mods interfere with the smelting recipe. (Default: false) + B:registerGraphiteCharcoalCraftingRecipes=false + + # If set, graphite bars can be crafted from 2 gravel, 1 coal. Use this if other mods interfere with the smelting recipe. (Default: false) + B:registerGraphiteCoalCraftingRecipes=false + + # If set, yellorite ore will smelt into whichever item is registered as ingotUranium in the ore dictionary. If false, it will smelt into ingotYellorium. (Default: true) + B:registerYelloriteSmeltToUranium=true + + # If set, then all Extreme Reactors components will require uranium ingots (ingotUranium) in place of yellorium ingots and plutonium ingots (ingotPlutonium) in place of blutonium ingots. Will be ignored if no other mod registers uranium ingots and/ore plutonium ingots. Default: true + B:registerYelloriumAsUranium=true + + # If set, then Extreme Reactors will require hardened or reinforced glass (blockGlassHardened or glassReinforced) instead of plain glass. Will be ignored if no other mod registers those glass types. (default: false) + B:requireObsidianGlass=false +} + + +########################################################################################################## +# turbine +#--------------------------------------------------------------------------------------------------------# +# Define how Turbines works +########################################################################################################## + +turbine { + # The maximum valid height of a turbine (Y axis), in blocks. Default: 32 + I:maxTurbineHeight=32 + + # The maximum valid size of a turbine in the X/Z plane, in blocks. Lower this for smaller turbines, which means lower max output. Default: 16 + I:maxTurbineSize=16 + + # A multiplier for balancing rotor sizes. Multiplies the amount of energy lost to aerodynamic drag per tick. Default: 1.0 + D:turbineAeroDragMultiplier=1.0 + + # A multiplier for balancing coil size. Multiplies the amount of energy drawn per coil block per tick. Default: 1.0 + D:turbineCoilDragMultiplier=1.0 + + # A multiplier for balancing coil size. Multiplies the amount of fluid each blade block can process (base of 25 will be multiplied, then rounded down to the nearest integer). Default: 1.0 + D:turbineFluidPerBladeMultiplier=1.0 + + # A multiplier for balancing rotor sizes. Multiplies the amount of energy lost to friction per tick. Default: 1.0 + D:turbineMassDragMultiplier=1.0 + + # A multiplier for balancing turbine power production. Stacks with powerProductionMultiplier. Default: 1.0 + D:turbinePowerProductionMultiplier=1.0 +} + + +########################################################################################################## +# worldgen +#--------------------------------------------------------------------------------------------------------# +# Define how ores generates in the world +########################################################################################################## + +worldgen { + # Enable generation of Anglesite ore + B:anglesiteOreEnableWorldGen=true + + # Maximum number of Anglesite clusters per chunk + I:anglesiteOreMaxClustersPerChunk=1 + + # Maximum number of Anglesite ore to generate in each cluster + I:anglesiteOrePerCluster=4 + + # Enable generation of Benitoite ore + B:benitoiteOreEnableWorldGen=true + + # Maximum number of Benitoite clusters per chunk + I:benitoiteOreMaxClustersPerChunk=2 + + # Maximum number of Benitoite ore to generate in each cluster + I:benitoiteOrePerCluster=5 + + # World gen will be performed only in the dimensions listed here + I:dimensionWhitelist < + 0 + > + + # If false, disables all world gen from Extreme Reactors; all other worldgen settings are automatically overridden + B:enableWorldGen=true + + # Run BR World Generation in chunks that have already been generated, but have not been modified by Extreme Reactors before. This is largely useful for worlds that existed before BigReactors was released + B:enableWorldRegeneration=false + + # If true, dimensionWhitelist will be used as a black list. (Default: false) + B:useBlacklist=false + + # User-set world generation version. Increase this by 1 if you want Extreme Reactors to re-run world generation in your world + I:userWorldGenVersion=0 + + # Enable generation of yellorite ore + B:yelloriteOreEnableWorldGen=true + + # Maximum number of yellorite clusters per chunk + I:yelloriteOreMaxClustersPerChunk=2 + + # Maximum height (Y coordinate) in the world to generate yellorite ore + I:yelloriteOreMaxY=32 + + # Maximum number of yellorite ore to generate in each cluster + I:yelloriteOrePerCluster=5 +} + + diff --git a/minecraft/config/Galacticraft/MicdoodleCore.cfg b/minecraft/config/Galacticraft/MicdoodleCore.cfg new file mode 100644 index 0000000..27268b9 --- /dev/null +++ b/minecraft/config/Galacticraft/MicdoodleCore.cfg @@ -0,0 +1,8 @@ +# Configuration file + +general { + # If `true` Enable debug messages during Galacticraft bytecode injection at startup + B:logDebugOutput=false +} + + diff --git a/minecraft/config/Galacticraft/chunkloading.cfg b/minecraft/config/Galacticraft/chunkloading.cfg new file mode 100644 index 0000000..90ae852 --- /dev/null +++ b/minecraft/config/Galacticraft/chunkloading.cfg @@ -0,0 +1,8 @@ +# Configuration file + +chunkloading { + # If you don't want each player's chunks to load when they log in, set to false. + B:LoadOnLogin=true +} + + diff --git a/minecraft/config/Galacticraft/core.cfg b/minecraft/config/Galacticraft/core.cfg new file mode 100644 index 0000000..99e6edc --- /dev/null +++ b/minecraft/config/Galacticraft/core.cfg @@ -0,0 +1,275 @@ +# Configuration file + +achievements { + # Base Achievement ID. All achievement IDs will start at this number. + I:idAchievBase=1784 +} + + +chunkloading { + # If you don't want each player's chunks to load when they log in, set to false + B:LoadOnLogin=true +} + + +client { + # Setting this to false will revert night skies back to default minecraft star count + B:"More Stars"=true + + # If you have FPS problems, setting this to true will help if rocket particles are in your sights + B:"Disable Spaceship Particles"=false + + # If you're using this mod in virtual reality, or if you don't want the camera changes when entering a Galacticraft vehicle, set this to true. + B:"Disable Vehicle Third-Person and Zoom"=false + + # If true, this will move the Oxygen Indicator to the left side. You can combine this with "Minimap Bottom" + B:"Minimap Left"=false + + # If true, this will move the Oxygen Indicator to the bottom. You can combine this with "Minimap Left" + B:"Minimap Bottom"=false + + # If you have FPS problems, setting this to true will disable GC Rocket icons from rotating in GUI's + B:"Disable Rocket Icon Rotation"=false + + # By default, Galacticraft will override capes with the mod's donor cape. Set to false to disable. + B:"Override Capes"=true +} + + +compatibility { + # Set to true to make Galacticraft oil register as oilgc, for backwards compatibility with previously generated worlds. + B:"Use legacy oilgc fluid registration"=false + + # Set to true to make Galacticraft fuel register as fuelgc, for backwards compatibility with previously generated worlds. + B:"Use legacy fuelgc fluid registration"=false + + # List non-opaque blocks from other mods (for example, special types of glass) that the Oxygen Sealer should recognize as solid seals. Format is 'modid:blockname:meta' + # 'modid' is optional but will default to 'minecraft' + # 'meta' can be '*' and will be all variants of that block if any + S:"External Sealable IDs" < + glass_pane + > + + # List blocks from other mods that the Sensor Glasses should recognize as solid blocks. Format is 'modid:blockname:meta' + # 'modid' is optional but will default to 'minecraft' + # 'meta' can be '*' and will be all variants of that block if any + S:"External Detectable IDs" < + coal_ore + diamond_ore + gold_ore + iron_ore + lapis_ore + redstone_ore + lit_redstone_ore + > + + # Enable this if the standard canister recipe causes a conflict. + B:"Alternate recipe for canisters"=false + + # This needs to match the OreDictionary name used in the other mod. Set a nonsense name to disable. + S:"OreDict name of other mod's silicon"=itemSilicon + + # Should normally be true. If you set this to false, in a modpack with other mods with the same metals, players may be able to craft advanced GC items without travelling to Moon, Mars, Asteroids etc. + B:"Must use GC's own space metals in recipes"=true + + # The normal factor is 1. Increase this to 2 - 5 if other mods with a lot of oil (e.g. BuildCraft) are installed to increase GC rocket fuel requirement. + I:"Rocket fuel factor"=1 +} + + +controls { + # Increase to make the mouse drag scroll more sensitive, decrease to lower sensitivity. + D:"Map Scroll Mouse Sensitivity"=1.0 + + # Set to true to invert the mouse scroll feature on the galaxy map. + B:"Map Scroll Mouse Invert"=false +} + + +difficulty { + # Spaceships will not explode on contact if set to true. + B:"Disable Spaceship Explosion"=false + + # Solar panels will work (default 2x) more effective on space stations. + D:"Space Station Solar Energy Multiplier"=2.0 + + # Set this to true for less metal use in Galacticraft recipes (makes the game easier). + B:"Quick Game Mode"=false + + # Set this to true for increased difficulty in modpacks (see forum for more info). + B:"Harder Difficulty"=false + + # Set this to true for a challenging adventure where the player starts the game stranded in the Asteroids dimension with low resources (only effective if Galacticraft Planets installed). + B:"Adventure Game Mode"=false + + # Add together flags 8, 4, 2, 1 to enable the four elements of adventure game mode. Default 15. 1 = extended compressor recipes. 2 = mob drops and spawning. 4 = more trees in hollow asteroids. 8 = start stranded in Asteroids. + I:"Adventure Game Mode Flags"=15 + + # Lower/Raise this value to change time between suffocation damage ticks (allowed range 50-250) + I:"Suffocation Cooldown"=100 + + # Change this value to modify the damage taken per suffocation tick + I:"Suffocation Damage"=2 + + # Change this if you wish to balance the mod (if you have more powerful weapon mods). + D:"Dungeon Boss Health Modifier"=1.0 + + # Set to a value between 0.0 and 1.0 to decrease meteor spawn chance (all dimensions). + D:"Meteor Spawn Modifier"=1.0 + + # Set to false to stop meteors from breaking blocks on contact. + B:"Meteor Block Damage Enabled"=true +} + + +dimensions { + # Dimension ID for the Overworld (as seen in the Celestial Map) + I:idDimensionOverworld=0 + + # Dimension ID for the Moon + I:idDimensionMoon=-28 + + # WorldProvider ID for Overworld Space Stations (advanced: do not change unless you have conflicts) + I:idDimensionOverworldOrbit=-27 + + # WorldProvider ID for Static Space Stations (advanced: do not change unless you have conflicts) + I:idDimensionOverworldOrbitStatic=-26 + + # Biome ID base. GC will use biome IDs from this to this + 3, or more with addons. Allowed 40-250. Default 102. + I:biomeIDBase=102 + + # IDs to load at startup, and keep loaded until server stops. Can be added via /gckeeploaded + I:"Static Loaded Dimensions" < + > + + # Set this to true to have an automatic /gckeeploaded for any new Space Station created. + B:"Set new Space Stations to be static loaded"=true + + # IDs of dimensions where rockets should not launch - this should always include the Nether. + S:"Dimensions where rockets cannot launch" < + 1 + -1 + > + + # If true, rockets will be unable to reach the Overworld (only use this in special modpacks!) + B:"Disable rockets from returning to Overworld"=false +} + + +general { + # If this is enabled, debug messages will appear in the console. This is useful for finding bugs in the mod. + B:"Enable Debug Messages"=false + + # By default, you will respawn on Galacticraft dimensions if you die. If you are dying over and over on a planet, set this to true, and you will respawn back on the Overworld. + B:"Force Overworld Spawn"=false + + # If this is true, the player will parachute onto the Moon instead - use only in debug situations. + B:"Disable lander on Moon and other planets"=false + + # Update check will not run if this is set to true. + B:"Disable Update Check"=false + + # Liquids will not flow into Grating block if this is set to false. + B:"Allow liquids into Gratings"=true + + # Space Race Manager will show on-screen after login, if enabled. + B:"Enable Space Race Manager Popup"=false +} + + +keybindings_initial { + # Default Map key on first Galacticraft run only. After first run, change keys by Minecraft in-game Controls menu. Valid settings: KEY_ followed by 0-9 or A-Z. + S:"Open Galaxy Map"=KEY_M + + # Default Rocket/Fuel key on first Galacticraft run only. After first run, change keys by Minecraft in-game Controls menu. Valid settings: KEY_ followed by 0-9 or A-Z. + S:"Open Rocket GUI"=KEY_G + + # Default Goggles key on first Galacticraft run only. After first run, change keys by Minecraft in-game Controls menu. Valid settings: KEY_ followed by 0-9 or A-Z. + S:"Toggle Advanced Goggles"=KEY_K +} + + +schematic { + # Schematic ID for Tier 1 Rocket, must be unique. + I:idSchematicRocketT1=0 + + # Schematic ID for Moon Buggy, must be unique. + I:idSchematicMoonBuggy=1 + + # Schematic ID for "Add Schematic" Page, must be unique + I:idSchematicAddSchematic=2147483647 +} + + +server { + # Set this to 0 for no borders (default). If set to e.g. 2000, players will land on the Moon inside the x,z range -2000 to 2000.) + I:"World border for landing location on other planets (Moon, Mars, etc)"=0 + + # While true, space stations require you to invite other players using /ssinvite + B:"Space Stations Require Permission"=true + + # If set to true on a server, players will be completely unable to create space stations. + B:"Disable Space Station creation"=false + + # If this is enabled, areas sealed by Oxygen Sealers will run a seal check when the player breaks or places a block (or on block updates). This should be enabled for a 100% accurate sealed status, but can be disabled on servers for performance reasons. + B:"Enable Sealed edge checks"=true +} + + +worldgen { + # Increasing this will increase amount of oil that will generate in each chunk. + D:"Oil Generation Factor"=1.8 + + # List of non-galacticraft dimension IDs to generate oil in. + I:"Oil gen in external dimensions" < + 0 + > + + # If this is enabled, GC oil will be added to existing Overworld maps where possible. + B:"Retro Gen of GC Oil in existing map chunks"=false + + # If this is enabled, copper ore will generate on the overworld. + B:"Enable Copper Ore Gen"=true + + # If this is enabled, tin ore will generate on the overworld. + B:"Enable Tin Ore Gen"=true + + # If this is enabled, aluminum ore will generate on the overworld. + B:"Enable Aluminum Ore Gen"=true + + # If this is enabled, silicon ore will generate on the overworld. + B:"Enable Silicon Ore Gen"=true + + # Disable Cheese Ore Gen on Moon. + B:"Disable Cheese Ore Gen on Moon"=false + + # Disable Tin Ore Gen on Moon. + B:"Disable Tin Ore Gen on Moon"=false + + # Disable Copper Ore Gen on Moon. + B:"Disable Copper Ore Gen on Moon"=false + + # Disable Sapphire Ore Gen on Moon. + B:"Disable Sapphire Ore Gen on Moon"=false + + # If true, moon villages will not generate. + B:"Disable Moon Village Gen"=false + + # If this is enabled, other mods' standard ores and all other features (eg. plants) can generate on the Moon and planets. Apart from looking wrong, this make cause 'Already Decorating!' type crashes. NOT RECOMMENDED! See Wiki. + B:"Generate all other mods features on planets"=false + + # If generate other mods features is disabled as recommended, this setting can whitelist CoFHCore custom worldgen on planets. + B:"Whitelist CoFHCore worldgen to generate its ores and lakes on planets"=false + + # If ThaumCraft is installed, ThaumCraft wild nodes can generate on the Moon and planets. + B:"Generate ThaumCraft wild nodes on planetary surfaces"=true + + # Enter IDs of other mods' ores here for Galacticraft to generate them on the Moon and other planets. Format is BlockName or BlockName:metadata. Use optional parameters at end of each line: /RARE /UNCOMMON or /COMMON for rarity in a chunk; /DEEP /SHALLOW or /BOTH for height; /SINGLE /STANDARD or /LARGE for clump size; /XTRARANDOM for ores sometimes there sometimes not at all. /ONLYMOON or /ONLYMARS if wanted on one planet only. If nothing specified, defaults are /COMMON, /BOTH and /STANDARD. Repeat lines to generate a huge quantity of ores. + S:"Other mods ores for GC to generate on the Moon and planets" < + > + + # Biome Types will not be registered in the BiomeDictionary if this is set to true. + B:"Disable Biome Type Registrations"=false +} + + diff --git a/minecraft/config/Galacticraft/energy.cfg b/minecraft/config/Galacticraft/energy.cfg new file mode 100644 index 0000000..c1fd0aa --- /dev/null +++ b/minecraft/config/Galacticraft/energy.cfg @@ -0,0 +1,30 @@ +# Configuration file + +compatibility { + D:"BuildCraft Conversion Ratio"=16.0 + B:"Disable INPUT of BuildCraft energy"=false + B:"Disable INPUT of Forge Energy to GC machines"=false + B:"Disable INPUT of IC2 energy"=false + B:"Disable INPUT of Mekanism energy"=false + B:"Disable INPUT of RF energy"=false + B:"Disable OUTPUT of BuildCraft energy"=false + B:"Disable OUTPUT of Forge Energy from GC machines"=false + B:"Disable OUTPUT of IC2 energy"=false + B:"Disable OUTPUT of Mekanism energy"=false + B:"Disable OUTPUT of RF energy"=false + B:"Disable old Buildcraft API (MJ) interfacing completely?"=false + D:"IndustrialCraft Conversion Ratio"=6.557376861572266 + I:"Loss factor when converting energy as a percentage (100 = no loss, 90 = 10% loss ...)"=100 + D:"Mekanism Conversion Ratio"=0.6557376980781555 + D:"RF Conversion Ratio"=1.600000023841858 +} + + +display { + B:"If BuildCraft is loaded, show Galacticraft machines energy as MJ instead of gJ?"=false + B:"If IndustrialCraft2 is loaded, show Galacticraft machines energy as EU instead of gJ?"=false + B:"If Mekanism is loaded, show Galacticraft machines energy as Joules (J) instead of gJ?"=false + B:"Show Galacticraft machines energy in RF instead of gJ?"=false +} + + diff --git a/minecraft/config/Galacticraft/planets.cfg b/minecraft/config/Galacticraft/planets.cfg new file mode 100644 index 0000000..badcdf8 --- /dev/null +++ b/minecraft/config/Galacticraft/planets.cfg @@ -0,0 +1,92 @@ +# Configuration file + +dimensions { + # Dimension ID for Mars + I:dimensionIDMars=-29 + + # Dimension ID for Asteroids + I:dimensionIDAsteroids=-30 + + # Dimension ID for Venus + I:dimensionIDVenus=-31 +} + + +general { + # Whether or not the launch controller acts as a chunk loader. Will cause issues if disabled! + B:launchControllerChunkLoad=true + + # May rarely cause issues if enabled, depends on how the other mod's dimensions are. + B:launchControllerAllDims=false + + # Option to disable Helium gas in Galacticraft (because it will be registered by another mod eg GregTech). + B:disableGalacticraftHelium=false + + # Maximum number of Astro Miners each player is allowed to have active (default 6). + I:maximumAstroMiners=6 + + # Option to disable small asteroids from spawning in the Asteroids Dimension. + B:disableSmallAsteroids=false + + # Disables background thunder and lightning. + B:disableAmbientLightning=false +} + + +schematic { + # Schematic ID for Tier 2 Rocket, must be unique. + I:idSchematicRocketT2=2 + + # Schematic ID for Cargo Rocket, must be unique. + I:idSchematicCargoRocket=3 + + # Schematic ID for Tier 3 Rocket, must be unique. + I:idSchematicRocketT3=4 +} + + +worldgen { + # Disable Iron Ore Gen on Mars. + B:"Disable Iron Ore Gen on Mars"=false + + # Disable Copper Ore Gen on Mars. + B:"Disable Copper Ore Gen on Mars"=false + + # Disable Tin Ore Gen on Mars. + B:"Disable Tin Ore Gen on Mars"=false + + # Disable Desh Ore Gen on Mars. + B:"Disable Desh Ore Gen on Mars"=false + + # Disable Iron Ore Gen on Asteroids. + B:"Disable Iron Ore Gen on Asteroids"=false + + # Disable Aluminum Ore Gen on Asteroids. + B:"Disable Aluminum Ore Gen on Asteroids"=false + + # Disable Ilmenite Ore Gen on Asteroids. + B:"Disable Ilmenite Ore Gen on Asteroids"=false + + # Disable Aluminum Ore Gen on Venus. + B:"Disable Aluminum Ore Gen on Venus"=false + + # Disable Copper Ore Gen on Venus. + B:"Disable Copper Ore Gen on Venus"=false + + # Disable Galena Ore Gen on Venus. + B:"Disable Galena Ore Gen on Venus"=false + + # Disable Quartz Ore Gen on Venus. + B:"Disable Quartz Ore Gen on Venus"=false + + # Disable Silicon Ore Gen on Venus. + B:"Disable Silicon Ore Gen on Venus"=false + + # Disable Tin Ore Gen on Venus. + B:"Disable Tin Ore Gen on Venus"=false + + # Disable Solar Ore Gen on Venus. + B:"Disable Solar Ore Gen on Venus"=false +} + + diff --git a/minecraft/config/IC2.ini b/minecraft/config/IC2.ini new file mode 100644 index 0000000..6d13526 --- /dev/null +++ b/minecraft/config/IC2.ini @@ -0,0 +1,311 @@ +; ic2 general config +; created Nov 8, 2025 3:01:51 PM +;--- + +[worldgen] +; Enable generation of rubber trees in the world. +rubberTree = true +; Comma separated list of dimensions to not generate rubber trees in +; Does nothing if rubber tree generation is disabled +rubberTreeBlacklist = +; Factor scaling the IC2 ore generation quantity. +oreDensityFactor = 1.0 +; Factor scaling the IC2 tree generation quantity. +treeDensityFactor = 1.0 +; Enable scaling the generation y levels and quantities to the sea level according to the formula +; newValue = configuredValue * sealevel / 64. +; The ore density (ratio between stone and ores) will be independent on the worlds's sea level if +; enabled. +normalizeHeight = true +; Maximum amount of chunks to check for retrogen viability each tick. +; Retrogen is the retroactive generation of terrain features, e.g. ores and trees. +; Set it to 0 to disable retrogen. +; When enabling this the recommended value is 16 +retrogenCheckLimit = 0 +; Maximum amount of chunks to process for retrogen each tick. +; Values exceeding retrogenCheckLimit are being truncated. +retrogenUpdateLimit = 2 + +; Settings for generating copper ore +[worldgen / copper] +; Enable generating this ore +enabled = true +; Amount of clusters to generate +count = 15 +; Cluster size +size = 10 +; Start height (inclusive) +minHeight = 0 +; End height (exclusive) +maxHeight = 68 +; Distribution across the height. +; Valid options are: +; - uniform: same probability across all y levels +; - triangle: maximum in the middle ((minHeight+maxHeight) / 2), linear falloff to the bounds +; - ramp: maximum at minHeight, linear falloff towards maxHeight +; - revramp: maximum at maxHeight, linear falloff towards minHeight +; - smooth: maximum in the middle, maintains high levels over a wide range before falling off +; smoothly like a normal distribution with a more trapezoidal shape +distribution = smooth + +; Settings for generating lead ore +[worldgen / lead] +; Enable generating this ore +enabled = true +; Amount of clusters to generate +count = 8 +; Cluster size +size = 4 +; Start height (inclusive) +minHeight = 0 +; End height (exclusive) +maxHeight = 64 +; Distribution across the height. +; Valid options are: +; - uniform: same probability across all y levels +; - triangle: maximum in the middle ((minHeight+maxHeight) / 2), linear falloff to the bounds +; - ramp: maximum at minHeight, linear falloff towards maxHeight +; - revramp: maximum at maxHeight, linear falloff towards minHeight +; - smooth: maximum in the middle, maintains high levels over a wide range before falling off +; smoothly like a normal distribution with a more trapezoidal shape +distribution = uniform + +; Settings for generating tin ore +[worldgen / tin] +; Enable generating this ore +enabled = true +; Amount of clusters to generate +count = 25 +; Cluster size +size = 6 +; Start height (inclusive) +minHeight = 0 +; End height (exclusive) +maxHeight = 40 +; Distribution across the height. +; Valid options are: +; - uniform: same probability across all y levels +; - triangle: maximum in the middle ((minHeight+maxHeight) / 2), linear falloff to the bounds +; - ramp: maximum at minHeight, linear falloff towards maxHeight +; - revramp: maximum at maxHeight, linear falloff towards minHeight +; - smooth: maximum in the middle, maintains high levels over a wide range before falling off +; smoothly like a normal distribution with a more trapezoidal shape +distribution = uniform + +; Settings for generating uranium ore +[worldgen / uranium] +; Enable generating this ore +enabled = true +; Amount of clusters to generate +count = 20 +; Cluster size +size = 3 +; Start height (inclusive) +minHeight = 0 +; End height (exclusive) +maxHeight = 64 +; Distribution across the height. +; Valid options are: +; - uniform: same probability across all y levels +; - triangle: maximum in the middle ((minHeight+maxHeight) / 2), linear falloff to the bounds +; - ramp: maximum at minHeight, linear falloff towards maxHeight +; - revramp: maximum at maxHeight, linear falloff towards minHeight +; - smooth: maximum in the middle, maintains high levels over a wide range before falling off +; smoothly like a normal distribution with a more trapezoidal shape +distribution = uniform + +[protection] +; Enable logging of players when they remove a machine using a wrench. +wrenchLogging = true +; Maximum Explosion power of a nuke, where TNT is 4. +nukeExplosionPowerLimit = 60 +; Maximum explosion power of a nuclear reactor, where TNT is 4. +reactorExplosionPowerLimit = 45 +; Enable the nuke +enableNuke = true + +[profiles] +; Pick a profile to use, default options provided by IC2 are Experimental and Classic +selected = Experimental + +[balance] +; Maximum battery tier usable by the miner. +; 1 = batteries, 2 = lead batteries, 3 = energy crystals, 4 = lapotron crystals +minerDischargeTier = 1 +; Increase the energy use by the player's inventory weight when going through a teleporter. +teleporterUseInventoryWeight = true +; Ratio of energy retained inside energy storage block Items when wrenched. +; 0 (nothing) ... 1 (100%), default 0.8 (80 %) +energyRetainedInStorageBlockDrops = 0.8 +; Power tier of the Mass Fabricator +massFabricatorTier = 3 +; Power tier of the Matter Fabricator +matterFabricatorTier = 3 +; Factor to scale the UU-Matter production energy requirement. +uuEnergyFactor = 1.0 +; Disable the vanilla ender chest, removing existing ones from the world as well. +disableEnderChest = false +; Comma separated list of blocks and items which should not be turned into scrap by the recycler. +; Format: [@metadata], metadata * matches any. +; Ore dictionary entries can be specified with OreDict: as the name. +recyclerBlacklist = minecraft:glass_pane, minecraft:stick, minecraft:snowball, minecraft:snow_layer, minecraft:snow, IC2:scaffold +; Whitelist for blocks/items allowed to be recycled. +; The whitelist will be used instead of the blacklist approach if it's non-empty, disallowing everything else. +; The format is the same as the blacklist. +recyclerWhitelist = +; Allow to pick blocks up using just a pickaxe instead of needing a wrench. +ignoreWrenchRequirement = false +; Allow the water slot of water mills to be automated. +watermillAutomation = false +; How many EU the Chunkloader uses per chunk it loads. +euPerChunk = 1.0 + +; Base energy generation factors - increase for higher energy yield. +[balance / energy / generator] +generator = 1.0 +geothermal = 1.0 +water = 1.0 +solar = 1.0 +wind = 1.0 +nuclear = 1.0 +semiFluidOil = 1.0 +semiFluidFuel = 1.0 +semiFluidBiomass = 1.0 +semiFluidBioethanol = 1.0 +semiFluidBiogas = 1.0 +Stirling = 1.0 +Kinetic = 1.0 +radioisotope = 1.0 + +; Base heat generation factors - increase for higher heat yield. +[balance / energy / heatgenerator] +semiFluidOil = 1.0 +semiFluidFuel = 1.0 +semiFluidBiomass = 1.0 +semiFluidBioethanol = 1.0 +semiFluidBiogas = 1.0 +solid = 1.0 +radioisotope = 1.0 +electric = 1.0 + +; Base kinetic generation factors - increase for higher kinetic energy yield. +[balance / energy / kineticgenerator] +water = 1.0 +wind = 1.0 +manual = 1.0 +steam = 1.0 +electric = 1.0 + +; Basically the amount of hU the conversion of one mB of Liquid takes/gives +[balance / energy / fluidconversion] +; Lava -> PahoehoeLava +heatExchangerLava = 1.0 +; Hot Coolant <-> Cold Coolant +heatExchangerHotCoolant = 1.0 +; Hot Water <- Water +heatExchangerWater = 1.0 + +; Base Coolant conversion rate for FluidReactors. +[balance / energy / FluidReactor] +outputModifier = 1.0 + +; Balace Value for Turbine Livetime in sec. Default 86400sec = 24h +[balance / SteamKineticGenerator] +rotorlivetime = 86400 + +; Balace Values for calcification default 100.000mB Water -> to failure +[balance / steamgenerator / calcification] +maxcalcification = 100000 + +[balance / steamRepressurizer] +; Amount (in mb) of standard steam per 10mb of IC2 steam +steamPerSteam = 16 +; Amount (in mb) of standard steam per 10mb of IC2 super-heated steam +steamPerSuperSteam = 32 + +; Balance Values for Fermenter +[balance / fermenter] +need_amount_biomass_per_run = 20 +output_amount_biogas_per_run = 400 +hU_per_run = 4000 +biomass_per_fertilizier = 500 + +; Additional initial uu values, a value of 1 equals cobblestone. +; Recipes may cause the final value be lower than the one specified here. +; Format: [@metadata] = +[balance / uu-values / predefined] +IC2:misc_resource#iridium_ore = 12000 +IC2:misc_resource#iridium_shard = 1333 + +[recipes] +; To modify recipes or add custom recipes, copy the corresponding .ini file to +; "minecraft/config/ic2" and modify it. +; +; Disable IC2 crafting recipes with the specified output, comma separated list. +; Non-IC2 recipes can be removed via the purge list below. +; Format: [@metadata], e.g. minecraft:bucket to disable IC2's bucket recipe from tin. +disable = +; Purge all non-IC2 crafting recipes with the specified output, comma separated list. +; IC2 recipes can be removed via the disable list above. +; Format: [@metadata], e.g. minecraft:tnt to disable crafting tnt. +purge = +; Blacklist for items which the jetpack attachment plate cannot be used on. +; The format: , e.g. minecraft:leather_chestplate to disable attaching jetpacks to leather tunics +jetpackAttachmentBlacklist = +; Enable crafting of IC2 coins, otherwise they have to be spawned in and are thus limited. +allowCoinCrafting = true +; Allow only IC2 circuits to be used in IC2's recipes. +requireIc2Circuits = false +; Adjust smelting recipes to always output IC2 items if available. +smeltToIc2Items = false +; Ignore invalid recipes. +ignoreInvalidRecipes = false + +[audio] +; Enable IC2's custom sound system. +enabled = true +; Volume of IC2's sounds, range from 0 (silent) ... 1 (100%) +volume = 1.0 +; The number of blocks the sounds attenuate over +fadeDistance = 16 +; Maximum number of active audio sources, only change it if you know what you're doing. +maxSourceCount = 32 + +[misc] +; Enable hiding of secret recipes in CraftGuide/NEI. +hideSecretRecipes = true +; Enable activation of the quantum leggings' speed boost when sprinting instead of holding the boost key. +quantumSpeedOnSprint = true +; Enable burning of scrap in a generator. +allowBurningScrap = true +; Comma separated list with ores the miner should harvest. +; Format: [@metadata], e.g. minecraft:torch, minecraft:chest +; The metadata * will match any, e.g. minecraft:log@*. +; Ore dictionary entries can be specified with OreDict: as the name. +additionalValuableOres = +; Use the new highly experimental current + voltage energy net model with energy loss. +; Only set this to true if you know what you are doing. +useLinearTransferModel = false +; Configure whether energy loss is rounded down to the nearest whole EU or not +roundEnetLoss = true +; If you really really really don't want to have your machines explode if you don't pay attention to voltage, you can disable that here. +enableEnetExplosions = true +; Same for cable meltdown +enableEnetCableMeltdown = true + +[debug] +; Log whenever wrenching didn't produce any drops. +logEmptyWrenchDrops = true +; Log incorrect damage applications to items that aren't supposed to ever take damage. +logIncorrectItemDamaging = false +; Log problems occuring when processing connectivity updates in the energy network. +logGridUpdateIssues = true +; Log EnergyNet API accesses that aren't read-only - use this to debug IC2 addons. +logEnetApiAccesses = false +; Log EnergyNet API accesses with stack traces that aren't read-only - use this to debug IC2 addons. +logEnetApiAccessTraces = false +; Log all energy net connectivity updates in detail. +logGridUpdatesVerbose = false +; Log problems occuring during energy network calculations +logGridCalculationIssues = true + diff --git a/minecraft/config/IntegrationForegoing.cfg b/minecraft/config/IntegrationForegoing.cfg new file mode 100644 index 0000000..d791676 --- /dev/null +++ b/minecraft/config/IntegrationForegoing.cfg @@ -0,0 +1,87 @@ +# Configuration file + +integrationforegoing { + + integrations { + B:actuallyAdditions=true + B:adventOfAscension=true + B:ae2=true + B:agriCraft=true + B:astralSorcery=true + B:bewitchment=true + B:biomesoPlenty=true + B:botania=true + B:climaticBiomes=true + B:craftTweaker=true + B:cyclic=true + B:enderIO=true + B:evilcraft=true + B:exNihiloCreatio=true + B:extraUtils2=true + B:forestry=true + B:harvestCraft=true + B:immersiveEngineering=true + B:immersivePetroleum=true + B:matterOverdrive=true + B:mysticalAgradditions=true + B:mysticalAgriculture=true + B:natura=true + B:nuclearCraft=true + B:oreShrubs=true + B:oreberries=true + B:randomThings=true + B:rftools=true + B:rustic=true + B:silentsGems=true + B:simpleCorn=true + B:tconstruct=true + B:thaumcraft=true + B:thermalFoundation=true + } + + misc { + + thermalfoundation { + # This number determines the teleportation range for drinking Resonant Ender. + # Range calculation method: + # Player's X / Z position - (this number clamped between 8 and 65536) + (this number clamped between 8 and 65536) * 2 + # Min: 64 + # Max: 65536 + I:strawEnderRange=16384 + } + + immersiveengineering { + # If true, both top and bottom blocks of Industrial Hemp gets harvested by the Plant Recollector. + # Set to false if you only want the top block to be harvested. + B:hempHarvestBothBlocks=false + + gardencloche { + # If true, allows Fertilizer from Industrial Foregoing to be used in Garden Cloche. + B:allowFertilizer=true + + # Set the growth multiplier for Fertilizer from Industrial Foregoing in Garden Cloche. + D:fertilizerGrowthMultiplier=1.5 + } + + } + + natura { + # If true, replant is needed for Natura crops, otherwise Plant Gatherer won't remove the crops. + B:naturaCropsReplant=false + } + + rustic { + # If true, replant is needed for Rustic herbs, otherwise Plant Gatherer won't remove the herbs. + B:rusticHerbsReplant=false + } + + randomthings { + # If true, replant is needed for Random Things lotus crops, otherwise Plant Gatherer won't remove the crops. + B:randomThingsLotusReplant=false + } + + } + +} + + diff --git a/minecraft/config/InvTweaks.cfg b/minecraft/config/InvTweaks.cfg new file mode 100644 index 0000000..2d5ea4e --- /dev/null +++ b/minecraft/config/InvTweaks.cfg @@ -0,0 +1,22 @@ +#Inventory Tweaks Configuration +#(Regarding shortcuts, all key names can be found at: http://legacy.lwjgl.org/javadoc/org/lwjgl/input/Keyboard.html) +#Sat Nov 08 15:03:01 EET 2025 +enableMiddleClick=true +showChestButtons=true +enableSortingOnPickup=false +enableAutoRefill=true +autoRefillBeforeBreak=false +autoRefillDamageThreshhold=5 +enableSounds=true +enableShortcuts=true +enableAutoEquipArmor=false +enableServerItemSwap=true +enableConfigLoadedMesssage=false +invertToolDamageSorting=true +shortcutKeyAllItems=LCONTROL+LSHIFT, RCONTROL+RSHIFT +shortcutKeyEverything=SPACE +shortcutKeyOneItem=LCONTROL, RCONTROL +shortcutKeyToUpperSection=UP +shortcutKeyToLowerSection=DOWN +shortcutKeyDrop=LALT, RALT +version=1.63+release.109.220f184 diff --git a/minecraft/config/InvTweaksRules.txt b/minecraft/config/InvTweaksRules.txt new file mode 100644 index 0000000..b8b0fa6 --- /dev/null +++ b/minecraft/config/InvTweaksRules.txt @@ -0,0 +1,31 @@ +|=================================================================| +| INVENTORY TWEAKS Mod - https://inventory-tweaks.readthedocs.org | +| Sorting rules and general configuration | +|=================================================================| + +====== [ SETTINGS ] ====== + +D LOCKED + +======== [ GETTING STARTED ] ======== + +# SORTING RULES +# Each line you type is a new constraint you add for sorting your inventory. +# After any change, just press the sorting key to reload the settings. Some examples: +# * "D1 sword" puts any sword in row D, column 1 (see grid below) +# * "A edibleFood" fills the A row with food +# * "1 ironPickaxe" fills the 1 column with an iron pickaxe +# * "A1-C4 blocks" fills the rectangle with any blocks +# * "D LOCKED" avoids items from the hotbar to move out of it when sorting + +# INVENTORY GRID +# 1 2 3 4 5 6 7 8 9 +# A [A1][A2][A3][A4][A5][A6][A7][A8][A9] +# B [B1][B2][B3][B4][B5][B6][B7][B8][B9] +# C [C1][C2][C3][C4][C5][C6][C7][C8][C9] +# +# D [D1][D2][D3][D4][D5][D6][D7][D8][D9] + +# AVAILABLE KEYWORDS +# Open the 'InvTweaksTree.txt' file for a list of available keywords. If an item +# is missing from the item tree (for example mod items), you can add it there. \ No newline at end of file diff --git a/minecraft/config/InvTweaksTree.txt b/minecraft/config/InvTweaksTree.txt new file mode 100644 index 0000000..a4881cc --- /dev/null +++ b/minecraft/config/InvTweaksTree.txt @@ -0,0 +1,1196 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/minecraft/config/MrTJPCore.cfg b/minecraft/config/MrTJPCore.cfg new file mode 100644 index 0000000..28860b9 --- /dev/null +++ b/minecraft/config/MrTJPCore.cfg @@ -0,0 +1,32 @@ +# Configuration file + +########################################################################################################## +# general +#--------------------------------------------------------------------------------------------------------# +# General settings for MrTJPCore +########################################################################################################## + +general { + # Flag to set if the update checker should consider unstable builds as a new version. + B:"Include Unstable"=false + + # Flag to enable or disable the update checker. + B:"Version Checking"=true +} + + +########################################################################################################## +# world gen +#--------------------------------------------------------------------------------------------------------# +# Settings related to world generation +########################################################################################################## + +"world gen" { + # The database ID that is used to store which chunks have been generated already. Changing this will cause generation to run again on the same chunk. + S:"RetroGen ID"=mrtjp_gen + + # Toggle to enable retrogeneration, a feature that would allow ores to be generated after the world has been created. + B:"Retroactive World Generation"=false +} + + diff --git a/minecraft/config/OpenModsLibCore.json b/minecraft/config/OpenModsLibCore.json new file mode 100644 index 0000000..9ab77a9 --- /dev/null +++ b/minecraft/config/OpenModsLibCore.json @@ -0,0 +1,52 @@ +{ + "hook_pre_world_rendering": { + "version": 0, + "value": "true", + "comment": [ + "Purpose: hook in world rendering, triggered between sky and terrain", + "Modified class: net.minecraft.client.renderer.EntityRenderer", + "Known users: Sky block", + "When disabled: Sky block will not render properly" + ] + }, + "llama_null_fix": { + "version": 0, + "value": "true", + "comment": [ + "Purpose: prevent NPE when creating llama without world", + "Modified class: net.minecraft.entity.passive.EntityLlama", + "Known users: Trophy", + "When disabled: Llama trophy cannot be rendered" + ] + }, + "activate_player_render_hook": { + "version": 0, + "value": "true", + "comment": [ + "Purpose: add hook to player rendering code", + "Modified class: net.minecraft.client.renderer.entity.RenderPlayer", + "Known users: OpenBlocks hangglider", + "When disabled: code may fallback to less compatible mechanism (like replacing renderer)" + ] + }, + "horse_base_null_fix": { + "version": 0, + "value": "true", + "comment": [ + "Purpose: prevent NPE when creating horse without world", + "Modified class: net.minecraft.entity.passive.AbstractHorse", + "Known users: Trophy", + "When disabled: Trophy for any horse variant cannot be rendered" + ] + }, + "horse_null_fix": { + "version": 0, + "value": "true", + "comment": [ + "Purpose: prevent NPE when creating horse without world", + "Modified class: net.minecraft.entity.passive.EntityHorse", + "Known users: Trophy", + "When disabled: Horse trophy cannot be rendered" + ] + } +} \ No newline at end of file diff --git a/minecraft/config/ProjectRed.cfg b/minecraft/config/ProjectRed.cfg new file mode 100644 index 0000000..38cd916 --- /dev/null +++ b/minecraft/config/ProjectRed.cfg @@ -0,0 +1,126 @@ +# Configuration file + +########################################################################################################## +# compatibility +#--------------------------------------------------------------------------------------------------------# +# Control the loading of various compatibility hooks. These settings are ignored unless the Compatibility module is installed. +########################################################################################################## + +compatibility { + # Registers ProjectRed decorative blocks with Chisel. + B:"Chisel: Decorative Blocks"=true + + # This allows computers to connect to bundled cables with the RS API. + B:"ComputerCraft: Bundled Cables"=true + + # This allows gem axes to work with treecapitator. + B:"Treecapitator: Gem Axe"=true +} + + +########################################################################################################## +# general settings +#--------------------------------------------------------------------------------------------------------# +# Contains basic settings for the mod. +########################################################################################################## + +"general settings" { + # If set to false, logic gates will not make sounds. + B:"Logic Sounds"=true + + # Minimum amount of ticks the timer gates can be set to. Cannot be lower than 4. + I:"Minimum Timer Ticks"=4 + + # Ticks between router searches. + I:"Routed Pipes: Detection Frequency"=40 + + # Max number of pipes to explore when connecting to other routers. + I:"Routed Pipes: Max Detection Count"=100 + + # Maximum distance an item may aimlessly wander in a pipe before being erased. 0 for unlimited. + I:"Routed Pipes: Max Wander Distance"=0 + + # Number of active route table update threads. + I:"Routed Pipes: Update Threads"=4 + + # If set to true, sticks will be used instead of wood strips in framed wire recipes. + B:"Simple Framed Wire Recipe"=false + + # If set to true, the basic screwdriver will not take damage. + B:"Unbreakable Screwdriver"=false +} + + +########################################################################################################## +# machine settings +#--------------------------------------------------------------------------------------------------------# +# Contains settings related to machines and devices. +########################################################################################################## + +"machine settings" { + # Allow the Diamond Block Breaker to be crafted. + B:"Enable the Diamond Block Breaker"=false +} + + +########################################################################################################## +# render settings +#--------------------------------------------------------------------------------------------------------# +# Contains settings related to how things render in-game. +########################################################################################################## + +"render settings" { + # If set to false, flat wire textures will be used for logic gates. Significant performance improvement. + B:"3D Logic Wires"=true + + # Number of lights to render, -1 for unlimited + I:"Light Halo Render Count"=-1 + + # If set to false, routed pipes will not render routing fx such as bubbles and lasers. + B:"Routed Pipe FX"=true + + # If set to false, gates will be rendered in the TESR rather than the WorldRenderer. + B:"Static Gates"=true + + # If set to false, wires will be rendered in the TESR rather than the WorldRenderer. + B:"Static Wires"=true +} + + +########################################################################################################## +# world gen +#--------------------------------------------------------------------------------------------------------# +# Contains settings related to world gen. You can enable/disable each ore or strucure, change retro generation settings, and increase how rare something is by increasing the resistance value. +########################################################################################################## + +"world gen" { + B:"Copper Ore"=true + I:"Copper Ore resistance"=0 + B:"Copper Ore retrogen"=false + B:"Electrotine Ore"=true + I:"Electrotine Ore resistance"=0 + B:"Electrotine Ore retrogen"=false + B:"Marble Caves"=true + I:"Marble Caves resistance"=0 + B:"Marble Caves retrogen"=false + B:"Peridot Ore"=true + I:"Peridot Ore resistance"=0 + B:"Peridot Ore retrogen"=false + B:"Ruby Ore"=true + I:"Ruby Ore resistance"=0 + B:"Ruby Ore retrogen"=false + B:"Sapphire Ore"=true + I:"Sapphire Ore resistance"=0 + B:"Sapphire Ore retrogen"=false + B:"Silver Ore"=true + I:"Silver Ore resistance"=0 + B:"Silver Ore retrogen"=false + B:"Tin Ore"=true + I:"Tin Ore resistance"=0 + B:"Tin Ore retrogen"=false + I:"Volcano resistance"=0 + B:"Volcano retrogen"=false + B:Volcanos=true +} + + diff --git a/minecraft/config/ProjectRedRelocation.cfg b/minecraft/config/ProjectRedRelocation.cfg new file mode 100644 index 0000000..73feceb --- /dev/null +++ b/minecraft/config/ProjectRedRelocation.cfg @@ -0,0 +1,82 @@ +# Configuration file + +########################################################################################################## +# general +#--------------------------------------------------------------------------------------------------------# +# Basic settings +########################################################################################################## + +general { + I:moveLimit=2048 +} + + +########################################################################################################## +# latched sets +#--------------------------------------------------------------------------------------------------------# +# Used to define which pairs of blocks will be stuck together. +# Latched sets will always move in pairs, even if only one of them are actually connected to a frame. +# 'block1 -> block2' means that if block1 is moved, any block2 connected to it will also move. +# However, moving block2 does not move block1. To do that, you must also register block2 -> block1. +# Sets are defined using the syntax of key -> value. +# Possible keys and values: +# ':' - to assign block from a mod for every meta. +# ':#=[,=[,…]]' - to assign block from mod with only the given properties matching. +# +########################################################################################################## + +"latched sets" { + S:"latch registry" < + minecraft:bed -> minecraft:bed + minecraft:wooden_door -> minecraft:wooden_door + minecraft:iron_door -> minecraft:iron_door + > +} + + +########################################################################################################## +# tile movers +#--------------------------------------------------------------------------------------------------------# +# Used to configure which registered Tile Mover is used for a block. Key-Value pairs are defined using +# the syntax key -> value. +# Most blocks are configurable, but some mods may have opted to lock which handlers can be used for its +# blocks. +# Possible keys: +# 'default' - to assign default handler. +# mod:' - to assign every block from a mod. +# :' - to assign block from a mod for every meta. +# :m' - to assign block from mod for specific meta. +# +# Available tile movers: +# 'saveload' - Saves the tile and then reloads it in the next position. Reliable but CPU intensive. +# 'coordpush' - Physically changes the location of tiles. Works if tiles do not cache their position. +# 'static' - Setting this disables movement for the specified block. +# 'fmp' - Tile mover for Forge Multipart +# +# Movers locked via API: +# mod:forgemultipartcbe -> fmp +# +########################################################################################################## + +"tile movers" { + S:"mover registry" < + default -> saveload + mod:minecraft -> coordpush + mod:computercraft -> coordpush + mod:enderstorage -> coordpush + mod:chickenchunks -> coordpush + mod:projectred-compatibility -> coordpush + mod:projectred-core -> coordpush + mod:projectred-expansion -> coordpush + mod:projectred-exploration -> coordpush + mod:projectred-fabrication -> coordpush + mod:projectred-illumination -> coordpush + mod:projectred-integration -> coordpush + mod:projectred-transmission -> coordpush + mod:projectred-relocation -> coordpush + mod:projectred-transportation -> coordpush + mod:forgemultipartcbe -> fmp + > +} + + diff --git a/minecraft/config/RTG/biomes/biomesoplenty/alps.cfg b/minecraft/config/RTG/biomes/biomesoplenty/alps.cfg new file mode 100644 index 0000000..9e66d7b --- /dev/null +++ b/minecraft/config/RTG/biomes/biomesoplenty/alps.cfg @@ -0,0 +1,127 @@ +# Configuration file + +beaches { + # Biome ID to use for this biome's beach. + # The only 'officially supported' values for this setting are: + # -1 = Automatic beach generation (RECOMMENDED), 16 = Vanilla Beach, 25 = Vanilla Stone Beach, 26 = Vanilla Cold Beach + # The ID of this biome = No beach + # Other biome IDs are allowed, but they have not been tested, may yield undesirable results, and will not be supported. + # Note: If this biome has been hardcoded by RTG to use a specific beach, this setting will have no effect. + # [range: -1 ~ 255, default: -1] + I:"Beach Biome"=-1 +} + + +decorations { + # If TRUE, RTG decorations will disabled in this biome and only vanilla decorations will generate. + # RTG decorations include custom trees, shrubs, boulders, etc. + # [default: false] + B:"Disable RTG Decorations"=false + + trees { + # This setting allows you to increase/decrease the number of RTG trees that generate in this biome. + # This setting overrides the global setting (see /.minecraft/config/RTG/rtg.cfg) and only affects trees generated by RTG. + # Trees generated by this biome's decorator will adhere to their own density rules. + # Set to -1.0 to use the global setting. + # 1.0 = Default tree generation; 2.0 = Twice as many trees; 0.5 = half as many trees; 0 = No trees + # [range: -1.0 ~ 5.0, default: -1.0] + S:"RTG Tree Density Multiplier"=-1.0 + } + +} + + +surfaces { + # If TRUE, RTG surfaces will be disabled in this biome and only vanilla surfaces will be used. + # RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. + # [default: false] + B:"Disable RTG Surfaces"=false + + "top block" { + # Set this to change this biome's top block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Top Block ID"= + } + + "filler block" { + # Set this to change this biome's filler block (the block underneath the top block). + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Filler Block ID"= + } + + "cliff stone block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff stone block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Stone Block ID"= + } + + "cliff cobble block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff cobble block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Cobble Block ID"= + } + + "surface bleed" { + # Set to false if other biomes shouldn't bleed into this one + # [default: false] + B:"Surface Bleed In"=false + + # Set to false if this biome shouldn't bleed into other biomes + # [default: false] + B:"Surface Bleed Out"=false + } + + lakes { + # This setting allows you to increase/decrease the number of lava lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many lava lakes; 0.5 = half as many lava lakes; 0 = No lava lakes + # [range: 0.0 ~ 10.0, default: 0.0] + S:"Surface Lava Lake Multiplier"=0.0 + + # This setting allows you to increase/decrease the number of water lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many water lakes; 0.5 = half as many water lakes; 0 = No water lakes + # [range: 0.0 ~ 10.0, default: 0.4] + S:"Surface Water Lake Multiplier"=0.4 + } + +} + + +terrain { + # If TRUE, RTG terrain will be disabled in this biome and only vanilla terrain will be generated. + # [default: false] + B:"Disable RTG Terrain"=false +} + + +"terrain features" { + # Set this to FALSE to prevent rivers from generating in this biome. + # [default: false] + B:"Allow Rivers"=false + + # Set this to FALSE to prevent scenic lakes from generating in this biome. + # [default: false] + B:"Allow Scenic Lakes"=false +} + + +villages { + # Set this to TRUE to allow villages to generate in this biome. + # [default: false] + B:"Allow Villages"=false +} + + diff --git a/minecraft/config/RTG/biomes/biomesoplenty/alps_foothills.cfg b/minecraft/config/RTG/biomes/biomesoplenty/alps_foothills.cfg new file mode 100644 index 0000000..fd9357e --- /dev/null +++ b/minecraft/config/RTG/biomes/biomesoplenty/alps_foothills.cfg @@ -0,0 +1,137 @@ +# Configuration file + +beaches { + # Biome ID to use for this biome's beach. + # The only 'officially supported' values for this setting are: + # -1 = Automatic beach generation (RECOMMENDED), 16 = Vanilla Beach, 25 = Vanilla Stone Beach, 26 = Vanilla Cold Beach + # The ID of this biome = No beach + # Other biome IDs are allowed, but they have not been tested, may yield undesirable results, and will not be supported. + # Note: If this biome has been hardcoded by RTG to use a specific beach, this setting will have no effect. + # [range: -1 ~ 255, default: -1] + I:"Beach Biome"=-1 +} + + +decorations { + # If TRUE, RTG decorations will disabled in this biome and only vanilla decorations will generate. + # RTG decorations include custom trees, shrubs, boulders, etc. + # [default: false] + B:"Disable RTG Decorations"=false + + trees { + # This setting allows you to increase/decrease the number of RTG trees that generate in this biome. + # This setting overrides the global setting (see /.minecraft/config/RTG/rtg.cfg) and only affects trees generated by RTG. + # Trees generated by this biome's decorator will adhere to their own density rules. + # Set to -1.0 to use the global setting. + # 1.0 = Default tree generation; 2.0 = Twice as many trees; 0.5 = half as many trees; 0 = No trees + # [range: -1.0 ~ 5.0, default: -1.0] + S:"RTG Tree Density Multiplier"=-1.0 + } + + logs { + # [default: true] + B:"Allow Logs"=true + + # This setting allows you to increase/decrease the number of fallen logs that generate in this biome. + # 1.0 = Default density; 2.0 = Twice as many fallen logs; 0.5 = half as many fallen logs; 0 = No fallen logs + # [range: 0.0 ~ 5.0, default: 1.0] + S:"Fallen Log Density Multiplier"=1.0 + } + +} + + +surfaces { + # If TRUE, RTG surfaces will be disabled in this biome and only vanilla surfaces will be used. + # RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. + # [default: false] + B:"Disable RTG Surfaces"=false + + "top block" { + # Set this to change this biome's top block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Top Block ID"= + } + + "filler block" { + # Set this to change this biome's filler block (the block underneath the top block). + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Filler Block ID"= + } + + "cliff stone block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff stone block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Stone Block ID"= + } + + "cliff cobble block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff cobble block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Cobble Block ID"= + } + + "surface bleed" { + # Set to false if other biomes shouldn't bleed into this one + # [default: false] + B:"Surface Bleed In"=false + + # Set to false if this biome shouldn't bleed into other biomes + # [default: false] + B:"Surface Bleed Out"=false + } + + lakes { + # This setting allows you to increase/decrease the number of lava lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many lava lakes; 0.5 = half as many lava lakes; 0 = No lava lakes + # [range: 0.0 ~ 10.0, default: 0.0] + S:"Surface Lava Lake Multiplier"=0.0 + + # This setting allows you to increase/decrease the number of water lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many water lakes; 0.5 = half as many water lakes; 0 = No water lakes + # [range: 0.0 ~ 10.0, default: 0.4] + S:"Surface Water Lake Multiplier"=0.4 + } + +} + + +terrain { + # If TRUE, RTG terrain will be disabled in this biome and only vanilla terrain will be generated. + # [default: false] + B:"Disable RTG Terrain"=false +} + + +"terrain features" { + # Set this to FALSE to prevent rivers from generating in this biome. + # [default: true] + B:"Allow Rivers"=true + + # Set this to FALSE to prevent scenic lakes from generating in this biome. + # [default: true] + B:"Allow Scenic Lakes"=true +} + + +villages { + # Set this to TRUE to allow villages to generate in this biome. + # [default: false] + B:"Allow Villages"=false +} + + diff --git a/minecraft/config/RTG/biomes/biomesoplenty/bamboo_forest.cfg b/minecraft/config/RTG/biomes/biomesoplenty/bamboo_forest.cfg new file mode 100644 index 0000000..cdb3fba --- /dev/null +++ b/minecraft/config/RTG/biomes/biomesoplenty/bamboo_forest.cfg @@ -0,0 +1,127 @@ +# Configuration file + +beaches { + # Biome ID to use for this biome's beach. + # The only 'officially supported' values for this setting are: + # -1 = Automatic beach generation (RECOMMENDED), 16 = Vanilla Beach, 25 = Vanilla Stone Beach, 26 = Vanilla Cold Beach + # The ID of this biome = No beach + # Other biome IDs are allowed, but they have not been tested, may yield undesirable results, and will not be supported. + # Note: If this biome has been hardcoded by RTG to use a specific beach, this setting will have no effect. + # [range: -1 ~ 255, default: -1] + I:"Beach Biome"=-1 +} + + +decorations { + # If TRUE, RTG decorations will disabled in this biome and only vanilla decorations will generate. + # RTG decorations include custom trees, shrubs, boulders, etc. + # [default: false] + B:"Disable RTG Decorations"=false + + trees { + # This setting allows you to increase/decrease the number of RTG trees that generate in this biome. + # This setting overrides the global setting (see /.minecraft/config/RTG/rtg.cfg) and only affects trees generated by RTG. + # Trees generated by this biome's decorator will adhere to their own density rules. + # Set to -1.0 to use the global setting. + # 1.0 = Default tree generation; 2.0 = Twice as many trees; 0.5 = half as many trees; 0 = No trees + # [range: -1.0 ~ 5.0, default: -1.0] + S:"RTG Tree Density Multiplier"=-1.0 + } + +} + + +surfaces { + # If TRUE, RTG surfaces will be disabled in this biome and only vanilla surfaces will be used. + # RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. + # [default: false] + B:"Disable RTG Surfaces"=false + + "top block" { + # Set this to change this biome's top block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Top Block ID"= + } + + "filler block" { + # Set this to change this biome's filler block (the block underneath the top block). + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Filler Block ID"= + } + + "cliff stone block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff stone block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Stone Block ID"= + } + + "cliff cobble block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff cobble block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Cobble Block ID"= + } + + "surface bleed" { + # Set to false if other biomes shouldn't bleed into this one + # [default: false] + B:"Surface Bleed In"=false + + # Set to false if this biome shouldn't bleed into other biomes + # [default: false] + B:"Surface Bleed Out"=false + } + + lakes { + # This setting allows you to increase/decrease the number of lava lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many lava lakes; 0.5 = half as many lava lakes; 0 = No lava lakes + # [range: 0.0 ~ 10.0, default: 0.0] + S:"Surface Lava Lake Multiplier"=0.0 + + # This setting allows you to increase/decrease the number of water lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many water lakes; 0.5 = half as many water lakes; 0 = No water lakes + # [range: 0.0 ~ 10.0, default: 0.4] + S:"Surface Water Lake Multiplier"=0.4 + } + +} + + +terrain { + # If TRUE, RTG terrain will be disabled in this biome and only vanilla terrain will be generated. + # [default: false] + B:"Disable RTG Terrain"=false +} + + +"terrain features" { + # Set this to FALSE to prevent rivers from generating in this biome. + # [default: true] + B:"Allow Rivers"=true + + # Set this to FALSE to prevent scenic lakes from generating in this biome. + # [default: true] + B:"Allow Scenic Lakes"=true +} + + +villages { + # Set this to TRUE to allow villages to generate in this biome. + # [default: false] + B:"Allow Villages"=false +} + + diff --git a/minecraft/config/RTG/biomes/biomesoplenty/bayou.cfg b/minecraft/config/RTG/biomes/biomesoplenty/bayou.cfg new file mode 100644 index 0000000..5aadd4d --- /dev/null +++ b/minecraft/config/RTG/biomes/biomesoplenty/bayou.cfg @@ -0,0 +1,146 @@ +# Configuration file + +beaches { + # Biome ID to use for this biome's beach. + # The only 'officially supported' values for this setting are: + # -1 = Automatic beach generation (RECOMMENDED), 16 = Vanilla Beach, 25 = Vanilla Stone Beach, 26 = Vanilla Cold Beach + # The ID of this biome = No beach + # Other biome IDs are allowed, but they have not been tested, may yield undesirable results, and will not be supported. + # Note: If this biome has been hardcoded by RTG to use a specific beach, this setting will have no effect. + # [range: -1 ~ 255, default: -1] + I:"Beach Biome"=-1 +} + + +decorations { + # If TRUE, RTG decorations will disabled in this biome and only vanilla decorations will generate. + # RTG decorations include custom trees, shrubs, boulders, etc. + # [default: false] + B:"Disable RTG Decorations"=false + + trees { + # This setting allows you to increase/decrease the number of RTG trees that generate in this biome. + # This setting overrides the global setting (see /.minecraft/config/RTG/rtg.cfg) and only affects trees generated by RTG. + # Trees generated by this biome's decorator will adhere to their own density rules. + # Set to -1.0 to use the global setting. + # 1.0 = Default tree generation; 2.0 = Twice as many trees; 0.5 = half as many trees; 0 = No trees + # [range: -1.0 ~ 5.0, default: -1.0] + S:"RTG Tree Density Multiplier"=-1.0 + } + + logs { + # [default: true] + B:"Allow Logs"=true + + # This setting allows you to increase/decrease the number of fallen logs that generate in this biome. + # 1.0 = Default density; 2.0 = Twice as many fallen logs; 0.5 = half as many fallen logs; 0 = No fallen logs + # [range: 0.0 ~ 5.0, default: 1.0] + S:"Fallen Log Density Multiplier"=1.0 + } + +} + + +surfaces { + # If TRUE, RTG surfaces will be disabled in this biome and only vanilla surfaces will be used. + # RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. + # [default: false] + B:"Disable RTG Surfaces"=false + + "top block" { + # Set this to change this biome's top block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Top Block ID"= + } + + "filler block" { + # Set this to change this biome's filler block (the block underneath the top block). + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Filler Block ID"= + } + + "cliff stone block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff stone block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Stone Block ID"= + } + + "cliff cobble block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff cobble block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Cobble Block ID"= + } + + "surface bleed" { + # Set to false if other biomes shouldn't bleed into this one + # [default: false] + B:"Surface Bleed In"=false + + # Set to false if this biome shouldn't bleed into other biomes + # [default: false] + B:"Surface Bleed Out"=false + } + + lakes { + # This setting allows you to increase/decrease the number of lava lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many lava lakes; 0.5 = half as many lava lakes; 0 = No lava lakes + # [range: 0.0 ~ 10.0, default: 0.0] + S:"Surface Lava Lake Multiplier"=0.0 + + # This setting allows you to increase/decrease the number of water lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many water lakes; 0.5 = half as many water lakes; 0 = No water lakes + # [range: 0.0 ~ 10.0, default: 0.0] + S:"Surface Water Lake Multiplier"=0.0 + } + + "mix top block" { + # Set this to change this biome's mix block + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Mix Block ID"= + } + +} + + +terrain { + # If TRUE, RTG terrain will be disabled in this biome and only vanilla terrain will be generated. + # [default: false] + B:"Disable RTG Terrain"=false +} + + +"terrain features" { + # Set this to FALSE to prevent rivers from generating in this biome. + # [default: true] + B:"Allow Rivers"=true + + # Set this to FALSE to prevent scenic lakes from generating in this biome. + # [default: true] + B:"Allow Scenic Lakes"=true +} + + +villages { + # Set this to TRUE to allow villages to generate in this biome. + # [default: false] + B:"Allow Villages"=false +} + + diff --git a/minecraft/config/RTG/biomes/biomesoplenty/bog.cfg b/minecraft/config/RTG/biomes/biomesoplenty/bog.cfg new file mode 100644 index 0000000..cdb3fba --- /dev/null +++ b/minecraft/config/RTG/biomes/biomesoplenty/bog.cfg @@ -0,0 +1,127 @@ +# Configuration file + +beaches { + # Biome ID to use for this biome's beach. + # The only 'officially supported' values for this setting are: + # -1 = Automatic beach generation (RECOMMENDED), 16 = Vanilla Beach, 25 = Vanilla Stone Beach, 26 = Vanilla Cold Beach + # The ID of this biome = No beach + # Other biome IDs are allowed, but they have not been tested, may yield undesirable results, and will not be supported. + # Note: If this biome has been hardcoded by RTG to use a specific beach, this setting will have no effect. + # [range: -1 ~ 255, default: -1] + I:"Beach Biome"=-1 +} + + +decorations { + # If TRUE, RTG decorations will disabled in this biome and only vanilla decorations will generate. + # RTG decorations include custom trees, shrubs, boulders, etc. + # [default: false] + B:"Disable RTG Decorations"=false + + trees { + # This setting allows you to increase/decrease the number of RTG trees that generate in this biome. + # This setting overrides the global setting (see /.minecraft/config/RTG/rtg.cfg) and only affects trees generated by RTG. + # Trees generated by this biome's decorator will adhere to their own density rules. + # Set to -1.0 to use the global setting. + # 1.0 = Default tree generation; 2.0 = Twice as many trees; 0.5 = half as many trees; 0 = No trees + # [range: -1.0 ~ 5.0, default: -1.0] + S:"RTG Tree Density Multiplier"=-1.0 + } + +} + + +surfaces { + # If TRUE, RTG surfaces will be disabled in this biome and only vanilla surfaces will be used. + # RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. + # [default: false] + B:"Disable RTG Surfaces"=false + + "top block" { + # Set this to change this biome's top block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Top Block ID"= + } + + "filler block" { + # Set this to change this biome's filler block (the block underneath the top block). + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Filler Block ID"= + } + + "cliff stone block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff stone block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Stone Block ID"= + } + + "cliff cobble block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff cobble block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Cobble Block ID"= + } + + "surface bleed" { + # Set to false if other biomes shouldn't bleed into this one + # [default: false] + B:"Surface Bleed In"=false + + # Set to false if this biome shouldn't bleed into other biomes + # [default: false] + B:"Surface Bleed Out"=false + } + + lakes { + # This setting allows you to increase/decrease the number of lava lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many lava lakes; 0.5 = half as many lava lakes; 0 = No lava lakes + # [range: 0.0 ~ 10.0, default: 0.0] + S:"Surface Lava Lake Multiplier"=0.0 + + # This setting allows you to increase/decrease the number of water lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many water lakes; 0.5 = half as many water lakes; 0 = No water lakes + # [range: 0.0 ~ 10.0, default: 0.4] + S:"Surface Water Lake Multiplier"=0.4 + } + +} + + +terrain { + # If TRUE, RTG terrain will be disabled in this biome and only vanilla terrain will be generated. + # [default: false] + B:"Disable RTG Terrain"=false +} + + +"terrain features" { + # Set this to FALSE to prevent rivers from generating in this biome. + # [default: true] + B:"Allow Rivers"=true + + # Set this to FALSE to prevent scenic lakes from generating in this biome. + # [default: true] + B:"Allow Scenic Lakes"=true +} + + +villages { + # Set this to TRUE to allow villages to generate in this biome. + # [default: false] + B:"Allow Villages"=false +} + + diff --git a/minecraft/config/RTG/biomes/biomesoplenty/boreal_forest.cfg b/minecraft/config/RTG/biomes/biomesoplenty/boreal_forest.cfg new file mode 100644 index 0000000..cdb3fba --- /dev/null +++ b/minecraft/config/RTG/biomes/biomesoplenty/boreal_forest.cfg @@ -0,0 +1,127 @@ +# Configuration file + +beaches { + # Biome ID to use for this biome's beach. + # The only 'officially supported' values for this setting are: + # -1 = Automatic beach generation (RECOMMENDED), 16 = Vanilla Beach, 25 = Vanilla Stone Beach, 26 = Vanilla Cold Beach + # The ID of this biome = No beach + # Other biome IDs are allowed, but they have not been tested, may yield undesirable results, and will not be supported. + # Note: If this biome has been hardcoded by RTG to use a specific beach, this setting will have no effect. + # [range: -1 ~ 255, default: -1] + I:"Beach Biome"=-1 +} + + +decorations { + # If TRUE, RTG decorations will disabled in this biome and only vanilla decorations will generate. + # RTG decorations include custom trees, shrubs, boulders, etc. + # [default: false] + B:"Disable RTG Decorations"=false + + trees { + # This setting allows you to increase/decrease the number of RTG trees that generate in this biome. + # This setting overrides the global setting (see /.minecraft/config/RTG/rtg.cfg) and only affects trees generated by RTG. + # Trees generated by this biome's decorator will adhere to their own density rules. + # Set to -1.0 to use the global setting. + # 1.0 = Default tree generation; 2.0 = Twice as many trees; 0.5 = half as many trees; 0 = No trees + # [range: -1.0 ~ 5.0, default: -1.0] + S:"RTG Tree Density Multiplier"=-1.0 + } + +} + + +surfaces { + # If TRUE, RTG surfaces will be disabled in this biome and only vanilla surfaces will be used. + # RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. + # [default: false] + B:"Disable RTG Surfaces"=false + + "top block" { + # Set this to change this biome's top block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Top Block ID"= + } + + "filler block" { + # Set this to change this biome's filler block (the block underneath the top block). + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Filler Block ID"= + } + + "cliff stone block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff stone block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Stone Block ID"= + } + + "cliff cobble block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff cobble block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Cobble Block ID"= + } + + "surface bleed" { + # Set to false if other biomes shouldn't bleed into this one + # [default: false] + B:"Surface Bleed In"=false + + # Set to false if this biome shouldn't bleed into other biomes + # [default: false] + B:"Surface Bleed Out"=false + } + + lakes { + # This setting allows you to increase/decrease the number of lava lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many lava lakes; 0.5 = half as many lava lakes; 0 = No lava lakes + # [range: 0.0 ~ 10.0, default: 0.0] + S:"Surface Lava Lake Multiplier"=0.0 + + # This setting allows you to increase/decrease the number of water lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many water lakes; 0.5 = half as many water lakes; 0 = No water lakes + # [range: 0.0 ~ 10.0, default: 0.4] + S:"Surface Water Lake Multiplier"=0.4 + } + +} + + +terrain { + # If TRUE, RTG terrain will be disabled in this biome and only vanilla terrain will be generated. + # [default: false] + B:"Disable RTG Terrain"=false +} + + +"terrain features" { + # Set this to FALSE to prevent rivers from generating in this biome. + # [default: true] + B:"Allow Rivers"=true + + # Set this to FALSE to prevent scenic lakes from generating in this biome. + # [default: true] + B:"Allow Scenic Lakes"=true +} + + +villages { + # Set this to TRUE to allow villages to generate in this biome. + # [default: false] + B:"Allow Villages"=false +} + + diff --git a/minecraft/config/RTG/biomes/biomesoplenty/brushland.cfg b/minecraft/config/RTG/biomes/biomesoplenty/brushland.cfg new file mode 100644 index 0000000..cdb3fba --- /dev/null +++ b/minecraft/config/RTG/biomes/biomesoplenty/brushland.cfg @@ -0,0 +1,127 @@ +# Configuration file + +beaches { + # Biome ID to use for this biome's beach. + # The only 'officially supported' values for this setting are: + # -1 = Automatic beach generation (RECOMMENDED), 16 = Vanilla Beach, 25 = Vanilla Stone Beach, 26 = Vanilla Cold Beach + # The ID of this biome = No beach + # Other biome IDs are allowed, but they have not been tested, may yield undesirable results, and will not be supported. + # Note: If this biome has been hardcoded by RTG to use a specific beach, this setting will have no effect. + # [range: -1 ~ 255, default: -1] + I:"Beach Biome"=-1 +} + + +decorations { + # If TRUE, RTG decorations will disabled in this biome and only vanilla decorations will generate. + # RTG decorations include custom trees, shrubs, boulders, etc. + # [default: false] + B:"Disable RTG Decorations"=false + + trees { + # This setting allows you to increase/decrease the number of RTG trees that generate in this biome. + # This setting overrides the global setting (see /.minecraft/config/RTG/rtg.cfg) and only affects trees generated by RTG. + # Trees generated by this biome's decorator will adhere to their own density rules. + # Set to -1.0 to use the global setting. + # 1.0 = Default tree generation; 2.0 = Twice as many trees; 0.5 = half as many trees; 0 = No trees + # [range: -1.0 ~ 5.0, default: -1.0] + S:"RTG Tree Density Multiplier"=-1.0 + } + +} + + +surfaces { + # If TRUE, RTG surfaces will be disabled in this biome and only vanilla surfaces will be used. + # RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. + # [default: false] + B:"Disable RTG Surfaces"=false + + "top block" { + # Set this to change this biome's top block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Top Block ID"= + } + + "filler block" { + # Set this to change this biome's filler block (the block underneath the top block). + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Filler Block ID"= + } + + "cliff stone block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff stone block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Stone Block ID"= + } + + "cliff cobble block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff cobble block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Cobble Block ID"= + } + + "surface bleed" { + # Set to false if other biomes shouldn't bleed into this one + # [default: false] + B:"Surface Bleed In"=false + + # Set to false if this biome shouldn't bleed into other biomes + # [default: false] + B:"Surface Bleed Out"=false + } + + lakes { + # This setting allows you to increase/decrease the number of lava lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many lava lakes; 0.5 = half as many lava lakes; 0 = No lava lakes + # [range: 0.0 ~ 10.0, default: 0.0] + S:"Surface Lava Lake Multiplier"=0.0 + + # This setting allows you to increase/decrease the number of water lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many water lakes; 0.5 = half as many water lakes; 0 = No water lakes + # [range: 0.0 ~ 10.0, default: 0.4] + S:"Surface Water Lake Multiplier"=0.4 + } + +} + + +terrain { + # If TRUE, RTG terrain will be disabled in this biome and only vanilla terrain will be generated. + # [default: false] + B:"Disable RTG Terrain"=false +} + + +"terrain features" { + # Set this to FALSE to prevent rivers from generating in this biome. + # [default: true] + B:"Allow Rivers"=true + + # Set this to FALSE to prevent scenic lakes from generating in this biome. + # [default: true] + B:"Allow Scenic Lakes"=true +} + + +villages { + # Set this to TRUE to allow villages to generate in this biome. + # [default: false] + B:"Allow Villages"=false +} + + diff --git a/minecraft/config/RTG/biomes/biomesoplenty/chaparral.cfg b/minecraft/config/RTG/biomes/biomesoplenty/chaparral.cfg new file mode 100644 index 0000000..cdb3fba --- /dev/null +++ b/minecraft/config/RTG/biomes/biomesoplenty/chaparral.cfg @@ -0,0 +1,127 @@ +# Configuration file + +beaches { + # Biome ID to use for this biome's beach. + # The only 'officially supported' values for this setting are: + # -1 = Automatic beach generation (RECOMMENDED), 16 = Vanilla Beach, 25 = Vanilla Stone Beach, 26 = Vanilla Cold Beach + # The ID of this biome = No beach + # Other biome IDs are allowed, but they have not been tested, may yield undesirable results, and will not be supported. + # Note: If this biome has been hardcoded by RTG to use a specific beach, this setting will have no effect. + # [range: -1 ~ 255, default: -1] + I:"Beach Biome"=-1 +} + + +decorations { + # If TRUE, RTG decorations will disabled in this biome and only vanilla decorations will generate. + # RTG decorations include custom trees, shrubs, boulders, etc. + # [default: false] + B:"Disable RTG Decorations"=false + + trees { + # This setting allows you to increase/decrease the number of RTG trees that generate in this biome. + # This setting overrides the global setting (see /.minecraft/config/RTG/rtg.cfg) and only affects trees generated by RTG. + # Trees generated by this biome's decorator will adhere to their own density rules. + # Set to -1.0 to use the global setting. + # 1.0 = Default tree generation; 2.0 = Twice as many trees; 0.5 = half as many trees; 0 = No trees + # [range: -1.0 ~ 5.0, default: -1.0] + S:"RTG Tree Density Multiplier"=-1.0 + } + +} + + +surfaces { + # If TRUE, RTG surfaces will be disabled in this biome and only vanilla surfaces will be used. + # RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. + # [default: false] + B:"Disable RTG Surfaces"=false + + "top block" { + # Set this to change this biome's top block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Top Block ID"= + } + + "filler block" { + # Set this to change this biome's filler block (the block underneath the top block). + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Filler Block ID"= + } + + "cliff stone block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff stone block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Stone Block ID"= + } + + "cliff cobble block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff cobble block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Cobble Block ID"= + } + + "surface bleed" { + # Set to false if other biomes shouldn't bleed into this one + # [default: false] + B:"Surface Bleed In"=false + + # Set to false if this biome shouldn't bleed into other biomes + # [default: false] + B:"Surface Bleed Out"=false + } + + lakes { + # This setting allows you to increase/decrease the number of lava lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many lava lakes; 0.5 = half as many lava lakes; 0 = No lava lakes + # [range: 0.0 ~ 10.0, default: 0.0] + S:"Surface Lava Lake Multiplier"=0.0 + + # This setting allows you to increase/decrease the number of water lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many water lakes; 0.5 = half as many water lakes; 0 = No water lakes + # [range: 0.0 ~ 10.0, default: 0.4] + S:"Surface Water Lake Multiplier"=0.4 + } + +} + + +terrain { + # If TRUE, RTG terrain will be disabled in this biome and only vanilla terrain will be generated. + # [default: false] + B:"Disable RTG Terrain"=false +} + + +"terrain features" { + # Set this to FALSE to prevent rivers from generating in this biome. + # [default: true] + B:"Allow Rivers"=true + + # Set this to FALSE to prevent scenic lakes from generating in this biome. + # [default: true] + B:"Allow Scenic Lakes"=true +} + + +villages { + # Set this to TRUE to allow villages to generate in this biome. + # [default: false] + B:"Allow Villages"=false +} + + diff --git a/minecraft/config/RTG/biomes/biomesoplenty/cherry_blossom_grove.cfg b/minecraft/config/RTG/biomes/biomesoplenty/cherry_blossom_grove.cfg new file mode 100644 index 0000000..fd9357e --- /dev/null +++ b/minecraft/config/RTG/biomes/biomesoplenty/cherry_blossom_grove.cfg @@ -0,0 +1,137 @@ +# Configuration file + +beaches { + # Biome ID to use for this biome's beach. + # The only 'officially supported' values for this setting are: + # -1 = Automatic beach generation (RECOMMENDED), 16 = Vanilla Beach, 25 = Vanilla Stone Beach, 26 = Vanilla Cold Beach + # The ID of this biome = No beach + # Other biome IDs are allowed, but they have not been tested, may yield undesirable results, and will not be supported. + # Note: If this biome has been hardcoded by RTG to use a specific beach, this setting will have no effect. + # [range: -1 ~ 255, default: -1] + I:"Beach Biome"=-1 +} + + +decorations { + # If TRUE, RTG decorations will disabled in this biome and only vanilla decorations will generate. + # RTG decorations include custom trees, shrubs, boulders, etc. + # [default: false] + B:"Disable RTG Decorations"=false + + trees { + # This setting allows you to increase/decrease the number of RTG trees that generate in this biome. + # This setting overrides the global setting (see /.minecraft/config/RTG/rtg.cfg) and only affects trees generated by RTG. + # Trees generated by this biome's decorator will adhere to their own density rules. + # Set to -1.0 to use the global setting. + # 1.0 = Default tree generation; 2.0 = Twice as many trees; 0.5 = half as many trees; 0 = No trees + # [range: -1.0 ~ 5.0, default: -1.0] + S:"RTG Tree Density Multiplier"=-1.0 + } + + logs { + # [default: true] + B:"Allow Logs"=true + + # This setting allows you to increase/decrease the number of fallen logs that generate in this biome. + # 1.0 = Default density; 2.0 = Twice as many fallen logs; 0.5 = half as many fallen logs; 0 = No fallen logs + # [range: 0.0 ~ 5.0, default: 1.0] + S:"Fallen Log Density Multiplier"=1.0 + } + +} + + +surfaces { + # If TRUE, RTG surfaces will be disabled in this biome and only vanilla surfaces will be used. + # RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. + # [default: false] + B:"Disable RTG Surfaces"=false + + "top block" { + # Set this to change this biome's top block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Top Block ID"= + } + + "filler block" { + # Set this to change this biome's filler block (the block underneath the top block). + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Filler Block ID"= + } + + "cliff stone block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff stone block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Stone Block ID"= + } + + "cliff cobble block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff cobble block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Cobble Block ID"= + } + + "surface bleed" { + # Set to false if other biomes shouldn't bleed into this one + # [default: false] + B:"Surface Bleed In"=false + + # Set to false if this biome shouldn't bleed into other biomes + # [default: false] + B:"Surface Bleed Out"=false + } + + lakes { + # This setting allows you to increase/decrease the number of lava lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many lava lakes; 0.5 = half as many lava lakes; 0 = No lava lakes + # [range: 0.0 ~ 10.0, default: 0.0] + S:"Surface Lava Lake Multiplier"=0.0 + + # This setting allows you to increase/decrease the number of water lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many water lakes; 0.5 = half as many water lakes; 0 = No water lakes + # [range: 0.0 ~ 10.0, default: 0.4] + S:"Surface Water Lake Multiplier"=0.4 + } + +} + + +terrain { + # If TRUE, RTG terrain will be disabled in this biome and only vanilla terrain will be generated. + # [default: false] + B:"Disable RTG Terrain"=false +} + + +"terrain features" { + # Set this to FALSE to prevent rivers from generating in this biome. + # [default: true] + B:"Allow Rivers"=true + + # Set this to FALSE to prevent scenic lakes from generating in this biome. + # [default: true] + B:"Allow Scenic Lakes"=true +} + + +villages { + # Set this to TRUE to allow villages to generate in this biome. + # [default: false] + B:"Allow Villages"=false +} + + diff --git a/minecraft/config/RTG/biomes/biomesoplenty/cold_desert.cfg b/minecraft/config/RTG/biomes/biomesoplenty/cold_desert.cfg new file mode 100644 index 0000000..cdb3fba --- /dev/null +++ b/minecraft/config/RTG/biomes/biomesoplenty/cold_desert.cfg @@ -0,0 +1,127 @@ +# Configuration file + +beaches { + # Biome ID to use for this biome's beach. + # The only 'officially supported' values for this setting are: + # -1 = Automatic beach generation (RECOMMENDED), 16 = Vanilla Beach, 25 = Vanilla Stone Beach, 26 = Vanilla Cold Beach + # The ID of this biome = No beach + # Other biome IDs are allowed, but they have not been tested, may yield undesirable results, and will not be supported. + # Note: If this biome has been hardcoded by RTG to use a specific beach, this setting will have no effect. + # [range: -1 ~ 255, default: -1] + I:"Beach Biome"=-1 +} + + +decorations { + # If TRUE, RTG decorations will disabled in this biome and only vanilla decorations will generate. + # RTG decorations include custom trees, shrubs, boulders, etc. + # [default: false] + B:"Disable RTG Decorations"=false + + trees { + # This setting allows you to increase/decrease the number of RTG trees that generate in this biome. + # This setting overrides the global setting (see /.minecraft/config/RTG/rtg.cfg) and only affects trees generated by RTG. + # Trees generated by this biome's decorator will adhere to their own density rules. + # Set to -1.0 to use the global setting. + # 1.0 = Default tree generation; 2.0 = Twice as many trees; 0.5 = half as many trees; 0 = No trees + # [range: -1.0 ~ 5.0, default: -1.0] + S:"RTG Tree Density Multiplier"=-1.0 + } + +} + + +surfaces { + # If TRUE, RTG surfaces will be disabled in this biome and only vanilla surfaces will be used. + # RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. + # [default: false] + B:"Disable RTG Surfaces"=false + + "top block" { + # Set this to change this biome's top block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Top Block ID"= + } + + "filler block" { + # Set this to change this biome's filler block (the block underneath the top block). + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Filler Block ID"= + } + + "cliff stone block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff stone block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Stone Block ID"= + } + + "cliff cobble block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff cobble block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Cobble Block ID"= + } + + "surface bleed" { + # Set to false if other biomes shouldn't bleed into this one + # [default: false] + B:"Surface Bleed In"=false + + # Set to false if this biome shouldn't bleed into other biomes + # [default: false] + B:"Surface Bleed Out"=false + } + + lakes { + # This setting allows you to increase/decrease the number of lava lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many lava lakes; 0.5 = half as many lava lakes; 0 = No lava lakes + # [range: 0.0 ~ 10.0, default: 0.0] + S:"Surface Lava Lake Multiplier"=0.0 + + # This setting allows you to increase/decrease the number of water lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many water lakes; 0.5 = half as many water lakes; 0 = No water lakes + # [range: 0.0 ~ 10.0, default: 0.4] + S:"Surface Water Lake Multiplier"=0.4 + } + +} + + +terrain { + # If TRUE, RTG terrain will be disabled in this biome and only vanilla terrain will be generated. + # [default: false] + B:"Disable RTG Terrain"=false +} + + +"terrain features" { + # Set this to FALSE to prevent rivers from generating in this biome. + # [default: true] + B:"Allow Rivers"=true + + # Set this to FALSE to prevent scenic lakes from generating in this biome. + # [default: true] + B:"Allow Scenic Lakes"=true +} + + +villages { + # Set this to TRUE to allow villages to generate in this biome. + # [default: false] + B:"Allow Villages"=false +} + + diff --git a/minecraft/config/RTG/biomes/biomesoplenty/coniferous_forest.cfg b/minecraft/config/RTG/biomes/biomesoplenty/coniferous_forest.cfg new file mode 100644 index 0000000..fd9357e --- /dev/null +++ b/minecraft/config/RTG/biomes/biomesoplenty/coniferous_forest.cfg @@ -0,0 +1,137 @@ +# Configuration file + +beaches { + # Biome ID to use for this biome's beach. + # The only 'officially supported' values for this setting are: + # -1 = Automatic beach generation (RECOMMENDED), 16 = Vanilla Beach, 25 = Vanilla Stone Beach, 26 = Vanilla Cold Beach + # The ID of this biome = No beach + # Other biome IDs are allowed, but they have not been tested, may yield undesirable results, and will not be supported. + # Note: If this biome has been hardcoded by RTG to use a specific beach, this setting will have no effect. + # [range: -1 ~ 255, default: -1] + I:"Beach Biome"=-1 +} + + +decorations { + # If TRUE, RTG decorations will disabled in this biome and only vanilla decorations will generate. + # RTG decorations include custom trees, shrubs, boulders, etc. + # [default: false] + B:"Disable RTG Decorations"=false + + trees { + # This setting allows you to increase/decrease the number of RTG trees that generate in this biome. + # This setting overrides the global setting (see /.minecraft/config/RTG/rtg.cfg) and only affects trees generated by RTG. + # Trees generated by this biome's decorator will adhere to their own density rules. + # Set to -1.0 to use the global setting. + # 1.0 = Default tree generation; 2.0 = Twice as many trees; 0.5 = half as many trees; 0 = No trees + # [range: -1.0 ~ 5.0, default: -1.0] + S:"RTG Tree Density Multiplier"=-1.0 + } + + logs { + # [default: true] + B:"Allow Logs"=true + + # This setting allows you to increase/decrease the number of fallen logs that generate in this biome. + # 1.0 = Default density; 2.0 = Twice as many fallen logs; 0.5 = half as many fallen logs; 0 = No fallen logs + # [range: 0.0 ~ 5.0, default: 1.0] + S:"Fallen Log Density Multiplier"=1.0 + } + +} + + +surfaces { + # If TRUE, RTG surfaces will be disabled in this biome and only vanilla surfaces will be used. + # RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. + # [default: false] + B:"Disable RTG Surfaces"=false + + "top block" { + # Set this to change this biome's top block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Top Block ID"= + } + + "filler block" { + # Set this to change this biome's filler block (the block underneath the top block). + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Filler Block ID"= + } + + "cliff stone block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff stone block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Stone Block ID"= + } + + "cliff cobble block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff cobble block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Cobble Block ID"= + } + + "surface bleed" { + # Set to false if other biomes shouldn't bleed into this one + # [default: false] + B:"Surface Bleed In"=false + + # Set to false if this biome shouldn't bleed into other biomes + # [default: false] + B:"Surface Bleed Out"=false + } + + lakes { + # This setting allows you to increase/decrease the number of lava lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many lava lakes; 0.5 = half as many lava lakes; 0 = No lava lakes + # [range: 0.0 ~ 10.0, default: 0.0] + S:"Surface Lava Lake Multiplier"=0.0 + + # This setting allows you to increase/decrease the number of water lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many water lakes; 0.5 = half as many water lakes; 0 = No water lakes + # [range: 0.0 ~ 10.0, default: 0.4] + S:"Surface Water Lake Multiplier"=0.4 + } + +} + + +terrain { + # If TRUE, RTG terrain will be disabled in this biome and only vanilla terrain will be generated. + # [default: false] + B:"Disable RTG Terrain"=false +} + + +"terrain features" { + # Set this to FALSE to prevent rivers from generating in this biome. + # [default: true] + B:"Allow Rivers"=true + + # Set this to FALSE to prevent scenic lakes from generating in this biome. + # [default: true] + B:"Allow Scenic Lakes"=true +} + + +villages { + # Set this to TRUE to allow villages to generate in this biome. + # [default: false] + B:"Allow Villages"=false +} + + diff --git a/minecraft/config/RTG/biomes/biomesoplenty/coral_reef.cfg b/minecraft/config/RTG/biomes/biomesoplenty/coral_reef.cfg new file mode 100644 index 0000000..cdb3fba --- /dev/null +++ b/minecraft/config/RTG/biomes/biomesoplenty/coral_reef.cfg @@ -0,0 +1,127 @@ +# Configuration file + +beaches { + # Biome ID to use for this biome's beach. + # The only 'officially supported' values for this setting are: + # -1 = Automatic beach generation (RECOMMENDED), 16 = Vanilla Beach, 25 = Vanilla Stone Beach, 26 = Vanilla Cold Beach + # The ID of this biome = No beach + # Other biome IDs are allowed, but they have not been tested, may yield undesirable results, and will not be supported. + # Note: If this biome has been hardcoded by RTG to use a specific beach, this setting will have no effect. + # [range: -1 ~ 255, default: -1] + I:"Beach Biome"=-1 +} + + +decorations { + # If TRUE, RTG decorations will disabled in this biome and only vanilla decorations will generate. + # RTG decorations include custom trees, shrubs, boulders, etc. + # [default: false] + B:"Disable RTG Decorations"=false + + trees { + # This setting allows you to increase/decrease the number of RTG trees that generate in this biome. + # This setting overrides the global setting (see /.minecraft/config/RTG/rtg.cfg) and only affects trees generated by RTG. + # Trees generated by this biome's decorator will adhere to their own density rules. + # Set to -1.0 to use the global setting. + # 1.0 = Default tree generation; 2.0 = Twice as many trees; 0.5 = half as many trees; 0 = No trees + # [range: -1.0 ~ 5.0, default: -1.0] + S:"RTG Tree Density Multiplier"=-1.0 + } + +} + + +surfaces { + # If TRUE, RTG surfaces will be disabled in this biome and only vanilla surfaces will be used. + # RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. + # [default: false] + B:"Disable RTG Surfaces"=false + + "top block" { + # Set this to change this biome's top block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Top Block ID"= + } + + "filler block" { + # Set this to change this biome's filler block (the block underneath the top block). + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Filler Block ID"= + } + + "cliff stone block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff stone block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Stone Block ID"= + } + + "cliff cobble block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff cobble block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Cobble Block ID"= + } + + "surface bleed" { + # Set to false if other biomes shouldn't bleed into this one + # [default: false] + B:"Surface Bleed In"=false + + # Set to false if this biome shouldn't bleed into other biomes + # [default: false] + B:"Surface Bleed Out"=false + } + + lakes { + # This setting allows you to increase/decrease the number of lava lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many lava lakes; 0.5 = half as many lava lakes; 0 = No lava lakes + # [range: 0.0 ~ 10.0, default: 0.0] + S:"Surface Lava Lake Multiplier"=0.0 + + # This setting allows you to increase/decrease the number of water lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many water lakes; 0.5 = half as many water lakes; 0 = No water lakes + # [range: 0.0 ~ 10.0, default: 0.4] + S:"Surface Water Lake Multiplier"=0.4 + } + +} + + +terrain { + # If TRUE, RTG terrain will be disabled in this biome and only vanilla terrain will be generated. + # [default: false] + B:"Disable RTG Terrain"=false +} + + +"terrain features" { + # Set this to FALSE to prevent rivers from generating in this biome. + # [default: true] + B:"Allow Rivers"=true + + # Set this to FALSE to prevent scenic lakes from generating in this biome. + # [default: true] + B:"Allow Scenic Lakes"=true +} + + +villages { + # Set this to TRUE to allow villages to generate in this biome. + # [default: false] + B:"Allow Villages"=false +} + + diff --git a/minecraft/config/RTG/biomes/biomesoplenty/crag.cfg b/minecraft/config/RTG/biomes/biomesoplenty/crag.cfg new file mode 100644 index 0000000..374be84 --- /dev/null +++ b/minecraft/config/RTG/biomes/biomesoplenty/crag.cfg @@ -0,0 +1,145 @@ +# Configuration file + +beaches { + # Biome ID to use for this biome's beach. + # The only 'officially supported' values for this setting are: + # -1 = Automatic beach generation (RECOMMENDED), 16 = Vanilla Beach, 25 = Vanilla Stone Beach, 26 = Vanilla Cold Beach + # The ID of this biome = No beach + # Other biome IDs are allowed, but they have not been tested, may yield undesirable results, and will not be supported. + # Note: If this biome has been hardcoded by RTG to use a specific beach, this setting will have no effect. + # [range: -1 ~ 255, default: -1] + I:"Beach Biome"=-1 +} + + +decorations { + # If TRUE, RTG decorations will disabled in this biome and only vanilla decorations will generate. + # RTG decorations include custom trees, shrubs, boulders, etc. + # [default: false] + B:"Disable RTG Decorations"=false + + trees { + # This setting allows you to increase/decrease the number of RTG trees that generate in this biome. + # This setting overrides the global setting (see /.minecraft/config/RTG/rtg.cfg) and only affects trees generated by RTG. + # Trees generated by this biome's decorator will adhere to their own density rules. + # Set to -1.0 to use the global setting. + # 1.0 = Default tree generation; 2.0 = Twice as many trees; 0.5 = half as many trees; 0 = No trees + # [range: -1.0 ~ 5.0, default: -1.0] + S:"RTG Tree Density Multiplier"=-1.0 + } + +} + + +surfaces { + # If TRUE, RTG surfaces will be disabled in this biome and only vanilla surfaces will be used. + # RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. + # [default: false] + B:"Disable RTG Surfaces"=false + + "top block" { + # Set this to change this biome's top block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Top Block ID"= + } + + "filler block" { + # Set this to change this biome's filler block (the block underneath the top block). + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Filler Block ID"= + } + + "cliff stone block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff stone block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Stone Block ID"= + } + + "cliff cobble block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff cobble block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Cobble Block ID"= + } + + "surface bleed" { + # Set to false if other biomes shouldn't bleed into this one + # [default: false] + B:"Surface Bleed In"=false + + # Set to false if this biome shouldn't bleed into other biomes + # [default: false] + B:"Surface Bleed Out"=false + } + + lakes { + # This setting allows you to increase/decrease the number of lava lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many lava lakes; 0.5 = half as many lava lakes; 0 = No lava lakes + # [range: 0.0 ~ 10.0, default: 0.0] + S:"Surface Lava Lake Multiplier"=0.0 + + # This setting allows you to increase/decrease the number of water lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many water lakes; 0.5 = half as many water lakes; 0 = No water lakes + # [range: 0.0 ~ 10.0, default: 0.4] + S:"Surface Water Lake Multiplier"=0.4 + } + + "mix top block" { + # Set this to change this biome's mix block + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Mix Block ID"= + } + + "mix 2 top block" { + # Set this to change this biome's 2nd mix block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Mix 2 Block ID"= + } + +} + + +terrain { + # If TRUE, RTG terrain will be disabled in this biome and only vanilla terrain will be generated. + # [default: false] + B:"Disable RTG Terrain"=false +} + + +"terrain features" { + # Set this to FALSE to prevent rivers from generating in this biome. + # [default: false] + B:"Allow Rivers"=false + + # Set this to FALSE to prevent scenic lakes from generating in this biome. + # [default: false] + B:"Allow Scenic Lakes"=false +} + + +villages { + # Set this to TRUE to allow villages to generate in this biome. + # [default: false] + B:"Allow Villages"=false +} + + diff --git a/minecraft/config/RTG/biomes/biomesoplenty/dead_forest.cfg b/minecraft/config/RTG/biomes/biomesoplenty/dead_forest.cfg new file mode 100644 index 0000000..fd9357e --- /dev/null +++ b/minecraft/config/RTG/biomes/biomesoplenty/dead_forest.cfg @@ -0,0 +1,137 @@ +# Configuration file + +beaches { + # Biome ID to use for this biome's beach. + # The only 'officially supported' values for this setting are: + # -1 = Automatic beach generation (RECOMMENDED), 16 = Vanilla Beach, 25 = Vanilla Stone Beach, 26 = Vanilla Cold Beach + # The ID of this biome = No beach + # Other biome IDs are allowed, but they have not been tested, may yield undesirable results, and will not be supported. + # Note: If this biome has been hardcoded by RTG to use a specific beach, this setting will have no effect. + # [range: -1 ~ 255, default: -1] + I:"Beach Biome"=-1 +} + + +decorations { + # If TRUE, RTG decorations will disabled in this biome and only vanilla decorations will generate. + # RTG decorations include custom trees, shrubs, boulders, etc. + # [default: false] + B:"Disable RTG Decorations"=false + + trees { + # This setting allows you to increase/decrease the number of RTG trees that generate in this biome. + # This setting overrides the global setting (see /.minecraft/config/RTG/rtg.cfg) and only affects trees generated by RTG. + # Trees generated by this biome's decorator will adhere to their own density rules. + # Set to -1.0 to use the global setting. + # 1.0 = Default tree generation; 2.0 = Twice as many trees; 0.5 = half as many trees; 0 = No trees + # [range: -1.0 ~ 5.0, default: -1.0] + S:"RTG Tree Density Multiplier"=-1.0 + } + + logs { + # [default: true] + B:"Allow Logs"=true + + # This setting allows you to increase/decrease the number of fallen logs that generate in this biome. + # 1.0 = Default density; 2.0 = Twice as many fallen logs; 0.5 = half as many fallen logs; 0 = No fallen logs + # [range: 0.0 ~ 5.0, default: 1.0] + S:"Fallen Log Density Multiplier"=1.0 + } + +} + + +surfaces { + # If TRUE, RTG surfaces will be disabled in this biome and only vanilla surfaces will be used. + # RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. + # [default: false] + B:"Disable RTG Surfaces"=false + + "top block" { + # Set this to change this biome's top block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Top Block ID"= + } + + "filler block" { + # Set this to change this biome's filler block (the block underneath the top block). + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Filler Block ID"= + } + + "cliff stone block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff stone block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Stone Block ID"= + } + + "cliff cobble block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff cobble block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Cobble Block ID"= + } + + "surface bleed" { + # Set to false if other biomes shouldn't bleed into this one + # [default: false] + B:"Surface Bleed In"=false + + # Set to false if this biome shouldn't bleed into other biomes + # [default: false] + B:"Surface Bleed Out"=false + } + + lakes { + # This setting allows you to increase/decrease the number of lava lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many lava lakes; 0.5 = half as many lava lakes; 0 = No lava lakes + # [range: 0.0 ~ 10.0, default: 0.0] + S:"Surface Lava Lake Multiplier"=0.0 + + # This setting allows you to increase/decrease the number of water lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many water lakes; 0.5 = half as many water lakes; 0 = No water lakes + # [range: 0.0 ~ 10.0, default: 0.4] + S:"Surface Water Lake Multiplier"=0.4 + } + +} + + +terrain { + # If TRUE, RTG terrain will be disabled in this biome and only vanilla terrain will be generated. + # [default: false] + B:"Disable RTG Terrain"=false +} + + +"terrain features" { + # Set this to FALSE to prevent rivers from generating in this biome. + # [default: true] + B:"Allow Rivers"=true + + # Set this to FALSE to prevent scenic lakes from generating in this biome. + # [default: true] + B:"Allow Scenic Lakes"=true +} + + +villages { + # Set this to TRUE to allow villages to generate in this biome. + # [default: false] + B:"Allow Villages"=false +} + + diff --git a/minecraft/config/RTG/biomes/biomesoplenty/dead_swamp.cfg b/minecraft/config/RTG/biomes/biomesoplenty/dead_swamp.cfg new file mode 100644 index 0000000..cdb3fba --- /dev/null +++ b/minecraft/config/RTG/biomes/biomesoplenty/dead_swamp.cfg @@ -0,0 +1,127 @@ +# Configuration file + +beaches { + # Biome ID to use for this biome's beach. + # The only 'officially supported' values for this setting are: + # -1 = Automatic beach generation (RECOMMENDED), 16 = Vanilla Beach, 25 = Vanilla Stone Beach, 26 = Vanilla Cold Beach + # The ID of this biome = No beach + # Other biome IDs are allowed, but they have not been tested, may yield undesirable results, and will not be supported. + # Note: If this biome has been hardcoded by RTG to use a specific beach, this setting will have no effect. + # [range: -1 ~ 255, default: -1] + I:"Beach Biome"=-1 +} + + +decorations { + # If TRUE, RTG decorations will disabled in this biome and only vanilla decorations will generate. + # RTG decorations include custom trees, shrubs, boulders, etc. + # [default: false] + B:"Disable RTG Decorations"=false + + trees { + # This setting allows you to increase/decrease the number of RTG trees that generate in this biome. + # This setting overrides the global setting (see /.minecraft/config/RTG/rtg.cfg) and only affects trees generated by RTG. + # Trees generated by this biome's decorator will adhere to their own density rules. + # Set to -1.0 to use the global setting. + # 1.0 = Default tree generation; 2.0 = Twice as many trees; 0.5 = half as many trees; 0 = No trees + # [range: -1.0 ~ 5.0, default: -1.0] + S:"RTG Tree Density Multiplier"=-1.0 + } + +} + + +surfaces { + # If TRUE, RTG surfaces will be disabled in this biome and only vanilla surfaces will be used. + # RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. + # [default: false] + B:"Disable RTG Surfaces"=false + + "top block" { + # Set this to change this biome's top block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Top Block ID"= + } + + "filler block" { + # Set this to change this biome's filler block (the block underneath the top block). + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Filler Block ID"= + } + + "cliff stone block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff stone block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Stone Block ID"= + } + + "cliff cobble block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff cobble block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Cobble Block ID"= + } + + "surface bleed" { + # Set to false if other biomes shouldn't bleed into this one + # [default: false] + B:"Surface Bleed In"=false + + # Set to false if this biome shouldn't bleed into other biomes + # [default: false] + B:"Surface Bleed Out"=false + } + + lakes { + # This setting allows you to increase/decrease the number of lava lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many lava lakes; 0.5 = half as many lava lakes; 0 = No lava lakes + # [range: 0.0 ~ 10.0, default: 0.0] + S:"Surface Lava Lake Multiplier"=0.0 + + # This setting allows you to increase/decrease the number of water lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many water lakes; 0.5 = half as many water lakes; 0 = No water lakes + # [range: 0.0 ~ 10.0, default: 0.4] + S:"Surface Water Lake Multiplier"=0.4 + } + +} + + +terrain { + # If TRUE, RTG terrain will be disabled in this biome and only vanilla terrain will be generated. + # [default: false] + B:"Disable RTG Terrain"=false +} + + +"terrain features" { + # Set this to FALSE to prevent rivers from generating in this biome. + # [default: true] + B:"Allow Rivers"=true + + # Set this to FALSE to prevent scenic lakes from generating in this biome. + # [default: true] + B:"Allow Scenic Lakes"=true +} + + +villages { + # Set this to TRUE to allow villages to generate in this biome. + # [default: false] + B:"Allow Villages"=false +} + + diff --git a/minecraft/config/RTG/biomes/biomesoplenty/eucalyptus_forest.cfg b/minecraft/config/RTG/biomes/biomesoplenty/eucalyptus_forest.cfg new file mode 100644 index 0000000..fd9357e --- /dev/null +++ b/minecraft/config/RTG/biomes/biomesoplenty/eucalyptus_forest.cfg @@ -0,0 +1,137 @@ +# Configuration file + +beaches { + # Biome ID to use for this biome's beach. + # The only 'officially supported' values for this setting are: + # -1 = Automatic beach generation (RECOMMENDED), 16 = Vanilla Beach, 25 = Vanilla Stone Beach, 26 = Vanilla Cold Beach + # The ID of this biome = No beach + # Other biome IDs are allowed, but they have not been tested, may yield undesirable results, and will not be supported. + # Note: If this biome has been hardcoded by RTG to use a specific beach, this setting will have no effect. + # [range: -1 ~ 255, default: -1] + I:"Beach Biome"=-1 +} + + +decorations { + # If TRUE, RTG decorations will disabled in this biome and only vanilla decorations will generate. + # RTG decorations include custom trees, shrubs, boulders, etc. + # [default: false] + B:"Disable RTG Decorations"=false + + trees { + # This setting allows you to increase/decrease the number of RTG trees that generate in this biome. + # This setting overrides the global setting (see /.minecraft/config/RTG/rtg.cfg) and only affects trees generated by RTG. + # Trees generated by this biome's decorator will adhere to their own density rules. + # Set to -1.0 to use the global setting. + # 1.0 = Default tree generation; 2.0 = Twice as many trees; 0.5 = half as many trees; 0 = No trees + # [range: -1.0 ~ 5.0, default: -1.0] + S:"RTG Tree Density Multiplier"=-1.0 + } + + logs { + # [default: true] + B:"Allow Logs"=true + + # This setting allows you to increase/decrease the number of fallen logs that generate in this biome. + # 1.0 = Default density; 2.0 = Twice as many fallen logs; 0.5 = half as many fallen logs; 0 = No fallen logs + # [range: 0.0 ~ 5.0, default: 1.0] + S:"Fallen Log Density Multiplier"=1.0 + } + +} + + +surfaces { + # If TRUE, RTG surfaces will be disabled in this biome and only vanilla surfaces will be used. + # RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. + # [default: false] + B:"Disable RTG Surfaces"=false + + "top block" { + # Set this to change this biome's top block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Top Block ID"= + } + + "filler block" { + # Set this to change this biome's filler block (the block underneath the top block). + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Filler Block ID"= + } + + "cliff stone block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff stone block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Stone Block ID"= + } + + "cliff cobble block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff cobble block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Cobble Block ID"= + } + + "surface bleed" { + # Set to false if other biomes shouldn't bleed into this one + # [default: false] + B:"Surface Bleed In"=false + + # Set to false if this biome shouldn't bleed into other biomes + # [default: false] + B:"Surface Bleed Out"=false + } + + lakes { + # This setting allows you to increase/decrease the number of lava lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many lava lakes; 0.5 = half as many lava lakes; 0 = No lava lakes + # [range: 0.0 ~ 10.0, default: 0.0] + S:"Surface Lava Lake Multiplier"=0.0 + + # This setting allows you to increase/decrease the number of water lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many water lakes; 0.5 = half as many water lakes; 0 = No water lakes + # [range: 0.0 ~ 10.0, default: 0.4] + S:"Surface Water Lake Multiplier"=0.4 + } + +} + + +terrain { + # If TRUE, RTG terrain will be disabled in this biome and only vanilla terrain will be generated. + # [default: false] + B:"Disable RTG Terrain"=false +} + + +"terrain features" { + # Set this to FALSE to prevent rivers from generating in this biome. + # [default: true] + B:"Allow Rivers"=true + + # Set this to FALSE to prevent scenic lakes from generating in this biome. + # [default: true] + B:"Allow Scenic Lakes"=true +} + + +villages { + # Set this to TRUE to allow villages to generate in this biome. + # [default: false] + B:"Allow Villages"=false +} + + diff --git a/minecraft/config/RTG/biomes/biomesoplenty/fen.cfg b/minecraft/config/RTG/biomes/biomesoplenty/fen.cfg new file mode 100644 index 0000000..fd9357e --- /dev/null +++ b/minecraft/config/RTG/biomes/biomesoplenty/fen.cfg @@ -0,0 +1,137 @@ +# Configuration file + +beaches { + # Biome ID to use for this biome's beach. + # The only 'officially supported' values for this setting are: + # -1 = Automatic beach generation (RECOMMENDED), 16 = Vanilla Beach, 25 = Vanilla Stone Beach, 26 = Vanilla Cold Beach + # The ID of this biome = No beach + # Other biome IDs are allowed, but they have not been tested, may yield undesirable results, and will not be supported. + # Note: If this biome has been hardcoded by RTG to use a specific beach, this setting will have no effect. + # [range: -1 ~ 255, default: -1] + I:"Beach Biome"=-1 +} + + +decorations { + # If TRUE, RTG decorations will disabled in this biome and only vanilla decorations will generate. + # RTG decorations include custom trees, shrubs, boulders, etc. + # [default: false] + B:"Disable RTG Decorations"=false + + trees { + # This setting allows you to increase/decrease the number of RTG trees that generate in this biome. + # This setting overrides the global setting (see /.minecraft/config/RTG/rtg.cfg) and only affects trees generated by RTG. + # Trees generated by this biome's decorator will adhere to their own density rules. + # Set to -1.0 to use the global setting. + # 1.0 = Default tree generation; 2.0 = Twice as many trees; 0.5 = half as many trees; 0 = No trees + # [range: -1.0 ~ 5.0, default: -1.0] + S:"RTG Tree Density Multiplier"=-1.0 + } + + logs { + # [default: true] + B:"Allow Logs"=true + + # This setting allows you to increase/decrease the number of fallen logs that generate in this biome. + # 1.0 = Default density; 2.0 = Twice as many fallen logs; 0.5 = half as many fallen logs; 0 = No fallen logs + # [range: 0.0 ~ 5.0, default: 1.0] + S:"Fallen Log Density Multiplier"=1.0 + } + +} + + +surfaces { + # If TRUE, RTG surfaces will be disabled in this biome and only vanilla surfaces will be used. + # RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. + # [default: false] + B:"Disable RTG Surfaces"=false + + "top block" { + # Set this to change this biome's top block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Top Block ID"= + } + + "filler block" { + # Set this to change this biome's filler block (the block underneath the top block). + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Filler Block ID"= + } + + "cliff stone block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff stone block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Stone Block ID"= + } + + "cliff cobble block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff cobble block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Cobble Block ID"= + } + + "surface bleed" { + # Set to false if other biomes shouldn't bleed into this one + # [default: false] + B:"Surface Bleed In"=false + + # Set to false if this biome shouldn't bleed into other biomes + # [default: false] + B:"Surface Bleed Out"=false + } + + lakes { + # This setting allows you to increase/decrease the number of lava lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many lava lakes; 0.5 = half as many lava lakes; 0 = No lava lakes + # [range: 0.0 ~ 10.0, default: 0.0] + S:"Surface Lava Lake Multiplier"=0.0 + + # This setting allows you to increase/decrease the number of water lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many water lakes; 0.5 = half as many water lakes; 0 = No water lakes + # [range: 0.0 ~ 10.0, default: 0.4] + S:"Surface Water Lake Multiplier"=0.4 + } + +} + + +terrain { + # If TRUE, RTG terrain will be disabled in this biome and only vanilla terrain will be generated. + # [default: false] + B:"Disable RTG Terrain"=false +} + + +"terrain features" { + # Set this to FALSE to prevent rivers from generating in this biome. + # [default: true] + B:"Allow Rivers"=true + + # Set this to FALSE to prevent scenic lakes from generating in this biome. + # [default: true] + B:"Allow Scenic Lakes"=true +} + + +villages { + # Set this to TRUE to allow villages to generate in this biome. + # [default: false] + B:"Allow Villages"=false +} + + diff --git a/minecraft/config/RTG/biomes/biomesoplenty/flower_field.cfg b/minecraft/config/RTG/biomes/biomesoplenty/flower_field.cfg new file mode 100644 index 0000000..c9f86d2 --- /dev/null +++ b/minecraft/config/RTG/biomes/biomesoplenty/flower_field.cfg @@ -0,0 +1,132 @@ +# Configuration file + +beaches { + # Biome ID to use for this biome's beach. + # The only 'officially supported' values for this setting are: + # -1 = Automatic beach generation (RECOMMENDED), 16 = Vanilla Beach, 25 = Vanilla Stone Beach, 26 = Vanilla Cold Beach + # The ID of this biome = No beach + # Other biome IDs are allowed, but they have not been tested, may yield undesirable results, and will not be supported. + # Note: If this biome has been hardcoded by RTG to use a specific beach, this setting will have no effect. + # [range: -1 ~ 255, default: -1] + I:"Beach Biome"=-1 +} + + +decorations { + # If TRUE, RTG decorations will disabled in this biome and only vanilla decorations will generate. + # RTG decorations include custom trees, shrubs, boulders, etc. + # [default: false] + B:"Disable RTG Decorations"=false + + trees { + # This setting allows you to increase/decrease the number of RTG trees that generate in this biome. + # This setting overrides the global setting (see /.minecraft/config/RTG/rtg.cfg) and only affects trees generated by RTG. + # Trees generated by this biome's decorator will adhere to their own density rules. + # Set to -1.0 to use the global setting. + # 1.0 = Default tree generation; 2.0 = Twice as many trees; 0.5 = half as many trees; 0 = No trees + # [range: -1.0 ~ 5.0, default: -1.0] + S:"RTG Tree Density Multiplier"=-1.0 + } + + ponds { + # [default: true] + B:"Allow Ponds (Water)"=true + } + +} + + +surfaces { + # If TRUE, RTG surfaces will be disabled in this biome and only vanilla surfaces will be used. + # RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. + # [default: false] + B:"Disable RTG Surfaces"=false + + "top block" { + # Set this to change this biome's top block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Top Block ID"= + } + + "filler block" { + # Set this to change this biome's filler block (the block underneath the top block). + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Filler Block ID"= + } + + "cliff stone block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff stone block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Stone Block ID"= + } + + "cliff cobble block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff cobble block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Cobble Block ID"= + } + + "surface bleed" { + # Set to false if other biomes shouldn't bleed into this one + # [default: false] + B:"Surface Bleed In"=false + + # Set to false if this biome shouldn't bleed into other biomes + # [default: false] + B:"Surface Bleed Out"=false + } + + lakes { + # This setting allows you to increase/decrease the number of lava lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many lava lakes; 0.5 = half as many lava lakes; 0 = No lava lakes + # [range: 0.0 ~ 10.0, default: 0.0] + S:"Surface Lava Lake Multiplier"=0.0 + + # This setting allows you to increase/decrease the number of water lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many water lakes; 0.5 = half as many water lakes; 0 = No water lakes + # [range: 0.0 ~ 10.0, default: 0.4] + S:"Surface Water Lake Multiplier"=0.4 + } + +} + + +terrain { + # If TRUE, RTG terrain will be disabled in this biome and only vanilla terrain will be generated. + # [default: false] + B:"Disable RTG Terrain"=false +} + + +"terrain features" { + # Set this to FALSE to prevent rivers from generating in this biome. + # [default: true] + B:"Allow Rivers"=true + + # Set this to FALSE to prevent scenic lakes from generating in this biome. + # [default: true] + B:"Allow Scenic Lakes"=true +} + + +villages { + # Set this to TRUE to allow villages to generate in this biome. + # [default: false] + B:"Allow Villages"=false +} + + diff --git a/minecraft/config/RTG/biomes/biomesoplenty/flower_island.cfg b/minecraft/config/RTG/biomes/biomesoplenty/flower_island.cfg new file mode 100644 index 0000000..fd9357e --- /dev/null +++ b/minecraft/config/RTG/biomes/biomesoplenty/flower_island.cfg @@ -0,0 +1,137 @@ +# Configuration file + +beaches { + # Biome ID to use for this biome's beach. + # The only 'officially supported' values for this setting are: + # -1 = Automatic beach generation (RECOMMENDED), 16 = Vanilla Beach, 25 = Vanilla Stone Beach, 26 = Vanilla Cold Beach + # The ID of this biome = No beach + # Other biome IDs are allowed, but they have not been tested, may yield undesirable results, and will not be supported. + # Note: If this biome has been hardcoded by RTG to use a specific beach, this setting will have no effect. + # [range: -1 ~ 255, default: -1] + I:"Beach Biome"=-1 +} + + +decorations { + # If TRUE, RTG decorations will disabled in this biome and only vanilla decorations will generate. + # RTG decorations include custom trees, shrubs, boulders, etc. + # [default: false] + B:"Disable RTG Decorations"=false + + trees { + # This setting allows you to increase/decrease the number of RTG trees that generate in this biome. + # This setting overrides the global setting (see /.minecraft/config/RTG/rtg.cfg) and only affects trees generated by RTG. + # Trees generated by this biome's decorator will adhere to their own density rules. + # Set to -1.0 to use the global setting. + # 1.0 = Default tree generation; 2.0 = Twice as many trees; 0.5 = half as many trees; 0 = No trees + # [range: -1.0 ~ 5.0, default: -1.0] + S:"RTG Tree Density Multiplier"=-1.0 + } + + logs { + # [default: true] + B:"Allow Logs"=true + + # This setting allows you to increase/decrease the number of fallen logs that generate in this biome. + # 1.0 = Default density; 2.0 = Twice as many fallen logs; 0.5 = half as many fallen logs; 0 = No fallen logs + # [range: 0.0 ~ 5.0, default: 1.0] + S:"Fallen Log Density Multiplier"=1.0 + } + +} + + +surfaces { + # If TRUE, RTG surfaces will be disabled in this biome and only vanilla surfaces will be used. + # RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. + # [default: false] + B:"Disable RTG Surfaces"=false + + "top block" { + # Set this to change this biome's top block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Top Block ID"= + } + + "filler block" { + # Set this to change this biome's filler block (the block underneath the top block). + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Filler Block ID"= + } + + "cliff stone block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff stone block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Stone Block ID"= + } + + "cliff cobble block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff cobble block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Cobble Block ID"= + } + + "surface bleed" { + # Set to false if other biomes shouldn't bleed into this one + # [default: false] + B:"Surface Bleed In"=false + + # Set to false if this biome shouldn't bleed into other biomes + # [default: false] + B:"Surface Bleed Out"=false + } + + lakes { + # This setting allows you to increase/decrease the number of lava lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many lava lakes; 0.5 = half as many lava lakes; 0 = No lava lakes + # [range: 0.0 ~ 10.0, default: 0.0] + S:"Surface Lava Lake Multiplier"=0.0 + + # This setting allows you to increase/decrease the number of water lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many water lakes; 0.5 = half as many water lakes; 0 = No water lakes + # [range: 0.0 ~ 10.0, default: 0.4] + S:"Surface Water Lake Multiplier"=0.4 + } + +} + + +terrain { + # If TRUE, RTG terrain will be disabled in this biome and only vanilla terrain will be generated. + # [default: false] + B:"Disable RTG Terrain"=false +} + + +"terrain features" { + # Set this to FALSE to prevent rivers from generating in this biome. + # [default: true] + B:"Allow Rivers"=true + + # Set this to FALSE to prevent scenic lakes from generating in this biome. + # [default: true] + B:"Allow Scenic Lakes"=true +} + + +villages { + # Set this to TRUE to allow villages to generate in this biome. + # [default: false] + B:"Allow Villages"=false +} + + diff --git a/minecraft/config/RTG/biomes/biomesoplenty/glacier.cfg b/minecraft/config/RTG/biomes/biomesoplenty/glacier.cfg new file mode 100644 index 0000000..cdb3fba --- /dev/null +++ b/minecraft/config/RTG/biomes/biomesoplenty/glacier.cfg @@ -0,0 +1,127 @@ +# Configuration file + +beaches { + # Biome ID to use for this biome's beach. + # The only 'officially supported' values for this setting are: + # -1 = Automatic beach generation (RECOMMENDED), 16 = Vanilla Beach, 25 = Vanilla Stone Beach, 26 = Vanilla Cold Beach + # The ID of this biome = No beach + # Other biome IDs are allowed, but they have not been tested, may yield undesirable results, and will not be supported. + # Note: If this biome has been hardcoded by RTG to use a specific beach, this setting will have no effect. + # [range: -1 ~ 255, default: -1] + I:"Beach Biome"=-1 +} + + +decorations { + # If TRUE, RTG decorations will disabled in this biome and only vanilla decorations will generate. + # RTG decorations include custom trees, shrubs, boulders, etc. + # [default: false] + B:"Disable RTG Decorations"=false + + trees { + # This setting allows you to increase/decrease the number of RTG trees that generate in this biome. + # This setting overrides the global setting (see /.minecraft/config/RTG/rtg.cfg) and only affects trees generated by RTG. + # Trees generated by this biome's decorator will adhere to their own density rules. + # Set to -1.0 to use the global setting. + # 1.0 = Default tree generation; 2.0 = Twice as many trees; 0.5 = half as many trees; 0 = No trees + # [range: -1.0 ~ 5.0, default: -1.0] + S:"RTG Tree Density Multiplier"=-1.0 + } + +} + + +surfaces { + # If TRUE, RTG surfaces will be disabled in this biome and only vanilla surfaces will be used. + # RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. + # [default: false] + B:"Disable RTG Surfaces"=false + + "top block" { + # Set this to change this biome's top block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Top Block ID"= + } + + "filler block" { + # Set this to change this biome's filler block (the block underneath the top block). + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Filler Block ID"= + } + + "cliff stone block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff stone block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Stone Block ID"= + } + + "cliff cobble block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff cobble block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Cobble Block ID"= + } + + "surface bleed" { + # Set to false if other biomes shouldn't bleed into this one + # [default: false] + B:"Surface Bleed In"=false + + # Set to false if this biome shouldn't bleed into other biomes + # [default: false] + B:"Surface Bleed Out"=false + } + + lakes { + # This setting allows you to increase/decrease the number of lava lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many lava lakes; 0.5 = half as many lava lakes; 0 = No lava lakes + # [range: 0.0 ~ 10.0, default: 0.0] + S:"Surface Lava Lake Multiplier"=0.0 + + # This setting allows you to increase/decrease the number of water lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many water lakes; 0.5 = half as many water lakes; 0 = No water lakes + # [range: 0.0 ~ 10.0, default: 0.4] + S:"Surface Water Lake Multiplier"=0.4 + } + +} + + +terrain { + # If TRUE, RTG terrain will be disabled in this biome and only vanilla terrain will be generated. + # [default: false] + B:"Disable RTG Terrain"=false +} + + +"terrain features" { + # Set this to FALSE to prevent rivers from generating in this biome. + # [default: true] + B:"Allow Rivers"=true + + # Set this to FALSE to prevent scenic lakes from generating in this biome. + # [default: true] + B:"Allow Scenic Lakes"=true +} + + +villages { + # Set this to TRUE to allow villages to generate in this biome. + # [default: false] + B:"Allow Villages"=false +} + + diff --git a/minecraft/config/RTG/biomes/biomesoplenty/grassland.cfg b/minecraft/config/RTG/biomes/biomesoplenty/grassland.cfg new file mode 100644 index 0000000..cdb3fba --- /dev/null +++ b/minecraft/config/RTG/biomes/biomesoplenty/grassland.cfg @@ -0,0 +1,127 @@ +# Configuration file + +beaches { + # Biome ID to use for this biome's beach. + # The only 'officially supported' values for this setting are: + # -1 = Automatic beach generation (RECOMMENDED), 16 = Vanilla Beach, 25 = Vanilla Stone Beach, 26 = Vanilla Cold Beach + # The ID of this biome = No beach + # Other biome IDs are allowed, but they have not been tested, may yield undesirable results, and will not be supported. + # Note: If this biome has been hardcoded by RTG to use a specific beach, this setting will have no effect. + # [range: -1 ~ 255, default: -1] + I:"Beach Biome"=-1 +} + + +decorations { + # If TRUE, RTG decorations will disabled in this biome and only vanilla decorations will generate. + # RTG decorations include custom trees, shrubs, boulders, etc. + # [default: false] + B:"Disable RTG Decorations"=false + + trees { + # This setting allows you to increase/decrease the number of RTG trees that generate in this biome. + # This setting overrides the global setting (see /.minecraft/config/RTG/rtg.cfg) and only affects trees generated by RTG. + # Trees generated by this biome's decorator will adhere to their own density rules. + # Set to -1.0 to use the global setting. + # 1.0 = Default tree generation; 2.0 = Twice as many trees; 0.5 = half as many trees; 0 = No trees + # [range: -1.0 ~ 5.0, default: -1.0] + S:"RTG Tree Density Multiplier"=-1.0 + } + +} + + +surfaces { + # If TRUE, RTG surfaces will be disabled in this biome and only vanilla surfaces will be used. + # RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. + # [default: false] + B:"Disable RTG Surfaces"=false + + "top block" { + # Set this to change this biome's top block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Top Block ID"= + } + + "filler block" { + # Set this to change this biome's filler block (the block underneath the top block). + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Filler Block ID"= + } + + "cliff stone block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff stone block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Stone Block ID"= + } + + "cliff cobble block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff cobble block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Cobble Block ID"= + } + + "surface bleed" { + # Set to false if other biomes shouldn't bleed into this one + # [default: false] + B:"Surface Bleed In"=false + + # Set to false if this biome shouldn't bleed into other biomes + # [default: false] + B:"Surface Bleed Out"=false + } + + lakes { + # This setting allows you to increase/decrease the number of lava lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many lava lakes; 0.5 = half as many lava lakes; 0 = No lava lakes + # [range: 0.0 ~ 10.0, default: 0.0] + S:"Surface Lava Lake Multiplier"=0.0 + + # This setting allows you to increase/decrease the number of water lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many water lakes; 0.5 = half as many water lakes; 0 = No water lakes + # [range: 0.0 ~ 10.0, default: 0.4] + S:"Surface Water Lake Multiplier"=0.4 + } + +} + + +terrain { + # If TRUE, RTG terrain will be disabled in this biome and only vanilla terrain will be generated. + # [default: false] + B:"Disable RTG Terrain"=false +} + + +"terrain features" { + # Set this to FALSE to prevent rivers from generating in this biome. + # [default: true] + B:"Allow Rivers"=true + + # Set this to FALSE to prevent scenic lakes from generating in this biome. + # [default: true] + B:"Allow Scenic Lakes"=true +} + + +villages { + # Set this to TRUE to allow villages to generate in this biome. + # [default: false] + B:"Allow Villages"=false +} + + diff --git a/minecraft/config/RTG/biomes/biomesoplenty/gravel_beach.cfg b/minecraft/config/RTG/biomes/biomesoplenty/gravel_beach.cfg new file mode 100644 index 0000000..c37761c --- /dev/null +++ b/minecraft/config/RTG/biomes/biomesoplenty/gravel_beach.cfg @@ -0,0 +1,136 @@ +# Configuration file + +beaches { + # Biome ID to use for this biome's beach. + # The only 'officially supported' values for this setting are: + # -1 = Automatic beach generation (RECOMMENDED), 16 = Vanilla Beach, 25 = Vanilla Stone Beach, 26 = Vanilla Cold Beach + # The ID of this biome = No beach + # Other biome IDs are allowed, but they have not been tested, may yield undesirable results, and will not be supported. + # Note: If this biome has been hardcoded by RTG to use a specific beach, this setting will have no effect. + # [range: -1 ~ 255, default: -1] + I:"Beach Biome"=-1 +} + + +decorations { + # If TRUE, RTG decorations will disabled in this biome and only vanilla decorations will generate. + # RTG decorations include custom trees, shrubs, boulders, etc. + # [default: false] + B:"Disable RTG Decorations"=false + + trees { + # This setting allows you to increase/decrease the number of RTG trees that generate in this biome. + # This setting overrides the global setting (see /.minecraft/config/RTG/rtg.cfg) and only affects trees generated by RTG. + # Trees generated by this biome's decorator will adhere to their own density rules. + # Set to -1.0 to use the global setting. + # 1.0 = Default tree generation; 2.0 = Twice as many trees; 0.5 = half as many trees; 0 = No trees + # [range: -1.0 ~ 5.0, default: -1.0] + S:"RTG Tree Density Multiplier"=-1.0 + } + +} + + +surfaces { + # If TRUE, RTG surfaces will be disabled in this biome and only vanilla surfaces will be used. + # RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. + # [default: false] + B:"Disable RTG Surfaces"=false + + "top block" { + # Set this to change this biome's top block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Top Block ID"= + } + + "filler block" { + # Set this to change this biome's filler block (the block underneath the top block). + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Filler Block ID"= + } + + "cliff stone block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff stone block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Stone Block ID"= + } + + "cliff cobble block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff cobble block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Cobble Block ID"= + } + + "surface bleed" { + # Set to false if other biomes shouldn't bleed into this one + # [default: true] + B:"Surface Bleed In"=true + + # Set to false if this biome shouldn't bleed into other biomes + # [default: true] + B:"Surface Bleed Out"=true + } + + lakes { + # This setting allows you to increase/decrease the number of lava lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many lava lakes; 0.5 = half as many lava lakes; 0 = No lava lakes + # [range: 0.0 ~ 10.0, default: 0.0] + S:"Surface Lava Lake Multiplier"=0.0 + + # This setting allows you to increase/decrease the number of water lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many water lakes; 0.5 = half as many water lakes; 0 = No water lakes + # [range: 0.0 ~ 10.0, default: 0.4] + S:"Surface Water Lake Multiplier"=0.4 + } + + "mix filler block" { + # Set this to change this biome's mix filler block (the block underneath the mix block). + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Mix Filler Block ID"= + } + +} + + +terrain { + # If TRUE, RTG terrain will be disabled in this biome and only vanilla terrain will be generated. + # [default: false] + B:"Disable RTG Terrain"=false +} + + +"terrain features" { + # Set this to FALSE to prevent rivers from generating in this biome. + # [default: true] + B:"Allow Rivers"=true + + # Set this to FALSE to prevent scenic lakes from generating in this biome. + # [default: true] + B:"Allow Scenic Lakes"=true +} + + +villages { + # Set this to TRUE to allow villages to generate in this biome. + # [default: false] + B:"Allow Villages"=false +} + + diff --git a/minecraft/config/RTG/biomes/biomesoplenty/grove.cfg b/minecraft/config/RTG/biomes/biomesoplenty/grove.cfg new file mode 100644 index 0000000..fd9357e --- /dev/null +++ b/minecraft/config/RTG/biomes/biomesoplenty/grove.cfg @@ -0,0 +1,137 @@ +# Configuration file + +beaches { + # Biome ID to use for this biome's beach. + # The only 'officially supported' values for this setting are: + # -1 = Automatic beach generation (RECOMMENDED), 16 = Vanilla Beach, 25 = Vanilla Stone Beach, 26 = Vanilla Cold Beach + # The ID of this biome = No beach + # Other biome IDs are allowed, but they have not been tested, may yield undesirable results, and will not be supported. + # Note: If this biome has been hardcoded by RTG to use a specific beach, this setting will have no effect. + # [range: -1 ~ 255, default: -1] + I:"Beach Biome"=-1 +} + + +decorations { + # If TRUE, RTG decorations will disabled in this biome and only vanilla decorations will generate. + # RTG decorations include custom trees, shrubs, boulders, etc. + # [default: false] + B:"Disable RTG Decorations"=false + + trees { + # This setting allows you to increase/decrease the number of RTG trees that generate in this biome. + # This setting overrides the global setting (see /.minecraft/config/RTG/rtg.cfg) and only affects trees generated by RTG. + # Trees generated by this biome's decorator will adhere to their own density rules. + # Set to -1.0 to use the global setting. + # 1.0 = Default tree generation; 2.0 = Twice as many trees; 0.5 = half as many trees; 0 = No trees + # [range: -1.0 ~ 5.0, default: -1.0] + S:"RTG Tree Density Multiplier"=-1.0 + } + + logs { + # [default: true] + B:"Allow Logs"=true + + # This setting allows you to increase/decrease the number of fallen logs that generate in this biome. + # 1.0 = Default density; 2.0 = Twice as many fallen logs; 0.5 = half as many fallen logs; 0 = No fallen logs + # [range: 0.0 ~ 5.0, default: 1.0] + S:"Fallen Log Density Multiplier"=1.0 + } + +} + + +surfaces { + # If TRUE, RTG surfaces will be disabled in this biome and only vanilla surfaces will be used. + # RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. + # [default: false] + B:"Disable RTG Surfaces"=false + + "top block" { + # Set this to change this biome's top block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Top Block ID"= + } + + "filler block" { + # Set this to change this biome's filler block (the block underneath the top block). + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Filler Block ID"= + } + + "cliff stone block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff stone block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Stone Block ID"= + } + + "cliff cobble block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff cobble block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Cobble Block ID"= + } + + "surface bleed" { + # Set to false if other biomes shouldn't bleed into this one + # [default: false] + B:"Surface Bleed In"=false + + # Set to false if this biome shouldn't bleed into other biomes + # [default: false] + B:"Surface Bleed Out"=false + } + + lakes { + # This setting allows you to increase/decrease the number of lava lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many lava lakes; 0.5 = half as many lava lakes; 0 = No lava lakes + # [range: 0.0 ~ 10.0, default: 0.0] + S:"Surface Lava Lake Multiplier"=0.0 + + # This setting allows you to increase/decrease the number of water lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many water lakes; 0.5 = half as many water lakes; 0 = No water lakes + # [range: 0.0 ~ 10.0, default: 0.4] + S:"Surface Water Lake Multiplier"=0.4 + } + +} + + +terrain { + # If TRUE, RTG terrain will be disabled in this biome and only vanilla terrain will be generated. + # [default: false] + B:"Disable RTG Terrain"=false +} + + +"terrain features" { + # Set this to FALSE to prevent rivers from generating in this biome. + # [default: true] + B:"Allow Rivers"=true + + # Set this to FALSE to prevent scenic lakes from generating in this biome. + # [default: true] + B:"Allow Scenic Lakes"=true +} + + +villages { + # Set this to TRUE to allow villages to generate in this biome. + # [default: false] + B:"Allow Villages"=false +} + + diff --git a/minecraft/config/RTG/biomes/biomesoplenty/highland.cfg b/minecraft/config/RTG/biomes/biomesoplenty/highland.cfg new file mode 100644 index 0000000..ee22798 --- /dev/null +++ b/minecraft/config/RTG/biomes/biomesoplenty/highland.cfg @@ -0,0 +1,127 @@ +# Configuration file + +beaches { + # Biome ID to use for this biome's beach. + # The only 'officially supported' values for this setting are: + # -1 = Automatic beach generation (RECOMMENDED), 16 = Vanilla Beach, 25 = Vanilla Stone Beach, 26 = Vanilla Cold Beach + # The ID of this biome = No beach + # Other biome IDs are allowed, but they have not been tested, may yield undesirable results, and will not be supported. + # Note: If this biome has been hardcoded by RTG to use a specific beach, this setting will have no effect. + # [range: -1 ~ 255, default: -1] + I:"Beach Biome"=-1 +} + + +decorations { + # If TRUE, RTG decorations will disabled in this biome and only vanilla decorations will generate. + # RTG decorations include custom trees, shrubs, boulders, etc. + # [default: false] + B:"Disable RTG Decorations"=false + + trees { + # This setting allows you to increase/decrease the number of RTG trees that generate in this biome. + # This setting overrides the global setting (see /.minecraft/config/RTG/rtg.cfg) and only affects trees generated by RTG. + # Trees generated by this biome's decorator will adhere to their own density rules. + # Set to -1.0 to use the global setting. + # 1.0 = Default tree generation; 2.0 = Twice as many trees; 0.5 = half as many trees; 0 = No trees + # [range: -1.0 ~ 5.0, default: -1.0] + S:"RTG Tree Density Multiplier"=-1.0 + } + +} + + +surfaces { + # If TRUE, RTG surfaces will be disabled in this biome and only vanilla surfaces will be used. + # RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. + # [default: false] + B:"Disable RTG Surfaces"=false + + "top block" { + # Set this to change this biome's top block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Top Block ID"= + } + + "filler block" { + # Set this to change this biome's filler block (the block underneath the top block). + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Filler Block ID"= + } + + "cliff stone block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff stone block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Stone Block ID"= + } + + "cliff cobble block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff cobble block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Cobble Block ID"= + } + + "surface bleed" { + # Set to false if other biomes shouldn't bleed into this one + # [default: false] + B:"Surface Bleed In"=false + + # Set to false if this biome shouldn't bleed into other biomes + # [default: false] + B:"Surface Bleed Out"=false + } + + lakes { + # This setting allows you to increase/decrease the number of lava lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many lava lakes; 0.5 = half as many lava lakes; 0 = No lava lakes + # [range: 0.0 ~ 10.0, default: 0.0] + S:"Surface Lava Lake Multiplier"=0.0 + + # This setting allows you to increase/decrease the number of water lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many water lakes; 0.5 = half as many water lakes; 0 = No water lakes + # [range: 0.0 ~ 10.0, default: 0.4] + S:"Surface Water Lake Multiplier"=0.4 + } + +} + + +terrain { + # If TRUE, RTG terrain will be disabled in this biome and only vanilla terrain will be generated. + # [default: false] + B:"Disable RTG Terrain"=false +} + + +"terrain features" { + # Set this to FALSE to prevent rivers from generating in this biome. + # [default: false] + B:"Allow Rivers"=false + + # Set this to FALSE to prevent scenic lakes from generating in this biome. + # [default: true] + B:"Allow Scenic Lakes"=true +} + + +villages { + # Set this to TRUE to allow villages to generate in this biome. + # [default: false] + B:"Allow Villages"=false +} + + diff --git a/minecraft/config/RTG/biomes/biomesoplenty/kelp_forest.cfg b/minecraft/config/RTG/biomes/biomesoplenty/kelp_forest.cfg new file mode 100644 index 0000000..cdb3fba --- /dev/null +++ b/minecraft/config/RTG/biomes/biomesoplenty/kelp_forest.cfg @@ -0,0 +1,127 @@ +# Configuration file + +beaches { + # Biome ID to use for this biome's beach. + # The only 'officially supported' values for this setting are: + # -1 = Automatic beach generation (RECOMMENDED), 16 = Vanilla Beach, 25 = Vanilla Stone Beach, 26 = Vanilla Cold Beach + # The ID of this biome = No beach + # Other biome IDs are allowed, but they have not been tested, may yield undesirable results, and will not be supported. + # Note: If this biome has been hardcoded by RTG to use a specific beach, this setting will have no effect. + # [range: -1 ~ 255, default: -1] + I:"Beach Biome"=-1 +} + + +decorations { + # If TRUE, RTG decorations will disabled in this biome and only vanilla decorations will generate. + # RTG decorations include custom trees, shrubs, boulders, etc. + # [default: false] + B:"Disable RTG Decorations"=false + + trees { + # This setting allows you to increase/decrease the number of RTG trees that generate in this biome. + # This setting overrides the global setting (see /.minecraft/config/RTG/rtg.cfg) and only affects trees generated by RTG. + # Trees generated by this biome's decorator will adhere to their own density rules. + # Set to -1.0 to use the global setting. + # 1.0 = Default tree generation; 2.0 = Twice as many trees; 0.5 = half as many trees; 0 = No trees + # [range: -1.0 ~ 5.0, default: -1.0] + S:"RTG Tree Density Multiplier"=-1.0 + } + +} + + +surfaces { + # If TRUE, RTG surfaces will be disabled in this biome and only vanilla surfaces will be used. + # RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. + # [default: false] + B:"Disable RTG Surfaces"=false + + "top block" { + # Set this to change this biome's top block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Top Block ID"= + } + + "filler block" { + # Set this to change this biome's filler block (the block underneath the top block). + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Filler Block ID"= + } + + "cliff stone block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff stone block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Stone Block ID"= + } + + "cliff cobble block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff cobble block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Cobble Block ID"= + } + + "surface bleed" { + # Set to false if other biomes shouldn't bleed into this one + # [default: false] + B:"Surface Bleed In"=false + + # Set to false if this biome shouldn't bleed into other biomes + # [default: false] + B:"Surface Bleed Out"=false + } + + lakes { + # This setting allows you to increase/decrease the number of lava lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many lava lakes; 0.5 = half as many lava lakes; 0 = No lava lakes + # [range: 0.0 ~ 10.0, default: 0.0] + S:"Surface Lava Lake Multiplier"=0.0 + + # This setting allows you to increase/decrease the number of water lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many water lakes; 0.5 = half as many water lakes; 0 = No water lakes + # [range: 0.0 ~ 10.0, default: 0.4] + S:"Surface Water Lake Multiplier"=0.4 + } + +} + + +terrain { + # If TRUE, RTG terrain will be disabled in this biome and only vanilla terrain will be generated. + # [default: false] + B:"Disable RTG Terrain"=false +} + + +"terrain features" { + # Set this to FALSE to prevent rivers from generating in this biome. + # [default: true] + B:"Allow Rivers"=true + + # Set this to FALSE to prevent scenic lakes from generating in this biome. + # [default: true] + B:"Allow Scenic Lakes"=true +} + + +villages { + # Set this to TRUE to allow villages to generate in this biome. + # [default: false] + B:"Allow Villages"=false +} + + diff --git a/minecraft/config/RTG/biomes/biomesoplenty/land_of_lakes.cfg b/minecraft/config/RTG/biomes/biomesoplenty/land_of_lakes.cfg new file mode 100644 index 0000000..fd9357e --- /dev/null +++ b/minecraft/config/RTG/biomes/biomesoplenty/land_of_lakes.cfg @@ -0,0 +1,137 @@ +# Configuration file + +beaches { + # Biome ID to use for this biome's beach. + # The only 'officially supported' values for this setting are: + # -1 = Automatic beach generation (RECOMMENDED), 16 = Vanilla Beach, 25 = Vanilla Stone Beach, 26 = Vanilla Cold Beach + # The ID of this biome = No beach + # Other biome IDs are allowed, but they have not been tested, may yield undesirable results, and will not be supported. + # Note: If this biome has been hardcoded by RTG to use a specific beach, this setting will have no effect. + # [range: -1 ~ 255, default: -1] + I:"Beach Biome"=-1 +} + + +decorations { + # If TRUE, RTG decorations will disabled in this biome and only vanilla decorations will generate. + # RTG decorations include custom trees, shrubs, boulders, etc. + # [default: false] + B:"Disable RTG Decorations"=false + + trees { + # This setting allows you to increase/decrease the number of RTG trees that generate in this biome. + # This setting overrides the global setting (see /.minecraft/config/RTG/rtg.cfg) and only affects trees generated by RTG. + # Trees generated by this biome's decorator will adhere to their own density rules. + # Set to -1.0 to use the global setting. + # 1.0 = Default tree generation; 2.0 = Twice as many trees; 0.5 = half as many trees; 0 = No trees + # [range: -1.0 ~ 5.0, default: -1.0] + S:"RTG Tree Density Multiplier"=-1.0 + } + + logs { + # [default: true] + B:"Allow Logs"=true + + # This setting allows you to increase/decrease the number of fallen logs that generate in this biome. + # 1.0 = Default density; 2.0 = Twice as many fallen logs; 0.5 = half as many fallen logs; 0 = No fallen logs + # [range: 0.0 ~ 5.0, default: 1.0] + S:"Fallen Log Density Multiplier"=1.0 + } + +} + + +surfaces { + # If TRUE, RTG surfaces will be disabled in this biome and only vanilla surfaces will be used. + # RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. + # [default: false] + B:"Disable RTG Surfaces"=false + + "top block" { + # Set this to change this biome's top block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Top Block ID"= + } + + "filler block" { + # Set this to change this biome's filler block (the block underneath the top block). + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Filler Block ID"= + } + + "cliff stone block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff stone block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Stone Block ID"= + } + + "cliff cobble block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff cobble block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Cobble Block ID"= + } + + "surface bleed" { + # Set to false if other biomes shouldn't bleed into this one + # [default: false] + B:"Surface Bleed In"=false + + # Set to false if this biome shouldn't bleed into other biomes + # [default: false] + B:"Surface Bleed Out"=false + } + + lakes { + # This setting allows you to increase/decrease the number of lava lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many lava lakes; 0.5 = half as many lava lakes; 0 = No lava lakes + # [range: 0.0 ~ 10.0, default: 0.0] + S:"Surface Lava Lake Multiplier"=0.0 + + # This setting allows you to increase/decrease the number of water lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many water lakes; 0.5 = half as many water lakes; 0 = No water lakes + # [range: 0.0 ~ 10.0, default: 0.4] + S:"Surface Water Lake Multiplier"=0.4 + } + +} + + +terrain { + # If TRUE, RTG terrain will be disabled in this biome and only vanilla terrain will be generated. + # [default: false] + B:"Disable RTG Terrain"=false +} + + +"terrain features" { + # Set this to FALSE to prevent rivers from generating in this biome. + # [default: true] + B:"Allow Rivers"=true + + # Set this to FALSE to prevent scenic lakes from generating in this biome. + # [default: true] + B:"Allow Scenic Lakes"=true +} + + +villages { + # Set this to TRUE to allow villages to generate in this biome. + # [default: false] + B:"Allow Villages"=false +} + + diff --git a/minecraft/config/RTG/biomes/biomesoplenty/lavender_fields.cfg b/minecraft/config/RTG/biomes/biomesoplenty/lavender_fields.cfg new file mode 100644 index 0000000..cdb3fba --- /dev/null +++ b/minecraft/config/RTG/biomes/biomesoplenty/lavender_fields.cfg @@ -0,0 +1,127 @@ +# Configuration file + +beaches { + # Biome ID to use for this biome's beach. + # The only 'officially supported' values for this setting are: + # -1 = Automatic beach generation (RECOMMENDED), 16 = Vanilla Beach, 25 = Vanilla Stone Beach, 26 = Vanilla Cold Beach + # The ID of this biome = No beach + # Other biome IDs are allowed, but they have not been tested, may yield undesirable results, and will not be supported. + # Note: If this biome has been hardcoded by RTG to use a specific beach, this setting will have no effect. + # [range: -1 ~ 255, default: -1] + I:"Beach Biome"=-1 +} + + +decorations { + # If TRUE, RTG decorations will disabled in this biome and only vanilla decorations will generate. + # RTG decorations include custom trees, shrubs, boulders, etc. + # [default: false] + B:"Disable RTG Decorations"=false + + trees { + # This setting allows you to increase/decrease the number of RTG trees that generate in this biome. + # This setting overrides the global setting (see /.minecraft/config/RTG/rtg.cfg) and only affects trees generated by RTG. + # Trees generated by this biome's decorator will adhere to their own density rules. + # Set to -1.0 to use the global setting. + # 1.0 = Default tree generation; 2.0 = Twice as many trees; 0.5 = half as many trees; 0 = No trees + # [range: -1.0 ~ 5.0, default: -1.0] + S:"RTG Tree Density Multiplier"=-1.0 + } + +} + + +surfaces { + # If TRUE, RTG surfaces will be disabled in this biome and only vanilla surfaces will be used. + # RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. + # [default: false] + B:"Disable RTG Surfaces"=false + + "top block" { + # Set this to change this biome's top block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Top Block ID"= + } + + "filler block" { + # Set this to change this biome's filler block (the block underneath the top block). + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Filler Block ID"= + } + + "cliff stone block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff stone block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Stone Block ID"= + } + + "cliff cobble block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff cobble block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Cobble Block ID"= + } + + "surface bleed" { + # Set to false if other biomes shouldn't bleed into this one + # [default: false] + B:"Surface Bleed In"=false + + # Set to false if this biome shouldn't bleed into other biomes + # [default: false] + B:"Surface Bleed Out"=false + } + + lakes { + # This setting allows you to increase/decrease the number of lava lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many lava lakes; 0.5 = half as many lava lakes; 0 = No lava lakes + # [range: 0.0 ~ 10.0, default: 0.0] + S:"Surface Lava Lake Multiplier"=0.0 + + # This setting allows you to increase/decrease the number of water lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many water lakes; 0.5 = half as many water lakes; 0 = No water lakes + # [range: 0.0 ~ 10.0, default: 0.4] + S:"Surface Water Lake Multiplier"=0.4 + } + +} + + +terrain { + # If TRUE, RTG terrain will be disabled in this biome and only vanilla terrain will be generated. + # [default: false] + B:"Disable RTG Terrain"=false +} + + +"terrain features" { + # Set this to FALSE to prevent rivers from generating in this biome. + # [default: true] + B:"Allow Rivers"=true + + # Set this to FALSE to prevent scenic lakes from generating in this biome. + # [default: true] + B:"Allow Scenic Lakes"=true +} + + +villages { + # Set this to TRUE to allow villages to generate in this biome. + # [default: false] + B:"Allow Villages"=false +} + + diff --git a/minecraft/config/RTG/biomes/biomesoplenty/lush_desert.cfg b/minecraft/config/RTG/biomes/biomesoplenty/lush_desert.cfg new file mode 100644 index 0000000..d205158 --- /dev/null +++ b/minecraft/config/RTG/biomes/biomesoplenty/lush_desert.cfg @@ -0,0 +1,142 @@ +# Configuration file + +beaches { + # Biome ID to use for this biome's beach. + # The only 'officially supported' values for this setting are: + # -1 = Automatic beach generation (RECOMMENDED), 16 = Vanilla Beach, 25 = Vanilla Stone Beach, 26 = Vanilla Cold Beach + # The ID of this biome = No beach + # Other biome IDs are allowed, but they have not been tested, may yield undesirable results, and will not be supported. + # Note: If this biome has been hardcoded by RTG to use a specific beach, this setting will have no effect. + # [range: -1 ~ 255, default: -1] + I:"Beach Biome"=-1 +} + + +decorations { + # If TRUE, RTG decorations will disabled in this biome and only vanilla decorations will generate. + # RTG decorations include custom trees, shrubs, boulders, etc. + # [default: false] + B:"Disable RTG Decorations"=false + + trees { + # This setting allows you to increase/decrease the number of RTG trees that generate in this biome. + # This setting overrides the global setting (see /.minecraft/config/RTG/rtg.cfg) and only affects trees generated by RTG. + # Trees generated by this biome's decorator will adhere to their own density rules. + # Set to -1.0 to use the global setting. + # 1.0 = Default tree generation; 2.0 = Twice as many trees; 0.5 = half as many trees; 0 = No trees + # [range: -1.0 ~ 5.0, default: -1.0] + S:"RTG Tree Density Multiplier"=-1.0 + } + + logs { + # [default: true] + B:"Allow Logs"=true + + # This setting allows you to increase/decrease the number of fallen logs that generate in this biome. + # 1.0 = Default density; 2.0 = Twice as many fallen logs; 0.5 = half as many fallen logs; 0 = No fallen logs + # [range: 0.0 ~ 5.0, default: 1.0] + S:"Fallen Log Density Multiplier"=1.0 + } + + cactus { + # [default: true] + B:"Allow Cactus"=true + } + +} + + +surfaces { + # If TRUE, RTG surfaces will be disabled in this biome and only vanilla surfaces will be used. + # RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. + # [default: false] + B:"Disable RTG Surfaces"=false + + "top block" { + # Set this to change this biome's top block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Top Block ID"= + } + + "filler block" { + # Set this to change this biome's filler block (the block underneath the top block). + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Filler Block ID"= + } + + "cliff stone block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff stone block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Stone Block ID"= + } + + "cliff cobble block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff cobble block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Cobble Block ID"= + } + + "surface bleed" { + # Set to false if other biomes shouldn't bleed into this one + # [default: false] + B:"Surface Bleed In"=false + + # Set to false if this biome shouldn't bleed into other biomes + # [default: false] + B:"Surface Bleed Out"=false + } + + lakes { + # This setting allows you to increase/decrease the number of lava lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many lava lakes; 0.5 = half as many lava lakes; 0 = No lava lakes + # [range: 0.0 ~ 10.0, default: 0.0] + S:"Surface Lava Lake Multiplier"=0.0 + + # This setting allows you to increase/decrease the number of water lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many water lakes; 0.5 = half as many water lakes; 0 = No water lakes + # [range: 0.0 ~ 10.0, default: 0.4] + S:"Surface Water Lake Multiplier"=0.4 + } + +} + + +terrain { + # If TRUE, RTG terrain will be disabled in this biome and only vanilla terrain will be generated. + # [default: false] + B:"Disable RTG Terrain"=false +} + + +"terrain features" { + # Set this to FALSE to prevent rivers from generating in this biome. + # [default: true] + B:"Allow Rivers"=true + + # Set this to FALSE to prevent scenic lakes from generating in this biome. + # [default: true] + B:"Allow Scenic Lakes"=true +} + + +villages { + # Set this to TRUE to allow villages to generate in this biome. + # [default: false] + B:"Allow Villages"=false +} + + diff --git a/minecraft/config/RTG/biomes/biomesoplenty/lush_swamp.cfg b/minecraft/config/RTG/biomes/biomesoplenty/lush_swamp.cfg new file mode 100644 index 0000000..fd9357e --- /dev/null +++ b/minecraft/config/RTG/biomes/biomesoplenty/lush_swamp.cfg @@ -0,0 +1,137 @@ +# Configuration file + +beaches { + # Biome ID to use for this biome's beach. + # The only 'officially supported' values for this setting are: + # -1 = Automatic beach generation (RECOMMENDED), 16 = Vanilla Beach, 25 = Vanilla Stone Beach, 26 = Vanilla Cold Beach + # The ID of this biome = No beach + # Other biome IDs are allowed, but they have not been tested, may yield undesirable results, and will not be supported. + # Note: If this biome has been hardcoded by RTG to use a specific beach, this setting will have no effect. + # [range: -1 ~ 255, default: -1] + I:"Beach Biome"=-1 +} + + +decorations { + # If TRUE, RTG decorations will disabled in this biome and only vanilla decorations will generate. + # RTG decorations include custom trees, shrubs, boulders, etc. + # [default: false] + B:"Disable RTG Decorations"=false + + trees { + # This setting allows you to increase/decrease the number of RTG trees that generate in this biome. + # This setting overrides the global setting (see /.minecraft/config/RTG/rtg.cfg) and only affects trees generated by RTG. + # Trees generated by this biome's decorator will adhere to their own density rules. + # Set to -1.0 to use the global setting. + # 1.0 = Default tree generation; 2.0 = Twice as many trees; 0.5 = half as many trees; 0 = No trees + # [range: -1.0 ~ 5.0, default: -1.0] + S:"RTG Tree Density Multiplier"=-1.0 + } + + logs { + # [default: true] + B:"Allow Logs"=true + + # This setting allows you to increase/decrease the number of fallen logs that generate in this biome. + # 1.0 = Default density; 2.0 = Twice as many fallen logs; 0.5 = half as many fallen logs; 0 = No fallen logs + # [range: 0.0 ~ 5.0, default: 1.0] + S:"Fallen Log Density Multiplier"=1.0 + } + +} + + +surfaces { + # If TRUE, RTG surfaces will be disabled in this biome and only vanilla surfaces will be used. + # RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. + # [default: false] + B:"Disable RTG Surfaces"=false + + "top block" { + # Set this to change this biome's top block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Top Block ID"= + } + + "filler block" { + # Set this to change this biome's filler block (the block underneath the top block). + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Filler Block ID"= + } + + "cliff stone block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff stone block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Stone Block ID"= + } + + "cliff cobble block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff cobble block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Cobble Block ID"= + } + + "surface bleed" { + # Set to false if other biomes shouldn't bleed into this one + # [default: false] + B:"Surface Bleed In"=false + + # Set to false if this biome shouldn't bleed into other biomes + # [default: false] + B:"Surface Bleed Out"=false + } + + lakes { + # This setting allows you to increase/decrease the number of lava lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many lava lakes; 0.5 = half as many lava lakes; 0 = No lava lakes + # [range: 0.0 ~ 10.0, default: 0.0] + S:"Surface Lava Lake Multiplier"=0.0 + + # This setting allows you to increase/decrease the number of water lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many water lakes; 0.5 = half as many water lakes; 0 = No water lakes + # [range: 0.0 ~ 10.0, default: 0.4] + S:"Surface Water Lake Multiplier"=0.4 + } + +} + + +terrain { + # If TRUE, RTG terrain will be disabled in this biome and only vanilla terrain will be generated. + # [default: false] + B:"Disable RTG Terrain"=false +} + + +"terrain features" { + # Set this to FALSE to prevent rivers from generating in this biome. + # [default: true] + B:"Allow Rivers"=true + + # Set this to FALSE to prevent scenic lakes from generating in this biome. + # [default: true] + B:"Allow Scenic Lakes"=true +} + + +villages { + # Set this to TRUE to allow villages to generate in this biome. + # [default: false] + B:"Allow Villages"=false +} + + diff --git a/minecraft/config/RTG/biomes/biomesoplenty/mangrove.cfg b/minecraft/config/RTG/biomes/biomesoplenty/mangrove.cfg new file mode 100644 index 0000000..cdb3fba --- /dev/null +++ b/minecraft/config/RTG/biomes/biomesoplenty/mangrove.cfg @@ -0,0 +1,127 @@ +# Configuration file + +beaches { + # Biome ID to use for this biome's beach. + # The only 'officially supported' values for this setting are: + # -1 = Automatic beach generation (RECOMMENDED), 16 = Vanilla Beach, 25 = Vanilla Stone Beach, 26 = Vanilla Cold Beach + # The ID of this biome = No beach + # Other biome IDs are allowed, but they have not been tested, may yield undesirable results, and will not be supported. + # Note: If this biome has been hardcoded by RTG to use a specific beach, this setting will have no effect. + # [range: -1 ~ 255, default: -1] + I:"Beach Biome"=-1 +} + + +decorations { + # If TRUE, RTG decorations will disabled in this biome and only vanilla decorations will generate. + # RTG decorations include custom trees, shrubs, boulders, etc. + # [default: false] + B:"Disable RTG Decorations"=false + + trees { + # This setting allows you to increase/decrease the number of RTG trees that generate in this biome. + # This setting overrides the global setting (see /.minecraft/config/RTG/rtg.cfg) and only affects trees generated by RTG. + # Trees generated by this biome's decorator will adhere to their own density rules. + # Set to -1.0 to use the global setting. + # 1.0 = Default tree generation; 2.0 = Twice as many trees; 0.5 = half as many trees; 0 = No trees + # [range: -1.0 ~ 5.0, default: -1.0] + S:"RTG Tree Density Multiplier"=-1.0 + } + +} + + +surfaces { + # If TRUE, RTG surfaces will be disabled in this biome and only vanilla surfaces will be used. + # RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. + # [default: false] + B:"Disable RTG Surfaces"=false + + "top block" { + # Set this to change this biome's top block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Top Block ID"= + } + + "filler block" { + # Set this to change this biome's filler block (the block underneath the top block). + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Filler Block ID"= + } + + "cliff stone block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff stone block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Stone Block ID"= + } + + "cliff cobble block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff cobble block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Cobble Block ID"= + } + + "surface bleed" { + # Set to false if other biomes shouldn't bleed into this one + # [default: false] + B:"Surface Bleed In"=false + + # Set to false if this biome shouldn't bleed into other biomes + # [default: false] + B:"Surface Bleed Out"=false + } + + lakes { + # This setting allows you to increase/decrease the number of lava lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many lava lakes; 0.5 = half as many lava lakes; 0 = No lava lakes + # [range: 0.0 ~ 10.0, default: 0.0] + S:"Surface Lava Lake Multiplier"=0.0 + + # This setting allows you to increase/decrease the number of water lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many water lakes; 0.5 = half as many water lakes; 0 = No water lakes + # [range: 0.0 ~ 10.0, default: 0.4] + S:"Surface Water Lake Multiplier"=0.4 + } + +} + + +terrain { + # If TRUE, RTG terrain will be disabled in this biome and only vanilla terrain will be generated. + # [default: false] + B:"Disable RTG Terrain"=false +} + + +"terrain features" { + # Set this to FALSE to prevent rivers from generating in this biome. + # [default: true] + B:"Allow Rivers"=true + + # Set this to FALSE to prevent scenic lakes from generating in this biome. + # [default: true] + B:"Allow Scenic Lakes"=true +} + + +villages { + # Set this to TRUE to allow villages to generate in this biome. + # [default: false] + B:"Allow Villages"=false +} + + diff --git a/minecraft/config/RTG/biomes/biomesoplenty/maple_woods.cfg b/minecraft/config/RTG/biomes/biomesoplenty/maple_woods.cfg new file mode 100644 index 0000000..fd9357e --- /dev/null +++ b/minecraft/config/RTG/biomes/biomesoplenty/maple_woods.cfg @@ -0,0 +1,137 @@ +# Configuration file + +beaches { + # Biome ID to use for this biome's beach. + # The only 'officially supported' values for this setting are: + # -1 = Automatic beach generation (RECOMMENDED), 16 = Vanilla Beach, 25 = Vanilla Stone Beach, 26 = Vanilla Cold Beach + # The ID of this biome = No beach + # Other biome IDs are allowed, but they have not been tested, may yield undesirable results, and will not be supported. + # Note: If this biome has been hardcoded by RTG to use a specific beach, this setting will have no effect. + # [range: -1 ~ 255, default: -1] + I:"Beach Biome"=-1 +} + + +decorations { + # If TRUE, RTG decorations will disabled in this biome and only vanilla decorations will generate. + # RTG decorations include custom trees, shrubs, boulders, etc. + # [default: false] + B:"Disable RTG Decorations"=false + + trees { + # This setting allows you to increase/decrease the number of RTG trees that generate in this biome. + # This setting overrides the global setting (see /.minecraft/config/RTG/rtg.cfg) and only affects trees generated by RTG. + # Trees generated by this biome's decorator will adhere to their own density rules. + # Set to -1.0 to use the global setting. + # 1.0 = Default tree generation; 2.0 = Twice as many trees; 0.5 = half as many trees; 0 = No trees + # [range: -1.0 ~ 5.0, default: -1.0] + S:"RTG Tree Density Multiplier"=-1.0 + } + + logs { + # [default: true] + B:"Allow Logs"=true + + # This setting allows you to increase/decrease the number of fallen logs that generate in this biome. + # 1.0 = Default density; 2.0 = Twice as many fallen logs; 0.5 = half as many fallen logs; 0 = No fallen logs + # [range: 0.0 ~ 5.0, default: 1.0] + S:"Fallen Log Density Multiplier"=1.0 + } + +} + + +surfaces { + # If TRUE, RTG surfaces will be disabled in this biome and only vanilla surfaces will be used. + # RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. + # [default: false] + B:"Disable RTG Surfaces"=false + + "top block" { + # Set this to change this biome's top block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Top Block ID"= + } + + "filler block" { + # Set this to change this biome's filler block (the block underneath the top block). + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Filler Block ID"= + } + + "cliff stone block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff stone block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Stone Block ID"= + } + + "cliff cobble block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff cobble block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Cobble Block ID"= + } + + "surface bleed" { + # Set to false if other biomes shouldn't bleed into this one + # [default: false] + B:"Surface Bleed In"=false + + # Set to false if this biome shouldn't bleed into other biomes + # [default: false] + B:"Surface Bleed Out"=false + } + + lakes { + # This setting allows you to increase/decrease the number of lava lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many lava lakes; 0.5 = half as many lava lakes; 0 = No lava lakes + # [range: 0.0 ~ 10.0, default: 0.0] + S:"Surface Lava Lake Multiplier"=0.0 + + # This setting allows you to increase/decrease the number of water lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many water lakes; 0.5 = half as many water lakes; 0 = No water lakes + # [range: 0.0 ~ 10.0, default: 0.4] + S:"Surface Water Lake Multiplier"=0.4 + } + +} + + +terrain { + # If TRUE, RTG terrain will be disabled in this biome and only vanilla terrain will be generated. + # [default: false] + B:"Disable RTG Terrain"=false +} + + +"terrain features" { + # Set this to FALSE to prevent rivers from generating in this biome. + # [default: true] + B:"Allow Rivers"=true + + # Set this to FALSE to prevent scenic lakes from generating in this biome. + # [default: true] + B:"Allow Scenic Lakes"=true +} + + +villages { + # Set this to TRUE to allow villages to generate in this biome. + # [default: false] + B:"Allow Villages"=false +} + + diff --git a/minecraft/config/RTG/biomes/biomesoplenty/marsh.cfg b/minecraft/config/RTG/biomes/biomesoplenty/marsh.cfg new file mode 100644 index 0000000..cdb3fba --- /dev/null +++ b/minecraft/config/RTG/biomes/biomesoplenty/marsh.cfg @@ -0,0 +1,127 @@ +# Configuration file + +beaches { + # Biome ID to use for this biome's beach. + # The only 'officially supported' values for this setting are: + # -1 = Automatic beach generation (RECOMMENDED), 16 = Vanilla Beach, 25 = Vanilla Stone Beach, 26 = Vanilla Cold Beach + # The ID of this biome = No beach + # Other biome IDs are allowed, but they have not been tested, may yield undesirable results, and will not be supported. + # Note: If this biome has been hardcoded by RTG to use a specific beach, this setting will have no effect. + # [range: -1 ~ 255, default: -1] + I:"Beach Biome"=-1 +} + + +decorations { + # If TRUE, RTG decorations will disabled in this biome and only vanilla decorations will generate. + # RTG decorations include custom trees, shrubs, boulders, etc. + # [default: false] + B:"Disable RTG Decorations"=false + + trees { + # This setting allows you to increase/decrease the number of RTG trees that generate in this biome. + # This setting overrides the global setting (see /.minecraft/config/RTG/rtg.cfg) and only affects trees generated by RTG. + # Trees generated by this biome's decorator will adhere to their own density rules. + # Set to -1.0 to use the global setting. + # 1.0 = Default tree generation; 2.0 = Twice as many trees; 0.5 = half as many trees; 0 = No trees + # [range: -1.0 ~ 5.0, default: -1.0] + S:"RTG Tree Density Multiplier"=-1.0 + } + +} + + +surfaces { + # If TRUE, RTG surfaces will be disabled in this biome and only vanilla surfaces will be used. + # RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. + # [default: false] + B:"Disable RTG Surfaces"=false + + "top block" { + # Set this to change this biome's top block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Top Block ID"= + } + + "filler block" { + # Set this to change this biome's filler block (the block underneath the top block). + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Filler Block ID"= + } + + "cliff stone block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff stone block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Stone Block ID"= + } + + "cliff cobble block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff cobble block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Cobble Block ID"= + } + + "surface bleed" { + # Set to false if other biomes shouldn't bleed into this one + # [default: false] + B:"Surface Bleed In"=false + + # Set to false if this biome shouldn't bleed into other biomes + # [default: false] + B:"Surface Bleed Out"=false + } + + lakes { + # This setting allows you to increase/decrease the number of lava lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many lava lakes; 0.5 = half as many lava lakes; 0 = No lava lakes + # [range: 0.0 ~ 10.0, default: 0.0] + S:"Surface Lava Lake Multiplier"=0.0 + + # This setting allows you to increase/decrease the number of water lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many water lakes; 0.5 = half as many water lakes; 0 = No water lakes + # [range: 0.0 ~ 10.0, default: 0.4] + S:"Surface Water Lake Multiplier"=0.4 + } + +} + + +terrain { + # If TRUE, RTG terrain will be disabled in this biome and only vanilla terrain will be generated. + # [default: false] + B:"Disable RTG Terrain"=false +} + + +"terrain features" { + # Set this to FALSE to prevent rivers from generating in this biome. + # [default: true] + B:"Allow Rivers"=true + + # Set this to FALSE to prevent scenic lakes from generating in this biome. + # [default: true] + B:"Allow Scenic Lakes"=true +} + + +villages { + # Set this to TRUE to allow villages to generate in this biome. + # [default: false] + B:"Allow Villages"=false +} + + diff --git a/minecraft/config/RTG/biomes/biomesoplenty/meadow.cfg b/minecraft/config/RTG/biomes/biomesoplenty/meadow.cfg new file mode 100644 index 0000000..cdb3fba --- /dev/null +++ b/minecraft/config/RTG/biomes/biomesoplenty/meadow.cfg @@ -0,0 +1,127 @@ +# Configuration file + +beaches { + # Biome ID to use for this biome's beach. + # The only 'officially supported' values for this setting are: + # -1 = Automatic beach generation (RECOMMENDED), 16 = Vanilla Beach, 25 = Vanilla Stone Beach, 26 = Vanilla Cold Beach + # The ID of this biome = No beach + # Other biome IDs are allowed, but they have not been tested, may yield undesirable results, and will not be supported. + # Note: If this biome has been hardcoded by RTG to use a specific beach, this setting will have no effect. + # [range: -1 ~ 255, default: -1] + I:"Beach Biome"=-1 +} + + +decorations { + # If TRUE, RTG decorations will disabled in this biome and only vanilla decorations will generate. + # RTG decorations include custom trees, shrubs, boulders, etc. + # [default: false] + B:"Disable RTG Decorations"=false + + trees { + # This setting allows you to increase/decrease the number of RTG trees that generate in this biome. + # This setting overrides the global setting (see /.minecraft/config/RTG/rtg.cfg) and only affects trees generated by RTG. + # Trees generated by this biome's decorator will adhere to their own density rules. + # Set to -1.0 to use the global setting. + # 1.0 = Default tree generation; 2.0 = Twice as many trees; 0.5 = half as many trees; 0 = No trees + # [range: -1.0 ~ 5.0, default: -1.0] + S:"RTG Tree Density Multiplier"=-1.0 + } + +} + + +surfaces { + # If TRUE, RTG surfaces will be disabled in this biome and only vanilla surfaces will be used. + # RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. + # [default: false] + B:"Disable RTG Surfaces"=false + + "top block" { + # Set this to change this biome's top block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Top Block ID"= + } + + "filler block" { + # Set this to change this biome's filler block (the block underneath the top block). + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Filler Block ID"= + } + + "cliff stone block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff stone block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Stone Block ID"= + } + + "cliff cobble block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff cobble block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Cobble Block ID"= + } + + "surface bleed" { + # Set to false if other biomes shouldn't bleed into this one + # [default: false] + B:"Surface Bleed In"=false + + # Set to false if this biome shouldn't bleed into other biomes + # [default: false] + B:"Surface Bleed Out"=false + } + + lakes { + # This setting allows you to increase/decrease the number of lava lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many lava lakes; 0.5 = half as many lava lakes; 0 = No lava lakes + # [range: 0.0 ~ 10.0, default: 0.0] + S:"Surface Lava Lake Multiplier"=0.0 + + # This setting allows you to increase/decrease the number of water lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many water lakes; 0.5 = half as many water lakes; 0 = No water lakes + # [range: 0.0 ~ 10.0, default: 0.4] + S:"Surface Water Lake Multiplier"=0.4 + } + +} + + +terrain { + # If TRUE, RTG terrain will be disabled in this biome and only vanilla terrain will be generated. + # [default: false] + B:"Disable RTG Terrain"=false +} + + +"terrain features" { + # Set this to FALSE to prevent rivers from generating in this biome. + # [default: true] + B:"Allow Rivers"=true + + # Set this to FALSE to prevent scenic lakes from generating in this biome. + # [default: true] + B:"Allow Scenic Lakes"=true +} + + +villages { + # Set this to TRUE to allow villages to generate in this biome. + # [default: false] + B:"Allow Villages"=false +} + + diff --git a/minecraft/config/RTG/biomes/biomesoplenty/moor.cfg b/minecraft/config/RTG/biomes/biomesoplenty/moor.cfg new file mode 100644 index 0000000..ee22798 --- /dev/null +++ b/minecraft/config/RTG/biomes/biomesoplenty/moor.cfg @@ -0,0 +1,127 @@ +# Configuration file + +beaches { + # Biome ID to use for this biome's beach. + # The only 'officially supported' values for this setting are: + # -1 = Automatic beach generation (RECOMMENDED), 16 = Vanilla Beach, 25 = Vanilla Stone Beach, 26 = Vanilla Cold Beach + # The ID of this biome = No beach + # Other biome IDs are allowed, but they have not been tested, may yield undesirable results, and will not be supported. + # Note: If this biome has been hardcoded by RTG to use a specific beach, this setting will have no effect. + # [range: -1 ~ 255, default: -1] + I:"Beach Biome"=-1 +} + + +decorations { + # If TRUE, RTG decorations will disabled in this biome and only vanilla decorations will generate. + # RTG decorations include custom trees, shrubs, boulders, etc. + # [default: false] + B:"Disable RTG Decorations"=false + + trees { + # This setting allows you to increase/decrease the number of RTG trees that generate in this biome. + # This setting overrides the global setting (see /.minecraft/config/RTG/rtg.cfg) and only affects trees generated by RTG. + # Trees generated by this biome's decorator will adhere to their own density rules. + # Set to -1.0 to use the global setting. + # 1.0 = Default tree generation; 2.0 = Twice as many trees; 0.5 = half as many trees; 0 = No trees + # [range: -1.0 ~ 5.0, default: -1.0] + S:"RTG Tree Density Multiplier"=-1.0 + } + +} + + +surfaces { + # If TRUE, RTG surfaces will be disabled in this biome and only vanilla surfaces will be used. + # RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. + # [default: false] + B:"Disable RTG Surfaces"=false + + "top block" { + # Set this to change this biome's top block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Top Block ID"= + } + + "filler block" { + # Set this to change this biome's filler block (the block underneath the top block). + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Filler Block ID"= + } + + "cliff stone block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff stone block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Stone Block ID"= + } + + "cliff cobble block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff cobble block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Cobble Block ID"= + } + + "surface bleed" { + # Set to false if other biomes shouldn't bleed into this one + # [default: false] + B:"Surface Bleed In"=false + + # Set to false if this biome shouldn't bleed into other biomes + # [default: false] + B:"Surface Bleed Out"=false + } + + lakes { + # This setting allows you to increase/decrease the number of lava lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many lava lakes; 0.5 = half as many lava lakes; 0 = No lava lakes + # [range: 0.0 ~ 10.0, default: 0.0] + S:"Surface Lava Lake Multiplier"=0.0 + + # This setting allows you to increase/decrease the number of water lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many water lakes; 0.5 = half as many water lakes; 0 = No water lakes + # [range: 0.0 ~ 10.0, default: 0.4] + S:"Surface Water Lake Multiplier"=0.4 + } + +} + + +terrain { + # If TRUE, RTG terrain will be disabled in this biome and only vanilla terrain will be generated. + # [default: false] + B:"Disable RTG Terrain"=false +} + + +"terrain features" { + # Set this to FALSE to prevent rivers from generating in this biome. + # [default: false] + B:"Allow Rivers"=false + + # Set this to FALSE to prevent scenic lakes from generating in this biome. + # [default: true] + B:"Allow Scenic Lakes"=true +} + + +villages { + # Set this to TRUE to allow villages to generate in this biome. + # [default: false] + B:"Allow Villages"=false +} + + diff --git a/minecraft/config/RTG/biomes/biomesoplenty/mountain.cfg b/minecraft/config/RTG/biomes/biomesoplenty/mountain.cfg new file mode 100644 index 0000000..221b9fe --- /dev/null +++ b/minecraft/config/RTG/biomes/biomesoplenty/mountain.cfg @@ -0,0 +1,137 @@ +# Configuration file + +beaches { + # Biome ID to use for this biome's beach. + # The only 'officially supported' values for this setting are: + # -1 = Automatic beach generation (RECOMMENDED), 16 = Vanilla Beach, 25 = Vanilla Stone Beach, 26 = Vanilla Cold Beach + # The ID of this biome = No beach + # Other biome IDs are allowed, but they have not been tested, may yield undesirable results, and will not be supported. + # Note: If this biome has been hardcoded by RTG to use a specific beach, this setting will have no effect. + # [range: -1 ~ 255, default: -1] + I:"Beach Biome"=-1 +} + + +decorations { + # If TRUE, RTG decorations will disabled in this biome and only vanilla decorations will generate. + # RTG decorations include custom trees, shrubs, boulders, etc. + # [default: false] + B:"Disable RTG Decorations"=false + + trees { + # This setting allows you to increase/decrease the number of RTG trees that generate in this biome. + # This setting overrides the global setting (see /.minecraft/config/RTG/rtg.cfg) and only affects trees generated by RTG. + # Trees generated by this biome's decorator will adhere to their own density rules. + # Set to -1.0 to use the global setting. + # 1.0 = Default tree generation; 2.0 = Twice as many trees; 0.5 = half as many trees; 0 = No trees + # [range: -1.0 ~ 5.0, default: -1.0] + S:"RTG Tree Density Multiplier"=-1.0 + } + + logs { + # [default: true] + B:"Allow Logs"=true + + # This setting allows you to increase/decrease the number of fallen logs that generate in this biome. + # 1.0 = Default density; 2.0 = Twice as many fallen logs; 0.5 = half as many fallen logs; 0 = No fallen logs + # [range: 0.0 ~ 5.0, default: 1.0] + S:"Fallen Log Density Multiplier"=1.0 + } + +} + + +surfaces { + # If TRUE, RTG surfaces will be disabled in this biome and only vanilla surfaces will be used. + # RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. + # [default: false] + B:"Disable RTG Surfaces"=false + + "top block" { + # Set this to change this biome's top block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Top Block ID"= + } + + "filler block" { + # Set this to change this biome's filler block (the block underneath the top block). + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Filler Block ID"= + } + + "cliff stone block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff stone block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Stone Block ID"= + } + + "cliff cobble block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff cobble block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Cobble Block ID"= + } + + "surface bleed" { + # Set to false if other biomes shouldn't bleed into this one + # [default: false] + B:"Surface Bleed In"=false + + # Set to false if this biome shouldn't bleed into other biomes + # [default: false] + B:"Surface Bleed Out"=false + } + + lakes { + # This setting allows you to increase/decrease the number of lava lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many lava lakes; 0.5 = half as many lava lakes; 0 = No lava lakes + # [range: 0.0 ~ 10.0, default: 0.0] + S:"Surface Lava Lake Multiplier"=0.0 + + # This setting allows you to increase/decrease the number of water lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many water lakes; 0.5 = half as many water lakes; 0 = No water lakes + # [range: 0.0 ~ 10.0, default: 0.4] + S:"Surface Water Lake Multiplier"=0.4 + } + +} + + +terrain { + # If TRUE, RTG terrain will be disabled in this biome and only vanilla terrain will be generated. + # [default: false] + B:"Disable RTG Terrain"=false +} + + +"terrain features" { + # Set this to FALSE to prevent rivers from generating in this biome. + # [default: false] + B:"Allow Rivers"=false + + # Set this to FALSE to prevent scenic lakes from generating in this biome. + # [default: false] + B:"Allow Scenic Lakes"=false +} + + +villages { + # Set this to TRUE to allow villages to generate in this biome. + # [default: false] + B:"Allow Villages"=false +} + + diff --git a/minecraft/config/RTG/biomes/biomesoplenty/mountain_foothills.cfg b/minecraft/config/RTG/biomes/biomesoplenty/mountain_foothills.cfg new file mode 100644 index 0000000..fd9357e --- /dev/null +++ b/minecraft/config/RTG/biomes/biomesoplenty/mountain_foothills.cfg @@ -0,0 +1,137 @@ +# Configuration file + +beaches { + # Biome ID to use for this biome's beach. + # The only 'officially supported' values for this setting are: + # -1 = Automatic beach generation (RECOMMENDED), 16 = Vanilla Beach, 25 = Vanilla Stone Beach, 26 = Vanilla Cold Beach + # The ID of this biome = No beach + # Other biome IDs are allowed, but they have not been tested, may yield undesirable results, and will not be supported. + # Note: If this biome has been hardcoded by RTG to use a specific beach, this setting will have no effect. + # [range: -1 ~ 255, default: -1] + I:"Beach Biome"=-1 +} + + +decorations { + # If TRUE, RTG decorations will disabled in this biome and only vanilla decorations will generate. + # RTG decorations include custom trees, shrubs, boulders, etc. + # [default: false] + B:"Disable RTG Decorations"=false + + trees { + # This setting allows you to increase/decrease the number of RTG trees that generate in this biome. + # This setting overrides the global setting (see /.minecraft/config/RTG/rtg.cfg) and only affects trees generated by RTG. + # Trees generated by this biome's decorator will adhere to their own density rules. + # Set to -1.0 to use the global setting. + # 1.0 = Default tree generation; 2.0 = Twice as many trees; 0.5 = half as many trees; 0 = No trees + # [range: -1.0 ~ 5.0, default: -1.0] + S:"RTG Tree Density Multiplier"=-1.0 + } + + logs { + # [default: true] + B:"Allow Logs"=true + + # This setting allows you to increase/decrease the number of fallen logs that generate in this biome. + # 1.0 = Default density; 2.0 = Twice as many fallen logs; 0.5 = half as many fallen logs; 0 = No fallen logs + # [range: 0.0 ~ 5.0, default: 1.0] + S:"Fallen Log Density Multiplier"=1.0 + } + +} + + +surfaces { + # If TRUE, RTG surfaces will be disabled in this biome and only vanilla surfaces will be used. + # RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. + # [default: false] + B:"Disable RTG Surfaces"=false + + "top block" { + # Set this to change this biome's top block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Top Block ID"= + } + + "filler block" { + # Set this to change this biome's filler block (the block underneath the top block). + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Filler Block ID"= + } + + "cliff stone block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff stone block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Stone Block ID"= + } + + "cliff cobble block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff cobble block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Cobble Block ID"= + } + + "surface bleed" { + # Set to false if other biomes shouldn't bleed into this one + # [default: false] + B:"Surface Bleed In"=false + + # Set to false if this biome shouldn't bleed into other biomes + # [default: false] + B:"Surface Bleed Out"=false + } + + lakes { + # This setting allows you to increase/decrease the number of lava lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many lava lakes; 0.5 = half as many lava lakes; 0 = No lava lakes + # [range: 0.0 ~ 10.0, default: 0.0] + S:"Surface Lava Lake Multiplier"=0.0 + + # This setting allows you to increase/decrease the number of water lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many water lakes; 0.5 = half as many water lakes; 0 = No water lakes + # [range: 0.0 ~ 10.0, default: 0.4] + S:"Surface Water Lake Multiplier"=0.4 + } + +} + + +terrain { + # If TRUE, RTG terrain will be disabled in this biome and only vanilla terrain will be generated. + # [default: false] + B:"Disable RTG Terrain"=false +} + + +"terrain features" { + # Set this to FALSE to prevent rivers from generating in this biome. + # [default: true] + B:"Allow Rivers"=true + + # Set this to FALSE to prevent scenic lakes from generating in this biome. + # [default: true] + B:"Allow Scenic Lakes"=true +} + + +villages { + # Set this to TRUE to allow villages to generate in this biome. + # [default: false] + B:"Allow Villages"=false +} + + diff --git a/minecraft/config/RTG/biomes/biomesoplenty/mystic_grove.cfg b/minecraft/config/RTG/biomes/biomesoplenty/mystic_grove.cfg new file mode 100644 index 0000000..fd9357e --- /dev/null +++ b/minecraft/config/RTG/biomes/biomesoplenty/mystic_grove.cfg @@ -0,0 +1,137 @@ +# Configuration file + +beaches { + # Biome ID to use for this biome's beach. + # The only 'officially supported' values for this setting are: + # -1 = Automatic beach generation (RECOMMENDED), 16 = Vanilla Beach, 25 = Vanilla Stone Beach, 26 = Vanilla Cold Beach + # The ID of this biome = No beach + # Other biome IDs are allowed, but they have not been tested, may yield undesirable results, and will not be supported. + # Note: If this biome has been hardcoded by RTG to use a specific beach, this setting will have no effect. + # [range: -1 ~ 255, default: -1] + I:"Beach Biome"=-1 +} + + +decorations { + # If TRUE, RTG decorations will disabled in this biome and only vanilla decorations will generate. + # RTG decorations include custom trees, shrubs, boulders, etc. + # [default: false] + B:"Disable RTG Decorations"=false + + trees { + # This setting allows you to increase/decrease the number of RTG trees that generate in this biome. + # This setting overrides the global setting (see /.minecraft/config/RTG/rtg.cfg) and only affects trees generated by RTG. + # Trees generated by this biome's decorator will adhere to their own density rules. + # Set to -1.0 to use the global setting. + # 1.0 = Default tree generation; 2.0 = Twice as many trees; 0.5 = half as many trees; 0 = No trees + # [range: -1.0 ~ 5.0, default: -1.0] + S:"RTG Tree Density Multiplier"=-1.0 + } + + logs { + # [default: true] + B:"Allow Logs"=true + + # This setting allows you to increase/decrease the number of fallen logs that generate in this biome. + # 1.0 = Default density; 2.0 = Twice as many fallen logs; 0.5 = half as many fallen logs; 0 = No fallen logs + # [range: 0.0 ~ 5.0, default: 1.0] + S:"Fallen Log Density Multiplier"=1.0 + } + +} + + +surfaces { + # If TRUE, RTG surfaces will be disabled in this biome and only vanilla surfaces will be used. + # RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. + # [default: false] + B:"Disable RTG Surfaces"=false + + "top block" { + # Set this to change this biome's top block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Top Block ID"= + } + + "filler block" { + # Set this to change this biome's filler block (the block underneath the top block). + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Filler Block ID"= + } + + "cliff stone block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff stone block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Stone Block ID"= + } + + "cliff cobble block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff cobble block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Cobble Block ID"= + } + + "surface bleed" { + # Set to false if other biomes shouldn't bleed into this one + # [default: false] + B:"Surface Bleed In"=false + + # Set to false if this biome shouldn't bleed into other biomes + # [default: false] + B:"Surface Bleed Out"=false + } + + lakes { + # This setting allows you to increase/decrease the number of lava lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many lava lakes; 0.5 = half as many lava lakes; 0 = No lava lakes + # [range: 0.0 ~ 10.0, default: 0.0] + S:"Surface Lava Lake Multiplier"=0.0 + + # This setting allows you to increase/decrease the number of water lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many water lakes; 0.5 = half as many water lakes; 0 = No water lakes + # [range: 0.0 ~ 10.0, default: 0.4] + S:"Surface Water Lake Multiplier"=0.4 + } + +} + + +terrain { + # If TRUE, RTG terrain will be disabled in this biome and only vanilla terrain will be generated. + # [default: false] + B:"Disable RTG Terrain"=false +} + + +"terrain features" { + # Set this to FALSE to prevent rivers from generating in this biome. + # [default: true] + B:"Allow Rivers"=true + + # Set this to FALSE to prevent scenic lakes from generating in this biome. + # [default: true] + B:"Allow Scenic Lakes"=true +} + + +villages { + # Set this to TRUE to allow villages to generate in this biome. + # [default: false] + B:"Allow Villages"=false +} + + diff --git a/minecraft/config/RTG/biomes/biomesoplenty/oasis.cfg b/minecraft/config/RTG/biomes/biomesoplenty/oasis.cfg new file mode 100644 index 0000000..fd9357e --- /dev/null +++ b/minecraft/config/RTG/biomes/biomesoplenty/oasis.cfg @@ -0,0 +1,137 @@ +# Configuration file + +beaches { + # Biome ID to use for this biome's beach. + # The only 'officially supported' values for this setting are: + # -1 = Automatic beach generation (RECOMMENDED), 16 = Vanilla Beach, 25 = Vanilla Stone Beach, 26 = Vanilla Cold Beach + # The ID of this biome = No beach + # Other biome IDs are allowed, but they have not been tested, may yield undesirable results, and will not be supported. + # Note: If this biome has been hardcoded by RTG to use a specific beach, this setting will have no effect. + # [range: -1 ~ 255, default: -1] + I:"Beach Biome"=-1 +} + + +decorations { + # If TRUE, RTG decorations will disabled in this biome and only vanilla decorations will generate. + # RTG decorations include custom trees, shrubs, boulders, etc. + # [default: false] + B:"Disable RTG Decorations"=false + + trees { + # This setting allows you to increase/decrease the number of RTG trees that generate in this biome. + # This setting overrides the global setting (see /.minecraft/config/RTG/rtg.cfg) and only affects trees generated by RTG. + # Trees generated by this biome's decorator will adhere to their own density rules. + # Set to -1.0 to use the global setting. + # 1.0 = Default tree generation; 2.0 = Twice as many trees; 0.5 = half as many trees; 0 = No trees + # [range: -1.0 ~ 5.0, default: -1.0] + S:"RTG Tree Density Multiplier"=-1.0 + } + + logs { + # [default: true] + B:"Allow Logs"=true + + # This setting allows you to increase/decrease the number of fallen logs that generate in this biome. + # 1.0 = Default density; 2.0 = Twice as many fallen logs; 0.5 = half as many fallen logs; 0 = No fallen logs + # [range: 0.0 ~ 5.0, default: 1.0] + S:"Fallen Log Density Multiplier"=1.0 + } + +} + + +surfaces { + # If TRUE, RTG surfaces will be disabled in this biome and only vanilla surfaces will be used. + # RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. + # [default: false] + B:"Disable RTG Surfaces"=false + + "top block" { + # Set this to change this biome's top block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Top Block ID"= + } + + "filler block" { + # Set this to change this biome's filler block (the block underneath the top block). + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Filler Block ID"= + } + + "cliff stone block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff stone block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Stone Block ID"= + } + + "cliff cobble block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff cobble block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Cobble Block ID"= + } + + "surface bleed" { + # Set to false if other biomes shouldn't bleed into this one + # [default: false] + B:"Surface Bleed In"=false + + # Set to false if this biome shouldn't bleed into other biomes + # [default: false] + B:"Surface Bleed Out"=false + } + + lakes { + # This setting allows you to increase/decrease the number of lava lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many lava lakes; 0.5 = half as many lava lakes; 0 = No lava lakes + # [range: 0.0 ~ 10.0, default: 0.0] + S:"Surface Lava Lake Multiplier"=0.0 + + # This setting allows you to increase/decrease the number of water lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many water lakes; 0.5 = half as many water lakes; 0 = No water lakes + # [range: 0.0 ~ 10.0, default: 0.4] + S:"Surface Water Lake Multiplier"=0.4 + } + +} + + +terrain { + # If TRUE, RTG terrain will be disabled in this biome and only vanilla terrain will be generated. + # [default: false] + B:"Disable RTG Terrain"=false +} + + +"terrain features" { + # Set this to FALSE to prevent rivers from generating in this biome. + # [default: true] + B:"Allow Rivers"=true + + # Set this to FALSE to prevent scenic lakes from generating in this biome. + # [default: true] + B:"Allow Scenic Lakes"=true +} + + +villages { + # Set this to TRUE to allow villages to generate in this biome. + # [default: false] + B:"Allow Villages"=false +} + + diff --git a/minecraft/config/RTG/biomes/biomesoplenty/ominous_woods.cfg b/minecraft/config/RTG/biomes/biomesoplenty/ominous_woods.cfg new file mode 100644 index 0000000..fd9357e --- /dev/null +++ b/minecraft/config/RTG/biomes/biomesoplenty/ominous_woods.cfg @@ -0,0 +1,137 @@ +# Configuration file + +beaches { + # Biome ID to use for this biome's beach. + # The only 'officially supported' values for this setting are: + # -1 = Automatic beach generation (RECOMMENDED), 16 = Vanilla Beach, 25 = Vanilla Stone Beach, 26 = Vanilla Cold Beach + # The ID of this biome = No beach + # Other biome IDs are allowed, but they have not been tested, may yield undesirable results, and will not be supported. + # Note: If this biome has been hardcoded by RTG to use a specific beach, this setting will have no effect. + # [range: -1 ~ 255, default: -1] + I:"Beach Biome"=-1 +} + + +decorations { + # If TRUE, RTG decorations will disabled in this biome and only vanilla decorations will generate. + # RTG decorations include custom trees, shrubs, boulders, etc. + # [default: false] + B:"Disable RTG Decorations"=false + + trees { + # This setting allows you to increase/decrease the number of RTG trees that generate in this biome. + # This setting overrides the global setting (see /.minecraft/config/RTG/rtg.cfg) and only affects trees generated by RTG. + # Trees generated by this biome's decorator will adhere to their own density rules. + # Set to -1.0 to use the global setting. + # 1.0 = Default tree generation; 2.0 = Twice as many trees; 0.5 = half as many trees; 0 = No trees + # [range: -1.0 ~ 5.0, default: -1.0] + S:"RTG Tree Density Multiplier"=-1.0 + } + + logs { + # [default: true] + B:"Allow Logs"=true + + # This setting allows you to increase/decrease the number of fallen logs that generate in this biome. + # 1.0 = Default density; 2.0 = Twice as many fallen logs; 0.5 = half as many fallen logs; 0 = No fallen logs + # [range: 0.0 ~ 5.0, default: 1.0] + S:"Fallen Log Density Multiplier"=1.0 + } + +} + + +surfaces { + # If TRUE, RTG surfaces will be disabled in this biome and only vanilla surfaces will be used. + # RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. + # [default: false] + B:"Disable RTG Surfaces"=false + + "top block" { + # Set this to change this biome's top block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Top Block ID"= + } + + "filler block" { + # Set this to change this biome's filler block (the block underneath the top block). + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Filler Block ID"= + } + + "cliff stone block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff stone block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Stone Block ID"= + } + + "cliff cobble block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff cobble block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Cobble Block ID"= + } + + "surface bleed" { + # Set to false if other biomes shouldn't bleed into this one + # [default: false] + B:"Surface Bleed In"=false + + # Set to false if this biome shouldn't bleed into other biomes + # [default: false] + B:"Surface Bleed Out"=false + } + + lakes { + # This setting allows you to increase/decrease the number of lava lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many lava lakes; 0.5 = half as many lava lakes; 0 = No lava lakes + # [range: 0.0 ~ 10.0, default: 0.0] + S:"Surface Lava Lake Multiplier"=0.0 + + # This setting allows you to increase/decrease the number of water lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many water lakes; 0.5 = half as many water lakes; 0 = No water lakes + # [range: 0.0 ~ 10.0, default: 0.4] + S:"Surface Water Lake Multiplier"=0.4 + } + +} + + +terrain { + # If TRUE, RTG terrain will be disabled in this biome and only vanilla terrain will be generated. + # [default: false] + B:"Disable RTG Terrain"=false +} + + +"terrain features" { + # Set this to FALSE to prevent rivers from generating in this biome. + # [default: true] + B:"Allow Rivers"=true + + # Set this to FALSE to prevent scenic lakes from generating in this biome. + # [default: true] + B:"Allow Scenic Lakes"=true +} + + +villages { + # Set this to TRUE to allow villages to generate in this biome. + # [default: false] + B:"Allow Villages"=false +} + + diff --git a/minecraft/config/RTG/biomes/biomesoplenty/orchard.cfg b/minecraft/config/RTG/biomes/biomesoplenty/orchard.cfg new file mode 100644 index 0000000..fd9357e --- /dev/null +++ b/minecraft/config/RTG/biomes/biomesoplenty/orchard.cfg @@ -0,0 +1,137 @@ +# Configuration file + +beaches { + # Biome ID to use for this biome's beach. + # The only 'officially supported' values for this setting are: + # -1 = Automatic beach generation (RECOMMENDED), 16 = Vanilla Beach, 25 = Vanilla Stone Beach, 26 = Vanilla Cold Beach + # The ID of this biome = No beach + # Other biome IDs are allowed, but they have not been tested, may yield undesirable results, and will not be supported. + # Note: If this biome has been hardcoded by RTG to use a specific beach, this setting will have no effect. + # [range: -1 ~ 255, default: -1] + I:"Beach Biome"=-1 +} + + +decorations { + # If TRUE, RTG decorations will disabled in this biome and only vanilla decorations will generate. + # RTG decorations include custom trees, shrubs, boulders, etc. + # [default: false] + B:"Disable RTG Decorations"=false + + trees { + # This setting allows you to increase/decrease the number of RTG trees that generate in this biome. + # This setting overrides the global setting (see /.minecraft/config/RTG/rtg.cfg) and only affects trees generated by RTG. + # Trees generated by this biome's decorator will adhere to their own density rules. + # Set to -1.0 to use the global setting. + # 1.0 = Default tree generation; 2.0 = Twice as many trees; 0.5 = half as many trees; 0 = No trees + # [range: -1.0 ~ 5.0, default: -1.0] + S:"RTG Tree Density Multiplier"=-1.0 + } + + logs { + # [default: true] + B:"Allow Logs"=true + + # This setting allows you to increase/decrease the number of fallen logs that generate in this biome. + # 1.0 = Default density; 2.0 = Twice as many fallen logs; 0.5 = half as many fallen logs; 0 = No fallen logs + # [range: 0.0 ~ 5.0, default: 1.0] + S:"Fallen Log Density Multiplier"=1.0 + } + +} + + +surfaces { + # If TRUE, RTG surfaces will be disabled in this biome and only vanilla surfaces will be used. + # RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. + # [default: false] + B:"Disable RTG Surfaces"=false + + "top block" { + # Set this to change this biome's top block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Top Block ID"= + } + + "filler block" { + # Set this to change this biome's filler block (the block underneath the top block). + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Filler Block ID"= + } + + "cliff stone block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff stone block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Stone Block ID"= + } + + "cliff cobble block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff cobble block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Cobble Block ID"= + } + + "surface bleed" { + # Set to false if other biomes shouldn't bleed into this one + # [default: false] + B:"Surface Bleed In"=false + + # Set to false if this biome shouldn't bleed into other biomes + # [default: false] + B:"Surface Bleed Out"=false + } + + lakes { + # This setting allows you to increase/decrease the number of lava lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many lava lakes; 0.5 = half as many lava lakes; 0 = No lava lakes + # [range: 0.0 ~ 10.0, default: 0.0] + S:"Surface Lava Lake Multiplier"=0.0 + + # This setting allows you to increase/decrease the number of water lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many water lakes; 0.5 = half as many water lakes; 0 = No water lakes + # [range: 0.0 ~ 10.0, default: 0.4] + S:"Surface Water Lake Multiplier"=0.4 + } + +} + + +terrain { + # If TRUE, RTG terrain will be disabled in this biome and only vanilla terrain will be generated. + # [default: false] + B:"Disable RTG Terrain"=false +} + + +"terrain features" { + # Set this to FALSE to prevent rivers from generating in this biome. + # [default: true] + B:"Allow Rivers"=true + + # Set this to FALSE to prevent scenic lakes from generating in this biome. + # [default: true] + B:"Allow Scenic Lakes"=true +} + + +villages { + # Set this to TRUE to allow villages to generate in this biome. + # [default: false] + B:"Allow Villages"=false +} + + diff --git a/minecraft/config/RTG/biomes/biomesoplenty/origin_beach.cfg b/minecraft/config/RTG/biomes/biomesoplenty/origin_beach.cfg new file mode 100644 index 0000000..cdb3fba --- /dev/null +++ b/minecraft/config/RTG/biomes/biomesoplenty/origin_beach.cfg @@ -0,0 +1,127 @@ +# Configuration file + +beaches { + # Biome ID to use for this biome's beach. + # The only 'officially supported' values for this setting are: + # -1 = Automatic beach generation (RECOMMENDED), 16 = Vanilla Beach, 25 = Vanilla Stone Beach, 26 = Vanilla Cold Beach + # The ID of this biome = No beach + # Other biome IDs are allowed, but they have not been tested, may yield undesirable results, and will not be supported. + # Note: If this biome has been hardcoded by RTG to use a specific beach, this setting will have no effect. + # [range: -1 ~ 255, default: -1] + I:"Beach Biome"=-1 +} + + +decorations { + # If TRUE, RTG decorations will disabled in this biome and only vanilla decorations will generate. + # RTG decorations include custom trees, shrubs, boulders, etc. + # [default: false] + B:"Disable RTG Decorations"=false + + trees { + # This setting allows you to increase/decrease the number of RTG trees that generate in this biome. + # This setting overrides the global setting (see /.minecraft/config/RTG/rtg.cfg) and only affects trees generated by RTG. + # Trees generated by this biome's decorator will adhere to their own density rules. + # Set to -1.0 to use the global setting. + # 1.0 = Default tree generation; 2.0 = Twice as many trees; 0.5 = half as many trees; 0 = No trees + # [range: -1.0 ~ 5.0, default: -1.0] + S:"RTG Tree Density Multiplier"=-1.0 + } + +} + + +surfaces { + # If TRUE, RTG surfaces will be disabled in this biome and only vanilla surfaces will be used. + # RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. + # [default: false] + B:"Disable RTG Surfaces"=false + + "top block" { + # Set this to change this biome's top block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Top Block ID"= + } + + "filler block" { + # Set this to change this biome's filler block (the block underneath the top block). + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Filler Block ID"= + } + + "cliff stone block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff stone block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Stone Block ID"= + } + + "cliff cobble block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff cobble block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Cobble Block ID"= + } + + "surface bleed" { + # Set to false if other biomes shouldn't bleed into this one + # [default: false] + B:"Surface Bleed In"=false + + # Set to false if this biome shouldn't bleed into other biomes + # [default: false] + B:"Surface Bleed Out"=false + } + + lakes { + # This setting allows you to increase/decrease the number of lava lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many lava lakes; 0.5 = half as many lava lakes; 0 = No lava lakes + # [range: 0.0 ~ 10.0, default: 0.0] + S:"Surface Lava Lake Multiplier"=0.0 + + # This setting allows you to increase/decrease the number of water lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many water lakes; 0.5 = half as many water lakes; 0 = No water lakes + # [range: 0.0 ~ 10.0, default: 0.4] + S:"Surface Water Lake Multiplier"=0.4 + } + +} + + +terrain { + # If TRUE, RTG terrain will be disabled in this biome and only vanilla terrain will be generated. + # [default: false] + B:"Disable RTG Terrain"=false +} + + +"terrain features" { + # Set this to FALSE to prevent rivers from generating in this biome. + # [default: true] + B:"Allow Rivers"=true + + # Set this to FALSE to prevent scenic lakes from generating in this biome. + # [default: true] + B:"Allow Scenic Lakes"=true +} + + +villages { + # Set this to TRUE to allow villages to generate in this biome. + # [default: false] + B:"Allow Villages"=false +} + + diff --git a/minecraft/config/RTG/biomes/biomesoplenty/origin_island.cfg b/minecraft/config/RTG/biomes/biomesoplenty/origin_island.cfg new file mode 100644 index 0000000..cdb3fba --- /dev/null +++ b/minecraft/config/RTG/biomes/biomesoplenty/origin_island.cfg @@ -0,0 +1,127 @@ +# Configuration file + +beaches { + # Biome ID to use for this biome's beach. + # The only 'officially supported' values for this setting are: + # -1 = Automatic beach generation (RECOMMENDED), 16 = Vanilla Beach, 25 = Vanilla Stone Beach, 26 = Vanilla Cold Beach + # The ID of this biome = No beach + # Other biome IDs are allowed, but they have not been tested, may yield undesirable results, and will not be supported. + # Note: If this biome has been hardcoded by RTG to use a specific beach, this setting will have no effect. + # [range: -1 ~ 255, default: -1] + I:"Beach Biome"=-1 +} + + +decorations { + # If TRUE, RTG decorations will disabled in this biome and only vanilla decorations will generate. + # RTG decorations include custom trees, shrubs, boulders, etc. + # [default: false] + B:"Disable RTG Decorations"=false + + trees { + # This setting allows you to increase/decrease the number of RTG trees that generate in this biome. + # This setting overrides the global setting (see /.minecraft/config/RTG/rtg.cfg) and only affects trees generated by RTG. + # Trees generated by this biome's decorator will adhere to their own density rules. + # Set to -1.0 to use the global setting. + # 1.0 = Default tree generation; 2.0 = Twice as many trees; 0.5 = half as many trees; 0 = No trees + # [range: -1.0 ~ 5.0, default: -1.0] + S:"RTG Tree Density Multiplier"=-1.0 + } + +} + + +surfaces { + # If TRUE, RTG surfaces will be disabled in this biome and only vanilla surfaces will be used. + # RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. + # [default: false] + B:"Disable RTG Surfaces"=false + + "top block" { + # Set this to change this biome's top block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Top Block ID"= + } + + "filler block" { + # Set this to change this biome's filler block (the block underneath the top block). + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Filler Block ID"= + } + + "cliff stone block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff stone block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Stone Block ID"= + } + + "cliff cobble block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff cobble block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Cobble Block ID"= + } + + "surface bleed" { + # Set to false if other biomes shouldn't bleed into this one + # [default: false] + B:"Surface Bleed In"=false + + # Set to false if this biome shouldn't bleed into other biomes + # [default: false] + B:"Surface Bleed Out"=false + } + + lakes { + # This setting allows you to increase/decrease the number of lava lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many lava lakes; 0.5 = half as many lava lakes; 0 = No lava lakes + # [range: 0.0 ~ 10.0, default: 0.0] + S:"Surface Lava Lake Multiplier"=0.0 + + # This setting allows you to increase/decrease the number of water lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many water lakes; 0.5 = half as many water lakes; 0 = No water lakes + # [range: 0.0 ~ 10.0, default: 0.4] + S:"Surface Water Lake Multiplier"=0.4 + } + +} + + +terrain { + # If TRUE, RTG terrain will be disabled in this biome and only vanilla terrain will be generated. + # [default: false] + B:"Disable RTG Terrain"=false +} + + +"terrain features" { + # Set this to FALSE to prevent rivers from generating in this biome. + # [default: true] + B:"Allow Rivers"=true + + # Set this to FALSE to prevent scenic lakes from generating in this biome. + # [default: true] + B:"Allow Scenic Lakes"=true +} + + +villages { + # Set this to TRUE to allow villages to generate in this biome. + # [default: false] + B:"Allow Villages"=false +} + + diff --git a/minecraft/config/RTG/biomes/biomesoplenty/outback.cfg b/minecraft/config/RTG/biomes/biomesoplenty/outback.cfg new file mode 100644 index 0000000..cdb3fba --- /dev/null +++ b/minecraft/config/RTG/biomes/biomesoplenty/outback.cfg @@ -0,0 +1,127 @@ +# Configuration file + +beaches { + # Biome ID to use for this biome's beach. + # The only 'officially supported' values for this setting are: + # -1 = Automatic beach generation (RECOMMENDED), 16 = Vanilla Beach, 25 = Vanilla Stone Beach, 26 = Vanilla Cold Beach + # The ID of this biome = No beach + # Other biome IDs are allowed, but they have not been tested, may yield undesirable results, and will not be supported. + # Note: If this biome has been hardcoded by RTG to use a specific beach, this setting will have no effect. + # [range: -1 ~ 255, default: -1] + I:"Beach Biome"=-1 +} + + +decorations { + # If TRUE, RTG decorations will disabled in this biome and only vanilla decorations will generate. + # RTG decorations include custom trees, shrubs, boulders, etc. + # [default: false] + B:"Disable RTG Decorations"=false + + trees { + # This setting allows you to increase/decrease the number of RTG trees that generate in this biome. + # This setting overrides the global setting (see /.minecraft/config/RTG/rtg.cfg) and only affects trees generated by RTG. + # Trees generated by this biome's decorator will adhere to their own density rules. + # Set to -1.0 to use the global setting. + # 1.0 = Default tree generation; 2.0 = Twice as many trees; 0.5 = half as many trees; 0 = No trees + # [range: -1.0 ~ 5.0, default: -1.0] + S:"RTG Tree Density Multiplier"=-1.0 + } + +} + + +surfaces { + # If TRUE, RTG surfaces will be disabled in this biome and only vanilla surfaces will be used. + # RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. + # [default: false] + B:"Disable RTG Surfaces"=false + + "top block" { + # Set this to change this biome's top block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Top Block ID"= + } + + "filler block" { + # Set this to change this biome's filler block (the block underneath the top block). + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Filler Block ID"= + } + + "cliff stone block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff stone block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Stone Block ID"= + } + + "cliff cobble block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff cobble block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Cobble Block ID"= + } + + "surface bleed" { + # Set to false if other biomes shouldn't bleed into this one + # [default: false] + B:"Surface Bleed In"=false + + # Set to false if this biome shouldn't bleed into other biomes + # [default: false] + B:"Surface Bleed Out"=false + } + + lakes { + # This setting allows you to increase/decrease the number of lava lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many lava lakes; 0.5 = half as many lava lakes; 0 = No lava lakes + # [range: 0.0 ~ 10.0, default: 0.0] + S:"Surface Lava Lake Multiplier"=0.0 + + # This setting allows you to increase/decrease the number of water lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many water lakes; 0.5 = half as many water lakes; 0 = No water lakes + # [range: 0.0 ~ 10.0, default: 0.4] + S:"Surface Water Lake Multiplier"=0.4 + } + +} + + +terrain { + # If TRUE, RTG terrain will be disabled in this biome and only vanilla terrain will be generated. + # [default: false] + B:"Disable RTG Terrain"=false +} + + +"terrain features" { + # Set this to FALSE to prevent rivers from generating in this biome. + # [default: true] + B:"Allow Rivers"=true + + # Set this to FALSE to prevent scenic lakes from generating in this biome. + # [default: true] + B:"Allow Scenic Lakes"=true +} + + +villages { + # Set this to TRUE to allow villages to generate in this biome. + # [default: false] + B:"Allow Villages"=false +} + + diff --git a/minecraft/config/RTG/biomes/biomesoplenty/overgrown_cliffs.cfg b/minecraft/config/RTG/biomes/biomesoplenty/overgrown_cliffs.cfg new file mode 100644 index 0000000..fd9357e --- /dev/null +++ b/minecraft/config/RTG/biomes/biomesoplenty/overgrown_cliffs.cfg @@ -0,0 +1,137 @@ +# Configuration file + +beaches { + # Biome ID to use for this biome's beach. + # The only 'officially supported' values for this setting are: + # -1 = Automatic beach generation (RECOMMENDED), 16 = Vanilla Beach, 25 = Vanilla Stone Beach, 26 = Vanilla Cold Beach + # The ID of this biome = No beach + # Other biome IDs are allowed, but they have not been tested, may yield undesirable results, and will not be supported. + # Note: If this biome has been hardcoded by RTG to use a specific beach, this setting will have no effect. + # [range: -1 ~ 255, default: -1] + I:"Beach Biome"=-1 +} + + +decorations { + # If TRUE, RTG decorations will disabled in this biome and only vanilla decorations will generate. + # RTG decorations include custom trees, shrubs, boulders, etc. + # [default: false] + B:"Disable RTG Decorations"=false + + trees { + # This setting allows you to increase/decrease the number of RTG trees that generate in this biome. + # This setting overrides the global setting (see /.minecraft/config/RTG/rtg.cfg) and only affects trees generated by RTG. + # Trees generated by this biome's decorator will adhere to their own density rules. + # Set to -1.0 to use the global setting. + # 1.0 = Default tree generation; 2.0 = Twice as many trees; 0.5 = half as many trees; 0 = No trees + # [range: -1.0 ~ 5.0, default: -1.0] + S:"RTG Tree Density Multiplier"=-1.0 + } + + logs { + # [default: true] + B:"Allow Logs"=true + + # This setting allows you to increase/decrease the number of fallen logs that generate in this biome. + # 1.0 = Default density; 2.0 = Twice as many fallen logs; 0.5 = half as many fallen logs; 0 = No fallen logs + # [range: 0.0 ~ 5.0, default: 1.0] + S:"Fallen Log Density Multiplier"=1.0 + } + +} + + +surfaces { + # If TRUE, RTG surfaces will be disabled in this biome and only vanilla surfaces will be used. + # RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. + # [default: false] + B:"Disable RTG Surfaces"=false + + "top block" { + # Set this to change this biome's top block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Top Block ID"= + } + + "filler block" { + # Set this to change this biome's filler block (the block underneath the top block). + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Filler Block ID"= + } + + "cliff stone block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff stone block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Stone Block ID"= + } + + "cliff cobble block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff cobble block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Cobble Block ID"= + } + + "surface bleed" { + # Set to false if other biomes shouldn't bleed into this one + # [default: false] + B:"Surface Bleed In"=false + + # Set to false if this biome shouldn't bleed into other biomes + # [default: false] + B:"Surface Bleed Out"=false + } + + lakes { + # This setting allows you to increase/decrease the number of lava lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many lava lakes; 0.5 = half as many lava lakes; 0 = No lava lakes + # [range: 0.0 ~ 10.0, default: 0.0] + S:"Surface Lava Lake Multiplier"=0.0 + + # This setting allows you to increase/decrease the number of water lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many water lakes; 0.5 = half as many water lakes; 0 = No water lakes + # [range: 0.0 ~ 10.0, default: 0.4] + S:"Surface Water Lake Multiplier"=0.4 + } + +} + + +terrain { + # If TRUE, RTG terrain will be disabled in this biome and only vanilla terrain will be generated. + # [default: false] + B:"Disable RTG Terrain"=false +} + + +"terrain features" { + # Set this to FALSE to prevent rivers from generating in this biome. + # [default: true] + B:"Allow Rivers"=true + + # Set this to FALSE to prevent scenic lakes from generating in this biome. + # [default: true] + B:"Allow Scenic Lakes"=true +} + + +villages { + # Set this to TRUE to allow villages to generate in this biome. + # [default: false] + B:"Allow Villages"=false +} + + diff --git a/minecraft/config/RTG/biomes/biomesoplenty/pasture.cfg b/minecraft/config/RTG/biomes/biomesoplenty/pasture.cfg new file mode 100644 index 0000000..cdb3fba --- /dev/null +++ b/minecraft/config/RTG/biomes/biomesoplenty/pasture.cfg @@ -0,0 +1,127 @@ +# Configuration file + +beaches { + # Biome ID to use for this biome's beach. + # The only 'officially supported' values for this setting are: + # -1 = Automatic beach generation (RECOMMENDED), 16 = Vanilla Beach, 25 = Vanilla Stone Beach, 26 = Vanilla Cold Beach + # The ID of this biome = No beach + # Other biome IDs are allowed, but they have not been tested, may yield undesirable results, and will not be supported. + # Note: If this biome has been hardcoded by RTG to use a specific beach, this setting will have no effect. + # [range: -1 ~ 255, default: -1] + I:"Beach Biome"=-1 +} + + +decorations { + # If TRUE, RTG decorations will disabled in this biome and only vanilla decorations will generate. + # RTG decorations include custom trees, shrubs, boulders, etc. + # [default: false] + B:"Disable RTG Decorations"=false + + trees { + # This setting allows you to increase/decrease the number of RTG trees that generate in this biome. + # This setting overrides the global setting (see /.minecraft/config/RTG/rtg.cfg) and only affects trees generated by RTG. + # Trees generated by this biome's decorator will adhere to their own density rules. + # Set to -1.0 to use the global setting. + # 1.0 = Default tree generation; 2.0 = Twice as many trees; 0.5 = half as many trees; 0 = No trees + # [range: -1.0 ~ 5.0, default: -1.0] + S:"RTG Tree Density Multiplier"=-1.0 + } + +} + + +surfaces { + # If TRUE, RTG surfaces will be disabled in this biome and only vanilla surfaces will be used. + # RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. + # [default: false] + B:"Disable RTG Surfaces"=false + + "top block" { + # Set this to change this biome's top block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Top Block ID"= + } + + "filler block" { + # Set this to change this biome's filler block (the block underneath the top block). + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Filler Block ID"= + } + + "cliff stone block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff stone block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Stone Block ID"= + } + + "cliff cobble block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff cobble block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Cobble Block ID"= + } + + "surface bleed" { + # Set to false if other biomes shouldn't bleed into this one + # [default: false] + B:"Surface Bleed In"=false + + # Set to false if this biome shouldn't bleed into other biomes + # [default: false] + B:"Surface Bleed Out"=false + } + + lakes { + # This setting allows you to increase/decrease the number of lava lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many lava lakes; 0.5 = half as many lava lakes; 0 = No lava lakes + # [range: 0.0 ~ 10.0, default: 0.0] + S:"Surface Lava Lake Multiplier"=0.0 + + # This setting allows you to increase/decrease the number of water lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many water lakes; 0.5 = half as many water lakes; 0 = No water lakes + # [range: 0.0 ~ 10.0, default: 0.4] + S:"Surface Water Lake Multiplier"=0.4 + } + +} + + +terrain { + # If TRUE, RTG terrain will be disabled in this biome and only vanilla terrain will be generated. + # [default: false] + B:"Disable RTG Terrain"=false +} + + +"terrain features" { + # Set this to FALSE to prevent rivers from generating in this biome. + # [default: true] + B:"Allow Rivers"=true + + # Set this to FALSE to prevent scenic lakes from generating in this biome. + # [default: true] + B:"Allow Scenic Lakes"=true +} + + +villages { + # Set this to TRUE to allow villages to generate in this biome. + # [default: false] + B:"Allow Villages"=false +} + + diff --git a/minecraft/config/RTG/biomes/biomesoplenty/prairie.cfg b/minecraft/config/RTG/biomes/biomesoplenty/prairie.cfg new file mode 100644 index 0000000..cdb3fba --- /dev/null +++ b/minecraft/config/RTG/biomes/biomesoplenty/prairie.cfg @@ -0,0 +1,127 @@ +# Configuration file + +beaches { + # Biome ID to use for this biome's beach. + # The only 'officially supported' values for this setting are: + # -1 = Automatic beach generation (RECOMMENDED), 16 = Vanilla Beach, 25 = Vanilla Stone Beach, 26 = Vanilla Cold Beach + # The ID of this biome = No beach + # Other biome IDs are allowed, but they have not been tested, may yield undesirable results, and will not be supported. + # Note: If this biome has been hardcoded by RTG to use a specific beach, this setting will have no effect. + # [range: -1 ~ 255, default: -1] + I:"Beach Biome"=-1 +} + + +decorations { + # If TRUE, RTG decorations will disabled in this biome and only vanilla decorations will generate. + # RTG decorations include custom trees, shrubs, boulders, etc. + # [default: false] + B:"Disable RTG Decorations"=false + + trees { + # This setting allows you to increase/decrease the number of RTG trees that generate in this biome. + # This setting overrides the global setting (see /.minecraft/config/RTG/rtg.cfg) and only affects trees generated by RTG. + # Trees generated by this biome's decorator will adhere to their own density rules. + # Set to -1.0 to use the global setting. + # 1.0 = Default tree generation; 2.0 = Twice as many trees; 0.5 = half as many trees; 0 = No trees + # [range: -1.0 ~ 5.0, default: -1.0] + S:"RTG Tree Density Multiplier"=-1.0 + } + +} + + +surfaces { + # If TRUE, RTG surfaces will be disabled in this biome and only vanilla surfaces will be used. + # RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. + # [default: false] + B:"Disable RTG Surfaces"=false + + "top block" { + # Set this to change this biome's top block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Top Block ID"= + } + + "filler block" { + # Set this to change this biome's filler block (the block underneath the top block). + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Filler Block ID"= + } + + "cliff stone block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff stone block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Stone Block ID"= + } + + "cliff cobble block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff cobble block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Cobble Block ID"= + } + + "surface bleed" { + # Set to false if other biomes shouldn't bleed into this one + # [default: false] + B:"Surface Bleed In"=false + + # Set to false if this biome shouldn't bleed into other biomes + # [default: false] + B:"Surface Bleed Out"=false + } + + lakes { + # This setting allows you to increase/decrease the number of lava lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many lava lakes; 0.5 = half as many lava lakes; 0 = No lava lakes + # [range: 0.0 ~ 10.0, default: 0.0] + S:"Surface Lava Lake Multiplier"=0.0 + + # This setting allows you to increase/decrease the number of water lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many water lakes; 0.5 = half as many water lakes; 0 = No water lakes + # [range: 0.0 ~ 10.0, default: 0.4] + S:"Surface Water Lake Multiplier"=0.4 + } + +} + + +terrain { + # If TRUE, RTG terrain will be disabled in this biome and only vanilla terrain will be generated. + # [default: false] + B:"Disable RTG Terrain"=false +} + + +"terrain features" { + # Set this to FALSE to prevent rivers from generating in this biome. + # [default: true] + B:"Allow Rivers"=true + + # Set this to FALSE to prevent scenic lakes from generating in this biome. + # [default: true] + B:"Allow Scenic Lakes"=true +} + + +villages { + # Set this to TRUE to allow villages to generate in this biome. + # [default: false] + B:"Allow Villages"=false +} + + diff --git a/minecraft/config/RTG/biomes/biomesoplenty/quagmire.cfg b/minecraft/config/RTG/biomes/biomesoplenty/quagmire.cfg new file mode 100644 index 0000000..cdb3fba --- /dev/null +++ b/minecraft/config/RTG/biomes/biomesoplenty/quagmire.cfg @@ -0,0 +1,127 @@ +# Configuration file + +beaches { + # Biome ID to use for this biome's beach. + # The only 'officially supported' values for this setting are: + # -1 = Automatic beach generation (RECOMMENDED), 16 = Vanilla Beach, 25 = Vanilla Stone Beach, 26 = Vanilla Cold Beach + # The ID of this biome = No beach + # Other biome IDs are allowed, but they have not been tested, may yield undesirable results, and will not be supported. + # Note: If this biome has been hardcoded by RTG to use a specific beach, this setting will have no effect. + # [range: -1 ~ 255, default: -1] + I:"Beach Biome"=-1 +} + + +decorations { + # If TRUE, RTG decorations will disabled in this biome and only vanilla decorations will generate. + # RTG decorations include custom trees, shrubs, boulders, etc. + # [default: false] + B:"Disable RTG Decorations"=false + + trees { + # This setting allows you to increase/decrease the number of RTG trees that generate in this biome. + # This setting overrides the global setting (see /.minecraft/config/RTG/rtg.cfg) and only affects trees generated by RTG. + # Trees generated by this biome's decorator will adhere to their own density rules. + # Set to -1.0 to use the global setting. + # 1.0 = Default tree generation; 2.0 = Twice as many trees; 0.5 = half as many trees; 0 = No trees + # [range: -1.0 ~ 5.0, default: -1.0] + S:"RTG Tree Density Multiplier"=-1.0 + } + +} + + +surfaces { + # If TRUE, RTG surfaces will be disabled in this biome and only vanilla surfaces will be used. + # RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. + # [default: false] + B:"Disable RTG Surfaces"=false + + "top block" { + # Set this to change this biome's top block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Top Block ID"= + } + + "filler block" { + # Set this to change this biome's filler block (the block underneath the top block). + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Filler Block ID"= + } + + "cliff stone block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff stone block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Stone Block ID"= + } + + "cliff cobble block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff cobble block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Cobble Block ID"= + } + + "surface bleed" { + # Set to false if other biomes shouldn't bleed into this one + # [default: false] + B:"Surface Bleed In"=false + + # Set to false if this biome shouldn't bleed into other biomes + # [default: false] + B:"Surface Bleed Out"=false + } + + lakes { + # This setting allows you to increase/decrease the number of lava lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many lava lakes; 0.5 = half as many lava lakes; 0 = No lava lakes + # [range: 0.0 ~ 10.0, default: 0.0] + S:"Surface Lava Lake Multiplier"=0.0 + + # This setting allows you to increase/decrease the number of water lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many water lakes; 0.5 = half as many water lakes; 0 = No water lakes + # [range: 0.0 ~ 10.0, default: 0.4] + S:"Surface Water Lake Multiplier"=0.4 + } + +} + + +terrain { + # If TRUE, RTG terrain will be disabled in this biome and only vanilla terrain will be generated. + # [default: false] + B:"Disable RTG Terrain"=false +} + + +"terrain features" { + # Set this to FALSE to prevent rivers from generating in this biome. + # [default: true] + B:"Allow Rivers"=true + + # Set this to FALSE to prevent scenic lakes from generating in this biome. + # [default: true] + B:"Allow Scenic Lakes"=true +} + + +villages { + # Set this to TRUE to allow villages to generate in this biome. + # [default: false] + B:"Allow Villages"=false +} + + diff --git a/minecraft/config/RTG/biomes/biomesoplenty/rainforest.cfg b/minecraft/config/RTG/biomes/biomesoplenty/rainforest.cfg new file mode 100644 index 0000000..cdb3fba --- /dev/null +++ b/minecraft/config/RTG/biomes/biomesoplenty/rainforest.cfg @@ -0,0 +1,127 @@ +# Configuration file + +beaches { + # Biome ID to use for this biome's beach. + # The only 'officially supported' values for this setting are: + # -1 = Automatic beach generation (RECOMMENDED), 16 = Vanilla Beach, 25 = Vanilla Stone Beach, 26 = Vanilla Cold Beach + # The ID of this biome = No beach + # Other biome IDs are allowed, but they have not been tested, may yield undesirable results, and will not be supported. + # Note: If this biome has been hardcoded by RTG to use a specific beach, this setting will have no effect. + # [range: -1 ~ 255, default: -1] + I:"Beach Biome"=-1 +} + + +decorations { + # If TRUE, RTG decorations will disabled in this biome and only vanilla decorations will generate. + # RTG decorations include custom trees, shrubs, boulders, etc. + # [default: false] + B:"Disable RTG Decorations"=false + + trees { + # This setting allows you to increase/decrease the number of RTG trees that generate in this biome. + # This setting overrides the global setting (see /.minecraft/config/RTG/rtg.cfg) and only affects trees generated by RTG. + # Trees generated by this biome's decorator will adhere to their own density rules. + # Set to -1.0 to use the global setting. + # 1.0 = Default tree generation; 2.0 = Twice as many trees; 0.5 = half as many trees; 0 = No trees + # [range: -1.0 ~ 5.0, default: -1.0] + S:"RTG Tree Density Multiplier"=-1.0 + } + +} + + +surfaces { + # If TRUE, RTG surfaces will be disabled in this biome and only vanilla surfaces will be used. + # RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. + # [default: false] + B:"Disable RTG Surfaces"=false + + "top block" { + # Set this to change this biome's top block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Top Block ID"= + } + + "filler block" { + # Set this to change this biome's filler block (the block underneath the top block). + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Filler Block ID"= + } + + "cliff stone block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff stone block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Stone Block ID"= + } + + "cliff cobble block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff cobble block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Cobble Block ID"= + } + + "surface bleed" { + # Set to false if other biomes shouldn't bleed into this one + # [default: false] + B:"Surface Bleed In"=false + + # Set to false if this biome shouldn't bleed into other biomes + # [default: false] + B:"Surface Bleed Out"=false + } + + lakes { + # This setting allows you to increase/decrease the number of lava lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many lava lakes; 0.5 = half as many lava lakes; 0 = No lava lakes + # [range: 0.0 ~ 10.0, default: 0.0] + S:"Surface Lava Lake Multiplier"=0.0 + + # This setting allows you to increase/decrease the number of water lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many water lakes; 0.5 = half as many water lakes; 0 = No water lakes + # [range: 0.0 ~ 10.0, default: 0.4] + S:"Surface Water Lake Multiplier"=0.4 + } + +} + + +terrain { + # If TRUE, RTG terrain will be disabled in this biome and only vanilla terrain will be generated. + # [default: false] + B:"Disable RTG Terrain"=false +} + + +"terrain features" { + # Set this to FALSE to prevent rivers from generating in this biome. + # [default: true] + B:"Allow Rivers"=true + + # Set this to FALSE to prevent scenic lakes from generating in this biome. + # [default: true] + B:"Allow Scenic Lakes"=true +} + + +villages { + # Set this to TRUE to allow villages to generate in this biome. + # [default: false] + B:"Allow Villages"=false +} + + diff --git a/minecraft/config/RTG/biomes/biomesoplenty/redwood_forest.cfg b/minecraft/config/RTG/biomes/biomesoplenty/redwood_forest.cfg new file mode 100644 index 0000000..fd9357e --- /dev/null +++ b/minecraft/config/RTG/biomes/biomesoplenty/redwood_forest.cfg @@ -0,0 +1,137 @@ +# Configuration file + +beaches { + # Biome ID to use for this biome's beach. + # The only 'officially supported' values for this setting are: + # -1 = Automatic beach generation (RECOMMENDED), 16 = Vanilla Beach, 25 = Vanilla Stone Beach, 26 = Vanilla Cold Beach + # The ID of this biome = No beach + # Other biome IDs are allowed, but they have not been tested, may yield undesirable results, and will not be supported. + # Note: If this biome has been hardcoded by RTG to use a specific beach, this setting will have no effect. + # [range: -1 ~ 255, default: -1] + I:"Beach Biome"=-1 +} + + +decorations { + # If TRUE, RTG decorations will disabled in this biome and only vanilla decorations will generate. + # RTG decorations include custom trees, shrubs, boulders, etc. + # [default: false] + B:"Disable RTG Decorations"=false + + trees { + # This setting allows you to increase/decrease the number of RTG trees that generate in this biome. + # This setting overrides the global setting (see /.minecraft/config/RTG/rtg.cfg) and only affects trees generated by RTG. + # Trees generated by this biome's decorator will adhere to their own density rules. + # Set to -1.0 to use the global setting. + # 1.0 = Default tree generation; 2.0 = Twice as many trees; 0.5 = half as many trees; 0 = No trees + # [range: -1.0 ~ 5.0, default: -1.0] + S:"RTG Tree Density Multiplier"=-1.0 + } + + logs { + # [default: true] + B:"Allow Logs"=true + + # This setting allows you to increase/decrease the number of fallen logs that generate in this biome. + # 1.0 = Default density; 2.0 = Twice as many fallen logs; 0.5 = half as many fallen logs; 0 = No fallen logs + # [range: 0.0 ~ 5.0, default: 1.0] + S:"Fallen Log Density Multiplier"=1.0 + } + +} + + +surfaces { + # If TRUE, RTG surfaces will be disabled in this biome and only vanilla surfaces will be used. + # RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. + # [default: false] + B:"Disable RTG Surfaces"=false + + "top block" { + # Set this to change this biome's top block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Top Block ID"= + } + + "filler block" { + # Set this to change this biome's filler block (the block underneath the top block). + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Filler Block ID"= + } + + "cliff stone block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff stone block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Stone Block ID"= + } + + "cliff cobble block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff cobble block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Cobble Block ID"= + } + + "surface bleed" { + # Set to false if other biomes shouldn't bleed into this one + # [default: false] + B:"Surface Bleed In"=false + + # Set to false if this biome shouldn't bleed into other biomes + # [default: false] + B:"Surface Bleed Out"=false + } + + lakes { + # This setting allows you to increase/decrease the number of lava lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many lava lakes; 0.5 = half as many lava lakes; 0 = No lava lakes + # [range: 0.0 ~ 10.0, default: 0.0] + S:"Surface Lava Lake Multiplier"=0.0 + + # This setting allows you to increase/decrease the number of water lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many water lakes; 0.5 = half as many water lakes; 0 = No water lakes + # [range: 0.0 ~ 10.0, default: 0.4] + S:"Surface Water Lake Multiplier"=0.4 + } + +} + + +terrain { + # If TRUE, RTG terrain will be disabled in this biome and only vanilla terrain will be generated. + # [default: false] + B:"Disable RTG Terrain"=false +} + + +"terrain features" { + # Set this to FALSE to prevent rivers from generating in this biome. + # [default: true] + B:"Allow Rivers"=true + + # Set this to FALSE to prevent scenic lakes from generating in this biome. + # [default: true] + B:"Allow Scenic Lakes"=true +} + + +villages { + # Set this to TRUE to allow villages to generate in this biome. + # [default: false] + B:"Allow Villages"=false +} + + diff --git a/minecraft/config/RTG/biomes/biomesoplenty/sacred_springs.cfg b/minecraft/config/RTG/biomes/biomesoplenty/sacred_springs.cfg new file mode 100644 index 0000000..7fcd4e8 --- /dev/null +++ b/minecraft/config/RTG/biomes/biomesoplenty/sacred_springs.cfg @@ -0,0 +1,127 @@ +# Configuration file + +beaches { + # Biome ID to use for this biome's beach. + # The only 'officially supported' values for this setting are: + # -1 = Automatic beach generation (RECOMMENDED), 16 = Vanilla Beach, 25 = Vanilla Stone Beach, 26 = Vanilla Cold Beach + # The ID of this biome = No beach + # Other biome IDs are allowed, but they have not been tested, may yield undesirable results, and will not be supported. + # Note: If this biome has been hardcoded by RTG to use a specific beach, this setting will have no effect. + # [range: -1 ~ 255, default: -1] + I:"Beach Biome"=-1 +} + + +decorations { + # If TRUE, RTG decorations will disabled in this biome and only vanilla decorations will generate. + # RTG decorations include custom trees, shrubs, boulders, etc. + # [default: false] + B:"Disable RTG Decorations"=false + + trees { + # This setting allows you to increase/decrease the number of RTG trees that generate in this biome. + # This setting overrides the global setting (see /.minecraft/config/RTG/rtg.cfg) and only affects trees generated by RTG. + # Trees generated by this biome's decorator will adhere to their own density rules. + # Set to -1.0 to use the global setting. + # 1.0 = Default tree generation; 2.0 = Twice as many trees; 0.5 = half as many trees; 0 = No trees + # [range: -1.0 ~ 5.0, default: -1.0] + S:"RTG Tree Density Multiplier"=-1.0 + } + +} + + +surfaces { + # If TRUE, RTG surfaces will be disabled in this biome and only vanilla surfaces will be used. + # RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. + # [default: false] + B:"Disable RTG Surfaces"=false + + "top block" { + # Set this to change this biome's top block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Top Block ID"= + } + + "filler block" { + # Set this to change this biome's filler block (the block underneath the top block). + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Filler Block ID"= + } + + "cliff stone block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff stone block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Stone Block ID"= + } + + "cliff cobble block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff cobble block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Cobble Block ID"= + } + + "surface bleed" { + # Set to false if other biomes shouldn't bleed into this one + # [default: false] + B:"Surface Bleed In"=false + + # Set to false if this biome shouldn't bleed into other biomes + # [default: false] + B:"Surface Bleed Out"=false + } + + lakes { + # This setting allows you to increase/decrease the number of lava lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many lava lakes; 0.5 = half as many lava lakes; 0 = No lava lakes + # [range: 0.0 ~ 10.0, default: 0.0] + S:"Surface Lava Lake Multiplier"=0.0 + + # This setting allows you to increase/decrease the number of water lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many water lakes; 0.5 = half as many water lakes; 0 = No water lakes + # [range: 0.0 ~ 10.0, default: 0.5] + S:"Surface Water Lake Multiplier"=0.5 + } + +} + + +terrain { + # If TRUE, RTG terrain will be disabled in this biome and only vanilla terrain will be generated. + # [default: false] + B:"Disable RTG Terrain"=false +} + + +"terrain features" { + # Set this to FALSE to prevent rivers from generating in this biome. + # [default: false] + B:"Allow Rivers"=false + + # Set this to FALSE to prevent scenic lakes from generating in this biome. + # [default: true] + B:"Allow Scenic Lakes"=true +} + + +villages { + # Set this to TRUE to allow villages to generate in this biome. + # [default: false] + B:"Allow Villages"=false +} + + diff --git a/minecraft/config/RTG/biomes/biomesoplenty/seasonal_forest.cfg b/minecraft/config/RTG/biomes/biomesoplenty/seasonal_forest.cfg new file mode 100644 index 0000000..fd9357e --- /dev/null +++ b/minecraft/config/RTG/biomes/biomesoplenty/seasonal_forest.cfg @@ -0,0 +1,137 @@ +# Configuration file + +beaches { + # Biome ID to use for this biome's beach. + # The only 'officially supported' values for this setting are: + # -1 = Automatic beach generation (RECOMMENDED), 16 = Vanilla Beach, 25 = Vanilla Stone Beach, 26 = Vanilla Cold Beach + # The ID of this biome = No beach + # Other biome IDs are allowed, but they have not been tested, may yield undesirable results, and will not be supported. + # Note: If this biome has been hardcoded by RTG to use a specific beach, this setting will have no effect. + # [range: -1 ~ 255, default: -1] + I:"Beach Biome"=-1 +} + + +decorations { + # If TRUE, RTG decorations will disabled in this biome and only vanilla decorations will generate. + # RTG decorations include custom trees, shrubs, boulders, etc. + # [default: false] + B:"Disable RTG Decorations"=false + + trees { + # This setting allows you to increase/decrease the number of RTG trees that generate in this biome. + # This setting overrides the global setting (see /.minecraft/config/RTG/rtg.cfg) and only affects trees generated by RTG. + # Trees generated by this biome's decorator will adhere to their own density rules. + # Set to -1.0 to use the global setting. + # 1.0 = Default tree generation; 2.0 = Twice as many trees; 0.5 = half as many trees; 0 = No trees + # [range: -1.0 ~ 5.0, default: -1.0] + S:"RTG Tree Density Multiplier"=-1.0 + } + + logs { + # [default: true] + B:"Allow Logs"=true + + # This setting allows you to increase/decrease the number of fallen logs that generate in this biome. + # 1.0 = Default density; 2.0 = Twice as many fallen logs; 0.5 = half as many fallen logs; 0 = No fallen logs + # [range: 0.0 ~ 5.0, default: 1.0] + S:"Fallen Log Density Multiplier"=1.0 + } + +} + + +surfaces { + # If TRUE, RTG surfaces will be disabled in this biome and only vanilla surfaces will be used. + # RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. + # [default: false] + B:"Disable RTG Surfaces"=false + + "top block" { + # Set this to change this biome's top block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Top Block ID"= + } + + "filler block" { + # Set this to change this biome's filler block (the block underneath the top block). + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Filler Block ID"= + } + + "cliff stone block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff stone block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Stone Block ID"= + } + + "cliff cobble block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff cobble block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Cobble Block ID"= + } + + "surface bleed" { + # Set to false if other biomes shouldn't bleed into this one + # [default: false] + B:"Surface Bleed In"=false + + # Set to false if this biome shouldn't bleed into other biomes + # [default: false] + B:"Surface Bleed Out"=false + } + + lakes { + # This setting allows you to increase/decrease the number of lava lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many lava lakes; 0.5 = half as many lava lakes; 0 = No lava lakes + # [range: 0.0 ~ 10.0, default: 0.0] + S:"Surface Lava Lake Multiplier"=0.0 + + # This setting allows you to increase/decrease the number of water lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many water lakes; 0.5 = half as many water lakes; 0 = No water lakes + # [range: 0.0 ~ 10.0, default: 0.4] + S:"Surface Water Lake Multiplier"=0.4 + } + +} + + +terrain { + # If TRUE, RTG terrain will be disabled in this biome and only vanilla terrain will be generated. + # [default: false] + B:"Disable RTG Terrain"=false +} + + +"terrain features" { + # Set this to FALSE to prevent rivers from generating in this biome. + # [default: true] + B:"Allow Rivers"=true + + # Set this to FALSE to prevent scenic lakes from generating in this biome. + # [default: true] + B:"Allow Scenic Lakes"=true +} + + +villages { + # Set this to TRUE to allow villages to generate in this biome. + # [default: false] + B:"Allow Villages"=false +} + + diff --git a/minecraft/config/RTG/biomes/biomesoplenty/shield.cfg b/minecraft/config/RTG/biomes/biomesoplenty/shield.cfg new file mode 100644 index 0000000..0a91886 --- /dev/null +++ b/minecraft/config/RTG/biomes/biomesoplenty/shield.cfg @@ -0,0 +1,146 @@ +# Configuration file + +beaches { + # Biome ID to use for this biome's beach. + # The only 'officially supported' values for this setting are: + # -1 = Automatic beach generation (RECOMMENDED), 16 = Vanilla Beach, 25 = Vanilla Stone Beach, 26 = Vanilla Cold Beach + # The ID of this biome = No beach + # Other biome IDs are allowed, but they have not been tested, may yield undesirable results, and will not be supported. + # Note: If this biome has been hardcoded by RTG to use a specific beach, this setting will have no effect. + # [range: -1 ~ 255, default: -1] + I:"Beach Biome"=-1 +} + + +decorations { + # If TRUE, RTG decorations will disabled in this biome and only vanilla decorations will generate. + # RTG decorations include custom trees, shrubs, boulders, etc. + # [default: false] + B:"Disable RTG Decorations"=false + + trees { + # This setting allows you to increase/decrease the number of RTG trees that generate in this biome. + # This setting overrides the global setting (see /.minecraft/config/RTG/rtg.cfg) and only affects trees generated by RTG. + # Trees generated by this biome's decorator will adhere to their own density rules. + # Set to -1.0 to use the global setting. + # 1.0 = Default tree generation; 2.0 = Twice as many trees; 0.5 = half as many trees; 0 = No trees + # [range: -1.0 ~ 5.0, default: -1.0] + S:"RTG Tree Density Multiplier"=-1.0 + } + + logs { + # [default: true] + B:"Allow Logs"=true + + # This setting allows you to increase/decrease the number of fallen logs that generate in this biome. + # 1.0 = Default density; 2.0 = Twice as many fallen logs; 0.5 = half as many fallen logs; 0 = No fallen logs + # [range: 0.0 ~ 5.0, default: 1.0] + S:"Fallen Log Density Multiplier"=1.0 + } + +} + + +surfaces { + # If TRUE, RTG surfaces will be disabled in this biome and only vanilla surfaces will be used. + # RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. + # [default: false] + B:"Disable RTG Surfaces"=false + + "top block" { + # Set this to change this biome's top block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Top Block ID"= + } + + "filler block" { + # Set this to change this biome's filler block (the block underneath the top block). + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Filler Block ID"= + } + + "cliff stone block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff stone block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Stone Block ID"= + } + + "cliff cobble block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff cobble block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Cobble Block ID"= + } + + "surface bleed" { + # Set to false if other biomes shouldn't bleed into this one + # [default: false] + B:"Surface Bleed In"=false + + # Set to false if this biome shouldn't bleed into other biomes + # [default: false] + B:"Surface Bleed Out"=false + } + + lakes { + # This setting allows you to increase/decrease the number of lava lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many lava lakes; 0.5 = half as many lava lakes; 0 = No lava lakes + # [range: 0.0 ~ 10.0, default: 0.0] + S:"Surface Lava Lake Multiplier"=0.0 + + # This setting allows you to increase/decrease the number of water lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many water lakes; 0.5 = half as many water lakes; 0 = No water lakes + # [range: 0.0 ~ 10.0, default: 0.4] + S:"Surface Water Lake Multiplier"=0.4 + } + + "mix top block" { + # Set this to change this biome's mix block + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Mix Block ID"= + } + +} + + +terrain { + # If TRUE, RTG terrain will be disabled in this biome and only vanilla terrain will be generated. + # [default: false] + B:"Disable RTG Terrain"=false +} + + +"terrain features" { + # Set this to FALSE to prevent rivers from generating in this biome. + # [default: true] + B:"Allow Rivers"=true + + # Set this to FALSE to prevent scenic lakes from generating in this biome. + # [default: true] + B:"Allow Scenic Lakes"=true +} + + +villages { + # Set this to TRUE to allow villages to generate in this biome. + # [default: false] + B:"Allow Villages"=false +} + + diff --git a/minecraft/config/RTG/biomes/biomesoplenty/shrubland.cfg b/minecraft/config/RTG/biomes/biomesoplenty/shrubland.cfg new file mode 100644 index 0000000..cdb3fba --- /dev/null +++ b/minecraft/config/RTG/biomes/biomesoplenty/shrubland.cfg @@ -0,0 +1,127 @@ +# Configuration file + +beaches { + # Biome ID to use for this biome's beach. + # The only 'officially supported' values for this setting are: + # -1 = Automatic beach generation (RECOMMENDED), 16 = Vanilla Beach, 25 = Vanilla Stone Beach, 26 = Vanilla Cold Beach + # The ID of this biome = No beach + # Other biome IDs are allowed, but they have not been tested, may yield undesirable results, and will not be supported. + # Note: If this biome has been hardcoded by RTG to use a specific beach, this setting will have no effect. + # [range: -1 ~ 255, default: -1] + I:"Beach Biome"=-1 +} + + +decorations { + # If TRUE, RTG decorations will disabled in this biome and only vanilla decorations will generate. + # RTG decorations include custom trees, shrubs, boulders, etc. + # [default: false] + B:"Disable RTG Decorations"=false + + trees { + # This setting allows you to increase/decrease the number of RTG trees that generate in this biome. + # This setting overrides the global setting (see /.minecraft/config/RTG/rtg.cfg) and only affects trees generated by RTG. + # Trees generated by this biome's decorator will adhere to their own density rules. + # Set to -1.0 to use the global setting. + # 1.0 = Default tree generation; 2.0 = Twice as many trees; 0.5 = half as many trees; 0 = No trees + # [range: -1.0 ~ 5.0, default: -1.0] + S:"RTG Tree Density Multiplier"=-1.0 + } + +} + + +surfaces { + # If TRUE, RTG surfaces will be disabled in this biome and only vanilla surfaces will be used. + # RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. + # [default: false] + B:"Disable RTG Surfaces"=false + + "top block" { + # Set this to change this biome's top block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Top Block ID"= + } + + "filler block" { + # Set this to change this biome's filler block (the block underneath the top block). + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Filler Block ID"= + } + + "cliff stone block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff stone block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Stone Block ID"= + } + + "cliff cobble block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff cobble block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Cobble Block ID"= + } + + "surface bleed" { + # Set to false if other biomes shouldn't bleed into this one + # [default: false] + B:"Surface Bleed In"=false + + # Set to false if this biome shouldn't bleed into other biomes + # [default: false] + B:"Surface Bleed Out"=false + } + + lakes { + # This setting allows you to increase/decrease the number of lava lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many lava lakes; 0.5 = half as many lava lakes; 0 = No lava lakes + # [range: 0.0 ~ 10.0, default: 0.0] + S:"Surface Lava Lake Multiplier"=0.0 + + # This setting allows you to increase/decrease the number of water lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many water lakes; 0.5 = half as many water lakes; 0 = No water lakes + # [range: 0.0 ~ 10.0, default: 0.4] + S:"Surface Water Lake Multiplier"=0.4 + } + +} + + +terrain { + # If TRUE, RTG terrain will be disabled in this biome and only vanilla terrain will be generated. + # [default: false] + B:"Disable RTG Terrain"=false +} + + +"terrain features" { + # Set this to FALSE to prevent rivers from generating in this biome. + # [default: true] + B:"Allow Rivers"=true + + # Set this to FALSE to prevent scenic lakes from generating in this biome. + # [default: true] + B:"Allow Scenic Lakes"=true +} + + +villages { + # Set this to TRUE to allow villages to generate in this biome. + # [default: false] + B:"Allow Villages"=false +} + + diff --git a/minecraft/config/RTG/biomes/biomesoplenty/snowy_coniferous_forest.cfg b/minecraft/config/RTG/biomes/biomesoplenty/snowy_coniferous_forest.cfg new file mode 100644 index 0000000..fd9357e --- /dev/null +++ b/minecraft/config/RTG/biomes/biomesoplenty/snowy_coniferous_forest.cfg @@ -0,0 +1,137 @@ +# Configuration file + +beaches { + # Biome ID to use for this biome's beach. + # The only 'officially supported' values for this setting are: + # -1 = Automatic beach generation (RECOMMENDED), 16 = Vanilla Beach, 25 = Vanilla Stone Beach, 26 = Vanilla Cold Beach + # The ID of this biome = No beach + # Other biome IDs are allowed, but they have not been tested, may yield undesirable results, and will not be supported. + # Note: If this biome has been hardcoded by RTG to use a specific beach, this setting will have no effect. + # [range: -1 ~ 255, default: -1] + I:"Beach Biome"=-1 +} + + +decorations { + # If TRUE, RTG decorations will disabled in this biome and only vanilla decorations will generate. + # RTG decorations include custom trees, shrubs, boulders, etc. + # [default: false] + B:"Disable RTG Decorations"=false + + trees { + # This setting allows you to increase/decrease the number of RTG trees that generate in this biome. + # This setting overrides the global setting (see /.minecraft/config/RTG/rtg.cfg) and only affects trees generated by RTG. + # Trees generated by this biome's decorator will adhere to their own density rules. + # Set to -1.0 to use the global setting. + # 1.0 = Default tree generation; 2.0 = Twice as many trees; 0.5 = half as many trees; 0 = No trees + # [range: -1.0 ~ 5.0, default: -1.0] + S:"RTG Tree Density Multiplier"=-1.0 + } + + logs { + # [default: true] + B:"Allow Logs"=true + + # This setting allows you to increase/decrease the number of fallen logs that generate in this biome. + # 1.0 = Default density; 2.0 = Twice as many fallen logs; 0.5 = half as many fallen logs; 0 = No fallen logs + # [range: 0.0 ~ 5.0, default: 1.0] + S:"Fallen Log Density Multiplier"=1.0 + } + +} + + +surfaces { + # If TRUE, RTG surfaces will be disabled in this biome and only vanilla surfaces will be used. + # RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. + # [default: false] + B:"Disable RTG Surfaces"=false + + "top block" { + # Set this to change this biome's top block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Top Block ID"= + } + + "filler block" { + # Set this to change this biome's filler block (the block underneath the top block). + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Filler Block ID"= + } + + "cliff stone block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff stone block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Stone Block ID"= + } + + "cliff cobble block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff cobble block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Cobble Block ID"= + } + + "surface bleed" { + # Set to false if other biomes shouldn't bleed into this one + # [default: false] + B:"Surface Bleed In"=false + + # Set to false if this biome shouldn't bleed into other biomes + # [default: false] + B:"Surface Bleed Out"=false + } + + lakes { + # This setting allows you to increase/decrease the number of lava lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many lava lakes; 0.5 = half as many lava lakes; 0 = No lava lakes + # [range: 0.0 ~ 10.0, default: 0.0] + S:"Surface Lava Lake Multiplier"=0.0 + + # This setting allows you to increase/decrease the number of water lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many water lakes; 0.5 = half as many water lakes; 0 = No water lakes + # [range: 0.0 ~ 10.0, default: 0.4] + S:"Surface Water Lake Multiplier"=0.4 + } + +} + + +terrain { + # If TRUE, RTG terrain will be disabled in this biome and only vanilla terrain will be generated. + # [default: false] + B:"Disable RTG Terrain"=false +} + + +"terrain features" { + # Set this to FALSE to prevent rivers from generating in this biome. + # [default: true] + B:"Allow Rivers"=true + + # Set this to FALSE to prevent scenic lakes from generating in this biome. + # [default: true] + B:"Allow Scenic Lakes"=true +} + + +villages { + # Set this to TRUE to allow villages to generate in this biome. + # [default: false] + B:"Allow Villages"=false +} + + diff --git a/minecraft/config/RTG/biomes/biomesoplenty/snowy_forest.cfg b/minecraft/config/RTG/biomes/biomesoplenty/snowy_forest.cfg new file mode 100644 index 0000000..fd9357e --- /dev/null +++ b/minecraft/config/RTG/biomes/biomesoplenty/snowy_forest.cfg @@ -0,0 +1,137 @@ +# Configuration file + +beaches { + # Biome ID to use for this biome's beach. + # The only 'officially supported' values for this setting are: + # -1 = Automatic beach generation (RECOMMENDED), 16 = Vanilla Beach, 25 = Vanilla Stone Beach, 26 = Vanilla Cold Beach + # The ID of this biome = No beach + # Other biome IDs are allowed, but they have not been tested, may yield undesirable results, and will not be supported. + # Note: If this biome has been hardcoded by RTG to use a specific beach, this setting will have no effect. + # [range: -1 ~ 255, default: -1] + I:"Beach Biome"=-1 +} + + +decorations { + # If TRUE, RTG decorations will disabled in this biome and only vanilla decorations will generate. + # RTG decorations include custom trees, shrubs, boulders, etc. + # [default: false] + B:"Disable RTG Decorations"=false + + trees { + # This setting allows you to increase/decrease the number of RTG trees that generate in this biome. + # This setting overrides the global setting (see /.minecraft/config/RTG/rtg.cfg) and only affects trees generated by RTG. + # Trees generated by this biome's decorator will adhere to their own density rules. + # Set to -1.0 to use the global setting. + # 1.0 = Default tree generation; 2.0 = Twice as many trees; 0.5 = half as many trees; 0 = No trees + # [range: -1.0 ~ 5.0, default: -1.0] + S:"RTG Tree Density Multiplier"=-1.0 + } + + logs { + # [default: true] + B:"Allow Logs"=true + + # This setting allows you to increase/decrease the number of fallen logs that generate in this biome. + # 1.0 = Default density; 2.0 = Twice as many fallen logs; 0.5 = half as many fallen logs; 0 = No fallen logs + # [range: 0.0 ~ 5.0, default: 1.0] + S:"Fallen Log Density Multiplier"=1.0 + } + +} + + +surfaces { + # If TRUE, RTG surfaces will be disabled in this biome and only vanilla surfaces will be used. + # RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. + # [default: false] + B:"Disable RTG Surfaces"=false + + "top block" { + # Set this to change this biome's top block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Top Block ID"= + } + + "filler block" { + # Set this to change this biome's filler block (the block underneath the top block). + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Filler Block ID"= + } + + "cliff stone block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff stone block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Stone Block ID"= + } + + "cliff cobble block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff cobble block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Cobble Block ID"= + } + + "surface bleed" { + # Set to false if other biomes shouldn't bleed into this one + # [default: false] + B:"Surface Bleed In"=false + + # Set to false if this biome shouldn't bleed into other biomes + # [default: false] + B:"Surface Bleed Out"=false + } + + lakes { + # This setting allows you to increase/decrease the number of lava lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many lava lakes; 0.5 = half as many lava lakes; 0 = No lava lakes + # [range: 0.0 ~ 10.0, default: 0.0] + S:"Surface Lava Lake Multiplier"=0.0 + + # This setting allows you to increase/decrease the number of water lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many water lakes; 0.5 = half as many water lakes; 0 = No water lakes + # [range: 0.0 ~ 10.0, default: 0.4] + S:"Surface Water Lake Multiplier"=0.4 + } + +} + + +terrain { + # If TRUE, RTG terrain will be disabled in this biome and only vanilla terrain will be generated. + # [default: false] + B:"Disable RTG Terrain"=false +} + + +"terrain features" { + # Set this to FALSE to prevent rivers from generating in this biome. + # [default: true] + B:"Allow Rivers"=true + + # Set this to FALSE to prevent scenic lakes from generating in this biome. + # [default: true] + B:"Allow Scenic Lakes"=true +} + + +villages { + # Set this to TRUE to allow villages to generate in this biome. + # [default: false] + B:"Allow Villages"=false +} + + diff --git a/minecraft/config/RTG/biomes/biomesoplenty/steppe.cfg b/minecraft/config/RTG/biomes/biomesoplenty/steppe.cfg new file mode 100644 index 0000000..cdb3fba --- /dev/null +++ b/minecraft/config/RTG/biomes/biomesoplenty/steppe.cfg @@ -0,0 +1,127 @@ +# Configuration file + +beaches { + # Biome ID to use for this biome's beach. + # The only 'officially supported' values for this setting are: + # -1 = Automatic beach generation (RECOMMENDED), 16 = Vanilla Beach, 25 = Vanilla Stone Beach, 26 = Vanilla Cold Beach + # The ID of this biome = No beach + # Other biome IDs are allowed, but they have not been tested, may yield undesirable results, and will not be supported. + # Note: If this biome has been hardcoded by RTG to use a specific beach, this setting will have no effect. + # [range: -1 ~ 255, default: -1] + I:"Beach Biome"=-1 +} + + +decorations { + # If TRUE, RTG decorations will disabled in this biome and only vanilla decorations will generate. + # RTG decorations include custom trees, shrubs, boulders, etc. + # [default: false] + B:"Disable RTG Decorations"=false + + trees { + # This setting allows you to increase/decrease the number of RTG trees that generate in this biome. + # This setting overrides the global setting (see /.minecraft/config/RTG/rtg.cfg) and only affects trees generated by RTG. + # Trees generated by this biome's decorator will adhere to their own density rules. + # Set to -1.0 to use the global setting. + # 1.0 = Default tree generation; 2.0 = Twice as many trees; 0.5 = half as many trees; 0 = No trees + # [range: -1.0 ~ 5.0, default: -1.0] + S:"RTG Tree Density Multiplier"=-1.0 + } + +} + + +surfaces { + # If TRUE, RTG surfaces will be disabled in this biome and only vanilla surfaces will be used. + # RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. + # [default: false] + B:"Disable RTG Surfaces"=false + + "top block" { + # Set this to change this biome's top block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Top Block ID"= + } + + "filler block" { + # Set this to change this biome's filler block (the block underneath the top block). + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Filler Block ID"= + } + + "cliff stone block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff stone block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Stone Block ID"= + } + + "cliff cobble block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff cobble block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Cobble Block ID"= + } + + "surface bleed" { + # Set to false if other biomes shouldn't bleed into this one + # [default: false] + B:"Surface Bleed In"=false + + # Set to false if this biome shouldn't bleed into other biomes + # [default: false] + B:"Surface Bleed Out"=false + } + + lakes { + # This setting allows you to increase/decrease the number of lava lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many lava lakes; 0.5 = half as many lava lakes; 0 = No lava lakes + # [range: 0.0 ~ 10.0, default: 0.0] + S:"Surface Lava Lake Multiplier"=0.0 + + # This setting allows you to increase/decrease the number of water lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many water lakes; 0.5 = half as many water lakes; 0 = No water lakes + # [range: 0.0 ~ 10.0, default: 0.4] + S:"Surface Water Lake Multiplier"=0.4 + } + +} + + +terrain { + # If TRUE, RTG terrain will be disabled in this biome and only vanilla terrain will be generated. + # [default: false] + B:"Disable RTG Terrain"=false +} + + +"terrain features" { + # Set this to FALSE to prevent rivers from generating in this biome. + # [default: true] + B:"Allow Rivers"=true + + # Set this to FALSE to prevent scenic lakes from generating in this biome. + # [default: true] + B:"Allow Scenic Lakes"=true +} + + +villages { + # Set this to TRUE to allow villages to generate in this biome. + # [default: false] + B:"Allow Villages"=false +} + + diff --git a/minecraft/config/RTG/biomes/biomesoplenty/temperate_rainforest.cfg b/minecraft/config/RTG/biomes/biomesoplenty/temperate_rainforest.cfg new file mode 100644 index 0000000..cdb3fba --- /dev/null +++ b/minecraft/config/RTG/biomes/biomesoplenty/temperate_rainforest.cfg @@ -0,0 +1,127 @@ +# Configuration file + +beaches { + # Biome ID to use for this biome's beach. + # The only 'officially supported' values for this setting are: + # -1 = Automatic beach generation (RECOMMENDED), 16 = Vanilla Beach, 25 = Vanilla Stone Beach, 26 = Vanilla Cold Beach + # The ID of this biome = No beach + # Other biome IDs are allowed, but they have not been tested, may yield undesirable results, and will not be supported. + # Note: If this biome has been hardcoded by RTG to use a specific beach, this setting will have no effect. + # [range: -1 ~ 255, default: -1] + I:"Beach Biome"=-1 +} + + +decorations { + # If TRUE, RTG decorations will disabled in this biome and only vanilla decorations will generate. + # RTG decorations include custom trees, shrubs, boulders, etc. + # [default: false] + B:"Disable RTG Decorations"=false + + trees { + # This setting allows you to increase/decrease the number of RTG trees that generate in this biome. + # This setting overrides the global setting (see /.minecraft/config/RTG/rtg.cfg) and only affects trees generated by RTG. + # Trees generated by this biome's decorator will adhere to their own density rules. + # Set to -1.0 to use the global setting. + # 1.0 = Default tree generation; 2.0 = Twice as many trees; 0.5 = half as many trees; 0 = No trees + # [range: -1.0 ~ 5.0, default: -1.0] + S:"RTG Tree Density Multiplier"=-1.0 + } + +} + + +surfaces { + # If TRUE, RTG surfaces will be disabled in this biome and only vanilla surfaces will be used. + # RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. + # [default: false] + B:"Disable RTG Surfaces"=false + + "top block" { + # Set this to change this biome's top block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Top Block ID"= + } + + "filler block" { + # Set this to change this biome's filler block (the block underneath the top block). + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Filler Block ID"= + } + + "cliff stone block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff stone block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Stone Block ID"= + } + + "cliff cobble block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff cobble block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Cobble Block ID"= + } + + "surface bleed" { + # Set to false if other biomes shouldn't bleed into this one + # [default: false] + B:"Surface Bleed In"=false + + # Set to false if this biome shouldn't bleed into other biomes + # [default: false] + B:"Surface Bleed Out"=false + } + + lakes { + # This setting allows you to increase/decrease the number of lava lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many lava lakes; 0.5 = half as many lava lakes; 0 = No lava lakes + # [range: 0.0 ~ 10.0, default: 0.0] + S:"Surface Lava Lake Multiplier"=0.0 + + # This setting allows you to increase/decrease the number of water lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many water lakes; 0.5 = half as many water lakes; 0 = No water lakes + # [range: 0.0 ~ 10.0, default: 0.4] + S:"Surface Water Lake Multiplier"=0.4 + } + +} + + +terrain { + # If TRUE, RTG terrain will be disabled in this biome and only vanilla terrain will be generated. + # [default: false] + B:"Disable RTG Terrain"=false +} + + +"terrain features" { + # Set this to FALSE to prevent rivers from generating in this biome. + # [default: true] + B:"Allow Rivers"=true + + # Set this to FALSE to prevent scenic lakes from generating in this biome. + # [default: true] + B:"Allow Scenic Lakes"=true +} + + +villages { + # Set this to TRUE to allow villages to generate in this biome. + # [default: false] + B:"Allow Villages"=false +} + + diff --git a/minecraft/config/RTG/biomes/biomesoplenty/tropical_island.cfg b/minecraft/config/RTG/biomes/biomesoplenty/tropical_island.cfg new file mode 100644 index 0000000..0a91886 --- /dev/null +++ b/minecraft/config/RTG/biomes/biomesoplenty/tropical_island.cfg @@ -0,0 +1,146 @@ +# Configuration file + +beaches { + # Biome ID to use for this biome's beach. + # The only 'officially supported' values for this setting are: + # -1 = Automatic beach generation (RECOMMENDED), 16 = Vanilla Beach, 25 = Vanilla Stone Beach, 26 = Vanilla Cold Beach + # The ID of this biome = No beach + # Other biome IDs are allowed, but they have not been tested, may yield undesirable results, and will not be supported. + # Note: If this biome has been hardcoded by RTG to use a specific beach, this setting will have no effect. + # [range: -1 ~ 255, default: -1] + I:"Beach Biome"=-1 +} + + +decorations { + # If TRUE, RTG decorations will disabled in this biome and only vanilla decorations will generate. + # RTG decorations include custom trees, shrubs, boulders, etc. + # [default: false] + B:"Disable RTG Decorations"=false + + trees { + # This setting allows you to increase/decrease the number of RTG trees that generate in this biome. + # This setting overrides the global setting (see /.minecraft/config/RTG/rtg.cfg) and only affects trees generated by RTG. + # Trees generated by this biome's decorator will adhere to their own density rules. + # Set to -1.0 to use the global setting. + # 1.0 = Default tree generation; 2.0 = Twice as many trees; 0.5 = half as many trees; 0 = No trees + # [range: -1.0 ~ 5.0, default: -1.0] + S:"RTG Tree Density Multiplier"=-1.0 + } + + logs { + # [default: true] + B:"Allow Logs"=true + + # This setting allows you to increase/decrease the number of fallen logs that generate in this biome. + # 1.0 = Default density; 2.0 = Twice as many fallen logs; 0.5 = half as many fallen logs; 0 = No fallen logs + # [range: 0.0 ~ 5.0, default: 1.0] + S:"Fallen Log Density Multiplier"=1.0 + } + +} + + +surfaces { + # If TRUE, RTG surfaces will be disabled in this biome and only vanilla surfaces will be used. + # RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. + # [default: false] + B:"Disable RTG Surfaces"=false + + "top block" { + # Set this to change this biome's top block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Top Block ID"= + } + + "filler block" { + # Set this to change this biome's filler block (the block underneath the top block). + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Filler Block ID"= + } + + "cliff stone block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff stone block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Stone Block ID"= + } + + "cliff cobble block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff cobble block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Cobble Block ID"= + } + + "surface bleed" { + # Set to false if other biomes shouldn't bleed into this one + # [default: false] + B:"Surface Bleed In"=false + + # Set to false if this biome shouldn't bleed into other biomes + # [default: false] + B:"Surface Bleed Out"=false + } + + lakes { + # This setting allows you to increase/decrease the number of lava lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many lava lakes; 0.5 = half as many lava lakes; 0 = No lava lakes + # [range: 0.0 ~ 10.0, default: 0.0] + S:"Surface Lava Lake Multiplier"=0.0 + + # This setting allows you to increase/decrease the number of water lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many water lakes; 0.5 = half as many water lakes; 0 = No water lakes + # [range: 0.0 ~ 10.0, default: 0.4] + S:"Surface Water Lake Multiplier"=0.4 + } + + "mix top block" { + # Set this to change this biome's mix block + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Mix Block ID"= + } + +} + + +terrain { + # If TRUE, RTG terrain will be disabled in this biome and only vanilla terrain will be generated. + # [default: false] + B:"Disable RTG Terrain"=false +} + + +"terrain features" { + # Set this to FALSE to prevent rivers from generating in this biome. + # [default: true] + B:"Allow Rivers"=true + + # Set this to FALSE to prevent scenic lakes from generating in this biome. + # [default: true] + B:"Allow Scenic Lakes"=true +} + + +villages { + # Set this to TRUE to allow villages to generate in this biome. + # [default: false] + B:"Allow Villages"=false +} + + diff --git a/minecraft/config/RTG/biomes/biomesoplenty/tropical_rainforest.cfg b/minecraft/config/RTG/biomes/biomesoplenty/tropical_rainforest.cfg new file mode 100644 index 0000000..9e66d7b --- /dev/null +++ b/minecraft/config/RTG/biomes/biomesoplenty/tropical_rainforest.cfg @@ -0,0 +1,127 @@ +# Configuration file + +beaches { + # Biome ID to use for this biome's beach. + # The only 'officially supported' values for this setting are: + # -1 = Automatic beach generation (RECOMMENDED), 16 = Vanilla Beach, 25 = Vanilla Stone Beach, 26 = Vanilla Cold Beach + # The ID of this biome = No beach + # Other biome IDs are allowed, but they have not been tested, may yield undesirable results, and will not be supported. + # Note: If this biome has been hardcoded by RTG to use a specific beach, this setting will have no effect. + # [range: -1 ~ 255, default: -1] + I:"Beach Biome"=-1 +} + + +decorations { + # If TRUE, RTG decorations will disabled in this biome and only vanilla decorations will generate. + # RTG decorations include custom trees, shrubs, boulders, etc. + # [default: false] + B:"Disable RTG Decorations"=false + + trees { + # This setting allows you to increase/decrease the number of RTG trees that generate in this biome. + # This setting overrides the global setting (see /.minecraft/config/RTG/rtg.cfg) and only affects trees generated by RTG. + # Trees generated by this biome's decorator will adhere to their own density rules. + # Set to -1.0 to use the global setting. + # 1.0 = Default tree generation; 2.0 = Twice as many trees; 0.5 = half as many trees; 0 = No trees + # [range: -1.0 ~ 5.0, default: -1.0] + S:"RTG Tree Density Multiplier"=-1.0 + } + +} + + +surfaces { + # If TRUE, RTG surfaces will be disabled in this biome and only vanilla surfaces will be used. + # RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. + # [default: false] + B:"Disable RTG Surfaces"=false + + "top block" { + # Set this to change this biome's top block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Top Block ID"= + } + + "filler block" { + # Set this to change this biome's filler block (the block underneath the top block). + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Filler Block ID"= + } + + "cliff stone block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff stone block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Stone Block ID"= + } + + "cliff cobble block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff cobble block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Cobble Block ID"= + } + + "surface bleed" { + # Set to false if other biomes shouldn't bleed into this one + # [default: false] + B:"Surface Bleed In"=false + + # Set to false if this biome shouldn't bleed into other biomes + # [default: false] + B:"Surface Bleed Out"=false + } + + lakes { + # This setting allows you to increase/decrease the number of lava lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many lava lakes; 0.5 = half as many lava lakes; 0 = No lava lakes + # [range: 0.0 ~ 10.0, default: 0.0] + S:"Surface Lava Lake Multiplier"=0.0 + + # This setting allows you to increase/decrease the number of water lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many water lakes; 0.5 = half as many water lakes; 0 = No water lakes + # [range: 0.0 ~ 10.0, default: 0.4] + S:"Surface Water Lake Multiplier"=0.4 + } + +} + + +terrain { + # If TRUE, RTG terrain will be disabled in this biome and only vanilla terrain will be generated. + # [default: false] + B:"Disable RTG Terrain"=false +} + + +"terrain features" { + # Set this to FALSE to prevent rivers from generating in this biome. + # [default: false] + B:"Allow Rivers"=false + + # Set this to FALSE to prevent scenic lakes from generating in this biome. + # [default: false] + B:"Allow Scenic Lakes"=false +} + + +villages { + # Set this to TRUE to allow villages to generate in this biome. + # [default: false] + B:"Allow Villages"=false +} + + diff --git a/minecraft/config/RTG/biomes/biomesoplenty/tundra.cfg b/minecraft/config/RTG/biomes/biomesoplenty/tundra.cfg new file mode 100644 index 0000000..cdb3fba --- /dev/null +++ b/minecraft/config/RTG/biomes/biomesoplenty/tundra.cfg @@ -0,0 +1,127 @@ +# Configuration file + +beaches { + # Biome ID to use for this biome's beach. + # The only 'officially supported' values for this setting are: + # -1 = Automatic beach generation (RECOMMENDED), 16 = Vanilla Beach, 25 = Vanilla Stone Beach, 26 = Vanilla Cold Beach + # The ID of this biome = No beach + # Other biome IDs are allowed, but they have not been tested, may yield undesirable results, and will not be supported. + # Note: If this biome has been hardcoded by RTG to use a specific beach, this setting will have no effect. + # [range: -1 ~ 255, default: -1] + I:"Beach Biome"=-1 +} + + +decorations { + # If TRUE, RTG decorations will disabled in this biome and only vanilla decorations will generate. + # RTG decorations include custom trees, shrubs, boulders, etc. + # [default: false] + B:"Disable RTG Decorations"=false + + trees { + # This setting allows you to increase/decrease the number of RTG trees that generate in this biome. + # This setting overrides the global setting (see /.minecraft/config/RTG/rtg.cfg) and only affects trees generated by RTG. + # Trees generated by this biome's decorator will adhere to their own density rules. + # Set to -1.0 to use the global setting. + # 1.0 = Default tree generation; 2.0 = Twice as many trees; 0.5 = half as many trees; 0 = No trees + # [range: -1.0 ~ 5.0, default: -1.0] + S:"RTG Tree Density Multiplier"=-1.0 + } + +} + + +surfaces { + # If TRUE, RTG surfaces will be disabled in this biome and only vanilla surfaces will be used. + # RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. + # [default: false] + B:"Disable RTG Surfaces"=false + + "top block" { + # Set this to change this biome's top block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Top Block ID"= + } + + "filler block" { + # Set this to change this biome's filler block (the block underneath the top block). + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Filler Block ID"= + } + + "cliff stone block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff stone block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Stone Block ID"= + } + + "cliff cobble block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff cobble block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Cobble Block ID"= + } + + "surface bleed" { + # Set to false if other biomes shouldn't bleed into this one + # [default: false] + B:"Surface Bleed In"=false + + # Set to false if this biome shouldn't bleed into other biomes + # [default: false] + B:"Surface Bleed Out"=false + } + + lakes { + # This setting allows you to increase/decrease the number of lava lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many lava lakes; 0.5 = half as many lava lakes; 0 = No lava lakes + # [range: 0.0 ~ 10.0, default: 0.0] + S:"Surface Lava Lake Multiplier"=0.0 + + # This setting allows you to increase/decrease the number of water lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many water lakes; 0.5 = half as many water lakes; 0 = No water lakes + # [range: 0.0 ~ 10.0, default: 0.4] + S:"Surface Water Lake Multiplier"=0.4 + } + +} + + +terrain { + # If TRUE, RTG terrain will be disabled in this biome and only vanilla terrain will be generated. + # [default: false] + B:"Disable RTG Terrain"=false +} + + +"terrain features" { + # Set this to FALSE to prevent rivers from generating in this biome. + # [default: true] + B:"Allow Rivers"=true + + # Set this to FALSE to prevent scenic lakes from generating in this biome. + # [default: true] + B:"Allow Scenic Lakes"=true +} + + +villages { + # Set this to TRUE to allow villages to generate in this biome. + # [default: false] + B:"Allow Villages"=false +} + + diff --git a/minecraft/config/RTG/biomes/biomesoplenty/volcanic_island.cfg b/minecraft/config/RTG/biomes/biomesoplenty/volcanic_island.cfg new file mode 100644 index 0000000..9e66d7b --- /dev/null +++ b/minecraft/config/RTG/biomes/biomesoplenty/volcanic_island.cfg @@ -0,0 +1,127 @@ +# Configuration file + +beaches { + # Biome ID to use for this biome's beach. + # The only 'officially supported' values for this setting are: + # -1 = Automatic beach generation (RECOMMENDED), 16 = Vanilla Beach, 25 = Vanilla Stone Beach, 26 = Vanilla Cold Beach + # The ID of this biome = No beach + # Other biome IDs are allowed, but they have not been tested, may yield undesirable results, and will not be supported. + # Note: If this biome has been hardcoded by RTG to use a specific beach, this setting will have no effect. + # [range: -1 ~ 255, default: -1] + I:"Beach Biome"=-1 +} + + +decorations { + # If TRUE, RTG decorations will disabled in this biome and only vanilla decorations will generate. + # RTG decorations include custom trees, shrubs, boulders, etc. + # [default: false] + B:"Disable RTG Decorations"=false + + trees { + # This setting allows you to increase/decrease the number of RTG trees that generate in this biome. + # This setting overrides the global setting (see /.minecraft/config/RTG/rtg.cfg) and only affects trees generated by RTG. + # Trees generated by this biome's decorator will adhere to their own density rules. + # Set to -1.0 to use the global setting. + # 1.0 = Default tree generation; 2.0 = Twice as many trees; 0.5 = half as many trees; 0 = No trees + # [range: -1.0 ~ 5.0, default: -1.0] + S:"RTG Tree Density Multiplier"=-1.0 + } + +} + + +surfaces { + # If TRUE, RTG surfaces will be disabled in this biome and only vanilla surfaces will be used. + # RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. + # [default: false] + B:"Disable RTG Surfaces"=false + + "top block" { + # Set this to change this biome's top block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Top Block ID"= + } + + "filler block" { + # Set this to change this biome's filler block (the block underneath the top block). + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Filler Block ID"= + } + + "cliff stone block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff stone block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Stone Block ID"= + } + + "cliff cobble block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff cobble block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Cobble Block ID"= + } + + "surface bleed" { + # Set to false if other biomes shouldn't bleed into this one + # [default: false] + B:"Surface Bleed In"=false + + # Set to false if this biome shouldn't bleed into other biomes + # [default: false] + B:"Surface Bleed Out"=false + } + + lakes { + # This setting allows you to increase/decrease the number of lava lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many lava lakes; 0.5 = half as many lava lakes; 0 = No lava lakes + # [range: 0.0 ~ 10.0, default: 0.0] + S:"Surface Lava Lake Multiplier"=0.0 + + # This setting allows you to increase/decrease the number of water lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many water lakes; 0.5 = half as many water lakes; 0 = No water lakes + # [range: 0.0 ~ 10.0, default: 0.4] + S:"Surface Water Lake Multiplier"=0.4 + } + +} + + +terrain { + # If TRUE, RTG terrain will be disabled in this biome and only vanilla terrain will be generated. + # [default: false] + B:"Disable RTG Terrain"=false +} + + +"terrain features" { + # Set this to FALSE to prevent rivers from generating in this biome. + # [default: false] + B:"Allow Rivers"=false + + # Set this to FALSE to prevent scenic lakes from generating in this biome. + # [default: false] + B:"Allow Scenic Lakes"=false +} + + +villages { + # Set this to TRUE to allow villages to generate in this biome. + # [default: false] + B:"Allow Villages"=false +} + + diff --git a/minecraft/config/RTG/biomes/biomesoplenty/wasteland.cfg b/minecraft/config/RTG/biomes/biomesoplenty/wasteland.cfg new file mode 100644 index 0000000..cdb3fba --- /dev/null +++ b/minecraft/config/RTG/biomes/biomesoplenty/wasteland.cfg @@ -0,0 +1,127 @@ +# Configuration file + +beaches { + # Biome ID to use for this biome's beach. + # The only 'officially supported' values for this setting are: + # -1 = Automatic beach generation (RECOMMENDED), 16 = Vanilla Beach, 25 = Vanilla Stone Beach, 26 = Vanilla Cold Beach + # The ID of this biome = No beach + # Other biome IDs are allowed, but they have not been tested, may yield undesirable results, and will not be supported. + # Note: If this biome has been hardcoded by RTG to use a specific beach, this setting will have no effect. + # [range: -1 ~ 255, default: -1] + I:"Beach Biome"=-1 +} + + +decorations { + # If TRUE, RTG decorations will disabled in this biome and only vanilla decorations will generate. + # RTG decorations include custom trees, shrubs, boulders, etc. + # [default: false] + B:"Disable RTG Decorations"=false + + trees { + # This setting allows you to increase/decrease the number of RTG trees that generate in this biome. + # This setting overrides the global setting (see /.minecraft/config/RTG/rtg.cfg) and only affects trees generated by RTG. + # Trees generated by this biome's decorator will adhere to their own density rules. + # Set to -1.0 to use the global setting. + # 1.0 = Default tree generation; 2.0 = Twice as many trees; 0.5 = half as many trees; 0 = No trees + # [range: -1.0 ~ 5.0, default: -1.0] + S:"RTG Tree Density Multiplier"=-1.0 + } + +} + + +surfaces { + # If TRUE, RTG surfaces will be disabled in this biome and only vanilla surfaces will be used. + # RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. + # [default: false] + B:"Disable RTG Surfaces"=false + + "top block" { + # Set this to change this biome's top block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Top Block ID"= + } + + "filler block" { + # Set this to change this biome's filler block (the block underneath the top block). + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Filler Block ID"= + } + + "cliff stone block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff stone block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Stone Block ID"= + } + + "cliff cobble block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff cobble block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Cobble Block ID"= + } + + "surface bleed" { + # Set to false if other biomes shouldn't bleed into this one + # [default: false] + B:"Surface Bleed In"=false + + # Set to false if this biome shouldn't bleed into other biomes + # [default: false] + B:"Surface Bleed Out"=false + } + + lakes { + # This setting allows you to increase/decrease the number of lava lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many lava lakes; 0.5 = half as many lava lakes; 0 = No lava lakes + # [range: 0.0 ~ 10.0, default: 0.0] + S:"Surface Lava Lake Multiplier"=0.0 + + # This setting allows you to increase/decrease the number of water lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many water lakes; 0.5 = half as many water lakes; 0 = No water lakes + # [range: 0.0 ~ 10.0, default: 0.4] + S:"Surface Water Lake Multiplier"=0.4 + } + +} + + +terrain { + # If TRUE, RTG terrain will be disabled in this biome and only vanilla terrain will be generated. + # [default: false] + B:"Disable RTG Terrain"=false +} + + +"terrain features" { + # Set this to FALSE to prevent rivers from generating in this biome. + # [default: true] + B:"Allow Rivers"=true + + # Set this to FALSE to prevent scenic lakes from generating in this biome. + # [default: true] + B:"Allow Scenic Lakes"=true +} + + +villages { + # Set this to TRUE to allow villages to generate in this biome. + # [default: false] + B:"Allow Villages"=false +} + + diff --git a/minecraft/config/RTG/biomes/biomesoplenty/wetland.cfg b/minecraft/config/RTG/biomes/biomesoplenty/wetland.cfg new file mode 100644 index 0000000..cdb3fba --- /dev/null +++ b/minecraft/config/RTG/biomes/biomesoplenty/wetland.cfg @@ -0,0 +1,127 @@ +# Configuration file + +beaches { + # Biome ID to use for this biome's beach. + # The only 'officially supported' values for this setting are: + # -1 = Automatic beach generation (RECOMMENDED), 16 = Vanilla Beach, 25 = Vanilla Stone Beach, 26 = Vanilla Cold Beach + # The ID of this biome = No beach + # Other biome IDs are allowed, but they have not been tested, may yield undesirable results, and will not be supported. + # Note: If this biome has been hardcoded by RTG to use a specific beach, this setting will have no effect. + # [range: -1 ~ 255, default: -1] + I:"Beach Biome"=-1 +} + + +decorations { + # If TRUE, RTG decorations will disabled in this biome and only vanilla decorations will generate. + # RTG decorations include custom trees, shrubs, boulders, etc. + # [default: false] + B:"Disable RTG Decorations"=false + + trees { + # This setting allows you to increase/decrease the number of RTG trees that generate in this biome. + # This setting overrides the global setting (see /.minecraft/config/RTG/rtg.cfg) and only affects trees generated by RTG. + # Trees generated by this biome's decorator will adhere to their own density rules. + # Set to -1.0 to use the global setting. + # 1.0 = Default tree generation; 2.0 = Twice as many trees; 0.5 = half as many trees; 0 = No trees + # [range: -1.0 ~ 5.0, default: -1.0] + S:"RTG Tree Density Multiplier"=-1.0 + } + +} + + +surfaces { + # If TRUE, RTG surfaces will be disabled in this biome and only vanilla surfaces will be used. + # RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. + # [default: false] + B:"Disable RTG Surfaces"=false + + "top block" { + # Set this to change this biome's top block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Top Block ID"= + } + + "filler block" { + # Set this to change this biome's filler block (the block underneath the top block). + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Filler Block ID"= + } + + "cliff stone block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff stone block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Stone Block ID"= + } + + "cliff cobble block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff cobble block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Cobble Block ID"= + } + + "surface bleed" { + # Set to false if other biomes shouldn't bleed into this one + # [default: false] + B:"Surface Bleed In"=false + + # Set to false if this biome shouldn't bleed into other biomes + # [default: false] + B:"Surface Bleed Out"=false + } + + lakes { + # This setting allows you to increase/decrease the number of lava lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many lava lakes; 0.5 = half as many lava lakes; 0 = No lava lakes + # [range: 0.0 ~ 10.0, default: 0.0] + S:"Surface Lava Lake Multiplier"=0.0 + + # This setting allows you to increase/decrease the number of water lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many water lakes; 0.5 = half as many water lakes; 0 = No water lakes + # [range: 0.0 ~ 10.0, default: 0.4] + S:"Surface Water Lake Multiplier"=0.4 + } + +} + + +terrain { + # If TRUE, RTG terrain will be disabled in this biome and only vanilla terrain will be generated. + # [default: false] + B:"Disable RTG Terrain"=false +} + + +"terrain features" { + # Set this to FALSE to prevent rivers from generating in this biome. + # [default: true] + B:"Allow Rivers"=true + + # Set this to FALSE to prevent scenic lakes from generating in this biome. + # [default: true] + B:"Allow Scenic Lakes"=true +} + + +villages { + # Set this to TRUE to allow villages to generate in this biome. + # [default: false] + B:"Allow Villages"=false +} + + diff --git a/minecraft/config/RTG/biomes/biomesoplenty/white_beach.cfg b/minecraft/config/RTG/biomes/biomesoplenty/white_beach.cfg new file mode 100644 index 0000000..cdb3fba --- /dev/null +++ b/minecraft/config/RTG/biomes/biomesoplenty/white_beach.cfg @@ -0,0 +1,127 @@ +# Configuration file + +beaches { + # Biome ID to use for this biome's beach. + # The only 'officially supported' values for this setting are: + # -1 = Automatic beach generation (RECOMMENDED), 16 = Vanilla Beach, 25 = Vanilla Stone Beach, 26 = Vanilla Cold Beach + # The ID of this biome = No beach + # Other biome IDs are allowed, but they have not been tested, may yield undesirable results, and will not be supported. + # Note: If this biome has been hardcoded by RTG to use a specific beach, this setting will have no effect. + # [range: -1 ~ 255, default: -1] + I:"Beach Biome"=-1 +} + + +decorations { + # If TRUE, RTG decorations will disabled in this biome and only vanilla decorations will generate. + # RTG decorations include custom trees, shrubs, boulders, etc. + # [default: false] + B:"Disable RTG Decorations"=false + + trees { + # This setting allows you to increase/decrease the number of RTG trees that generate in this biome. + # This setting overrides the global setting (see /.minecraft/config/RTG/rtg.cfg) and only affects trees generated by RTG. + # Trees generated by this biome's decorator will adhere to their own density rules. + # Set to -1.0 to use the global setting. + # 1.0 = Default tree generation; 2.0 = Twice as many trees; 0.5 = half as many trees; 0 = No trees + # [range: -1.0 ~ 5.0, default: -1.0] + S:"RTG Tree Density Multiplier"=-1.0 + } + +} + + +surfaces { + # If TRUE, RTG surfaces will be disabled in this biome and only vanilla surfaces will be used. + # RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. + # [default: false] + B:"Disable RTG Surfaces"=false + + "top block" { + # Set this to change this biome's top block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Top Block ID"= + } + + "filler block" { + # Set this to change this biome's filler block (the block underneath the top block). + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Filler Block ID"= + } + + "cliff stone block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff stone block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Stone Block ID"= + } + + "cliff cobble block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff cobble block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Cobble Block ID"= + } + + "surface bleed" { + # Set to false if other biomes shouldn't bleed into this one + # [default: false] + B:"Surface Bleed In"=false + + # Set to false if this biome shouldn't bleed into other biomes + # [default: false] + B:"Surface Bleed Out"=false + } + + lakes { + # This setting allows you to increase/decrease the number of lava lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many lava lakes; 0.5 = half as many lava lakes; 0 = No lava lakes + # [range: 0.0 ~ 10.0, default: 0.0] + S:"Surface Lava Lake Multiplier"=0.0 + + # This setting allows you to increase/decrease the number of water lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many water lakes; 0.5 = half as many water lakes; 0 = No water lakes + # [range: 0.0 ~ 10.0, default: 0.4] + S:"Surface Water Lake Multiplier"=0.4 + } + +} + + +terrain { + # If TRUE, RTG terrain will be disabled in this biome and only vanilla terrain will be generated. + # [default: false] + B:"Disable RTG Terrain"=false +} + + +"terrain features" { + # Set this to FALSE to prevent rivers from generating in this biome. + # [default: true] + B:"Allow Rivers"=true + + # Set this to FALSE to prevent scenic lakes from generating in this biome. + # [default: true] + B:"Allow Scenic Lakes"=true +} + + +villages { + # Set this to TRUE to allow villages to generate in this biome. + # [default: false] + B:"Allow Villages"=false +} + + diff --git a/minecraft/config/RTG/biomes/biomesoplenty/woodland.cfg b/minecraft/config/RTG/biomes/biomesoplenty/woodland.cfg new file mode 100644 index 0000000..fd9357e --- /dev/null +++ b/minecraft/config/RTG/biomes/biomesoplenty/woodland.cfg @@ -0,0 +1,137 @@ +# Configuration file + +beaches { + # Biome ID to use for this biome's beach. + # The only 'officially supported' values for this setting are: + # -1 = Automatic beach generation (RECOMMENDED), 16 = Vanilla Beach, 25 = Vanilla Stone Beach, 26 = Vanilla Cold Beach + # The ID of this biome = No beach + # Other biome IDs are allowed, but they have not been tested, may yield undesirable results, and will not be supported. + # Note: If this biome has been hardcoded by RTG to use a specific beach, this setting will have no effect. + # [range: -1 ~ 255, default: -1] + I:"Beach Biome"=-1 +} + + +decorations { + # If TRUE, RTG decorations will disabled in this biome and only vanilla decorations will generate. + # RTG decorations include custom trees, shrubs, boulders, etc. + # [default: false] + B:"Disable RTG Decorations"=false + + trees { + # This setting allows you to increase/decrease the number of RTG trees that generate in this biome. + # This setting overrides the global setting (see /.minecraft/config/RTG/rtg.cfg) and only affects trees generated by RTG. + # Trees generated by this biome's decorator will adhere to their own density rules. + # Set to -1.0 to use the global setting. + # 1.0 = Default tree generation; 2.0 = Twice as many trees; 0.5 = half as many trees; 0 = No trees + # [range: -1.0 ~ 5.0, default: -1.0] + S:"RTG Tree Density Multiplier"=-1.0 + } + + logs { + # [default: true] + B:"Allow Logs"=true + + # This setting allows you to increase/decrease the number of fallen logs that generate in this biome. + # 1.0 = Default density; 2.0 = Twice as many fallen logs; 0.5 = half as many fallen logs; 0 = No fallen logs + # [range: 0.0 ~ 5.0, default: 1.0] + S:"Fallen Log Density Multiplier"=1.0 + } + +} + + +surfaces { + # If TRUE, RTG surfaces will be disabled in this biome and only vanilla surfaces will be used. + # RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. + # [default: false] + B:"Disable RTG Surfaces"=false + + "top block" { + # Set this to change this biome's top block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Top Block ID"= + } + + "filler block" { + # Set this to change this biome's filler block (the block underneath the top block). + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Filler Block ID"= + } + + "cliff stone block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff stone block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Stone Block ID"= + } + + "cliff cobble block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff cobble block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Cobble Block ID"= + } + + "surface bleed" { + # Set to false if other biomes shouldn't bleed into this one + # [default: false] + B:"Surface Bleed In"=false + + # Set to false if this biome shouldn't bleed into other biomes + # [default: false] + B:"Surface Bleed Out"=false + } + + lakes { + # This setting allows you to increase/decrease the number of lava lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many lava lakes; 0.5 = half as many lava lakes; 0 = No lava lakes + # [range: 0.0 ~ 10.0, default: 0.0] + S:"Surface Lava Lake Multiplier"=0.0 + + # This setting allows you to increase/decrease the number of water lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many water lakes; 0.5 = half as many water lakes; 0 = No water lakes + # [range: 0.0 ~ 10.0, default: 0.4] + S:"Surface Water Lake Multiplier"=0.4 + } + +} + + +terrain { + # If TRUE, RTG terrain will be disabled in this biome and only vanilla terrain will be generated. + # [default: false] + B:"Disable RTG Terrain"=false +} + + +"terrain features" { + # Set this to FALSE to prevent rivers from generating in this biome. + # [default: true] + B:"Allow Rivers"=true + + # Set this to FALSE to prevent scenic lakes from generating in this biome. + # [default: true] + B:"Allow Scenic Lakes"=true +} + + +villages { + # Set this to TRUE to allow villages to generate in this biome. + # [default: false] + B:"Allow Villages"=false +} + + diff --git a/minecraft/config/RTG/biomes/biomesoplenty/xeric_shrubland.cfg b/minecraft/config/RTG/biomes/biomesoplenty/xeric_shrubland.cfg new file mode 100644 index 0000000..cdb3fba --- /dev/null +++ b/minecraft/config/RTG/biomes/biomesoplenty/xeric_shrubland.cfg @@ -0,0 +1,127 @@ +# Configuration file + +beaches { + # Biome ID to use for this biome's beach. + # The only 'officially supported' values for this setting are: + # -1 = Automatic beach generation (RECOMMENDED), 16 = Vanilla Beach, 25 = Vanilla Stone Beach, 26 = Vanilla Cold Beach + # The ID of this biome = No beach + # Other biome IDs are allowed, but they have not been tested, may yield undesirable results, and will not be supported. + # Note: If this biome has been hardcoded by RTG to use a specific beach, this setting will have no effect. + # [range: -1 ~ 255, default: -1] + I:"Beach Biome"=-1 +} + + +decorations { + # If TRUE, RTG decorations will disabled in this biome and only vanilla decorations will generate. + # RTG decorations include custom trees, shrubs, boulders, etc. + # [default: false] + B:"Disable RTG Decorations"=false + + trees { + # This setting allows you to increase/decrease the number of RTG trees that generate in this biome. + # This setting overrides the global setting (see /.minecraft/config/RTG/rtg.cfg) and only affects trees generated by RTG. + # Trees generated by this biome's decorator will adhere to their own density rules. + # Set to -1.0 to use the global setting. + # 1.0 = Default tree generation; 2.0 = Twice as many trees; 0.5 = half as many trees; 0 = No trees + # [range: -1.0 ~ 5.0, default: -1.0] + S:"RTG Tree Density Multiplier"=-1.0 + } + +} + + +surfaces { + # If TRUE, RTG surfaces will be disabled in this biome and only vanilla surfaces will be used. + # RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. + # [default: false] + B:"Disable RTG Surfaces"=false + + "top block" { + # Set this to change this biome's top block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Top Block ID"= + } + + "filler block" { + # Set this to change this biome's filler block (the block underneath the top block). + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Filler Block ID"= + } + + "cliff stone block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff stone block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Stone Block ID"= + } + + "cliff cobble block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff cobble block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Cobble Block ID"= + } + + "surface bleed" { + # Set to false if other biomes shouldn't bleed into this one + # [default: false] + B:"Surface Bleed In"=false + + # Set to false if this biome shouldn't bleed into other biomes + # [default: false] + B:"Surface Bleed Out"=false + } + + lakes { + # This setting allows you to increase/decrease the number of lava lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many lava lakes; 0.5 = half as many lava lakes; 0 = No lava lakes + # [range: 0.0 ~ 10.0, default: 0.0] + S:"Surface Lava Lake Multiplier"=0.0 + + # This setting allows you to increase/decrease the number of water lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many water lakes; 0.5 = half as many water lakes; 0 = No water lakes + # [range: 0.0 ~ 10.0, default: 0.4] + S:"Surface Water Lake Multiplier"=0.4 + } + +} + + +terrain { + # If TRUE, RTG terrain will be disabled in this biome and only vanilla terrain will be generated. + # [default: false] + B:"Disable RTG Terrain"=false +} + + +"terrain features" { + # Set this to FALSE to prevent rivers from generating in this biome. + # [default: true] + B:"Allow Rivers"=true + + # Set this to FALSE to prevent scenic lakes from generating in this biome. + # [default: true] + B:"Allow Scenic Lakes"=true +} + + +villages { + # Set this to TRUE to allow villages to generate in this biome. + # [default: false] + B:"Allow Villages"=false +} + + diff --git a/minecraft/config/RTG/biomes/buildcraftenergy/oil_desert.cfg b/minecraft/config/RTG/biomes/buildcraftenergy/oil_desert.cfg new file mode 100644 index 0000000..f3a2124 --- /dev/null +++ b/minecraft/config/RTG/biomes/buildcraftenergy/oil_desert.cfg @@ -0,0 +1,132 @@ +# Configuration file + +beaches { + # Biome ID to use for this biome's beach. + # The only 'officially supported' values for this setting are: + # -1 = Automatic beach generation (RECOMMENDED), 16 = Vanilla Beach, 25 = Vanilla Stone Beach, 26 = Vanilla Cold Beach + # The ID of this biome = No beach + # Other biome IDs are allowed, but they have not been tested, may yield undesirable results, and will not be supported. + # Note: If this biome has been hardcoded by RTG to use a specific beach, this setting will have no effect. + # [range: -1 ~ 255, default: -1] + I:"Beach Biome"=-1 +} + + +decorations { + # If TRUE, RTG decorations will disabled in this biome and only vanilla decorations will generate. + # RTG decorations include custom trees, shrubs, boulders, etc. + # [default: false] + B:"Disable RTG Decorations"=false + + trees { + # This setting allows you to increase/decrease the number of RTG trees that generate in this biome. + # This setting overrides the global setting (see /.minecraft/config/RTG/rtg.cfg) and only affects trees generated by RTG. + # Trees generated by this biome's decorator will adhere to their own density rules. + # Set to -1.0 to use the global setting. + # 1.0 = Default tree generation; 2.0 = Twice as many trees; 0.5 = half as many trees; 0 = No trees + # [range: -1.0 ~ 5.0, default: -1.0] + S:"RTG Tree Density Multiplier"=-1.0 + } + + cactus { + # [default: true] + B:"Allow Cactus"=true + } + +} + + +surfaces { + # If TRUE, RTG surfaces will be disabled in this biome and only vanilla surfaces will be used. + # RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. + # [default: false] + B:"Disable RTG Surfaces"=false + + "top block" { + # Set this to change this biome's top block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Top Block ID"= + } + + "filler block" { + # Set this to change this biome's filler block (the block underneath the top block). + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Filler Block ID"= + } + + "cliff stone block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff stone block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Stone Block ID"= + } + + "cliff cobble block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff cobble block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Cobble Block ID"= + } + + "surface bleed" { + # Set to false if other biomes shouldn't bleed into this one + # [default: false] + B:"Surface Bleed In"=false + + # Set to false if this biome shouldn't bleed into other biomes + # [default: false] + B:"Surface Bleed Out"=false + } + + lakes { + # This setting allows you to increase/decrease the number of lava lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many lava lakes; 0.5 = half as many lava lakes; 0 = No lava lakes + # [range: 0.0 ~ 10.0, default: 0.0] + S:"Surface Lava Lake Multiplier"=0.0 + + # This setting allows you to increase/decrease the number of water lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many water lakes; 0.5 = half as many water lakes; 0 = No water lakes + # [range: 0.0 ~ 10.0, default: 0.0] + S:"Surface Water Lake Multiplier"=0.0 + } + +} + + +terrain { + # If TRUE, RTG terrain will be disabled in this biome and only vanilla terrain will be generated. + # [default: false] + B:"Disable RTG Terrain"=false +} + + +"terrain features" { + # Set this to FALSE to prevent rivers from generating in this biome. + # [default: true] + B:"Allow Rivers"=true + + # Set this to FALSE to prevent scenic lakes from generating in this biome. + # [default: false] + B:"Allow Scenic Lakes"=false +} + + +villages { + # Set this to TRUE to allow villages to generate in this biome. + # [default: false] + B:"Allow Villages"=false +} + + diff --git a/minecraft/config/RTG/biomes/buildcraftenergy/oil_ocean.cfg b/minecraft/config/RTG/biomes/buildcraftenergy/oil_ocean.cfg new file mode 100644 index 0000000..d017fbe --- /dev/null +++ b/minecraft/config/RTG/biomes/buildcraftenergy/oil_ocean.cfg @@ -0,0 +1,141 @@ +# Configuration file + +beaches { + # Biome ID to use for this biome's beach. + # The only 'officially supported' values for this setting are: + # -1 = Automatic beach generation (RECOMMENDED), 16 = Vanilla Beach, 25 = Vanilla Stone Beach, 26 = Vanilla Cold Beach + # The ID of this biome = No beach + # Other biome IDs are allowed, but they have not been tested, may yield undesirable results, and will not be supported. + # Note: If this biome has been hardcoded by RTG to use a specific beach, this setting will have no effect. + # [range: -1 ~ 255, default: -1] + I:"Beach Biome"=-1 +} + + +decorations { + # If TRUE, RTG decorations will disabled in this biome and only vanilla decorations will generate. + # RTG decorations include custom trees, shrubs, boulders, etc. + # [default: false] + B:"Disable RTG Decorations"=false + + trees { + # This setting allows you to increase/decrease the number of RTG trees that generate in this biome. + # This setting overrides the global setting (see /.minecraft/config/RTG/rtg.cfg) and only affects trees generated by RTG. + # Trees generated by this biome's decorator will adhere to their own density rules. + # Set to -1.0 to use the global setting. + # 1.0 = Default tree generation; 2.0 = Twice as many trees; 0.5 = half as many trees; 0 = No trees + # [range: -1.0 ~ 5.0, default: -1.0] + S:"RTG Tree Density Multiplier"=-1.0 + } + + sponge { + # [default: false] + B:"Allow Sponge"=false + } + +} + + +surfaces { + # If TRUE, RTG surfaces will be disabled in this biome and only vanilla surfaces will be used. + # RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. + # [default: false] + B:"Disable RTG Surfaces"=false + + "top block" { + # Set this to change this biome's top block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Top Block ID"= + } + + "filler block" { + # Set this to change this biome's filler block (the block underneath the top block). + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Filler Block ID"= + } + + "cliff stone block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff stone block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Stone Block ID"= + } + + "cliff cobble block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff cobble block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Cobble Block ID"= + } + + "surface bleed" { + # Set to false if other biomes shouldn't bleed into this one + # [default: false] + B:"Surface Bleed In"=false + + # Set to false if this biome shouldn't bleed into other biomes + # [default: false] + B:"Surface Bleed Out"=false + } + + lakes { + # This setting allows you to increase/decrease the number of lava lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many lava lakes; 0.5 = half as many lava lakes; 0 = No lava lakes + # [range: 0.0 ~ 10.0, default: 0.0] + S:"Surface Lava Lake Multiplier"=0.0 + + # This setting allows you to increase/decrease the number of water lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many water lakes; 0.5 = half as many water lakes; 0 = No water lakes + # [range: 0.0 ~ 10.0, default: 0.0] + S:"Surface Water Lake Multiplier"=0.0 + } + + "mix top block" { + # Set this to change this biome's mix block + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Mix Block ID"= + } + +} + + +terrain { + # If TRUE, RTG terrain will be disabled in this biome and only vanilla terrain will be generated. + # [default: false] + B:"Disable RTG Terrain"=false +} + + +"terrain features" { + # Set this to FALSE to prevent rivers from generating in this biome. + # [default: false] + B:"Allow Rivers"=false + + # Set this to FALSE to prevent scenic lakes from generating in this biome. + # [default: false] + B:"Allow Scenic Lakes"=false +} + + +villages { + # Set this to TRUE to allow villages to generate in this biome. + # [default: false] + B:"Allow Villages"=false +} + + diff --git a/minecraft/config/RTG/biomes/vanilla/beaches.cfg b/minecraft/config/RTG/biomes/vanilla/beaches.cfg new file mode 100644 index 0000000..88239ec --- /dev/null +++ b/minecraft/config/RTG/biomes/vanilla/beaches.cfg @@ -0,0 +1,141 @@ +# Configuration file + +beaches { + # Biome ID to use for this biome's beach. + # The only 'officially supported' values for this setting are: + # -1 = Automatic beach generation (RECOMMENDED), 16 = Vanilla Beach, 25 = Vanilla Stone Beach, 26 = Vanilla Cold Beach + # The ID of this biome = No beach + # Other biome IDs are allowed, but they have not been tested, may yield undesirable results, and will not be supported. + # Note: If this biome has been hardcoded by RTG to use a specific beach, this setting will have no effect. + # [range: -1 ~ 255, default: -1] + I:"Beach Biome"=-1 +} + + +decorations { + # If TRUE, RTG decorations will disabled in this biome and only vanilla decorations will generate. + # RTG decorations include custom trees, shrubs, boulders, etc. + # [default: false] + B:"Disable RTG Decorations"=false + + trees { + # This setting allows you to increase/decrease the number of RTG trees that generate in this biome. + # This setting overrides the global setting (see /.minecraft/config/RTG/rtg.cfg) and only affects trees generated by RTG. + # Trees generated by this biome's decorator will adhere to their own density rules. + # Set to -1.0 to use the global setting. + # 1.0 = Default tree generation; 2.0 = Twice as many trees; 0.5 = half as many trees; 0 = No trees + # [range: -1.0 ~ 5.0, default: -1.0] + S:"RTG Tree Density Multiplier"=-1.0 + } + + "palm trees" { + # [default: true] + B:"Allow Palm Trees"=true + } + +} + + +surfaces { + # If TRUE, RTG surfaces will be disabled in this biome and only vanilla surfaces will be used. + # RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. + # [default: false] + B:"Disable RTG Surfaces"=false + + "top block" { + # Set this to change this biome's top block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Top Block ID"= + } + + "filler block" { + # Set this to change this biome's filler block (the block underneath the top block). + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Filler Block ID"= + } + + "cliff stone block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff stone block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Stone Block ID"= + } + + "cliff cobble block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff cobble block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Cobble Block ID"= + } + + "surface bleed" { + # Set to false if other biomes shouldn't bleed into this one + # [default: true] + B:"Surface Bleed In"=true + + # Set to false if this biome shouldn't bleed into other biomes + # [default: true] + B:"Surface Bleed Out"=true + } + + lakes { + # This setting allows you to increase/decrease the number of lava lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many lava lakes; 0.5 = half as many lava lakes; 0 = No lava lakes + # [range: 0.0 ~ 10.0, default: 0.0] + S:"Surface Lava Lake Multiplier"=0.0 + + # This setting allows you to increase/decrease the number of water lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many water lakes; 0.5 = half as many water lakes; 0 = No water lakes + # [range: 0.0 ~ 10.0, default: 0.4] + S:"Surface Water Lake Multiplier"=0.4 + } + + "mix filler block" { + # Set this to change this biome's mix filler block (the block underneath the mix block). + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Mix Filler Block ID"= + } + +} + + +terrain { + # If TRUE, RTG terrain will be disabled in this biome and only vanilla terrain will be generated. + # [default: false] + B:"Disable RTG Terrain"=false +} + + +"terrain features" { + # Set this to FALSE to prevent rivers from generating in this biome. + # [default: true] + B:"Allow Rivers"=true + + # Set this to FALSE to prevent scenic lakes from generating in this biome. + # [default: true] + B:"Allow Scenic Lakes"=true +} + + +villages { + # Set this to TRUE to allow villages to generate in this biome. + # [default: false] + B:"Allow Villages"=false +} + + diff --git a/minecraft/config/RTG/biomes/vanilla/birch_forest.cfg b/minecraft/config/RTG/biomes/vanilla/birch_forest.cfg new file mode 100644 index 0000000..0a91886 --- /dev/null +++ b/minecraft/config/RTG/biomes/vanilla/birch_forest.cfg @@ -0,0 +1,146 @@ +# Configuration file + +beaches { + # Biome ID to use for this biome's beach. + # The only 'officially supported' values for this setting are: + # -1 = Automatic beach generation (RECOMMENDED), 16 = Vanilla Beach, 25 = Vanilla Stone Beach, 26 = Vanilla Cold Beach + # The ID of this biome = No beach + # Other biome IDs are allowed, but they have not been tested, may yield undesirable results, and will not be supported. + # Note: If this biome has been hardcoded by RTG to use a specific beach, this setting will have no effect. + # [range: -1 ~ 255, default: -1] + I:"Beach Biome"=-1 +} + + +decorations { + # If TRUE, RTG decorations will disabled in this biome and only vanilla decorations will generate. + # RTG decorations include custom trees, shrubs, boulders, etc. + # [default: false] + B:"Disable RTG Decorations"=false + + trees { + # This setting allows you to increase/decrease the number of RTG trees that generate in this biome. + # This setting overrides the global setting (see /.minecraft/config/RTG/rtg.cfg) and only affects trees generated by RTG. + # Trees generated by this biome's decorator will adhere to their own density rules. + # Set to -1.0 to use the global setting. + # 1.0 = Default tree generation; 2.0 = Twice as many trees; 0.5 = half as many trees; 0 = No trees + # [range: -1.0 ~ 5.0, default: -1.0] + S:"RTG Tree Density Multiplier"=-1.0 + } + + logs { + # [default: true] + B:"Allow Logs"=true + + # This setting allows you to increase/decrease the number of fallen logs that generate in this biome. + # 1.0 = Default density; 2.0 = Twice as many fallen logs; 0.5 = half as many fallen logs; 0 = No fallen logs + # [range: 0.0 ~ 5.0, default: 1.0] + S:"Fallen Log Density Multiplier"=1.0 + } + +} + + +surfaces { + # If TRUE, RTG surfaces will be disabled in this biome and only vanilla surfaces will be used. + # RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. + # [default: false] + B:"Disable RTG Surfaces"=false + + "top block" { + # Set this to change this biome's top block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Top Block ID"= + } + + "filler block" { + # Set this to change this biome's filler block (the block underneath the top block). + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Filler Block ID"= + } + + "cliff stone block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff stone block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Stone Block ID"= + } + + "cliff cobble block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff cobble block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Cobble Block ID"= + } + + "surface bleed" { + # Set to false if other biomes shouldn't bleed into this one + # [default: false] + B:"Surface Bleed In"=false + + # Set to false if this biome shouldn't bleed into other biomes + # [default: false] + B:"Surface Bleed Out"=false + } + + lakes { + # This setting allows you to increase/decrease the number of lava lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many lava lakes; 0.5 = half as many lava lakes; 0 = No lava lakes + # [range: 0.0 ~ 10.0, default: 0.0] + S:"Surface Lava Lake Multiplier"=0.0 + + # This setting allows you to increase/decrease the number of water lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many water lakes; 0.5 = half as many water lakes; 0 = No water lakes + # [range: 0.0 ~ 10.0, default: 0.4] + S:"Surface Water Lake Multiplier"=0.4 + } + + "mix top block" { + # Set this to change this biome's mix block + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Mix Block ID"= + } + +} + + +terrain { + # If TRUE, RTG terrain will be disabled in this biome and only vanilla terrain will be generated. + # [default: false] + B:"Disable RTG Terrain"=false +} + + +"terrain features" { + # Set this to FALSE to prevent rivers from generating in this biome. + # [default: true] + B:"Allow Rivers"=true + + # Set this to FALSE to prevent scenic lakes from generating in this biome. + # [default: true] + B:"Allow Scenic Lakes"=true +} + + +villages { + # Set this to TRUE to allow villages to generate in this biome. + # [default: false] + B:"Allow Villages"=false +} + + diff --git a/minecraft/config/RTG/biomes/vanilla/birch_forest_hills.cfg b/minecraft/config/RTG/biomes/vanilla/birch_forest_hills.cfg new file mode 100644 index 0000000..965433b --- /dev/null +++ b/minecraft/config/RTG/biomes/vanilla/birch_forest_hills.cfg @@ -0,0 +1,146 @@ +# Configuration file + +beaches { + # Biome ID to use for this biome's beach. + # The only 'officially supported' values for this setting are: + # -1 = Automatic beach generation (RECOMMENDED), 16 = Vanilla Beach, 25 = Vanilla Stone Beach, 26 = Vanilla Cold Beach + # The ID of this biome = No beach + # Other biome IDs are allowed, but they have not been tested, may yield undesirable results, and will not be supported. + # Note: If this biome has been hardcoded by RTG to use a specific beach, this setting will have no effect. + # [range: -1 ~ 255, default: -1] + I:"Beach Biome"=-1 +} + + +decorations { + # If TRUE, RTG decorations will disabled in this biome and only vanilla decorations will generate. + # RTG decorations include custom trees, shrubs, boulders, etc. + # [default: false] + B:"Disable RTG Decorations"=false + + trees { + # This setting allows you to increase/decrease the number of RTG trees that generate in this biome. + # This setting overrides the global setting (see /.minecraft/config/RTG/rtg.cfg) and only affects trees generated by RTG. + # Trees generated by this biome's decorator will adhere to their own density rules. + # Set to -1.0 to use the global setting. + # 1.0 = Default tree generation; 2.0 = Twice as many trees; 0.5 = half as many trees; 0 = No trees + # [range: -1.0 ~ 5.0, default: -1.0] + S:"RTG Tree Density Multiplier"=-1.0 + } + + logs { + # [default: true] + B:"Allow Logs"=true + + # This setting allows you to increase/decrease the number of fallen logs that generate in this biome. + # 1.0 = Default density; 2.0 = Twice as many fallen logs; 0.5 = half as many fallen logs; 0 = No fallen logs + # [range: 0.0 ~ 5.0, default: 1.0] + S:"Fallen Log Density Multiplier"=1.0 + } + +} + + +surfaces { + # If TRUE, RTG surfaces will be disabled in this biome and only vanilla surfaces will be used. + # RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. + # [default: false] + B:"Disable RTG Surfaces"=false + + "top block" { + # Set this to change this biome's top block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Top Block ID"= + } + + "filler block" { + # Set this to change this biome's filler block (the block underneath the top block). + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Filler Block ID"= + } + + "cliff stone block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff stone block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Stone Block ID"= + } + + "cliff cobble block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff cobble block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Cobble Block ID"= + } + + "surface bleed" { + # Set to false if other biomes shouldn't bleed into this one + # [default: false] + B:"Surface Bleed In"=false + + # Set to false if this biome shouldn't bleed into other biomes + # [default: false] + B:"Surface Bleed Out"=false + } + + lakes { + # This setting allows you to increase/decrease the number of lava lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many lava lakes; 0.5 = half as many lava lakes; 0 = No lava lakes + # [range: 0.0 ~ 10.0, default: 0.0] + S:"Surface Lava Lake Multiplier"=0.0 + + # This setting allows you to increase/decrease the number of water lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many water lakes; 0.5 = half as many water lakes; 0 = No water lakes + # [range: 0.0 ~ 10.0, default: 0.4] + S:"Surface Water Lake Multiplier"=0.4 + } + + "mix top block" { + # Set this to change this biome's mix block + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Mix Block ID"= + } + +} + + +terrain { + # If TRUE, RTG terrain will be disabled in this biome and only vanilla terrain will be generated. + # [default: false] + B:"Disable RTG Terrain"=false +} + + +"terrain features" { + # Set this to FALSE to prevent rivers from generating in this biome. + # [default: true] + B:"Allow Rivers"=true + + # Set this to FALSE to prevent scenic lakes from generating in this biome. + # [default: false] + B:"Allow Scenic Lakes"=false +} + + +villages { + # Set this to TRUE to allow villages to generate in this biome. + # [default: false] + B:"Allow Villages"=false +} + + diff --git a/minecraft/config/RTG/biomes/vanilla/cold_beach.cfg b/minecraft/config/RTG/biomes/vanilla/cold_beach.cfg new file mode 100644 index 0000000..929a7f5 --- /dev/null +++ b/minecraft/config/RTG/biomes/vanilla/cold_beach.cfg @@ -0,0 +1,136 @@ +# Configuration file + +beaches { + # Biome ID to use for this biome's beach. + # The only 'officially supported' values for this setting are: + # -1 = Automatic beach generation (RECOMMENDED), 16 = Vanilla Beach, 25 = Vanilla Stone Beach, 26 = Vanilla Cold Beach + # The ID of this biome = No beach + # Other biome IDs are allowed, but they have not been tested, may yield undesirable results, and will not be supported. + # Note: If this biome has been hardcoded by RTG to use a specific beach, this setting will have no effect. + # [range: -1 ~ 255, default: -1] + I:"Beach Biome"=-1 +} + + +decorations { + # If TRUE, RTG decorations will disabled in this biome and only vanilla decorations will generate. + # RTG decorations include custom trees, shrubs, boulders, etc. + # [default: false] + B:"Disable RTG Decorations"=false + + trees { + # This setting allows you to increase/decrease the number of RTG trees that generate in this biome. + # This setting overrides the global setting (see /.minecraft/config/RTG/rtg.cfg) and only affects trees generated by RTG. + # Trees generated by this biome's decorator will adhere to their own density rules. + # Set to -1.0 to use the global setting. + # 1.0 = Default tree generation; 2.0 = Twice as many trees; 0.5 = half as many trees; 0 = No trees + # [range: -1.0 ~ 5.0, default: -1.0] + S:"RTG Tree Density Multiplier"=-1.0 + } + +} + + +surfaces { + # If TRUE, RTG surfaces will be disabled in this biome and only vanilla surfaces will be used. + # RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. + # [default: false] + B:"Disable RTG Surfaces"=false + + "top block" { + # Set this to change this biome's top block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Top Block ID"= + } + + "filler block" { + # Set this to change this biome's filler block (the block underneath the top block). + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Filler Block ID"= + } + + "cliff stone block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff stone block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Stone Block ID"= + } + + "cliff cobble block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff cobble block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Cobble Block ID"= + } + + "surface bleed" { + # Set to false if other biomes shouldn't bleed into this one + # [default: false] + B:"Surface Bleed In"=false + + # Set to false if this biome shouldn't bleed into other biomes + # [default: false] + B:"Surface Bleed Out"=false + } + + lakes { + # This setting allows you to increase/decrease the number of lava lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many lava lakes; 0.5 = half as many lava lakes; 0 = No lava lakes + # [range: 0.0 ~ 10.0, default: 0.0] + S:"Surface Lava Lake Multiplier"=0.0 + + # This setting allows you to increase/decrease the number of water lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many water lakes; 0.5 = half as many water lakes; 0 = No water lakes + # [range: 0.0 ~ 10.0, default: 0.4] + S:"Surface Water Lake Multiplier"=0.4 + } + + "mix filler block" { + # Set this to change this biome's mix filler block (the block underneath the mix block). + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Mix Filler Block ID"= + } + +} + + +terrain { + # If TRUE, RTG terrain will be disabled in this biome and only vanilla terrain will be generated. + # [default: false] + B:"Disable RTG Terrain"=false +} + + +"terrain features" { + # Set this to FALSE to prevent rivers from generating in this biome. + # [default: true] + B:"Allow Rivers"=true + + # Set this to FALSE to prevent scenic lakes from generating in this biome. + # [default: true] + B:"Allow Scenic Lakes"=true +} + + +villages { + # Set this to TRUE to allow villages to generate in this biome. + # [default: false] + B:"Allow Villages"=false +} + + diff --git a/minecraft/config/RTG/biomes/vanilla/deep_ocean.cfg b/minecraft/config/RTG/biomes/vanilla/deep_ocean.cfg new file mode 100644 index 0000000..0f32803 --- /dev/null +++ b/minecraft/config/RTG/biomes/vanilla/deep_ocean.cfg @@ -0,0 +1,141 @@ +# Configuration file + +beaches { + # Biome ID to use for this biome's beach. + # The only 'officially supported' values for this setting are: + # -1 = Automatic beach generation (RECOMMENDED), 16 = Vanilla Beach, 25 = Vanilla Stone Beach, 26 = Vanilla Cold Beach + # The ID of this biome = No beach + # Other biome IDs are allowed, but they have not been tested, may yield undesirable results, and will not be supported. + # Note: If this biome has been hardcoded by RTG to use a specific beach, this setting will have no effect. + # [range: -1 ~ 255, default: -1] + I:"Beach Biome"=-1 +} + + +decorations { + # If TRUE, RTG decorations will disabled in this biome and only vanilla decorations will generate. + # RTG decorations include custom trees, shrubs, boulders, etc. + # [default: false] + B:"Disable RTG Decorations"=false + + trees { + # This setting allows you to increase/decrease the number of RTG trees that generate in this biome. + # This setting overrides the global setting (see /.minecraft/config/RTG/rtg.cfg) and only affects trees generated by RTG. + # Trees generated by this biome's decorator will adhere to their own density rules. + # Set to -1.0 to use the global setting. + # 1.0 = Default tree generation; 2.0 = Twice as many trees; 0.5 = half as many trees; 0 = No trees + # [range: -1.0 ~ 5.0, default: -1.0] + S:"RTG Tree Density Multiplier"=-1.0 + } + + sponge { + # [default: true] + B:"Allow Sponge"=true + } + +} + + +surfaces { + # If TRUE, RTG surfaces will be disabled in this biome and only vanilla surfaces will be used. + # RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. + # [default: false] + B:"Disable RTG Surfaces"=false + + "top block" { + # Set this to change this biome's top block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Top Block ID"= + } + + "filler block" { + # Set this to change this biome's filler block (the block underneath the top block). + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Filler Block ID"= + } + + "cliff stone block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff stone block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Stone Block ID"= + } + + "cliff cobble block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff cobble block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Cobble Block ID"= + } + + "surface bleed" { + # Set to false if other biomes shouldn't bleed into this one + # [default: false] + B:"Surface Bleed In"=false + + # Set to false if this biome shouldn't bleed into other biomes + # [default: false] + B:"Surface Bleed Out"=false + } + + lakes { + # This setting allows you to increase/decrease the number of lava lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many lava lakes; 0.5 = half as many lava lakes; 0 = No lava lakes + # [range: 0.0 ~ 10.0, default: 0.0] + S:"Surface Lava Lake Multiplier"=0.0 + + # This setting allows you to increase/decrease the number of water lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many water lakes; 0.5 = half as many water lakes; 0 = No water lakes + # [range: 0.0 ~ 10.0, default: 0.0] + S:"Surface Water Lake Multiplier"=0.0 + } + + "mix top block" { + # Set this to change this biome's mix block + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Mix Block ID"= + } + +} + + +terrain { + # If TRUE, RTG terrain will be disabled in this biome and only vanilla terrain will be generated. + # [default: false] + B:"Disable RTG Terrain"=false +} + + +"terrain features" { + # Set this to FALSE to prevent rivers from generating in this biome. + # [default: false] + B:"Allow Rivers"=false + + # Set this to FALSE to prevent scenic lakes from generating in this biome. + # [default: false] + B:"Allow Scenic Lakes"=false +} + + +villages { + # Set this to TRUE to allow villages to generate in this biome. + # [default: false] + B:"Allow Villages"=false +} + + diff --git a/minecraft/config/RTG/biomes/vanilla/desert.cfg b/minecraft/config/RTG/biomes/vanilla/desert.cfg new file mode 100644 index 0000000..3c2ddcf --- /dev/null +++ b/minecraft/config/RTG/biomes/vanilla/desert.cfg @@ -0,0 +1,132 @@ +# Configuration file + +beaches { + # Biome ID to use for this biome's beach. + # The only 'officially supported' values for this setting are: + # -1 = Automatic beach generation (RECOMMENDED), 16 = Vanilla Beach, 25 = Vanilla Stone Beach, 26 = Vanilla Cold Beach + # The ID of this biome = No beach + # Other biome IDs are allowed, but they have not been tested, may yield undesirable results, and will not be supported. + # Note: If this biome has been hardcoded by RTG to use a specific beach, this setting will have no effect. + # [range: -1 ~ 255, default: -1] + I:"Beach Biome"=-1 +} + + +decorations { + # If TRUE, RTG decorations will disabled in this biome and only vanilla decorations will generate. + # RTG decorations include custom trees, shrubs, boulders, etc. + # [default: false] + B:"Disable RTG Decorations"=false + + trees { + # This setting allows you to increase/decrease the number of RTG trees that generate in this biome. + # This setting overrides the global setting (see /.minecraft/config/RTG/rtg.cfg) and only affects trees generated by RTG. + # Trees generated by this biome's decorator will adhere to their own density rules. + # Set to -1.0 to use the global setting. + # 1.0 = Default tree generation; 2.0 = Twice as many trees; 0.5 = half as many trees; 0 = No trees + # [range: -1.0 ~ 5.0, default: -1.0] + S:"RTG Tree Density Multiplier"=-1.0 + } + + cactus { + # [default: true] + B:"Allow Cactus"=true + } + +} + + +surfaces { + # If TRUE, RTG surfaces will be disabled in this biome and only vanilla surfaces will be used. + # RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. + # [default: false] + B:"Disable RTG Surfaces"=false + + "top block" { + # Set this to change this biome's top block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Top Block ID"= + } + + "filler block" { + # Set this to change this biome's filler block (the block underneath the top block). + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: minecraft:sandstone] + S:"Filler Block ID"=minecraft:sandstone + } + + "cliff stone block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff stone block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Stone Block ID"= + } + + "cliff cobble block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff cobble block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Cobble Block ID"= + } + + "surface bleed" { + # Set to false if other biomes shouldn't bleed into this one + # [default: false] + B:"Surface Bleed In"=false + + # Set to false if this biome shouldn't bleed into other biomes + # [default: false] + B:"Surface Bleed Out"=false + } + + lakes { + # This setting allows you to increase/decrease the number of lava lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many lava lakes; 0.5 = half as many lava lakes; 0 = No lava lakes + # [range: 0.0 ~ 10.0, default: 0.0] + S:"Surface Lava Lake Multiplier"=0.0 + + # This setting allows you to increase/decrease the number of water lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many water lakes; 0.5 = half as many water lakes; 0 = No water lakes + # [range: 0.0 ~ 10.0, default: 0.0] + S:"Surface Water Lake Multiplier"=0.0 + } + +} + + +terrain { + # If TRUE, RTG terrain will be disabled in this biome and only vanilla terrain will be generated. + # [default: false] + B:"Disable RTG Terrain"=false +} + + +"terrain features" { + # Set this to FALSE to prevent rivers from generating in this biome. + # [default: true] + B:"Allow Rivers"=true + + # Set this to FALSE to prevent scenic lakes from generating in this biome. + # [default: false] + B:"Allow Scenic Lakes"=false +} + + +villages { + # Set this to TRUE to allow villages to generate in this biome. + # [default: true] + B:"Allow Villages"=true +} + + diff --git a/minecraft/config/RTG/biomes/vanilla/desert_hills.cfg b/minecraft/config/RTG/biomes/vanilla/desert_hills.cfg new file mode 100644 index 0000000..f3a2124 --- /dev/null +++ b/minecraft/config/RTG/biomes/vanilla/desert_hills.cfg @@ -0,0 +1,132 @@ +# Configuration file + +beaches { + # Biome ID to use for this biome's beach. + # The only 'officially supported' values for this setting are: + # -1 = Automatic beach generation (RECOMMENDED), 16 = Vanilla Beach, 25 = Vanilla Stone Beach, 26 = Vanilla Cold Beach + # The ID of this biome = No beach + # Other biome IDs are allowed, but they have not been tested, may yield undesirable results, and will not be supported. + # Note: If this biome has been hardcoded by RTG to use a specific beach, this setting will have no effect. + # [range: -1 ~ 255, default: -1] + I:"Beach Biome"=-1 +} + + +decorations { + # If TRUE, RTG decorations will disabled in this biome and only vanilla decorations will generate. + # RTG decorations include custom trees, shrubs, boulders, etc. + # [default: false] + B:"Disable RTG Decorations"=false + + trees { + # This setting allows you to increase/decrease the number of RTG trees that generate in this biome. + # This setting overrides the global setting (see /.minecraft/config/RTG/rtg.cfg) and only affects trees generated by RTG. + # Trees generated by this biome's decorator will adhere to their own density rules. + # Set to -1.0 to use the global setting. + # 1.0 = Default tree generation; 2.0 = Twice as many trees; 0.5 = half as many trees; 0 = No trees + # [range: -1.0 ~ 5.0, default: -1.0] + S:"RTG Tree Density Multiplier"=-1.0 + } + + cactus { + # [default: true] + B:"Allow Cactus"=true + } + +} + + +surfaces { + # If TRUE, RTG surfaces will be disabled in this biome and only vanilla surfaces will be used. + # RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. + # [default: false] + B:"Disable RTG Surfaces"=false + + "top block" { + # Set this to change this biome's top block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Top Block ID"= + } + + "filler block" { + # Set this to change this biome's filler block (the block underneath the top block). + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Filler Block ID"= + } + + "cliff stone block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff stone block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Stone Block ID"= + } + + "cliff cobble block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff cobble block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Cobble Block ID"= + } + + "surface bleed" { + # Set to false if other biomes shouldn't bleed into this one + # [default: false] + B:"Surface Bleed In"=false + + # Set to false if this biome shouldn't bleed into other biomes + # [default: false] + B:"Surface Bleed Out"=false + } + + lakes { + # This setting allows you to increase/decrease the number of lava lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many lava lakes; 0.5 = half as many lava lakes; 0 = No lava lakes + # [range: 0.0 ~ 10.0, default: 0.0] + S:"Surface Lava Lake Multiplier"=0.0 + + # This setting allows you to increase/decrease the number of water lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many water lakes; 0.5 = half as many water lakes; 0 = No water lakes + # [range: 0.0 ~ 10.0, default: 0.0] + S:"Surface Water Lake Multiplier"=0.0 + } + +} + + +terrain { + # If TRUE, RTG terrain will be disabled in this biome and only vanilla terrain will be generated. + # [default: false] + B:"Disable RTG Terrain"=false +} + + +"terrain features" { + # Set this to FALSE to prevent rivers from generating in this biome. + # [default: true] + B:"Allow Rivers"=true + + # Set this to FALSE to prevent scenic lakes from generating in this biome. + # [default: false] + B:"Allow Scenic Lakes"=false +} + + +villages { + # Set this to TRUE to allow villages to generate in this biome. + # [default: false] + B:"Allow Villages"=false +} + + diff --git a/minecraft/config/RTG/biomes/vanilla/extreme_hills.cfg b/minecraft/config/RTG/biomes/vanilla/extreme_hills.cfg new file mode 100644 index 0000000..d7be9ef --- /dev/null +++ b/minecraft/config/RTG/biomes/vanilla/extreme_hills.cfg @@ -0,0 +1,155 @@ +# Configuration file + +beaches { + # Biome ID to use for this biome's beach. + # The only 'officially supported' values for this setting are: + # -1 = Automatic beach generation (RECOMMENDED), 16 = Vanilla Beach, 25 = Vanilla Stone Beach, 26 = Vanilla Cold Beach + # The ID of this biome = No beach + # Other biome IDs are allowed, but they have not been tested, may yield undesirable results, and will not be supported. + # Note: If this biome has been hardcoded by RTG to use a specific beach, this setting will have no effect. + # [range: -1 ~ 255, default: -1] + I:"Beach Biome"=-1 +} + + +decorations { + # If TRUE, RTG decorations will disabled in this biome and only vanilla decorations will generate. + # RTG decorations include custom trees, shrubs, boulders, etc. + # [default: false] + B:"Disable RTG Decorations"=false + + trees { + # This setting allows you to increase/decrease the number of RTG trees that generate in this biome. + # This setting overrides the global setting (see /.minecraft/config/RTG/rtg.cfg) and only affects trees generated by RTG. + # Trees generated by this biome's decorator will adhere to their own density rules. + # Set to -1.0 to use the global setting. + # 1.0 = Default tree generation; 2.0 = Twice as many trees; 0.5 = half as many trees; 0 = No trees + # [range: -1.0 ~ 5.0, default: -1.0] + S:"RTG Tree Density Multiplier"=-1.0 + } + + logs { + # [default: true] + B:"Allow Logs"=true + + # This setting allows you to increase/decrease the number of fallen logs that generate in this biome. + # 1.0 = Default density; 2.0 = Twice as many fallen logs; 0.5 = half as many fallen logs; 0 = No fallen logs + # [range: 0.0 ~ 5.0, default: 1.0] + S:"Fallen Log Density Multiplier"=1.0 + } + +} + + +surfaces { + # If TRUE, RTG surfaces will be disabled in this biome and only vanilla surfaces will be used. + # RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. + # [default: false] + B:"Disable RTG Surfaces"=false + + "top block" { + # Set this to change this biome's top block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Top Block ID"= + } + + "filler block" { + # Set this to change this biome's filler block (the block underneath the top block). + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Filler Block ID"= + } + + "cliff stone block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff stone block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Stone Block ID"= + } + + "cliff cobble block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff cobble block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Cobble Block ID"= + } + + "surface bleed" { + # Set to false if other biomes shouldn't bleed into this one + # [default: false] + B:"Surface Bleed In"=false + + # Set to false if this biome shouldn't bleed into other biomes + # [default: false] + B:"Surface Bleed Out"=false + } + + lakes { + # This setting allows you to increase/decrease the number of lava lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many lava lakes; 0.5 = half as many lava lakes; 0 = No lava lakes + # [range: 0.0 ~ 10.0, default: 0.0] + S:"Surface Lava Lake Multiplier"=0.0 + + # This setting allows you to increase/decrease the number of water lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many water lakes; 0.5 = half as many water lakes; 0 = No water lakes + # [range: 0.0 ~ 10.0, default: 0.4] + S:"Surface Water Lake Multiplier"=0.4 + } + + "mix top block" { + # Set this to change this biome's mix block + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Mix Block ID"= + } + + "mix filler block" { + # Set this to change this biome's mix filler block (the block underneath the mix block). + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Mix Filler Block ID"= + } + +} + + +terrain { + # If TRUE, RTG terrain will be disabled in this biome and only vanilla terrain will be generated. + # [default: false] + B:"Disable RTG Terrain"=false +} + + +"terrain features" { + # Set this to FALSE to prevent rivers from generating in this biome. + # [default: false] + B:"Allow Rivers"=false + + # Set this to FALSE to prevent scenic lakes from generating in this biome. + # [default: false] + B:"Allow Scenic Lakes"=false +} + + +villages { + # Set this to TRUE to allow villages to generate in this biome. + # [default: false] + B:"Allow Villages"=false +} + + diff --git a/minecraft/config/RTG/biomes/vanilla/extreme_hills_with_trees.cfg b/minecraft/config/RTG/biomes/vanilla/extreme_hills_with_trees.cfg new file mode 100644 index 0000000..8b749e5 --- /dev/null +++ b/minecraft/config/RTG/biomes/vanilla/extreme_hills_with_trees.cfg @@ -0,0 +1,146 @@ +# Configuration file + +beaches { + # Biome ID to use for this biome's beach. + # The only 'officially supported' values for this setting are: + # -1 = Automatic beach generation (RECOMMENDED), 16 = Vanilla Beach, 25 = Vanilla Stone Beach, 26 = Vanilla Cold Beach + # The ID of this biome = No beach + # Other biome IDs are allowed, but they have not been tested, may yield undesirable results, and will not be supported. + # Note: If this biome has been hardcoded by RTG to use a specific beach, this setting will have no effect. + # [range: -1 ~ 255, default: -1] + I:"Beach Biome"=-1 +} + + +decorations { + # If TRUE, RTG decorations will disabled in this biome and only vanilla decorations will generate. + # RTG decorations include custom trees, shrubs, boulders, etc. + # [default: false] + B:"Disable RTG Decorations"=false + + trees { + # This setting allows you to increase/decrease the number of RTG trees that generate in this biome. + # This setting overrides the global setting (see /.minecraft/config/RTG/rtg.cfg) and only affects trees generated by RTG. + # Trees generated by this biome's decorator will adhere to their own density rules. + # Set to -1.0 to use the global setting. + # 1.0 = Default tree generation; 2.0 = Twice as many trees; 0.5 = half as many trees; 0 = No trees + # [range: -1.0 ~ 5.0, default: -1.0] + S:"RTG Tree Density Multiplier"=-1.0 + } + + logs { + # [default: true] + B:"Allow Logs"=true + + # This setting allows you to increase/decrease the number of fallen logs that generate in this biome. + # 1.0 = Default density; 2.0 = Twice as many fallen logs; 0.5 = half as many fallen logs; 0 = No fallen logs + # [range: 0.0 ~ 5.0, default: 1.0] + S:"Fallen Log Density Multiplier"=1.0 + } + +} + + +surfaces { + # If TRUE, RTG surfaces will be disabled in this biome and only vanilla surfaces will be used. + # RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. + # [default: false] + B:"Disable RTG Surfaces"=false + + "top block" { + # Set this to change this biome's top block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Top Block ID"= + } + + "filler block" { + # Set this to change this biome's filler block (the block underneath the top block). + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Filler Block ID"= + } + + "cliff stone block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff stone block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Stone Block ID"= + } + + "cliff cobble block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff cobble block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Cobble Block ID"= + } + + "surface bleed" { + # Set to false if other biomes shouldn't bleed into this one + # [default: false] + B:"Surface Bleed In"=false + + # Set to false if this biome shouldn't bleed into other biomes + # [default: false] + B:"Surface Bleed Out"=false + } + + lakes { + # This setting allows you to increase/decrease the number of lava lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many lava lakes; 0.5 = half as many lava lakes; 0 = No lava lakes + # [range: 0.0 ~ 10.0, default: 0.0] + S:"Surface Lava Lake Multiplier"=0.0 + + # This setting allows you to increase/decrease the number of water lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many water lakes; 0.5 = half as many water lakes; 0 = No water lakes + # [range: 0.0 ~ 10.0, default: 0.4] + S:"Surface Water Lake Multiplier"=0.4 + } + + "mix top block" { + # Set this to change this biome's mix block + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Mix Block ID"= + } + +} + + +terrain { + # If TRUE, RTG terrain will be disabled in this biome and only vanilla terrain will be generated. + # [default: false] + B:"Disable RTG Terrain"=false +} + + +"terrain features" { + # Set this to FALSE to prevent rivers from generating in this biome. + # [default: false] + B:"Allow Rivers"=false + + # Set this to FALSE to prevent scenic lakes from generating in this biome. + # [default: false] + B:"Allow Scenic Lakes"=false +} + + +villages { + # Set this to TRUE to allow villages to generate in this biome. + # [default: false] + B:"Allow Villages"=false +} + + diff --git a/minecraft/config/RTG/biomes/vanilla/forest.cfg b/minecraft/config/RTG/biomes/vanilla/forest.cfg new file mode 100644 index 0000000..6e6dd48 --- /dev/null +++ b/minecraft/config/RTG/biomes/vanilla/forest.cfg @@ -0,0 +1,155 @@ +# Configuration file + +beaches { + # Biome ID to use for this biome's beach. + # The only 'officially supported' values for this setting are: + # -1 = Automatic beach generation (RECOMMENDED), 16 = Vanilla Beach, 25 = Vanilla Stone Beach, 26 = Vanilla Cold Beach + # The ID of this biome = No beach + # Other biome IDs are allowed, but they have not been tested, may yield undesirable results, and will not be supported. + # Note: If this biome has been hardcoded by RTG to use a specific beach, this setting will have no effect. + # [range: -1 ~ 255, default: -1] + I:"Beach Biome"=-1 +} + + +decorations { + # If TRUE, RTG decorations will disabled in this biome and only vanilla decorations will generate. + # RTG decorations include custom trees, shrubs, boulders, etc. + # [default: false] + B:"Disable RTG Decorations"=false + + trees { + # This setting allows you to increase/decrease the number of RTG trees that generate in this biome. + # This setting overrides the global setting (see /.minecraft/config/RTG/rtg.cfg) and only affects trees generated by RTG. + # Trees generated by this biome's decorator will adhere to their own density rules. + # Set to -1.0 to use the global setting. + # 1.0 = Default tree generation; 2.0 = Twice as many trees; 0.5 = half as many trees; 0 = No trees + # [range: -1.0 ~ 5.0, default: -1.0] + S:"RTG Tree Density Multiplier"=-1.0 + } + + logs { + # [default: true] + B:"Allow Logs"=true + + # This setting allows you to increase/decrease the number of fallen logs that generate in this biome. + # 1.0 = Default density; 2.0 = Twice as many fallen logs; 0.5 = half as many fallen logs; 0 = No fallen logs + # [range: 0.0 ~ 5.0, default: 1.0] + S:"Fallen Log Density Multiplier"=1.0 + } + +} + + +surfaces { + # If TRUE, RTG surfaces will be disabled in this biome and only vanilla surfaces will be used. + # RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. + # [default: false] + B:"Disable RTG Surfaces"=false + + "top block" { + # Set this to change this biome's top block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Top Block ID"= + } + + "filler block" { + # Set this to change this biome's filler block (the block underneath the top block). + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Filler Block ID"= + } + + "cliff stone block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff stone block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Stone Block ID"= + } + + "cliff cobble block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff cobble block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Cobble Block ID"= + } + + "surface bleed" { + # Set to false if other biomes shouldn't bleed into this one + # [default: false] + B:"Surface Bleed In"=false + + # Set to false if this biome shouldn't bleed into other biomes + # [default: false] + B:"Surface Bleed Out"=false + } + + lakes { + # This setting allows you to increase/decrease the number of lava lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many lava lakes; 0.5 = half as many lava lakes; 0 = No lava lakes + # [range: 0.0 ~ 10.0, default: 0.0] + S:"Surface Lava Lake Multiplier"=0.0 + + # This setting allows you to increase/decrease the number of water lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many water lakes; 0.5 = half as many water lakes; 0 = No water lakes + # [range: 0.0 ~ 10.0, default: 0.4] + S:"Surface Water Lake Multiplier"=0.4 + } + + "mix top block" { + # Set this to change this biome's mix block + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Mix Block ID"= + } + + "mix 2 top block" { + # Set this to change this biome's 2nd mix block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Mix 2 Block ID"= + } + +} + + +terrain { + # If TRUE, RTG terrain will be disabled in this biome and only vanilla terrain will be generated. + # [default: false] + B:"Disable RTG Terrain"=false +} + + +"terrain features" { + # Set this to FALSE to prevent rivers from generating in this biome. + # [default: true] + B:"Allow Rivers"=true + + # Set this to FALSE to prevent scenic lakes from generating in this biome. + # [default: true] + B:"Allow Scenic Lakes"=true +} + + +villages { + # Set this to TRUE to allow villages to generate in this biome. + # [default: false] + B:"Allow Villages"=false +} + + diff --git a/minecraft/config/RTG/biomes/vanilla/forest_hills.cfg b/minecraft/config/RTG/biomes/vanilla/forest_hills.cfg new file mode 100644 index 0000000..3a0d257 --- /dev/null +++ b/minecraft/config/RTG/biomes/vanilla/forest_hills.cfg @@ -0,0 +1,155 @@ +# Configuration file + +beaches { + # Biome ID to use for this biome's beach. + # The only 'officially supported' values for this setting are: + # -1 = Automatic beach generation (RECOMMENDED), 16 = Vanilla Beach, 25 = Vanilla Stone Beach, 26 = Vanilla Cold Beach + # The ID of this biome = No beach + # Other biome IDs are allowed, but they have not been tested, may yield undesirable results, and will not be supported. + # Note: If this biome has been hardcoded by RTG to use a specific beach, this setting will have no effect. + # [range: -1 ~ 255, default: -1] + I:"Beach Biome"=-1 +} + + +decorations { + # If TRUE, RTG decorations will disabled in this biome and only vanilla decorations will generate. + # RTG decorations include custom trees, shrubs, boulders, etc. + # [default: false] + B:"Disable RTG Decorations"=false + + trees { + # This setting allows you to increase/decrease the number of RTG trees that generate in this biome. + # This setting overrides the global setting (see /.minecraft/config/RTG/rtg.cfg) and only affects trees generated by RTG. + # Trees generated by this biome's decorator will adhere to their own density rules. + # Set to -1.0 to use the global setting. + # 1.0 = Default tree generation; 2.0 = Twice as many trees; 0.5 = half as many trees; 0 = No trees + # [range: -1.0 ~ 5.0, default: -1.0] + S:"RTG Tree Density Multiplier"=-1.0 + } + + logs { + # [default: true] + B:"Allow Logs"=true + + # This setting allows you to increase/decrease the number of fallen logs that generate in this biome. + # 1.0 = Default density; 2.0 = Twice as many fallen logs; 0.5 = half as many fallen logs; 0 = No fallen logs + # [range: 0.0 ~ 5.0, default: 1.0] + S:"Fallen Log Density Multiplier"=1.0 + } + +} + + +surfaces { + # If TRUE, RTG surfaces will be disabled in this biome and only vanilla surfaces will be used. + # RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. + # [default: false] + B:"Disable RTG Surfaces"=false + + "top block" { + # Set this to change this biome's top block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Top Block ID"= + } + + "filler block" { + # Set this to change this biome's filler block (the block underneath the top block). + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Filler Block ID"= + } + + "cliff stone block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff stone block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Stone Block ID"= + } + + "cliff cobble block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff cobble block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Cobble Block ID"= + } + + "surface bleed" { + # Set to false if other biomes shouldn't bleed into this one + # [default: false] + B:"Surface Bleed In"=false + + # Set to false if this biome shouldn't bleed into other biomes + # [default: false] + B:"Surface Bleed Out"=false + } + + lakes { + # This setting allows you to increase/decrease the number of lava lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many lava lakes; 0.5 = half as many lava lakes; 0 = No lava lakes + # [range: 0.0 ~ 10.0, default: 0.0] + S:"Surface Lava Lake Multiplier"=0.0 + + # This setting allows you to increase/decrease the number of water lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many water lakes; 0.5 = half as many water lakes; 0 = No water lakes + # [range: 0.0 ~ 10.0, default: 0.4] + S:"Surface Water Lake Multiplier"=0.4 + } + + "mix top block" { + # Set this to change this biome's mix block + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Mix Block ID"= + } + + "mix 2 top block" { + # Set this to change this biome's 2nd mix block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Mix 2 Block ID"= + } + +} + + +terrain { + # If TRUE, RTG terrain will be disabled in this biome and only vanilla terrain will be generated. + # [default: false] + B:"Disable RTG Terrain"=false +} + + +"terrain features" { + # Set this to FALSE to prevent rivers from generating in this biome. + # [default: true] + B:"Allow Rivers"=true + + # Set this to FALSE to prevent scenic lakes from generating in this biome. + # [default: false] + B:"Allow Scenic Lakes"=false +} + + +villages { + # Set this to TRUE to allow villages to generate in this biome. + # [default: false] + B:"Allow Villages"=false +} + + diff --git a/minecraft/config/RTG/biomes/vanilla/frozen_ocean.cfg b/minecraft/config/RTG/biomes/vanilla/frozen_ocean.cfg new file mode 100644 index 0000000..dab875b --- /dev/null +++ b/minecraft/config/RTG/biomes/vanilla/frozen_ocean.cfg @@ -0,0 +1,136 @@ +# Configuration file + +beaches { + # Biome ID to use for this biome's beach. + # The only 'officially supported' values for this setting are: + # -1 = Automatic beach generation (RECOMMENDED), 16 = Vanilla Beach, 25 = Vanilla Stone Beach, 26 = Vanilla Cold Beach + # The ID of this biome = No beach + # Other biome IDs are allowed, but they have not been tested, may yield undesirable results, and will not be supported. + # Note: If this biome has been hardcoded by RTG to use a specific beach, this setting will have no effect. + # [range: -1 ~ 255, default: -1] + I:"Beach Biome"=-1 +} + + +decorations { + # If TRUE, RTG decorations will disabled in this biome and only vanilla decorations will generate. + # RTG decorations include custom trees, shrubs, boulders, etc. + # [default: false] + B:"Disable RTG Decorations"=false + + trees { + # This setting allows you to increase/decrease the number of RTG trees that generate in this biome. + # This setting overrides the global setting (see /.minecraft/config/RTG/rtg.cfg) and only affects trees generated by RTG. + # Trees generated by this biome's decorator will adhere to their own density rules. + # Set to -1.0 to use the global setting. + # 1.0 = Default tree generation; 2.0 = Twice as many trees; 0.5 = half as many trees; 0 = No trees + # [range: -1.0 ~ 5.0, default: -1.0] + S:"RTG Tree Density Multiplier"=-1.0 + } + +} + + +surfaces { + # If TRUE, RTG surfaces will be disabled in this biome and only vanilla surfaces will be used. + # RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. + # [default: false] + B:"Disable RTG Surfaces"=false + + "top block" { + # Set this to change this biome's top block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Top Block ID"= + } + + "filler block" { + # Set this to change this biome's filler block (the block underneath the top block). + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Filler Block ID"= + } + + "cliff stone block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff stone block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Stone Block ID"= + } + + "cliff cobble block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff cobble block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Cobble Block ID"= + } + + "surface bleed" { + # Set to false if other biomes shouldn't bleed into this one + # [default: false] + B:"Surface Bleed In"=false + + # Set to false if this biome shouldn't bleed into other biomes + # [default: false] + B:"Surface Bleed Out"=false + } + + lakes { + # This setting allows you to increase/decrease the number of lava lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many lava lakes; 0.5 = half as many lava lakes; 0 = No lava lakes + # [range: 0.0 ~ 10.0, default: 0.0] + S:"Surface Lava Lake Multiplier"=0.0 + + # This setting allows you to increase/decrease the number of water lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many water lakes; 0.5 = half as many water lakes; 0 = No water lakes + # [range: 0.0 ~ 10.0, default: 0.0] + S:"Surface Water Lake Multiplier"=0.0 + } + + "mix top block" { + # Set this to change this biome's mix block + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Mix Block ID"= + } + +} + + +terrain { + # If TRUE, RTG terrain will be disabled in this biome and only vanilla terrain will be generated. + # [default: false] + B:"Disable RTG Terrain"=false +} + + +"terrain features" { + # Set this to FALSE to prevent rivers from generating in this biome. + # [default: true] + B:"Allow Rivers"=true + + # Set this to FALSE to prevent scenic lakes from generating in this biome. + # [default: false] + B:"Allow Scenic Lakes"=false +} + + +villages { + # Set this to TRUE to allow villages to generate in this biome. + # [default: false] + B:"Allow Villages"=false +} + + diff --git a/minecraft/config/RTG/biomes/vanilla/frozen_river.cfg b/minecraft/config/RTG/biomes/vanilla/frozen_river.cfg new file mode 100644 index 0000000..949f3ef --- /dev/null +++ b/minecraft/config/RTG/biomes/vanilla/frozen_river.cfg @@ -0,0 +1,127 @@ +# Configuration file + +beaches { + # Biome ID to use for this biome's beach. + # The only 'officially supported' values for this setting are: + # -1 = Automatic beach generation (RECOMMENDED), 16 = Vanilla Beach, 25 = Vanilla Stone Beach, 26 = Vanilla Cold Beach + # The ID of this biome = No beach + # Other biome IDs are allowed, but they have not been tested, may yield undesirable results, and will not be supported. + # Note: If this biome has been hardcoded by RTG to use a specific beach, this setting will have no effect. + # [range: -1 ~ 255, default: -1] + I:"Beach Biome"=-1 +} + + +decorations { + # If TRUE, RTG decorations will disabled in this biome and only vanilla decorations will generate. + # RTG decorations include custom trees, shrubs, boulders, etc. + # [default: false] + B:"Disable RTG Decorations"=false + + trees { + # This setting allows you to increase/decrease the number of RTG trees that generate in this biome. + # This setting overrides the global setting (see /.minecraft/config/RTG/rtg.cfg) and only affects trees generated by RTG. + # Trees generated by this biome's decorator will adhere to their own density rules. + # Set to -1.0 to use the global setting. + # 1.0 = Default tree generation; 2.0 = Twice as many trees; 0.5 = half as many trees; 0 = No trees + # [range: -1.0 ~ 5.0, default: -1.0] + S:"RTG Tree Density Multiplier"=-1.0 + } + +} + + +surfaces { + # If TRUE, RTG surfaces will be disabled in this biome and only vanilla surfaces will be used. + # RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. + # [default: false] + B:"Disable RTG Surfaces"=false + + "top block" { + # Set this to change this biome's top block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Top Block ID"= + } + + "filler block" { + # Set this to change this biome's filler block (the block underneath the top block). + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Filler Block ID"= + } + + "cliff stone block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff stone block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Stone Block ID"= + } + + "cliff cobble block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff cobble block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Cobble Block ID"= + } + + "surface bleed" { + # Set to false if other biomes shouldn't bleed into this one + # [default: false] + B:"Surface Bleed In"=false + + # Set to false if this biome shouldn't bleed into other biomes + # [default: false] + B:"Surface Bleed Out"=false + } + + lakes { + # This setting allows you to increase/decrease the number of lava lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many lava lakes; 0.5 = half as many lava lakes; 0 = No lava lakes + # [range: 0.0 ~ 10.0, default: 0.0] + S:"Surface Lava Lake Multiplier"=0.0 + + # This setting allows you to increase/decrease the number of water lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many water lakes; 0.5 = half as many water lakes; 0 = No water lakes + # [range: 0.0 ~ 10.0, default: 0.0] + S:"Surface Water Lake Multiplier"=0.0 + } + +} + + +terrain { + # If TRUE, RTG terrain will be disabled in this biome and only vanilla terrain will be generated. + # [default: false] + B:"Disable RTG Terrain"=false +} + + +"terrain features" { + # Set this to FALSE to prevent rivers from generating in this biome. + # [default: true] + B:"Allow Rivers"=true + + # Set this to FALSE to prevent scenic lakes from generating in this biome. + # [default: true] + B:"Allow Scenic Lakes"=true +} + + +villages { + # Set this to TRUE to allow villages to generate in this biome. + # [default: false] + B:"Allow Villages"=false +} + + diff --git a/minecraft/config/RTG/biomes/vanilla/ice_flats.cfg b/minecraft/config/RTG/biomes/vanilla/ice_flats.cfg new file mode 100644 index 0000000..1cd286b --- /dev/null +++ b/minecraft/config/RTG/biomes/vanilla/ice_flats.cfg @@ -0,0 +1,142 @@ +# Configuration file + +beaches { + # Biome ID to use for this biome's beach. + # The only 'officially supported' values for this setting are: + # -1 = Automatic beach generation (RECOMMENDED), 16 = Vanilla Beach, 25 = Vanilla Stone Beach, 26 = Vanilla Cold Beach + # The ID of this biome = No beach + # Other biome IDs are allowed, but they have not been tested, may yield undesirable results, and will not be supported. + # Note: If this biome has been hardcoded by RTG to use a specific beach, this setting will have no effect. + # [range: -1 ~ 255, default: -1] + I:"Beach Biome"=-1 +} + + +decorations { + # If TRUE, RTG decorations will disabled in this biome and only vanilla decorations will generate. + # RTG decorations include custom trees, shrubs, boulders, etc. + # [default: false] + B:"Disable RTG Decorations"=false + + trees { + # This setting allows you to increase/decrease the number of RTG trees that generate in this biome. + # This setting overrides the global setting (see /.minecraft/config/RTG/rtg.cfg) and only affects trees generated by RTG. + # Trees generated by this biome's decorator will adhere to their own density rules. + # Set to -1.0 to use the global setting. + # 1.0 = Default tree generation; 2.0 = Twice as many trees; 0.5 = half as many trees; 0 = No trees + # [range: -1.0 ~ 5.0, default: -1.0] + S:"RTG Tree Density Multiplier"=-1.0 + } + + logs { + # [default: true] + B:"Allow Logs"=true + + # This setting allows you to increase/decrease the number of fallen logs that generate in this biome. + # 1.0 = Default density; 2.0 = Twice as many fallen logs; 0.5 = half as many fallen logs; 0 = No fallen logs + # [range: 0.0 ~ 5.0, default: 1.0] + S:"Fallen Log Density Multiplier"=1.0 + } + +} + + +surfaces { + # If TRUE, RTG surfaces will be disabled in this biome and only vanilla surfaces will be used. + # RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. + # [default: false] + B:"Disable RTG Surfaces"=false + + "top block" { + # Set this to change this biome's top block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Top Block ID"= + } + + "filler block" { + # Set this to change this biome's filler block (the block underneath the top block). + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Filler Block ID"= + } + + "cliff stone block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff stone block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Stone Block ID"= + } + + "cliff cobble block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff cobble block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Cobble Block ID"= + } + + "surface bleed" { + # Set to false if other biomes shouldn't bleed into this one + # [default: false] + B:"Surface Bleed In"=false + + # Set to false if this biome shouldn't bleed into other biomes + # [default: false] + B:"Surface Bleed Out"=false + } + + lakes { + # This setting allows you to increase/decrease the number of lava lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many lava lakes; 0.5 = half as many lava lakes; 0 = No lava lakes + # [range: 0.0 ~ 10.0, default: 0.0] + S:"Surface Lava Lake Multiplier"=0.0 + + # This setting allows you to increase/decrease the number of water lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many water lakes; 0.5 = half as many water lakes; 0 = No water lakes + # [range: 0.0 ~ 10.0, default: 0.4] + S:"Surface Water Lake Multiplier"=0.4 + } + + "arctic surface" { + # [default: true] + B:"Use Arctic Surface"=true + } + +} + + +terrain { + # If TRUE, RTG terrain will be disabled in this biome and only vanilla terrain will be generated. + # [default: false] + B:"Disable RTG Terrain"=false +} + + +"terrain features" { + # Set this to FALSE to prevent rivers from generating in this biome. + # [default: true] + B:"Allow Rivers"=true + + # Set this to FALSE to prevent scenic lakes from generating in this biome. + # [default: true] + B:"Allow Scenic Lakes"=true +} + + +villages { + # Set this to TRUE to allow villages to generate in this biome. + # [default: false] + B:"Allow Villages"=false +} + + diff --git a/minecraft/config/RTG/biomes/vanilla/ice_mountains.cfg b/minecraft/config/RTG/biomes/vanilla/ice_mountains.cfg new file mode 100644 index 0000000..1aed03a --- /dev/null +++ b/minecraft/config/RTG/biomes/vanilla/ice_mountains.cfg @@ -0,0 +1,150 @@ +# Configuration file + +beaches { + # Biome ID to use for this biome's beach. + # The only 'officially supported' values for this setting are: + # -1 = Automatic beach generation (RECOMMENDED), 16 = Vanilla Beach, 25 = Vanilla Stone Beach, 26 = Vanilla Cold Beach + # The ID of this biome = No beach + # Other biome IDs are allowed, but they have not been tested, may yield undesirable results, and will not be supported. + # Note: If this biome has been hardcoded by RTG to use a specific beach, this setting will have no effect. + # [range: -1 ~ 255, default: -1] + I:"Beach Biome"=-1 +} + + +decorations { + # If TRUE, RTG decorations will disabled in this biome and only vanilla decorations will generate. + # RTG decorations include custom trees, shrubs, boulders, etc. + # [default: false] + B:"Disable RTG Decorations"=false + + trees { + # This setting allows you to increase/decrease the number of RTG trees that generate in this biome. + # This setting overrides the global setting (see /.minecraft/config/RTG/rtg.cfg) and only affects trees generated by RTG. + # Trees generated by this biome's decorator will adhere to their own density rules. + # Set to -1.0 to use the global setting. + # 1.0 = Default tree generation; 2.0 = Twice as many trees; 0.5 = half as many trees; 0 = No trees + # [range: -1.0 ~ 5.0, default: -1.0] + S:"RTG Tree Density Multiplier"=-1.0 + } + +} + + +surfaces { + # If TRUE, RTG surfaces will be disabled in this biome and only vanilla surfaces will be used. + # RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. + # [default: false] + B:"Disable RTG Surfaces"=false + + "top block" { + # Set this to change this biome's top block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Top Block ID"= + } + + "filler block" { + # Set this to change this biome's filler block (the block underneath the top block). + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Filler Block ID"= + } + + "cliff stone block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff stone block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Stone Block ID"= + } + + "cliff cobble block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff cobble block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Cobble Block ID"= + } + + "surface bleed" { + # Set to false if other biomes shouldn't bleed into this one + # [default: false] + B:"Surface Bleed In"=false + + # Set to false if this biome shouldn't bleed into other biomes + # [default: false] + B:"Surface Bleed Out"=false + } + + lakes { + # This setting allows you to increase/decrease the number of lava lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many lava lakes; 0.5 = half as many lava lakes; 0 = No lava lakes + # [range: 0.0 ~ 10.0, default: 0.0] + S:"Surface Lava Lake Multiplier"=0.0 + + # This setting allows you to increase/decrease the number of water lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many water lakes; 0.5 = half as many water lakes; 0 = No water lakes + # [range: 0.0 ~ 10.0, default: 0.4] + S:"Surface Water Lake Multiplier"=0.4 + } + + "arctic surface" { + # [default: true] + B:"Use Arctic Surface"=true + } + + "mix top block" { + # Set this to change this biome's mix block + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Mix Block ID"= + } + + "mix filler block" { + # Set this to change this biome's mix filler block (the block underneath the mix block). + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Mix Filler Block ID"= + } + +} + + +terrain { + # If TRUE, RTG terrain will be disabled in this biome and only vanilla terrain will be generated. + # [default: false] + B:"Disable RTG Terrain"=false +} + + +"terrain features" { + # Set this to FALSE to prevent rivers from generating in this biome. + # [default: false] + B:"Allow Rivers"=false + + # Set this to FALSE to prevent scenic lakes from generating in this biome. + # [default: false] + B:"Allow Scenic Lakes"=false +} + + +villages { + # Set this to TRUE to allow villages to generate in this biome. + # [default: false] + B:"Allow Villages"=false +} + + diff --git a/minecraft/config/RTG/biomes/vanilla/jungle.cfg b/minecraft/config/RTG/biomes/vanilla/jungle.cfg new file mode 100644 index 0000000..08a9756 --- /dev/null +++ b/minecraft/config/RTG/biomes/vanilla/jungle.cfg @@ -0,0 +1,151 @@ +# Configuration file + +beaches { + # Biome ID to use for this biome's beach. + # The only 'officially supported' values for this setting are: + # -1 = Automatic beach generation (RECOMMENDED), 16 = Vanilla Beach, 25 = Vanilla Stone Beach, 26 = Vanilla Cold Beach + # The ID of this biome = No beach + # Other biome IDs are allowed, but they have not been tested, may yield undesirable results, and will not be supported. + # Note: If this biome has been hardcoded by RTG to use a specific beach, this setting will have no effect. + # [range: -1 ~ 255, default: -1] + I:"Beach Biome"=-1 +} + + +decorations { + # If TRUE, RTG decorations will disabled in this biome and only vanilla decorations will generate. + # RTG decorations include custom trees, shrubs, boulders, etc. + # [default: false] + B:"Disable RTG Decorations"=false + + trees { + # This setting allows you to increase/decrease the number of RTG trees that generate in this biome. + # This setting overrides the global setting (see /.minecraft/config/RTG/rtg.cfg) and only affects trees generated by RTG. + # Trees generated by this biome's decorator will adhere to their own density rules. + # Set to -1.0 to use the global setting. + # 1.0 = Default tree generation; 2.0 = Twice as many trees; 0.5 = half as many trees; 0 = No trees + # [range: -1.0 ~ 5.0, default: -1.0] + S:"RTG Tree Density Multiplier"=-1.0 + } + + logs { + # [default: true] + B:"Allow Logs"=true + + # This setting allows you to increase/decrease the number of fallen logs that generate in this biome. + # 1.0 = Default density; 2.0 = Twice as many fallen logs; 0.5 = half as many fallen logs; 0 = No fallen logs + # [range: 0.0 ~ 5.0, default: 1.0] + S:"Fallen Log Density Multiplier"=1.0 + } + + cactus { + # [default: true] + B:"Allow Cactus"=true + } + +} + + +surfaces { + # If TRUE, RTG surfaces will be disabled in this biome and only vanilla surfaces will be used. + # RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. + # [default: false] + B:"Disable RTG Surfaces"=false + + "top block" { + # Set this to change this biome's top block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Top Block ID"= + } + + "filler block" { + # Set this to change this biome's filler block (the block underneath the top block). + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Filler Block ID"= + } + + "cliff stone block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff stone block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Stone Block ID"= + } + + "cliff cobble block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff cobble block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Cobble Block ID"= + } + + "surface bleed" { + # Set to false if other biomes shouldn't bleed into this one + # [default: false] + B:"Surface Bleed In"=false + + # Set to false if this biome shouldn't bleed into other biomes + # [default: false] + B:"Surface Bleed Out"=false + } + + lakes { + # This setting allows you to increase/decrease the number of lava lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many lava lakes; 0.5 = half as many lava lakes; 0 = No lava lakes + # [range: 0.0 ~ 10.0, default: 0.0] + S:"Surface Lava Lake Multiplier"=0.0 + + # This setting allows you to increase/decrease the number of water lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many water lakes; 0.5 = half as many water lakes; 0 = No water lakes + # [range: 0.0 ~ 10.0, default: 0.5] + S:"Surface Water Lake Multiplier"=0.5 + } + + "mix top block" { + # Set this to change this biome's mix block + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Mix Block ID"= + } + +} + + +terrain { + # If TRUE, RTG terrain will be disabled in this biome and only vanilla terrain will be generated. + # [default: false] + B:"Disable RTG Terrain"=false +} + + +"terrain features" { + # Set this to FALSE to prevent rivers from generating in this biome. + # [default: true] + B:"Allow Rivers"=true + + # Set this to FALSE to prevent scenic lakes from generating in this biome. + # [default: true] + B:"Allow Scenic Lakes"=true +} + + +villages { + # Set this to TRUE to allow villages to generate in this biome. + # [default: false] + B:"Allow Villages"=false +} + + diff --git a/minecraft/config/RTG/biomes/vanilla/jungle_edge.cfg b/minecraft/config/RTG/biomes/vanilla/jungle_edge.cfg new file mode 100644 index 0000000..fd9357e --- /dev/null +++ b/minecraft/config/RTG/biomes/vanilla/jungle_edge.cfg @@ -0,0 +1,137 @@ +# Configuration file + +beaches { + # Biome ID to use for this biome's beach. + # The only 'officially supported' values for this setting are: + # -1 = Automatic beach generation (RECOMMENDED), 16 = Vanilla Beach, 25 = Vanilla Stone Beach, 26 = Vanilla Cold Beach + # The ID of this biome = No beach + # Other biome IDs are allowed, but they have not been tested, may yield undesirable results, and will not be supported. + # Note: If this biome has been hardcoded by RTG to use a specific beach, this setting will have no effect. + # [range: -1 ~ 255, default: -1] + I:"Beach Biome"=-1 +} + + +decorations { + # If TRUE, RTG decorations will disabled in this biome and only vanilla decorations will generate. + # RTG decorations include custom trees, shrubs, boulders, etc. + # [default: false] + B:"Disable RTG Decorations"=false + + trees { + # This setting allows you to increase/decrease the number of RTG trees that generate in this biome. + # This setting overrides the global setting (see /.minecraft/config/RTG/rtg.cfg) and only affects trees generated by RTG. + # Trees generated by this biome's decorator will adhere to their own density rules. + # Set to -1.0 to use the global setting. + # 1.0 = Default tree generation; 2.0 = Twice as many trees; 0.5 = half as many trees; 0 = No trees + # [range: -1.0 ~ 5.0, default: -1.0] + S:"RTG Tree Density Multiplier"=-1.0 + } + + logs { + # [default: true] + B:"Allow Logs"=true + + # This setting allows you to increase/decrease the number of fallen logs that generate in this biome. + # 1.0 = Default density; 2.0 = Twice as many fallen logs; 0.5 = half as many fallen logs; 0 = No fallen logs + # [range: 0.0 ~ 5.0, default: 1.0] + S:"Fallen Log Density Multiplier"=1.0 + } + +} + + +surfaces { + # If TRUE, RTG surfaces will be disabled in this biome and only vanilla surfaces will be used. + # RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. + # [default: false] + B:"Disable RTG Surfaces"=false + + "top block" { + # Set this to change this biome's top block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Top Block ID"= + } + + "filler block" { + # Set this to change this biome's filler block (the block underneath the top block). + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Filler Block ID"= + } + + "cliff stone block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff stone block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Stone Block ID"= + } + + "cliff cobble block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff cobble block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Cobble Block ID"= + } + + "surface bleed" { + # Set to false if other biomes shouldn't bleed into this one + # [default: false] + B:"Surface Bleed In"=false + + # Set to false if this biome shouldn't bleed into other biomes + # [default: false] + B:"Surface Bleed Out"=false + } + + lakes { + # This setting allows you to increase/decrease the number of lava lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many lava lakes; 0.5 = half as many lava lakes; 0 = No lava lakes + # [range: 0.0 ~ 10.0, default: 0.0] + S:"Surface Lava Lake Multiplier"=0.0 + + # This setting allows you to increase/decrease the number of water lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many water lakes; 0.5 = half as many water lakes; 0 = No water lakes + # [range: 0.0 ~ 10.0, default: 0.4] + S:"Surface Water Lake Multiplier"=0.4 + } + +} + + +terrain { + # If TRUE, RTG terrain will be disabled in this biome and only vanilla terrain will be generated. + # [default: false] + B:"Disable RTG Terrain"=false +} + + +"terrain features" { + # Set this to FALSE to prevent rivers from generating in this biome. + # [default: true] + B:"Allow Rivers"=true + + # Set this to FALSE to prevent scenic lakes from generating in this biome. + # [default: true] + B:"Allow Scenic Lakes"=true +} + + +villages { + # Set this to TRUE to allow villages to generate in this biome. + # [default: false] + B:"Allow Villages"=false +} + + diff --git a/minecraft/config/RTG/biomes/vanilla/jungle_hills.cfg b/minecraft/config/RTG/biomes/vanilla/jungle_hills.cfg new file mode 100644 index 0000000..06c2232 --- /dev/null +++ b/minecraft/config/RTG/biomes/vanilla/jungle_hills.cfg @@ -0,0 +1,142 @@ +# Configuration file + +beaches { + # Biome ID to use for this biome's beach. + # The only 'officially supported' values for this setting are: + # -1 = Automatic beach generation (RECOMMENDED), 16 = Vanilla Beach, 25 = Vanilla Stone Beach, 26 = Vanilla Cold Beach + # The ID of this biome = No beach + # Other biome IDs are allowed, but they have not been tested, may yield undesirable results, and will not be supported. + # Note: If this biome has been hardcoded by RTG to use a specific beach, this setting will have no effect. + # [range: -1 ~ 255, default: -1] + I:"Beach Biome"=-1 +} + + +decorations { + # If TRUE, RTG decorations will disabled in this biome and only vanilla decorations will generate. + # RTG decorations include custom trees, shrubs, boulders, etc. + # [default: false] + B:"Disable RTG Decorations"=false + + trees { + # This setting allows you to increase/decrease the number of RTG trees that generate in this biome. + # This setting overrides the global setting (see /.minecraft/config/RTG/rtg.cfg) and only affects trees generated by RTG. + # Trees generated by this biome's decorator will adhere to their own density rules. + # Set to -1.0 to use the global setting. + # 1.0 = Default tree generation; 2.0 = Twice as many trees; 0.5 = half as many trees; 0 = No trees + # [range: -1.0 ~ 5.0, default: -1.0] + S:"RTG Tree Density Multiplier"=-1.0 + } + + logs { + # [default: true] + B:"Allow Logs"=true + + # This setting allows you to increase/decrease the number of fallen logs that generate in this biome. + # 1.0 = Default density; 2.0 = Twice as many fallen logs; 0.5 = half as many fallen logs; 0 = No fallen logs + # [range: 0.0 ~ 5.0, default: 1.0] + S:"Fallen Log Density Multiplier"=1.0 + } + + cactus { + # [default: true] + B:"Allow Cactus"=true + } + +} + + +surfaces { + # If TRUE, RTG surfaces will be disabled in this biome and only vanilla surfaces will be used. + # RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. + # [default: false] + B:"Disable RTG Surfaces"=false + + "top block" { + # Set this to change this biome's top block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Top Block ID"= + } + + "filler block" { + # Set this to change this biome's filler block (the block underneath the top block). + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Filler Block ID"= + } + + "cliff stone block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff stone block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Stone Block ID"= + } + + "cliff cobble block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff cobble block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Cobble Block ID"= + } + + "surface bleed" { + # Set to false if other biomes shouldn't bleed into this one + # [default: false] + B:"Surface Bleed In"=false + + # Set to false if this biome shouldn't bleed into other biomes + # [default: false] + B:"Surface Bleed Out"=false + } + + lakes { + # This setting allows you to increase/decrease the number of lava lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many lava lakes; 0.5 = half as many lava lakes; 0 = No lava lakes + # [range: 0.0 ~ 10.0, default: 0.0] + S:"Surface Lava Lake Multiplier"=0.0 + + # This setting allows you to increase/decrease the number of water lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many water lakes; 0.5 = half as many water lakes; 0 = No water lakes + # [range: 0.0 ~ 10.0, default: 0.5] + S:"Surface Water Lake Multiplier"=0.5 + } + +} + + +terrain { + # If TRUE, RTG terrain will be disabled in this biome and only vanilla terrain will be generated. + # [default: false] + B:"Disable RTG Terrain"=false +} + + +"terrain features" { + # Set this to FALSE to prevent rivers from generating in this biome. + # [default: true] + B:"Allow Rivers"=true + + # Set this to FALSE to prevent scenic lakes from generating in this biome. + # [default: false] + B:"Allow Scenic Lakes"=false +} + + +villages { + # Set this to TRUE to allow villages to generate in this biome. + # [default: false] + B:"Allow Villages"=false +} + + diff --git a/minecraft/config/RTG/biomes/vanilla/mesa.cfg b/minecraft/config/RTG/biomes/vanilla/mesa.cfg new file mode 100644 index 0000000..658b2c8 --- /dev/null +++ b/minecraft/config/RTG/biomes/vanilla/mesa.cfg @@ -0,0 +1,199 @@ +# Configuration file + +beaches { + # Biome ID to use for this biome's beach. + # The only 'officially supported' values for this setting are: + # -1 = Automatic beach generation (RECOMMENDED), 16 = Vanilla Beach, 25 = Vanilla Stone Beach, 26 = Vanilla Cold Beach + # The ID of this biome = No beach + # Other biome IDs are allowed, but they have not been tested, may yield undesirable results, and will not be supported. + # Note: If this biome has been hardcoded by RTG to use a specific beach, this setting will have no effect. + # [range: -1 ~ 255, default: -1] + I:"Beach Biome"=-1 +} + + +decorations { + # If TRUE, RTG decorations will disabled in this biome and only vanilla decorations will generate. + # RTG decorations include custom trees, shrubs, boulders, etc. + # [default: false] + B:"Disable RTG Decorations"=false + + trees { + # This setting allows you to increase/decrease the number of RTG trees that generate in this biome. + # This setting overrides the global setting (see /.minecraft/config/RTG/rtg.cfg) and only affects trees generated by RTG. + # Trees generated by this biome's decorator will adhere to their own density rules. + # Set to -1.0 to use the global setting. + # 1.0 = Default tree generation; 2.0 = Twice as many trees; 0.5 = half as many trees; 0 = No trees + # [range: -1.0 ~ 5.0, default: -1.0] + S:"RTG Tree Density Multiplier"=-1.0 + } + + cactus { + # [default: true] + B:"Allow Cactus"=true + } + +} + + +"plateau gradient block list" { + # A list of block states to use for this biome's plateau gradients. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + S:"Plateaus.Gradient Blocks" < + minecraft:stained_hardened_clay[color=yellow] + minecraft:stained_hardened_clay[color=yellow] + minecraft:stained_hardened_clay[color=yellow] + minecraft:hardened_clay + minecraft:hardened_clay + minecraft:stained_hardened_clay[color=orange] + minecraft:stained_hardened_clay[color=red] + minecraft:stained_hardened_clay[color=red] + minecraft:hardened_clay + minecraft:stained_hardened_clay[color=silver] + minecraft:stained_hardened_clay[color=white] + minecraft:hardened_clay + minecraft:hardened_clay + minecraft:hardened_clay + minecraft:stained_hardened_clay[color=orange] + minecraft:hardened_clay + minecraft:hardened_clay + minecraft:hardened_clay + minecraft:stained_hardened_clay[color=orange] + minecraft:stained_hardened_clay[color=silver] + minecraft:stained_hardened_clay[color=white] + minecraft:stained_hardened_clay[color=brown] + minecraft:stained_hardened_clay[color=brown] + minecraft:stained_hardened_clay[color=brown] + minecraft:hardened_clay + minecraft:stained_hardened_clay[color=orange] + minecraft:hardened_clay + minecraft:stained_hardened_clay[color=orange] + minecraft:hardened_clay + minecraft:stained_hardened_clay[color=orange] + minecraft:hardened_clay + minecraft:hardened_clay + minecraft:hardened_clay + > +} + + +plateaus { + # [default: false] + B:"Allow Plateau Modifications"=false +} + + +surfaces { + # If TRUE, RTG surfaces will be disabled in this biome and only vanilla surfaces will be used. + # RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. + # [default: false] + B:"Disable RTG Surfaces"=false + + "top block" { + # Set this to change this biome's top block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Top Block ID"= + } + + "filler block" { + # Set this to change this biome's filler block (the block underneath the top block). + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Filler Block ID"= + } + + "cliff stone block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff stone block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Stone Block ID"= + } + + "cliff cobble block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff cobble block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Cobble Block ID"= + } + + "surface bleed" { + # Set to false if other biomes shouldn't bleed into this one + # [default: false] + B:"Surface Bleed In"=false + + # Set to false if this biome shouldn't bleed into other biomes + # [default: false] + B:"Surface Bleed Out"=false + } + + lakes { + # This setting allows you to increase/decrease the number of lava lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many lava lakes; 0.5 = half as many lava lakes; 0 = No lava lakes + # [range: 0.0 ~ 10.0, default: 0.0] + S:"Surface Lava Lake Multiplier"=0.0 + + # This setting allows you to increase/decrease the number of water lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many water lakes; 0.5 = half as many water lakes; 0 = No water lakes + # [range: 0.0 ~ 10.0, default: 0.1] + S:"Surface Water Lake Multiplier"=0.1 + } + + "mix top block" { + # Set this to change this biome's mix block + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Mix Block ID"= + } + + "mix 2 top block" { + # Set this to change this biome's 2nd mix block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Mix 2 Block ID"= + } + +} + + +terrain { + # If TRUE, RTG terrain will be disabled in this biome and only vanilla terrain will be generated. + # [default: false] + B:"Disable RTG Terrain"=false +} + + +"terrain features" { + # Set this to FALSE to prevent rivers from generating in this biome. + # [default: true] + B:"Allow Rivers"=true + + # Set this to FALSE to prevent scenic lakes from generating in this biome. + # [default: true] + B:"Allow Scenic Lakes"=true +} + + +villages { + # Set this to TRUE to allow villages to generate in this biome. + # [default: false] + B:"Allow Villages"=false +} + + diff --git a/minecraft/config/RTG/biomes/vanilla/mesa_clear_rock.cfg b/minecraft/config/RTG/biomes/vanilla/mesa_clear_rock.cfg new file mode 100644 index 0000000..8dd2280 --- /dev/null +++ b/minecraft/config/RTG/biomes/vanilla/mesa_clear_rock.cfg @@ -0,0 +1,199 @@ +# Configuration file + +beaches { + # Biome ID to use for this biome's beach. + # The only 'officially supported' values for this setting are: + # -1 = Automatic beach generation (RECOMMENDED), 16 = Vanilla Beach, 25 = Vanilla Stone Beach, 26 = Vanilla Cold Beach + # The ID of this biome = No beach + # Other biome IDs are allowed, but they have not been tested, may yield undesirable results, and will not be supported. + # Note: If this biome has been hardcoded by RTG to use a specific beach, this setting will have no effect. + # [range: -1 ~ 255, default: -1] + I:"Beach Biome"=-1 +} + + +decorations { + # If TRUE, RTG decorations will disabled in this biome and only vanilla decorations will generate. + # RTG decorations include custom trees, shrubs, boulders, etc. + # [default: false] + B:"Disable RTG Decorations"=false + + trees { + # This setting allows you to increase/decrease the number of RTG trees that generate in this biome. + # This setting overrides the global setting (see /.minecraft/config/RTG/rtg.cfg) and only affects trees generated by RTG. + # Trees generated by this biome's decorator will adhere to their own density rules. + # Set to -1.0 to use the global setting. + # 1.0 = Default tree generation; 2.0 = Twice as many trees; 0.5 = half as many trees; 0 = No trees + # [range: -1.0 ~ 5.0, default: -1.0] + S:"RTG Tree Density Multiplier"=-1.0 + } + + cactus { + # [default: true] + B:"Allow Cactus"=true + } + +} + + +"plateau gradient block list" { + # A list of block states to use for this biome's plateau gradients. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + S:"Plateaus.Gradient Blocks" < + minecraft:stained_hardened_clay[color=yellow] + minecraft:stained_hardened_clay[color=yellow] + minecraft:stained_hardened_clay[color=yellow] + minecraft:hardened_clay + minecraft:hardened_clay + minecraft:stained_hardened_clay[color=orange] + minecraft:stained_hardened_clay[color=red] + minecraft:stained_hardened_clay[color=red] + minecraft:hardened_clay + minecraft:stained_hardened_clay[color=silver] + minecraft:stained_hardened_clay[color=white] + minecraft:hardened_clay + minecraft:hardened_clay + minecraft:hardened_clay + minecraft:stained_hardened_clay[color=orange] + minecraft:hardened_clay + minecraft:hardened_clay + minecraft:hardened_clay + minecraft:stained_hardened_clay[color=orange] + minecraft:stained_hardened_clay[color=silver] + minecraft:stained_hardened_clay[color=white] + minecraft:stained_hardened_clay[color=brown] + minecraft:stained_hardened_clay[color=brown] + minecraft:stained_hardened_clay[color=brown] + minecraft:hardened_clay + minecraft:stained_hardened_clay[color=orange] + minecraft:hardened_clay + minecraft:stained_hardened_clay[color=orange] + minecraft:hardened_clay + minecraft:stained_hardened_clay[color=orange] + minecraft:hardened_clay + minecraft:hardened_clay + minecraft:hardened_clay + > +} + + +plateaus { + # [default: false] + B:"Allow Plateau Modifications"=false +} + + +surfaces { + # If TRUE, RTG surfaces will be disabled in this biome and only vanilla surfaces will be used. + # RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. + # [default: false] + B:"Disable RTG Surfaces"=false + + "top block" { + # Set this to change this biome's top block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Top Block ID"= + } + + "filler block" { + # Set this to change this biome's filler block (the block underneath the top block). + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Filler Block ID"= + } + + "cliff stone block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff stone block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Stone Block ID"= + } + + "cliff cobble block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff cobble block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Cobble Block ID"= + } + + "surface bleed" { + # Set to false if other biomes shouldn't bleed into this one + # [default: false] + B:"Surface Bleed In"=false + + # Set to false if this biome shouldn't bleed into other biomes + # [default: false] + B:"Surface Bleed Out"=false + } + + lakes { + # This setting allows you to increase/decrease the number of lava lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many lava lakes; 0.5 = half as many lava lakes; 0 = No lava lakes + # [range: 0.0 ~ 10.0, default: 0.0] + S:"Surface Lava Lake Multiplier"=0.0 + + # This setting allows you to increase/decrease the number of water lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many water lakes; 0.5 = half as many water lakes; 0 = No water lakes + # [range: 0.0 ~ 10.0, default: 0.1] + S:"Surface Water Lake Multiplier"=0.1 + } + + "mix top block" { + # Set this to change this biome's mix block + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Mix Block ID"= + } + + "mix 2 top block" { + # Set this to change this biome's 2nd mix block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Mix 2 Block ID"= + } + +} + + +terrain { + # If TRUE, RTG terrain will be disabled in this biome and only vanilla terrain will be generated. + # [default: false] + B:"Disable RTG Terrain"=false +} + + +"terrain features" { + # Set this to FALSE to prevent rivers from generating in this biome. + # [default: true] + B:"Allow Rivers"=true + + # Set this to FALSE to prevent scenic lakes from generating in this biome. + # [default: false] + B:"Allow Scenic Lakes"=false +} + + +villages { + # Set this to TRUE to allow villages to generate in this biome. + # [default: false] + B:"Allow Villages"=false +} + + diff --git a/minecraft/config/RTG/biomes/vanilla/mesa_rock.cfg b/minecraft/config/RTG/biomes/vanilla/mesa_rock.cfg new file mode 100644 index 0000000..a52ffe0 --- /dev/null +++ b/minecraft/config/RTG/biomes/vanilla/mesa_rock.cfg @@ -0,0 +1,217 @@ +# Configuration file + +beaches { + # Biome ID to use for this biome's beach. + # The only 'officially supported' values for this setting are: + # -1 = Automatic beach generation (RECOMMENDED), 16 = Vanilla Beach, 25 = Vanilla Stone Beach, 26 = Vanilla Cold Beach + # The ID of this biome = No beach + # Other biome IDs are allowed, but they have not been tested, may yield undesirable results, and will not be supported. + # Note: If this biome has been hardcoded by RTG to use a specific beach, this setting will have no effect. + # [range: -1 ~ 255, default: -1] + I:"Beach Biome"=-1 +} + + +decorations { + # If TRUE, RTG decorations will disabled in this biome and only vanilla decorations will generate. + # RTG decorations include custom trees, shrubs, boulders, etc. + # [default: false] + B:"Disable RTG Decorations"=false + + trees { + # This setting allows you to increase/decrease the number of RTG trees that generate in this biome. + # This setting overrides the global setting (see /.minecraft/config/RTG/rtg.cfg) and only affects trees generated by RTG. + # Trees generated by this biome's decorator will adhere to their own density rules. + # Set to -1.0 to use the global setting. + # 1.0 = Default tree generation; 2.0 = Twice as many trees; 0.5 = half as many trees; 0 = No trees + # [range: -1.0 ~ 5.0, default: -1.0] + S:"RTG Tree Density Multiplier"=-1.0 + } + + cactus { + # [default: true] + B:"Allow Cactus"=true + } + +} + + +"plateau gradient block list" { + # A list of block states to use for this biome's plateau gradients. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + S:"Plateaus.Gradient Blocks" < + minecraft:stained_hardened_clay[color=yellow] + minecraft:stained_hardened_clay[color=yellow] + minecraft:stained_hardened_clay[color=yellow] + minecraft:hardened_clay + minecraft:hardened_clay + minecraft:stained_hardened_clay[color=orange] + minecraft:stained_hardened_clay[color=red] + minecraft:stained_hardened_clay[color=red] + minecraft:hardened_clay + minecraft:stained_hardened_clay[color=silver] + minecraft:stained_hardened_clay[color=white] + minecraft:hardened_clay + minecraft:hardened_clay + minecraft:hardened_clay + minecraft:stained_hardened_clay[color=orange] + minecraft:hardened_clay + minecraft:hardened_clay + minecraft:hardened_clay + minecraft:stained_hardened_clay[color=orange] + minecraft:stained_hardened_clay[color=silver] + minecraft:stained_hardened_clay[color=white] + minecraft:stained_hardened_clay[color=brown] + minecraft:stained_hardened_clay[color=brown] + minecraft:stained_hardened_clay[color=brown] + minecraft:hardened_clay + minecraft:stained_hardened_clay[color=orange] + minecraft:hardened_clay + minecraft:stained_hardened_clay[color=orange] + minecraft:hardened_clay + minecraft:stained_hardened_clay[color=orange] + minecraft:hardened_clay + minecraft:hardened_clay + minecraft:hardened_clay + > +} + + +plateaus { + # [default: false] + B:"Allow Plateau Modifications"=false +} + + +surfaces { + # If TRUE, RTG surfaces will be disabled in this biome and only vanilla surfaces will be used. + # RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. + # [default: false] + B:"Disable RTG Surfaces"=false + + "top block" { + # Set this to change this biome's top block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Top Block ID"= + } + + "filler block" { + # Set this to change this biome's filler block (the block underneath the top block). + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Filler Block ID"= + } + + "cliff stone block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff stone block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Stone Block ID"= + } + + "cliff cobble block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff cobble block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Cobble Block ID"= + } + + "surface bleed" { + # Set to false if other biomes shouldn't bleed into this one + # [default: false] + B:"Surface Bleed In"=false + + # Set to false if this biome shouldn't bleed into other biomes + # [default: false] + B:"Surface Bleed Out"=false + } + + lakes { + # This setting allows you to increase/decrease the number of lava lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many lava lakes; 0.5 = half as many lava lakes; 0 = No lava lakes + # [range: 0.0 ~ 10.0, default: 0.0] + S:"Surface Lava Lake Multiplier"=0.0 + + # This setting allows you to increase/decrease the number of water lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many water lakes; 0.5 = half as many water lakes; 0 = No water lakes + # [range: 0.0 ~ 10.0, default: 0.1] + S:"Surface Water Lake Multiplier"=0.1 + } + + "mix top block" { + # Set this to change this biome's mix block + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Mix Block ID"= + } + + "mix 2 top block" { + # Set this to change this biome's 2nd mix block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Mix 2 Block ID"= + } + + "mix 3 top block" { + # Set this to change this biome's 3rd mix block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Mix 3 Block ID"= + } + + "mix 4 top block" { + # Set this to change this biome's 4th mix block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Mix 4 Block ID"= + } + +} + + +terrain { + # If TRUE, RTG terrain will be disabled in this biome and only vanilla terrain will be generated. + # [default: false] + B:"Disable RTG Terrain"=false +} + + +"terrain features" { + # Set this to FALSE to prevent rivers from generating in this biome. + # [default: true] + B:"Allow Rivers"=true + + # Set this to FALSE to prevent scenic lakes from generating in this biome. + # [default: false] + B:"Allow Scenic Lakes"=false +} + + +villages { + # Set this to TRUE to allow villages to generate in this biome. + # [default: false] + B:"Allow Villages"=false +} + + diff --git a/minecraft/config/RTG/biomes/vanilla/mushroom_island.cfg b/minecraft/config/RTG/biomes/vanilla/mushroom_island.cfg new file mode 100644 index 0000000..07b3bb0 --- /dev/null +++ b/minecraft/config/RTG/biomes/vanilla/mushroom_island.cfg @@ -0,0 +1,127 @@ +# Configuration file + +beaches { + # Biome ID to use for this biome's beach. + # The only 'officially supported' values for this setting are: + # -1 = Automatic beach generation (RECOMMENDED), 16 = Vanilla Beach, 25 = Vanilla Stone Beach, 26 = Vanilla Cold Beach + # The ID of this biome = No beach + # Other biome IDs are allowed, but they have not been tested, may yield undesirable results, and will not be supported. + # Note: If this biome has been hardcoded by RTG to use a specific beach, this setting will have no effect. + # [range: -1 ~ 255, default: -1] + I:"Beach Biome"=-1 +} + + +decorations { + # If TRUE, RTG decorations will disabled in this biome and only vanilla decorations will generate. + # RTG decorations include custom trees, shrubs, boulders, etc. + # [default: false] + B:"Disable RTG Decorations"=false + + trees { + # This setting allows you to increase/decrease the number of RTG trees that generate in this biome. + # This setting overrides the global setting (see /.minecraft/config/RTG/rtg.cfg) and only affects trees generated by RTG. + # Trees generated by this biome's decorator will adhere to their own density rules. + # Set to -1.0 to use the global setting. + # 1.0 = Default tree generation; 2.0 = Twice as many trees; 0.5 = half as many trees; 0 = No trees + # [range: -1.0 ~ 5.0, default: -1.0] + S:"RTG Tree Density Multiplier"=-1.0 + } + +} + + +surfaces { + # If TRUE, RTG surfaces will be disabled in this biome and only vanilla surfaces will be used. + # RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. + # [default: false] + B:"Disable RTG Surfaces"=false + + "top block" { + # Set this to change this biome's top block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Top Block ID"= + } + + "filler block" { + # Set this to change this biome's filler block (the block underneath the top block). + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Filler Block ID"= + } + + "cliff stone block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff stone block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Stone Block ID"= + } + + "cliff cobble block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff cobble block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Cobble Block ID"= + } + + "surface bleed" { + # Set to false if other biomes shouldn't bleed into this one + # [default: false] + B:"Surface Bleed In"=false + + # Set to false if this biome shouldn't bleed into other biomes + # [default: false] + B:"Surface Bleed Out"=false + } + + lakes { + # This setting allows you to increase/decrease the number of lava lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many lava lakes; 0.5 = half as many lava lakes; 0 = No lava lakes + # [range: 0.0 ~ 10.0, default: 0.0] + S:"Surface Lava Lake Multiplier"=0.0 + + # This setting allows you to increase/decrease the number of water lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many water lakes; 0.5 = half as many water lakes; 0 = No water lakes + # [range: 0.0 ~ 10.0, default: 0.4] + S:"Surface Water Lake Multiplier"=0.4 + } + +} + + +terrain { + # If TRUE, RTG terrain will be disabled in this biome and only vanilla terrain will be generated. + # [default: false] + B:"Disable RTG Terrain"=false +} + + +"terrain features" { + # Set this to FALSE to prevent rivers from generating in this biome. + # [default: true] + B:"Allow Rivers"=true + + # Set this to FALSE to prevent scenic lakes from generating in this biome. + # [default: false] + B:"Allow Scenic Lakes"=false +} + + +villages { + # Set this to TRUE to allow villages to generate in this biome. + # [default: false] + B:"Allow Villages"=false +} + + diff --git a/minecraft/config/RTG/biomes/vanilla/mushroom_island_shore.cfg b/minecraft/config/RTG/biomes/vanilla/mushroom_island_shore.cfg new file mode 100644 index 0000000..07b3bb0 --- /dev/null +++ b/minecraft/config/RTG/biomes/vanilla/mushroom_island_shore.cfg @@ -0,0 +1,127 @@ +# Configuration file + +beaches { + # Biome ID to use for this biome's beach. + # The only 'officially supported' values for this setting are: + # -1 = Automatic beach generation (RECOMMENDED), 16 = Vanilla Beach, 25 = Vanilla Stone Beach, 26 = Vanilla Cold Beach + # The ID of this biome = No beach + # Other biome IDs are allowed, but they have not been tested, may yield undesirable results, and will not be supported. + # Note: If this biome has been hardcoded by RTG to use a specific beach, this setting will have no effect. + # [range: -1 ~ 255, default: -1] + I:"Beach Biome"=-1 +} + + +decorations { + # If TRUE, RTG decorations will disabled in this biome and only vanilla decorations will generate. + # RTG decorations include custom trees, shrubs, boulders, etc. + # [default: false] + B:"Disable RTG Decorations"=false + + trees { + # This setting allows you to increase/decrease the number of RTG trees that generate in this biome. + # This setting overrides the global setting (see /.minecraft/config/RTG/rtg.cfg) and only affects trees generated by RTG. + # Trees generated by this biome's decorator will adhere to their own density rules. + # Set to -1.0 to use the global setting. + # 1.0 = Default tree generation; 2.0 = Twice as many trees; 0.5 = half as many trees; 0 = No trees + # [range: -1.0 ~ 5.0, default: -1.0] + S:"RTG Tree Density Multiplier"=-1.0 + } + +} + + +surfaces { + # If TRUE, RTG surfaces will be disabled in this biome and only vanilla surfaces will be used. + # RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. + # [default: false] + B:"Disable RTG Surfaces"=false + + "top block" { + # Set this to change this biome's top block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Top Block ID"= + } + + "filler block" { + # Set this to change this biome's filler block (the block underneath the top block). + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Filler Block ID"= + } + + "cliff stone block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff stone block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Stone Block ID"= + } + + "cliff cobble block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff cobble block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Cobble Block ID"= + } + + "surface bleed" { + # Set to false if other biomes shouldn't bleed into this one + # [default: false] + B:"Surface Bleed In"=false + + # Set to false if this biome shouldn't bleed into other biomes + # [default: false] + B:"Surface Bleed Out"=false + } + + lakes { + # This setting allows you to increase/decrease the number of lava lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many lava lakes; 0.5 = half as many lava lakes; 0 = No lava lakes + # [range: 0.0 ~ 10.0, default: 0.0] + S:"Surface Lava Lake Multiplier"=0.0 + + # This setting allows you to increase/decrease the number of water lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many water lakes; 0.5 = half as many water lakes; 0 = No water lakes + # [range: 0.0 ~ 10.0, default: 0.4] + S:"Surface Water Lake Multiplier"=0.4 + } + +} + + +terrain { + # If TRUE, RTG terrain will be disabled in this biome and only vanilla terrain will be generated. + # [default: false] + B:"Disable RTG Terrain"=false +} + + +"terrain features" { + # Set this to FALSE to prevent rivers from generating in this biome. + # [default: true] + B:"Allow Rivers"=true + + # Set this to FALSE to prevent scenic lakes from generating in this biome. + # [default: false] + B:"Allow Scenic Lakes"=false +} + + +villages { + # Set this to TRUE to allow villages to generate in this biome. + # [default: false] + B:"Allow Villages"=false +} + + diff --git a/minecraft/config/RTG/biomes/vanilla/mutated_birch_forest.cfg b/minecraft/config/RTG/biomes/vanilla/mutated_birch_forest.cfg new file mode 100644 index 0000000..965433b --- /dev/null +++ b/minecraft/config/RTG/biomes/vanilla/mutated_birch_forest.cfg @@ -0,0 +1,146 @@ +# Configuration file + +beaches { + # Biome ID to use for this biome's beach. + # The only 'officially supported' values for this setting are: + # -1 = Automatic beach generation (RECOMMENDED), 16 = Vanilla Beach, 25 = Vanilla Stone Beach, 26 = Vanilla Cold Beach + # The ID of this biome = No beach + # Other biome IDs are allowed, but they have not been tested, may yield undesirable results, and will not be supported. + # Note: If this biome has been hardcoded by RTG to use a specific beach, this setting will have no effect. + # [range: -1 ~ 255, default: -1] + I:"Beach Biome"=-1 +} + + +decorations { + # If TRUE, RTG decorations will disabled in this biome and only vanilla decorations will generate. + # RTG decorations include custom trees, shrubs, boulders, etc. + # [default: false] + B:"Disable RTG Decorations"=false + + trees { + # This setting allows you to increase/decrease the number of RTG trees that generate in this biome. + # This setting overrides the global setting (see /.minecraft/config/RTG/rtg.cfg) and only affects trees generated by RTG. + # Trees generated by this biome's decorator will adhere to their own density rules. + # Set to -1.0 to use the global setting. + # 1.0 = Default tree generation; 2.0 = Twice as many trees; 0.5 = half as many trees; 0 = No trees + # [range: -1.0 ~ 5.0, default: -1.0] + S:"RTG Tree Density Multiplier"=-1.0 + } + + logs { + # [default: true] + B:"Allow Logs"=true + + # This setting allows you to increase/decrease the number of fallen logs that generate in this biome. + # 1.0 = Default density; 2.0 = Twice as many fallen logs; 0.5 = half as many fallen logs; 0 = No fallen logs + # [range: 0.0 ~ 5.0, default: 1.0] + S:"Fallen Log Density Multiplier"=1.0 + } + +} + + +surfaces { + # If TRUE, RTG surfaces will be disabled in this biome and only vanilla surfaces will be used. + # RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. + # [default: false] + B:"Disable RTG Surfaces"=false + + "top block" { + # Set this to change this biome's top block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Top Block ID"= + } + + "filler block" { + # Set this to change this biome's filler block (the block underneath the top block). + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Filler Block ID"= + } + + "cliff stone block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff stone block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Stone Block ID"= + } + + "cliff cobble block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff cobble block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Cobble Block ID"= + } + + "surface bleed" { + # Set to false if other biomes shouldn't bleed into this one + # [default: false] + B:"Surface Bleed In"=false + + # Set to false if this biome shouldn't bleed into other biomes + # [default: false] + B:"Surface Bleed Out"=false + } + + lakes { + # This setting allows you to increase/decrease the number of lava lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many lava lakes; 0.5 = half as many lava lakes; 0 = No lava lakes + # [range: 0.0 ~ 10.0, default: 0.0] + S:"Surface Lava Lake Multiplier"=0.0 + + # This setting allows you to increase/decrease the number of water lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many water lakes; 0.5 = half as many water lakes; 0 = No water lakes + # [range: 0.0 ~ 10.0, default: 0.4] + S:"Surface Water Lake Multiplier"=0.4 + } + + "mix top block" { + # Set this to change this biome's mix block + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Mix Block ID"= + } + +} + + +terrain { + # If TRUE, RTG terrain will be disabled in this biome and only vanilla terrain will be generated. + # [default: false] + B:"Disable RTG Terrain"=false +} + + +"terrain features" { + # Set this to FALSE to prevent rivers from generating in this biome. + # [default: true] + B:"Allow Rivers"=true + + # Set this to FALSE to prevent scenic lakes from generating in this biome. + # [default: false] + B:"Allow Scenic Lakes"=false +} + + +villages { + # Set this to TRUE to allow villages to generate in this biome. + # [default: false] + B:"Allow Villages"=false +} + + diff --git a/minecraft/config/RTG/biomes/vanilla/mutated_birch_forest_hills.cfg b/minecraft/config/RTG/biomes/vanilla/mutated_birch_forest_hills.cfg new file mode 100644 index 0000000..23dc417 --- /dev/null +++ b/minecraft/config/RTG/biomes/vanilla/mutated_birch_forest_hills.cfg @@ -0,0 +1,137 @@ +# Configuration file + +beaches { + # Biome ID to use for this biome's beach. + # The only 'officially supported' values for this setting are: + # -1 = Automatic beach generation (RECOMMENDED), 16 = Vanilla Beach, 25 = Vanilla Stone Beach, 26 = Vanilla Cold Beach + # The ID of this biome = No beach + # Other biome IDs are allowed, but they have not been tested, may yield undesirable results, and will not be supported. + # Note: If this biome has been hardcoded by RTG to use a specific beach, this setting will have no effect. + # [range: -1 ~ 255, default: -1] + I:"Beach Biome"=-1 +} + + +decorations { + # If TRUE, RTG decorations will disabled in this biome and only vanilla decorations will generate. + # RTG decorations include custom trees, shrubs, boulders, etc. + # [default: false] + B:"Disable RTG Decorations"=false + + trees { + # This setting allows you to increase/decrease the number of RTG trees that generate in this biome. + # This setting overrides the global setting (see /.minecraft/config/RTG/rtg.cfg) and only affects trees generated by RTG. + # Trees generated by this biome's decorator will adhere to their own density rules. + # Set to -1.0 to use the global setting. + # 1.0 = Default tree generation; 2.0 = Twice as many trees; 0.5 = half as many trees; 0 = No trees + # [range: -1.0 ~ 5.0, default: -1.0] + S:"RTG Tree Density Multiplier"=-1.0 + } + + logs { + # [default: true] + B:"Allow Logs"=true + + # This setting allows you to increase/decrease the number of fallen logs that generate in this biome. + # 1.0 = Default density; 2.0 = Twice as many fallen logs; 0.5 = half as many fallen logs; 0 = No fallen logs + # [range: 0.0 ~ 5.0, default: 1.0] + S:"Fallen Log Density Multiplier"=1.0 + } + +} + + +surfaces { + # If TRUE, RTG surfaces will be disabled in this biome and only vanilla surfaces will be used. + # RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. + # [default: false] + B:"Disable RTG Surfaces"=false + + "top block" { + # Set this to change this biome's top block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Top Block ID"= + } + + "filler block" { + # Set this to change this biome's filler block (the block underneath the top block). + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Filler Block ID"= + } + + "cliff stone block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff stone block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Stone Block ID"= + } + + "cliff cobble block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff cobble block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Cobble Block ID"= + } + + "surface bleed" { + # Set to false if other biomes shouldn't bleed into this one + # [default: false] + B:"Surface Bleed In"=false + + # Set to false if this biome shouldn't bleed into other biomes + # [default: false] + B:"Surface Bleed Out"=false + } + + lakes { + # This setting allows you to increase/decrease the number of lava lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many lava lakes; 0.5 = half as many lava lakes; 0 = No lava lakes + # [range: 0.0 ~ 10.0, default: 0.0] + S:"Surface Lava Lake Multiplier"=0.0 + + # This setting allows you to increase/decrease the number of water lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many water lakes; 0.5 = half as many water lakes; 0 = No water lakes + # [range: 0.0 ~ 10.0, default: 0.4] + S:"Surface Water Lake Multiplier"=0.4 + } + +} + + +terrain { + # If TRUE, RTG terrain will be disabled in this biome and only vanilla terrain will be generated. + # [default: false] + B:"Disable RTG Terrain"=false +} + + +"terrain features" { + # Set this to FALSE to prevent rivers from generating in this biome. + # [default: true] + B:"Allow Rivers"=true + + # Set this to FALSE to prevent scenic lakes from generating in this biome. + # [default: false] + B:"Allow Scenic Lakes"=false +} + + +villages { + # Set this to TRUE to allow villages to generate in this biome. + # [default: false] + B:"Allow Villages"=false +} + + diff --git a/minecraft/config/RTG/biomes/vanilla/mutated_desert.cfg b/minecraft/config/RTG/biomes/vanilla/mutated_desert.cfg new file mode 100644 index 0000000..c27eb51 --- /dev/null +++ b/minecraft/config/RTG/biomes/vanilla/mutated_desert.cfg @@ -0,0 +1,132 @@ +# Configuration file + +beaches { + # Biome ID to use for this biome's beach. + # The only 'officially supported' values for this setting are: + # -1 = Automatic beach generation (RECOMMENDED), 16 = Vanilla Beach, 25 = Vanilla Stone Beach, 26 = Vanilla Cold Beach + # The ID of this biome = No beach + # Other biome IDs are allowed, but they have not been tested, may yield undesirable results, and will not be supported. + # Note: If this biome has been hardcoded by RTG to use a specific beach, this setting will have no effect. + # [range: -1 ~ 255, default: -1] + I:"Beach Biome"=-1 +} + + +decorations { + # If TRUE, RTG decorations will disabled in this biome and only vanilla decorations will generate. + # RTG decorations include custom trees, shrubs, boulders, etc. + # [default: false] + B:"Disable RTG Decorations"=false + + trees { + # This setting allows you to increase/decrease the number of RTG trees that generate in this biome. + # This setting overrides the global setting (see /.minecraft/config/RTG/rtg.cfg) and only affects trees generated by RTG. + # Trees generated by this biome's decorator will adhere to their own density rules. + # Set to -1.0 to use the global setting. + # 1.0 = Default tree generation; 2.0 = Twice as many trees; 0.5 = half as many trees; 0 = No trees + # [range: -1.0 ~ 5.0, default: -1.0] + S:"RTG Tree Density Multiplier"=-1.0 + } + + cactus { + # [default: true] + B:"Allow Cactus"=true + } + +} + + +surfaces { + # If TRUE, RTG surfaces will be disabled in this biome and only vanilla surfaces will be used. + # RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. + # [default: false] + B:"Disable RTG Surfaces"=false + + "top block" { + # Set this to change this biome's top block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Top Block ID"= + } + + "filler block" { + # Set this to change this biome's filler block (the block underneath the top block). + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Filler Block ID"= + } + + "cliff stone block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff stone block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Stone Block ID"= + } + + "cliff cobble block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff cobble block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Cobble Block ID"= + } + + "surface bleed" { + # Set to false if other biomes shouldn't bleed into this one + # [default: false] + B:"Surface Bleed In"=false + + # Set to false if this biome shouldn't bleed into other biomes + # [default: false] + B:"Surface Bleed Out"=false + } + + lakes { + # This setting allows you to increase/decrease the number of lava lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many lava lakes; 0.5 = half as many lava lakes; 0 = No lava lakes + # [range: 0.0 ~ 10.0, default: 0.0] + S:"Surface Lava Lake Multiplier"=0.0 + + # This setting allows you to increase/decrease the number of water lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many water lakes; 0.5 = half as many water lakes; 0 = No water lakes + # [range: 0.0 ~ 10.0, default: 0.0] + S:"Surface Water Lake Multiplier"=0.0 + } + +} + + +terrain { + # If TRUE, RTG terrain will be disabled in this biome and only vanilla terrain will be generated. + # [default: false] + B:"Disable RTG Terrain"=false +} + + +"terrain features" { + # Set this to FALSE to prevent rivers from generating in this biome. + # [default: false] + B:"Allow Rivers"=false + + # Set this to FALSE to prevent scenic lakes from generating in this biome. + # [default: false] + B:"Allow Scenic Lakes"=false +} + + +villages { + # Set this to TRUE to allow villages to generate in this biome. + # [default: false] + B:"Allow Villages"=false +} + + diff --git a/minecraft/config/RTG/biomes/vanilla/mutated_extreme_hills.cfg b/minecraft/config/RTG/biomes/vanilla/mutated_extreme_hills.cfg new file mode 100644 index 0000000..c49f0a7 --- /dev/null +++ b/minecraft/config/RTG/biomes/vanilla/mutated_extreme_hills.cfg @@ -0,0 +1,145 @@ +# Configuration file + +beaches { + # Biome ID to use for this biome's beach. + # The only 'officially supported' values for this setting are: + # -1 = Automatic beach generation (RECOMMENDED), 16 = Vanilla Beach, 25 = Vanilla Stone Beach, 26 = Vanilla Cold Beach + # The ID of this biome = No beach + # Other biome IDs are allowed, but they have not been tested, may yield undesirable results, and will not be supported. + # Note: If this biome has been hardcoded by RTG to use a specific beach, this setting will have no effect. + # [range: -1 ~ 255, default: -1] + I:"Beach Biome"=-1 +} + + +decorations { + # If TRUE, RTG decorations will disabled in this biome and only vanilla decorations will generate. + # RTG decorations include custom trees, shrubs, boulders, etc. + # [default: false] + B:"Disable RTG Decorations"=false + + trees { + # This setting allows you to increase/decrease the number of RTG trees that generate in this biome. + # This setting overrides the global setting (see /.minecraft/config/RTG/rtg.cfg) and only affects trees generated by RTG. + # Trees generated by this biome's decorator will adhere to their own density rules. + # Set to -1.0 to use the global setting. + # 1.0 = Default tree generation; 2.0 = Twice as many trees; 0.5 = half as many trees; 0 = No trees + # [range: -1.0 ~ 5.0, default: -1.0] + S:"RTG Tree Density Multiplier"=-1.0 + } + +} + + +surfaces { + # If TRUE, RTG surfaces will be disabled in this biome and only vanilla surfaces will be used. + # RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. + # [default: false] + B:"Disable RTG Surfaces"=false + + "top block" { + # Set this to change this biome's top block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Top Block ID"= + } + + "filler block" { + # Set this to change this biome's filler block (the block underneath the top block). + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Filler Block ID"= + } + + "cliff stone block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff stone block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Stone Block ID"= + } + + "cliff cobble block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff cobble block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Cobble Block ID"= + } + + "surface bleed" { + # Set to false if other biomes shouldn't bleed into this one + # [default: false] + B:"Surface Bleed In"=false + + # Set to false if this biome shouldn't bleed into other biomes + # [default: false] + B:"Surface Bleed Out"=false + } + + lakes { + # This setting allows you to increase/decrease the number of lava lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many lava lakes; 0.5 = half as many lava lakes; 0 = No lava lakes + # [range: 0.0 ~ 10.0, default: 0.0] + S:"Surface Lava Lake Multiplier"=0.0 + + # This setting allows you to increase/decrease the number of water lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many water lakes; 0.5 = half as many water lakes; 0 = No water lakes + # [range: 0.0 ~ 10.0, default: 0.4] + S:"Surface Water Lake Multiplier"=0.4 + } + + "mix top block" { + # Set this to change this biome's mix block + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Mix Block ID"= + } + + "mix filler block" { + # Set this to change this biome's mix filler block (the block underneath the mix block). + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Mix Filler Block ID"= + } + +} + + +terrain { + # If TRUE, RTG terrain will be disabled in this biome and only vanilla terrain will be generated. + # [default: false] + B:"Disable RTG Terrain"=false +} + + +"terrain features" { + # Set this to FALSE to prevent rivers from generating in this biome. + # [default: false] + B:"Allow Rivers"=false + + # Set this to FALSE to prevent scenic lakes from generating in this biome. + # [default: true] + B:"Allow Scenic Lakes"=true +} + + +villages { + # Set this to TRUE to allow villages to generate in this biome. + # [default: false] + B:"Allow Villages"=false +} + + diff --git a/minecraft/config/RTG/biomes/vanilla/mutated_extreme_hills_with_trees.cfg b/minecraft/config/RTG/biomes/vanilla/mutated_extreme_hills_with_trees.cfg new file mode 100644 index 0000000..94617e6 --- /dev/null +++ b/minecraft/config/RTG/biomes/vanilla/mutated_extreme_hills_with_trees.cfg @@ -0,0 +1,136 @@ +# Configuration file + +beaches { + # Biome ID to use for this biome's beach. + # The only 'officially supported' values for this setting are: + # -1 = Automatic beach generation (RECOMMENDED), 16 = Vanilla Beach, 25 = Vanilla Stone Beach, 26 = Vanilla Cold Beach + # The ID of this biome = No beach + # Other biome IDs are allowed, but they have not been tested, may yield undesirable results, and will not be supported. + # Note: If this biome has been hardcoded by RTG to use a specific beach, this setting will have no effect. + # [range: -1 ~ 255, default: -1] + I:"Beach Biome"=-1 +} + + +decorations { + # If TRUE, RTG decorations will disabled in this biome and only vanilla decorations will generate. + # RTG decorations include custom trees, shrubs, boulders, etc. + # [default: false] + B:"Disable RTG Decorations"=false + + trees { + # This setting allows you to increase/decrease the number of RTG trees that generate in this biome. + # This setting overrides the global setting (see /.minecraft/config/RTG/rtg.cfg) and only affects trees generated by RTG. + # Trees generated by this biome's decorator will adhere to their own density rules. + # Set to -1.0 to use the global setting. + # 1.0 = Default tree generation; 2.0 = Twice as many trees; 0.5 = half as many trees; 0 = No trees + # [range: -1.0 ~ 5.0, default: -1.0] + S:"RTG Tree Density Multiplier"=-1.0 + } + +} + + +surfaces { + # If TRUE, RTG surfaces will be disabled in this biome and only vanilla surfaces will be used. + # RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. + # [default: false] + B:"Disable RTG Surfaces"=false + + "top block" { + # Set this to change this biome's top block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Top Block ID"= + } + + "filler block" { + # Set this to change this biome's filler block (the block underneath the top block). + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Filler Block ID"= + } + + "cliff stone block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff stone block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Stone Block ID"= + } + + "cliff cobble block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff cobble block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Cobble Block ID"= + } + + "surface bleed" { + # Set to false if other biomes shouldn't bleed into this one + # [default: false] + B:"Surface Bleed In"=false + + # Set to false if this biome shouldn't bleed into other biomes + # [default: false] + B:"Surface Bleed Out"=false + } + + lakes { + # This setting allows you to increase/decrease the number of lava lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many lava lakes; 0.5 = half as many lava lakes; 0 = No lava lakes + # [range: 0.0 ~ 10.0, default: 0.0] + S:"Surface Lava Lake Multiplier"=0.0 + + # This setting allows you to increase/decrease the number of water lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many water lakes; 0.5 = half as many water lakes; 0 = No water lakes + # [range: 0.0 ~ 10.0, default: 0.4] + S:"Surface Water Lake Multiplier"=0.4 + } + + "mix top block" { + # Set this to change this biome's mix block + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Mix Block ID"= + } + +} + + +terrain { + # If TRUE, RTG terrain will be disabled in this biome and only vanilla terrain will be generated. + # [default: false] + B:"Disable RTG Terrain"=false +} + + +"terrain features" { + # Set this to FALSE to prevent rivers from generating in this biome. + # [default: false] + B:"Allow Rivers"=false + + # Set this to FALSE to prevent scenic lakes from generating in this biome. + # [default: false] + B:"Allow Scenic Lakes"=false +} + + +villages { + # Set this to TRUE to allow villages to generate in this biome. + # [default: false] + B:"Allow Villages"=false +} + + diff --git a/minecraft/config/RTG/biomes/vanilla/mutated_forest.cfg b/minecraft/config/RTG/biomes/vanilla/mutated_forest.cfg new file mode 100644 index 0000000..0a91886 --- /dev/null +++ b/minecraft/config/RTG/biomes/vanilla/mutated_forest.cfg @@ -0,0 +1,146 @@ +# Configuration file + +beaches { + # Biome ID to use for this biome's beach. + # The only 'officially supported' values for this setting are: + # -1 = Automatic beach generation (RECOMMENDED), 16 = Vanilla Beach, 25 = Vanilla Stone Beach, 26 = Vanilla Cold Beach + # The ID of this biome = No beach + # Other biome IDs are allowed, but they have not been tested, may yield undesirable results, and will not be supported. + # Note: If this biome has been hardcoded by RTG to use a specific beach, this setting will have no effect. + # [range: -1 ~ 255, default: -1] + I:"Beach Biome"=-1 +} + + +decorations { + # If TRUE, RTG decorations will disabled in this biome and only vanilla decorations will generate. + # RTG decorations include custom trees, shrubs, boulders, etc. + # [default: false] + B:"Disable RTG Decorations"=false + + trees { + # This setting allows you to increase/decrease the number of RTG trees that generate in this biome. + # This setting overrides the global setting (see /.minecraft/config/RTG/rtg.cfg) and only affects trees generated by RTG. + # Trees generated by this biome's decorator will adhere to their own density rules. + # Set to -1.0 to use the global setting. + # 1.0 = Default tree generation; 2.0 = Twice as many trees; 0.5 = half as many trees; 0 = No trees + # [range: -1.0 ~ 5.0, default: -1.0] + S:"RTG Tree Density Multiplier"=-1.0 + } + + logs { + # [default: true] + B:"Allow Logs"=true + + # This setting allows you to increase/decrease the number of fallen logs that generate in this biome. + # 1.0 = Default density; 2.0 = Twice as many fallen logs; 0.5 = half as many fallen logs; 0 = No fallen logs + # [range: 0.0 ~ 5.0, default: 1.0] + S:"Fallen Log Density Multiplier"=1.0 + } + +} + + +surfaces { + # If TRUE, RTG surfaces will be disabled in this biome and only vanilla surfaces will be used. + # RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. + # [default: false] + B:"Disable RTG Surfaces"=false + + "top block" { + # Set this to change this biome's top block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Top Block ID"= + } + + "filler block" { + # Set this to change this biome's filler block (the block underneath the top block). + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Filler Block ID"= + } + + "cliff stone block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff stone block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Stone Block ID"= + } + + "cliff cobble block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff cobble block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Cobble Block ID"= + } + + "surface bleed" { + # Set to false if other biomes shouldn't bleed into this one + # [default: false] + B:"Surface Bleed In"=false + + # Set to false if this biome shouldn't bleed into other biomes + # [default: false] + B:"Surface Bleed Out"=false + } + + lakes { + # This setting allows you to increase/decrease the number of lava lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many lava lakes; 0.5 = half as many lava lakes; 0 = No lava lakes + # [range: 0.0 ~ 10.0, default: 0.0] + S:"Surface Lava Lake Multiplier"=0.0 + + # This setting allows you to increase/decrease the number of water lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many water lakes; 0.5 = half as many water lakes; 0 = No water lakes + # [range: 0.0 ~ 10.0, default: 0.4] + S:"Surface Water Lake Multiplier"=0.4 + } + + "mix top block" { + # Set this to change this biome's mix block + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Mix Block ID"= + } + +} + + +terrain { + # If TRUE, RTG terrain will be disabled in this biome and only vanilla terrain will be generated. + # [default: false] + B:"Disable RTG Terrain"=false +} + + +"terrain features" { + # Set this to FALSE to prevent rivers from generating in this biome. + # [default: true] + B:"Allow Rivers"=true + + # Set this to FALSE to prevent scenic lakes from generating in this biome. + # [default: true] + B:"Allow Scenic Lakes"=true +} + + +villages { + # Set this to TRUE to allow villages to generate in this biome. + # [default: false] + B:"Allow Villages"=false +} + + diff --git a/minecraft/config/RTG/biomes/vanilla/mutated_ice_flats.cfg b/minecraft/config/RTG/biomes/vanilla/mutated_ice_flats.cfg new file mode 100644 index 0000000..bf3aa0f --- /dev/null +++ b/minecraft/config/RTG/biomes/vanilla/mutated_ice_flats.cfg @@ -0,0 +1,132 @@ +# Configuration file + +beaches { + # Biome ID to use for this biome's beach. + # The only 'officially supported' values for this setting are: + # -1 = Automatic beach generation (RECOMMENDED), 16 = Vanilla Beach, 25 = Vanilla Stone Beach, 26 = Vanilla Cold Beach + # The ID of this biome = No beach + # Other biome IDs are allowed, but they have not been tested, may yield undesirable results, and will not be supported. + # Note: If this biome has been hardcoded by RTG to use a specific beach, this setting will have no effect. + # [range: -1 ~ 255, default: -1] + I:"Beach Biome"=-1 +} + + +decorations { + # If TRUE, RTG decorations will disabled in this biome and only vanilla decorations will generate. + # RTG decorations include custom trees, shrubs, boulders, etc. + # [default: false] + B:"Disable RTG Decorations"=false + + trees { + # This setting allows you to increase/decrease the number of RTG trees that generate in this biome. + # This setting overrides the global setting (see /.minecraft/config/RTG/rtg.cfg) and only affects trees generated by RTG. + # Trees generated by this biome's decorator will adhere to their own density rules. + # Set to -1.0 to use the global setting. + # 1.0 = Default tree generation; 2.0 = Twice as many trees; 0.5 = half as many trees; 0 = No trees + # [range: -1.0 ~ 5.0, default: -1.0] + S:"RTG Tree Density Multiplier"=-1.0 + } + + "ice trees" { + # [default: true] + B:"Allow Ice Trees"=true + } + +} + + +surfaces { + # If TRUE, RTG surfaces will be disabled in this biome and only vanilla surfaces will be used. + # RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. + # [default: false] + B:"Disable RTG Surfaces"=false + + "top block" { + # Set this to change this biome's top block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Top Block ID"= + } + + "filler block" { + # Set this to change this biome's filler block (the block underneath the top block). + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Filler Block ID"= + } + + "cliff stone block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff stone block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Stone Block ID"= + } + + "cliff cobble block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff cobble block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Cobble Block ID"= + } + + "surface bleed" { + # Set to false if other biomes shouldn't bleed into this one + # [default: false] + B:"Surface Bleed In"=false + + # Set to false if this biome shouldn't bleed into other biomes + # [default: false] + B:"Surface Bleed Out"=false + } + + lakes { + # This setting allows you to increase/decrease the number of lava lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many lava lakes; 0.5 = half as many lava lakes; 0 = No lava lakes + # [range: 0.0 ~ 10.0, default: 0.0] + S:"Surface Lava Lake Multiplier"=0.0 + + # This setting allows you to increase/decrease the number of water lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many water lakes; 0.5 = half as many water lakes; 0 = No water lakes + # [range: 0.0 ~ 10.0, default: 0.4] + S:"Surface Water Lake Multiplier"=0.4 + } + +} + + +terrain { + # If TRUE, RTG terrain will be disabled in this biome and only vanilla terrain will be generated. + # [default: false] + B:"Disable RTG Terrain"=false +} + + +"terrain features" { + # Set this to FALSE to prevent rivers from generating in this biome. + # [default: true] + B:"Allow Rivers"=true + + # Set this to FALSE to prevent scenic lakes from generating in this biome. + # [default: false] + B:"Allow Scenic Lakes"=false +} + + +villages { + # Set this to TRUE to allow villages to generate in this biome. + # [default: false] + B:"Allow Villages"=false +} + + diff --git a/minecraft/config/RTG/biomes/vanilla/mutated_jungle.cfg b/minecraft/config/RTG/biomes/vanilla/mutated_jungle.cfg new file mode 100644 index 0000000..8df796a --- /dev/null +++ b/minecraft/config/RTG/biomes/vanilla/mutated_jungle.cfg @@ -0,0 +1,142 @@ +# Configuration file + +beaches { + # Biome ID to use for this biome's beach. + # The only 'officially supported' values for this setting are: + # -1 = Automatic beach generation (RECOMMENDED), 16 = Vanilla Beach, 25 = Vanilla Stone Beach, 26 = Vanilla Cold Beach + # The ID of this biome = No beach + # Other biome IDs are allowed, but they have not been tested, may yield undesirable results, and will not be supported. + # Note: If this biome has been hardcoded by RTG to use a specific beach, this setting will have no effect. + # [range: -1 ~ 255, default: -1] + I:"Beach Biome"=-1 +} + + +decorations { + # If TRUE, RTG decorations will disabled in this biome and only vanilla decorations will generate. + # RTG decorations include custom trees, shrubs, boulders, etc. + # [default: false] + B:"Disable RTG Decorations"=false + + trees { + # This setting allows you to increase/decrease the number of RTG trees that generate in this biome. + # This setting overrides the global setting (see /.minecraft/config/RTG/rtg.cfg) and only affects trees generated by RTG. + # Trees generated by this biome's decorator will adhere to their own density rules. + # Set to -1.0 to use the global setting. + # 1.0 = Default tree generation; 2.0 = Twice as many trees; 0.5 = half as many trees; 0 = No trees + # [range: -1.0 ~ 5.0, default: -1.0] + S:"RTG Tree Density Multiplier"=-1.0 + } + + logs { + # [default: true] + B:"Allow Logs"=true + + # This setting allows you to increase/decrease the number of fallen logs that generate in this biome. + # 1.0 = Default density; 2.0 = Twice as many fallen logs; 0.5 = half as many fallen logs; 0 = No fallen logs + # [range: 0.0 ~ 5.0, default: 1.0] + S:"Fallen Log Density Multiplier"=1.0 + } + + cactus { + # [default: true] + B:"Allow Cactus"=true + } + +} + + +surfaces { + # If TRUE, RTG surfaces will be disabled in this biome and only vanilla surfaces will be used. + # RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. + # [default: false] + B:"Disable RTG Surfaces"=false + + "top block" { + # Set this to change this biome's top block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Top Block ID"= + } + + "filler block" { + # Set this to change this biome's filler block (the block underneath the top block). + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Filler Block ID"= + } + + "cliff stone block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff stone block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Stone Block ID"= + } + + "cliff cobble block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff cobble block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Cobble Block ID"= + } + + "surface bleed" { + # Set to false if other biomes shouldn't bleed into this one + # [default: false] + B:"Surface Bleed In"=false + + # Set to false if this biome shouldn't bleed into other biomes + # [default: false] + B:"Surface Bleed Out"=false + } + + lakes { + # This setting allows you to increase/decrease the number of lava lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many lava lakes; 0.5 = half as many lava lakes; 0 = No lava lakes + # [range: 0.0 ~ 10.0, default: 0.0] + S:"Surface Lava Lake Multiplier"=0.0 + + # This setting allows you to increase/decrease the number of water lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many water lakes; 0.5 = half as many water lakes; 0 = No water lakes + # [range: 0.0 ~ 10.0, default: 0.5] + S:"Surface Water Lake Multiplier"=0.5 + } + +} + + +terrain { + # If TRUE, RTG terrain will be disabled in this biome and only vanilla terrain will be generated. + # [default: false] + B:"Disable RTG Terrain"=false +} + + +"terrain features" { + # Set this to FALSE to prevent rivers from generating in this biome. + # [default: false] + B:"Allow Rivers"=false + + # Set this to FALSE to prevent scenic lakes from generating in this biome. + # [default: false] + B:"Allow Scenic Lakes"=false +} + + +villages { + # Set this to TRUE to allow villages to generate in this biome. + # [default: false] + B:"Allow Villages"=false +} + + diff --git a/minecraft/config/RTG/biomes/vanilla/mutated_jungle_edge.cfg b/minecraft/config/RTG/biomes/vanilla/mutated_jungle_edge.cfg new file mode 100644 index 0000000..221b9fe --- /dev/null +++ b/minecraft/config/RTG/biomes/vanilla/mutated_jungle_edge.cfg @@ -0,0 +1,137 @@ +# Configuration file + +beaches { + # Biome ID to use for this biome's beach. + # The only 'officially supported' values for this setting are: + # -1 = Automatic beach generation (RECOMMENDED), 16 = Vanilla Beach, 25 = Vanilla Stone Beach, 26 = Vanilla Cold Beach + # The ID of this biome = No beach + # Other biome IDs are allowed, but they have not been tested, may yield undesirable results, and will not be supported. + # Note: If this biome has been hardcoded by RTG to use a specific beach, this setting will have no effect. + # [range: -1 ~ 255, default: -1] + I:"Beach Biome"=-1 +} + + +decorations { + # If TRUE, RTG decorations will disabled in this biome and only vanilla decorations will generate. + # RTG decorations include custom trees, shrubs, boulders, etc. + # [default: false] + B:"Disable RTG Decorations"=false + + trees { + # This setting allows you to increase/decrease the number of RTG trees that generate in this biome. + # This setting overrides the global setting (see /.minecraft/config/RTG/rtg.cfg) and only affects trees generated by RTG. + # Trees generated by this biome's decorator will adhere to their own density rules. + # Set to -1.0 to use the global setting. + # 1.0 = Default tree generation; 2.0 = Twice as many trees; 0.5 = half as many trees; 0 = No trees + # [range: -1.0 ~ 5.0, default: -1.0] + S:"RTG Tree Density Multiplier"=-1.0 + } + + logs { + # [default: true] + B:"Allow Logs"=true + + # This setting allows you to increase/decrease the number of fallen logs that generate in this biome. + # 1.0 = Default density; 2.0 = Twice as many fallen logs; 0.5 = half as many fallen logs; 0 = No fallen logs + # [range: 0.0 ~ 5.0, default: 1.0] + S:"Fallen Log Density Multiplier"=1.0 + } + +} + + +surfaces { + # If TRUE, RTG surfaces will be disabled in this biome and only vanilla surfaces will be used. + # RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. + # [default: false] + B:"Disable RTG Surfaces"=false + + "top block" { + # Set this to change this biome's top block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Top Block ID"= + } + + "filler block" { + # Set this to change this biome's filler block (the block underneath the top block). + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Filler Block ID"= + } + + "cliff stone block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff stone block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Stone Block ID"= + } + + "cliff cobble block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff cobble block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Cobble Block ID"= + } + + "surface bleed" { + # Set to false if other biomes shouldn't bleed into this one + # [default: false] + B:"Surface Bleed In"=false + + # Set to false if this biome shouldn't bleed into other biomes + # [default: false] + B:"Surface Bleed Out"=false + } + + lakes { + # This setting allows you to increase/decrease the number of lava lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many lava lakes; 0.5 = half as many lava lakes; 0 = No lava lakes + # [range: 0.0 ~ 10.0, default: 0.0] + S:"Surface Lava Lake Multiplier"=0.0 + + # This setting allows you to increase/decrease the number of water lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many water lakes; 0.5 = half as many water lakes; 0 = No water lakes + # [range: 0.0 ~ 10.0, default: 0.4] + S:"Surface Water Lake Multiplier"=0.4 + } + +} + + +terrain { + # If TRUE, RTG terrain will be disabled in this biome and only vanilla terrain will be generated. + # [default: false] + B:"Disable RTG Terrain"=false +} + + +"terrain features" { + # Set this to FALSE to prevent rivers from generating in this biome. + # [default: false] + B:"Allow Rivers"=false + + # Set this to FALSE to prevent scenic lakes from generating in this biome. + # [default: false] + B:"Allow Scenic Lakes"=false +} + + +villages { + # Set this to TRUE to allow villages to generate in this biome. + # [default: false] + B:"Allow Villages"=false +} + + diff --git a/minecraft/config/RTG/biomes/vanilla/mutated_mesa.cfg b/minecraft/config/RTG/biomes/vanilla/mutated_mesa.cfg new file mode 100644 index 0000000..2cda865 --- /dev/null +++ b/minecraft/config/RTG/biomes/vanilla/mutated_mesa.cfg @@ -0,0 +1,199 @@ +# Configuration file + +beaches { + # Biome ID to use for this biome's beach. + # The only 'officially supported' values for this setting are: + # -1 = Automatic beach generation (RECOMMENDED), 16 = Vanilla Beach, 25 = Vanilla Stone Beach, 26 = Vanilla Cold Beach + # The ID of this biome = No beach + # Other biome IDs are allowed, but they have not been tested, may yield undesirable results, and will not be supported. + # Note: If this biome has been hardcoded by RTG to use a specific beach, this setting will have no effect. + # [range: -1 ~ 255, default: -1] + I:"Beach Biome"=-1 +} + + +decorations { + # If TRUE, RTG decorations will disabled in this biome and only vanilla decorations will generate. + # RTG decorations include custom trees, shrubs, boulders, etc. + # [default: false] + B:"Disable RTG Decorations"=false + + trees { + # This setting allows you to increase/decrease the number of RTG trees that generate in this biome. + # This setting overrides the global setting (see /.minecraft/config/RTG/rtg.cfg) and only affects trees generated by RTG. + # Trees generated by this biome's decorator will adhere to their own density rules. + # Set to -1.0 to use the global setting. + # 1.0 = Default tree generation; 2.0 = Twice as many trees; 0.5 = half as many trees; 0 = No trees + # [range: -1.0 ~ 5.0, default: -1.0] + S:"RTG Tree Density Multiplier"=-1.0 + } + + cactus { + # [default: true] + B:"Allow Cactus"=true + } + +} + + +"plateau gradient block list" { + # A list of block states to use for this biome's plateau gradients. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + S:"Plateaus.Gradient Blocks" < + minecraft:stained_hardened_clay[color=yellow] + minecraft:stained_hardened_clay[color=yellow] + minecraft:stained_hardened_clay[color=yellow] + minecraft:hardened_clay + minecraft:hardened_clay + minecraft:stained_hardened_clay[color=orange] + minecraft:stained_hardened_clay[color=red] + minecraft:stained_hardened_clay[color=red] + minecraft:hardened_clay + minecraft:stained_hardened_clay[color=silver] + minecraft:stained_hardened_clay[color=white] + minecraft:hardened_clay + minecraft:hardened_clay + minecraft:hardened_clay + minecraft:stained_hardened_clay[color=orange] + minecraft:hardened_clay + minecraft:hardened_clay + minecraft:hardened_clay + minecraft:stained_hardened_clay[color=orange] + minecraft:stained_hardened_clay[color=silver] + minecraft:stained_hardened_clay[color=white] + minecraft:stained_hardened_clay[color=brown] + minecraft:stained_hardened_clay[color=brown] + minecraft:stained_hardened_clay[color=brown] + minecraft:hardened_clay + minecraft:stained_hardened_clay[color=orange] + minecraft:hardened_clay + minecraft:stained_hardened_clay[color=orange] + minecraft:hardened_clay + minecraft:stained_hardened_clay[color=orange] + minecraft:hardened_clay + minecraft:hardened_clay + minecraft:hardened_clay + > +} + + +plateaus { + # [default: false] + B:"Allow Plateau Modifications"=false +} + + +surfaces { + # If TRUE, RTG surfaces will be disabled in this biome and only vanilla surfaces will be used. + # RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. + # [default: false] + B:"Disable RTG Surfaces"=false + + "top block" { + # Set this to change this biome's top block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Top Block ID"= + } + + "filler block" { + # Set this to change this biome's filler block (the block underneath the top block). + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Filler Block ID"= + } + + "cliff stone block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff stone block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Stone Block ID"= + } + + "cliff cobble block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff cobble block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Cobble Block ID"= + } + + "surface bleed" { + # Set to false if other biomes shouldn't bleed into this one + # [default: false] + B:"Surface Bleed In"=false + + # Set to false if this biome shouldn't bleed into other biomes + # [default: false] + B:"Surface Bleed Out"=false + } + + lakes { + # This setting allows you to increase/decrease the number of lava lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many lava lakes; 0.5 = half as many lava lakes; 0 = No lava lakes + # [range: 0.0 ~ 10.0, default: 0.0] + S:"Surface Lava Lake Multiplier"=0.0 + + # This setting allows you to increase/decrease the number of water lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many water lakes; 0.5 = half as many water lakes; 0 = No water lakes + # [range: 0.0 ~ 10.0, default: 0.0] + S:"Surface Water Lake Multiplier"=0.0 + } + + "mix top block" { + # Set this to change this biome's mix block + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Mix Block ID"= + } + + "mix 2 top block" { + # Set this to change this biome's 2nd mix block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Mix 2 Block ID"= + } + +} + + +terrain { + # If TRUE, RTG terrain will be disabled in this biome and only vanilla terrain will be generated. + # [default: false] + B:"Disable RTG Terrain"=false +} + + +"terrain features" { + # Set this to FALSE to prevent rivers from generating in this biome. + # [default: true] + B:"Allow Rivers"=true + + # Set this to FALSE to prevent scenic lakes from generating in this biome. + # [default: true] + B:"Allow Scenic Lakes"=true +} + + +villages { + # Set this to TRUE to allow villages to generate in this biome. + # [default: false] + B:"Allow Villages"=false +} + + diff --git a/minecraft/config/RTG/biomes/vanilla/mutated_mesa_clear_rock.cfg b/minecraft/config/RTG/biomes/vanilla/mutated_mesa_clear_rock.cfg new file mode 100644 index 0000000..8dd2280 --- /dev/null +++ b/minecraft/config/RTG/biomes/vanilla/mutated_mesa_clear_rock.cfg @@ -0,0 +1,199 @@ +# Configuration file + +beaches { + # Biome ID to use for this biome's beach. + # The only 'officially supported' values for this setting are: + # -1 = Automatic beach generation (RECOMMENDED), 16 = Vanilla Beach, 25 = Vanilla Stone Beach, 26 = Vanilla Cold Beach + # The ID of this biome = No beach + # Other biome IDs are allowed, but they have not been tested, may yield undesirable results, and will not be supported. + # Note: If this biome has been hardcoded by RTG to use a specific beach, this setting will have no effect. + # [range: -1 ~ 255, default: -1] + I:"Beach Biome"=-1 +} + + +decorations { + # If TRUE, RTG decorations will disabled in this biome and only vanilla decorations will generate. + # RTG decorations include custom trees, shrubs, boulders, etc. + # [default: false] + B:"Disable RTG Decorations"=false + + trees { + # This setting allows you to increase/decrease the number of RTG trees that generate in this biome. + # This setting overrides the global setting (see /.minecraft/config/RTG/rtg.cfg) and only affects trees generated by RTG. + # Trees generated by this biome's decorator will adhere to their own density rules. + # Set to -1.0 to use the global setting. + # 1.0 = Default tree generation; 2.0 = Twice as many trees; 0.5 = half as many trees; 0 = No trees + # [range: -1.0 ~ 5.0, default: -1.0] + S:"RTG Tree Density Multiplier"=-1.0 + } + + cactus { + # [default: true] + B:"Allow Cactus"=true + } + +} + + +"plateau gradient block list" { + # A list of block states to use for this biome's plateau gradients. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + S:"Plateaus.Gradient Blocks" < + minecraft:stained_hardened_clay[color=yellow] + minecraft:stained_hardened_clay[color=yellow] + minecraft:stained_hardened_clay[color=yellow] + minecraft:hardened_clay + minecraft:hardened_clay + minecraft:stained_hardened_clay[color=orange] + minecraft:stained_hardened_clay[color=red] + minecraft:stained_hardened_clay[color=red] + minecraft:hardened_clay + minecraft:stained_hardened_clay[color=silver] + minecraft:stained_hardened_clay[color=white] + minecraft:hardened_clay + minecraft:hardened_clay + minecraft:hardened_clay + minecraft:stained_hardened_clay[color=orange] + minecraft:hardened_clay + minecraft:hardened_clay + minecraft:hardened_clay + minecraft:stained_hardened_clay[color=orange] + minecraft:stained_hardened_clay[color=silver] + minecraft:stained_hardened_clay[color=white] + minecraft:stained_hardened_clay[color=brown] + minecraft:stained_hardened_clay[color=brown] + minecraft:stained_hardened_clay[color=brown] + minecraft:hardened_clay + minecraft:stained_hardened_clay[color=orange] + minecraft:hardened_clay + minecraft:stained_hardened_clay[color=orange] + minecraft:hardened_clay + minecraft:stained_hardened_clay[color=orange] + minecraft:hardened_clay + minecraft:hardened_clay + minecraft:hardened_clay + > +} + + +plateaus { + # [default: false] + B:"Allow Plateau Modifications"=false +} + + +surfaces { + # If TRUE, RTG surfaces will be disabled in this biome and only vanilla surfaces will be used. + # RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. + # [default: false] + B:"Disable RTG Surfaces"=false + + "top block" { + # Set this to change this biome's top block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Top Block ID"= + } + + "filler block" { + # Set this to change this biome's filler block (the block underneath the top block). + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Filler Block ID"= + } + + "cliff stone block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff stone block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Stone Block ID"= + } + + "cliff cobble block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff cobble block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Cobble Block ID"= + } + + "surface bleed" { + # Set to false if other biomes shouldn't bleed into this one + # [default: false] + B:"Surface Bleed In"=false + + # Set to false if this biome shouldn't bleed into other biomes + # [default: false] + B:"Surface Bleed Out"=false + } + + lakes { + # This setting allows you to increase/decrease the number of lava lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many lava lakes; 0.5 = half as many lava lakes; 0 = No lava lakes + # [range: 0.0 ~ 10.0, default: 0.0] + S:"Surface Lava Lake Multiplier"=0.0 + + # This setting allows you to increase/decrease the number of water lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many water lakes; 0.5 = half as many water lakes; 0 = No water lakes + # [range: 0.0 ~ 10.0, default: 0.1] + S:"Surface Water Lake Multiplier"=0.1 + } + + "mix top block" { + # Set this to change this biome's mix block + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Mix Block ID"= + } + + "mix 2 top block" { + # Set this to change this biome's 2nd mix block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Mix 2 Block ID"= + } + +} + + +terrain { + # If TRUE, RTG terrain will be disabled in this biome and only vanilla terrain will be generated. + # [default: false] + B:"Disable RTG Terrain"=false +} + + +"terrain features" { + # Set this to FALSE to prevent rivers from generating in this biome. + # [default: true] + B:"Allow Rivers"=true + + # Set this to FALSE to prevent scenic lakes from generating in this biome. + # [default: false] + B:"Allow Scenic Lakes"=false +} + + +villages { + # Set this to TRUE to allow villages to generate in this biome. + # [default: false] + B:"Allow Villages"=false +} + + diff --git a/minecraft/config/RTG/biomes/vanilla/mutated_mesa_rock.cfg b/minecraft/config/RTG/biomes/vanilla/mutated_mesa_rock.cfg new file mode 100644 index 0000000..a52ffe0 --- /dev/null +++ b/minecraft/config/RTG/biomes/vanilla/mutated_mesa_rock.cfg @@ -0,0 +1,217 @@ +# Configuration file + +beaches { + # Biome ID to use for this biome's beach. + # The only 'officially supported' values for this setting are: + # -1 = Automatic beach generation (RECOMMENDED), 16 = Vanilla Beach, 25 = Vanilla Stone Beach, 26 = Vanilla Cold Beach + # The ID of this biome = No beach + # Other biome IDs are allowed, but they have not been tested, may yield undesirable results, and will not be supported. + # Note: If this biome has been hardcoded by RTG to use a specific beach, this setting will have no effect. + # [range: -1 ~ 255, default: -1] + I:"Beach Biome"=-1 +} + + +decorations { + # If TRUE, RTG decorations will disabled in this biome and only vanilla decorations will generate. + # RTG decorations include custom trees, shrubs, boulders, etc. + # [default: false] + B:"Disable RTG Decorations"=false + + trees { + # This setting allows you to increase/decrease the number of RTG trees that generate in this biome. + # This setting overrides the global setting (see /.minecraft/config/RTG/rtg.cfg) and only affects trees generated by RTG. + # Trees generated by this biome's decorator will adhere to their own density rules. + # Set to -1.0 to use the global setting. + # 1.0 = Default tree generation; 2.0 = Twice as many trees; 0.5 = half as many trees; 0 = No trees + # [range: -1.0 ~ 5.0, default: -1.0] + S:"RTG Tree Density Multiplier"=-1.0 + } + + cactus { + # [default: true] + B:"Allow Cactus"=true + } + +} + + +"plateau gradient block list" { + # A list of block states to use for this biome's plateau gradients. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + S:"Plateaus.Gradient Blocks" < + minecraft:stained_hardened_clay[color=yellow] + minecraft:stained_hardened_clay[color=yellow] + minecraft:stained_hardened_clay[color=yellow] + minecraft:hardened_clay + minecraft:hardened_clay + minecraft:stained_hardened_clay[color=orange] + minecraft:stained_hardened_clay[color=red] + minecraft:stained_hardened_clay[color=red] + minecraft:hardened_clay + minecraft:stained_hardened_clay[color=silver] + minecraft:stained_hardened_clay[color=white] + minecraft:hardened_clay + minecraft:hardened_clay + minecraft:hardened_clay + minecraft:stained_hardened_clay[color=orange] + minecraft:hardened_clay + minecraft:hardened_clay + minecraft:hardened_clay + minecraft:stained_hardened_clay[color=orange] + minecraft:stained_hardened_clay[color=silver] + minecraft:stained_hardened_clay[color=white] + minecraft:stained_hardened_clay[color=brown] + minecraft:stained_hardened_clay[color=brown] + minecraft:stained_hardened_clay[color=brown] + minecraft:hardened_clay + minecraft:stained_hardened_clay[color=orange] + minecraft:hardened_clay + minecraft:stained_hardened_clay[color=orange] + minecraft:hardened_clay + minecraft:stained_hardened_clay[color=orange] + minecraft:hardened_clay + minecraft:hardened_clay + minecraft:hardened_clay + > +} + + +plateaus { + # [default: false] + B:"Allow Plateau Modifications"=false +} + + +surfaces { + # If TRUE, RTG surfaces will be disabled in this biome and only vanilla surfaces will be used. + # RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. + # [default: false] + B:"Disable RTG Surfaces"=false + + "top block" { + # Set this to change this biome's top block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Top Block ID"= + } + + "filler block" { + # Set this to change this biome's filler block (the block underneath the top block). + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Filler Block ID"= + } + + "cliff stone block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff stone block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Stone Block ID"= + } + + "cliff cobble block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff cobble block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Cobble Block ID"= + } + + "surface bleed" { + # Set to false if other biomes shouldn't bleed into this one + # [default: false] + B:"Surface Bleed In"=false + + # Set to false if this biome shouldn't bleed into other biomes + # [default: false] + B:"Surface Bleed Out"=false + } + + lakes { + # This setting allows you to increase/decrease the number of lava lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many lava lakes; 0.5 = half as many lava lakes; 0 = No lava lakes + # [range: 0.0 ~ 10.0, default: 0.0] + S:"Surface Lava Lake Multiplier"=0.0 + + # This setting allows you to increase/decrease the number of water lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many water lakes; 0.5 = half as many water lakes; 0 = No water lakes + # [range: 0.0 ~ 10.0, default: 0.1] + S:"Surface Water Lake Multiplier"=0.1 + } + + "mix top block" { + # Set this to change this biome's mix block + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Mix Block ID"= + } + + "mix 2 top block" { + # Set this to change this biome's 2nd mix block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Mix 2 Block ID"= + } + + "mix 3 top block" { + # Set this to change this biome's 3rd mix block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Mix 3 Block ID"= + } + + "mix 4 top block" { + # Set this to change this biome's 4th mix block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Mix 4 Block ID"= + } + +} + + +terrain { + # If TRUE, RTG terrain will be disabled in this biome and only vanilla terrain will be generated. + # [default: false] + B:"Disable RTG Terrain"=false +} + + +"terrain features" { + # Set this to FALSE to prevent rivers from generating in this biome. + # [default: true] + B:"Allow Rivers"=true + + # Set this to FALSE to prevent scenic lakes from generating in this biome. + # [default: false] + B:"Allow Scenic Lakes"=false +} + + +villages { + # Set this to TRUE to allow villages to generate in this biome. + # [default: false] + B:"Allow Villages"=false +} + + diff --git a/minecraft/config/RTG/biomes/vanilla/mutated_plains.cfg b/minecraft/config/RTG/biomes/vanilla/mutated_plains.cfg new file mode 100644 index 0000000..cdb3fba --- /dev/null +++ b/minecraft/config/RTG/biomes/vanilla/mutated_plains.cfg @@ -0,0 +1,127 @@ +# Configuration file + +beaches { + # Biome ID to use for this biome's beach. + # The only 'officially supported' values for this setting are: + # -1 = Automatic beach generation (RECOMMENDED), 16 = Vanilla Beach, 25 = Vanilla Stone Beach, 26 = Vanilla Cold Beach + # The ID of this biome = No beach + # Other biome IDs are allowed, but they have not been tested, may yield undesirable results, and will not be supported. + # Note: If this biome has been hardcoded by RTG to use a specific beach, this setting will have no effect. + # [range: -1 ~ 255, default: -1] + I:"Beach Biome"=-1 +} + + +decorations { + # If TRUE, RTG decorations will disabled in this biome and only vanilla decorations will generate. + # RTG decorations include custom trees, shrubs, boulders, etc. + # [default: false] + B:"Disable RTG Decorations"=false + + trees { + # This setting allows you to increase/decrease the number of RTG trees that generate in this biome. + # This setting overrides the global setting (see /.minecraft/config/RTG/rtg.cfg) and only affects trees generated by RTG. + # Trees generated by this biome's decorator will adhere to their own density rules. + # Set to -1.0 to use the global setting. + # 1.0 = Default tree generation; 2.0 = Twice as many trees; 0.5 = half as many trees; 0 = No trees + # [range: -1.0 ~ 5.0, default: -1.0] + S:"RTG Tree Density Multiplier"=-1.0 + } + +} + + +surfaces { + # If TRUE, RTG surfaces will be disabled in this biome and only vanilla surfaces will be used. + # RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. + # [default: false] + B:"Disable RTG Surfaces"=false + + "top block" { + # Set this to change this biome's top block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Top Block ID"= + } + + "filler block" { + # Set this to change this biome's filler block (the block underneath the top block). + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Filler Block ID"= + } + + "cliff stone block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff stone block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Stone Block ID"= + } + + "cliff cobble block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff cobble block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Cobble Block ID"= + } + + "surface bleed" { + # Set to false if other biomes shouldn't bleed into this one + # [default: false] + B:"Surface Bleed In"=false + + # Set to false if this biome shouldn't bleed into other biomes + # [default: false] + B:"Surface Bleed Out"=false + } + + lakes { + # This setting allows you to increase/decrease the number of lava lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many lava lakes; 0.5 = half as many lava lakes; 0 = No lava lakes + # [range: 0.0 ~ 10.0, default: 0.0] + S:"Surface Lava Lake Multiplier"=0.0 + + # This setting allows you to increase/decrease the number of water lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many water lakes; 0.5 = half as many water lakes; 0 = No water lakes + # [range: 0.0 ~ 10.0, default: 0.4] + S:"Surface Water Lake Multiplier"=0.4 + } + +} + + +terrain { + # If TRUE, RTG terrain will be disabled in this biome and only vanilla terrain will be generated. + # [default: false] + B:"Disable RTG Terrain"=false +} + + +"terrain features" { + # Set this to FALSE to prevent rivers from generating in this biome. + # [default: true] + B:"Allow Rivers"=true + + # Set this to FALSE to prevent scenic lakes from generating in this biome. + # [default: true] + B:"Allow Scenic Lakes"=true +} + + +villages { + # Set this to TRUE to allow villages to generate in this biome. + # [default: false] + B:"Allow Villages"=false +} + + diff --git a/minecraft/config/RTG/biomes/vanilla/mutated_redwood_taiga.cfg b/minecraft/config/RTG/biomes/vanilla/mutated_redwood_taiga.cfg new file mode 100644 index 0000000..23dc417 --- /dev/null +++ b/minecraft/config/RTG/biomes/vanilla/mutated_redwood_taiga.cfg @@ -0,0 +1,137 @@ +# Configuration file + +beaches { + # Biome ID to use for this biome's beach. + # The only 'officially supported' values for this setting are: + # -1 = Automatic beach generation (RECOMMENDED), 16 = Vanilla Beach, 25 = Vanilla Stone Beach, 26 = Vanilla Cold Beach + # The ID of this biome = No beach + # Other biome IDs are allowed, but they have not been tested, may yield undesirable results, and will not be supported. + # Note: If this biome has been hardcoded by RTG to use a specific beach, this setting will have no effect. + # [range: -1 ~ 255, default: -1] + I:"Beach Biome"=-1 +} + + +decorations { + # If TRUE, RTG decorations will disabled in this biome and only vanilla decorations will generate. + # RTG decorations include custom trees, shrubs, boulders, etc. + # [default: false] + B:"Disable RTG Decorations"=false + + trees { + # This setting allows you to increase/decrease the number of RTG trees that generate in this biome. + # This setting overrides the global setting (see /.minecraft/config/RTG/rtg.cfg) and only affects trees generated by RTG. + # Trees generated by this biome's decorator will adhere to their own density rules. + # Set to -1.0 to use the global setting. + # 1.0 = Default tree generation; 2.0 = Twice as many trees; 0.5 = half as many trees; 0 = No trees + # [range: -1.0 ~ 5.0, default: -1.0] + S:"RTG Tree Density Multiplier"=-1.0 + } + + logs { + # [default: true] + B:"Allow Logs"=true + + # This setting allows you to increase/decrease the number of fallen logs that generate in this biome. + # 1.0 = Default density; 2.0 = Twice as many fallen logs; 0.5 = half as many fallen logs; 0 = No fallen logs + # [range: 0.0 ~ 5.0, default: 1.0] + S:"Fallen Log Density Multiplier"=1.0 + } + +} + + +surfaces { + # If TRUE, RTG surfaces will be disabled in this biome and only vanilla surfaces will be used. + # RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. + # [default: false] + B:"Disable RTG Surfaces"=false + + "top block" { + # Set this to change this biome's top block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Top Block ID"= + } + + "filler block" { + # Set this to change this biome's filler block (the block underneath the top block). + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Filler Block ID"= + } + + "cliff stone block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff stone block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Stone Block ID"= + } + + "cliff cobble block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff cobble block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Cobble Block ID"= + } + + "surface bleed" { + # Set to false if other biomes shouldn't bleed into this one + # [default: false] + B:"Surface Bleed In"=false + + # Set to false if this biome shouldn't bleed into other biomes + # [default: false] + B:"Surface Bleed Out"=false + } + + lakes { + # This setting allows you to increase/decrease the number of lava lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many lava lakes; 0.5 = half as many lava lakes; 0 = No lava lakes + # [range: 0.0 ~ 10.0, default: 0.0] + S:"Surface Lava Lake Multiplier"=0.0 + + # This setting allows you to increase/decrease the number of water lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many water lakes; 0.5 = half as many water lakes; 0 = No water lakes + # [range: 0.0 ~ 10.0, default: 0.4] + S:"Surface Water Lake Multiplier"=0.4 + } + +} + + +terrain { + # If TRUE, RTG terrain will be disabled in this biome and only vanilla terrain will be generated. + # [default: false] + B:"Disable RTG Terrain"=false +} + + +"terrain features" { + # Set this to FALSE to prevent rivers from generating in this biome. + # [default: true] + B:"Allow Rivers"=true + + # Set this to FALSE to prevent scenic lakes from generating in this biome. + # [default: false] + B:"Allow Scenic Lakes"=false +} + + +villages { + # Set this to TRUE to allow villages to generate in this biome. + # [default: false] + B:"Allow Villages"=false +} + + diff --git a/minecraft/config/RTG/biomes/vanilla/mutated_redwood_taiga_hills.cfg b/minecraft/config/RTG/biomes/vanilla/mutated_redwood_taiga_hills.cfg new file mode 100644 index 0000000..23dc417 --- /dev/null +++ b/minecraft/config/RTG/biomes/vanilla/mutated_redwood_taiga_hills.cfg @@ -0,0 +1,137 @@ +# Configuration file + +beaches { + # Biome ID to use for this biome's beach. + # The only 'officially supported' values for this setting are: + # -1 = Automatic beach generation (RECOMMENDED), 16 = Vanilla Beach, 25 = Vanilla Stone Beach, 26 = Vanilla Cold Beach + # The ID of this biome = No beach + # Other biome IDs are allowed, but they have not been tested, may yield undesirable results, and will not be supported. + # Note: If this biome has been hardcoded by RTG to use a specific beach, this setting will have no effect. + # [range: -1 ~ 255, default: -1] + I:"Beach Biome"=-1 +} + + +decorations { + # If TRUE, RTG decorations will disabled in this biome and only vanilla decorations will generate. + # RTG decorations include custom trees, shrubs, boulders, etc. + # [default: false] + B:"Disable RTG Decorations"=false + + trees { + # This setting allows you to increase/decrease the number of RTG trees that generate in this biome. + # This setting overrides the global setting (see /.minecraft/config/RTG/rtg.cfg) and only affects trees generated by RTG. + # Trees generated by this biome's decorator will adhere to their own density rules. + # Set to -1.0 to use the global setting. + # 1.0 = Default tree generation; 2.0 = Twice as many trees; 0.5 = half as many trees; 0 = No trees + # [range: -1.0 ~ 5.0, default: -1.0] + S:"RTG Tree Density Multiplier"=-1.0 + } + + logs { + # [default: true] + B:"Allow Logs"=true + + # This setting allows you to increase/decrease the number of fallen logs that generate in this biome. + # 1.0 = Default density; 2.0 = Twice as many fallen logs; 0.5 = half as many fallen logs; 0 = No fallen logs + # [range: 0.0 ~ 5.0, default: 1.0] + S:"Fallen Log Density Multiplier"=1.0 + } + +} + + +surfaces { + # If TRUE, RTG surfaces will be disabled in this biome and only vanilla surfaces will be used. + # RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. + # [default: false] + B:"Disable RTG Surfaces"=false + + "top block" { + # Set this to change this biome's top block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Top Block ID"= + } + + "filler block" { + # Set this to change this biome's filler block (the block underneath the top block). + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Filler Block ID"= + } + + "cliff stone block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff stone block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Stone Block ID"= + } + + "cliff cobble block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff cobble block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Cobble Block ID"= + } + + "surface bleed" { + # Set to false if other biomes shouldn't bleed into this one + # [default: false] + B:"Surface Bleed In"=false + + # Set to false if this biome shouldn't bleed into other biomes + # [default: false] + B:"Surface Bleed Out"=false + } + + lakes { + # This setting allows you to increase/decrease the number of lava lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many lava lakes; 0.5 = half as many lava lakes; 0 = No lava lakes + # [range: 0.0 ~ 10.0, default: 0.0] + S:"Surface Lava Lake Multiplier"=0.0 + + # This setting allows you to increase/decrease the number of water lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many water lakes; 0.5 = half as many water lakes; 0 = No water lakes + # [range: 0.0 ~ 10.0, default: 0.4] + S:"Surface Water Lake Multiplier"=0.4 + } + +} + + +terrain { + # If TRUE, RTG terrain will be disabled in this biome and only vanilla terrain will be generated. + # [default: false] + B:"Disable RTG Terrain"=false +} + + +"terrain features" { + # Set this to FALSE to prevent rivers from generating in this biome. + # [default: true] + B:"Allow Rivers"=true + + # Set this to FALSE to prevent scenic lakes from generating in this biome. + # [default: false] + B:"Allow Scenic Lakes"=false +} + + +villages { + # Set this to TRUE to allow villages to generate in this biome. + # [default: false] + B:"Allow Villages"=false +} + + diff --git a/minecraft/config/RTG/biomes/vanilla/mutated_roofed_forest.cfg b/minecraft/config/RTG/biomes/vanilla/mutated_roofed_forest.cfg new file mode 100644 index 0000000..965433b --- /dev/null +++ b/minecraft/config/RTG/biomes/vanilla/mutated_roofed_forest.cfg @@ -0,0 +1,146 @@ +# Configuration file + +beaches { + # Biome ID to use for this biome's beach. + # The only 'officially supported' values for this setting are: + # -1 = Automatic beach generation (RECOMMENDED), 16 = Vanilla Beach, 25 = Vanilla Stone Beach, 26 = Vanilla Cold Beach + # The ID of this biome = No beach + # Other biome IDs are allowed, but they have not been tested, may yield undesirable results, and will not be supported. + # Note: If this biome has been hardcoded by RTG to use a specific beach, this setting will have no effect. + # [range: -1 ~ 255, default: -1] + I:"Beach Biome"=-1 +} + + +decorations { + # If TRUE, RTG decorations will disabled in this biome and only vanilla decorations will generate. + # RTG decorations include custom trees, shrubs, boulders, etc. + # [default: false] + B:"Disable RTG Decorations"=false + + trees { + # This setting allows you to increase/decrease the number of RTG trees that generate in this biome. + # This setting overrides the global setting (see /.minecraft/config/RTG/rtg.cfg) and only affects trees generated by RTG. + # Trees generated by this biome's decorator will adhere to their own density rules. + # Set to -1.0 to use the global setting. + # 1.0 = Default tree generation; 2.0 = Twice as many trees; 0.5 = half as many trees; 0 = No trees + # [range: -1.0 ~ 5.0, default: -1.0] + S:"RTG Tree Density Multiplier"=-1.0 + } + + logs { + # [default: true] + B:"Allow Logs"=true + + # This setting allows you to increase/decrease the number of fallen logs that generate in this biome. + # 1.0 = Default density; 2.0 = Twice as many fallen logs; 0.5 = half as many fallen logs; 0 = No fallen logs + # [range: 0.0 ~ 5.0, default: 1.0] + S:"Fallen Log Density Multiplier"=1.0 + } + +} + + +surfaces { + # If TRUE, RTG surfaces will be disabled in this biome and only vanilla surfaces will be used. + # RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. + # [default: false] + B:"Disable RTG Surfaces"=false + + "top block" { + # Set this to change this biome's top block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Top Block ID"= + } + + "filler block" { + # Set this to change this biome's filler block (the block underneath the top block). + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Filler Block ID"= + } + + "cliff stone block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff stone block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Stone Block ID"= + } + + "cliff cobble block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff cobble block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Cobble Block ID"= + } + + "surface bleed" { + # Set to false if other biomes shouldn't bleed into this one + # [default: false] + B:"Surface Bleed In"=false + + # Set to false if this biome shouldn't bleed into other biomes + # [default: false] + B:"Surface Bleed Out"=false + } + + lakes { + # This setting allows you to increase/decrease the number of lava lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many lava lakes; 0.5 = half as many lava lakes; 0 = No lava lakes + # [range: 0.0 ~ 10.0, default: 0.0] + S:"Surface Lava Lake Multiplier"=0.0 + + # This setting allows you to increase/decrease the number of water lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many water lakes; 0.5 = half as many water lakes; 0 = No water lakes + # [range: 0.0 ~ 10.0, default: 0.4] + S:"Surface Water Lake Multiplier"=0.4 + } + + "mix top block" { + # Set this to change this biome's mix block + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Mix Block ID"= + } + +} + + +terrain { + # If TRUE, RTG terrain will be disabled in this biome and only vanilla terrain will be generated. + # [default: false] + B:"Disable RTG Terrain"=false +} + + +"terrain features" { + # Set this to FALSE to prevent rivers from generating in this biome. + # [default: true] + B:"Allow Rivers"=true + + # Set this to FALSE to prevent scenic lakes from generating in this biome. + # [default: false] + B:"Allow Scenic Lakes"=false +} + + +villages { + # Set this to TRUE to allow villages to generate in this biome. + # [default: false] + B:"Allow Villages"=false +} + + diff --git a/minecraft/config/RTG/biomes/vanilla/mutated_savanna.cfg b/minecraft/config/RTG/biomes/vanilla/mutated_savanna.cfg new file mode 100644 index 0000000..0dac3dc --- /dev/null +++ b/minecraft/config/RTG/biomes/vanilla/mutated_savanna.cfg @@ -0,0 +1,151 @@ +# Configuration file + +beaches { + # Biome ID to use for this biome's beach. + # The only 'officially supported' values for this setting are: + # -1 = Automatic beach generation (RECOMMENDED), 16 = Vanilla Beach, 25 = Vanilla Stone Beach, 26 = Vanilla Cold Beach + # The ID of this biome = No beach + # Other biome IDs are allowed, but they have not been tested, may yield undesirable results, and will not be supported. + # Note: If this biome has been hardcoded by RTG to use a specific beach, this setting will have no effect. + # [range: -1 ~ 255, default: -1] + I:"Beach Biome"=-1 +} + + +decorations { + # If TRUE, RTG decorations will disabled in this biome and only vanilla decorations will generate. + # RTG decorations include custom trees, shrubs, boulders, etc. + # [default: false] + B:"Disable RTG Decorations"=false + + trees { + # This setting allows you to increase/decrease the number of RTG trees that generate in this biome. + # This setting overrides the global setting (see /.minecraft/config/RTG/rtg.cfg) and only affects trees generated by RTG. + # Trees generated by this biome's decorator will adhere to their own density rules. + # Set to -1.0 to use the global setting. + # 1.0 = Default tree generation; 2.0 = Twice as many trees; 0.5 = half as many trees; 0 = No trees + # [range: -1.0 ~ 5.0, default: -1.0] + S:"RTG Tree Density Multiplier"=-1.0 + } + + logs { + # [default: true] + B:"Allow Logs"=true + + # This setting allows you to increase/decrease the number of fallen logs that generate in this biome. + # 1.0 = Default density; 2.0 = Twice as many fallen logs; 0.5 = half as many fallen logs; 0 = No fallen logs + # [range: 0.0 ~ 5.0, default: 1.0] + S:"Fallen Log Density Multiplier"=1.0 + } + + cactus { + # [default: true] + B:"Allow Cactus"=true + } + +} + + +surfaces { + # If TRUE, RTG surfaces will be disabled in this biome and only vanilla surfaces will be used. + # RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. + # [default: false] + B:"Disable RTG Surfaces"=false + + "top block" { + # Set this to change this biome's top block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Top Block ID"= + } + + "filler block" { + # Set this to change this biome's filler block (the block underneath the top block). + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Filler Block ID"= + } + + "cliff stone block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff stone block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Stone Block ID"= + } + + "cliff cobble block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff cobble block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Cobble Block ID"= + } + + "surface bleed" { + # Set to false if other biomes shouldn't bleed into this one + # [default: false] + B:"Surface Bleed In"=false + + # Set to false if this biome shouldn't bleed into other biomes + # [default: false] + B:"Surface Bleed Out"=false + } + + lakes { + # This setting allows you to increase/decrease the number of lava lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many lava lakes; 0.5 = half as many lava lakes; 0 = No lava lakes + # [range: 0.0 ~ 10.0, default: 0.0] + S:"Surface Lava Lake Multiplier"=0.0 + + # This setting allows you to increase/decrease the number of water lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many water lakes; 0.5 = half as many water lakes; 0 = No water lakes + # [range: 0.0 ~ 10.0, default: 0.4] + S:"Surface Water Lake Multiplier"=0.4 + } + + "mix top block" { + # Set this to change this biome's mix block + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Mix Block ID"= + } + +} + + +terrain { + # If TRUE, RTG terrain will be disabled in this biome and only vanilla terrain will be generated. + # [default: false] + B:"Disable RTG Terrain"=false +} + + +"terrain features" { + # Set this to FALSE to prevent rivers from generating in this biome. + # [default: false] + B:"Allow Rivers"=false + + # Set this to FALSE to prevent scenic lakes from generating in this biome. + # [default: false] + B:"Allow Scenic Lakes"=false +} + + +villages { + # Set this to TRUE to allow villages to generate in this biome. + # [default: false] + B:"Allow Villages"=false +} + + diff --git a/minecraft/config/RTG/biomes/vanilla/mutated_savanna_rock.cfg b/minecraft/config/RTG/biomes/vanilla/mutated_savanna_rock.cfg new file mode 100644 index 0000000..2d9cb97 --- /dev/null +++ b/minecraft/config/RTG/biomes/vanilla/mutated_savanna_rock.cfg @@ -0,0 +1,178 @@ +# Configuration file + +beaches { + # Biome ID to use for this biome's beach. + # The only 'officially supported' values for this setting are: + # -1 = Automatic beach generation (RECOMMENDED), 16 = Vanilla Beach, 25 = Vanilla Stone Beach, 26 = Vanilla Cold Beach + # The ID of this biome = No beach + # Other biome IDs are allowed, but they have not been tested, may yield undesirable results, and will not be supported. + # Note: If this biome has been hardcoded by RTG to use a specific beach, this setting will have no effect. + # [range: -1 ~ 255, default: -1] + I:"Beach Biome"=-1 +} + + +decorations { + # If TRUE, RTG decorations will disabled in this biome and only vanilla decorations will generate. + # RTG decorations include custom trees, shrubs, boulders, etc. + # [default: false] + B:"Disable RTG Decorations"=false + + trees { + # This setting allows you to increase/decrease the number of RTG trees that generate in this biome. + # This setting overrides the global setting (see /.minecraft/config/RTG/rtg.cfg) and only affects trees generated by RTG. + # Trees generated by this biome's decorator will adhere to their own density rules. + # Set to -1.0 to use the global setting. + # 1.0 = Default tree generation; 2.0 = Twice as many trees; 0.5 = half as many trees; 0 = No trees + # [range: -1.0 ~ 5.0, default: -1.0] + S:"RTG Tree Density Multiplier"=-1.0 + } + + cactus { + # [default: true] + B:"Allow Cactus"=true + } + +} + + +"plateau gradient block list" { + # A list of block states to use for this biome's plateau gradients. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + S:"Plateaus.Gradient Blocks" < + minecraft:stained_hardened_clay[color=white] + minecraft:stained_hardened_clay[color=white] + minecraft:stained_hardened_clay[color=white] + minecraft:stained_hardened_clay[color=white] + minecraft:stained_hardened_clay[color=silver] + minecraft:stained_hardened_clay[color=silver] + minecraft:stained_hardened_clay[color=brown] + minecraft:stained_hardened_clay[color=brown] + minecraft:stained_hardened_clay[color=silver] + minecraft:stained_hardened_clay[color=white] + minecraft:stained_hardened_clay[color=silver] + minecraft:stained_hardened_clay[color=brown] + minecraft:stained_hardened_clay[color=brown] + minecraft:stained_hardened_clay[color=silver] + minecraft:stained_hardened_clay[color=brown] + minecraft:stained_hardened_clay[color=silver] + minecraft:stained_hardened_clay[color=white] + minecraft:stained_hardened_clay[color=white] + minecraft:stained_hardened_clay[color=silver] + minecraft:stained_hardened_clay[color=brown] + minecraft:stained_hardened_clay[color=brown] + > +} + + +plateaus { + # [default: true] + B:"Allow Plateau Modifications"=true +} + + +surfaces { + # If TRUE, RTG surfaces will be disabled in this biome and only vanilla surfaces will be used. + # RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. + # [default: false] + B:"Disable RTG Surfaces"=false + + "top block" { + # Set this to change this biome's top block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Top Block ID"= + } + + "filler block" { + # Set this to change this biome's filler block (the block underneath the top block). + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Filler Block ID"= + } + + "cliff stone block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff stone block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Stone Block ID"= + } + + "cliff cobble block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff cobble block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Cobble Block ID"= + } + + "surface bleed" { + # Set to false if other biomes shouldn't bleed into this one + # [default: false] + B:"Surface Bleed In"=false + + # Set to false if this biome shouldn't bleed into other biomes + # [default: false] + B:"Surface Bleed Out"=false + } + + lakes { + # This setting allows you to increase/decrease the number of lava lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many lava lakes; 0.5 = half as many lava lakes; 0 = No lava lakes + # [range: 0.0 ~ 10.0, default: 0.0] + S:"Surface Lava Lake Multiplier"=0.0 + + # This setting allows you to increase/decrease the number of water lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many water lakes; 0.5 = half as many water lakes; 0 = No water lakes + # [range: 0.0 ~ 10.0, default: 0.0] + S:"Surface Water Lake Multiplier"=0.0 + } + + "mix top block" { + # Set this to change this biome's mix block + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Mix Block ID"= + } + +} + + +terrain { + # If TRUE, RTG terrain will be disabled in this biome and only vanilla terrain will be generated. + # [default: false] + B:"Disable RTG Terrain"=false +} + + +"terrain features" { + # Set this to FALSE to prevent rivers from generating in this biome. + # [default: true] + B:"Allow Rivers"=true + + # Set this to FALSE to prevent scenic lakes from generating in this biome. + # [default: false] + B:"Allow Scenic Lakes"=false +} + + +villages { + # Set this to TRUE to allow villages to generate in this biome. + # [default: false] + B:"Allow Villages"=false +} + + diff --git a/minecraft/config/RTG/biomes/vanilla/mutated_swampland.cfg b/minecraft/config/RTG/biomes/vanilla/mutated_swampland.cfg new file mode 100644 index 0000000..fd9357e --- /dev/null +++ b/minecraft/config/RTG/biomes/vanilla/mutated_swampland.cfg @@ -0,0 +1,137 @@ +# Configuration file + +beaches { + # Biome ID to use for this biome's beach. + # The only 'officially supported' values for this setting are: + # -1 = Automatic beach generation (RECOMMENDED), 16 = Vanilla Beach, 25 = Vanilla Stone Beach, 26 = Vanilla Cold Beach + # The ID of this biome = No beach + # Other biome IDs are allowed, but they have not been tested, may yield undesirable results, and will not be supported. + # Note: If this biome has been hardcoded by RTG to use a specific beach, this setting will have no effect. + # [range: -1 ~ 255, default: -1] + I:"Beach Biome"=-1 +} + + +decorations { + # If TRUE, RTG decorations will disabled in this biome and only vanilla decorations will generate. + # RTG decorations include custom trees, shrubs, boulders, etc. + # [default: false] + B:"Disable RTG Decorations"=false + + trees { + # This setting allows you to increase/decrease the number of RTG trees that generate in this biome. + # This setting overrides the global setting (see /.minecraft/config/RTG/rtg.cfg) and only affects trees generated by RTG. + # Trees generated by this biome's decorator will adhere to their own density rules. + # Set to -1.0 to use the global setting. + # 1.0 = Default tree generation; 2.0 = Twice as many trees; 0.5 = half as many trees; 0 = No trees + # [range: -1.0 ~ 5.0, default: -1.0] + S:"RTG Tree Density Multiplier"=-1.0 + } + + logs { + # [default: true] + B:"Allow Logs"=true + + # This setting allows you to increase/decrease the number of fallen logs that generate in this biome. + # 1.0 = Default density; 2.0 = Twice as many fallen logs; 0.5 = half as many fallen logs; 0 = No fallen logs + # [range: 0.0 ~ 5.0, default: 1.0] + S:"Fallen Log Density Multiplier"=1.0 + } + +} + + +surfaces { + # If TRUE, RTG surfaces will be disabled in this biome and only vanilla surfaces will be used. + # RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. + # [default: false] + B:"Disable RTG Surfaces"=false + + "top block" { + # Set this to change this biome's top block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Top Block ID"= + } + + "filler block" { + # Set this to change this biome's filler block (the block underneath the top block). + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Filler Block ID"= + } + + "cliff stone block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff stone block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Stone Block ID"= + } + + "cliff cobble block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff cobble block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Cobble Block ID"= + } + + "surface bleed" { + # Set to false if other biomes shouldn't bleed into this one + # [default: false] + B:"Surface Bleed In"=false + + # Set to false if this biome shouldn't bleed into other biomes + # [default: false] + B:"Surface Bleed Out"=false + } + + lakes { + # This setting allows you to increase/decrease the number of lava lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many lava lakes; 0.5 = half as many lava lakes; 0 = No lava lakes + # [range: 0.0 ~ 10.0, default: 0.0] + S:"Surface Lava Lake Multiplier"=0.0 + + # This setting allows you to increase/decrease the number of water lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many water lakes; 0.5 = half as many water lakes; 0 = No water lakes + # [range: 0.0 ~ 10.0, default: 0.4] + S:"Surface Water Lake Multiplier"=0.4 + } + +} + + +terrain { + # If TRUE, RTG terrain will be disabled in this biome and only vanilla terrain will be generated. + # [default: false] + B:"Disable RTG Terrain"=false +} + + +"terrain features" { + # Set this to FALSE to prevent rivers from generating in this biome. + # [default: true] + B:"Allow Rivers"=true + + # Set this to FALSE to prevent scenic lakes from generating in this biome. + # [default: true] + B:"Allow Scenic Lakes"=true +} + + +villages { + # Set this to TRUE to allow villages to generate in this biome. + # [default: false] + B:"Allow Villages"=false +} + + diff --git a/minecraft/config/RTG/biomes/vanilla/mutated_taiga.cfg b/minecraft/config/RTG/biomes/vanilla/mutated_taiga.cfg new file mode 100644 index 0000000..965433b --- /dev/null +++ b/minecraft/config/RTG/biomes/vanilla/mutated_taiga.cfg @@ -0,0 +1,146 @@ +# Configuration file + +beaches { + # Biome ID to use for this biome's beach. + # The only 'officially supported' values for this setting are: + # -1 = Automatic beach generation (RECOMMENDED), 16 = Vanilla Beach, 25 = Vanilla Stone Beach, 26 = Vanilla Cold Beach + # The ID of this biome = No beach + # Other biome IDs are allowed, but they have not been tested, may yield undesirable results, and will not be supported. + # Note: If this biome has been hardcoded by RTG to use a specific beach, this setting will have no effect. + # [range: -1 ~ 255, default: -1] + I:"Beach Biome"=-1 +} + + +decorations { + # If TRUE, RTG decorations will disabled in this biome and only vanilla decorations will generate. + # RTG decorations include custom trees, shrubs, boulders, etc. + # [default: false] + B:"Disable RTG Decorations"=false + + trees { + # This setting allows you to increase/decrease the number of RTG trees that generate in this biome. + # This setting overrides the global setting (see /.minecraft/config/RTG/rtg.cfg) and only affects trees generated by RTG. + # Trees generated by this biome's decorator will adhere to their own density rules. + # Set to -1.0 to use the global setting. + # 1.0 = Default tree generation; 2.0 = Twice as many trees; 0.5 = half as many trees; 0 = No trees + # [range: -1.0 ~ 5.0, default: -1.0] + S:"RTG Tree Density Multiplier"=-1.0 + } + + logs { + # [default: true] + B:"Allow Logs"=true + + # This setting allows you to increase/decrease the number of fallen logs that generate in this biome. + # 1.0 = Default density; 2.0 = Twice as many fallen logs; 0.5 = half as many fallen logs; 0 = No fallen logs + # [range: 0.0 ~ 5.0, default: 1.0] + S:"Fallen Log Density Multiplier"=1.0 + } + +} + + +surfaces { + # If TRUE, RTG surfaces will be disabled in this biome and only vanilla surfaces will be used. + # RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. + # [default: false] + B:"Disable RTG Surfaces"=false + + "top block" { + # Set this to change this biome's top block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Top Block ID"= + } + + "filler block" { + # Set this to change this biome's filler block (the block underneath the top block). + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Filler Block ID"= + } + + "cliff stone block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff stone block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Stone Block ID"= + } + + "cliff cobble block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff cobble block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Cobble Block ID"= + } + + "surface bleed" { + # Set to false if other biomes shouldn't bleed into this one + # [default: false] + B:"Surface Bleed In"=false + + # Set to false if this biome shouldn't bleed into other biomes + # [default: false] + B:"Surface Bleed Out"=false + } + + lakes { + # This setting allows you to increase/decrease the number of lava lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many lava lakes; 0.5 = half as many lava lakes; 0 = No lava lakes + # [range: 0.0 ~ 10.0, default: 0.0] + S:"Surface Lava Lake Multiplier"=0.0 + + # This setting allows you to increase/decrease the number of water lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many water lakes; 0.5 = half as many water lakes; 0 = No water lakes + # [range: 0.0 ~ 10.0, default: 0.4] + S:"Surface Water Lake Multiplier"=0.4 + } + + "mix top block" { + # Set this to change this biome's mix block + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Mix Block ID"= + } + +} + + +terrain { + # If TRUE, RTG terrain will be disabled in this biome and only vanilla terrain will be generated. + # [default: false] + B:"Disable RTG Terrain"=false +} + + +"terrain features" { + # Set this to FALSE to prevent rivers from generating in this biome. + # [default: true] + B:"Allow Rivers"=true + + # Set this to FALSE to prevent scenic lakes from generating in this biome. + # [default: false] + B:"Allow Scenic Lakes"=false +} + + +villages { + # Set this to TRUE to allow villages to generate in this biome. + # [default: false] + B:"Allow Villages"=false +} + + diff --git a/minecraft/config/RTG/biomes/vanilla/mutated_taiga_cold.cfg b/minecraft/config/RTG/biomes/vanilla/mutated_taiga_cold.cfg new file mode 100644 index 0000000..221b9fe --- /dev/null +++ b/minecraft/config/RTG/biomes/vanilla/mutated_taiga_cold.cfg @@ -0,0 +1,137 @@ +# Configuration file + +beaches { + # Biome ID to use for this biome's beach. + # The only 'officially supported' values for this setting are: + # -1 = Automatic beach generation (RECOMMENDED), 16 = Vanilla Beach, 25 = Vanilla Stone Beach, 26 = Vanilla Cold Beach + # The ID of this biome = No beach + # Other biome IDs are allowed, but they have not been tested, may yield undesirable results, and will not be supported. + # Note: If this biome has been hardcoded by RTG to use a specific beach, this setting will have no effect. + # [range: -1 ~ 255, default: -1] + I:"Beach Biome"=-1 +} + + +decorations { + # If TRUE, RTG decorations will disabled in this biome and only vanilla decorations will generate. + # RTG decorations include custom trees, shrubs, boulders, etc. + # [default: false] + B:"Disable RTG Decorations"=false + + trees { + # This setting allows you to increase/decrease the number of RTG trees that generate in this biome. + # This setting overrides the global setting (see /.minecraft/config/RTG/rtg.cfg) and only affects trees generated by RTG. + # Trees generated by this biome's decorator will adhere to their own density rules. + # Set to -1.0 to use the global setting. + # 1.0 = Default tree generation; 2.0 = Twice as many trees; 0.5 = half as many trees; 0 = No trees + # [range: -1.0 ~ 5.0, default: -1.0] + S:"RTG Tree Density Multiplier"=-1.0 + } + + logs { + # [default: true] + B:"Allow Logs"=true + + # This setting allows you to increase/decrease the number of fallen logs that generate in this biome. + # 1.0 = Default density; 2.0 = Twice as many fallen logs; 0.5 = half as many fallen logs; 0 = No fallen logs + # [range: 0.0 ~ 5.0, default: 1.0] + S:"Fallen Log Density Multiplier"=1.0 + } + +} + + +surfaces { + # If TRUE, RTG surfaces will be disabled in this biome and only vanilla surfaces will be used. + # RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. + # [default: false] + B:"Disable RTG Surfaces"=false + + "top block" { + # Set this to change this biome's top block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Top Block ID"= + } + + "filler block" { + # Set this to change this biome's filler block (the block underneath the top block). + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Filler Block ID"= + } + + "cliff stone block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff stone block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Stone Block ID"= + } + + "cliff cobble block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff cobble block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Cobble Block ID"= + } + + "surface bleed" { + # Set to false if other biomes shouldn't bleed into this one + # [default: false] + B:"Surface Bleed In"=false + + # Set to false if this biome shouldn't bleed into other biomes + # [default: false] + B:"Surface Bleed Out"=false + } + + lakes { + # This setting allows you to increase/decrease the number of lava lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many lava lakes; 0.5 = half as many lava lakes; 0 = No lava lakes + # [range: 0.0 ~ 10.0, default: 0.0] + S:"Surface Lava Lake Multiplier"=0.0 + + # This setting allows you to increase/decrease the number of water lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many water lakes; 0.5 = half as many water lakes; 0 = No water lakes + # [range: 0.0 ~ 10.0, default: 0.4] + S:"Surface Water Lake Multiplier"=0.4 + } + +} + + +terrain { + # If TRUE, RTG terrain will be disabled in this biome and only vanilla terrain will be generated. + # [default: false] + B:"Disable RTG Terrain"=false +} + + +"terrain features" { + # Set this to FALSE to prevent rivers from generating in this biome. + # [default: false] + B:"Allow Rivers"=false + + # Set this to FALSE to prevent scenic lakes from generating in this biome. + # [default: false] + B:"Allow Scenic Lakes"=false +} + + +villages { + # Set this to TRUE to allow villages to generate in this biome. + # [default: false] + B:"Allow Villages"=false +} + + diff --git a/minecraft/config/RTG/biomes/vanilla/ocean.cfg b/minecraft/config/RTG/biomes/vanilla/ocean.cfg new file mode 100644 index 0000000..0f32803 --- /dev/null +++ b/minecraft/config/RTG/biomes/vanilla/ocean.cfg @@ -0,0 +1,141 @@ +# Configuration file + +beaches { + # Biome ID to use for this biome's beach. + # The only 'officially supported' values for this setting are: + # -1 = Automatic beach generation (RECOMMENDED), 16 = Vanilla Beach, 25 = Vanilla Stone Beach, 26 = Vanilla Cold Beach + # The ID of this biome = No beach + # Other biome IDs are allowed, but they have not been tested, may yield undesirable results, and will not be supported. + # Note: If this biome has been hardcoded by RTG to use a specific beach, this setting will have no effect. + # [range: -1 ~ 255, default: -1] + I:"Beach Biome"=-1 +} + + +decorations { + # If TRUE, RTG decorations will disabled in this biome and only vanilla decorations will generate. + # RTG decorations include custom trees, shrubs, boulders, etc. + # [default: false] + B:"Disable RTG Decorations"=false + + trees { + # This setting allows you to increase/decrease the number of RTG trees that generate in this biome. + # This setting overrides the global setting (see /.minecraft/config/RTG/rtg.cfg) and only affects trees generated by RTG. + # Trees generated by this biome's decorator will adhere to their own density rules. + # Set to -1.0 to use the global setting. + # 1.0 = Default tree generation; 2.0 = Twice as many trees; 0.5 = half as many trees; 0 = No trees + # [range: -1.0 ~ 5.0, default: -1.0] + S:"RTG Tree Density Multiplier"=-1.0 + } + + sponge { + # [default: true] + B:"Allow Sponge"=true + } + +} + + +surfaces { + # If TRUE, RTG surfaces will be disabled in this biome and only vanilla surfaces will be used. + # RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. + # [default: false] + B:"Disable RTG Surfaces"=false + + "top block" { + # Set this to change this biome's top block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Top Block ID"= + } + + "filler block" { + # Set this to change this biome's filler block (the block underneath the top block). + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Filler Block ID"= + } + + "cliff stone block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff stone block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Stone Block ID"= + } + + "cliff cobble block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff cobble block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Cobble Block ID"= + } + + "surface bleed" { + # Set to false if other biomes shouldn't bleed into this one + # [default: false] + B:"Surface Bleed In"=false + + # Set to false if this biome shouldn't bleed into other biomes + # [default: false] + B:"Surface Bleed Out"=false + } + + lakes { + # This setting allows you to increase/decrease the number of lava lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many lava lakes; 0.5 = half as many lava lakes; 0 = No lava lakes + # [range: 0.0 ~ 10.0, default: 0.0] + S:"Surface Lava Lake Multiplier"=0.0 + + # This setting allows you to increase/decrease the number of water lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many water lakes; 0.5 = half as many water lakes; 0 = No water lakes + # [range: 0.0 ~ 10.0, default: 0.0] + S:"Surface Water Lake Multiplier"=0.0 + } + + "mix top block" { + # Set this to change this biome's mix block + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Mix Block ID"= + } + +} + + +terrain { + # If TRUE, RTG terrain will be disabled in this biome and only vanilla terrain will be generated. + # [default: false] + B:"Disable RTG Terrain"=false +} + + +"terrain features" { + # Set this to FALSE to prevent rivers from generating in this biome. + # [default: false] + B:"Allow Rivers"=false + + # Set this to FALSE to prevent scenic lakes from generating in this biome. + # [default: false] + B:"Allow Scenic Lakes"=false +} + + +villages { + # Set this to TRUE to allow villages to generate in this biome. + # [default: false] + B:"Allow Villages"=false +} + + diff --git a/minecraft/config/RTG/biomes/vanilla/plains.cfg b/minecraft/config/RTG/biomes/vanilla/plains.cfg new file mode 100644 index 0000000..d80a4a9 --- /dev/null +++ b/minecraft/config/RTG/biomes/vanilla/plains.cfg @@ -0,0 +1,141 @@ +# Configuration file + +beaches { + # Biome ID to use for this biome's beach. + # The only 'officially supported' values for this setting are: + # -1 = Automatic beach generation (RECOMMENDED), 16 = Vanilla Beach, 25 = Vanilla Stone Beach, 26 = Vanilla Cold Beach + # The ID of this biome = No beach + # Other biome IDs are allowed, but they have not been tested, may yield undesirable results, and will not be supported. + # Note: If this biome has been hardcoded by RTG to use a specific beach, this setting will have no effect. + # [range: -1 ~ 255, default: -1] + I:"Beach Biome"=-1 +} + + +decorations { + # If TRUE, RTG decorations will disabled in this biome and only vanilla decorations will generate. + # RTG decorations include custom trees, shrubs, boulders, etc. + # [default: false] + B:"Disable RTG Decorations"=false + + trees { + # This setting allows you to increase/decrease the number of RTG trees that generate in this biome. + # This setting overrides the global setting (see /.minecraft/config/RTG/rtg.cfg) and only affects trees generated by RTG. + # Trees generated by this biome's decorator will adhere to their own density rules. + # Set to -1.0 to use the global setting. + # 1.0 = Default tree generation; 2.0 = Twice as many trees; 0.5 = half as many trees; 0 = No trees + # [range: -1.0 ~ 5.0, default: -1.0] + S:"RTG Tree Density Multiplier"=-1.0 + } + + wheat { + # [default: true] + B:"Allow Wheat"=true + + # [range: 0 ~ 2147483647, default: 50] + I:"Wheat (Chance)"=50 + + # [range: 0 ~ 2147483647, default: 255] + I:"Wheat (Max Y)"=255 + + # [range: 0 ~ 2147483647, default: 63] + I:"Wheat (Min Y)"=63 + } + +} + + +surfaces { + # If TRUE, RTG surfaces will be disabled in this biome and only vanilla surfaces will be used. + # RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. + # [default: false] + B:"Disable RTG Surfaces"=false + + "top block" { + # Set this to change this biome's top block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Top Block ID"= + } + + "filler block" { + # Set this to change this biome's filler block (the block underneath the top block). + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Filler Block ID"= + } + + "cliff stone block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff stone block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Stone Block ID"= + } + + "cliff cobble block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff cobble block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Cobble Block ID"= + } + + "surface bleed" { + # Set to false if other biomes shouldn't bleed into this one + # [default: false] + B:"Surface Bleed In"=false + + # Set to false if this biome shouldn't bleed into other biomes + # [default: false] + B:"Surface Bleed Out"=false + } + + lakes { + # This setting allows you to increase/decrease the number of lava lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many lava lakes; 0.5 = half as many lava lakes; 0 = No lava lakes + # [range: 0.0 ~ 10.0, default: 0.0] + S:"Surface Lava Lake Multiplier"=0.0 + + # This setting allows you to increase/decrease the number of water lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many water lakes; 0.5 = half as many water lakes; 0 = No water lakes + # [range: 0.0 ~ 10.0, default: 0.4] + S:"Surface Water Lake Multiplier"=0.4 + } + +} + + +terrain { + # If TRUE, RTG terrain will be disabled in this biome and only vanilla terrain will be generated. + # [default: false] + B:"Disable RTG Terrain"=false +} + + +"terrain features" { + # Set this to FALSE to prevent rivers from generating in this biome. + # [default: true] + B:"Allow Rivers"=true + + # Set this to FALSE to prevent scenic lakes from generating in this biome. + # [default: true] + B:"Allow Scenic Lakes"=true +} + + +villages { + # Set this to TRUE to allow villages to generate in this biome. + # [default: true] + B:"Allow Villages"=true +} + + diff --git a/minecraft/config/RTG/biomes/vanilla/redwood_taiga.cfg b/minecraft/config/RTG/biomes/vanilla/redwood_taiga.cfg new file mode 100644 index 0000000..fd9357e --- /dev/null +++ b/minecraft/config/RTG/biomes/vanilla/redwood_taiga.cfg @@ -0,0 +1,137 @@ +# Configuration file + +beaches { + # Biome ID to use for this biome's beach. + # The only 'officially supported' values for this setting are: + # -1 = Automatic beach generation (RECOMMENDED), 16 = Vanilla Beach, 25 = Vanilla Stone Beach, 26 = Vanilla Cold Beach + # The ID of this biome = No beach + # Other biome IDs are allowed, but they have not been tested, may yield undesirable results, and will not be supported. + # Note: If this biome has been hardcoded by RTG to use a specific beach, this setting will have no effect. + # [range: -1 ~ 255, default: -1] + I:"Beach Biome"=-1 +} + + +decorations { + # If TRUE, RTG decorations will disabled in this biome and only vanilla decorations will generate. + # RTG decorations include custom trees, shrubs, boulders, etc. + # [default: false] + B:"Disable RTG Decorations"=false + + trees { + # This setting allows you to increase/decrease the number of RTG trees that generate in this biome. + # This setting overrides the global setting (see /.minecraft/config/RTG/rtg.cfg) and only affects trees generated by RTG. + # Trees generated by this biome's decorator will adhere to their own density rules. + # Set to -1.0 to use the global setting. + # 1.0 = Default tree generation; 2.0 = Twice as many trees; 0.5 = half as many trees; 0 = No trees + # [range: -1.0 ~ 5.0, default: -1.0] + S:"RTG Tree Density Multiplier"=-1.0 + } + + logs { + # [default: true] + B:"Allow Logs"=true + + # This setting allows you to increase/decrease the number of fallen logs that generate in this biome. + # 1.0 = Default density; 2.0 = Twice as many fallen logs; 0.5 = half as many fallen logs; 0 = No fallen logs + # [range: 0.0 ~ 5.0, default: 1.0] + S:"Fallen Log Density Multiplier"=1.0 + } + +} + + +surfaces { + # If TRUE, RTG surfaces will be disabled in this biome and only vanilla surfaces will be used. + # RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. + # [default: false] + B:"Disable RTG Surfaces"=false + + "top block" { + # Set this to change this biome's top block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Top Block ID"= + } + + "filler block" { + # Set this to change this biome's filler block (the block underneath the top block). + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Filler Block ID"= + } + + "cliff stone block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff stone block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Stone Block ID"= + } + + "cliff cobble block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff cobble block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Cobble Block ID"= + } + + "surface bleed" { + # Set to false if other biomes shouldn't bleed into this one + # [default: false] + B:"Surface Bleed In"=false + + # Set to false if this biome shouldn't bleed into other biomes + # [default: false] + B:"Surface Bleed Out"=false + } + + lakes { + # This setting allows you to increase/decrease the number of lava lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many lava lakes; 0.5 = half as many lava lakes; 0 = No lava lakes + # [range: 0.0 ~ 10.0, default: 0.0] + S:"Surface Lava Lake Multiplier"=0.0 + + # This setting allows you to increase/decrease the number of water lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many water lakes; 0.5 = half as many water lakes; 0 = No water lakes + # [range: 0.0 ~ 10.0, default: 0.4] + S:"Surface Water Lake Multiplier"=0.4 + } + +} + + +terrain { + # If TRUE, RTG terrain will be disabled in this biome and only vanilla terrain will be generated. + # [default: false] + B:"Disable RTG Terrain"=false +} + + +"terrain features" { + # Set this to FALSE to prevent rivers from generating in this biome. + # [default: true] + B:"Allow Rivers"=true + + # Set this to FALSE to prevent scenic lakes from generating in this biome. + # [default: true] + B:"Allow Scenic Lakes"=true +} + + +villages { + # Set this to TRUE to allow villages to generate in this biome. + # [default: false] + B:"Allow Villages"=false +} + + diff --git a/minecraft/config/RTG/biomes/vanilla/redwood_taiga_hills.cfg b/minecraft/config/RTG/biomes/vanilla/redwood_taiga_hills.cfg new file mode 100644 index 0000000..23dc417 --- /dev/null +++ b/minecraft/config/RTG/biomes/vanilla/redwood_taiga_hills.cfg @@ -0,0 +1,137 @@ +# Configuration file + +beaches { + # Biome ID to use for this biome's beach. + # The only 'officially supported' values for this setting are: + # -1 = Automatic beach generation (RECOMMENDED), 16 = Vanilla Beach, 25 = Vanilla Stone Beach, 26 = Vanilla Cold Beach + # The ID of this biome = No beach + # Other biome IDs are allowed, but they have not been tested, may yield undesirable results, and will not be supported. + # Note: If this biome has been hardcoded by RTG to use a specific beach, this setting will have no effect. + # [range: -1 ~ 255, default: -1] + I:"Beach Biome"=-1 +} + + +decorations { + # If TRUE, RTG decorations will disabled in this biome and only vanilla decorations will generate. + # RTG decorations include custom trees, shrubs, boulders, etc. + # [default: false] + B:"Disable RTG Decorations"=false + + trees { + # This setting allows you to increase/decrease the number of RTG trees that generate in this biome. + # This setting overrides the global setting (see /.minecraft/config/RTG/rtg.cfg) and only affects trees generated by RTG. + # Trees generated by this biome's decorator will adhere to their own density rules. + # Set to -1.0 to use the global setting. + # 1.0 = Default tree generation; 2.0 = Twice as many trees; 0.5 = half as many trees; 0 = No trees + # [range: -1.0 ~ 5.0, default: -1.0] + S:"RTG Tree Density Multiplier"=-1.0 + } + + logs { + # [default: true] + B:"Allow Logs"=true + + # This setting allows you to increase/decrease the number of fallen logs that generate in this biome. + # 1.0 = Default density; 2.0 = Twice as many fallen logs; 0.5 = half as many fallen logs; 0 = No fallen logs + # [range: 0.0 ~ 5.0, default: 1.0] + S:"Fallen Log Density Multiplier"=1.0 + } + +} + + +surfaces { + # If TRUE, RTG surfaces will be disabled in this biome and only vanilla surfaces will be used. + # RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. + # [default: false] + B:"Disable RTG Surfaces"=false + + "top block" { + # Set this to change this biome's top block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Top Block ID"= + } + + "filler block" { + # Set this to change this biome's filler block (the block underneath the top block). + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Filler Block ID"= + } + + "cliff stone block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff stone block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Stone Block ID"= + } + + "cliff cobble block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff cobble block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Cobble Block ID"= + } + + "surface bleed" { + # Set to false if other biomes shouldn't bleed into this one + # [default: false] + B:"Surface Bleed In"=false + + # Set to false if this biome shouldn't bleed into other biomes + # [default: false] + B:"Surface Bleed Out"=false + } + + lakes { + # This setting allows you to increase/decrease the number of lava lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many lava lakes; 0.5 = half as many lava lakes; 0 = No lava lakes + # [range: 0.0 ~ 10.0, default: 0.0] + S:"Surface Lava Lake Multiplier"=0.0 + + # This setting allows you to increase/decrease the number of water lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many water lakes; 0.5 = half as many water lakes; 0 = No water lakes + # [range: 0.0 ~ 10.0, default: 0.4] + S:"Surface Water Lake Multiplier"=0.4 + } + +} + + +terrain { + # If TRUE, RTG terrain will be disabled in this biome and only vanilla terrain will be generated. + # [default: false] + B:"Disable RTG Terrain"=false +} + + +"terrain features" { + # Set this to FALSE to prevent rivers from generating in this biome. + # [default: true] + B:"Allow Rivers"=true + + # Set this to FALSE to prevent scenic lakes from generating in this biome. + # [default: false] + B:"Allow Scenic Lakes"=false +} + + +villages { + # Set this to TRUE to allow villages to generate in this biome. + # [default: false] + B:"Allow Villages"=false +} + + diff --git a/minecraft/config/RTG/biomes/vanilla/river.cfg b/minecraft/config/RTG/biomes/vanilla/river.cfg new file mode 100644 index 0000000..949f3ef --- /dev/null +++ b/minecraft/config/RTG/biomes/vanilla/river.cfg @@ -0,0 +1,127 @@ +# Configuration file + +beaches { + # Biome ID to use for this biome's beach. + # The only 'officially supported' values for this setting are: + # -1 = Automatic beach generation (RECOMMENDED), 16 = Vanilla Beach, 25 = Vanilla Stone Beach, 26 = Vanilla Cold Beach + # The ID of this biome = No beach + # Other biome IDs are allowed, but they have not been tested, may yield undesirable results, and will not be supported. + # Note: If this biome has been hardcoded by RTG to use a specific beach, this setting will have no effect. + # [range: -1 ~ 255, default: -1] + I:"Beach Biome"=-1 +} + + +decorations { + # If TRUE, RTG decorations will disabled in this biome and only vanilla decorations will generate. + # RTG decorations include custom trees, shrubs, boulders, etc. + # [default: false] + B:"Disable RTG Decorations"=false + + trees { + # This setting allows you to increase/decrease the number of RTG trees that generate in this biome. + # This setting overrides the global setting (see /.minecraft/config/RTG/rtg.cfg) and only affects trees generated by RTG. + # Trees generated by this biome's decorator will adhere to their own density rules. + # Set to -1.0 to use the global setting. + # 1.0 = Default tree generation; 2.0 = Twice as many trees; 0.5 = half as many trees; 0 = No trees + # [range: -1.0 ~ 5.0, default: -1.0] + S:"RTG Tree Density Multiplier"=-1.0 + } + +} + + +surfaces { + # If TRUE, RTG surfaces will be disabled in this biome and only vanilla surfaces will be used. + # RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. + # [default: false] + B:"Disable RTG Surfaces"=false + + "top block" { + # Set this to change this biome's top block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Top Block ID"= + } + + "filler block" { + # Set this to change this biome's filler block (the block underneath the top block). + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Filler Block ID"= + } + + "cliff stone block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff stone block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Stone Block ID"= + } + + "cliff cobble block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff cobble block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Cobble Block ID"= + } + + "surface bleed" { + # Set to false if other biomes shouldn't bleed into this one + # [default: false] + B:"Surface Bleed In"=false + + # Set to false if this biome shouldn't bleed into other biomes + # [default: false] + B:"Surface Bleed Out"=false + } + + lakes { + # This setting allows you to increase/decrease the number of lava lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many lava lakes; 0.5 = half as many lava lakes; 0 = No lava lakes + # [range: 0.0 ~ 10.0, default: 0.0] + S:"Surface Lava Lake Multiplier"=0.0 + + # This setting allows you to increase/decrease the number of water lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many water lakes; 0.5 = half as many water lakes; 0 = No water lakes + # [range: 0.0 ~ 10.0, default: 0.0] + S:"Surface Water Lake Multiplier"=0.0 + } + +} + + +terrain { + # If TRUE, RTG terrain will be disabled in this biome and only vanilla terrain will be generated. + # [default: false] + B:"Disable RTG Terrain"=false +} + + +"terrain features" { + # Set this to FALSE to prevent rivers from generating in this biome. + # [default: true] + B:"Allow Rivers"=true + + # Set this to FALSE to prevent scenic lakes from generating in this biome. + # [default: true] + B:"Allow Scenic Lakes"=true +} + + +villages { + # Set this to TRUE to allow villages to generate in this biome. + # [default: false] + B:"Allow Villages"=false +} + + diff --git a/minecraft/config/RTG/biomes/vanilla/roofed_forest.cfg b/minecraft/config/RTG/biomes/vanilla/roofed_forest.cfg new file mode 100644 index 0000000..ed80e8d --- /dev/null +++ b/minecraft/config/RTG/biomes/vanilla/roofed_forest.cfg @@ -0,0 +1,151 @@ +# Configuration file + +beaches { + # Biome ID to use for this biome's beach. + # The only 'officially supported' values for this setting are: + # -1 = Automatic beach generation (RECOMMENDED), 16 = Vanilla Beach, 25 = Vanilla Stone Beach, 26 = Vanilla Cold Beach + # The ID of this biome = No beach + # Other biome IDs are allowed, but they have not been tested, may yield undesirable results, and will not be supported. + # Note: If this biome has been hardcoded by RTG to use a specific beach, this setting will have no effect. + # [range: -1 ~ 255, default: -1] + I:"Beach Biome"=-1 +} + + +decorations { + # If TRUE, RTG decorations will disabled in this biome and only vanilla decorations will generate. + # RTG decorations include custom trees, shrubs, boulders, etc. + # [default: false] + B:"Disable RTG Decorations"=false + + trees { + # This setting allows you to increase/decrease the number of RTG trees that generate in this biome. + # This setting overrides the global setting (see /.minecraft/config/RTG/rtg.cfg) and only affects trees generated by RTG. + # Trees generated by this biome's decorator will adhere to their own density rules. + # Set to -1.0 to use the global setting. + # 1.0 = Default tree generation; 2.0 = Twice as many trees; 0.5 = half as many trees; 0 = No trees + # [range: -1.0 ~ 5.0, default: -1.0] + S:"RTG Tree Density Multiplier"=-1.0 + } + + logs { + # [default: true] + B:"Allow Logs"=true + + # This setting allows you to increase/decrease the number of fallen logs that generate in this biome. + # 1.0 = Default density; 2.0 = Twice as many fallen logs; 0.5 = half as many fallen logs; 0 = No fallen logs + # [range: 0.0 ~ 5.0, default: 1.0] + S:"Fallen Log Density Multiplier"=1.0 + } + + cobwebs { + # [default: true] + B:"Allow Cobwebs"=true + } + +} + + +surfaces { + # If TRUE, RTG surfaces will be disabled in this biome and only vanilla surfaces will be used. + # RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. + # [default: false] + B:"Disable RTG Surfaces"=false + + "top block" { + # Set this to change this biome's top block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Top Block ID"= + } + + "filler block" { + # Set this to change this biome's filler block (the block underneath the top block). + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Filler Block ID"= + } + + "cliff stone block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff stone block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Stone Block ID"= + } + + "cliff cobble block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff cobble block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Cobble Block ID"= + } + + "surface bleed" { + # Set to false if other biomes shouldn't bleed into this one + # [default: false] + B:"Surface Bleed In"=false + + # Set to false if this biome shouldn't bleed into other biomes + # [default: false] + B:"Surface Bleed Out"=false + } + + lakes { + # This setting allows you to increase/decrease the number of lava lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many lava lakes; 0.5 = half as many lava lakes; 0 = No lava lakes + # [range: 0.0 ~ 10.0, default: 0.0] + S:"Surface Lava Lake Multiplier"=0.0 + + # This setting allows you to increase/decrease the number of water lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many water lakes; 0.5 = half as many water lakes; 0 = No water lakes + # [range: 0.0 ~ 10.0, default: 0.5] + S:"Surface Water Lake Multiplier"=0.5 + } + + "mix top block" { + # Set this to change this biome's mix block + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Mix Block ID"= + } + +} + + +terrain { + # If TRUE, RTG terrain will be disabled in this biome and only vanilla terrain will be generated. + # [default: false] + B:"Disable RTG Terrain"=false +} + + +"terrain features" { + # Set this to FALSE to prevent rivers from generating in this biome. + # [default: true] + B:"Allow Rivers"=true + + # Set this to FALSE to prevent scenic lakes from generating in this biome. + # [default: true] + B:"Allow Scenic Lakes"=true +} + + +villages { + # Set this to TRUE to allow villages to generate in this biome. + # [default: false] + B:"Allow Villages"=false +} + + diff --git a/minecraft/config/RTG/biomes/vanilla/savanna.cfg b/minecraft/config/RTG/biomes/vanilla/savanna.cfg new file mode 100644 index 0000000..1254722 --- /dev/null +++ b/minecraft/config/RTG/biomes/vanilla/savanna.cfg @@ -0,0 +1,151 @@ +# Configuration file + +beaches { + # Biome ID to use for this biome's beach. + # The only 'officially supported' values for this setting are: + # -1 = Automatic beach generation (RECOMMENDED), 16 = Vanilla Beach, 25 = Vanilla Stone Beach, 26 = Vanilla Cold Beach + # The ID of this biome = No beach + # Other biome IDs are allowed, but they have not been tested, may yield undesirable results, and will not be supported. + # Note: If this biome has been hardcoded by RTG to use a specific beach, this setting will have no effect. + # [range: -1 ~ 255, default: -1] + I:"Beach Biome"=-1 +} + + +decorations { + # If TRUE, RTG decorations will disabled in this biome and only vanilla decorations will generate. + # RTG decorations include custom trees, shrubs, boulders, etc. + # [default: false] + B:"Disable RTG Decorations"=false + + trees { + # This setting allows you to increase/decrease the number of RTG trees that generate in this biome. + # This setting overrides the global setting (see /.minecraft/config/RTG/rtg.cfg) and only affects trees generated by RTG. + # Trees generated by this biome's decorator will adhere to their own density rules. + # Set to -1.0 to use the global setting. + # 1.0 = Default tree generation; 2.0 = Twice as many trees; 0.5 = half as many trees; 0 = No trees + # [range: -1.0 ~ 5.0, default: -1.0] + S:"RTG Tree Density Multiplier"=-1.0 + } + + logs { + # [default: true] + B:"Allow Logs"=true + + # This setting allows you to increase/decrease the number of fallen logs that generate in this biome. + # 1.0 = Default density; 2.0 = Twice as many fallen logs; 0.5 = half as many fallen logs; 0 = No fallen logs + # [range: 0.0 ~ 5.0, default: 1.0] + S:"Fallen Log Density Multiplier"=1.0 + } + + cactus { + # [default: true] + B:"Allow Cactus"=true + } + +} + + +surfaces { + # If TRUE, RTG surfaces will be disabled in this biome and only vanilla surfaces will be used. + # RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. + # [default: false] + B:"Disable RTG Surfaces"=false + + "top block" { + # Set this to change this biome's top block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Top Block ID"= + } + + "filler block" { + # Set this to change this biome's filler block (the block underneath the top block). + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Filler Block ID"= + } + + "cliff stone block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff stone block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Stone Block ID"= + } + + "cliff cobble block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff cobble block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Cobble Block ID"= + } + + "surface bleed" { + # Set to false if other biomes shouldn't bleed into this one + # [default: false] + B:"Surface Bleed In"=false + + # Set to false if this biome shouldn't bleed into other biomes + # [default: false] + B:"Surface Bleed Out"=false + } + + lakes { + # This setting allows you to increase/decrease the number of lava lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many lava lakes; 0.5 = half as many lava lakes; 0 = No lava lakes + # [range: 0.0 ~ 10.0, default: 0.0] + S:"Surface Lava Lake Multiplier"=0.0 + + # This setting allows you to increase/decrease the number of water lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many water lakes; 0.5 = half as many water lakes; 0 = No water lakes + # [range: 0.0 ~ 10.0, default: 0.4] + S:"Surface Water Lake Multiplier"=0.4 + } + + "mix top block" { + # Set this to change this biome's mix block + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Mix Block ID"= + } + +} + + +terrain { + # If TRUE, RTG terrain will be disabled in this biome and only vanilla terrain will be generated. + # [default: false] + B:"Disable RTG Terrain"=false +} + + +"terrain features" { + # Set this to FALSE to prevent rivers from generating in this biome. + # [default: true] + B:"Allow Rivers"=true + + # Set this to FALSE to prevent scenic lakes from generating in this biome. + # [default: true] + B:"Allow Scenic Lakes"=true +} + + +villages { + # Set this to TRUE to allow villages to generate in this biome. + # [default: true] + B:"Allow Villages"=true +} + + diff --git a/minecraft/config/RTG/biomes/vanilla/savanna_rock.cfg b/minecraft/config/RTG/biomes/vanilla/savanna_rock.cfg new file mode 100644 index 0000000..2d9cb97 --- /dev/null +++ b/minecraft/config/RTG/biomes/vanilla/savanna_rock.cfg @@ -0,0 +1,178 @@ +# Configuration file + +beaches { + # Biome ID to use for this biome's beach. + # The only 'officially supported' values for this setting are: + # -1 = Automatic beach generation (RECOMMENDED), 16 = Vanilla Beach, 25 = Vanilla Stone Beach, 26 = Vanilla Cold Beach + # The ID of this biome = No beach + # Other biome IDs are allowed, but they have not been tested, may yield undesirable results, and will not be supported. + # Note: If this biome has been hardcoded by RTG to use a specific beach, this setting will have no effect. + # [range: -1 ~ 255, default: -1] + I:"Beach Biome"=-1 +} + + +decorations { + # If TRUE, RTG decorations will disabled in this biome and only vanilla decorations will generate. + # RTG decorations include custom trees, shrubs, boulders, etc. + # [default: false] + B:"Disable RTG Decorations"=false + + trees { + # This setting allows you to increase/decrease the number of RTG trees that generate in this biome. + # This setting overrides the global setting (see /.minecraft/config/RTG/rtg.cfg) and only affects trees generated by RTG. + # Trees generated by this biome's decorator will adhere to their own density rules. + # Set to -1.0 to use the global setting. + # 1.0 = Default tree generation; 2.0 = Twice as many trees; 0.5 = half as many trees; 0 = No trees + # [range: -1.0 ~ 5.0, default: -1.0] + S:"RTG Tree Density Multiplier"=-1.0 + } + + cactus { + # [default: true] + B:"Allow Cactus"=true + } + +} + + +"plateau gradient block list" { + # A list of block states to use for this biome's plateau gradients. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + S:"Plateaus.Gradient Blocks" < + minecraft:stained_hardened_clay[color=white] + minecraft:stained_hardened_clay[color=white] + minecraft:stained_hardened_clay[color=white] + minecraft:stained_hardened_clay[color=white] + minecraft:stained_hardened_clay[color=silver] + minecraft:stained_hardened_clay[color=silver] + minecraft:stained_hardened_clay[color=brown] + minecraft:stained_hardened_clay[color=brown] + minecraft:stained_hardened_clay[color=silver] + minecraft:stained_hardened_clay[color=white] + minecraft:stained_hardened_clay[color=silver] + minecraft:stained_hardened_clay[color=brown] + minecraft:stained_hardened_clay[color=brown] + minecraft:stained_hardened_clay[color=silver] + minecraft:stained_hardened_clay[color=brown] + minecraft:stained_hardened_clay[color=silver] + minecraft:stained_hardened_clay[color=white] + minecraft:stained_hardened_clay[color=white] + minecraft:stained_hardened_clay[color=silver] + minecraft:stained_hardened_clay[color=brown] + minecraft:stained_hardened_clay[color=brown] + > +} + + +plateaus { + # [default: true] + B:"Allow Plateau Modifications"=true +} + + +surfaces { + # If TRUE, RTG surfaces will be disabled in this biome and only vanilla surfaces will be used. + # RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. + # [default: false] + B:"Disable RTG Surfaces"=false + + "top block" { + # Set this to change this biome's top block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Top Block ID"= + } + + "filler block" { + # Set this to change this biome's filler block (the block underneath the top block). + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Filler Block ID"= + } + + "cliff stone block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff stone block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Stone Block ID"= + } + + "cliff cobble block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff cobble block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Cobble Block ID"= + } + + "surface bleed" { + # Set to false if other biomes shouldn't bleed into this one + # [default: false] + B:"Surface Bleed In"=false + + # Set to false if this biome shouldn't bleed into other biomes + # [default: false] + B:"Surface Bleed Out"=false + } + + lakes { + # This setting allows you to increase/decrease the number of lava lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many lava lakes; 0.5 = half as many lava lakes; 0 = No lava lakes + # [range: 0.0 ~ 10.0, default: 0.0] + S:"Surface Lava Lake Multiplier"=0.0 + + # This setting allows you to increase/decrease the number of water lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many water lakes; 0.5 = half as many water lakes; 0 = No water lakes + # [range: 0.0 ~ 10.0, default: 0.0] + S:"Surface Water Lake Multiplier"=0.0 + } + + "mix top block" { + # Set this to change this biome's mix block + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Mix Block ID"= + } + +} + + +terrain { + # If TRUE, RTG terrain will be disabled in this biome and only vanilla terrain will be generated. + # [default: false] + B:"Disable RTG Terrain"=false +} + + +"terrain features" { + # Set this to FALSE to prevent rivers from generating in this biome. + # [default: true] + B:"Allow Rivers"=true + + # Set this to FALSE to prevent scenic lakes from generating in this biome. + # [default: false] + B:"Allow Scenic Lakes"=false +} + + +villages { + # Set this to TRUE to allow villages to generate in this biome. + # [default: false] + B:"Allow Villages"=false +} + + diff --git a/minecraft/config/RTG/biomes/vanilla/smaller_extreme_hills.cfg b/minecraft/config/RTG/biomes/vanilla/smaller_extreme_hills.cfg new file mode 100644 index 0000000..d7be9ef --- /dev/null +++ b/minecraft/config/RTG/biomes/vanilla/smaller_extreme_hills.cfg @@ -0,0 +1,155 @@ +# Configuration file + +beaches { + # Biome ID to use for this biome's beach. + # The only 'officially supported' values for this setting are: + # -1 = Automatic beach generation (RECOMMENDED), 16 = Vanilla Beach, 25 = Vanilla Stone Beach, 26 = Vanilla Cold Beach + # The ID of this biome = No beach + # Other biome IDs are allowed, but they have not been tested, may yield undesirable results, and will not be supported. + # Note: If this biome has been hardcoded by RTG to use a specific beach, this setting will have no effect. + # [range: -1 ~ 255, default: -1] + I:"Beach Biome"=-1 +} + + +decorations { + # If TRUE, RTG decorations will disabled in this biome and only vanilla decorations will generate. + # RTG decorations include custom trees, shrubs, boulders, etc. + # [default: false] + B:"Disable RTG Decorations"=false + + trees { + # This setting allows you to increase/decrease the number of RTG trees that generate in this biome. + # This setting overrides the global setting (see /.minecraft/config/RTG/rtg.cfg) and only affects trees generated by RTG. + # Trees generated by this biome's decorator will adhere to their own density rules. + # Set to -1.0 to use the global setting. + # 1.0 = Default tree generation; 2.0 = Twice as many trees; 0.5 = half as many trees; 0 = No trees + # [range: -1.0 ~ 5.0, default: -1.0] + S:"RTG Tree Density Multiplier"=-1.0 + } + + logs { + # [default: true] + B:"Allow Logs"=true + + # This setting allows you to increase/decrease the number of fallen logs that generate in this biome. + # 1.0 = Default density; 2.0 = Twice as many fallen logs; 0.5 = half as many fallen logs; 0 = No fallen logs + # [range: 0.0 ~ 5.0, default: 1.0] + S:"Fallen Log Density Multiplier"=1.0 + } + +} + + +surfaces { + # If TRUE, RTG surfaces will be disabled in this biome and only vanilla surfaces will be used. + # RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. + # [default: false] + B:"Disable RTG Surfaces"=false + + "top block" { + # Set this to change this biome's top block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Top Block ID"= + } + + "filler block" { + # Set this to change this biome's filler block (the block underneath the top block). + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Filler Block ID"= + } + + "cliff stone block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff stone block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Stone Block ID"= + } + + "cliff cobble block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff cobble block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Cobble Block ID"= + } + + "surface bleed" { + # Set to false if other biomes shouldn't bleed into this one + # [default: false] + B:"Surface Bleed In"=false + + # Set to false if this biome shouldn't bleed into other biomes + # [default: false] + B:"Surface Bleed Out"=false + } + + lakes { + # This setting allows you to increase/decrease the number of lava lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many lava lakes; 0.5 = half as many lava lakes; 0 = No lava lakes + # [range: 0.0 ~ 10.0, default: 0.0] + S:"Surface Lava Lake Multiplier"=0.0 + + # This setting allows you to increase/decrease the number of water lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many water lakes; 0.5 = half as many water lakes; 0 = No water lakes + # [range: 0.0 ~ 10.0, default: 0.4] + S:"Surface Water Lake Multiplier"=0.4 + } + + "mix top block" { + # Set this to change this biome's mix block + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Mix Block ID"= + } + + "mix filler block" { + # Set this to change this biome's mix filler block (the block underneath the mix block). + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Mix Filler Block ID"= + } + +} + + +terrain { + # If TRUE, RTG terrain will be disabled in this biome and only vanilla terrain will be generated. + # [default: false] + B:"Disable RTG Terrain"=false +} + + +"terrain features" { + # Set this to FALSE to prevent rivers from generating in this biome. + # [default: false] + B:"Allow Rivers"=false + + # Set this to FALSE to prevent scenic lakes from generating in this biome. + # [default: false] + B:"Allow Scenic Lakes"=false +} + + +villages { + # Set this to TRUE to allow villages to generate in this biome. + # [default: false] + B:"Allow Villages"=false +} + + diff --git a/minecraft/config/RTG/biomes/vanilla/stone_beach.cfg b/minecraft/config/RTG/biomes/vanilla/stone_beach.cfg new file mode 100644 index 0000000..c37761c --- /dev/null +++ b/minecraft/config/RTG/biomes/vanilla/stone_beach.cfg @@ -0,0 +1,136 @@ +# Configuration file + +beaches { + # Biome ID to use for this biome's beach. + # The only 'officially supported' values for this setting are: + # -1 = Automatic beach generation (RECOMMENDED), 16 = Vanilla Beach, 25 = Vanilla Stone Beach, 26 = Vanilla Cold Beach + # The ID of this biome = No beach + # Other biome IDs are allowed, but they have not been tested, may yield undesirable results, and will not be supported. + # Note: If this biome has been hardcoded by RTG to use a specific beach, this setting will have no effect. + # [range: -1 ~ 255, default: -1] + I:"Beach Biome"=-1 +} + + +decorations { + # If TRUE, RTG decorations will disabled in this biome and only vanilla decorations will generate. + # RTG decorations include custom trees, shrubs, boulders, etc. + # [default: false] + B:"Disable RTG Decorations"=false + + trees { + # This setting allows you to increase/decrease the number of RTG trees that generate in this biome. + # This setting overrides the global setting (see /.minecraft/config/RTG/rtg.cfg) and only affects trees generated by RTG. + # Trees generated by this biome's decorator will adhere to their own density rules. + # Set to -1.0 to use the global setting. + # 1.0 = Default tree generation; 2.0 = Twice as many trees; 0.5 = half as many trees; 0 = No trees + # [range: -1.0 ~ 5.0, default: -1.0] + S:"RTG Tree Density Multiplier"=-1.0 + } + +} + + +surfaces { + # If TRUE, RTG surfaces will be disabled in this biome and only vanilla surfaces will be used. + # RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. + # [default: false] + B:"Disable RTG Surfaces"=false + + "top block" { + # Set this to change this biome's top block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Top Block ID"= + } + + "filler block" { + # Set this to change this biome's filler block (the block underneath the top block). + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Filler Block ID"= + } + + "cliff stone block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff stone block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Stone Block ID"= + } + + "cliff cobble block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff cobble block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Cobble Block ID"= + } + + "surface bleed" { + # Set to false if other biomes shouldn't bleed into this one + # [default: true] + B:"Surface Bleed In"=true + + # Set to false if this biome shouldn't bleed into other biomes + # [default: true] + B:"Surface Bleed Out"=true + } + + lakes { + # This setting allows you to increase/decrease the number of lava lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many lava lakes; 0.5 = half as many lava lakes; 0 = No lava lakes + # [range: 0.0 ~ 10.0, default: 0.0] + S:"Surface Lava Lake Multiplier"=0.0 + + # This setting allows you to increase/decrease the number of water lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many water lakes; 0.5 = half as many water lakes; 0 = No water lakes + # [range: 0.0 ~ 10.0, default: 0.4] + S:"Surface Water Lake Multiplier"=0.4 + } + + "mix filler block" { + # Set this to change this biome's mix filler block (the block underneath the mix block). + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Mix Filler Block ID"= + } + +} + + +terrain { + # If TRUE, RTG terrain will be disabled in this biome and only vanilla terrain will be generated. + # [default: false] + B:"Disable RTG Terrain"=false +} + + +"terrain features" { + # Set this to FALSE to prevent rivers from generating in this biome. + # [default: true] + B:"Allow Rivers"=true + + # Set this to FALSE to prevent scenic lakes from generating in this biome. + # [default: true] + B:"Allow Scenic Lakes"=true +} + + +villages { + # Set this to TRUE to allow villages to generate in this biome. + # [default: false] + B:"Allow Villages"=false +} + + diff --git a/minecraft/config/RTG/biomes/vanilla/swampland.cfg b/minecraft/config/RTG/biomes/vanilla/swampland.cfg new file mode 100644 index 0000000..fd9357e --- /dev/null +++ b/minecraft/config/RTG/biomes/vanilla/swampland.cfg @@ -0,0 +1,137 @@ +# Configuration file + +beaches { + # Biome ID to use for this biome's beach. + # The only 'officially supported' values for this setting are: + # -1 = Automatic beach generation (RECOMMENDED), 16 = Vanilla Beach, 25 = Vanilla Stone Beach, 26 = Vanilla Cold Beach + # The ID of this biome = No beach + # Other biome IDs are allowed, but they have not been tested, may yield undesirable results, and will not be supported. + # Note: If this biome has been hardcoded by RTG to use a specific beach, this setting will have no effect. + # [range: -1 ~ 255, default: -1] + I:"Beach Biome"=-1 +} + + +decorations { + # If TRUE, RTG decorations will disabled in this biome and only vanilla decorations will generate. + # RTG decorations include custom trees, shrubs, boulders, etc. + # [default: false] + B:"Disable RTG Decorations"=false + + trees { + # This setting allows you to increase/decrease the number of RTG trees that generate in this biome. + # This setting overrides the global setting (see /.minecraft/config/RTG/rtg.cfg) and only affects trees generated by RTG. + # Trees generated by this biome's decorator will adhere to their own density rules. + # Set to -1.0 to use the global setting. + # 1.0 = Default tree generation; 2.0 = Twice as many trees; 0.5 = half as many trees; 0 = No trees + # [range: -1.0 ~ 5.0, default: -1.0] + S:"RTG Tree Density Multiplier"=-1.0 + } + + logs { + # [default: true] + B:"Allow Logs"=true + + # This setting allows you to increase/decrease the number of fallen logs that generate in this biome. + # 1.0 = Default density; 2.0 = Twice as many fallen logs; 0.5 = half as many fallen logs; 0 = No fallen logs + # [range: 0.0 ~ 5.0, default: 1.0] + S:"Fallen Log Density Multiplier"=1.0 + } + +} + + +surfaces { + # If TRUE, RTG surfaces will be disabled in this biome and only vanilla surfaces will be used. + # RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. + # [default: false] + B:"Disable RTG Surfaces"=false + + "top block" { + # Set this to change this biome's top block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Top Block ID"= + } + + "filler block" { + # Set this to change this biome's filler block (the block underneath the top block). + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Filler Block ID"= + } + + "cliff stone block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff stone block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Stone Block ID"= + } + + "cliff cobble block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff cobble block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Cobble Block ID"= + } + + "surface bleed" { + # Set to false if other biomes shouldn't bleed into this one + # [default: false] + B:"Surface Bleed In"=false + + # Set to false if this biome shouldn't bleed into other biomes + # [default: false] + B:"Surface Bleed Out"=false + } + + lakes { + # This setting allows you to increase/decrease the number of lava lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many lava lakes; 0.5 = half as many lava lakes; 0 = No lava lakes + # [range: 0.0 ~ 10.0, default: 0.0] + S:"Surface Lava Lake Multiplier"=0.0 + + # This setting allows you to increase/decrease the number of water lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many water lakes; 0.5 = half as many water lakes; 0 = No water lakes + # [range: 0.0 ~ 10.0, default: 0.4] + S:"Surface Water Lake Multiplier"=0.4 + } + +} + + +terrain { + # If TRUE, RTG terrain will be disabled in this biome and only vanilla terrain will be generated. + # [default: false] + B:"Disable RTG Terrain"=false +} + + +"terrain features" { + # Set this to FALSE to prevent rivers from generating in this biome. + # [default: true] + B:"Allow Rivers"=true + + # Set this to FALSE to prevent scenic lakes from generating in this biome. + # [default: true] + B:"Allow Scenic Lakes"=true +} + + +villages { + # Set this to TRUE to allow villages to generate in this biome. + # [default: false] + B:"Allow Villages"=false +} + + diff --git a/minecraft/config/RTG/biomes/vanilla/taiga.cfg b/minecraft/config/RTG/biomes/vanilla/taiga.cfg new file mode 100644 index 0000000..c1ba9f6 --- /dev/null +++ b/minecraft/config/RTG/biomes/vanilla/taiga.cfg @@ -0,0 +1,146 @@ +# Configuration file + +beaches { + # Biome ID to use for this biome's beach. + # The only 'officially supported' values for this setting are: + # -1 = Automatic beach generation (RECOMMENDED), 16 = Vanilla Beach, 25 = Vanilla Stone Beach, 26 = Vanilla Cold Beach + # The ID of this biome = No beach + # Other biome IDs are allowed, but they have not been tested, may yield undesirable results, and will not be supported. + # Note: If this biome has been hardcoded by RTG to use a specific beach, this setting will have no effect. + # [range: -1 ~ 255, default: -1] + I:"Beach Biome"=-1 +} + + +decorations { + # If TRUE, RTG decorations will disabled in this biome and only vanilla decorations will generate. + # RTG decorations include custom trees, shrubs, boulders, etc. + # [default: false] + B:"Disable RTG Decorations"=false + + trees { + # This setting allows you to increase/decrease the number of RTG trees that generate in this biome. + # This setting overrides the global setting (see /.minecraft/config/RTG/rtg.cfg) and only affects trees generated by RTG. + # Trees generated by this biome's decorator will adhere to their own density rules. + # Set to -1.0 to use the global setting. + # 1.0 = Default tree generation; 2.0 = Twice as many trees; 0.5 = half as many trees; 0 = No trees + # [range: -1.0 ~ 5.0, default: -1.0] + S:"RTG Tree Density Multiplier"=-1.0 + } + + logs { + # [default: true] + B:"Allow Logs"=true + + # This setting allows you to increase/decrease the number of fallen logs that generate in this biome. + # 1.0 = Default density; 2.0 = Twice as many fallen logs; 0.5 = half as many fallen logs; 0 = No fallen logs + # [range: 0.0 ~ 5.0, default: 1.0] + S:"Fallen Log Density Multiplier"=1.0 + } + +} + + +surfaces { + # If TRUE, RTG surfaces will be disabled in this biome and only vanilla surfaces will be used. + # RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. + # [default: false] + B:"Disable RTG Surfaces"=false + + "top block" { + # Set this to change this biome's top block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Top Block ID"= + } + + "filler block" { + # Set this to change this biome's filler block (the block underneath the top block). + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Filler Block ID"= + } + + "cliff stone block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff stone block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Stone Block ID"= + } + + "cliff cobble block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff cobble block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Cobble Block ID"= + } + + "surface bleed" { + # Set to false if other biomes shouldn't bleed into this one + # [default: false] + B:"Surface Bleed In"=false + + # Set to false if this biome shouldn't bleed into other biomes + # [default: false] + B:"Surface Bleed Out"=false + } + + lakes { + # This setting allows you to increase/decrease the number of lava lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many lava lakes; 0.5 = half as many lava lakes; 0 = No lava lakes + # [range: 0.0 ~ 10.0, default: 0.0] + S:"Surface Lava Lake Multiplier"=0.0 + + # This setting allows you to increase/decrease the number of water lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many water lakes; 0.5 = half as many water lakes; 0 = No water lakes + # [range: 0.0 ~ 10.0, default: 0.4] + S:"Surface Water Lake Multiplier"=0.4 + } + + "mix top block" { + # Set this to change this biome's mix block + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Mix Block ID"= + } + +} + + +terrain { + # If TRUE, RTG terrain will be disabled in this biome and only vanilla terrain will be generated. + # [default: false] + B:"Disable RTG Terrain"=false +} + + +"terrain features" { + # Set this to FALSE to prevent rivers from generating in this biome. + # [default: true] + B:"Allow Rivers"=true + + # Set this to FALSE to prevent scenic lakes from generating in this biome. + # [default: true] + B:"Allow Scenic Lakes"=true +} + + +villages { + # Set this to TRUE to allow villages to generate in this biome. + # [default: true] + B:"Allow Villages"=true +} + + diff --git a/minecraft/config/RTG/biomes/vanilla/taiga_cold.cfg b/minecraft/config/RTG/biomes/vanilla/taiga_cold.cfg new file mode 100644 index 0000000..fd9357e --- /dev/null +++ b/minecraft/config/RTG/biomes/vanilla/taiga_cold.cfg @@ -0,0 +1,137 @@ +# Configuration file + +beaches { + # Biome ID to use for this biome's beach. + # The only 'officially supported' values for this setting are: + # -1 = Automatic beach generation (RECOMMENDED), 16 = Vanilla Beach, 25 = Vanilla Stone Beach, 26 = Vanilla Cold Beach + # The ID of this biome = No beach + # Other biome IDs are allowed, but they have not been tested, may yield undesirable results, and will not be supported. + # Note: If this biome has been hardcoded by RTG to use a specific beach, this setting will have no effect. + # [range: -1 ~ 255, default: -1] + I:"Beach Biome"=-1 +} + + +decorations { + # If TRUE, RTG decorations will disabled in this biome and only vanilla decorations will generate. + # RTG decorations include custom trees, shrubs, boulders, etc. + # [default: false] + B:"Disable RTG Decorations"=false + + trees { + # This setting allows you to increase/decrease the number of RTG trees that generate in this biome. + # This setting overrides the global setting (see /.minecraft/config/RTG/rtg.cfg) and only affects trees generated by RTG. + # Trees generated by this biome's decorator will adhere to their own density rules. + # Set to -1.0 to use the global setting. + # 1.0 = Default tree generation; 2.0 = Twice as many trees; 0.5 = half as many trees; 0 = No trees + # [range: -1.0 ~ 5.0, default: -1.0] + S:"RTG Tree Density Multiplier"=-1.0 + } + + logs { + # [default: true] + B:"Allow Logs"=true + + # This setting allows you to increase/decrease the number of fallen logs that generate in this biome. + # 1.0 = Default density; 2.0 = Twice as many fallen logs; 0.5 = half as many fallen logs; 0 = No fallen logs + # [range: 0.0 ~ 5.0, default: 1.0] + S:"Fallen Log Density Multiplier"=1.0 + } + +} + + +surfaces { + # If TRUE, RTG surfaces will be disabled in this biome and only vanilla surfaces will be used. + # RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. + # [default: false] + B:"Disable RTG Surfaces"=false + + "top block" { + # Set this to change this biome's top block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Top Block ID"= + } + + "filler block" { + # Set this to change this biome's filler block (the block underneath the top block). + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Filler Block ID"= + } + + "cliff stone block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff stone block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Stone Block ID"= + } + + "cliff cobble block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff cobble block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Cobble Block ID"= + } + + "surface bleed" { + # Set to false if other biomes shouldn't bleed into this one + # [default: false] + B:"Surface Bleed In"=false + + # Set to false if this biome shouldn't bleed into other biomes + # [default: false] + B:"Surface Bleed Out"=false + } + + lakes { + # This setting allows you to increase/decrease the number of lava lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many lava lakes; 0.5 = half as many lava lakes; 0 = No lava lakes + # [range: 0.0 ~ 10.0, default: 0.0] + S:"Surface Lava Lake Multiplier"=0.0 + + # This setting allows you to increase/decrease the number of water lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many water lakes; 0.5 = half as many water lakes; 0 = No water lakes + # [range: 0.0 ~ 10.0, default: 0.4] + S:"Surface Water Lake Multiplier"=0.4 + } + +} + + +terrain { + # If TRUE, RTG terrain will be disabled in this biome and only vanilla terrain will be generated. + # [default: false] + B:"Disable RTG Terrain"=false +} + + +"terrain features" { + # Set this to FALSE to prevent rivers from generating in this biome. + # [default: true] + B:"Allow Rivers"=true + + # Set this to FALSE to prevent scenic lakes from generating in this biome. + # [default: true] + B:"Allow Scenic Lakes"=true +} + + +villages { + # Set this to TRUE to allow villages to generate in this biome. + # [default: false] + B:"Allow Villages"=false +} + + diff --git a/minecraft/config/RTG/biomes/vanilla/taiga_cold_hills.cfg b/minecraft/config/RTG/biomes/vanilla/taiga_cold_hills.cfg new file mode 100644 index 0000000..23dc417 --- /dev/null +++ b/minecraft/config/RTG/biomes/vanilla/taiga_cold_hills.cfg @@ -0,0 +1,137 @@ +# Configuration file + +beaches { + # Biome ID to use for this biome's beach. + # The only 'officially supported' values for this setting are: + # -1 = Automatic beach generation (RECOMMENDED), 16 = Vanilla Beach, 25 = Vanilla Stone Beach, 26 = Vanilla Cold Beach + # The ID of this biome = No beach + # Other biome IDs are allowed, but they have not been tested, may yield undesirable results, and will not be supported. + # Note: If this biome has been hardcoded by RTG to use a specific beach, this setting will have no effect. + # [range: -1 ~ 255, default: -1] + I:"Beach Biome"=-1 +} + + +decorations { + # If TRUE, RTG decorations will disabled in this biome and only vanilla decorations will generate. + # RTG decorations include custom trees, shrubs, boulders, etc. + # [default: false] + B:"Disable RTG Decorations"=false + + trees { + # This setting allows you to increase/decrease the number of RTG trees that generate in this biome. + # This setting overrides the global setting (see /.minecraft/config/RTG/rtg.cfg) and only affects trees generated by RTG. + # Trees generated by this biome's decorator will adhere to their own density rules. + # Set to -1.0 to use the global setting. + # 1.0 = Default tree generation; 2.0 = Twice as many trees; 0.5 = half as many trees; 0 = No trees + # [range: -1.0 ~ 5.0, default: -1.0] + S:"RTG Tree Density Multiplier"=-1.0 + } + + logs { + # [default: true] + B:"Allow Logs"=true + + # This setting allows you to increase/decrease the number of fallen logs that generate in this biome. + # 1.0 = Default density; 2.0 = Twice as many fallen logs; 0.5 = half as many fallen logs; 0 = No fallen logs + # [range: 0.0 ~ 5.0, default: 1.0] + S:"Fallen Log Density Multiplier"=1.0 + } + +} + + +surfaces { + # If TRUE, RTG surfaces will be disabled in this biome and only vanilla surfaces will be used. + # RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. + # [default: false] + B:"Disable RTG Surfaces"=false + + "top block" { + # Set this to change this biome's top block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Top Block ID"= + } + + "filler block" { + # Set this to change this biome's filler block (the block underneath the top block). + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Filler Block ID"= + } + + "cliff stone block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff stone block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Stone Block ID"= + } + + "cliff cobble block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff cobble block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Cobble Block ID"= + } + + "surface bleed" { + # Set to false if other biomes shouldn't bleed into this one + # [default: false] + B:"Surface Bleed In"=false + + # Set to false if this biome shouldn't bleed into other biomes + # [default: false] + B:"Surface Bleed Out"=false + } + + lakes { + # This setting allows you to increase/decrease the number of lava lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many lava lakes; 0.5 = half as many lava lakes; 0 = No lava lakes + # [range: 0.0 ~ 10.0, default: 0.0] + S:"Surface Lava Lake Multiplier"=0.0 + + # This setting allows you to increase/decrease the number of water lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many water lakes; 0.5 = half as many water lakes; 0 = No water lakes + # [range: 0.0 ~ 10.0, default: 0.4] + S:"Surface Water Lake Multiplier"=0.4 + } + +} + + +terrain { + # If TRUE, RTG terrain will be disabled in this biome and only vanilla terrain will be generated. + # [default: false] + B:"Disable RTG Terrain"=false +} + + +"terrain features" { + # Set this to FALSE to prevent rivers from generating in this biome. + # [default: true] + B:"Allow Rivers"=true + + # Set this to FALSE to prevent scenic lakes from generating in this biome. + # [default: false] + B:"Allow Scenic Lakes"=false +} + + +villages { + # Set this to TRUE to allow villages to generate in this biome. + # [default: false] + B:"Allow Villages"=false +} + + diff --git a/minecraft/config/RTG/biomes/vanilla/taiga_hills.cfg b/minecraft/config/RTG/biomes/vanilla/taiga_hills.cfg new file mode 100644 index 0000000..965433b --- /dev/null +++ b/minecraft/config/RTG/biomes/vanilla/taiga_hills.cfg @@ -0,0 +1,146 @@ +# Configuration file + +beaches { + # Biome ID to use for this biome's beach. + # The only 'officially supported' values for this setting are: + # -1 = Automatic beach generation (RECOMMENDED), 16 = Vanilla Beach, 25 = Vanilla Stone Beach, 26 = Vanilla Cold Beach + # The ID of this biome = No beach + # Other biome IDs are allowed, but they have not been tested, may yield undesirable results, and will not be supported. + # Note: If this biome has been hardcoded by RTG to use a specific beach, this setting will have no effect. + # [range: -1 ~ 255, default: -1] + I:"Beach Biome"=-1 +} + + +decorations { + # If TRUE, RTG decorations will disabled in this biome and only vanilla decorations will generate. + # RTG decorations include custom trees, shrubs, boulders, etc. + # [default: false] + B:"Disable RTG Decorations"=false + + trees { + # This setting allows you to increase/decrease the number of RTG trees that generate in this biome. + # This setting overrides the global setting (see /.minecraft/config/RTG/rtg.cfg) and only affects trees generated by RTG. + # Trees generated by this biome's decorator will adhere to their own density rules. + # Set to -1.0 to use the global setting. + # 1.0 = Default tree generation; 2.0 = Twice as many trees; 0.5 = half as many trees; 0 = No trees + # [range: -1.0 ~ 5.0, default: -1.0] + S:"RTG Tree Density Multiplier"=-1.0 + } + + logs { + # [default: true] + B:"Allow Logs"=true + + # This setting allows you to increase/decrease the number of fallen logs that generate in this biome. + # 1.0 = Default density; 2.0 = Twice as many fallen logs; 0.5 = half as many fallen logs; 0 = No fallen logs + # [range: 0.0 ~ 5.0, default: 1.0] + S:"Fallen Log Density Multiplier"=1.0 + } + +} + + +surfaces { + # If TRUE, RTG surfaces will be disabled in this biome and only vanilla surfaces will be used. + # RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. + # [default: false] + B:"Disable RTG Surfaces"=false + + "top block" { + # Set this to change this biome's top block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Top Block ID"= + } + + "filler block" { + # Set this to change this biome's filler block (the block underneath the top block). + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Filler Block ID"= + } + + "cliff stone block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff stone block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Stone Block ID"= + } + + "cliff cobble block" { + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # Set this to change this biome's cliff cobble block. + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Cliff Cobble Block ID"= + } + + "surface bleed" { + # Set to false if other biomes shouldn't bleed into this one + # [default: false] + B:"Surface Bleed In"=false + + # Set to false if this biome shouldn't bleed into other biomes + # [default: false] + B:"Surface Bleed Out"=false + } + + lakes { + # This setting allows you to increase/decrease the number of lava lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many lava lakes; 0.5 = half as many lava lakes; 0 = No lava lakes + # [range: 0.0 ~ 10.0, default: 0.0] + S:"Surface Lava Lake Multiplier"=0.0 + + # This setting allows you to increase/decrease the number of water lakes that generate on the surface of this biome. + # 1.0 = Default amount; 2.0 = Twice as many water lakes; 0.5 = half as many water lakes; 0 = No water lakes + # [range: 0.0 ~ 10.0, default: 0.4] + S:"Surface Water Lake Multiplier"=0.4 + } + + "mix top block" { + # Set this to change this biome's mix block + # Syntax : [ = , = , ...] + # Example: minecraft:stone[variant=diorite], or minecraft:stained_glass_pane[color=pink,north=true,east=false,south=true,west=false] + # For a list of property names and values, see: https://minecraft.gamepedia.com/Block_states + # [default: ] + S:"Mix Block ID"= + } + +} + + +terrain { + # If TRUE, RTG terrain will be disabled in this biome and only vanilla terrain will be generated. + # [default: false] + B:"Disable RTG Terrain"=false +} + + +"terrain features" { + # Set this to FALSE to prevent rivers from generating in this biome. + # [default: true] + B:"Allow Rivers"=true + + # Set this to FALSE to prevent scenic lakes from generating in this biome. + # [default: false] + B:"Allow Scenic Lakes"=false +} + + +villages { + # Set this to TRUE to allow villages to generate in this biome. + # [default: false] + B:"Allow Villages"=false +} + + diff --git a/minecraft/config/RTG/rtg.cfg b/minecraft/config/RTG/rtg.cfg new file mode 100644 index 0000000..3fac64c --- /dev/null +++ b/minecraft/config/RTG/rtg.cfg @@ -0,0 +1,80 @@ +# Configuration file + +client { + # Automatically select the RTG world type when creating a new world + B:rtgWorldTypeByDefault=true + + # When enabled, this will display an informational message about RTG when entering the Customize World screen. + # This will display once and automatically disable itself. + B:worldTypeNotification=true +} + + +common { + + debug { + # Enable the logging of additional biome information on startup. + B:additionalBiomeInfo=false + + # Enable extra debug logging. + # !This setting has a severe performance penalty. Only enable if you know what you are doing! + B:enableDebugging=false + + # + # TO BE REMOVED + # + B:oreGenEventCancellation=true + + # If RTG encounters an unsupported biome it will generate this biome instead. + # This uses the standard ResourceLocation format: mod_id:biome_registry_name + S:patchBiome=minecraft:plains + } + + surface { + # Set this to FALSE to prevent RTG from generating lush river bank decorations in hot biomes, + # like Desert and Mesa. Lush decorations consist of tallgrass, trees, shrubs, and other flora. + B:lushRiverbanksInDesert=true + + # The block to use for desert terrain shadowing, typically seen on the cliffs of desert mountains. + S:shadowDesertBlock=minecraft:stained_hardened_clay[color=gray] + + # The block to use for stone terrain shadowing, typically seen on the cliffs of stone mountains. + S:shadowStoneBlock=minecraft:stained_hardened_clay[color=cyan] + + # The maximum distance surfaces will blend into eacother if enabled for two adjacent biomes. + # By default, surface blending is only enabled for beaches. You can control that in biome settings + I:surfaceBlendRadius=32 + } + + trees { + # Set this to FALSE to prevent the trunks of RTG trees from using the 'all-bark' texture model. + # For more information, visit http://minecraft.gamepedia.com/Wood#Block_data + B:barkCoveredLogs=true + + # 1/x chance that a vanilla sapling will grow one of RTG's custom trees. + # 1 = Always generate if possible, 2 = 50% chance, 4 = 25% chance, etc. + I:rtgTreeChance=2 + + # Set this to TRUE to allow RTG's custom trees to grow from vanilla saplings. + # RTG's custom trees can be grown only from the saplings that their leaves would + # drop, and only in the biomes where they naturally generate. + B:rtgTreesFromSaplings=true + + # Set this to FALSE to prevent shrub trunks from generating below the surface. + B:shrubsBelowSurface=true + + # This setting allows you to increase/decrease the number of RTG trees that generate globally. + # This setting only affects trees generated by RTG. Trees generated by a biome's decorator + # will adhere to their own density rules. + # You can override this setting on a per-biome basis by using the biome configs. + D:treeDensityMultiplier=1.0 + + # Set this to FALSE to prevent trees from generating on sand. + # This setting only affects trees generated by RTG. Trees generated by a biome's decorator + # will adhere to their own generation rules. (RTG's Palm Trees ignore this setting.) + B:treesCanGenerateOnSand=true + } + +} + + diff --git a/minecraft/config/TinkerModules.cfg b/minecraft/config/TinkerModules.cfg new file mode 100644 index 0000000..eb40a3e --- /dev/null +++ b/minecraft/config/TinkerModules.cfg @@ -0,0 +1,28 @@ +# Configuration file + +~CONFIG_VERSION: 1 + +modules { + # Debug utilities + B:TinkerDebug=false + + # All the fun toys + B:TinkerGadgets=true + + # The smeltery and items needed for it + B:TinkerSmeltery=true + + # All the tools and everything related to it. + B:TinkerTools=true + + # Everything that's found in the world and worldgen + B:TinkerWorld=true + B:chiselIntegration=true + B:chiselsandbitsIntegration=true + B:craftingtweaksIntegration=true + B:quarkIntegration=true + B:theoneprobeIntegration=true + B:wailaIntegration=true +} + + diff --git a/minecraft/config/TinkerToolLeveling.cfg b/minecraft/config/TinkerToolLeveling.cfg new file mode 100644 index 0000000..1ccff3b --- /dev/null +++ b/minecraft/config/TinkerToolLeveling.cfg @@ -0,0 +1,37 @@ +"_VERSION"=1 +general { + # Maximum achievable levels. If set to 0 or lower there is no upper limit + maximumLevels=-1 + # Reduces the amount of modifiers a newly build tool gets if the value is lower than the regular amount of modifiers the tool would have + newToolMinModifiers=3 +} +toolxp { + # Base XP for each of the listed tools + baseXpForTool { + "tconstruct:arrow"=500 + "tconstruct:battlesign"=500 + "tconstruct:bolt"=500 + "tconstruct:broadsword"=500 + "tconstruct:cleaver"=500 + "tconstruct:crossbow"=500 + "tconstruct:excavator"=4500 + "tconstruct:frypan"=500 + "tconstruct:hammer"=4500 + "tconstruct:hatchet"=500 + "tconstruct:kama"=500 + "tconstruct:longbow"=500 + "tconstruct:longsword"=500 + "tconstruct:lumberaxe"=4500 + "tconstruct:mattock"=500 + "tconstruct:pickaxe"=500 + "tconstruct:rapier"=500 + "tconstruct:scythe"=4500 + "tconstruct:shortbow"=500 + "tconstruct:shovel"=500 + "tconstruct:shuriken"=500 + } + # Base XP used when no more specific entry is present for the tool + defaultBaseXP=500 + # How much the XP cost will multiply per level, minimum 2. + levelMultiplier=2 +} diff --git a/minecraft/config/WirelessRedstone.cfg b/minecraft/config/WirelessRedstone.cfg new file mode 100644 index 0000000..844cdbb --- /dev/null +++ b/minecraft/config/WirelessRedstone.cfg @@ -0,0 +1,40 @@ +#Wireless Redstone Chicken Bones Edition Configuration File:Deleting any element will restore it to it's default value + +core +{ + boltEffect + { + #Damages are in half hearts:If an entity gets knocked into another bolt it may suffer multiple hits + damage.entity=5 + damage.player=3 + } + + jammer + { + #Delay in seconds before jamming the first time + blockdelay=10 + entitydelay=5 + #Jam an entity again after x seconds + entityretry=10 + #Range In Blocks + range=10 + #Timeout In Seconds:Applies to both blocks and players + timeout=60 + } +} + +addon.sniffer.gui +{ + #Colours are in 0xAARRGGBB format:Alpha should be FF + colour.on=0xffff0000 + colour.off=0xff700000 + colour.jammed=0xff707070 + colour.private.on=0xff40f000 + colour.private.off=0xff40a000 + + border.on=0xffee0000 + border.off=0xff500000 + border.jammed=0xff505050 + border.private.on=0xff20e000 + border.private.off=0xff209000 +} diff --git a/minecraft/config/ZombieAwareness/ClientConfig.cfg b/minecraft/config/ZombieAwareness/ClientConfig.cfg new file mode 100644 index 0000000..8013e59 --- /dev/null +++ b/minecraft/config/ZombieAwareness/ClientConfig.cfg @@ -0,0 +1,8 @@ +# Configuration file + +"zombie awareness: clientconfig" { + B:client_debugSensesVisual=false + B:client_renderBlood=true +} + + diff --git a/minecraft/config/ZombieAwareness/Features.cfg b/minecraft/config/ZombieAwareness/Features.cfg new file mode 100644 index 0000000..4246996 --- /dev/null +++ b/minecraft/config/ZombieAwareness/Features.cfg @@ -0,0 +1,49 @@ +# Configuration file + +"zombie awareness: features" { + # Monsters see light near player and move towards it + B:awareness_Light=true + + # Spawn scent/blood sense sources for monsters to track + B:awareness_Scent=true + + # Spawn sound sense sources for monsters to track + B:awareness_Sound=true + + # Only spawn sound sense entities in Overworld + B:awareness_Sound_OverworldOnly=false + + # Spawn extra zombies in caves where other zombies already are if dark and away from player until Spawning.extraSpawningMaxCount is reached + B:extraSpawningCave=false + + # Spawn extra zombies randomly on the surface at night if dark and away from player until Spawning.extraSpawningMaxCount is reached + B:extraSpawningSurface=false + + # Pistons cause sound sense sources attracting monsters + B:noisyPistons=true + + # Growling zombies attracts other zombies + B:noisyZombies=true + B:soundAlerts=true + B:soundInvestigates=true + + # Uses a different kind of mob alert noise, might break immersion a bit ;) + B:soundUseAlternateAlertNoise=false + + # How loud sounds should be for a mob targetting you + D:soundVolumeAlertTarget=0.5 + + # How loud sounds should be when you are alerted that a mob is coming to investigate an area near you + D:soundVolumeInvestigate=0.5 + + # Causes monsters to horde up and wander the surface together to random points + B:wanderingHordes=false + + # MC/Forge default is 0.05, this overrides that default, set to -1 to cause no override then restore forges default in their config + D:zombieBabyChance=0.0 + + # MC/Forge default is 0.1, this overrides that default, set to -1 to cause no override then restore forges default in their config + D:zombieSummonHelpBaseChance=0.0 +} + + diff --git a/minecraft/config/ZombieAwareness/General.cfg b/minecraft/config/ZombieAwareness/General.cfg new file mode 100644 index 0000000..8948bd1 --- /dev/null +++ b/minecraft/config/ZombieAwareness/General.cfg @@ -0,0 +1,63 @@ +# Configuration file + +"zombie awareness: general" { + # Prevent non zombies from being attracted to light + B:awareness_Light_OnlyZombies=true + + # Block breaks cause sound senses to spawn + B:blockBreakEvent_Active=true + + # Only spawn sound senses for players, if false, machines and other things will cause them too + B:blockBreakEvent_PlayersOnly=false + + # Block mining before it breaks cause sound senses to spawn + B:blockHittingEvent_Active=true + + # Odds of hitting a block causing a sound sense, rolled per tick + I:blockHittingEvent_OddsTo1=20 + + # Days before all of the mods features will be activated + D:daysBeforeFeaturesActivate=0.0 + B:debugConsole=false + B:debugConsoleOmniscient=false + B:debugConsoleSpawns=false + B:debugConsoleSuperDetailed=false + + # Minimum distance required between active sense sources, prevents spamming sources [performance sensitive] + D:extraScentCutoffRange=3.0 + + # max rate of spawning sound sources in milliseconds + I:frequentSoundThreshold=1000 + + # Max awareness range for zombies + I:maxPFRangeSense=64 + + # Always target closest player [performance sensitive] + B:omniscient=false + + # Effects how far monsters will sense scents from + I:scentStrength=60 + + # skips line of sight check on targetting [performance sensitive] + B:seeThroughWalls=false + + # Max strength allowed for a sense, in case senses get a super high base strength or large buff + I:senseMaxStrength=300 + + # Custom targetting sight range on top of vanilla sight based targetting + I:sightRange=16 + + # Effects how far monsters will sense sound sources from + I:soundStrength=60 + + # The amount of delay in game ticks between processing mobs with enhanced AI, less is more frequent [performance sensitive] + I:tickRateAILoop=5 + + # how frequently the mod iterates all players, effects rates, less is more frequent + I:tickRatePlayerLoop=1 + + # Range of extra random speed to give a zombie for extra spawns and zombie duplications, eg: 0 = no boost, 1 = up to double speed (works for my extra spawned mobs only) + D:zombieRandSpeedBoost=0.3 +} + + diff --git a/minecraft/config/ZombieAwareness/MobLists.cfg b/minecraft/config/ZombieAwareness/MobLists.cfg new file mode 100644 index 0000000..a1a0e1b --- /dev/null +++ b/minecraft/config/ZombieAwareness/MobLists.cfg @@ -0,0 +1,73 @@ +# Configuration file + +########################################################################################################## +# tickable_entities +#--------------------------------------------------------------------------------------------------------# +# Entities to be enhanced, will show everything ZombieAwareness should be able to enhance, only zombie based mobs and some others are default on, if a mob uses ground pathfinding and is able to be hostile you can try enabling more from other mods, but how well the enhancing works depends on how the mod implemented their mob +########################################################################################################## + +tickable_entities { + B:ArcherBarbarian=false + B:ArcherPirate=false + B:Barbarian=false + B:Blaze=false + B:CaveSpider=true + B:ChiefBarbarian=false + B:ChiefPirate=false + B:Creeper=false + B:ElderGuardian=false + B:EnderDragon=false + B:Enderman=false + B:Endermite=false + B:EvocationIllager=false + B:Ghast=false + B:Giant=false + B:Guardian=false + B:Husk=true + B:IllusionIllager=false + B:LavaSlime=false + B:PigZombie=false + B:Pirate=false + B:Shulker=false + B:Silverfish=false + B:Skeleton=true + B:Slime=false + B:Spider=true + B:Stray=true + B:Vex=false + B:VindicationIllager=false + B:Witch=true + B:WitherBoss=false + B:WitherSkeleton=true + B:Zombie=true + B:ZombieVillager=true + B:creeper_boss=false + B:evolved_creeper=false + B:evolved_enderman=false + B:evolved_skeleton=true + B:evolved_skeleton_boss=false + B:evolved_spider=true + B:evolved_witch=true + B:evolved_zombie=true + B:extraplanets.EvolvedAncientMagmaCube=false + B:extraplanets.EvolvedFireBatBoss=false + B:extraplanets.EvolvedGhastBoss=false + B:extraplanets.EvolvedGiantZombieBoss=false + B:extraplanets.EvolvedIceSlimeBoss=false + B:extraplanets.EvolvedMagmaCube=false + B:extraplanets.EvolvedMagmaCubeBoss=false + B:extraplanets.EvolvedSnowmanBoss=false + B:extraplanets.EvolvedSpaceManBoss=false + B:juicer=false + B:monoliths=false + B:pink_slime=false + B:sludgeling=false + B:spider_queen=false + B:tconstruct.blueslime=false + B:thermalfoundation.basalz=false + B:thermalfoundation.blitz=false + B:thermalfoundation.blizz=false + B:wasp=false +} + + diff --git a/minecraft/config/ZombieAwareness/PlayerRulesAndLists.cfg b/minecraft/config/ZombieAwareness/PlayerRulesAndLists.cfg new file mode 100644 index 0000000..df0517e --- /dev/null +++ b/minecraft/config/ZombieAwareness/PlayerRulesAndLists.cfg @@ -0,0 +1,23 @@ +# Configuration file + +"zombie awareness: player rules & lists" { + # Uses list of people to have spawning of zombies for + B:whiteListUsedExtraSpawning=false + + # Uses list of people to have omniscient targetting effect + B:whiteListUsedOmniscient=false + + # Uses list of people to have senses spawned for + B:whiteListUsedSenses=false + + # List of people to have spawning of zombies for + S:whitelistExtraSpawning=Corosus + + # List of people to have omniscient targetting effect + S:whitelistOmniscientTargettedPlayers=Corosus, SomeDude + + # List of people to have senses spawned for + S:whitelistSenses=Corosus, SomeDude +} + + diff --git a/minecraft/config/ZombieAwareness/Spawning.cfg b/minecraft/config/ZombieAwareness/Spawning.cfg new file mode 100644 index 0000000..9a31ee0 --- /dev/null +++ b/minecraft/config/ZombieAwareness/Spawning.cfg @@ -0,0 +1,53 @@ +# Configuration file + +"zombie awareness: spawning" { + # Automatically target closest player on spawn for mods extra spawning features + B:extraSpawningAutoTarget=false + + # Max distance required from closest player to spawn extra random position zombie + I:extraSpawningCavesDistMax=100 + + # Min distance required from closest player to spawn extra random position zombie + I:extraSpawningCavesDistMin=50 + + # The max count of zombies active in loaded chunks for extra cave spawning + I:extraSpawningCavesMaxCount=50 + + # Max amount of zombies that can spawn together in a cave + I:extraSpawningCavesMaxGroupSize=5 + + # Odds to 1 of spawning extra random zombies + I:extraSpawningCavesRandomPool=1 + + # How intensively it tries to spawn mobs in caves + I:extraSpawningCavesTryCount=15 + + # Max distance required from closest player to spawn extra random position zombie + I:extraSpawningDistMax=100 + + # Min distance required from closest player to spawn extra random position zombie + I:extraSpawningDistMin=50 + + # The max count of zombies active in loaded chunks for extra surface spawning + I:extraSpawningSurfaceMaxCount=50 + + # Max amount of zombies that can spawn together on surface + I:extraSpawningSurfaceMaxGroupSize=3 + + # Odds to 1 of spawning extra random zombies + I:extraSpawningSurfaceRandomPool=100 + + # Instead of just zombies, use the list of mobs minecraft tries to normally spawn with, could include monsters from mods + B:extraSpawningUseNaturalSpawnList=false + + # The max count of zombies active in loaded chunks for duplicating zombie at a location, for 1 player, vanilla count is about 25, so this adds 10 extra + I:maxZombiesNight=35 + + # Odds to 1 of duplicating extra zombies + I:maxZombiesNightBaseRarity=100 + + # Delay rate of spawning extra zombies + I:zombieSpawnTickDelay=5 +} + + diff --git a/minecraft/config/advanced_solar_panels.cfg b/minecraft/config/advanced_solar_panels.cfg new file mode 100644 index 0000000..7cb003f --- /dev/null +++ b/minecraft/config/advanced_solar_panels.cfg @@ -0,0 +1,49 @@ +# Configuration file + +general { + B:"Draw Molecular Transformer active animation"=false + B:"Should solar helmets charge armour only?"=true +} + + +"quantum generator" { + I:quantumGeneratorDefaultProduction=512 + I:quantumGeneratorDefaultTier=3 +} + + +"recipes settings" { + B:"Disable Advanced Solar Helmet recipe"=false + B:"Disable Advanced Solar Panel recipe"=false + B:"Disable Double-Slab recipe"=false + B:"Disable Hybrid Solar Helmet recipe"=false + B:"Disable Hybrid Solar Panel recipe"=false + B:"Disable Molecular Transformer recipe"=false + B:"Disable QuantumSolarPanel recipe"=false + B:"Disable Ultimate Solar Helmet recipe"=false + B:"Disable Ultimate Solar Panel recipe"=false + B:"Enable hard recipes"=true + B:"Enable simple Advanced Solar Panel recipe"=false +} + + +solars { + I:AdvancedSPGenDay=8 + I:AdvancedSPGenNight=1 + I:AdvancedSPStorage=32000 + I:AdvancedSPTier=1 + I:HybrydSPGenDay=64 + I:HybrydSPGenNight=8 + I:HybrydSPStorage=100000 + I:HybrydSPTier=2 + I:QuantumSPGenDay=4096 + I:QuantumSPGenNight=2048 + I:QuantumSPStorage=10000000 + I:QuantumSPTier=5 + I:UltimateHSPGenDay=512 + I:UltimateHSPGenNight=64 + I:UltimateHSPStorage=1000000 + I:UltimateHSPTier=3 +} + + diff --git a/minecraft/config/advanced_solar_panels_MTRecipes.cfg b/minecraft/config/advanced_solar_panels_MTRecipes.cfg new file mode 100644 index 0000000..8c9f3f9 --- /dev/null +++ b/minecraft/config/advanced_solar_panels_MTRecipes.cfg @@ -0,0 +1,33 @@ +################################################################################################## +# AdvancedSolarPanels Molecular Transformer Recipes # +################################################################################################## +# Format of recipe: "inputItem*stackSize;outputItem*outputStackSize;energy" # +# InputItem (and outputItem) format: # +# "OreDict:forgeOreDictName" or "minecraft:item_name@meta" or "modID:item_name@meta" # +# New line = new recipe. # +# Add "#" before line to skip parsing line/recipe # +################################################################################################## +version=2.0 +################################################################################################## +minecraft:skull@1; minecraft:nether_star; 250000000 +minecraft:iron_ingot@*; ic2:misc_resource#iridium_ore; 9000000 +minecraft:netherrack@*; minecraft:gunpowder*2; 70000 +minecraft:sand@*; minecraft:gravel; 50000 +minecraft:dirt@*; minecraft:clay; 50000 +minecraft:coal@1; minecraft:coal@0; 60000 +minecraft:glowstone_dust@*; advanced_solar_panels:crafting@1; 1000000 +minecraft:glowstone@*; advanced_solar_panels:crafting@0; 9000000 +minecraft:wool@4; minecraft:glowstone; 500000 +minecraft:wool@11; minecraft:lapis_block; 500000 +minecraft:wool@14; minecraft:redstone_block; 500000 +minecraft:dye@4; OreDict:gemSapphire; 5000000 +minecraft:redstone@*; OreDict:gemRuby; 5000000 +minecraft:coal@0; ic2:crafting#industrial_diamond; 9000000 +ic2:crafting#industrial_diamond; minecraft:diamond; 1000000 +OreDict:dustTitanium; OreDict:dustChrome; 500000 +OreDict:ingotTitanium; OreDict:ingotChrome; 500000 +OreDict:gemNetherQuartz; OreDict:gemCertusQuartz; 500000 +OreDict:ingotCopper; OreDict:ingotNickel; 300000 +OreDict:ingotTin; OreDict:ingotSilver; 500000 +OreDict:ingotSilver; OreDict:ingotGold; 500000 +OreDict:ingotGold; OreDict:ingotPlatinum; 9000000 diff --git a/minecraft/config/ambientsounds-client.json b/minecraft/config/ambientsounds-client.json new file mode 100644 index 0000000..c1ec924 --- /dev/null +++ b/minecraft/config/ambientsounds-client.json @@ -0,0 +1,77 @@ +{ + "sounds": { + "nether.nether": 1, + "end.suspense": 1, + "abyssalcraft-dark.suspense": 1, + "desert-wind.wind": 1, + "void-dark.suspense": 1, + "twilight_forest-dark.suspense": 1, + "deepcave.cave": 1, + "planet-wind.wind": 1, + "underwater.underwater": 1, + "rain.rain": 1, + "storm-close.storm-close": 1, + "storm-close.wind": 1, + "storm-away.storm-away": 1, + "storm-away.howling-wind": 1, + "cave-ambience.suspense": 1, + "sky.light-wind": 1, + "forest.bird-ambience": 1, + "forest.owl": 1, + "cold-forest.crow": 1, + "taiga.bird-ambience-huge": 1, + "highland.heavy-wind": 1, + "mesa.wind-mesa": 1, + "roofed-forest.bird-ambience-spooky": 1, + "grass.cricket": 1, + "grass.cricket-night": 1, + "grass.cicadas-night": 1, + "plains.cricket": 1, + "plains.cricket-night": 1, + "plains.cicadas-night": 1, + "savanna.cricket": 1, + "savanna.cicadas": 1, + "savanna.cicadas-desert": 1, + "savanna.cricket-warm-night": 1, + "savanna.wolf": 1, + "savanna.bird-warm": 1, + "desert.cicadas-desert": 1, + "desert.light-wind": 1, + "swamp.cricket-swamp": 1, + "swamp.cricket-warm-night": 1, + "swamp.frog": 1, + "quagmire.cricket-swamp": 1, + "quagmire.quagmire-cricket-warm-night": 1, + "quagmire.frog": 1, + "quagmire.cicadas": 1, + "quagmire.cicadas-desert": 1, + "quagmire.dimension-cricket-warm-night": 1, + "jungle.cricket-jungle": 1, + "jungle.cricket-jungle-night": 1, + "jungle.bird-ambience-jungle": 1, + "jungle.bird-ambience-jungle-night": 1, + "cold.light-wind": 1, + "beach.beach": 1, + "beach.seagull": 1, + "beach.seagull-long": 1, + "ocean.ocean": 1, + "ocean.light-wind": 1 + }, + "dimensions": { + "nether": 1, + "the end": 1, + "abyssalcraft": 1, + "atum": 1, + "void": 1, + "twilight_forest": 1, + "betweenlands": 1, + "cave-dimensions": 1, + "midnight-dimension": 1, + "silent": 1, + "galacticraft": 1, + "galacticraft.planets": 1, + "underworldbiomes": 1, + "surface": 1 + }, + "silent-dimensions": [] +} \ No newline at end of file diff --git a/minecraft/config/ambientsounds.cfg b/minecraft/config/ambientsounds.cfg new file mode 100644 index 0000000..94052ae --- /dev/null +++ b/minecraft/config/ambientsounds.cfg @@ -0,0 +1,286 @@ +# Configuration file + +custom { + B:debugging=false +} + + +engine { + I:normalChannels=21 + I:streamingChannels=11 +} + + +volume { + # [range: 0.0 ~ 1.0, default: 1.0] + S:abyssalcraft-dark=1.0 + + # [range: 0.0 ~ 1.0, default: 1.0] + S:abyssalcraft.abyssalcraft-dark.suspense=1.0 + + # [range: 0.0 ~ 1.0, default: 1.0] + S:atum.desert-wind.wind=1.0 + + # [range: 0.0 ~ 1.0, default: 1.0] + S:beach=1.0 + + # [range: 0.0 ~ 1.0, default: 1.0] + S:beach.beach=1.0 + + # [range: 0.0 ~ 1.0, default: 1.0] + S:beach.seagull=1.0 + + # [range: 0.0 ~ 1.0, default: 1.0] + S:beach.seagull-long=1.0 + + # [range: 0.0 ~ 1.0, default: 1.0] + S:cave=1.0 + + # [range: 0.0 ~ 1.0, default: 1.0] + S:cave-ambience=1.0 + + # [range: 0.0 ~ 1.0, default: 1.0] + S:cave-ambience.suspense=1.0 + + # [range: 0.0 ~ 1.0, default: 1.0] + S:cave-dimensions.deepcave.cave=1.0 + + # [range: 0.0 ~ 1.0, default: 1.0] + S:cold=1.0 + + # [range: 0.0 ~ 1.0, default: 1.0] + S:cold-forest=1.0 + + # [range: 0.0 ~ 1.0, default: 1.0] + S:cold-forest.crow=1.0 + + # [range: 0.0 ~ 1.0, default: 1.0] + S:cold.light-wind=1.0 + + # [range: 0.0 ~ 1.0, default: 1.0] + S:deepcave=1.0 + + # [range: 0.0 ~ 1.0, default: 1.0] + S:desert=1.0 + + # [range: 0.0 ~ 1.0, default: 1.0] + S:desert-wind=1.0 + + # [range: 0.0 ~ 1.0, default: 1.0] + S:desert.cicadas-desert=1.0 + + # [range: 0.0 ~ 1.0, default: 1.0] + S:desert.light-wind=1.0 + + # [range: 0.0 ~ 1.0, default: 1.0] + S:end=1.0 + + # [range: 0.0 ~ 1.0, default: 1.0] + S:forest=1.0 + + # [range: 0.0 ~ 1.0, default: 1.0] + S:forest.bird-ambience=1.0 + + # [range: 0.0 ~ 1.0, default: 1.0] + S:forest.owl=1.0 + + # [range: 0.0 ~ 1.0, default: 1.0] + S:galacticraft.planets.planet-wind.wind=1.0 + + # [range: 0.0 ~ 1.0, default: 1.0] + S:grass=1.0 + + # [range: 0.0 ~ 1.0, default: 1.0] + S:grass.cicadas-night=1.0 + + # [range: 0.0 ~ 1.0, default: 1.0] + S:grass.cricket=1.0 + + # [range: 0.0 ~ 1.0, default: 1.0] + S:grass.cricket-night=1.0 + + # [range: 0.0 ~ 1.0, default: 1.0] + S:highland=1.0 + + # [range: 0.0 ~ 1.0, default: 1.0] + S:highland.heavy-wind=1.0 + + # [range: 0.0 ~ 1.0, default: 1.0] + S:jungle=1.0 + + # [range: 0.0 ~ 1.0, default: 1.0] + S:jungle.bird-ambience-jungle=1.0 + + # [range: 0.0 ~ 1.0, default: 1.0] + S:jungle.bird-ambience-jungle-night=1.0 + + # [range: 0.0 ~ 1.0, default: 1.0] + S:jungle.cricket-jungle=1.0 + + # [range: 0.0 ~ 1.0, default: 1.0] + S:jungle.cricket-jungle-night=1.0 + + # [range: 0.0 ~ 1.0, default: 1.0] + S:mesa=1.0 + + # [range: 0.0 ~ 1.0, default: 1.0] + S:mesa.wind-mesa=1.0 + + # [range: 0.0 ~ 1.0, default: 1.0] + S:nether=1.0 + + # [range: 0.0 ~ 1.0, default: 1.0] + S:nether.nether.nether=1.0 + + # [range: 0.0 ~ 1.0, default: 1.0] + S:ocean=1.0 + + # [range: 0.0 ~ 1.0, default: 1.0] + S:ocean.light-wind=1.0 + + # [range: 0.0 ~ 1.0, default: 1.0] + S:ocean.ocean=1.0 + + # [range: 0.0 ~ 1.0, default: 1.0] + S:plains=1.0 + + # [range: 0.0 ~ 1.0, default: 1.0] + S:plains.cicadas-night=1.0 + + # [range: 0.0 ~ 1.0, default: 1.0] + S:plains.cricket=1.0 + + # [range: 0.0 ~ 1.0, default: 1.0] + S:plains.cricket-night=1.0 + + # [range: 0.0 ~ 1.0, default: 1.0] + S:planet-wind=1.0 + + # [range: 0.0 ~ 1.0, default: 1.0] + S:quagmire=1.0 + + # [range: 0.0 ~ 1.0, default: 1.0] + S:quagmire.cicadas=1.0 + + # [range: 0.0 ~ 1.0, default: 1.0] + S:quagmire.cicadas-desert=1.0 + + # [range: 0.0 ~ 1.0, default: 1.0] + S:quagmire.cricket-swamp=1.0 + + # [range: 0.0 ~ 1.0, default: 1.0] + S:quagmire.dimension-cricket-warm-night=1.0 + + # [range: 0.0 ~ 1.0, default: 1.0] + S:quagmire.frog=1.0 + + # [range: 0.0 ~ 1.0, default: 1.0] + S:quagmire.quagmire-cricket-warm-night=1.0 + + # [range: 0.0 ~ 1.0, default: 1.0] + S:rain=1.0 + + # [range: 0.0 ~ 1.0, default: 1.0] + S:rain.rain=1.0 + + # [range: 0.0 ~ 1.0, default: 1.0] + S:roofed-forest=1.0 + + # [range: 0.0 ~ 1.0, default: 1.0] + S:roofed-forest.bird-ambience-spooky=1.0 + + # [range: 0.0 ~ 1.0, default: 1.0] + S:savanna=1.0 + + # [range: 0.0 ~ 1.0, default: 1.0] + S:savanna.bird-warm=1.0 + + # [range: 0.0 ~ 1.0, default: 1.0] + S:savanna.cicadas=1.0 + + # [range: 0.0 ~ 1.0, default: 1.0] + S:savanna.cicadas-desert=1.0 + + # [range: 0.0 ~ 1.0, default: 1.0] + S:savanna.cricket=1.0 + + # [range: 0.0 ~ 1.0, default: 1.0] + S:savanna.cricket-warm-night=1.0 + + # [range: 0.0 ~ 1.0, default: 1.0] + S:savanna.wolf=1.0 + + # [range: 0.0 ~ 1.0, default: 1.0] + S:sky=1.0 + + # [range: 0.0 ~ 1.0, default: 1.0] + S:sky.light-wind=1.0 + + # [range: 0.0 ~ 1.0, default: 1.0] + S:space=1.0 + + # [range: 0.0 ~ 1.0, default: 1.0] + S:storm-away=1.0 + + # [range: 0.0 ~ 1.0, default: 1.0] + S:storm-away.howling-wind=1.0 + + # [range: 0.0 ~ 1.0, default: 1.0] + S:storm-away.storm-away=1.0 + + # [range: 0.0 ~ 1.0, default: 1.0] + S:storm-close=1.0 + + # [range: 0.0 ~ 1.0, default: 1.0] + S:storm-close.storm-close=1.0 + + # [range: 0.0 ~ 1.0, default: 1.0] + S:storm-close.wind=1.0 + + # [range: 0.0 ~ 1.0, default: 1.0] + S:surface=1.0 + + # [range: 0.0 ~ 1.0, default: 1.0] + S:swamp=1.0 + + # [range: 0.0 ~ 1.0, default: 1.0] + S:swamp.cricket-swamp=1.0 + + # [range: 0.0 ~ 1.0, default: 1.0] + S:swamp.cricket-warm-night=1.0 + + # [range: 0.0 ~ 1.0, default: 1.0] + S:swamp.frog=1.0 + + # [range: 0.0 ~ 1.0, default: 1.0] + S:taiga=1.0 + + # [range: 0.0 ~ 1.0, default: 1.0] + S:taiga.bird-ambience-huge=1.0 + + # [range: 0.0 ~ 1.0, default: 1.0] + S:"the end.end.suspense"=1.0 + + # [range: 0.0 ~ 1.0, default: 1.0] + S:twilight_forest-dark=1.0 + + # [range: 0.0 ~ 1.0, default: 1.0] + S:twilight_forest.twilight_forest-dark.suspense=1.0 + + # [range: 0.0 ~ 1.0, default: 1.0] + S:underwater=1.0 + + # [range: 0.0 ~ 1.0, default: 1.0] + S:underwater.underwater=1.0 + + # [range: 0.0 ~ 1.0, default: 1.0] + S:underworld=1.0 + + # [range: 0.0 ~ 1.0, default: 1.0] + S:void-dark=1.0 + + # [range: 0.0 ~ 1.0, default: 1.0] + S:void.void-dark.suspense=1.0 +} + + diff --git a/minecraft/config/appleskin.cfg b/minecraft/config/appleskin.cfg new file mode 100644 index 0000000..602f702 --- /dev/null +++ b/minecraft/config/appleskin.cfg @@ -0,0 +1,29 @@ +# Configuration file + +########################################################################################################## +# client +#--------------------------------------------------------------------------------------------------------# +# These config settings are client-side only +########################################################################################################## + +client { + # If true, shows your food exhaustion as a progress bar behind the hunger bars + B:show.food.exhaustion.hud.underlay=true + + # If true, adds a line that shows your hunger, saturation, and exhaustion level in the F3 debug overlay + B:show.food.stats.in.debug.overlay=true + + # If true, shows the hunger (and saturation if show.saturation.hud.overlay is true) that would be restored by food you are currently holding + B:show.food.values.hud.overlay=true + + # If true, shows the hunger and saturation values of food in its tooltip while holding SHIFT + B:show.food.values.in.tooltip=true + + # If true, shows the hunger and saturation values of food in its tooltip automatically (without needing to hold SHIFT) + B:show.food.values.in.tooltip.always=true + + # If true, shows your current saturation level overlayed on the hunger bar + B:show.saturation.hud.overlay=true +} + + diff --git a/minecraft/config/asielib.cfg b/minecraft/config/asielib.cfg new file mode 100644 index 0000000..96e8111 --- /dev/null +++ b/minecraft/config/asielib.cfg @@ -0,0 +1,19 @@ +# Configuration file + +enchantments { + # Might make Bane Of Arthropods actually useful (Experimental) + B:usefulBaneOfArthropods=false +} + + +general { + # If you want to disable dynamic generation of current/peak energy usage, use this. [default: true] + B:enableDynamicEnergyUsageCalculation=true +} + + +tweaks { + B:dyeItemNamesInAnvil=true +} + + diff --git a/minecraft/config/baubles.cfg b/minecraft/config/baubles.cfg new file mode 100644 index 0000000..7a7939d --- /dev/null +++ b/minecraft/config/baubles.cfg @@ -0,0 +1,8 @@ +# Configuration file + +client { + # Set this to false to disable rendering of baubles in the player. [default: true] + B:baubleRender.enabled=true +} + + diff --git a/minecraft/config/betterbiomeblend.cfg b/minecraft/config/betterbiomeblend.cfg new file mode 100644 index 0000000..9f787f0 --- /dev/null +++ b/minecraft/config/betterbiomeblend.cfg @@ -0,0 +1,9 @@ +# Configuration file + +general { + # Min: 0 + # Max: 14 + I:"Blend Radius"=14 +} + + diff --git a/minecraft/config/bettercaves-1_12_2.cfg b/minecraft/config/bettercaves-1_12_2.cfg new file mode 100644 index 0000000..461eb35 --- /dev/null +++ b/minecraft/config/bettercaves-1_12_2.cfg @@ -0,0 +1,462 @@ +# Configuration file + +general { + # Automatically enables Better Caves in every possible dimension, except for the End. + # If this is enabled, the Whitelisted Dimension IDs option is ignored. + # Default: false + B:"Enable Global Whitelist"=false + + # List of ID's of dimensions that will have Better Caves. Ignored if Global Whitelisting is enabled. + I:"Whitelisted Dimension IDs" < + 0 + > + + ########################################################################################################## + # underground generation + #--------------------------------------------------------------------------------------------------------# + # Configure settings related to caves, caverns, ravines and more. + ########################################################################################################## + + "underground generation" { + + ########################################################################################################## + # caves + #--------------------------------------------------------------------------------------------------------# + # Settings used in the generation of caves. + ########################################################################################################## + + caves { + # Determines how large cave regions are. + # Controls how long a cave system of a certain cave type extends before intersecting with a cave system of another type. + # Larger = more cave interconnectivity for a given area, but less variation. + # Default: Small (recommended). + # Valid values: + # Small + # Medium + # Large + # ExtraLarge + # Custom + S:"Cave Region Size"=Small + + # Custom value for cave region size. Smaller value = larger regions. This value is very sensitive to change. + # ONLY WORKS IF Cave Region Size IS Custom. + # Provided values: + # Small: 0.008 + # Medium: 0.005 + # Large: 0.0032 + # ExtraLarge: 0.001 + # Default: 0.008 + # Min: 0.0 + # Max: 0.05 + D:"Cave Region Size Custom Value"=0.00800000037997961 + + # Percent chance of caves spawning in a given region. + # Default: caves spawn in 100% of regions. + # Min: 0.0 + # Max: 100.0 + D:"Cave Spawn Chance"=100.0 + + ########################################################################################################## + # type 1 caves + #--------------------------------------------------------------------------------------------------------# + # Settings used in the generation of type 1 caves, which are more worm-like. + ########################################################################################################## + + "type 1 caves" { + # Stretches caves horizontally. Lower value = wider caves. + # Default: 1.6 (recommended) + # Min: 0.0 + # Max: 100.0 + D:"Compression - Horizontal"=1.600000023841858 + + # Stretches caves vertically. Lower value = taller caves with steeper drops. + # Default: 5.0 (recommended) + # Min: 0.0 + # Max: 100.0 + D:"Compression - Vertical"=5.0 + + # The maximum y-coordinate at which type 1 caves can generate. + # Default: 80 + # Min: 0 + # Max: 255 + I:"Type 1 Cave Maximum Altitude"=80 + + # The minimum y-coordinate at which type 1 caves can generate. + # Default: 1 + # Min: 0 + # Max: 255 + I:"Type 1 Cave Minimum Altitude"=1 + + # Determines how frequently Type 1 Caves spawn. 0 = will not spawn at all. + # Default: 10 + # Min: 0 + # Max: 10 + I:"Type 1 Cave Priority"=10 + + # The depth from a given point on the surface at which type 1 caves start to close off. + # Will use the Max Cave Altitude instead of surface height if it is lower. + # Will use the Max Cave Altitude no matter what if Override Surface Detection is enabled. + # Default: 15 (recommended) + # Min: 0 + # Max: 255 + I:"Type 1 Cave Surface Cutoff Depth"=15 + } + + ########################################################################################################## + # type 2 caves + #--------------------------------------------------------------------------------------------------------# + # Settings used in the generation of type 2 caves, which tend to be more open and spacious. + ########################################################################################################## + + "type 2 caves" { + # Stretches caves horizontally. Lower value = wider caves. + # Default: 0.9 (recommended) + # Min: 0.0 + # Max: 100.0 + D:"Compression - Horizontal"=0.8999999761581421 + + # Stretches caves vertically. Lower value = taller caves with steeper drops. + # Default: 2.2 (recommended) + # Min: 0.0 + # Max: 100.0 + D:"Compression - Vertical"=2.200000047683716 + + # The maximum y-coordinate at which type 2 caves can generate. + # Default: 80 + # Min: 0 + # Max: 255 + I:"Type 2 Cave Maximum Altitude"=80 + + # The minimum y-coordinate at which type 2 caves can generate. + # Default: 1 + # Min: 0 + # Max: 255 + I:"Type 2 Cave Minimum Altitude"=1 + + # Determines how frequently Type 2 Caves spawn. 0 = will not spawn at all. + # Default: 5 + # Min: 0 + # Max: 10 + I:"Type 2 Cave Priority"=5 + + # The depth from a given point on the surface at which type 2 caves start to close off. + # Will use the Max Cave Altitude instead of surface height if it is lower. + # Will use the Max Cave Altitude no matter what if Override Surface Detection is enabled. + # Default: 15 (recommended) + # Min: 0 + # Max: 255 + I:"Type 2 Cave Surface Cutoff Depth"=15 + } + + ########################################################################################################## + # surface caves + #--------------------------------------------------------------------------------------------------------# + # Settings used in the generation of vanilla-like caves near the surface. + ########################################################################################################## + + "surface caves" { + # Set to true to enable vanilla-like caves which provide nice, natural-looking openings at the surface. + # Default: true + B:"Enable Surface Caves"=true + + # The density of surface caves. Higher = more caves, closer together. + # Default: 17 + # Min: 0 + # Max: 100 + I:"Surface Cave Density"=17 + + # The maximum y-coordinate at which surface caves can generate. + # Default: 128 + # Min: 0 + # Max: 255 + I:"Surface Cave Maximum Altitude"=128 + + # The minimum y-coordinate at which surface caves can generate. + # Default: 40 + # Min: 0 + # Max: 255 + I:"Surface Cave Minimum Altitude"=40 + } + + ########################################################################################################## + # vanilla caves + #--------------------------------------------------------------------------------------------------------# + # Settings controlling vanilla Minecraft cave generation. + ########################################################################################################## + + "vanilla caves" { + # The density of vanilla caves. Higher = more caves, closer together. + # Default: 14 (value used in vanilla) + # Min: 0 + # Max: 100 + I:"Vanilla Cave Density"=14 + + # The maximum y-coordinate at which vanilla caves can generate. + # Default: 128 + # Min: 0 + # Max: 255 + I:"Vanilla Cave Maximum Altitude"=128 + + # The minimum y-coordinate at which vanilla caves can generate. + # Default: 8 + # Min: 0 + # Max: 255 + I:"Vanilla Cave Minimum Altitude"=8 + + # Determines how frequently vanilla caves spawn. 0 = will not spawn at all. + # Default: 0 + # Min: 0 + # Max: 10 + I:"Vanilla Cave Priority"=0 + } + + } + + ########################################################################################################## + # caverns + #--------------------------------------------------------------------------------------------------------# + # Settings used in the generation of caverns. Caverns are spacious caves at low altitudes. + ########################################################################################################## + + caverns { + # Determines how large cavern regions are. This controls the average size of caverns. + # Default: Small + # Valid values: + # Small + # Medium + # Large + # ExtraLarge + # Custom + S:"Cavern Region Size"=Small + + # Custom value for cavern region size. Only works if Cavern Region Size is set to Custom. Smaller value = larger regions. This value is very sensitive to change. + # Provided values: + # Small: 0.01 + # Medium: 0.007 + # Large: 0.005 + # ExtraLarge: 0.001 + # Default: 0.01 + # Min: 0.0 + # Max: 0.05 + D:"Cavern Region Size Custom Value"=0.009999999776482582 + + # Percent chance of caverns spawning in a given region. + # Default: caverns spawn in 25% of regions. + # Min: 0.0 + # Max: 100.0 + D:"Cavern Spawn Chance"=25.0 + + ########################################################################################################## + # liquid caverns + #--------------------------------------------------------------------------------------------------------# + # Settings used in the generation of Liquid Caverns found at low altitudes. + # These are caverns where the floor is predominantly water or lava. + ########################################################################################################## + + "liquid caverns" { + # Stretches caverns horizontally. Lower value = more open caverns with larger features. + # Default: 0.7 + # Min: 0.0 + # Max: 100.0 + D:"Compression - Horizontal"=0.699999988079071 + + # Stretches caverns vertically. Lower value = more open caverns with larger features. + # Default: 1.3 + # Min: 0.0 + # Max: 100.0 + D:"Compression - Vertical"=1.2999999523162842 + + # The maximum y-coordinate at which Liquid Caverns can generate. + # Caverns will attempt to close off anyway if this value is greater than the surface's altitude. + # Default: 35 + # Min: 0 + # Max: 255 + I:"Liquid Cavern Maximum Altitude"=35 + + # The minimum y-coordinate at which Liquid Caverns can generate. + # Default: 1 + # Min: 0 + # Max: 255 + I:"Liquid Cavern Minimum Altitude"=1 + + # Determines how frequently Liquid Caverns spawn. 0 = will not spawn at all. + # Default: 10 + # Min: 0 + # Max: 10 + I:"Liquid Cavern Priority"=10 + } + + ########################################################################################################## + # floored caverns + #--------------------------------------------------------------------------------------------------------# + # Parameters used in the generation of Floored Caverns. + # These have much more ground to walk on than Liquid Caverns. + ########################################################################################################## + + "floored caverns" { + # Stretches caverns horizontally. Lower value = more open caverns with larger features. + # Default: 0.7 + # Min: 0.0 + # Max: 100.0 + D:"Compression - Horizontal"=0.699999988079071 + + # Stretches caverns vertically. Lower value = more open caverns with larger features. + # Default: 1.3 + # Min: 0.0 + # Max: 100.0 + D:"Compression - Vertical"=1.2999999523162842 + + # The maximum y-coordinate at which Floored Caverns can generate. + # Caverns will attempt to close off anyway if this value is greater than the surface's altitude. + # Default: 35 + # Min: 0 + # Max: 255 + I:"Floored Cavern Maximum Altitude"=35 + + # The minimum y-coordinate at which Floored Caverns can generate. + # Default: 1 + # Min: 0 + # Max: 255 + I:"Floored Cavern Minimum Altitude"=1 + + # Determines how frequently Floored Caverns spawn. 0 = will not spawn at all. + # Default: 10 + # Min: 0 + # Max: 10 + I:"Floored Cavern Priority"=10 + } + + } + + ########################################################################################################## + # water regions + #--------------------------------------------------------------------------------------------------------# + # Settings used in the generation of water regions. + ########################################################################################################## + + "water regions" { + # Determines how large water regions are. + # Default: Medium (recommended). + # Valid values: + # Small + # Medium + # Large + # ExtraLarge + # Custom + S:"Water Region Size"=Medium + + # Custom value for water region size. Smaller value = larger regions. This value is very sensitive to change. + # ONLY WORKS IF Water Region Size IS Custom. + # Provided values: + # Small: 0.008 + # Medium: 0.004 + # Large: 0.0028 + # ExtraLarge: 0.001 + # Default: 0.004 + # Min: 0.0 + # Max: 0.05 + D:"Water Region Size Custom Value"=0.004000000189989805 + + # Percent chance of a region having water instead of lava at low altitudes. + # Default: 40% + # Min: 0.0 + # Max: 100.0 + D:"Water Region Spawn Chance"=40.0 + } + + ########################################################################################################## + # ravines + #--------------------------------------------------------------------------------------------------------# + # Settings used for ravine generation. + ########################################################################################################## + + ravines { + # Set to true to enable flooded ravines in ocean biomes. + # Default: true + B:"Enable Flooded Ravines"=true + + # Set to true to enable ravine generation. + # Default: true + B:"Enable Ravines"=true + } + + ########################################################################################################## + # miscellaneous + #--------------------------------------------------------------------------------------------------------# + # Miscellaneous settings used in cave and cavern generation. + ########################################################################################################## + + miscellaneous { + # Set to true to enable flooded underground in ocean biomes. + # Default: true + B:"Enable Flooded Underground"=true + + # The block used for lava generation at and below the Liquid Altitude. + # Defaults to regular lava if an invalid block is given. + # Default: minecraft:lava + S:"Lava Block"=minecraft:lava + + # Lava (or water in water regions) spawns at and below this y-coordinate. + # Default: 10 + # Min: 0 + # Max: 255 + I:"Liquid Altitude"=10 + + # Ignores surface detection for closing off caves and caverns, forcing them to spawn + # up until their max height. Useful for Nether-like dimensions with no real "surface". + # Default: false + B:"Override Surface Detection"=false + + # Replace naturally generated floating gravel on the ocean floor with andesite. + # Can prevent lag due to cascading gravel falling into caverns under the ocean. + # Default: true + B:"Prevent Cascading Gravel"=true + + # The block used for water generation in water caves/caverns at and below the Liquid Altitude. + # Defaults to regular water if an invalid block is given. + # Default: minecraft:water + S:"Water Block"=minecraft:water + } + + } + + ########################################################################################################## + # bedrock generation + #--------------------------------------------------------------------------------------------------------# + # Configure how bedrock generates in the overworld and nether. + ########################################################################################################## + + "bedrock generation" { + # The width of the bedrock layer. Only works if Flatten Bedrock is true. + # Min: 0 + # Max: 256 + I:"Bedrock Layer Width"=1 + + # Replaces the usual bedrock generation pattern with flat layers. + # Activates in all whitelisted dimension, where applicable. The End is unaffected. + B:"Flatten Bedrock"=true + } + + ########################################################################################################## + # debug settings + #--------------------------------------------------------------------------------------------------------# + # Don't mess with these settings for normal gameplay. + ########################################################################################################## + + "debug settings" { + # The visualizer creates worlds where there are no blocks except those indicating where caves + # and caverns would be carved out in a regular world. This is useful for visualizing the kinds of + # caves and caverns your current config options will create. + # Type 1 Cave: Wooden Planks + # Type 2 Cave: Cobblestone + # Lava Cavern: Redstone Block + # Floored Cavern: Gold Block + # Surface Cave: Emerald Block + # Vanilla Cave: Bricks + # Default: false + B:"Enable DEBUG Visualizer"=false + } + +} + + diff --git a/minecraft/config/betterfps.json b/minecraft/config/betterfps.json new file mode 100644 index 0000000..b15eaf3 --- /dev/null +++ b/minecraft/config/betterfps.json @@ -0,0 +1 @@ +{"algorithm":"rivens-half","updateChecker":true,"preallocateMemory":false,"fog":true,"beaconBeam":true,"fastHopper":true,"fastBeacon":true,"fastSearch":true,"asyncSearch":true} \ No newline at end of file diff --git a/minecraft/config/betterinvisibility.cfg b/minecraft/config/betterinvisibility.cfg new file mode 100644 index 0000000..4130b01 --- /dev/null +++ b/minecraft/config/betterinvisibility.cfg @@ -0,0 +1,16 @@ +# Configuration file + +"game config" { + B:"Add Blindness Effect When Invisible"=false + B:"Can Sneak by Mobs if Within Proximity Distance"=true + I:"Distance at Which Mobs Detect Nearby Player"=3 + I:"Invisibility Radius of Effect"=30 + B:"Invisibility Removed if Discovered"=true + B:"Invisibility Removed if Player Attacks"=true + B:"Player Hidden From Mobs When Invisible"=true + B:"Show Armor and Weapons When Invisible"=false + B:"Show Invisibility Particle Effects on Mobs"=true + B:"Show Invisibility Particle Effects on Player"=false +} + + diff --git a/minecraft/config/bettermineshafts-1_12_2.cfg b/minecraft/config/bettermineshafts-1_12_2.cfg new file mode 100644 index 0000000..d2c2ecb --- /dev/null +++ b/minecraft/config/bettermineshafts-1_12_2.cfg @@ -0,0 +1,160 @@ +# Configuration file + +general { + # Default: .003 + # Min: 0.0 + # Max: 1.0 + D:"Mineshaft Spawn Rate"=0.003 + + ########################################################################################################## + # spawn rates & more + #--------------------------------------------------------------------------------------------------------# + # Customize the spawn rates for various mineshaft parts and decorations. + ########################################################################################################## + + "spawn rates & more" { + # Percent chance of an Abandoned Miners' Outpost to spawn at the end of a small mineshaft tunnel. + # Default: 2 + # Min: 0 + # Max: 100 + I:"Abandoned Miners' Outpost Spawn Chance"=2 + + # The spawn rate for cobwebs. + # Default: .15 + # Min: 0.0 + # Max: 1.0 + D:"Cobweb Spawn Rate"=0.15000000596046448 + + # The spawn rate for lanterns in the main shaft. + # Default: .0067 + # Min: 0.0 + # Max: 1.0 + D:"Lantern Spawn Rate"=0.0066999997943639755 + + # The spawn rate for minecarts holding chests in the main shaft. + # Default: .01 + # Min: 0.0 + # Max: 1.0 + D:"Main Shaft Chest Minecart Spawn Rate"=0.009999999776482582 + + # The spawn rate for minecarts holding TNT in the main shaft. + # Default: .0025 + # Min: 0.0 + # Max: 1.0 + D:"Main Shaft TNT Minecart Spawn Rate"=0.0024999999441206455 + + # The spawn rate for minecarts holding chests in small shafts. + # Default: .00125 + # Min: 0.0 + # Max: 1.0 + D:"Small Shaft Chest Minecart Spawn Rate"=0.0012499999720603228 + + # The number of "pieces" (e.g. straight, turn, ladder, intersection, etc.) in a single small shaft. + # This determines the overall length of small shafts. + # Default: 9 + # Min: 0 + # Max: 2147483647 + I:"Small Shaft Piece Chain Length"=9 + + # The spawn rate for smaller tunnels that generate along the main shaft. + # Default: .07 + # Min: 0.0 + # Max: 1.0 + D:"Small Shaft Spawn Rate"=0.07000000029802322 + + # The spawn rate for minecarts holding TNT in small shafts. + # Default: .0025 + # Min: 0.0 + # Max: 1.0 + D:"Small Shaft TNT Minecart Spawn Rate"=0.0024999999441206455 + + # The spawn rate for torches in small shafts. + # Default: .02 + # Min: 0.0 + # Max: 1.0 + D:"Torch Spawn Rate"=0.019999999552965164 + + # The spawn rate for workstation cellars below workstations along the main shaft. + # Default: .25 + # Min: 0.0 + # Max: 1.0 + D:"Workstation Cellar Spawn Rate"=0.25 + + # The spawn rate for workstation side rooms along the main shaft. + # Default: .025 + # Min: 0.0 + # Max: 1.0 + D:"Workstation Spawn Rate"=0.02500000037252903 + } + + ########################################################################################################## + # ore deposits + #--------------------------------------------------------------------------------------------------------# + # Configure ore deposit spawn chances. MAKE SURE ALL THE VALUES ADD UP TO 100, or things won't work the way you want them to!! + ########################################################################################################## + + "ore deposits" { + # Percent chance of an ore deposit containing coal. + # Default: 20 + # Min: 0 + # Max: 100 + I:"Coal Spawn Chance"=20 + + # Percent chance of an ore deposit being cobblestone only. + # Default: 50 + # Min: 0 + # Max: 100 + I:"Cobble Spawn Chance (Empty deposit)"=50 + + # Percent chance of an ore deposit containing diamond. + # Default: 1 + # Min: 0 + # Max: 100 + I:"Diamond Spawn Chance"=1 + + # Percent chance of an ore deposit containing emerald. + # Default: 3 + # Min: 0 + # Max: 100 + I:"Emerald Spawn Chance"=3 + B:"Enable Ore Deposits"=true + + # Percent chance of an ore deposit containing gold. + # Default: 7 + # Min: 0 + # Max: 100 + I:"Gold Spawn Chance"=7 + + # Percent chance of an ore deposit containing iron. + # Default: 9 + # Min: 0 + # Max: 100 + I:"Iron Spawn Chance"=9 + + # Percent chance of an ore deposit containing lapis. + # Default: 3 + # Min: 0 + # Max: 100 + I:"Lapis Spawn Chance"=3 + + # Percent chance of an ore deposit containing redstone. + # Default: 7 + # Min: 0 + # Max: 100 + I:"Redstone Spawn Chance"=7 + } + + "mod compatibility" { + # If Charm is installed, mineshafts will occasionally have Charm lanterns hanging from the ceiling. + B:"Use Charm Lanterns"=true + + # If Rustic is installed, mineshafts will occasionally have Rustic lanterns hanging from the ceiling. + B:"Use Rustic Lanterns"=true + + # If Varied Commodities is installed, mineshafts will occasionally have Varied Commodities candles on the walls. + B:"Use Varied Commodities Candles"=true + } + +} + + diff --git a/minecraft/config/bettermineshafts/1_12_2/README.txt b/minecraft/config/bettermineshafts/1_12_2/README.txt new file mode 100644 index 0000000..4beafd2 --- /dev/null +++ b/minecraft/config/bettermineshafts/1_12_2/README.txt @@ -0,0 +1,83 @@ +variants.json README + +The variants.json file contains two properties: + - variants: a list of all the biome-dependent Variant Settings objects (see below) + * NOTE - order is important! The list will be searched in order, and searching will be stopped at the first match. + For example, if you have a rare mesa variant that uses the RARE and MESA biomeTags, as well as a normal mesa variant that only uses the MESA biomeTag, + you will have to put the rare mesa variant BEFORE the normal mesa variant, or else all mesa biomes will match the normal mesa variant before they can check for the rare mesa variant. + - defaultVariant: a Variant Settings object to use for biomes that don't match the biomeTags for any of the Variant Settings in the "variants" list. + This serves as the go-to/default mineshaft - think plain ol' oak planks mineshafts + +Variant Settings: a single Variant Settings object is composed of the following properties. +ALL of these properties are required for ALL Variants Settings objects, with the exception of the biomeTags for the defaultVariant. + - biomeTags: a list of lists of BiomeDictionary tags required for this variant to spawn. Only one of the lists of tags must be matched. + For example, by default we want the Red Desert mineshaft variant to spawn in rare desert AND rare mesa biomes. + All desert biomes have the HOT, DRY, and SANDY tags; all mesa biomes have the MESA tag. + Therefore, the biomeTags list will look like the following: + "biomeTags": [ + [ + "HOT", + "DRY", + "SANDY", + "RARE" + ], + [ + "MESA", + "RARE" + ] + ] + NOTE that the biomeTags property is IGNORED for the defaultVariant, since the defaultVariant simply acts as the variant for all + the biomes in the world that don't meet the criteria for any of the variants in the "variants" list. + * SEE THE biomeTags.txt FILE FOR A LIST OF ALL BIOME TAGS * + - mainSelector: the BlockSelector (see below) used for generating the mineshaft's walls and ceiling + - floorSelector: the BlockSelector (see below) used for generating the mineshaft's floor + - brickSelector: the BlockSelector (see below) used for generating areas of the mineshaft where brick-like blocks would be more appropriate. + This includes abandoned workstations, workstation cellars, and the doorway at the end of the main shafts for mineshafts containing surface openings. + - legSelector: the BlockSetSelector (see below) used for generating the 'legs' of the main mineshaft. + These are the supports that form underneath the main mineshaft tunnel when the mineshaft spawns over a big opening. + - mainBlock: The main thematic block for the mineshaft. You will often want this to be the same as the defaultBlock in the mainSelector and floorSelector properties (see above). + Used as the base and top of the small supports generated throughout the mineshaft. + Also used as the floor for bridging gaps the mineshaft might spawn over. + - supportBlock: Used as the middle section of the small supports generated throughout the mineshaft. + Also used as the supports in rooms with ladders found in the small shafts. + Also used in Type 1 Leg Variants (see below). + Usually this is a fence block, but it's not required to be. + - slabBlock: The main slab block to use. Should be a block that matches your mainBlock well. + - gravelBlock: The block used for gravel deposits placed randomly throughout mineshafts. + Usually gravel, sand, or snow. + - stoneWallBlock: The block used to frame the left and right sides of the doorway in the main shaft leading to the surface entrance, if present. + This is a very minor piece and doesn't matter much. If you aren't sure, use your mainBlock or one of the blocks in your brickSelector. + - stoneSlabBlock: The block used to frame the top side of the doorway in the main shaft leading to the surface entrance, if present. + This is a very minor piece and doesn't matter much. If you aren't sure, use your mainBlock or one of the blocks in your brickSelector. + - minY: The lowest this mineshaft variant can generate. If you set this too low the mineshafts will get burned by lava! + - maxY: The highest this mineshaft variant can generate. + - vineChance: chance of vines spawning in the mineshaft + - snowChance: chance of snow spawning on the floor of the mineshaft + - cactusChance: chance of cactus spawning in the mineshaft. Can only spawn on top of valid floor blocks (e.g. sand) + - deadBushChance: chance of dead bushes spawning the mineshaft. Can only spawn on top of valid floor blocks (sand, hardened clay, dirt) + - mushroomChance: chance of mushrooms spawning in the mineshaft. Can only spawn on top of valid floor blocks (mycelium, dirt) + - legVariant: The ID of the leg variant to use. ACCEPTABLE VALUES: 1, 2 + 1: The legs used for most mineshafts. Uses the legSelector and the supportBlock. + 2: The legs used for ice and mushroom variants by default. Uses only the legSelector. + - replacementRate: The percent of existing blocks the mainSelector and floorSelector should replace. + For example, if the replacementRate is .6, then 60% of the already existing stone, andesite, etc in the floors/walls/ceiling + will be replaced with blocks determined by the selectors. + Lowering this value preserves more of the regular worldgen blocks in the mineshaft's floors/walls/ceiling. + +BlockSelector: Describes a set of blocks and the probability of each block being chosen. + - entries: An object where each entry's key is a block, and each value is that block's probability of being chosen. + The total sum of all probabilities SHOULD NOT exceed 1.0! + - defaultBlock: The block used for any leftover probability ranges. + For example, if the total sum of all the probabilities of the entries is 0.6, then + there is a 0.4 chance of the defaultBlock being selected. + +Here's an example block selector: +"entries": { + "minecraft:cobblestone": 0.25, + "minecraft:air": 0.2, + "minecraft:stonebrick[variant=stonebrick]": 0.1 +}, +"defaultBlock": "minecraft:planks[variant=oak]" + +For each block, this selector has a 25% chance of returning cobblestone, 20% chance of choosing air, +10% chance of choosing stone bricks, and a 100 - (25 + 20 + 10) = 45% chance of choosing oak planks (since it's the default block). diff --git a/minecraft/config/bettermineshafts/1_12_2/biomeTags.txt b/minecraft/config/bettermineshafts/1_12_2/biomeTags.txt new file mode 100644 index 0000000..ec329a4 --- /dev/null +++ b/minecraft/config/bettermineshafts/1_12_2/biomeTags.txt @@ -0,0 +1,35 @@ +Helper file showing all available BiomeDictionary biome tags. + +[ + "SNOWY", + "BEACH", + "SAVANNA", + "MESA", + "RARE", + "SPOOKY", + "WET", + "SPARSE", + "MOUNTAIN", + "DRY", + "RIVER", + "MAGICAL", + "NETHER", + "WATER", + "DENSE", + "JUNGLE", + "SANDY", + "OCEAN", + "HILLS", + "HOT", + "FOREST", + "MUSHROOM", + "PLAINS", + "END", + "SWAMP", + "COLD", + "DEAD", + "VOID", + "LUSH", + "CONIFEROUS", + "WASTELAND" +] \ No newline at end of file diff --git a/minecraft/config/bettermineshafts/1_12_2/variants.json b/minecraft/config/bettermineshafts/1_12_2/variants.json new file mode 100644 index 0000000..3aad5b4 --- /dev/null +++ b/minecraft/config/bettermineshafts/1_12_2/variants.json @@ -0,0 +1,568 @@ +{ + "variants": [ + { + "biomeTags": [ + [ + "HOT", + "DRY", + "SANDY", + "RARE" + ], + [ + "MESA", + "RARE" + ] + ], + "mainSelector": { + "entries": { + "minecraft:air": 0.2, + "minecraft:stonebrick[variant=cracked_stonebrick]": 0.05, + "minecraft:stonebrick[variant=stonebrick]": 0.05, + "minecraft:red_sandstone[type=smooth_red_sandstone]": 0.1, + "minecraft:red_sandstone[type=chiseled_red_sandstone]": 0.1 + }, + "defaultBlock": "minecraft:red_sandstone[type=red_sandstone]" + }, + "floorSelector": { + "entries": { + "minecraft:sand[variant=red_sand]": 0.3, + "minecraft:stonebrick[variant=cracked_stonebrick]": 0.05, + "minecraft:stonebrick[variant=stonebrick]": 0.05, + "minecraft:red_sandstone[type=smooth_red_sandstone]": 0.1, + "minecraft:red_sandstone[type=chiseled_red_sandstone]": 0.1 + }, + "defaultBlock": "minecraft:red_sandstone[type=red_sandstone]" + }, + "brickSelector": { + "entries": { + "minecraft:red_sandstone[type=red_sandstone]": 0.5, + "minecraft:stonebrick[variant=stonebrick]": 0.1, + "minecraft:red_sandstone[type=smooth_red_sandstone]": 0.2, + "minecraft:red_sandstone[type=chiseled_red_sandstone]": 0.2 + }, + "defaultBlock": "minecraft:red_sandstone[type=red_sandstone]" + }, + "legSelector": { + "entries": { + "minecraft:red_sandstone[type=red_sandstone]": 0.5, + "minecraft:stonebrick[variant=stonebrick]": 0.1, + "minecraft:red_sandstone[type=smooth_red_sandstone]": 0.2, + "minecraft:red_sandstone[type=chiseled_red_sandstone]": 0.2 + }, + "defaultBlock": "minecraft:red_sandstone[type=red_sandstone]" + }, + "mainBlock": "minecraft:red_sandstone[type=red_sandstone]", + "supportBlock": "minecraft:fence[east=false,north=false,south=false,west=false]", + "slabBlock": "minecraft:stone_slab2[half=bottom,variant=red_sandstone]", + "gravelBlock": "minecraft:sand[variant=red_sand]", + "stoneWallBlock": "minecraft:cobblestone_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]", + "stoneSlabBlock": "minecraft:stone_slab2[half=top,variant=red_sandstone]", + "minY": 17, + "maxY": 37, + "vineChance": 0.1, + "snowChance": 0.0, + "cactusChance": 0.1, + "deadBushChance": 0.1, + "mushroomChance": 0.0, + "legVariant": 1, + "replacementRate": 0.6 + }, + { + "biomeTags": [ + [ + "SNOWY", + "RARE" + ] + ], + "mainSelector": { + "entries": { + "minecraft:snow": 0.1, + "minecraft:air": 0.1 + }, + "defaultBlock": "minecraft:packed_ice" + }, + "floorSelector": { + "entries": { + "minecraft:snow": 0.1 + }, + "defaultBlock": "minecraft:packed_ice" + }, + "brickSelector": { + "entries": { + "minecraft:packed_ice": 0.9, + "minecraft:snow": 0.1 + }, + "defaultBlock": "minecraft:packed_ice" + }, + "legSelector": { + "entries": { + "minecraft:packed_ice": 0.9, + "minecraft:snow": 0.1 + }, + "defaultBlock": "minecraft:packed_ice" + }, + "mainBlock": "minecraft:packed_ice", + "supportBlock": "minecraft:packed_ice", + "slabBlock": "minecraft:packed_ice", + "gravelBlock": "minecraft:snow", + "stoneWallBlock": "minecraft:packed_ice", + "stoneSlabBlock": "minecraft:packed_ice", + "minY": 17, + "maxY": 37, + "vineChance": 0.05, + "snowChance": 0.0, + "cactusChance": 0.0, + "deadBushChance": 0.0, + "mushroomChance": 0.0, + "legVariant": 2, + "replacementRate": 0.95 + }, + { + "biomeTags": [ + [ + "MESA" + ] + ], + "mainSelector": { + "entries": { + "minecraft:air": 0.2, + "minecraft:stained_hardened_clay[color=yellow]": 0.1, + "minecraft:stained_hardened_clay[color=white]": 0.1, + "minecraft:stained_hardened_clay[color=orange]": 0.1, + "minecraft:stained_hardened_clay[color=brown]": 0.1 + }, + "defaultBlock": "minecraft:planks[variant=dark_oak]" + }, + "floorSelector": { + "entries": { + "minecraft:stained_hardened_clay[color=yellow]": 0.05, + "minecraft:stained_hardened_clay[color=white]": 0.05, + "minecraft:stained_hardened_clay[color=orange]": 0.05, + "minecraft:stonebrick[variant=chiseled_stonebrick]": 0.1, + "minecraft:stained_hardened_clay[color=brown]": 0.05, + "minecraft:stonebrick[variant=stonebrick]": 0.1, + "minecraft:stonebrick[variant=mossy_stonebrick]": 0.1 + }, + "defaultBlock": "minecraft:planks[variant=dark_oak]" + }, + "brickSelector": { + "entries": { + "minecraft:stonebrick[variant=cracked_stonebrick]": 0.33333, + "minecraft:stonebrick[variant=stonebrick]": 0.33333, + "minecraft:stonebrick[variant=mossy_stonebrick]": 0.33333 + }, + "defaultBlock": "minecraft:planks[variant=dark_oak]" + }, + "legSelector": { + "entries": { + "minecraft:log2[axis=y,variant=dark_oak]": 1.0 + }, + "defaultBlock": "minecraft:planks[variant=dark_oak]" + }, + "mainBlock": "minecraft:planks[variant=dark_oak]", + "supportBlock": "minecraft:dark_oak_fence[east=false,north=false,south=false,west=false]", + "slabBlock": "minecraft:wooden_slab[half=bottom,variant=dark_oak]", + "gravelBlock": "minecraft:gravel", + "stoneWallBlock": "minecraft:cobblestone_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]", + "stoneSlabBlock": "minecraft:stone_slab[half=top,variant=stone_brick]", + "minY": 17, + "maxY": 37, + "vineChance": 0.15, + "snowChance": 0.0, + "cactusChance": 0.0, + "deadBushChance": 0.1, + "mushroomChance": 0.0, + "legVariant": 1, + "replacementRate": 0.6 + }, + { + "biomeTags": [ + [ + "JUNGLE" + ] + ], + "mainSelector": { + "entries": { + "minecraft:mossy_cobblestone": 0.1, + "minecraft:air": 0.2, + "minecraft:stonebrick[variant=chiseled_stonebrick]": 0.05, + "minecraft:stonebrick[variant=cracked_stonebrick]": 0.05, + "minecraft:stonebrick[variant=stonebrick]": 0.05, + "minecraft:stonebrick[variant=mossy_stonebrick]": 0.2 + }, + "defaultBlock": "minecraft:planks[variant=jungle]" + }, + "floorSelector": { + "entries": { + "minecraft:mossy_cobblestone": 0.1, + "minecraft:stonebrick[variant=chiseled_stonebrick]": 0.05, + "minecraft:stonebrick[variant=cracked_stonebrick]": 0.05, + "minecraft:stonebrick[variant=stonebrick]": 0.05, + "minecraft:stonebrick[variant=mossy_stonebrick]": 0.2 + }, + "defaultBlock": "minecraft:planks[variant=jungle]" + }, + "brickSelector": { + "entries": { + "minecraft:stonebrick[variant=chiseled_stonebrick]": 0.25, + "minecraft:stonebrick[variant=cracked_stonebrick]": 0.25, + "minecraft:stonebrick[variant=stonebrick]": 0.25, + "minecraft:stonebrick[variant=mossy_stonebrick]": 0.25 + }, + "defaultBlock": "minecraft:planks[variant=jungle]" + }, + "legSelector": { + "entries": { + "minecraft:log[axis=y,variant=jungle]": 1.0 + }, + "defaultBlock": "minecraft:planks[variant=jungle]" + }, + "mainBlock": "minecraft:planks[variant=jungle]", + "supportBlock": "minecraft:jungle_fence[east=false,north=false,south=false,west=false]", + "slabBlock": "minecraft:wooden_slab[half=bottom,variant=jungle]", + "gravelBlock": "minecraft:gravel", + "stoneWallBlock": "minecraft:cobblestone_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]", + "stoneSlabBlock": "minecraft:stone_slab[half=top,variant=stone_brick]", + "minY": 17, + "maxY": 37, + "vineChance": 0.6, + "snowChance": 0.0, + "cactusChance": 0.0, + "deadBushChance": 0.0, + "mushroomChance": 0.0, + "legVariant": 1, + "replacementRate": 0.6 + }, + { + "biomeTags": [ + [ + "SNOWY" + ] + ], + "mainSelector": { + "entries": { + "minecraft:snow": 0.25, + "minecraft:packed_ice": 0.2, + "minecraft:cobblestone": 0.05, + "minecraft:air": 0.2, + "minecraft:stonebrick[variant=cracked_stonebrick]": 0.1 + }, + "defaultBlock": "minecraft:planks[variant=spruce]" + }, + "floorSelector": { + "entries": { + "minecraft:snow": 0.25, + "minecraft:packed_ice": 0.2, + "minecraft:cobblestone": 0.05, + "minecraft:stonebrick[variant=cracked_stonebrick]": 0.1 + }, + "defaultBlock": "minecraft:planks[variant=spruce]" + }, + "brickSelector": { + "entries": { + "minecraft:snow": 0.5, + "minecraft:packed_ice": 0.5 + }, + "defaultBlock": "minecraft:planks[variant=spruce]" + }, + "legSelector": { + "entries": { + "minecraft:log[axis=y,variant=spruce]": 1.0 + }, + "defaultBlock": "minecraft:planks[variant=spruce]" + }, + "mainBlock": "minecraft:planks[variant=spruce]", + "supportBlock": "minecraft:spruce_fence[east=false,north=false,south=false,west=false]", + "slabBlock": "minecraft:wooden_slab[half=bottom,variant=spruce]", + "gravelBlock": "minecraft:snow", + "stoneWallBlock": "minecraft:snow", + "stoneSlabBlock": "minecraft:snow", + "minY": 17, + "maxY": 37, + "vineChance": 0.2, + "snowChance": 1.0, + "cactusChance": 0.0, + "deadBushChance": 0.0, + "mushroomChance": 0.0, + "legVariant": 1, + "replacementRate": 0.9 + }, + { + "biomeTags": [ + [ + "COLD", + "CONIFEROUS", + "FOREST" + ] + ], + "mainSelector": { + "entries": { + "minecraft:cobblestone": 0.1, + "minecraft:air": 0.2, + "minecraft:stonebrick[variant=cracked_stonebrick]": 0.1, + "minecraft:stonebrick[variant=stonebrick]": 0.1, + "minecraft:stonebrick[variant=mossy_stonebrick]": 0.1 + }, + "defaultBlock": "minecraft:planks[variant=spruce]" + }, + "floorSelector": { + "entries": { + "minecraft:cobblestone": 0.1, + "minecraft:stonebrick[variant=cracked_stonebrick]": 0.1, + "minecraft:stonebrick[variant=stonebrick]": 0.1, + "minecraft:stonebrick[variant=mossy_stonebrick]": 0.1 + }, + "defaultBlock": "minecraft:planks[variant=spruce]" + }, + "brickSelector": { + "entries": { + "minecraft:stonebrick[variant=cracked_stonebrick]": 0.33333, + "minecraft:stonebrick[variant=stonebrick]": 0.33333, + "minecraft:stonebrick[variant=mossy_stonebrick]": 0.33333 + }, + "defaultBlock": "minecraft:planks[variant=spruce]" + }, + "legSelector": { + "entries": { + "minecraft:log[axis=y,variant=spruce]": 1.0 + }, + "defaultBlock": "minecraft:planks[variant=spruce]" + }, + "mainBlock": "minecraft:planks[variant=spruce]", + "supportBlock": "minecraft:spruce_fence[east=false,north=false,south=false,west=false]", + "slabBlock": "minecraft:wooden_slab[half=bottom,variant=spruce]", + "gravelBlock": "minecraft:gravel", + "stoneWallBlock": "minecraft:cobblestone_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]", + "stoneSlabBlock": "minecraft:stone_slab[half=top,variant=stone_brick]", + "minY": 17, + "maxY": 37, + "vineChance": 0.25, + "snowChance": 0.0, + "cactusChance": 0.0, + "deadBushChance": 0.0, + "mushroomChance": 0.0, + "legVariant": 1, + "replacementRate": 0.6 + }, + { + "biomeTags": [ + [ + "HOT", + "DRY", + "SANDY" + ] + ], + "mainSelector": { + "entries": { + "minecraft:air": 0.2, + "minecraft:sandstone[type=chiseled_sandstone]": 0.1, + "minecraft:stonebrick[variant=cracked_stonebrick]": 0.05, + "minecraft:stonebrick[variant=stonebrick]": 0.05, + "minecraft:sandstone[type=smooth_sandstone]": 0.1 + }, + "defaultBlock": "minecraft:sandstone[type=sandstone]" + }, + "floorSelector": { + "entries": { + "minecraft:sand[variant=sand]": 0.3, + "minecraft:sandstone[type=chiseled_sandstone]": 0.1, + "minecraft:stonebrick[variant=cracked_stonebrick]": 0.05, + "minecraft:stonebrick[variant=stonebrick]": 0.05, + "minecraft:sandstone[type=smooth_sandstone]": 0.1 + }, + "defaultBlock": "minecraft:sandstone[type=sandstone]" + }, + "brickSelector": { + "entries": { + "minecraft:sandstone[type=chiseled_sandstone]": 0.2, + "minecraft:sandstone[type=sandstone]": 0.5, + "minecraft:stonebrick[variant=stonebrick]": 0.1, + "minecraft:sandstone[type=smooth_sandstone]": 0.2 + }, + "defaultBlock": "minecraft:sandstone[type=sandstone]" + }, + "legSelector": { + "entries": { + "minecraft:sandstone[type=chiseled_sandstone]": 0.2, + "minecraft:sandstone[type=sandstone]": 0.5, + "minecraft:stonebrick[variant=stonebrick]": 0.1, + "minecraft:sandstone[type=smooth_sandstone]": 0.2 + }, + "defaultBlock": "minecraft:sandstone[type=sandstone]" + }, + "mainBlock": "minecraft:sandstone[type=sandstone]", + "supportBlock": "minecraft:fence[east=false,north=false,south=false,west=false]", + "slabBlock": "minecraft:stone_slab[half=bottom,variant=sandstone]", + "gravelBlock": "minecraft:sand[variant=sand]", + "stoneWallBlock": "minecraft:cobblestone_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]", + "stoneSlabBlock": "minecraft:stone_slab[half=top,variant=sandstone]", + "minY": 17, + "maxY": 37, + "vineChance": 0.1, + "snowChance": 0.0, + "cactusChance": 0.1, + "deadBushChance": 0.1, + "mushroomChance": 0.0, + "legVariant": 1, + "replacementRate": 0.6 + }, + { + "biomeTags": [ + [ + "SAVANNA" + ] + ], + "mainSelector": { + "entries": { + "minecraft:cobblestone": 0.1, + "minecraft:air": 0.2, + "minecraft:stonebrick[variant=cracked_stonebrick]": 0.1, + "minecraft:stonebrick[variant=stonebrick]": 0.1, + "minecraft:stonebrick[variant=mossy_stonebrick]": 0.1 + }, + "defaultBlock": "minecraft:planks[variant=acacia]" + }, + "floorSelector": { + "entries": { + "minecraft:cobblestone": 0.1, + "minecraft:stonebrick[variant=cracked_stonebrick]": 0.1, + "minecraft:stonebrick[variant=stonebrick]": 0.1, + "minecraft:stonebrick[variant=mossy_stonebrick]": 0.1 + }, + "defaultBlock": "minecraft:planks[variant=acacia]" + }, + "brickSelector": { + "entries": { + "minecraft:stonebrick[variant=cracked_stonebrick]": 0.33333, + "minecraft:stonebrick[variant=stonebrick]": 0.33333, + "minecraft:stonebrick[variant=mossy_stonebrick]": 0.33333 + }, + "defaultBlock": "minecraft:planks[variant=acacia]" + }, + "legSelector": { + "entries": { + "minecraft:log2[axis=y,variant=acacia]": 1.0 + }, + "defaultBlock": "minecraft:planks[variant=acacia]" + }, + "mainBlock": "minecraft:planks[variant=acacia]", + "supportBlock": "minecraft:acacia_fence[east=false,north=false,south=false,west=false]", + "slabBlock": "minecraft:wooden_slab[half=bottom,variant=acacia]", + "gravelBlock": "minecraft:gravel", + "stoneWallBlock": "minecraft:cobblestone_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]", + "stoneSlabBlock": "minecraft:stone_slab[half=top,variant=stone_brick]", + "minY": 17, + "maxY": 37, + "vineChance": 0.25, + "snowChance": 0.0, + "cactusChance": 0.0, + "deadBushChance": 0.0, + "mushroomChance": 0.0, + "legVariant": 1, + "replacementRate": 0.6 + }, + { + "biomeTags": [ + [ + "MUSHROOM" + ] + ], + "mainSelector": { + "entries": { + "minecraft:brown_mushroom_block[variant=stem]": 0.33333, + "minecraft:brown_mushroom_block[variant=all_outside]": 0.33333, + "minecraft:red_mushroom_block[variant=all_outside]": 0.33333 + }, + "defaultBlock": "minecraft:red_mushroom_block[variant=all_outside]" + }, + "floorSelector": { + "entries": { + "minecraft:mycelium[snowy=false]": 1.0 + }, + "defaultBlock": "minecraft:red_mushroom_block[variant=all_outside]" + }, + "brickSelector": { + "entries": { + "minecraft:brown_mushroom_block[variant=stem]": 0.33333, + "minecraft:brown_mushroom_block[variant=all_outside]": 0.33333, + "minecraft:red_mushroom_block[variant=all_outside]": 0.33333 + }, + "defaultBlock": "minecraft:red_mushroom_block[variant=all_outside]" + }, + "legSelector": { + "entries": { + "minecraft:brown_mushroom_block[variant=stem]": 0.33333, + "minecraft:brown_mushroom_block[variant=all_outside]": 0.33333, + "minecraft:red_mushroom_block[variant=all_outside]": 0.33333 + }, + "defaultBlock": "minecraft:red_mushroom_block[variant=all_outside]" + }, + "mainBlock": "minecraft:red_mushroom_block[variant=all_outside]", + "supportBlock": "minecraft:brown_mushroom_block[variant=stem]", + "slabBlock": "minecraft:brown_mushroom_block[variant=all_outside]", + "gravelBlock": "minecraft:gravel", + "stoneWallBlock": "minecraft:brown_mushroom_block[variant=stem]", + "stoneSlabBlock": "minecraft:brown_mushroom_block[variant=stem]", + "minY": 17, + "maxY": 37, + "vineChance": 0.25, + "snowChance": 0.0, + "cactusChance": 0.0, + "deadBushChance": 0.0, + "mushroomChance": 0.4, + "legVariant": 2, + "replacementRate": 0.95 + } + ], + "defaultVariant": { + "biomeTags": [], + "mainSelector": { + "entries": { + "minecraft:cobblestone": 0.1, + "minecraft:air": 0.2, + "minecraft:stonebrick[variant=cracked_stonebrick]": 0.1, + "minecraft:stonebrick[variant=stonebrick]": 0.1, + "minecraft:stonebrick[variant=mossy_stonebrick]": 0.1 + }, + "defaultBlock": "minecraft:planks[variant=oak]" + }, + "floorSelector": { + "entries": { + "minecraft:cobblestone": 0.1, + "minecraft:stonebrick[variant=cracked_stonebrick]": 0.1, + "minecraft:stonebrick[variant=stonebrick]": 0.1, + "minecraft:stonebrick[variant=mossy_stonebrick]": 0.1 + }, + "defaultBlock": "minecraft:planks[variant=oak]" + }, + "brickSelector": { + "entries": { + "minecraft:stonebrick[variant=cracked_stonebrick]": 0.33333, + "minecraft:stonebrick[variant=stonebrick]": 0.33333, + "minecraft:stonebrick[variant=mossy_stonebrick]": 0.33333 + }, + "defaultBlock": "minecraft:planks[variant=oak]" + }, + "legSelector": { + "entries": { + "minecraft:log[axis=y,variant=oak]": 1.0 + }, + "defaultBlock": "minecraft:planks[variant=oak]" + }, + "mainBlock": "minecraft:planks[variant=oak]", + "supportBlock": "minecraft:fence[east=false,north=false,south=false,west=false]", + "slabBlock": "minecraft:wooden_slab[half=bottom,variant=oak]", + "gravelBlock": "minecraft:gravel", + "stoneWallBlock": "minecraft:cobblestone_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]", + "stoneSlabBlock": "minecraft:stone_slab[half=top,variant=stone_brick]", + "minY": 17, + "maxY": 37, + "vineChance": 0.25, + "snowChance": 0.0, + "cactusChance": 0.0, + "deadBushChance": 0.0, + "mushroomChance": 0.0, + "legVariant": 1, + "replacementRate": 0.6 + } +} \ No newline at end of file diff --git a/minecraft/config/bettermineshafts/README.txt b/minecraft/config/bettermineshafts/README.txt new file mode 100644 index 0000000..6fe4457 --- /dev/null +++ b/minecraft/config/bettermineshafts/README.txt @@ -0,0 +1,5 @@ +This directory is for adding YUNG's Better Mineshafts advanced options. +Options provided may vary by version. +This directory contains subdirectories for supported versions. The first time you run Better Mineshafts, a version subdirectory will be created if that version supports advanced options. +For example, the first time you use Better Mineshafts v2.0+ for Minecraft 1.12.2, the '1_12_2' subdirectory will be created in this folder. +If no subdirectory for your version is created, then that version probably does not support advanced options. \ No newline at end of file diff --git a/minecraft/config/bibliocraft.cfg b/minecraft/config/bibliocraft.cfg new file mode 100644 index 0000000..86b29a3 --- /dev/null +++ b/minecraft/config/bibliocraft.cfg @@ -0,0 +1,129 @@ +# Configuration file + +########################################################################################################## +# blocks enabled +#--------------------------------------------------------------------------------------------------------# +# Here you can disable or re-enable any blocks or items you choose. Change value to false to disable selected block or item. +########################################################################################################## + +"blocks enabled" { + B:Armorstand=true + B:AtlasBook=true + B:AtlasEternalCompass=true + B:BigBook=true + B:Bookcase=true + B:Clipboard=true + B:Clock=true + B:CookieJar=true + B:DeskBell=true + B:DinnerPlate=true + B:DiscRack=true + B:FancySign=true + B:FancyWorkbench=true + B:FramedChest=true + B:FurniturePaneler=true + B:HandDrill=true + B:Lamp=true + B:Lantern=true + B:Lock=true + B:MapFrame=true + B:PaintingFrames=true + B:PlumbLine=true + B:Potionshelf=true + B:PrintpressTypeMachine=true + B:Readingglasses=true + B:Redstonebook=true + B:ScrewGun=true + B:Seat=true + B:Shelf=true + B:SlottedBook=true + B:StockroomCatalog=true + B:SwordPedestal=true + B:Table=true + B:Tapemeasure=true + B:TesterItem=true + B:Toolrack=true + B:Typewriter=true + B:WaypointCompass=true + B:Weaponcase=true + B:WoodDesk=true + B:WoodLabel=true +} + + +defaultbigbooktextscale { + # This value will set the default text scale of text in the Big Book. Choose a positive integer between 0 and 7. 0 is the smallest scale and 7 is the largest scale. [range: 0 ~ 7, default: 0] + I:general=0 +} + + +"force fast render" { + B:Case=false + B:DinnerPlate=false + B:DiscRack=false + B:FancySign=true + B:Label=true + B:PotionShelf=true + B:Shelf=false + B:Table=false + B:ToolRack=false +} + + +general { + # These are keywords that add additional support for more types of discs and items that are allowed to be placed on the disc rack. Add more keywords if you wish to allow more types of items to be displayed + S:AdditionalDiscs=disc, disk + + # These are keywords that add additional support for more types of potions and items. Add more keyworks if you wish to allow more types of items to be displayed. + S:AdditionalPotions=essence, mead, bottle, test, element, molecule, can, capsule, cell, catalyst, ambrosia, honey pot, dissipation, vial, juice + + # These are the names of additional tools that can be added to the Tool Rack. Added keywords will allow additional items to be placed on this block. + S:AdditionalTools=sprayer, wand, rod, scepter, wrench, screwdriver, meter, handsaw, gun, cutter, scoop, soldering, painter, reader, shovel, grafter, pickaxe, pipette, magnifying, sword, axe, hammer + + # These are the keywords that are compared against the item names to determine if the item can be placed on a Bookcase. Add more keywords if needed. + S:AllowedBooks=book, map, journal, plan, thaumonomicon, necronomicon, lexicon, print, notes, spell, library, tome, encyclopedia + + # Setting this to false will deactivate the redstone signal output from seats when a player is sitting + B:ChairRedstone=true + + # Setting this to false will permanently disable update checking + B:CheckForUpdates=true + + # Setting this to true will disable all renderers. This will allow a world to be loaded and a problem item removed from a BiblioCraft block in case of a rendering related crash. + B:DisableRenderers=false + + # This option enables crafting to be done inside a recipe book with no workbench. + B:EnableCraftingWithRecipieBooks=true + + # Setting this to false will disable light emission from the Shelf, Label, Display Case and Table when a block that gives off light is placed on them. + B:EnableLightEmission=true + B:EnableLockAndKeyRecipe=false + + # This option forces all new books added to the typesetting table to be public + B:EnablePublicTypesettingBooks=false + + # This will multiply the cost of copying enchanted books on the typesetting table. Please enter a positive integer value. Default is 10. Setting this to 1 would make the enchatment cost 1/10 the level default cost. + I:EnchantmentCostMultiplyer=10 + + # Default is 1 update per 10 ticks, just like Item Frames. The number indicates how many ticks before an update packet is sent to clients. Lower numbers means more, faster updates. + I:MapUpdateRate=10 + + # This will set the max number of uses an Enchanted Plate has before breaking. Default is 3. + I:MaxEnchantedPlateUses=3 + + # This will adjust the maximium render distance at which paintings can be seen. The default is 64.0 blocks. + D:PaintingRenderDistance=64.0 +} + + +########################################################################################################## +# stored variables +#--------------------------------------------------------------------------------------------------------# +# These are the variables used by BiblioCraft to track if the player has already recieved an update message for a new version. These should not need to be edited. +########################################################################################################## + +"stored variables" { + S:lastVersionChecked=2.4.6 +} + + diff --git a/minecraft/config/biomesoplenty/biome_ids.json b/minecraft/config/biomesoplenty/biome_ids.json new file mode 100644 index 0000000..d3f2910 --- /dev/null +++ b/minecraft/config/biomesoplenty/biome_ids.json @@ -0,0 +1,75 @@ +{ + "oasis": 100, + "woodland": 93, + "white_beach": 41, + "shrubland": 84, + "xeric_shrubland": 94, + "tropical_rainforest": 89, + "fen": 57, + "steppe": 87, + "alps_foothills": 95, + "redwood_forest_edge": 97, + "bayou": 45, + "mountain": 71, + "phantasmagoric_inferno": 110, + "overgrown_cliffs": 76, + "highland": 61, + "volcanic_island": 106, + "quagmire": 78, + "marsh": 68, + "chaparral": 49, + "flower_island": 107, + "flower_field": 58, + "wetland": 92, + "mystic_grove": 72, + "cold_desert": 51, + "mountain_foothills": 96, + "maple_woods": 67, + "coral_reef": 102, + "orchard": 74, + "moor": 70, + "land_of_lakes": 62, + "bog": 46, + "coniferous_forest": 52, + "eucalyptus_forest": 56, + "outback": 75, + "shield": 83, + "snowy_tundra": 101, + "alps": 43, + "wasteland": 91, + "lush_desert": 64, + "mangrove": 66, + "boreal_forest": 47, + "redwood_forest": 80, + "cherry_blossom_grove": 50, + "visceral_heap": 112, + "snowy_forest": 86, + "seasonal_forest": 82, + "temperate_rainforest": 88, + "dead_forest": 54, + "bamboo_forest": 44, + "corrupted_sands": 108, + "dead_swamp": 55, + "kelp_forest": 103, + "pasture": 98, + "glacier": 99, + "meadow": 69, + "lush_swamp": 65, + "fungi_forest": 109, + "tropical_island": 105, + "grassland": 59, + "prairie": 77, + "snowy_coniferous_forest": 85, + "tundra": 90, + "undergarden": 111, + "origin_island": 104, + "gravel_beach": 40, + "grove": 60, + "lavender_fields": 63, + "origin_beach": 42, + "rainforest": 79, + "sacred_springs": 81, + "crag": 53, + "brushland": 48, + "ominous_woods": 73 +} \ No newline at end of file diff --git a/minecraft/config/biomesoplenty/biomes/Put biome config files here b/minecraft/config/biomesoplenty/biomes/Put biome config files here new file mode 100644 index 0000000..e69de29 diff --git a/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/alps.json b/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/alps.json new file mode 100644 index 0000000..484a862 --- /dev/null +++ b/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/alps.json @@ -0,0 +1,76 @@ +{ + "canGenerateRivers": false, + "skyColor": -1, + "fogDensity": 1.0, + "hasBiomeEssence": true, + "variationBelow": 12.0, + "variationAbove": 12.0, + "seaFloorBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "fillerBlock": { + "block": "minecraft:snow", + "properties": {} + }, + "averageHeight": 198.0, + "topBlock": { + "block": "minecraft:snow", + "properties": {} + }, + "fogColor": -1, + "canGenerateVillages": false, + "canSpawnInBiome": false, + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "emeralds": { + "minHeight": 4, + "with": { + "block": "minecraft:emerald_ore", + "properties": {} + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + } + }, + "weights": { + "tundra": 3, + "ice_cap": 5 + } +} \ No newline at end of file diff --git a/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/alps_foothills.json b/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/alps_foothills.json new file mode 100644 index 0000000..e323f2d --- /dev/null +++ b/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/alps_foothills.json @@ -0,0 +1,99 @@ +{ + "canGenerateRivers": false, + "skyColor": -1, + "fogDensity": 1.0, + "hasBiomeEssence": false, + "variationBelow": 48.0, + "variationAbove": 64.0, + "seaFloorBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "fillerBlock": { + "block": "minecraft:stone", + "properties": { + "variant": "stone" + } + }, + "averageHeight": 120.0, + "topBlock": { + "block": "biomesoplenty:grass", + "properties": { + "snowy": "false", + "variant": "overgrown_stone" + } + }, + "fogColor": -1, + "canGenerateVillages": false, + "canSpawnInBiome": false, + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "hot_springs": { + "liquid": { + "block": "biomesoplenty:hot_spring_water", + "properties": { + "level": "0" + } + }, + "amountPerChunk": 0.5, + "enable": true, + "grassBorderWith": { + "block": "minecraft:grass", + "properties": { + "snowy": "false" + } + } + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "emeralds": { + "minHeight": 4, + "with": { + "block": "minecraft:emerald_ore", + "properties": {} + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "trees": { + "amountPerChunk": 0.5, + "enable": true, + "generators": {} + } + }, + "weights": {} +} \ No newline at end of file diff --git a/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/bamboo_forest.json b/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/bamboo_forest.json new file mode 100644 index 0000000..b1c6b9c --- /dev/null +++ b/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/bamboo_forest.json @@ -0,0 +1,158 @@ +{ + "canGenerateRivers": true, + "beachBiomeLocation": "minecraft:beaches", + "skyColor": -1, + "fogDensity": 1.0, + "hasBiomeEssence": true, + "variationBelow": 5.0, + "variationAbove": 10.0, + "seaFloorBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "fillerBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "averageHeight": 68.0, + "topBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "podzol" + } + }, + "fogColor": -1, + "canGenerateVillages": false, + "canSpawnInBiome": true, + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "leaf_piles": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "leafpile" + } + }, + "generationAttempts": 32, + "amountPerChunk": 3.0, + "enable": true + }, + "flowers": { + "amountPerChunk": 0.5, + "enable": true, + "generators": {} + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "ferns": { + "with": { + "block": "minecraft:tallgrass", + "properties": { + "type": "fern" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "grass": { + "amountPerChunk": 2.6, + "enable": true, + "generators": {} + }, + "bushes": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "bush" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.5, + "enable": true + }, + "topaz": { + "minHeight": 4, + "with": { + "block": "biomesoplenty:gem_ore", + "properties": { + "variant": "topaz" + } + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + }, + "algae": { + "with": { + "block": "biomesoplenty:coral", + "properties": { + "level": "15", + "variant": "algae" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "trees": { + "amountPerChunk": 30.0, + "enable": true, + "generators": {} + }, + "river_cane": { + "minHeight": 1, + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "rivercane" + } + }, + "generationAttempts": 24, + "amountPerChunk": 5.0, + "maxHeight": 3, + "enable": true, + "randomDirection": false + } + }, + "weights": { + "tropical": 3 + } +} \ No newline at end of file diff --git a/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/bayou.json b/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/bayou.json new file mode 100644 index 0000000..e6d41ed --- /dev/null +++ b/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/bayou.json @@ -0,0 +1,273 @@ +{ + "canGenerateRivers": false, + "skyColor": -1, + "fogDensity": 1.0, + "hasBiomeEssence": true, + "variationBelow": 6.0, + "variationAbove": 3.0, + "seaFloorBlock": { + "block": "biomesoplenty:mud", + "properties": { + "variant": "mud" + } + }, + "fillerBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "averageHeight": 62.0, + "topBlock": { + "block": "minecraft:grass", + "properties": { + "snowy": "false" + } + }, + "fogColor": -1, + "canGenerateVillages": false, + "canSpawnInBiome": false, + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "cattail": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "cattail" + } + }, + "generationAttempts": 32, + "amountPerChunk": 6.0, + "enable": true + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "medium_lily": { + "with": { + "block": "biomesoplenty:waterlily", + "properties": { + "variant": "medium" + } + }, + "generationAttempts": 32, + "amountPerChunk": 2.0, + "enable": true + }, + "brown_mushrooms": { + "with": { + "block": "minecraft:brown_mushroom", + "properties": {} + }, + "generationAttempts": 16, + "amountPerChunk": 0.5, + "enable": true + }, + "algae": { + "with": { + "block": "biomesoplenty:coral", + "properties": { + "level": "15", + "variant": "algae" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "malachite": { + "minHeight": 4, + "with": { + "block": "biomesoplenty:gem_ore", + "properties": { + "variant": "malachite" + } + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + }, + "trees": { + "amountPerChunk": 8.0, + "enable": true, + "generators": {} + }, + "water_reeds": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "reed" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.8, + "enable": true + }, + "small_lily": { + "with": { + "block": "biomesoplenty:waterlily", + "properties": { + "variant": "small" + } + }, + "generationAttempts": 32, + "amountPerChunk": 1.5, + "enable": true + }, + "flower_lily": { + "with": { + "block": "biomesoplenty:waterlily", + "properties": { + "variant": "flower" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.25, + "enable": true + }, + "koru": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "koru" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.3, + "enable": true + }, + "sugar_cane": { + "minHeight": 1, + "with": { + "block": "minecraft:reeds", + "properties": { + "age": "0" + } + }, + "generationAttempts": 24, + "amountPerChunk": 3.0, + "maxHeight": 3, + "enable": true, + "randomDirection": false + }, + "grass": { + "amountPerChunk": 2.0, + "enable": true, + "generators": {} + }, + "lily": { + "with": { + "block": "minecraft:waterlily", + "properties": {} + }, + "generationAttempts": 32, + "amountPerChunk": 2.5, + "enable": true + }, + "mud_splatter": { + "with": { + "block": "biomesoplenty:mud", + "properties": { + "variant": "mud" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.2, + "enable": true + }, + "double_cattail": { + "with": { + "block": "biomesoplenty:double_plant", + "properties": { + "half": "lower", + "variant": "tall_cattail" + } + }, + "generationAttempts": 32, + "amountPerChunk": 8.0, + "enable": true, + "withTop": { + "block": "biomesoplenty:double_plant", + "properties": { + "half": "upper", + "variant": "tall_cattail" + } + } + }, + "tiny_lily": { + "with": { + "block": "biomesoplenty:waterlily", + "properties": { + "variant": "tiny" + } + }, + "generationAttempts": 32, + "amountPerChunk": 1.5, + "enable": true + }, + "red_mushrooms": { + "with": { + "block": "minecraft:red_mushroom", + "properties": {} + }, + "generationAttempts": 16, + "amountPerChunk": 0.3, + "enable": true + }, + "mud": { + "with": { + "block": "biomesoplenty:mud", + "properties": { + "variant": "mud" + } + }, + "maxRadius": 3, + "amountPerChunk": 1.0, + "enable": true + }, + "flat_mushroom": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "flat_mushroom" + } + }, + "generationAttempts": 16, + "amountPerChunk": 0.1, + "enable": true + } + }, + "weights": { + "hot_swamp": 10 + } +} \ No newline at end of file diff --git a/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/bog.json b/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/bog.json new file mode 100644 index 0000000..dfe76b3 --- /dev/null +++ b/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/bog.json @@ -0,0 +1,294 @@ +{ + "canGenerateRivers": false, + "beachBiomeLocation": "biomesoplenty:gravel_beach", + "skyColor": -1, + "fogDensity": 1.0, + "hasBiomeEssence": true, + "variationBelow": 5.0, + "variationAbove": 1.0, + "seaFloorBlock": { + "block": "biomesoplenty:mud", + "properties": { + "variant": "mud" + } + }, + "fillerBlock": { + "block": "biomesoplenty:dirt", + "properties": { + "coarse": "false", + "variant": "loamy" + } + }, + "averageHeight": 63.0, + "topBlock": { + "block": "biomesoplenty:grass", + "properties": { + "snowy": "false", + "variant": "loamy" + } + }, + "fogColor": -1, + "canGenerateVillages": false, + "canSpawnInBiome": true, + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "leaf_piles": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "leafpile" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.2, + "enable": true + }, + "cattail": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "cattail" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.1, + "enable": true + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "dead_leaf_piles": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "deadleafpile" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.5, + "enable": true + }, + "brown_mushrooms": { + "with": { + "block": "minecraft:brown_mushroom", + "properties": {} + }, + "generationAttempts": 16, + "amountPerChunk": 2.0, + "enable": true + }, + "poison_lakes": { + "liquid": { + "block": "biomesoplenty:poison", + "properties": { + "level": "0" + } + }, + "amountPerChunk": 0.1, + "enable": true, + "grassBorderWith": { + "block": "minecraft:grass", + "properties": { + "snowy": "false" + } + } + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "malachite": { + "minHeight": 4, + "with": { + "block": "biomesoplenty:gem_ore", + "properties": { + "variant": "malachite" + } + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + }, + "trees": { + "amountPerChunk": 2.0, + "enable": true, + "generators": {} + }, + "water_reeds": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "reed" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.2, + "enable": true + }, + "toadstools": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "toadstool" + } + }, + "generationAttempts": 16, + "amountPerChunk": 0.5, + "enable": true + }, + "poison_ivy": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "poisonivy" + } + }, + "generationAttempts": 16, + "amountPerChunk": 0.1, + "enable": true + }, + "big_brown_mushroom": { + "minHeight": 4, + "maxHeight": 5, + "amountPerChunk": 0.2, + "enable": true + }, + "koru": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "koru" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.1, + "enable": true + }, + "grass": { + "amountPerChunk": 0.75, + "enable": true, + "generators": {} + }, + "bushes": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "bush" + } + }, + "generationAttempts": 32, + "amountPerChunk": 3.0, + "enable": true + }, + "blue_milk_caps": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "blue_milk_cap" + } + }, + "generationAttempts": 16, + "amountPerChunk": 0.1, + "enable": true + }, + "double_cattail": { + "with": { + "block": "biomesoplenty:double_plant", + "properties": { + "half": "lower", + "variant": "tall_cattail" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.1, + "enable": true, + "withTop": { + "block": "biomesoplenty:double_plant", + "properties": { + "half": "upper", + "variant": "tall_cattail" + } + } + }, + "lakes": { + "liquid": { + "block": "minecraft:water", + "properties": { + "level": "0" + } + }, + "amountPerChunk": 1.0, + "enable": true, + "frozenLiquid": { + "block": "minecraft:ice", + "properties": {} + }, + "grassBorderWith": { + "block": "biomesoplenty:grass", + "properties": { + "snowy": "false", + "variant": "loamy" + } + } + }, + "red_mushrooms": { + "with": { + "block": "minecraft:red_mushroom", + "properties": {} + }, + "generationAttempts": 16, + "amountPerChunk": 1.0, + "enable": true + }, + "mud": { + "with": { + "block": "biomesoplenty:mud", + "properties": { + "variant": "mud" + } + }, + "maxRadius": 7, + "amountPerChunk": 4.0, + "enable": true + }, + "flat_mushroom": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "flat_mushroom" + } + }, + "generationAttempts": 16, + "amountPerChunk": 1.25, + "enable": true + } + }, + "weights": { + "cold_swamp": 7 + } +} \ No newline at end of file diff --git a/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/boreal_forest.json b/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/boreal_forest.json new file mode 100644 index 0000000..7d2ffc5 --- /dev/null +++ b/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/boreal_forest.json @@ -0,0 +1,151 @@ +{ + "canGenerateRivers": true, + "beachBiomeLocation": "biomesoplenty:gravel_beach", + "skyColor": -1, + "fogDensity": 1.0, + "hasBiomeEssence": true, + "variationBelow": 15.0, + "variationAbove": 30.0, + "seaFloorBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "fillerBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "averageHeight": 70.0, + "topBlock": { + "block": "minecraft:grass", + "properties": { + "snowy": "false" + } + }, + "fogColor": -1, + "canGenerateVillages": false, + "canSpawnInBiome": true, + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "gravel": { + "with": { + "block": "minecraft:gravel", + "properties": {} + }, + "maxRadius": 7, + "amountPerChunk": 6.0, + "enable": true + }, + "flowers": { + "amountPerChunk": 0.2, + "enable": true, + "generators": {} + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "dead_leaf_piles": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "deadleafpile" + } + }, + "generationAttempts": 32, + "amountPerChunk": 1.0, + "enable": true + }, + "grass": { + "amountPerChunk": 1.75, + "enable": true, + "generators": {} + }, + "bushes": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "bush" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.75, + "enable": true + }, + "amber": { + "minHeight": 4, + "with": { + "block": "biomesoplenty:gem_ore", + "properties": { + "variant": "amber" + } + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "trees": { + "amountPerChunk": 8.0, + "enable": true, + "generators": {} + }, + "water_reeds": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "reed" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.25, + "enable": true + }, + "poison_ivy": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "poisonivy" + } + }, + "generationAttempts": 16, + "amountPerChunk": 0.1, + "enable": true + } + }, + "weights": { + "boreal": 5 + } +} \ No newline at end of file diff --git a/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/brushland.json b/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/brushland.json new file mode 100644 index 0000000..6a06c9c --- /dev/null +++ b/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/brushland.json @@ -0,0 +1,132 @@ +{ + "canGenerateRivers": true, + "beachBiomeLocation": "minecraft:beaches", + "skyColor": -1, + "fogDensity": 1.0, + "hasBiomeEssence": true, + "variationBelow": 3.0, + "variationAbove": 20.0, + "seaFloorBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "fillerBlock": { + "block": "biomesoplenty:dirt", + "properties": { + "coarse": "false", + "variant": "sandy" + } + }, + "averageHeight": 66.0, + "topBlock": { + "block": "biomesoplenty:grass", + "properties": { + "snowy": "false", + "variant": "sandy" + } + }, + "fogColor": -1, + "canGenerateVillages": true, + "canSpawnInBiome": true, + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "sand": { + "with": { + "block": "minecraft:sand", + "properties": { + "variant": "sand" + } + }, + "maxRadius": 7, + "amountPerChunk": 4.0, + "enable": true + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "thorns": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "thorn" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.25, + "enable": true + }, + "grass": { + "amountPerChunk": 9.0, + "enable": true, + "generators": {} + }, + "quicksand": { + "liquid": { + "block": "biomesoplenty:sand", + "properties": { + "level": "0" + } + }, + "amountPerChunk": 0.2, + "enable": true, + "grassBorderWith": { + "block": "minecraft:grass", + "properties": { + "snowy": "false" + } + } + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "trees": { + "amountPerChunk": 6.0, + "enable": true, + "generators": {} + }, + "ruby": { + "minHeight": 4, + "with": { + "block": "biomesoplenty:gem_ore", + "properties": { + "variant": "ruby" + } + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + } + }, + "weights": { + "savanna": 10 + } +} \ No newline at end of file diff --git a/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/chaparral.json b/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/chaparral.json new file mode 100644 index 0000000..57dcf65 --- /dev/null +++ b/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/chaparral.json @@ -0,0 +1,176 @@ +{ + "canGenerateRivers": true, + "beachBiomeLocation": "minecraft:beaches", + "skyColor": -1, + "fogDensity": 1.0, + "hasBiomeEssence": true, + "variationBelow": 10.0, + "variationAbove": 20.0, + "seaFloorBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "fillerBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "averageHeight": 80.0, + "topBlock": { + "block": "minecraft:grass", + "properties": { + "snowy": "false" + } + }, + "fogColor": -1, + "canGenerateVillages": true, + "canSpawnInBiome": true, + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "leaf_piles": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "leafpile" + } + }, + "generationAttempts": 32, + "amountPerChunk": 1.0, + "enable": true + }, + "flowers": { + "amountPerChunk": 0.5, + "enable": true, + "generators": {} + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "dead_leaf_piles": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "deadleafpile" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.5, + "enable": true + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "trees": { + "amountPerChunk": 7.0, + "enable": true, + "generators": {} + }, + "water_reeds": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "reed" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.2, + "enable": true + }, + "stone_patches": { + "with": { + "block": "biomesoplenty:grass", + "properties": { + "snowy": "false", + "variant": "overgrown_stone" + } + }, + "amountPerChunk": 4.0, + "enable": true, + "splotchSize": 15 + }, + "sand": { + "with": { + "block": "minecraft:sand", + "properties": { + "variant": "sand" + } + }, + "maxRadius": 7, + "amountPerChunk": 3.0, + "enable": true + }, + "grass": { + "amountPerChunk": 1.5, + "enable": true, + "generators": {} + }, + "berry_bushes": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "berrybush" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.1, + "enable": true + }, + "peridot": { + "minHeight": 4, + "with": { + "block": "biomesoplenty:gem_ore", + "properties": { + "variant": "peridot" + } + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + }, + "bushes": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "bush" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.75, + "enable": true + } + }, + "weights": { + "mediteranean": 10 + } +} \ No newline at end of file diff --git a/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/cherry_blossom_grove.json b/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/cherry_blossom_grove.json new file mode 100644 index 0000000..c9c537d --- /dev/null +++ b/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/cherry_blossom_grove.json @@ -0,0 +1,204 @@ +{ + "canGenerateRivers": true, + "beachBiomeLocation": "minecraft:beaches", + "skyColor": -1, + "fogDensity": 1.0, + "hasBiomeEssence": true, + "variationBelow": 5.0, + "variationAbove": 25.0, + "seaFloorBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "fillerBlock": { + "block": "biomesoplenty:dirt", + "properties": { + "coarse": "false", + "variant": "silty" + } + }, + "averageHeight": 63.0, + "topBlock": { + "block": "biomesoplenty:grass", + "properties": { + "snowy": "false", + "variant": "silty" + } + }, + "fogColor": -1, + "canGenerateVillages": false, + "canSpawnInBiome": false, + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "leaf_piles": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "leafpile" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.2, + "enable": true + }, + "flowers": { + "amountPerChunk": 2.3, + "enable": true, + "generators": {} + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "medium_lily": { + "with": { + "block": "biomesoplenty:waterlily", + "properties": { + "variant": "medium" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.1, + "enable": true + }, + "clover_patches": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "cloverpatch" + } + }, + "generationAttempts": 128, + "amountPerChunk": 0.4, + "enable": true + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "trees": { + "amountPerChunk": 3.0, + "enable": true, + "generators": {} + }, + "small_lily": { + "with": { + "block": "biomesoplenty:waterlily", + "properties": { + "variant": "small" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.1, + "enable": true + }, + "flower_lily": { + "with": { + "block": "biomesoplenty:waterlily", + "properties": { + "variant": "flower" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.3, + "enable": true + }, + "flax": { + "with": { + "block": "biomesoplenty:double_plant", + "properties": { + "half": "lower", + "variant": "flax" + } + }, + "generationAttempts": 6, + "amountPerChunk": 0.2, + "enable": true, + "withTop": { + "block": "biomesoplenty:double_plant", + "properties": { + "half": "upper", + "variant": "flax" + } + } + }, + "grass": { + "amountPerChunk": 1.6, + "enable": true, + "generators": {} + }, + "lily": { + "with": { + "block": "minecraft:waterlily", + "properties": {} + }, + "generationAttempts": 32, + "amountPerChunk": 0.1, + "enable": true + }, + "topaz": { + "minHeight": 4, + "with": { + "block": "biomesoplenty:gem_ore", + "properties": { + "variant": "topaz" + } + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + }, + "tiny_lily": { + "with": { + "block": "biomesoplenty:waterlily", + "properties": { + "variant": "tiny" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.2, + "enable": true + }, + "sprouts": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "sprout" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.4, + "enable": true + } + }, + "weights": { + "cool_temperate": 2 + } +} \ No newline at end of file diff --git a/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/cold_desert.json b/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/cold_desert.json new file mode 100644 index 0000000..4ce2b1e --- /dev/null +++ b/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/cold_desert.json @@ -0,0 +1,111 @@ +{ + "canGenerateRivers": false, + "beachBiomeLocation": "biomesoplenty:gravel_beach", + "skyColor": -1, + "fogDensity": 1.0, + "hasBiomeEssence": true, + "variationBelow": 5.0, + "variationAbove": 10.0, + "seaFloorBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "fillerBlock": { + "block": "minecraft:stone", + "properties": { + "variant": "stone" + } + }, + "averageHeight": 64.0, + "topBlock": { + "block": "minecraft:gravel", + "properties": {} + }, + "fogColor": -1, + "canGenerateVillages": false, + "canSpawnInBiome": false, + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "hard_ice_splatter": { + "with": { + "block": "biomesoplenty:hard_ice", + "properties": {} + }, + "generationAttempts": 64, + "amountPerChunk": 1.0, + "enable": true + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "boulders": { + "with": { + "block": "minecraft:cobblestone", + "properties": {} + }, + "numBalls": 4, + "amountPerChunk": 0.2, + "enable": true, + "radiusFalloff": 0.5, + "innerRadius": 1.0 + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "stone_patches": { + "with": { + "block": "minecraft:stone", + "properties": { + "variant": "stone" + } + }, + "amountPerChunk": 6.0, + "enable": true, + "splotchSize": 24 + }, + "tanzanite": { + "minHeight": 4, + "with": { + "block": "biomesoplenty:gem_ore", + "properties": { + "variant": "tanzanite" + } + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + } + }, + "weights": { + "ice_cap": 10 + } +} \ No newline at end of file diff --git a/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/coniferous_forest.json b/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/coniferous_forest.json new file mode 100644 index 0000000..dc0527b --- /dev/null +++ b/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/coniferous_forest.json @@ -0,0 +1,222 @@ +{ + "canGenerateRivers": true, + "beachBiomeLocation": "biomesoplenty:gravel_beach", + "skyColor": -1, + "fogDensity": 1.0, + "hasBiomeEssence": true, + "variationBelow": 10.0, + "variationAbove": 20.0, + "seaFloorBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "fillerBlock": { + "block": "biomesoplenty:dirt", + "properties": { + "coarse": "false", + "variant": "loamy" + } + }, + "averageHeight": 68.0, + "topBlock": { + "block": "biomesoplenty:grass", + "properties": { + "snowy": "false", + "variant": "loamy" + } + }, + "fogColor": -1, + "canGenerateVillages": true, + "canSpawnInBiome": true, + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "leaf_piles": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "leafpile" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.3, + "enable": true + }, + "flowers": { + "amountPerChunk": 0.3, + "enable": true, + "generators": {} + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "dead_leaf_piles": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "deadleafpile" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.7, + "enable": true + }, + "brown_mushrooms": { + "with": { + "block": "minecraft:brown_mushroom", + "properties": {} + }, + "generationAttempts": 16, + "amountPerChunk": 0.2, + "enable": true + }, + "amber": { + "minHeight": 4, + "with": { + "block": "biomesoplenty:gem_ore", + "properties": { + "variant": "amber" + } + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "trees": { + "amountPerChunk": 8.0, + "enable": true, + "generators": {} + }, + "water_reeds": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "reed" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.8, + "enable": true + }, + "toadstools": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "toadstool" + } + }, + "generationAttempts": 16, + "amountPerChunk": 0.3, + "enable": true + }, + "poison_ivy": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "poisonivy" + } + }, + "generationAttempts": 16, + "amountPerChunk": 0.1, + "enable": true + }, + "gravel": { + "with": { + "block": "minecraft:gravel", + "properties": {} + }, + "maxRadius": 7, + "amountPerChunk": 4.0, + "enable": true + }, + "flax": { + "with": { + "block": "biomesoplenty:double_plant", + "properties": { + "half": "lower", + "variant": "flax" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.1, + "enable": true, + "withTop": { + "block": "biomesoplenty:double_plant", + "properties": { + "half": "upper", + "variant": "flax" + } + } + }, + "grass": { + "amountPerChunk": 1.7, + "enable": true, + "generators": {} + }, + "blue_milk_caps": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "blue_milk_cap" + } + }, + "generationAttempts": 16, + "amountPerChunk": 0.1, + "enable": true + }, + "red_mushrooms": { + "with": { + "block": "minecraft:red_mushroom", + "properties": {} + }, + "generationAttempts": 16, + "amountPerChunk": 0.1, + "enable": true + }, + "flat_mushroom": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "flat_mushroom" + } + }, + "generationAttempts": 16, + "amountPerChunk": 0.1, + "enable": true + } + }, + "weights": { + "boreal": 10 + } +} \ No newline at end of file diff --git a/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/coral_reef.json b/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/coral_reef.json new file mode 100644 index 0000000..fb32b7c --- /dev/null +++ b/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/coral_reef.json @@ -0,0 +1,141 @@ +{ + "canGenerateRivers": false, + "beachBiomeLocation": "minecraft:ocean", + "skyColor": -1, + "fogDensity": 1.0, + "hasBiomeEssence": false, + "variationBelow": 5.0, + "variationAbove": 10.0, + "seaFloorBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "fillerBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "averageHeight": 45.0, + "topBlock": { + "block": "minecraft:grass", + "properties": { + "snowy": "false" + } + }, + "fogColor": -1, + "canGenerateVillages": false, + "canSpawnInBiome": false, + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "blue_coral": { + "with": { + "block": "biomesoplenty:coral", + "properties": { + "level": "15", + "variant": "blue" + } + }, + "generationAttempts": 32, + "amountPerChunk": 15.0, + "enable": true + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "glowing_coral": { + "with": { + "block": "biomesoplenty:coral", + "properties": { + "level": "15", + "variant": "glowing" + } + }, + "generationAttempts": 32, + "amountPerChunk": 15.0, + "enable": true + }, + "algae": { + "with": { + "block": "biomesoplenty:coral", + "properties": { + "level": "15", + "variant": "algae" + } + }, + "generationAttempts": 32, + "amountPerChunk": 3.0, + "enable": true + }, + "pink_coral": { + "with": { + "block": "biomesoplenty:coral", + "properties": { + "level": "15", + "variant": "pink" + } + }, + "generationAttempts": 32, + "amountPerChunk": 15.0, + "enable": true + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "orange_coral": { + "with": { + "block": "biomesoplenty:coral", + "properties": { + "level": "15", + "variant": "orange" + } + }, + "generationAttempts": 32, + "amountPerChunk": 15.0, + "enable": true + }, + "sapphire": { + "minHeight": 4, + "with": { + "block": "biomesoplenty:gem_ore", + "properties": { + "variant": "sapphire" + } + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + } + }, + "weights": {} +} \ No newline at end of file diff --git a/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/corrupted_sands.json b/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/corrupted_sands.json new file mode 100644 index 0000000..cf05781 --- /dev/null +++ b/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/corrupted_sands.json @@ -0,0 +1,81 @@ +{ + "wallBlock": { + "block": "minecraft:soul_sand", + "properties": {} + }, + "fillerBlock": { + "block": "minecraft:soul_sand", + "properties": {} + }, + "skyColor": -1, + "topBlock": { + "block": "minecraft:soul_sand", + "properties": {} + }, + "fogColor": -1, + "fogDensity": 1.0, + "roofTopBlock": { + "block": "minecraft:netherrack", + "properties": {} + }, + "hasBiomeEssence": false, + "roofFillerBlock": { + "block": "minecraft:netherrack", + "properties": {} + }, + "generators": { + "hive": { + "maxRadius": 9, + "bottomExtra": 4, + "amountPerChunk": 0.2, + "enable": true, + "halfHeight": 7, + "emptyChance": 0.25, + "layerSize": 3 + }, + "thorns": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "thorn" + } + }, + "generationAttempts": 32, + "amountPerChunk": 3.0, + "enable": true + }, + "dead_grass": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "deadgrass" + } + }, + "generationAttempts": 32, + "amountPerChunk": 5.0, + "enable": true + }, + "bramble": { + "with": { + "block": "biomesoplenty:bramble_plant", + "properties": { + "down": "false", + "east": "false", + "north": "false", + "south": "false", + "up": "false", + "west": "false" + } + }, + "generationAttempts": 128, + "amountPerChunk": 40.0, + "maxHeight": 6, + "enable": true, + "minLength": 15, + "maxLength": 30 + } + }, + "weights": { + "hell": 5 + } +} \ No newline at end of file diff --git a/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/crag.json b/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/crag.json new file mode 100644 index 0000000..d299c17 --- /dev/null +++ b/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/crag.json @@ -0,0 +1,114 @@ +{ + "canGenerateRivers": false, + "skyColor": -1, + "fogDensity": 1.0, + "hasBiomeEssence": true, + "variationBelow": 80.0, + "variationAbove": 200.0, + "seaFloorBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "fillerBlock": { + "block": "minecraft:stone", + "properties": { + "variant": "stone" + } + }, + "averageHeight": 100.0, + "topBlock": { + "block": "minecraft:gravel", + "properties": {} + }, + "fogColor": -1, + "canGenerateVillages": false, + "canSpawnInBiome": false, + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "emeralds": { + "minHeight": 4, + "with": { + "block": "minecraft:emerald_ore", + "properties": {} + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + }, + "overgrown_stone_patches": { + "with": { + "block": "biomesoplenty:grass", + "properties": { + "snowy": "false", + "variant": "overgrown_stone" + } + }, + "amountPerChunk": 24.0, + "enable": true, + "splotchSize": 16 + }, + "grass": { + "amountPerChunk": 4.0, + "enable": true, + "generators": {} + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "cobblestone_splatter": { + "with": { + "block": "minecraft:cobblestone", + "properties": {} + }, + "generationAttempts": 64, + "amountPerChunk": 4.0, + "enable": true + }, + "stone_splatter": { + "with": { + "block": "minecraft:stone", + "properties": { + "variant": "stone" + } + }, + "generationAttempts": 64, + "amountPerChunk": 4.0, + "enable": true + } + }, + "weights": { + "cold_swamp": 2 + } +} \ No newline at end of file diff --git a/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/dead_forest.json b/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/dead_forest.json new file mode 100644 index 0000000..75600ae --- /dev/null +++ b/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/dead_forest.json @@ -0,0 +1,136 @@ +{ + "canGenerateRivers": true, + "beachBiomeLocation": "biomesoplenty:gravel_beach", + "skyColor": -1, + "fogDensity": 1.0, + "hasBiomeEssence": true, + "variationBelow": 8.0, + "variationAbove": 25.0, + "seaFloorBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "fillerBlock": { + "block": "biomesoplenty:dirt", + "properties": { + "coarse": "false", + "variant": "loamy" + } + }, + "averageHeight": 68.0, + "topBlock": { + "block": "biomesoplenty:grass", + "properties": { + "snowy": "false", + "variant": "loamy" + } + }, + "fogColor": -1, + "canGenerateVillages": false, + "canSpawnInBiome": false, + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "gravel": { + "with": { + "block": "minecraft:gravel", + "properties": {} + }, + "maxRadius": 7, + "amountPerChunk": 4.0, + "enable": true + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "thorns": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "thorn" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.3, + "enable": true + }, + "dead_leaf_piles": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "deadleafpile" + } + }, + "generationAttempts": 64, + "amountPerChunk": 3.5, + "enable": true + }, + "grass": { + "amountPerChunk": 1.0, + "enable": true, + "generators": {} + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "trees": { + "amountPerChunk": 2.5, + "enable": true, + "generators": {} + }, + "water_reeds": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "reed" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.8, + "enable": true + }, + "tanzanite": { + "minHeight": 4, + "with": { + "block": "biomesoplenty:gem_ore", + "properties": { + "variant": "tanzanite" + } + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + } + }, + "weights": { + "boreal": 3 + } +} \ No newline at end of file diff --git a/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/dead_swamp.json b/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/dead_swamp.json new file mode 100644 index 0000000..a3a2fc5 --- /dev/null +++ b/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/dead_swamp.json @@ -0,0 +1,162 @@ +{ + "canGenerateRivers": false, + "skyColor": -1, + "fogDensity": 1.0, + "hasBiomeEssence": true, + "variationBelow": 6.0, + "variationAbove": 3.0, + "seaFloorBlock": { + "block": "biomesoplenty:mud", + "properties": { + "variant": "mud" + } + }, + "fillerBlock": { + "block": "biomesoplenty:dirt", + "properties": { + "coarse": "false", + "variant": "loamy" + } + }, + "averageHeight": 63.0, + "topBlock": { + "block": "biomesoplenty:grass", + "properties": { + "snowy": "false", + "variant": "loamy" + } + }, + "fogColor": -1, + "canGenerateVillages": false, + "canSpawnInBiome": false, + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "koru": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "koru" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.1, + "enable": true + }, + "grass": { + "amountPerChunk": 1.4, + "enable": true, + "generators": {} + }, + "algae": { + "with": { + "block": "biomesoplenty:coral", + "properties": { + "level": "15", + "variant": "algae" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.5, + "enable": true + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "malachite": { + "minHeight": 4, + "with": { + "block": "biomesoplenty:gem_ore", + "properties": { + "variant": "malachite" + } + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + }, + "mud": { + "with": { + "block": "biomesoplenty:mud", + "properties": { + "variant": "mud" + } + }, + "maxRadius": 7, + "amountPerChunk": 8.0, + "enable": true + }, + "trees": { + "amountPerChunk": 0.6, + "enable": true, + "generators": {} + }, + "water_reeds": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "reed" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.5, + "enable": true + }, + "mud_patches": { + "with": { + "block": "biomesoplenty:mud", + "properties": { + "variant": "mud" + } + }, + "amountPerChunk": 1.0, + "enable": true, + "splotchSize": 12 + }, + "river_cane": { + "minHeight": 1, + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "rivercane" + } + }, + "generationAttempts": 24, + "amountPerChunk": 0.3, + "maxHeight": 3, + "enable": true, + "randomDirection": false + } + }, + "weights": { + "cold_swamp": 3 + } +} \ No newline at end of file diff --git a/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/eucalyptus_forest.json b/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/eucalyptus_forest.json new file mode 100644 index 0000000..e1bc65e --- /dev/null +++ b/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/eucalyptus_forest.json @@ -0,0 +1,182 @@ +{ + "canGenerateRivers": true, + "beachBiomeLocation": "minecraft:beaches", + "skyColor": -1, + "fogDensity": 1.0, + "hasBiomeEssence": true, + "variationBelow": 10.0, + "variationAbove": 20.0, + "seaFloorBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "fillerBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "averageHeight": 64.0, + "topBlock": { + "block": "minecraft:grass", + "properties": { + "snowy": "false" + } + }, + "fogColor": -1, + "canGenerateVillages": false, + "canSpawnInBiome": true, + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "flowers": { + "amountPerChunk": 0.5, + "enable": true, + "generators": {} + }, + "melons": { + "with": { + "block": "minecraft:melon_block", + "properties": {} + }, + "generationAttempts": 32, + "amountPerChunk": 0.015625, + "enable": true + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "medium_lily": { + "with": { + "block": "biomesoplenty:waterlily", + "properties": { + "variant": "medium" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.3, + "enable": true + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "trees": { + "amountPerChunk": 10.0, + "enable": true, + "generators": {} + }, + "small_lily": { + "with": { + "block": "biomesoplenty:waterlily", + "properties": { + "variant": "small" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.5, + "enable": true + }, + "rafflesia": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "rafflesia" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.2, + "enable": true + }, + "grass": { + "amountPerChunk": 6.0, + "enable": true, + "generators": {} + }, + "bushes": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "bush" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.1, + "enable": true + }, + "lily": { + "with": { + "block": "minecraft:waterlily", + "properties": {} + }, + "generationAttempts": 32, + "amountPerChunk": 0.5, + "enable": true + }, + "topaz": { + "minHeight": 4, + "with": { + "block": "biomesoplenty:gem_ore", + "properties": { + "variant": "topaz" + } + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + }, + "tiny_lily": { + "with": { + "block": "biomesoplenty:waterlily", + "properties": { + "variant": "tiny" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.5, + "enable": true + }, + "sprouts": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "sprout" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.2, + "enable": true + } + }, + "weights": { + "tropical": 5 + } +} \ No newline at end of file diff --git a/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/fen.json b/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/fen.json new file mode 100644 index 0000000..dd8b154 --- /dev/null +++ b/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/fen.json @@ -0,0 +1,231 @@ +{ + "canGenerateRivers": false, + "beachBiomeLocation": "biomesoplenty:gravel_beach", + "skyColor": -1, + "fogDensity": 1.0, + "hasBiomeEssence": true, + "variationBelow": 8.0, + "variationAbove": 6.0, + "seaFloorBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "fillerBlock": { + "block": "biomesoplenty:dirt", + "properties": { + "coarse": "false", + "variant": "loamy" + } + }, + "averageHeight": 63.0, + "topBlock": { + "block": "biomesoplenty:grass", + "properties": { + "snowy": "false", + "variant": "loamy" + } + }, + "fogColor": -1, + "canGenerateVillages": false, + "canSpawnInBiome": false, + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "cattail": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "cattail" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.25, + "enable": true + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "dead_leaf_piles": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "deadleafpile" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "brown_mushrooms": { + "with": { + "block": "minecraft:brown_mushroom", + "properties": {} + }, + "generationAttempts": 16, + "amountPerChunk": 0.4, + "enable": true + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "malachite": { + "minHeight": 4, + "with": { + "block": "biomesoplenty:gem_ore", + "properties": { + "variant": "malachite" + } + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + }, + "trees": { + "amountPerChunk": 6.0, + "enable": true, + "generators": {} + }, + "water_reeds": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "reed" + } + }, + "generationAttempts": 32, + "amountPerChunk": 15.0, + "enable": true + }, + "toadstools": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "toadstool" + } + }, + "generationAttempts": 16, + "amountPerChunk": 0.2, + "enable": true + }, + "koru": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "koru" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.1, + "enable": true + }, + "grass": { + "amountPerChunk": 5.0, + "enable": true, + "generators": {} + }, + "lily": { + "with": { + "block": "minecraft:waterlily", + "properties": {} + }, + "generationAttempts": 32, + "amountPerChunk": 0.25, + "enable": true + }, + "double_cattail": { + "with": { + "block": "biomesoplenty:double_plant", + "properties": { + "half": "lower", + "variant": "tall_cattail" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.25, + "enable": true, + "withTop": { + "block": "biomesoplenty:double_plant", + "properties": { + "half": "upper", + "variant": "tall_cattail" + } + } + }, + "red_mushrooms": { + "with": { + "block": "minecraft:red_mushroom", + "properties": {} + }, + "generationAttempts": 16, + "amountPerChunk": 0.4, + "enable": true + }, + "mud": { + "with": { + "block": "biomesoplenty:mud", + "properties": { + "variant": "mud" + } + }, + "maxRadius": 7, + "amountPerChunk": 1.0, + "enable": true + }, + "flat_mushroom": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "flat_mushroom" + } + }, + "generationAttempts": 16, + "amountPerChunk": 0.1, + "enable": true + }, + "river_cane": { + "minHeight": 1, + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "rivercane" + } + }, + "generationAttempts": 24, + "amountPerChunk": 0.1, + "maxHeight": 3, + "enable": true, + "randomDirection": false + } + }, + "weights": { + "cold_swamp": 7 + } +} \ No newline at end of file diff --git a/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/flower_field.json b/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/flower_field.json new file mode 100644 index 0000000..9cadecd --- /dev/null +++ b/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/flower_field.json @@ -0,0 +1,98 @@ +{ + "canGenerateRivers": true, + "beachBiomeLocation": "minecraft:beaches", + "skyColor": -1, + "fogDensity": 1.0, + "hasBiomeEssence": true, + "variationBelow": 5.0, + "variationAbove": 5.0, + "seaFloorBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "fillerBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "averageHeight": 64.0, + "topBlock": { + "block": "minecraft:grass", + "properties": { + "snowy": "false" + } + }, + "fogColor": -1, + "canGenerateVillages": false, + "canSpawnInBiome": true, + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "flowers": { + "amountPerChunk": 17.5, + "enable": true, + "generators": {} + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "grass": { + "amountPerChunk": 20.0, + "enable": true, + "generators": {} + }, + "peridot": { + "minHeight": 4, + "with": { + "block": "biomesoplenty:gem_ore", + "properties": { + "variant": "peridot" + } + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "trees": { + "amountPerChunk": 3.0, + "enable": true, + "generators": {} + } + }, + "weights": { + "warm_temperate": 2 + } +} \ No newline at end of file diff --git a/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/flower_island.json b/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/flower_island.json new file mode 100644 index 0000000..6ea53ef --- /dev/null +++ b/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/flower_island.json @@ -0,0 +1,130 @@ +{ + "canGenerateRivers": false, + "beachBiomeLocation": "minecraft:beaches", + "skyColor": -1, + "fogDensity": 1.0, + "hasBiomeEssence": true, + "variationBelow": 10.0, + "variationAbove": 15.0, + "seaFloorBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "fillerBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "averageHeight": 70.0, + "topBlock": { + "block": "biomesoplenty:grass", + "properties": { + "snowy": "false", + "variant": "daisy" + } + }, + "fogColor": -1, + "canGenerateVillages": false, + "canSpawnInBiome": false, + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "flowers": { + "amountPerChunk": 4.0, + "enable": true, + "generators": {} + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "clover_patches": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "cloverpatch" + } + }, + "generationAttempts": 128, + "amountPerChunk": 0.2, + "enable": true + }, + "grass_splatter": { + "with": { + "block": "minecraft:grass", + "properties": { + "snowy": "false" + } + }, + "generationAttempts": 64, + "amountPerChunk": 6.0, + "enable": true + }, + "grass": { + "amountPerChunk": 0.75, + "enable": true, + "generators": {} + }, + "topaz": { + "minHeight": 4, + "with": { + "block": "biomesoplenty:gem_ore", + "properties": { + "variant": "topaz" + } + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "sprouts": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "sprout" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.5, + "enable": true + }, + "trees": { + "amountPerChunk": 1.0, + "enable": true, + "generators": {} + } + }, + "weights": {} +} \ No newline at end of file diff --git a/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/fungi_forest.json b/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/fungi_forest.json new file mode 100644 index 0000000..895a0ab --- /dev/null +++ b/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/fungi_forest.json @@ -0,0 +1,103 @@ +{ + "wallBlock": { + "block": "minecraft:netherrack", + "properties": {} + }, + "fillerBlock": { + "block": "minecraft:netherrack", + "properties": {} + }, + "skyColor": -1, + "topBlock": { + "block": "minecraft:netherrack", + "properties": {} + }, + "fogColor": -1, + "fogDensity": 1.0, + "roofTopBlock": { + "block": "minecraft:netherrack", + "properties": {} + }, + "hasBiomeEssence": false, + "roofFillerBlock": { + "block": "minecraft:netherrack", + "properties": {} + }, + "generators": { + "hive": { + "maxRadius": 9, + "bottomExtra": 4, + "amountPerChunk": 0.2, + "enable": true, + "halfHeight": 7, + "emptyChance": 0.25, + "layerSize": 3 + }, + "big_brown_mushroom": { + "minHeight": 5, + "maxHeight": 8, + "amountPerChunk": 2.0, + "enable": true + }, + "glowshroom": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 16, + "amountPerChunk": 1.5, + "enable": true + }, + "brown_mushrooms": { + "with": { + "block": "minecraft:brown_mushroom", + "properties": {} + }, + "generationAttempts": 16, + "amountPerChunk": 2.0, + "enable": true + }, + "big_red_mushroom": { + "minHeight": 5, + "maxHeight": 10, + "amountPerChunk": 30.0, + "enable": true + }, + "red_mushrooms": { + "with": { + "block": "minecraft:red_mushroom", + "properties": {} + }, + "generationAttempts": 16, + "amountPerChunk": 5.0, + "enable": true + }, + "flat_mushroom": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "flat_mushroom" + } + }, + "generationAttempts": 16, + "amountPerChunk": 1.0, + "enable": true + }, + "toadstools": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "toadstool" + } + }, + "generationAttempts": 16, + "amountPerChunk": 1.0, + "enable": true + } + }, + "weights": { + "hell": 5 + } +} \ No newline at end of file diff --git a/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/glacier.json b/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/glacier.json new file mode 100644 index 0000000..300bc78 --- /dev/null +++ b/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/glacier.json @@ -0,0 +1,76 @@ +{ + "canGenerateRivers": false, + "beachBiomeLocation": "minecraft:beaches", + "skyColor": -1, + "fogDensity": 1.0, + "hasBiomeEssence": false, + "variationBelow": 8.0, + "variationAbove": 10.0, + "seaFloorBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "fillerBlock": { + "block": "biomesoplenty:hard_ice", + "properties": {} + }, + "averageHeight": 88.0, + "topBlock": { + "block": "minecraft:ice", + "properties": {} + }, + "fogColor": -1, + "canGenerateVillages": false, + "canSpawnInBiome": false, + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "tanzanite": { + "minHeight": 4, + "with": { + "block": "biomesoplenty:gem_ore", + "properties": { + "variant": "tanzanite" + } + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + } + }, + "weights": {} +} \ No newline at end of file diff --git a/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/grassland.json b/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/grassland.json new file mode 100644 index 0000000..3a1d16b --- /dev/null +++ b/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/grassland.json @@ -0,0 +1,198 @@ +{ + "canGenerateRivers": true, + "beachBiomeLocation": "biomesoplenty:gravel_beach", + "skyColor": -1, + "fogDensity": 1.0, + "hasBiomeEssence": true, + "variationBelow": 6.0, + "variationAbove": 25.0, + "seaFloorBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "fillerBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "averageHeight": 64.0, + "topBlock": { + "block": "minecraft:grass", + "properties": { + "snowy": "false" + } + }, + "fogColor": -1, + "canGenerateVillages": true, + "canSpawnInBiome": true, + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "water_reeds": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "reed" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.3, + "enable": true + }, + "portobellos": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "portobello" + } + }, + "generationAttempts": 16, + "amountPerChunk": 0.3, + "enable": true + }, + "gravel": { + "with": { + "block": "minecraft:gravel", + "properties": {} + }, + "maxRadius": 7, + "amountPerChunk": 4.0, + "enable": true + }, + "sand": { + "with": { + "block": "minecraft:sand", + "properties": { + "variant": "sand" + } + }, + "maxRadius": 7, + "amountPerChunk": 3.0, + "enable": true + }, + "flax": { + "with": { + "block": "biomesoplenty:double_plant", + "properties": { + "half": "lower", + "variant": "flax" + } + }, + "generationAttempts": 6, + "amountPerChunk": 0.1, + "enable": true, + "withTop": { + "block": "biomesoplenty:double_plant", + "properties": { + "half": "upper", + "variant": "flax" + } + } + }, + "sugar_cane": { + "minHeight": 1, + "with": { + "block": "minecraft:reeds", + "properties": { + "age": "0" + } + }, + "generationAttempts": 24, + "amountPerChunk": 4.0, + "maxHeight": 3, + "enable": true, + "randomDirection": false + }, + "grass": { + "amountPerChunk": 0.6, + "enable": true, + "generators": {} + }, + "peridot": { + "minHeight": 4, + "with": { + "block": "biomesoplenty:gem_ore", + "properties": { + "variant": "peridot" + } + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + }, + "lakes": { + "liquid": { + "block": "minecraft:water", + "properties": { + "level": "0" + } + }, + "amountPerChunk": 0.2, + "enable": true, + "frozenLiquid": { + "block": "minecraft:ice", + "properties": {} + }, + "grassBorderWith": { + "block": "minecraft:grass", + "properties": { + "snowy": "false" + } + } + }, + "river_cane": { + "minHeight": 1, + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "rivercane" + } + }, + "generationAttempts": 24, + "amountPerChunk": 1.0, + "maxHeight": 3, + "enable": true, + "randomDirection": false + } + }, + "weights": { + "cool_temperate": 7, + "wet_temperate": 3 + } +} \ No newline at end of file diff --git a/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/gravel_beach.json b/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/gravel_beach.json new file mode 100644 index 0000000..0c98951 --- /dev/null +++ b/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/gravel_beach.json @@ -0,0 +1,64 @@ +{ + "canGenerateRivers": true, + "beachBiomeLocation": "minecraft:beaches", + "skyColor": -1, + "fogDensity": 1.0, + "hasBiomeEssence": false, + "variationBelow": 3.0, + "variationAbove": 4.0, + "seaFloorBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "fillerBlock": { + "block": "minecraft:gravel", + "properties": {} + }, + "averageHeight": 64.0, + "topBlock": { + "block": "minecraft:gravel", + "properties": {} + }, + "fogColor": -1, + "canGenerateVillages": false, + "canSpawnInBiome": false, + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + } + }, + "weights": {} +} \ No newline at end of file diff --git a/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/grove.json b/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/grove.json new file mode 100644 index 0000000..05b521a --- /dev/null +++ b/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/grove.json @@ -0,0 +1,153 @@ +{ + "canGenerateRivers": true, + "beachBiomeLocation": "minecraft:beaches", + "skyColor": -1, + "fogDensity": 1.0, + "hasBiomeEssence": true, + "variationBelow": 8.0, + "variationAbove": 20.0, + "seaFloorBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "fillerBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "averageHeight": 66.0, + "topBlock": { + "block": "minecraft:grass", + "properties": { + "snowy": "false" + } + }, + "fogColor": -1, + "canGenerateVillages": true, + "canSpawnInBiome": true, + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "leaf_piles": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "leafpile" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.5, + "enable": true + }, + "flowers": { + "amountPerChunk": 2.0, + "enable": true, + "generators": {} + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "clover_patches": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "cloverpatch" + } + }, + "generationAttempts": 128, + "amountPerChunk": 0.6, + "enable": true + }, + "berry_bushes": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "berrybush" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.1, + "enable": true + }, + "grass": { + "amountPerChunk": 1.3, + "enable": true, + "generators": {} + }, + "bushes": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "bush" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.2, + "enable": true + }, + "amber": { + "minHeight": 4, + "with": { + "block": "biomesoplenty:gem_ore", + "properties": { + "variant": "amber" + } + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "sprouts": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "sprout" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.1, + "enable": true + }, + "trees": { + "amountPerChunk": 3.0, + "enable": true, + "generators": {} + } + }, + "weights": { + "cool_temperate": 7 + } +} \ No newline at end of file diff --git a/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/highland.json b/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/highland.json new file mode 100644 index 0000000..992cd75 --- /dev/null +++ b/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/highland.json @@ -0,0 +1,85 @@ +{ + "canGenerateRivers": false, + "skyColor": -1, + "fogDensity": 1.0, + "hasBiomeEssence": true, + "variationBelow": 35.0, + "variationAbove": 35.0, + "seaFloorBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "fillerBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "averageHeight": 100.0, + "topBlock": { + "block": "minecraft:grass", + "properties": { + "snowy": "false" + } + }, + "fogColor": -1, + "canGenerateVillages": false, + "canSpawnInBiome": true, + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "grass": { + "amountPerChunk": 10.0, + "enable": true, + "generators": {} + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "emerald": { + "minHeight": 4, + "with": { + "block": "minecraft:emerald_ore", + "properties": {} + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + } + }, + "weights": { + "cool_temperate": 7 + } +} \ No newline at end of file diff --git a/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/kelp_forest.json b/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/kelp_forest.json new file mode 100644 index 0000000..0535895 --- /dev/null +++ b/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/kelp_forest.json @@ -0,0 +1,125 @@ +{ + "canGenerateRivers": false, + "beachBiomeLocation": "minecraft:ocean", + "skyColor": -1, + "fogDensity": 1.0, + "hasBiomeEssence": false, + "variationBelow": 5.0, + "variationAbove": 5.0, + "seaFloorBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "fillerBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "averageHeight": 40.0, + "topBlock": { + "block": "minecraft:grass", + "properties": { + "snowy": "false" + } + }, + "fogColor": -1, + "canGenerateVillages": false, + "canSpawnInBiome": false, + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "algae": { + "with": { + "block": "biomesoplenty:coral", + "properties": { + "level": "15", + "variant": "algae" + } + }, + "generationAttempts": 32, + "amountPerChunk": 3.0, + "enable": true + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "kelp": { + "minHeight": 2, + "with": { + "block": "biomesoplenty:seaweed", + "properties": { + "level": "15", + "position": "single", + "variant": "kelp" + } + }, + "generationAttempts": 12, + "amountPerChunk": 5.0, + "maxHeight": 4, + "enable": true, + "randomDirection": false + }, + "kelp_tall": { + "minHeight": 6, + "with": { + "block": "biomesoplenty:seaweed", + "properties": { + "level": "15", + "position": "single", + "variant": "kelp" + } + }, + "generationAttempts": 12, + "amountPerChunk": 6.0, + "maxHeight": 12, + "enable": true, + "randomDirection": false + }, + "sapphire": { + "minHeight": 4, + "with": { + "block": "biomesoplenty:gem_ore", + "properties": { + "variant": "sapphire" + } + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + } + }, + "weights": {} +} \ No newline at end of file diff --git a/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/land_of_lakes.json b/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/land_of_lakes.json new file mode 100644 index 0000000..9fd3fb6 --- /dev/null +++ b/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/land_of_lakes.json @@ -0,0 +1,232 @@ +{ + "canGenerateRivers": true, + "beachBiomeLocation": "biomesoplenty:gravel_beach", + "skyColor": -1, + "fogDensity": 1.0, + "hasBiomeEssence": true, + "variationBelow": 10.0, + "variationAbove": 10.0, + "seaFloorBlock": { + "block": "biomesoplenty:mud", + "properties": { + "variant": "mud" + } + }, + "fillerBlock": { + "block": "biomesoplenty:dirt", + "properties": { + "coarse": "false", + "variant": "loamy" + } + }, + "averageHeight": 63.0, + "topBlock": { + "block": "biomesoplenty:grass", + "properties": { + "snowy": "false", + "variant": "loamy" + } + }, + "fogColor": -1, + "canGenerateVillages": false, + "canSpawnInBiome": true, + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "leaf_piles": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "leafpile" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.5, + "enable": true + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "medium_lily": { + "with": { + "block": "biomesoplenty:waterlily", + "properties": { + "variant": "medium" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.2, + "enable": true + }, + "dead_leaf_piles": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "deadleafpile" + } + }, + "generationAttempts": 32, + "amountPerChunk": 1.0, + "enable": true + }, + "algae": { + "with": { + "block": "biomesoplenty:coral", + "properties": { + "level": "15", + "variant": "algae" + } + }, + "generationAttempts": 32, + "amountPerChunk": 1.0, + "enable": true + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "malachite": { + "minHeight": 4, + "with": { + "block": "biomesoplenty:gem_ore", + "properties": { + "variant": "malachite" + } + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + }, + "trees": { + "amountPerChunk": 40.0, + "enable": true, + "generators": {} + }, + "water_reeds": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "reed" + } + }, + "generationAttempts": 32, + "amountPerChunk": 1.0, + "enable": true + }, + "wild_rice": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "wildrice" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.0, + "enable": true + }, + "small_lily": { + "with": { + "block": "biomesoplenty:waterlily", + "properties": { + "variant": "small" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.2, + "enable": true + }, + "gravel": { + "with": { + "block": "minecraft:gravel", + "properties": {} + }, + "maxRadius": 7, + "amountPerChunk": 4.0, + "enable": true + }, + "grass": { + "amountPerChunk": 10.0, + "enable": true, + "generators": {} + }, + "lily": { + "with": { + "block": "minecraft:waterlily", + "properties": {} + }, + "generationAttempts": 32, + "amountPerChunk": 0.2, + "enable": true + }, + "lakes": { + "liquid": { + "block": "minecraft:water", + "properties": { + "level": "0" + } + }, + "amountPerChunk": 1.0, + "enable": true, + "frozenLiquid": { + "block": "minecraft:ice", + "properties": {} + }, + "grassBorderWith": { + "block": "biomesoplenty:grass", + "properties": { + "snowy": "false", + "variant": "loamy" + } + } + }, + "tiny_lily": { + "with": { + "block": "biomesoplenty:waterlily", + "properties": { + "variant": "tiny" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.2, + "enable": true + }, + "mud": { + "with": { + "block": "biomesoplenty:mud", + "properties": { + "variant": "mud" + } + }, + "maxRadius": 7, + "amountPerChunk": 8.0, + "enable": true + } + }, + "weights": { + "cold_swamp": 3 + } +} \ No newline at end of file diff --git a/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/lavender_fields.json b/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/lavender_fields.json new file mode 100644 index 0000000..86ee748 --- /dev/null +++ b/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/lavender_fields.json @@ -0,0 +1,105 @@ +{ + "canGenerateRivers": true, + "beachBiomeLocation": "minecraft:beaches", + "skyColor": -1, + "fogDensity": 1.0, + "hasBiomeEssence": true, + "variationBelow": 4.0, + "variationAbove": 12.0, + "seaFloorBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "fillerBlock": { + "block": "biomesoplenty:dirt", + "properties": { + "coarse": "false", + "variant": "silty" + } + }, + "averageHeight": 64.0, + "topBlock": { + "block": "biomesoplenty:grass", + "properties": { + "snowy": "false", + "variant": "silty" + } + }, + "fogColor": -1, + "canGenerateVillages": false, + "canSpawnInBiome": false, + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "grass": { + "amountPerChunk": 15.0, + "enable": true, + "generators": {} + }, + "peridot": { + "minHeight": 4, + "with": { + "block": "biomesoplenty:gem_ore", + "properties": { + "variant": "peridot" + } + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "lavender": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "lavender" + } + }, + "generationAttempts": 32, + "amountPerChunk": 50.0, + "enable": true + }, + "trees": { + "amountPerChunk": 1.0, + "enable": true, + "generators": {} + } + }, + "weights": { + "mediteranean": 3 + } +} \ No newline at end of file diff --git a/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/lush_desert.json b/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/lush_desert.json new file mode 100644 index 0000000..1ce7867 --- /dev/null +++ b/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/lush_desert.json @@ -0,0 +1,247 @@ +{ + "canGenerateRivers": true, + "beachBiomeLocation": "minecraft:beaches", + "skyColor": -1, + "fogDensity": 1.0, + "hasBiomeEssence": true, + "variationBelow": 8.0, + "variationAbove": 40.0, + "seaFloorBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "fillerBlock": { + "block": "minecraft:hardened_clay", + "properties": {} + }, + "averageHeight": 63.0, + "topBlock": { + "block": "minecraft:hardened_clay", + "properties": {} + }, + "fogColor": -1, + "canGenerateVillages": true, + "canSpawnInBiome": false, + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "leaf_piles": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "leafpile" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.75, + "enable": true + }, + "flowers": { + "amountPerChunk": 4.0, + "enable": true, + "generators": {} + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "oases": { + "with": { + "block": "biomesoplenty:grass", + "properties": { + "snowy": "false", + "variant": "sandy" + } + }, + "maxRadius": 7, + "amountPerChunk": 10.0, + "enable": true + }, + "algae": { + "with": { + "block": "biomesoplenty:coral", + "properties": { + "level": "15", + "variant": "algae" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.5, + "enable": true + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "trees": { + "amountPerChunk": 4.0, + "enable": true, + "generators": {} + }, + "water_reeds": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "reed" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.5, + "enable": true + }, + "ruby": { + "minHeight": 4, + "with": { + "block": "biomesoplenty:gem_ore", + "properties": { + "variant": "ruby" + } + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + }, + "sand": { + "with": { + "block": "minecraft:sand", + "properties": { + "variant": "sand" + } + }, + "maxRadius": 7, + "amountPerChunk": 5.0, + "enable": true + }, + "tiny_cacti": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "tinycactus" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.5, + "enable": true + }, + "grass_splatter": { + "with": { + "block": "biomesoplenty:grass", + "properties": { + "snowy": "false", + "variant": "sandy" + } + }, + "generationAttempts": 128, + "amountPerChunk": 4.0, + "enable": true + }, + "dead_bushes": { + "with": { + "block": "minecraft:deadbush", + "properties": {} + }, + "generationAttempts": 32, + "amountPerChunk": 0.4, + "enable": true + }, + "grass": { + "amountPerChunk": 12.0, + "enable": true, + "generators": {} + }, + "bushes": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "bush" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.8, + "enable": true + }, + "bromeliad": { + "with": { + "block": "biomesoplenty:flower_0", + "properties": { + "variant": "bromeliad" + } + }, + "generationAttempts": 8, + "amountPerChunk": 0.2, + "enable": true + }, + "cacti": { + "minHeight": 1, + "with": { + "block": "minecraft:cactus", + "properties": { + "age": "0" + } + }, + "generationAttempts": 3, + "amountPerChunk": 0.2, + "maxHeight": 2, + "enable": true, + "randomDirection": false + }, + "lakes": { + "liquid": { + "block": "minecraft:water", + "properties": { + "level": "0" + } + }, + "amountPerChunk": 1.5, + "enable": true, + "frozenLiquid": { + "block": "minecraft:ice", + "properties": {} + }, + "grassBorderWith": { + "block": "minecraft:hardened_clay", + "properties": {} + } + }, + "desertgrass": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "desertgrass" + } + }, + "generationAttempts": 8, + "amountPerChunk": 1.8, + "enable": true + } + }, + "weights": { + "savanna": 2 + } +} \ No newline at end of file diff --git a/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/lush_swamp.json b/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/lush_swamp.json new file mode 100644 index 0000000..2058ffa --- /dev/null +++ b/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/lush_swamp.json @@ -0,0 +1,331 @@ +{ + "canGenerateRivers": false, + "skyColor": -1, + "fogDensity": 1.0, + "hasBiomeEssence": true, + "variationBelow": 5.0, + "variationAbove": 10.0, + "seaFloorBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "fillerBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "averageHeight": 63.0, + "topBlock": { + "block": "minecraft:grass", + "properties": { + "snowy": "false" + } + }, + "fogColor": -1, + "canGenerateVillages": false, + "canSpawnInBiome": true, + "generators": { + "cattail": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "cattail" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.2, + "enable": true + }, + "medium_lily": { + "with": { + "block": "biomesoplenty:waterlily", + "properties": { + "variant": "medium" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.3, + "enable": true + }, + "brown_mushrooms": { + "with": { + "block": "minecraft:brown_mushroom", + "properties": {} + }, + "generationAttempts": 16, + "amountPerChunk": 0.5, + "enable": true + }, + "poison_lakes": { + "liquid": { + "block": "biomesoplenty:poison", + "properties": { + "level": "0" + } + }, + "amountPerChunk": 0.1, + "enable": true, + "grassBorderWith": { + "block": "minecraft:grass", + "properties": { + "snowy": "false" + } + } + }, + "algae": { + "with": { + "block": "biomesoplenty:coral", + "properties": { + "level": "15", + "variant": "algae" + } + }, + "generationAttempts": 32, + "amountPerChunk": 2.0, + "enable": true + }, + "trees": { + "amountPerChunk": 6.0, + "enable": true, + "generators": {} + }, + "small_lily": { + "with": { + "block": "biomesoplenty:waterlily", + "properties": { + "variant": "small" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.5, + "enable": true + }, + "flower_lily": { + "with": { + "block": "biomesoplenty:waterlily", + "properties": { + "variant": "flower" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.25, + "enable": true + }, + "koru": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "koru" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.3, + "enable": true + }, + "grass": { + "amountPerChunk": 1.7, + "enable": true, + "generators": {} + }, + "blue_milk_caps": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "blue_milk_cap" + } + }, + "generationAttempts": 16, + "amountPerChunk": 0.1, + "enable": true + }, + "double_cattail": { + "with": { + "block": "biomesoplenty:double_plant", + "properties": { + "half": "lower", + "variant": "tall_cattail" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.1, + "enable": true, + "withTop": { + "block": "biomesoplenty:double_plant", + "properties": { + "half": "upper", + "variant": "tall_cattail" + } + } + }, + "tiny_lily": { + "with": { + "block": "biomesoplenty:waterlily", + "properties": { + "variant": "tiny" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.5, + "enable": true + }, + "red_mushrooms": { + "with": { + "block": "minecraft:red_mushroom", + "properties": {} + }, + "generationAttempts": 16, + "amountPerChunk": 0.3, + "enable": true + }, + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "leaf_piles": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "leafpile" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.1, + "enable": true + }, + "flowers": { + "amountPerChunk": 0.25, + "enable": true, + "generators": {} + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "malachite": { + "minHeight": 4, + "with": { + "block": "biomesoplenty:gem_ore", + "properties": { + "variant": "malachite" + } + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + }, + "water_reeds": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "reed" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.7, + "enable": true + }, + "toadstools": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "toadstool" + } + }, + "generationAttempts": 16, + "amountPerChunk": 0.2, + "enable": true + }, + "sand": { + "with": { + "block": "minecraft:sand", + "properties": { + "variant": "sand" + } + }, + "maxRadius": 7, + "amountPerChunk": 0.5, + "enable": true + }, + "sugar_cane": { + "minHeight": 1, + "with": { + "block": "minecraft:reeds", + "properties": { + "age": "0" + } + }, + "generationAttempts": 24, + "amountPerChunk": 0.6, + "maxHeight": 3, + "enable": true, + "randomDirection": false + }, + "lily": { + "with": { + "block": "minecraft:waterlily", + "properties": {} + }, + "generationAttempts": 32, + "amountPerChunk": 0.5, + "enable": true + }, + "mud": { + "with": { + "block": "biomesoplenty:mud", + "properties": { + "variant": "mud" + } + }, + "maxRadius": 8, + "amountPerChunk": 0.5, + "enable": true + }, + "river_cane": { + "minHeight": 1, + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "rivercane" + } + }, + "generationAttempts": 24, + "amountPerChunk": 0.3, + "maxHeight": 3, + "enable": true, + "randomDirection": false + } + }, + "weights": { + "wet_temperate": 10 + } +} \ No newline at end of file diff --git a/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/mangrove.json b/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/mangrove.json new file mode 100644 index 0000000..f9933c6 --- /dev/null +++ b/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/mangrove.json @@ -0,0 +1,101 @@ +{ + "canGenerateRivers": false, + "skyColor": -1, + "fogDensity": 1.0, + "hasBiomeEssence": true, + "variationBelow": 8.0, + "variationAbove": 2.0, + "seaFloorBlock": { + "block": "biomesoplenty:mud", + "properties": { + "variant": "mud" + } + }, + "fillerBlock": { + "block": "biomesoplenty:mud", + "properties": { + "variant": "mud" + } + }, + "averageHeight": 62.0, + "topBlock": { + "block": "biomesoplenty:mud", + "properties": { + "variant": "mud" + } + }, + "fogColor": -1, + "canGenerateVillages": false, + "canSpawnInBiome": false, + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "quicksand": { + "liquid": { + "block": "biomesoplenty:sand", + "properties": { + "level": "0" + } + }, + "amountPerChunk": 0.2, + "enable": true, + "grassBorderWith": { + "block": "minecraft:grass", + "properties": { + "snowy": "false" + } + } + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "trees": { + "amountPerChunk": 5.0, + "enable": true, + "generators": {} + }, + "sapphire": { + "minHeight": 4, + "with": { + "block": "biomesoplenty:gem_ore", + "properties": { + "variant": "sapphire" + } + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + } + }, + "weights": { + "hot_swamp": 7 + } +} \ No newline at end of file diff --git a/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/maple_woods.json b/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/maple_woods.json new file mode 100644 index 0000000..84a9665 --- /dev/null +++ b/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/maple_woods.json @@ -0,0 +1,140 @@ +{ + "canGenerateRivers": true, + "beachBiomeLocation": "biomesoplenty:gravel_beach", + "skyColor": -1, + "fogDensity": 1.0, + "hasBiomeEssence": true, + "variationBelow": 10.0, + "variationAbove": 25.0, + "seaFloorBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "fillerBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "averageHeight": 70.0, + "topBlock": { + "block": "minecraft:grass", + "properties": { + "snowy": "false" + } + }, + "fogColor": -1, + "canGenerateVillages": false, + "canSpawnInBiome": true, + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "gravel": { + "with": { + "block": "minecraft:gravel", + "properties": {} + }, + "maxRadius": 7, + "amountPerChunk": 6.0, + "enable": true + }, + "sand": { + "with": { + "block": "minecraft:sand", + "properties": { + "variant": "sand" + } + }, + "maxRadius": 7, + "amountPerChunk": 3.0, + "enable": true + }, + "flowers": { + "amountPerChunk": 0.1, + "enable": true, + "generators": {} + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "dead_leaf_piles": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "deadleafpile" + } + }, + "generationAttempts": 32, + "amountPerChunk": 8.0, + "enable": true + }, + "grass": { + "amountPerChunk": 1.2, + "enable": true, + "generators": {} + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "trees": { + "amountPerChunk": 15.0, + "enable": true, + "generators": {} + }, + "water_reeds": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "reed" + } + }, + "generationAttempts": 32, + "amountPerChunk": 2.0, + "enable": true + }, + "tanzanite": { + "minHeight": 4, + "with": { + "block": "biomesoplenty:gem_ore", + "properties": { + "variant": "tanzanite" + } + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + } + }, + "weights": { + "boreal": 10 + } +} \ No newline at end of file diff --git a/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/marsh.json b/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/marsh.json new file mode 100644 index 0000000..41cb196 --- /dev/null +++ b/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/marsh.json @@ -0,0 +1,142 @@ +{ + "canGenerateRivers": false, + "skyColor": -1, + "fogDensity": 1.0, + "hasBiomeEssence": true, + "variationBelow": 5.0, + "variationAbove": 3.0, + "seaFloorBlock": { + "block": "biomesoplenty:mud", + "properties": { + "variant": "mud" + } + }, + "fillerBlock": { + "block": "biomesoplenty:dirt", + "properties": { + "coarse": "false", + "variant": "loamy" + } + }, + "averageHeight": 62.0, + "topBlock": { + "block": "biomesoplenty:grass", + "properties": { + "snowy": "false", + "variant": "loamy" + } + }, + "fogColor": -1, + "canGenerateVillages": false, + "canSpawnInBiome": false, + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "koru": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "koru" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.1, + "enable": true + }, + "grass": { + "amountPerChunk": 20.0, + "enable": true, + "generators": {} + }, + "algae": { + "with": { + "block": "biomesoplenty:coral", + "properties": { + "level": "15", + "variant": "algae" + } + }, + "generationAttempts": 32, + "amountPerChunk": 10.0, + "enable": true + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "lakes": { + "liquid": { + "block": "minecraft:water", + "properties": { + "level": "0" + } + }, + "amountPerChunk": 0.5, + "enable": true, + "frozenLiquid": { + "block": "minecraft:ice", + "properties": {} + }, + "grassBorderWith": { + "block": "biomesoplenty:grass", + "properties": { + "snowy": "false", + "variant": "loamy" + } + } + }, + "malachite": { + "minHeight": 4, + "with": { + "block": "biomesoplenty:gem_ore", + "properties": { + "variant": "malachite" + } + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + }, + "water_reeds": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "reed" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.1, + "enable": true + } + }, + "weights": { + "wet_temperate": 7 + } +} \ No newline at end of file diff --git a/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/meadow.json b/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/meadow.json new file mode 100644 index 0000000..81b9956 --- /dev/null +++ b/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/meadow.json @@ -0,0 +1,238 @@ +{ + "canGenerateRivers": true, + "beachBiomeLocation": "biomesoplenty:gravel_beach", + "skyColor": -1, + "fogDensity": 1.0, + "hasBiomeEssence": true, + "variationBelow": 5.0, + "variationAbove": 5.0, + "seaFloorBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "fillerBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "averageHeight": 64.0, + "topBlock": { + "block": "minecraft:grass", + "properties": { + "snowy": "false" + } + }, + "fogColor": -1, + "canGenerateVillages": true, + "canSpawnInBiome": true, + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "flowers": { + "amountPerChunk": 0.5, + "enable": true, + "generators": {} + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "medium_lily": { + "with": { + "block": "biomesoplenty:waterlily", + "properties": { + "variant": "medium" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.15, + "enable": true + }, + "clover_patches": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "cloverpatch" + } + }, + "generationAttempts": 128, + "amountPerChunk": 0.5, + "enable": true + }, + "algae": { + "with": { + "block": "biomesoplenty:coral", + "properties": { + "level": "15", + "variant": "algae" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.5, + "enable": true + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "trees": { + "amountPerChunk": 2.0, + "enable": true, + "generators": {} + }, + "water_reeds": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "reed" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.5, + "enable": true + }, + "small_lily": { + "with": { + "block": "biomesoplenty:waterlily", + "properties": { + "variant": "small" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.15, + "enable": true + }, + "flower_lily": { + "with": { + "block": "biomesoplenty:waterlily", + "properties": { + "variant": "flower" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.15, + "enable": true + }, + "sand": { + "with": { + "block": "minecraft:sand", + "properties": { + "variant": "sand" + } + }, + "maxRadius": 7, + "amountPerChunk": 3.0, + "enable": true + }, + "flax": { + "with": { + "block": "biomesoplenty:double_plant", + "properties": { + "half": "lower", + "variant": "flax" + } + }, + "generationAttempts": 6, + "amountPerChunk": 0.1, + "enable": true, + "withTop": { + "block": "biomesoplenty:double_plant", + "properties": { + "half": "upper", + "variant": "flax" + } + } + }, + "grass": { + "amountPerChunk": 1.8, + "enable": true, + "generators": {} + }, + "peridot": { + "minHeight": 4, + "with": { + "block": "biomesoplenty:gem_ore", + "properties": { + "variant": "peridot" + } + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + }, + "bushes": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "bush" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.1, + "enable": true + }, + "lily": { + "with": { + "block": "minecraft:waterlily", + "properties": {} + }, + "generationAttempts": 32, + "amountPerChunk": 0.15, + "enable": true + }, + "tiny_lily": { + "with": { + "block": "biomesoplenty:waterlily", + "properties": { + "variant": "tiny" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.15, + "enable": true + }, + "sprouts": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "sprout" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.4, + "enable": true + } + }, + "weights": { + "cool_temperate": 3, + "boreal": 7 + } +} \ No newline at end of file diff --git a/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/moor.json b/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/moor.json new file mode 100644 index 0000000..5e9052e --- /dev/null +++ b/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/moor.json @@ -0,0 +1,185 @@ +{ + "canGenerateRivers": true, + "skyColor": -1, + "fogDensity": 1.0, + "hasBiomeEssence": true, + "variationBelow": 8.0, + "variationAbove": 10.0, + "seaFloorBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "fillerBlock": { + "block": "biomesoplenty:dirt", + "properties": { + "coarse": "false", + "variant": "loamy" + } + }, + "averageHeight": 88.0, + "topBlock": { + "block": "biomesoplenty:grass", + "properties": { + "snowy": "false", + "variant": "loamy" + } + }, + "fogColor": -1, + "canGenerateVillages": false, + "canSpawnInBiome": false, + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "flowers": { + "amountPerChunk": 0.6, + "enable": true, + "generators": {} + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "brown_mushrooms": { + "with": { + "block": "minecraft:brown_mushroom", + "properties": {} + }, + "generationAttempts": 16, + "amountPerChunk": 0.2, + "enable": true + }, + "algae": { + "with": { + "block": "biomesoplenty:coral", + "properties": { + "level": "15", + "variant": "algae" + } + }, + "generationAttempts": 32, + "amountPerChunk": 5.0, + "enable": true + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "malachite": { + "minHeight": 4, + "with": { + "block": "biomesoplenty:gem_ore", + "properties": { + "variant": "malachite" + } + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + }, + "flax": { + "with": { + "block": "biomesoplenty:double_plant", + "properties": { + "half": "lower", + "variant": "flax" + } + }, + "generationAttempts": 6, + "amountPerChunk": 0.1, + "enable": true, + "withTop": { + "block": "biomesoplenty:double_plant", + "properties": { + "half": "upper", + "variant": "flax" + } + } + }, + "koru": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "koru" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.6, + "enable": true + }, + "grass": { + "amountPerChunk": 2.0, + "enable": true, + "generators": {} + }, + "lakes": { + "liquid": { + "block": "minecraft:water", + "properties": { + "level": "0" + } + }, + "amountPerChunk": 1.5, + "enable": true, + "frozenLiquid": { + "block": "minecraft:ice", + "properties": {} + }, + "grassBorderWith": { + "block": "biomesoplenty:grass", + "properties": { + "snowy": "false", + "variant": "loamy" + } + } + }, + "red_mushrooms": { + "with": { + "block": "minecraft:red_mushroom", + "properties": {} + }, + "generationAttempts": 16, + "amountPerChunk": 0.1, + "enable": true + }, + "mud": { + "with": { + "block": "biomesoplenty:mud", + "properties": { + "variant": "mud" + } + }, + "maxRadius": 7, + "amountPerChunk": 1.0, + "enable": true + } + }, + "weights": { + "cold_swamp": 5 + } +} \ No newline at end of file diff --git a/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/mountain.json b/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/mountain.json new file mode 100644 index 0000000..ee7683f --- /dev/null +++ b/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/mountain.json @@ -0,0 +1,141 @@ +{ + "canGenerateRivers": false, + "skyColor": -1, + "fogDensity": 1.0, + "hasBiomeEssence": true, + "variationBelow": 30.0, + "variationAbove": 60.0, + "seaFloorBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "fillerBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "averageHeight": 140.0, + "topBlock": { + "block": "minecraft:grass", + "properties": { + "snowy": "false" + } + }, + "fogColor": -1, + "canGenerateVillages": false, + "canSpawnInBiome": false, + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "gravel": { + "with": { + "block": "minecraft:gravel", + "properties": {} + }, + "maxRadius": 7, + "amountPerChunk": 6.0, + "enable": true + }, + "leaf_piles": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "leafpile" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.8, + "enable": true + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "dead_leaf_piles": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "deadleafpile" + } + }, + "generationAttempts": 32, + "amountPerChunk": 1.2, + "enable": true + }, + "emeralds": { + "minHeight": 4, + "with": { + "block": "minecraft:emerald_ore", + "properties": {} + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + }, + "grass": { + "amountPerChunk": 1.5, + "enable": true, + "generators": {} + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "lakes": { + "liquid": { + "block": "minecraft:water", + "properties": { + "level": "0" + } + }, + "amountPerChunk": 1.8, + "enable": true, + "frozenLiquid": { + "block": "minecraft:ice", + "properties": {} + }, + "grassBorderWith": { + "block": "minecraft:grass", + "properties": { + "snowy": "false" + } + } + }, + "trees": { + "amountPerChunk": 3.0, + "enable": true, + "generators": {} + } + }, + "weights": { + "dry_temperate": 3 + } +} \ No newline at end of file diff --git a/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/mountain_foothills.json b/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/mountain_foothills.json new file mode 100644 index 0000000..7a647e1 --- /dev/null +++ b/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/mountain_foothills.json @@ -0,0 +1,180 @@ +{ + "canGenerateRivers": false, + "skyColor": -1, + "fogDensity": 1.0, + "hasBiomeEssence": false, + "variationBelow": 15.0, + "variationAbove": 30.0, + "seaFloorBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "fillerBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "averageHeight": 100.0, + "topBlock": { + "block": "minecraft:grass", + "properties": { + "snowy": "false" + } + }, + "fogColor": -1, + "canGenerateVillages": false, + "canSpawnInBiome": false, + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "leaf_piles": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "leafpile" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.8, + "enable": true + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "dead_leaf_piles": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "deadleafpile" + } + }, + "generationAttempts": 32, + "amountPerChunk": 1.2, + "enable": true + }, + "emeralds": { + "minHeight": 4, + "with": { + "block": "minecraft:emerald_ore", + "properties": {} + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "trees": { + "amountPerChunk": 3.0, + "enable": true, + "generators": {} + }, + "water_reeds": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "reed" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.4, + "enable": true + }, + "gravel": { + "with": { + "block": "minecraft:gravel", + "properties": {} + }, + "maxRadius": 7, + "amountPerChunk": 6.0, + "enable": true + }, + "flax": { + "with": { + "block": "biomesoplenty:double_plant", + "properties": { + "half": "lower", + "variant": "flax" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.1, + "enable": true, + "withTop": { + "block": "biomesoplenty:double_plant", + "properties": { + "half": "upper", + "variant": "flax" + } + } + }, + "grass": { + "amountPerChunk": 1.5, + "enable": true, + "generators": {} + }, + "berry_bushes": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "berrybush" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.2, + "enable": true + }, + "lakes": { + "liquid": { + "block": "minecraft:water", + "properties": { + "level": "0" + } + }, + "amountPerChunk": 1.8, + "enable": true, + "frozenLiquid": { + "block": "minecraft:ice", + "properties": {} + }, + "grassBorderWith": { + "block": "minecraft:grass", + "properties": { + "snowy": "false" + } + } + } + }, + "weights": {} +} \ No newline at end of file diff --git a/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/mystic_grove.json b/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/mystic_grove.json new file mode 100644 index 0000000..4ad6ceb --- /dev/null +++ b/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/mystic_grove.json @@ -0,0 +1,263 @@ +{ + "canGenerateRivers": false, + "skyColor": 8972496, + "fogDensity": 1.0, + "hasBiomeEssence": true, + "variationBelow": 5.0, + "variationAbove": 20.0, + "seaFloorBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "fillerBlock": { + "block": "biomesoplenty:dirt", + "properties": { + "coarse": "false", + "variant": "silty" + } + }, + "averageHeight": 63.0, + "topBlock": { + "block": "biomesoplenty:grass", + "properties": { + "snowy": "false", + "variant": "silty" + } + }, + "fogColor": 16755401, + "canGenerateVillages": false, + "canSpawnInBiome": false, + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "hot_springs": { + "liquid": { + "block": "biomesoplenty:hot_spring_water", + "properties": { + "level": "0" + } + }, + "amountPerChunk": 0.5, + "enable": true, + "grassBorderWith": { + "block": "minecraft:grass", + "properties": { + "snowy": "false" + } + } + }, + "leaf_piles": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "leafpile" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.1, + "enable": true + }, + "flowers": { + "amountPerChunk": 1.5, + "enable": true, + "generators": {} + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "medium_lily": { + "with": { + "block": "biomesoplenty:waterlily", + "properties": { + "variant": "medium" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.1, + "enable": true + }, + "clover_patches": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "cloverpatch" + } + }, + "generationAttempts": 128, + "amountPerChunk": 0.3, + "enable": true + }, + "brown_mushrooms": { + "with": { + "block": "minecraft:brown_mushroom", + "properties": {} + }, + "generationAttempts": 16, + "amountPerChunk": 0.1, + "enable": true + }, + "poison_lakes": { + "liquid": { + "block": "biomesoplenty:poison", + "properties": { + "level": "0" + } + }, + "amountPerChunk": 0.1, + "enable": true, + "grassBorderWith": { + "block": "minecraft:grass", + "properties": { + "snowy": "false" + } + } + }, + "big_red_mushroom": { + "minHeight": 5, + "maxHeight": 8, + "amountPerChunk": 0.4, + "enable": true + }, + "algae": { + "with": { + "block": "biomesoplenty:coral", + "properties": { + "level": "15", + "variant": "algae" + } + }, + "generationAttempts": 32, + "amountPerChunk": 1.0, + "enable": true + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "trees": { + "amountPerChunk": 10.0, + "enable": true, + "generators": {} + }, + "small_lily": { + "with": { + "block": "biomesoplenty:waterlily", + "properties": { + "variant": "small" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.1, + "enable": true + }, + "flower_lily": { + "with": { + "block": "biomesoplenty:waterlily", + "properties": { + "variant": "flower" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.5, + "enable": true + }, + "grass": { + "amountPerChunk": 1.5, + "enable": true, + "generators": {} + }, + "lily": { + "with": { + "block": "minecraft:waterlily", + "properties": {} + }, + "generationAttempts": 32, + "amountPerChunk": 0.1, + "enable": true + }, + "topaz": { + "minHeight": 4, + "with": { + "block": "biomesoplenty:gem_ore", + "properties": { + "variant": "topaz" + } + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + }, + "blue_milk_caps": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "blue_milk_cap" + } + }, + "generationAttempts": 16, + "amountPerChunk": 0.2, + "enable": true + }, + "tiny_lily": { + "with": { + "block": "biomesoplenty:waterlily", + "properties": { + "variant": "tiny" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.1, + "enable": true + }, + "sprouts": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "sprout" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.25, + "enable": true + }, + "red_mushrooms": { + "with": { + "block": "minecraft:red_mushroom", + "properties": {} + }, + "generationAttempts": 16, + "amountPerChunk": 0.4, + "enable": true + } + }, + "weights": { + "wet_temperate": 1 + } +} \ No newline at end of file diff --git a/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/oasis.json b/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/oasis.json new file mode 100644 index 0000000..c6c7464 --- /dev/null +++ b/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/oasis.json @@ -0,0 +1,154 @@ +{ + "canGenerateRivers": false, + "beachBiomeLocation": "minecraft:beaches", + "skyColor": -1, + "fogDensity": 1.0, + "hasBiomeEssence": false, + "variationBelow": 5.0, + "variationAbove": 7.0, + "seaFloorBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "fillerBlock": { + "block": "minecraft:sand", + "properties": { + "variant": "sand" + } + }, + "averageHeight": 62.0, + "topBlock": { + "block": "minecraft:sand", + "properties": { + "variant": "sand" + } + }, + "fogColor": -1, + "canGenerateVillages": false, + "canSpawnInBiome": false, + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "dunegrass": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "dunegrass" + } + }, + "generationAttempts": 8, + "amountPerChunk": 10.0, + "enable": true + }, + "tiny_cacti": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "tinycactus" + } + }, + "generationAttempts": 8, + "amountPerChunk": 0.2, + "enable": true + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "sugar_cane": { + "minHeight": 1, + "with": { + "block": "minecraft:reeds", + "properties": { + "age": "0" + } + }, + "generationAttempts": 24, + "amountPerChunk": 2.0, + "maxHeight": 3, + "enable": true, + "randomDirection": false + }, + "desert_sprouts": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "desertsprouts" + } + }, + "generationAttempts": 8, + "amountPerChunk": 5.0, + "enable": true + }, + "bromeliad": { + "with": { + "block": "biomesoplenty:flower_0", + "properties": { + "variant": "bromeliad" + } + }, + "generationAttempts": 8, + "amountPerChunk": 0.2, + "enable": true + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "desertgrass": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "desertgrass" + } + }, + "generationAttempts": 8, + "amountPerChunk": 1.0, + "enable": true + }, + "trees": { + "amountPerChunk": 4.0, + "enable": true, + "generators": {} + }, + "ruby": { + "minHeight": 4, + "with": { + "block": "biomesoplenty:gem_ore", + "properties": { + "variant": "ruby" + } + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + } + }, + "weights": {} +} \ No newline at end of file diff --git a/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/ominous_woods.json b/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/ominous_woods.json new file mode 100644 index 0000000..16d9a98 --- /dev/null +++ b/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/ominous_woods.json @@ -0,0 +1,184 @@ +{ + "canGenerateRivers": false, + "skyColor": 3687520, + "fogDensity": 0.175, + "hasBiomeEssence": true, + "variationBelow": 5.0, + "variationAbove": 10.0, + "seaFloorBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "fillerBlock": { + "block": "biomesoplenty:dirt", + "properties": { + "coarse": "false", + "variant": "loamy" + } + }, + "averageHeight": 66.0, + "topBlock": { + "block": "biomesoplenty:grass", + "properties": { + "snowy": "false", + "variant": "loamy" + } + }, + "fogColor": 3882316, + "canGenerateVillages": false, + "canSpawnInBiome": false, + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "flowers": { + "amountPerChunk": 0.4, + "enable": true, + "generators": {} + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "thorns": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "thorn" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.3, + "enable": true + }, + "dead_leaf_piles": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "deadleafpile" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.3, + "enable": true + }, + "brown_mushrooms": { + "with": { + "block": "minecraft:brown_mushroom", + "properties": {} + }, + "generationAttempts": 16, + "amountPerChunk": 0.5, + "enable": true + }, + "poison_lakes": { + "liquid": { + "block": "biomesoplenty:poison", + "properties": { + "level": "0" + } + }, + "amountPerChunk": 0.1, + "enable": true, + "grassBorderWith": { + "block": "minecraft:grass", + "properties": { + "snowy": "false" + } + } + }, + "bramble": { + "with": { + "block": "biomesoplenty:bramble_plant", + "properties": { + "down": "false", + "east": "false", + "north": "false", + "south": "false", + "up": "false", + "west": "false" + } + }, + "generationAttempts": 128, + "amountPerChunk": 0.75, + "maxHeight": 4, + "enable": true, + "minLength": 5, + "maxLength": 15 + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "malachite": { + "minHeight": 4, + "with": { + "block": "biomesoplenty:gem_ore", + "properties": { + "variant": "malachite" + } + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + }, + "trees": { + "amountPerChunk": 11.0, + "enable": true, + "generators": {} + }, + "poison_ivy": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "poisonivy" + } + }, + "generationAttempts": 16, + "amountPerChunk": 0.1, + "enable": true + }, + "grass": { + "amountPerChunk": 3.0, + "enable": true, + "generators": {} + }, + "red_mushrooms": { + "with": { + "block": "minecraft:red_mushroom", + "properties": {} + }, + "generationAttempts": 16, + "amountPerChunk": 0.3, + "enable": true + } + }, + "weights": { + "cold_swamp": 1 + } +} \ No newline at end of file diff --git a/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/orchard.json b/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/orchard.json new file mode 100644 index 0000000..128a51c --- /dev/null +++ b/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/orchard.json @@ -0,0 +1,150 @@ +{ + "canGenerateRivers": true, + "beachBiomeLocation": "minecraft:beaches", + "skyColor": -1, + "fogDensity": 1.0, + "hasBiomeEssence": true, + "variationBelow": 4.0, + "variationAbove": 15.0, + "seaFloorBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "fillerBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "averageHeight": 64.0, + "topBlock": { + "block": "minecraft:grass", + "properties": { + "snowy": "false" + } + }, + "fogColor": -1, + "canGenerateVillages": true, + "canSpawnInBiome": true, + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "leaf_piles": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "leafpile" + } + }, + "generationAttempts": 32, + "amountPerChunk": 1.0, + "enable": true + }, + "flowers": { + "amountPerChunk": 1.5, + "enable": true, + "generators": {} + }, + "flax": { + "with": { + "block": "biomesoplenty:double_plant", + "properties": { + "half": "lower", + "variant": "flax" + } + }, + "generationAttempts": 8, + "amountPerChunk": 0.2, + "enable": true, + "withTop": { + "block": "biomesoplenty:double_plant", + "properties": { + "half": "upper", + "variant": "flax" + } + } + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "grass": { + "amountPerChunk": 1.5, + "enable": true, + "generators": {} + }, + "berry_bushes": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "berrybush" + } + }, + "generationAttempts": 8, + "amountPerChunk": 0.4, + "enable": true + }, + "peridot": { + "minHeight": 4, + "with": { + "block": "biomesoplenty:gem_ore", + "properties": { + "variant": "peridot" + } + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "trees": { + "amountPerChunk": 3.5, + "enable": true, + "generators": {} + }, + "water_reeds": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "reed" + } + }, + "generationAttempts": 32, + "amountPerChunk": 1.0, + "enable": true + } + }, + "weights": { + "warm_temperate": 3 + } +} \ No newline at end of file diff --git a/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/origin_beach.json b/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/origin_beach.json new file mode 100644 index 0000000..2890a9c --- /dev/null +++ b/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/origin_beach.json @@ -0,0 +1,68 @@ +{ + "canGenerateRivers": false, + "beachBiomeLocation": "minecraft:beaches", + "skyColor": 8441086, + "fogDensity": 1.0, + "hasBiomeEssence": false, + "variationBelow": 1.0, + "variationAbove": 1.0, + "seaFloorBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "fillerBlock": { + "block": "minecraft:sand", + "properties": { + "variant": "sand" + } + }, + "averageHeight": 64.0, + "topBlock": { + "block": "minecraft:sand", + "properties": { + "variant": "sand" + } + }, + "fogColor": -1, + "canGenerateVillages": false, + "canSpawnInBiome": false, + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + } + }, + "weights": {} +} \ No newline at end of file diff --git a/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/origin_island.json b/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/origin_island.json new file mode 100644 index 0000000..0e89b01 --- /dev/null +++ b/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/origin_island.json @@ -0,0 +1,98 @@ +{ + "canGenerateRivers": false, + "beachBiomeLocation": "biomesoplenty:origin_beach", + "skyColor": 8441086, + "fogDensity": 1.0, + "hasBiomeEssence": true, + "variationBelow": 6.0, + "variationAbove": 25.0, + "seaFloorBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "fillerBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "averageHeight": 64.0, + "topBlock": { + "block": "biomesoplenty:grass", + "properties": { + "snowy": "false", + "variant": "origin" + } + }, + "fogColor": -1, + "canGenerateVillages": false, + "canSpawnInBiome": true, + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "flowers": { + "amountPerChunk": 0.4, + "enable": true, + "generators": {} + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "trees": { + "minHeight": 5, + "logState": { + "block": "minecraft:log", + "properties": { + "axis": "y", + "variant": "oak" + } + }, + "amountPerChunk": 5.0, + "maxHeight": 8, + "enable": true, + "updateNeighbours": false, + "hangingChance": 0.0, + "leavesState": { + "block": "biomesoplenty:leaves_2", + "properties": { + "check_decay": "false", + "decayable": "true", + "variant": "origin" + } + } + } + }, + "weights": {} +} \ No newline at end of file diff --git a/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/outback.json b/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/outback.json new file mode 100644 index 0000000..f8ff882 --- /dev/null +++ b/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/outback.json @@ -0,0 +1,149 @@ +{ + "canGenerateRivers": true, + "beachBiomeLocation": "minecraft:beaches", + "skyColor": -1, + "fogDensity": 1.0, + "hasBiomeEssence": true, + "variationBelow": 8.0, + "variationAbove": 10.0, + "seaFloorBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "fillerBlock": { + "block": "minecraft:sand", + "properties": { + "variant": "red_sand" + } + }, + "averageHeight": 72.0, + "topBlock": { + "block": "minecraft:sand", + "properties": { + "variant": "red_sand" + } + }, + "fogColor": -1, + "canGenerateVillages": true, + "canSpawnInBiome": true, + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "tiny_cacti": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "tinycactus" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.5, + "enable": true + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "grass_splatter": { + "with": { + "block": "biomesoplenty:grass", + "properties": { + "snowy": "false", + "variant": "sandy" + } + }, + "generationAttempts": 128, + "amountPerChunk": 4.0, + "enable": true + }, + "dead_bushes": { + "with": { + "block": "minecraft:deadbush", + "properties": {} + }, + "generationAttempts": 32, + "amountPerChunk": 1.5, + "enable": true + }, + "grass": { + "amountPerChunk": 16.0, + "enable": true, + "generators": {} + }, + "cacti": { + "minHeight": 1, + "with": { + "block": "minecraft:cactus", + "properties": { + "age": "0" + } + }, + "generationAttempts": 24, + "amountPerChunk": 0.2, + "maxHeight": 2, + "enable": true, + "randomDirection": false + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "desertgrass": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "desertgrass" + } + }, + "generationAttempts": 8, + "amountPerChunk": 10.0, + "enable": true + }, + "trees": { + "amountPerChunk": 3.0, + "enable": true, + "generators": {} + }, + "ruby": { + "minHeight": 4, + "with": { + "block": "biomesoplenty:gem_ore", + "properties": { + "variant": "ruby" + } + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + } + }, + "weights": { + "hot_desert": 7 + } +} \ No newline at end of file diff --git a/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/overgrown_cliffs.json b/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/overgrown_cliffs.json new file mode 100644 index 0000000..a47cb74 --- /dev/null +++ b/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/overgrown_cliffs.json @@ -0,0 +1,106 @@ +{ + "canGenerateRivers": false, + "skyColor": -1, + "fogDensity": 1.0, + "hasBiomeEssence": true, + "variationBelow": 5.0, + "variationAbove": 100.0, + "seaFloorBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "fillerBlock": { + "block": "minecraft:stone", + "properties": { + "variant": "stone" + } + }, + "averageHeight": 70.0, + "topBlock": { + "block": "biomesoplenty:grass", + "properties": { + "snowy": "false", + "variant": "overgrown_stone" + } + }, + "fogColor": -1, + "canGenerateVillages": false, + "canSpawnInBiome": false, + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "flowers": { + "amountPerChunk": 1.5, + "enable": true, + "generators": {} + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "emeralds": { + "minHeight": 4, + "with": { + "block": "minecraft:emerald_ore", + "properties": {} + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + }, + "grass": { + "amountPerChunk": 2.0, + "enable": true, + "generators": {} + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "sprouts": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "sprout" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.25, + "enable": true + }, + "trees": { + "amountPerChunk": 40.0, + "enable": true, + "generators": {} + } + }, + "weights": { + "tropical": 2 + } +} \ No newline at end of file diff --git a/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/pasture.json b/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/pasture.json new file mode 100644 index 0000000..382e751 --- /dev/null +++ b/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/pasture.json @@ -0,0 +1,109 @@ +{ + "canGenerateRivers": true, + "beachBiomeLocation": "minecraft:beaches", + "skyColor": -1, + "fogDensity": 1.0, + "hasBiomeEssence": false, + "variationBelow": 4.0, + "variationAbove": 6.0, + "seaFloorBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "fillerBlock": { + "block": "biomesoplenty:dirt", + "properties": { + "coarse": "false", + "variant": "silty" + } + }, + "averageHeight": 64.0, + "topBlock": { + "block": "biomesoplenty:grass", + "properties": { + "snowy": "false", + "variant": "silty" + } + }, + "fogColor": -1, + "canGenerateVillages": false, + "canSpawnInBiome": true, + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "grass": { + "amountPerChunk": 0.5, + "enable": true, + "generators": {} + }, + "peridot": { + "minHeight": 4, + "with": { + "block": "biomesoplenty:gem_ore", + "properties": { + "variant": "peridot" + } + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + }, + "barley": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "barley" + } + }, + "generationAttempts": 32, + "amountPerChunk": 45.0, + "enable": true + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "water_reeds": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "reed" + } + }, + "generationAttempts": 32, + "amountPerChunk": 1.0, + "enable": true + } + }, + "weights": {} +} \ No newline at end of file diff --git a/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/phantasmagoric_inferno.json b/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/phantasmagoric_inferno.json new file mode 100644 index 0000000..8853d41 --- /dev/null +++ b/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/phantasmagoric_inferno.json @@ -0,0 +1,81 @@ +{ + "wallBlock": { + "block": "minecraft:netherrack", + "properties": {} + }, + "fillerBlock": { + "block": "biomesoplenty:ash_block", + "properties": {} + }, + "skyColor": -1, + "topBlock": { + "block": "biomesoplenty:ash_block", + "properties": {} + }, + "fogColor": -1, + "fogDensity": 1.0, + "roofTopBlock": { + "block": "minecraft:netherrack", + "properties": {} + }, + "hasBiomeEssence": false, + "roofFillerBlock": { + "block": "minecraft:netherrack", + "properties": {} + }, + "generators": { + "hive": { + "maxRadius": 9, + "bottomExtra": 4, + "amountPerChunk": 0.2, + "enable": true, + "halfHeight": 7, + "emptyChance": 0.25, + "layerSize": 3 + }, + "blue_fire": { + "with": { + "block": "biomesoplenty:blue_fire", + "properties": {} + }, + "generationAttempts": 32, + "amountPerChunk": 2.5, + "enable": true + }, + "lava_lakes": { + "liquid": { + "block": "minecraft:lava", + "properties": { + "level": "0" + } + }, + "amountPerChunk": 4.0, + "enable": true, + "grassBorderWith": { + "block": "minecraft:grass", + "properties": { + "snowy": "false" + } + } + }, + "fire": { + "with": { + "block": "minecraft:fire", + "properties": { + "age": "0", + "east": "false", + "north": "false", + "south": "false", + "up": "false", + "west": "false" + } + }, + "generationAttempts": 32, + "amountPerChunk": 2.5, + "enable": true + } + }, + "weights": { + "hell": 5 + } +} \ No newline at end of file diff --git a/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/prairie.json b/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/prairie.json new file mode 100644 index 0000000..ce77924 --- /dev/null +++ b/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/prairie.json @@ -0,0 +1,172 @@ +{ + "canGenerateRivers": true, + "beachBiomeLocation": "minecraft:beaches", + "skyColor": -1, + "fogDensity": 1.0, + "hasBiomeEssence": true, + "variationBelow": 4.0, + "variationAbove": 6.0, + "seaFloorBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "fillerBlock": { + "block": "biomesoplenty:dirt", + "properties": { + "coarse": "false", + "variant": "silty" + } + }, + "averageHeight": 64.0, + "topBlock": { + "block": "biomesoplenty:grass", + "properties": { + "snowy": "false", + "variant": "silty" + } + }, + "fogColor": -1, + "canGenerateVillages": true, + "canSpawnInBiome": true, + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "sand": { + "with": { + "block": "minecraft:sand", + "properties": { + "variant": "sand" + } + }, + "maxRadius": 7, + "amountPerChunk": 3.0, + "enable": true + }, + "flowers": { + "amountPerChunk": 0.4, + "enable": true, + "generators": {} + }, + "flax": { + "with": { + "block": "biomesoplenty:double_plant", + "properties": { + "half": "lower", + "variant": "flax" + } + }, + "generationAttempts": 8, + "amountPerChunk": 0.2, + "enable": true, + "withTop": { + "block": "biomesoplenty:double_plant", + "properties": { + "half": "upper", + "variant": "flax" + } + } + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "grass": { + "amountPerChunk": 10.0, + "enable": true, + "generators": {} + }, + "doublegrass": { + "with": { + "block": "minecraft:double_plant", + "properties": { + "facing": "north", + "half": "lower", + "variant": "double_grass" + } + }, + "generationAttempts": 128, + "amountPerChunk": 0.5, + "enable": true, + "withTop": { + "block": "minecraft:double_plant", + "properties": { + "facing": "north", + "half": "upper", + "variant": "sunflower" + } + } + }, + "goldenrods": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "goldenrod" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.0, + "enable": true + }, + "peridot": { + "minHeight": 4, + "with": { + "block": "biomesoplenty:gem_ore", + "properties": { + "variant": "peridot" + } + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "trees": { + "amountPerChunk": 0.3, + "enable": true, + "generators": {} + }, + "water_reeds": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "reed" + } + }, + "generationAttempts": 32, + "amountPerChunk": 1.0, + "enable": true + } + }, + "weights": { + "warm_temperate": 7 + } +} \ No newline at end of file diff --git a/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/quagmire.json b/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/quagmire.json new file mode 100644 index 0000000..e638c1d --- /dev/null +++ b/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/quagmire.json @@ -0,0 +1,184 @@ +{ + "canGenerateRivers": false, + "skyColor": -1, + "fogDensity": 1.0, + "hasBiomeEssence": true, + "variationBelow": 5.0, + "variationAbove": 10.0, + "seaFloorBlock": { + "block": "biomesoplenty:mud", + "properties": { + "variant": "mud" + } + }, + "fillerBlock": { + "block": "biomesoplenty:mud", + "properties": { + "variant": "mud" + } + }, + "averageHeight": 63.0, + "topBlock": { + "block": "biomesoplenty:mud", + "properties": { + "variant": "mud" + } + }, + "fogColor": -1, + "canGenerateVillages": false, + "canSpawnInBiome": false, + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "medium_lily": { + "with": { + "block": "biomesoplenty:waterlily", + "properties": { + "variant": "medium" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.1, + "enable": true + }, + "algae": { + "with": { + "block": "biomesoplenty:coral", + "properties": { + "level": "15", + "variant": "algae" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.1, + "enable": true + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "malachite": { + "minHeight": 4, + "with": { + "block": "biomesoplenty:gem_ore", + "properties": { + "variant": "malachite" + } + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + }, + "water_reeds": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "reed" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.5, + "enable": true + }, + "small_lily": { + "with": { + "block": "biomesoplenty:waterlily", + "properties": { + "variant": "small" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.2, + "enable": true + }, + "grass_splatter": { + "with": { + "block": "biomesoplenty:grass", + "properties": { + "snowy": "false", + "variant": "loamy" + } + }, + "generationAttempts": 128, + "amountPerChunk": 1.0, + "enable": true + }, + "koru": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "koru" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.3, + "enable": true + }, + "grass": { + "amountPerChunk": 1.4, + "enable": true, + "generators": {} + }, + "lily": { + "with": { + "block": "minecraft:waterlily", + "properties": {} + }, + "generationAttempts": 32, + "amountPerChunk": 0.1, + "enable": true + }, + "tiny_lily": { + "with": { + "block": "biomesoplenty:waterlily", + "properties": { + "variant": "tiny" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.3, + "enable": true + }, + "mud": { + "with": { + "block": "biomesoplenty:mud", + "properties": { + "variant": "mud" + } + }, + "maxRadius": 8, + "amountPerChunk": 10.0, + "enable": true + } + }, + "weights": { + "cold_swamp": 2 + } +} \ No newline at end of file diff --git a/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/rainforest.json b/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/rainforest.json new file mode 100644 index 0000000..8c60331 --- /dev/null +++ b/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/rainforest.json @@ -0,0 +1,203 @@ +{ + "canGenerateRivers": false, + "skyColor": -1, + "fogDensity": 1.0, + "hasBiomeEssence": true, + "variationBelow": 50.0, + "variationAbove": 50.0, + "seaFloorBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "fillerBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "averageHeight": 80.0, + "topBlock": { + "block": "minecraft:grass", + "properties": { + "snowy": "false" + } + }, + "fogColor": -1, + "canGenerateVillages": false, + "canSpawnInBiome": false, + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "leaf_piles": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "leafpile" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.5, + "enable": true + }, + "flowers": { + "amountPerChunk": 1.5, + "enable": true, + "generators": {} + }, + "melons": { + "with": { + "block": "minecraft:melon_block", + "properties": {} + }, + "generationAttempts": 32, + "amountPerChunk": 0.015625, + "enable": true + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "medium_lily": { + "with": { + "block": "biomesoplenty:waterlily", + "properties": { + "variant": "medium" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.3, + "enable": true + }, + "clover_patches": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "cloverpatch" + } + }, + "generationAttempts": 128, + "amountPerChunk": 0.2, + "enable": true + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "trees": { + "amountPerChunk": 15.0, + "enable": true, + "generators": {} + }, + "small_lily": { + "with": { + "block": "biomesoplenty:waterlily", + "properties": { + "variant": "small" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.5, + "enable": true + }, + "flower_lily": { + "with": { + "block": "biomesoplenty:waterlily", + "properties": { + "variant": "flower" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.5, + "enable": true + }, + "sand": { + "with": { + "block": "minecraft:sand", + "properties": { + "variant": "sand" + } + }, + "maxRadius": 7, + "amountPerChunk": 3.0, + "enable": true + }, + "rafflesia": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "rafflesia" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.1, + "enable": true + }, + "grass": { + "amountPerChunk": 3.0, + "enable": true, + "generators": {} + }, + "lily": { + "with": { + "block": "minecraft:waterlily", + "properties": {} + }, + "generationAttempts": 32, + "amountPerChunk": 0.5, + "enable": true + }, + "topaz": { + "minHeight": 4, + "with": { + "block": "biomesoplenty:gem_ore", + "properties": { + "variant": "topaz" + } + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + }, + "tiny_lily": { + "with": { + "block": "biomesoplenty:waterlily", + "properties": { + "variant": "tiny" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.5, + "enable": true + } + }, + "weights": { + "tropical": 7 + } +} \ No newline at end of file diff --git a/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/redwood_forest.json b/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/redwood_forest.json new file mode 100644 index 0000000..014cf6c --- /dev/null +++ b/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/redwood_forest.json @@ -0,0 +1,166 @@ +{ + "canGenerateRivers": false, + "beachBiomeLocation": "minecraft:beaches", + "skyColor": -1, + "fogDensity": 1.0, + "hasBiomeEssence": true, + "variationBelow": 4.0, + "variationAbove": 10.0, + "seaFloorBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "fillerBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "averageHeight": 70.0, + "topBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "podzol" + } + }, + "fogColor": -1, + "canGenerateVillages": false, + "canSpawnInBiome": false, + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "leaf_piles": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "leafpile" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.2, + "enable": true + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "dead_leaf_piles": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "deadleafpile" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.1, + "enable": true + }, + "double_fern": { + "with": { + "block": "minecraft:double_plant", + "properties": { + "facing": "north", + "half": "lower", + "variant": "double_fern" + } + }, + "generationAttempts": 32, + "amountPerChunk": 5.0, + "enable": true, + "withTop": { + "block": "minecraft:double_plant", + "properties": { + "facing": "north", + "half": "upper", + "variant": "sunflower" + } + } + }, + "brown_mushrooms": { + "with": { + "block": "minecraft:brown_mushroom", + "properties": {} + }, + "generationAttempts": 16, + "amountPerChunk": 0.2, + "enable": true + }, + "grass": { + "amountPerChunk": 4.0, + "enable": true, + "generators": {} + }, + "amber": { + "minHeight": 4, + "with": { + "block": "biomesoplenty:gem_ore", + "properties": { + "variant": "amber" + } + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "sprouts": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "sprout" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.25, + "enable": true + }, + "red_mushrooms": { + "with": { + "block": "minecraft:red_mushroom", + "properties": {} + }, + "generationAttempts": 16, + "amountPerChunk": 0.1, + "enable": true + }, + "trees": { + "amountPerChunk": 15.0, + "enable": true, + "generators": {} + } + }, + "weights": { + "warm_temperate": 7 + } +} \ No newline at end of file diff --git a/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/redwood_forest_edge.json b/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/redwood_forest_edge.json new file mode 100644 index 0000000..7f6a4d7 --- /dev/null +++ b/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/redwood_forest_edge.json @@ -0,0 +1,143 @@ +{ + "canGenerateRivers": false, + "beachBiomeLocation": "minecraft:beaches", + "skyColor": -1, + "fogDensity": 1.0, + "hasBiomeEssence": false, + "variationBelow": 4.0, + "variationAbove": 10.0, + "seaFloorBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "fillerBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "averageHeight": 70.0, + "topBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "podzol" + } + }, + "fogColor": -1, + "canGenerateVillages": false, + "canSpawnInBiome": false, + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "leaf_piles": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "leafpile" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.2, + "enable": true + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "dead_leaf_piles": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "deadleafpile" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.1, + "enable": true + }, + "brown_mushrooms": { + "with": { + "block": "minecraft:brown_mushroom", + "properties": {} + }, + "generationAttempts": 16, + "amountPerChunk": 0.2, + "enable": true + }, + "grass": { + "amountPerChunk": 4.0, + "enable": true, + "generators": {} + }, + "amber": { + "minHeight": 4, + "with": { + "block": "biomesoplenty:gem_ore", + "properties": { + "variant": "amber" + } + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "sprouts": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "sprout" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.25, + "enable": true + }, + "red_mushrooms": { + "with": { + "block": "minecraft:red_mushroom", + "properties": {} + }, + "generationAttempts": 16, + "amountPerChunk": 0.1, + "enable": true + }, + "trees": { + "amountPerChunk": 8.0, + "enable": true, + "generators": {} + } + }, + "weights": {} +} \ No newline at end of file diff --git a/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/sacred_springs.json b/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/sacred_springs.json new file mode 100644 index 0000000..caab2b8 --- /dev/null +++ b/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/sacred_springs.json @@ -0,0 +1,250 @@ +{ + "canGenerateRivers": false, + "skyColor": -1, + "fogDensity": 1.0, + "hasBiomeEssence": true, + "variationBelow": 10.0, + "variationAbove": 10.0, + "seaFloorBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "fillerBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "averageHeight": 64.0, + "topBlock": { + "block": "minecraft:grass", + "properties": { + "snowy": "false" + } + }, + "fogColor": -1, + "canGenerateVillages": false, + "canSpawnInBiome": false, + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "hot_springs": { + "liquid": { + "block": "biomesoplenty:hot_spring_water", + "properties": { + "level": "0" + } + }, + "amountPerChunk": 0.5, + "enable": true, + "grassBorderWith": { + "block": "minecraft:grass", + "properties": { + "snowy": "false" + } + } + }, + "leaves_clusters": { + "logState": { + "block": "minecraft:log", + "properties": { + "axis": "y", + "variant": "oak" + } + }, + "amountPerChunk": 12.5, + "enable": true, + "leavesState": { + "block": "minecraft:leaves", + "properties": { + "check_decay": "true", + "decayable": "true", + "variant": "oak" + } + } + }, + "leaf_piles": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "leafpile" + } + }, + "generationAttempts": 32, + "amountPerChunk": 2.5, + "enable": true + }, + "flowers": { + "amountPerChunk": 0.15, + "enable": true, + "generators": {} + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "large_oak": { + "minHeight": 5, + "logState": { + "block": "minecraft:log", + "properties": { + "axis": "y", + "variant": "oak" + } + }, + "foliageHeight": 4, + "amountPerChunk": 3.0, + "maxHeight": 17, + "enable": true, + "updateNeighbours": false, + "foliageDensity": 1.0, + "leavesState": { + "block": "minecraft:leaves", + "properties": { + "check_decay": "false", + "decayable": "true", + "variant": "oak" + } + } + }, + "medium_lily": { + "with": { + "block": "biomesoplenty:waterlily", + "properties": { + "variant": "medium" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.3, + "enable": true + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "sacred_oak_trees": { + "minHeight": 35, + "logState": { + "block": "biomesoplenty:log_0", + "properties": { + "axis": "y", + "variant": "sacred_oak" + } + }, + "foliageHeight": 4, + "amountPerChunk": 0.4, + "maxHeight": 40, + "enable": true, + "updateNeighbours": false, + "foliageDensity": 2.0, + "leavesState": { + "block": "biomesoplenty:leaves_3", + "properties": { + "check_decay": "true", + "decayable": "false", + "variant": "sacred_oak" + } + } + }, + "small_lily": { + "with": { + "block": "biomesoplenty:waterlily", + "properties": { + "variant": "small" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.5, + "enable": true + }, + "flower_lily": { + "with": { + "block": "biomesoplenty:waterlily", + "properties": { + "variant": "flower" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.45, + "enable": true + }, + "rafflesia": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "rafflesia" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.1, + "enable": true + }, + "grass": { + "amountPerChunk": 2.75, + "enable": true, + "generators": {} + }, + "lily": { + "with": { + "block": "minecraft:waterlily", + "properties": {} + }, + "generationAttempts": 32, + "amountPerChunk": 0.5, + "enable": true + }, + "topaz": { + "minHeight": 4, + "with": { + "block": "biomesoplenty:gem_ore", + "properties": { + "variant": "topaz" + } + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + }, + "tiny_lily": { + "with": { + "block": "biomesoplenty:waterlily", + "properties": { + "variant": "tiny" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.5, + "enable": true + } + }, + "weights": { + "tropical": 1 + } +} \ No newline at end of file diff --git a/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/seasonal_forest.json b/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/seasonal_forest.json new file mode 100644 index 0000000..304bcf5 --- /dev/null +++ b/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/seasonal_forest.json @@ -0,0 +1,223 @@ +{ + "canGenerateRivers": true, + "beachBiomeLocation": "biomesoplenty:gravel_beach", + "skyColor": -1, + "fogDensity": 1.0, + "hasBiomeEssence": true, + "variationBelow": 20.0, + "variationAbove": 30.0, + "seaFloorBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "fillerBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "averageHeight": 75.0, + "topBlock": { + "block": "minecraft:grass", + "properties": { + "snowy": "false" + } + }, + "fogColor": -1, + "canGenerateVillages": true, + "canSpawnInBiome": true, + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "leaf_piles": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "leafpile" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.3, + "enable": true + }, + "flowers": { + "amountPerChunk": 0.4, + "enable": true, + "generators": {} + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "dead_leaf_piles": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "deadleafpile" + } + }, + "generationAttempts": 32, + "amountPerChunk": 2.5, + "enable": true + }, + "brown_mushrooms": { + "with": { + "block": "minecraft:brown_mushroom", + "properties": {} + }, + "generationAttempts": 16, + "amountPerChunk": 0.2, + "enable": true + }, + "amber": { + "minHeight": 4, + "with": { + "block": "biomesoplenty:gem_ore", + "properties": { + "variant": "amber" + } + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "trees": { + "amountPerChunk": 10.0, + "enable": true, + "generators": {} + }, + "water_reeds": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "reed" + } + }, + "generationAttempts": 32, + "amountPerChunk": 2.0, + "enable": true + }, + "toadstools": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "toadstool" + } + }, + "generationAttempts": 16, + "amountPerChunk": 0.3, + "enable": true + }, + "poison_ivy": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "poisonivy" + } + }, + "generationAttempts": 16, + "amountPerChunk": 0.1, + "enable": true + }, + "sand": { + "with": { + "block": "minecraft:sand", + "properties": { + "variant": "sand" + } + }, + "maxRadius": 7, + "amountPerChunk": 3.0, + "enable": true + }, + "flax": { + "with": { + "block": "biomesoplenty:double_plant", + "properties": { + "half": "lower", + "variant": "flax" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.1, + "enable": true, + "withTop": { + "block": "biomesoplenty:double_plant", + "properties": { + "half": "upper", + "variant": "flax" + } + } + }, + "grass": { + "amountPerChunk": 1.4, + "enable": true, + "generators": {} + }, + "blue_milk_caps": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "blue_milk_cap" + } + }, + "generationAttempts": 16, + "amountPerChunk": 0.1, + "enable": true + }, + "red_mushrooms": { + "with": { + "block": "minecraft:red_mushroom", + "properties": {} + }, + "generationAttempts": 16, + "amountPerChunk": 0.1, + "enable": true + }, + "flat_mushroom": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "flat_mushroom" + } + }, + "generationAttempts": 16, + "amountPerChunk": 0.1, + "enable": true + } + }, + "weights": { + "cool_temperate": 7 + } +} \ No newline at end of file diff --git a/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/shield.json b/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/shield.json new file mode 100644 index 0000000..937ca5f --- /dev/null +++ b/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/shield.json @@ -0,0 +1,192 @@ +{ + "canGenerateRivers": true, + "beachBiomeLocation": "biomesoplenty:gravel_beach", + "skyColor": -1, + "fogDensity": 1.0, + "hasBiomeEssence": true, + "variationBelow": 10.0, + "variationAbove": 10.0, + "seaFloorBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "fillerBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "averageHeight": 63.0, + "topBlock": { + "block": "minecraft:grass", + "properties": { + "snowy": "false" + } + }, + "fogColor": -1, + "canGenerateVillages": false, + "canSpawnInBiome": true, + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "leaf_piles": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "leafpile" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.3, + "enable": true + }, + "flowers": { + "amountPerChunk": 0.5, + "enable": true, + "generators": {} + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "dead_leaf_piles": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "deadleafpile" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.5, + "enable": true + }, + "brown_mushrooms": { + "with": { + "block": "minecraft:brown_mushroom", + "properties": {} + }, + "generationAttempts": 16, + "amountPerChunk": 0.2, + "enable": true + }, + "algae": { + "with": { + "block": "biomesoplenty:coral", + "properties": { + "level": "15", + "variant": "algae" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.5, + "enable": true + }, + "amber": { + "minHeight": 4, + "with": { + "block": "biomesoplenty:gem_ore", + "properties": { + "variant": "amber" + } + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "trees": { + "amountPerChunk": 9.0, + "enable": true, + "generators": {} + }, + "water_reeds": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "reed" + } + }, + "generationAttempts": 32, + "amountPerChunk": 1.4, + "enable": true + }, + "toadstools": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "toadstool" + } + }, + "generationAttempts": 16, + "amountPerChunk": 0.2, + "enable": true + }, + "gravel": { + "with": { + "block": "minecraft:gravel", + "properties": {} + }, + "maxRadius": 7, + "amountPerChunk": 12.0, + "enable": true + }, + "grass": { + "amountPerChunk": 1.2, + "enable": true, + "generators": {} + }, + "red_mushrooms": { + "with": { + "block": "minecraft:red_mushroom", + "properties": {} + }, + "generationAttempts": 16, + "amountPerChunk": 0.1, + "enable": true + }, + "flat_mushroom": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "flat_mushroom" + } + }, + "generationAttempts": 16, + "amountPerChunk": 0.1, + "enable": true + } + }, + "weights": { + "boreal": 5 + } +} \ No newline at end of file diff --git a/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/shrubland.json b/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/shrubland.json new file mode 100644 index 0000000..f1085e9 --- /dev/null +++ b/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/shrubland.json @@ -0,0 +1,191 @@ +{ + "canGenerateRivers": true, + "beachBiomeLocation": "biomesoplenty:gravel_beach", + "skyColor": -1, + "fogDensity": 1.0, + "hasBiomeEssence": true, + "variationBelow": 8.0, + "variationAbove": 15.0, + "seaFloorBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "fillerBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "averageHeight": 66.0, + "topBlock": { + "block": "minecraft:grass", + "properties": { + "snowy": "false" + } + }, + "fogColor": -1, + "canGenerateVillages": true, + "canSpawnInBiome": true, + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "flowers": { + "with": { + "block": "minecraft:red_flower", + "properties": { + "type": "allium" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.5, + "enable": true + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "water_reeds": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "reed" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.3, + "enable": true + }, + "trees": { + "logState": { + "block": "minecraft:log", + "properties": { + "axis": "y", + "variant": "oak" + } + }, + "amountPerChunk": 1.0, + "enable": true, + "leavesState": { + "block": "minecraft:leaves", + "properties": { + "check_decay": "true", + "decayable": "true", + "variant": "oak" + } + } + }, + "gravel": { + "with": { + "block": "minecraft:gravel", + "properties": {} + }, + "maxRadius": 7, + "amountPerChunk": 4.0, + "enable": true + }, + "sand": { + "with": { + "block": "minecraft:sand", + "properties": { + "variant": "sand" + } + }, + "maxRadius": 7, + "amountPerChunk": 3.0, + "enable": true + }, + "flax": { + "with": { + "block": "biomesoplenty:double_plant", + "properties": { + "half": "lower", + "variant": "flax" + } + }, + "generationAttempts": 6, + "amountPerChunk": 0.1, + "enable": true, + "withTop": { + "block": "biomesoplenty:double_plant", + "properties": { + "half": "upper", + "variant": "flax" + } + } + }, + "berry_bushes": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "berrybush" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.1, + "enable": true + }, + "grass": { + "amountPerChunk": 1.5, + "enable": true, + "generators": {} + }, + "peridot": { + "minHeight": 4, + "with": { + "block": "biomesoplenty:gem_ore", + "properties": { + "variant": "peridot" + } + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + }, + "bushes": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "bush" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.3, + "enable": true + } + }, + "weights": { + "mediteranean": 7, + "dry_temperate": 10 + } +} \ No newline at end of file diff --git a/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/snowy_coniferous_forest.json b/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/snowy_coniferous_forest.json new file mode 100644 index 0000000..55adf61 --- /dev/null +++ b/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/snowy_coniferous_forest.json @@ -0,0 +1,148 @@ +{ + "canGenerateRivers": true, + "beachBiomeLocation": "minecraft:beaches", + "skyColor": -1, + "fogDensity": 1.0, + "hasBiomeEssence": true, + "variationBelow": 10.0, + "variationAbove": 20.0, + "seaFloorBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "fillerBlock": { + "block": "biomesoplenty:dirt", + "properties": { + "coarse": "false", + "variant": "loamy" + } + }, + "averageHeight": 68.0, + "topBlock": { + "block": "biomesoplenty:grass", + "properties": { + "snowy": "false", + "variant": "loamy" + } + }, + "fogColor": -1, + "canGenerateVillages": false, + "canSpawnInBiome": true, + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "gravel": { + "with": { + "block": "minecraft:gravel", + "properties": {} + }, + "maxRadius": 7, + "amountPerChunk": 4.0, + "enable": true + }, + "leaf_piles": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "leafpile" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.1, + "enable": true + }, + "flowers": { + "amountPerChunk": 0.1, + "enable": true, + "generators": {} + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "dead_leaf_piles": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "deadleafpile" + } + }, + "generationAttempts": 32, + "amountPerChunk": 2.0, + "enable": true + }, + "brown_mushrooms": { + "with": { + "block": "minecraft:brown_mushroom", + "properties": {} + }, + "generationAttempts": 16, + "amountPerChunk": 0.2, + "enable": true + }, + "grass": { + "amountPerChunk": 1.0, + "enable": true, + "generators": {} + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "red_mushrooms": { + "with": { + "block": "minecraft:red_mushroom", + "properties": {} + }, + "generationAttempts": 16, + "amountPerChunk": 0.1, + "enable": true + }, + "trees": { + "amountPerChunk": 8.0, + "enable": true, + "generators": {} + }, + "tanzanite": { + "minHeight": 4, + "with": { + "block": "biomesoplenty:gem_ore", + "properties": { + "variant": "tanzanite" + } + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + } + }, + "weights": { + "tundra": 7 + } +} \ No newline at end of file diff --git a/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/snowy_forest.json b/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/snowy_forest.json new file mode 100644 index 0000000..b5a77d6 --- /dev/null +++ b/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/snowy_forest.json @@ -0,0 +1,121 @@ +{ + "canGenerateRivers": true, + "beachBiomeLocation": "minecraft:beaches", + "skyColor": -1, + "fogDensity": 1.0, + "hasBiomeEssence": true, + "variationBelow": 6.0, + "variationAbove": 21.0, + "seaFloorBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "fillerBlock": { + "block": "biomesoplenty:dirt", + "properties": { + "coarse": "false", + "variant": "silty" + } + }, + "averageHeight": 66.0, + "topBlock": { + "block": "biomesoplenty:grass", + "properties": { + "snowy": "false", + "variant": "silty" + } + }, + "fogColor": -1, + "canGenerateVillages": false, + "canSpawnInBiome": true, + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "leaf_piles": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "leafpile" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.1, + "enable": true + }, + "flowers": { + "amountPerChunk": 0.3, + "enable": true, + "generators": {} + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "dead_leaf_piles": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "deadleafpile" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.4, + "enable": true + }, + "grass": { + "amountPerChunk": 1.0, + "enable": true, + "generators": {} + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "trees": { + "amountPerChunk": 3.0, + "enable": true, + "generators": {} + }, + "tanzanite": { + "minHeight": 4, + "with": { + "block": "biomesoplenty:gem_ore", + "properties": { + "variant": "tanzanite" + } + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + } + }, + "weights": { + "tundra": 7 + } +} \ No newline at end of file diff --git a/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/snowy_tundra.json b/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/snowy_tundra.json new file mode 100644 index 0000000..99088fb --- /dev/null +++ b/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/snowy_tundra.json @@ -0,0 +1,164 @@ +{ + "canGenerateRivers": false, + "beachBiomeLocation": "biomesoplenty:gravel_beach", + "skyColor": -1, + "fogDensity": 1.0, + "hasBiomeEssence": true, + "variationBelow": 5.0, + "variationAbove": 10.0, + "seaFloorBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "fillerBlock": { + "block": "biomesoplenty:dirt", + "properties": { + "coarse": "false", + "variant": "silty" + } + }, + "averageHeight": 64.0, + "topBlock": { + "block": "biomesoplenty:grass", + "properties": { + "snowy": "false", + "variant": "silty" + } + }, + "fogColor": -1, + "canGenerateVillages": false, + "canSpawnInBiome": false, + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "gravel": { + "with": { + "block": "minecraft:gravel", + "properties": {} + }, + "maxRadius": 7, + "amountPerChunk": 12.0, + "enable": true + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "dead_leaf_piles": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "deadleafpile" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.3, + "enable": true + }, + "grass": { + "amountPerChunk": 1.5, + "enable": true, + "generators": {} + }, + "small_boulders": { + "with": { + "block": "minecraft:cobblestone", + "properties": {} + }, + "generationAttempts": 32, + "amountPerChunk": 0.3, + "enable": true + }, + "large_boulders": { + "with": { + "block": "minecraft:cobblestone", + "properties": {} + }, + "numBalls": 3, + "amountPerChunk": 0.15, + "enable": true, + "radiusFalloff": 0.5, + "innerRadius": 1.0 + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "lakes": { + "liquid": { + "block": "minecraft:water", + "properties": { + "level": "0" + } + }, + "amountPerChunk": 0.1, + "enable": true, + "frozenLiquid": { + "block": "minecraft:ice", + "properties": {} + }, + "grassBorderWith": { + "block": "biomesoplenty:grass", + "properties": { + "snowy": "false", + "variant": "silty" + } + } + }, + "trees": { + "amountPerChunk": 4.0, + "enable": true, + "generators": {} + }, + "water_reeds": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "reed" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.2, + "enable": true + }, + "tanzanite": { + "minHeight": 4, + "with": { + "block": "biomesoplenty:gem_ore", + "properties": { + "variant": "tanzanite" + } + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + } + }, + "weights": {} +} \ No newline at end of file diff --git a/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/steppe.json b/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/steppe.json new file mode 100644 index 0000000..d2a3e84 --- /dev/null +++ b/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/steppe.json @@ -0,0 +1,120 @@ +{ + "canGenerateRivers": true, + "beachBiomeLocation": "biomesoplenty:gravel_beach", + "skyColor": -1, + "fogDensity": 1.0, + "hasBiomeEssence": true, + "variationBelow": 8.0, + "variationAbove": 8.0, + "seaFloorBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "fillerBlock": { + "block": "biomesoplenty:dirt", + "properties": { + "coarse": "false", + "variant": "sandy" + } + }, + "averageHeight": 90.0, + "topBlock": { + "block": "biomesoplenty:grass", + "properties": { + "snowy": "false", + "variant": "sandy" + } + }, + "fogColor": -1, + "canGenerateVillages": true, + "canSpawnInBiome": false, + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "sand": { + "with": { + "block": "minecraft:sand", + "properties": { + "variant": "sand" + } + }, + "maxRadius": 7, + "amountPerChunk": 3.0, + "enable": true + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "dead_bushes": { + "with": { + "block": "minecraft:deadbush", + "properties": {} + }, + "generationAttempts": 4, + "amountPerChunk": 0.3, + "enable": true + }, + "grass": { + "amountPerChunk": 1.9, + "enable": true, + "generators": {} + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "desertgrass": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "desertgrass" + } + }, + "generationAttempts": 8, + "amountPerChunk": 12.0, + "enable": true + }, + "ruby": { + "minHeight": 4, + "with": { + "block": "biomesoplenty:gem_ore", + "properties": { + "variant": "ruby" + } + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + } + }, + "weights": { + "dry_temperate": 5 + } +} \ No newline at end of file diff --git a/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/temperate_rainforest.json b/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/temperate_rainforest.json new file mode 100644 index 0000000..c7384a1 --- /dev/null +++ b/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/temperate_rainforest.json @@ -0,0 +1,337 @@ +{ + "canGenerateRivers": true, + "beachBiomeLocation": "biomesoplenty:gravel_beach", + "skyColor": -1, + "fogDensity": 1.0, + "hasBiomeEssence": true, + "variationBelow": 25.0, + "variationAbove": 55.0, + "seaFloorBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "fillerBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "averageHeight": 67.0, + "topBlock": { + "block": "minecraft:grass", + "properties": { + "snowy": "false" + } + }, + "fogColor": -1, + "canGenerateVillages": false, + "canSpawnInBiome": true, + "generators": { + "cattail": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "cattail" + } + }, + "generationAttempts": 32, + "amountPerChunk": 1.0, + "enable": true + }, + "medium_lily": { + "with": { + "block": "biomesoplenty:waterlily", + "properties": { + "variant": "medium" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.3, + "enable": true + }, + "dead_leaf_piles": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "deadleafpile" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.2, + "enable": true + }, + "brown_mushrooms": { + "with": { + "block": "minecraft:brown_mushroom", + "properties": {} + }, + "generationAttempts": 16, + "amountPerChunk": 0.2, + "enable": true + }, + "algae": { + "with": { + "block": "biomesoplenty:coral", + "properties": { + "level": "15", + "variant": "algae" + } + }, + "generationAttempts": 32, + "amountPerChunk": 3.0, + "enable": true + }, + "trees": { + "amountPerChunk": 30.0, + "enable": true, + "generators": {} + }, + "small_lily": { + "with": { + "block": "biomesoplenty:waterlily", + "properties": { + "variant": "small" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.5, + "enable": true + }, + "poison_ivy": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "poisonivy" + } + }, + "generationAttempts": 16, + "amountPerChunk": 0.1, + "enable": true + }, + "flax": { + "with": { + "block": "biomesoplenty:double_plant", + "properties": { + "half": "lower", + "variant": "flax" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.2, + "enable": true, + "withTop": { + "block": "biomesoplenty:double_plant", + "properties": { + "half": "upper", + "variant": "flax" + } + } + }, + "grass": { + "amountPerChunk": 15.0, + "enable": true, + "generators": {} + }, + "blue_milk_caps": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "blue_milk_cap" + } + }, + "generationAttempts": 16, + "amountPerChunk": 0.1, + "enable": true + }, + "double_cattail": { + "with": { + "block": "biomesoplenty:double_plant", + "properties": { + "half": "lower", + "variant": "tall_cattail" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.5, + "enable": true, + "withTop": { + "block": "biomesoplenty:double_plant", + "properties": { + "half": "upper", + "variant": "tall_cattail" + } + } + }, + "tiny_lily": { + "with": { + "block": "biomesoplenty:waterlily", + "properties": { + "variant": "tiny" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.5, + "enable": true + }, + "red_mushrooms": { + "with": { + "block": "minecraft:red_mushroom", + "properties": {} + }, + "generationAttempts": 16, + "amountPerChunk": 0.1, + "enable": true + }, + "flat_mushroom": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "flat_mushroom" + } + }, + "generationAttempts": 16, + "amountPerChunk": 0.1, + "enable": true + }, + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "leaf_piles": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "leafpile" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.2, + "enable": true + }, + "flowers": { + "amountPerChunk": 0.5, + "enable": true, + "generators": {} + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "double_fern": { + "with": { + "block": "minecraft:double_plant", + "properties": { + "facing": "north", + "half": "lower", + "variant": "double_fern" + } + }, + "generationAttempts": 32, + "amountPerChunk": 7.0, + "enable": true, + "withTop": { + "block": "minecraft:double_plant", + "properties": { + "facing": "north", + "half": "upper", + "variant": "sunflower" + } + } + }, + "amber": { + "minHeight": 4, + "with": { + "block": "biomesoplenty:gem_ore", + "properties": { + "variant": "amber" + } + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "water_reeds": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "reed" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.5, + "enable": true + }, + "toadstools": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "toadstool" + } + }, + "generationAttempts": 16, + "amountPerChunk": 0.4, + "enable": true + }, + "gravel": { + "with": { + "block": "minecraft:gravel", + "properties": {} + }, + "maxRadius": 7, + "amountPerChunk": 4.0, + "enable": true + }, + "sand": { + "with": { + "block": "minecraft:sand", + "properties": { + "variant": "sand" + } + }, + "maxRadius": 7, + "amountPerChunk": 3.0, + "enable": true + }, + "lily": { + "with": { + "block": "minecraft:waterlily", + "properties": {} + }, + "generationAttempts": 32, + "amountPerChunk": 0.5, + "enable": true + } + }, + "weights": { + "wet_temperate": 7 + } +} \ No newline at end of file diff --git a/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/tropical_island.json b/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/tropical_island.json new file mode 100644 index 0000000..adb5d50 --- /dev/null +++ b/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/tropical_island.json @@ -0,0 +1,150 @@ +{ + "canGenerateRivers": false, + "beachBiomeLocation": "biomesoplenty:white_beach", + "skyColor": 507391, + "fogDensity": 1.0, + "hasBiomeEssence": true, + "variationBelow": 5.0, + "variationAbove": 40.0, + "seaFloorBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "fillerBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "averageHeight": 64.0, + "topBlock": { + "block": "minecraft:grass", + "properties": { + "snowy": "false" + } + }, + "fogColor": 11925759, + "canGenerateVillages": false, + "canSpawnInBiome": true, + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "bamboo": { + "minHeight": 1, + "with": { + "block": "biomesoplenty:bamboo", + "properties": { + "age": "0" + } + }, + "generationAttempts": 24, + "amountPerChunk": 0.2, + "maxHeight": 3, + "enable": true, + "randomDirection": false + }, + "sand": { + "with": { + "block": "biomesoplenty:white_sand", + "properties": {} + }, + "maxRadius": 7, + "amountPerChunk": 10.0, + "enable": true + }, + "leaf_piles": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "leafpile" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.1, + "enable": true + }, + "melons": { + "with": { + "block": "minecraft:melon_block", + "properties": {} + }, + "generationAttempts": 32, + "amountPerChunk": 0.015625, + "enable": true + }, + "flowers": { + "amountPerChunk": 2.0, + "enable": true, + "generators": {} + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "grass": { + "amountPerChunk": 3.5, + "enable": true, + "generators": {} + }, + "topaz": { + "minHeight": 4, + "with": { + "block": "biomesoplenty:gem_ore", + "properties": { + "variant": "topaz" + } + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "sprouts": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "sprout" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.1, + "enable": true + }, + "trees": { + "amountPerChunk": 25.0, + "enable": true, + "generators": {} + } + }, + "weights": {} +} \ No newline at end of file diff --git a/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/tropical_rainforest.json b/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/tropical_rainforest.json new file mode 100644 index 0000000..9116e66 --- /dev/null +++ b/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/tropical_rainforest.json @@ -0,0 +1,282 @@ +{ + "canGenerateRivers": true, + "beachBiomeLocation": "minecraft:beaches", + "skyColor": -1, + "fogDensity": 1.0, + "hasBiomeEssence": true, + "variationBelow": 10.0, + "variationAbove": 25.0, + "seaFloorBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "fillerBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "averageHeight": 67.0, + "topBlock": { + "block": "minecraft:grass", + "properties": { + "snowy": "false" + } + }, + "fogColor": -1, + "canGenerateVillages": false, + "canSpawnInBiome": false, + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "leaf_piles": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "leafpile" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.2, + "enable": true + }, + "flowers": { + "amountPerChunk": 1.5, + "enable": true, + "generators": {} + }, + "melons": { + "with": { + "block": "minecraft:melon_block", + "properties": {} + }, + "generationAttempts": 32, + "amountPerChunk": 0.015625, + "enable": true + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "medium_lily": { + "with": { + "block": "biomesoplenty:waterlily", + "properties": { + "variant": "medium" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.3, + "enable": true + }, + "double_fern": { + "with": { + "block": "minecraft:double_plant", + "properties": { + "facing": "north", + "half": "lower", + "variant": "double_fern" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.2, + "enable": true, + "withTop": { + "block": "minecraft:double_plant", + "properties": { + "facing": "north", + "half": "upper", + "variant": "sunflower" + } + } + }, + "brown_mushrooms": { + "with": { + "block": "minecraft:brown_mushroom", + "properties": {} + }, + "generationAttempts": 16, + "amountPerChunk": 0.2, + "enable": true + }, + "quicksand": { + "liquid": { + "block": "biomesoplenty:sand", + "properties": { + "level": "0" + } + }, + "amountPerChunk": 0.2, + "enable": true, + "grassBorderWith": { + "block": "minecraft:grass", + "properties": { + "snowy": "false" + } + } + }, + "algae": { + "with": { + "block": "biomesoplenty:coral", + "properties": { + "level": "15", + "variant": "algae" + } + }, + "generationAttempts": 32, + "amountPerChunk": 3.0, + "enable": true + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "trees": { + "amountPerChunk": 15.0, + "enable": true, + "generators": {} + }, + "small_lily": { + "with": { + "block": "biomesoplenty:waterlily", + "properties": { + "variant": "small" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.5, + "enable": true + }, + "poison_ivy": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "poisonivy" + } + }, + "generationAttempts": 16, + "amountPerChunk": 0.1, + "enable": true + }, + "flower_lily": { + "with": { + "block": "biomesoplenty:waterlily", + "properties": { + "variant": "flower" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.25, + "enable": true + }, + "sand": { + "with": { + "block": "minecraft:sand", + "properties": { + "variant": "sand" + } + }, + "maxRadius": 7, + "amountPerChunk": 3.0, + "enable": true + }, + "rafflesia": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "rafflesia" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.1, + "enable": true + }, + "grass": { + "amountPerChunk": 3.5, + "enable": true, + "generators": {} + }, + "lily": { + "with": { + "block": "minecraft:waterlily", + "properties": {} + }, + "generationAttempts": 32, + "amountPerChunk": 0.5, + "enable": true + }, + "topaz": { + "minHeight": 4, + "with": { + "block": "biomesoplenty:gem_ore", + "properties": { + "variant": "topaz" + } + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + }, + "tiny_lily": { + "with": { + "block": "biomesoplenty:waterlily", + "properties": { + "variant": "tiny" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.5, + "enable": true + }, + "sprouts": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "sprout" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.5, + "enable": true + }, + "red_mushrooms": { + "with": { + "block": "minecraft:red_mushroom", + "properties": {} + }, + "generationAttempts": 16, + "amountPerChunk": 0.1, + "enable": true + } + }, + "weights": { + "tropical": 5 + } +} \ No newline at end of file diff --git a/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/tundra.json b/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/tundra.json new file mode 100644 index 0000000..bab4189 --- /dev/null +++ b/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/tundra.json @@ -0,0 +1,166 @@ +{ + "canGenerateRivers": false, + "beachBiomeLocation": "biomesoplenty:gravel_beach", + "skyColor": -1, + "fogDensity": 1.0, + "hasBiomeEssence": true, + "variationBelow": 5.0, + "variationAbove": 10.0, + "seaFloorBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "fillerBlock": { + "block": "biomesoplenty:dirt", + "properties": { + "coarse": "false", + "variant": "silty" + } + }, + "averageHeight": 64.0, + "topBlock": { + "block": "biomesoplenty:grass", + "properties": { + "snowy": "false", + "variant": "silty" + } + }, + "fogColor": -1, + "canGenerateVillages": false, + "canSpawnInBiome": false, + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "gravel": { + "with": { + "block": "minecraft:gravel", + "properties": {} + }, + "maxRadius": 7, + "amountPerChunk": 12.0, + "enable": true + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "dead_leaf_piles": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "deadleafpile" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.3, + "enable": true + }, + "grass": { + "amountPerChunk": 1.5, + "enable": true, + "generators": {} + }, + "small_boulders": { + "with": { + "block": "minecraft:cobblestone", + "properties": {} + }, + "generationAttempts": 32, + "amountPerChunk": 0.3, + "enable": true + }, + "large_boulders": { + "with": { + "block": "minecraft:cobblestone", + "properties": {} + }, + "numBalls": 3, + "amountPerChunk": 0.15, + "enable": true, + "radiusFalloff": 0.5, + "innerRadius": 1.0 + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "lakes": { + "liquid": { + "block": "minecraft:water", + "properties": { + "level": "0" + } + }, + "amountPerChunk": 0.1, + "enable": true, + "frozenLiquid": { + "block": "minecraft:ice", + "properties": {} + }, + "grassBorderWith": { + "block": "biomesoplenty:grass", + "properties": { + "snowy": "false", + "variant": "silty" + } + } + }, + "trees": { + "amountPerChunk": 4.0, + "enable": true, + "generators": {} + }, + "water_reeds": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "reed" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.2, + "enable": true + }, + "tanzanite": { + "minHeight": 4, + "with": { + "block": "biomesoplenty:gem_ore", + "properties": { + "variant": "tanzanite" + } + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + } + }, + "weights": { + "tundra": 10 + } +} \ No newline at end of file diff --git a/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/undergarden.json b/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/undergarden.json new file mode 100644 index 0000000..c78faa8 --- /dev/null +++ b/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/undergarden.json @@ -0,0 +1,124 @@ +{ + "wallBlock": { + "block": "minecraft:netherrack", + "properties": {} + }, + "fillerBlock": { + "block": "minecraft:netherrack", + "properties": {} + }, + "skyColor": -1, + "topBlock": { + "block": "biomesoplenty:grass", + "properties": { + "snowy": "false", + "variant": "overgrown_netherrack" + } + }, + "fogColor": -1, + "fogDensity": 1.0, + "roofTopBlock": { + "block": "minecraft:netherrack", + "properties": {} + }, + "hasBiomeEssence": false, + "roofFillerBlock": { + "block": "minecraft:netherrack", + "properties": {} + }, + "generators": { + "hive": { + "maxRadius": 9, + "bottomExtra": 4, + "amountPerChunk": 0.2, + "enable": true, + "halfHeight": 7, + "emptyChance": 0.25, + "layerSize": 3 + }, + "netherrack_splatter": { + "with": { + "block": "minecraft:netherrack", + "properties": {} + }, + "generationAttempts": 128, + "amountPerChunk": 7.0, + "enable": true + }, + "flowers": { + "amountPerChunk": 1.0, + "enable": true, + "generators": {} + }, + "brown_mushrooms": { + "with": { + "block": "minecraft:brown_mushroom", + "properties": {} + }, + "generationAttempts": 16, + "amountPerChunk": 1.0, + "enable": true + }, + "grass": { + "amountPerChunk": 15.0, + "enable": true, + "generators": {} + }, + "red_mushrooms": { + "with": { + "block": "minecraft:red_mushroom", + "properties": {} + }, + "generationAttempts": 16, + "amountPerChunk": 2.0, + "enable": true + }, + "ivy": { + "minHeight": 8, + "with": { + "block": "biomesoplenty:ivy", + "properties": { + "east": "false", + "north": "false", + "south": "false", + "up": "false", + "west": "false" + } + }, + "generationAttempts": 128, + "amountPerChunk": 25.0, + "maxHeight": 20, + "enable": true + }, + "trees": { + "amountPerChunk": 15.0, + "enable": true, + "generators": {} + }, + "flat_mushroom": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "flat_mushroom" + } + }, + "generationAttempts": 16, + "amountPerChunk": 0.5, + "enable": true + }, + "toadstools": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "toadstool" + } + }, + "generationAttempts": 16, + "amountPerChunk": 1.5, + "enable": true + } + }, + "weights": { + "hell": 5 + } +} \ No newline at end of file diff --git a/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/visceral_heap.json b/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/visceral_heap.json new file mode 100644 index 0000000..e0efbe7 --- /dev/null +++ b/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/visceral_heap.json @@ -0,0 +1,89 @@ +{ + "wallBlock": { + "block": "biomesoplenty:flesh", + "properties": {} + }, + "fillerBlock": { + "block": "biomesoplenty:flesh", + "properties": {} + }, + "skyColor": -1, + "topBlock": { + "block": "biomesoplenty:flesh", + "properties": {} + }, + "fogColor": -1, + "fogDensity": 1.0, + "roofTopBlock": { + "block": "minecraft:netherrack", + "properties": {} + }, + "hasBiomeEssence": false, + "roofFillerBlock": { + "block": "minecraft:netherrack", + "properties": {} + }, + "generators": { + "hive": { + "maxRadius": 9, + "bottomExtra": 4, + "amountPerChunk": 0.2, + "enable": true, + "halfHeight": 7, + "emptyChance": 0.25, + "layerSize": 3 + }, + "blood_pools": { + "liquid": { + "block": "biomesoplenty:blood", + "properties": { + "level": "0" + } + }, + "amountPerChunk": 6.0, + "enable": true, + "grassBorderWith": { + "block": "minecraft:grass", + "properties": { + "snowy": "false" + } + } + }, + "eyebulbs": { + "with": { + "block": "biomesoplenty:double_plant", + "properties": { + "half": "lower", + "variant": "eyebulb" + } + }, + "generationAttempts": 16, + "amountPerChunk": 1.0, + "enable": true, + "withTop": { + "block": "biomesoplenty:double_plant", + "properties": { + "half": "upper", + "variant": "eyebulb" + } + } + }, + "bones": { + "minHeight": 1, + "with": { + "block": "minecraft:bone_block", + "properties": { + "axis": "y" + } + }, + "generationAttempts": 12, + "amountPerChunk": 1.5, + "maxHeight": 4, + "enable": true, + "randomDirection": false + } + }, + "weights": { + "hell": 5 + } +} \ No newline at end of file diff --git a/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/volcanic_island.json b/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/volcanic_island.json new file mode 100644 index 0000000..d91376f --- /dev/null +++ b/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/volcanic_island.json @@ -0,0 +1,102 @@ +{ + "canGenerateRivers": false, + "skyColor": -1, + "fogDensity": 1.0, + "hasBiomeEssence": true, + "variationBelow": 50.0, + "variationAbove": 50.0, + "seaFloorBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "fillerBlock": { + "block": "biomesoplenty:ash_block", + "properties": {} + }, + "averageHeight": 120.0, + "topBlock": { + "block": "biomesoplenty:ash_block", + "properties": {} + }, + "fogColor": -1, + "canGenerateVillages": false, + "canSpawnInBiome": false, + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "lava_lakes": { + "lineWith": { + "block": "minecraft:stone", + "properties": { + "variant": "stone" + } + }, + "liquid": { + "block": "minecraft:lava", + "properties": { + "level": "0" + } + }, + "amountPerChunk": 2.5, + "enable": true + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "lava_flows": { + "with": { + "block": "minecraft:flowing_lava", + "properties": { + "level": "0" + } + }, + "amountPerChunk": 0.1, + "enable": true, + "splotchSize": 12 + }, + "ruby": { + "minHeight": 4, + "with": { + "block": "biomesoplenty:gem_ore", + "properties": { + "variant": "ruby" + } + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + } + }, + "weights": {} +} \ No newline at end of file diff --git a/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/wasteland.json b/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/wasteland.json new file mode 100644 index 0000000..e0d8628 --- /dev/null +++ b/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/wasteland.json @@ -0,0 +1,140 @@ +{ + "canGenerateRivers": false, + "skyColor": -1, + "fogDensity": 0.5, + "hasBiomeEssence": true, + "variationBelow": 1.0, + "variationAbove": 5.0, + "seaFloorBlock": { + "block": "biomesoplenty:dried_sand", + "properties": {} + }, + "fillerBlock": { + "block": "biomesoplenty:dried_sand", + "properties": {} + }, + "averageHeight": 66.0, + "topBlock": { + "block": "biomesoplenty:dried_sand", + "properties": {} + }, + "fogColor": 14409153, + "canGenerateVillages": false, + "canSpawnInBiome": false, + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "flowers": { + "amountPerChunk": 0.05, + "enable": true, + "generators": {} + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "dead_grass": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "deadgrass" + } + }, + "generationAttempts": 32, + "amountPerChunk": 1.0, + "enable": true + }, + "poison_lakes": { + "liquid": { + "block": "biomesoplenty:poison", + "properties": { + "level": "0" + } + }, + "amountPerChunk": 0.05, + "enable": true, + "grassBorderWith": { + "block": "minecraft:grass", + "properties": { + "snowy": "false" + } + } + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "lakes": { + "liquid": { + "block": "minecraft:water", + "properties": { + "level": "0" + } + }, + "amountPerChunk": 0.05, + "enable": true, + "frozenLiquid": { + "block": "minecraft:ice", + "properties": {} + }, + "grassBorderWith": { + "block": "biomesoplenty:dried_sand", + "properties": {} + } + }, + "desertgrass": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "desertgrass" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.5, + "enable": true + }, + "trees": { + "amountPerChunk": 0.3, + "enable": true, + "generators": {} + }, + "ruby": { + "minHeight": 4, + "with": { + "block": "biomesoplenty:gem_ore", + "properties": { + "variant": "ruby" + } + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + } + }, + "weights": { + "wasteland": 50 + } +} \ No newline at end of file diff --git a/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/wetland.json b/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/wetland.json new file mode 100644 index 0000000..17e0466 --- /dev/null +++ b/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/wetland.json @@ -0,0 +1,326 @@ +{ + "canGenerateRivers": false, + "skyColor": -1, + "fogDensity": 1.0, + "hasBiomeEssence": true, + "variationBelow": 5.0, + "variationAbove": 15.0, + "seaFloorBlock": { + "block": "biomesoplenty:mud", + "properties": { + "variant": "mud" + } + }, + "fillerBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "averageHeight": 63.0, + "topBlock": { + "block": "minecraft:grass", + "properties": { + "snowy": "false" + } + }, + "fogColor": -1, + "canGenerateVillages": false, + "canSpawnInBiome": true, + "generators": { + "cattail": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "cattail" + } + }, + "generationAttempts": 32, + "amountPerChunk": 8.0, + "enable": true + }, + "medium_lily": { + "with": { + "block": "biomesoplenty:waterlily", + "properties": { + "variant": "medium" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.3, + "enable": true + }, + "dead_leaf_piles": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "deadleafpile" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.2, + "enable": true + }, + "brown_mushrooms": { + "with": { + "block": "minecraft:brown_mushroom", + "properties": {} + }, + "generationAttempts": 16, + "amountPerChunk": 0.5, + "enable": true + }, + "algae": { + "with": { + "block": "biomesoplenty:coral", + "properties": { + "level": "15", + "variant": "algae" + } + }, + "generationAttempts": 32, + "amountPerChunk": 3.0, + "enable": true + }, + "trees": { + "amountPerChunk": 10.0, + "enable": true, + "generators": {} + }, + "small_lily": { + "with": { + "block": "biomesoplenty:waterlily", + "properties": { + "variant": "small" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.5, + "enable": true + }, + "flower_lily": { + "with": { + "block": "biomesoplenty:waterlily", + "properties": { + "variant": "flower" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.35, + "enable": true + }, + "koru": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "koru" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.3, + "enable": true + }, + "grass": { + "amountPerChunk": 3.0, + "enable": true, + "generators": {} + }, + "blue_milk_caps": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "blue_milk_cap" + } + }, + "generationAttempts": 16, + "amountPerChunk": 0.1, + "enable": true + }, + "double_cattail": { + "with": { + "block": "biomesoplenty:double_plant", + "properties": { + "half": "lower", + "variant": "tall_cattail" + } + }, + "generationAttempts": 32, + "amountPerChunk": 10.0, + "enable": true, + "withTop": { + "block": "biomesoplenty:double_plant", + "properties": { + "half": "upper", + "variant": "tall_cattail" + } + } + }, + "tiny_lily": { + "with": { + "block": "biomesoplenty:waterlily", + "properties": { + "variant": "tiny" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.5, + "enable": true + }, + "red_mushrooms": { + "with": { + "block": "minecraft:red_mushroom", + "properties": {} + }, + "generationAttempts": 16, + "amountPerChunk": 0.3, + "enable": true + }, + "flat_mushroom": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "flat_mushroom" + } + }, + "generationAttempts": 16, + "amountPerChunk": 0.1, + "enable": true + }, + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "leaf_piles": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "leafpile" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.5, + "enable": true + }, + "flowers": { + "amountPerChunk": 0.7, + "enable": true, + "generators": {} + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "malachite": { + "minHeight": 4, + "with": { + "block": "biomesoplenty:gem_ore", + "properties": { + "variant": "malachite" + } + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + }, + "water_reeds": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "reed" + } + }, + "generationAttempts": 32, + "amountPerChunk": 1.0, + "enable": true + }, + "toadstools": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "toadstool" + } + }, + "generationAttempts": 16, + "amountPerChunk": 0.3, + "enable": true + }, + "sugar_cane": { + "minHeight": 1, + "with": { + "block": "minecraft:reeds", + "properties": { + "age": "0" + } + }, + "generationAttempts": 24, + "amountPerChunk": 1.0, + "maxHeight": 3, + "enable": true, + "randomDirection": false + }, + "lily": { + "with": { + "block": "minecraft:waterlily", + "properties": {} + }, + "generationAttempts": 32, + "amountPerChunk": 0.5, + "enable": true + }, + "mud": { + "with": { + "block": "biomesoplenty:mud", + "properties": { + "variant": "mud" + } + }, + "maxRadius": 8, + "amountPerChunk": 6.0, + "enable": true + }, + "river_cane": { + "minHeight": 1, + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "rivercane" + } + }, + "generationAttempts": 24, + "amountPerChunk": 2.0, + "maxHeight": 3, + "enable": true, + "randomDirection": false + } + }, + "weights": { + "wet_temperate": 7, + "cold_swamp": 5 + } +} \ No newline at end of file diff --git a/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/white_beach.json b/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/white_beach.json new file mode 100644 index 0000000..77f3714 --- /dev/null +++ b/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/white_beach.json @@ -0,0 +1,64 @@ +{ + "canGenerateRivers": true, + "beachBiomeLocation": "minecraft:beaches", + "skyColor": 507391, + "fogDensity": 1.0, + "hasBiomeEssence": false, + "variationBelow": 1.0, + "variationAbove": 1.0, + "seaFloorBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "fillerBlock": { + "block": "biomesoplenty:white_sand", + "properties": {} + }, + "averageHeight": 64.0, + "topBlock": { + "block": "biomesoplenty:white_sand", + "properties": {} + }, + "fogColor": 11925759, + "canGenerateVillages": false, + "canSpawnInBiome": false, + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + } + }, + "weights": {} +} \ No newline at end of file diff --git a/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/woodland.json b/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/woodland.json new file mode 100644 index 0000000..3ee0b98 --- /dev/null +++ b/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/woodland.json @@ -0,0 +1,214 @@ +{ + "canGenerateRivers": true, + "beachBiomeLocation": "biomesoplenty:gravel_beach", + "skyColor": -1, + "fogDensity": 1.0, + "hasBiomeEssence": true, + "variationBelow": 6.0, + "variationAbove": 25.0, + "seaFloorBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "fillerBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "averageHeight": 64.0, + "topBlock": { + "block": "minecraft:grass", + "properties": { + "snowy": "false" + } + }, + "fogColor": -1, + "canGenerateVillages": true, + "canSpawnInBiome": true, + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "leaf_piles": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "leafpile" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.0, + "enable": true + }, + "flowers": { + "amountPerChunk": 0.4, + "enable": true, + "generators": {} + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "dead_leaf_piles": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "deadleafpile" + } + }, + "generationAttempts": 64, + "amountPerChunk": 2.0, + "enable": true + }, + "amber": { + "minHeight": 4, + "with": { + "block": "biomesoplenty:gem_ore", + "properties": { + "variant": "amber" + } + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "trees": { + "amountPerChunk": 10.0, + "enable": true, + "generators": {} + }, + "water_reeds": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "reed" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.8, + "enable": true + }, + "toadstools": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "toadstool" + } + }, + "generationAttempts": 16, + "amountPerChunk": 0.3, + "enable": true + }, + "poison_ivy": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "poisonivy" + } + }, + "generationAttempts": 16, + "amountPerChunk": 0.1, + "enable": true + }, + "gravel": { + "with": { + "block": "minecraft:gravel", + "properties": {} + }, + "maxRadius": 7, + "amountPerChunk": 4.0, + "enable": true + }, + "sand": { + "with": { + "block": "minecraft:sand", + "properties": { + "variant": "sand" + } + }, + "maxRadius": 7, + "amountPerChunk": 3.0, + "enable": true + }, + "flax": { + "with": { + "block": "biomesoplenty:double_plant", + "properties": { + "half": "lower", + "variant": "flax" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.1, + "enable": true, + "withTop": { + "block": "biomesoplenty:double_plant", + "properties": { + "half": "upper", + "variant": "flax" + } + } + }, + "grass": { + "amountPerChunk": 1.4, + "enable": true, + "generators": {} + }, + "berry_bushes": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "berrybush" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.1, + "enable": true + }, + "flat_mushroom": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "flat_mushroom" + } + }, + "generationAttempts": 16, + "amountPerChunk": 0.1, + "enable": true + } + }, + "weights": { + "warm_temperate": 10 + } +} \ No newline at end of file diff --git a/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/xeric_shrubland.json b/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/xeric_shrubland.json new file mode 100644 index 0000000..ab7b114 --- /dev/null +++ b/minecraft/config/biomesoplenty/biomes/defaults/biomesoplenty/xeric_shrubland.json @@ -0,0 +1,145 @@ +{ + "canGenerateRivers": true, + "beachBiomeLocation": "minecraft:beaches", + "skyColor": -1, + "fogDensity": 1.0, + "hasBiomeEssence": true, + "variationBelow": 1.0, + "variationAbove": 5.0, + "seaFloorBlock": { + "block": "minecraft:dirt", + "properties": { + "snowy": "false", + "variant": "dirt" + } + }, + "fillerBlock": { + "block": "minecraft:sand", + "properties": { + "variant": "sand" + } + }, + "averageHeight": 64.0, + "topBlock": { + "block": "minecraft:sand", + "properties": { + "variant": "sand" + } + }, + "fogColor": -1, + "canGenerateVillages": true, + "canSpawnInBiome": false, + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "dunegrass": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "dunegrass" + } + }, + "generationAttempts": 8, + "amountPerChunk": 10.0, + "enable": true + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "dead_bushes": { + "with": { + "block": "minecraft:deadbush", + "properties": {} + }, + "generationAttempts": 32, + "amountPerChunk": 1.0, + "enable": true + }, + "grass": { + "amountPerChunk": 1.0, + "enable": true, + "generators": {} + }, + "desert_sprouts": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "desertsprouts" + } + }, + "generationAttempts": 8, + "amountPerChunk": 4.0, + "enable": true + }, + "bromeliad": { + "with": { + "block": "biomesoplenty:flower_0", + "properties": { + "variant": "bromeliad" + } + }, + "generationAttempts": 8, + "amountPerChunk": 0.2, + "enable": true + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "desertgrass": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "desertgrass" + } + }, + "generationAttempts": 8, + "amountPerChunk": 2.0, + "enable": true + }, + "trees": { + "amountPerChunk": 1.0, + "enable": true, + "generators": {} + }, + "ruby": { + "minHeight": 4, + "with": { + "block": "biomesoplenty:gem_ore", + "properties": { + "variant": "ruby" + } + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + } + }, + "weights": { + "hot_desert": 3 + } +} \ No newline at end of file diff --git a/minecraft/config/biomesoplenty/biomes/defaults/vanilla/beaches.json b/minecraft/config/biomesoplenty/biomes/defaults/vanilla/beaches.json new file mode 100644 index 0000000..4c9c3fc --- /dev/null +++ b/minecraft/config/biomesoplenty/biomes/defaults/vanilla/beaches.json @@ -0,0 +1,57 @@ +{ + "beachBiomeLocation": "minecraft:beaches", + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "sea_oats": { + "with": { + "block": "biomesoplenty:double_plant", + "properties": { + "half": "lower", + "variant": "sea_oats" + } + }, + "generationAttempts": 96, + "amountPerChunk": 6.0, + "enable": true, + "withTop": { + "block": "biomesoplenty:double_plant", + "properties": { + "half": "upper", + "variant": "sea_oats" + } + } + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + } + } +} \ No newline at end of file diff --git a/minecraft/config/biomesoplenty/biomes/defaults/vanilla/birch_forest.json b/minecraft/config/biomesoplenty/biomes/defaults/vanilla/birch_forest.json new file mode 100644 index 0000000..6aff7e3 --- /dev/null +++ b/minecraft/config/biomesoplenty/biomes/defaults/vanilla/birch_forest.json @@ -0,0 +1,134 @@ +{ + "beachBiomeLocation": "biomesoplenty:gravel_beach", + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "leaf_piles": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "leafpile" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.3, + "enable": true + }, + "flax": { + "with": { + "block": "biomesoplenty:double_plant", + "properties": { + "half": "lower", + "variant": "flax" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.1, + "enable": true, + "withTop": { + "block": "biomesoplenty:double_plant", + "properties": { + "half": "upper", + "variant": "flax" + } + } + }, + "flowers": { + "amountPerChunk": 0.1, + "enable": true, + "generators": {} + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "dead_leaf_piles": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "deadleafpile" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.3, + "enable": true + }, + "clover_patches": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "cloverpatch" + } + }, + "generationAttempts": 128, + "amountPerChunk": 0.05, + "enable": true + }, + "grass": { + "amountPerChunk": 0.5, + "enable": true, + "generators": {} + }, + "amber": { + "minHeight": 4, + "with": { + "block": "biomesoplenty:gem_ore", + "properties": { + "variant": "amber" + } + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "toadstools": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "toadstool" + } + }, + "generationAttempts": 16, + "amountPerChunk": 0.1, + "enable": true + }, + "poison_ivy": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "poisonivy" + } + }, + "generationAttempts": 16, + "amountPerChunk": 0.1, + "enable": true + } + } +} \ No newline at end of file diff --git a/minecraft/config/biomesoplenty/biomes/defaults/vanilla/birch_forest_hills.json b/minecraft/config/biomesoplenty/biomes/defaults/vanilla/birch_forest_hills.json new file mode 100644 index 0000000..6aff7e3 --- /dev/null +++ b/minecraft/config/biomesoplenty/biomes/defaults/vanilla/birch_forest_hills.json @@ -0,0 +1,134 @@ +{ + "beachBiomeLocation": "biomesoplenty:gravel_beach", + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "leaf_piles": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "leafpile" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.3, + "enable": true + }, + "flax": { + "with": { + "block": "biomesoplenty:double_plant", + "properties": { + "half": "lower", + "variant": "flax" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.1, + "enable": true, + "withTop": { + "block": "biomesoplenty:double_plant", + "properties": { + "half": "upper", + "variant": "flax" + } + } + }, + "flowers": { + "amountPerChunk": 0.1, + "enable": true, + "generators": {} + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "dead_leaf_piles": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "deadleafpile" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.3, + "enable": true + }, + "clover_patches": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "cloverpatch" + } + }, + "generationAttempts": 128, + "amountPerChunk": 0.05, + "enable": true + }, + "grass": { + "amountPerChunk": 0.5, + "enable": true, + "generators": {} + }, + "amber": { + "minHeight": 4, + "with": { + "block": "biomesoplenty:gem_ore", + "properties": { + "variant": "amber" + } + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "toadstools": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "toadstool" + } + }, + "generationAttempts": 16, + "amountPerChunk": 0.1, + "enable": true + }, + "poison_ivy": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "poisonivy" + } + }, + "generationAttempts": 16, + "amountPerChunk": 0.1, + "enable": true + } + } +} \ No newline at end of file diff --git a/minecraft/config/biomesoplenty/biomes/defaults/vanilla/desert.json b/minecraft/config/biomesoplenty/biomes/defaults/vanilla/desert.json new file mode 100644 index 0000000..0db02f0 --- /dev/null +++ b/minecraft/config/biomesoplenty/biomes/defaults/vanilla/desert.json @@ -0,0 +1,77 @@ +{ + "beachBiomeLocation": "minecraft:beaches", + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "tiny_cacti": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "tinycactus" + } + }, + "generationAttempts": 16, + "amountPerChunk": 0.25, + "enable": true + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "quicksand": { + "liquid": { + "block": "biomesoplenty:sand", + "properties": { + "level": "0" + } + }, + "amountPerChunk": 0.2, + "enable": true, + "grassBorderWith": { + "block": "minecraft:grass", + "properties": { + "snowy": "false" + } + } + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "ruby": { + "minHeight": 4, + "with": { + "block": "biomesoplenty:gem_ore", + "properties": { + "variant": "ruby" + } + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + } + } +} \ No newline at end of file diff --git a/minecraft/config/biomesoplenty/biomes/defaults/vanilla/desert_hills.json b/minecraft/config/biomesoplenty/biomes/defaults/vanilla/desert_hills.json new file mode 100644 index 0000000..3e311b8 --- /dev/null +++ b/minecraft/config/biomesoplenty/biomes/defaults/vanilla/desert_hills.json @@ -0,0 +1,61 @@ +{ + "beachBiomeLocation": "minecraft:beaches", + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "tiny_cacti": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "tinycactus" + } + }, + "generationAttempts": 16, + "amountPerChunk": 0.25, + "enable": true + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "ruby": { + "minHeight": 4, + "with": { + "block": "biomesoplenty:gem_ore", + "properties": { + "variant": "ruby" + } + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + } + } +} \ No newline at end of file diff --git a/minecraft/config/biomesoplenty/biomes/defaults/vanilla/extreme_hills.json b/minecraft/config/biomesoplenty/biomes/defaults/vanilla/extreme_hills.json new file mode 100644 index 0000000..e859f53 --- /dev/null +++ b/minecraft/config/biomesoplenty/biomes/defaults/vanilla/extreme_hills.json @@ -0,0 +1,70 @@ +{ + "beachBiomeLocation": "minecraft:beaches", + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "leaf_piles": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "leafpile" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.1, + "enable": true + }, + "flowers": { + "amountPerChunk": 0.2, + "enable": true, + "generators": {} + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "dead_leaf_piles": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "deadleafpile" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.3, + "enable": true + }, + "grass": { + "amountPerChunk": 0.1, + "enable": true, + "generators": {} + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + } + } +} \ No newline at end of file diff --git a/minecraft/config/biomesoplenty/biomes/defaults/vanilla/extreme_hills_with_trees.json b/minecraft/config/biomesoplenty/biomes/defaults/vanilla/extreme_hills_with_trees.json new file mode 100644 index 0000000..e859f53 --- /dev/null +++ b/minecraft/config/biomesoplenty/biomes/defaults/vanilla/extreme_hills_with_trees.json @@ -0,0 +1,70 @@ +{ + "beachBiomeLocation": "minecraft:beaches", + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "leaf_piles": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "leafpile" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.1, + "enable": true + }, + "flowers": { + "amountPerChunk": 0.2, + "enable": true, + "generators": {} + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "dead_leaf_piles": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "deadleafpile" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.3, + "enable": true + }, + "grass": { + "amountPerChunk": 0.1, + "enable": true, + "generators": {} + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + } + } +} \ No newline at end of file diff --git a/minecraft/config/biomesoplenty/biomes/defaults/vanilla/forest.json b/minecraft/config/biomesoplenty/biomes/defaults/vanilla/forest.json new file mode 100644 index 0000000..fe22078 --- /dev/null +++ b/minecraft/config/biomesoplenty/biomes/defaults/vanilla/forest.json @@ -0,0 +1,156 @@ +{ + "beachBiomeLocation": "biomesoplenty:gravel_beach", + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "leaf_piles": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "leafpile" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.3, + "enable": true + }, + "flowers": { + "amountPerChunk": 0.1, + "enable": true, + "generators": {} + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "dead_leaf_piles": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "deadleafpile" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.1, + "enable": true + }, + "amber": { + "minHeight": 4, + "with": { + "block": "biomesoplenty:gem_ore", + "properties": { + "variant": "amber" + } + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "toadstools": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "toadstool" + } + }, + "generationAttempts": 16, + "amountPerChunk": 0.2, + "enable": true + }, + "poison_ivy": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "poisonivy" + } + }, + "generationAttempts": 16, + "amountPerChunk": 0.1, + "enable": true + }, + "flax": { + "with": { + "block": "biomesoplenty:double_plant", + "properties": { + "half": "lower", + "variant": "flax" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.1, + "enable": true, + "withTop": { + "block": "biomesoplenty:double_plant", + "properties": { + "half": "upper", + "variant": "flax" + } + } + }, + "grass": { + "amountPerChunk": 0.2, + "enable": true, + "generators": {} + }, + "berry_bushes": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "berrybush" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.1, + "enable": true + }, + "blue_milk_caps": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "blue_milk_cap" + } + }, + "generationAttempts": 16, + "amountPerChunk": 0.1, + "enable": true + }, + "sprouts": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "sprout" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.2, + "enable": true + } + } +} \ No newline at end of file diff --git a/minecraft/config/biomesoplenty/biomes/defaults/vanilla/forest_hills.json b/minecraft/config/biomesoplenty/biomes/defaults/vanilla/forest_hills.json new file mode 100644 index 0000000..f5f8825 --- /dev/null +++ b/minecraft/config/biomesoplenty/biomes/defaults/vanilla/forest_hills.json @@ -0,0 +1,156 @@ +{ + "beachBiomeLocation": "biomesoplenty:gravel_beach", + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "leaf_piles": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "leafpile" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.3, + "enable": true + }, + "flowers": { + "amountPerChunk": 0.1, + "enable": true, + "generators": {} + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "dead_leaf_piles": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "deadleafpile" + } + }, + "generationAttempts": 16, + "amountPerChunk": 0.1, + "enable": true + }, + "amber": { + "minHeight": 4, + "with": { + "block": "biomesoplenty:gem_ore", + "properties": { + "variant": "amber" + } + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "toadstools": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "toadstool" + } + }, + "generationAttempts": 16, + "amountPerChunk": 0.2, + "enable": true + }, + "poison_ivy": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "poisonivy" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.25, + "enable": true + }, + "flax": { + "with": { + "block": "biomesoplenty:double_plant", + "properties": { + "half": "lower", + "variant": "flax" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.1, + "enable": true, + "withTop": { + "block": "biomesoplenty:double_plant", + "properties": { + "half": "upper", + "variant": "flax" + } + } + }, + "grass": { + "amountPerChunk": 0.2, + "enable": true, + "generators": {} + }, + "berry_bushes": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "berrybush" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.1, + "enable": true + }, + "blue_milk_caps": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "blue_milk_cap" + } + }, + "generationAttempts": 16, + "amountPerChunk": 0.1, + "enable": true + }, + "sprouts": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "sprout" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.2, + "enable": true + } + } +} \ No newline at end of file diff --git a/minecraft/config/biomesoplenty/biomes/defaults/vanilla/hell.json b/minecraft/config/biomesoplenty/biomes/defaults/vanilla/hell.json new file mode 100644 index 0000000..92c2451 --- /dev/null +++ b/minecraft/config/biomesoplenty/biomes/defaults/vanilla/hell.json @@ -0,0 +1,47 @@ +{ + "beachBiomeLocation": "minecraft:beaches", + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "hive": { + "maxRadius": 9, + "bottomExtra": 4, + "amountPerChunk": 0.2, + "enable": true, + "halfHeight": 7, + "emptyChance": 0.25, + "layerSize": 3 + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + } + } +} \ No newline at end of file diff --git a/minecraft/config/biomesoplenty/biomes/defaults/vanilla/ice_flats.json b/minecraft/config/biomesoplenty/biomes/defaults/vanilla/ice_flats.json new file mode 100644 index 0000000..8555983 --- /dev/null +++ b/minecraft/config/biomesoplenty/biomes/defaults/vanilla/ice_flats.json @@ -0,0 +1,60 @@ +{ + "beachBiomeLocation": "minecraft:beaches", + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "flowers": { + "amountPerChunk": 0.1, + "enable": true, + "generators": {} + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "grass": { + "amountPerChunk": 0.1, + "enable": true, + "generators": {} + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "tanzanite": { + "minHeight": 4, + "with": { + "block": "biomesoplenty:gem_ore", + "properties": { + "variant": "tanzanite" + } + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + } + } +} \ No newline at end of file diff --git a/minecraft/config/biomesoplenty/biomes/defaults/vanilla/ice_mountains.json b/minecraft/config/biomesoplenty/biomes/defaults/vanilla/ice_mountains.json new file mode 100644 index 0000000..8555983 --- /dev/null +++ b/minecraft/config/biomesoplenty/biomes/defaults/vanilla/ice_mountains.json @@ -0,0 +1,60 @@ +{ + "beachBiomeLocation": "minecraft:beaches", + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "flowers": { + "amountPerChunk": 0.1, + "enable": true, + "generators": {} + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "grass": { + "amountPerChunk": 0.1, + "enable": true, + "generators": {} + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "tanzanite": { + "minHeight": 4, + "with": { + "block": "biomesoplenty:gem_ore", + "properties": { + "variant": "tanzanite" + } + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + } + } +} \ No newline at end of file diff --git a/minecraft/config/biomesoplenty/biomes/defaults/vanilla/jungle.json b/minecraft/config/biomesoplenty/biomes/defaults/vanilla/jungle.json new file mode 100644 index 0000000..f777a48 --- /dev/null +++ b/minecraft/config/biomesoplenty/biomes/defaults/vanilla/jungle.json @@ -0,0 +1,93 @@ +{ + "beachBiomeLocation": "minecraft:beaches", + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "leaf_piles": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "leafpile" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.8, + "enable": true + }, + "flowers": { + "amountPerChunk": 1.5, + "enable": true, + "generators": {} + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "rafflesia": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "rafflesia" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.3, + "enable": true + }, + "grass": { + "amountPerChunk": 5.0, + "enable": true, + "generators": {} + }, + "topaz": { + "minHeight": 4, + "with": { + "block": "biomesoplenty:gem_ore", + "properties": { + "variant": "topaz" + } + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "sprouts": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "sprout" + } + }, + "generationAttempts": 32, + "amountPerChunk": 1.5, + "enable": true + } + } +} \ No newline at end of file diff --git a/minecraft/config/biomesoplenty/biomes/defaults/vanilla/jungle_hills.json b/minecraft/config/biomesoplenty/biomes/defaults/vanilla/jungle_hills.json new file mode 100644 index 0000000..f777a48 --- /dev/null +++ b/minecraft/config/biomesoplenty/biomes/defaults/vanilla/jungle_hills.json @@ -0,0 +1,93 @@ +{ + "beachBiomeLocation": "minecraft:beaches", + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "leaf_piles": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "leafpile" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.8, + "enable": true + }, + "flowers": { + "amountPerChunk": 1.5, + "enable": true, + "generators": {} + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "rafflesia": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "rafflesia" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.3, + "enable": true + }, + "grass": { + "amountPerChunk": 5.0, + "enable": true, + "generators": {} + }, + "topaz": { + "minHeight": 4, + "with": { + "block": "biomesoplenty:gem_ore", + "properties": { + "variant": "topaz" + } + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "sprouts": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "sprout" + } + }, + "generationAttempts": 32, + "amountPerChunk": 1.5, + "enable": true + } + } +} \ No newline at end of file diff --git a/minecraft/config/biomesoplenty/biomes/defaults/vanilla/mesa.json b/minecraft/config/biomesoplenty/biomes/defaults/vanilla/mesa.json new file mode 100644 index 0000000..b3301f8 --- /dev/null +++ b/minecraft/config/biomesoplenty/biomes/defaults/vanilla/mesa.json @@ -0,0 +1,72 @@ +{ + "beachBiomeLocation": "minecraft:beaches", + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "tiny_cacti": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "tinycactus" + } + }, + "generationAttempts": 16, + "amountPerChunk": 0.1, + "enable": true + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "desertgrass": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "desertgrass" + } + }, + "generationAttempts": 8, + "amountPerChunk": 0.3, + "enable": true + }, + "ruby": { + "minHeight": 4, + "with": { + "block": "biomesoplenty:gem_ore", + "properties": { + "variant": "ruby" + } + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + } + } +} \ No newline at end of file diff --git a/minecraft/config/biomesoplenty/biomes/defaults/vanilla/mesa_clear_rock.json b/minecraft/config/biomesoplenty/biomes/defaults/vanilla/mesa_clear_rock.json new file mode 100644 index 0000000..b3301f8 --- /dev/null +++ b/minecraft/config/biomesoplenty/biomes/defaults/vanilla/mesa_clear_rock.json @@ -0,0 +1,72 @@ +{ + "beachBiomeLocation": "minecraft:beaches", + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "tiny_cacti": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "tinycactus" + } + }, + "generationAttempts": 16, + "amountPerChunk": 0.1, + "enable": true + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "desertgrass": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "desertgrass" + } + }, + "generationAttempts": 8, + "amountPerChunk": 0.3, + "enable": true + }, + "ruby": { + "minHeight": 4, + "with": { + "block": "biomesoplenty:gem_ore", + "properties": { + "variant": "ruby" + } + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + } + } +} \ No newline at end of file diff --git a/minecraft/config/biomesoplenty/biomes/defaults/vanilla/mushroom_island.json b/minecraft/config/biomesoplenty/biomes/defaults/vanilla/mushroom_island.json new file mode 100644 index 0000000..5d76ae4 --- /dev/null +++ b/minecraft/config/biomesoplenty/biomes/defaults/vanilla/mushroom_island.json @@ -0,0 +1,105 @@ +{ + "beachBiomeLocation": "minecraft:beaches", + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "blue_milk_caps": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "blue_milk_cap" + } + }, + "generationAttempts": 16, + "amountPerChunk": 0.2, + "enable": true + }, + "glowshrooms_surface": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 16, + "amountPerChunk": 0.1, + "enable": true + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "portobellos": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "portobello" + } + }, + "generationAttempts": 16, + "amountPerChunk": 0.3, + "enable": true + }, + "flat_mushroom": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "flat_mushroom" + } + }, + "generationAttempts": 16, + "amountPerChunk": 0.4, + "enable": true + }, + "toadstools": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "toadstool" + } + }, + "generationAttempts": 16, + "amountPerChunk": 0.5, + "enable": true + }, + "sapphire": { + "minHeight": 4, + "with": { + "block": "biomesoplenty:gem_ore", + "properties": { + "variant": "sapphire" + } + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + } + } +} \ No newline at end of file diff --git a/minecraft/config/biomesoplenty/biomes/defaults/vanilla/mutated_forest.json b/minecraft/config/biomesoplenty/biomes/defaults/vanilla/mutated_forest.json new file mode 100644 index 0000000..96df15b --- /dev/null +++ b/minecraft/config/biomesoplenty/biomes/defaults/vanilla/mutated_forest.json @@ -0,0 +1,139 @@ +{ + "beachBiomeLocation": "minecraft:beaches", + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "leaf_piles": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "leafpile" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.3, + "enable": true + }, + "flowers": { + "amountPerChunk": 0.5, + "enable": true, + "generators": {} + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "amber": { + "minHeight": 4, + "with": { + "block": "biomesoplenty:gem_ore", + "properties": { + "variant": "amber" + } + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "trees": { + "amountPerChunk": 1.5, + "enable": true, + "generators": {} + }, + "toadstools": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "toadstool" + } + }, + "generationAttempts": 16, + "amountPerChunk": 0.1, + "enable": true + }, + "flax": { + "with": { + "block": "biomesoplenty:double_plant", + "properties": { + "half": "lower", + "variant": "flax" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.05, + "enable": true, + "withTop": { + "block": "biomesoplenty:double_plant", + "properties": { + "half": "upper", + "variant": "flax" + } + } + }, + "grass": { + "amountPerChunk": 0.2, + "enable": true, + "generators": {} + }, + "berry_bushes": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "berrybush" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.1, + "enable": true + }, + "blue_milk_caps": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "blue_milk_cap" + } + }, + "generationAttempts": 16, + "amountPerChunk": 0.05, + "enable": true + }, + "sprouts": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "sprout" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.2, + "enable": true + } + } +} \ No newline at end of file diff --git a/minecraft/config/biomesoplenty/biomes/defaults/vanilla/ocean.json b/minecraft/config/biomesoplenty/biomes/defaults/vanilla/ocean.json new file mode 100644 index 0000000..db09736 --- /dev/null +++ b/minecraft/config/biomesoplenty/biomes/defaults/vanilla/ocean.json @@ -0,0 +1,50 @@ +{ + "beachBiomeLocation": "minecraft:beaches", + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "sapphire": { + "minHeight": 4, + "with": { + "block": "biomesoplenty:gem_ore", + "properties": { + "variant": "sapphire" + } + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + } + } +} \ No newline at end of file diff --git a/minecraft/config/biomesoplenty/biomes/defaults/vanilla/plains.json b/minecraft/config/biomesoplenty/biomes/defaults/vanilla/plains.json new file mode 100644 index 0000000..8c618d2 --- /dev/null +++ b/minecraft/config/biomesoplenty/biomes/defaults/vanilla/plains.json @@ -0,0 +1,60 @@ +{ + "beachBiomeLocation": "minecraft:beaches", + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "flowers": { + "amountPerChunk": 0.5, + "enable": true, + "generators": {} + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "grass": { + "amountPerChunk": 5.0, + "enable": true, + "generators": {} + }, + "peridot": { + "minHeight": 4, + "with": { + "block": "biomesoplenty:gem_ore", + "properties": { + "variant": "peridot" + } + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + } + } +} \ No newline at end of file diff --git a/minecraft/config/biomesoplenty/biomes/defaults/vanilla/redwood_taiga.json b/minecraft/config/biomesoplenty/biomes/defaults/vanilla/redwood_taiga.json new file mode 100644 index 0000000..ee6d3bc --- /dev/null +++ b/minecraft/config/biomesoplenty/biomes/defaults/vanilla/redwood_taiga.json @@ -0,0 +1,60 @@ +{ + "beachBiomeLocation": "biomesoplenty:gravel_beach", + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "flowers": { + "amountPerChunk": 0.3, + "enable": true, + "generators": {} + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "grass": { + "amountPerChunk": 0.2, + "enable": true, + "generators": {} + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "tanzanite": { + "minHeight": 4, + "with": { + "block": "biomesoplenty:gem_ore", + "properties": { + "variant": "tanzanite" + } + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + } + } +} \ No newline at end of file diff --git a/minecraft/config/biomesoplenty/biomes/defaults/vanilla/redwood_taiga_hills.json b/minecraft/config/biomesoplenty/biomes/defaults/vanilla/redwood_taiga_hills.json new file mode 100644 index 0000000..ee6d3bc --- /dev/null +++ b/minecraft/config/biomesoplenty/biomes/defaults/vanilla/redwood_taiga_hills.json @@ -0,0 +1,60 @@ +{ + "beachBiomeLocation": "biomesoplenty:gravel_beach", + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "flowers": { + "amountPerChunk": 0.3, + "enable": true, + "generators": {} + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "grass": { + "amountPerChunk": 0.2, + "enable": true, + "generators": {} + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "tanzanite": { + "minHeight": 4, + "with": { + "block": "biomesoplenty:gem_ore", + "properties": { + "variant": "tanzanite" + } + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + } + } +} \ No newline at end of file diff --git a/minecraft/config/biomesoplenty/biomes/defaults/vanilla/roofed_forest.json b/minecraft/config/biomesoplenty/biomes/defaults/vanilla/roofed_forest.json new file mode 100644 index 0000000..594c431 --- /dev/null +++ b/minecraft/config/biomesoplenty/biomes/defaults/vanilla/roofed_forest.json @@ -0,0 +1,66 @@ +{ + "beachBiomeLocation": "minecraft:beaches", + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "grass": { + "amountPerChunk": 0.3, + "enable": true, + "generators": {} + }, + "amber": { + "minHeight": 4, + "with": { + "block": "biomesoplenty:gem_ore", + "properties": { + "variant": "amber" + } + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "toadstools": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "toadstool" + } + }, + "generationAttempts": 16, + "amountPerChunk": 0.1, + "enable": true + } + } +} \ No newline at end of file diff --git a/minecraft/config/biomesoplenty/biomes/defaults/vanilla/savanna.json b/minecraft/config/biomesoplenty/biomes/defaults/vanilla/savanna.json new file mode 100644 index 0000000..0fd1855 --- /dev/null +++ b/minecraft/config/biomesoplenty/biomes/defaults/vanilla/savanna.json @@ -0,0 +1,76 @@ +{ + "beachBiomeLocation": "minecraft:beaches", + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "flowers": { + "amountPerChunk": 0.8, + "enable": true, + "generators": {} + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "grass": { + "amountPerChunk": 4.0, + "enable": true, + "generators": {} + }, + "quicksand": { + "liquid": { + "block": "biomesoplenty:sand", + "properties": { + "level": "0" + } + }, + "amountPerChunk": 0.1, + "enable": true, + "grassBorderWith": { + "block": "minecraft:grass", + "properties": { + "snowy": "false" + } + } + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "ruby": { + "minHeight": 4, + "with": { + "block": "biomesoplenty:gem_ore", + "properties": { + "variant": "ruby" + } + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + } + } +} \ No newline at end of file diff --git a/minecraft/config/biomesoplenty/biomes/defaults/vanilla/savanna_rock.json b/minecraft/config/biomesoplenty/biomes/defaults/vanilla/savanna_rock.json new file mode 100644 index 0000000..2fdba63 --- /dev/null +++ b/minecraft/config/biomesoplenty/biomes/defaults/vanilla/savanna_rock.json @@ -0,0 +1,60 @@ +{ + "beachBiomeLocation": "minecraft:beaches", + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "flowers": { + "amountPerChunk": 0.8, + "enable": true, + "generators": {} + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "grass": { + "amountPerChunk": 4.0, + "enable": true, + "generators": {} + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "ruby": { + "minHeight": 4, + "with": { + "block": "biomesoplenty:gem_ore", + "properties": { + "variant": "ruby" + } + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + } + } +} \ No newline at end of file diff --git a/minecraft/config/biomesoplenty/biomes/defaults/vanilla/sky.json b/minecraft/config/biomesoplenty/biomes/defaults/vanilla/sky.json new file mode 100644 index 0000000..94a62f9 --- /dev/null +++ b/minecraft/config/biomesoplenty/biomes/defaults/vanilla/sky.json @@ -0,0 +1,71 @@ +{ + "beachBiomeLocation": "minecraft:beaches", + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "crystals": { + "maxDepth": 11, + "with": { + "block": "biomesoplenty:crystal", + "properties": {} + }, + "maxRadius": 7, + "generationAttempts": 1500, + "amountPerChunk": 12.0, + "enable": true + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "amethyst": { + "minHeight": 4, + "with": { + "block": "biomesoplenty:gem_ore", + "properties": { + "variant": "amethyst" + } + }, + "amountPerChunk": 24.0, + "maxHeight": 32, + "enable": true + }, + "biome_essence": { + "minHeight": 4, + "with": { + "block": "biomesoplenty:biome_block", + "properties": {} + }, + "amountPerChunk": 24.0, + "maxHeight": 32, + "enable": true + } + } +} \ No newline at end of file diff --git a/minecraft/config/biomesoplenty/biomes/defaults/vanilla/swampland.json b/minecraft/config/biomesoplenty/biomes/defaults/vanilla/swampland.json new file mode 100644 index 0000000..bbf1f0f --- /dev/null +++ b/minecraft/config/biomesoplenty/biomes/defaults/vanilla/swampland.json @@ -0,0 +1,195 @@ +{ + "beachBiomeLocation": "minecraft:beaches", + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "cattail": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "cattail" + } + }, + "generationAttempts": 32, + "amountPerChunk": 6.0, + "enable": true + }, + "flowers": { + "amountPerChunk": 0.6, + "enable": true, + "generators": {} + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "medium_lily": { + "with": { + "block": "biomesoplenty:waterlily", + "properties": { + "variant": "medium" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.1, + "enable": true + }, + "algae": { + "with": { + "block": "biomesoplenty:coral", + "properties": { + "level": "15", + "variant": "algae" + } + }, + "generationAttempts": 32, + "amountPerChunk": 10.0, + "enable": true + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "malachite": { + "minHeight": 4, + "with": { + "block": "biomesoplenty:gem_ore", + "properties": { + "variant": "malachite" + } + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + }, + "trees": { + "amountPerChunk": 0.5, + "enable": true, + "generators": {} + }, + "water_reeds": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "reed" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.3, + "enable": true + }, + "toadstools": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "toadstool" + } + }, + "generationAttempts": 16, + "amountPerChunk": 0.4, + "enable": true + }, + "small_lily": { + "with": { + "block": "biomesoplenty:waterlily", + "properties": { + "variant": "small" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.1, + "enable": true + }, + "flower_lily": { + "with": { + "block": "biomesoplenty:waterlily", + "properties": { + "variant": "flower" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.3, + "enable": true + }, + "koru": { + "with": { + "block": "biomesoplenty:plant_0", + "properties": { + "variant": "koru" + } + }, + "generationAttempts": 32, + "amountPerChunk": 1.2, + "enable": true + }, + "grass": { + "amountPerChunk": 0.2, + "enable": true, + "generators": {} + }, + "double_cattail": { + "with": { + "block": "biomesoplenty:double_plant", + "properties": { + "half": "lower", + "variant": "tall_cattail" + } + }, + "generationAttempts": 32, + "amountPerChunk": 8.0, + "enable": true, + "withTop": { + "block": "biomesoplenty:double_plant", + "properties": { + "half": "upper", + "variant": "tall_cattail" + } + } + }, + "tiny_lily": { + "with": { + "block": "biomesoplenty:waterlily", + "properties": { + "variant": "tiny" + } + }, + "generationAttempts": 32, + "amountPerChunk": 0.2, + "enable": true + }, + "mud": { + "with": { + "block": "biomesoplenty:mud", + "properties": { + "variant": "mud" + } + }, + "maxRadius": 7, + "amountPerChunk": 3.0, + "enable": true + } + } +} \ No newline at end of file diff --git a/minecraft/config/biomesoplenty/biomes/defaults/vanilla/taiga.json b/minecraft/config/biomesoplenty/biomes/defaults/vanilla/taiga.json new file mode 100644 index 0000000..ee6d3bc --- /dev/null +++ b/minecraft/config/biomesoplenty/biomes/defaults/vanilla/taiga.json @@ -0,0 +1,60 @@ +{ + "beachBiomeLocation": "biomesoplenty:gravel_beach", + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "flowers": { + "amountPerChunk": 0.3, + "enable": true, + "generators": {} + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "grass": { + "amountPerChunk": 0.2, + "enable": true, + "generators": {} + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "tanzanite": { + "minHeight": 4, + "with": { + "block": "biomesoplenty:gem_ore", + "properties": { + "variant": "tanzanite" + } + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + } + } +} \ No newline at end of file diff --git a/minecraft/config/biomesoplenty/biomes/defaults/vanilla/taiga_cold.json b/minecraft/config/biomesoplenty/biomes/defaults/vanilla/taiga_cold.json new file mode 100644 index 0000000..c38bf91 --- /dev/null +++ b/minecraft/config/biomesoplenty/biomes/defaults/vanilla/taiga_cold.json @@ -0,0 +1,60 @@ +{ + "beachBiomeLocation": "minecraft:beaches", + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "flowers": { + "amountPerChunk": 0.3, + "enable": true, + "generators": {} + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "grass": { + "amountPerChunk": 0.2, + "enable": true, + "generators": {} + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "tanzanite": { + "minHeight": 4, + "with": { + "block": "biomesoplenty:gem_ore", + "properties": { + "variant": "tanzanite" + } + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + } + } +} \ No newline at end of file diff --git a/minecraft/config/biomesoplenty/biomes/defaults/vanilla/taiga_cold_hills.json b/minecraft/config/biomesoplenty/biomes/defaults/vanilla/taiga_cold_hills.json new file mode 100644 index 0000000..c38bf91 --- /dev/null +++ b/minecraft/config/biomesoplenty/biomes/defaults/vanilla/taiga_cold_hills.json @@ -0,0 +1,60 @@ +{ + "beachBiomeLocation": "minecraft:beaches", + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "flowers": { + "amountPerChunk": 0.3, + "enable": true, + "generators": {} + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "grass": { + "amountPerChunk": 0.2, + "enable": true, + "generators": {} + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "tanzanite": { + "minHeight": 4, + "with": { + "block": "biomesoplenty:gem_ore", + "properties": { + "variant": "tanzanite" + } + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + } + } +} \ No newline at end of file diff --git a/minecraft/config/biomesoplenty/biomes/defaults/vanilla/taiga_hills.json b/minecraft/config/biomesoplenty/biomes/defaults/vanilla/taiga_hills.json new file mode 100644 index 0000000..ee6d3bc --- /dev/null +++ b/minecraft/config/biomesoplenty/biomes/defaults/vanilla/taiga_hills.json @@ -0,0 +1,60 @@ +{ + "beachBiomeLocation": "biomesoplenty:gravel_beach", + "generators": { + "glowshrooms": { + "with": { + "block": "biomesoplenty:mushroom", + "properties": { + "variant": "glowshroom" + } + }, + "generationAttempts": 64, + "amountPerChunk": 1.5, + "enable": true + }, + "flowers": { + "amountPerChunk": 0.3, + "enable": true, + "generators": {} + }, + "miners_delight": { + "with": { + "block": "biomesoplenty:flower_1", + "properties": { + "variant": "miners_delight" + } + }, + "generationAttempts": 64, + "amountPerChunk": 0.25, + "enable": true + }, + "grass": { + "amountPerChunk": 0.2, + "enable": true, + "generators": {} + }, + "roots": { + "with": { + "block": "biomesoplenty:plant_1", + "properties": { + "variant": "root" + } + }, + "generationAttempts": 32, + "amountPerChunk": 4.0, + "enable": true + }, + "tanzanite": { + "minHeight": 4, + "with": { + "block": "biomesoplenty:gem_ore", + "properties": { + "variant": "tanzanite" + } + }, + "amountPerChunk": 12.0, + "maxHeight": 32, + "enable": true + } + } +} \ No newline at end of file diff --git a/minecraft/config/biomesoplenty/gameplay.cfg b/minecraft/config/biomesoplenty/gameplay.cfg new file mode 100644 index 0000000..b648d29 --- /dev/null +++ b/minecraft/config/biomesoplenty/gameplay.cfg @@ -0,0 +1,8 @@ +# Configuration file + +"convenience settings" { + # Require shears to be used to collect flower drops. [default: false] + B:"Flower Drops Need Shears"=false +} + + diff --git a/minecraft/config/biomesoplenty/misc.cfg b/minecraft/config/biomesoplenty/misc.cfg new file mode 100644 index 0000000..caae7e0 --- /dev/null +++ b/minecraft/config/biomesoplenty/misc.cfg @@ -0,0 +1,17 @@ +# Configuration file + +"gui settings" { + # Use the Biomes O' Plenty World Type by default when selecting a world. [default: false] + B:"Default to BoP World Type"=false +} + + +"visual settings" { + # Override the main menu panorama and use ours instead (It's nicer!) [default: true] + B:"Enable Biomes O' Plenty Main Menu Panorama"=true + + # Enable fog colouring in some biomes. [default: true] + B:"Enable Fog Colouration"=true +} + + diff --git a/minecraft/config/blockcraftery.cfg b/minecraft/config/blockcraftery.cfg new file mode 100644 index 0000000..7c83be7 --- /dev/null +++ b/minecraft/config/blockcraftery.cfg @@ -0,0 +1,11 @@ +# Configuration file + +general { + # Toggles whether giving framed blocks textures costs one block. [default: false] + B:freeDecoration=false + + # Toggles whether or not framed block textures can be freely replaced by right-clicking with another block. [default: false] + B:rightClickReplace=false +} + + diff --git a/minecraft/config/bloodmoon.cfg b/minecraft/config/bloodmoon.cfg new file mode 100644 index 0000000..31c4339 --- /dev/null +++ b/minecraft/config/bloodmoon.cfg @@ -0,0 +1,61 @@ +# Configuration file + +bloodmoon { + + general { + # Whether players are not able to sleep on a bloodmoon + B:NoSleep=true + + # Whether bloodmoons should respect the doMobSpawning gamerule + B:RespectGamerule=true + + # Whether all players in the overworld should receive a message when the bloodmoon starts + B:SendMessage=true + + # Whether monsters spawned by a bloodmoon should die at dawn + B:Vanish=false + } + + appearance { + B:BlackFog=true + B:RedLight=true + B:RedMoon=true + B:RedSky=true + } + + schedule { + # The chance of a bloodmoon occuring at the beginning of a night (0=Never;1=Every night;0.05=5% of all nights) + D:Chance=0.05 + + # Whether there should be a bloodmoon whenever there is a full moon + B:Fullmoon=false + + # Every nth night there will be a bloodmoon (0 disables this, 1 would be every night, 2 every second night) + I:NthNight=0 + } + + spawning { + # Monsters which names are on this list won't get spawned by the bloodmoon (Has no effect when a whitelist is active). (Example: "Skeleton,Spider") + S:SpawnBlacklist < + > + + # With which number should the default entity limit be multiplicated on a blood moon + I:SpawnLimitMultiplier=4 + + # How close can enemys spawn next to the player on a bloodmoon in blocks? (Vanilla=24) + I:SpawnRange=2 + + # How much faster enemys spawn on a bloodmoon (0=Vanilla) + I:SpawnSpeed=4 + + # If this isn't empty only monsters which names are in this list will get spawned by the bloodmoon. (Example: "Skeleton,Spider") + S:SpawnWhitelist < + > + + # How close can enemys spawn next to the World Spawn (Vanilla=24) + I:WorldSpawnDistance=24 + } + +} + + diff --git a/minecraft/config/bookshelf.cfg b/minecraft/config/bookshelf.cfg new file mode 100644 index 0000000..0ff204c --- /dev/null +++ b/minecraft/config/bookshelf.cfg @@ -0,0 +1,41 @@ +# Configuration file + +########################################################################################################## +# oredict +#--------------------------------------------------------------------------------------------------------# +# WARNIG: Changing these config options may break recipes in mods that use Bookshelf. +########################################################################################################## + +oredict { + # Should vanilla arrows be ore dicted? [default: true] + B:arrows=true + + # Should vanilla fences and fence gates be ore dicted? [default: true] + B:fence=true + + # Should misc blocks like magma blocks and bone blocks be put in the ore dict? [default: true] + B:misc=true + + # Should vanilla rails be ore dicted? [default: true] + B:rails=true + + # Should vanilla seeds be ore dicted? [default: true] + B:seeds=true + + # Should vanilla shulker boxes be ore dicted? [default: true] + B:shulker=true +} + + +########################################################################################################## +# translations +#--------------------------------------------------------------------------------------------------------# +# Adds support for additional levels. Lowering this can improve memory. +########################################################################################################## + +translations { + # The amount of enchantment levels to translate. 10 or less will disable this. [range: 0 ~ 32767, default: 256] + I:enchantmentCount=256 +} + + diff --git a/minecraft/config/buildcraft/detailed.properties b/minecraft/config/buildcraft/detailed.properties new file mode 100644 index 0000000..36e12cb --- /dev/null +++ b/minecraft/config/buildcraft/detailed.properties @@ -0,0 +1,5 @@ +# The buildcraft detailed configuration file. This contains a lot of miscellaneous options that have no affect on gameplay. +# You should refer to the BC source code for a detailed description of what these do. (https://github.com/BuildCraft/BuildCraft) +# This file will be overwritten every time that buildcraft starts, so don't change anything other than the values. +#Sat Nov 08 15:02:40 EET 2025 +render.pipe.misc.inside.shade=0.725 diff --git a/minecraft/config/buildcraft/main.cfg b/minecraft/config/buildcraft/main.cfg new file mode 100644 index 0000000..abebd37 --- /dev/null +++ b/minecraft/config/buildcraft/main.cfg @@ -0,0 +1,183 @@ +# Configuration file + +display { + # Should I enable colorblind mode? + B:colorBlindMode=false + + # If true then the architect table will correctly hide it's translucent parts behind surrounding terrain. (This looks better) + B:enableStencil=true + B:guideBookEnableDetail=false + + # Should all fluid values (Buckets, mB, mB/t) be hidden? + B:hideFluidValues=false + + # Should all power values (MJ, MJ/t) be hidden? + B:hidePowerValues=false + + # The rotation that items use when travelling through pipes. Set to 'enabled' for full rotation, 'disabled' for no rotation, or 'horizontals_only' to only rotate items when going horizontally. + S:itemRenderRotation=enabled + B:pipes.fluidColourIsBorder=true + + # If true then the quarry frame will move with both of its axis rather than just one. + B:quarryFrameMoveBoth=false + B:renderLaserBeams=true + + # Should localised strings be displayed in terms of seconds (1 MJ/s) or ticks (20 MJ/t) + S:timeGap=seconds + + # Should flowing fluid values be displayed in terms of buckets per second rather than thousandths of a bucket per tick? (B/s vs mB/t) + B:useBucketsFlow=true + + # Should static fluid values be displayed in terms of buckets rather than thousandths of a bucket? (B vs mB) + B:useBucketsStatic=true + + # Should colours be displayed as their own (or a similar) colour in tooltips? + B:useColouredLabels=true + + # Should colours displayed in tooltips use higher-contrast colours? + B:useHighContrastColouredLabels=false + + # Should localised strings be displayed in long or short form (10 mB / t vs 10 milli buckets per tick + B:useLongLocalizedName=true + + # Disable this if you get texture errors with optifine. Disables some texture switching functionality when changing config options such as colour blind mode. + B:useSwappableSprites=true +} + + +events { + S:christmas_chocolate=day_only +} + + +experimental { + S:kinesisLossMode=lossless +} + + +general { + I:bptStoreExternalThreshold=20000 + S:chunkLoadLevel=self_tiles + + # How long, in seconds, should items stay on the ground? (Vanilla = 300, default = 60) + I:itemLifespan=60 + + # How far, in minecraft blocks, should markers (volume and path) reach? + I:markerMaxDistance=64 + + # Should BuildCraft miners be allowed to break blocks using player-specific protection? + B:miningBreaksPlayerProtectedBlocks=false + + # How much further down can miners (like the quarry or the mining well) dig? + # (Note: values above 256 only have an effect if a mod like cubic chunks is installed). + I:miningMaxDepth=512 + + # How much power should be required for all mining machines? + D:miningMultiplier=1.0 + I:pipes.baseFluidRate=10 + I:pipes.mjPerItem=1000000 + I:pipes.mjPerMillibucket=1000 + + # How far, in minecraft blocks, should pumps reach in fluids? + I:pumpMaxDistance=64 + + # Should pumps consume water? Enabling this will disable minor optimisations, but work properly with finite water mods. + B:pumpsConsumeWater=false + + # The minimum height that all quarry frames must be. A value of 1 will look strange when it drills the uppermost layer. + I:quarryFrameMinHeight=4 + + # The maximum number of blocks that the quarry is allowed to mine each second. + # A value of 0 means no limit, and a value of 0.5 will mine up to half a block per second. + D:quarryMaxBlockMineRate=0.0 + + # The maximum number of blocks that a quarry is allowed to move, per second. + # A value of 0 means no limit. + D:quarryMaxFrameSpeed=0.0 + + # The maximum number of tasks that the quarry will do per tick. + # (Where a task is either breaking a block, or moving the frame) + I:quarryMaxTasksPerTick=4 + + # 1 divided by this value is added to the power cost for each additional task done per tick. + # A value of 0 disables this behaviour. + I:quarryPowerDivisor=2 + + # How often, in ticks, should network update packets be sent? Increasing this might help network performance. + I:updateFactor=10 +} + + +internal { + # Use display.enableStencil instead of this! + B:force_disable_stencil=false +} + + +modules { + B:crafttweaker=true + B:ic2=true +} + + +performance { + # Disable this if you get sub-standard framerates due to buildcraft's ~60 sprites animating every frame. + B:enableAnimatedSprites=true + + # The maximum number of items that the guide book will index. + I:guideItemSearchLimit=10000 + + # The maximum number of search results to display in the guide book. + I:maxGuideSearchResults=1200 +} + + +worldgen { + # Should BuildCraft generate anything in the world? + B:enable=true + + # Should BuildCraft generate water springs? + B:generateWaterSprings=true + + oil { + B:can_burn=true + B:enable=true + S:excessiveBiomes < + buildcraftenergy:oil_desert + buildcraftenergy:oil_ocean + > + S:excludedBiomes < + minecraft:hell + minecraft:sky + > + B:excludedBiomesIsBlacklist=true + I:excludedDimensions < + -1 + 1 + > + B:excludedDimensionsIsBlacklist=true + D:generationRate=1.0 + B:oil_desert_biome=true + B:oil_ocean_biome=true + S:surfaceDepositBiomes < + > + + spawn_probability { + D:large=0.04 + D:medium=0.1 + D:small=2.0 + } + + spouts { + B:enable=true + I:large_max_height=20 + I:large_min_height=10 + I:small_max_height=12 + I:small_min_height=6 + } + + } + +} + + diff --git a/minecraft/config/buildcraft/objects.cfg b/minecraft/config/buildcraft/objects.cfg new file mode 100644 index 0000000..f680ec1 --- /dev/null +++ b/minecraft/config/buildcraft/objects.cfg @@ -0,0 +1,76 @@ +# Configuration file + +blocks { + B:advanced_crafting_table=true + B:architect=true + B:assembly_table=true + B:autoworkbench_item=true + B:builder=true + B:chute=true + B:decorated=true + B:distiller=true + B:engine=true + B:filler=true + B:filtered_buffer=true + B:flood_gate=true + B:frame=true + B:heat_exchange=true + B:integration_table=true + B:laser=true + B:library=true + B:marker_path=true + B:marker_volume=true + B:mining_well=true + B:pipe_holder=true + B:pump=true + B:quarry=true + B:replacer=true + B:spring=true + B:tank=true + B:tube=true + B:water_gel=true + B:zone_planner=true +} + + +engines { + B:"buildcraftcore:engine/creative"=true + B:"buildcraftcore:engine/iron"=true + B:"buildcraftcore:engine/stone"=true + B:"buildcraftcore:engine/wood"=true +} + + +items { + B:filler_planner=true + B:fragile_fluid_shard=true + B:gate_copier=true + B:gear_diamond=true + B:gear_gold=true + B:gear_iron=true + B:gear_stone=true + B:gear_wood=true + B:gel=true + B:glob_of_oil=true + B:list=true + B:map_location=true + B:marker_connector=true + B:paintbrush=true + B:plug_blocker=true + B:plug_facade=true + B:plug_gate=true + B:plug_lens=true + B:plug_light_sensor=true + B:plug_power_adaptor=true + B:plug_pulsar=true + B:redstone_chipset=true + B:schematic_single=true + B:snapshot=true + B:volume_box=true + B:water_gel_spawn=true + B:waterproof=true + B:wire=true + B:wrench=true +} + + diff --git a/minecraft/config/chisel.cfg b/minecraft/config/chisel.cfg new file mode 100644 index 0000000..ba7a191 --- /dev/null +++ b/minecraft/config/chisel.cfg @@ -0,0 +1,172 @@ +# Configuration file + +autochisel { + # If true, the auto chisel will not function at all without power. + B:autoChiselNeedsPower=false + + # If false, the auto chisel will always run at full speed, and will not accept FE. + B:autoChiselTakesPower=true +} + + +chisel { + # Should the chisel be damageable and take damage when it chisels something. + B:allowChiselDamage=true + + # The extra attack damage points (in half hearts) that the diamond chisel inflicts when it is used to attack an entity. + I:diamondChiselAttackDamage=3 + + # The max damage of the diamond chisel. [range: 1 ~ 32767, default: 5056] + I:diamondChiselMaxDamage=5056 + + # The extra attack damage points (in half hearts) that the iChisel inflicts when it is used to attack an entity. + I:hitechChiselAttackDamage=3 + + # The max damage of the iChisel. [range: 1 ~ 32767, default: 10048] + I:hitechChiselMaxDamage=10048 + + # The extra attack damage points (in half hearts) that the iron chisel inflicts when it is used to attack an entity. + I:ironChiselAttackDamage=2 + + # If this is true, the iron chisel can left click chisel blocks. If false, it cannot. + B:ironChiselCanLeftClick=true + + # If this is true, the iron chisel can change its chisel mode just as the diamond chisel can. + B:ironChiselHasModes=false + + # The max damage of the standard iron chisel. [range: 1 ~ 32767, default: 512] + I:ironChiselMaxDamage=512 +} + + +client { + # Use old pillar textures + B:pillarOldGraphics=false + + # Make variations of blocks have the same name, and use the description in tooltip to distinguish them. + B:tooltipsUseBlockDescriptions=true +} + + +features { + B:aluminum=true + B:andesite=true + B:antiblock=true + B:arcaneStone=true + B:autochisel=true + B:basalt=true + B:bloodMagic=true + B:bookshelf=true + B:bricks=true + B:bronze=true + B:brownstone=true + B:carpet=true + B:certus=true + B:charcoal=true + B:chisel=true + B:cloud=true + B:coal=true + B:coalCoke=true + B:cobalt=true + B:cobblestone=true + B:cobblestonemossy=true + B:concrete=true + B:copper=true + B:diamond=true + B:diorite=true + B:dirt=true + B:electrum=true + B:emerald=true + B:endPurpur=true + B:endstone=true + B:factory=true + B:futura=true + B:glass=true + B:glassdyed=true + B:glowstone=true + B:gold=true + B:granite=true + B:hardenedClay=true + B:ice=true + B:invar=true + B:iron=true + B:ironpane=true + B:laboratory=true + B:lapis=true + B:lavastone=true + B:lead=true + B:limestone=true + B:marble=true + B:marblepillar=true + B:netherbrick=true + B:netherrack=true + B:nickel=true + B:obsidian=true + B:paper=true + B:planks=true + B:platinum=true + B:prismarine=true + B:quartz=true + B:redstone=true + B:sandstone=true + B:sandstoneRed=true + B:sandstoneScribbles=true + B:sandstoneredScribbles=true + B:silver=true + B:steel=true + B:stonebrick=true + B:technical=true + B:temple=true + B:tin=true + B:tyrian=true + B:uranium=true + B:valentines=true + B:voidstone=true + B:waterstone=true + B:wool=true +} + + +general { + # If true, you can chisel stone brick to mossy stone brick. + B:allowBrickToMossyInChisel=true + I:amountYouGetFromFactoryBlockCrafting=32 + + # Use alternative crafting recipe for the chisel + B:chiselAlternateRecipe=false + + # If this is true, you can chisel from the chisel leaves back to vanilla ones. If it is false, you cannot. + B:chiselBackToVanillaLeaves=false + + # Allow stone to be chiseled to/from stone bricks. + B:chiselStoneToStoneBricks=true + + # The factor that concrete_white increases your velocity. Default is 1.35, set to 1 for no change. + D:concreteVelocityMult=1.35 +} + + +worldgen { + # Amount of limestone to generate in the world; use 0 for none [range: 0 ~ 30, default: 18] + I:limestoneAmount=18 + + # Amount of marble to generate in the world; use 0 for none [range: 0 ~ 30, default: 20] + I:marbleAmount=20 + + basalt { + # Thickness of the basalt at the bottom of lava lakes. 0 for none. [range: 0 ~ 5, default: 3] + I:bottomThickness=3 + + # Thickness of the basalt around the sides of lava lakes. 0 for none. [range: 0 ~ 5, default: 1] + I:sideThickness=1 + + # True to generate basalt only around lava lakes. False to do standard vein generation. [default: true] + B:specialGen=true + + # Amount of basalt to generate in the world if not using special generation. Has no effect if basaltSpecialGen is true. Use 0 for none [range: 0 ~ 30, default: 15] + I:veinAmount=15 + } + +} + + diff --git a/minecraft/config/codechicken/supporters.json b/minecraft/config/codechicken/supporters.json new file mode 100644 index 0000000..7363319 --- /dev/null +++ b/minecraft/config/codechicken/supporters.json @@ -0,0 +1,52 @@ +[ + { + "mod" : "EnderStorage", + "supporters": [ + "Blkdragon112", + "Pyrodogg" + ] + }, + { + "mod" : "ChickenChunks", + "supporters": [ + ] + }, + { + "mod" : "NotEnoughItems", + "supporters": [ + "EmuCraft Team", + "Victor Zimmer", + "lexi85", + "Ace_Trainer_Tullius", + "Bacon_Donut", + "Sleement", + "Ninja 5tyl3", + "Disalot", + "Gamer2313", + "Majorangejuice", + "Kadah", + "adeilt", + "Terkanil", + "Pandemonia", + ] + }, + { + "mod" : "WR-CBE", + "supporters" : [ + "Vizerei" + ] + }, + { + "mod" : "Translocators", + "supporters": [ + "Boyd Stephen Smith Jr." + ] + }, + { + "mod" : "ProjectRed", + "supporters" : [ + "Jacob M", + "Darker Light" + ] + } +] diff --git a/minecraft/config/codechicken/supporters.marker b/minecraft/config/codechicken/supporters.marker new file mode 100644 index 0000000..9357e57 --- /dev/null +++ b/minecraft/config/codechicken/supporters.marker @@ -0,0 +1 @@ +1762207036242 \ No newline at end of file diff --git a/minecraft/config/codechickenlib.cfg b/minecraft/config/codechickenlib.cfg new file mode 100644 index 0000000..0d9ca7c --- /dev/null +++ b/minecraft/config/codechickenlib.cfg @@ -0,0 +1,23 @@ +"client" { + #With this enabled, CCL will catch all exceptions thrown whilst rendering blocks. + #If an exception is caught, the block will not be rendered. + B:"catchBlockRenderExceptions"=true + + #With this enabled, CCL will catch all exceptions thrown whilst rendering items. + #By default CCL will only enhance the crash report, but with 'attemptRecoveryOnItemRenderException' enabled + # CCL will attempt to recover after the exception. + B:"catchItemRenderExceptions"=true + + #With this enabled, CCL will attempt to recover item rendering after an exception is thrown. + #It is recommended to only enable this when a mod has a known bug and a fix has not been released yet. + #WARNING: This might cause issues with some mods, Some mods modify the GL state rendering items, + # CCL does not recover the GL state, as a result a GL leak /may/ occur. However, CCL will remember + # and pop the GL ModelView matrix stack depth, this might incur a bit of a performance hit. + # Some mods might also have custom BufferBuilders, CCL has no way of recovering the state of those. + # this /can/ result in 'Already Building' exceptions being thrown. CCL will however recover the vanilla BufferBuilder. + B:"attemptRecoveryOnItemRenderException"=false + + #With this enabled, CCL will message the player upon an exception from rendering blocks or items. + #Messages are Rate-Limited to one per 5 seconds in the event that the exception continues. + B:"messagePlayerOnRenderCrashCaught"=true +} diff --git a/minecraft/config/cofh/core/client.cfg b/minecraft/config/cofh/core/client.cfg new file mode 100644 index 0000000..f7bd36a --- /dev/null +++ b/minecraft/config/cofh/core/client.cfg @@ -0,0 +1,49 @@ +# Configuration file + +########################################################################################################## +# Global +#--------------------------------------------------------------------------------------------------------# +# The options in this section change core Minecraft behavior and are not limited to CoFH mods. +########################################################################################################## + +Global { + # If TRUE, particles will be disabled. [default: false] + B:DisableParticles=false +} + + +Interface { + # If TRUE, large item counts will be displayed as stacks rather than a single quantity. [default: false] + B:DisplayContainedItemsAsStackCount=false + + # If TRUE, a tooltip will be used which prompts to press Shift for more details on various items. [default: true] + B:DisplayHoldShiftForDetail=true +} + + +Render { + # If TRUE, Color Blind Textures will be enabled in CoFH Mods, where applicable. [default: false] + B:EnableColorBlindTextures=false + + # If TRUE, the standard Enchant Effects will be shown for enchanted items in CoFH Mods, where applicable. [default: true] + B:EnableEnchantEffects=true + + # If TRUE, borders will be drawn on GUI slots in CoFH Mods, where applicable. [default: true] + B:EnableGUISlotBorders=true + + # If TRUE, Shader Effects will be enabled in CoFH Mods, where applicable. [default: true] + B:EnableShaderEffects=true +} + + +Security { + # If TRUE, a warning will display if Ops have access to "secure" blocks upon logging on to a server. [default: true] + B:OpsCanAccessSecureBlocksWarning=true +} + + +Version { + S:Identifier=4.6.6 +} + + diff --git a/minecraft/config/cofh/core/common.cfg b/minecraft/config/cofh/core/common.cfg new file mode 100644 index 0000000..648a92e --- /dev/null +++ b/minecraft/config/cofh/core/common.cfg @@ -0,0 +1,123 @@ +# Configuration file + +Command { + + clearblocks { + # Adjust this value to change the default permission level for the clearblocks command. [range: -1 ~ 4, default: 3] + I:PermissionLevel=3 + } + + countblocks { + # Adjust this value to change the default permission level for the countblocks command. [range: -1 ~ 4, default: 3] + I:PermissionLevel=3 + } + + enchant { + # Adjust this value to change the default permission level for the enchant command. [range: -1 ~ 4, default: 2] + I:PermissionLevel=2 + } + + hand { + # Adjust this value to change the default permission level for the hand command. [range: -1 ~ 4, default: 0] + I:PermissionLevel=0 + } + + killall { + # Adjust this value to change the default permission level for the killall command. [range: -1 ~ 4, default: 2] + I:PermissionLevel=2 + } + + replaceblocks { + # Adjust this value to change the default permission level for the replaceblocks command. [range: -1 ~ 4, default: 3] + I:PermissionLevel=3 + } + + tps { + # Adjust this value to change the default permission level for the tps command. [range: -1 ~ 4, default: 0] + I:PermissionLevel=0 + } + + tpx { + # Adjust this value to change the default permission level for the tpx command. [range: -1 ~ 4, default: 2] + I:PermissionLevel=2 + } + + unloadchunk { + # Adjust this value to change the default permission level for the unloadchunk command. [range: -1 ~ 4, default: 4] + I:PermissionLevel=4 + } + +} + + +Enchantment { + # If TRUE, CoFH Enchantments will be disabled and NOT REGISTERED. Only do this if you fully understand the consequences. World backup is recommended. [default: false] + B:DisableAllEnchantments=false + + # If TRUE, the Holding Enchantment is available for various Storage Items. [default: true] + B:EnableHoldingEnchant=true + + # If TRUE, the Insight Enchantment is available for various Tools and Weapons. [default: true] + B:EnableInsightEnchant=true + + # If TRUE, the Leech Enchantment is available for various Weapons. [default: true] + B:EnableLeechEnchant=true + + # If TRUE, the Multishot Enchantment is available for various Bows. [default: true] + B:EnableMultishotEnchant=true + + # If TRUE, the Smashing Enchantment is available for various Tools. [default: true] + B:EnableSmashingEnchant=true + + # If TRUE, the Smelting Enchantment is available for various Tools. [default: true] + B:EnableSmeltingEnchant=true + + # If TRUE, the Soulbound Enchantment is available. [default: true] + B:EnableSoulboundEnchant=true + + # If TRUE, the Vorpal Enchantment is available for various Weapons. [default: true] + B:EnableVorpalEnchant=true + + # If TRUE, the Soulbound Enchantment is permanent. [default: false] + B:PermanentSoulboundEnchant=false +} + + +General { + # If TRUE, a log message is generated when a block is dismantled. [default: false] + B:EnableDismantleLogging=false + + # If TRUE, death messages are displayed for any named entity. [default: true] + B:EnableGenericDeathMessage=true + + # Adjust this value to change the render update delay for most CoFH tiles. You should really only mess with this if you know what you're doing. This is a server-wide setting. [range: 80 ~ 1600, default: 160] + I:TileUpdateDelay=160 +} + + +Holidays { + # If TRUE, Christmas cheer is disabled. Scrooge. :( [default: false] + B:HoHoNo=false + + # If TRUE, April Foolishness is disabled. Boring! :P [default: false] + B:IHateApril=false +} + + +Potion { + # If TRUE, CoFH Potions will be disabled and NOT REGISTERED. Only do this if you fully understand the consequences. World backup is recommended. [default: false] + B:DisableAllPotions=false +} + + +Security { + # If TRUE, Server Ops can access "secure" blocks. Your players will be warned upon server connection. [default: false] + B:OpsCanAccessSecureBlocks=false +} + + +Version { + S:Identifier=4.6.6 +} + + diff --git a/minecraft/config/cofh/core/friends.cfg b/minecraft/config/cofh/core/friends.cfg new file mode 100644 index 0000000..e69de29 diff --git a/minecraft/config/cofh/thermalcultivation/client.cfg b/minecraft/config/cofh/thermalcultivation/client.cfg new file mode 100644 index 0000000..edd2ae8 --- /dev/null +++ b/minecraft/config/cofh/thermalcultivation/client.cfg @@ -0,0 +1,7 @@ +# Configuration file + +Version { + S:Identifier=0.3.6 +} + + diff --git a/minecraft/config/cofh/thermalcultivation/common.cfg b/minecraft/config/cofh/thermalcultivation/common.cfg new file mode 100644 index 0000000..77800e4 --- /dev/null +++ b/minecraft/config/cofh/thermalcultivation/common.cfg @@ -0,0 +1,24 @@ +# Configuration file + +Item { + + WateringCan { + # If TRUE, Fake Players (such as Autonomous Activators) will be able to use the Watering Can. [default: false] + B:AllowFakePlayers=false + + # Adjust this value to change the amount of Water (in mB) stored by a Basic Watering Can. This base value will scale with item level. [range: 800 ~ 20000, default: 4000] + I:BaseCapacity=4000 + B:Enable=true + + # If TRUE, Water Source blocks will be removed when collecting water from the world. [default: true] + B:RemoveWaterBlocks=true + } + +} + + +Version { + S:Identifier=0.3.6 +} + + diff --git a/minecraft/config/cofh/thermaldynamics/client.cfg b/minecraft/config/cofh/thermaldynamics/client.cfg new file mode 100644 index 0000000..c8ee3c9 --- /dev/null +++ b/minecraft/config/cofh/thermaldynamics/client.cfg @@ -0,0 +1,25 @@ +# Configuration file + +Interface { + # If TRUE, Thermal Dynamics Covers will be shown in JEI. [default: false] + B:CoversInJEI=false + + # If TRUE, Thermal Dynamics Covers will have a Creative Tab. Does not work if "Thermal Series" Creative Tabs are in use. [default: true] + B:ItemsInCommonTab=true +} + + +Render { + # This value affects the size of the inner duct model, such as fluids. Lower it if you experience texture z-fighting. + D:InnerModelScaling=0.99 + + # This value affects the size of the inner duct model, such as fluids, on the large (octagonal) ducts. Lower it if you experience texture z-fighting. + D:LargeInnerModelScaling=0.99 +} + + +Version { + S:Identifier=2.5.6 +} + + diff --git a/minecraft/config/cofh/thermaldynamics/common.cfg b/minecraft/config/cofh/thermaldynamics/common.cfg new file mode 100644 index 0000000..a1c8943 --- /dev/null +++ b/minecraft/config/cofh/thermaldynamics/common.cfg @@ -0,0 +1,60 @@ +# Configuration file + +Attachment { + + Servo { + + Basic { + B:RedstoneControl=true + } + + Hardened { + B:RedstoneControl=true + } + + Reinforced { + B:RedstoneControl=true + } + + Signalum { + B:RedstoneControl=true + } + + Resonant { + B:RedstoneControl=true + } + + } + + Cover { + B:Recipe=true + } + +} + + +Duct { + + Energy { + # Adjust this value to change the amount of Energy (in RF/t) that can be received by a Leadstone Fluxduct. This base value will scale with duct level. [range: 100 ~ 10000, default: 1000] + I:BaseTransfer=1000 + } + + Recipes { + B:UseFluidTransposer=true + } + +} + + +General { + # If TRUE, Ducts will display debug information where applicable. [default: false] + B:ShowDebugInfo=false +} + + +Version { + S:Identifier=2.5.6 +} + + diff --git a/minecraft/config/cofh/thermaldynamics/cover_blacklist.json b/minecraft/config/cofh/thermaldynamics/cover_blacklist.json new file mode 100644 index 0000000..69b7ab8 --- /dev/null +++ b/minecraft/config/cofh/thermaldynamics/cover_blacklist.json @@ -0,0 +1,51 @@ +[ + {"block": "minecraft:sapling", "meta": false}, + {"block": "minecraft:golden_rail", "meta": 0}, + {"block": "minecraft:detector_rail", "meta": 0}, + {"block": "minecraft:web", "meta": 0}, + {"block": "minecraft:deadbush", "meta": 0}, + {"block": "minecraft:tallgrass", "meta": 1}, + {"block": "minecraft:tallgrass", "meta": 2}, + {"block": "minecraft:yellow_flower", "meta": 0}, + {"block": "minecraft:red_flower", "meta": false}, + {"block": "minecraft:brown_mushroom", "meta": 0}, + {"block": "minecraft:red_mushroom", "meta": 0}, + {"block": "minecraft:torch", "meta": false}, + {"block": "minecraft:ladder", "meta": false}, + {"block": "minecraft:rail", "meta": false}, + {"block": "minecraft:lever", "meta": false}, + {"block": "minecraft:stone_pressure_plate", "meta": 0}, + {"block": "minecraft:wooden_pressure_plate", "meta": 0}, + {"block": "minecraft:redstone_torch", "meta": false}, + {"block": "minecraft:stone_button", "meta": false}, + {"block": "minecraft:snow_layer", "meta": 0}, + {"block": "minecraft:fence", "meta": 0}, + {"block": "minecraft:trapdoor", "meta": 0}, + {"block": "minecraft:vine", "meta": 0}, + {"block": "minecraft:fence_gate", "meta": 0}, + {"block": "minecraft:waterlily", "meta": 0}, + {"block": "minecraft:nether_brick_fence", "meta": 0}, + {"block": "minecraft:cobblestone_wall", "meta": 0}, + {"block": "minecraft:cobblestone_wall", "meta": 1}, + {"block": "minecraft:wooden_button", "meta": 0}, + {"block": "minecraft:anvil", "meta": false}, + {"block": "minecraft:light_weighted_pressure_plate", "meta": 0}, + {"block": "minecraft:heavy_weighted_pressure_plate", "meta": 0}, + {"block": "minecraft:activator_rail", "meta": 0}, + {"block": "minecraft:iron_trapdoor", "meta": 0}, + {"block": "minecraft:carpet", "meta": false}, + {"block": "minecraft:double_plant", "meta": false}, + {"block": "minecraft:spruce_fence_gate", "meta": 0}, + {"block": "minecraft:birch_fence_gate", "meta": 0}, + {"block": "minecraft:jungle_fence_gate", "meta": 0}, + {"block": "minecraft:dark_oak_fence_gate", "meta": 0}, + {"block": "minecraft:acacia_fence_gate", "meta": 0}, + {"block": "minecraft:spruce_fence", "meta": 0}, + {"block": "minecraft:birch_fence", "meta": 0}, + {"block": "minecraft:jungle_fence", "meta": 0}, + {"block": "minecraft:dark_oak_fence", "meta": 0}, + {"block": "minecraft:acacia_fence", "meta": 0}, + {"block": "minecraft:end_rod", "meta": 0}, + {"block": "minecraft:chorus_plant", "meta": 0}, + {"block": "minecraft:chorus_flower", "meta": 0} +] diff --git a/minecraft/config/cofh/thermalexpansion/client.cfg b/minecraft/config/cofh/thermalexpansion/client.cfg new file mode 100644 index 0000000..fcc571e --- /dev/null +++ b/minecraft/config/cofh/thermalexpansion/client.cfg @@ -0,0 +1,108 @@ +# Configuration file + +Coolant { + B:Plugins.JEI=true +} + + +Device { + + Diffuser { + # If TRUE, the Decoctive Diffuser will display potion effect particles. + B:EnableParticles=true + } + +} + + +Interface { + # If TRUE, Thermal Expansion Florbs appear under the general "Thermal Expansion" Creative Tab. Does not work if "Thermal Series" Creative Tabs are in use. [default: false] + B:FlorbsInCommonTab=false + + # If TRUE, Thermal Expansion Items and Tools appear under the general "Thermal Expansion" Creative Tab. Does not work if "Thermal Series" Creative Tabs are in use. [default: false] + B:ItemsInCommonTab=false + + # If TRUE, Thermal Expansion Morbs appear under the general "Thermal Expansion" Creative Tab. Does not work if "Thermal Series" Creative Tabs are in use. [default: false] + B:MorbsInCommonTab=false + + CreativeTabs { + # Set the default level for the Blocks shown in the Creative Tab, if all levels are not shown. [range: 0 ~ 4, default: 0] + I:DefaultLevel=0 + + # If TRUE, Florbs will be completely hidden from Creative Mode and JEI. [default: false] + B:HideFlorbs=false + + # If TRUE, Morbs will be completely hidden from Creative Mode and JEI. [default: false] + B:HideMorbs=false + + # If TRUE, all regular levels for a given Block will show in the Creative Tab. [default: false] + B:ShowAllBlockLevels=false + + # If TRUE, Creative version of Blocks will show in the Creative Tab. [default: false] + B:ShowCreativeBlocks=false + } + + GUI { + # If TRUE, alternate slot overlay textures will be used in GUIs which use them. Can be combined with Color Blind textures. [default: false] + B:AlternateSlotOverlayTextures=false + + # If TRUE, color blind slot overlay textures will be used in GUIs which use them. Can be combined with Alternate textures. [default: false] + B:ColorBlindSlotOverlayTextures=false + } + +} + + +Plugins { + + JEI { + B:Device.Factorizer=true + B:Dynamo.Compression=true + B:Dynamo.Enervation=true + B:Dynamo.Magmatic=true + B:Dynamo.Numismatic=true + B:Dynamo.Reactant=true + B:Dynamo.Steam=true + B:Machine.Brewer=true + B:Machine.Centrifuge=true + B:Machine.Charger=true + B:Machine.Compactor=true + B:Machine.Crucible=true + B:Machine.Enchanter=true + B:Machine.Extruder=true + B:Machine.Furnace=true + B:Machine.Insolator=true + B:Machine.Precipitator=true + B:Machine.Pulverizer=true + B:Machine.Refinery=true + B:Machine.Sawmill=true + B:Machine.Smelter=true + B:Machine.Transposer=true + } + +} + + +Render { + # If TRUE, Dynamos will have animated coil textures. [default: true] + B:AnimatedDynamoCoilTextures=true + + # If TRUE, Dynamos will display overlay textures corresponding to their block level. [default: true] + B:RenderDynamoLevelOverlay=true + + # If TRUE, Machines will display overlay textures corresponding to their block level. [default: true] + B:RenderMachineLevelOverlay=true +} + + +Sounds { + # If TRUE, various Thermal Expansion Blocks will play ambient sounds when active. [default: true] + B:EnableSounds=true +} + + +Version { + S:Identifier=5.5.7 +} + + diff --git a/minecraft/config/cofh/thermalexpansion/common.cfg b/minecraft/config/cofh/thermalexpansion/common.cfg new file mode 100644 index 0000000..1723e20 --- /dev/null +++ b/minecraft/config/cofh/thermalexpansion/common.cfg @@ -0,0 +1,721 @@ +# Configuration file + +Device { + # If TRUE, most Devices will no longer have Auto-Input functionality. Not recommended, but knock yourself out. + B:DisableAutoInput=false + + # If TRUE, most Devices will no longer have Auto-Output functionality. Not recommended, but knock yourself out. + B:DisableAutoOutput=false + + # If TRUE, Devices are securable. + B:Securable=true + + WaterGen { + B:Enable=true + + # If TRUE, the Aqueous Accumulator will act as an Infinite Source and will also function in the Nether. + B:Infinite=false + + # If TRUE, the Aqueous Accumulator will produce water very slowly even without adjacent source blocks. + B:PassiveGeneration=false + } + + Nullifier { + B:Enable=true + } + + HeatSink { + B:Enable=true + } + + Tapper { + B:Enable=true + + # Adjust this value to set the number of cycles Phyto-Gro lasts. [range: 2 ~ 64, default: 8] + I:FertilizerDuration=8 + + # If TRUE, the Arboreal Extractor will REQUIRE Phyto-Gro to operate. + B:RequireFertilizer=false + } + + Fisher { + # Adjust this value to set the number of cycles Aqua-Chow lasts. [range: 2 ~ 64, default: 8] + I:BaitDuration=8 + B:Enable=true + + # If TRUE, the Aquatic Entangler will REQUIRE Aqua-Chow to operate. + B:RequireBait=false + } + + ItemBuffer { + B:Enable=true + } + + FluidBuffer { + B:Enable=true + } + + Lexicon { + B:Enable=true + } + + XpCollector { + B:Enable=true + + # Adjust this value to change the capture radius for the Insightful Condenser. [range: 2 ~ 16, default: 5] + I:Radius=5 + } + + Diffuser { + B:Enable=true + + # Adjust this value to change the area effect radius when Lingering Potion fluid is used in a Decoctive Diffuser. [range: 2 ~ 16, default: 8] + I:LingeringPotionRadius=8 + + # Adjust this value to change the area effect radius when Potion fluid is used in a Decoctive Diffuser. [range: 2 ~ 16, default: 4] + I:PotionRadius=4 + + # Adjust this value to change the area effect radius when Splash Potion fluid is used in a Decoctive Diffuser. [range: 2 ~ 16, default: 6] + I:SplashPotionRadius=6 + } + + Factorizer { + B:Enable=true + } + + MobCatcher { + B:Enable=true + + # Adjust this value to change the capture radius for the Creature Encaptulator. [range: 2 ~ 16, default: 5] + I:Radius=5 + } + + ItemCollector { + B:Enable=true + + # Adjust this value to change the capture radius for the Vacuumulator. [range: 2 ~ 16, default: 5] + I:Radius=5 + } + +} + + +Dynamo { + # If TRUE, 'Classic' Crafting is enabled - Non-Creative Upgrade Kits WILL NOT WORK in a Crafting Grid. + B:ClassicCrafting=false + + # If TRUE, Dynamo Augment Slot scaling will use a custom set of values rather than default behavior (1/level). + B:CustomAugmentScaling=false + + # If TRUE, Dynamo RF/t (POWER) scaling will use a custom set of values rather than default behavior. The default custom configuration provides a reasonable alternate progression. + B:CustomPowerScaling=false + + # If TRUE, Dynamos are securable. + B:Securable=true + + # If TRUE, Dynamos will have much smaller internal energy (RF) storage. Generation speed will no longer scale with internal energy. + B:SmallStorage=false + + # If TRUE, Dynamos are upgradable. If disabled, be sure and change the Augment Progression. + B:Upgradable=true + + # If TRUE, Dynamos can be upgraded in a Crafting Grid using Kits. If Classic Crafting is enabled, only the Creative Conversion Kit may be used in this fashion. + B:UpgradeKitCrafting=false + + ########################################################################################################## + # AugmentSlots + #--------------------------------------------------------------------------------------------------------# + # Adjust the number of augments that Dynamos have at any given Level. + # Progression will be checked for validity - upgrading a block cannot result in fewer slots. + ########################################################################################################## + + AugmentSlots { + # Augment Slots for Level 0 Dynamos. [range: 0 ~ 9, default: 0] + I:Level0=0 + + # Augment Slots for Level 1 Dynamos. [range: 0 ~ 9, default: 1] + I:Level1=1 + + # Augment Slots for Level 2 Dynamos. [range: 0 ~ 9, default: 2] + I:Level2=2 + + # Augment Slots for Level 3 Dynamos. [range: 0 ~ 9, default: 3] + I:Level3=3 + + # Augment Slots for Level 4 Dynamos. [range: 0 ~ 9, default: 4] + I:Level4=4 + } + + ########################################################################################################## + # CustomPowerScaling + #--------------------------------------------------------------------------------------------------------# + # ADVANCED FEATURE - ONLY EDIT IF YOU KNOW WHAT YOU ARE DOING. + # Values are expressed as a percentage of Base Power; Base Scale Factor is 100 percent. + # Values will be checked for validity and rounded down to the nearest 10. + ########################################################################################################## + + CustomPowerScaling { + # Scale Factor for Level 1 Dynamos. [range: 100 ~ 400, default: 150] + I:Level1=150 + + # Scale Factor for Level 2 Dynamos. [range: 100 ~ 900, default: 250] + I:Level2=250 + + # Scale Factor for Level 3 Dynamos. [range: 100 ~ 1600, default: 400] + I:Level3=400 + + # Scale Factor for Level 4 Dynamos. [range: 100 ~ 2500, default: 600] + I:Level4=600 + } + + Steam { + # Adjust this value to change the Energy generation (in RF/t) for a Steam Dynamo. This base value will scale with block level and Augments. [range: 10 ~ 1000, default: 40] + I:BasePower=40 + B:Enable=true + } + + Magmatic { + # Adjust this value to change the Energy generation (in RF/t) for a Magmatic Dynamo. This base value will scale with block level and Augments. [range: 10 ~ 1000, default: 40] + I:BasePower=40 + B:Enable=true + } + + Compression { + # Adjust this value to change the Energy generation (in RF/t) for a Compression Dynamo. This base value will scale with block level and Augments. [range: 10 ~ 1000, default: 40] + I:BasePower=40 + B:Enable=true + } + + Reactant { + # Adjust this value to change the Energy generation (in RF/t) for a Reactant Dynamo. This base value will scale with block level and Augments. [range: 10 ~ 1000, default: 40] + I:BasePower=40 + B:Enable=true + } + + Enervation { + # Adjust this value to change the Energy generation (in RF/t) for an Enervation Dynamo. This base value will scale with block level and Augments. [range: 10 ~ 1000, default: 40] + I:BasePower=40 + B:Enable=true + } + + Numismatic { + # Adjust this value to change the Energy generation (in RF/t) for a Numismatic Dynamo. This base value will scale with block level and Augments. [range: 10 ~ 1000, default: 40] + I:BasePower=40 + B:Enable=true + } + +} + + +Item { + + Capacitor { + # Adjust this value to change the amount of Energy (in RF) stored by a Basic Flux Capacitor. This base value will scale with item level. [range: 10000 ~ 10000000, default: 1000000] + I:BaseCapacity=1000000 + + # Adjust this value to change the amount of Energy (in RF/t) that can be received by a Basic Flux Capacitor. This base value will scale with item level. [range: 100 ~ 1000000, default: 2000] + I:BaseReceive=2000 + + # Adjust this value to change the amount of Energy (in RF/t) that can be sent by a Basic Flux Capacitor. This base value will scale with item level. [range: 100 ~ 1000000, default: 1000] + I:BaseSend=1000 + B:Enable=true + } + + Reservoir { + # Adjust this value to change the amount of Fluid (in mB) stored by a Basic Reservoir. This base value will scale with item level. [range: 2000 ~ 100000, default: 10000] + I:BaseCapacity=10000 + B:Enable=true + } + + Satchel { + B:Enable=true + } + + Augment { + # If TRUE, the recipe for the Compactor's Coin Specialization is enabled. [default: true] + B:AugmentCompactorCoin=true + + # If TRUE, the recipe for the Compactor's Gear Specialization is enabled. [default: true] + B:AugmentCompactorGear=true + + # If TRUE, the recipe for the Extruder's Sedimentary Specialization is enabled. [default: true] + B:AugmentExtruderSedimentary=true + + # If TRUE, the recipe for the Furnace's Food Specialization is enabled. [default: true] + B:AugmentFurnaceFood=true + + # If TRUE, the recipe for the Furnace's Ore Specialization is enabled. [default: true] + B:AugmentFurnaceOre=true + + # If TRUE, the recipe for the Furnace's Pyrolysis Specialization is enabled. [default: true] + B:AugmentFurnacePyrolysis=true + + # If TRUE, the recipe for the Pulverizer's Petrotheum Specialization is enabled. [default: true] + B:AugmentPulverizerPetrotheum=true + + # If TRUE, the recipe for the Refinery's Potion Specialization is enabled. [default: true] + B:AugmentRefineryPotion=true + + # If TRUE, the recipe for the Smelter's Pyrotheum Specialization is enabled. [default: true] + B:AugmentSmelterPyrotheum=true + } + +} + + +Machine { + # If TRUE, 'Classic' Crafting is enabled - Non-Creative Upgrade Kits WILL NOT WORK in a Crafting Grid. + B:ClassicCrafting=false + + # If TRUE, Machine Augment Slot scaling will use a custom set of values rather than default behavior (1/level). + B:CustomAugmentScaling=false + + # If TRUE, Machine Total RF (ENERGY) scaling will use a custom set of values rather than default behavior (no scaling). The default custom configuration provides an alternate progression where machines use 5% additional total RF per tier. + B:CustomEnergyScaling=false + + # If TRUE, Machine RF/t (POWER) scaling will use a custom set of values rather than default behavior. The default custom configuration provides a reasonable alternate progression. + B:CustomPowerScaling=false + + # If TRUE, Machines will no longer have Auto-Input functionality. Not recommended, but knock yourself out. + B:DisableAutoInput=false + + # If TRUE, Machines will no longer have Auto-Output functionality. Not recommended, but knock yourself out. + B:DisableAutoOutput=false + + # If TRUE, Machines are securable. + B:Securable=true + + # If TRUE, Machines will have much smaller internal energy (RF) storage. Processing speed will no longer scale with internal energy. + B:SmallStorage=false + + # If TRUE, Machines are upgradable. If disabled, be sure and change the Augment Scaling config options as well. + B:Upgradable=true + + # If TRUE, Machines can be upgraded in a Crafting Grid using Kits. If Classic Crafting is enabled, only the Creative Conversion Kit may be used in this fashion. + B:UpgradeKitCrafting=false + + ########################################################################################################## + # AugmentSlots + #--------------------------------------------------------------------------------------------------------# + # Adjust the number of augments that Machines have at any given Level. + # Progression will be checked for validity - upgrading a block cannot result in fewer slots. + ########################################################################################################## + + AugmentSlots { + # Augment Slots for Level 0 Machines. [range: 0 ~ 9, default: 0] + I:Level0=0 + + # Augment Slots for Level 1 Machines. [range: 0 ~ 9, default: 1] + I:Level1=1 + + # Augment Slots for Level 2 Machines. [range: 0 ~ 9, default: 2] + I:Level2=2 + + # Augment Slots for Level 3 Machines. [range: 0 ~ 9, default: 3] + I:Level3=3 + + # Augment Slots for Level 4 Machines. [range: 0 ~ 9, default: 4] + I:Level4=4 + } + + ########################################################################################################## + # CustomPowerScaling + #--------------------------------------------------------------------------------------------------------# + # ADVANCED FEATURE - ONLY EDIT IF YOU KNOW WHAT YOU ARE DOING. + # Values are expressed as a percentage of Base Power; Base Scale Factor is 100 percent. + # Values will be checked for validity and rounded down to the nearest 10. + ########################################################################################################## + + CustomPowerScaling { + # Scale Factor for Level 1 Machines. [range: 100 ~ 400, default: 150] + I:Level1=150 + + # Scale Factor for Level 2 Machines. [range: 100 ~ 900, default: 250] + I:Level2=250 + + # Scale Factor for Level 3 Machines. [range: 100 ~ 1600, default: 400] + I:Level3=400 + + # Scale Factor for Level 4 Machines. [range: 100 ~ 2500, default: 600] + I:Level4=600 + } + + ########################################################################################################## + # CustomEnergyScaling + #--------------------------------------------------------------------------------------------------------# + # ADVANCED FEATURE - ONLY EDIT IF YOU KNOW WHAT YOU ARE DOING. + # Values are expressed as a percentage of Base Energy; Base Scale Factor is 100 percent. + # Values will be checked for validity and rounded down to the nearest 5. + ########################################################################################################## + + CustomEnergyScaling { + # Scale Factor for Level 1 Machines. [range: 100 ~ 400, default: 105] + I:Level1=105 + + # Scale Factor for Level 2 Machines. [range: 100 ~ 900, default: 110] + I:Level2=110 + + # Scale Factor for Level 3 Machines. [range: 100 ~ 1600, default: 115] + I:Level3=115 + + # Scale Factor for Level 4 Machines. [range: 100 ~ 2500, default: 120] + I:Level4=120 + } + + Furnace { + # Adjust this value to change the Energy consumption (in RF/t) for a Redstone Furnace. This base value will scale with block level and Augments. [range: 10 ~ 5000, default: 20] + I:BasePower=20 + B:Enable=true + } + + Pulverizer { + # Adjust this value to change the Energy consumption (in RF/t) for a Pulverizer. This base value will scale with block level and Augments. [range: 10 ~ 5000, default: 20] + I:BasePower=20 + B:Enable=true + + # Adjust this value to change the default Ore -> Dust Multiplier for this machine. [range: 1 ~ 8, default: 2] + I:"Ore -> Dust Multiplier"=2 + } + + Sawmill { + # Adjust this value to change the Energy consumption (in RF/t) for a Sawmill. This base value will scale with block level and Augments. [range: 10 ~ 5000, default: 20] + I:BasePower=20 + B:Enable=true + + # Adjust this value to change the default Log -> Plank Multiplier for this machine. [range: 1.0 ~ 8.0, default: 1.5] + S:"Log -> Plank Multiplier"=1.5 + } + + Smelter { + # Adjust this value to change the Energy consumption (in RF/t) for an Induction Smelter. This base value will scale with block level and Augments. [range: 10 ~ 5000, default: 20] + I:BasePower=20 + B:Enable=true + } + + Insolator { + # Adjust this value to change the Energy consumption (in RF/t) for a Phytogenic Insolator. This base value will scale with block level and Augments. [range: 10 ~ 5000, default: 20] + I:BasePower=20 + B:Enable=true + } + + Compactor { + # Adjust this value to change the Energy consumption (in RF/t) for a Compactor. This base value will scale with block level and Augments. [range: 10 ~ 5000, default: 20] + I:BasePower=20 + B:Enable=true + } + + Crucible { + # Adjust this value to change the Energy consumption (in RF/t) for a Magma Crucible. This base value will scale with block level and Augments. [range: 10 ~ 5000, default: 40] + I:BasePower=40 + B:Enable=true + } + + Refinery { + # Adjust this value to change the Energy consumption (in RF/t) for a Fractionating Still. This base value will scale with block level and Augments. [range: 10 ~ 5000, default: 20] + I:BasePower=20 + B:Enable=true + } + + Transposer { + # Adjust this value to change the Energy consumption (in RF/t) for a Fluid Transposer. This base value will scale with block level and Augments. [range: 10 ~ 5000, default: 20] + I:BasePower=20 + B:Enable=true + } + + Charger { + # Adjust this value to change the Energy consumption (in RF/t) for an Energetic Infuser. This base value will scale with block level and Augments. [range: 10 ~ 5000, default: 40] + I:BasePower=40 + B:Enable=true + + # Adjust this value to change the amount of RF per point of durability in the Energetic Infuser with the Flux Reconstruction augment. [range: 100 ~ 10000, default: 500] + I:RepairEnergy=500 + + # Adjust this value to change the amount of Essence of Knowledge per point of durability in the Energetic Infuser with the Flux Reconstruction augment. [range: 1 ~ 1000, default: 5] + I:RepairFluid=5 + + # Adjust this value to change the wireless range for the Energetic Infuser with the Parabolic Flux Coupling augment. [range: 8 ~ 128, default: 32] + I:WirelessRange=32 + } + + Centrifuge { + # Adjust this value to change the Energy consumption (in RF/t) for a Centrifugal Separator. This base value will scale with block level and Augments. [range: 10 ~ 5000, default: 20] + I:BasePower=20 + B:Enable=true + } + + Crafter { + # Adjust this value to change the Energy consumption (in RF/t) for a Sequential Fabricator. This base value will scale with block level and Augments. [range: 10 ~ 5000, default: 20] + I:BasePower=20 + B:Enable=true + } + + Brewer { + # Adjust this value to change the Energy consumption (in RF/t) for a BREWER. This base value will scale with block level and Augments. [range: 10 ~ 5000, default: 20] + I:BasePower=20 + B:Enable=true + } + + Enchanter { + # Adjust this value to change the Energy consumption (in RF/t) for an Arcane Ensorcellator. This base value will scale with block level and Augments. [range: 10 ~ 5000, default: 20] + I:BasePower=20 + B:Enable=true + } + + Precipitator { + # Adjust this value to change the Energy consumption (in RF/t) for a Glacial Precipitator. This base value will scale with block level and Augments. [range: 10 ~ 5000, default: 20] + I:BasePower=20 + B:Enable=true + } + + Extruder { + # Adjust this value to change the Energy consumption (in RF/t) for an Igneous Extruder. This base value will scale with block level and Augments. [range: 10 ~ 5000, default: 20] + I:BasePower=20 + B:Enable=true + } + +} + + +Plugins { + # If TRUE, support for AbyssalCraft is enabled. [default: true] + B:AbyssalCraft=true + + # If TRUE, support for Actually Additions is enabled. [default: true] + B:"Actually Additions"=true + + # If TRUE, support for Applied Energistics 2 is enabled. [default: true] + B:"Applied Energistics 2"=true + + # If TRUE, support for Astral Sorcery is enabled. [default: true] + B:"Astral Sorcery"=true + + # If TRUE, support for Biomes O' Plenty is enabled. [default: true] + B:"Biomes O' Plenty"=true + + # If TRUE, support for Chisel is enabled. [default: true] + B:Chisel=true + + # If TRUE, support for Computronics is enabled. [default: true] + B:Computronics=true + + # If TRUE, support for Elemental Dimensions is enabled. [default: true] + B:"Elemental Dimensions"=true + + # If TRUE, support for Ender IO is enabled. [default: true] + B:"Ender IO"=true + + # If TRUE, support for EvilCraft is enabled. [default: true] + B:EvilCraft=true + + # If TRUE, support for Extra Alchemy is enabled. [default: true] + B:"Extra Alchemy"=true + + # If TRUE, support for Extra Bees is enabled. [default: true] + B:"Extra Bees"=true + + # If TRUE, support for Extra Trees is enabled. [default: true] + B:"Extra Trees"=true + + # If TRUE, support for Extra Utilities 2 is enabled. [default: true] + B:"Extra Utilities 2"=true + + # If TRUE, support for Familiar Fauna is enabled. [default: true] + B:"Familiar Fauna"=true + + # If TRUE, support for Forestry is enabled. [default: true] + B:Forestry=true + + # If TRUE, support for Gendustry is enabled. [default: true] + B:Gendustry=true + + # If TRUE, support for Gregtech Classic is enabled. [default: true] + B:"Gregtech Classic"=true + + # If TRUE, support for Gregtech Classic Expansion is enabled. [default: true] + B:"Gregtech Classic Expansion"=true + + # If TRUE, support for Ice and Fire is enabled. [default: true] + B:"Ice and Fire"=true + + # If TRUE, support for Immersive Engineering is enabled. [default: true] + B:"Immersive Engineering"=true + + # If TRUE, support for IndustrialCraft 2 is enabled. [default: true] + B:"IndustrialCraft 2"=true + + # If TRUE, support for Integrated Dynamics is enabled. [default: true] + B:"Integrated Dynamics"=true + + # If TRUE, support for Magic Bees is enabled. [default: true] + B:"Magic Bees"=true + + # If TRUE, support for Mowzie's Mobs is enabled. [default: true] + B:"Mowzie's Mobs"=true + + # If TRUE, support for Mystical Agriculture is enabled. [default: true] + B:"Mystical Agriculture"=true + + # If TRUE, support for Mystical Wildlife is enabled. [default: true] + B:"Mystical Wildlife"=true + + # If TRUE, support for Natura is enabled. [default: true] + B:Natura=true + + # If TRUE, support for Pam's BoneCraft is enabled. [default: true] + B:"Pam's BoneCraft"=true + + # If TRUE, support for Pam's HarvestCraft is enabled. [default: true] + B:"Pam's HarvestCraft"=true + + # If TRUE, support for Pam's Redbud Tree is enabled. [default: true] + B:"Pam's Redbud Tree"=true + + # If TRUE, support for Pam's Spooky Tree is enabled. [default: true] + B:"Pam's Spooky Tree"=true + + # If TRUE, support for Plants is enabled. [default: true] + B:Plants=true + + # If TRUE, support for Primal Core is enabled. [default: true] + B:"Primal Core"=true + + # If TRUE, support for Quark is enabled. [default: true] + B:Quark=true + + # If TRUE, support for Rustic is enabled. [default: true] + B:Rustic=true + + # If TRUE, support for Tech Reborn is enabled. [default: true] + B:"Tech Reborn"=true + + # If TRUE, support for Terraqueous is enabled. [default: true] + B:Terraqueous=true + + # If TRUE, support for Thaumcraft is enabled. [default: true] + B:Thaumcraft=true + + # If TRUE, support for The Betweenlands is enabled. [default: true] + B:"The Betweenlands"=true + + # If TRUE, support for The One Probe is enabled. [default: true] + B:"The One Probe"=true + + # If TRUE, support for Tinkers' Construct is enabled. [default: true] + B:"Tinkers' Construct"=true + + # If TRUE, support for Traverse is enabled. [default: true] + B:Traverse=true + + # If TRUE, support for Tropicraft is enabled. [default: true] + B:Tropicraft=true + + # If TRUE, support for Twilight Forest is enabled. [default: true] + B:"Twilight Forest"=true + + # If TRUE, support for Underground Biomes is enabled. [default: true] + B:"Underground Biomes"=true +} + + +Storage { + + Cell { + # Adjust this value to change the amount of Energy (in RF) stored by a Basic Cell. This base value will scale with block level. [range: 50000 ~ 20000000, default: 2000000] + I:BaseCapacity=2000000 + + # Adjust this value to change the amount of Energy (in RF/t) that can be received by a Basic Cell. This base value will scale with block level. [range: 100 ~ 10000, default: 1000] + I:BaseReceive=1000 + + # Adjust this value to change the amount of Energy (in RF/t) that can be sent by a Basic Cell. This base value will scale with block level. [range: 100 ~ 10000, default: 1000] + I:BaseSend=1000 + + # If TRUE, 'Classic' Crafting is enabled - Non-Creative Upgrade Kits WILL NOT WORK in a Crafting Grid. + B:ClassicCrafting=false + + # If TRUE, Energy Cells may be turned into Creative versions using a Creative Conversion Kit. + B:Creative=true + + # If TRUE, Energy Cells are enabled. + B:Enable=true + + # If TRUE, Energy Cells are securable. + B:Securable=true + + # If TRUE, Energy Cells can be upgraded in a Crafting Grid using Kits. If Classic Crafting is enabled, only the Creative Conversion Kit may be used in this fashion. + B:UpgradeKitCrafting=false + } + + Tank { + # Adjust this value to change the amount of Fluid (in mB) stored by a Basic Tank. This base value will scale with block level. [range: 2000 ~ 1000000, default: 20000] + I:BaseCapacity=20000 + + # If TRUE, 'Classic' Crafting is enabled - Non-Creative Upgrade Kits WILL NOT WORK in a Crafting Grid. + B:ClassicCrafting=false + + # If TRUE, Tanks may be turned into Creative versions using a Creative Conversion Kit. + B:Creative=true + + # If TRUE, Tanks are enabled. + B:Enable=true + + # If TRUE, Tanks are securable. + B:Securable=true + + # If TRUE, Tanks can be upgraded in a Crafting Grid using Kits. If Classic Crafting is enabled, only the Creative Conversion Kit may be used in this fashion. + B:UpgradeKitCrafting=false + } + + Cache { + # Adjust this value to change the amount of Items stored by a Basic Cache. This base value will scale with block level. [range: 500 ~ 500000, default: 20000] + I:BaseCapacity=20000 + + # If TRUE, 'Classic' Crafting is enabled - Non-Creative Upgrade Kits WILL NOT WORK in a Crafting Grid. + B:ClassicCrafting=false + + # If TRUE, Caches may be turned into Creative versions using a Creative Conversion Kit. + B:Creative=true + + # If TRUE, Caches are enabled. + B:Enable=true + + # If TRUE, Caches can be upgraded in a Crafting Grid using Kits. If Classic Crafting is enabled, only the Creative Conversion Kit may be used in this fashion. + B:UpgradeKitCrafting=false + } + + Strongbox { + # If TRUE, 'Classic' Crafting is enabled - Non-Creative Upgrade Kits WILL NOT WORK in a Crafting Grid. + B:ClassicCrafting=false + + # If TRUE, Strongboxes may be turned into Creative versions using a Creative Conversion Kit. + B:Creative=true + + # If TRUE, Strongboxes are enabled. + B:Enable=true + + # If TRUE, Strongboxes are securable. + B:Securable=true + + # If TRUE, Strongboxes can be upgraded in a Crafting Grid using Kits. If Classic Crafting is enabled, only the Creative Conversion Kit may be used in this fashion. + B:UpgradeKitCrafting=false + } + +} + + +Upgrades { + # This sets the minimum upgradeable block tier for Automatic Input functionality. [range: 0 ~ 4, default: 0] + I:LevelAutoInput=0 + + # This sets the minimum upgradeable block tier for Automatic Output functionality. [range: 0 ~ 4, default: 0] + I:LevelAutoOutput=0 + + # This sets the minimum upgradeable block tier for Redstone Control functionality. [range: 0 ~ 4, default: 0] + I:LevelRedstoneControl=0 +} + + +Version { + S:Identifier=5.5.7 +} + + diff --git a/minecraft/config/cofh/thermalexpansion/florbs.cfg b/minecraft/config/cofh/thermalexpansion/florbs.cfg new file mode 100644 index 0000000..2904e2f --- /dev/null +++ b/minecraft/config/cofh/thermalexpansion/florbs.cfg @@ -0,0 +1,20 @@ +# Configuration file + +Blacklist { + # List of fluids that are not allowed to be placed in Florbs. [default: ] + S:Blacklist < + > +} + + +General { + # If TRUE, the recipes for Florbs are enabled. Setting this to FALSE means that you actively dislike fun things. [default: true] + B:EnableRecipe=true +} + + +Version { + S:Identifier=5.5.7 +} + + diff --git a/minecraft/config/cofh/thermalexpansion/morbs.cfg b/minecraft/config/cofh/thermalexpansion/morbs.cfg new file mode 100644 index 0000000..dfece22 --- /dev/null +++ b/minecraft/config/cofh/thermalexpansion/morbs.cfg @@ -0,0 +1,20 @@ +# Configuration file + +Blacklist { + # List of entities that are not allowed to be placed in Morbs. Mobs without spawn eggs are automatically disallowed. [default: ] + S:Blacklist < + > +} + + +General { + # If TRUE, the recipes for Morbs are enabled. Setting this to FALSE means that you actively dislike fun things and/or Pokemon tributes. [default: true] + B:EnableRecipe=true +} + + +Version { + S:Identifier=5.5.7 +} + + diff --git a/minecraft/config/cofh/thermalfoundation/client.cfg b/minecraft/config/cofh/thermalfoundation/client.cfg new file mode 100644 index 0000000..5ebee9c --- /dev/null +++ b/minecraft/config/cofh/thermalfoundation/client.cfg @@ -0,0 +1,40 @@ +# Configuration file + +Global { + # If TRUE, Creative versions of Items will show in Creative Tabs. [default: true] + B:ShowCreativeItems=true + + # If TRUE, Empty versions of Items which contain a specific resource (such as RF or Water) will show in Creative Tabs. [default: false] + B:ShowEmptyItems=false + + # If TRUE, Full versions of Items which contain a specific resource (such as RF or Water) will show in Creative Tabs. [default: true] + B:ShowFullItems=true + + # If TRUE, all Thermal Series mods will be share common pre-configured "Thermal Series" Creative Tabs. Basic Armor and Basic Tools will go to appropriate vanilla Creative Tabs. [default: true] + B:ThermalSeriesTabs=true +} + + +Interface { + # If TRUE, Thermal Foundation Basic Armor Sets appear under the general "Thermal Foundation" Creative Tab. Does not work if "Thermal Series" Creative Tabs are in use. [default: false] + B:ArmorInCommonTab=false + + # If TRUE, Thermal Foundation Basic Tools appear under the general "Thermal Foundation" Creative Tab. Does not work if "Thermal Series" Creative Tabs are in use. [default: false] + B:ToolsInCommonTab=false + + # If TRUE, Thermal Foundation Utility Items appear under the general "Thermal Foundation" Creative Tab. Does not work if "Thermal Series" Creative Tabs are in use. [default: false] + B:UtilsInCommonTab=false +} + + +Render { + # If TRUE, Ender devices will be a bit more Cagey year-round. [default: false] + B:CageyEnder=false +} + + +Version { + S:Identifier=2.6.7 +} + + diff --git a/minecraft/config/cofh/thermalfoundation/common.cfg b/minecraft/config/cofh/thermalfoundation/common.cfg new file mode 100644 index 0000000..659adb1 --- /dev/null +++ b/minecraft/config/cofh/thermalfoundation/common.cfg @@ -0,0 +1,619 @@ +# Configuration file + +Block { + + OreFluid { + # If TRUE, Clathrates will create fluid when broken. + B:FluidOnBreaking=true + } + +} + + +Equipment { + # If TRUE, recipes for all Armor Sets are disabled. [default: false] + B:DisableAllArmorRecipes=false + + # If TRUE, recipes for all new Bows will be disabled, leaving only the Vanilla Bow [default: false] + B:DisableAllBows=false + + # If TRUE, recipes for all new Fishing Rods will be disabled, leaving only the Vanilla (Wood) Fishing Rod [default: false] + B:DisableAllFishingRods=false + + # If TRUE, recipes for all new Shears will be disabled, leaving only the Vanilla (Iron) Shears. [default: false] + B:DisableAllShears=false + + # If TRUE, recipes for all new Shields will be disabled, leaving only the Vanilla (Wood) Shield [default: false] + B:DisableAllShields=false + + # If TRUE, recipes for all Tools are disabled. [default: false] + B:DisableAllToolRecipes=false + + # If TRUE, recipes for new Vanilla material (Wood, Stone, Iron, Gold, Diamond) Tools are disabled. [default: false] + B:DisableVanillaToolRecipes=false + + # If TRUE, items which have had their recipes disabled will show in the Creative Tab and JEI. [default: false] + B:ShowDisabledEquipment=false + + Armor { + + Copper { + B:Boots=true + B:Chestplate=true + B:Helmet=true + B:Leggings=true + } + + Tin { + B:Boots=true + B:Chestplate=true + B:Helmet=true + B:Leggings=true + } + + Silver { + B:Boots=true + B:Chestplate=true + B:Helmet=true + B:Leggings=true + } + + Lead { + B:Boots=true + B:Chestplate=true + B:Helmet=true + B:Leggings=true + } + + Aluminum { + B:Boots=true + B:Chestplate=true + B:Helmet=true + B:Leggings=true + } + + Nickel { + B:Boots=true + B:Chestplate=true + B:Helmet=true + B:Leggings=true + } + + Platinum { + B:Boots=true + B:Chestplate=true + B:Helmet=true + B:Leggings=true + } + + Steel { + B:Boots=true + B:Chestplate=true + B:Helmet=true + B:Leggings=true + } + + Electrum { + B:Boots=true + B:Chestplate=true + B:Helmet=true + B:Leggings=true + } + + Invar { + B:Boots=true + B:Chestplate=true + B:Helmet=true + B:Leggings=true + } + + Bronze { + B:Boots=true + B:Chestplate=true + B:Helmet=true + B:Leggings=true + } + + Constantan { + B:Boots=true + B:Chestplate=true + B:Helmet=true + B:Leggings=true + } + + } + + Tools { + + Copper { + B:Axe=true + B:Bow=true + B:Excavator=true + B:FishingRod=true + B:Hammer=true + B:Hoe=true + B:Pickaxe=true + B:Shears=true + B:Shield=true + B:Shovel=true + B:Sickle=true + B:Sword=true + } + + Tin { + B:Axe=true + B:Bow=true + B:Excavator=true + B:FishingRod=true + B:Hammer=true + B:Hoe=true + B:Pickaxe=true + B:Shears=true + B:Shield=true + B:Shovel=true + B:Sickle=true + B:Sword=true + } + + Silver { + B:Axe=true + B:Bow=true + B:Excavator=true + B:FishingRod=true + B:Hammer=true + B:Hoe=true + B:Pickaxe=true + B:Shears=true + B:Shield=true + B:Shovel=true + B:Sickle=true + B:Sword=true + } + + Lead { + B:Axe=true + B:Bow=true + B:Excavator=true + B:FishingRod=true + B:Hammer=true + B:Hoe=true + B:Pickaxe=true + B:Shears=true + B:Shield=true + B:Shovel=true + B:Sickle=true + B:Sword=true + } + + Aluminum { + B:Axe=true + B:Bow=true + B:Excavator=true + B:FishingRod=true + B:Hammer=true + B:Hoe=true + B:Pickaxe=true + B:Shears=true + B:Shield=true + B:Shovel=true + B:Sickle=true + B:Sword=true + } + + Nickel { + B:Axe=true + B:Bow=true + B:Excavator=true + B:FishingRod=true + B:Hammer=true + B:Hoe=true + B:Pickaxe=true + B:Shears=true + B:Shield=true + B:Shovel=true + B:Sickle=true + B:Sword=true + } + + Platinum { + B:Axe=true + B:Bow=true + B:Excavator=true + B:FishingRod=true + B:Hammer=true + B:Hoe=true + B:Pickaxe=true + B:Shears=true + B:Shield=true + B:Shovel=true + B:Sickle=true + B:Sword=true + } + + Steel { + B:Axe=true + B:Bow=true + B:Excavator=true + B:FishingRod=true + B:Hammer=true + B:Hoe=true + B:Pickaxe=true + B:Shears=true + B:Shield=true + B:Shovel=true + B:Sickle=true + B:Sword=true + } + + Electrum { + B:Axe=true + B:Bow=true + B:Excavator=true + B:FishingRod=true + B:Hammer=true + B:Hoe=true + B:Pickaxe=true + B:Shears=true + B:Shield=true + B:Shovel=true + B:Sickle=true + B:Sword=true + } + + Invar { + B:Axe=true + B:Bow=true + B:Excavator=true + B:FishingRod=true + B:Hammer=true + B:Hoe=true + B:Pickaxe=true + B:Shears=true + B:Shield=true + B:Shovel=true + B:Sickle=true + B:Sword=true + } + + Bronze { + B:Axe=true + B:Bow=true + B:Excavator=true + B:FishingRod=true + B:Hammer=true + B:Hoe=true + B:Pickaxe=true + B:Shears=true + B:Shield=true + B:Shovel=true + B:Sickle=true + B:Sword=true + } + + Constantan { + B:Axe=true + B:Bow=true + B:Excavator=true + B:FishingRod=true + B:Hammer=true + B:Hoe=true + B:Pickaxe=true + B:Shears=true + B:Shield=true + B:Shovel=true + B:Sickle=true + B:Sword=true + } + + } + + Tool { + + Wood { + B:Excavator=false + B:Hammer=false + B:Shears=false + B:Sickle=false + } + + Stone { + B:Bow=false + B:Excavator=false + B:FishingRod=false + B:Hammer=false + B:Shears=false + B:Shield=false + B:Sickle=false + } + + Iron { + B:Bow=true + B:Excavator=true + B:FishingRod=true + B:Hammer=true + B:Shield=true + B:Sickle=true + } + + Diamond { + B:Bow=true + B:Excavator=true + B:FishingRod=true + B:Hammer=true + B:Shears=true + B:Shield=true + B:Sickle=true + } + + Gold { + B:Bow=true + B:Excavator=true + B:FishingRod=true + B:Hammer=true + B:Shears=true + B:Shield=true + B:Sickle=true + } + + } + +} + + +Fluid { + + CrudeOil { + # If TRUE, Crude Oil will be flammable. [default: true] + B:Flammable=true + } + + Redstone { + # If TRUE, Fluid Redstone will emit a signal proportional to its fluid level. [default: true] + B:Effect=true + } + + Glowstone { + # If TRUE, Fluid Glowstone Source blocks will condense back into solid Glowstone above a given y-value. [default: true] + B:Condense=true + + # If TRUE, Fluid Glowstone will provide buffs to entities on contact. [default: true] + B:Effect=true + + # If TRUE, Fluid Glowstone Source blocks will gradually float upwards. [default: true] + B:Float=true + + # This adjusts the y-value where Fluid Glowstone will *always* condense, if that is enabled. It will also condense above 80% of this value, if it cannot flow. [range: 60 ~ 240, default: 120] + I:MaxHeight=120 + } + + Ender { + # If TRUE, Fluid Ender will randomly teleport entities on contact. [default: true] + B:Effect=true + } + + Pyrotheum { + # If TRUE, Fluid Pyrotheum will be worse than lava. [default: true] + B:Effect=true + + # If TRUE, Fluid Pyrotheum Source blocks will gradually fall downwards. [default: true] + B:Fall=true + } + + Cryotheum { + # If TRUE, Fluid Cryotheum will be worse than lava, except cold. [default: true] + B:Effect=true + + # If TRUE, Fluid Cryotheum Source blocks will gradually fall downwards. [default: true] + B:Fall=true + } + + Aerotheum { + # If TRUE, Fluid Aerotheum Source blocks will dissipate back into air above a given y-value. [default: true] + B:Dissipate=true + + # If TRUE, Fluid Aerotheum will slow and redirect entities on contact. [default: true] + B:Effect=true + + # If TRUE, Fluid Aerotheum Source blocks will gradually float upwards. [default: true] + B:Float=true + + # This adjusts the y-value where Fluid Aerotheum will *always* dissipate, if that is enabled. [range: 60 ~ 240, default: 120] + I:MaxHeight=120 + } + + Petrotheum { + # If TRUE, Fluid Petrotheum will break apart stone blocks. [default: true] + B:Effect=true + + # If TRUE, Fluid Petrotheum will have an EXTREME effect on stone blocks. Fun but not recommended. [default: false] + B:Extreme=false + + # If TRUE, Fluid Petrotheum Source blocks will gradually fall downwards. [default: true] + B:Fall=true + } + + Mana { + # If TRUE, Fluid Mana will do...things. [default: true] + B:Effect=true + + # If TRUE, Fluid Mana Source blocks will gradually fall downwards. [default: true] + B:Fall=true + } + +} + + +General { + # If TRUE, non-Basic Gears will require an additional Iron Ingot to craft [default: false] + B:AlternateGears=false + + # If TRUE, Basic (Wood and Stone) Gears will be craftable. [default: true] + B:BasicGears=true + + # If TRUE, recipes for Basic Craftable Items (Gears, Parts) are disabled. Only enable this option if you understand the consequences. [default: false] + B:DisableBasicItemRecipes=false + + # If TRUE, recipes for Upgrade Items (Kits) are disabled. Only enable this option if you understand the consequences. [default: false] + B:DisableUpgradeItemRecipes=false + + # If TRUE, Cryotheum Dust can be used to create Ice and solidify Clathrates. [default: true] + B:EnableCryotheumCrafting=true + + # If TRUE, Horse Armor will be craftable. [default: true] + B:EnableHorseArmorCrafting=true + + # If TRUE, Petrotheum Dust can be used to break Ores into Dusts and Gems. [default: true] + B:EnablePetrotheumCrafting=true + + # If TRUE, Pyrotheum Dust can be used to smelt Ores into Ingots. [default: true] + B:EnablePyrotheumCrafting=true + + # If TRUE, Saddles will be craftable. [default: true] + B:EnableSaddleCrafting=true + + # If TRUE, Fire-Immune mobs have a chance to drop Sulfur. [default: true] + B:FireImmuneMobsDropSulfur=true +} + + +Items { + + HorseArmor { + B:Aluminum=true + B:Bronze=true + B:Constantan=true + B:Copper=true + B:Electrum=true + B:Invar=true + B:Lead=true + B:Nickel=true + B:Platinum=true + B:Silver=true + B:Steel=true + B:Tin=true + } + +} + + +Lexicon { + # If TRUE, a default list will generate EVERY time. Enable this if you are satisfied with the default filtering and are adding/removing mods. [default: false] + B:AlwaysGenerateList=false + + # If TRUE, a default list will be generated depending on your list setting. This will ONLY generate if no list file already exists OR the Always Generate option is enabled. [default: true] + B:GenerateDefaultList=true + + # If TRUE, all entries will be echoed to the system LOG. [default: false] + B:LogEntries=false + + # If TRUE, a WHITELIST is used, if FALSE, a BLACKLIST is used. [default: true] + B:UseWhiteList=true +} + + +Mob { + + Blizz { + # If TRUE, Blizz attacks will inflict Slowness. [default: true] + B:Effect=true + + # If TRUE, Blizzes will spawn naturally. [default: true] + B:Enable=true + + # This sets the maximum light level Blizzes can spawn at, if restricted. [range: 0 ~ 15, default: 8] + I:LightLevel=8 + + # If TRUE, Blizzes will only spawn below a specified light level. [default: true] + B:LightLevelRestriction=true + + # This sets the maximum number of Blizzes that spawn in a group. [range: 1 ~ 24, default: 4] + I:MaxGroupSize=4 + + # This sets the minimum number of Blizzes that spawn in a group. [range: 1 ~ 10, default: 1] + I:MinGroupSize=1 + + # This sets the relative spawn weight for Blizzes. [range: 1 ~ 20, default: 10] + I:SpawnWeight=10 + } + + Blitz { + # If TRUE, Blitz attacks will inflict Blindness. [default: true] + B:Effect=true + + # If TRUE, Blitzes will spawn naturally. [default: true] + B:Enable=true + + # This sets the maximum light level Blitzes can spawn at, if restricted. [range: 0 ~ 15, default: 8] + I:LightLevel=8 + + # If TRUE, Blitzes will only spawn below a specified light level. [default: true] + B:LightLevelRestriction=true + + # This sets the maximum number of Blitzes that spawn in a group. [range: 1 ~ 24, default: 4] + I:MaxGroupSize=4 + + # This sets the minimum number of Blitzes that spawn in a group. [range: 1 ~ 10, default: 1] + I:MinGroupSize=1 + + # This sets the relative spawn weight for Blitzes. [range: 1 ~ 20, default: 10] + I:SpawnWeight=10 + } + + Basalz { + # If TRUE, Basalz attacks will inflict Weakness. [default: true] + B:Effect=true + + # If TRUE, Basalzes will spawn naturally. [default: true] + B:Enable=true + + # This sets the maximum light level Basalzes can spawn at, if restricted. [range: 0 ~ 15, default: 8] + I:LightLevel=8 + + # If TRUE, Basalzes will only spawn below a specified light level. [default: true] + B:LightLevelRestriction=true + + # This sets the maximum number of Basalzes that spawn in a group. [range: 1 ~ 24, default: 4] + I:MaxGroupSize=4 + + # This sets the minimum number of Basalzes that spawn in a group. [range: 1 ~ 10, default: 1] + I:MinGroupSize=1 + + # This sets the relative spawn weight for Basalzes. [range: 1 ~ 20, default: 10] + I:SpawnWeight=10 + } + +} + + +Plugins { + # If TRUE, support for Tinkers' Construct is enabled. [default: true] + B:"Tinkers' Construct"=true +} + + +Tome { + + Lexicon { + # If TRUE, the recipe for the Forge Lexicon is enabled. Set this to FALSE only if you know what you are doing and/or want to create needless inconvenience. [default: true] + B:EnableRecipe=true + } + + Experience { + # If TRUE, the recipe for the Tome of Knowledge is enabled. Set this to FALSE only if you know what you are doing and/or want to create needless inconvenience. [default: true] + B:EnableRecipe=true + } + +} + + +Version { + S:Identifier=2.6.7 +} + + +World { + # If TRUE, Thermal Foundation will create default world generation files if it cannot find existing ones. These files will only work if CoFH World is installed! Only disable this if you know what you are doing. [default: true] + B:GenerateDefaultFiles=true +} + + diff --git a/minecraft/config/cofh/thermalfoundation/lexicon-whitelist.cfg b/minecraft/config/cofh/thermalfoundation/lexicon-whitelist.cfg new file mode 100644 index 0000000..88e5516 --- /dev/null +++ b/minecraft/config/cofh/thermalfoundation/lexicon-whitelist.cfg @@ -0,0 +1,949 @@ +blockAdamantine +blockAlubrass +blockAluminium +blockAluminum +blockAluminumBrass +blockAmber +blockAmethyst +blockAmordrine +blockAngmallen +blockArdite +blockAstralSilver +blockAtlarus +blockBlackSteel +blockBlueGem +blockBlutonium +blockBone +blockBrass +blockBronze +blockCactus +blockCarbon +blockCarmot +blockCelenegil +blockCeruclase +blockCharcoal +blockClay +blockCoal +blockCobalt +blockCompactRawPorkchop +blockConductiveIron +blockConstantan +blockConstructionAlloy +blockCopper +blockCrudeSteel +blockCrystal +blockCrystallineAlloy +blockCrystallinePinkSlime +blockCyanite +blockDamascusSteel +blockDarkIron +blockDarkSteel +blockDeepIron +blockDemonicMetal +blockDesh +blockDiamond +blockDraconium +blockElectricalSteel +blockElectrotine +blockElectrum +blockEmerald +blockEnchantedMetal +blockEndSteel +blockEnder +blockEnderium +blockEnergeticAlloy +blockEnergeticSilver +blockEvilMetal +blockFuelCoke +blockGlowstone +blockGold +blockGraphite +blockHaderoth +blockHepatizon +blockHopper +blockIce +blockIgnatius +blockInfuscolium +blockInolashite +blockInvar +blockIridium +blockIron +blockKalendrite +blockKnightslime +blockLapis +blockLead +blockLemurite +blockLudicrite +blockLumium +blockMagicalWood +blockMagma +blockMagnesium +blockMalachite +blockManganese +blockManyullyn +blockMeatRaw +blockMelodicAlloy +blockMercury +blockMetal +blockMidasium +blockMithril +blockMossy +blockMud +blockNaturalAluminum +blockNetherWart +blockNickel +blockOrichalcum +blockOsmium +blockOureclase +blockPalladium +blockPearl +blockPeridot +blockPigiron +blockPlatinum +blockPrismarine +blockPrismarineBrick +blockPrismarineDark +blockPrometheum +blockPulsatingIron +blockQuartz +blockQuicksilver +blockRedGem +blockRedstone +blockRedstoneAlloy +blockRockwool +blockRubracium +blockRuby +blockRutile +blockSanguinite +blockSapphire +blockSeared +blockShadowIron +blockShadowSteel +blockSignalum +blockSilicon +blockSilver +blockSlime +blockSlimeBlue +blockSlimeCongealed +blockSlimeDirt +blockSlimeGrass +blockSlimeGreen +blockSlimeRed +blockSnow +blockSoularium +blockSteel +blockStellarAlloy +blockTanzanite +blockTartarite +blockTin +blockTitanium +blockTopaz +blockTorch +blockTungsten +blockUranium +blockVibrantAlloy +blockVividAlloy +blockVulcanite +blockVyroxeres +blockWhiteGem +blockWither +blockYellorium +blockZinc +dustAdamantine +dustAerotheum +dustAlubrass +dustAluminium +dustAluminum +dustAluminumBrass +dustAmordrine +dustAngmallen +dustArdite +dustAshes +dustAstralSilver +dustAstralStarmetal +dustAtlarus +dustBasalz +dustBauxite +dustBedrock +dustBlackSteel +dustBlaze +dustBlitz +dustBlizz +dustBlutonium +dustBoron +dustBrass +dustBronze +dustCarbon +dustCarmot +dustCelenegil +dustCertusQuartz +dustCeruclase +dustCharcoal +dustChrome +dustCinnibar +dustClay +dustCoal +dustCobalt +dustConductiveIron +dustConstantan +dustConstructionAlloy +dustCopper +dustCorrupted +dustCryotheum +dustCyanite +dustDamascusSteel +dustDarkSteel +dustDeepIron +dustDemonicMetal +dustDiamond +dustDilithium +dustDraconium +dustElectricalSteel +dustElectrotine +dustElectrum +dustEmerald +dustEnchantedMetal +dustEndSteel +dustEnder +dustEnderPearl +dustEnderium +dustEnergeticAlloy +dustEvilMetal +dustFluix +dustGalena +dustGlowstone +dustGold +dustGraphite +dustHaderoth +dustHepatizon +dustHydratedCoal +dustIgnatius +dustInfuscolium +dustInolashite +dustInvar +dustIridium +dustIron +dustKalendrite +dustKnightslime +dustLapis +dustLead +dustLemurite +dustLithium +dustLudicrite +dustLumium +dustLunar +dustMagnesium +dustMana +dustManganese +dustManyullyn +dustMidasium +dustMithril +dustNaturalAluminum +dustNetherQuartz +dustNickel +dustObsidian +dustOrichalcum +dustOsmium +dustOureclase +dustPetrotheum +dustPigiron +dustPlatinum +dustPlutonium +dustPrismarine +dustPrometheum +dustPulsatingIron +dustPyrite +dustPyrotheum +dustQuartz +dustQuartzBlack +dustQuicksilver +dustRedstone +dustRedstoneAlloy +dustRubracium +dustRutile +dustSalt +dustSaltpeter +dustSanguinite +dustShadowIron +dustShadowSteel +dustSignalum +dustSiliconDioxide +dustSilver +dustSodalite +dustSoularium +dustSphalerite +dustSteel +dustStone +dustSulfur +dustTartarite +dustThorium +dustTin +dustTinyBronze +dustTinyCopper +dustTinyGold +dustTinyIron +dustTinyLapis +dustTinyLead +dustTinyLithium +dustTinyNickel +dustTinyObsidian +dustTinySilver +dustTinySulfur +dustTinyTin +dustTinyTitanium +dustTinyZinc +dustTitanium +dustTritanium +dustTungsten +dustUranium +dustVibrantAlloy +dustVile +dustVoid +dustVulcanite +dustVyroxeres +dustWheat +dustWood +dustYellorium +dustZinc +gemAgate +gemAlexandrite +gemAmber +gemAmethyst +gemAmetrine +gemAmmolite +gemApatite +gemAquamarine +gemBeyrl +gemBlackDiamond +gemBlueDiamond +gemBlueGem +gemBlueTopaz +gemBoronArsenide +gemCarnelian +gemCatsEye +gemCertusQuartz +gemChaos +gemChrysoprase +gemCitrine +gemCoral +gemDiamond +gemEmerald +gemEnderBiotite +gemEnderEssence +gemFluorite +gemGarnet +gemGoldenBeryl +gemGreenDiamond +gemHeliodor +gemIndicolite +gemIolite +gemJade +gemJasper +gemKunzite +gemKyanite +gemLapis +gemLava +gemLepidolite +gemMalachite +gemMoldavite +gemMoon +gemMoonstone +gemMorganite +gemOnyx +gemOpal +gemPearl +gemPeridot +gemPrismarine +gemPurpleDiamond +gemPyrope +gemQuartz +gemRedDiamond +gemRedGem +gemRedstone +gemRoseQuartz +gemRuby +gemSapphire +gemSodalite +gemSpinel +gemSunstone +gemTanzanite +gemTektite +gemTopaz +gemTurquoise +gemVioletSapphire +gemWhiteGem +gemYellowDiamond +gemZircon +ingotAdamantine +ingotAlubrass +ingotAluminium +ingotAluminum +ingotAluminumBrass +ingotAmordrine +ingotAngmallen +ingotArdite +ingotAstralSilver +ingotAtlarus +ingotBlackSteel +ingotBlutonium +ingotBoron +ingotBrass +ingotBrick +ingotBrickNether +ingotBrickNetherGlazed +ingotBrickSeared +ingotBronze +ingotCarbon +ingotCarmot +ingotCelenegil +ingotCeruclase +ingotChrome +ingotCobalt +ingotConductiveIron +ingotConstantan +ingotConstructionAlloy +ingotCopper +ingotCorrupted +ingotCrudeSteel +ingotCrystal +ingotCrystallineAlloy +ingotCrystallinePinkSlime +ingotCyanite +ingotDamascusSteel +ingotDarkIron +ingotDarkSteel +ingotDeepIron +ingotDemonicMetal +ingotDesh +ingotDraconium +ingotElectricalSteel +ingotElectrotineAlloy +ingotElectrum +ingotEnchantedMetal +ingotEndSteel +ingotEnderium +ingotEnderiumBase +ingotEnergeticAlloy +ingotEnergeticSilver +ingotEnergeticSteel +ingotEvilMetal +ingotExtreme +ingotFerroboron +ingotGold +ingotGraphite +ingotHaderoth +ingotHardCarbon +ingotHepatizon +ingotIgnatius +ingotInfuscolium +ingotInolashite +ingotInvar +ingotIridium +ingotIron +ingotKalendrite +ingotKnightslime +ingotLead +ingotLemurite +ingotLithium 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+plateManyullyn +plateMithril +plateNickel +plateObsidian +platePigiron +platePlatinum +platePulsatingIron +plateRedstoneAlloy +plateSignalum +plateSilver +plateSoularium +plateSteel +plateTin +plateTungstenSteel +plateVibrantAlloy +plateZinc diff --git a/minecraft/config/cofh/thermalinnovation/client.cfg b/minecraft/config/cofh/thermalinnovation/client.cfg new file mode 100644 index 0000000..edd2ae8 --- /dev/null +++ b/minecraft/config/cofh/thermalinnovation/client.cfg @@ -0,0 +1,7 @@ +# Configuration file + +Version { + S:Identifier=0.3.6 +} + + diff --git a/minecraft/config/cofh/thermalinnovation/common.cfg b/minecraft/config/cofh/thermalinnovation/common.cfg new file mode 100644 index 0000000..443433b --- /dev/null +++ b/minecraft/config/cofh/thermalinnovation/common.cfg @@ -0,0 +1,54 @@ +# Configuration file + +Item { + + Drill { + # Adjust this value to change the amount of Energy (in RF) stored by a Basic Fluxbore. This base value will scale with item level. [range: 10000 ~ 10000000, default: 40000] + I:BaseCapacity=40000 + + # Adjust this value to change the amount of Energy (in RF/t) that can be received by a Basic Fluxbore. This base value will scale with item level. [range: 100 ~ 1000000, default: 1000] + I:BaseReceive=1000 + B:Enable=true + } + + Saw { + # Adjust this value to change the amount of Energy (in RF) stored by a Basic Fluxsaw. This base value will scale with item level. [range: 10000 ~ 10000000, default: 40000] + I:BaseCapacity=40000 + + # Adjust this value to change the amount of Energy (in RF/t) that can be received by a Basic Fluxsaw. This base value will scale with item level. [range: 100 ~ 1000000, default: 1000] + I:BaseReceive=1000 + B:Enable=true + } + + Magnet { + # Adjust this value to change the amount of Energy (in RF) stored by a Basic Fluxomagnet. This base value will scale with item level. [range: 10000 ~ 10000000, default: 40000] + I:BaseCapacity=40000 + + # Adjust this value to change the amount of Energy (in RF/t) that can be received by a Basic Fluxomagnet. This base value will scale with item level. [range: 100 ~ 1000000, default: 1000] + I:BaseReceive=1000 + B:Enable=true + } + + Injector { + # Adjust this value to change the amount of Fluid (in mB) stored by a Basic Hypoinfuser. This base value will scale with item level. [range: 400 ~ 10000, default: 2000] + I:BaseCapacity=2000 + B:Enable=true + } + + Quiver { + # Adjust this value to change the quantity of arrows stored by a Basic Alchemical Quiver. This base value will scale with item level. [range: 8 ~ 200, default: 40] + I:BaseArrowCapacity=40 + + # Adjust this value to change the amount of Fluid (in mB) stored by a Basic Alchemical Quiver. This base value will scale with item level. [range: 400 ~ 10000, default: 2000] + I:BaseFluidCapacity=2000 + B:Enable=true + } + +} + + +Version { + S:Identifier=0.3.6 +} + + diff --git a/minecraft/config/cofh/world/00_minecraft.json b/minecraft/config/cofh/world/00_minecraft.json new file mode 100644 index 0000000..a9d2a7c --- /dev/null +++ b/minecraft/config/cofh/world/00_minecraft.json @@ -0,0 +1,393 @@ +{ + "priority": 1000000000000, + "populate": { + "dirt": { + + "distribution": "uniform", + "generator": { + "block": "dirt", + "material": "minecraft:stone", + "cluster-size": 33 + }, + "cluster-count": 10, + "min-height": 0, + "max-height": 256, + "retrogen": false, + "biome": "all", + "dimension": { + "restriction": "blacklist", + "value": [ + -1, + 1 + ] + } + }, + + "gravel": { + "distribution": "uniform", + "generator": { + "block": "gravel", + "material": "minecraft:stone", + "cluster-size": 33 + }, + "cluster-count": 8, + "min-height": 0, + "max-height": 256, + "retrogen": false, + "biome": "all", + "dimension": { + "restriction": "blacklist", + "value": [ + -1, + 1 + ] + } + }, + + "diorite": { + "distribution": "uniform", + "generator": { + "block": { + "name": "stone", + "properties": { + "variant": "diorite" + } + }, + "material": "minecraft:stone", + "cluster-size": 33 + }, + "cluster-count": 10, + "min-height": 0, + "max-height": 80, + "retrogen": false, + "biome": "all", + "dimension": { + "restriction": "blacklist", + "value": [ + -1, + 1 + ] + } + }, + + "granite": { + "distribution": "uniform", + "generator": { + "block": { + "name": "stone", + "properties": { + "variant": "granite" + } + }, + "material": "minecraft:stone", + "cluster-size": 33 + }, + "cluster-count": 10, + "min-height": 0, + "max-height": 80, + "retrogen": false, + "biome": "all", + "dimension": { + "restriction": "blacklist", + "value": [ + -1, + 1 + ] + } + }, + + "andesite": { + "distribution": "uniform", + "generator": { + "block": { + "name": "stone", + "properties": { + "variant": "andesite" + } + }, + "material": "minecraft:stone", + "cluster-size": 33 + }, + "cluster-count": 10, + "min-height": 0, + "max-height": 80, + "retrogen": false, + "biome": "all", + "dimension": { + "restriction": "blacklist", + "value": [ + -1, + 1 + ] + } + }, + + "coal": { + "distribution": "uniform", + "generator": { + "block": "coal_ore", + "material": "minecraft:stone", + "cluster-size": 17 + }, + "cluster-count": 20, + "min-height": 0, + "max-height": 128, + "retrogen": false, + "biome": "all", + "dimension": { + "restriction": "blacklist", + "value": [ + -1, + 1 + ] + } + }, + + "iron": { + "distribution": "uniform", + "generator": { + "block": "iron_ore", + "material": "minecraft:stone", + "cluster-size": 9 + }, + "cluster-count": 20, + "min-height": 0, + "max-height": 64, + "retrogen": false, + "biome": "all", + "dimension": { + "restriction": "blacklist", + "value": [ + -1, + 1 + ] + } + }, + + "gold": { + "distribution": "uniform", + "generator": { + "block": "gold_ore", + "material": "minecraft:stone", + "cluster-size": 9 + }, + "cluster-count": 2, + "min-height": 0, + "max-height": 32, + "retrogen": false, + "biome": "all", + "dimension": { + "restriction": "blacklist", + "value": [ + -1, + 1 + ] + } + }, + + "redstone": { + "distribution": "uniform", + "generator": { + "block": "redstone_ore", + "material": "minecraft:stone", + "cluster-size": 8 + }, + "cluster-count": 8, + "min-height": 0, + "max-height": 16, + "retrogen": false, + "biome": "all", + "dimension": { + "restriction": "blacklist", + "value": [ + -1, + 1 + ] + } + }, + + "diamond": { + "distribution": "uniform", + "generator": { + "block": "diamond_ore", + "material": "minecraft:stone", + "cluster-size": 8 + }, + "cluster-count": 1, + "min-height": 0, + "max-height": 16, + "retrogen": false, + "biome": "all", + "dimension": { + "restriction": "blacklist", + "value": [ + -1, + 1 + ] + } + }, + + "lapis": { + "distribution": "gaussian", + "generator": { + "block": "lapis_ore", + "material": "minecraft:stone", + "cluster-size": 7 + }, + "cluster-count": 1, + "center-height": 16, + "spread": 16, + "retrogen": false, + "biome": "all", + "dimension": { + "restriction": "blacklist", + "value": [ + -1, + 1 + ] + } + }, + + "mesa_gold": { + "enabled": true, + "distribution": "uniform", + "generator": { + "block": { + "name": "gold_ore" + }, + "material": "minecraft:stone", + "cluster-size": 9 + }, + "cluster-count": 20, + "min-height": 32, + "max-height": 80, + "retrogen": false, + "biome": { + "restriction": "whitelist", + "value": [ + { + "type": "id", + "entry": [ + "mesa", + "mesa_rock", + "mesa_clear_rock", + "mutated_mesa", + "mutated_mesa_rock", + "mutated_mesa_clear_rock" + ] + } + ] + }, + "dimension": { + "restriction": "blacklist", + "value": [ + -1, + 1 + ] + } + }, + + "emerald": { + "distribution": "uniform", + "generator": { + "block": { + "name": "emerald_ore" + }, + "material": "minecraft:stone", + "cluster-size": 1 + }, + "cluster-count": { + "min": 3, + "max": 6 + }, + "min-height": 4, + "max-height": 28, + "retrogen": false, + "biome": { + "restriction": "whitelist", + "value": [ + { + "type": "id", + "entry": [ + "extreme_hills", + "smaller_extreme_hills", + "extreme_hills_with_trees", + "mutated_extreme_hills", + "mutated_extreme_hills_with_trees" + ] + } + ] + }, + "dimension": { + "restriction": "blacklist", + "value": [ + -1, + 1 + ] + } + }, + + "silverfish": { + "distribution": "uniform", + "generator": { + "block": { + "name": "monster_egg", + "properties": { + "variant": "stone" + } + }, + "material": "minecraft:stone", + "cluster-size": 9 + }, + "cluster-count": 7, + "min-height": 0, + "max-height": 64, + "retrogen": false, + "biome": { + "restriction": "whitelist", + "value": [ + { + "type": "id", + "entry": [ + "extreme_hills", + "smaller_extreme_hills", + "extreme_hills_with_trees", + "mutated_extreme_hills", + "mutated_extreme_hills_with_trees" + ] + } + ] + }, + "dimension": { + "restriction": "blacklist", + "value": [ + -1, + 1 + ] + } + }, + + "quartz": { + "distribution": "uniform", + "generator": { + "block": "quartz_ore", + "material": "minecraft:netherrack", + "cluster-size": 14 + }, + "cluster-count": 16, + "min-height": 10, + "max-height": 118, + "retrogen": false, + "biome": { + "restriction": "whitelist", + "value": [ + { + "type": "dictionary", + "entry": "NETHER" + } + ] + }, + "dimension": "all" + } + } +} diff --git a/minecraft/config/cofh/world/01_thermalfoundation_ores.json b/minecraft/config/cofh/world/01_thermalfoundation_ores.json new file mode 100644 index 0000000..1e4a495 --- /dev/null +++ b/minecraft/config/cofh/world/01_thermalfoundation_ores.json @@ -0,0 +1,313 @@ +{ + "dependencies": "thermalfoundation", + "populate": { + "copper": { + "enabled": "true", + "distribution": "uniform", + "generator": { + "block": { + "name": "thermalfoundation:ore", + "properties": { + "type": "copper" + } + }, + "material": "minecraft:stone", + "cluster-size": 8 + }, + "cluster-count": 8, + "min-height": 40, + "max-height": 75, + "retrogen": "true", + "biome": "all", + "dimension": { + "restriction": "blacklist", + "value": [ + -1, + 1 + ] + } + }, + "tin": { + "enabled": "true", + "distribution": "uniform", + "generator": { + "block": { + "name": "thermalfoundation:ore", + "properties": { + "type": "tin" + } + }, + "material": "minecraft:stone", + "cluster-size": 8 + }, + "cluster-count": 7, + "min-height": 20, + "max-height": 55, + "retrogen": "true", + "biome": "all", + "dimension": { + "restriction": "blacklist", + "value": [ + -1, + 1 + ] + } + }, + "silver": { + "enabled": "true", + "distribution": "uniform", + "generator": { + "block": [ + { + "name": "thermalfoundation:ore", + "properties": { + "type": "silver" + }, + "weight": 80 + }, + { + "name": "thermalfoundation:ore", + "properties": { + "type": "lead" + }, + "weight": 20 + } + ], + "material": "minecraft:stone", + "cluster-size": 8 + }, + "cluster-count": 4, + "min-height": 5, + "max-height": 30, + "retrogen": "true", + "biome": "all", + "dimension": { + "restriction": "blacklist", + "value": [ + -1, + 1 + ] + } + }, + "lead": { + "enabled": "true", + "distribution": "uniform", + "generator": { + "block": [ + { + "name": "thermalfoundation:ore", + "properties": { + "type": "lead" + }, + "weight": 90 + }, + { + "name": "thermalfoundation:ore", + "properties": { + "type": "silver" + }, + "weight": 10 + } + ], + "material": "minecraft:stone", + "cluster-size": 8 + }, + "cluster-count": 4, + "min-height": 10, + "max-height": 35, + "retrogen": "true", + "biome": "all", + "dimension": { + "restriction": "blacklist", + "value": [ + -1, + 1 + ] + } + }, + "nickel": { + "enabled": "true", + "distribution": "uniform", + "generator": { + "block": { + "name": "thermalfoundation:ore", + "properties": { + "type": "nickel" + } + }, + "material": "minecraft:stone", + "cluster-size": 4 + }, + "cluster-count": 2, + "min-height": 5, + "max-height": 20, + "retrogen": "true", + "biome": "all", + "dimension": { + "restriction": "blacklist", + "value": [ + -1, + 1 + ] + } + }, + "platinum": { + "enabled": "false", + "distribution": "uniform", + "generator": { + "block": [ + { + "name": "thermalfoundation:ore", + "properties": { + "type": "platinum" + }, + "weight": 40 + }, + { + "name": "thermalfoundation:ore", + "properties": { + "type": "nickel" + }, + "weight": 60 + } + ], + "material": "minecraft:stone", + "cluster-size": 4 + }, + "cluster-count": 1, + "min-height": 5, + "max-height": 25, + "retrogen": "true", + "biome": "all", + "dimension": { + "restriction": "blacklist", + "value": [ + -1, + 1 + ] + } + }, + "aluminum": { + "enabled": "false", + "distribution": "uniform", + "generator": { + "block": { + "name": "thermalfoundation:ore", + "properties": { + "type": "aluminum" + } + }, + "material": "minecraft:stone", + "cluster-size": 8 + }, + "cluster-count": 8, + "min-height": 40, + "max-height": 75, + "retrogen": "true", + "biome": "all", + "dimension": { + "restriction": "blacklist", + "value": [ + -1, + 1 + ] + } + }, + "iridium": { + "enabled": "false", + "distribution": "uniform", + "generator": { + "block": [ + { + "name": "thermalfoundation:ore", + "properties": { + "type": "iridium" + }, + "weight": 40 + }, + { + "name": "thermalfoundation:ore", + "properties": { + "type": "platinum" + }, + "weight": 60 + } + ], + "material": "minecraft:stone", + "cluster-size": 4 + }, + "cluster-count": 1, + "min-height": 5, + "max-height": 25, + "retrogen": "true", + "biome": "all", + "dimension": { + "restriction": "blacklist", + "value": [ + -1, + 1 + ] + } + }, + "copper_ocean": { + "enabled": "true", + "distribution": "uniform", + "generator": { + "block": { + "name": "thermalfoundation:ore", + "properties": { + "type": "copper" + } + }, + "material": "minecraft:stone", + "cluster-size": 8 + }, + "cluster-count": 4, + "min-height": 20, + "max-height": 55, + "retrogen": "true", + "biome": { + "restriction": "whitelist", + "value": [ + { + "type": "dictionary", + "entry": "OCEAN" + } + ] + }, + "dimension": { + "restriction": "blacklist", + "value": [ + -1, + 1 + ] + } + }, + "copper_high": { + "enabled": "true", + "distribution": "uniform", + "generator": { + "block": { + "name": "thermalfoundation:ore", + "properties": { + "type": "copper" + } + }, + "material": "minecraft:stone", + "cluster-size": 8 + }, + "cluster-count": 8, + "min-height": 48, + "max-height": 96, + "retrogen": "true", + "biome": "all", + "dimension": { + "restriction": "blacklist", + "value": [ + -1, + 1 + ] + } + } + } +} diff --git a/minecraft/config/cofh/world/02_thermalfoundation_oil.json b/minecraft/config/cofh/world/02_thermalfoundation_oil.json new file mode 100644 index 0000000..a2b496a --- /dev/null +++ b/minecraft/config/cofh/world/02_thermalfoundation_oil.json @@ -0,0 +1,184 @@ +{ + "dependencies": "thermalfoundation", + "populate": { + "oil_sand_clathrate": { + "enabled": "true", + "distribution": "uniform", + "generator": { + "block": { + "name": "thermalfoundation:ore_fluid", + "properties": { + "type": "crude_oil_sand" + } + }, + "material": [ + "minecraft:sand", + "minecraft:sandstone", + "minecraft:stone" + ], + "cluster-size": 16 + }, + "cluster-count": 4, + "chunk-chance": 10, + "min-height": 10, + "max-height": 80, + "in-village": "false", + "retrogen": "true", + "biome": { + "restriction": "whitelist", + "value": [ + { + "type": "dictionary", + "entry": "SANDY" + } + ] + }, + "dimension": "all" + }, + "oil_shale_clathrate": { + "enabled": "true", + "distribution": "uniform", + "generator": { + "block": [ + { + "name": "thermalfoundation:ore_fluid", + "properties": { + "type": "crude_oil_gravel" + }, + "weight": 80 + }, + { + "name": "minecraft:coal_ore", + "weight": 20 + } + ], + "material": [ + "minecraft:dirt", + "minecraft:gravel", + "minecraft:stone" + ], + "cluster-size": 16 + }, + "cluster-count": 4, + "chunk-chance": 10, + "min-height": 10, + "max-height": 80, + "in-village": "false", + "retrogen": "true", + "biome": { + "restriction": "whitelist", + "value": [ + { + "type": "dictionary", + "entry": "MESA" + }, + { + "type": "dictionary", + "entry": "OCEAN" + }, + { + "type": "dictionary", + "entry": "SNOWY" + }, + { + "type": "dictionary", + "entry": "SWAMP" + } + ] + }, + "dimension": "all" + }, + "oil_sand": { + "enabled": "true", + "distribution": "uniform", + "generator": { + "type": "geode", + "block": [ + { + "name": "thermalfoundation:ore_fluid", + "properties": { + "type": "crude_oil_sand" + }, + "weight": 80 + }, + { + "name": "minecraft:sand", + "weight": 20 + } + ], + "material": [ + "minecraft:sand", + "minecraft:sandstone", + "minecraft:stone" + ], + "hollow": "true", + "filler": "thermalfoundation:fluid_crude_oil", + "crust": "minecraft:sandstone" + }, + "cluster-count": 3, + "chunk-chance": 40, + "min-height": 30, + "max-height": 60, + "in-village": "false", + "retrogen": "true", + "biome": { + "restriction": "whitelist", + "value": [ + { + "type": "dictionary", + "entry": "SANDY" + } + ] + }, + "dimension": { + "restriction": "blacklist", + "value": [ + -1, + 1 + ] + } + }, + "oil_shale": { + "enabled": "true", + "distribution": "uniform", + "generator": { + "type": "geode", + "block": [ + { + "name": "thermalfoundation:ore_fluid", + "properties": { + "type": "crude_oil_gravel" + }, + "weight": 80 + }, + { + "name": "minecraft:gravel", + "weight": 20 + } + ], + "material": [ + "minecraft:dirt", + "minecraft:gravel", + "minecraft:stone" + ], + "hollow": "true", + "filler": "thermalfoundation:fluid_crude_oil", + "crust": "minecraft:stone" + }, + "cluster-count": 2, + "chunk-chance": 50, + "min-height": 20, + "max-height": 60, + "in-village": "false", + "retrogen": "true", + "biome": "all", + "dimension": { + "restriction": "blacklist", + "value": [ + -1, + 1 + ] + } + } + } +} diff --git a/minecraft/config/cofh/world/03_thermalfoundation_clathrates.json b/minecraft/config/cofh/world/03_thermalfoundation_clathrates.json new file mode 100644 index 0000000..bee7a9e --- /dev/null +++ b/minecraft/config/cofh/world/03_thermalfoundation_clathrates.json @@ -0,0 +1,104 @@ +{ + "dependencies": "thermalfoundation", + "populate": { + "redstone_clathrate": { + "enabled": "true", + "distribution": "uniform", + "generator": { + "block": [ + { + "name": "thermalfoundation:ore_fluid", + "properties": { + "type": "redstone" + }, + "weight": 90 + }, + { + "name": "thermalfoundation:fluid_redstone", + "weight": 10 + } + ], + "material": "minecraft:stone", + "cluster-size": 16 + }, + "cluster-count": 2, + "chunk-chance": 12, + "min-height": 0, + "max-height": 20, + "retrogen": "true", + "biome": "all", + "dimension": { + "restriction": "blacklist", + "value": [ + -1, + 1 + ] + } + }, + "glowstone_clathrate": { + "enabled": "true", + "distribution": "uniform", + "generator": { + "block": [ + { + "name": "thermalfoundation:ore_fluid", + "properties": { + "type": "glowstone" + }, + "weight": 90 + }, + { + "name": "thermalfoundation:fluid_glowstone", + "weight": 10 + } + ], + "material": "minecraft:netherrack", + "cluster-size": 20 + }, + "cluster-count": 2, + "chunk-chance": 12, + "min-height": 10, + "max-height": 40, + "retrogen": "true", + "biome": { + "restriction": "whitelist", + "value": [ + { + "type": "dictionary", + "entry": "NETHER" + } + ] + }, + "dimension": "all" + }, + "ender_clathrate": { + "enabled": "true", + "distribution": "uniform", + "generator": { + "block": { + "name": "thermalfoundation:ore_fluid", + "properties": { + "type": "ender" + } + }, + "material": "minecraft:end_stone", + "cluster-size": 24 + }, + "cluster-count": 10, + "chunk-chance": 4, + "min-height": 10, + "max-height": 80, + "retrogen": "true", + "biome": { + "restriction": "whitelist", + "value": [ + { + "type": "dictionary", + "entry": "END" + } + ] + }, + "dimension": "all" + } + } +} diff --git a/minecraft/config/cofh/world/config.cfg b/minecraft/config/cofh/world/config.cfg new file mode 100644 index 0000000..6080662 --- /dev/null +++ b/minecraft/config/cofh/world/config.cfg @@ -0,0 +1,31 @@ +# Configuration file + +~CONFIG_VERSION: 1.4.0 + +World { + # If TRUE, CoFH World will not generate features at all. This option is intended for use when you want another mod to handle ore generation but do not want to blank out the various .json files yourself. Flat Bedrock may still be used. [default: false] + B:DisableAllGeneration=false + + # If TRUE, standard Minecraft ore generation will be REPLACED. Configure in the 00_minecraft.json file; standard Minecraft defaults have been provided. If you rename the 00_minecraft.json file, this option WILL NOT WORK. [default: false] + B:ReplaceStandardGeneration=false + + # If TRUE, world generation handled by CoFH World will be retroactively applied to existing chunks. [default: false] + B:RetroactiveGeneration=false + + # This adjusts the % chance that a tree will grow as normal when it is meant to. Reducing this value will mean that trees take longer to grow, on average. [range: 1 ~ 100, default: 100] + I:TreeGrowthChance=100 + + Bedrock { + # If TRUE, the bedrock layer will be flattened. [default: false] + B:EnableFlatBedrock=false + + # If TRUE, Flat Bedrock will retroactively be applied to existing chunks, if retroactive generation is enabled. [default: false] + B:EnableRetroactiveFlatBedrock=false + + # This adjusts the number of layers of Flat Bedrock, if enabled. [range: 1 ~ 8, default: 2] + I:NumBedrockLayers=2 + } + +} + + diff --git a/minecraft/config/computercraft.cfg b/minecraft/config/computercraft.cfg new file mode 100644 index 0000000..5597a6e --- /dev/null +++ b/minecraft/config/computercraft.cfg @@ -0,0 +1,169 @@ +# Configuration file + +~CONFIG_VERSION: 1.89.2 + +########################################################################################################## +# execution +#--------------------------------------------------------------------------------------------------------# +# Controls execution behaviour of computers. This is largely intended for fine-tuning servers, and generally shouldn't need to be touched +########################################################################################################## + +execution { + # Set the number of threads computers can run on. A higher number means more computers can run at once, but may induce lag. + # Please note that some mods may not work with a thread count higher than 1. Use with caution. + I:computer_threads=1 + + # The maximum time that can be spent executing tasks in a single tick, in milliseconds. + # Note, we will quite possibly go over this limit, as there's no way to tell how long a will take - this aims to be the upper bound of the average time. + I:max_main_global_time=10 + + # The ideal maximum time a computer can execute for in a tick, in milliseconds. + # Note, we will quite possibly go over this limit, as there's no way to tell how long a will take - this aims to be the upper bound of the average time. + I:max_main_computer_time=5 +} + + +general { + # The disk space limit for computers and turtles, in bytes + I:computer_space_limit=1000000 + + # The disk space limit for floppy disks, in bytes + I:floppy_space_limit=125000 + + # Set how many files a computer can have open at the same time. Set to 0 for unlimited. + I:maximum_open_files=128 + + # Set this to true to disable Lua 5.1 functions that will be removed in a future update. Useful for ensuring forward compatibility of your programs now. + B:disable_lua51_features=false + + # A comma separated list of default system settings to set on new computers. Example: "shell.autocomplete=false,lua.autocomplete=false,edit.autocomplete=false" will disable all autocompletion + S:default_computer_settings= + + # Enable Lua's debug library. This is sandboxed to each computer, so is generally safe to be used by players. + B:debug_enabled=true + + # Log exceptions thrown by peripherals and other Lua objects. + # This makes it easier for mod authors to debug problems, but may result in log spam should people use buggy methods. + B:log_computer_errors=true + + # Require players to be in creative mode and be opped in order to interact with command computers.This is the default behaviour for vanilla's Command blocks. + B:command_require_creative=true +} + + +########################################################################################################## +# http +#--------------------------------------------------------------------------------------------------------# +# Controls the HTTP API +########################################################################################################## + +http { + # Enable the "http" API on Computers (see "allowed_domains" and "blocked_domains" for more fine grained control than this) + B:enabled=true + + # Enable use of http websockets. This requires the "http.enabled" option to also be true. + B:websocket_enabled=true + + # A list of wildcards for domains or IP ranges that can be accessed through the "http" API on Computers. + # Set this to "*" to access to the entire internet. Example: "*.pastebin.com" will restrict access to just subdomains of pastebin.com. + # You can use domain names ("pastebin.com"), wildcards ("*.pastebin.com") or CIDR notation ("127.0.0.0/8"). + S:allowed_domains < + * + > + + # A list of wildcards for domains or IP ranges that cannot be accessed through the "http" API on Computers. + # If this is empty then all explicitly allowed domains will be accessible. Example: "*.github.com" will block access to all subdomains of github.com. + # You can use domain names ("pastebin.com"), wildcards ("*.pastebin.com") or CIDR notation ("127.0.0.0/8"). + S:blocked_domains < + 127.0.0.0/8 + 10.0.0.0/8 + 172.16.0.0/12 + 192.168.0.0/16 + fd00::/8 + > + + # The period of time (in milliseconds) to wait before a HTTP request times out. Set to 0 for unlimited. + I:timeout=30000 + + # The number of http requests a computer can make at one time. Additional requests will be queued, and sent when the running requests have finished. Set to 0 for unlimited. + I:max_requests=16 + + # The maximum size (in bytes) that a computer can download in a single request. Note that responses may receive more data than allowed, but this data will not be returned to the client. + I:max_download=16777216 + + # The maximum size (in bytes) that a computer can upload in a single request. This includes headers and POST text. + I:max_upload=4194304 + + # The number of websockets a computer can have open at one time. Set to 0 for unlimited. + I:max_websockets=4 + + # The maximum size (in bytes) that a computer can send or receive in one websocket packet. + I:max_websocket_message=131072 +} + + +########################################################################################################## +# peripheral +#--------------------------------------------------------------------------------------------------------# +# Various options relating to peripherals. +########################################################################################################## + +peripheral { + # Enable Command Block peripheral support + B:command_block_enabled=false + + # The range of Wireless Modems at low altitude in clear weather, in meters + I:modem_range=64 + + # The range of Wireless Modems at maximum altitude in clear weather, in meters + I:modem_high_altitude_range=384 + + # The range of Wireless Modems at low altitude in stormy weather, in meters + I:modem_range_during_storm=64 + + # The range of Wireless Modems at maximum altitude in stormy weather, in meters + I:modem_high_altitude_range_during_storm=384 + + # Maximum amount of notes a speaker can play at once + I:max_notes_per_tick=8 + + # The renderer to use for monitors. Generally this should be kept at "best" - if monitors have performance issues, you may wish to experiment with alternative renderers. + S:monitor_renderer=gui.computercraft:config.peripheral.monitor_renderer.best + + # The limit to how much monitor data can be sent *per tick*. Note: + # - Bandwidth is measured before compression, so the data sent to the client is smaller. + # - This ignores the number of players a packet is sent to. Updating a monitor for one player consumes the same bandwidth limit as sending to 20. + # - A full sized monitor sends ~25kb of data. So the default (1MB) allows for ~40 monitors to be updated in a single tick. + # Set to 0 to disable. + I:monitor_bandwidth=1000000 +} + + +########################################################################################################## +# turtle +#--------------------------------------------------------------------------------------------------------# +# Various options relating to turtles. +########################################################################################################## + +turtle { + # Set whether Turtles require fuel to move + B:need_fuel=true + + # The fuel limit for Turtles + I:normal_fuel_limit=20000 + + # The fuel limit for Advanced Turtles + I:advanced_fuel_limit=100000 + + # If set to true, Turtles will be unable to build, dig, or enter protected areas (such as near the server spawn point) + B:obey_block_protection=true + + # If set to true, Turtles will push entities out of the way instead of stopping if there is space to do so + B:can_push=true + + # A list of turtle actions which are disabled. + S:disabled_actions < + > +} + + diff --git a/minecraft/config/computronics.cfg b/minecraft/config/computronics.cfg new file mode 100644 index 0000000..ca5b2ff --- /dev/null +++ b/minecraft/config/computronics.cfg @@ -0,0 +1,236 @@ +# Configuration file + +camera { + # The maximum camera distance, in blocks. [range: 16 ~ 256, default: 32] + I:maxDistance=32 +} + + +chatbox { + # Enable Creative Chat Boxes. [default: true] + B:enableCreative=true + + # Make the normal Chat Box have no range limit and work interdimensionally. [default: false] + B:makeMagical=false + + # The maximum chat box distance, in blocks. [range: 4 ~ 32767, default: 40] + I:maxDistance=40 + + # The Chat Box's default prefix. [default: ChatBox] + S:prefix=ChatBox +} + + +cipherblock { + # Decides whether Cipher Blocks can or cannot be locked. [default: true] + B:canLock=true +} + + +computercraft { + + ########################################################################################################## + # multiperipheral + #--------------------------------------------------------------------------------------------------------# + # If all of these options are set to true, Computronics will fix almost every conflict with multiple mods adding peripherals to the same block + ########################################################################################################## + + multiperipheral { + # Set this to true to fix multiple mods adding peripherals to the same block not working [default: true] + B:allMultiPeripherals=true + + # If this is true, the Computronics MultiPeripheral system will almost always be the one recognized by ComputerCraft [default: true] + B:alwaysFirstPeripheral=true + } + +} + + +enable { + B:audioCable=true + B:camera=true + B:ccTurtleUpgrades=true + B:chatBox=true + B:cipher=true + B:cipher_advanced=true + B:ironNoteBlock=true + B:lamp=true + B:portableTapeDrive=true + B:radar=true + B:speaker=true + B:speechBox=true + B:tape=true + + opencomputers { + B:beepCard=true + B:boomBoard=true + B:boomCard=true + B:cameraUpgrade=true + B:chatboxUpgrade=true + B:colorfulUpgrade=true + B:lightBoard=true + B:magicalMemory=true + B:noiseCard=true + B:particleCard=true + B:rackCapacitor=true + B:radarUpgrade=true + B:soundCard=true + B:speechUpgrade=true + B:spoofingCard=true + B:switchBoard=true + } + + computercraft { + B:soundBoard=true + } + +} + + +general { + # Set whether some machines should stop being tickless in exchange for redstone output support. [default: true] + B:enableTickingRedstoneSupport=true +} + + +########################################################################################################## +# modcompatibility +#--------------------------------------------------------------------------------------------------------# +# Set anything here to false to prevent Computronics from adding the respective Peripherals and Drivers +########################################################################################################## + +modcompatibility { + B:enableEnderIOComponents=true + B:enableStorageDrawersDriver=true +} + + +particles { + # The maximum range of particle-emitting devices. Set to -1 to make it work over any distance. [range: -1 ~ 65536, default: 256] + I:particleRange=256 +} + + +########################################################################################################## +# power +#--------------------------------------------------------------------------------------------------------# +# Every value related to energy in this section uses RF as the base power unit. +########################################################################################################## + +power { + # How much energy the Advanced Chipher Block can store [range: 0.0 ~ 100000.0, default: 16000.0] + S:cipherEnergyStorage=16000.0 + + # How much energy the Advanced Cipher Block should consume for creating a key set [range: 0.0 ~ 100000.0, default: 16000.0] + S:cipherKeyConsumption=16000.0 + + # How much base energy the Advanced Cipher Block should consume per encryption/decryption task. It will consume this value + 2*(number of characters in message) [range: 0.0 ~ 100000.0, default: 160.0] + S:cipherWorkConsumption=160.0 + + # How much energy a single beep will cost for 1 second [range: 0.0 ~ 10000.0, default: 10.0] + S:ocBeepCardCostPerSound=10.0 + + # How much energy will be consumed per tick to keep a Server Self-Destructor active. [range: 0.0 ~ 10000.0, default: 0.2] + S:ocBoomBoardMaintenanceCost=0.2 + + # How much energy changing the color of the Colorful Upgrade will cost [range: 0.0 ~ 10000.0, default: 2.0] + S:ocColorfulUpgradeColorChangeCost=2.0 + + # How much energy changing the color or state of a Light Board's light will cost [range: 0.0 ~ 10000.0, default: 2.0] + S:ocLightBoardColorChangeCost=2.0 + + # How much energy will be consumed per tick to keep a Light Board's light running. Note that this value is consumed for each active light on the board. [range: 0.0 ~ 10000.0, default: 0.2] + S:ocLightBoardColorMaintenanceCost=0.2 + + # How much energy 1 particle emission should take. Multiplied by the distance to the target. [range: 0.0 ~ 10000.0, default: 2.0] + S:ocParticleCardCostPerParticle=2.0 + + # How much energy a Rack Capacitor can store. [range: 0.0 ~ 10000.0, default: 7500.0] + S:ocRackCapacitorCapacity=7500.0 + + # How much energy the sound card will consume per second of processed sound. [range: 0.0 ~ 10000.0, default: 10.0] + S:ocSoundCardCostPerSecond=10.0 + + # How much energy sending one spoofed message should take [range: 0.0 ~ 10000.0, default: 2.0] + S:ocSpoofingCardCostPerMessage=2.0 + + # How much energy will be consumed per tick to keep a Switch Board's switch active. Note that this value is consumed for each active switch on the board. [range: 0.0 ~ 10000.0, default: 0.2] + S:ocSwitchBoardMaintenanceCost=0.2 + + # How much energy each 1-block distance takes by OpenComputers radars. [range: 0.0 ~ 10000.0, default: 50.0] + S:radarCostPerBlock=50.0 +} + + +radar { + # The maximum range of the Radar. [range: 0 ~ 256, default: 8] + I:maxRange=8 + + # Stop Radars from outputting X/Y/Z coordinates and instead only output the distance from an entity. [default: true] + B:onlyOutputDistance=true +} + + +recipes { + # Set this to true to make some recipes not require OpenComputers blocks and items [default: false] + B:easyRecipeMode=false +} + + +########################################################################################################## +# sound +#--------------------------------------------------------------------------------------------------------# +# Configs for sounds generated by devices like the Beep Card. +########################################################################################################## + +sound { + # The number of audio channels each sound card has. [range: 1 ~ 65536, default: 8] + I:ocSoundCardChannelCount=8 + + # Maximum delay allowed in a sound card's instruction queue, in milliseconds [range: 0 ~ 2147483647, default: 5000] + I:ocSoundCardMaxDelay=5000 + + # Maximum number of instructons allowed in a sound cards instruction queue. This directly affects the maximum size of the packets sent to the client. [range: 0 ~ 2147483647, default: 1024] + I:ocSoundCardQueueSize=1024 + + client { + # The radius in which generated sounds can be heard. [range: 0 ~ 64, default: 24] + I:soundRadius=24 + + # The sample rate used for generating sounds. Modify at your own risk. [range: 0 ~ 2147483647, default: 44100] + I:soundSampleRate=44100 + + # The base volume of generated sounds. [range: 0 ~ 127, default: 127] + I:soundVolume=127 + } + +} + + +tapedrive { + # The amount of time (in milliseconds) used for pre-buffering the tape for audio playback. If you get audio playback glitches in SMP/your TPS is under 20, RAISE THIS VALUE! [range: 500 ~ 10000, default: 750] + I:audioPreloadMs=750 + + # The distance up to which Tape Drives can be heard. [range: 0 ~ 64, default: 24] + I:hearingDistance=24 + + # The lengths of the computronics tapes. Should be 10 numbers separated by commas [default: 4,8,16,32,64,2,6,16,128,128] + S:tapeLengths=4,8,16,32,64,2,6,16,128,128 + + portable { + # The distance up to which Portable Tape Drives can be heard. [range: 0 ~ 64, default: 8] + I:hearingDistance=8 + } + +} + + +tts { + # Enable Text To Speech. To use it, install MaryTTS, a language and a corresponding voice into the marytts directory of your minecraft instance. For installation instructions, see http://wiki.vex.tty.sh/wiki:computronics:mary [default: true] + B:enableTextToSpeech=true + + # The maximum number of text bytes the speech box can process at a time. [range: 0 ~ 100000, default: 300] + I:maxPhraseLength=300 +} + + diff --git a/minecraft/config/cookingforblockheads.cfg b/minecraft/config/cookingforblockheads.cfg new file mode 100644 index 0000000..8a9541d --- /dev/null +++ b/minecraft/config/cookingforblockheads.cfg @@ -0,0 +1,44 @@ +# Configuration file + +client { + # Set to false if you don't want ingredients to be marked with a special icon in the recipe book. + B:"Show Ingredient Icon"=true +} + + +compat { + # Set this to true if you'd like the oven to only accept cooking oil as fuel (requires Pam's Harvestcraft) + B:"Oven Requires Cooking Oil"=false +} + + +general { + # If true, a cow can be squished into a Milk Jar by dropping an anvil on top. + B:"Cow in a Jar"=true + + # The amount of milk the cow in a jar generates per tick. + # Min: 0.0 + # Max: 1.7976931348623157E308 + D:"Cow in a Jar Milk per Tick"=0.5 + + # Set this to true if you'd like to disallow automation of the oven (pipes and such won't be able to insert/extract) + B:"Disallow Oven Automation"=false + + # Enabling this will make the kitchen counters have twice as much inventory space. + B:"Large Counters"=false + + # The cooking time multiplier for the cooking oven. Higher values means it will take longer. + # Min: 0.25 + # Max: 9.0 + D:"Oven Cook Time Multiplier"=1.0 + + # The fuel multiplier for the cooking oven. Higher values means fuel lasts longer, 1.0 is furnace default. + # Min: 0.10000000149011612 + # Max: 2.0 + D:"Oven Fuel Time Multiplier"=0.33000001311302185 + + # Set this to true if you'd like the sink to require water to be piped in, instead of providing infinite of it. + B:"Sink Requires Water"=false +} + + diff --git a/minecraft/config/cosmeticarmorreworked.cfg b/minecraft/config/cosmeticarmorreworked.cfg new file mode 100644 index 0000000..9dcfb6f --- /dev/null +++ b/minecraft/config/cosmeticarmorreworked.cfg @@ -0,0 +1,32 @@ +# Configuration file + +general { + # If you want to disable the RecipeBook in CosmeticArmorInventory, change this to true. (you need to make sure this is same as the server to avoid potential de-sync issues) + B:CosArmorDisableRecipeBook=false + + # Hide CosArmorGuiButton? (this has no effect on the server side) + B:CosArmorGuiButton_Hidden=false + + # The distance from left of the inventory gui for CosArmorGuiButton. (this has no effect on the server side) + I:CosArmorGuiButton_Left=65 + + # The distance from top of the inventory gui for CosArmorGuiButton. (this has no effect on the server side) + I:CosArmorGuiButton_Top=67 + + # If you want to keep your cosmetic slots through death, change this to true. (if you are on a server, only the setting on the server side will take effect) + B:CosArmorKeepThroughDeath=false + + # Add buttons to bauble slots so that you can hide them. (this has no effect on the server side) + B:CosArmorToggleButton_Baubles=true + + # Hide CosArmorToggleButton? (this has no effect on the server side) + B:CosArmorToggleButton_Hidden=false + + # The distance from left of the inventory gui for CosArmorToggleButton. (this has no effect on the server side) + I:CosArmorToggleButton_Left=59 + + # The distance from top of the inventory gui for CosArmorToggleButton. (this has no effect on the server side) + I:CosArmorToggleButton_Top=72 +} + + diff --git a/minecraft/config/creativecore-client.json b/minecraft/config/creativecore-client.json new file mode 100644 index 0000000..b86f0d5 --- /dev/null +++ b/minecraft/config/creativecore-client.json @@ -0,0 +1,16 @@ +{ + "use-stencil": true, + "use-optifine-compat": true, + "palette": [ + { + "name": "basic", + "colors": [ + -1, + -16777216, + -65536, + -16711936, + -16776961 + ] + } + ] +} \ No newline at end of file diff --git a/minecraft/config/creativecore.json b/minecraft/config/creativecore.json new file mode 100644 index 0000000..309b854 --- /dev/null +++ b/minecraft/config/creativecore.json @@ -0,0 +1,19 @@ +{ + "usergroups": { + "creative": { + "filters": [ + "{mode:1,id:\"mode\"}" + ] + }, + "survival": { + "filters": [ + "{mode:0,id:\"mode\"}" + ] + }, + "adventure": { + "filters": [ + "{mode:2,id:\"mode\"}" + ] + } + } +} \ No newline at end of file diff --git a/minecraft/config/ctm.cfg b/minecraft/config/ctm.cfg new file mode 100644 index 0000000..595de6e --- /dev/null +++ b/minecraft/config/ctm.cfg @@ -0,0 +1,11 @@ +# Configuration file + +general { + # Choose whether the inside corner is disconnected on a CTM block - http://imgur.com/eUywLZ4 + B:connectInsideCTM=false + + # Disable connected textures entirely. + B:disableCTM=false +} + + diff --git a/minecraft/config/darkutils.cfg b/minecraft/config/darkutils.cfg new file mode 100644 index 0000000..3e8ede6 --- /dev/null +++ b/minecraft/config/darkutils.cfg @@ -0,0 +1,137 @@ +# Configuration file + +########################################################################################################## +# _features +#--------------------------------------------------------------------------------------------------------# +# Allows features to be completely disabled +########################################################################################################## + +_features { + # Undo slime chunks [default: true] + B:"Anti Slime Block"=true + + # A collection of charms which have unique effects [default: true] + B:Charms=true + + # Material items used throughout DarkUtils [default: true] + B:"Crafting Materials"=true + + # Colorful slime blocks! [default: true] + B:"Dyed Slime Blocks"=true + + # A hopper which can pick up blocks within range [default: true] + B:"Ender Hopper"=true + + # A block to redirect ender teleportation [default: true] + B:"Ender Tether"=true + + # A safe TNT alternative [default: true] + B:"Fake TNT"=true + + # A block that allows items through [default: true] + B:"Item Grate"=true + + # Tags which can set the lore of items [default: true] + B:"Lore Tag"=true + + # Blocks for filtering mobs [default: true] + B:"Mob Filters"=true + + # Blocks with chunk based AOE effects. [default: true] + B:Monolith=true + + # A block for timing redstone [default: true] + B:"Redstone Timer"=true + + # Gives sheep armor when they have wool [default: true] + B:"Sheep Armor"=true + + # Adds shulker pearls and related content [default: true] + B:"Shulker Pearls"=true + + # Blocks that can hide as other blocks [default: true] + B:"Sneaky Blocks"=true + + # Trap blocks that have certain effects when stepped on [default: true] + B:"Trap Blocks"=true + + # A block for detecting block updates [default: true] + B:"Update Detector"=true + + # A block that pushes entities around [default: true] + B:"Vector Plate"=true +} + + +charms { + # Should charms be restricted to the charm slot in baubles? [default: true] + B:restrictBaubles=true +} + + +crafting_materials { + # The weighting for Wither Skeletons dropping Wither Dust [range: 0 ~ 256, default: 1] + I:"Dust Drop Weight"=1 + + # Should wither skeletons drop wither dust? [default: true] + B:"WSkeleton Drop Dust"=true +} + + +ender_hopper { + # The detection range of the ender hopper. Distance in blocks outwards, starting at the hopper position, but not including it. A range of 4 does a 9x9x9 area around the hopper. [range: 0 ~ 32, default: 4] + I:Range=4 + + # Sneak clicking a hopper will render an outline of it's area of effect. This will render for all players. Allow this? [default: true] + B:"Render Block Bounds"=true +} + + +ender_tether { + # Should the Ender Tether catch players using ender teleportation? [default: true] + B:"Affect Players"=true + + # The range of the effect given by the tether. Distance is measured in blocks. [range: 0.0 ~ 512.0, default: 32.0] + S:"Tether Range"=32.0 +} + + +sheep_armor { + # How many armor points should sheep have while they have wool? [range: 0.0 ~ 512.0, default: 1.0] + S:"Armor Points"=1.0 +} + + +shulker_pearls { + # Should pearls be harvestable from shulkers? [default: true] + B:"Harvest Pearls"=true + + # The pearl harvest cooldown tile, in ticks [range: 0 ~ 2147483647, default: 6000] + I:"Shulker Cooldown"=6000 +} + + +sneaky_blocks { + # When true, all sneaky blocks will let no light through. When disabled, all light will be let through. [default: true] + B:Opacity=true +} + + +vector_plate { + # Speed modifier for the fast vector plate [range: 0.0 ~ 5.0, default: 0.3] + S:"Fast Speed"=0.3 + + # Speed modifier for the hyper vector plate [range: 0.0 ~ 5.0, default: 1.5] + S:"Hyper Speed"=1.5 + + # Speed modifier for the normal vector plate [range: 0.0 ~ 5.0, default: 0.06] + S:"Normal Speed"=0.06 + + # Should vector plates prevent item despawn? [default: true] + B:"Prevent Item Despawn"=true + + # Should vector plates prevent items from being picked up, while they are being pushed? [default: true] + B:"Prevent Item Pickup"=true +} + + diff --git a/minecraft/config/decocraft.cfg b/minecraft/config/decocraft.cfg new file mode 100644 index 0000000..f7a8852 --- /dev/null +++ b/minecraft/config/decocraft.cfg @@ -0,0 +1,11 @@ +# Configuration file + +general { + # Allow old props to be turned back in to resources at the decobench? [default: true] + B:allowPropRecycling=true + + # [default: false] + B:clayDrops=false +} + + diff --git a/minecraft/config/dimdoors.cfg b/minecraft/config/dimdoors.cfg new file mode 100644 index 0000000..27a9015 --- /dev/null +++ b/minecraft/config/dimdoors.cfg @@ -0,0 +1,106 @@ +# Configuration file + +dungeons { + # Min: 5 + # Max: 2147483647 + I:maxDungeonDepth=50 +} + + +general { + I:baseDimensionID=684 + B:closeDoorBehind=true + I:depthSpreadFactor=20 + + # Min: 0.0 + # Max: 3.0 + D:teleportOffset=0.5 + B:useEnderPearlsInCrafting=false + B:useStatusBar=true +} + + +graphics { + # Min: -1 + # Max: 2147483647 + I:highlightRiftCoreFor=15000 + + # Min: 0.0 + # Max: 1.7976931348623157E308 + D:riftJitter=1.0 + + # Min: 0.0 + # Max: 1.7976931348623157E308 + D:riftSize=1.0 + B:showRiftCore=false +} + + +limbo { + S:blockLimboDecayBlackList < + > + B:enableLimboDecay=true + B:hardcoreLimbo=false + B:universalLimbo=false +} + + +monoliths { + B:dangerousLimboMonoliths=false + B:monolithTeleportation=true +} + + +pockets { + I:cachedSchematics=10 + B:loadAllSchematics=false + + # Min: 0 + # Max: 2147483647 + I:maxPocketSize=15 + + # Min: 4 + # Max: 2147483647 + I:pocketGridSize=32 + + # Min: 0 + # Max: 7 + I:privatePocketSize=2 + + # Min: 0 + # Max: 2147483647 + I:publicPocketSize=1 +} + + +rifts { + S:blockRiftDecayBlackList < + > + B:enableRiftDecay=true + B:enableRiftDecayDropsWorldThread=true + B:enableRifts=true + I:maxRiftSize=-1 + B:riftBoundingBoxInCreative=false + + # Min: 0.0 + # Max: 1.7976931348623157E308 + D:riftCloseSpeed=1.0 +} + + +world { + I:clusterDimBlacklist < + > + + # Min: 0.0 + # Max: 1.0 + D:clusterGenChance=2.0E-4 + I:gatewayDimBlacklist < + > + + # Min: 0.0 + # Max: 1.0 + D:gatewayGenChance=0.0015 +} + + diff --git a/minecraft/config/endercore/cropconfig.json b/minecraft/config/endercore/cropconfig.json new file mode 100644 index 0000000..7da5803 --- /dev/null +++ b/minecraft/config/endercore/cropconfig.json @@ -0,0 +1,54 @@ +{ + "data": [ + { + "seed": "minecraft:wheat_seeds", + "block": "minecraft:wheat", + "meta": 7 + }, + { + "seed": "minecraft:carrot", + "block": "minecraft:carrots", + "meta": 7 + }, + { + "seed": "minecraft:potato", + "block": "minecraft:potatoes", + "meta": 7 + }, + { + "seed": "minecraft:beetroot_seeds", + "block": "minecraft:beetroots", + "meta": 3 + }, + { + "seed": "minecraft:nether_wart", + "block": "minecraft:nether_wart", + "meta": 3 + }, + { + "seed": "mysticalagriculture:tier1_inferium_seeds", + "block": "mysticalagriculture:tier1_inferium_crop", + "optional": true + }, + { + "seed": "mysticalagriculture:tier2_inferium_seeds", + "block": "mysticalagriculture:tier2_inferium_crop", + "optional": true + }, + { + "seed": "mysticalagriculture:tier3_inferium_seeds", + "block": "mysticalagriculture:tier3_inferium_crop", + "optional": true + }, + { + "seed": "mysticalagriculture:tier4_inferium_seeds", + "block": "mysticalagriculture:tier4_inferium_crop", + "optional": true + }, + { + "seed": "mysticalagriculture:tier5_inferium_seeds", + "block": "mysticalagriculture:tier5_inferium_crop", + "optional": true + } + ] +} diff --git a/minecraft/config/endercore/endercore.cfg b/minecraft/config/endercore/endercore.cfg new file mode 100644 index 0000000..ea66bc5 --- /dev/null +++ b/minecraft/config/endercore/endercore.cfg @@ -0,0 +1,110 @@ +# Configuration file + +enchants { + # Allow the Auto Smelt enchant to be registered. + # [default: true] + B:allowAutoSmelt=true + + # Allow the XP Boost enchant to be registered. + # [default: true] + B:allowXPBoost=true +} + + +general { + # Disabling this option will prevent any crops added to the config json from being right clickable. + # [default: true] + B:allowCropRC=true + + # Disabling this option will prevent tick speedup (i.e. torcherino) on any TE that uses the base TE class from EnderCore + # [default: true] + B:allowExternalTickSpeedup=true + + # The way the game should have been made (Yes this is the fireworks thing). + # [default: false] + B:betterAchievements=false + + # Control the behavior of invisible mode (disables all gameplay features). Having this setting be different between client and server could cause some desync, but otherwise is harmless. + # 0 - Default. Lets other mods request invisible mode. If none do, invisible mode is off. + # -1 (or below) - Never invisible, even if mods request it. + # 1 (or above) - Always invisible, even if no mods request it. + # [default: 0] + I:invisibleMode=0 + + # Fireworks display on new years eve + # [default: true] + B:newYearsFireworks=true + + # Show durability on item tooltips. + # 0 - Off + # 1 - Always on + # 2 - Only with shift + # 3 - Only in debug mode + # [range: 0 ~ 3, default: 1] + I:showDurabilityTooltips=1 + + # Show description for enchantments in tooltips. + # [default: true] + B:showEnchantmentTooltips=true + + # Show oredictionary names of every item in its tooltip. + # 0 - Off + # 1 - Always on + # 2 - Only with shift + # 3 - Only in debug mode + # [range: 0 ~ 3, default: 2] + I:showOredictTooltips=2 + + # Show item registry names in tooltips. + # 0 - Off + # 1 - Always on + # 2 - Only with shift + # 3 - Only in debug mode + # [range: 0 ~ 3, default: 3] + I:showRegistryNameTooltips=3 + + # Amount of water in mB that a water bottle contains + # [range: 1 ~ 1000, default: 333] + I:waterBottleAmount=333 +} + + +tweaks { + # Adds shapeless recipe from 1 book to 2 paper + # [default: true] + B:bookToPaperRecipe=true + + # If this tweak is enabled, vanilla bottles will act as fluid handlers for all automation. + # [default: true] + B:bottleFluidHandler=true + + # Makes boats stack to 16 + # [default: true] + B:changeBoatStackSize=true + + # Allows packed ice to be mined with a pickaxe + # [default: true] + B:fixPackedIceTool=true + + # Makes water bottles normal fluid containers + # [default: true] + B:fluidContainerBottles=true + + # Makes bows with Infinity enchant able to be fired with no arrows in the inventory. + # [default: true] + B:infinibow=true + + # Adds a shapeless recipe for paper + # [default: true] + B:shapelessPaperRecipe=true + + # Adds recipes to turn any two slabs back into a full block + # [default: true] + B:slabToBlockRecipes=true + + # Adds recipes to turn any two slabs back into a full block by scanning existing recipes and guessing a lot + # [default: false] + B:slabToBlockRecipesAutomatic=false +} + + diff --git a/minecraft/config/enderio/enderio.cfg b/minecraft/config/enderio/enderio.cfg new file mode 100644 index 0000000..1bba9f7 --- /dev/null +++ b/minecraft/config/enderio/enderio.cfg @@ -0,0 +1,1293 @@ +# Configuration file + +blink { + # Blocks that cannot be blinked through. (synced from server) [default: [Thaumcraft:blockWarded]] + S:blockBlacklist < + Thaumcraft:blockWarded + > + + # Minimum number of ticks between 'blinks'. Values of 10 or less allow a limited sort of flight. (synced from server) [range: -2147483648 ~ 2147483647, default: 10] + I:cooldown=10 + + # Allow using travel items to 'blink' (teleport without a target)? (synced from server) [default: true] + B:enableBlink=true + + # Allow blinking through non-solid (transparent/partial) blocks? (synced from server) [default: true] + B:enableBlinkThroughNonSolidBlocks=true + + # Allow blinking through solid blocks? (synced from server) [default: true] + B:enableBlinkThroughSolidBlocks=true + + # Allow blinking through unbreakable (e.g. bedrock) blocks? (synced from server) [default: false] + B:enableBlinkThroughUnbreakableBlocks=false + + # Allow using blink when in offhand? (synced from server) [default: true] + B:enableOffHandBlink=true + + # Allow travelling to blocks when in offhand? (synced from server) [default: true] + B:enableOffHandTravel=true +} + + +blocks { + # Speed boost, in blocks per tick, that the DS ladder gives over the vanilla ladder. (synced from server) [range: 0.0 ~ 0.6, default: 0.06] + D:darkSteelLadderSpeedBoost=0.05999999865889549 + + charges { + + confusion { + # Numer of ticks the confusion effect active. Scales with distance from the expolosion. (synced from server) [range: 1 ~ 3000, default: 300] + I:duration=300 + + # The range of the confusion charge's effect. (synced from server) [range: 1.0 ~ 99.0, default: 6.0] + D:range=6.0 + } + + ender { + # The range of the ender charge's effect. (synced from server) [range: 1.0 ~ 99.0, default: 6.0] + D:range=6.0 + } + + } + + glass { + # If true, quite clear glass will connect textures with fused quartz. [default: false] + B:clearGlassConnectToFusedQuartz=false + + # If true, quite clear glass and fused quartz of different colors will connect textures. [default: true] + B:glassConnectToTheirColorVariants=true + + # If true, quite clear glass and fused quartz will connect textures with their respective enlightened and darkened variants. [default: true] + B:glassConnectToTheirVariants=true + + # If true, painted glowstone will drop dust unless broken with silk touch. (synced from server) [default: false] + B:paintedGlowstoneRequireSilkTouch=false + } + + dark_steel_anvil { + # Chance that the Dark Steel Anvil will take damage after repairing something. (Vanilla anvil is 0.12) (synced from server) [range: 0.0 ~ 1.0, default: 0.024] + D:damageChance=0.024000000208616257 + + # Total amount of Dark Steel (in nuggets) that goes into the Dark Steel Anvil's crafting recipe. Used when recycling the broken anvil. Default is 3 blocks and 4 ingots. (synced from server) [range: 0 ~ 729, default: 279] + I:materialWorth=279 + + # Maximum enchantment cost the Dark Steel Anvil can handle. Also applies to the Anvil Upgrade. (synced from server) [range: 40 ~ 400, default: 80] + I:maxCost=80 + + # Maximum amount of materials that will drop when recycling a broken Dark Steel Anvil. (0 = nothing, 1 = everything) (synced from server) [range: 0.0 ~ 1.0, default: 1.0] + D:maxDrop=1.0 + + # Qanta of a source block of Holier Fog. Equates to the number of blocks that can be covered if the Holier Fog flows maximally. (synced from server) [range: 16 ~ 4096, default: 128] + I:maxQuanty=128 + + # Minimum amount of materials that will drop when recycling a broken Dark Steel Anvil. (0 = nothing, 1 = everything) (synced from server) [range: 0.0 ~ 1.0, default: 0.25] + D:minDrop=0.25 + } + +} + + +brokenspawner { + # The chance a broken spawner will be dropped when a spawner is broken. 1 = 100% chance, 0 = 0% chance (synced from server) [range: 0.0 ~ 1.0, default: 1.0] + D:brokenSpawnerDropChance=1.0 + + # When a spawner is broken with these tools it will not drop a broken spawner. (synced from server) [default: [item:rotarycraft:rotarycraft_item_bedpick]] + S:brokenSpawnerToolBlacklist < + item:rotarycraft:rotarycraft_item_bedpick + > +} + + +diagnostics { + # If true, TEs will flash when they trigger a chunk re-render. [default: false] + B:debugChunkRerenders=false + + # If enabled, debug level configurations will be check at startup. Disable if you don't want to see the result in the logfile. [default: true] + B:debugComplainAboutForgeLogging=true + + # This will change profiler interactions. DO NOT change unless asked by an Ender IO developer! [default: true] + B:debugProfilerAntiNuclearActivist=true + + # This will change profiler interactions. DO NOT change unless asked by an Ender IO developer! [default: true] + B:debugProfilerResetOnServerTick=true + + # This will flood your logfile with gigabytes of data filling up your harddisk very fast. DO NOT enable unless asked by an Ender IO developer! [default: false] + B:debugProfilerTracer=false + + # If enabled, debug level log messages will not be generated. Disabling this can put vital information into the debug log for dealing with rare issues but will also slow down the game. This value is only checked once when the game starts. [default: true] + B:debugSuppressDebugMessages=true + + # This will flood your logfile with gigabytes of data filling up your harddisk very fast. DO NOT enable unless asked by an Ender IO developer! [default: false] + B:debugTraceCapLimitsExtremelyDetailed=false + + # This will flood your logfile with gigabytes of data filling up your harddisk very fast. DO NOT enable unless asked by an Ender IO developer! [default: false] + B:debugTraceNBTActivityExtremelyDetailed=false + + # This will flood your logfile with gigabytes of data filling up your harddisk very fast. DO NOT enable unless asked by an Ender IO developer! [default: false] + B:debugTraceTELivecycleExtremelyDetailed=false + + # If true, TEs will flash when they recieve an update packet. [default: false] + B:debugUpdatePackets=false + + # This will flood your logfile with gigabytes of data filling up your harddisk very fast. DO NOT enable unless asked by an Ender IO developer! [default: false] + B:debugUpgradeDebugMessagesToInfo=false + + # Experimental: When enabled, this will chunkload the involved chunks of a (potential) long-range teleport for 5 seconds. This is intended to prevent the server from losing track of the player. Symptoms would be the player being invisible to other players, not being able to interact with pressure plates, or being stuck in beds. [default: true] + B:experimentalChunkLoadTeleport=true + S:optifineConfirmed=195369146 + + # Should TEs protected their maximum energy input against multiple inserts? [default: SOFT] + S:protectAgainstEnergyOverflow=SOFT +} + + +enchanter { + # Base level cost added to all recipes in the enchanter. (synced from server) [range: 0 ~ 2147483647, default: 2] + I:baseLevelCost=2 + + # The lapis cost is enchant level multiplied by this value. (synced from server) [range: 0.0 ~ 1.7976931348623157E308, default: 3.0] + D:lapisCostFactor=3.0 + + # The final XP cost for an enchantment is multiplied by this value. To halve costs set to 0.5, to double them set it to 2. (synced from server) [range: 0.0 ~ 1.7976931348623157E308, default: 0.75] + D:levelCostFactor=0.75 +} + + +enchantments { + + repellent { + # Base chance to teleport. (synced from server) [range: 0.0 ~ 1.0, default: 0.35] + D:chanceBase=0.3499999940395355 + + # Chance to teleport per level. (synced from server) [range: 0.01 ~ 1.0, default: 0.1] + D:chancePerLevel=0.10000000149011612 + + # Should Repellent be acquirable? If disabled, it will still work but it will not be possible to apply it to items. (synced from server) [default: true] + B:enabled=true + + # Maximum enchantability for Repellent, base value. (synced from server) [range: 1 ~ 100, default: 10] + I:maxEnchantabilityBase=10 + + # Maximum enchantability for Repellent, per level. (synced from server) [range: 1 ~ 100, default: 10] + I:maxEnchantabilityPerLevel=10 + + # Maximum enchantment level. (Restart your game after changing this.) (synced from server) [range: 1 ~ 10, default: 4] + I:maxLevel=4 + + # Minimum enchantability for Repellent, base value. (synced from server) [range: 1 ~ 100, default: 10] + I:minEnchantabilityBase=10 + + # Minimum enchantability for Repellent, per level. (synced from server) [range: 1 ~ 100, default: 5] + I:minEnchantabilityPerLevel=5 + + # Base teleport range. (synced from server) [range: 0.0 ~ 64.0, default: 8.0] + D:rangeBase=8.0 + + # Teleport range per level. (synced from server) [range: 0.0 ~ 64.0, default: 8.0] + D:rangePerLevel=8.0 + + # Rarity for Repellent. (synced from server) [default: VERY_RARE] + S:rarity=VERY_RARE + + # Probability that non-players will be teleported to a safe target location. (Player always will be teleported safely.) (synced from server) [range: 0.0 ~ 1.0, default: 0.75] + D:safeMobsChanc=0.75 + } + + shimmer { + # Should Shimmer be acquirable? If disabled, it will still work but it will not be possible to apply it to items. (synced from server) [default: true] + B:enabled=true + + # Maximum enchantability for Shimmer. (synced from server) [range: 1 ~ 100, default: 100] + I:maxEnchantability=100 + + # Minimum enchantability for Shimmer. (synced from server) [range: 1 ~ 100, default: 1] + I:minEnchantability=1 + + # Rarity for Shimmer. (synced from server) [default: VERY_RARE] + S:rarity=VERY_RARE + } + + witherarrow { + # Should WitherArrow (Withering) be acquirable? If disabled, it will still work but it will not be possible to apply it to items. (synced from server) [default: true] + B:enabled=true + + # Maximum enchantability for WitherArrow (Withering). (synced from server) [range: 1 ~ 100, default: 50] + I:naxEnchantability=50 + + # Rarity for WitherArrow (Withering). (synced from server) [default: UNCOMMON] + S:rarity=UNCOMMON + + # Minimum enchantability for WitherArrow (Withering). (synced from server) [range: 1 ~ 100, default: 20] + I:wninEnchantability=20 + } + + witherweapon { + # Should WitherWeapon (Decay) be acquirable? If disabled, it will still work but it will not be possible to apply it to items. (synced from server) [default: true] + B:enabled=true + + # Maximum enchantability for WitherWeapon (Decay). (synced from server) [range: 1 ~ 100, default: 50] + I:maxEnchantability=50 + + # Minimum enchantability for WitherWeapon (Decay). (synced from server) [range: 1 ~ 100, default: 20] + I:minEnchantability=20 + + # Rarity for WitherWeapon (Decay). (synced from server) [default: UNCOMMON] + S:rarity=UNCOMMON + } + + soulbound { + # Should Soulbound be acquirable? If disabled, it will still work but it will not be possible to apply it to items. (synced from server) [default: true] + B:enabled=true + + # Maximum enchantability for Soulbound. (synced from server) [range: 1 ~ 100, default: 60] + I:maxEnchantability=60 + + # Minimum enchantability for Soulbound. (synced from server) [range: 1 ~ 100, default: 16] + I:minEnchantability=16 + + # Rarity for Soulbound. (synced from server) [default: VERY_RARE] + S:rarity=VERY_RARE + } + +} + + +farming { + # Height (from initial block) for harvesting logs. (synced from server) [range: 1 ~ 255, default: 30] + I:harvestHeight=30 + + # Height (from initial block) for harvesting rubber trees. (synced from server) [range: 1 ~ 255, default: 30] + I:harvestHeightRubberTree=30 + + # Radius (in addition to farm area) for harvesting logs. (synced from server) [range: 1 ~ 64, default: 7] + I:harvestRadius=7 + + # Radius (in addition to farm area) for harvesting rubber trees. (synced from server) [range: 1 ~ 64, default: 7] + I:harvestRadiusRubberTree=7 +} + + +fluid { + # The delay in ticks between when nutrient distillation boosts your food value. (synced from server) [range: 1 ~ 2147483647, default: 400] + I:nutrientFoodBoostDelay=400 + + # If enabled, Rocket Fuel will explode when in contact with fire. (synced from server) [default: true] + B:rocketFuelIsExplosive=true +} + + +integration { + # Enables the integration with Applied Energistics 2 (hoe). (must be kept in sync with server) [default: true] + B:enableAE2=true + + # Enables the integration with Actually Additions (fertilizer, hoe). (must be kept in sync with server) [default: true] + B:enableActuallyAdditions=true + + # Enables the integration with BaseMetals (hoe). (must be kept in sync with server) [default: true] + B:enableBaseMetals=true + + # Enables the integration with Baubles. (synced from server) [default: true] + B:enableBaubles=true + + # Enables the integration with Big/Extreme Reactors (fluids and blocks in reactor). (must be kept in sync with server) [default: true] + B:enableBigReactors=true + + # Enables the integration with Biomes'o'Plenty (harvesting flowers). (must be kept in sync with server) [default: true] + B:enableBoP=true + + # Enables the integration with Project Intelligence (ingame documentation). [default: true] + B:enableProjectIntelligence=true + + # Registers aspects for Ender IO items with Thaumcraft. [default: true] + B:enableThaumcraftAspects=true + + projectintelligence { + # Margin around the documentation. [range: -2147483648 ~ 2147483647, default: 3] + I:marginBottom=3 + + # Margin around the documentation. [range: -2147483648 ~ 2147483647, default: 3] + I:marginLeft=3 + + # Margin around the documentation. [range: -2147483648 ~ 2147483647, default: 3] + I:marginRight=3 + + # Margin around the documentation. [range: -2147483648 ~ 2147483647, default: 3] + I:marginTop=3 + } + +} + + +items { + + food { + # The probability that Enderios do what they promise. (synced from server) [range: 0.0 ~ 1.0, default: 0.3] + D:enderiosTeleportChance=0.30000001192092896 + + # The maximum range of a cerial-induced location change. (synced from server) [range: 1.5 ~ 128.0, default: 16.0] + D:enderiosTeleportRange=16.0 + } + + magnet { + # If true the magnet can be put into a Baubles slot even if switched off (requires Baubles to be installed and allowInBaublesSlot to be on). (synced from server) [default: false] + B:allowDeactivatedInBaublesSlot=false + + # If true the magnet can be put into a Baubles slot (requires Baubles to be installed). (synced from server) [default: true] + B:allowInBaublesSlot=true + + # If true the magnet will also work in the main inventory, not just the hotbar. (synced from server) [default: false] + B:allowInMainInventory=false + + # The BaublesType the magnet should be, 'AMULET', 'RING' or 'BELT' (requires Baubles to be installed and allowInBaublesSlot to be on). (synced from server) [default: AMULET] + S:baublesType=AMULET + + # These items will not be picked up by the magnet. (synced from server) [default: [appliedenergistics2:crystal_seed], [botania:livingrock], [botania:manatablet]] + S:blacklist < + appliedenergistics2:crystal_seed + botania:livingrock + botania:manatablet + > + + # Amount of energy stored in a fully charged magnet. (synced from server) [range: 1 ~ 100000000, default: 100000] + I:energyCapacity=100000 + + # The amount of energy used per tick when the magnet is active. (synced from server) [range: 0 ~ 1000, default: 1] + I:energyUsePerSecond=1 + + # Maximum number of items the magnet can effect at a time. (-1 for unlimited) (synced from server) [range: -1 ~ 512, default: 20] + I:itemLimit=20 + + # Range of the magnet in blocks. (synced from server) [range: 1 ~ 128, default: 5] + I:range=5 + } + + staffoflevity { + # Duration for the levitation effect of the Staff of Levity. This is just a failsafe to prevent players from floating forever. (synced from server) [range: 1 ~ 86400, default: 255] + I:durationSeconds=255 + + # Amount of fluid stored by the Staff of Levity. (synced from server) [range: 1 ~ 64000, default: 8000] + I:fluidStorage=8000 + + # Type of fluid used by the Staff of Levity. (synced from server) [default: vapor_of_levity] + S:fluidType=vapor_of_levity + + # Amount of fluid in mB used by the Staff of Levity. (synced from server) [range: 1 ~ 1000, default: 100] + I:fluidUsePerTeleport=100 + + # Ticks that must pass between activations of the Staff of Levity. (synced from server) [range: 1 ~ 12000, default: 10] + I:ticksBetweenActivations=10 + } + + rodofreturn { + # If set to false the Rod of Return can only target a telepad. (synced from server) [default: false] + B:canTargetAnywhere=false + + # Amount of energy used by the Rod of Return each tick it is used. (synced from server) [range: 1 ~ 1000, default: 35000] + I:energyPerTick=35000 + + # Amount of fluid stored by the Rod of Return. (synced from server) [range: 1 ~ 64000, default: 200] + I:fluidStorage=200 + + # Type of fluid used by the Rod of Return. (synced from server) [default: ender_distillation] + S:fluidType=ender_distillation + + # Amount of fluid in mB used by the Rod of Return. (0 to disable fluid use) (synced from server) [range: 0 ~ 1000, default: 200] + I:fluidUsePerTeleport=200 + + # Internal energy buffer for the Rod of Return. (synced from server) [range: 1 ~ 2147483647, default: 2000000] + I:powerStorage=2000000 + + # Number of ticks the Rod of Return must be used before teleporting. (synced from server) [range: 1 ~ 1200, default: 50] + I:ticksToActivate=50 + + # Min number of ticks required to recharge the internal energy buffer of the Rod of Return. (synced from server) [range: 1 ~ 1200, default: 100] + I:ticksToRecharge=100 + } + + deathpouch { + # Determine if the Death Urn is used up when activated. (synced from server) [default: true] + B:consumeDeathUrnOnUse=true + + # Disables the Death Urn completely. Don't forget to disable the item recipe when you enable this. (synced from server) [default: false] + B:disableDeathUrn=false + + # Determine if a Death Urn item is needed to create a grave. Don't forget to disable the item recipe when you enable this. (synced from server) [default: false] + B:freeGraves=false + + # Determine if a Death Urn can be looted by everone or only by the owner. Creative mode players can loot them always. (synced from server) [default: true] + B:protectedGraves=true + } + + darksteel { + # Should the dark steel placement, when in the first (0th) slot, place the item in the last slot. If false, will place what's in the second slot. [default: true] + B:slotZeroPlacesEight=true + + materials { + + dark_steel { + # Mining level for tools made out of Dark Steel. (highest vanilla level is 3, highest TiC level is 4 by default) (synced from server) [range: 0 ~ 2147483647, default: 4] + I:miningLevel=4 + } + + end_steel { + # Mining level for tools made out of End Steel. (highest vanilla level is 3, highest TiC level is 4 by default) (synced from server) [range: 0 ~ 2147483647, default: 5] + I:miningLevel=5 + } + + stellar_alloy { + # Mining level for tools made out of Stellar Alloy. (highest vanilla level is 3, highest TiC level is 4 by default) (synced from server) [range: 0 ~ 2147483647, default: 8] + I:miningLevel=8 + } + + } + + pickaxe { + # The increase in efficiency when powered. (synced from server) [range: 1.0 ~ 20.0, default: 2.0] + D:efficiencyBoostWhenPowered=2.0 + + # The efficiency when breaking obsidian with a powered Dark Pickaxe. (synced from server) [range: 1 ~ 500, default: 50] + I:efficiencyObsidian=50 + + # If set to a value > 0, the obsidian speed and power use will be used for all blocks with hardness >= to this value. (synced from server) [range: 1.0 ~ 10000.0, default: 40.0] + D:obsidianEfficiencyAtHardness=40.0 + + # The amount of energy used to break an obsidian block. (synced from server) [range: 1 ~ 99999999, default: 10000] + I:powerUseObsidian=10000 + + # Energy use per damage/durability point avoided. (synced from server) [range: 0 ~ 99999999, default: 750] + I:powerUsePerDamagePoint=750 + + # If enabled, right clicking with the dark steel pickaxe will place a block. [default: false] + B:rightClickPlaceEnabled=false + } + + axe { + # The increase in efficiency when powered. (synced from server) [range: 1.0 ~ 20.0, default: 2.0] + D:efficiencyBoostWhenPowered=2.0 + + # Height (from initial block) for multi-harvesting logs. (synced from server) [range: 1 ~ 255, default: 30] + I:harvestHeight=30 + + # Radius for multi-harvesting logs. (synced from server) [range: 1 ~ 64, default: 12] + I:harvestRadius=12 + + # Energy use per damage/durability point avoided. (synced from server) [range: 0 ~ 99999999, default: 750] + I:powerUsePerDamagePoint=750 + + # Energy per damage/durability point avoided when shift-harvesting multiple logs (synced from server) [range: 0 ~ 99999999, default: 1500] + I:powerUsePerDamagePointMultiHarvest=1500 + + # If enabled, right clicking with the dark steel axe will place a block. [default: false] + B:rightClickPlaceEnabled=false + + # How much slower multi-harvesting logs is. (synced from server) [range: 1.0 ~ 40.0, default: 4.0] + D:speedPenaltyMultiHarvest=4.0 + } + + crook { + # Energy use per damage/durability point avoided. (synced from server) [range: 1 ~ 99999999, default: 150] + I:energyPerDamage=150 + + # Energy per damage/durability point avoided when shift-harvesting multiple blocks. (synced from server) [range: 1 ~ 99999999, default: 150] + I:energyPerDamageMulti=150 + + # Number of extra tries to get drops for a powered crook. (synced from server) [range: 0 ~ 32, default: 5] + I:extraDropsPowered=5 + + # Number of extra tries to get drops for an unpowered crook. (synced from server) [range: 0 ~ 32, default: 3] + I:extraDropsUnpowered=3 + + # If enabled, right clicking with the dark steel crook will place a block. [default: false] + B:rightClickPlaceEnabled=false + } + + sword { + # The extra damage dealt when the sword is empowered I and has energy. (synced from server) [range: 0.0 ~ 32.0, default: 1.0] + D:damageBonusEmpowered1=1.0 + + # The extra damage dealt when the sword is empowered II and has energy. (synced from server) [range: 0.0 ~ 32.0, default: 2.0] + D:damageBonusEmpowered2=2.0 + + # The extra damage dealt when the sword is empowered III and has energy. (synced from server) [range: 0.0 ~ 32.0, default: 3.0] + D:damageBonusEmpowered3=3.0 + + # The extra damage dealt when the sword is empowered IV and has energy. (synced from server) [range: 0.0 ~ 32.0, default: 4.0] + D:damageBonusEmpowered4=4.0 + + # The extra damage dealt when the sword is empowered V and has energy. (synced from server) [range: 0.0 ~ 32.0, default: 5.0] + D:damageBonusEmpowered5=5.0 + + # The chance that an ender pearl will be dropped when using the sword (0 = no chance, 1 = 100% chance; can go over 100%). (synced from server) [range: 0.0 ~ 10.0, default: 1.05] + D:enderPearlDropChance=1.05 + + # The chance for each looting level that an additional ender pearl will be dropped when using a dark steel sword (0 = no chance, 1 = 100% chance; can go over 100%) (synced from server) [range: 0.0 ~ 5.0, default: 0.5] + D:enderPearlDropChancePerLooting=0.5 + + # The amount of energy used per hit. (synced from server) [range: 1 ~ 99999999, default: 750] + I:powerUsePerHit=750 + + # The increase in attack speed when the sword is empowered I and has energy. (synced from server) [range: 0.0 ~ 2.0, default: 0.4] + D:speedBonusEmpowered1=0.4000000059604645 + + # The increase in attack speed when the sword is empowered II and has energy. (synced from server) [range: 0.0 ~ 2.0, default: 0.45] + D:speedBonusEmpowered2=0.44999998807907104 + + # The increase in attack speed when the sword is empowered III and has energy. (synced from server) [range: 0.0 ~ 2.0, default: 0.5] + D:speedBonusEmpowered3=0.5 + + # The increase in attack speed when the sword is empowered IV and has energy. (synced from server) [range: 0.0 ~ 2.0, default: 0.55] + D:speedBonusEmpowered4=0.550000011920929 + + # The increase in attack speed when the sword is empowered V and has energy. (synced from server) [range: 0.0 ~ 2.0, default: 0.6] + D:speedBonusEmpowered5=0.6000000238418579 + } + + shears { + # The increase in effected area (radius) when powered and used on blocks. (synced from server) [range: 0 ~ 16, default: 4] + I:blockAreaBoostWhenPowered=4 + + # How much more durable as vanilla shears they are. (synced from server) [range: 0 ~ 50, default: 5] + I:durabilityFactor=5 + + # The increase in efficiency when powered. (synced from server) [range: 1.0 ~ 20.0, default: 2.0] + D:efficiencyBoostWhenPowered=2.0 + + # The increase in effected area (radius) when powered and used on sheep. (synced from server) [range: 0.0 ~ 16.0, default: 5.0] + D:entityAreaBoostWhenPowered=5.0 + + # Energy use per damage/durability point avoided. (synced from server) [range: 0 ~ 99999999, default: 250] + I:powerUsePerDamagePoint=250 + } + + upgrades { + # Comma-separated list of IDs of upgrades that should be disabled. Those upgrades will be registered with the game engine, but they will be removed from the list of available upgrades. Please note that this may not work well with upgrades that already exist on items. It will also not work well when other upgrades depend on them. (must be kept in sync with server) [default: ] + S:disabled= + + hoe { + # Number of levels required for the 'Hoe' upgrade. [range: -2147483648 ~ 2147483647, default: 4] + I:darkSteelHoeCost=4 + } + + speed { + # The extra effectiveness of the speed upgrade when the Leggings are empowered I and have energy. (synced from server) [range: 0.0 ~ 5.0, default: 1.0] + D:empoweredBonus1=1.0 + + # The extra effectiveness of the speed upgrade when the Leggings are empowered II and have energy. (synced from server) [range: 0.0 ~ 5.0, default: 1.1] + D:empoweredBonus2=1.100000023841858 + + # The extra effectiveness of the speed upgrade when the Leggings are empowered III and have energy. (synced from server) [range: 0.0 ~ 5.0, default: 1.5] + D:empoweredBonus3=1.5 + + # The extra effectiveness of the speed upgrade when the Leggings are empowered IV and have energy. (synced from server) [range: 0.0 ~ 5.0, default: 2.0] + D:empoweredBonus4=2.0 + + # The extra effectiveness of the speed upgrade when the Leggings are empowered V and have energy. (synced from server) [range: 0.0 ~ 5.0, default: 2.5] + D:empoweredBonus5=2.5 + + # Energy cost of running one block in the Dark Steel Leggings with Speed (any level). (synced from server) [range: 0 ~ 2147483647, default: 320] + I:sprintEnergyCost=320 + + # Number of levels required for the 'Speed I' upgrade. (synced from server) [range: 1 ~ 99, default: 4] + I:upgradeCost1=4 + + # Number of levels required for the 'Speed II' upgrade. (synced from server) [range: 1 ~ 99, default: 6] + I:upgradeCost2=6 + + # Number of levels required for the 'Speed III' upgrade. (synced from server) [range: 1 ~ 99, default: 8] + I:upgradeCost3=8 + + # Energy cost of walking one block in the Dark Steel Leggings with Speed (any level). (synced from server) [range: 0 ~ 2147483647, default: 80] + I:walkEnergyCost=80 + + # Speed modifier applied by the Dark Steel Leggings with Speed I. (synced from server) [range: 0.0 ~ 32.0, default: 0.15] + D:walkModifier1=0.15000000596046448 + + # Speed modifier applied by the Dark Steel Leggings with Speed II. (synced from server) [range: 0.0 ~ 32.0, default: 0.3] + D:walkModifier2=0.30000001192092896 + + # Speed modifier applied by the Dark Steel Leggings with Speed III. (synced from server) [range: 0.0 ~ 32.0, default: 0.45] + D:walkModifier3=0.44999998807907104 + } + + jump { + # Jump height modifier applied when jumping with Dark Steel Boots equipped (synced from server) [range: 1.0 ~ 3.0, default: 1.5] + D:modifier=1.5 + + # Number of levels required for the 'Jump I' upgrade. (synced from server) [range: 1 ~ 99, default: 4] + I:upgradeCost1=4 + + # Number of levels required for the 'Jump II' upgrade. (synced from server) [range: 1 ~ 99, default: 6] + I:upgradeCost2=6 + + # Number of levels required for the 'Jump III' upgrade. (synced from server) [range: 1 ~ 99, default: 8] + I:upgradeCost3=8 + } + + step_assist { + # Number of levels required for the 'Step Assist' upgrade. (synced from server) [range: 1 ~ 99, default: 2] + I:upgradeCost=2 + } + + anvil { + # Number of levels required for the 'Anvil I' upgrade. (synced from server) [range: 1 ~ 99, default: 1] + I:upgradeCost1=1 + + # Number of levels required for the 'Anvil II' upgrade. (synced from server) [range: 1 ~ 99, default: 2] + I:upgradeCost2=2 + + # Number of levels required for the 'Anvil III' upgrade. (synced from server) [range: 1 ~ 99, default: 4] + I:upgradeCost3=4 + } + + inventory { + # Number of inventory columns the inventory upgrade gives for body armor. (synced from server) [default: COL9] + S:columnsBody=COL9 + + # Number of inventory columns the inventory upgrade gives for foot armor. (synced from server) [default: COL3] + S:columnsFeet=COL3 + + # Number of inventory columns the inventory upgrade gives for head armor. (synced from server) [default: COL1] + S:columnsHead=COL1 + + # Number of inventory columns the inventory upgrade gives for leg armor. (synced from server) [default: COL5] + S:columnsLegs=COL5 + + # Number of inventory columns the inventory I upgrade gives. (synced from server) [range: 1 ~ 6, default: 2] + I:rows1=2 + + # Number of inventory columns the inventory II upgrade gives. (synced from server) [range: 1 ~ 6, default: 4] + I:rows2=4 + + # Number of inventory columns the inventory III upgrade gives. (synced from server) [range: 1 ~ 6, default: 6] + I:rows3=6 + + # Maximum size (when serialized into a binary buffer) an itemstack can have to be allowed into a slot of the 'Inventory' upgrade. Note that having a player inventory that's over an uncertain size will crash the game and make a world unplayable. (synced from server) [range: 500 ~ 5000, default: 1337] + I:slotLimitBytes=1337 + + # Cost for the inventory I upgrade in levels. (synced from server) [range: 1 ~ 99, default: 12] + I:upgradeCost1=12 + + # Cost for the inventory II upgrade in levels. (synced from server) [range: 1 ~ 99, default: 20] + I:upgradeCost2=20 + + # Cost for the inventory III upgrade in levels. (synced from server) [range: 1 ~ 99, default: 32] + I:upgradeCost3=32 + } + + explosive { + # Custom 'dirt' target blocks for the explosive upgrade. See 'targets'. (Used whith the 'spoon' upgrade.) (synced from server) [default: ] + S:customDirt < + > + + # Custom 'stone' target blocks for the explosive upgrade. See 'targets'. (synced from server) [default: ] + S:customStone < + > + + # Chance that employing the explosive upgrade to blow up extra blocks costs the pickaxe durability. (synced from server) [range: 0.0 ~ 1.0, default: 0.3] + D:durabilityChance=0.30000001192092896 + + # Extra energy the explosive upgrade uses to blow up blocks. This goes on top of the energy used to counteract durability loss. (synced from server) [range: 0 ~ 2147483647, default: 20] + I:energyPerBlock=20 + + # Which kinds of blocks should the explosive upgrade blow up? DEFAULT: Limited list of trash blocks. NO_INVENORY: All blocks that don't have a TileEntity. CUSTOM: Only the blocks in the config values 'customStone'/'customDirt'. DEFAULT_AND_CUSTOM: Combines DEFAULT and CUSTOM. ALL: Anything (dangerous!)Use this in modpacks that have a large number of modded stone or dirt in their worldgen. (synced from server) [default: DEFAULT] + S:targets=DEFAULT + + # Cost for the explosive I upgrade in levels. (synced from server) [range: 1 ~ 99, default: 8] + I:upgradeCost1=8 + + # Cost for the explosive II upgrade in levels. (synced from server) [range: 1 ~ 99, default: 12] + I:upgradeCost2=12 + + # Cost for the explosive III upgrade in levels. (synced from server) [range: 1 ~ 99, default: 18] + I:upgradeCost3=18 + + # Cost for the explosive IV upgrade in levels. (synced from server) [range: 1 ~ 99, default: 26] + I:upgradeCost4=26 + + # Cost for the explosive V upgrade in levels. (synced from server) [range: 1 ~ 99, default: 36] + I:upgradeCost5=36 + + carpet { + # Cost for the explosive depth upgrade in levels. (synced from server) [range: 1 ~ 99, default: 8] + I:upgradeCost=8 + } + + } + + empowered { + # Cost for the 'Empowered I' upgrade in levels. (synced from server) [range: 1 ~ 99, default: 4] + I:upgradeCost1=4 + + # Cost for the 'Empowered II' upgrade in levels. (synced from server) [range: 1 ~ 99, default: 8] + I:upgradeCost2=8 + + # Cost for the 'Empowered III' upgrade in levels. (synced from server) [range: 1 ~ 99, default: 12] + I:upgradeCost3=12 + + # Cost for the 'Empowered IV' upgrade in levels. (synced from server) [range: 1 ~ 99, default: 16] + I:upgradeCost4=16 + + # Cost for the 'Empowered V' upgrade in levels. (synced from server) [range: 1 ~ 99, default: 20] + I:upgradeCost5=20 + } + + swim { + # Speed modifier applied when swimming with the Dark Steel Boots with Flippers. (synced from server) [range: 0.1 ~ 10.0, default: 2.5] + D:speed=2.5 + + # Speed modifier applied when swimming with the Dark Steel Boots with Flippers enchanted with Depth Strider. (synced from server) [range: 0.002 ~ 10.0, default: 0.05] + D:speedDepthStrider=0.05 + + # Number of levels required for the 'Swim' upgrade. (synced from server) [range: 1 ~ 99, default: 4] + I:upgradeCost=4 + } + + nightvision { + # Number of levels required for the 'Night Vision' upgrade. (synced from server) [range: 1 ~ 99, default: 4] + I:upgradeCost=4 + } + + theoneprobe { + # Number of levels required for 'The One Probe' upgrade. (synced from server) [range: 1 ~ 99, default: 4] + I:upgradeCost=4 + } + + glider { + # Horizontal movement speed modifier when gliding. (synced from server) [range: 0.001 ~ 0.6, default: 0.03] + D:horizontalSpeed=0.03 + + # Number of levels required for the 'Glider' upgrade. (synced from server) [range: 1 ~ 99, default: 4] + I:upgradeCost=4 + + # Rate of altitude loss when gliding. (synced from server) [range: -1.0 ~ -0.001, default: -0.05] + D:verticalSpeed=-0.05 + + # Rate of altitude loss when sprinting and gliding. (synced from server) [range: -3.0 ~ -0.001, default: -0.15] + D:verticalSpeedSprinting=-0.15 + } + + elytra { + # Number of levels required for the 'Elytra' upgrade. (synced from server) [range: 1 ~ 99, default: 10] + I:upgradeCost=10 + } + + soundlocator { + # Number of ticks the 'Sound Locator' icons are displayed for. (synced from server) [range: 1 ~ 200, default: 40] + I:lifespan=40 + + # Range of the 'Sound Locator' upgrade. (synced from server) [range: 1 ~ 200, default: 40] + I:range=40 + + # Number of levels required for the 'Sound Locator' upgrade. (synced from server) [range: 1 ~ 99, default: 4] + I:upgradeCost=4 + } + + direct { + # Amount of energy used by the 'Direct' upgrade to pick up one stack of stuff. (synced from server) [range: 0 ~ 999999, default: 100] + I:energyCost=100 + + # Number of levels required for the 'Direct' upgrade. (synced from server) [range: 1 ~ 99, default: 8] + I:upgradeCost=8 + } + + padding { + # Distance in blocks that is no longer considered 'nearby' by the 'Padding' upgrade. Sounds at least this far away will play normally. [range: 1.0 ~ 99.0, default: 15.0] + D:cutoffDistance=15.0 + + # All sounds will be adjusted in pitch by this factor when using the 'Padding' upgrade. (1 for off [range: 0.01 ~ 1.0, default: 0.8] + D:pitchAdjust=0.800000011920929 + + # Number of levels required for the 'Padding' upgrade. (synced from server) [range: 1 ~ 99, default: 4] + I:upgradeCost=4 + } + + gogglesofrevealing { + # Number of levels required for the 'Goggles of Revealing' upgrade. (synced from server) [range: 1 ~ 99, default: 4] + I:upgradeCost=4 + } + + thaumaturgerobes { + # Number of levels required for the 'Thaumatruge's Robes' upgrades. (synced from server) [range: 1 ~ 99, default: 4] + I:upgradeCost=4 + } + + travel { + # Number of levels required for the 'Travel' upgrade. (synced from server) [range: 1 ~ 99, default: 16] + I:upgradeCost=16 + } + + spoon { + # If enabled, right clicking with the spoon upgrade will make pahs like a vanilla shovel. This takes priority over block placing and travelling. [default: true] + B:enablePathMaking=true + + # Number of levels required for the 'Spoon' upgrade. (synced from server) [range: 1 ~ 99, default: 4] + I:upgradeCost=4 + } + + } + + coldfire { + # The type of fluid required to ignite cold fire. (synced from server) [default: vapor_of_levity] + S:fluidType=vapor_of_levity + + # The amount of fluid in mb the item can hold. (synced from server) [range: 0 ~ 2147483647, default: 1000] + I:mbCapacity=1000 + + # The amount of fluid in mb used per usage. If set to <= 0 fluid use will be disabled. (synced from server) [range: -1 ~ 2147483647, default: 10] + I:mbPerUse=10 + } + + bow { + # Amount of energy needed to mitigate one point of item damage. (synced from server) [range: 0 ~ 99999999, default: 1000] + I:energyUsePerDamagePoint=1000 + + # Amount of energy needed to fully draw the bow. (synced from server) [range: 0 ~ 99999999, default: 750] + I:energyUsePerDraw=750 + + # Amount of energy needed hold the bow fully draws (per tick). (synced from server) [range: 0 ~ 99999999, default: 5] + I:energyUsePerHoldTick=5 + + dark_bow { + # Damage bonus of the Dark Steel Bow when 'Empowered I' and it has energy. (synced from server) [range: 0.0 ~ 30.0, default: 0.0] + D:damage1=0.0 + + # Damage bonus of the Dark Steel Bow when 'Empowered II' and it has energy. (synced from server) [range: 0.0 ~ 30.0, default: 0.0] + D:damage2=0.0 + + # Damage bonus of the Dark Steel Bow when 'Empowered III' and it has energy. (synced from server) [range: 0.0 ~ 30.0, default: 0.0] + D:damage3=0.0 + + # Damage bonus of the Dark Steel Bow when 'Empowered IV' and it has energy. (synced from server) [range: 0.0 ~ 30.0, default: 0.0] + D:damage4=0.0 + + # Damage bonus of the Dark Steel Bow when 'Empowered V' and it has energy. (synced from server) [range: 0.0 ~ 30.0, default: 0.0] + D:damage5=0.0 + + # Damage bonus of the Dark Steel Bow when not empowered or out of energy. (synced from server) [range: 0.0 ~ 30.0, default: 0.0] + D:damageUnpowered=0.0 + + # Draw speed of the Dark Steel Bow when 'Empowered I' and it has energy. (normal bow is 20) (synced from server) [range: 1 ~ 100, default: 20] + I:drawSpeed1=20 + + # Draw speed of the Dark Steel Bow when 'Empowered II' and it has energy. (normal bow is 20) (synced from server) [range: 1 ~ 100, default: 18] + I:drawSpeed2=18 + + # Draw speed of the Dark Steel Bow when 'Empowered III' and it has energy. (normal bow is 20) (synced from server) [range: 1 ~ 100, default: 16] + I:drawSpeed3=16 + + # Draw speed of the Dark Steel Bow when 'Empowered IV' and it has energy. (normal bow is 20) (synced from server) [range: 1 ~ 100, default: 14] + I:drawSpeed4=14 + + # Draw speed of the Dark Steel Bow when 'Empowered V' and it has energy. (normal bow is 20) (synced from server) [range: 1 ~ 100, default: 12] + I:drawSpeed5=12 + + # Draw speed of the Dark Steel Bow when not empowered or out of energy. (normal bow is 20) (synced from server) [range: 1 ~ 100, default: 30] + I:drawSpeedUnpowered=30 + + # Force multiplier of the Dark Steel Bow when 'Empowered I' and it has energy. (synced from server) [range: 1.0 ~ 10.0, default: 1.2] + D:force1=1.2000000476837158 + + # Force multiplier of the Dark Steel Bow when 'Empowered II' and it has energy. (synced from server) [range: 1.0 ~ 10.0, default: 1.3] + D:force2=1.2999999523162842 + + # Force multiplier of the Dark Steel Bow when 'Empowered III' and it has energy. (synced from server) [range: 1.0 ~ 10.0, default: 1.4] + D:force3=1.399999976158142 + + # Force multiplier of the Dark Steel Bow when 'Empowered IV' and it has energy. (synced from server) [range: 1.0 ~ 10.0, default: 1.5] + D:force4=1.5 + + # Force multiplier of the Dark Steel Bow when 'Empowered V' and it has energy. (synced from server) [range: 1.0 ~ 10.0, default: 1.6] + D:force5=1.600000023841858 + + # Force multiplier of the Dark Steel Bow when not empowered or out of energy. (synced from server) [range: 1.0 ~ 10.0, default: 1.1] + D:forceUnpowered=1.100000023841858 + + # FOV multiplier of the Dark Steel Bow when 'Empowered I' and it has energy. (synced from server) [range: 0.0 ~ 1.0, default: 0.3] + D:fov1=0.30000001192092896 + + # FOV multiplier of the Dark Steel Bow when 'Empowered II' and it has energy. (synced from server) [range: 0.0 ~ 1.0, default: 0.35] + D:fov2=0.3499999940395355 + + # FOV multiplier of the Dark Steel Bow when 'Empowered III' and it has energy. (synced from server) [range: 0.0 ~ 1.0, default: 0.4] + D:fov3=0.4000000059604645 + + # FOV multiplier of the Dark Steel Bow when 'Empowered IV' and it has energy. (synced from server) [range: 0.0 ~ 1.0, default: 0.45] + D:fov4=0.44999998807907104 + + # FOV multiplier of the Dark Steel Bow when 'Empowered V' and it has energy. (synced from server) [range: 0.0 ~ 1.0, default: 0.5] + D:fov5=0.5 + + # FOV multiplier of the Dark Steel Bow when not empowered or out of energy. (synced from server) [range: 0.0 ~ 1.0, default: 0.25] + D:fovUnpowered=0.25 + } + + end_bow { + # Damage bonus of the End Steel Bow when 'Empowered I' and it has energy. (synced from server) [range: 0.0 ~ 30.0, default: 0.0] + D:damage1=0.0 + + # Damage bonus of the End Steel Bow when 'Empowered II' and it has energy. (synced from server) [range: 0.0 ~ 30.0, default: 0.0] + D:damage2=0.0 + + # Damage bonus of the End Steel Bow when 'Empowered III' and it has energy. (synced from server) [range: 0.0 ~ 30.0, default: 0.0] + D:damage3=0.0 + + # Damage bonus of the End Steel Bow when 'Empowered IV' and it has energy. (synced from server) [range: 0.0 ~ 30.0, default: 0.0] + D:damage4=0.0 + + # Damage bonus of the End Steel Bow when 'Empowered V' and it has energy. (synced from server) [range: 0.0 ~ 30.0, default: 0.0] + D:damage5=0.0 + + # Damage bonus of the End Steel Bow when not empowered or out of energy. (synced from server) [range: 0.0 ~ 30.0, default: 0.0] + D:damageUnpowered=0.0 + + # Draw speed of the End Steel Bow when 'Empowered I' and it has energy. (normal bow is 20) (synced from server) [range: 1 ~ 100, default: 15] + I:drawSpeed1=15 + + # Draw speed of the End Steel Bow when 'Empowered II' and it has energy. (normal bow is 20) (synced from server) [range: 1 ~ 100, default: 12] + I:drawSpeed2=12 + + # Draw speed of the End Steel Bow when 'Empowered III' and it has energy. (normal bow is 20) (synced from server) [range: 1 ~ 100, default: 11] + I:drawSpeed3=11 + + # Draw speed of the End Steel Bow when 'Empowered IV' and it has energy. (normal bow is 20) (synced from server) [range: 1 ~ 100, default: 10] + I:drawSpeed4=10 + + # Draw speed of the End Steel Bow when 'Empowered V' and it has energy. (normal bow is 20) (synced from server) [range: 1 ~ 100, default: 9] + I:drawSpeed5=9 + + # Draw speed of the End Steel Bow when not empowered or out of energy. (normal bow is 20) (synced from server) [range: 1 ~ 100, default: 20] + I:drawSpeedUnpowered=20 + + # Force multiplier of the End Steel Bow when 'Empowered I' and it has energy. (synced from server) [range: 1.0 ~ 10.0, default: 1.35] + D:force1=1.350000023841858 + + # Force multiplier of the End Steel Bow when 'Empowered II' and it has energy. (synced from server) [range: 1.0 ~ 10.0, default: 1.45] + D:force2=1.4500000476837158 + + # Force multiplier of the End Steel Bow when 'Empowered III' and it has energy. (synced from server) [range: 1.0 ~ 10.0, default: 1.55] + D:force3=1.5499999523162842 + + # Force multiplier of the End Steel Bow when 'Empowered IV' and it has energy. (synced from server) [range: 1.0 ~ 10.0, default: 1.65] + D:force4=1.649999976158142 + + # Force multiplier of the End Steel Bow when 'Empowered V' and it has energy. (synced from server) [range: 1.0 ~ 10.0, default: 1.75] + D:force5=1.75 + + # Force multiplier of the End Steel Bow when not empowered or out of energy. (synced from server) [range: 1.0 ~ 10.0, default: 1.25] + D:forceUnpowered=1.25 + + # FOV multiplier of the End Steel Bow when 'Empowered I' and it has energy. (synced from server) [range: 0.0 ~ 1.0, default: 0.35] + D:fov1=0.3499999940395355 + + # FOV multiplier of the End Steel Bow when 'Empowered II' and it has energy. (synced from server) [range: 0.0 ~ 1.0, default: 0.4] + D:fov2=0.4000000059604645 + + # FOV multiplier of the End Steel Bow when 'Empowered III' and it has energy. (synced from server) [range: 0.0 ~ 1.0, default: 0.45] + D:fov3=0.44999998807907104 + + # FOV multiplier of the End Steel Bow when 'Empowered IV' and it has energy. (synced from server) [range: 0.0 ~ 1.0, default: 0.5] + D:fov4=0.5 + + # FOV multiplier of the End Steel Bow when 'Empowered V' and it has energy. (synced from server) [range: 0.0 ~ 1.0, default: 0.55] + D:fov5=0.550000011920929 + + # FOV multiplier of the End Steel Bow when not empowered or out of energy. (synced from server) [range: 0.0 ~ 1.0, default: 0.3] + D:fovUnpowered=0.30000001192092896 + } + + } + + treetap { + # Durability of the Dark Steel Tree Tap. (synced from server) [range: 1 ~ 99999999, default: 2000] + I:durability=2000 + + # Energy use per damage/durability point avoided. (synced from server) [range: 1 ~ 99999999, default: 750] + I:energyPerDamage=750 + } + + backhoe { + # Durability of the Dark Steel Backhoe. (synced from server) [range: 1 ~ 99999999, default: 6000] + I:durability=6000 + + # Energy use per damage/durability point avoided. (synced from server) [range: 1 ~ 99999999, default: 250] + I:energyPerDamage=250 + } + + armor { + # Base amount of power used per jump energy dark steel boots. The second jump in a 'double jump' uses 2x this etc (synced from server) [range: 1 ~ 99999999, default: 150] + I:bootsJumpPowerCost=150 + + # If true, dark steel armor will drain power stored energy in power containers in the players inventory. (synced from server) [default: false] + B:drainPowerFromInventory=false + + # Amount of power used per block height of fall distance damage negated. [range: 1 ~ 99999999, default: 75] + I:fallDistanceCost=75 + } + + } + + infinitypowder { + # Chance that Infinity Powder will drop from creatures that were spawned by Infinity Fog. (0 to disable) (synced from server) [range: 0.0 ~ 1.0, default: 0.314] + D:dropChanceFogCreatures=0.3140000104904175 + + # Should making Infinity Powder be allowed in all dimensions? If not, it'll only work in the worlds configured in enableInDimensions. (synced from server) [default: false] + B:enableInAllDimensions=false + + # In which dimensions (numeric IDs) should Infinity Powder making be allowed? This is ignored if enableInAllDimensions is enabled. (synced from server) [range: -2147483648 ~ 2147483647, default: [I@5ba4901b] + I:enableInDimensions < + 0 + > + + # How old (in ticks) does a dying fire have to be to spawn Infinity Powder? (average fire age at death is 11.5s, default is 13s (synced from server) [range: 1 ~ 1000, default: 260] + I:fireMinAge=260 + + # Should making Infinity Powder be enabled? Please note that you need to provide an alternative way of crafting it if you disable this. (synced from server) [default: true] + B:inWorldCraftingEnabled=true + + # Should making Infinity Powder by lighting bedrock on fire be enabled? (no effect if inWorldCraftingEnabled is off) (synced from server) [default: true] + B:inWorldCraftingFireEnabled=true + + # Should making Infinity Powder by putting Firewater on bedrock be enabled? (no effect if inWorldCraftingEnabled is off) (synced from server) [default: true] + B:inWorldCraftingFireWaterEnabled=true + + # Blocks that should be considered infinite and can be used to split off Infinity Powder from. (synced from server) [default: [minecraft:bedrock]] + S:infiniteBlocks < + minecraft:bedrock + > + + # Should it make a sound when Infinity Powder drops from fire? [default: true] + B:makesSound=true + } + +} + + +machines { + # When a machine doesn't find a recipe for its inputs, how long (in ticks) should it wait until retrying? Increasing this can increase tps on bigger servers but will create awkward pauses until machines (re-)start after being idle or out of power. (synced from server) [range: 5 ~ 600, default: 20] + I:sleepBetweenFailedTries=20 +} + + +personal { + # Alpha (transparency) for the GUI background branding. [range: 0.02 ~ 1.0, default: 0.05] + D:GUIBrandingAlpha=0.05000000074505806 + + # Should the GUI background be branded? [default: true] + B:GUIBrandingEnabled=true + + # Texture for the GUI background branding. [default: enderio:textures/items/item_enderface_none.png] + S:GUIBrandingTexture=enderio:textures/items/item_enderface_none.png + + # Number of tiles for the GUI background branding. [range: 1 ~ 64, default: 2] + I:GUIBrandingTiles=2 + + # Should the Ender Armor texture be animated? [default: true] + B:animatedEnderArmorEnabled=true + + # Should the Gear item be animated? [default: true] + B:animatedGears=true + + # Should the Yeta wrench rotate in Third-person view? [default: true] + B:animatedYeta=true + + # Should the annoying new candy colors be used for Fused Glass/Quartz? [default: false] + B:candyColors=false + + # Celebrate Christmas? [default: true] + B:celebrateChristmas=true + + # Celebrate (western calendar) New Year? (synced from server) [default: true] + B:celebrateNewYear=true + + # Celebrate St Nicholas' Day? (synced from server) [default: true] + B:celebrateNicholas=true + + # Celebrate Reformation Day? (synced from server) [default: true] + B:celebrateReformation=true + + # Celebrate the International Space Day? [default: true] + B:celebrateSpaceDay=true + + # Valid values are between 2-5, smallest conduits at 2, largest at 5. (must be kept in sync with server) [range: 2 ~ 5, default: 3] + I:conduitPixels=3 + + # If true, machines will make particles. This has no effect on entities and important particles like Concussion TNT's explosion. [default: true] + B:machineParticlesEnabled=true + + # If true, machines will make sounds. [default: true] + B:machineSoundsEnabled=true + + # Volume of machine sounds. [range: -Infinity ~ 3.4028235E38, default: 1.0] + D:machineSoundsVolume=1.0 + + # Should the annoying recipe button be always disabled? [default: false] + B:recipeButtonDisableAlways=false + + # Should the annoying recipe button be disabled if JEI is installed? (no effect is recipeButtonReplaceWithJei is set) [default: false] + B:recipeButtonDisableWithJei=false + + # Should the JEI recipe button in the machine GUIs use the vanilla icon? [default: false] + B:recipeButtonInMachineGuis=false + + # Should the annoying recipe button be replaced with a JEI recipe button if JEI is installed? [default: true] + B:recipeButtonReplaceWithJei=true + + # What kind of overlay to use when holding the yeta wrench + # + # 0 - Sideways scrolling in center of screen + # 1 - Vertical icon bar in bottom right + # 2 - Old-style group of icons in bottom right [range: 0 ~ 2, default: 0] + I:yetaOverlayMode=0 + + # If true, shift-mouse wheel will change the conduit display mode when the YetaWrench is equipped. [default: true] + B:yetaUseSneakMouseWheel=true + + # If true, shift-clicking the YetaWrench on a null or non wrenchable object will change the conduit display mode. [default: false] + B:yetaUseSneakRightClick=false + + hiding { + # If true, nothing will be hidden in JEI regardless of the xml configuration for ingredient hiding. [default: false] + B:disableHiding=false + } + + loot { + # Selects which loot table configurations are injected for dungeon loot. Possible values are: + # - VANILLA (inject standard loot tables from the mod jar and/or world folder), \n- DEVELOPMENT (inject programmatic tables used in development) and \n- DISABLED (don't add any loot tables).\nPlease don't use DEVELOPMENT, those tables are only templates we use to create the real ones. (synced from server) [default: VANILLA] + S:generation=VANILLA + } + + tooltips { + # If true, adds energy value and burn time tooltips to fluid containers with liquid fuel. [default: true] + B:enableFluidContainerFuelTooltip=true + + # If true, adds burn duration tooltips to furnace fuels. [default: true] + B:enableFurnaceFuelTooltip=true + + # Should paintable (and painted) items have a tooltip showing their paint information? Possible values are ALWAYS, NEVER and AUTO. The latter will only show tooltips if there is some way to paint items available (e.g. the Painting Machine). [default: AUTO] + S:enablePainterTooltip=AUTO + } + +} + + +recipe { + # When disabled the XML recipe files that come built-in with Ender IO will not be loaded. Only user supplied files (in the 'recipes/user' folder) will be loaded. YOU MUST SUPPLY THE RECIPES ENDER IO NEEDS TO WORK YOURSELF IF YOU DO SO. (synced from server) [default: true] + B:loadCoreRecipes=true + + painter { + # When enabled, blocks with tile entities (e.g. machines) can be used as paint targets. (synced from server) [default: true] + B:allowTileEntitiesAsPaintSource=true + + # Painting cobblestone costs this much in relation to 'energyPerTask'. (synced from server) [range: 0.001 ~ 1000.0, default: 3.0] + D:energyFactorForCobblestone=3.0 + + # Painting Reinforced Obsidian costs this much in relation to 'energyPerTask'. (synced from server) [range: 0.001 ~ 1000.0, default: 10.0] + D:energyFactorForReinforcedObsidian=10.0 + + # Painting a workbench (crafting table) costs this in relation to than 'energyPerTask'. (synced from server) [range: 1.0 ~ 1000.0, default: 50.0] + D:energyFactorForWorkbench=50.0 + + # The total amount of energy required to paint one block. (synced from server) [range: 1 ~ 1000000, default: 2000] + I:energyPerTask=2000 + } + + alloy { + # Automatically create alloy smelter recipes with double and triple inputs and different slot allocations (1+1+1, 2+1, 1+2, 3 and 2) for single-input recipes. (synced from server) [default: true] + B:createSyntheticRecipes=true + } + + lootcap { + # Base level increase when combining Loot Capacitors. (synced from server) [range: 0.1 ~ 9.0, default: 1.0] + D:baseLevelIncrement=1.0 + + # Chance that base level increases when combining Loot Capacitors. (synced from server) [range: 0.001 ~ 1.0, default: 0.5] + D:baseLevelIncrementChance=0.5 + + # Maximum reachable base level when combining Loot Capacitors. (synced from server) [range: 0.1 ~ 9.9, default: 5.5] + D:baseLevelIncrementMax=5.5 + + # Allow Loot Capacitors to be combined in an Anvil. (synced from server) [default: true] + B:enableLootCapCombining=true + + # Facor to the level cost when combining Loot Capacitors. (synced from server) [range: 0.1 ~ 10.0, default: 1.0] + D:levelCostFactor=1.0 + + # Do Loot Capacitors have to be of the same type to be combined in an Anvil? (synced from server) [default: true] + B:requireSameType=true + + # Bias to the speciality level change when combining Loot Capacitors. (synced from server) [range: -0.25 ~ 0.25, default: 0.0] + D:specialityLevelBias=0.0 + + # Maximum reachable speciality level when combining Loot Capacitors. (synced from server) [range: 0.1 ~ 9.9, default: 5.75] + D:specialityLevelMax=5.75 + + # Minimum reachable speciality level when combining Loot Capacitors. (synced from server) [range: 0.1 ~ 9.9, default: 0.1] + D:specialityLevelMin=0.10000000149011612 + } + +} + + +teleport { + # Can direct travel between blocks (e.g. Travel Anchors) be activated by jumping? (at least one of activateSneak/activateJump must be enabled) [default: true] + B:activateJump=true + + # Can direct travel between blocks (e.g. Travel Anchors) be activated by sneaking? (at least one of activateSneak/activateJump must be enabled) [default: true] + B:activateSneak=true + + # Default energy cost per block of distance of travel using an item (e.g. Staff blinking). (synced from server) [range: 0.0 ~ 999999.0, default: 250.0] + D:defaultTeleportEnergyCostItem=250.0 + + # Default energy cost per block of distance of travel using an item to a block (e.g. Staff to Travel Anchors). (synced from server) [range: 0.0 ~ 999999.0, default: 250.0] + D:defaultTeleportEnergyCostItemToBlock=250.0 + + # Default range of direct travel between blocks (e.g. Travel Anchors). (synced from server) [range: 16 ~ 512, default: 96] + I:defaultTeleportRangeBlocks=96 + + # Default range of travel using an item (e.g. Staff blinking). (synced from server) [range: 4 ~ 512, default: 16] + I:defaultTeleportRangeItem=16 + + # Default range of travel using an item to a block (e.g. Staff to Travel Anchors). (synced from server) [range: 16 ~ 512, default: 256] + I:defaultTeleportRangeItemToBlock=256 + + # Visual size of possible targets when travelling to blocks. [range: 0.01 ~ 1.0, default: 0.2] + D:visualScale=0.20000000298023224 +} + + +top { + # If true, 'The One Probe' by McJty will be supported. (synced from server) [default: true] + B:enabled=true + + # If true, the channel list will be shown always, otherwise only it will only be shown on 'extended' mode (e.g. with shift pressed). (synced from server) [default: false] + B:showChannelsByDefault=false + + # If true, the item count will be shown always, otherwise only it will only be shown on 'extended' mode (e.g. with shift pressed). (synced from server) [default: true] + B:showItemCountDefault=true + + # If true, the mob list will be shown always, otherwise only it will only be shown on 'extended' mode (e.g. with shift pressed). (synced from server) [default: true] + B:showMobsByDefault=true + + # If true, the power level will be shown always, otherwise only it will only be shown on 'extended' mode (e.g. with shift pressed). (synced from server) [default: true] + B:showPowerByDefault=true + + # If true, the progress will be shown always, otherwise only it will only be shown on 'extended' mode (e.g. with shift pressed). (synced from server) [default: true] + B:showProgressByDefault=true + + # If true, the range will be shown always, otherwise only it will only be shown on 'extended' mode (e.g. with shift pressed). (synced from server) [default: false] + B:showRangeByDefault=false + + # If true, the resdstone status will be shown always, otherwise only it will only be shown on 'extended' mode (e.g. with shift pressed). (synced from server) [default: false] + B:showRedstoneByDefault=false + + # If true, the side config will be shown always, otherwise only it will only be shown on 'extended' mode (e.g. with shift pressed). (synced from server) [default: false] + B:showSideConfigByDefault=false + + # If true, the tank content will be shown always, otherwise only it will only be shown on 'extended' mode (e.g. with shift pressed). (synced from server) [default: true] + B:showTanksByDefault=true + + # If true, the XP level will be shown always, otherwise only it will only be shown on 'extended' mode (e.g. with shift pressed). (synced from server) [default: true] + B:showXPByDefault=true +} + + diff --git a/minecraft/config/enderio/enderioconduits.cfg b/minecraft/config/enderio/enderioconduits.cfg new file mode 100644 index 0000000..b778fd0 --- /dev/null +++ b/minecraft/config/enderio/enderioconduits.cfg @@ -0,0 +1,71 @@ +# Configuration file + +conduit { + # If enabled, conduits will change their light levels based on their contents. (synced from server) [default: false] + B:dynamicLighting=false + + # If enabled, transparent facades will not block the Beacon's beam. As side effect they will also let through a tiny amount of light. (synced from server) [default: true] + B:transparentFacadesLetThroughBeaconBeam=true + + # When true: Correct lighting is recalculated (client side) for conduit bundles when transitioning from being hidden behind a facade. This produces better quality rendering but can result in frame stutters when switching to/from a wrench. (client-only setting) [default: false] + B:updateLightingWhenHidingFacades=false + + energy { + # If set to false power conduits of different tiers cannot be connected. in this case a block such as a cap. bank is needed to bridge different tiered networks. (synced from server) [default: false] + B:canDifferentTiersConnect=false + + # Enable per tick sampling on individual power inputs and outputs. This allows slightly more detailed messages from the Conduit Probe but has a negative impact on server performance. (synced from server) [default: false] + B:detailedTracking=false + + # The maximum IO for the tier 1 power conduit. (synced from server) [range: 1 ~ 1000000000, default: 640] + I:tier1_maxIO=640 + + # The maximum IO for the tier 2 power conduit. (synced from server) [range: 1 ~ 1000000000, default: 5120] + I:tier2_maxIO=5120 + + # The maximum IO for the tier 3 power conduit. (synced from server) [range: 1 ~ 1000000000, default: 20480] + I:tier3_maxIO=20480 + } + + redstone { + # If set to false redstone conduits will look the same whether they are recieving a signal or not. This can help with performance. (synced from server) [default: false] + B:showState=false + } + + fluid { + # Millibuckets per tick extracted by a fluid conduit's auto extracting. (synced from server) [range: 1 ~ 1000000000, default: 50] + I:tier1_extractRate=50 + + # Millibuckets per tick that can pass through a single connection to a fluid conduit. (synced from server) [range: 1 ~ 1000000000, default: 200] + I:tier1_maxIO=200 + + # Millibuckets per tick extracted by a pressurized fluid conduit's auto extracting. (synced from server) [range: 1 ~ 1000000000, default: 100] + I:tier2_extractRate=100 + + # Millibuckets per tick that can pass through a single connection to a pressurized fluid conduit. (synced from server) [range: 1 ~ 1000000000, default: 400] + I:tier2_maxIO=400 + + # Millibuckets per tick extracted by a ender fluid conduit's auto extracting. (synced from server) [range: 1 ~ 1000000000, default: 200] + I:tier3_extractRate=200 + + # Millibuckets per tick that can pass through a single connection to a ender fluid conduit. (synced from server) [range: 1 ~ 1000000000, default: 800] + I:tier3_maxIO=800 + } + + item { + # When extracting from an inventory, how many items should be tried to insert somewhere? Lowering this can increase tps on bigger servers but will slow down extracting from big inventories. Default is one normal chest. Empty slots are not counted. (synced from server) [range: 1 ~ 512, default: 27] + I:maxSlotCheckPerTick=27 + + # When extracting from an inventory, how long should the connection wait until retrying if it couldn't transfer anything? Note that this is per input connection. Increasing this can increase tps on bigger servers but will create awkward pauses until conduits (re-)start transfering items. (synced from server) [range: 10 ~ 500, default: 50] + I:sleepBetweenFailedTries=50 + + # When extracting from an inventory, how often should the connection check if it is in extract mode and its redstone mode allows extracting? Note that this is per input connection. Increasing this can increase tps on bigger servers but will create awkward pauses until conduits (re-)start transfering items. (synced from server) [range: 10 ~ 500, default: 20] + I:sleepBetweenTries=20 + + # If true, 'line of sight' distance rather than conduit path distance is used to calculate priorities. (synced from server) [default: false] + B:usePhyscialDistance=false + } + +} + + diff --git a/minecraft/config/enderio/enderiointegrationforestry.cfg b/minecraft/config/enderio/enderiointegrationforestry.cfg new file mode 100644 index 0000000..41e25b3 --- /dev/null +++ b/minecraft/config/enderio/enderiointegrationforestry.cfg @@ -0,0 +1,23 @@ +# Configuration file + +items { + + darksteel { + + upgrades { + + forestry { + # Number of levels required for the Apiarist Armor upgrade. (synced from server) [range: 1 ~ 99, default: 4] + I:apiaristArmorCost=4 + + # Number of levels required for the Naturalist Eye upgrade. (synced from server) [range: 1 ~ 99, default: 4] + I:naturalistEyeCost=4 + } + + } + + } + +} + + diff --git a/minecraft/config/enderio/enderioinvpanel.cfg b/minecraft/config/enderio/enderioinvpanel.cfg new file mode 100644 index 0000000..297fdc1 --- /dev/null +++ b/minecraft/config/enderio/enderioinvpanel.cfg @@ -0,0 +1,71 @@ +# Configuration file + +invpanel { + # Internal power used per item extracted (not a stack of items) (synced from server) [range: 0.0 ~ 3.4028235E38, default: 12.0] + D:inventoryPanelExtractCostPerItem=12.0 + + # Internal power used per extract operation (independent of stack size) (synced from server) [range: 0.0 ~ 3.4028235E38, default: 32.0] + D:inventoryPanelExtractCostPerOperation=32.0 + + # If true, the inv panel will not accept fluids and will be active permanently. (synced from server) [default: false] + B:inventoryPanelFree=false + + # Internal power generated per mB. The default of 800/mB matches the RF generation of the Zombie generator. A panel tries to refill only once every second - setting this value too low slows down the scanning speed. (synced from server) [range: 1.0 ~ 3.4028235E38, default: 800.0] + D:inventoryPanelPowerPerMB=800.0 + + # If true stack sizes will be drawn at a smaller size with a little more detail. [default: true] + B:inventoryPanelScaleText=true + + # Internal power used for scanning a slot (synced from server) [range: 0.0 ~ 3.4028235E38, default: 0.1] + D:inventoryPanelScanCostPerSlot=0.10000000149011612 + + # The type of fluid required (synced from server) [default: nutrient_distillation] + S:remoteInventoryFluidTypesTier0=nutrient_distillation + + # The type of fluid required (synced from server) [default: ender_distillation] + S:remoteInventoryFluidTypesTier1=ender_distillation + + # The type of fluid required (synced from server) [default: vapor_of_levity] + S:remoteInventoryFluidTypesTier2=vapor_of_levity + + # Capacity of the internal tank in MB (synced from server) [range: 0 ~ 2147483647, default: 2000] + I:remoteInventoryMBCapacityTier0=2000 + + # Capacity of the internal tank in MB (synced from server) [range: 0 ~ 2147483647, default: 1000] + I:remoteInventoryMBCapacityTier1=1000 + + # Capacity of the internal tank in MB (synced from server) [range: 0 ~ 2147483647, default: 1500] + I:remoteInventoryMBCapacityTier2=1500 + + # MB required to open the panel (synced from server) [range: 0 ~ 2147483647, default: 100] + I:remoteInventoryMBPerOpenTier0=100 + + # MB required to open the panel (synced from server) [range: 0 ~ 2147483647, default: 25] + I:remoteInventoryMBPerOpenTier1=25 + + # MB required to open the panel (synced from server) [range: 0 ~ 2147483647, default: 15] + I:remoteInventoryMBPerOpenTier2=15 + + # Capacity of the internal energy storage (synced from server) [range: 0 ~ 2147483647, default: 60000] + I:remoteInventoryRFCapacityTier0=60000 + + # Capacity of the internal energy storage (synced from server) [range: 0 ~ 2147483647, default: 120000] + I:remoteInventoryRFCapacityTier1=120000 + + # Capacity of the internal energy storage (synced from server) [range: 0 ~ 2147483647, default: 150000] + I:remoteInventoryRFCapacityTier2=150000 + + # RF used per tick when the panel is open (synced from server) [range: 0 ~ 2147483647, default: 4] + I:remoteInventoryRFPerTickTier0=4 + + # RF used per tick when the panel is open (synced from server) [range: 0 ~ 2147483647, default: 6] + I:remoteInventoryRFPerTickTier1=6 + + # RF used per tick when the panel is open (synced from server) [range: 0 ~ 2147483647, default: 8] + I:remoteInventoryRFPerTickTier2=8 + + # If true, the inv panel will respect gravity and fall like an anvil when not attached to a block. (synced from server) [default: true] + B:respectsGravity=true +} + + diff --git a/minecraft/config/enderio/enderiomachines.cfg b/minecraft/config/enderio/enderiomachines.cfg new file mode 100644 index 0000000..0bd92df --- /dev/null +++ b/minecraft/config/enderio/enderiomachines.cfg @@ -0,0 +1,587 @@ +# Configuration file + +alloysmelter { + # Operating profile for the Enhanced Alloy Smelter. Restaring the game is needed for a change to be reflected in JEI. (synced from server) [default: AUTO] + S:profileEnhancedAlloy=AUTO + + # Operating profile for the Alloy Smelter. Restaring the game is needed for a change to be reflected in JEI. (synced from server) [default: AUTO] + S:profileNormal=AUTO + + # Operating profile for the Simple Alloy Smelter. Restaring the game is needed for a change to be reflected in JEI. (synced from server) [default: SIMPLE_ALLOY] + S:profileSimpleAlloy=SIMPLE_ALLOY + + # Operating profile for the Simple Furnace. Restaring the game is needed for a change to be reflected in JEI. (synced from server) [default: SIMPLE_FURNACE] + S:profileSimpleFurnace=SIMPLE_FURNACE + + # If true, the Simple Alloy Smelter will respect gravity and fall like an anvil when not attached to a block. (synced from server) [default: true] + B:respectsGravitySimple=true +} + + +attractor { + # Maximum number of mobs any Attraction Obelisk can attract at any time. (synced from server) [range: 1 ~ 64, default: 20] + I:maxMobsAttracted=20 +} + + +client { + # Which color should blood have? (RED, GREEN, AUTO) [default: AUTO] + S:bloodColor=AUTO + + # If true, only a handful of sample painter recipes will be shown in JEI. Enable this if you have timing problems starting a world or logging into a server. [default: true] + B:jeiUseShortenedPainterRecipes=true +} + + +crafter { + # If true, the Simple Crafter will respect gravity and fall like an anvil when not attached to a block. (synced from server) [default: true] + B:respectsGravitySimple=true +} + + +experience { + # Millibuckets per tick that can get in or out. (synced from server) [range: 1 ~ 1000000000, default: 200] + I:maxIO=200 +} + + +farm { + # Disable the notification text above the farm block. [default: false] + B:disableFarmNotification=false + + # If enabled, the farming area will receive some additional growth ticks. Disabling this can improve performance on budy servers (synced from server) [default: true] + B:enableCarefulCare=true + + # The chance that bonemeal will be tried. (synced from server) [range: 0.0 ~ 1.0, default: 0.75] + D:farmBonemealChance=0.75 + + # The delay (in blocks) between an unsuccessful bonemealing and the next try. (synced from server) [range: 0 ~ 2147483647, default: 4] + I:farmBonemealDelayFail=4 + + # The delay (in blocks) between a successful bonemealing and the next try. (synced from server) [range: 0 ~ 2147483647, default: 16] + I:farmBonemealDelaySuccess=16 + + # The amount of energy an unsuccessful bonemealing uses. (synced from server) [range: 0 ~ 2147483647, default: 80] + I:farmBonemealEnergyUseFail=80 + + # The amount of energy a successful bonemealing uses. (synced from server) [range: 0 ~ 2147483647, default: 160] + I:farmBonemealEnergyUseSuccess=160 + + # The amount of energy harvesting a block with an axe uses. (synced from server) [range: 0 ~ 2147483647, default: 1000] + I:farmHarvestAxeEnergyUse=1000 + + # The amount of energy harvesting a block with anything else but an axe uses. (synced from server) [range: 0 ~ 2147483647, default: 500] + I:farmHarvestEnergyUse=500 + + # The amount of energy planting a seed uses. (synced from server) [range: 0 ~ 2147483647, default: 0] + I:farmPlantEnergyUse=0 + + # The amount of saplings the farm has to have in reserve to switch to shearing all leaves. If there are less saplings in store, it will only shear part the leaves and break the others for saplings. Set this to 0 to always shear all leaves. (synced from server) [range: 0 ~ 64, default: 8] + I:farmSaplingReserveAmount=8 + + # If this is enabled the farm will stop if there is not at least one empty output slot. Otherwise it will only stop if all output slots are full. (synced from server) [default: true] + B:farmStopOnNoOutputSlots=true + + # The amount of energy tilling the ground uses. (synced from server) [range: 0 ~ 2147483647, default: 0] + I:farmTillEnergyUse=0 + + # The chance that a tool will take damage when used. (synced from server) [range: 0.0 ~ 1.0, default: 1.0] + D:farmToolDamageChance=1.0 + + # The amount of water in mB that flows into the tankl when it rains. (Note: Vanilla Cauldron=333) (synced from server) [range: 0 ~ 1000, default: 100] + I:rainWaterAmount=100 + + # The chance that rain will flow into the tank. Set to 0 to disable. (Note: Vanilla Cauldron=0.05) (synced from server) [range: 0.0 ~ 1.0, default: 1.0] + D:rainWaterChance=1.0 + + # If enabled, output overflow will be queued, otherwise it will spill. (synced from server) [default: true] + B:useOutputQueue=true + + # The amount of water in mB that is used every time the Farming Station boosts a plant. Setting this to 0 disables the need for water in the tank. (synced from server) [range: 0 ~ 1000, default: 0] + I:waterCarefulCare=0 + + # If this is enabled the farm will show water particles when watering farmland. [default: true] + B:waterFarmlandParticles=true + + # The amount of water in mB that is used every time a farmland block tries to dry out. Setting this to 0 disables the need for water in the tank. (synced from server) [range: 0 ~ 1000, default: 1] + I:waterPerFarmland=1 + + # The size of the water tank in mB. Setting this to 0 disables the tank and forces waterPerFarmland/waterCarefulCare to 0. (synced from server) [range: 0 ~ 64000, default: 2000] + I:waterTankSize=2000 +} + + +generator { + + combustion { + # How large should the fuel and coolant tanks of the combustion generator be? (synced from server) [range: 500 ~ 50000, default: 5000] + I:combGenTankSize=5000 + } + + lavagen { + # Chance that active cooling will evaporate water blocks. Set to 0 to disable. (synced from server) [range: 0.0 ~ 1.0, default: 0.5] + D:activeCoolingEvaporatesWater=0.5 + + # Chance that active cooling will liquefy icd blocks. Set to 0 to disable. (synced from server) [range: 0.0 ~ 1.0, default: 0.25] + D:activeCoolingLiquefiesIce=0.25 + + # The amount of heat gained per tick when generating. (synced from server) [range: 0 ~ 64, default: 4] + I:heatGain=4 + + # The amount of heat lost per tick when actively cooled with a cold fluid block. Note that only one neighbor is checked per tick. (synced from server) [range: 0 ~ 64, default: 3] + I:heatLossActive=3 + + # The amount of heat lost per tick. (synced from server) [range: 0 ~ 64, default: 1] + I:heatLossPassive=1 + + # The maximum heat that can be reached, as factor of the time it takes to process one bucket of lava. (synced from server) [range: 1 ~ 64, default: 8] + I:maxHeatFactor=8 + + # The minimum efficiency the machine will not go under even when fully heated up. (synced from server) [range: 0.0 ~ 1.0, default: 0.05] + D:minEfficiency=0.05000000074505806 + + # The amount of lava (in mB) needed to generate one block of cobble/stone/obsidian. (synced from server) [range: 1 ~ 64000, default: 1000] + I:outputAmount=1000 + + # When enabled, cooled down lava will turn into cobble. The type of output depends on the type of cooling. (synced from server) [default: true] + B:outputCobbleEnabled=true + + # When enabled, cooled down lava will turn into obsidian. The type of output depends on the type of cooling. (synced from server) [default: true] + B:outputObsidianEnabled=true + + # When enabled, cooled down lava will turn into stone. The type of output depends on the type of cooling. (synced from server) [default: true] + B:outputStoneEnabled=true + + # The heat percentage above which the machine will overheat and set things on fire. (synced from server) [range: 0.0 ~ 1.0, default: 0.8] + D:overheatThreshold=0.800000011920929 + + # The size of the lava tank. (synced from server) [range: 1 ~ 64000, default: 4000] + I:tankSize=4000 + + # When enabled, the vanilla burn time for a bucket of lava is used. When disabled, the current burn time (which could be changed by any mod) is used. (synced from server) [default: true] + B:useVanillaBurnTime=true + } + + solar { + # When enabled Photovoltaic Panels of different kinds can join together as a multi-block (synced from server) [default: false] + B:canSolarTypesJoin=false + + # Cost in XP levels of the Simple Solar upgrade. (synced from server) [range: 1 ~ 2147483647, default: 4] + I:darkSteelSolar0Cost=4 + + # Energy generated per SECOND by the Simple Solar upgrade. Split between all equipped DS armors. (synced from server) [range: 1 ~ 2147483647, default: 10] + I:darkSteelSolar0Gen=10 + + # Cost in XP levels of the Solar I upgrade. (synced from server) [range: 1 ~ 2147483647, default: 8] + I:darkSteelSolar1Cost=8 + + # Energy generated per SECOND by the Solar I upgrade. Split between all equipped DS armors. (synced from server) [range: 1 ~ 2147483647, default: 40] + I:darkSteelSolar1Gen=40 + + # Cost in XP levels of the Solar II upgrade. (synced from server) [range: 1 ~ 2147483647, default: 16] + I:darkSteelSolar2Cost=16 + + # Energy generated per SECOND by the Solar II upgrade. Split between all equipped DS armors. (synced from server) [range: 1 ~ 2147483647, default: 80] + I:darkSteelSolar2Gen=80 + + # Cost in XP levels of the Solar III upgrade. (synced from server) [range: 1 ~ 2147483647, default: 24] + I:darkSteelSolar3Cost=24 + + # Energy generated per SECOND by the Solar III upgrade. Split between all equipped DS armors. (synced from server) [range: 1 ~ 2147483647, default: 160] + I:darkSteelSolar3Gen=160 + + # Cost in XP levels of the Solar IV upgrade (Endergy). (synced from server) [range: 1 ~ 2147483647, default: 28] + I:darkSteelSolar4Cost=28 + + # Energy generated per SECOND by the Solar IV upgrade (Endergy). Split between all equipped DS armors. (synced from server) [range: 1 ~ 2147483647, default: 960] + I:darkSteelSolar4Gen=960 + + # Cost in XP levels of the Solar V upgrade (Endergy). (synced from server) [range: 1 ~ 2147483647, default: 32] + I:darkSteelSolar5Cost=32 + + # Energy generated per SECOND by the Solar V upgrade (Endergy). Split between all equipped DS armors. (synced from server) [range: 1 ~ 2147483647, default: 5760] + I:darkSteelSolar5Gen=5760 + + # Cost in XP levels of the Solar VI upgrade (Endergy). (synced from server) [range: 1 ~ 2147483647, default: 36] + I:darkSteelSolar6Cost=36 + + # Energy generated per SECOND by the Solar VI upgrade (Endergy). Split between all equipped DS armors. (synced from server) [range: 1 ~ 2147483647, default: 34560] + I:darkSteelSolar6Gen=34560 + + # If enabled allows the solar upgrade to charge non-darksteel armors that the player is wearing. (synced from server) [default: true] + B:helmetChargeOthers=true + + # Energy generated per TICK by Simple Photovoltaic Panels. (synced from server) [range: 1 ~ 2147483647, default: 10] + I:solarPanel0Gen=10 + + # Energy generated per TICK by Photovoltaic Panels. (synced from server) [range: 1 ~ 2147483647, default: 40] + I:solarPanel1Gen=40 + + # Energy generated per TICK by Advanced Photovoltaic Panels. (synced from server) [range: 1 ~ 2147483647, default: 80] + I:solarPanel2Gen=80 + + # Energy generated per TICK by Vibrant Photovoltaic Panels. (synced from server) [range: 1 ~ 2147483647, default: 160] + I:solarPanel3Gen=160 + + # Energy generated per TICK by Compressed Photovoltaic Panels (Endergy). (synced from server) [range: 1 ~ 2147483647, default: 960] + I:solarPanel4Gen=960 + + # Energy generated per TICK by Concentrated Photovoltaic Panels (Endergy). (synced from server) [range: 1 ~ 2147483647, default: 5760] + I:solarPanel5Gen=5760 + + # Energy generated per TICK by Ultimate Photovoltaic Panels (Endergy). (synced from server) [range: 1 ~ 2147483647, default: 34560] + I:solarPanel6Gen=34560 + + # When enabled Photovoltaic Panels accept Liquid Sunshine directly above them as source of sunlight. (synced from server) [default: true] + B:solarPoweredBySunshine=true + + # How often (in ticks) the Photovoltaic Panels should check the sun's angle. (synced from server) [range: 1 ~ 2147483647, default: 100] + I:solarRecalcSunTick=100 + } + + stirling { + # If true, the Simple Stirling Generator will respect gravity and fall like an anvil when not attached to a block. (synced from server) [default: true] + B:respectsGravitySimple=true + } + + zombie { + # How full does the tank need to be for the zombie head to produce energy?. (0.0-0.9995) (synced from server) [range: 0.0 ~ 0.9995, default: 0.7] + D:minimumTankLevel=0.699999988079071 + + # The number of ticks one bucket of fuel lasts. (synced from server) [range: 1 ~ 2147483647, default: 12000] + I:ticksPerBucketOfFuel=12000 + } + + ender { + # How full does the tank need to be for the enderman head to produce energy?. (0.0-0.9995) (synced from server) [range: 0.0 ~ 0.9995, default: 0.7] + D:minimumTankLevel=0.699999988079071 + + # The number of ticks one bucket of fuel lasts. (synced from server) [range: 1 ~ 2147483647, default: 96000] + I:ticksPerBucketOfFuel=96000 + } + +} + + +impulse_hopper { + # How many ticks should it take for each operation? (Note: This scales quadratically with the capacitor) (synced from server) [range: 1 ~ 20, default: 20] + I:impulseHopperWorkEveryTick=20 +} + + +inhibitor { + # When true, slimes wont be allowed to spawn at all. Only added to aid testing in super flat worlds. (synced from server) [default: false] + B:stopAllSlimes=false + + # When true, squid wont be allowed to spawn at all. Only added to aid testing in super flat worlds. (synced from server) [default: false] + B:stopAllSquid=false +} + + +killerjoe { + # The reach of attacks above and below Joe. (synced from server) [range: 1.0 ~ 32.0, default: 2.0] + D:killerJoeAttackHeight=2.0 + + # The reach of attacks in front of Joe. (synced from server) [range: 1.0 ~ 32.0, default: 4.0] + D:killerJoeAttackLength=4.0 + + # The reach of attacks to each side of Joe. (synced from server) [range: 1.0 ~ 32.0, default: 2.0] + D:killerJoeAttackWidth=2.0 + + # The distance from which XP will be gathered above and below Joe. (only used when killerMendingEnabled is enabled) (synced from server) [range: 1.0 ~ 32.0, default: 2.0] + D:killerJoeHooverXpHeight=2.0 + + # The distance from which XP will be gathered in front of Joe. (only used when killerMendingEnabled is enabled) (synced from server) [range: 1.0 ~ 32.0, default: 10.0] + D:killerJoeHooverXpLength=10.0 + + # The distance from which XP will be gathered to each side of Joe. (only used when killerMendingEnabled is enabled) (synced from server) [range: 1.0 ~ 32.0, default: 5.0] + D:killerJoeHooverXpWidth=5.0 + + # Set whether the Killer Joe can attack through blocks. (synced from server) [default: false] + B:killerJoeMustSee=false + + # The number of millibuckets of nutrient fluid used per attack. (synced from server) [range: 1 ~ 2147483647, default: 5] + I:killerJoeNutrientUsePerAttackMb=5 + + # If enabled, the Killer Joe will pick up XP for the enchantement 'Mending' on the weapon. (synced from server) [default: true] + B:killerMendingEnabled=true + + # If enabled, Creepers will explode for the Killer Joe just like for any player. (synced from server) [default: false] + B:killerProvokesCreeperExplosions=false + + # If enabled, Zombies will summon help for the Killer Joe just like for any player. (synced from server) [default: false] + B:killerProvokesZombieHordes=false + + # Set whether the Killer Joe swings even if PvP is off (that swing will do nothing unless killerPvPoffIsIgnored is enabled). (synced from server) [default: false] + B:killerPvPoffDisablesSwing=false + + # Set whether the Killer Joe ignores PvP settings and always hits players (killerPvPoffDisablesSwing must be off for this to work). (synced from server) [default: false] + B:killerPvPoffIsIgnored=false +} + + +niard { + # Is the Niard allowed to place water in the Nether? (synced from server) [default: false] + B:allowWaterInHell=false +} + + +personal { + # Should the Alloy Smelter have JEI recipes for Alloying? (synced from server) [default: true] + B:enableAlloySmelterAlloyingJEI=true + + # Should the Alloy Smelter have JEI recipes for Smelting? (synced from server) [default: true] + B:enableAlloySmelterFurnaceJEI=true + + # Should the Combustion Generator have JEI recipes? (synced from server) [default: true] + B:enableCombustionGenJEI=true + + # Should the Enchanter have JEI recipes? (synced from server) [default: true] + B:enableEnchanterJEI=true + + # Should the Ender Generator have JEI recipes? (synced from server) [default: true] + B:enableEnderGenJEI=true + + # Should Grinding Balls stats have a JEI recipe category? (synced from server) [default: true] + B:enableGrindingBallsJEI=true + + # Should the Lava Generator have JEI recipes? (synced from server) [default: true] + B:enableLavaGeneratorJEI=true + + # Should the Painting Machine have a JEI recipe category? (synced from server) [default: true] + B:enablePainterJEI=true + + # Should the Slice and Splice have JEI recipes? (synced from server) [default: true] + B:enableSliceAndSpliceJEI=true + + # Should Solar Panels have JEI recipes? (synced from server) [default: true] + B:enableSolarJEI=true + + # Should the Soul Binder have JEI recipes? (synced from server) [default: true] + B:enableSoulBinderJEI=true + + # Should the Stirling Generator have JEI recipes? (synced from server) [default: true] + B:enableStirlingGenJEI=true + + # Should the Tank have JEI recipes for insert and extracting fluids? (synced from server) [default: true] + B:enableTankFluidInOutJEI=true + + # Should the Tank have JEI recipes for ending with XP? (synced from server) [default: true] + B:enableTankMendingJEI=true + + # Should the Vat have JEI recipes? (synced from server) [default: true] + B:enableVatJEI=true + + # Should the Weather Obelisk have JEI recipes? (synced from server) [default: true] + B:enableWeatherObeliskJEI=true + + # Should the Wired Charger have JEI recipes? (synced from server) [default: true] + B:enableWiredChargerJEI=true + + # Should the Zombie Generator have JEI recipes? (synced from server) [default: true] + B:enableZombieGenJEI=true +} + + +sagmill { + # If true, the Simple SAG Mill will respect gravity and fall like an anvil when not attached to a block. (synced from server) [default: true] + B:respectsGravitySimple=true +} + + +slicensplice { + # The chance that a tool will take damage each tick while the Slice'n'Splice is running (0 = no chance, 1 = 100% chance). Tools will always take damage when the crafting is finished. (synced from server) [range: 0.0 ~ 1.0, default: 0.01] + D:toolDamageChance=0.009999999776482582 +} + + +soulbinder { + # Amount of XP fluid in mB the Soul Binder can accept per tick. (synced from server) [range: 1 ~ 2147483647, default: 50] + I:soulFluidInputRate=50 + + # Amount of XP fluid in mB that can be extracted from the Soul Binder per tick. (synced from server) [range: 1 ~ 2147483647, default: 50] + I:soulFluidOutputRate=50 +} + + +spawner { + # Disable the notification text above the block. [default: false] + B:disableNotification=false + + # The number of levels it costs to add a broken spawner (synced from server) [range: 1 ~ 2147483647, default: 16] + I:powerSpawnerAddSpawnerCost=16 + + # If true, spawners for all mobs will be added to the creative menu. Otherwise only a handfull of samples are added. (Client setting.) [default: false] + B:poweredSpawnerAddAllMobsCreative=false + + # Number of seconds in which spawned entities are protected from despawning (synced from server) [range: 0 ~ 107374182, default: 120] + I:poweredSpawnerDespawnTimeSeconds=120 + + # Max tick delay between spawns for a non-upgraded spawner (synced from server) [range: 1 ~ 2147483647, default: 800] + I:poweredSpawnerMaxDelayTicks=800 + + # Max number of entities in the nearby area until no more are spawned. A zero value will remove this check (synced from server) [range: 0 ~ 2147483647, default: 6] + I:poweredSpawnerMaxNearbyEntities=6 + + # Max distance of the closest player for the spawner to be active. A zero value will remove the player check (synced from server) [range: 0 ~ 64, default: 0] + I:poweredSpawnerMaxPlayerDistance=0 + + # Number of tries to find a suitable spawning location (synced from server) [range: 1 ~ 9, default: 3] + I:poweredSpawnerMaxSpawnTries=3 + + # Min tick delay between spawns for a non-upgraded spawner (synced from server) [range: 1 ~ 2147483647, default: 200] + I:poweredSpawnerMinDelayTicks=200 + + # Number of entities to spawn each time (synced from server) [range: 1 ~ 16, default: 4] + I:poweredSpawnerSpawnCount=4 + + # Spawning range in X/Z (vanilla=4) (synced from server) [range: 1 ~ 32, default: 4] + I:poweredSpawnerSpawnRange=4 + + # If true, other mods can prevent spawning mobs (synced from server) [default: true] + B:poweredSpawnerUseForgeSpawnChecks=true + + # If true, regular spawn checks such as lighting level and dimension will be made before spawning mobs (synced from server) [default: false] + B:poweredSpawnerUseVanillaSpawnChecks=false + + creative { + # If true, creative spawners sill set the homezone on spawned creatures. Note that bats, ghast, slimes and squid are not creatures. (synced from server) [default: true] + B:homeZoneEnabled=true + + # The maximum number of mobs allowed in the homezone. When there are more, no new ones will be spawned. Radius in blocks. No effect if homeZoneEnabled is off. Note that poweredSpawnerMaxNearbyEntities still applies for mobs within the poweredSpawnerSpawnRange. (synced from server) [range: -2147483648 ~ 2147483647, default: 16] + I:homeZoneLimit=16 + + # The size of the homezone. Radius in blocks. No effect if homeZoneEnabled is off. (synced from server) [range: -2147483648 ~ 2147483647, default: 30] + I:homeZoneSize=30 + } + +} + + +tank { + # If true, the tank can mend items enchanted with Mending using liquid XP. (synced from server) [default: true] + B:allowMending=true + + # If true, the tank can void items when filled with a hot fluid. (synced from server) [default: true] + B:allowVoiding=true + + # When trashing items in lava, should a tiny amount more lava be produced? Trashing items in other hot liquids will NOT have this effect. (synced from server) [default: BLOCKS_ONLY] + S:smeltTrashIntoLava=BLOCKS_ONLY + + # The size of an advanced tank in mB. (synced from server) [range: 0 ~ 2147483647, default: 32000] + I:tankSizeAdvanced=32000 + + # The size of a normal tank in mB. (synced from server) [range: 0 ~ 2147483647, default: 16000] + I:tankSizeNormal=16000 +} + + +telepad { + # The type of fluid required to teleport entities. (synced from server) [default: ender_distillation] + S:telepadFluidType=ender_distillation + + # The max amount of fluid in mb used per teleport. If set to 0 fluid use will be disabled (synced from server) [range: 0 ~ 2147483647, default: 50] + I:telepadFluidUse=50 + + # If true, TelePads will also act as normal Travel Anchors. (synced from server) [default: true] + B:telepadIsTravelAnchor=true + + # If true, the coordinates cannot be set via the GUI, the coord selector must be used. (synced from server) [default: true] + B:telepadLockCoords=true + + # If true, the dimension cannot be set via the GUI, the coord selector must be used. (synced from server) [default: true] + B:telepadLockDimension=true + + # Power for a teleport is calculated by the formula: + # power = [this value] * ln(0.005*distance + 1) (synced from server) [range: 0 ~ 2147483647, default: 100000] + I:telepadPowerCoefficient=100000 + + # The amount of RF required for an interdimensional teleport. (synced from server) [range: 0 ~ 2147483647, default: 100000] + I:telepadPowerInterdimensional=100000 + + # Can be used to disable the 'shrinking' effect of the telepad in case of conflicts with other mods. (client setting) [default: true] + B:telepadShrinkEffect=true +} + + +tranceiver { + # The energy cost of transporting a bucket of fluid via a Dimensional Transceiver. (synced from server) [range: 0 ~ 2147483647, default: 100] + I:bucketEnergyCost=100 + + # Amount of energy lost when transfered by Dimensional Transceiver; 0 is no loss, 1 is 100% loss. (synced from server) [range: 0.0 ~ 1.7976931348623157E308, default: 0.1] + D:energyLoss=0.1 +} + + +vacuum { + # Maximum number of items the vacuum chest can effect at a time. (-1 for unlimited) (synced from server) [range: -1 ~ 2147483647, default: 40] + I:vacuumChestMaxItems=40 + + # The maximum range of the vacuum chest (synced from server) [range: 1 ~ 32, default: 6] + I:vacuumChestRange=6 + + # The range of the XP vacuum (synced from server) [range: 1 ~ 32, default: 6] + I:vacuumXPRange=6 + + # Velocity multiplier for attracting XP orbs (synced from server) [range: 0.01 ~ 0.5, default: 0.1] + D:vacuumXPVelocity=0.1 +} + + +vat { + # Size of the Vat's input tank in mB. (synced from server) [range: 1 ~ 2147483647, default: 8000] + I:vatInputTankSize=8000 + + # Size of the Vat's output tank in mB. (synced from server) [range: 1 ~ 2147483647, default: 8000] + I:vatOutputTankSize=8000 +} + + +weather { + # Size of the internal tank of the weather obelisk. (synced from server) [range: 5 ~ 2147483647, default: 8000] + I:tankSize=8000 + + # The fluid amount required (in mB) to set the world to clear weather. (synced from server) [range: 5 ~ 2147483647, default: 2000] + I:weatherObeliskClearFluidAmount=2000 + + # The fluid required to set the world to clear weather. (synced from server) [default: liquid_sunshine] + S:weatherObeliskClearFluidType=liquid_sunshine + + # The fluid amount required (in mB) to set the world to rainy weather. (synced from server) [range: 5 ~ 2147483647, default: 500] + I:weatherObeliskRainFluidAmount=500 + + # The fluid required to set the world to rainy weather. (synced from server) [default: cloud_seed] + S:weatherObeliskRainFluidType=cloud_seed + + # The fluid amount required (in mB) to set the world to thundering weather. (synced from server) [range: 5 ~ 2147483647, default: 1000] + I:weatherObeliskThunderFluidAmount=1000 + + # The fluid required to set the world to thundering weather. (synced from server) [default: cloud_seed_concentrated] + S:weatherObeliskThunderFluidType=cloud_seed_concentrated +} + + +wireless { + # If enabled, only a single wireless charger can carge a player even if multipe are in range. (synced from server) [default: false] + B:singleCharger=false + + # The range of wireless chargers (block version). (synced from server) [range: 1 ~ 160, default: 16] + I:wirelessRange=16 + + # The range of wireless chargers (antenna version). (synced from server) [range: 1 ~ 160, default: 24] + I:wirelessRangeAntenna=24 + + # The range of wireless chargers (enhanced antenna version). (synced from server) [range: 1 ~ 160, default: 64] + I:wirelessRangeEnhancedAntenna=64 + + # The range of wireless chargers (extension antennas). (synced from server) [range: 1 ~ 160, default: 128] + I:wirelessRangeEnhancedAntennaExtension=128 +} + + +xpobelisk { + # Maximum level of XP the xp obelisk can contain. (synced from server) [range: 1 ~ 320127979, default: 320127979] + I:maxLevelsStored=320127979 +} + + diff --git a/minecraft/config/enderio/enderiopowertools.cfg b/minecraft/config/enderio/enderiopowertools.cfg new file mode 100644 index 0000000..43d4350 --- /dev/null +++ b/minecraft/config/enderio/enderiopowertools.cfg @@ -0,0 +1,44 @@ +# Configuration file + +capbank { + # The maximum IO per tick for a single tier one capacitor bank. (synced from server) [range: 1 ~ 1000000000, default: 1000] + I:tier1_maxIO=1000 + + # The maximum storage for a single tier one capacitor bank. (synced from server) [range: 1 ~ 2000000000, default: 1000000] + I:tier1_maxStorage=1000000 + + # The maximum IO per tick for a single tier two capacitor bank. (synced from server) [range: 1 ~ 1000000000, default: 5000] + I:tier2_maxIO=5000 + + # The maximum storage for a single tier two capacitor bank. (synced from server) [range: 1 ~ 2000000000, default: 5000000] + I:tier2_maxStorage=5000000 + + # The maximum IO per tick for a single tier three capacitor bank. (synced from server) [range: 1 ~ 1000000000, default: 25000] + I:tier3_maxIO=25000 + + # The maximum storage for a single tier three capacitor bank. (synced from server) [range: 1 ~ 2000000000, default: 25000000] + I:tier3_maxStorage=25000000 + + # The maximum IO per tick for a creative capacitor bank. (synced from server) [range: 1 ~ 1000000000, default: 500000] + I:tierC_maxIO=500000 + + # The maximum storage for a creative capacitor bank. (synced from server) [range: 1 ~ 2000000000, default: 100000000] + I:tierC_maxStorage=100000000 +} + + +gauge { + # How often (in ticks) the Gauge should be updated. This involves a server roundtrip! (client setting) [range: 1 ~ 200, default: 5] + I:updateFrequency=5 + + # How often (in ticks) the Gauge should query its neighbors for data. (server setting) (synced from server) [range: 1 ~ 200, default: 5] + I:updateFrequencyLimit=5 +} + + +personal { + # When true, the capacitor bank item will get a power bar in addition to the gauge on the bank. [default: false] + B:capacitorBankRenderPowerOverlayOnItem=false +} + + diff --git a/minecraft/config/enderio/painter_paint_sources_core.xml b/minecraft/config/enderio/painter_paint_sources_core.xml new file mode 100644 index 0000000..42f6bd7 --- /dev/null +++ b/minecraft/config/enderio/painter_paint_sources_core.xml @@ -0,0 +1,31 @@ + + + + + + + + + + + diff --git a/minecraft/config/enderio/painter_paint_sources_user.xml b/minecraft/config/enderio/painter_paint_sources_user.xml new file mode 100644 index 0000000..1f6d9fb --- /dev/null +++ b/minecraft/config/enderio/painter_paint_sources_user.xml @@ -0,0 +1,15 @@ + + + + + + + + + + + + + diff --git a/minecraft/config/enderio/recipes/aliases.pdf b/minecraft/config/enderio/recipes/aliases.pdf new file mode 100644 index 0000000..849cce1 Binary files /dev/null and b/minecraft/config/enderio/recipes/aliases.pdf differ diff --git a/minecraft/config/enderio/recipes/alloying.pdf b/minecraft/config/enderio/recipes/alloying.pdf new file mode 100644 index 0000000..82171c1 Binary files /dev/null and b/minecraft/config/enderio/recipes/alloying.pdf differ diff --git a/minecraft/config/enderio/recipes/alloying_modded.pdf b/minecraft/config/enderio/recipes/alloying_modded.pdf new file mode 100644 index 0000000..d30ce95 Binary files /dev/null and b/minecraft/config/enderio/recipes/alloying_modded.pdf differ diff --git a/minecraft/config/enderio/recipes/balls.pdf b/minecraft/config/enderio/recipes/balls.pdf new file mode 100644 index 0000000..3902d6f Binary files /dev/null and b/minecraft/config/enderio/recipes/balls.pdf differ diff --git a/minecraft/config/enderio/recipes/base.pdf b/minecraft/config/enderio/recipes/base.pdf new file mode 100644 index 0000000..8d642fd Binary files /dev/null and b/minecraft/config/enderio/recipes/base.pdf differ diff --git a/minecraft/config/enderio/recipes/capacitor.pdf b/minecraft/config/enderio/recipes/capacitor.pdf new file mode 100644 index 0000000..d4dea8e Binary files /dev/null and b/minecraft/config/enderio/recipes/capacitor.pdf differ diff --git a/minecraft/config/enderio/recipes/capacitor_invpanel.pdf b/minecraft/config/enderio/recipes/capacitor_invpanel.pdf new file mode 100644 index 0000000..3f59edf Binary files /dev/null and b/minecraft/config/enderio/recipes/capacitor_invpanel.pdf differ diff --git a/minecraft/config/enderio/recipes/capacitor_machines.pdf b/minecraft/config/enderio/recipes/capacitor_machines.pdf new file mode 100644 index 0000000..be5e9c2 Binary files /dev/null and b/minecraft/config/enderio/recipes/capacitor_machines.pdf differ diff --git a/minecraft/config/enderio/recipes/conduits-applied-energistics.pdf b/minecraft/config/enderio/recipes/conduits-applied-energistics.pdf new file mode 100644 index 0000000..0db84f4 Binary files /dev/null and b/minecraft/config/enderio/recipes/conduits-applied-energistics.pdf differ diff --git a/minecraft/config/enderio/recipes/conduits-opencomputers.pdf b/minecraft/config/enderio/recipes/conduits-opencomputers.pdf new file mode 100644 index 0000000..adf3007 Binary files /dev/null and b/minecraft/config/enderio/recipes/conduits-opencomputers.pdf differ diff --git a/minecraft/config/enderio/recipes/conduits.pdf b/minecraft/config/enderio/recipes/conduits.pdf new file mode 100644 index 0000000..9ef6f5d Binary files /dev/null and b/minecraft/config/enderio/recipes/conduits.pdf differ diff --git a/minecraft/config/enderio/recipes/darksteel_upgrades.pdf b/minecraft/config/enderio/recipes/darksteel_upgrades.pdf new file mode 100644 index 0000000..3a5fa2e Binary files /dev/null and b/minecraft/config/enderio/recipes/darksteel_upgrades.pdf differ diff --git a/minecraft/config/enderio/recipes/darksteel_upgrades_machines.pdf b/minecraft/config/enderio/recipes/darksteel_upgrades_machines.pdf new file mode 100644 index 0000000..3b152a9 Binary files /dev/null and b/minecraft/config/enderio/recipes/darksteel_upgrades_machines.pdf differ diff --git a/minecraft/config/enderio/recipes/enchanter.pdf b/minecraft/config/enderio/recipes/enchanter.pdf new file mode 100644 index 0000000..cbf6f84 Binary files /dev/null and b/minecraft/config/enderio/recipes/enchanter.pdf differ diff --git a/minecraft/config/enderio/recipes/examples/broken_spawner.xml b/minecraft/config/enderio/recipes/examples/broken_spawner.xml new file mode 100644 index 0000000..875d7ee --- /dev/null +++ b/minecraft/config/enderio/recipes/examples/broken_spawner.xml @@ -0,0 +1,18 @@ + + + + + + + + + + + + + + + + + \ No newline at end of file diff --git a/minecraft/config/enderio/recipes/examples/cheap_machines.xml b/minecraft/config/enderio/recipes/examples/cheap_machines.xml new file mode 100644 index 0000000..f5b2c66 --- /dev/null +++ b/minecraft/config/enderio/recipes/examples/cheap_machines.xml @@ -0,0 +1,279 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + \ No newline at end of file diff --git a/minecraft/config/enderio/recipes/examples/cheap_materials.xml b/minecraft/config/enderio/recipes/examples/cheap_materials.xml new file mode 100644 index 0000000..92a8bbb --- /dev/null +++ b/minecraft/config/enderio/recipes/examples/cheap_materials.xml @@ -0,0 +1,112 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/minecraft/config/enderio/recipes/examples/cheaty_spawner.xml b/minecraft/config/enderio/recipes/examples/cheaty_spawner.xml new file mode 100644 index 0000000..bcba6b9 --- /dev/null +++ b/minecraft/config/enderio/recipes/examples/cheaty_spawner.xml @@ -0,0 +1,69 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/minecraft/config/enderio/recipes/examples/conduits_easy_recipes.xml b/minecraft/config/enderio/recipes/examples/conduits_easy_recipes.xml new file mode 100644 index 0000000..2ffd857 --- /dev/null +++ b/minecraft/config/enderio/recipes/examples/conduits_easy_recipes.xml @@ -0,0 +1,151 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + \ No newline at end of file diff --git a/minecraft/config/enderio/recipes/examples/conduits_hard_recipes.xml b/minecraft/config/enderio/recipes/examples/conduits_hard_recipes.xml new file mode 100644 index 0000000..82d0979 --- /dev/null +++ b/minecraft/config/enderio/recipes/examples/conduits_hard_recipes.xml @@ -0,0 +1,151 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + \ No newline at end of file diff --git a/minecraft/config/enderio/recipes/examples/easy_recipes.xml b/minecraft/config/enderio/recipes/examples/easy_recipes.xml new file mode 100644 index 0000000..fce5386 --- /dev/null +++ b/minecraft/config/enderio/recipes/examples/easy_recipes.xml @@ -0,0 +1,52 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + \ No newline at end of file diff --git a/minecraft/config/enderio/recipes/examples/hard_recipes.xml b/minecraft/config/enderio/recipes/examples/hard_recipes.xml new file mode 100644 index 0000000..572de61 --- /dev/null +++ b/minecraft/config/enderio/recipes/examples/hard_recipes.xml @@ -0,0 +1,46 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + \ No newline at end of file diff --git a/minecraft/config/enderio/recipes/examples/infinity.xml b/minecraft/config/enderio/recipes/examples/infinity.xml new file mode 100644 index 0000000..2d71449 --- /dev/null +++ b/minecraft/config/enderio/recipes/examples/infinity.xml @@ -0,0 +1,16 @@ + + + + + + + + + + + + + \ No newline at end of file diff --git a/minecraft/config/enderio/recipes/examples/legacy_recipes.xml b/minecraft/config/enderio/recipes/examples/legacy_recipes.xml new file mode 100644 index 0000000..5ac3545 --- /dev/null +++ b/minecraft/config/enderio/recipes/examples/legacy_recipes.xml @@ -0,0 +1,418 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/minecraft/config/enderio/recipes/examples/machines_easy_recipes.xml b/minecraft/config/enderio/recipes/examples/machines_easy_recipes.xml new file mode 100644 index 0000000..95a4c73 --- /dev/null +++ b/minecraft/config/enderio/recipes/examples/machines_easy_recipes.xml @@ -0,0 +1,72 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + \ No newline at end of file diff --git a/minecraft/config/enderio/recipes/examples/optional_tweaks.xml b/minecraft/config/enderio/recipes/examples/optional_tweaks.xml new file mode 100644 index 0000000..b1d247e --- /dev/null +++ b/minecraft/config/enderio/recipes/examples/optional_tweaks.xml @@ -0,0 +1,24 @@ + + + + + + + + + + + + + + + + + + + + + + + \ No newline at end of file diff --git a/minecraft/config/enderio/recipes/examples/peaceful.xml b/minecraft/config/enderio/recipes/examples/peaceful.xml new file mode 100644 index 0000000..780dabd --- /dev/null +++ b/minecraft/config/enderio/recipes/examples/peaceful.xml @@ -0,0 +1,29 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + \ No newline at end of file diff --git a/minecraft/config/enderio/recipes/examples/powertools_easy_recipes.xml b/minecraft/config/enderio/recipes/examples/powertools_easy_recipes.xml new file mode 100644 index 0000000..bfde134 --- /dev/null +++ b/minecraft/config/enderio/recipes/examples/powertools_easy_recipes.xml @@ -0,0 +1,18 @@ + + + + + + + + + + + + + + + + + \ No newline at end of file diff --git a/minecraft/config/enderio/recipes/examples/recipes.xsd b/minecraft/config/enderio/recipes/examples/recipes.xsd new file mode 100644 index 0000000..14911e9 --- /dev/null +++ b/minecraft/config/enderio/recipes/examples/recipes.xsd @@ -0,0 +1,1526 @@ + + + + + + + + + + Adds an alias into the system. The alias can be used in following elements just like the value itself. Aliases can be replaced. + + + + + + + + Restricts this alias to only be used if the given config value has the given value. + + + + + + + Restricts this alias to only be used if the given elements descriptor can (not) be found in the game. Use this to prevent replacing + good aliases with bad ones. + + + + + + + + The name of the alias. You can use anything here, but be aware that you share the namespace with all other game elements. + + + + + + A descriptor naming an item, block, ordict or another alias. + + + + + + + + A single recipe. It can have any number of crafting or any number of smelting variants (no mixing), but at any time only one of them may + be active. + + + + + + + + Restricts this recipe to only be used if the given config value has the given value. + + + + + + + Restricts this recipe to only be used if the given game element can (not) be found in the game. + + + + + + + + Crafting variants are crafted in a crafting table. + + + + + + + + Restricts this variant to only be used if the given config value has the given value. + + + + + + + Restricts this variant to only be used if the given game element can (not) be found in the game. + + + + + + + + A grid represents a shaped recipe. All items must be in the exact position they are given here. If the recipe is smaller than 3x3, + it may be moved in the grid. + + + + + + + + An item to be used for crafting. + + + + + + + + The size of the grid in the form "width 'x' height". Default is "3x3". + + + + + + + + + + + + + + A shapeless recipe only required the given items to be in the grid, regardless of their position. + + + + + + + + An item to be used for crafting. + + + + + + + + + + + The result of the crafting. + + + + + + + + Restricts this output to only be used if the given config value has the given value. + + + + + + + + + + + + Restricts this output to only be used if the given game element can (not) be found in the game. + + + + + + + + + + + + + + + + + + + + + + If true, a special recipe class will be used that will copy over all nbt from the first input item of the same type. + + + + + + + + + Smelting variants are crafted in a furnace (or alloy smelter in furnace mode). + + + + + + + + Restricts this variant to only be used if the given config value has the given value. + + + + + + + Restricts this variant to only be used if the given game element can (not) be found in the game. + + + + + + + + + + + + + + + + + + + The result of the smelting. + + + + + + + + Restricts this output to only be used if the given config value has the given value. + + + + + + + + + + + + Restricts this output to only be used if the given game element can (not) be found in the game. + + + + + + + + + + The number of items to smelt into. + + + + + + + + + + + + + + + The chance to get 1 EXP from the smelting one output item. Note that this is always for one item, regardless of the recipe size. The + number must be between 0.0 (for no EXP) and 1.0 for a 100% chance. If this attribute is missing, it's value will be taken from already existing + smelting recipes that produce this item (really recommended for stuff that already has vanilla smelting recipes). If there's no existing smelting, + it will be 0. + + Please note that items have the possibility to override this value. + + + + + + + + + + + + + If set to true, the recipe will be registered for the Tinkers' Smeltery. For this to work, the output item must already be + registered with Tinkers to smelt into a fluid. + + + + + + + If set to true, the recipe will be registered for the Vanilla Furnace. + + + + + + + + + Smelting variants are crafted in Tinkers' casting table. + + + + + + + + Restricts this variant to only be used if the given config value has the given value. + + + + + + + Restricts this variant to only be used if the given game element can (not) be found in the game. + + + + + + + Items that represent the fluid (type and amount) that needs to be put into the cast. + + + + + + + + Only valid for Tinkers recipe. Number of input items needed for the output. Note that this is applied to the amount of fluid, not + the number of items to smelt. + + + + + + + + + + + + + + The Tinkers cast to use. + + + + + + + + Should the cast be consumed? + + + + + + + + + The result of the casting process. + + + + + + + + + + + + + Enchantment recipes used in the Enchanter. + + + + + + + + Restricts this variant to only be used if the given config value has the given value. + + + + + + + Restricts this variant to only be used if the given game element can (not) be found in the game. + + + + + + + When this item is used in the Enchanter it will give this recipe. + + + + + + + + Only valid for Enchanter recipe. Number of input items needed for one level of the enchantment. + + + + + + + + + + + + + An NBT tag in the same syntax Minecraft uses for recipes, the give command, etc. + + + + + + + + + Enchantment to produce. + + + + + + + + The XP cost of the recipe will be multiplied with this value. + + Defaults to 1. + + + + + + + + + + + + + + + + + + Spawn recipes to be used in the powered spawner. + + + + + + + Restricts this variant to only be used if the given config value has the given value. + + + + + + + Restricts this variant to only be used if the given game element can (not) be found in the game. + + + + + + + The settings for one type of entity. + + + + + + + The ResourceLocation of the entity this entry is for. + + Aside from a literal ResourceLocation, a number of special values can be + used: + + "*" denotes the default entry, its values are used when there is no matching configuration. + + "*boss*" matches all modded boss mobs; it can + only be used for soul vial configuration. + + Additionally, both the modid and the mobid (the part before and after the colon) can contain a single + asterisk as wildcard ("*:*" is an alias for "*"). + + If multiple entries match the same mob (only possible when using wildcards), the + configurations combine using the most restrictive setting, i.e. if any one entry disables spawning (or + soulvialing) it is disabled, and the + highest cost multipier of all matching entries will be used. + + + + + + + The cost of the recipe will be multiplied with this value. + + Defaults to 1. + + + + + + + + + + + + Entities that are disabled cannot be spawned by powered spawners. + + + + + + + When set to true, the entity cannot be spawned and must be cloned from a captured entity instead (Attention: Possibility of item + duping!) + + + + + + + Specifies if this mob can be captured with a soul vial (default is yes). If an entity cannot be captured, it also cannot be + spawning by powered spawners. + + + + + + + + + + + + Alloying variants are crafted in an alloy smelter. + + + + + + + + Restricts this variant to only be used if the given config value has the given value. + + + + + + + Restricts this variant to only be used if the given game element can (not) be found in the game. + + + + + + + + + + Number of input items needed. + + + + + + + + + + + + + An NBT tag in the same syntax Minecraft uses for recipes, the give command, etc. + + + + + + + + + The result of the alloying. + + + + + + + + Restricts this output to only be used if the given config value has the given value. + + + + + + + Restricts this output to only be used if the given game element can (not) be found in the game. + + + + + + + + + + The number of items to smelt into. + + + + + + + + + + + + + + + The chance to get 1 EXP from the smelting one recipe. The number must be between 0.0 (for no EXP) and 1.0 for a 100% chance. + + + + + + + + + + + + + The amount of energy running this recipe takes. + + + + + + + + + + + + + + Sagmilling recipes are used in a Sag Mill. + + + + + + + + Restricts this variant to only be used if the given config value has the given value. + + + + + + + Restricts this variant to only be used if the given game element can (not) be found in the game. + + + + + + + + + + + + The result of the sagmilling. + + + + + + + + Restricts this output to only be used if the given config value has the given value. + + + + + + + Restricts this output to only be used if the given game element can (not) be found in the game. + + + + + + + + + + The number of items to sagmill into. + + + + + + + + + + + + The chance that this item is produced by one run of the recipe. The chance is increased by the "chanceMultiplier" of the used + grinding ball. + + + + + + + + + + + + + + + If required is false, an output for something that doesn't exist in the game is silently skipped. Use this for optional + additional outputs, as the whole recipe still needs at least one output (unless the whole recipe is optional). + + + + + + + + + + Use of grinding balls is restricted by the bonus type of the recipe. If it is set to "none", it will not have any grinding ball + bonuses applied and will not reduce the durability of any balls in the mill at the time it is processed. If it is set to "chance_only", the chance + and power multipliers of the grinding balls are applied, but not the grinding multiplier. If it is set to "multiply_output" (default), all + multipliers apply. + + + + + + + + + + + + + + + + The amount of energy running this recipe takes. + + + + + + + + + + + + + + Recipe for the Slice'n'Splice + + + + + + + A recipe for the VAT. + + + + + + + A recipe for the Soul Binder. + + + + + + + A recipe for the vanilla brewing stand. + + + + + + + A recipe for the Tank. + + + + + + + A pseudo-recipe for hiding items and fluids in the JEI list of ingredients. + + + + + + + + + + + + + + + If a recipe is required, it is an error if none of its variants is valid. + + + + + + + A display name. Used for error messages only. + + + + + + + If a recipe is disabled it will not be registered and it will not check the validity of its content. Use this in the user file to + disable core recipes. + + + + + + The minimum level a machine has to have to be able to produce this recipe. Note that not all machines have levels. Setting a level for + those would either be ignored completele (e.g. crafting, casting) or make the recipe uncraftable (e.g. slicing). + + + + + + + + + + + + + + + + + + + + + + + + + + + Either item or mod or upgrade must be given. A dependency is met (or not met if reverse is set) if the item (if given) exists and the upgrade + (if given) exists and the mod (if given) is loaded. + + + + + The ID of an item that must exist in the game + + + + + The ID of a mod that must be loaded + + + + + The ID of a Dark Steel Upgrade that must be loaded + + + + + When set to true, the dependency is reversed, i.e. the item/mod/upgrade must not exist + + + + + + + + + + + + + + + + + + + + Restricts this output to only be used if the given config value has the given value. + + + + + + + Restricts this output to only be used if the given game element can (not) be found in the game. + + + + + + + + + + + The amount of energy running this recipe takes. + + + + + + + + + + + + Grinding balls provide bonus outputs and reduced power use. Using the user config new grinding balls may be added and existing ones removed. + + Use of the grinding ball is restricted by the bonusType of the recipe. If it is set to "none", it will not have any grinding ball bonuses applied + and will not reduce the durability of any balls in the mill at the time it is processed. If it is set to "chance_only", the chance and power + multipliers of the grinding balls are applied, but not the grinding multiplier. If it is set to "multiply_output" (default), all multipliers + apply. + + + + + + + + + + + + + + + + + The recipe output will be produced this many times. e.g. "3.14" would produce 3 copies of the complete output set and a 14% chance + for a forth copy. + + + + + + + + + + + + The chances for the different outputs of the recipe are multiplied with this. e.g. if a recipe specifies <output + name="cobblestone" chance="0.15" /> a chance multiplier of "3.14" would make it a 47.1% chance of getting one cobblestone. + + Results of more than 100% do not give multiples. + + + + + + + + + + + The "energy cost" of the recipe is multiplied with this. + + + + + + + + + + + This specifies how long one grinding ball will last before it is used up. The unit is the amount of power used by the SAG Mill. + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Capacitor Keys + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + A Soul Binder recipe. + + + + + + + The item that is the input. + + + + + + + + + + The soul that is the input. All souls must be in Soul Vials, so you only specify the soul itself here. + + + + + + + + + The item to produce. + + + + + + Restricts this output to only be used if the given config value has the given value. + + + + + + Restricts this output to only be used if the given game element can (not) be found in the game. + + + + + + + + + + + The amount of energy running this recipe takes. + + + + + + + + + + The amount of XP levels running this recipe takes. + + + + + + + + + + + + + + + + + + + + Which souls can be used with this recipe: + + * LISTED: Souls will be given with the 'soul' tag + * ALL: All souls can be used + * SPAWNABLE: All souls + that can be used with the Powered Spawner can be used. + * MONSTERS: All souls that are tagged as monster. + * ANIMALS: All souls that are tagged as animals. + + + + + + + + + + + + + + + + + A Brewing recipe. + + + + + + + + The item that is the input. + + + + + + + + + + + + + A filling or emptying recipe for the tank. + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + A marker to disable a recipe. Can be used together or instead of the disabled attribute. + + + + + + + + + + A fuel for usage in the combustion generators. + + + + + + + + + Amount of energy the fuel generates per tick (base value) + + + + + + + + + + Number of ticks the fuel lasts (base value) + + + + + + + + + + + + Configure which items/fluids should be hidden in JEI. + + + + + + + + + + + + + + A coolant for usage in the combustion generators. + + + + + + + + + degreesCoolingPerMB (base value) + + + + + + + + + + + + + The resource ID of a potion. + + + + + + + + The ID of a fluid. + + + + + An element will be hidden if: + + (1) there exists a configuration for it. Elements that are never configured will not be hidden. + + (2) There is no + configuration that sets "show" to true OR + + (3) There is at least one configuration that sets "hide" to true. + + Ender IO itself will never set "hide" to true and + will only use "show" internally. Modpack makers (and players) are expected to only use "hide" to hide stuff and use "show" to unhide stuff that Ender IO + has hidden. + + + + + + An element will be hidden if: + + (1) there exists a configuration for it. Elements that are never configured will not be hidden. + + (2) There is no + configuration that sets "show" to true OR + + (3) There is at least one configuration that sets "hide" to true. + + Ender IO itself will never set "hide" to true and + will only use "show" internally. Modpack makers (and players) are expected to only use "hide" to hide stuff and use "show" to unhide stuff that Ender IO + has hidden. + + + + + + + + + An element will be hidden if: + + (1) there exists a configuration for it. Elements that are never configured will not be hidden. + + (2) There is no + configuration that sets "show" to true OR + + (3) There is at least one configuration that sets "hide" to true. + + Ender IO itself will never set "hide" to true and + will only use "show" internally. Modpack makers (and players) are expected to only use "hide" to hide stuff and use "show" to unhide stuff that Ender IO + has hidden. + + + + + + An element will be hidden if: + + (1) there exists a configuration for it. Elements that are never configured will not be hidden. + + (2) There is no + configuration that sets "show" to true OR + + (3) There is at least one configuration that sets "hide" to true. + + Ender IO itself will never set "hide" to true and + will only use "show" internally. Modpack makers (and players) are expected to only use "hide" to hide stuff and use "show" to unhide stuff that Ender IO + has hidden. + + + + + + + + The ID of a fluid. + + + + + NBT for the fluid stack. + + + + + Amount of fluid in mB. + + + + + + + + + + + + + + The registry name of a potion effect. If this is given, a potion bottle with this effect is created. Cannot be used together with name or + nbt. + + + + + + + A string that specifies one or more items, consisting of a comma-separated list of item specifiers. Specifiers may be prefixed with a "+" or + "-", the latter removes that item from the list. + + If this is used as an input, all items in the list will be used. If it is used as an output, only the first + one is used. The list can contain non-existing items as long as there also is at least one existing one. + + Each specifuer can be one of 4 things: + + (1) An alias, + e.g. "IRON" + + (2) An oredict name, e.g. "ingotIron". Oredict names can be prefixed with "oredict:" to prevent confusion, e.g. "oredict:ingotIron" + + (3) The + resource location of a block, e.g. "minecraft:stone". Block resource locations may be prefixed with "block:" to prevent confusion, e.g. + "block:minecraft:stone". In recipes these will only work if that block has a corresponding item that is internally linked to the block. + + (4) The resource + location of an item, e.g. "minecraft:iron_ingot". Item resource locations may be prefixed with "item:" to prevent confusion, e.g. + "item:minecraft:iron_ingot". A number of items have blocks with the same name that are NOT linked, for them the "item:" prefix is required. Items can + further be limited to specific meta values by postfixing with ":(number)", e.g. "item:minecraft:stone:3". + + + + + + + + + + \ No newline at end of file diff --git a/minecraft/config/enderio/recipes/examples/sagmill_dupe_recipe_patches.xml b/minecraft/config/enderio/recipes/examples/sagmill_dupe_recipe_patches.xml new file mode 100644 index 0000000..dbc2576 --- /dev/null +++ b/minecraft/config/enderio/recipes/examples/sagmill_dupe_recipe_patches.xml @@ -0,0 +1,101 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + \ No newline at end of file diff --git a/minecraft/config/enderio/recipes/examples/strict_iron.xml b/minecraft/config/enderio/recipes/examples/strict_iron.xml new file mode 100644 index 0000000..9bbe493 --- /dev/null +++ b/minecraft/config/enderio/recipes/examples/strict_iron.xml @@ -0,0 +1,25 @@ + + + + + + + + + + + + + + + + + + + + + + diff --git a/minecraft/config/enderio/recipes/examples/unhide_base.xml b/minecraft/config/enderio/recipes/examples/unhide_base.xml new file mode 100644 index 0000000..e9b6c09 --- /dev/null +++ b/minecraft/config/enderio/recipes/examples/unhide_base.xml @@ -0,0 +1,123 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + \ No newline at end of file diff --git a/minecraft/config/enderio/recipes/fuels.pdf b/minecraft/config/enderio/recipes/fuels.pdf new file mode 100644 index 0000000..0846e99 Binary files /dev/null and b/minecraft/config/enderio/recipes/fuels.pdf differ diff --git a/minecraft/config/enderio/recipes/generated.pdf b/minecraft/config/enderio/recipes/generated.pdf new file mode 100644 index 0000000..d5b4656 --- /dev/null +++ b/minecraft/config/enderio/recipes/generated.pdf @@ -0,0 +1,12901 @@ 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index 0000000..149bf7b Binary files /dev/null and b/minecraft/config/enderio/recipes/tank.pdf differ diff --git a/minecraft/config/enderio/recipes/user/recipes.xsd b/minecraft/config/enderio/recipes/user/recipes.xsd new file mode 100644 index 0000000..14911e9 --- /dev/null +++ b/minecraft/config/enderio/recipes/user/recipes.xsd @@ -0,0 +1,1526 @@ + + + + + + + + + + Adds an alias into the system. The alias can be used in following elements just like the value itself. Aliases can be replaced. + + + + + + + + Restricts this alias to only be used if the given config value has the given value. + + + + + + + Restricts this alias to only be used if the given elements descriptor can (not) be found in the game. Use this to prevent replacing + good aliases with bad ones. + + + + + + + + The name of the alias. You can use anything here, but be aware that you share the namespace with all other game elements. + + + + + + A descriptor naming an item, block, ordict or another alias. + + + + + + + + A single recipe. It can have any number of crafting or any number of smelting variants (no mixing), but at any time only one of them may + be active. + + + + + + + + Restricts this recipe to only be used if the given config value has the given value. + + + + + + + Restricts this recipe to only be used if the given game element can (not) be found in the game. + + + + + + + + Crafting variants are crafted in a crafting table. + + + + + + + + Restricts this variant to only be used if the given config value has the given value. + + + + + + + Restricts this variant to only be used if the given game element can (not) be found in the game. + + + + + + + + A grid represents a shaped recipe. All items must be in the exact position they are given here. If the recipe is smaller than 3x3, + it may be moved in the grid. + + + + + + + + An item to be used for crafting. + + + + + + + + The size of the grid in the form "width 'x' height". Default is "3x3". + + + + + + + + + + + + + + A shapeless recipe only required the given items to be in the grid, regardless of their position. + + + + + + + + An item to be used for crafting. + + + + + + + + + + + The result of the crafting. + + + + + + + + Restricts this output to only be used if the given config value has the given value. + + + + + + + + + + + + Restricts this output to only be used if the given game element can (not) be found in the game. + + + + + + + + + + + + + + + + + + + + + + If true, a special recipe class will be used that will copy over all nbt from the first input item of the same type. + + + + + + + + + Smelting variants are crafted in a furnace (or alloy smelter in furnace mode). + + + + + + + + Restricts this variant to only be used if the given config value has the given value. + + + + + + + Restricts this variant to only be used if the given game element can (not) be found in the game. + + + + + + + + + + + + + + + + + + + The result of the smelting. + + + + + + + + Restricts this output to only be used if the given config value has the given value. + + + + + + + + + + + + Restricts this output to only be used if the given game element can (not) be found in the game. + + + + + + + + + + The number of items to smelt into. + + + + + + + + + + + + + + + The chance to get 1 EXP from the smelting one output item. Note that this is always for one item, regardless of the recipe size. The + number must be between 0.0 (for no EXP) and 1.0 for a 100% chance. If this attribute is missing, it's value will be taken from already existing + smelting recipes that produce this item (really recommended for stuff that already has vanilla smelting recipes). If there's no existing smelting, + it will be 0. + + Please note that items have the possibility to override this value. + + + + + + + + + + + + + If set to true, the recipe will be registered for the Tinkers' Smeltery. For this to work, the output item must already be + registered with Tinkers to smelt into a fluid. + + + + + + + If set to true, the recipe will be registered for the Vanilla Furnace. + + + + + + + + + Smelting variants are crafted in Tinkers' casting table. + + + + + + + + Restricts this variant to only be used if the given config value has the given value. + + + + + + + Restricts this variant to only be used if the given game element can (not) be found in the game. + + + + + + + Items that represent the fluid (type and amount) that needs to be put into the cast. + + + + + + + + Only valid for Tinkers recipe. Number of input items needed for the output. Note that this is applied to the amount of fluid, not + the number of items to smelt. + + + + + + + + + + + + + + The Tinkers cast to use. + + + + + + + + Should the cast be consumed? + + + + + + + + + The result of the casting process. + + + + + + + + + + + + + Enchantment recipes used in the Enchanter. + + + + + + + + Restricts this variant to only be used if the given config value has the given value. + + + + + + + Restricts this variant to only be used if the given game element can (not) be found in the game. + + + + + + + When this item is used in the Enchanter it will give this recipe. + + + + + + + + Only valid for Enchanter recipe. Number of input items needed for one level of the enchantment. + + + + + + + + + + + + + An NBT tag in the same syntax Minecraft uses for recipes, the give command, etc. + + + + + + + + + Enchantment to produce. + + + + + + + + The XP cost of the recipe will be multiplied with this value. + + Defaults to 1. + + + + + + + + + + + + + + + + + + Spawn recipes to be used in the powered spawner. + + + + + + + Restricts this variant to only be used if the given config value has the given value. + + + + + + + Restricts this variant to only be used if the given game element can (not) be found in the game. + + + + + + + The settings for one type of entity. + + + + + + + The ResourceLocation of the entity this entry is for. + + Aside from a literal ResourceLocation, a number of special values can be + used: + + "*" denotes the default entry, its values are used when there is no matching configuration. + + "*boss*" matches all modded boss mobs; it can + only be used for soul vial configuration. + + Additionally, both the modid and the mobid (the part before and after the colon) can contain a single + asterisk as wildcard ("*:*" is an alias for "*"). + + If multiple entries match the same mob (only possible when using wildcards), the + configurations combine using the most restrictive setting, i.e. if any one entry disables spawning (or + soulvialing) it is disabled, and the + highest cost multipier of all matching entries will be used. + + + + + + + The cost of the recipe will be multiplied with this value. + + Defaults to 1. + + + + + + + + + + + + Entities that are disabled cannot be spawned by powered spawners. + + + + + + + When set to true, the entity cannot be spawned and must be cloned from a captured entity instead (Attention: Possibility of item + duping!) + + + + + + + Specifies if this mob can be captured with a soul vial (default is yes). If an entity cannot be captured, it also cannot be + spawning by powered spawners. + + + + + + + + + + + + Alloying variants are crafted in an alloy smelter. + + + + + + + + Restricts this variant to only be used if the given config value has the given value. + + + + + + + Restricts this variant to only be used if the given game element can (not) be found in the game. + + + + + + + + + + Number of input items needed. + + + + + + + + + + + + + An NBT tag in the same syntax Minecraft uses for recipes, the give command, etc. + + + + + + + + + The result of the alloying. + + + + + + + + Restricts this output to only be used if the given config value has the given value. + + + + + + + Restricts this output to only be used if the given game element can (not) be found in the game. + + + + + + + + + + The number of items to smelt into. + + + + + + + + + + + + + + + The chance to get 1 EXP from the smelting one recipe. The number must be between 0.0 (for no EXP) and 1.0 for a 100% chance. + + + + + + + + + + + + + The amount of energy running this recipe takes. + + + + + + + + + + + + + + Sagmilling recipes are used in a Sag Mill. + + + + + + + + Restricts this variant to only be used if the given config value has the given value. + + + + + + + Restricts this variant to only be used if the given game element can (not) be found in the game. + + + + + + + + + + + + The result of the sagmilling. + + + + + + + + Restricts this output to only be used if the given config value has the given value. + + + + + + + Restricts this output to only be used if the given game element can (not) be found in the game. + + + + + + + + + + The number of items to sagmill into. + + + + + + + + + + + + The chance that this item is produced by one run of the recipe. The chance is increased by the "chanceMultiplier" of the used + grinding ball. + + + + + + + + + + + + + + + If required is false, an output for something that doesn't exist in the game is silently skipped. Use this for optional + additional outputs, as the whole recipe still needs at least one output (unless the whole recipe is optional). + + + + + + + + + + Use of grinding balls is restricted by the bonus type of the recipe. If it is set to "none", it will not have any grinding ball + bonuses applied and will not reduce the durability of any balls in the mill at the time it is processed. If it is set to "chance_only", the chance + and power multipliers of the grinding balls are applied, but not the grinding multiplier. If it is set to "multiply_output" (default), all + multipliers apply. + + + + + + + + + + + + + + + + The amount of energy running this recipe takes. + + + + + + + + + + + + + + Recipe for the Slice'n'Splice + + + + + + + A recipe for the VAT. + + + + + + + A recipe for the Soul Binder. + + + + + + + A recipe for the vanilla brewing stand. + + + + + + + A recipe for the Tank. + + + + + + + A pseudo-recipe for hiding items and fluids in the JEI list of ingredients. + + + + + + + + + + + + + + + If a recipe is required, it is an error if none of its variants is valid. + + + + + + + A display name. Used for error messages only. + + + + + + + If a recipe is disabled it will not be registered and it will not check the validity of its content. Use this in the user file to + disable core recipes. + + + + + + The minimum level a machine has to have to be able to produce this recipe. Note that not all machines have levels. Setting a level for + those would either be ignored completele (e.g. crafting, casting) or make the recipe uncraftable (e.g. slicing). + + + + + + + + + + + + + + + + + + + + + + + + + + + Either item or mod or upgrade must be given. A dependency is met (or not met if reverse is set) if the item (if given) exists and the upgrade + (if given) exists and the mod (if given) is loaded. + + + + + The ID of an item that must exist in the game + + + + + The ID of a mod that must be loaded + + + + + The ID of a Dark Steel Upgrade that must be loaded + + + + + When set to true, the dependency is reversed, i.e. the item/mod/upgrade must not exist + + + + + + + + + + + + + + + + + + + + Restricts this output to only be used if the given config value has the given value. + + + + + + + Restricts this output to only be used if the given game element can (not) be found in the game. + + + + + + + + + + + The amount of energy running this recipe takes. + + + + + + + + + + + + Grinding balls provide bonus outputs and reduced power use. Using the user config new grinding balls may be added and existing ones removed. + + Use of the grinding ball is restricted by the bonusType of the recipe. If it is set to "none", it will not have any grinding ball bonuses applied + and will not reduce the durability of any balls in the mill at the time it is processed. If it is set to "chance_only", the chance and power + multipliers of the grinding balls are applied, but not the grinding multiplier. If it is set to "multiply_output" (default), all multipliers + apply. + + + + + + + + + + + + + + + + + The recipe output will be produced this many times. e.g. "3.14" would produce 3 copies of the complete output set and a 14% chance + for a forth copy. + + + + + + + + + + + + The chances for the different outputs of the recipe are multiplied with this. e.g. if a recipe specifies <output + name="cobblestone" chance="0.15" /> a chance multiplier of "3.14" would make it a 47.1% chance of getting one cobblestone. + + Results of more than 100% do not give multiples. + + + + + + + + + + + The "energy cost" of the recipe is multiplied with this. + + + + + + + + + + + This specifies how long one grinding ball will last before it is used up. The unit is the amount of power used by the SAG Mill. + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Capacitor Keys + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + A Soul Binder recipe. + + + + + + + The item that is the input. + + + + + + + + + + The soul that is the input. All souls must be in Soul Vials, so you only specify the soul itself here. + + + + + + + + + The item to produce. + + + + + + Restricts this output to only be used if the given config value has the given value. + + + + + + Restricts this output to only be used if the given game element can (not) be found in the game. + + + + + + + + + + + The amount of energy running this recipe takes. + + + + + + + + + + The amount of XP levels running this recipe takes. + + + + + + + + + + + + + + + + + + + + Which souls can be used with this recipe: + + * LISTED: Souls will be given with the 'soul' tag + * ALL: All souls can be used + * SPAWNABLE: All souls + that can be used with the Powered Spawner can be used. + * MONSTERS: All souls that are tagged as monster. + * ANIMALS: All souls that are tagged as animals. + + + + + + + + + + + + + + + + + A Brewing recipe. + + + + + + + + The item that is the input. + + + + + + + + + + + + + A filling or emptying recipe for the tank. + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + A marker to disable a recipe. Can be used together or instead of the disabled attribute. + + + + + + + + + + A fuel for usage in the combustion generators. + + + + + + + + + Amount of energy the fuel generates per tick (base value) + + + + + + + + + + Number of ticks the fuel lasts (base value) + + + + + + + + + + + + Configure which items/fluids should be hidden in JEI. + + + + + + + + + + + + + + A coolant for usage in the combustion generators. + + + + + + + + + degreesCoolingPerMB (base value) + + + + + + + + + + + + + The resource ID of a potion. + + + + + + + + The ID of a fluid. + + + + + An element will be hidden if: + + (1) there exists a configuration for it. Elements that are never configured will not be hidden. + + (2) There is no + configuration that sets "show" to true OR + + (3) There is at least one configuration that sets "hide" to true. + + Ender IO itself will never set "hide" to true and + will only use "show" internally. Modpack makers (and players) are expected to only use "hide" to hide stuff and use "show" to unhide stuff that Ender IO + has hidden. + + + + + + An element will be hidden if: + + (1) there exists a configuration for it. Elements that are never configured will not be hidden. + + (2) There is no + configuration that sets "show" to true OR + + (3) There is at least one configuration that sets "hide" to true. + + Ender IO itself will never set "hide" to true and + will only use "show" internally. Modpack makers (and players) are expected to only use "hide" to hide stuff and use "show" to unhide stuff that Ender IO + has hidden. + + + + + + + + + An element will be hidden if: + + (1) there exists a configuration for it. Elements that are never configured will not be hidden. + + (2) There is no + configuration that sets "show" to true OR + + (3) There is at least one configuration that sets "hide" to true. + + Ender IO itself will never set "hide" to true and + will only use "show" internally. Modpack makers (and players) are expected to only use "hide" to hide stuff and use "show" to unhide stuff that Ender IO + has hidden. + + + + + + An element will be hidden if: + + (1) there exists a configuration for it. Elements that are never configured will not be hidden. + + (2) There is no + configuration that sets "show" to true OR + + (3) There is at least one configuration that sets "hide" to true. + + Ender IO itself will never set "hide" to true and + will only use "show" internally. Modpack makers (and players) are expected to only use "hide" to hide stuff and use "show" to unhide stuff that Ender IO + has hidden. + + + + + + + + The ID of a fluid. + + + + + NBT for the fluid stack. + + + + + Amount of fluid in mB. + + + + + + + + + + + + + + The registry name of a potion effect. If this is given, a potion bottle with this effect is created. Cannot be used together with name or + nbt. + + + + + + + A string that specifies one or more items, consisting of a comma-separated list of item specifiers. Specifiers may be prefixed with a "+" or + "-", the latter removes that item from the list. + + If this is used as an input, all items in the list will be used. If it is used as an output, only the first + one is used. The list can contain non-existing items as long as there also is at least one existing one. + + Each specifuer can be one of 4 things: + + (1) An alias, + e.g. "IRON" + + (2) An oredict name, e.g. "ingotIron". Oredict names can be prefixed with "oredict:" to prevent confusion, e.g. "oredict:ingotIron" + + (3) The + resource location of a block, e.g. "minecraft:stone". Block resource locations may be prefixed with "block:" to prevent confusion, e.g. + "block:minecraft:stone". In recipes these will only work if that block has a corresponding item that is internally linked to the block. + + (4) The resource + location of an item, e.g. "minecraft:iron_ingot". Item resource locations may be prefixed with "item:" to prevent confusion, e.g. + "item:minecraft:iron_ingot". A number of items have blocks with the same name that are NOT linked, for them the "item:" prefix is required. Items can + further be limited to specific meta values by postfixing with ":(number)", e.g. "item:minecraft:stone:3". + + + + + + + + + + \ No newline at end of file diff --git a/minecraft/config/enderio/recipes/user/user_recipes.xml b/minecraft/config/enderio/recipes/user/user_recipes.xml new file mode 100644 index 0000000..a152d1b --- /dev/null +++ b/minecraft/config/enderio/recipes/user/user_recipes.xml @@ -0,0 +1,4 @@ + + + + diff --git a/minecraft/config/enderio/recipes/vat.pdf b/minecraft/config/enderio/recipes/vat.pdf new file mode 100644 index 0000000..90d9d10 Binary files /dev/null and b/minecraft/config/enderio/recipes/vat.pdf differ diff --git a/minecraft/config/enderstorage.cfg b/minecraft/config/enderstorage.cfg new file mode 100644 index 0000000..1e91ea3 --- /dev/null +++ b/minecraft/config/enderstorage.cfg @@ -0,0 +1,18 @@ +#EnderStorage Configuration File +#Deleting any element will restore it to it's default value + +#Causes chests to lose personal settings and drop the diamond on break +anarchyMode=false + +#Disables the tank on top of the creators heads. +disableCreatorVisuals=false + +#The size of each inventory of EnderStorage. 0 = 3x3, 1 = 3x9, 2 = 6x9 +item.storage-size=1 + + +#The name of the item used to set the chest to personal. Diamond by default. Format :|, Meta can be replaced with "WILD" +personalItem=minecraft:diamond|0 + +#Enable this to make EnderStorage use vanilla's EnderChest sounds instead of the standard chest. +useVanillaEnderChestSounds=false diff --git a/minecraft/config/energycontrol.cfg b/minecraft/config/energycontrol.cfg new file mode 100644 index 0000000..adda0ff --- /dev/null +++ b/minecraft/config/energycontrol.cfg @@ -0,0 +1,45 @@ +# Configuration file + +general { + I:alarmPause=60 + S:allowedAlarms < + default + sci-fi + siren + > + B:disableRangeCheck=false + + # Min: 0 + # Max: 256 + I:howlerAlarmRange=64 + + # Min: 0 + # Max: 2000 + I:infoPanelRefreshPeriod=20 + + # Min: 0 + # Max: 256 + I:maxAlarmRange=128 + + # Min: 0 + # Max: 2000 + I:rangeTriggerRefreshPeriod=20 + B:showOreInfo=true + + # Min: 0 + # Max: 2000 + I:thermalMonitorRefreshPeriod=20 + B:useCustomSounds=false + + websocket { + B:wsEnabled=false + S:wsHost= + I:wsPort=0 + I:wsRefreshRate=100 + S:wsServerID=135482ae-8252-471b-87d8-13076ea85442 + S:wsToken=78c2b80a-1203-43fd-a9af-75cec29f5acf + } + +} + + diff --git a/minecraft/config/energyconverters.cfg b/minecraft/config/energyconverters.cfg new file mode 100644 index 0000000..9a2f22e --- /dev/null +++ b/minecraft/config/energyconverters.cfg @@ -0,0 +1,43 @@ +# Configuration file + +general { + # Percentage of energy lost on conversion. + # Min: 0.0 + # Max: 100.0 + D:conversionLoss=0.0 + + # Maximum amount of energy the bridge can buffer. This needs to be >0 otherwise, the bridge is not able to convert energy + # Min: 0 + # Max: 2147483647 + D:energyBridgeBuffer=10000.0 + + # EU (IndustrialCraft2) to Energy Converters internal energy conversion factor. 1 EU is converted into this amount of Energy Converters Energy + # Min: 0.001 + # Max: 1.7976931348623157E308 + D:euConversionFactor=4.0 + + # FE (ForgeEnergy) to Energy Converters internal energy conversion factor. 1 FE is converted into this amount of Energy Converters Energy + # Min: 0.001 + # Max: 1.7976931348623157E308 + D:feConversionFactor=1.0 + + # MJ (Buildcraft) to Energy Converters internal energy conversion factor. 1 MJ is converted into this amount of Energy Converters Energy + # Min: 0.001 + # Max: 1.7976931348623157E308 + D:mjConversionFactor=15.0 + + # RF (RedstoneFlux) to Energy Converters internal energy conversion factor. 1 RF is converted into this amount of Energy Converters Energy + # Min: 0.001 + # Max: 1.7976931348623157E308 + D:rfConversionFactor=1.0 + + # Controls if hints should be shown in the tooltip for certain problematic converter blocks. To modpack makers: Do not disable this without providing alternative hints. + B:showInfoTooltips=true + + # Tesla to Energy Converters internal energy conversion factor. 1 Tesla is converted into this amount of Energy Converters Energy + # Min: 0.001 + # Max: 1.7976931348623157E308 + D:teslaConversionFactor=1.0 +} + + diff --git a/minecraft/config/entityculling.cfg b/minecraft/config/entityculling.cfg new file mode 100644 index 0000000..8887abc --- /dev/null +++ b/minecraft/config/entityculling.cfg @@ -0,0 +1,93 @@ +# Configuration file + +general { + # Ideally should be set to equal the render distance. Ram usage (in Bytes) = 1063 * (2x + 1) ^ 3 + I:cacheSize=12 + B:disabledInSpectator=true + + # If you have a weak CPU enabling this option might help reducing the CPU usage. + B:enableRaytraceCache=false + + # Disable all changes from this mod (This is not equal to removing the mod!). + B:enabled=true + + # If enabled and OpenGl 4.4 is supported OpenGl based culling is used which is a lot faster and more accurate. If you have a weak GPU you might want to disable this. + B:openglBasedCulling=true + + # Mode that is used to calculate the distance from camera to a raytrace end point. + # Valid values: + # SPHERICAL + # CYLINDRICAL + S:raytraceDistanceCalculator=SPHERICAL + + # Used to calculate the raytrace distance limit. Points farther away than the limit are not raytraced. Distance limit = (renderDistance * 16 + adder) * multiplier + # Min: 0.0 + # Max: 1024.0 + D:raytraceDistanceLimitAdder=16.0 + + # Used to calculate the raytrace distance limit. Points farther away than the limit are not raytraced. Distance limit = (renderDistance * 16 + adder) * multiplier + # Min: 0.0 + # Max: 1024.0 + D:raytraceDistanceLimitMultiplier=1.0 + + # If you feel the need to increase this value because of entities being culled falsely then another modder probably messed up their render bounding boxes and you should report the issue to them. Alternatively you can use the (tile-)entityBoundingBoxGrowthList settings to fix bounding boxes on your own. + # Min: 0.0 + # Max: 1024.0 + D:raytraceThreshold=1.0 + + # If enabled tile entity bounding boxes are increased slightly to avoid issues when other mods don't correctly set their bounding boxes (requires opengl based culling). If you still have culling or flickering issues you can use the 'debugRenderBoxes', 'entityBoundingBoxGrowthList' and 'tileEntityBoundingBoxGrowthList' config options to try to fix the bounding box of that entity or tile entity. + B:tileEntityAABBGrowth=true + + entity { + B:alwaysRenderBosses=true + B:alwaysRenderEntitiesWithName=true + B:alwaysRenderPlayers=true + B:alwaysRenderViewEntity=true + B:ignoreEndCrystalsWithBeam=true + + # Skip rendering of entities that are not visible (hidden behind blocks). This might cause issues where an entity is partly behind a block and thus does not get rendered but it's usually not really noticable. + B:skipHiddenEntityRendering=true + + # Tile entities which will always be rendered. (Accepts 'modid' or 'modid:entity_name') + S:skipHiddenEntityRenderingBlacklist < + > + + # Entities with a width or height greater than this value will always get rendered. + # Min: 0.0 + # Max: 1024.0 + D:skipHiddenEntityRenderingSize=16.0 + } + + tileentity { + # Skip rendering of entities that are not visible (hidden behind blocks). This might cause issues where a tile entity is partly behind a block and thus does not get rendered but it's usually not really noticable. + B:skipHiddenTileEntityRendering=true + + # Tile entities which will always be rendered. (Accepts 'modid' or 'modid:tile_entity_name') + S:skipHiddenTileEntityRenderingBlacklist < + enderio:tile_travel_anchor + > + + # Tile entities with a width or height greater than this value will always get rendered. + # Min: 0.0 + # Max: 1024.0 + D:skipHiddenTileEntityRenderingSize=16.0 + } + + optifineshaderoptions { + B:entityShadowsCulling=true + B:entityShadowsCullingLessAggressiveMode=true + + # Min: 0.0 + # Max: 1024.0 + D:entityShadowsCullingLessAggressiveModeDiff=4.0 + B:tileEntityShadowsCulling=true + B:tileEntityShadowsCullingLessAggressiveMode=true + + # Min: 0.0 + # Max: 1024.0 + D:tileEntityShadowsCullingLessAggressiveModeDiff=4.0 + } + +} + + diff --git a/minecraft/config/extrautils2.cfg b/minecraft/config/extrautils2.cfg new file mode 100644 index 0000000..d4c9936 --- /dev/null +++ b/minecraft/config/extrautils2.cfg @@ -0,0 +1,172 @@ +# Configuration file + +"creative blocks: breakable" { + # Allow Non-Creative players to break/harvest creative blocks. [default: false] + B:gameplay=false +} + + +"creative blocks: configurable" { + # Allow Non-Creative players to configure creative blocks. [default: false] + B:gameplay=false +} + + +"dimension ids" { + I:"Deep Dark"=-11325 + I:ExtraUtils2_Quarry_Dim=-9999 +} + + +enabled { + B:AnalogCrafter=true + B:AngelBlock=true + B:AngelRing=true + B:BagOfHolding=true + B:BiomeMarker=true + B:Book=true + B:Boomerang=true + B:ChickenRing=true + B:ChunkLoader=true + B:CompoundBow=true + B:CompressedCobblestone=true + B:CompressedDirt=true + B:CompressedGravel=true + B:CompressedNetherrack=true + B:CompressedSand=true + B:Contract=true + B:Crafter=true + B:CreativeChest=true + B:CreativeEnergy=true + B:CreativeHarvest=true + B:CursedEarth=true + B:DecorativeBedrock=true + B:DecorativeGlass=true + B:DecorativeSolid=true + B:DecorativeSolidWood=true + B:"Deep Dark"=true + B:Drum=true + B:EnderLilly=true + B:EnderShard=true + B:ExtraUtils2_Quarry_Dim=true + B:FakeCopy=true + B:Filter=true + B:FilterFluids=true + B:FireAxe=true + B:FlatTransferNode=true + B:GlassCutter=true + B:GoldenLasso=true + B:Indexer=true + B:IndexerRemote=true + B:IneffableGlass=true + B:Ingredients=true + B:InteractionProxy=true + B:ItemBuildersWand=true + B:ItemCreativeBuildersWand=true + B:ItemCreativeDestructionWand=true + B:ItemDestructionWand=true + B:Klein=true + B:LargishChest=true + B:LawSword=true + B:LuxSaber=true + B:Machine=true + B:MagicApple=true + B:Miner=true + B:MiniChest=true + B:MoonStone=true + B:Opinium=true + B:PassiveGenerator=true + B:PlayerChest=true + B:PowerBattery=true + B:PowerManager=true + B:PowerOverload=true + B:PowerTransmitter=true + B:Quarry=true + B:QuarryProxy=true + B:RainbowGenerator=true + B:RedOrchid=true + B:RedstoneClock=true + B:RedstoneLantern=true + B:Resonator=true + B:Scanner=true + B:Screen=true + B:SimpleDecorative=true + B:Snowglobe=true + B:SoundMuffler=true + B:Spotlight=true + B:SunCrystal=true + B:SuperMobSpawner=true + B:Synergy=false + B:Teleporter=true + B:Terraformer=true + B:TrashCan=true + B:TrashCanEnergy=true + B:TrashCanFluid=true + B:TrashChest=true + B:Trowel=true + B:UnstableIngots=true + B:User=true + B:WateringCan=true + B:WoodenStickPoke=true + B:Wrench=true + B:additionalVanillaRecipes=true + B:ironwood=true + B:pipe=true + B:potion_Purge=true + B:potion_doom=true + B:potion_fizzy_lifting=true + B:potion_gravity=true + B:potion_greek_fire=true + B:potion_love=true + B:potion_relapse=true + B:potion_second_chance=true + B:sendCapabilitiesAfterDimensionChange=true + B:sickle_diamond=true + B:sickle_gold=true + B:sickle_iron=true + B:sickle_stone=true + B:sickle_wood=true + B:spike_creative=true + B:spike_diamond=true + B:spike_gold=true + B:spike_iron=true + B:spike_stone=true + B:spike_wood=true + B:squidSpawnRestrictions=true + B:tinkers_construct_integration=true + B:villager_alchemist=true + B:villager_red_mechanic=true + B:villager_shady_merchant=true + B:wall_world_type=true +} + + +energy { + I:"Quantum Quarry: Base Energy Per Operation"=20000 +} + + +gameplay { + # Add an entity id (mod:name) to this list to prevent cursed earth from spawning it. [default: ] + S:"Cursed Earth Entity BlackList" < + > + B:"Quantum Quarry: Enable Nether/End biome generation (has been buggy)"=false + + # Choose allowed container classnames. + S:"Unstable Ingot: Allowed Classes" < + net.minecraft.inventory.ContainerWorkbench + > +} + + +settings { + B:WallWorld_GiveSpawnItems=true +} + + +"unstable ingot: explosion time" { + # Choose the time until explosion. [range: 0 ~ 2400, default: 200] + I:gameplay=200 +} + + diff --git a/minecraft/config/fastbench.cfg b/minecraft/config/fastbench.cfg new file mode 100644 index 0000000..e2c82df --- /dev/null +++ b/minecraft/config/fastbench.cfg @@ -0,0 +1,11 @@ +# Configuration file + +crafting { + # If the recipe book and all associated functionality are fully removed. [default: true] + B:"Disable Recipe Book"=true + + # If a testing variant of shift-click crafting is enabled. [default: true] + B:"Experiemental Shift Crafting"=true +} + + diff --git a/minecraft/config/fastfurnace.cfg b/minecraft/config/fastfurnace.cfg new file mode 100644 index 0000000..4abb15a --- /dev/null +++ b/minecraft/config/fastfurnace.cfg @@ -0,0 +1,8 @@ +# Configuration file + +general { + # If the furnace uses nbt-sensitive output matching. [default: true] + B:"Strict Matching"=true +} + + diff --git a/minecraft/config/fastleafdecay.cfg b/minecraft/config/fastleafdecay.cfg new file mode 100644 index 0000000..bbf71ad --- /dev/null +++ b/minecraft/config/fastleafdecay.cfg @@ -0,0 +1,17 @@ +# Configuration file + +########################################################################################################## +# main +#--------------------------------------------------------------------------------------------------------# +# There are 20 ticks in a second. Default settings are 4 minimum and 11 maximum decay time. +########################################################################################################## + +main { + # Maximum time in ticks for leaf decay. Must be higher than MinimumDecayTime! + I:MaximumDecayTime=11 + + # Minimum time in ticks for leaf decay. Must be lower than MaximumDecayTime! + I:MinimumDecayTime=4 +} + + diff --git a/minecraft/config/flansmod.cfg b/minecraft/config/flansmod.cfg new file mode 100644 index 0000000..b1e080d --- /dev/null +++ b/minecraft/config/flansmod.cfg @@ -0,0 +1,20 @@ +# Configuration file + +general { + # Whether all paintjobs should appear in creative [default: false] + B:"Add All Paintjobs to Creative"=false + + # Enable gun-related enchantments [default: true] + B:EnchantmentModuleEnabled=true + + # Turn this on to force re-create all JSON files. Should only be used in dev environment [default: false] + B:ForceUpdateJSONs=false + + # Whether or not to add the extra gunpowder recipe (3 charcoal + 1 lightstone) [default: true] + B:"Gunpowder Recipe"=true + + # If true, then shoot will be on right click [default: false] + B:ShootOnRightClick=false +} + + diff --git a/minecraft/config/flux_networks.cfg b/minecraft/config/flux_networks.cfg new file mode 100644 index 0000000..eaaa20d --- /dev/null +++ b/minecraft/config/flux_networks.cfg @@ -0,0 +1,77 @@ +# Configuration file + +blacklists { + # a blacklist for blocks which flux connections shouldn't connect to, use format 'modid:name@meta' + S:"Block Connection Blacklist" < + actuallyadditions:block_phantom_energyface + > + + # a blacklist for items which the Flux Controller shouldn't transfer to, use format 'modid:name@meta' + S:"Item Transfer Blacklist" < + > +} + + +client { + # Displays: Transfer Limit & Priority etc [default: true] + B:"Enable Advanced One Probe Info"=true + + # Displays: Network Name, Live Transfer Rate & Internal Buffer [default: true] + B:"Enable Basic One Probe Info"=true + + # Enable navigation buttons sound when pressing it [default: true] + B:"Enable GUI Button Sound"=true + + # Displays Advanced Info when sneaking only [default: true] + B:"Enable sneaking to display Advanced One Probe Info"=true +} + + +energy { + # [range: 0 ~ 2147483647, default: 1000000] + I:"Basic Storage Capacity"=1000000 + + # [range: 0 ~ 2147483647, default: 20000] + I:"Basic Storage Transfer"=20000 + + # The default transfer limit of a flux connector [range: 0 ~ 2147483647, default: 800000] + I:"Default Transfer Limit"=800000 + + # [range: 0 ~ 2147483647, default: 128000000] + I:"Gargantuan Storage Capacity"=128000000 + + # [range: 0 ~ 2147483647, default: 1440000] + I:"Gargantuan Storage Transfer"=1440000 + + # [range: 0 ~ 2147483647, default: 8000000] + I:"Herculean Storage Capacity"=8000000 + + # [range: 0 ~ 2147483647, default: 120000] + I:"Herculean Storage Transfer"=120000 +} + + +general { + # Allows flux tiles to work as chunk loaders [default: true] + B:"Allow Flux Chunk Loading"=true + + # Enables redstones being compressed with the bedrock and obsidian to get flux [default: true] + B:"Enable Flux Recipe"=true + + # Enables redstone being turned into Flux when dropped in fire. (Need "Enable Flux Recipe" = true, so the default recipe can't be disabled if turns this on) [default: false] + B:"Enable Old Recipe"=false +} + + +networks { + # Allows someone to be a network super admin, otherwise, no one can access or dismantle your flux devices or delete your networks without permission [default: true] + B:"Allow Network Super Admin"=true + + # Maximum networks each player can have. -1 = no limit [range: -1 ~ 2147483647, default: 3] + I:"Maximum Networks Per Player"=3 + + # See ops.json. If the player has permission level equal or greater to the value set here they will be able to Activate Super Admin. Setting this to 0 will allow anyone to active Super Admin. [range: 0 ~ 2147483647, default: 1] + I:"Permission level required to activate Super Admin"=1 +} + + diff --git a/minecraft/config/foamfix.cfg b/minecraft/config/foamfix.cfg new file mode 100644 index 0000000..3bfc0fd --- /dev/null +++ b/minecraft/config/foamfix.cfg @@ -0,0 +1,183 @@ +# Configuration file + +client { + # Clears caches on world unload a bit faster than usual. Prevents temporary memory leaks. More effective in Anarchy. [default: true] + B:clearCachesOnWorldUnload=true + + # Clears the baked models generated in the first pass *before* entering the second pass, instead of *after*. While this doesn't reduce memory usage in-game, it does reduce it noticeably during loading. [default: true] + B:clearDuplicateModelRegistry=true + + # Deduplicates IModels too. Takes a few seconds more, but shaves off another bit of RAM. [default: true] + B:deduplicateModelBakers=true + + # Deduplicates baked models. The original feature. [default: true] + B:deduplicateModels=true + + # The maximum amount of levels of recursion for the deduplication process. Smaller values will deduplicate less data, but make the process run faster. [default: 9, range: 1-2147483647] + I:deduplicateModelsMaxRecursion=9 + + # Step every X models on the progress bar while deduplicating baked models. [default: 1, range: 1-10000] + I:deduplicateModelsStepEvery=1 + + # Disables texture animations. [default: false] + B:disableTextureAnimations=false + + # Initialize the options.txt and forge.cfg files with rendering performance-friendly defaults if not present. [default: true] + B:initOptions=true + + # Makes vanilla creative tab search use JEI's lookups - saves a lot of RAM *and* gives you fancy JEI features! [default: true] + B:jeiCreativeSearch=true + + # Remove unnecessary data from a pointlessly cached ModelLoader instance. [default: true] + B:modelLoaderCleanup=true + + # Faster/less memory-churning construction mechanism for ModelResourceLocation objects. Identified by malte0811 in FerriteCore - implemented in a distinct way. [default: true] + B:modelResourceLocationFastConstruct=true + + # Fix opening URLs on Linux-based installs. [default: true] + B:openUrlLinux=true + + # More optimized multipart model condition storage. Inspired by malte0811's research. Now not broken! [default: true] + B:smallModelConditionsV2=true + + # Wipes the IModel cache after baking is finished. Saves a lot of RAM, as most IModels will not be reloaded. [default: true] + B:wipeModelCache=true +} + + +coremod { + # Stops certain non-Minecraft-related libraries from being ASM transformed. You shouldn't be transforming those anyway. [default: true] + B:blacklistLibraryTransformers=true + + # Make 3D forms of items be rendered dynamically and cached when necessary. [default: true] + B:dynamicItemModels=true + + # Optimizes ItemStack.isEmpty by removing a map lookup. Initially found by Aikar (Paper/0181). [default: true] + B:fasterAirItemLookup=true + + # Speeds up entity lookup by optimizing ClassInheritanceMultiMap.getByClass. [default: true] + B:fasterEntityLookup=true + + # Speeds up the hopper's calculations. [default: true] + B:fasterHopper=true + + # Optimizes blockstate property equals and hashCode methods. [default: true] + B:fasterPropertyComparisons=true + + # Fixes the server not removing unloaded entities/tile entities if no chunkloaders are active. Thanks to CreativeMD for finding this! [default: true] + B:fixWorldEntityCleanup=true + + # Disables all coremod functionality. [default: false] + B:forceDisable=false + + # The amount of ticks per player presence check for mob spawners. Set to 1 to disable the patch and match vanilla behaviour. [default: 10, range: 1-200] + I:mobSpawnerCheckSpeed=10 + + # Optimizes BlockPos mutable/immutable getters to run on the same variables, letting them be inlined and thus theoretically increasing performance. [default: true] + B:optimizedBlockPos=true + + # Fix a bug in chunk serialization leading to crashes. Originally found and fixed by Aaron1011 of Sponge. [default: true] + B:patchChunkSerialization=true + + # Replaces the default BlockState/ExtendedBlockState implementations with a far more memory-efficient variant. [default: true] + B:smallPropertyStorage=true +} + + +debug { + # Should FoamFix count and list baked models during deduplication, per mod? [default: false] + B:countListBakedModels=false +} + + +experimental { + # Optimizes the backing map for EntityDataManager, saving memory *and* CPU time! May cause issues, however - please test and report back! [default: false] + B:fasterEntityDataManager=false + + # Unpacks all baked quads. Increases RAM usage, but might speed some things up. [default: false] + B:unpackBakedQuads=false +} + + +general { + # Enable deduplication of redundant objects in memory. [default: true] + B:deduplicate=true +} + + +ghostbuster { + # Checks if worlds do not unload after a specified amount of time, and notifies the user if that is the case. [default: true] + B:checkNonUnloadedWorldClients=true + + # The amount of time FoamFix should wait for a world to be deemed non-unloaded. [default: 60, range: 10-3600] + I:checkNonUnloadedWorldTimeout=60 + + # Custom patch rules. Format: 'className;methodName;accessAloadPos;posAloadPos;radius'. An AloadPos is the position of the argument in the method - 1 for the first one, 2 for the second one, ...; the radius determines how many blocks have to be around the method for no early return. Untested - please use with care. + S:customPatchRulesRadius < + > + + # Wrap ChunkProviderServers to be able to provide the /ghostbuster command for debugging ghost chunkloads. [default: false] + B:enableDebuggingWrapper=false + + # For FoamFix debugging/development purposes only. [default: false] + B:nonUnloadedWorldsForceGCOnCheck=false + + # Should beds be prevented from ghost chunkloading? [default: true] + B:patchBeds=true + + # Should BoP grass be prevented from ghost chunkloading? [default: true] + B:patchBopGrass=true + + # Should farmland be prevented from ghost chunkloading? [default: true] + B:patchFarmland=true + + # Should fluids be prevented from ghost chunkloading? [default: true] + B:patchFluids=true + + # Should the /ghostbuster debugger show neighbor updates? [default: false] + B:wrapperShowsNeighborUpdates=false +} + + +launchwrapper { + # Remove Launchwrapper package manifest map (which is not used anyway). [default: true] + B:removePackageManifestMap=true + + # Weaken LaunchWrapper's byte[] resource cache to make it cleanuppable by the GC. Safe. [default: true] + B:weakenResourceCache=true +} + + +network { + # Enable micro-optimizations to reduce network churn, inspired by the Velocity project and Krypton mod. [default: true] + B:microOptimizations=true + + # Set the packet compression level, from 0 to 9. -1 preserves the default settings. [default: -1, range: -1-9] + I:packetCompressionLevel=-1 +} + + +textures { + # If false, disables any patches from this category. [default: true] + B:enable=true + + # Controls the faster animation path. 0 - disable, 2 - force enable, 1 (default) - enable on devices which have been shown to benefit from it. [default: 1, range: 0-2] + I:fasterAnimation=1 + + # The maximum amount of frames an animation can have for it to be cached. If you have a lot of VRAM, set higher. [default: 256, range: 0-2147483647] + I:maxAnimationFramesForCache=256 + + # Set to a number to disable animation updates past that mip level. -1 means update all. Higher numbers update more levels. To disable animation updates altogether, use the option for it. [default: -1, range: -1-4] + I:maxAnimationMipLevel=-1 +} + + +tweaks { + # Prevent redstone from causing light updates by removing its light level. [default: false] + B:disableRedstoneLight=false + + # Do not delay lighting updates over other types of updates. [default: false] + B:immediateLightingUpdates=false +} + + diff --git a/minecraft/config/forge.cfg b/minecraft/config/forge.cfg new file mode 100644 index 0000000..f179571 --- /dev/null +++ b/minecraft/config/forge.cfg @@ -0,0 +1,90 @@ +# Configuration file + +client { + # Toggle off to make missing model text in the gui fit inside the slot. + B:zoomInMissingModelTextInGui=false + + # Enable uploading cloud geometry to the GPU for faster rendering. + B:forgeCloudsEnabled=true + + # Disable culling of hidden faces next to stairs and slabs. Causes extra rendering, but may fix some resource packs that exploit this vanilla mechanic. + B:disableStairSlabCulling=false + + # Enable forge to queue all chunk updates to the Chunk Update thread. May increase FPS significantly, but may also cause weird rendering lag. Not recommended for computers without a significant number of cores available. + B:alwaysSetupTerrainOffThread=true + + # Allow item rendering to detect emissive quads and draw them properly. This allows glowing blocks to look the same in item form, but incurs a very slight performance hit. + B:allowEmissiveItems=true + + # Control the range of sky blending for colored skies in biomes. + I:biomeSkyBlendRange < + 2 + 4 + 6 + 8 + 10 + 12 + 14 + 16 + 18 + 20 + 22 + 24 + 26 + 28 + 30 + 32 + 34 + > + + # Enable the forge block rendering pipeline - fixes the lighting of custom models. + B:forgeLightPipelineEnabled=true + + # When enabled, makes specific reload tasks such as language changing quicker to run. + B:selectiveResourceReloadEnabled=false +} + + +general { + # Set to true to disable Forge's version check mechanics. Forge queries a small json file on our server for version information. For more details see the ForgeVersion class in our github. + B:disableVersionCheck=false + + # Controls the number threshold at which Packet51 is preferred over Packet52, default and minimum 64, maximum 1024 + I:clumpingThreshold=64 + + # Set to true to enable the post initialization sorting of crafting recipes using Forge's sorter. May cause desyncing on conflicting recipes. MUST RESTART MINECRAFT IF CHANGED FROM THE CONFIG GUI. + B:sortRecipies=true + + # Set this to true to remove any Entity that throws an error in its update method instead of closing the server and reporting a crash log. BE WARNED THIS COULD SCREW UP EVERYTHING USE SPARINGLY WE ARE NOT RESPONSIBLE FOR DAMAGES. + B:removeErroringEntities=false + + # Set this to true to remove any TileEntity that throws an error in its update method instead of closing the server and reporting a crash log. BE WARNED THIS COULD SCREW UP EVERYTHING USE SPARINGLY WE ARE NOT RESPONSIBLE FOR DAMAGES. + B:removeErroringTileEntities=false + + # Set this to true to check the entire entity's collision bounding box for ladders instead of just the block they are in. Causes noticeable differences in mechanics so default is vanilla behavior. Default: false + B:fullBoundingBoxLadders=false + + # Base zombie summoning spawn chance. Allows changing the bonus zombie summoning mechanic. + D:zombieBaseSummonChance=0.1 + + # Chance that a zombie (or subclass) is a baby. Allows changing the zombie spawning mechanic. + D:zombieBabyChance=0.05 + + # Log cascading chunk generation issues during terrain population. + B:logCascadingWorldGeneration=true + + # Fix vanilla issues that cause worldgen cascading. This DOES change vanilla worldgen so DO NOT report bugs related to world differences if this flag is on. + B:fixVanillaCascading=false + + # The time in ticks the server will wait when a dimension was queued to unload. This can be useful when rapidly loading and unloading dimensions, like e.g. throwing items through a nether portal a few time per second. + I:dimensionUnloadQueueDelay=0 + B:enableGlobalConfig=false +} + + +version_checking { + # Enable the entire mod update check system. This only applies to mods using the Forge system. + B:Global=true +} + + diff --git a/minecraft/config/forgeChunkLoading.cfg b/minecraft/config/forgeChunkLoading.cfg new file mode 100644 index 0000000..6a748d9 --- /dev/null +++ b/minecraft/config/forgeChunkLoading.cfg @@ -0,0 +1,69 @@ +# Configuration file + +buildcraftlib { + I:maximumChunksPerTicket=26 + I:maximumTicketCount=200 +} + + +########################################################################################################## +# defaults +#--------------------------------------------------------------------------------------------------------# +# Default configuration for forge chunk loading control +########################################################################################################## + +defaults { + # Are mod overrides enabled? + B:enabled=true + + # The default maximum number of chunks a mod can force, per ticket, + # for a mod without an override. This is the maximum number of chunks a single ticket can force. + I:maximumChunksPerTicket=25 + + # The default maximum ticket count for a mod which does not have an override + # in this file. This is the number of chunk loading requests a mod is allowed to make. + I:maximumTicketCount=200 + + # The number of tickets a player can be assigned instead of a mod. This is shared across all mods and it is up to the mods to use it. + I:playerTicketCount=500 + + # Unloaded chunks can first be kept in a dormant cache for quicker + # loading times. Specify the size (in chunks) of that cache here + I:dormantChunkCacheSize=0 + + # Load chunks asynchronously for players, reducing load on the server thread. + # Can be disabled to help troubleshoot chunk loading issues. + B:asyncChunkLoading=true +} + + +fluxnetworks { + I:maximumChunksPerTicket=1000000 + I:maximumTicketCount=1000000 +} + + +########################################################################################################## +# forge +#--------------------------------------------------------------------------------------------------------# +# Sample mod specific control section. +# Copy this section and rename the with the modid for the mod you wish to override. +# A value of zero in either entry effectively disables any chunkloading capabilities +# for that mod +########################################################################################################## + +forge { + # Maximum chunks per ticket for the mod. + I:maximumChunksPerTicket=25 + + # Maximum ticket count for the mod. Zero disables chunkloading capabilities. + I:maximumTicketCount=200 +} + + +securitycraft { + I:maximumChunksPerTicket=1000 + I:maximumTicketCount=1000 +} + + diff --git a/minecraft/config/hardcoredarkness.cfg b/minecraft/config/hardcoredarkness.cfg new file mode 100644 index 0000000..f507680 --- /dev/null +++ b/minecraft/config/hardcoredarkness.cfg @@ -0,0 +1,33 @@ +# Configuration file + +settings { + # Switches the slightly bluish NightSkyLight in mode 1 & 2 with a more greenish version. [default: false] + B:AlternativeNightSkyLight=false + + # Whether the End is also supposed to have its minimum light removed [default: false] + B:"Dark End"=false + + # Whether the Nether is also supposed to have its minimum light removed [default: true] + B:"Dark Nether"=true + + # A list of dimension ids in which Hardcore Darkness will be completely disabled + # Example: S:"Dimension Blacklist"=-1,1 [default: ] + S:"Dimension Blacklist"= + + # Setting this to something other than -1 will lock the gamma config settings to that value. (0.0 - 1.0) [range: -1.0 ~ 1.0, default: -1.0] + S:GammaOverride=-1.0 + + # 0: No minimum sky & block light, 1: No minimum block light, 2: Skylight is dependent on moon phase + I:Mode=0 + + # In mode 2 this list defines how much skylight there is when 0%/25%/50%/75%/100% of the moon is visible. (Values go from 0 (Total Darkness) to 1 (Total Brightness)). + D:MoonLightList < + 0.0 + 0.075 + 0.15 + 0.225 + 0.3 + > +} + + diff --git a/minecraft/config/harvestcraft.cfg b/minecraft/config/harvestcraft.cfg new file mode 100644 index 0000000..c6fee4b --- /dev/null +++ b/minecraft/config/harvestcraft.cfg @@ -0,0 +1,388 @@ +# Configuration file + +beekeeping { + # If true, the last item produced by a queen bee will be another queen bee. [default: true] + B:apiarylastresultequalsQueen=true + + # The higher the value, the more beehives are generated. [range: 0 ~ 32767, default: 10] + I:beehiveRarity=10 + + # Enable generation of beehives. [default: true] + B:enableBeehiveGeneration=true + + # Allows grubs and cooked grubs to be used in listAllrawmeat and listAllcookedmeat. [default: true] + B:enablebeegrubaslistAllmeat=true +} + + +crops { + # Default: 0.0, This number is added/subtracted from normal fertile crop growth (3.0) and adjacent fertile crop growth (4.0). + D:cropGrowthSpeed=0.0 + I:cropfoodRestore=1 + D:cropsaturationRestore=0.6 + B:cropsdropSeeds=false + B:enablecropspecialplanting=true + + # Disable to keep giga pickle crop seeds from appearing in dungeon chests + B:enablegigapickleCrop=true + D:mealsaturation=1.2 + D:meatymealsaturation=1.600000023841858 + D:snacksaturation=0.6 +} + + +drops { + # [default: [harvestcraft:cactusfruititem], [harvestcraft:agaveitem], [harvestcraft:sisalitem], [harvestcraft:cassavaitem], [harvestcraft:chickpeaitem], [harvestcraft:lentilitem], [minecraft:cactus]] + S:aridGarden < + harvestcraft:cactusfruititem + harvestcraft:agaveitem + harvestcraft:sisalitem + harvestcraft:cassavaitem + harvestcraft:chickpeaitem + harvestcraft:lentilitem + minecraft:cactus + > + + # [default: [harvestcraft:raspberryitem], [harvestcraft:oatsitem], [harvestcraft:ryeitem], [harvestcraft:celeryitem], [harvestcraft:peasitem], [harvestcraft:beetitem], [harvestcraft:rutabagaitem], [harvestcraft:broccoliitem], [harvestcraft:caulifloweritem], [harvestcraft:cabbageitem], [harvestcraft:spinachitem], [harvestcraft:cottonitem], [harvestcraft:huckleberryitem], [harvestcraft:kohlrabiitem], [harvestcraft:quinoaitem], [harvestcraft:juniperitem]] + S:frostGarden < + harvestcraft:raspberryitem + harvestcraft:oatsitem + harvestcraft:ryeitem + harvestcraft:celeryitem + harvestcraft:peasitem + harvestcraft:beetitem + harvestcraft:rutabagaitem + harvestcraft:broccoliitem + harvestcraft:caulifloweritem + harvestcraft:cabbageitem + harvestcraft:spinachitem + harvestcraft:cottonitem + harvestcraft:huckleberryitem + harvestcraft:kohlrabiitem + harvestcraft:quinoaitem + harvestcraft:juniperitem + > + + # [default: [harvestcraft:whitemushroomitem], [harvestcraft:blackberryitem], [harvestcraft:zucchiniitem], [harvestcraft:radishitem], [harvestcraft:rhubarbitem], [harvestcraft:tealeafitem], [harvestcraft:garlicitem], [harvestcraft:sweetpotatoitem], [harvestcraft:turnipitem], [harvestcraft:spiceleafitem], [harvestcraft:beanitem], [harvestcraft:leekitem], [harvestcraft:scallionitem], [harvestcraft:tomatoitem], [harvestcraft:juteitem]] + S:shadedGarden < + harvestcraft:whitemushroomitem + harvestcraft:blackberryitem + harvestcraft:zucchiniitem + harvestcraft:radishitem + harvestcraft:rhubarbitem + harvestcraft:tealeafitem + harvestcraft:garlicitem + harvestcraft:sweetpotatoitem + harvestcraft:turnipitem + harvestcraft:spiceleafitem + harvestcraft:beanitem + harvestcraft:leekitem + harvestcraft:scallionitem + harvestcraft:tomatoitem + harvestcraft:juteitem + > + + # [default: [harvestcraft:brusselsproutitem], [harvestcraft:spiceleafitem], [harvestcraft:blueberryitem], [harvestcraft:asparagusitem], [harvestcraft:cranberryitem], [harvestcraft:riceitem], [harvestcraft:seaweeditem], [harvestcraft:waterchestnutitem], [harvestcraft:okraitem], [harvestcraft:cottonitem], [harvestcraft:kaleitem], [harvestcraft:milletitem], [harvestcraft:jicamaitem], [harvestcraft:greengrapeitem], [harvestcraft:mulberryitem], [harvestcraft:tomatilloitem]] + S:soggyGarden < + harvestcraft:brusselsproutitem + harvestcraft:spiceleafitem + harvestcraft:blueberryitem + harvestcraft:asparagusitem + harvestcraft:cranberryitem + harvestcraft:riceitem + harvestcraft:seaweeditem + harvestcraft:waterchestnutitem + harvestcraft:okraitem + harvestcraft:cottonitem + harvestcraft:kaleitem + harvestcraft:milletitem + harvestcraft:jicamaitem + harvestcraft:greengrapeitem + harvestcraft:mulberryitem + harvestcraft:tomatilloitem + > + + # [default: [harvestcraft:grapeitem], [harvestcraft:pineappleitem], [harvestcraft:kiwiitem], [harvestcraft:sesameseedsitem], [harvestcraft:curryleafitem], [harvestcraft:bambooshootitem], [harvestcraft:cantaloupeitem], [harvestcraft:gingeritem], [harvestcraft:coffeebeanitem], [harvestcraft:soybeanitem], [harvestcraft:eggplantitem], [harvestcraft:kenafitem], [harvestcraft:arrowrootitem], [harvestcraft:taroitem]] + S:tropicalGarden < + harvestcraft:grapeitem + harvestcraft:pineappleitem + harvestcraft:kiwiitem + harvestcraft:sesameseedsitem + harvestcraft:curryleafitem + harvestcraft:bambooshootitem + harvestcraft:cantaloupeitem + harvestcraft:gingeritem + harvestcraft:coffeebeanitem + harvestcraft:soybeanitem + harvestcraft:eggplantitem + harvestcraft:kenafitem + harvestcraft:arrowrootitem + harvestcraft:taroitem + > + + # [default: [harvestcraft:strawberryitem], [harvestcraft:barleyitem], [harvestcraft:cornitem], [harvestcraft:cucumberitem], [harvestcraft:wintersquashitem], [harvestcraft:mustardseedsitem], [harvestcraft:onionitem], [harvestcraft:parsnipitem], [harvestcraft:peanutitem], [minecraft:potato], [minecraft:carrot], [harvestcraft:lettuceitem], [harvestcraft:artichokeitem], [harvestcraft:bellpepperitem], [harvestcraft:chilipepperitem], [minecraft:wheat], [harvestcraft:flaxitem], [harvestcraft:amaranthitem], [harvestcraft:elderberryitem]] + S:windyGarden < + harvestcraft:strawberryitem + harvestcraft:barleyitem + harvestcraft:cornitem + harvestcraft:cucumberitem + harvestcraft:wintersquashitem + harvestcraft:mustardseedsitem + harvestcraft:onionitem + harvestcraft:parsnipitem + harvestcraft:peanutitem + minecraft:potato + minecraft:carrot + harvestcraft:lettuceitem + harvestcraft:artichokeitem + harvestcraft:bellpepperitem + harvestcraft:chilipepperitem + minecraft:wheat + harvestcraft:flaxitem + harvestcraft:amaranthitem + harvestcraft:elderberryitem + > +} + + +"food items" { + # Enables Wheat as an edible item [default: true] + B:makeWheatEdible=true +} + + +gardens { + B:enablearidgardenGeneration=true + B:enablefrostgardenGeneration=true + B:enablegardenSpread=true + B:enableshadedgardenGeneration=true + B:enablesoggygardenGeneration=true + B:enabletropicalgardenGeneration=true + B:enablewindygardenGeneration=true + I:gardenRarity=2 + + # Garden spread rate. 100 means a garden spawns every tick. 1 means a garden spawns with a probability of 1% per tick. [range: 1 ~ 100, default: 30] + I:gardenSpreadRate=30 + I:gardendropAmount=3 + I:gardenspreadMax=8 +} + + +general { + # Default: 3600 or 3 minutes + I:buffTimeForTopTier=3600 + + # Enables harvesting by right-clicking. [default: true] + B:enableEasyHarvest=true + + # Enables catching of HarvestCraft fish using the normal fishing rod. [default: true] + B:enableHCFish=true + + # Makes changes to vanilla food item and drop hunger restore and saturation values to be balanced with HarvestCraft food. [default: true] + B:enablevanillafoodBalance=true + + # Enable to have raw calamari smelt into cooked fish instead. [default: false] + B:smeltsquidintocookedFish=false + + # Enables squid mobs to drop raw calamari. [default: true] + B:squiddropCalamari=true + + # Default: 10, Choose 5, 6, 7, 8, 9, or 10 shank foods which become top tier. Foods at this level or above give buffs. Top tier foods are always edible, so be careful! Set to 0 to have no top tier foods. + I:topTierFood=10 + + # How long the Water Filter takes to run. Default 516. For comparison, the Presser time is 125. + I:waterfilterTime=516 + + # How many Fresh Water you get per Woven Cloth in the Water Filter. Default 8. Use whole numbers between 0 and 64. + I:waterfilterfreshwaterAmount=8 + + # How many Salt you get per Woven Cloth in the Water Filter. Default 8. Use whole numbers between 0 and 64. + I:waterfiltersaltAmount=8 +} + + +"market currency" { + I:marketcurrencyBees=0 + I:marketcurrencyBonemeal=0 + I:marketcurrencyChicken=0 + I:marketcurrencyCow=0 + I:marketcurrencyFish=0 + I:marketcurrencyHorse=0 + I:marketcurrencyLead=0 + I:marketcurrencyLlama=0 + I:marketcurrencyMeat=0 + I:marketcurrencyNametag=0 + I:marketcurrencyOcelot=0 + I:marketcurrencyPig=0 + I:marketcurrencyRabbit=0 + I:marketcurrencySeeds=0 + I:marketcurrencySheep=0 + I:marketcurrencyWolf=0 + I:marketcurrencyconiferousSaplings=0 + I:marketcurrencytemperateSaplings=0 + I:marketcurrencytropicalSaplings=0 +} + + +"market prices" { + I:marketbonemealPrice=3 + I:marketchickenPrice=3 + I:marketcowPrice=9 + I:markethorsePrice=12 + I:marketleadPrice=1 + I:marketllamaPrice=12 + I:marketnametagPrice=1 + I:marketocelotPrice=9 + I:marketpigPrice=6 + I:marketqueenbeePrice=3 + I:marketrabbitPrice=3 + I:marketsaplingPrice=3 + I:marketseedPrice=1 + I:marketsheepPrice=6 + I:marketwolfPrice=9 +} + + +"market sales" { + B:marketsellBonemeal=true + B:marketsellChicken=true + B:marketsellCow=true + B:marketsellHorse=true + B:marketsellLead=true + B:marketsellLlama=true + B:marketsellNametag=true + B:marketsellOcelot=true + B:marketsellPig=true + B:marketsellQueenbee=true + B:marketsellRabbit=true + B:marketsellSeeds=true + B:marketsellSheep=true + B:marketsellWolf=true + B:marketsellconiferousSaplings=true + B:marketselltemperateSaplings=true + B:marketselltropicalSaplings=true +} + + +"miscellaneous recipes" { + B:enablecroptoseedRecipe=true + B:enablehoneyslimeballPresser=true + B:enablelistAllwaterfreshwater=true + B:enablelistAllwatervanillawaterbucket=true + B:enablemaplesyrupslimeballPresser=true + B:enablesaltfromwaterbucketrecipe=true + B:enabletofuasmeatinRecipes=true + B:enabletofuasmilkinRecipes=true + I:marketblockrecipeItem=0 +} + + +seeds { + B:agaveseeddropfromgrass=false + B:amaranthseeddropfromgrass=false + B:arrowrootseeddropfromgrass=false + B:artichokeseeddropfromgrass=false + B:asparagusseeddropfromgrass=false + B:bambooshootseeddropfromgrass=false + B:barleyseeddropfromgrass=false + B:beanseeddropfromgrass=false + B:beetseeddropfromgrass=false + B:bellpepperseeddropfromgrass=false + B:blackberryseeddropfromgrass=false + B:blueberryseeddropfromgrass=false + B:broccoliseeddropfromgrass=false + B:brusselsproutseeddropfromgrass=false + B:cabbageseeddropfromgrass=false + B:cactusfruitseeddropfromgrass=false + B:candleberryseeddropfromgrass=false + B:cantaloupeseeddropfromgrass=false + B:cassavaseeddropfromgrass=false + B:cauliflowerseeddropfromgrass=false + B:celeryseeddropfromgrass=false + B:chickpeaseeddropfromgrass=false + B:chilipepperseeddropfromgrass=false + B:coffeeseeddropfromgrass=false + B:cornseeddropfromgrass=false + B:cottonseeddropfromgrass=false + B:cranberryseeddropfromgrass=false + B:cucumberseeddropfromgrass=false + B:curryleafseeddropfromgrass=false + B:eggplantseeddropfromgrass=false + B:elderberryseeddropfromgrass=false + B:flaxseeddropfromgrass=false + B:garlicseeddropfromgrass=false + B:gingerseeddropfromgrass=false + B:grapeseeddropfromgrass=false + B:greengrapeseeddropfromgrass=false + B:huckleberryseeddropfromgrass=false + B:jicamaseeddropfromgrass=false + B:juniperberryseeddropfromgrass=false + B:juteseeddropfromgrass=false + B:kaleseeddropfromgrass=false + B:kenafseeddropfromgrass=false + B:kiwiseeddropfromgrass=false + B:kohlrabiseeddropfromgrass=false + B:leekseeddropfromgrass=false + B:lentilseeddropfromgrass=false + B:lettuceseeddropfromgrass=false + B:milletseeddropfromgrass=false + B:mulberryseeddropfromgrass=false + B:mustardseeddropfromgrass=false + B:oatsseeddropfromgrass=false + B:okraseeddropfromgrass=false + B:onionseeddropfromgrass=false + B:parsnipseeddropfromgrass=false + B:peanutseeddropfromgrass=false + B:peasseeddropfromgrass=false + B:pineappleseeddropfromgrass=false + B:quinoaseeddropfromgrass=false + B:radishseeddropfromgrass=false + B:raspberryseeddropfromgrass=false + B:rhubarbseeddropfromgrass=false + B:riceseeddropfromgrass=false + B:rutabagaseeddropfromgrass=false + B:ryeseeddropfromgrass=false + B:scallionseeddropfromgrass=false + B:seaweedseeddropfromgrass=false + I:seedrarity=1 + B:sesameseedsseeddropfromgrass=false + B:sisalseeddropfromgrass=false + B:soybeanseeddropfromgrass=false + B:spiceleafseeddropfromgrass=false + B:spinachseeddropfromgrass=false + B:strawberryseeddropfromgrass=false + B:sweetpotatoseeddropfromgrass=false + B:taronutseeddropfromgrass=false + B:teaseeddropfromgrass=false + B:tomatilloseeddropfromgrass=false + B:tomatoseeddropfromgrass=false + B:turnipseeddropfromgrass=false + B:waterchestnutseeddropfromgrass=false + B:whitemushroomseeddropfromgrass=false + B:wintersquashseeddropfromgrass=false + B:zucchiniseeddropfromgrass=false +} + + +"shipping bin prices" { + I:shippingbinbeesPrice=16 + I:shippingbincropPrice=32 + I:shippingbinfishPrice=16 + I:shippingbinmeatPrice=16 +} + + +"shipping bin purchases" { + B:shippingbinbuyBees=true + B:shippingbinbuyCrops=true + B:shippingbinbuyFish=true + B:shippingbinbuyMeat=true + B:shippingbinenablevanillaMCBees=true + B:shippingbinenablevanillaMCCrops=true + B:shippingbinenablevanillaMCEgg=true + B:shippingbinenablevanillaMCFish=true + B:shippingbinenablevanillaMCMeat=true + B:shippingbinenablevanillaMCMonsterParts=true +} + + diff --git a/minecraft/config/harvestcraft_fruittree.cfg b/minecraft/config/harvestcraft_fruittree.cfg new file mode 100644 index 0000000..9cef113 --- /dev/null +++ b/minecraft/config/harvestcraft_fruittree.cfg @@ -0,0 +1,1434 @@ +# Configuration file + +########################################################################################################## +# _common_fruit_trees +#--------------------------------------------------------------------------------------------------------# +# Available/Detected biomes: [minecraft:ocean], [minecraft:plains], [minecraft:desert], [minecraft:extreme_hills], [minecraft:forest], [minecraft:taiga], [minecraft:swampland], [minecraft:river], [minecraft:hell], [minecraft:sky], [minecraft:frozen_ocean], [minecraft:frozen_river], [minecraft:ice_flats], [minecraft:ice_mountains], [minecraft:mushroom_island], [minecraft:mushroom_island_shore], [minecraft:beaches], [minecraft:desert_hills], [minecraft:forest_hills], [minecraft:taiga_hills], [minecraft:smaller_extreme_hills], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:deep_ocean], [minecraft:stone_beach], [minecraft:cold_beach], [minecraft:birch_forest], [minecraft:birch_forest_hills], [minecraft:roofed_forest], [minecraft:taiga_cold], [minecraft:taiga_cold_hills], [minecraft:redwood_taiga], [minecraft:redwood_taiga_hills], [minecraft:extreme_hills_with_trees], [minecraft:savanna], [minecraft:savanna_rock], [minecraft:mesa], [minecraft:mesa_rock], [minecraft:mesa_clear_rock], [minecraft:void], [minecraft:mutated_plains], [minecraft:mutated_desert], [minecraft:mutated_extreme_hills], [minecraft:mutated_forest], [minecraft:mutated_taiga], [minecraft:mutated_swampland], [minecraft:mutated_ice_flats], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [minecraft:mutated_birch_forest], [minecraft:mutated_birch_forest_hills], [minecraft:mutated_roofed_forest], [minecraft:mutated_taiga_cold], [minecraft:mutated_redwood_taiga], [minecraft:mutated_redwood_taiga_hills], [minecraft:mutated_extreme_hills_with_trees], [minecraft:mutated_savanna], [minecraft:mutated_savanna_rock], [minecraft:mutated_mesa], [minecraft:mutated_mesa_rock], [minecraft:mutated_mesa_clear_rock], [biomesoplenty:gravel_beach], [biomesoplenty:white_beach], [biomesoplenty:origin_beach], [biomesoplenty:alps], [biomesoplenty:bamboo_forest], [biomesoplenty:bayou], [biomesoplenty:bog], [biomesoplenty:boreal_forest], [biomesoplenty:brushland], [biomesoplenty:chaparral], [biomesoplenty:cherry_blossom_grove], [biomesoplenty:cold_desert], [biomesoplenty:coniferous_forest], [biomesoplenty:crag], [biomesoplenty:dead_forest], [biomesoplenty:dead_swamp], [biomesoplenty:eucalyptus_forest], [biomesoplenty:fen], [biomesoplenty:flower_field], [biomesoplenty:grassland], [biomesoplenty:grove], [biomesoplenty:highland], [biomesoplenty:land_of_lakes], [biomesoplenty:lavender_fields], [biomesoplenty:lush_desert], [biomesoplenty:lush_swamp], [biomesoplenty:mangrove], [biomesoplenty:maple_woods], [biomesoplenty:marsh], [biomesoplenty:meadow], [biomesoplenty:moor], [biomesoplenty:mountain], [biomesoplenty:mystic_grove], [biomesoplenty:ominous_woods], [biomesoplenty:orchard], [biomesoplenty:outback], [biomesoplenty:overgrown_cliffs], [biomesoplenty:prairie], [biomesoplenty:quagmire], [biomesoplenty:rainforest], [biomesoplenty:redwood_forest], [biomesoplenty:sacred_springs], [biomesoplenty:seasonal_forest], [biomesoplenty:shield], [biomesoplenty:shrubland], [biomesoplenty:snowy_coniferous_forest], [biomesoplenty:snowy_forest], [biomesoplenty:steppe], [biomesoplenty:temperate_rainforest], [biomesoplenty:tropical_rainforest], [biomesoplenty:tundra], [biomesoplenty:wasteland], [biomesoplenty:wetland], [biomesoplenty:woodland], [biomesoplenty:xeric_shrubland], [biomesoplenty:alps_foothills], [biomesoplenty:mountain_foothills], [biomesoplenty:redwood_forest_edge], [biomesoplenty:pasture], [biomesoplenty:glacier], [biomesoplenty:oasis], [biomesoplenty:snowy_tundra], [biomesoplenty:coral_reef], [biomesoplenty:kelp_forest], [biomesoplenty:origin_island], [biomesoplenty:tropical_island], [biomesoplenty:volcanic_island], [biomesoplenty:flower_island], [biomesoplenty:corrupted_sands], [biomesoplenty:fungi_forest], [biomesoplenty:phantasmagoric_inferno], [biomesoplenty:undergarden], [biomesoplenty:visceral_heap], [appliedenergistics2:storage_biome], [buildcraftenergy:oil_ocean], [buildcraftenergy:oil_desert], [galacticraftcore:outer space], [galacticraftplanets:outer space 1], [galacticraftplanets:outer space 2], [extraplanets:outer space 3], [extraplanets:outer space 4], [extraplanets:outer space 5], [extraplanets:outer space 6], [extraplanets:outer space 7], [extraplanets:outer space 8], [extraplanets:outer space 9], [extraplanets:outer space 10], [extraplanets:outer space 11], [extraplanets:outer space 12], [dimdoors:limbo], [dimdoors:white_void], [dimdoors:black_void], [dimdoors:dangerous_black_void], +########################################################################################################## + +_common_fruit_trees { + # Default: true + B:enableFruitTreeGeneration=true + + # Default: 25, Lower is faster + I:fruitGrowthSpeed=25 +} + + +almond { + # [default: true] + B:enableGeneration=true + + # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20] + I:rarity=20 + + # warm [default: [minecraft:savanna], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [biomesoplenty:chaparral], [biomesoplenty:sacred_springs], [biomesoplenty:bamboo_forest], [biomesoplenty:eucalyptus_forest], [biomesoplenty:prairie], [biomesoplenty:rainforest], [biomesoplenty:tropical_rainforest], [biomesoplenty:oasis], [biomesoplenty:tropical_island]] + S:whitelist < + minecraft:savanna + minecraft:jungle + minecraft:jungle_hills + minecraft:jungle_edge + minecraft:mutated_jungle + minecraft:mutated_jungle_edge + biomesoplenty:chaparral + biomesoplenty:sacred_springs + biomesoplenty:bamboo_forest + biomesoplenty:eucalyptus_forest + biomesoplenty:prairie + biomesoplenty:rainforest + biomesoplenty:tropical_rainforest + biomesoplenty:oasis + biomesoplenty:tropical_island + > +} + + +apple { + # [default: true] + B:enableGeneration=true + + # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20] + I:rarity=20 + + # temperate [default: [minecraft:forest], [minecraft:river], [minecraft:forest_hills], [minecraft:birch_forest], [minecraft:birch_forest_hills], [minecraft:roofed_forest], [minecraft:mutated_forest], [minecraft:mutated_birch_forest], [minecraft:mutated_birch_forest_hills], [minecraft:mutated_roofed_forest], [biomesoplenty:boreal_forest], [biomesoplenty:brushland], [biomesoplenty:grove], [biomesoplenty:land_of_lakes], [biomesoplenty:lush_swamp], [biomesoplenty:mountain], [biomesoplenty:orchard], [biomesoplenty:overgrown_cliffs], [biomesoplenty:seasonal_forest], [biomesoplenty:temperate_rainforest], [biomesoplenty:wetland], [biomesoplenty:woodland], [biomesoplenty:mountain_foothills]] + S:whitelist < + minecraft:forest + minecraft:river + minecraft:forest_hills + minecraft:birch_forest + minecraft:birch_forest_hills + minecraft:roofed_forest + minecraft:mutated_forest + minecraft:mutated_birch_forest + minecraft:mutated_birch_forest_hills + minecraft:mutated_roofed_forest + biomesoplenty:boreal_forest + biomesoplenty:brushland + biomesoplenty:grove + biomesoplenty:land_of_lakes + biomesoplenty:lush_swamp + biomesoplenty:mountain + biomesoplenty:orchard + biomesoplenty:overgrown_cliffs + biomesoplenty:seasonal_forest + biomesoplenty:temperate_rainforest + biomesoplenty:wetland + biomesoplenty:woodland + biomesoplenty:mountain_foothills + > +} + + +apricot { + # [default: true] + B:enableGeneration=true + + # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20] + I:rarity=20 + + # warm [default: [minecraft:savanna], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [biomesoplenty:chaparral], [biomesoplenty:sacred_springs], [biomesoplenty:bamboo_forest], [biomesoplenty:eucalyptus_forest], [biomesoplenty:prairie], [biomesoplenty:rainforest], [biomesoplenty:tropical_rainforest], [biomesoplenty:oasis], [biomesoplenty:tropical_island]] + S:whitelist < + minecraft:savanna + minecraft:jungle + minecraft:jungle_hills + minecraft:jungle_edge + minecraft:mutated_jungle + minecraft:mutated_jungle_edge + biomesoplenty:chaparral + biomesoplenty:sacred_springs + biomesoplenty:bamboo_forest + biomesoplenty:eucalyptus_forest + biomesoplenty:prairie + biomesoplenty:rainforest + biomesoplenty:tropical_rainforest + biomesoplenty:oasis + biomesoplenty:tropical_island + > +} + + +avocado { + # [default: true] + B:enableGeneration=true + + # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20] + I:rarity=20 + + # temperate [default: [minecraft:forest], [minecraft:river], [minecraft:forest_hills], [minecraft:birch_forest], [minecraft:birch_forest_hills], [minecraft:roofed_forest], [minecraft:mutated_forest], [minecraft:mutated_birch_forest], [minecraft:mutated_birch_forest_hills], [minecraft:mutated_roofed_forest], [biomesoplenty:boreal_forest], [biomesoplenty:brushland], [biomesoplenty:grove], [biomesoplenty:land_of_lakes], [biomesoplenty:lush_swamp], [biomesoplenty:mountain], [biomesoplenty:orchard], [biomesoplenty:overgrown_cliffs], [biomesoplenty:seasonal_forest], [biomesoplenty:temperate_rainforest], [biomesoplenty:wetland], [biomesoplenty:woodland], [biomesoplenty:mountain_foothills]] + S:whitelist < + minecraft:forest + minecraft:river + minecraft:forest_hills + minecraft:birch_forest + minecraft:birch_forest_hills + minecraft:roofed_forest + minecraft:mutated_forest + minecraft:mutated_birch_forest + minecraft:mutated_birch_forest_hills + minecraft:mutated_roofed_forest + biomesoplenty:boreal_forest + biomesoplenty:brushland + biomesoplenty:grove + biomesoplenty:land_of_lakes + biomesoplenty:lush_swamp + biomesoplenty:mountain + biomesoplenty:orchard + biomesoplenty:overgrown_cliffs + biomesoplenty:seasonal_forest + biomesoplenty:temperate_rainforest + biomesoplenty:wetland + biomesoplenty:woodland + biomesoplenty:mountain_foothills + > +} + + +banana { + # [default: true] + B:enableGeneration=true + + # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20] + I:rarity=20 + + # warm [default: [minecraft:savanna], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [biomesoplenty:chaparral], [biomesoplenty:sacred_springs], [biomesoplenty:bamboo_forest], [biomesoplenty:eucalyptus_forest], [biomesoplenty:prairie], [biomesoplenty:rainforest], [biomesoplenty:tropical_rainforest], [biomesoplenty:oasis], [biomesoplenty:tropical_island]] + S:whitelist < + minecraft:savanna + minecraft:jungle + minecraft:jungle_hills + minecraft:jungle_edge + minecraft:mutated_jungle + minecraft:mutated_jungle_edge + biomesoplenty:chaparral + biomesoplenty:sacred_springs + biomesoplenty:bamboo_forest + biomesoplenty:eucalyptus_forest + biomesoplenty:prairie + biomesoplenty:rainforest + biomesoplenty:tropical_rainforest + biomesoplenty:oasis + biomesoplenty:tropical_island + > +} + + +breadfruit { + # [default: true] + B:enableGeneration=true + + # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20] + I:rarity=20 + + # warm [default: [minecraft:savanna], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [biomesoplenty:chaparral], [biomesoplenty:sacred_springs], [biomesoplenty:bamboo_forest], [biomesoplenty:eucalyptus_forest], [biomesoplenty:prairie], [biomesoplenty:rainforest], [biomesoplenty:tropical_rainforest], [biomesoplenty:oasis], [biomesoplenty:tropical_island]] + S:whitelist < + minecraft:savanna + minecraft:jungle + minecraft:jungle_hills + minecraft:jungle_edge + minecraft:mutated_jungle + minecraft:mutated_jungle_edge + biomesoplenty:chaparral + biomesoplenty:sacred_springs + biomesoplenty:bamboo_forest + biomesoplenty:eucalyptus_forest + biomesoplenty:prairie + biomesoplenty:rainforest + biomesoplenty:tropical_rainforest + biomesoplenty:oasis + biomesoplenty:tropical_island + > +} + + +cashew { + # [default: true] + B:enableGeneration=true + + # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20] + I:rarity=20 + + # warm [default: [minecraft:savanna], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [biomesoplenty:chaparral], [biomesoplenty:sacred_springs], [biomesoplenty:bamboo_forest], [biomesoplenty:eucalyptus_forest], [biomesoplenty:prairie], [biomesoplenty:rainforest], [biomesoplenty:tropical_rainforest], [biomesoplenty:oasis], [biomesoplenty:tropical_island]] + S:whitelist < + minecraft:savanna + minecraft:jungle + minecraft:jungle_hills + minecraft:jungle_edge + minecraft:mutated_jungle + minecraft:mutated_jungle_edge + biomesoplenty:chaparral + biomesoplenty:sacred_springs + biomesoplenty:bamboo_forest + biomesoplenty:eucalyptus_forest + biomesoplenty:prairie + biomesoplenty:rainforest + biomesoplenty:tropical_rainforest + biomesoplenty:oasis + biomesoplenty:tropical_island + > +} + + +cherry { + # [default: true] + B:enableGeneration=true + + # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20] + I:rarity=20 + + # temperate [default: [minecraft:forest], [minecraft:river], [minecraft:forest_hills], [minecraft:birch_forest], [minecraft:birch_forest_hills], [minecraft:roofed_forest], [minecraft:mutated_forest], [minecraft:mutated_birch_forest], [minecraft:mutated_birch_forest_hills], [minecraft:mutated_roofed_forest], [biomesoplenty:boreal_forest], [biomesoplenty:brushland], [biomesoplenty:grove], [biomesoplenty:land_of_lakes], [biomesoplenty:lush_swamp], [biomesoplenty:mountain], [biomesoplenty:orchard], [biomesoplenty:overgrown_cliffs], [biomesoplenty:seasonal_forest], [biomesoplenty:temperate_rainforest], [biomesoplenty:wetland], [biomesoplenty:woodland], [biomesoplenty:mountain_foothills]] + S:whitelist < + minecraft:forest + minecraft:river + minecraft:forest_hills + minecraft:birch_forest + minecraft:birch_forest_hills + minecraft:roofed_forest + minecraft:mutated_forest + minecraft:mutated_birch_forest + minecraft:mutated_birch_forest_hills + minecraft:mutated_roofed_forest + biomesoplenty:boreal_forest + biomesoplenty:brushland + biomesoplenty:grove + biomesoplenty:land_of_lakes + biomesoplenty:lush_swamp + biomesoplenty:mountain + biomesoplenty:orchard + biomesoplenty:overgrown_cliffs + biomesoplenty:seasonal_forest + biomesoplenty:temperate_rainforest + biomesoplenty:wetland + biomesoplenty:woodland + biomesoplenty:mountain_foothills + > +} + + +chestnut { + # [default: true] + B:enableGeneration=true + + # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20] + I:rarity=20 + + # temperate [default: [minecraft:forest], [minecraft:river], [minecraft:forest_hills], [minecraft:birch_forest], [minecraft:birch_forest_hills], [minecraft:roofed_forest], [minecraft:mutated_forest], [minecraft:mutated_birch_forest], [minecraft:mutated_birch_forest_hills], [minecraft:mutated_roofed_forest], [biomesoplenty:boreal_forest], [biomesoplenty:brushland], [biomesoplenty:grove], [biomesoplenty:land_of_lakes], [biomesoplenty:lush_swamp], [biomesoplenty:mountain], [biomesoplenty:orchard], [biomesoplenty:overgrown_cliffs], [biomesoplenty:seasonal_forest], [biomesoplenty:temperate_rainforest], [biomesoplenty:wetland], [biomesoplenty:woodland], [biomesoplenty:mountain_foothills]] + S:whitelist < + minecraft:forest + minecraft:river + minecraft:forest_hills + minecraft:birch_forest + minecraft:birch_forest_hills + minecraft:roofed_forest + minecraft:mutated_forest + minecraft:mutated_birch_forest + minecraft:mutated_birch_forest_hills + minecraft:mutated_roofed_forest + biomesoplenty:boreal_forest + biomesoplenty:brushland + biomesoplenty:grove + biomesoplenty:land_of_lakes + biomesoplenty:lush_swamp + biomesoplenty:mountain + biomesoplenty:orchard + biomesoplenty:overgrown_cliffs + biomesoplenty:seasonal_forest + biomesoplenty:temperate_rainforest + biomesoplenty:wetland + biomesoplenty:woodland + biomesoplenty:mountain_foothills + > +} + + +cinnamon { + # [default: true] + B:enableGeneration=true + + # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20] + I:rarity=20 + + # warm [default: [minecraft:savanna], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [biomesoplenty:chaparral], [biomesoplenty:sacred_springs], [biomesoplenty:bamboo_forest], [biomesoplenty:eucalyptus_forest], [biomesoplenty:prairie], [biomesoplenty:rainforest], [biomesoplenty:tropical_rainforest], [biomesoplenty:oasis], [biomesoplenty:tropical_island]] + S:whitelist < + minecraft:savanna + minecraft:jungle + minecraft:jungle_hills + minecraft:jungle_edge + minecraft:mutated_jungle + minecraft:mutated_jungle_edge + biomesoplenty:chaparral + biomesoplenty:sacred_springs + biomesoplenty:bamboo_forest + biomesoplenty:eucalyptus_forest + biomesoplenty:prairie + biomesoplenty:rainforest + biomesoplenty:tropical_rainforest + biomesoplenty:oasis + biomesoplenty:tropical_island + > +} + + +coconut { + # [default: true] + B:enableGeneration=true + + # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20] + I:rarity=20 + + # warm [default: [minecraft:savanna], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [biomesoplenty:chaparral], [biomesoplenty:sacred_springs], [biomesoplenty:bamboo_forest], [biomesoplenty:eucalyptus_forest], [biomesoplenty:prairie], [biomesoplenty:rainforest], [biomesoplenty:tropical_rainforest], [biomesoplenty:oasis], [biomesoplenty:tropical_island]] + S:whitelist < + minecraft:savanna + minecraft:jungle + minecraft:jungle_hills + minecraft:jungle_edge + minecraft:mutated_jungle + minecraft:mutated_jungle_edge + biomesoplenty:chaparral + biomesoplenty:sacred_springs + biomesoplenty:bamboo_forest + biomesoplenty:eucalyptus_forest + biomesoplenty:prairie + biomesoplenty:rainforest + biomesoplenty:tropical_rainforest + biomesoplenty:oasis + biomesoplenty:tropical_island + > +} + + +date { + # [default: true] + B:enableGeneration=true + + # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20] + I:rarity=20 + + # warm [default: [minecraft:savanna], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [biomesoplenty:chaparral], [biomesoplenty:sacred_springs], [biomesoplenty:bamboo_forest], [biomesoplenty:eucalyptus_forest], [biomesoplenty:prairie], [biomesoplenty:rainforest], [biomesoplenty:tropical_rainforest], [biomesoplenty:oasis], [biomesoplenty:tropical_island]] + S:whitelist < + minecraft:savanna + minecraft:jungle + minecraft:jungle_hills + minecraft:jungle_edge + minecraft:mutated_jungle + minecraft:mutated_jungle_edge + biomesoplenty:chaparral + biomesoplenty:sacred_springs + biomesoplenty:bamboo_forest + biomesoplenty:eucalyptus_forest + biomesoplenty:prairie + biomesoplenty:rainforest + biomesoplenty:tropical_rainforest + biomesoplenty:oasis + biomesoplenty:tropical_island + > +} + + +dragonfruit { + # [default: true] + B:enableGeneration=true + + # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20] + I:rarity=20 + + # warm [default: [minecraft:savanna], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [biomesoplenty:chaparral], [biomesoplenty:sacred_springs], [biomesoplenty:bamboo_forest], [biomesoplenty:eucalyptus_forest], [biomesoplenty:prairie], [biomesoplenty:rainforest], [biomesoplenty:tropical_rainforest], [biomesoplenty:oasis], [biomesoplenty:tropical_island]] + S:whitelist < + minecraft:savanna + minecraft:jungle + minecraft:jungle_hills + minecraft:jungle_edge + minecraft:mutated_jungle + minecraft:mutated_jungle_edge + biomesoplenty:chaparral + biomesoplenty:sacred_springs + biomesoplenty:bamboo_forest + biomesoplenty:eucalyptus_forest + biomesoplenty:prairie + biomesoplenty:rainforest + biomesoplenty:tropical_rainforest + biomesoplenty:oasis + biomesoplenty:tropical_island + > +} + + +durian { + # [default: true] + B:enableGeneration=true + + # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20] + I:rarity=20 + + # warm [default: [minecraft:savanna], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [biomesoplenty:chaparral], [biomesoplenty:sacred_springs], [biomesoplenty:bamboo_forest], [biomesoplenty:eucalyptus_forest], [biomesoplenty:prairie], [biomesoplenty:rainforest], [biomesoplenty:tropical_rainforest], [biomesoplenty:oasis], [biomesoplenty:tropical_island]] + S:whitelist < + minecraft:savanna + minecraft:jungle + minecraft:jungle_hills + minecraft:jungle_edge + minecraft:mutated_jungle + minecraft:mutated_jungle_edge + biomesoplenty:chaparral + biomesoplenty:sacred_springs + biomesoplenty:bamboo_forest + biomesoplenty:eucalyptus_forest + biomesoplenty:prairie + biomesoplenty:rainforest + biomesoplenty:tropical_rainforest + biomesoplenty:oasis + biomesoplenty:tropical_island + > +} + + +fig { + # [default: true] + B:enableGeneration=true + + # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20] + I:rarity=20 + + # warm [default: [minecraft:savanna], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [biomesoplenty:chaparral], [biomesoplenty:sacred_springs], [biomesoplenty:bamboo_forest], [biomesoplenty:eucalyptus_forest], [biomesoplenty:prairie], [biomesoplenty:rainforest], [biomesoplenty:tropical_rainforest], [biomesoplenty:oasis], [biomesoplenty:tropical_island]] + S:whitelist < + minecraft:savanna + minecraft:jungle + minecraft:jungle_hills + minecraft:jungle_edge + minecraft:mutated_jungle + minecraft:mutated_jungle_edge + biomesoplenty:chaparral + biomesoplenty:sacred_springs + biomesoplenty:bamboo_forest + biomesoplenty:eucalyptus_forest + biomesoplenty:prairie + biomesoplenty:rainforest + biomesoplenty:tropical_rainforest + biomesoplenty:oasis + biomesoplenty:tropical_island + > +} + + +gooseberry { + # [default: true] + B:enableGeneration=true + + # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20] + I:rarity=20 + + # temperate [default: [minecraft:forest], [minecraft:river], [minecraft:forest_hills], [minecraft:birch_forest], [minecraft:birch_forest_hills], [minecraft:roofed_forest], [minecraft:mutated_forest], [minecraft:mutated_birch_forest], [minecraft:mutated_birch_forest_hills], [minecraft:mutated_roofed_forest], [biomesoplenty:boreal_forest], [biomesoplenty:brushland], [biomesoplenty:grove], [biomesoplenty:land_of_lakes], [biomesoplenty:lush_swamp], [biomesoplenty:mountain], [biomesoplenty:orchard], [biomesoplenty:overgrown_cliffs], [biomesoplenty:seasonal_forest], [biomesoplenty:temperate_rainforest], [biomesoplenty:wetland], [biomesoplenty:woodland], [biomesoplenty:mountain_foothills]] + S:whitelist < + minecraft:forest + minecraft:river + minecraft:forest_hills + minecraft:birch_forest + minecraft:birch_forest_hills + minecraft:roofed_forest + minecraft:mutated_forest + minecraft:mutated_birch_forest + minecraft:mutated_birch_forest_hills + minecraft:mutated_roofed_forest + biomesoplenty:boreal_forest + biomesoplenty:brushland + biomesoplenty:grove + biomesoplenty:land_of_lakes + biomesoplenty:lush_swamp + biomesoplenty:mountain + biomesoplenty:orchard + biomesoplenty:overgrown_cliffs + biomesoplenty:seasonal_forest + biomesoplenty:temperate_rainforest + biomesoplenty:wetland + biomesoplenty:woodland + biomesoplenty:mountain_foothills + > +} + + +grapefruit { + # [default: true] + B:enableGeneration=true + + # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20] + I:rarity=20 + + # warm [default: [minecraft:savanna], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [biomesoplenty:chaparral], [biomesoplenty:sacred_springs], [biomesoplenty:bamboo_forest], [biomesoplenty:eucalyptus_forest], [biomesoplenty:prairie], [biomesoplenty:rainforest], [biomesoplenty:tropical_rainforest], [biomesoplenty:oasis], [biomesoplenty:tropical_island]] + S:whitelist < + minecraft:savanna + minecraft:jungle + minecraft:jungle_hills + minecraft:jungle_edge + minecraft:mutated_jungle + minecraft:mutated_jungle_edge + biomesoplenty:chaparral + biomesoplenty:sacred_springs + biomesoplenty:bamboo_forest + biomesoplenty:eucalyptus_forest + biomesoplenty:prairie + biomesoplenty:rainforest + biomesoplenty:tropical_rainforest + biomesoplenty:oasis + biomesoplenty:tropical_island + > +} + + +guava { + # [default: true] + B:enableGeneration=true + + # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20] + I:rarity=20 + + # warm [default: [minecraft:savanna], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [biomesoplenty:chaparral], [biomesoplenty:sacred_springs], [biomesoplenty:bamboo_forest], [biomesoplenty:eucalyptus_forest], [biomesoplenty:prairie], [biomesoplenty:rainforest], [biomesoplenty:tropical_rainforest], [biomesoplenty:oasis], [biomesoplenty:tropical_island]] + S:whitelist < + minecraft:savanna + minecraft:jungle + minecraft:jungle_hills + minecraft:jungle_edge + minecraft:mutated_jungle + minecraft:mutated_jungle_edge + biomesoplenty:chaparral + biomesoplenty:sacred_springs + biomesoplenty:bamboo_forest + biomesoplenty:eucalyptus_forest + biomesoplenty:prairie + biomesoplenty:rainforest + biomesoplenty:tropical_rainforest + biomesoplenty:oasis + biomesoplenty:tropical_island + > +} + + +hazelnut { + # [default: true] + B:enableGeneration=true + + # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20] + I:rarity=20 + + # temperate [default: [minecraft:forest], [minecraft:river], [minecraft:forest_hills], [minecraft:birch_forest], [minecraft:birch_forest_hills], [minecraft:roofed_forest], [minecraft:mutated_forest], [minecraft:mutated_birch_forest], [minecraft:mutated_birch_forest_hills], [minecraft:mutated_roofed_forest], [biomesoplenty:boreal_forest], [biomesoplenty:brushland], [biomesoplenty:grove], [biomesoplenty:land_of_lakes], [biomesoplenty:lush_swamp], [biomesoplenty:mountain], [biomesoplenty:orchard], [biomesoplenty:overgrown_cliffs], [biomesoplenty:seasonal_forest], [biomesoplenty:temperate_rainforest], [biomesoplenty:wetland], [biomesoplenty:woodland], [biomesoplenty:mountain_foothills]] + S:whitelist < + minecraft:forest + minecraft:river + minecraft:forest_hills + minecraft:birch_forest + minecraft:birch_forest_hills + minecraft:roofed_forest + minecraft:mutated_forest + minecraft:mutated_birch_forest + minecraft:mutated_birch_forest_hills + minecraft:mutated_roofed_forest + biomesoplenty:boreal_forest + biomesoplenty:brushland + biomesoplenty:grove + biomesoplenty:land_of_lakes + biomesoplenty:lush_swamp + biomesoplenty:mountain + biomesoplenty:orchard + biomesoplenty:overgrown_cliffs + biomesoplenty:seasonal_forest + biomesoplenty:temperate_rainforest + biomesoplenty:wetland + biomesoplenty:woodland + biomesoplenty:mountain_foothills + > +} + + +jackfruit { + # [default: true] + B:enableGeneration=true + + # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20] + I:rarity=20 + + # warm [default: [minecraft:savanna], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [biomesoplenty:chaparral], [biomesoplenty:sacred_springs], [biomesoplenty:bamboo_forest], [biomesoplenty:eucalyptus_forest], [biomesoplenty:prairie], [biomesoplenty:rainforest], [biomesoplenty:tropical_rainforest], [biomesoplenty:oasis], [biomesoplenty:tropical_island]] + S:whitelist < + minecraft:savanna + minecraft:jungle + minecraft:jungle_hills + minecraft:jungle_edge + minecraft:mutated_jungle + minecraft:mutated_jungle_edge + biomesoplenty:chaparral + biomesoplenty:sacred_springs + biomesoplenty:bamboo_forest + biomesoplenty:eucalyptus_forest + biomesoplenty:prairie + biomesoplenty:rainforest + biomesoplenty:tropical_rainforest + biomesoplenty:oasis + biomesoplenty:tropical_island + > +} + + +lemon { + # [default: true] + B:enableGeneration=true + + # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20] + I:rarity=20 + + # warm [default: [minecraft:savanna], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [biomesoplenty:chaparral], [biomesoplenty:sacred_springs], [biomesoplenty:bamboo_forest], [biomesoplenty:eucalyptus_forest], [biomesoplenty:prairie], [biomesoplenty:rainforest], [biomesoplenty:tropical_rainforest], [biomesoplenty:oasis], [biomesoplenty:tropical_island]] + S:whitelist < + minecraft:savanna + minecraft:jungle + minecraft:jungle_hills + minecraft:jungle_edge + minecraft:mutated_jungle + minecraft:mutated_jungle_edge + biomesoplenty:chaparral + biomesoplenty:sacred_springs + biomesoplenty:bamboo_forest + biomesoplenty:eucalyptus_forest + biomesoplenty:prairie + biomesoplenty:rainforest + biomesoplenty:tropical_rainforest + biomesoplenty:oasis + biomesoplenty:tropical_island + > +} + + +lime { + # [default: true] + B:enableGeneration=true + + # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20] + I:rarity=20 + + # warm [default: [minecraft:savanna], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [biomesoplenty:chaparral], [biomesoplenty:sacred_springs], [biomesoplenty:bamboo_forest], [biomesoplenty:eucalyptus_forest], [biomesoplenty:prairie], [biomesoplenty:rainforest], [biomesoplenty:tropical_rainforest], [biomesoplenty:oasis], [biomesoplenty:tropical_island]] + S:whitelist < + minecraft:savanna + minecraft:jungle + minecraft:jungle_hills + minecraft:jungle_edge + minecraft:mutated_jungle + minecraft:mutated_jungle_edge + biomesoplenty:chaparral + biomesoplenty:sacred_springs + biomesoplenty:bamboo_forest + biomesoplenty:eucalyptus_forest + biomesoplenty:prairie + biomesoplenty:rainforest + biomesoplenty:tropical_rainforest + biomesoplenty:oasis + biomesoplenty:tropical_island + > +} + + +lychee { + # [default: true] + B:enableGeneration=true + + # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20] + I:rarity=20 + + # warm [default: [minecraft:savanna], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [biomesoplenty:chaparral], [biomesoplenty:sacred_springs], [biomesoplenty:bamboo_forest], [biomesoplenty:eucalyptus_forest], [biomesoplenty:prairie], [biomesoplenty:rainforest], [biomesoplenty:tropical_rainforest], [biomesoplenty:oasis], [biomesoplenty:tropical_island]] + S:whitelist < + minecraft:savanna + minecraft:jungle + minecraft:jungle_hills + minecraft:jungle_edge + minecraft:mutated_jungle + minecraft:mutated_jungle_edge + biomesoplenty:chaparral + biomesoplenty:sacred_springs + biomesoplenty:bamboo_forest + biomesoplenty:eucalyptus_forest + biomesoplenty:prairie + biomesoplenty:rainforest + biomesoplenty:tropical_rainforest + biomesoplenty:oasis + biomesoplenty:tropical_island + > +} + + +mango { + # [default: true] + B:enableGeneration=true + + # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20] + I:rarity=20 + + # warm [default: [minecraft:savanna], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [biomesoplenty:chaparral], [biomesoplenty:sacred_springs], [biomesoplenty:bamboo_forest], [biomesoplenty:eucalyptus_forest], [biomesoplenty:prairie], [biomesoplenty:rainforest], [biomesoplenty:tropical_rainforest], [biomesoplenty:oasis], [biomesoplenty:tropical_island]] + S:whitelist < + minecraft:savanna + minecraft:jungle + minecraft:jungle_hills + minecraft:jungle_edge + minecraft:mutated_jungle + minecraft:mutated_jungle_edge + biomesoplenty:chaparral + biomesoplenty:sacred_springs + biomesoplenty:bamboo_forest + biomesoplenty:eucalyptus_forest + biomesoplenty:prairie + biomesoplenty:rainforest + biomesoplenty:tropical_rainforest + biomesoplenty:oasis + biomesoplenty:tropical_island + > +} + + +maple { + # [default: true] + B:enableGeneration=true + + # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20] + I:rarity=20 + + # cold [default: [minecraft:taiga_cold], [minecraft:taiga_cold_hills], [minecraft:mutated_taiga_cold], [biomesoplenty:snowy_coniferous_forest], [biomesoplenty:snowy_forest], [biomesoplenty:alps_foothills], [minecraft:taiga], [minecraft:taiga_hills], [biomesoplenty:boreal_forest], [biomesoplenty:coniferous_forest], [biomesoplenty:maple_woods], [biomesoplenty:seasonal_forest]] + S:whitelist < + minecraft:taiga_cold + minecraft:taiga_cold_hills + minecraft:mutated_taiga_cold + biomesoplenty:snowy_coniferous_forest + biomesoplenty:snowy_forest + biomesoplenty:alps_foothills + minecraft:taiga + minecraft:taiga_hills + biomesoplenty:boreal_forest + biomesoplenty:coniferous_forest + biomesoplenty:maple_woods + biomesoplenty:seasonal_forest + > +} + + +nutmeg { + # [default: true] + B:enableGeneration=true + + # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20] + I:rarity=20 + + # temperate [default: [minecraft:forest], [minecraft:river], [minecraft:forest_hills], [minecraft:birch_forest], [minecraft:birch_forest_hills], [minecraft:roofed_forest], [minecraft:mutated_forest], [minecraft:mutated_birch_forest], [minecraft:mutated_birch_forest_hills], [minecraft:mutated_roofed_forest], [biomesoplenty:boreal_forest], [biomesoplenty:brushland], [biomesoplenty:grove], [biomesoplenty:land_of_lakes], [biomesoplenty:lush_swamp], [biomesoplenty:mountain], [biomesoplenty:orchard], [biomesoplenty:overgrown_cliffs], [biomesoplenty:seasonal_forest], [biomesoplenty:temperate_rainforest], [biomesoplenty:wetland], [biomesoplenty:woodland], [biomesoplenty:mountain_foothills]] + S:whitelist < + minecraft:forest + minecraft:river + minecraft:forest_hills + minecraft:birch_forest + minecraft:birch_forest_hills + minecraft:roofed_forest + minecraft:mutated_forest + minecraft:mutated_birch_forest + minecraft:mutated_birch_forest_hills + minecraft:mutated_roofed_forest + biomesoplenty:boreal_forest + biomesoplenty:brushland + biomesoplenty:grove + biomesoplenty:land_of_lakes + biomesoplenty:lush_swamp + biomesoplenty:mountain + biomesoplenty:orchard + biomesoplenty:overgrown_cliffs + biomesoplenty:seasonal_forest + biomesoplenty:temperate_rainforest + biomesoplenty:wetland + biomesoplenty:woodland + biomesoplenty:mountain_foothills + > +} + + +olive { + # [default: true] + B:enableGeneration=true + + # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20] + I:rarity=20 + + # warm [default: [minecraft:savanna], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [biomesoplenty:chaparral], [biomesoplenty:sacred_springs], [biomesoplenty:bamboo_forest], [biomesoplenty:eucalyptus_forest], [biomesoplenty:prairie], [biomesoplenty:rainforest], [biomesoplenty:tropical_rainforest], [biomesoplenty:oasis], [biomesoplenty:tropical_island]] + S:whitelist < + minecraft:savanna + minecraft:jungle + minecraft:jungle_hills + minecraft:jungle_edge + minecraft:mutated_jungle + minecraft:mutated_jungle_edge + biomesoplenty:chaparral + biomesoplenty:sacred_springs + biomesoplenty:bamboo_forest + biomesoplenty:eucalyptus_forest + biomesoplenty:prairie + biomesoplenty:rainforest + biomesoplenty:tropical_rainforest + biomesoplenty:oasis + biomesoplenty:tropical_island + > +} + + +orange { + # [default: true] + B:enableGeneration=true + + # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20] + I:rarity=20 + + # warm [default: [minecraft:savanna], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [biomesoplenty:chaparral], [biomesoplenty:sacred_springs], [biomesoplenty:bamboo_forest], [biomesoplenty:eucalyptus_forest], [biomesoplenty:prairie], [biomesoplenty:rainforest], [biomesoplenty:tropical_rainforest], [biomesoplenty:oasis], [biomesoplenty:tropical_island]] + S:whitelist < + minecraft:savanna + minecraft:jungle + minecraft:jungle_hills + minecraft:jungle_edge + minecraft:mutated_jungle + minecraft:mutated_jungle_edge + biomesoplenty:chaparral + biomesoplenty:sacred_springs + biomesoplenty:bamboo_forest + biomesoplenty:eucalyptus_forest + biomesoplenty:prairie + biomesoplenty:rainforest + biomesoplenty:tropical_rainforest + biomesoplenty:oasis + biomesoplenty:tropical_island + > +} + + +papaya { + # [default: true] + B:enableGeneration=true + + # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20] + I:rarity=20 + + # warm [default: [minecraft:savanna], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [biomesoplenty:chaparral], [biomesoplenty:sacred_springs], [biomesoplenty:bamboo_forest], [biomesoplenty:eucalyptus_forest], [biomesoplenty:prairie], [biomesoplenty:rainforest], [biomesoplenty:tropical_rainforest], [biomesoplenty:oasis], [biomesoplenty:tropical_island]] + S:whitelist < + minecraft:savanna + minecraft:jungle + minecraft:jungle_hills + minecraft:jungle_edge + minecraft:mutated_jungle + minecraft:mutated_jungle_edge + biomesoplenty:chaparral + biomesoplenty:sacred_springs + biomesoplenty:bamboo_forest + biomesoplenty:eucalyptus_forest + biomesoplenty:prairie + biomesoplenty:rainforest + biomesoplenty:tropical_rainforest + biomesoplenty:oasis + biomesoplenty:tropical_island + > +} + + +paperbark { + # [default: true] + B:enableGeneration=true + + # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20] + I:rarity=20 + + # warm [default: [minecraft:savanna], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [biomesoplenty:chaparral], [biomesoplenty:sacred_springs], [biomesoplenty:bamboo_forest], [biomesoplenty:eucalyptus_forest], [biomesoplenty:prairie], [biomesoplenty:rainforest], [biomesoplenty:tropical_rainforest], [biomesoplenty:oasis], [biomesoplenty:tropical_island]] + S:whitelist < + minecraft:savanna + minecraft:jungle + minecraft:jungle_hills + minecraft:jungle_edge + minecraft:mutated_jungle + minecraft:mutated_jungle_edge + biomesoplenty:chaparral + biomesoplenty:sacred_springs + biomesoplenty:bamboo_forest + biomesoplenty:eucalyptus_forest + biomesoplenty:prairie + biomesoplenty:rainforest + biomesoplenty:tropical_rainforest + biomesoplenty:oasis + biomesoplenty:tropical_island + > +} + + +passionfruit { + # [default: true] + B:enableGeneration=true + + # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20] + I:rarity=20 + + # warm [default: [minecraft:savanna], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [biomesoplenty:chaparral], [biomesoplenty:sacred_springs], [biomesoplenty:bamboo_forest], [biomesoplenty:eucalyptus_forest], [biomesoplenty:prairie], [biomesoplenty:rainforest], [biomesoplenty:tropical_rainforest], [biomesoplenty:oasis], [biomesoplenty:tropical_island]] + S:whitelist < + minecraft:savanna + minecraft:jungle + minecraft:jungle_hills + minecraft:jungle_edge + minecraft:mutated_jungle + minecraft:mutated_jungle_edge + biomesoplenty:chaparral + biomesoplenty:sacred_springs + biomesoplenty:bamboo_forest + biomesoplenty:eucalyptus_forest + biomesoplenty:prairie + biomesoplenty:rainforest + biomesoplenty:tropical_rainforest + biomesoplenty:oasis + biomesoplenty:tropical_island + > +} + + +pawpaw { + # [default: true] + B:enableGeneration=true + + # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20] + I:rarity=20 + + # temperate [default: [minecraft:forest], [minecraft:river], [minecraft:forest_hills], [minecraft:birch_forest], [minecraft:birch_forest_hills], [minecraft:roofed_forest], [minecraft:mutated_forest], [minecraft:mutated_birch_forest], [minecraft:mutated_birch_forest_hills], [minecraft:mutated_roofed_forest], [biomesoplenty:boreal_forest], [biomesoplenty:brushland], [biomesoplenty:grove], [biomesoplenty:land_of_lakes], [biomesoplenty:lush_swamp], [biomesoplenty:mountain], [biomesoplenty:orchard], [biomesoplenty:overgrown_cliffs], [biomesoplenty:seasonal_forest], [biomesoplenty:temperate_rainforest], [biomesoplenty:wetland], [biomesoplenty:woodland], [biomesoplenty:mountain_foothills]] + S:whitelist < + minecraft:forest + minecraft:river + minecraft:forest_hills + minecraft:birch_forest + minecraft:birch_forest_hills + minecraft:roofed_forest + minecraft:mutated_forest + minecraft:mutated_birch_forest + minecraft:mutated_birch_forest_hills + minecraft:mutated_roofed_forest + biomesoplenty:boreal_forest + biomesoplenty:brushland + biomesoplenty:grove + biomesoplenty:land_of_lakes + biomesoplenty:lush_swamp + biomesoplenty:mountain + biomesoplenty:orchard + biomesoplenty:overgrown_cliffs + biomesoplenty:seasonal_forest + biomesoplenty:temperate_rainforest + biomesoplenty:wetland + biomesoplenty:woodland + biomesoplenty:mountain_foothills + > +} + + +peach { + # [default: true] + B:enableGeneration=true + + # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20] + I:rarity=20 + + # warm [default: [minecraft:savanna], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [biomesoplenty:chaparral], [biomesoplenty:sacred_springs], [biomesoplenty:bamboo_forest], [biomesoplenty:eucalyptus_forest], [biomesoplenty:prairie], [biomesoplenty:rainforest], [biomesoplenty:tropical_rainforest], [biomesoplenty:oasis], [biomesoplenty:tropical_island]] + S:whitelist < + minecraft:savanna + minecraft:jungle + minecraft:jungle_hills + minecraft:jungle_edge + minecraft:mutated_jungle + minecraft:mutated_jungle_edge + biomesoplenty:chaparral + biomesoplenty:sacred_springs + biomesoplenty:bamboo_forest + biomesoplenty:eucalyptus_forest + biomesoplenty:prairie + biomesoplenty:rainforest + biomesoplenty:tropical_rainforest + biomesoplenty:oasis + biomesoplenty:tropical_island + > +} + + +pear { + # [default: true] + B:enableGeneration=true + + # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20] + I:rarity=20 + + # temperate [default: [minecraft:forest], [minecraft:river], [minecraft:forest_hills], [minecraft:birch_forest], [minecraft:birch_forest_hills], [minecraft:roofed_forest], [minecraft:mutated_forest], [minecraft:mutated_birch_forest], [minecraft:mutated_birch_forest_hills], [minecraft:mutated_roofed_forest], [biomesoplenty:boreal_forest], [biomesoplenty:brushland], [biomesoplenty:grove], [biomesoplenty:land_of_lakes], [biomesoplenty:lush_swamp], [biomesoplenty:mountain], [biomesoplenty:orchard], [biomesoplenty:overgrown_cliffs], [biomesoplenty:seasonal_forest], [biomesoplenty:temperate_rainforest], [biomesoplenty:wetland], [biomesoplenty:woodland], [biomesoplenty:mountain_foothills]] + S:whitelist < + minecraft:forest + minecraft:river + minecraft:forest_hills + minecraft:birch_forest + minecraft:birch_forest_hills + minecraft:roofed_forest + minecraft:mutated_forest + minecraft:mutated_birch_forest + minecraft:mutated_birch_forest_hills + minecraft:mutated_roofed_forest + biomesoplenty:boreal_forest + biomesoplenty:brushland + biomesoplenty:grove + biomesoplenty:land_of_lakes + biomesoplenty:lush_swamp + biomesoplenty:mountain + biomesoplenty:orchard + biomesoplenty:overgrown_cliffs + biomesoplenty:seasonal_forest + biomesoplenty:temperate_rainforest + biomesoplenty:wetland + biomesoplenty:woodland + biomesoplenty:mountain_foothills + > +} + + +pecan { + # [default: true] + B:enableGeneration=true + + # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20] + I:rarity=20 + + # warm [default: [minecraft:savanna], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [biomesoplenty:chaparral], [biomesoplenty:sacred_springs], [biomesoplenty:bamboo_forest], [biomesoplenty:eucalyptus_forest], [biomesoplenty:prairie], [biomesoplenty:rainforest], [biomesoplenty:tropical_rainforest], [biomesoplenty:oasis], [biomesoplenty:tropical_island]] + S:whitelist < + minecraft:savanna + minecraft:jungle + minecraft:jungle_hills + minecraft:jungle_edge + minecraft:mutated_jungle + minecraft:mutated_jungle_edge + biomesoplenty:chaparral + biomesoplenty:sacred_springs + biomesoplenty:bamboo_forest + biomesoplenty:eucalyptus_forest + biomesoplenty:prairie + biomesoplenty:rainforest + biomesoplenty:tropical_rainforest + biomesoplenty:oasis + biomesoplenty:tropical_island + > +} + + +peppercorn { + # [default: true] + B:enableGeneration=true + + # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20] + I:rarity=20 + + # warm [default: [minecraft:savanna], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [biomesoplenty:chaparral], [biomesoplenty:sacred_springs], [biomesoplenty:bamboo_forest], [biomesoplenty:eucalyptus_forest], [biomesoplenty:prairie], [biomesoplenty:rainforest], [biomesoplenty:tropical_rainforest], [biomesoplenty:oasis], [biomesoplenty:tropical_island]] + S:whitelist < + minecraft:savanna + minecraft:jungle + minecraft:jungle_hills + minecraft:jungle_edge + minecraft:mutated_jungle + minecraft:mutated_jungle_edge + biomesoplenty:chaparral + biomesoplenty:sacred_springs + biomesoplenty:bamboo_forest + biomesoplenty:eucalyptus_forest + biomesoplenty:prairie + biomesoplenty:rainforest + biomesoplenty:tropical_rainforest + biomesoplenty:oasis + biomesoplenty:tropical_island + > +} + + +persimmon { + # [default: true] + B:enableGeneration=true + + # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20] + I:rarity=20 + + # warm [default: [minecraft:savanna], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [biomesoplenty:chaparral], [biomesoplenty:sacred_springs], [biomesoplenty:bamboo_forest], [biomesoplenty:eucalyptus_forest], [biomesoplenty:prairie], [biomesoplenty:rainforest], [biomesoplenty:tropical_rainforest], [biomesoplenty:oasis], [biomesoplenty:tropical_island]] + S:whitelist < + minecraft:savanna + minecraft:jungle + minecraft:jungle_hills + minecraft:jungle_edge + minecraft:mutated_jungle + minecraft:mutated_jungle_edge + biomesoplenty:chaparral + biomesoplenty:sacred_springs + biomesoplenty:bamboo_forest + biomesoplenty:eucalyptus_forest + biomesoplenty:prairie + biomesoplenty:rainforest + biomesoplenty:tropical_rainforest + biomesoplenty:oasis + biomesoplenty:tropical_island + > +} + + +pistachio { + # [default: true] + B:enableGeneration=true + + # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20] + I:rarity=20 + + # warm [default: [minecraft:savanna], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [biomesoplenty:chaparral], [biomesoplenty:sacred_springs], [biomesoplenty:bamboo_forest], [biomesoplenty:eucalyptus_forest], [biomesoplenty:prairie], [biomesoplenty:rainforest], [biomesoplenty:tropical_rainforest], [biomesoplenty:oasis], [biomesoplenty:tropical_island]] + S:whitelist < + minecraft:savanna + minecraft:jungle + minecraft:jungle_hills + minecraft:jungle_edge + minecraft:mutated_jungle + minecraft:mutated_jungle_edge + biomesoplenty:chaparral + biomesoplenty:sacred_springs + biomesoplenty:bamboo_forest + biomesoplenty:eucalyptus_forest + biomesoplenty:prairie + biomesoplenty:rainforest + biomesoplenty:tropical_rainforest + biomesoplenty:oasis + biomesoplenty:tropical_island + > +} + + +plum { + # [default: true] + B:enableGeneration=true + + # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20] + I:rarity=20 + + # temperate [default: [minecraft:forest], [minecraft:river], [minecraft:forest_hills], [minecraft:birch_forest], [minecraft:birch_forest_hills], [minecraft:roofed_forest], [minecraft:mutated_forest], [minecraft:mutated_birch_forest], [minecraft:mutated_birch_forest_hills], [minecraft:mutated_roofed_forest], [biomesoplenty:boreal_forest], [biomesoplenty:brushland], [biomesoplenty:grove], [biomesoplenty:land_of_lakes], [biomesoplenty:lush_swamp], [biomesoplenty:mountain], [biomesoplenty:orchard], [biomesoplenty:overgrown_cliffs], [biomesoplenty:seasonal_forest], [biomesoplenty:temperate_rainforest], [biomesoplenty:wetland], [biomesoplenty:woodland], [biomesoplenty:mountain_foothills]] + S:whitelist < + minecraft:forest + minecraft:river + minecraft:forest_hills + minecraft:birch_forest + minecraft:birch_forest_hills + minecraft:roofed_forest + minecraft:mutated_forest + minecraft:mutated_birch_forest + minecraft:mutated_birch_forest_hills + minecraft:mutated_roofed_forest + biomesoplenty:boreal_forest + biomesoplenty:brushland + biomesoplenty:grove + biomesoplenty:land_of_lakes + biomesoplenty:lush_swamp + biomesoplenty:mountain + biomesoplenty:orchard + biomesoplenty:overgrown_cliffs + biomesoplenty:seasonal_forest + biomesoplenty:temperate_rainforest + biomesoplenty:wetland + biomesoplenty:woodland + biomesoplenty:mountain_foothills + > +} + + +pomegranate { + # [default: true] + B:enableGeneration=true + + # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20] + I:rarity=20 + + # warm [default: [minecraft:savanna], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [biomesoplenty:chaparral], [biomesoplenty:sacred_springs], [biomesoplenty:bamboo_forest], [biomesoplenty:eucalyptus_forest], [biomesoplenty:prairie], [biomesoplenty:rainforest], [biomesoplenty:tropical_rainforest], [biomesoplenty:oasis], [biomesoplenty:tropical_island]] + S:whitelist < + minecraft:savanna + minecraft:jungle + minecraft:jungle_hills + minecraft:jungle_edge + minecraft:mutated_jungle + minecraft:mutated_jungle_edge + biomesoplenty:chaparral + biomesoplenty:sacred_springs + biomesoplenty:bamboo_forest + biomesoplenty:eucalyptus_forest + biomesoplenty:prairie + biomesoplenty:rainforest + biomesoplenty:tropical_rainforest + biomesoplenty:oasis + biomesoplenty:tropical_island + > +} + + +rambutan { + # [default: true] + B:enableGeneration=true + + # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20] + I:rarity=20 + + # warm [default: [minecraft:savanna], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [biomesoplenty:chaparral], [biomesoplenty:sacred_springs], [biomesoplenty:bamboo_forest], [biomesoplenty:eucalyptus_forest], [biomesoplenty:prairie], [biomesoplenty:rainforest], [biomesoplenty:tropical_rainforest], [biomesoplenty:oasis], [biomesoplenty:tropical_island]] + S:whitelist < + minecraft:savanna + minecraft:jungle + minecraft:jungle_hills + minecraft:jungle_edge + minecraft:mutated_jungle + minecraft:mutated_jungle_edge + biomesoplenty:chaparral + biomesoplenty:sacred_springs + biomesoplenty:bamboo_forest + biomesoplenty:eucalyptus_forest + biomesoplenty:prairie + biomesoplenty:rainforest + biomesoplenty:tropical_rainforest + biomesoplenty:oasis + biomesoplenty:tropical_island + > +} + + +soursop { + # [default: true] + B:enableGeneration=true + + # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20] + I:rarity=20 + + # temperate [default: [minecraft:forest], [minecraft:river], [minecraft:forest_hills], [minecraft:birch_forest], [minecraft:birch_forest_hills], [minecraft:roofed_forest], [minecraft:mutated_forest], [minecraft:mutated_birch_forest], [minecraft:mutated_birch_forest_hills], [minecraft:mutated_roofed_forest], [biomesoplenty:boreal_forest], [biomesoplenty:brushland], [biomesoplenty:grove], [biomesoplenty:land_of_lakes], [biomesoplenty:lush_swamp], [biomesoplenty:mountain], [biomesoplenty:orchard], [biomesoplenty:overgrown_cliffs], [biomesoplenty:seasonal_forest], [biomesoplenty:temperate_rainforest], [biomesoplenty:wetland], [biomesoplenty:woodland], [biomesoplenty:mountain_foothills]] + S:whitelist < + minecraft:forest + minecraft:river + minecraft:forest_hills + minecraft:birch_forest + minecraft:birch_forest_hills + minecraft:roofed_forest + minecraft:mutated_forest + minecraft:mutated_birch_forest + minecraft:mutated_birch_forest_hills + minecraft:mutated_roofed_forest + biomesoplenty:boreal_forest + biomesoplenty:brushland + biomesoplenty:grove + biomesoplenty:land_of_lakes + biomesoplenty:lush_swamp + biomesoplenty:mountain + biomesoplenty:orchard + biomesoplenty:overgrown_cliffs + biomesoplenty:seasonal_forest + biomesoplenty:temperate_rainforest + biomesoplenty:wetland + biomesoplenty:woodland + biomesoplenty:mountain_foothills + > +} + + +spiderweb { + # [default: true] + B:enableGeneration=true + + # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20] + I:rarity=20 + + # temperate [default: [minecraft:forest], [minecraft:river], [minecraft:forest_hills], [minecraft:birch_forest], [minecraft:birch_forest_hills], [minecraft:roofed_forest], [minecraft:mutated_forest], [minecraft:mutated_birch_forest], [minecraft:mutated_birch_forest_hills], [minecraft:mutated_roofed_forest], [biomesoplenty:boreal_forest], [biomesoplenty:brushland], [biomesoplenty:grove], [biomesoplenty:land_of_lakes], [biomesoplenty:lush_swamp], [biomesoplenty:mountain], [biomesoplenty:orchard], [biomesoplenty:overgrown_cliffs], [biomesoplenty:seasonal_forest], [biomesoplenty:temperate_rainforest], [biomesoplenty:wetland], [biomesoplenty:woodland], [biomesoplenty:mountain_foothills]] + S:whitelist < + minecraft:forest + minecraft:river + minecraft:forest_hills + minecraft:birch_forest + minecraft:birch_forest_hills + minecraft:roofed_forest + minecraft:mutated_forest + minecraft:mutated_birch_forest + minecraft:mutated_birch_forest_hills + minecraft:mutated_roofed_forest + biomesoplenty:boreal_forest + biomesoplenty:brushland + biomesoplenty:grove + biomesoplenty:land_of_lakes + biomesoplenty:lush_swamp + biomesoplenty:mountain + biomesoplenty:orchard + biomesoplenty:overgrown_cliffs + biomesoplenty:seasonal_forest + biomesoplenty:temperate_rainforest + biomesoplenty:wetland + biomesoplenty:woodland + biomesoplenty:mountain_foothills + > +} + + +starfruit { + # [default: true] + B:enableGeneration=true + + # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20] + I:rarity=20 + + # warm [default: [minecraft:savanna], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [biomesoplenty:chaparral], [biomesoplenty:sacred_springs], [biomesoplenty:bamboo_forest], [biomesoplenty:eucalyptus_forest], [biomesoplenty:prairie], [biomesoplenty:rainforest], [biomesoplenty:tropical_rainforest], [biomesoplenty:oasis], [biomesoplenty:tropical_island]] + S:whitelist < + minecraft:savanna + minecraft:jungle + minecraft:jungle_hills + minecraft:jungle_edge + minecraft:mutated_jungle + minecraft:mutated_jungle_edge + biomesoplenty:chaparral + biomesoplenty:sacred_springs + biomesoplenty:bamboo_forest + biomesoplenty:eucalyptus_forest + biomesoplenty:prairie + biomesoplenty:rainforest + biomesoplenty:tropical_rainforest + biomesoplenty:oasis + biomesoplenty:tropical_island + > +} + + +tamarind { + # [default: true] + B:enableGeneration=true + + # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20] + I:rarity=20 + + # warm [default: [minecraft:savanna], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [biomesoplenty:chaparral], [biomesoplenty:sacred_springs], [biomesoplenty:bamboo_forest], [biomesoplenty:eucalyptus_forest], [biomesoplenty:prairie], [biomesoplenty:rainforest], [biomesoplenty:tropical_rainforest], [biomesoplenty:oasis], [biomesoplenty:tropical_island]] + S:whitelist < + minecraft:savanna + minecraft:jungle + minecraft:jungle_hills + minecraft:jungle_edge + minecraft:mutated_jungle + minecraft:mutated_jungle_edge + biomesoplenty:chaparral + biomesoplenty:sacred_springs + biomesoplenty:bamboo_forest + biomesoplenty:eucalyptus_forest + biomesoplenty:prairie + biomesoplenty:rainforest + biomesoplenty:tropical_rainforest + biomesoplenty:oasis + biomesoplenty:tropical_island + > +} + + +vanillabean { + # [default: true] + B:enableGeneration=true + + # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20] + I:rarity=20 + + # warm [default: [minecraft:savanna], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [biomesoplenty:chaparral], [biomesoplenty:sacred_springs], [biomesoplenty:bamboo_forest], [biomesoplenty:eucalyptus_forest], [biomesoplenty:prairie], [biomesoplenty:rainforest], [biomesoplenty:tropical_rainforest], [biomesoplenty:oasis], [biomesoplenty:tropical_island]] + S:whitelist < + minecraft:savanna + minecraft:jungle + minecraft:jungle_hills + minecraft:jungle_edge + minecraft:mutated_jungle + minecraft:mutated_jungle_edge + biomesoplenty:chaparral + biomesoplenty:sacred_springs + biomesoplenty:bamboo_forest + biomesoplenty:eucalyptus_forest + biomesoplenty:prairie + biomesoplenty:rainforest + biomesoplenty:tropical_rainforest + biomesoplenty:oasis + biomesoplenty:tropical_island + > +} + + +walnut { + # [default: true] + B:enableGeneration=true + + # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20] + I:rarity=20 + + # temperate [default: [minecraft:forest], [minecraft:river], [minecraft:forest_hills], [minecraft:birch_forest], [minecraft:birch_forest_hills], [minecraft:roofed_forest], [minecraft:mutated_forest], [minecraft:mutated_birch_forest], [minecraft:mutated_birch_forest_hills], [minecraft:mutated_roofed_forest], [biomesoplenty:boreal_forest], [biomesoplenty:brushland], [biomesoplenty:grove], [biomesoplenty:land_of_lakes], [biomesoplenty:lush_swamp], [biomesoplenty:mountain], [biomesoplenty:orchard], [biomesoplenty:overgrown_cliffs], [biomesoplenty:seasonal_forest], [biomesoplenty:temperate_rainforest], [biomesoplenty:wetland], [biomesoplenty:woodland], [biomesoplenty:mountain_foothills]] + S:whitelist < + minecraft:forest + minecraft:river + minecraft:forest_hills + minecraft:birch_forest + minecraft:birch_forest_hills + minecraft:roofed_forest + minecraft:mutated_forest + minecraft:mutated_birch_forest + minecraft:mutated_birch_forest_hills + minecraft:mutated_roofed_forest + biomesoplenty:boreal_forest + biomesoplenty:brushland + biomesoplenty:grove + biomesoplenty:land_of_lakes + biomesoplenty:lush_swamp + biomesoplenty:mountain + biomesoplenty:orchard + biomesoplenty:overgrown_cliffs + biomesoplenty:seasonal_forest + biomesoplenty:temperate_rainforest + biomesoplenty:wetland + biomesoplenty:woodland + biomesoplenty:mountain_foothills + > +} + + diff --git a/minecraft/config/hungeroverhaul/HungerOverhaul.cfg b/minecraft/config/hungeroverhaul/HungerOverhaul.cfg new file mode 100644 index 0000000..7de0a9c --- /dev/null +++ b/minecraft/config/hungeroverhaul/HungerOverhaul.cfg @@ -0,0 +1,379 @@ +# Configuration file + +~CONFIG_VERSION: 0.0.0 + +########################################################################################################## +# custom field +#--------------------------------------------------------------------------------------------------------# +# Options for enabling and manipulating a custom field in Villages +########################################################################################################## + +"custom field" { + # Adds a custom field to villages [vanilla: false] [default: true] + B:addCustomVillageField=true + + # Weighted chance for custom field to contain 'normal' crops [vanilla: 0] [range: 0 ~ 2147483647, default: 70] + I:fieldNormalWeight=70 + + # Weighted chance for custom field to contain reeds [vanilla: 0] [range: 0 ~ 2147483647, default: 10] + I:fieldReedWeight=10 + + # Weighted chance for custom field to contain pumpkins/melons [vanilla: 0] [range: 0 ~ 2147483647, default: 10] + I:fieldStemWeight=10 +} + + +########################################################################################################## +# delays +#--------------------------------------------------------------------------------------------------------# +# Delays for various obtaining food related activities +########################################################################################################## + +delays { + # Multiplier applied to the delay between breeding entities [vanilla: 1.0] [range: 0.0 ~ 3.4028235E38, default: 4.0] + S:breedingTimeoutMultiplier=4.0 + + # Multiplier on the time it takes cactus to grow [vanilla: 1.0] [range: 0.0 ~ 3.4028235E38, default: 4.0] + S:cactusRegrowthMultiplier=4.0 + + # Multiplier applied to the delay before children become adults [vanilla: 1.0] [range: 0.0 ~ 3.4028235E38, default: 4.0] + S:childDurationMultiplier=4.0 + + # Multiplier on the time it takes cocoa to grow [vanilla: 1.0] [range: 0.0 ~ 3.4028235E38, default: 4.0] + S:cocoaRegrowthMultiplier=4.0 + + # Multiplier on the time it takes a non-tree crop to grow [vanilla: 1.0] [range: 0.0 ~ 3.4028235E38, default: 4.0] + S:cropRegrowthMultiplier=4.0 + + # Multiplier on the time it takes food to dry on Tinkers' Construct drying racks [vanilla: 1.0] [range: 0.0 ~ 3.4028235E38, default: 4.0] + S:dryingRackTimeMultiplier=4.0 + + # Multiplier applied to the delay between chicken egg laying [vanilla: 1.0] [range: 0.0 ~ 3.4028235E38, default: 4.0] + S:eggTimeoutMultiplier=4.0 + + # Multiplier on the time it takes a WeeeFlower crop to grow [vanilla: 1.0] [range: 0.0 ~ 3.4028235E38, default: 1.0] + S:flowerRegrowthMultiplier=1.0 + + # Delay (in minutes) after milking a cow before it can be milked again [vanilla: 0] [range: 0 ~ 2147483647, default: 20] + I:milkedTimeout=20 + + # Multiplier on the time it takes nether wart to grow [vanilla: 1.0] [range: 0.0 ~ 3.4028235E38, default: 4.0] + S:netherWartRegrowthMultiplier=4.0 + + # Multipier on crop growth time without sunlight (1 to disable feature, 0 to make crops only grow in sunlight) [vanilla: 1.0] [range: 0.0 ~ 3.4028235E38, default: 2.0] + S:noSunlightRegrowthMultiplier=2.0 + + # Multiplier on the time it takes a sapling to grow into a tree [vanilla: 1.0] [range: 0.0 ~ 3.4028235E38, default: 4.0] + S:saplingRegrowthMultiplier=4.0 + + # Multiplier on the time it takes sugarcane to grow [vanilla: 1.0] [range: 0.0 ~ 3.4028235E38, default: 4.0] + S:sugarcaneRegrowthMultiplier=4.0 + + # Multiplier on the time it takes a tree crop to grow [vanilla: 1.0] [range: 0.0 ~ 3.4028235E38, default: 4.0] + S:treeCropRegrowthMultiplier=4.0 + + # Multipier on crop growth time (except sugarcane) in the wrong biome (1 to disable feature, 0 to make crops only grow in correct biome) [vanilla: 1.0] [range: 0.0 ~ 3.4028235E38, default: 2.0] + S:wrongBiomeRegrowthMultiplier=2.0 + + # Multipier on sugarcane growth time in the wrong biome (1 to disable feature, 0 to make sugarcane only grow in correct biome) [vanilla: 1.0] [range: 0.0 ~ 3.4028235E38, default: 2.0] + S:wrongBiomeRegrowthMultiplierSugarcane=2.0 +} + + +########################################################################################################## +# difficulty scaling +#--------------------------------------------------------------------------------------------------------# +# Options to scale the difficulty of certain elements based on game difficulty +########################################################################################################## + +"difficulty scaling" { + # Enable/Disable all difficulty scaling effect in one setting [vanilla: false] [default: true] + B:difficultyScaling=true + + # Effects of bone meal dependant of difficulty ('difficultyScaling' and 'modifyBonemealGrowth' must be true) [vanilla: false] [default: true] + B:difficultyScalingBoneMeal=true + + # Negative effects on low health/hunger scale by difficulty ('difficultyScaling' must be true) [vanilla: false] [default: true] + B:difficultyScalingEffects=true + + # Healing rate scales by difficulty ('difficultyScaling' must be true) [vanilla: false] [default: true] + B:difficultyScalingHealing=true + + # Hunger loss rate scales by difficulty ('difficultyScaling' must be true) [vanilla: false] [default: true] + B:difficultyScalingHunger=true + + # Hunger value after respawn is affected by difficulty ('difficultyScaling' must be true) [vanilla: false] [default: true] + B:difficultyScalingRespawnHunger=true +} + + +########################################################################################################## +# food +#--------------------------------------------------------------------------------------------------------# +# Food related options +########################################################################################################## + +food { + # Add tooltips to food items showing hints at food value [vanilla: false] [default: true] + B:addFoodTooltips=true + + # Adds a 'well fed' effect that gives slight health regen [vanilla: false] [default: true] + B:addWellFedEffect=true + + # Food values not manually set (see 'useHOFoodValues') will have their hunger value divided by this ('modifyFoodValues' must be true) [vanilla: 1.0] [range: -3.4028235E38 ~ 3.4028235E38, default: 4.0] + S:foodHungerDivider=4.0 + + # Food values not manually set (see 'useHOFoodValues') will have their saturation modifier set to divided by this ('modifyFoodValues' must be true) + # Set to 0 to disable [vanilla: 0.0] [range: -3.4028235E38 ~ 3.4028235E38, default: 20.0] + S:foodHungerToSaturationDivider=20.0 + + # Food values not manually set (see 'useHOFoodValues') will have their saturation modifier divided by this ('modifyFoodValues' must be true) + # Note: Gets applied after 'foodHungerToSaturationDivider' [vanilla: 1.0] [range: -3.4028235E38 ~ 3.4028235E38, default: 1.0] + S:foodSaturationDivider=1.0 + + # Multiplier on the stack size of food ('modifyFoodStackSize' must be true) [vanilla: 1] [range: 1 ~ 2147483647, default: 1] + I:foodStackSizeMultiplier=1 + + # Changes the eating animation speed to be dependant on the food's replenishment value [vanilla: false] [default: true] + B:modifyFoodEatingSpeed=true + + # Changes the stack size of food to be dependant on the food's replenishment value [vanilla: false] [default: true] + B:modifyFoodStackSize=true + + # Enables/disables all food value modification [vanilla: false] [default: true] + B:modifyFoodValues=true + + # Enables/disables Hunger Overhaul manually setting the food values for supported mods ('modifyFoodValues' must be true) [vanilla: false] [default: true] + B:useHOFoodValues=true + + # The base duration (in ticks) for the Well fed effect is (hunger_value * 100)^1.2 + # The result above will be multiplied by this value [vanilla: 1.0] [range: -3.4028235E38 ~ 3.4028235E38, default: 1.0] + S:wellFedDurationMultiplier=1.0 + + # How much faster the well fed effect will make health regen. E.g. 0.25 means that the health will regen 25% faster. Setting this to 1 means that health will regen at maximum speed (about 1 hp per tick) [vanilla: 0.25] [range: -3.4028235E38 ~ 3.4028235E38, default: 0.25] + S:wellFedEffectiveness=0.25 +} + + +########################################################################################################## +# getting seeds +#--------------------------------------------------------------------------------------------------------# +# Options for obtaining seeds +########################################################################################################## + +"getting seeds" { + # Adds a crafting recipe to turn 1 wheat into 1 seed [vanilla: false] [default: true] + B:addSeedsCraftingRecipe=true + + # Each seed has an equal chance to drop (grass drops and via hoes) [vanilla: false] [default: true] + B:allSeedsEqual=true + + # Multiplier on tool damage taken when a hoe is used ('modifyHoeUse' must be true) [vanilla: 1] [range: 1 ~ 2147483647, default: 5] + I:hoeToolDamageMultiplier=5 + + # Changes the use of hoes depending on the availability of water [vanilla: false] [default: true] + B:modifyHoeUse=true + + # Whether wood and stone hoe recipes are removed [vanilla: false] [default: true] + B:removeHoeRecipes=true + + # Removes seed drops when breaking tall grass [vanilla: false] [default: true] + B:removeTallGrassSeeds=true + + # Percent chance for seed to drop from hoe use on normal difficulty ('modifyHoeUse' must be true) [vanilla: 20] [range: 0 ~ 100, default: 20] + I:seedChance=20 +} + + +########################################################################################################## +# harvestcraft +#--------------------------------------------------------------------------------------------------------# +# Options related to HarvestCraft. +# §cOnly works if HarvestCraft is installed! +########################################################################################################## + +harvestcraft { + # Add HarvestCraft crop produce to the items farmer villagers will buy (HarvestCraft) [vanilla: false] [default: true] + B:addCropTradesFarmer=true + + # HarvestCraft items added to dungeon/temple chests (Harvestcraft) [vanilla: false] [default: true] + B:addHarvestCraftChestLoot=true + + # Add HarvestCraft saplings to the items farmer villagers will sell (HarvestCraft) [vanilla: false] [default: true] + B:addSaplingTradesFarmer=true + + # Add high tier HarvestCraft foods to the items butcher villagers will sell (HarvestCraft) [vanilla: false] [default: true] + B:addTradesButcher=true + + # Weighted chance for food to be found in chests (addHarvestCraftChestLoot must be true) [vanilla: 5] [range: 1 ~ 2147483647, default: 5] + I:chestLootChance=5 + + # Max stack size for food to be found in chests (addHarvestCraftChestLoot must be true) [vanilla: 64] [range: 1 ~ 2147483647, default: 16] + I:chestLootMaxStackSize=16 + + # Makes HarvestCraft foods unplantable, meaning seeds are required to plant crops [vanilla: false] [default: true] + B:foodsUnplantable=true +} + + +########################################################################################################## +# harvesting +#--------------------------------------------------------------------------------------------------------# +# Options related to drops from crops +########################################################################################################## + +harvesting { + # Multiplier on the effectiveness of bonemeal; the smaller this is, the more often bonemeal will fail to create growth. Set to 0 to disable bonemeal completely. [vanilla: 1.0] [range: 0.0 ~ 1.0, default: 0.5] + S:bonemealEffectiveness=0.5 + + # Enables/disables harvest crops by right clicking them [vanilla: false] [default: true] + B:enableRightClickHarvesting=true + + # Reduces the amount of growth from a successful bonemeal on certain plants (uses IguanaMan's opinionated values) [vanilla: false] [default: true] + B:modifyBonemealGrowth=true + + # Enables/disables modification of the item drops of crops when breaking them (produce and seeds) [vanilla: false] [default: true] + B:modifyCropDropsBreak=true + + # Enables/disables modification of the item drops of crops when right clicking them (produce and seeds) [vanilla: false] [default: true] + B:modifyCropDropsRightClick=true + + # Maximum number of produce you get when harvesting a non-tree crop by breaking it (modifyCropDrops must be true) [vanilla: 4] [range: 0 ~ 2147483647, default: 4] + I:producePerHarvestBreakMax=4 + + # Minimum number of produce you get when harvesting a non-tree crop by breaking it (modifyCropDrops must be true) [vanilla: 2] [range: 0 ~ 2147483647, default: 2] + I:producePerHarvestBreakMin=2 + + # Maximum number of produce you get when harvesting a non-tree crop with right click (modifyCropDrops must be true) [vanilla: 4] [range: 0 ~ 2147483647, default: 4] + I:producePerHarvestRightClickMax=4 + + # Minimum number of produce you get when harvesting a non-tree crop with right click (modifyCropDrops must be true) [vanilla: 2] [range: 0 ~ 2147483647, default: 2] + I:producePerHarvestRightClickMin=2 + + # Maximum number of seeds you get when harvesting a non-tree crop by breaking it (modifyCropDrops must be tree) [vanilla: 0] [range: 0 ~ 2147483647, default: 0] + I:seedsPerHarvestBreakMax=0 + + # Minimum number of seeds you get when harvesting a non-tree crop by breaking it (modifyCropDrops must be true) [vanilla: 0] [range: 0 ~ 2147483647, default: 0] + I:seedsPerHarvestBreakMin=0 + + # Maximum number of seeds you get when harvesting a non-tree crop with right click (modifyCropDrops must be true) [vanilla: 0] [range: 0 ~ 2147483647, default: 0] + I:seedsPerHarvestRightClickMax=0 + + # Minimum number of seeds you get when harvesting a non-tree crop with right click (modifyCropDrops must be true) [vanilla: 0] [range: 0 ~ 2147483647, default: 0] + I:seedsPerHarvestRightClickMin=0 +} + + +########################################################################################################## +# health +#--------------------------------------------------------------------------------------------------------# +# Options related to health +########################################################################################################## + +health { + # Amount of health food restores is the food value divided by this number (foodRegensHealth must be true) [vanilla: 4] [range: 0 ~ 2147483647, default: 4] + I:foodHealDivider=4 + + # Eating food regenerates health [vanilla: false] [default: false] + B:foodRegensHealth=false + + # Speed up or slow down the rate that health regenerates (0 to disable regen) [vanilla: 100] [range: 0 ~ 2147483647, default: 100] + I:healthRegenRatePercentage=100 + + # The lower your health the longer it takes to regen, modify the effect here (lower = less effect) (modifyRegenRateOnLowHealth must be true) [vanilla: 5] [range: 0 ~ 2147483647, default: 5] + I:lowHealthRegenRateModifier=5 + + # Minimum hunger level before healing starts [vanilla: 18] [range: 0 ~ 2147483647, default: 7] + I:minHungerToHeal=7 + + # The lower your health the longer it takes to regen [vanilla: false] [default: true] + B:modifyRegenRateOnLowHealth=true +} + + +########################################################################################################## +# hunger +#--------------------------------------------------------------------------------------------------------# +# Options related to hunger +########################################################################################################## + +hunger { + # You lose hunger (very slowly) at all times [vanilla: false] [default: true] + B:constantHungerLoss=true + + # Amount of damage you take when hunger hits zero [vanilla: 2] [range: -2147483648 ~ 2147483647, default: 200] + I:damageOnStarve=200 + + # Disable the hunger drain when healing that was introduced in vanilla 1.6.2 [vanilla: false] [default: true] + B:disableHealingHungerDrain=true + + # Speed up or slow down the rate that hunger drops (set to 0 to disable hunger loss) [vanilla: 100.0] [range: 0.0 ~ 3.4028235E38, default: 133.33334] + S:hungerLossRatePercentage=133.33334 + + # The amount difficulty modifies the hunger value set after respawning ('difficultyScaling' and 'difficultyScalingRespawnHunger' must be true) [vanilla: 4] [range: 0 ~ 2147483647, default: 4] + I:respawnHungerDifficultyModifier=4 + + # hunger value set after respawning for peaceful/easy difficulty [vanilla: 20] [range: 0 ~ 2147483647, default: 20] + I:respawnHungerValue=20 +} + + +########################################################################################################## +# low stats +#--------------------------------------------------------------------------------------------------------# +# Options for how to handle when the player get low health/hunger +########################################################################################################## + +"low stats" { + # Shows onscreen text when hunger/health is low [vanilla: false] [default: true] + B:addGuiText=true + + # Mining slowdown effect when health is low ('addLowStatEffects' must be true) [vanilla: false] [default: true] + B:addLowHealthMiningSlowdown=true + + # Nausea effect when health is really low ('addLowStatEffects' must be true) [vanilla: false] [default: true] + B:addLowHealthNausea=true + + # Slowness effect when health is low ('addLowStatEffects' must be true) [vanilla: false] [default: true] + B:addLowHealthSlowness=true + + # Weakness effect when health is low ('addLowStatEffects' must be true) [vanilla: false] [default: true] + B:addLowHealthWeakness=true + + # Mining slowdown effect when hunger is low ('addLowStatEffects' must be true) [vanilla: false] [default: true] + B:addLowHungerMiningSlowdown=true + + # Nausea effect when hunger is really low ('addLowStatEffects' must be true) [vanilla: false] [default: true] + B:addLowHungerNausea=true + + # Slowness effect when hunger is low ('addLowStatEffects' must be true) [vanilla: false] [default: true] + B:addLowHungerSlowness=true + + # Weakness effect when hunger is low ('addLowStatEffects' must be true) [vanilla: false] [default: true] + B:addLowHungerWeakness=true + + # Enables/disables all low hunger/health effects [vanilla: false] [default: true] + B:addLowStatEffects=true +} + + +########################################################################################################## +# natura +#--------------------------------------------------------------------------------------------------------# +# Options related to Natura. +# §cOnly works if Natura is installed! +########################################################################################################## + +natura { + # Adds alternate recipes to turn barley/wheat into flour: 2x wheat/barley -> flour. [vanilla: false] [default: false] + B:addAlternateNaturaFlourCraftingRecipes=false + + # Removes the default barley/wheat -> flour recipes. + # Note: These recipes are always removed if 'addSeedsCraftingRecipe' in 'getting seeds' is true because otherwise they'd conflict. [vanilla: false] [default: true] + B:removeNaturaFlourCraftingRecipes=true + + # Removes the default barley/wheat flour -> bread smelting recipes. [vanilla: false] [default: true] + B:removeNaturaFlourSmeltingRecipe=true +} + + diff --git a/minecraft/config/hungeroverhaul/blankslate.cfg b/minecraft/config/hungeroverhaul/blankslate.cfg new file mode 100644 index 0000000..4cd384b --- /dev/null +++ b/minecraft/config/hungeroverhaul/blankslate.cfg @@ -0,0 +1,391 @@ +# Configuration file + +~CONFIG_VERSION: 0.0.0 + +########################################################################################################## +# +#--------------------------------------------------------------------------------------------------------# +# This config contains settings that will disable all of the changes that Hunger Overhaul makes. +# It's intended to serve as a starting point for anyone wanting to only enable a few things and leave everything else untouched. +# To use, rename this file to HungerOverhaul.cfg (overwriting your current HungerOverhaul.cfg) +########################################################################################################## + +" " { +} + + +########################################################################################################## +# custom field +#--------------------------------------------------------------------------------------------------------# +# Options for enabling and manipulating a custom field in Villages +########################################################################################################## + +"custom field" { + # Adds a custom field to villages [vanilla: false] [default: true] + B:addCustomVillageField=false + + # Weighted chance for custom field to contain 'normal' crops [vanilla: 0] [range: 0 ~ 2147483647, default: 70] + I:fieldNormalWeight=0 + + # Weighted chance for custom field to contain reeds [vanilla: 0] [range: 0 ~ 2147483647, default: 10] + I:fieldReedWeight=0 + + # Weighted chance for custom field to contain pumpkins/melons [vanilla: 0] [range: 0 ~ 2147483647, default: 10] + I:fieldStemWeight=0 +} + + +########################################################################################################## +# delays +#--------------------------------------------------------------------------------------------------------# +# Delays for various obtaining food related activities +########################################################################################################## + +delays { + # Multiplier applied to the delay between breeding entities [vanilla: 1.0] [range: 0.0 ~ 3.4028235E38, default: 4.0] + S:breedingTimeoutMultiplier=1.0 + + # Multiplier on the time it takes cactus to grow [vanilla: 1.0] [range: 0.0 ~ 3.4028235E38, default: 4.0] + S:cactusRegrowthMultiplier=1.0 + + # Multiplier applied to the delay before children become adults [vanilla: 1.0] [range: 0.0 ~ 3.4028235E38, default: 4.0] + S:childDurationMultiplier=1.0 + + # Multiplier on the time it takes cocoa to grow [vanilla: 1.0] [range: 0.0 ~ 3.4028235E38, default: 4.0] + S:cocoaRegrowthMultiplier=1.0 + + # Multiplier on the time it takes a non-tree crop to grow [vanilla: 1.0] [range: 0.0 ~ 3.4028235E38, default: 4.0] + S:cropRegrowthMultiplier=1.0 + + # Multiplier on the time it takes food to dry on Tinkers' Construct drying racks [vanilla: 1.0] [range: 0.0 ~ 3.4028235E38, default: 4.0] + S:dryingRackTimeMultiplier=1.0 + + # Multiplier applied to the delay between chicken egg laying [vanilla: 1.0] [range: 0.0 ~ 3.4028235E38, default: 4.0] + S:eggTimeoutMultiplier=1.0 + + # Multiplier on the time it takes a WeeeFlower crop to grow [vanilla: 1.0] [range: 0.0 ~ 3.4028235E38, default: 1.0] + S:flowerRegrowthMultiplier=1.0 + + # Delay (in minutes) after milking a cow before it can be milked again [vanilla: 0] [range: 0 ~ 2147483647, default: 20] + I:milkedTimeout=0 + + # Multiplier on the time it takes nether wart to grow [vanilla: 1.0] [range: 0.0 ~ 3.4028235E38, default: 4.0] + S:netherWartRegrowthMultiplier=1.0 + + # Multipier on crop growth time without sunlight (1 to disable feature, 0 to make crops only grow in sunlight) [vanilla: 1.0] [range: 0.0 ~ 3.4028235E38, default: 2.0] + S:noSunlightRegrowthMultiplier=1.0 + + # Multiplier on the time it takes a sapling to grow into a tree [vanilla: 1.0] [range: 0.0 ~ 3.4028235E38, default: 4.0] + S:saplingRegrowthMultiplier=1.0 + + # Multiplier on the time it takes sugarcane to grow [vanilla: 1.0] [range: 0.0 ~ 3.4028235E38, default: 4.0] + S:sugarcaneRegrowthMultiplier=1.0 + + # Multiplier on the time it takes a tree crop to grow [vanilla: 1.0] [range: 0.0 ~ 3.4028235E38, default: 4.0] + S:treeCropRegrowthMultiplier=1.0 + + # Multipier on crop growth time (except sugarcane) in the wrong biome (1 to disable feature, 0 to make crops only grow in correct biome) [vanilla: 1.0] [range: 0.0 ~ 3.4028235E38, default: 2.0] + S:wrongBiomeRegrowthMultiplier=1.0 + + # Multipier on sugarcane growth time in the wrong biome (1 to disable feature, 0 to make sugarcane only grow in correct biome) [vanilla: 1.0] [range: 0.0 ~ 3.4028235E38, default: 2.0] + S:wrongBiomeRegrowthMultiplierSugarcane=1.0 +} + + +########################################################################################################## +# difficulty scaling +#--------------------------------------------------------------------------------------------------------# +# Options to scale the difficulty of certain elements based on game difficulty +########################################################################################################## + +"difficulty scaling" { + # Enable/Disable all difficulty scaling effect in one setting [vanilla: false] [default: true] + B:difficultyScaling=false + + # Effects of bone meal dependant of difficulty ('difficultyScaling' and 'modifyBonemealGrowth' must be true) [vanilla: false] [default: true] + B:difficultyScalingBoneMeal=false + + # Negative effects on low health/hunger scale by difficulty ('difficultyScaling' must be true) [vanilla: false] [default: true] + B:difficultyScalingEffects=false + + # Healing rate scales by difficulty ('difficultyScaling' must be true) [vanilla: false] [default: true] + B:difficultyScalingHealing=false + + # Hunger loss rate scales by difficulty ('difficultyScaling' must be true) [vanilla: false] [default: true] + B:difficultyScalingHunger=false + + # Hunger value after respawn is affected by difficulty ('difficultyScaling' must be true) [vanilla: false] [default: true] + B:difficultyScalingRespawnHunger=false +} + + +########################################################################################################## +# food +#--------------------------------------------------------------------------------------------------------# +# Food related options +########################################################################################################## + +food { + # Add tooltips to food items showing hints at food value [vanilla: false] [default: true] + B:addFoodTooltips=false + + # Adds a 'well fed' effect that gives slight health regen [vanilla: false] [default: true] + B:addWellFedEffect=false + + # Food values not manually set (see 'useHOFoodValues') will have their hunger value divided by this ('modifyFoodValues' must be true) [vanilla: 1.0] [range: -3.4028235E38 ~ 3.4028235E38, default: 4.0] + S:foodHungerDivider=1.0 + + # Food values not manually set (see 'useHOFoodValues') will have their saturation modifier set to divided by this ('modifyFoodValues' must be true) + # Set to 0 to disable [vanilla: 0.0] [range: -3.4028235E38 ~ 3.4028235E38, default: 20.0] + S:foodHungerToSaturationDivider=0.0 + + # Food values not manually set (see 'useHOFoodValues') will have their saturation modifier divided by this ('modifyFoodValues' must be true) + # Note: Gets applied after 'foodHungerToSaturationDivider' [vanilla: 1.0] [range: -3.4028235E38 ~ 3.4028235E38, default: 1.0] + S:foodSaturationDivider=1.0 + + # Multiplier on the stack size of food ('modifyFoodStackSize' must be true) [vanilla: 1] [range: 1 ~ 2147483647, default: 1] + I:foodStackSizeMultiplier=1 + + # Changes the eating animation speed to be dependant on the food's replenishment value [vanilla: false] [default: true] + B:modifyFoodEatingSpeed=false + + # Changes the stack size of food to be dependant on the food's replenishment value [vanilla: false] [default: true] + B:modifyFoodStackSize=false + + # Enables/disables all food value modification [vanilla: false] [default: true] + B:modifyFoodValues=false + + # Enables/disables Hunger Overhaul manually setting the food values for supported mods ('modifyFoodValues' must be true) [vanilla: false] [default: true] + B:useHOFoodValues=false + + # The base duration (in ticks) for the Well fed effect is (hunger_value * 100)^1.2 + # The result above will be multiplied by this value [vanilla: 1.0] [range: -3.4028235E38 ~ 3.4028235E38, default: 1.0] + S:wellFedDurationMultiplier=1.0 + + # How much faster the well fed effect will make health regen. E.g. 0.25 means that the health will regen 25% faster. Setting this to 1 means that health will regen at maximum speed (about 1 hp per tick) [vanilla: 0.25] [range: -3.4028235E38 ~ 3.4028235E38, default: 0.25] + S:wellFedEffectiveness=0.25 +} + + +########################################################################################################## +# getting seeds +#--------------------------------------------------------------------------------------------------------# +# Options for obtaining seeds +########################################################################################################## + +"getting seeds" { + # Adds a crafting recipe to turn 1 wheat into 1 seed [vanilla: false] [default: true] + B:addSeedsCraftingRecipe=false + + # Each seed has an equal chance to drop (grass drops and via hoes) [vanilla: false] [default: true] + B:allSeedsEqual=false + + # Multiplier on tool damage taken when a hoe is used ('modifyHoeUse' must be true) [vanilla: 1] [range: 1 ~ 2147483647, default: 5] + I:hoeToolDamageMultiplier=1 + + # Changes the use of hoes depending on the availability of water [vanilla: false] [default: true] + B:modifyHoeUse=false + + # Whether wood and stone hoe recipes are removed [vanilla: false] [default: true] + B:removeHoeRecipes=false + + # Removes seed drops when breaking tall grass [vanilla: false] [default: true] + B:removeTallGrassSeeds=false + + # Percent chance for seed to drop from hoe use on normal difficulty ('modifyHoeUse' must be true) [vanilla: 20] [range: 0 ~ 100, default: 20] + I:seedChance=20 +} + + +########################################################################################################## +# harvestcraft +#--------------------------------------------------------------------------------------------------------# +# Options related to HarvestCraft. +# §cOnly works if HarvestCraft is installed! +########################################################################################################## + +harvestcraft { + # Add HarvestCraft crop produce to the items farmer villagers will buy (HarvestCraft) [vanilla: false] [default: true] + B:addCropTradesFarmer=false + + # HarvestCraft items added to dungeon/temple chests (Harvestcraft) [vanilla: false] [default: true] + B:addHarvestCraftChestLoot=false + + # Add HarvestCraft saplings to the items farmer villagers will sell (HarvestCraft) [vanilla: false] [default: true] + B:addSaplingTradesFarmer=false + + # Add high tier HarvestCraft foods to the items butcher villagers will sell (HarvestCraft) [vanilla: false] [default: true] + B:addTradesButcher=false + + # Weighted chance for food to be found in chests (addHarvestCraftChestLoot must be true) [vanilla: 5] [range: 1 ~ 2147483647, default: 5] + I:chestLootChance=5 + + # Max stack size for food to be found in chests (addHarvestCraftChestLoot must be true) [vanilla: 64] [range: 1 ~ 2147483647, default: 16] + I:chestLootMaxStackSize=64 + + # Makes HarvestCraft foods unplantable, meaning seeds are required to plant crops [vanilla: false] [default: true] + B:foodsUnplantable=false +} + + +########################################################################################################## +# harvesting +#--------------------------------------------------------------------------------------------------------# +# Options related to drops from crops +########################################################################################################## + +harvesting { + # Multiplier on the effectiveness of bonemeal; the smaller this is, the more often bonemeal will fail to create growth. Set to 0 to disable bonemeal completely. [vanilla: 1.0] [range: 0.0 ~ 1.0, default: 0.5] + S:bonemealEffectiveness=1.0 + + # Enables/disables harvest crops by right clicking them [vanilla: false] [default: true] + B:enableRightClickHarvesting=false + + # Reduces the amount of growth from a successful bonemeal on certain plants (uses IguanaMan's opinionated values) [vanilla: false] [default: true] + B:modifyBonemealGrowth=false + + # Enables/disables modification of the item drops of crops when breaking them (produce and seeds) [vanilla: false] [default: true] + B:modifyCropDropsBreak=false + + # Enables/disables modification of the item drops of crops when right clicking them (produce and seeds) [vanilla: false] [default: true] + B:modifyCropDropsRightClick=false + + # Maximum number of produce you get when harvesting a non-tree crop by breaking it (modifyCropDrops must be true) [vanilla: 4] [range: 0 ~ 2147483647, default: 4] + I:producePerHarvestBreakMax=4 + + # Minimum number of produce you get when harvesting a non-tree crop by breaking it (modifyCropDrops must be true) [vanilla: 2] [range: 0 ~ 2147483647, default: 2] + I:producePerHarvestBreakMin=2 + + # Maximum number of produce you get when harvesting a non-tree crop with right click (modifyCropDrops must be true) [vanilla: 4] [range: 0 ~ 2147483647, default: 4] + I:producePerHarvestRightClickMax=4 + + # Minimum number of produce you get when harvesting a non-tree crop with right click (modifyCropDrops must be true) [vanilla: 2] [range: 0 ~ 2147483647, default: 2] + I:producePerHarvestRightClickMin=2 + + # Maximum number of seeds you get when harvesting a non-tree crop by breaking it (modifyCropDrops must be tree) [vanilla: 0] [range: 0 ~ 2147483647, default: 0] + I:seedsPerHarvestBreakMax=0 + + # Minimum number of seeds you get when harvesting a non-tree crop by breaking it (modifyCropDrops must be true) [vanilla: 0] [range: 0 ~ 2147483647, default: 0] + I:seedsPerHarvestBreakMin=0 + + # Maximum number of seeds you get when harvesting a non-tree crop with right click (modifyCropDrops must be true) [vanilla: 0] [range: 0 ~ 2147483647, default: 0] + I:seedsPerHarvestRightClickMax=0 + + # Minimum number of seeds you get when harvesting a non-tree crop with right click (modifyCropDrops must be true) [vanilla: 0] [range: 0 ~ 2147483647, default: 0] + I:seedsPerHarvestRightClickMin=0 +} + + +########################################################################################################## +# health +#--------------------------------------------------------------------------------------------------------# +# Options related to health +########################################################################################################## + +health { + # Amount of health food restores is the food value divided by this number (foodRegensHealth must be true) [vanilla: 4] [range: 0 ~ 2147483647, default: 4] + I:foodHealDivider=4 + + # Eating food regenerates health [vanilla: false] [default: false] + B:foodRegensHealth=false + + # Speed up or slow down the rate that health regenerates (0 to disable regen) [vanilla: 100] [range: 0 ~ 2147483647, default: 100] + I:healthRegenRatePercentage=100 + + # The lower your health the longer it takes to regen, modify the effect here (lower = less effect) (modifyRegenRateOnLowHealth must be true) [vanilla: 5] [range: 0 ~ 2147483647, default: 5] + I:lowHealthRegenRateModifier=5 + + # Minimum hunger level before healing starts [vanilla: 18] [range: 0 ~ 2147483647, default: 7] + I:minHungerToHeal=18 + + # The lower your health the longer it takes to regen [vanilla: false] [default: true] + B:modifyRegenRateOnLowHealth=false +} + + +########################################################################################################## +# hunger +#--------------------------------------------------------------------------------------------------------# +# Options related to hunger +########################################################################################################## + +hunger { + # You lose hunger (very slowly) at all times [vanilla: false] [default: true] + B:constantHungerLoss=false + + # Amount of damage you take when hunger hits zero [vanilla: 2] [range: -2147483648 ~ 2147483647, default: 200] + I:damageOnStarve=2 + + # Disable the hunger drain when healing that was introduced in vanilla 1.6.2 [vanilla: false] [default: true] + B:disableHealingHungerDrain=false + + # Speed up or slow down the rate that hunger drops (set to 0 to disable hunger loss) [vanilla: 100.0] [range: 0.0 ~ 3.4028235E38, default: 133.33334] + S:hungerLossRatePercentage=100.0 + + # The amount difficulty modifies the hunger value set after respawning ('difficultyScaling' and 'difficultyScalingRespawnHunger' must be true) [vanilla: 4] [range: 0 ~ 2147483647, default: 4] + I:respawnHungerDifficultyModifier=4 + + # hunger value set after respawning for peaceful/easy difficulty [vanilla: 20] [range: 0 ~ 2147483647, default: 20] + I:respawnHungerValue=20 +} + + +########################################################################################################## +# low stats +#--------------------------------------------------------------------------------------------------------# +# Options for how to handle when the player get low health/hunger +########################################################################################################## + +"low stats" { + # Shows onscreen text when hunger/health is low [vanilla: false] [default: true] + B:addGuiText=false + + # Mining slowdown effect when health is low ('addLowStatEffects' must be true) [vanilla: false] [default: true] + B:addLowHealthMiningSlowdown=false + + # Nausea effect when health is really low ('addLowStatEffects' must be true) [vanilla: false] [default: true] + B:addLowHealthNausea=false + + # Slowness effect when health is low ('addLowStatEffects' must be true) [vanilla: false] [default: true] + B:addLowHealthSlowness=false + + # Weakness effect when health is low ('addLowStatEffects' must be true) [vanilla: false] [default: true] + B:addLowHealthWeakness=false + + # Mining slowdown effect when hunger is low ('addLowStatEffects' must be true) [vanilla: false] [default: true] + B:addLowHungerMiningSlowdown=false + + # Nausea effect when hunger is really low ('addLowStatEffects' must be true) [vanilla: false] [default: true] + B:addLowHungerNausea=false + + # Slowness effect when hunger is low ('addLowStatEffects' must be true) [vanilla: false] [default: true] + B:addLowHungerSlowness=false + + # Weakness effect when hunger is low ('addLowStatEffects' must be true) [vanilla: false] [default: true] + B:addLowHungerWeakness=false + + # Enables/disables all low hunger/health effects [vanilla: false] [default: true] + B:addLowStatEffects=false +} + + +########################################################################################################## +# natura +#--------------------------------------------------------------------------------------------------------# +# Options related to Natura. +# §cOnly works if Natura is installed! +########################################################################################################## + +natura { + # Adds alternate recipes to turn barley/wheat into flour: 2x wheat/barley -> flour. [vanilla: false] [default: false] + B:addAlternateNaturaFlourCraftingRecipes=false + + # Removes the default barley/wheat -> flour recipes. + # Note: These recipes are always removed if 'addSeedsCraftingRecipe' in 'getting seeds' is true because otherwise they'd conflict. [vanilla: false] [default: true] + B:removeNaturaFlourCraftingRecipes=false + + # Removes the default barley/wheat flour -> bread smelting recipes. [vanilla: false] [default: true] + B:removeNaturaFlourSmeltingRecipe=false +} + + diff --git a/minecraft/config/hungeroverhaul/default.cfg b/minecraft/config/hungeroverhaul/default.cfg new file mode 100644 index 0000000..5e8b185 --- /dev/null +++ b/minecraft/config/hungeroverhaul/default.cfg @@ -0,0 +1,391 @@ +# Configuration file + +~CONFIG_VERSION: 0.0.0 + +########################################################################################################## +# +#--------------------------------------------------------------------------------------------------------# +# This config contains all of the default Hunger Overhaul settings. +# It's intended to serve as an easy backup for returning to the defaults. +# To use, rename this file to HungerOverhaul.cfg (overwriting your current HungerOverhaul.cfg) +########################################################################################################## + +" " { +} + + +########################################################################################################## +# custom field +#--------------------------------------------------------------------------------------------------------# +# Options for enabling and manipulating a custom field in Villages +########################################################################################################## + +"custom field" { + # Adds a custom field to villages [vanilla: false] [default: true] + B:addCustomVillageField=true + + # Weighted chance for custom field to contain 'normal' crops [vanilla: 0] [range: 0 ~ 2147483647, default: 70] + I:fieldNormalWeight=70 + + # Weighted chance for custom field to contain reeds [vanilla: 0] [range: 0 ~ 2147483647, default: 10] + I:fieldReedWeight=10 + + # Weighted chance for custom field to contain pumpkins/melons [vanilla: 0] [range: 0 ~ 2147483647, default: 10] + I:fieldStemWeight=10 +} + + +########################################################################################################## +# delays +#--------------------------------------------------------------------------------------------------------# +# Delays for various obtaining food related activities +########################################################################################################## + +delays { + # Multiplier applied to the delay between breeding entities [vanilla: 1.0] [range: 0.0 ~ 3.4028235E38, default: 4.0] + S:breedingTimeoutMultiplier=4.0 + + # Multiplier on the time it takes cactus to grow [vanilla: 1.0] [range: 0.0 ~ 3.4028235E38, default: 4.0] + S:cactusRegrowthMultiplier=4.0 + + # Multiplier applied to the delay before children become adults [vanilla: 1.0] [range: 0.0 ~ 3.4028235E38, default: 4.0] + S:childDurationMultiplier=4.0 + + # Multiplier on the time it takes cocoa to grow [vanilla: 1.0] [range: 0.0 ~ 3.4028235E38, default: 4.0] + S:cocoaRegrowthMultiplier=4.0 + + # Multiplier on the time it takes a non-tree crop to grow [vanilla: 1.0] [range: 0.0 ~ 3.4028235E38, default: 4.0] + S:cropRegrowthMultiplier=4.0 + + # Multiplier on the time it takes food to dry on Tinkers' Construct drying racks [vanilla: 1.0] [range: 0.0 ~ 3.4028235E38, default: 4.0] + S:dryingRackTimeMultiplier=4.0 + + # Multiplier applied to the delay between chicken egg laying [vanilla: 1.0] [range: 0.0 ~ 3.4028235E38, default: 4.0] + S:eggTimeoutMultiplier=4.0 + + # Multiplier on the time it takes a WeeeFlower crop to grow [vanilla: 1.0] [range: 0.0 ~ 3.4028235E38, default: 1.0] + S:flowerRegrowthMultiplier=1.0 + + # Delay (in minutes) after milking a cow before it can be milked again [vanilla: 0] [range: 0 ~ 2147483647, default: 20] + I:milkedTimeout=20 + + # Multiplier on the time it takes nether wart to grow [vanilla: 1.0] [range: 0.0 ~ 3.4028235E38, default: 4.0] + S:netherWartRegrowthMultiplier=4.0 + + # Multipier on crop growth time without sunlight (1 to disable feature, 0 to make crops only grow in sunlight) [vanilla: 1.0] [range: 0.0 ~ 3.4028235E38, default: 2.0] + S:noSunlightRegrowthMultiplier=2.0 + + # Multiplier on the time it takes a sapling to grow into a tree [vanilla: 1.0] [range: 0.0 ~ 3.4028235E38, default: 4.0] + S:saplingRegrowthMultiplier=4.0 + + # Multiplier on the time it takes sugarcane to grow [vanilla: 1.0] [range: 0.0 ~ 3.4028235E38, default: 4.0] + S:sugarcaneRegrowthMultiplier=4.0 + + # Multiplier on the time it takes a tree crop to grow [vanilla: 1.0] [range: 0.0 ~ 3.4028235E38, default: 4.0] + S:treeCropRegrowthMultiplier=4.0 + + # Multipier on crop growth time (except sugarcane) in the wrong biome (1 to disable feature, 0 to make crops only grow in correct biome) [vanilla: 1.0] [range: 0.0 ~ 3.4028235E38, default: 2.0] + S:wrongBiomeRegrowthMultiplier=2.0 + + # Multipier on sugarcane growth time in the wrong biome (1 to disable feature, 0 to make sugarcane only grow in correct biome) [vanilla: 1.0] [range: 0.0 ~ 3.4028235E38, default: 2.0] + S:wrongBiomeRegrowthMultiplierSugarcane=2.0 +} + + +########################################################################################################## +# difficulty scaling +#--------------------------------------------------------------------------------------------------------# +# Options to scale the difficulty of certain elements based on game difficulty +########################################################################################################## + +"difficulty scaling" { + # Enable/Disable all difficulty scaling effect in one setting [vanilla: false] [default: true] + B:difficultyScaling=true + + # Effects of bone meal dependant of difficulty ('difficultyScaling' and 'modifyBonemealGrowth' must be true) [vanilla: false] [default: true] + B:difficultyScalingBoneMeal=true + + # Negative effects on low health/hunger scale by difficulty ('difficultyScaling' must be true) [vanilla: false] [default: true] + B:difficultyScalingEffects=true + + # Healing rate scales by difficulty ('difficultyScaling' must be true) [vanilla: false] [default: true] + B:difficultyScalingHealing=true + + # Hunger loss rate scales by difficulty ('difficultyScaling' must be true) [vanilla: false] [default: true] + B:difficultyScalingHunger=true + + # Hunger value after respawn is affected by difficulty ('difficultyScaling' must be true) [vanilla: false] [default: true] + B:difficultyScalingRespawnHunger=true +} + + +########################################################################################################## +# food +#--------------------------------------------------------------------------------------------------------# +# Food related options +########################################################################################################## + +food { + # Add tooltips to food items showing hints at food value [vanilla: false] [default: true] + B:addFoodTooltips=true + + # Adds a 'well fed' effect that gives slight health regen [vanilla: false] [default: true] + B:addWellFedEffect=true + + # Food values not manually set (see 'useHOFoodValues') will have their hunger value divided by this ('modifyFoodValues' must be true) [vanilla: 1.0] [range: -3.4028235E38 ~ 3.4028235E38, default: 4.0] + S:foodHungerDivider=4.0 + + # Food values not manually set (see 'useHOFoodValues') will have their saturation modifier set to divided by this ('modifyFoodValues' must be true) + # Set to 0 to disable [vanilla: 0.0] [range: -3.4028235E38 ~ 3.4028235E38, default: 20.0] + S:foodHungerToSaturationDivider=20.0 + + # Food values not manually set (see 'useHOFoodValues') will have their saturation modifier divided by this ('modifyFoodValues' must be true) + # Note: Gets applied after 'foodHungerToSaturationDivider' [vanilla: 1.0] [range: -3.4028235E38 ~ 3.4028235E38, default: 1.0] + S:foodSaturationDivider=1.0 + + # Multiplier on the stack size of food ('modifyFoodStackSize' must be true) [vanilla: 1] [range: 1 ~ 2147483647, default: 1] + I:foodStackSizeMultiplier=1 + + # Changes the eating animation speed to be dependant on the food's replenishment value [vanilla: false] [default: true] + B:modifyFoodEatingSpeed=true + + # Changes the stack size of food to be dependant on the food's replenishment value [vanilla: false] [default: true] + B:modifyFoodStackSize=true + + # Enables/disables all food value modification [vanilla: false] [default: true] + B:modifyFoodValues=true + + # Enables/disables Hunger Overhaul manually setting the food values for supported mods ('modifyFoodValues' must be true) [vanilla: false] [default: true] + B:useHOFoodValues=true + + # The base duration (in ticks) for the Well fed effect is (hunger_value * 100)^1.2 + # The result above will be multiplied by this value [vanilla: 1.0] [range: -3.4028235E38 ~ 3.4028235E38, default: 1.0] + S:wellFedDurationMultiplier=1.0 + + # How much faster the well fed effect will make health regen. E.g. 0.25 means that the health will regen 25% faster. Setting this to 1 means that health will regen at maximum speed (about 1 hp per tick) [vanilla: 0.25] [range: -3.4028235E38 ~ 3.4028235E38, default: 0.25] + S:wellFedEffectiveness=0.25 +} + + +########################################################################################################## +# getting seeds +#--------------------------------------------------------------------------------------------------------# +# Options for obtaining seeds +########################################################################################################## + +"getting seeds" { + # Adds a crafting recipe to turn 1 wheat into 1 seed [vanilla: false] [default: true] + B:addSeedsCraftingRecipe=true + + # Each seed has an equal chance to drop (grass drops and via hoes) [vanilla: false] [default: true] + B:allSeedsEqual=true + + # Multiplier on tool damage taken when a hoe is used ('modifyHoeUse' must be true) [vanilla: 1] [range: 1 ~ 2147483647, default: 5] + I:hoeToolDamageMultiplier=5 + + # Changes the use of hoes depending on the availability of water [vanilla: false] [default: true] + B:modifyHoeUse=true + + # Whether wood and stone hoe recipes are removed [vanilla: false] [default: true] + B:removeHoeRecipes=true + + # Removes seed drops when breaking tall grass [vanilla: false] [default: true] + B:removeTallGrassSeeds=true + + # Percent chance for seed to drop from hoe use on normal difficulty ('modifyHoeUse' must be true) [vanilla: 20] [range: 0 ~ 100, default: 20] + I:seedChance=20 +} + + +########################################################################################################## +# harvestcraft +#--------------------------------------------------------------------------------------------------------# +# Options related to HarvestCraft. +# §cOnly works if HarvestCraft is installed! +########################################################################################################## + +harvestcraft { + # Add HarvestCraft crop produce to the items farmer villagers will buy (HarvestCraft) [vanilla: false] [default: true] + B:addCropTradesFarmer=true + + # HarvestCraft items added to dungeon/temple chests (Harvestcraft) [vanilla: false] [default: true] + B:addHarvestCraftChestLoot=true + + # Add HarvestCraft saplings to the items farmer villagers will sell (HarvestCraft) [vanilla: false] [default: true] + B:addSaplingTradesFarmer=true + + # Add high tier HarvestCraft foods to the items butcher villagers will sell (HarvestCraft) [vanilla: false] [default: true] + B:addTradesButcher=true + + # Weighted chance for food to be found in chests (addHarvestCraftChestLoot must be true) [vanilla: 5] [range: 1 ~ 2147483647, default: 5] + I:chestLootChance=5 + + # Max stack size for food to be found in chests (addHarvestCraftChestLoot must be true) [vanilla: 64] [range: 1 ~ 2147483647, default: 16] + I:chestLootMaxStackSize=16 + + # Makes HarvestCraft foods unplantable, meaning seeds are required to plant crops [vanilla: false] [default: true] + B:foodsUnplantable=true +} + + +########################################################################################################## +# harvesting +#--------------------------------------------------------------------------------------------------------# +# Options related to drops from crops +########################################################################################################## + +harvesting { + # Multiplier on the effectiveness of bonemeal; the smaller this is, the more often bonemeal will fail to create growth. Set to 0 to disable bonemeal completely. [vanilla: 1.0] [range: 0.0 ~ 1.0, default: 0.5] + S:bonemealEffectiveness=0.5 + + # Enables/disables harvest crops by right clicking them [vanilla: false] [default: true] + B:enableRightClickHarvesting=true + + # Reduces the amount of growth from a successful bonemeal on certain plants (uses IguanaMan's opinionated values) [vanilla: false] [default: true] + B:modifyBonemealGrowth=true + + # Enables/disables modification of the item drops of crops when breaking them (produce and seeds) [vanilla: false] [default: true] + B:modifyCropDropsBreak=true + + # Enables/disables modification of the item drops of crops when right clicking them (produce and seeds) [vanilla: false] [default: true] + B:modifyCropDropsRightClick=true + + # Maximum number of produce you get when harvesting a non-tree crop by breaking it (modifyCropDrops must be true) [vanilla: 4] [range: 0 ~ 2147483647, default: 4] + I:producePerHarvestBreakMax=4 + + # Minimum number of produce you get when harvesting a non-tree crop by breaking it (modifyCropDrops must be true) [vanilla: 2] [range: 0 ~ 2147483647, default: 2] + I:producePerHarvestBreakMin=2 + + # Maximum number of produce you get when harvesting a non-tree crop with right click (modifyCropDrops must be true) [vanilla: 4] [range: 0 ~ 2147483647, default: 4] + I:producePerHarvestRightClickMax=4 + + # Minimum number of produce you get when harvesting a non-tree crop with right click (modifyCropDrops must be true) [vanilla: 2] [range: 0 ~ 2147483647, default: 2] + I:producePerHarvestRightClickMin=2 + + # Maximum number of seeds you get when harvesting a non-tree crop by breaking it (modifyCropDrops must be tree) [vanilla: 0] [range: 0 ~ 2147483647, default: 0] + I:seedsPerHarvestBreakMax=0 + + # Minimum number of seeds you get when harvesting a non-tree crop by breaking it (modifyCropDrops must be true) [vanilla: 0] [range: 0 ~ 2147483647, default: 0] + I:seedsPerHarvestBreakMin=0 + + # Maximum number of seeds you get when harvesting a non-tree crop with right click (modifyCropDrops must be true) [vanilla: 0] [range: 0 ~ 2147483647, default: 0] + I:seedsPerHarvestRightClickMax=0 + + # Minimum number of seeds you get when harvesting a non-tree crop with right click (modifyCropDrops must be true) [vanilla: 0] [range: 0 ~ 2147483647, default: 0] + I:seedsPerHarvestRightClickMin=0 +} + + +########################################################################################################## +# health +#--------------------------------------------------------------------------------------------------------# +# Options related to health +########################################################################################################## + +health { + # Amount of health food restores is the food value divided by this number (foodRegensHealth must be true) [vanilla: 4] [range: 0 ~ 2147483647, default: 4] + I:foodHealDivider=4 + + # Eating food regenerates health [vanilla: false] [default: false] + B:foodRegensHealth=false + + # Speed up or slow down the rate that health regenerates (0 to disable regen) [vanilla: 100] [range: 0 ~ 2147483647, default: 100] + I:healthRegenRatePercentage=100 + + # The lower your health the longer it takes to regen, modify the effect here (lower = less effect) (modifyRegenRateOnLowHealth must be true) [vanilla: 5] [range: 0 ~ 2147483647, default: 5] + I:lowHealthRegenRateModifier=5 + + # Minimum hunger level before healing starts [vanilla: 18] [range: 0 ~ 2147483647, default: 7] + I:minHungerToHeal=7 + + # The lower your health the longer it takes to regen [vanilla: false] [default: true] + B:modifyRegenRateOnLowHealth=true +} + + +########################################################################################################## +# hunger +#--------------------------------------------------------------------------------------------------------# +# Options related to hunger +########################################################################################################## + +hunger { + # You lose hunger (very slowly) at all times [vanilla: false] [default: true] + B:constantHungerLoss=true + + # Amount of damage you take when hunger hits zero [vanilla: 2] [range: -2147483648 ~ 2147483647, default: 200] + I:damageOnStarve=200 + + # Disable the hunger drain when healing that was introduced in vanilla 1.6.2 [vanilla: false] [default: true] + B:disableHealingHungerDrain=true + + # Speed up or slow down the rate that hunger drops (set to 0 to disable hunger loss) [vanilla: 100.0] [range: 0.0 ~ 3.4028235E38, default: 133.33334] + S:hungerLossRatePercentage=133.33334350585938 + + # The amount difficulty modifies the hunger value set after respawning ('difficultyScaling' and 'difficultyScalingRespawnHunger' must be true) [vanilla: 4] [range: 0 ~ 2147483647, default: 4] + I:respawnHungerDifficultyModifier=4 + + # hunger value set after respawning for peaceful/easy difficulty [vanilla: 20] [range: 0 ~ 2147483647, default: 20] + I:respawnHungerValue=20 +} + + +########################################################################################################## +# low stats +#--------------------------------------------------------------------------------------------------------# +# Options for how to handle when the player get low health/hunger +########################################################################################################## + +"low stats" { + # Shows onscreen text when hunger/health is low [vanilla: false] [default: true] + B:addGuiText=true + + # Mining slowdown effect when health is low ('addLowStatEffects' must be true) [vanilla: false] [default: true] + B:addLowHealthMiningSlowdown=true + + # Nausea effect when health is really low ('addLowStatEffects' must be true) [vanilla: false] [default: true] + B:addLowHealthNausea=true + + # Slowness effect when health is low ('addLowStatEffects' must be true) [vanilla: false] [default: true] + B:addLowHealthSlowness=true + + # Weakness effect when health is low ('addLowStatEffects' must be true) [vanilla: false] [default: true] + B:addLowHealthWeakness=true + + # Mining slowdown effect when hunger is low ('addLowStatEffects' must be true) [vanilla: false] [default: true] + B:addLowHungerMiningSlowdown=true + + # Nausea effect when hunger is really low ('addLowStatEffects' must be true) [vanilla: false] [default: true] + B:addLowHungerNausea=true + + # Slowness effect when hunger is low ('addLowStatEffects' must be true) [vanilla: false] [default: true] + B:addLowHungerSlowness=true + + # Weakness effect when hunger is low ('addLowStatEffects' must be true) [vanilla: false] [default: true] + B:addLowHungerWeakness=true + + # Enables/disables all low hunger/health effects [vanilla: false] [default: true] + B:addLowStatEffects=true +} + + +########################################################################################################## +# natura +#--------------------------------------------------------------------------------------------------------# +# Options related to Natura. +# §cOnly works if Natura is installed! +########################################################################################################## + +natura { + # Adds alternate recipes to turn barley/wheat into flour: 2x wheat/barley -> flour. [vanilla: false] [default: false] + B:addAlternateNaturaFlourCraftingRecipes=false + + # Removes the default barley/wheat -> flour recipes. + # Note: These recipes are always removed if 'addSeedsCraftingRecipe' in 'getting seeds' is true because otherwise they'd conflict. [vanilla: false] [default: true] + B:removeNaturaFlourCraftingRecipes=true + + # Removes the default barley/wheat flour -> bread smelting recipes. [vanilla: false] [default: true] + B:removeNaturaFlourSmeltingRecipe=true +} + + diff --git a/minecraft/config/icbmclassic/battery.cfg b/minecraft/config/icbmclassic/battery.cfg new file mode 100644 index 0000000..ac8814a --- /dev/null +++ b/minecraft/config/icbmclassic/battery.cfg @@ -0,0 +1,20 @@ +# Configuration file + +general { + # Amount of energy the battery can store + # Min: 1 + # Max: 2147483647 + I:battery_tier_1_capacity=100000 + + # Transfer limit into the battery + # Min: 1 + # Max: 2147483647 + I:battery_tier_1_input=10000 + + # Transfer limit out of the battery + # Min: 1 + # Max: 2147483647 + I:battery_tier_1_output=10000 +} + + diff --git a/minecraft/config/icbmclassic/blast.cfg b/minecraft/config/icbmclassic/blast.cfg new file mode 100644 index 0000000..255556a --- /dev/null +++ b/minecraft/config/icbmclassic/blast.cfg @@ -0,0 +1,722 @@ +# Configuration file + +general { + # Allows explosives to change time of day + B:allow_day_night_switch=true + + # Whether or not the big explosions trigger block updates for all blocks. + # Setting this to false leads to performance improvements, especially when dealing with a lot of water. + B:blast_do_block_updates=false + + ########################################################################################################## + # condensed + #--------------------------------------------------------------------------------------------------------# + # Settings for condensed explosive + ########################################################################################################## + + condensed { + # Damage to apply to entities + # Min: 1 + # Max: 2147483647 + I:damage=10 + + # Amount of energy to start the explosion. Higher values destroy more blocks but also increases lag. Values over 10 will start to see skipped blocks due vanilla's TNT logic. + # Min: 1.0 + # Max: 1.7976931348623157E308 + D:energy_scale=6.0 + } + + ########################################################################################################## + # shrapnel + #--------------------------------------------------------------------------------------------------------# + # Settings for shrapnel explosive + ########################################################################################################## + + shrapnel { + # Damage to apply to entities + # Min: 0 + # Max: 2147483647 + I:damage=11 + + # Amount of rotation in yaw and pitch to spawn fragments. total = fragments * fragments + # Min: 1 + # Max: 2147483647 + I:fragments=30 + } + + ########################################################################################################## + # incendiary + #--------------------------------------------------------------------------------------------------------# + # Settings for incendiary explosive + ########################################################################################################## + + incendiary { + # Scale of the explosive; This isn't always max size but a multiplier used in calculations. + # Min: 1.0 + # Max: 2.147483647E9 + D:scale=14.0 + } + + ########################################################################################################## + # debilitation + #--------------------------------------------------------------------------------------------------------# + # Settings for debilitation explosive + ########################################################################################################## + + debilitation { + # Duration (ticks) of the gas cloud + # Min: 1 + # Max: 2147483647 + I:duration=600 + + # Size (meters) of the gas cloud + # Min: 1 + # Max: 2147483647 + I:size=20 + } + + ########################################################################################################## + # chemical + #--------------------------------------------------------------------------------------------------------# + # Settings for chemical explosive + ########################################################################################################## + + chemical { + # Duration (ticks) of the gas cloud + # Min: 1 + # Max: 2147483647 + I:duration=600 + + # Size (meters) of the gas cloud + # Min: 1 + # Max: 2147483647 + I:size=20 + + # Minimal damage to apply once toxicity starts + # Min: 0.0 + # Max: 1.7976931348623157E308 + D:toxicity_min_damage=1.0 + + # Scale to use for calculating damage once toxicity starts. Damage is applied every 5 ticks. damage = toxicity * scale + # Min: 0.0 + # Max: 1.7976931348623157E308 + D:toxicity_scale=0.10000000149011612 + + # Minimal toxicity built up on an entity before starting chemical damage. User gets 4 points per second (1 per 5 server ticks) + # Min: 1 + # Max: 2147483647 + I:toxicity_start=20 + } + + ########################################################################################################## + # anvil + #--------------------------------------------------------------------------------------------------------# + # Settings for anvil explosive + ########################################################################################################## + + anvil { + # Damage to apply to entities + # Min: 0 + # Max: 2147483647 + I:damage=30 + + # Amount of rotation in yaw and pitch to spawn fragments. total = fragments * fragments + # Min: 1 + # Max: 2147483647 + I:fragments=25 + } + + ########################################################################################################## + # repulsive + #--------------------------------------------------------------------------------------------------------# + # Settings for repulsive explosive + ########################################################################################################## + + repulsive { + # Scale of the explosive; This isn't always max size but a multiplier used in calculations. + # Min: 1.0 + # Max: 2.147483647E9 + D:scale=2.0 + } + + ########################################################################################################## + # attractive + #--------------------------------------------------------------------------------------------------------# + # Settings for attractive explosive + ########################################################################################################## + + attractive { + # Scale of the explosive; This isn't always max size but a multiplier used in calculations. + # Min: 1.0 + # Max: 2.147483647E9 + D:scale=2.0 + } + + ########################################################################################################## + # fragmentation + #--------------------------------------------------------------------------------------------------------# + # Settings for fragmentation explosive + ########################################################################################################## + + fragmentation { + # Damage to apply to entities + # Min: 0 + # Max: 2147483647 + I:damage=11 + + # Energy of TNT explosion triggered on impact + # Min: 0.0 + # Max: 1.7976931348623157E308 + D:explosive_energy=1.5 + + # Amount of rotation in yaw and pitch to spawn fragments. total = fragments * fragments + # Min: 1 + # Max: 2147483647 + I:fragments=15 + } + + ########################################################################################################## + # contagious + #--------------------------------------------------------------------------------------------------------# + # Settings for contagious explosive + ########################################################################################################## + + contagious { + # Duration (ticks) of the gas cloud + # Min: 1 + # Max: 2147483647 + I:duration=600 + + # Size (meters) of the gas cloud + # Min: 1 + # Max: 2147483647 + I:size=20 + + # Minimal damage to apply once toxicity starts + # Min: 0.0 + # Max: 1.7976931348623157E308 + D:toxicity_min_damage=1.0 + + # Scale to use for calculating damage once toxicity starts. Damage is applied every 5 ticks. damage = toxicity * scale + # Min: 0.0 + # Max: 1.7976931348623157E308 + D:toxicity_scale=0.05000000074505806 + + # Minimal toxicity built up on an entity before starting bio damage. User gets 4 points per second (1 per 5 server ticks) + # Min: 1 + # Max: 2147483647 + I:toxicity_start=10 + } + + ########################################################################################################## + # sonic + #--------------------------------------------------------------------------------------------------------# + # Settings for sonic explosive + ########################################################################################################## + + sonic { + # Scale of the explosive; This isn't always max size but a multiplier used in calculations. + # Min: 1.0 + # Max: 2.147483647E9 + D:scale=15.0 + } + + ########################################################################################################## + # breaching + #--------------------------------------------------------------------------------------------------------# + # Settings for breaching explosive + ########################################################################################################## + + breaching { + # Damage to apply to entities + # Min: 0 + # Max: 2147483647 + I:damage=13 + + # How deep (meters) the breaching charge go before zeroing out energy left. + # Min: 1 + # Max: 2147483647 + I:depth=7 + + # Explosive energy to start each blast depth line. + # Min: 0.0 + # Max: 1.7976931348623157E308 + D:energy=15376.0 + + # Energy cost percentage for traveling through a block with no explosive resistance + # Min: 0.0 + # Max: 1.0 + D:energy_cost_distance=0.3500000238418579 + + # Scale factor to reduce starting energy for each block away from center. e = e_start - (e_start * (w + h) * scale) + # Min: 0.0 + # Max: 1.7976931348623157E308 + D:energy_scale_distance=0.25 + + # Distance (meters) from center to create edge of hole. Hole will be (s + 1 + s) width & height. So for a value of 1 this will make a 3x3 hole. + # Min: 0 + # Max: 2147483647 + I:size=1 + } + + ########################################################################################################## + # thermobaric + #--------------------------------------------------------------------------------------------------------# + # Settings for thermobaric explosive + ########################################################################################################## + + thermobaric { + # Scale of the explosive; This isn't always max size but a multiplier used in calculations. + # Min: 1.0 + # Max: 2.147483647E9 + D:scale=30.0 + } + + ########################################################################################################## + # nuclear + #--------------------------------------------------------------------------------------------------------# + # Settings for nuclear explosive + ########################################################################################################## + + nuclear { + # Energy scale used for breaking blocks and doing entity damage + # Min: 1.0 + # Max: 2.147483647E9 + D:energy=80.0 + + # Multiplier to apply to energy before scaling blast damage to entities. Damage still scales by distance and other factors. + # Min: 1.0 + # Max: 2.147483647E9 + D:entityDamageMultiplier=1000.0 + + # Scale of the entity damage + # Min: 1.0 + # Max: 2.147483647E9 + D:entityDamageScale=50.0 + + # Scale of the entity mutation blast + # Min: 1.0 + # Max: 2.147483647E9 + D:mutationScale=80.0 + + # Scale of the block rot blast. Handles radioactive blocks and destroying plants + # Min: 1.0 + # Max: 2.147483647E9 + D:rotScale=80.0 + + # Scale of the explosive; This isn't always max size but a multiplier used in calculations. + # Min: 1.0 + # Max: 2.147483647E9 + D:scale=50.0 + + radioactive_replacements { + # Sets which block to use when replacing a block during a radiation event Docs: https://github.com/BuiltBrokenModding/ICBM-Classic/wiki/config-block-states + S:list < + > + } + + } + + ########################################################################################################## + # emp + #--------------------------------------------------------------------------------------------------------# + # Settings for emp explosive + ########################################################################################################## + + emp { + # Scale of the explosive; This isn't always max size but a multiplier used in calculations. + # Min: 1.0 + # Max: 2.147483647E9 + D:scale=50.0 + } + + ########################################################################################################## + # exothermic + #--------------------------------------------------------------------------------------------------------# + # Settings for exothermic explosive + ########################################################################################################## + + exothermic { + # Scale of the explosive; This isn't always max size but a multiplier used in calculations. + # Min: 1.0 + # Max: 2.147483647E9 + D:scale=30.0 + } + + ########################################################################################################## + # endothermic + #--------------------------------------------------------------------------------------------------------# + # Settings for endothermic explosive + ########################################################################################################## + + endothermic { + # Scale of the explosive; This isn't always max size but a multiplier used in calculations. + # Min: 1.0 + # Max: 2.147483647E9 + D:scale=30.0 + } + + ########################################################################################################## + # antigravitational + #--------------------------------------------------------------------------------------------------------# + # Settings for antigravitational explosive + ########################################################################################################## + + antigravitational { + # Scale of the explosive; This isn't always max size but a multiplier used in calculations. + # Min: 1.0 + # Max: 2.147483647E9 + D:scale=30.0 + } + + ########################################################################################################## + # ender + #--------------------------------------------------------------------------------------------------------# + # Settings for ender explosive + ########################################################################################################## + + ender { + # Scale of the explosive; This isn't always max size but a multiplier used in calculations. + # Min: 1.0 + # Max: 2.147483647E9 + D:scale=30.0 + } + + ########################################################################################################## + # antimatter + #--------------------------------------------------------------------------------------------------------# + # Settings for antimatter explosive + ########################################################################################################## + + antimatter { + # Should antimatter ignore hardness checks for unbreakable blocks (bedrock, wards) + B:break_unbreakable=true + + # Damage to apply to entities. Is applied at start and end of blast. + # Min: 1.0 + # Max: 1.7976931348623157E308 + D:damage=2.147483648E9 + + # Whether or not antimatter damages blocks/entities when detonating and killing redmatter + B:damage_on_redmatter_kill=false + + # Size (meters) of the blast + # Min: 1 + # Max: 2147483647 + I:size=55 + } + + ########################################################################################################## + # redmatter + #--------------------------------------------------------------------------------------------------------# + # Set for redmatter blast + ########################################################################################################## + + redmatter { + B:REDMATTER_MOVEMENT=true + + # Damage to apply to entities being crushed by redmatter center + # Min: 0.0 + # Max: 1.7976931348623157E308 + D:damage=2000.0 + + # Set to true to enable audio for the redmatter + B:redmatter_audio_enabled=true + + # Set to true to render redmatter with colored beams + B:redmatter_colored_beams=true + + # Default spawning size for blocks/missiles/carts/etc + D:redmatter_default_size=1.0 + + # Chance for a flying block to spawn when destroying blocks + D:redmatter_flying_block_spawn_chance=0.800000011920929 + + # Max number of edits per tick for the redmatter + I:redmatter_max_edits_per_tick=100 + + # Largest size the redmatter can grow into before stopping. + D:redmatter_max_size=70.0 + + # Smallest size of the redmatter before it dies + D:redmatter_min_size=0.25 + + # Number of raytraces per tick for the redmatter at it's default size + I:redmatter_raytrace_per_tick=500 + + # Multiplier of size to generate a pull towards the center + D:redmatter_scale_gravity=2.0 + + # Multiplier of size to create an instant kill center + D:redmatter_scale_kill_radius=0.07999999821186066 + + # Multiplier of size to modify the render size + D:redmatter_scale_rendering=0.05000000074505806 + + # Set to true to enable flying blocks to spawn + B:redmatter_spawn_flying_blocks=true + + # Multiplier on how much mass is kept after each starve tick. 1.0 equals no starving and 0.0 means instant death of the redmatter. + # Min: 0.0 + # Max: 1.0 + D:redmatter_starve_multiplier=0.9900000095367432 + } + + ########################################################################################################## + # colorful + #--------------------------------------------------------------------------------------------------------# + # Set for colorful blast + ########################################################################################################## + + colorful { + # Scale of the explosive; This isn't always max size but a multiplier used in calculations. + # Min: 1.0 + # Max: 2.147483647E9 + D:scale=10.0 + } + + ########################################################################################################## + # fuse_times + #--------------------------------------------------------------------------------------------------------# + # Set the time between ignition and explosion seperately for each bomb cart/explosive/grenade here. + ########################################################################################################## + + fuse_times { + + ########################################################################################################## + # bomb_carts + #--------------------------------------------------------------------------------------------------------# + # Set fuse times for bomb carts here. The times are written in ticks, where 20 ticks = 1 second. + ########################################################################################################## + + bomb_carts { + # Min: 0 + # Max: 2147483647 + I:ANTIMATTER=300 + + # Min: 0 + # Max: 2147483647 + I:ANTI_GRAVITATIONAL=100 + + # Min: 0 + # Max: 2147483647 + I:ANVIL=100 + + # Min: 0 + # Max: 2147483647 + I:ATTRACTIVE=120 + + # Min: 0 + # Max: 2147483647 + I:BREACHING=0 + + # Min: 0 + # Max: 2147483647 + I:CHEMICAL=100 + + # Min: 0 + # Max: 2147483647 + I:CONDENSED=100 + + # Min: 0 + # Max: 2147483647 + I:CONTAGIOUS=100 + + # Min: 0 + # Max: 2147483647 + I:DEBILITATION=100 + + # Min: 0 + # Max: 2147483647 + I:EMP=100 + + # Min: 0 + # Max: 2147483647 + I:ENDER=100 + + # Min: 0 + # Max: 2147483647 + I:ENDOTHERMIC=100 + + # Min: 0 + # Max: 2147483647 + I:EXOTHERMIC=100 + + # Min: 0 + # Max: 2147483647 + I:FRAGMENTATION=100 + + # Min: 0 + # Max: 2147483647 + I:HYPERSONIC=100 + + # Min: 0 + # Max: 2147483647 + I:INCENDIARY=100 + + # Min: 0 + # Max: 2147483647 + I:NUCLEAR=100 + + # Min: 0 + # Max: 2147483647 + I:REDMATTER=100 + + # Min: 0 + # Max: 2147483647 + I:REPULSIVE=120 + + # Min: 0 + # Max: 2147483647 + I:SHRAPNEL=100 + + # Min: 0 + # Max: 2147483647 + I:SONIC=100 + + # Min: 0 + # Max: 2147483647 + I:THERMOBARIC=100 + } + + ########################################################################################################## + # explosives + #--------------------------------------------------------------------------------------------------------# + # Set fuse times for explosives (the block) here. The times are written in ticks, where 20 ticks = 1 second. + ########################################################################################################## + + explosives { + # Min: 0 + # Max: 2147483647 + I:ANTIMATTER=300 + + # Min: 0 + # Max: 2147483647 + I:ANTI_GRAVITATIONAL=100 + + # Min: 0 + # Max: 2147483647 + I:ANVIL=100 + + # Min: 0 + # Max: 2147483647 + I:ATTRACTIVE=120 + + # Min: 0 + # Max: 2147483647 + I:BREACHING=0 + + # Min: 0 + # Max: 2147483647 + I:CHEMICAL=100 + + # Min: 0 + # Max: 2147483647 + I:CONDENSED=0 + + # Min: 0 + # Max: 2147483647 + I:CONTAGIOUS=100 + + # Min: 0 + # Max: 2147483647 + I:DEBILITATION=100 + + # Min: 0 + # Max: 2147483647 + I:EMP=100 + + # Min: 0 + # Max: 2147483647 + I:ENDER=100 + + # Min: 0 + # Max: 2147483647 + I:ENDOTHERMIC=100 + + # Min: 0 + # Max: 2147483647 + I:EXOTHERMIC=100 + + # Min: 0 + # Max: 2147483647 + I:FRAGMENTATION=100 + + # Min: 0 + # Max: 2147483647 + I:HYPERSONIC=100 + + # Min: 0 + # Max: 2147483647 + I:INCENDIARY=100 + + # Min: 0 + # Max: 2147483647 + I:NUCLEAR=100 + + # Min: 0 + # Max: 2147483647 + I:REDMATTER=100 + + # Min: 0 + # Max: 2147483647 + I:REPULSIVE=120 + + # Min: 0 + # Max: 2147483647 + I:SHRAPNEL=100 + + # Min: 0 + # Max: 2147483647 + I:SONIC=100 + + # Min: 0 + # Max: 2147483647 + I:THERMOBARIC=100 + } + + ########################################################################################################## + # grenades + #--------------------------------------------------------------------------------------------------------# + # Set fuse times for grenades here. The times are written in ticks, where 20 ticks = 1 second. + ########################################################################################################## + + grenades { + # Min: 0 + # Max: 2147483647 + I:ANVIL=100 + + # Min: 0 + # Max: 2147483647 + I:ATTRACTIVE=120 + + # Min: 0 + # Max: 2147483647 + I:CHEMICAL=100 + + # Min: 0 + # Max: 2147483647 + I:CONVENTIONAL=100 + + # Min: 0 + # Max: 2147483647 + I:DEBILITATION=100 + + # Min: 0 + # Max: 2147483647 + I:INCENDIARY=100 + + # Min: 0 + # Max: 2147483647 + I:REPULSIVE=120 + + # Min: 0 + # Max: 2147483647 + I:SHRAPNEL=100 + } + + } + +} + + diff --git a/minecraft/config/icbmclassic/client.cfg b/minecraft/config/icbmclassic/client.cfg new file mode 100644 index 0000000..01501bd --- /dev/null +++ b/minecraft/config/icbmclassic/client.cfg @@ -0,0 +1,11 @@ +# Configuration file + +general { + # Enables engine smoke effect for missiles + B:missile_engine_smoke=true + + # Enables smoke effect for launched missiles + B:missile_launch_smoke=true +} + + diff --git a/minecraft/config/icbmclassic/debug.cfg b/minecraft/config/icbmclassic/debug.cfg new file mode 100644 index 0000000..92ee4e1 --- /dev/null +++ b/minecraft/config/icbmclassic/debug.cfg @@ -0,0 +1,20 @@ +# Configuration file + +general { + # Enables extra console output to check the state of the explosive logic. + B:debug_explosives=false + + # When enabled, all missile launches are logged, including target and origin coordinates. + B:debug_missile_launches=false + + # When enabled, missile logic will be logged, including flight steps and target changes. + B:debug_missile_logic=false + + # When enabled, additional debug output is written to the console regarding the missile tracker. + B:debug_missile_tracker=false + + # Enables extra console output to check the state of the explosive threads. + B:debug_threads=false +} + + diff --git a/minecraft/config/icbmclassic/emp.cfg b/minecraft/config/icbmclassic/emp.cfg new file mode 100644 index 0000000..105d8c5 --- /dev/null +++ b/minecraft/config/icbmclassic/emp.cfg @@ -0,0 +1,72 @@ +# Configuration file + +general { + # Should a lighting effect be applied to the creeper to super charge it due to EMP effect? + B:allow_creeper_charging=true + + # Should EMP effect drain energy entities that do not support EMP effect directly? + B:allow_draining_energy_entity=true + + # Should EMP effect drain energy items that do not support EMP effect directly? + B:allow_draining_energy_items=true + + # Should EMP effect drain energy tiles that do not support EMP effect directly? + B:allow_draining_energy_tiles=true + + # Should EMP effect run on entities? + B:allow_entities=true + + # Should EMP effect run on entity inventories? (Eg. Player, Cart) + B:allow_entity_inventory=true + + # Should EMP effect run on items dropped on the ground? + B:allow_ground_items=true + + # Should EMP effect run on item inventories? (Eg. Bag, Backpack) + B:allow_item_inventory=true + + # Should EMP effect run on block/tile inventories? (Eg. Chest, Hopper, Machine) + B:allow_tile_inventory=true + + # Should EMP effect run on blocks and tiles? + B:allow_tiles=true + + ########################################################################################################## + # missiles + #--------------------------------------------------------------------------------------------------------# + # EMP Settings for missiles + ########################################################################################################## + + missiles { + # Should EMP work on missiles + B:enabled=true + + # Chance that when the missile is killed the fuel will detonate, random <= chance + # Min: 0.0 + # Max: 1.0 + D:engine_fuel_blow_chance=1.0 + + # Power of the explosion from the fuel + # Min: 0.1 + # Max: 1.7976931348623157E308 + D:engine_fuel_blow_strength=1.0 + + # Chance the engine will be disabled, random <= chance + # Min: 0.0 + # Max: 1.0 + D:engine_kill_chance=0.800000011920929 + + # Chance the missile will be destroyed, random <= chance + # Min: 0.0 + # Max: 1.0 + D:missile_kill_chance=0.5 + + # Chance the missile explosive will be triggered, random <= chance + # Min: 0.0 + # Max: 1.0 + D:missile_trigger_chance=0.10000000149011612 + } + +} + + diff --git a/minecraft/config/icbmclassic/emp_tower.cfg b/minecraft/config/icbmclassic/emp_tower.cfg new file mode 100644 index 0000000..bce9953 --- /dev/null +++ b/minecraft/config/icbmclassic/emp_tower.cfg @@ -0,0 +1,26 @@ +# Configuration file + +general { + # Max user configurable range of base emp tower (meters) + I:base_max_range=150 + + # Input energy limit (FE, ForgeEnergy) per energy received action (can receive several actions per tick). + I:energy_receive_limit=10000 + + # Scaling energy cost (FE, ForgeEnergy) to keep the emp tower charged. Math: range * cost + I:energy_upkeep=10 + + # Ticks (20 ticks a second) of energy to store to cover ticking cost + I:energy_upkeep_capacity=100 + + # Bonus max range (meters) given for each extender added above the base + I:extender_range_bonus=20 + + # Time in ticks (20 ticks a second) to wait before recharging, after firing. + I:firing_cooling_ticks=200 + + # Scaling energy cost (FE, ForgeEnergy) per meter^2 covered. Math: (range * range) * cost + I:firing_cost_area=100 +} + + diff --git a/minecraft/config/icbmclassic/explosive_reg.json b/minecraft/config/icbmclassic/explosive_reg.json new file mode 100644 index 0000000..3db90a3 --- /dev/null +++ b/minecraft/config/icbmclassic/explosive_reg.json @@ -0,0 +1,29 @@ +{ + "icbmclassic:anvil": 5, + "icbmclassic:incendiary": 2, + "icbmclassic:redmatter": 23, + "icbmclassic:fragmentation": 8, + "icbmclassic:breaching": 11, + "icbmclassic:thermobaric": 13, + "icbmclassic:ender": 20, + "icbmclassic:emp": 16, + "icbmclassic:mutation": 26, + "icbmclassic:colors": 12, + "icbmclassic:debilitation": 3, + "icbmclassic:chemical": 4, + "icbmclassic:smoke": 14, + "icbmclassic:repulsive": 6, + "icbmclassic:attractive": 7, + "icbmclassic:sonic": 10, + "icbmclassic:antimatter": 22, + "icbmclassic:exothermic": 17, + "icbmclassic:shrapnel": 1, + "icbmclassic:missile": 24, + "icbmclassic:endothermic": 18, + "icbmclassic:contagious": 9, + "icbmclassic:nuclear": 15, + "icbmclassic:condensed": 0, + "icbmclassic:antigravitational": 19, + "icbmclassic:rot": 25, + "icbmclassic:hypersonic": 21 +} \ No newline at end of file diff --git a/minecraft/config/icbmclassic/flying_blocks.cfg b/minecraft/config/icbmclassic/flying_blocks.cfg new file mode 100644 index 0000000..050e4f4 --- /dev/null +++ b/minecraft/config/icbmclassic/flying_blocks.cfg @@ -0,0 +1,22 @@ +# Configuration file + +general { + # Damage to apply, scaled by velocity + D:damage_scale=2.0 + + # Enables flying blocks, set to false to prevent additional usage in blasts. Doesn't remove existing or prevent other mods from spawning more. + B:enable=true + + block_ban_allow { + # Set to true to ban all blocks contained. False to use as allow list + B:ban=true + + # Block/BlastState names. Docs: https://github.com/BuiltBrokenModding/ICBM-Classic/wiki/config-block-states + S:list < + minecraft:fire + > + } + +} + + diff --git a/minecraft/config/icbmclassic/item.cfg b/minecraft/config/icbmclassic/item.cfg new file mode 100644 index 0000000..136c862 --- /dev/null +++ b/minecraft/config/icbmclassic/item.cfg @@ -0,0 +1,20 @@ +# Configuration file + +general { + B:enable_battery=true + B:enable_circuits=true + + # Enables crafting items required to make most of the content. Only disable if other mods provide the resources or custom recipes are implemented. + B:enable_crafting_items=true + B:enable_ingots=true + + # Enables finding crafting items inside of chests as loot. Use a loot table mod to change the drop rates. + B:enable_loot_drops=true + B:enable_plates=true + + # Enables dropping sulfur from creepers and blazes. Use a loot table mod to change the drop rates. + B:enable_sulfur_drops=true + B:enable_wires=true +} + + diff --git a/minecraft/config/icbmclassic/launcher.cfg b/minecraft/config/icbmclassic/launcher.cfg new file mode 100644 index 0000000..a128d23 --- /dev/null +++ b/minecraft/config/icbmclassic/launcher.cfg @@ -0,0 +1,23 @@ +# Configuration file + +general { + # Range of silo launcher in blocks (meters) + I:max_range=10000 + + # Inaccuracy offset to apply by default (meters) + D:min_inaccuracy_range=2.0 + + # Size of the energy buffer + I:power_capacity=1200 + + # Energy consumed per launcher + I:power_per_launch=1200 + + # Inaccuracy offset to apply per launcher fired in the same circuit. + D:scaled_inaccuracy_per_launcher=1.0 + + # Inaccuracy offset to apply based on range (meters) with max range being full value. In addition to min inaccuracy already applied. + D:scaled_inaccuracy_range=10.0 +} + + diff --git a/minecraft/config/icbmclassic/main.cfg b/minecraft/config/icbmclassic/main.cfg new file mode 100644 index 0000000..b918f6a --- /dev/null +++ b/minecraft/config/icbmclassic/main.cfg @@ -0,0 +1,65 @@ +# Configuration file + +general { + # Range of tier 1 launcher + B:use_energy=true + + ########################################################################################################## + # spike_blocks + #--------------------------------------------------------------------------------------------------------# + # Config for spike blocks + ########################################################################################################## + + spike_blocks { + # Min: 1.0 + # Max: 2.147483647E9 + D:fire_spike_damage=1.0 + + # Min: 1.0 + # Max: 2.147483647E9 + D:normal_spike_damage=1.0 + + # Min: 1.0 + # Max: 2.147483647E9 + D:poison_spike_damage=1.0 + } + + ########################################################################################################## + # protective_armor + #--------------------------------------------------------------------------------------------------------# + # Settings for setting protection support on armor items + ########################################################################################################## + + protective_armor { + # Item/ItemStack to percentage protection between 0.0 to 1.0 'domain:resource=floating_point', ex: 'minecraft:iron_helmet=0.02' + S:item_ratings < + example:mask=0.95 + > + + # Minimal percentage of protection required to start guarding from chemical attacks + # Min: 0.0 + # Max: 1.0 + D:min_chemical_gas_protection=0.5 + + # Minimal percentage of protection required to start guarding from debilitation attacks + # Min: 0.0 + # Max: 1.0 + D:min_debilitation_gas_protection=0.10000000149011612 + + # Minimal percentage of protection required to start guarding from radiation attacks + # Min: 0.0 + # Max: 1.0 + D:min_radiation_protection=1.0 + + # Minimal percentage of protection required to start guarding from viral attacks + # Min: 0.0 + # Max: 1.0 + D:min_viral_gas_protection=0.800000011920929 + + # Is head slot required to count as protection + B:require_helmet=true + } + +} + + diff --git a/minecraft/config/icbmclassic/missile.cfg b/minecraft/config/icbmclassic/missile.cfg new file mode 100644 index 0000000..158d2cf --- /dev/null +++ b/minecraft/config/icbmclassic/missile.cfg @@ -0,0 +1,187 @@ +# Configuration file + +general { + # Distance, ignoring y, to allow flying in an arc towards target. Over distance will fly strait up for better performance. + # Min: 0 + # Max: 2147483647 + I:arc_distance_limit=500 + + # Fuel (ticks) before a missile fired from a cruise launcher starts to fall out of the air + # Min: 0 + # Max: 2147483647 + I:cruise_fuel=200 + + # Fuel (ticks) before a missile fired from a handheld launcher starts to fall out of the air + # Min: 0 + # Max: 2147483647 + I:handheld_fuel=200 + + # Amount of damage a missile can take from any source before death + # Min: 1 + # Max: 2147483647 + I:health_tier_1=50 + + # Amount of damage a missile can take from any source before death + # Min: 1 + # Max: 2147483647 + I:health_tier_2=80 + + # Amount of damage a missile can take from any source before death + # Min: 1 + # Max: 2147483647 + I:health_tier_3=100 + + # Amount of damage a missile can take from any source before death + # Min: 1 + # Max: 2147483647 + I:health_tier_4=200 + + # Max amount of damage a missile can apply to a target on impact. Set to -1 to have no limit. Set to 0 to disable + # Min: -1 + # Max: 2147483647 + I:impact_damage_limit=-1 + + # scale * velocity = damage. RPG fired missiles often impact with a velocity of 2 + # Min: 0.0 + # Max: 1.7976931348623157E308 + D:impact_damage_scale=20.0 + + # Height (y level) to spawn missiles when they enter the map + # Min: 1 + # Max: 2147483647 + I:simulation_enter_height=450 + + # Speed (meters per tick) to spawn the missile + # Min: 0.0 + # Max: 1.7976931348623157E308 + D:simulation_enter_speed=1.0 + + # Height (y level) to start simulating a missile when it travels above the map + # Min: 1 + # Max: 2147483647 + I:simulation_exit_height=500 + + # Speed (meters per tick) limiter of the missile when fired directly without a target + # Min: 1.0E-4 + # Max: 10.0 + D:speed_direct_fire=2.0 + + sam_missile { + # Damage (hearts) to apply to the target on intercept + # Min: 0.0 + # Max: 1.7976931348623157E308 + D:attack_damage=100.0 + + # Fuel (ticks) before a missile starts to fall out of the air + # Min: 0 + # Max: 2147483647 + I:fuel=200 + + # Speed (meters per tick) limiter of the missile + # Min: 1.0E-4 + # Max: 10.0 + D:speed=4.0 + + # Range (meters) to limit scanning for new targets. Higher values will cause lag if using AABB scanning. Set use_radar_only=true to disable AABB scanning. + # Min: 1 + # Max: 2147483647 + I:target_range=30 + + # Forces seeker to only use radar data for better performance. See wiki for supported radar entities. Default is AABB scanning using world entity data. + B:use_radar_only=false + } + + bomblet { + # Hearts of damage before bomblet is destroyed + # Min: 1 + # Max: 2147483647 + I:health=5 + + # Damage applied on direct impact, scaled by velocity + # Min: 1.0 + # Max: 1.7976931348623157E308 + D:impact_damage=3.0 + } + + ########################################################################################################## + # cluster + #--------------------------------------------------------------------------------------------------------# + # https://github.com/BuiltBrokenModding/ICBM-Classic/wiki/config-cluster + ########################################################################################################## + + cluster { + # Amount of damage a missile can take from any source before death + # Min: 1.0E-4 + # Max: 10.0 + D:health=100.0 + + ########################################################################################################## + # item_ban_allow + #--------------------------------------------------------------------------------------------------------# + # Items allowed for insertion into cluster missile as a projectile payload + ########################################################################################################## + + item_ban_allow { + # Set to true to ban all blocks contained. False to use as allow list + B:ban=true + + # Item/ItemStack names 'domain:resource=ignore' set 'ignore' to true to skip the entry during loading; ex: 'minecraft:stone' will be used while 'minecraft:fire=true' will be ignored + S:list < + minecraft:fire=true + > + } + + ########################################################################################################## + # item_sizes + #--------------------------------------------------------------------------------------------------------# + # Items volume size for insertion into cluster missiles + ########################################################################################################## + + item_sizes { + # Default volume to use for items if no configuration exists + # Min: 1 + # Max: 2147483647 + I:default_size=1 + + # Item/ItemStack sizes 'domain:resource=whole_number', ex: 'minecraft:stone=4' + S:list < + minecraft:fire=999 + > + + # Volume of the cluster missile, most items default to size of 1. Keep it small to avoid lag + # Min: 1 + # Max: 2147483647 + I:max_size=200 + } + + } + + ########################################################################################################## + # cargo_holder + #--------------------------------------------------------------------------------------------------------# + # https://github.com/BuiltBrokenModding/ICBM-Classic/wiki/Config-Cargo-Holders + ########################################################################################################## + + cargo_holder { + + ########################################################################################################## + # item_ban_allow + #--------------------------------------------------------------------------------------------------------# + # Items allowed for insertion into cluster missile as a projectile payload + ########################################################################################################## + + item_ban_allow { + # Set to true to ban all blocks contained. False to use as allow list + B:ban=true + + # Item/ItemStack names 'domain:resource=ignore' set 'ignore' to true to skip the entry during loading; ex: 'minecraft:stone' will be used while 'minecraft:fire=true' will be ignored + S:list < + minecraft:fire=true + > + } + + } + +} + + diff --git a/minecraft/config/icbmclassic/mods/jei.cfg b/minecraft/config/icbmclassic/mods/jei.cfg new file mode 100644 index 0000000..782ae8b --- /dev/null +++ b/minecraft/config/icbmclassic/mods/jei.cfg @@ -0,0 +1,11 @@ +# Configuration file + +general { + # Set to true to disable JEI support. Requires restart to take full effect. + B:disable=false + + # Set to true to disable payload recipes showing + B:disable_payload_recipes=false +} + + diff --git a/minecraft/config/icbmclassic/radar.cfg b/minecraft/config/icbmclassic/radar.cfg new file mode 100644 index 0000000..52314f6 --- /dev/null +++ b/minecraft/config/icbmclassic/radar.cfg @@ -0,0 +1,20 @@ +# Configuration file + +general { + # Max range of radar in blocks (meters) to detect entities + I:max_range=500 + + # Size of the energy buffer + I:power_capacity=20000 + + # Energy consumed per tick + I:power_cost=1000 + + # Delay in ticks before triggering more SAM launches + I:sam_delay=40 + + # Delay in ticks before scanning for entities + I:scan_rate=1 +} + + diff --git a/minecraft/config/icbmclassic/thread.cfg b/minecraft/config/icbmclassic/thread.cfg new file mode 100644 index 0000000..1806662 --- /dev/null +++ b/minecraft/config/icbmclassic/thread.cfg @@ -0,0 +1,10 @@ +# Configuration file + +general { + # Number of worker threads to run to handle blast calculations. Try to only match 50% of the number of cores your machine can support. Otherwise the main game thread will slow down while the workers are processing. Which is counter to the reason threads exist. + # Min: 1 + # Max: 8 + I:thread_count=1 +} + + diff --git a/minecraft/config/ichunutil.cfg b/minecraft/config/ichunutil.cfg new file mode 100644 index 0000000..23817e6 --- /dev/null +++ b/minecraft/config/ichunutil.cfg @@ -0,0 +1,112 @@ +# Configuration file + +########################################################################################################## +# clientonly +#--------------------------------------------------------------------------------------------------------# +# These options affect only the client that loads the mod.\nIf you are looking for keybinds, look for them in ichunutil_keybinds.cfg. +########################################################################################################## + +clientonly { + # Set this to 0 if you find that iChunUtil is spawning a lot of these entities and is causing lag. Might affect some of my mods. I've not been able to pinpoint the issue, mind, but if you are not having any memory issues ignore this setting. + I:enableLatchedRendererSpawn=1 + + # Set this to 0 if you're crashing when the game launches because you do not have stencils enabled. + I:enableStencils=1 +} + + +module { + + ########################################################################################################## + # compactporkchop + #--------------------------------------------------------------------------------------------------------# + # Configs for the compact porkchop block module in iChunUtil. + ########################################################################################################## + + compactporkchop { + + block { + # Enable the Compact Raw Porkchop block recipe? + I:enableCompactPorkchop=1 + } + + } + + ########################################################################################################## + # eula + #--------------------------------------------------------------------------------------------------------# + # EULA settings. + ########################################################################################################## + + eula { + + general { + # String to say that you've acknowledged the EULA + # If this config is for a server, set it to true. + S:eulaAcknowledged=Alkahyron + } + + } + + ########################################################################################################## + # versioncheck + #--------------------------------------------------------------------------------------------------------# + # These configs are for the mod version update checker for iChun's mods. + ########################################################################################################## + + versioncheck { + + general { + # How often will you be notified of the update?(Client config) + # 0 = Never (This just hides notifications. The mod will still check for updates and print out to the console) + # 1 = Once you connect to server + # 2 = Once a day + I:versionNotificationFrequency=2 + + # How will the CLIENT be notified of updates? (Servers will always have the update printed to the console. Singleplayer is yourself joining a self hosted server) + # 0 = Notify of updates regardless of player status. + # 1 = Notify only command senders of updates (Clientside only mod updates will still show) + # 2 = Do not notify + I:versionNotificationTypes=0 + + # Don't change this. + I:versionSave=8 + } + + } + + ########################################################################################################## + # worldportals + #--------------------------------------------------------------------------------------------------------# + # World Portals related configs. + ########################################################################################################## + + worldportals { + + general { + # Maximum recursion for World Portals. Set to 0 to disable World Portal render. + # + # Warning! The higher this is, the more recursion, the more FPS loss! + I:maxRecursion=2 + + # Max World Portal Renders per frame. + # This will limit the number of renders a tick despite your maxRecursion setting. + # This is here in hopes that your FPS doesn't tank if you happen to be at the wrong place in the wrong place. + I:maxRendersPerTick=10 + + # Sets the render distance of each world portal (by chunk) if it's not overridden by the world portal. + # + # Setting to 0 binds to MC's default game settings. + I:renderDistanceChunks=0 + + # Stencils use a specific value to see if the render is ours or not. + # + # If you're having rendering issues and changing this doesn't help, there might be a conflicting mod. Find out which mod that is and inform both that mod's author and me (iChun). + I:stencilValue=47 + } + + } + +} + + diff --git a/minecraft/config/ichunutil_keybinds.cfg b/minecraft/config/ichunutil_keybinds.cfg new file mode 100644 index 0000000..81c46c4 --- /dev/null +++ b/minecraft/config/ichunutil_keybinds.cfg @@ -0,0 +1,25 @@ +# Configuration file + +########################################################################################################## +# keybinds +#--------------------------------------------------------------------------------------------------------# +# If you're reading this in the config file, I would strongly recommend changing the keybinds in-game. +# iChunUtil uses custom keybinds. Go to the controls/keybinds page and click on the bottom right corner. +# +# If you really have to edit the config file, the format is , and append either ":SHIFT", ":CTRL", or ":ALT" for keys you want to hold down at the same time. +# For key codes go to: http://minecraft.gamepedia.com/Key_codes +# Example: 48:SHIFT:ALT will bind to the B key when you hold Shift and Alt (On a QWERTY keyboard). +########################################################################################################## + +keybinds { + # Key to grab blocks/entities with the Portal Gun [default: 34] + S:portalgun.keyGrab=34 + + # Key to reset portals of your Portal Gun [default: 19] + S:portalgun.keyReset=19 + + # Key to zoom and unzoom the Portal Gun [default: -98] + S:portalgun.keyZoom=-98 +} + + diff --git a/minecraft/config/industrialforegoing.cfg b/minecraft/config/industrialforegoing.cfg new file mode 100644 index 0000000..2b7e8f9 --- /dev/null +++ b/minecraft/config/industrialforegoing.cfg @@ -0,0 +1,1015 @@ +# Configuration file + +general { + # Enable to show book entries in JEI [default: true] + B:enableBookEntriesInJEI=true + + # Enable to allow the multiblock edition to be used [default: true] + B:enableMultiblockEdition=true + + # Adds recipes using EnderIO frames [default: true] + B:useEnderIOFrames=true + + # Adds recipes using Mekanism Steel Casing [default: true] + B:useMekanismFrames=true + + # Adds recipes using TeslaCoreLib frames [default: true] + B:useOriginalFrames=true + + # Adds recipes using Thermal Expansion frames [default: true] + B:useTEFrames=true + + infinity_drill { + + power_values { + # [default: 0] + S:0_poor=0 + + # [default: 4000000] + S:1_common=4000000 + + # [default: 16000000] + S:2_uncommon=16000000 + + # [default: 80000000] + S:3_rare=80000000 + + # [default: 480000000] + S:4_epic=480000000 + + # [default: 3360000000] + S:5_legendary=3360000000 + + # [default: 9223372036854775807] + S:6_artifact=9223372036854775807 + } + + radius { + # [range: 0 ~ 2147483647, default: 0] + I:0_poor=0 + + # [range: 0 ~ 2147483647, default: 1] + I:1_common=1 + + # [range: 0 ~ 2147483647, default: 2] + I:2_uncommon=2 + + # [range: 0 ~ 2147483647, default: 3] + I:3_rare=3 + + # [range: 0 ~ 2147483647, default: 4] + I:4_epic=4 + + # [range: 0 ~ 2147483647, default: 5] + I:5_legendary=5 + + # [range: 0 ~ 2147483647, default: 6] + I:6_artifact=6 + } + + } + +} + + +machines { + + petrified_fuel_generator { + # This config only changes for how much time a fuel burns. (FuelBurningTime = ItemBurningTime*%value%) [range: 0.0 ~ 3.4028235E38, default: 0.75] + S:burnTimeMultiplier=0.75 + + # If disabled it will be removed from the game. [default: true] + B:enabled=true + + # This config changes the RF/t the fuel produces based in the fuel burning time also changing for how much it burns. (RF/t = FuelBurningTime/%value%) [range: 1 ~ 2147483647, default: 20] + I:timeModifier=20 + + # Machine can perform a work action [default: false] + B:workDisabled=false + } + + enchantment_refiner { + # If disabled it will be removed from the game. [default: true] + B:enabled=true + + # Energy buffer of a machine [range: 1 ~ 2147483647, default: 50000] + I:energyBuffer=50000 + + # How much energy needs a machine to work [range: 1 ~ 2147483647, default: 400] + I:energyForWork=400 + + # Energy input rate of a machine [range: 1 ~ 2147483647, default: 10] + I:energyRate=10 + + # Machine can perform a work action [default: false] + B:workDisabled=false + } + + enchantment_extractor { + # If disabled it will be removed from the game. [default: true] + B:enabled=true + + # Energy buffer of a machine [range: 1 ~ 2147483647, default: 50000] + I:energyBuffer=50000 + + # How much energy needs a machine to work [range: 1 ~ 2147483647, default: 5000] + I:energyForWork=5000 + + # Energy input rate of a machine [range: 1 ~ 2147483647, default: 100] + I:energyRate=100 + + # Machine can perform a work action [default: false] + B:workDisabled=false + } + + enchantment_aplicator { + # If disabled it will be removed from the game. [default: true] + B:enabled=true + + # Energy buffer of a machine [range: 1 ~ 2147483647, default: 50000] + I:energyBuffer=50000 + + # How much energy needs a machine to work [range: 1 ~ 2147483647, default: 5000] + I:energyForWork=5000 + + # Energy input rate of a machine [range: 1 ~ 2147483647, default: 100] + I:energyRate=100 + + # Machine can perform a work action [default: false] + B:workDisabled=false + } + + mob_relocator { + # Amount of damage that the machine will do [range: 0 ~ 2147483647, default: 300] + I:damage=300 + + # If disabled it will be removed from the game. [default: true] + B:enabled=true + + # Energy buffer of a machine [range: 1 ~ 2147483647, default: 50000] + I:energyBuffer=50000 + + # How much energy needs a machine to work [range: 1 ~ 2147483647, default: 1000] + I:energyForWork=1000 + + # Energy input rate of a machine [range: 1 ~ 2147483647, default: 40] + I:energyRate=40 + + # Mob essence multiplier based on the XP orb. Essence mb = xpOrbValue*20*essenceMultiplier [range: 0.0 ~ 2.14748365E9, default: 1.0] + S:essenceMultiplier=1.0 + + # Machine can perform a work action [default: false] + B:workDisabled=false + } + + potion_enervator { + # If disabled it will be removed from the game. [default: true] + B:enabled=true + + # Energy buffer of a machine [range: 1 ~ 2147483647, default: 50000] + I:energyBuffer=50000 + + # How much energy needs a machine to work [range: 1 ~ 2147483647, default: 5000] + I:energyForWork=5000 + + # Energy input rate of a machine [range: 1 ~ 2147483647, default: 40] + I:energyRate=40 + + # Machine can perform a work action [default: false] + B:workDisabled=false + } + + animal_independence_selector { + # If disabled it will be removed from the game. [default: true] + B:enabled=true + + # Energy buffer of a machine [range: 1 ~ 2147483647, default: 50000] + I:energyBuffer=50000 + + # How much energy needs a machine to work [range: 1 ~ 2147483647, default: 400] + I:energyForWork=400 + + # Energy input rate of a machine [range: 1 ~ 2147483647, default: 20] + I:energyRate=20 + + # Machine can perform a work action [default: false] + B:workDisabled=false + } + + animal_stock_increaser { + # If disabled it will be removed from the game. [default: true] + B:enabled=true + + # Energy buffer of a machine [range: 1 ~ 2147483647, default: 50000] + I:energyBuffer=50000 + + # How much energy needs a machine to work [range: 1 ~ 2147483647, default: 400] + I:energyForWork=400 + + # Energy input rate of a machine [range: 1 ~ 2147483647, default: 20] + I:energyRate=20 + + # A list of entities blacklist from being fed with the machine. Format: 'modid:entityid' [default: ] + S:entityBlacklist < + > + + # Machine can perform a work action [default: false] + B:workDisabled=false + } + + crop_sower { + # If disabled it will be removed from the game. [default: true] + B:enabled=true + + # Energy buffer of a machine [range: 1 ~ 2147483647, default: 50000] + I:energyBuffer=50000 + + # How much energy needs a machine to work [range: 1 ~ 2147483647, default: 400] + I:energyForWork=400 + + # Energy input rate of a machine [range: 1 ~ 2147483647, default: 40] + I:energyRate=40 + + # Machine can perform a work action [default: false] + B:workDisabled=false + } + + crop_enrich_material_injector { + # If disabled it will be removed from the game. [default: true] + B:enabled=true + + # Energy buffer of a machine [range: 1 ~ 2147483647, default: 50000] + I:energyBuffer=50000 + + # How much energy needs a machine to work [range: 1 ~ 2147483647, default: 400] + I:energyForWork=400 + + # Energy input rate of a machine [range: 1 ~ 2147483647, default: 40] + I:energyRate=40 + + # Machine can perform a work action [default: false] + B:workDisabled=false + } + + crop_recolector { + # If disabled it will be removed from the game. [default: true] + B:enabled=true + + # Energy buffer of a machine [range: 1 ~ 2147483647, default: 50000] + I:energyBuffer=50000 + + # How much energy needs a machine to work [range: 1 ~ 2147483647, default: 400] + I:energyForWork=400 + + # Energy input rate of a machine [range: 1 ~ 2147483647, default: 40] + I:energyRate=40 + + # How far the trees will me scanned to be chopped from the ground. WARNING: Increasing this number with big trees may cause some lag when scanning for a tree. [range: 0 ~ 2147483647, default: 100] + I:maxDistanceTreeBlocksScan=100 + + # When enabled it will chop down the tree in one go but still consuming the same power [default: false] + B:reducedChunkUpdates=false + + # How much sludge is produced when the machine does an operation [range: 1 ~ 8000, default: 20] + I:sludgeOperation=20 + + # Amount of operations done when chopping a tree [range: 1 ~ 1024, default: 10] + I:treeOperations=10 + + # Machine can perform a work action [default: false] + B:workDisabled=false + } + + black_hole_unit { + # If disabled it will be removed from the game. [default: true] + B:enabled=true + + # Machine can perform a work action [default: false] + B:workDisabled=false + } + + water_condensator { + # If disabled it will be removed from the game. [default: true] + B:enabled=true + + # Machine can perform a work action [default: false] + B:workDisabled=false + } + + water_resources_collector { + # If disabled it will be removed from the game. [default: true] + B:enabled=true + + # Energy buffer of a machine [range: 1 ~ 2147483647, default: 50000] + I:energyBuffer=50000 + + # How much energy needs a machine to work [range: 1 ~ 2147483647, default: 5000] + I:energyForWork=5000 + + # Energy input rate of a machine [range: 1 ~ 2147483647, default: 80] + I:energyRate=80 + + # Machine can perform a work action [default: false] + B:workDisabled=false + } + + animal_resource_harvester { + # If disabled it will be removed from the game. [default: true] + B:enabled=true + + # Energy buffer of a machine [range: 1 ~ 2147483647, default: 50000] + I:energyBuffer=50000 + + # How much energy needs a machine to work [range: 1 ~ 2147483647, default: 400] + I:energyForWork=400 + + # Energy input rate of a machine [range: 1 ~ 2147483647, default: 20] + I:energyRate=20 + + # Machine can perform a work action [default: false] + B:workDisabled=false + } + + mob_slaughter_factory { + # Amount of damage that the machine will do [range: 0 ~ 2147483647, default: 300] + I:damage=300 + + # If disabled it will be removed from the game. [default: true] + B:enabled=true + + # Energy buffer of a machine [range: 1 ~ 2147483647, default: 50000] + I:energyBuffer=50000 + + # How much energy needs a machine to work [range: 1 ~ 2147483647, default: 1000] + I:energyForWork=1000 + + # Energy input rate of a machine [range: 1 ~ 2147483647, default: 40] + I:energyRate=40 + + # Mob health multiplier, mobHealth * meatValue = meat mb produced [range: 1.0 ~ 2.14748365E9, default: 5.0] + S:meatValue=5.0 + + # Machine can perform a work action [default: false] + B:workDisabled=false + } + + mob_duplicator { + # A list of blacklisted entities like minecraft:creeper [default: ] + S:blacklistedEntities < + > + + # Set to true to enable exact copy in the Mob Duplicator. [default: false] + B:enableExactCopy=false + + # If disabled it will be removed from the game. [default: true] + B:enabled=true + + # Energy buffer of a machine [range: 1 ~ 2147483647, default: 50000] + I:energyBuffer=50000 + + # How much energy needs a machine to work [range: 1 ~ 2147483647, default: 5000] + I:energyForWork=5000 + + # Energy input rate of a machine [range: 1 ~ 2147483647, default: 80] + I:energyRate=80 + + # Essence needed based on mob's health (mobHealth*essenceNeeded) [range: 1 ~ 2147483647, default: 12] + I:essenceNeeded=12 + + # Machine can perform a work action [default: false] + B:workDisabled=false + } + + block_destroyer { + # If disabled it will be removed from the game. [default: true] + B:enabled=true + + # Energy buffer of a machine [range: 1 ~ 2147483647, default: 50000] + I:energyBuffer=50000 + + # How much energy needs a machine to work [range: 1 ~ 2147483647, default: 100] + I:energyForWork=100 + + # Energy input rate of a machine [range: 1 ~ 2147483647, default: 20] + I:energyRate=20 + + # Machine can perform a work action [default: false] + B:workDisabled=false + } + + block_placer { + # If disabled it will be removed from the game. [default: true] + B:enabled=true + + # Energy buffer of a machine [range: 1 ~ 2147483647, default: 50000] + I:energyBuffer=50000 + + # How much energy needs a machine to work [range: 1 ~ 2147483647, default: 100] + I:energyForWork=100 + + # Energy input rate of a machine [range: 1 ~ 2147483647, default: 20] + I:energyRate=20 + + # Machine can perform a work action [default: false] + B:workDisabled=false + } + + tree_fluid_extractor { + # If disabled it will be removed from the game. [default: true] + B:enabled=true + + # Machine can perform a work action [default: false] + B:workDisabled=false + } + + latex_processing_unit { + # If disabled it will be removed from the game. [default: true] + B:enabled=true + + # Energy buffer of a machine [range: 1 ~ 2147483647, default: 50000] + I:energyBuffer=50000 + + # How much energy needs a machine to work [range: 1 ~ 2147483647, default: 200] + I:energyForWork=200 + + # Energy input rate of a machine [range: 1 ~ 2147483647, default: 5] + I:energyRate=5 + + # Machine can perform a work action [default: false] + B:workDisabled=false + } + + sewage_composter_solidifier { + # If disabled it will be removed from the game. [default: true] + B:enabled=true + + # Energy buffer of a machine [range: 1 ~ 2147483647, default: 50000] + I:energyBuffer=50000 + + # How much energy needs a machine to work [range: 1 ~ 2147483647, default: 1000] + I:energyForWork=1000 + + # Energy input rate of a machine [range: 1 ~ 2147483647, default: 10] + I:energyRate=10 + + # Machine can perform a work action [default: false] + B:workDisabled=false + } + + animal_byproduct_recolector { + # If disabled it will be removed from the game. [default: true] + B:enabled=true + + # Energy buffer of a machine [range: 1 ~ 2147483647, default: 50000] + I:energyBuffer=50000 + + # How much energy needs a machine to work [range: 1 ~ 2147483647, default: 40] + I:energyForWork=40 + + # Energy input rate of a machine [range: 1 ~ 2147483647, default: 2] + I:energyRate=2 + + # Max sludge produced in an operation [range: 1 ~ 2147483647, default: 150] + I:maxSludgeOperation=150 + + # Sewage produced by an adult animal [range: 1 ~ 2147483647, default: 15] + I:sewageAdult=15 + + # Sewage produced by a baby animal [range: 1 ~ 2147483647, default: 5] + I:sewageBaby=5 + + # Machine can perform a work action [default: false] + B:workDisabled=false + } + + sludge_refiner { + # If disabled it will be removed from the game. [default: true] + B:enabled=true + + # Energy buffer of a machine [range: 1 ~ 2147483647, default: 50000] + I:energyBuffer=50000 + + # How much energy needs a machine to work [range: 1 ~ 2147483647, default: 200] + I:energyForWork=200 + + # Energy input rate of a machine [range: 1 ~ 2147483647, default: 10] + I:energyRate=10 + + # Machine can perform a work action [default: false] + B:workDisabled=false + } + + mob_detector { + # If disabled it will be removed from the game. [default: true] + B:enabled=true + + # Energy buffer of a machine [range: 1 ~ 2147483647, default: 50000] + I:energyBuffer=50000 + + # How much energy needs a machine to work [range: 1 ~ 2147483647, default: 100] + I:energyForWork=100 + + # Energy input rate of a machine [range: 1 ~ 2147483647, default: 10] + I:energyRate=10 + + # Machine can perform a work action [default: false] + B:workDisabled=false + } + + lava_fabricator { + # If disabled it will be removed from the game. [default: true] + B:enabled=true + + # Energy buffer of a machine [range: 1 ~ 2147483647, default: 50000] + I:energyBuffer=50000 + + # How much energy needs a machine to work [range: 1 ~ 2147483647, default: 200000] + I:energyForWork=200000 + + # Energy input rate of a machine [range: 1 ~ 2147483647, default: 200000] + I:energyRate=200000 + + # Machine can perform a work action [default: false] + B:workDisabled=false + } + + bioreactor { + # Base biofuel amount in mb [range: 1 ~ 4000, default: 80] + I:baseBiofuel=80 + + # If disabled it will be removed from the game. [default: true] + B:enabled=true + + # Energy buffer of a machine [range: 1 ~ 2147483647, default: 50000] + I:energyBuffer=50000 + + # How much energy needs a machine to work [range: 1 ~ 2147483647, default: 2000] + I:energyForWork=2000 + + # Energy input rate of a machine [range: 1 ~ 2147483647, default: 10] + I:energyRate=10 + + # Machine can perform a work action [default: false] + B:workDisabled=false + } + + biofuel_generator { + # If disabled it will be removed from the game. [default: true] + B:enabled=true + + # How much power the generator produces every tick [range: 0 ~ 2147483647, default: 160] + I:powerGeneration=160 + + # Machine can perform a work action [default: false] + B:workDisabled=false + } + + laser_base { + # If disabled it will be removed from the game. [default: true] + B:enabled=true + + # How much weight each lense increases to the ore [range: 1 ~ 2147483647, default: 5] + I:lenseChanceIncrease=5 + + # Machine can perform a work action [default: false] + B:workDisabled=false + + # Amount of work needed to produce an ore [range: 1 ~ 2147483647, default: 100] + I:workNeeded=100 + } + + laser_drill { + # If disabled it will be removed from the game. [default: true] + B:enabled=true + + # Energy buffer of a machine [range: 1 ~ 2147483647, default: 50000] + I:energyBuffer=50000 + + # How much energy needs a machine to work [range: 1 ~ 2147483647, default: 3000] + I:energyForWork=3000 + + # Energy input rate of a machine [range: 1 ~ 2147483647, default: 100] + I:energyRate=100 + + # Machine can perform a work action [default: false] + B:workDisabled=false + } + + ore_processor { + # If disabled it will be removed from the game. [default: true] + B:enabled=true + + # Energy buffer of a machine [range: 1 ~ 2147483647, default: 50000] + I:energyBuffer=50000 + + # How much energy needs a machine to work [range: 1 ~ 2147483647, default: 1000] + I:energyForWork=1000 + + # Energy input rate of a machine [range: 1 ~ 2147483647, default: 40] + I:energyRate=40 + + # Amount of essence needed for each fortune level. [range: 1 ~ 2147483647, default: 200] + I:essenceFortune=200 + + # Machine can perform a work action [default: false] + B:workDisabled=false + } + + black_hole_controller { + # If disabled it will be removed from the game. [default: true] + B:enabled=true + + # Machine can perform a work action [default: false] + B:workDisabled=false + } + + black_hole_controller_reworked { + # If disabled it will be removed from the game. [default: true] + B:enabled=true + + # Machine can perform a work action [default: false] + B:workDisabled=false + } + + dye_mixer { + # If disabled it will be removed from the game. [default: true] + B:enabled=true + + # Energy buffer of a machine [range: 1 ~ 2147483647, default: 50000] + I:energyBuffer=50000 + + # How much energy needs a machine to work [range: 1 ~ 2147483647, default: 100] + I:energyForWork=100 + + # Energy input rate of a machine [range: 1 ~ 2147483647, default: 10] + I:energyRate=10 + + # Machine can perform a work action [default: false] + B:workDisabled=false + } + + enchantment_invoker { + # If disabled it will be removed from the game. [default: true] + B:enabled=true + + # Energy buffer of a machine [range: 1 ~ 2147483647, default: 50000] + I:energyBuffer=50000 + + # How much energy needs a machine to work [range: 1 ~ 2147483647, default: 4000] + I:energyForWork=4000 + + # Energy input rate of a machine [range: 1 ~ 2147483647, default: 80] + I:energyRate=80 + + # Machine can perform a work action [default: false] + B:workDisabled=false + } + + spores_recreator { + # If disabled it will be removed from the game. [default: true] + B:enabled=true + + # Energy buffer of a machine [range: 1 ~ 2147483647, default: 50000] + I:energyBuffer=50000 + + # How much energy needs a machine to work [range: 1 ~ 2147483647, default: 400] + I:energyForWork=400 + + # Energy input rate of a machine [range: 1 ~ 2147483647, default: 10] + I:energyRate=10 + + # Machine can perform a work action [default: false] + B:workDisabled=false + } + + animal_growth_increaser { + # If disabled it will be removed from the game. [default: true] + B:enabled=true + + # Energy buffer of a machine [range: 1 ~ 2147483647, default: 50000] + I:energyBuffer=50000 + + # How much energy needs a machine to work [range: 1 ~ 2147483647, default: 400] + I:energyForWork=400 + + # Energy input rate of a machine [range: 1 ~ 2147483647, default: 20] + I:energyRate=20 + + # A list of entities blacklist from being fed with the machine. Format: 'modid:entityid' [default: ] + S:entityBlacklist < + > + + # Machine can perform a work action [default: false] + B:workDisabled=false + } + + material_stonework_factory { + # If disabled it will be removed from the game. [default: true] + B:enabled=true + + # Energy buffer of a machine [range: 1 ~ 2147483647, default: 50000] + I:energyBuffer=50000 + + # How much energy needs a machine to work [range: 1 ~ 2147483647, default: 400] + I:energyForWork=400 + + # Energy input rate of a machine [range: 1 ~ 2147483647, default: 40] + I:energyRate=40 + + # If true, it will produce exnihilo dust crushing sand. [default: true] + B:produceExNihiloDust=true + + # If true, it will produce AE/RS silicon crushing sand or dust if it exist and 'produceExNihiloDust' is enabled. [default: true] + B:produceSilicon=true + + # Machine can perform a work action [default: false] + B:workDisabled=false + } + + black_hole_tank { + # If disabled it will be removed from the game. [default: true] + B:enabled=true + + # Machine can perform a work action [default: false] + B:workDisabled=false + } + + resourceful_furnace { + # If disabled it will be removed from the game. [default: true] + B:enabled=true + + # Energy buffer of a machine [range: 1 ~ 2147483647, default: 50000] + I:energyBuffer=50000 + + # How much energy needs a machine to work [range: 1 ~ 2147483647, default: 8000] + I:energyForWork=8000 + + # Energy input rate of a machine [range: 1 ~ 2147483647, default: 80] + I:energyRate=80 + + # Essence multiplier for the furnace recipes. [range: 1 ~ 2147483647, default: 50] + I:experienceMultiplier=50 + + # Machine can perform a work action [default: false] + B:workDisabled=false + } + + villager_trade_exchanger { + # If disabled it will be removed from the game. [default: true] + B:enabled=true + + # Energy buffer of a machine [range: 1 ~ 2147483647, default: 50000] + I:energyBuffer=50000 + + # How much energy needs a machine to work [range: 1 ~ 2147483647, default: 10000] + I:energyForWork=10000 + + # Energy input rate of a machine [range: 1 ~ 2147483647, default: 10] + I:energyRate=10 + + # Machine can perform a work action [default: false] + B:workDisabled=false + } + + energy_field_provider { + # If disabled it will be removed from the game. [default: true] + B:enabled=true + + # Energy buffer of a machine [range: 1 ~ 2147483647, default: 50000] + I:energyBuffer=50000 + + # How much energy needs a machine to work [range: 1 ~ 2147483647, default: 1] + I:energyForWork=1 + + # Energy input rate of a machine [range: 1 ~ 2147483647, default: 1] + I:energyRate=1 + + # Machine can perform a work action [default: false] + B:workDisabled=false + } + + oredictionary_converter { + # If disabled it will be removed from the game. [default: true] + B:enabled=true + + # Machine can perform a work action [default: false] + B:workDisabled=false + } + + protein_reactor { + # Base protein amount in mb [range: 1 ~ 4000, default: 80] + I:baseBiofuel=80 + + # If disabled it will be removed from the game. [default: true] + B:enabled=true + + # Energy buffer of a machine [range: 1 ~ 2147483647, default: 50000] + I:energyBuffer=50000 + + # How much energy needs a machine to work [range: 1 ~ 2147483647, default: 2000] + I:energyForWork=2000 + + # Energy input rate of a machine [range: 1 ~ 2147483647, default: 10] + I:energyRate=10 + + # Machine can perform a work action [default: false] + B:workDisabled=false + } + + protein_generator { + # If disabled it will be removed from the game. [default: true] + B:enabled=true + + # How much power the generator produces every tick [range: 0 ~ 2147483647, default: 320] + I:powerGeneration=320 + + # Machine can perform a work action [default: false] + B:workDisabled=false + } + + hydrator { + # If disabled it will be removed from the game. [default: true] + B:enabled=true + + # Energy buffer of a machine [range: 1 ~ 2147483647, default: 50000] + I:energyBuffer=50000 + + # How much energy needs a machine to work [range: 1 ~ 2147483647, default: 1000] + I:energyForWork=1000 + + # Energy input rate of a machine [range: 1 ~ 2147483647, default: 10] + I:energyRate=10 + + # Machine can perform a work action [default: false] + B:workDisabled=false + } + + wither_builder { + # If enabled, only the wither builder will be able to place wither skulls. That means that players won't be able to place wither skulls. The recipe will change, but that will need a restart. [default: false] + B:HCWither=false + + # If disabled it will be removed from the game. [default: true] + B:enabled=true + + # Energy buffer of a machine [range: 1 ~ 2147483647, default: 50000] + I:energyBuffer=50000 + + # How much energy needs a machine to work [range: 1 ~ 2147483647, default: 20000] + I:energyForWork=20000 + + # Energy input rate of a machine [range: 1 ~ 2147483647, default: 500] + I:energyRate=500 + + # Machine can perform a work action [default: false] + B:workDisabled=false + } + + fluid_pump { + # If disabled it will be removed from the game. [default: true] + B:enabled=true + + # Energy buffer of a machine [range: 1 ~ 2147483647, default: 50000] + I:energyBuffer=50000 + + # How much energy needs a machine to work [range: 1 ~ 2147483647, default: 1000] + I:energyForWork=1000 + + # Energy input rate of a machine [range: 1 ~ 2147483647, default: 40] + I:energyRate=40 + + # Fluid pump should replace the picked up fluid with cobblestone [default: true] + B:replaceFluidWithCobble=true + + # Machine can perform a work action [default: false] + B:workDisabled=false + } + + fluid_crafter { + # If disabled it will be removed from the game. [default: true] + B:enabled=true + + # Machine can perform a work action [default: false] + B:workDisabled=false + } + + plant_interactor { + # If disabled it will be removed from the game. [default: true] + B:enabled=true + + # Energy buffer of a machine [range: 1 ~ 2147483647, default: 50000] + I:energyBuffer=50000 + + # How much energy needs a machine to work [range: 1 ~ 2147483647, default: 400] + I:energyForWork=400 + + # Energy input rate of a machine [range: 1 ~ 2147483647, default: 40] + I:energyRate=40 + + # If true, you will be able to harvest cocoa beans by right clicking them. [default: true] + B:rightClickCocoBeansEnabled=true + + # Machine can perform a work action [default: false] + B:workDisabled=false + } + + item_splitter { + # If disabled it will be removed from the game. [default: true] + B:enabled=true + + # Machine can perform a work action [default: false] + B:workDisabled=false + } + + fluiddictionary_converter { + # If disabled it will be removed from the game. [default: true] + B:enabled=true + + # Machine can perform a work action [default: false] + B:workDisabled=false + } + + froster { + # If disabled it will be removed from the game. [default: true] + B:enabled=true + + # Energy buffer of a machine [range: 1 ~ 2147483647, default: 50000] + I:energyBuffer=50000 + + # How much energy needs a machine to work [range: 1 ~ 2147483647, default: 4000] + I:energyForWork=4000 + + # Energy input rate of a machine [range: 1 ~ 2147483647, default: 40] + I:energyRate=40 + + # Machine can perform a work action [default: false] + B:workDisabled=false + } + + ore_washer { + # If disabled it will be removed from the game. [default: true] + B:enabled=true + + # Energy buffer of a machine [range: 1 ~ 2147483647, default: 50000] + I:energyBuffer=50000 + + # How much energy needs a machine to work [range: 1 ~ 2147483647, default: 8000] + I:energyForWork=8000 + + # Energy input rate of a machine [range: 1 ~ 2147483647, default: 60] + I:energyRate=60 + + # Machine can perform a work action [default: false] + B:workDisabled=false + } + + ore_fermenter { + # If disabled it will be removed from the game. [default: true] + B:enabled=true + + # Energy buffer of a machine [range: 1 ~ 2147483647, default: 50000] + I:energyBuffer=50000 + + # How much energy needs a machine to work [range: 1 ~ 2147483647, default: 1000] + I:energyForWork=1000 + + # Energy input rate of a machine [range: 1 ~ 2147483647, default: 40] + I:energyRate=40 + + # Machine can perform a work action [default: false] + B:workDisabled=false + } + + ore_sieve { + # If disabled it will be removed from the game. [default: true] + B:enabled=true + + # Energy buffer of a machine [range: 1 ~ 2147483647, default: 50000] + I:energyBuffer=50000 + + # How much energy needs a machine to work [range: 1 ~ 2147483647, default: 2000] + I:energyForWork=2000 + + # Energy input rate of a machine [range: 1 ~ 2147483647, default: 40] + I:energyRate=40 + + # Machine can perform a work action [default: false] + B:workDisabled=false + } + + pitiful_fuel_generator { + # This config only changes for how much time a fuel burns. (FuelBurningTime = ItemBurningTime*%value%) [range: 0.0 ~ 3.4028235E38, default: 0.75] + S:burnTimeMultiplier=0.75 + + # If disabled it will be removed from the game. [default: true] + B:enabled=true + + # This config changes the RF/t the fuel produces based in the fuel burning time also changing for how much it burns. (RF/t = FuelBurningTime/%value%) [range: 1 ~ 2147483647, default: 20] + I:timeModifier=20 + + # Machine can perform a work action [default: false] + B:workDisabled=false + } + +} + + diff --git a/minecraft/config/instantunify.cfg b/minecraft/config/instantunify.cfg new file mode 100644 index 0000000..06d1861 --- /dev/null +++ b/minecraft/config/instantunify.cfg @@ -0,0 +1,87 @@ +# Configuration file + +general { + # OreDict names that should be unified even if they are different. + # [default: [aluminum aluminium bauxite]] + S:alternatives < + aluminum aluminium bauxite + > + + # Blacklisted Mods + # [default: [chisel], [astralsorcery]] + S:blacklistMods < + chisel + astralsorcery + > + + # Preferred Mods + # [default: [minecraft], [thermalfoundation], [immersiveengineering], [embers]] + S:preferredMods < + minecraft + thermalfoundation + immersiveengineering + embers + > + + # Use UniDict's settings to unify. (Other settings from this mod will be ignored.) [default: true] + B:useUnidict=true +} + + +list { + # OreDict names that shouldn't be unified. (supports regex) + # [default: [.*Wood], [.*Glass.*], [stair.*], [fence.*], [plank.*], [slab.*], [.*Marble.*]] + S:blacklist < + .*Wood + .*Glass.* + stair.* + fence.* + plank.* + slab.* + .*Marble.* + > + + # 0 - use whitelist + # 1 - use blacklist + # 2 - use both lists + # 3 - use no list + # [range: 0 ~ 3, default: 2] + I:listMode=2 + + # OreDict names that should be unified. (supports regex) + # [default: [block.*], [chunk.*], [dust.*], [dustSmall.*], [dustTiny.*], [gear.*], [gem.*], [ingot.*], [nugget.*], [ore.*], [plate.*], [rod.*]] + S:whitelist < + block.* + chunk.* + dust.* + dustSmall.* + dustTiny.* + gear.* + gem.* + ingot.* + nugget.* + ore.* + plate.* + rod.* + > +} + + +unifyevent { + # Unify drops when entities die. [default: false] + B:death=false + + # Unify when items drop. [default: true] + B:drop=true + + # Unify items in player's inventory when GUI is opened/closed. [default: true] + B:gui=true + + # Unify when blocks are harvested. [default: true] + B:harvest=true + + # Unify every second items in player's inventory. [default: false] + B:second=false +} + + diff --git a/minecraft/config/ironbackpacks/blacklist.json b/minecraft/config/ironbackpacks/blacklist.json new file mode 100644 index 0000000..d20bc04 --- /dev/null +++ b/minecraft/config/ironbackpacks/blacklist.json @@ -0,0 +1,4 @@ +{ + "itemBlacklist": [], + "nbtBlacklist": [] +} \ No newline at end of file diff --git a/minecraft/config/ironbackpacks/ironbackpacks.cfg b/minecraft/config/ironbackpacks/ironbackpacks.cfg new file mode 100644 index 0000000..febbce5 --- /dev/null +++ b/minecraft/config/ironbackpacks/ironbackpacks.cfg @@ -0,0 +1,66 @@ +# Configuration file + +general { + + upgrades { + # Enables the Damage Bar upgrade + B:enableDamageBar=true + + # Enables the Everlasting upgrade + B:enableEverlasting=true + + # Enables the Extra Upgrade upgrade + B:enableExtraUpgrade=true + + # Enables the Latch upgrade + B:enablePackLatch=true + } + + handholding { + # The maximum depth that can be used for Nesting Upgrades + # This restriction is here to protect against stupidly large NBT sizes. + # Min: 1 + # Max: 2147483647 + I:maxNests=1 + } + + sizes { + # Size of the basic backpack + # Min: 1 + # Max: 54 + I:sizeBasic=18 + + # Size of the iron backpack - storage emphasis + # Min: 1 + # Max: 54 + I:sizeDiamondStorage=54 + + # Size of the iron backpack - upgrade emphasis + # Min: 1 + # Max: 54 + I:sizeDiamondUpgrade=45 + + # Size of the iron backpack - storage emphasis + # Min: 1 + # Max: 54 + I:sizeGoldStorage=45 + + # Size of the iron backpack - upgrade emphasis + # Min: 1 + # Max: 54 + I:sizeGoldUpgrade=36 + + # Size of the iron backpack - storage emphasis + # Min: 1 + # Max: 54 + I:sizeIronStorage=36 + + # Size of the iron backpack - upgrade emphasis + # Min: 1 + # Max: 54 + I:sizeIronUpgrade=27 + } + +} + + diff --git a/minecraft/config/ironchest.cfg b/minecraft/config/ironchest.cfg new file mode 100644 index 0000000..1badb8f --- /dev/null +++ b/minecraft/config/ironchest.cfg @@ -0,0 +1,10 @@ +# Configuration file + +~CONFIG_VERSION: 0.2 + +enable-disable { + B:"Add Shulker Boxes to Creative Menu"=true + B:"Enable Shulker Box Recipes"=true +} + + diff --git a/minecraft/config/jei/itemBlacklist.cfg b/minecraft/config/jei/itemBlacklist.cfg new file mode 100644 index 0000000..376c740 --- /dev/null +++ b/minecraft/config/jei/itemBlacklist.cfg @@ -0,0 +1,17 @@ +# Configuration file + +~CONFIG_VERSION: 0.1.0 + +########################################################################################################## +# advanced +#--------------------------------------------------------------------------------------------------------# +# Advanced config options to change the way JEI functions. +########################################################################################################## + +advanced { + # List of ingredients that should not be displayed in the list. Format: modId[:name[:meta]]. Hide Ingredients Mode will automatically add or remove entries here. [Default: []] + S:itemBlacklist < + > +} + + diff --git a/minecraft/config/jei/jei.cfg b/minecraft/config/jei/jei.cfg new file mode 100644 index 0000000..c5c9726 --- /dev/null +++ b/minecraft/config/jei/jei.cfg @@ -0,0 +1,82 @@ +# Configuration file + +~CONFIG_VERSION: 0.4.0 + +########################################################################################################## +# advanced +#--------------------------------------------------------------------------------------------------------# +# Advanced config options to change the way JEI functions. +########################################################################################################## + +advanced { + # When true, adds new bookmarks to the front of the bookmark list. When false, adds new bookmarks to the end of the bookmark list. [default: true] + B:addBookmarksToFront=true + + # Move the JEI search bar to the bottom center of the screen. [default: false] + B:centerSearchBarEnabled=false + B:debugModeEnabled=false + + # Choose if JEI should give ingredients direct to the inventory (inventory) or pick them up with the mouse (mouse_pickup). + # [Default: mouse_pickup] + # [Valid: [inventory, mouse_pickup]] + S:giveMode=MOUSE_PICKUP + + # The maximum width of the ingredient list. [range: 4 ~ 100, default: 100] + I:maxColumns=100 + + # The maximum height of the recipe GUI. [range: 175 ~ 5000, default: 350] + I:maxRecipeGuiHeight=350 + + # How the mod name should be formatted in the tooltip for JEI GUIs. Leave blank to disable. [Default: blue italic] [Valid: [black, dark_blue, dark_green, dark_aqua, dark_red, dark_purple, gold, gray, dark_gray, blue, green, aqua, red, light_purple, yellow, white, obfuscated, bold, strikethrough, underline, italic]] + S:modNameFormat=blue italic + + # Enable JEI memory usage optimizations. [default: true] + B:optimizeMemoryUsage=true +} + + +########################################################################################################## +# search +#--------------------------------------------------------------------------------------------------------# +# Options relating to the search bar. +########################################################################################################## + +search { + # Search mode for Colors (prefix: ^) + # [Default: disabled] + # [Valid: [enabled, require_prefix, disabled]] + S:colorSearchMode=DISABLED + + # Search mode for Creative Tab Names (prefix: %) + # [Default: disabled] + # [Valid: [enabled, require_prefix, disabled]] + S:creativeTabSearchMode=DISABLED + + # Search mode for Mod Names (prefix: @) + # [Default: require_prefix] + # [Valid: [enabled, require_prefix, disabled]] + S:modNameSearchMode=REQUIRE_PREFIX + + # Search mode for Ore Dictionary Names (prefix: $) + # [Default: disabled] + # [Valid: [enabled, require_prefix, disabled]] + S:oreDictSearchMode=DISABLED + + # Search mode for resources ids (prefix: &) + # [Default: disabled] + # [Valid: [enabled, require_prefix, disabled]] + S:resourceIdSearchMode=DISABLED + + # Search mode for Tooltips (prefix: #) + # [Default: enabled] + # [Valid: [enabled, require_prefix, disabled]] + S:tooltipSearchMode=ENABLED +} + + +searchadvancedtooltips { + # config.jei.searchAdvancedTooltips.search.comment [default: false] + B:search=false +} + + diff --git a/minecraft/config/jei/searchColors.cfg b/minecraft/config/jei/searchColors.cfg new file mode 100644 index 0000000..895f31a --- /dev/null +++ b/minecraft/config/jei/searchColors.cfg @@ -0,0 +1,53 @@ +# Configuration file + +~CONFIG_VERSION: 0.1.0 + +########################################################################################################## +# searchcolors +#--------------------------------------------------------------------------------------------------------# +# config.jei.searchColors.comment +########################################################################################################## + +searchcolors { + # config.jei.searchColors.searchColors.comment [Default: [White:EEEEEE, LightBlue:7492cc, Cyan:00EEEE, Blue:2222dd, LapisBlue:25418b, Teal:008080, Yellow:cacb58, GoldenYellow:EED700, Orange:d97634, Pink:D1899D, HotPink:FC0FC0, Magenta:b24bbb, Purple:813eb9, JadedPurple:43324f, EvilPurple:2e1649, Lavender:B57EDC, Indigo:480082, Sand:dbd3a0, Tan:bb9b63, LightBrown:A0522D, Brown:634b33, DarkBrown:3a2d13, LimeGreen:43b239, SlimeGreen:83cb73, Green:008000, DarkGreen:224d22, GrassGreen:548049, Red:963430, BrickRed:b0604b, NetherBrick:2a1516, Redstone:ce3e36, Black:181515, CharcoalGray:464646, IronGray:646464, Gray:808080, Silver:C0C0C0]] + S:searchColors < + White:EEEEEE + LightBlue:7492cc + Cyan:00EEEE + Blue:2222dd + LapisBlue:25418b + Teal:008080 + Yellow:cacb58 + GoldenYellow:EED700 + Orange:d97634 + Pink:D1899D + HotPink:FC0FC0 + Magenta:b24bbb + Purple:813eb9 + JadedPurple:43324f + EvilPurple:2e1649 + Lavender:B57EDC + Indigo:480082 + Sand:dbd3a0 + Tan:bb9b63 + LightBrown:A0522D + Brown:634b33 + DarkBrown:3a2d13 + LimeGreen:43b239 + SlimeGreen:83cb73 + Green:008000 + DarkGreen:224d22 + GrassGreen:548049 + Red:963430 + BrickRed:b0604b + NetherBrick:2a1516 + Redstone:ce3e36 + Black:181515 + CharcoalGray:464646 + IronGray:646464 + Gray:808080 + Silver:C0C0C0 + > +} + + diff --git a/minecraft/config/jei/worldSettings.cfg b/minecraft/config/jei/worldSettings.cfg new file mode 100644 index 0000000..552408b --- /dev/null +++ b/minecraft/config/jei/worldSettings.cfg @@ -0,0 +1,52 @@ +# Configuration file + +~CONFIG_VERSION: 0.1.0 + +world-158855170 { + B:bookmarkOverlayEnabled=true + B:cheatItemsEnabled=false + B:editEnabled=false + S:filterText=quarry + B:overlayEnabled=true +} + + +world-1652951658 { + # Show the list of bookmarks next to open GUIs. + B:bookmarkOverlayEnabled=true + + # Give items instead of showing the recipe. + B:cheatItemsEnabled=true + + # Hide and unhide ingredients by clicking them in the list. + B:editEnabled=false + S:filterText=tin wall block + + # Show the list of ingredients next to open GUIs. + B:overlayEnabled=true +} + + +world-78688046 { + B:bookmarkOverlayEnabled=true + B:cheatItemsEnabled=false + B:editEnabled=false + S:filterText= + B:overlayEnabled=true +} + + +world1544803905 { + S:filterText= +} + + +world838217183 { + B:bookmarkOverlayEnabled=true + B:cheatItemsEnabled=false + B:editEnabled=false + S:filterText= + B:overlayEnabled=true +} + + diff --git a/minecraft/config/jeresources/jeresources.cfg b/minecraft/config/jeresources/jeresources.cfg new file mode 100644 index 0000000..543db0b --- /dev/null +++ b/minecraft/config/jeresources/jeresources.cfg @@ -0,0 +1,32 @@ +# Configuration file + +general { + # Blacklist dimensions from the JEI profiling scan + I:dimensionsBlacklist < + -11 + > + + # The build in compat code will not load and jsons will be loaded (requires MC restart) + B:diyData=true + + # Blacklist enchants from the JEI Enchants View + S:enchantsBlacklist < + flimflam + soulBound + > + + # Tabs added by JER are 'dungeon', 'enchantment', 'mob', 'villager', worldgen' and 'plant' + S:hiddenTabs < + > + + # Changes the amount of items per column in the JEI dungeon and mob views + I:itemsPerColumn=4 + + # Changes the amount of items per row in the JEI dungeon view + I:itemsPerRow=4 + + # Mainly for pack devs. Features include but not limited to avg. blocks per chuck, entity ids, ... + B:showDevData=false +} + + diff --git a/minecraft/config/journeymap_ModInfo.cfg b/minecraft/config/journeymap_ModInfo.cfg new file mode 100644 index 0000000..f51d172 --- /dev/null +++ b/minecraft/config/journeymap_ModInfo.cfg @@ -0,0 +1,10 @@ +// ModInfo v0.2 - Configuration file for journeymap +// ModInfo is a simple utility which helps the Mod developer support their mod. +// For more information: https://github.com/MCModInfo/modinfo/blob/master/README.md +{ + "modId": "journeymap", + "enable": false, + "salt": "19a4bf05709", + "status": "Disabled (d61ec061-9185-3e25-bd6a-ffb35229771d)", + "verbose": false +} \ No newline at end of file diff --git a/minecraft/config/journeymap_server.cfg b/minecraft/config/journeymap_server.cfg new file mode 100644 index 0000000..1a89f06 --- /dev/null +++ b/minecraft/config/journeymap_server.cfg @@ -0,0 +1,18 @@ +# Configuration file + +server { + # Players in this list have access to the Journeymap's Server Admin Panel + # Add users by name or UUID, Prefer UUID as it is more secure! + # Each value on a new line with the example format provided. (please delete the default values) + S:"Journeymap Server Admins" < + mysticdrew + 12341234132 + > + + # Default, all Ops have access to Server Admin UI in the Options screen. + # If set to false, only users in the Admin List will have access. + # If set to true, all ops and users in the Admin List will have access. + B:"Ops Admin Access"=true +} + + diff --git a/minecraft/config/laser_drill_ores/appliedenergistics2_ores.json b/minecraft/config/laser_drill_ores/appliedenergistics2_ores.json new file mode 100644 index 0000000..bd89c09 --- /dev/null +++ b/minecraft/config/laser_drill_ores/appliedenergistics2_ores.json @@ -0,0 +1,35 @@ +[ + { + "item" : "oreCertusQuartz", + "color" : 8, + "rarity" : [ + { + "whitelist": "", + "blacklist": "minecraft:hell, minecraft:sky", + "depth_min": 20, + "depth_max": 63, + "weight": 3 + }, + { + "whitelist": "", + "blacklist": "minecraft:hell, minecraft:sky", + "depth_min": 0, + "depth_max": 255, + "weight": 1 + } + ] + }, + { + "item" : "oreChargedCertusQuartz", + "color" : 8, + "rarity" : [ + { + "whitelist": "", + "blacklist": "minecraft:hell, minecraft:sky", + "depth_min": 20, + "depth_max": 63, + "weight": 1 + } + ] + } +] diff --git a/minecraft/config/laser_drill_ores/biomesoplenty_ores.json b/minecraft/config/laser_drill_ores/biomesoplenty_ores.json new file mode 100644 index 0000000..0ca1224 --- /dev/null +++ b/minecraft/config/laser_drill_ores/biomesoplenty_ores.json @@ -0,0 +1,119 @@ +[ + { + "item" : "biomesoplenty:biome_block:0", + "color" : 0, + "rarity" : [ + { + "whitelist": "", + "blacklist": "minecraft:hell, minecraft:sky", + "depth_min": 0, + "depth_max": 255, + "weight": 1 + } + ] + }, + { + "item" : "biomesoplenty:gem_ore:0", + "color" : 2, + "rarity" : [ + { + "whitelist": "minecraft:sky", + "blacklist": "", + "depth_min": 0, + "depth_max": 255, + "weight": 1 + } + ] + }, + { + "item" : "oreRuby", + "color" : 14, + "rarity" : [ + { + "whitelist": "", + "blacklist": "minecraft:hell, minecraft:sky", + "depth_min": 0, + "depth_max": 255, + "weight": 2 + } + ] + }, + { + "item" : "orePeridot", + "color" : 5, + "rarity" : [ + { + "whitelist": "", + "blacklist": "minecraft:hell, minecraft:sky", + "depth_min": 0, + "depth_max": 255, + "weight": 2 + } + ] + }, + { + "item" : "oreTopaz", + "color" : 1, + "rarity" : [ + { + "whitelist": "", + "blacklist": "minecraft:hell, minecraft:sky", + "depth_min": 0, + "depth_max": 255, + "weight": 1 + } + ] + }, + { + "item" : "oreTanzanite", + "color" : 10, + "rarity" : [ + { + "whitelist": "", + "blacklist": "minecraft:hell, minecraft:sky", + "depth_min": 0, + "depth_max": 255, + "weight": 1 + } + ] + }, + { + "item" : "oreMalachite", + "color" : 9, + "rarity" : [ + { + "whitelist": "", + "blacklist": "minecraft:hell, minecraft:sky", + "depth_min": 0, + "depth_max": 255, + "weight": 1 + } + ] + }, + { + "item" : "oreSapphire", + "color" : 11, + "rarity" : [ + { + "whitelist": "", + "blacklist": "minecraft:hell, minecraft:sky", + "depth_min": 0, + "depth_max": 255, + "weight": 2 + } + ] + }, + { + "item" : "oreAmber", + "color" : 1, + "rarity" : [ + { + "whitelist": "", + "blacklist": "minecraft:hell, minecraft:sky", + "depth_min": 0, + "depth_max": 255, + "weight": 1 + } + ] + } +] diff --git a/minecraft/config/laser_drill_ores/default_ores.json b/minecraft/config/laser_drill_ores/default_ores.json new file mode 100644 index 0000000..be67b1c --- /dev/null +++ b/minecraft/config/laser_drill_ores/default_ores.json @@ -0,0 +1,624 @@ +[ + { + "item" : "minecraft:coal_ore", + "color" : 15, + "rarity" : [ + { + "whitelist" : "", + "blacklist" : "minecraft:hell, minecraft:sky", + "depth_min": 5, + "depth_max": 132, + "weight" : 20 + }, + { + "whitelist": "", + "blacklist": "minecraft:hell, minecraft:sky", + "depth_min": 0, + "depth_max": 255, + "weight": 2 + } + ] + }, + { + "item" : "minecraft:iron_ore", + "color" : 12, + "rarity" : [ + { + "whitelist" : "", + "blacklist" : "minecraft:hell, minecraft:sky", + "depth_min": 5, + "depth_max": 68, + "weight" : 20 + }, + { + "whitelist": "", + "blacklist": "minecraft:hell, minecraft:sky", + "depth_min": 0, + "depth_max": 255, + "weight": 2 + } + ] + }, + { + "item" : "minecraft:redstone_ore", + "color" : 14, + "rarity" : [ + { + "whitelist": "", + "blacklist": "minecraft:hell, minecraft:sky", + "depth_min": 5, + "depth_max": 16, + "weight": 28 + }, + { + "whitelist" : "", + "blacklist" : "minecraft:hell, minecraft:sky", + "depth_min" : 0, + "depth_max": 255, + "weight": 3 + } + ] + }, + { + "item" : "minecraft:gold_ore", + "color" : 4, + "rarity" : [ + { + "whitelist" : "", + "blacklist" : "minecraft:hell, minecraft:sky", + "depth_min" : 5, + "depth_max": 32, + "weight": 6 + },{ + "whitelist" : "minecraft:mesa", + "blacklist" : "", + "depth_min" : 32, + "depth_max": 80, + "weight" : 16 + }, + { + "whitelist": "", + "blacklist": "minecraft:hell, minecraft:sky", + "depth_min": 0, + "depth_max": 255, + "weight": 1 + } + ] + }, + { + "item" : "minecraft:lapis_ore", + "color" : 11, + "rarity" : [ + { + "whitelist" : "", + "blacklist" : "minecraft:hell, minecraft:sky", + "depth_min" : 13, + "depth_max": 34, + "weight": 14 + }, + { + "whitelist": "", + "blacklist": "minecraft:hell, minecraft:sky", + "depth_min": 0, + "depth_max": 255, + "weight": 2 + } + ] + }, + { + "item" : "minecraft:emerald_ore", + "color" : 5, + "rarity" : [ + { + "whitelist" : "minecraft:extreme_hills, minecraft:extreme_hills_with_trees, minecraft:mutated_extreme_hills, minecraft:mutated_extreme_hills_with_tree", + "blacklist" : "", + "depth_min" : 5, + "depth_max" : 29, + "weight" : 8 + }, + { + "whitelist": "", + "blacklist": "minecraft:hell, minecraft:sky", + "depth_min": 0, + "depth_max": 255, + "weight": 1 + } + ] + }, + { + "item" : "minecraft:diamond_ore", + "color" : 3, + "rarity" : [ + { + "whitelist" : "", + "blacklist" : "minecraft:hell, minecraft:sky", + "depth_min" : 5, + "depth_max": 16, + "weight" : 4 + }, + { + "whitelist": "", + "blacklist": "minecraft:hell, minecraft:sky", + "depth_min": 0, + "depth_max": 255, + "weight": 1 + } + ] + }, + { + "item" : "minecraft:quartz_ore", + "color" : 0, + "rarity" : [ + { + "whitelist" : "minecraft:hell", + "blacklist" : "", + "depth_min" : 7, + "depth_max" : 117, + "weight" : 12 + }, + { + "whitelist": "", + "blacklist": "minecraft:hell, minecraft:sky", + "depth_min": 0, + "depth_max": 255, + "weight": 1 + } + ] + }, + { + "item" : "minecraft:glowstone", + "color" : 4, + "rarity" : [ + { + "whitelist" : "minecraft:hell", + "blacklist" : "", + "depth_min" : 7, + "depth_max" : 117, + "weight" : 8 + }, + { + "whitelist": "", + "blacklist": "minecraft:hell, minecraft:sky", + "depth_min": 0, + "depth_max": 255, + "weight": 1 + } + ] + }, + { + "item": "oreUranium", + "color": 5, + "rarity": [ + { + "whitelist": "minecraft:swamp, minecraft:swamp_hills", + "blacklist": "", + "depth_min": 5, + "depth_max": 29, + "weight": 5 + }, + { + "whitelist": "", + "blacklist": "minecraft:hell, minecraft:sky", + "depth_min": 0, + "depth_max": 255, + "weight": 1 + } + ] + }, + { + "item": "oreSulfur", + "color": 4, + "rarity": [ + { + "whitelist": "", + "blacklist": "minecraft:hell, minecraft:sky", + "depth_min": 5, + "depth_max": 10, + "weight": 6 + }, + { + "whitelist": "", + "blacklist": "minecraft:hell, minecraft:sky", + "depth_min": 0, + "depth_max": 255, + "weight": 1 + } + ] + }, + { + "item": "oreGalena", + "color": 10, + "rarity": [ + { + "whitelist": "", + "blacklist": "minecraft:hell, minecraft:sky", + "depth_min": 15, + "depth_max": 30, + "weight": 6 + }, + { + "whitelist": "", + "blacklist": "minecraft:hell, minecraft:sky", + "depth_min": 0, + "depth_max": 255, + "weight": 1 + } + ] + }, + { + "item": "oreIridium", + "color": 0, + "rarity": [ + { + "whitelist": "minecraft:sky", + "blacklist": "", + "depth_min": 5, + "depth_max": 68, + "weight": 8 + }, + { + "whitelist": "", + "blacklist": "minecraft:hell, minecraft:sky", + "depth_min": 0, + "depth_max": 255, + "weight": 1 + } + ] + }, + { + "item": "oreRuby", + "color": 14, + "rarity": [ + { + "whitelist": "minecraft:dark_forest, minecraft:dark_forest_hills", + "blacklist": "", + "depth_min": 30, + "depth_max": 70, + "weight": 6 + }, + { + "whitelist": "", + "blacklist": "minecraft:hell, minecraft:sky", + "depth_min": 0, + "depth_max": 255, + "weight": 1 + } + ] + }, + { + "item": "oreSapphire", + "color": 11, + "rarity": [ + { + "whitelist": "minecraft:dark_forest, minecraft:dark_forest_hills", + "blacklist": "", + "depth_min": 30, + "depth_max": 70, + "weight": 6 + }, + { + "whitelist": "", + "blacklist": "minecraft:hell, minecraft:sky", + "depth_min": 0, + "depth_max": 255, + "weight": 1 + } + ] + }, + { + "item": "orePeridot", + "color": 13, + "rarity": [ + { + "whitelist": "minecraft:dark_forest, minecraft:dark_forest_hills", + "blacklist": "", + "depth_min": 30, + "depth_max": 70, + "weight": 6 + }, + { + "whitelist": "", + "blacklist": "minecraft:hell, minecraft:sky", + "depth_min": 0, + "depth_max": 255, + "weight": 1 + } + ] + }, + { + "item": "oreSodalite", + "color": 11, + "rarity": [ + { + "whitelist": "minecraft:dark_forest, minecraft:dark_forest_hills", + "blacklist": "", + "depth_min": 30, + "depth_max": 70, + "weight": 6 + }, + { + "whitelist": "", + "blacklist": "minecraft:hell, minecraft:sky", + "depth_min": 0, + "depth_max": 255, + "weight": 1 + } + ] + }, + { + "item": "oreBauxite", + "color": 12, + "rarity": [ + { + "whitelist": "minecraft:dark_forest, minecraft:dark_forest_hills", + "blacklist": "", + "depth_min": 50, + "depth_max": 100, + "weight": 6 + } + ] + }, + { + "item": "orePyrite", + "color": 12, + "rarity": [ + { + "whitelist": "minecraft:taiga, minecraft:taiga_hills, minecraft:taiga_mountains", + "blacklist": "", + "depth_min": 50, + "depth_max": 100, + "weight": 6 + } + ] + }, + { + "item": "oreCinnabar", + "color": 14, + "rarity": [ + { + "whitelist": "", + "blacklist": "minecraft:hell, minecraft:sky", + "depth_min": 0, + "depth_max": 255, + "weight": 1 + } + ] + }, + { + "item": "oreTungsten", + "color": 15, + "rarity": [ + { + "whitelist": "minecraft:sky", + "blacklist": "", + "depth_min": 20, + "depth_max": 70, + "weight": 6 + } + ] + }, + { + "item": "oreSheldonite", + "color": 0, + "rarity": [ + { + "whitelist": "minecraft:sky", + "blacklist": "", + "depth_min": 20, + "depth_max": 70, + "weight": 2 + } + ] + }, + { + "item": "orePlatinum", + "color": 3, + "rarity": [ + { + "whitelist": "", + "blacklist": "minecraft:hell, minecraft:sky", + "depth_min": 5, + "depth_max": 16, + "weight": 2 + } + ] + }, + { + "item": "oreTetrahedrite", + "color": 14, + "rarity": [ + { + "whitelist": "", + "blacklist": "minecraft:hell, minecraft:sky", + "depth_min": 60, + "depth_max": 90, + "weight": 4 + } + ] + }, + { + "item": "oreTin", + "color": 8, + "rarity": [ + { + "whitelist": "", + "blacklist": "minecraft:hell, minecraft:sky", + "depth_min": 64, + "depth_max": 96, + "weight": 8 + }, + { + "whitelist": "", + "blacklist": "minecraft:hell, minecraft:sky", + "depth_min": 0, + "depth_max": 255, + "weight": 2 + } + ] + }, + { + "item": "oreLead", + "color": 10, + "rarity": [ + { + "whitelist": "", + "blacklist": "minecraft:hell, minecraft:sky", + "depth_min": 10, + "depth_max": 40, + "weight": 6 + }, + { + "whitelist": "", + "blacklist": "minecraft:hell, minecraft:sky", + "depth_min": 0, + "depth_max": 255, + "weight": 1 + } + ] + }, + { + "item": "oreSilver", + "color": 7, + "rarity": [ + { + "whitelist": "", + "blacklist": "minecraft:hell, minecraft:sky", + "depth_min": 10, + "depth_max": 40, + "weight": 5 + }, + { + "whitelist": "", + "blacklist": "minecraft:hell, minecraft:sky", + "depth_min": 0, + "depth_max": 255, + "weight": 1 + } + ] + }, + { + "item": "oreCopper", + "color": 1, + "rarity": [ + { + "whitelist": "", + "blacklist": "minecraft:hell, minecraft:sky", + "depth_min": 35, + "depth_max": 65, + "weight": 10 + }, + { + "whitelist": "", + "blacklist": "minecraft:hell, minecraft:sky", + "depth_min": 0, + "depth_max": 255, + "weight": 2 + } + ] + }, + { + "item": "oreAluminum", + "color": 12, + "rarity": [ + { + "whitelist": "", + "blacklist": "minecraft:hell, minecraft:sky", + "depth_min": 68, + "depth_max": 84, + "weight": 5 + } + ] + }, + { + "item": "oreNickel", + "color": 12, + "rarity": [ + { + "whitelist": "", + "blacklist": "minecraft:hell, minecraft:sky", + "depth_min": 5, + "depth_max": 68, + "weight": 4 + } + ] + }, + { + "item": "oreDraconium", + "color": 10, + "rarity": [ + { + "whitelist": "minecraft:sky", + "blacklist": "", + "depth_min": 5, + "depth_max": 68, + "weight": 10 + }, + { + "whitelist": "minecraft:hell", + "blacklist": "", + "depth_min": 5, + "depth_max": 68, + "weight": 4 + }, + { + "whitelist": "", + "blacklist": "minecraft:hell, minecraft:sky", + "depth_min": 5, + "depth_max": 68, + "weight": 1 + } + ] + }, + { + "item": "oreYellorium", + "color": 4, + "rarity": [ + { + "whitelist": "", + "blacklist": "minecraft:hell, minecraft:sky", + "depth_min": 16, + "depth_max": 68, + "weight": 3 + } + ] + }, + { + "item": "oreCobalt", + "color": 11, + "rarity": [ + { + "whitelist": "minecraft:hell", + "blacklist": "", + "depth_min": 34, + "depth_max": 96, + "weight": 8 + } + ] + }, + { + "item": "oreArdite", + "color": 4, + "rarity": [ + { + "whitelist": "minecraft:hell", + "blacklist": "", + "depth_min": 34, + "depth_max": 96, + "weight": 6 + } + ] + }, + { + "item": "oreCobalt", + "color": 3, + "rarity": [ + { + "whitelist": "", + "blacklist": "minecraft:hell, minecraft:sky", + "depth_min": 35, + "depth_max": 65, + "weight": 6 + } + ] + } +] \ No newline at end of file diff --git a/minecraft/config/laser_drill_ores/thermalfoundation_ores.json b/minecraft/config/laser_drill_ores/thermalfoundation_ores.json new file mode 100644 index 0000000..47ace0c --- /dev/null +++ b/minecraft/config/laser_drill_ores/thermalfoundation_ores.json @@ -0,0 +1,88 @@ +[ + { + "item" : "oreClathrateOilSand", + "color" : 15, + "rarity" : [ + { + "whitelist": "minecraft:desert, minecraft:desert_hills, minecraft:mutated_desert, minecraft:mesa, minecraft:mesa_rock, minecraft:mesa_clear_rock, minecraft:mutated_mesa, minecraft:mutated_mesa_rock", + "blacklist": "", + "depth_min": 40, + "depth_max": 85, + "weight": 3 + }, + { + "whitelist": "", + "blacklist": "minecraft:hell, minecraft:sky", + "depth_min": 0, + "depth_max": 255, + "weight": 1 + } + ] + }, + { + "item" : "oreClathrateOilShale", + "color" : 15, + "rarity" : [ + { + "whitelist": "", + "blacklist": "minecraft:hell, minecraft:sky", + "depth_min": 20, + "depth_max": 65, + "weight": 2 + }, + { + "whitelist": "", + "blacklist": "minecraft:hell, minecraft:sky", + "depth_min": 0, + "depth_max": 255, + "weight": 1 + } + ] + }, + { + "item" : "oreClathrateRedstone", + "color" : 14, + "rarity" : [ + { + "whitelist": "", + "blacklist": "minecraft:hell, minecraft:sky", + "depth_min": 4, + "depth_max": 20, + "weight": 3 + }, + { + "whitelist": "", + "blacklist": "minecraft:hell, minecraft:sky", + "depth_min": 0, + "depth_max": 255, + "weight": 1 + } + ] + }, + { + "item" : "oreClathrateGlowstone", + "color" : 4, + "rarity" : [ + { + "whitelist": "minecraft:hell", + "blacklist": "", + "depth_min": 0, + "depth_max": 255, + "weight": 2 + } + ] + }, + { + "item" : "oreClathrateEnder", + "color" : 13, + "rarity" : [ + { + "whitelist": "minecraft:sky", + "blacklist": "", + "depth_min": 0, + "depth_max": 255, + "weight": 2 + } + ] + } +] diff --git a/minecraft/config/loliasm.cfg b/minecraft/config/loliasm.cfg new file mode 100644 index 0000000..10d4dc2 --- /dev/null +++ b/minecraft/config/loliasm.cfg @@ -0,0 +1,345 @@ +# Configuration file + +bakedquad { + # Classes where BakedQuad::new calls need to be redirected. As of 3.2, this should be done automatically, while the changes will show in the next launch - + S:classesThatCallBakedQuadCtor < + net.minecraft.client.renderer.block.model.FaceBakery + > + + # Classes that extend BakedQuad need to be handled separately. This should be done automatically, while the changes will show in the next launch - + S:classesThatExtendBakedQuad < + + > + + # Log classes that need their BakedQuad::new calls redirected - + B:logClassesThatCallBakedQuadCtor=true + + # Allows bucket models to re-use UnpackedBakedQuads - + B:reuseBucketQuads=true + + # Saves RAM by removing BakedQuad instance variables, redirecting BakedQuad creation to specific BakedQuad child classes. This will be forcefully turned off when Optifine is installed as it is incompatible - + B:squashBakedQuads=true +} + + +canonicalization { + # Deduplicate ASMData related Strings - + B:asmDataStringCanonicalization=true + + # Deduplicate Java's FilePermission cache's names within SecureClassLoader - + B:filePermissionsCacheCanonicalization=true + + # Deduplicate LockCode when reading from NBT - + B:lockCodeCanonicalization=true + + # Deduplicate Model Conditions. Enable this if you do not have Foamfix installed - + B:modelConditionCanonicalization=false + + # Deduplicate String keys in NBTTagCompound - + B:nbtBackingMapStringCanonicalization=true + + # Deduplicate Strings in NBTTagString - + B:nbtTagStringBackingStringCanonicalization=true + + # Deduplicate package strings when Forge gathers them when mod candidates are loaded - + B:packageStringCanonicalization=true + + # Deduplicate ResourceLocation and ModelResourceLocation instances - + B:resourceLocationCanonicalization=true + + # Deduplicate TextureAtlasSprite's names - + B:spriteNameCanonicalization=true + + # EXPERIMENTAL: Deduplicate BakedQuad's Vertex Data array. If you see any artifacting in-game, turn this off and report it on github - + B:vertexDataCanonicalization=true +} + + +capability { + # Delays ItemStack's capabilities from being initialized until they needed to be - + B:delayItemStackCapabilityInit=true + + # Fixes Astral Sorcery applying AmuletHolderCapability to large amount of ItemStacks when it isn't needed. This option will be ignored when Astral Sorcery isn't installed - + B:fixAmuletHolderCapability=true +} + + +datastructures { + # Improve hashing performances of various objects - + B:efficientHashing=true + + # Clears and trims ModelManager data structures after models are loaded and baked - + B:moreModelManagerCleanup=true + + # Optimizing FurnaceRecipes. FastFurnace will see very little benefit when this option is turned on - + B:optimizeFurnaceRecipeStore=true + + # Optimize NBTTagCompound's backing map structure - + B:optimizeNBTTagCompoundBackingMap=true + + # Max size NBTTagCompounds backing map can get before it gets changed to HashMap from ArrayMap - + I:optimizeNBTTagCompoundMapThreshold=5 + + # Optimizes registries - + B:optimizeRegistries=true + + # If JEI/HEI is installed, replace vanilla search trees with JEI's, decreases memory usage, loading time and adds more features to normal creative menu searching - + B:replaceSearchTreeWithJEISearching=true + + # EXPERIMENTAL: Strips ItemStack of some of its fields as it stores some near-useless references - + B:stripNearUselessItemStackFields=true +} + + +events { + # [EXPERIMENTAL]: Stops mass object creation when Forge is firing events, this can decrease Garbage Collection pressure - + B:makeEventsSingletons=false +} + + +forgefixes { + # Fixes Forge's EntityEntry calling a slow Constructor::newInstance call every time an entity spawns, it is replaced with a fast Function::get generated from LambdaMetafactory#metafactory - + B:fasterEntitySpawnPreparation=true + + # Works around a crash when too many dimensions are registered, caused by JVM optimization issues. - + B:fixDimensionTypesInliningCrash=true + + # Fixes Forge's mistake of annotating FillBucketEvent#getFilledBucket as @Nonnull when the contract isn't fulfilled nor checked. First discovered here: https://github.com/Divine-Journey-2/main/issues/295 - + B:fixFillBucketEventNullPointerException=true + + # Fixes a vanilla-forge code interaction bug leading to a possible ConcurrentModificationException/StackOverflowError crash. First discovered here: https://github.com/GregTechCE/GregTech/issues/1256 - + B:fixTileEntityOnLoadCME=true + + # EXPERIMENTAL: Forcibly remove Forge's FMLSecurityManager that adds very very slight overheads in calls that requires permission checks - + B:removeForgeSecurityManager=false +} + + +furnace { + # When optimizeFurnaceRecipeStore is true, experience is determined by who registers the entry first, this is also the fallback option if all three options aren't true - + B:furnaceExperienceFCFS=true + + # When optimizeFurnaceRecipeStore is true, experience is determined by whichever entry gives the most experience - + B:furnaceExperienceMost=false + + # When optimizeFurnaceRecipeStore is true, experience is determined the vanilla way, this method is the most inefficient and random - + B:furnaceExperienceVanilla=false +} + + +launchwrapper { + # Invalidate and clean cache entries when the game finishes loading (onto the main screen). Loading into the first world may take longer. This option wouldn't do anything if 'cleanupLaunchClassLoaderLate' is 'true' - + B:cleanCachesOnGameLoad=false + + # Cleanup some redundant data structures in LaunchClassLoader at the earliest point possible (when LoliASM is loaded). Helpful for those that don't have enough RAM to load into the game. This can induce slowdowns while loading the game in exchange for more available RAM - + B:cleanupLaunchClassLoaderEarly=false + + # Cleanup some redundant data structures in LaunchClassLoader at the latest point possible (when the game reaches the Main Screen). This is for those that have enough RAM to load the game and do not want any slowdowns while loading. Note: if 'cleanupLaunchClassLoaderEarly' is 'true', this option will be ignored - + B:cleanupLaunchClassLoaderLate=true + + # Disable the unusused Package Manifest map. This option coincides with Foamfix's 'removePackageManifestMap' option - + B:disablePackageManifestMap=true + + # Disabling caching of classes. This will induce major slowdowns to game/world loads in exchange for more available RAM - + B:noClassCache=false + + # Disabling caching of resources (Class Bytes). This will induce slowdowns to game/world loads in exchange for more available RAM - + B:noResourceCache=false + + # Weaken the caching of classes. This allows the GC to free up more space when the caches are no longer needed. If 'noClassCache' is 'true', this option will be ignored - + B:weakClassCache=true + + # Weaken the caching of resources (Class Bytes). This allows the GC to free up more space when the caches are no longer needed. If 'noResourceCache' is 'true', this option will be ignored. This option coincides with Foamfix's 'weakenResourceCache' option - + B:weakResourceCache=true +} + + +logging { + # Allow the game to keep running after crashes as well as adding more information and deobfuscating the crash reports, inspired by VanillaFix - + B:crashReportImprovements=true + + # When crashReportImprovements is true, disallow toasts from popping up and carry on playing while keeping crashes silent - + B:hideToastsAndContinuePlaying=true + + # When crashReportImprovements is true, allow the player to return to the main menu when a crash occurs, inspired by VanillaFix - + B:returnToMainMenuAfterCrash=true + + # Rewrite logging output with deobfuscated names when applicable, inspired by VanillaFix - + B:rewriteLoggingWithDeobfuscatedNames=true +} + + +mcfixes { + # Fixes MC-129057: https://bugs.mojang.com/browse/MC-129057 - + B:fixMC129057=true + + # Fixes MC-129556: https://bugs.mojang.com/browse/MC-129556 - + B:fixMC129556=true + + # Fixes MC-186052: https://bugs.mojang.com/browse/MC-186052 - + B:fixMC186052=true + + # Fixes MC-30845: https://bugs.mojang.com/browse/MC-30845 - + B:fixMC30845=true + + # Fixes MC-31681: https://bugs.mojang.com/browse/MC-31681 - + B:fixMC31681=true + + # Fixes MC-88176: https://bugs.mojang.com/browse/MC-88176 - + B:fixMC88176=true + + # Limits skin downloading threads to a maximum of half of available CPU cores - + B:limitSkinDownloadingThreads=true + + # Resolves MC-2071: https://bugs.mojang.com/browse/MC-2071 - + B:resolveMC2071=true +} + + +misc { + # Process screenshots and print to chat asynchronously - + B:asyncScreenshot=true + + # [W.I.P] - EXPERIMENTAL: Yet another attempt at caching classes between loads - + B:classCaching=false + + # Copy image after screenshotting to clipboard - + B:copyScreenshotToClipboard=false + + # Use updated CA Certs that was included in 8u311. This most notably fixes 8u51 certs issues - + B:outdatedCaCertsFix=true + + # Optimizes FluidRegistry::enableUniversalBucket check - + B:quickerEnableUniversalBucketCheck=true + + # For some reason Mojang decided to cache int buffers and arrays after a screenshot is taken, this makes sure they're never cached - + B:releaseScreenshotCache=true + + # Removes forced garbage collection calls, inspired by VanillaFix, can make world loading faster - + B:removeExcessiveGCCalls=true + + # Allows changing of dimensions to be smooth and nearly instantaneous, inspired by VanillaFix - + B:smoothDimensionChange=true + + # Strips the boring instanced Random object from SoundEventAccessors and uses ThreadLocalRandom instead - + B:stripInstancedRandomFromSoundEventAccessor=true + + # Adjust thread priorities to improve performance on systems with few cores - + B:threadPriorityFix=true +} + + +modfixes { + # When Better with Mods is installed, optimize Blasting Oil related events. The original implementation harms server performance at any given moment. This option will be ignored when Better with Mods isn't installed - + B:bwmBlastingOilOptimization=true + + # EXPERIMENTAL: When ChickenASM (Library of CodeChickenLib and co.) is installed, ClassHierarchyManager can cache a lot of Strings and seem to be unused in any transformation purposes. This clears ClassHierarchyManager of those redundant strings. This option will be ignored when ChickenASM isn't installed - + B:cleanupChickenASMClassHierarchyManager=true + + # When various mods are installed and their blocks have broken particles, this tweak disables it. - + B:disableBrokenParticles=true + + # When Extra Utilities 2 is installed, disable the crafter's rendering of the item being crafted, this can reduce lag, ignores fixXU2CrafterCrash config option - + B:disableXU2CrafterRendering=false + + # When Immersive Engineering is installed, sometimes it or it's addons can induce an ArrayIndexOutOfBoundsException in BlockIEBase#getPushReaction. This option will be ignored when IE isn't installed - + B:fixBlockIEBaseArrayIndexOutOfBoundsException=true + + # When TerraFirmaCraft is installed, fix the falling block's false starting position - + B:fixTFCFallingBlockFalseStartingTEPos=true + + # When Extra Utilities 2 is installed, fix and optimize mechanical crafter's rendering - + B:fixXU2CrafterCrash=true + + # When Just Enough Items is installed, it deduplicates strings in the generated generalized suffix trees' edge labels. This option will be ignored when Just Enough Items isn't installed - + B:labelCanonicalization=true + + # Optimizes Astral Sorcery's Resplendent Prism related functions. This option will be ignored when Astral Sorcery isn't installed - + B:optimizeAmuletRelatedFunctions=true + + # When Electroblob's Wizardry is installed, optimize the search for arcane locked tile entities to render - + B:optimizeArcaneLockRendering=true + + # When QMD is installed, optimize its BeamRenderer. The original implementation harms client performance heavily (takes ~5% of each tick time). This option will be ignored when QMD isn't installed - + B:optimizeQMDBeamRenderer=true + + # When EvilCraft Compat + EnderIO is installed, repair the compatibility module - + B:repairEvilCraftEIOCompat=true + + # When CraftTweaker is installed, large modpacks tend to stall in the last stage of loading, when CraftTweaker inexplicably recalculates search trees. This option will be ignored when CraftTweaker isn't installed - + B:skipCraftTweakerRecalculatingSearchTrees=true +} + + +remapper { + # Optimizing Forge's Remapper for not storing redundant entries - + B:optimizeFMLRemapper=true +} + + +rendering { + # Optimizes some rendering features, not game-breaking; however, negligible at times - + B:optimizeSomeRendering=true + + # Strip unnecessary locals in RenderHelper::enableStandardItemLighting, no idea why it's there - + B:stripUnnecessaryLocalsInRenderHelper=true +} + + +spark { + # Allow LoliASM's Spark profiling to include all threads that are present - + B:includeAllThreadsWhenProfiling=true + + # When Spark is installed, profile the loading of FMLConstructionEvent stage - + B:sparkProfileConstructionStage=false + + # When Spark is installed, profile the loading of coremods, but only those that load after LoliASM - + B:sparkProfileCoreModLoading=false + + # When Spark is installed, profile the loading of the game in its entirety - + B:sparkProfileEntireGameLoad=false + + # When Spark is installed, profile the loading of the world in its entirety - + B:sparkProfileEntireWorldLoad=false + + # When Spark is installed, profile the loading of FMLModIdMappingEvent stage, this is the last event fired before the game is finalized - + B:sparkProfileFinalizingStage=false + + # When Spark is installed, profile the loading of FMLInitializationEvent stage - + B:sparkProfileInitializationStage=false + + # When Spark is installed, profile the loading of FMLLoadCompleteEvent stage - + B:sparkProfileLoadCompleteStage=false + + # When Spark is installed, profile the loading of FMLPostInitializationEvent stage - + B:sparkProfilePostInitializationStage=false + + # When Spark is installed, profile the loading of FMLPreInitializationEvent stage - + B:sparkProfilePreInitializationStage=false + + # When Spark is installed, profile the loading of FMLServerAboutToStartEvent stage - + B:sparkProfileWorldAboutToStartStage=false + + # When Spark is installed, profile the loading of FMLServerStartedEvent stage - + B:sparkProfileWorldStartedStage=false + + # When Spark is installed, profile the loading of FMLServerStartingEvent stage - + B:sparkProfileWorldStartingStage=false + + # When Spark is installed, summarize the heap space (/spark heapsummary) when the game finishes loading - + B:sparkSummarizeHeapSpaceAfterGameLoads=false + + # When Spark is installed, summarize the heap space (/spark heapsummary) when the world finishes loading - + B:sparkSummarizeHeapSpaceAfterWorldLoads=false +} + + +textures { + # Calculate and send animated textures only when needed to the GPU, better than VanillaFix's textureFixes config - + B:onDemandAnimatedTextures=false + + # Releases TextureAtlasSprite's framesTextureData. Won't touch custom TextureAtlasSprite implementations - + B:releaseSpriteFramesCache=true +} + + diff --git a/minecraft/config/loliasm/methods-stable_39.csv b/minecraft/config/loliasm/methods-stable_39.csv new file mode 100644 index 0000000..078c9a1 --- /dev/null +++ b/minecraft/config/loliasm/methods-stable_39.csv @@ -0,0 +1,9655 @@ +searge,name,side,desc +func_100011_g,getIsPotionDurationMax,0, +func_100012_b,setPotionDurationMax,0, +func_100015_a,isKeyDown,0, +func_104002_bU,isNoDespawnRequired,2, +func_104055_i,setForceGamemode,1, +func_104056_am,getForceGamemode,2, +func_104112_b,flushToDisk,2, +func_104140_m,flushToDisk,2, +func_110121_a,isNotEmpty,0, +func_110124_au,getUniqueID,2, +func_110128_b,onBroken,2, +func_110131_b,removeFrameFromMap,2, +func_110132_b,removeInventoryChangeListener,2, +func_110133_a,setCustomName,2, +func_110134_a,addInventoryChangeListener,2, +func_110138_aP,getMaxHealth,2, +func_110139_bj,getAbsorptionAmount,2, +func_110140_aT,getAttributeMap,2, +func_110142_aN,getCombatTracker,2, +func_110143_aJ,getHealth,2, +func_110144_aD,getLastAttackedEntity,2, +func_110145_l,dismountEntity,2, +func_110146_f,updateDistance,2, +func_110147_ax,applyEntityAttributes,2, +func_110148_a,getEntityAttribute,2, +func_110149_m,setAbsorptionAmount,2, +func_110159_bB,updateLeashedState,2, +func_110160_i,clearLeashed,2, +func_110162_b,setLeashHolder,2, +func_110163_bv,enablePersistence,2, +func_110165_bF,recreateLeash,2, +func_110166_bE,getLeashHolder,2, +func_110167_bD,getLeashed,2, +func_110173_bK,isWithinHomeDistanceCurrentPosition,2, +func_110174_bM,getMaximumHomeDistance,2, +func_110175_bO,hasHome,2, +func_110177_bN,detachHome,2, +func_110182_bF,isAttacking,0, +func_110195_a,addGrowth,2, +func_110198_t,increaseTemper,2, +func_110199_f,openGUI,2, +func_110200_cJ,canMate,2, +func_110201_q,getMouthOpennessAngle,0, +func_110202_bQ,getHorseVariant,2, +func_110203_cN,getModifiedMovementSpeed,2, +func_110204_cc,isEatingHaystack,2, +func_110205_ce,isBreeding,2, +func_110206_u,setJumpPower,0, +func_110207_m,setChested,2, +func_110208_b,setHorseWatchableBoolean,2, +func_110209_cd,isRearing,2, +func_110210_cH,moveTail,2, +func_110212_cp,getVariantTexturePaths,0, +func_110215_cj,getHorseJumpStrength,2, +func_110216_r,spawnHorseParticles,0, +func_110219_q,setRearing,2, +func_110220_cK,makeHorseRear,2, +func_110223_p,getRearingAmount,0, +func_110226_cD,initHorseChest,2, +func_110227_p,setEatingHaystack,2, +func_110230_cF,resetTexturePrefix,2, +func_110232_cE,updateHorseSlots,2, +func_110233_w,getHorseWatchableBoolean,2, +func_110234_j,setHorseTamed,2, +func_110235_q,setHorseVariant,2, +func_110237_h,mountTo,2, +func_110238_s,setTemper,2, +func_110242_l,setBreeding,2, +func_110245_cM,getModifiedJumpStrength,2, +func_110246_bZ,isHorseJumping,2, +func_110247_cG,setHorseTexturePaths,0, +func_110248_bS,isTame,2, +func_110249_cI,openHorseMouth,2, +func_110250_a,getClosestHorse,2, +func_110251_o,setHorseSaddled,2, +func_110252_cg,getTemper,2, +func_110254_bY,getHorseSize,2, +func_110255_k,setHorseJumping,2, +func_110257_ck,isHorseSaddled,2, +func_110258_o,getGrassEatingAmount,0, +func_110263_g,setTamedBy,2, +func_110264_co,getHorseTexture,0, +func_110266_cB,eatingHorse,2, +func_110267_cL,getModifiedMaxHealth,2, +func_110297_a_,verifySellingItem,2, +func_110303_q,getLocationCape,0, +func_110304_a,getDownloadImageSkin,0, +func_110306_p,getLocationSkin,0, +func_110311_f,getLocationSkin,0, +func_110317_t,isRidingHorse,0, +func_110318_g,sendHorseJump,0, +func_110319_bJ,getHorseJumpPower,0, +func_110326_a,setOverlayMessage,0, +func_110430_a,setEntityActionState,2, +func_110432_I,getSession,0, +func_110434_K,getTextureManager,0, +func_110436_a,refreshResources,0, +func_110437_J,getProxy,0, +func_110438_M,getResourcePackRepository,0, +func_110441_Q,updateDisplayMode,0, +func_110442_L,getResourceManager,0, +func_110454_ao,getServerProxy,2, +func_110455_j,getOpPermissionLevel,2, +func_110462_b,getPackFormat,0, +func_110468_c,getFrameIndex,0, +func_110469_d,getFrameTime,0, +func_110470_b,frameHasTime,0, +func_110471_a,getFrameHeight,0, +func_110472_a,getFrameTimeSingle,0, +func_110473_c,getFrameCount,0, +func_110474_b,getFrameWidth,0, +func_110479_a,getTextureBlur,0, +func_110480_b,getTextureClamp,0, +func_110483_a,getSectionName,0, +func_110492_a,parseAnimationFrame,0, +func_110495_a,hasNoTime,0, +func_110496_c,getFrameIndex,0, +func_110497_b,getFrameTime,0, +func_110503_a,parseMetadataSection,0, +func_110504_a,registerMetadataSectionType,0, +func_110505_a,getGson,0, +func_110514_c,getResourcePack,0, +func_110515_d,getResourcePackName,0, +func_110516_a,updateResourcePack,0, +func_110517_b,closeResourcePack,0, +func_110518_a,bindTexturePackIcon,0, +func_110519_e,getTexturePackDescription,0, +func_110526_a,getMetadata,0, +func_110527_b,getInputStream,0, +func_110528_c,hasMetadata,0, +func_110536_a,getResource,0, +func_110537_b,getLocationMcmeta,0, +func_110538_a,addResourcePack,0, +func_110541_a,reloadResources,0, +func_110542_a,registerReloadListener,0, +func_110543_a,clearResources,0, +func_110544_b,notifyReloadListeners,0, +func_110545_a,reloadResourcePack,0, +func_110549_a,onResourceManagerReload,0, +func_110550_d,tick,0, +func_110551_a,loadTexture,0, +func_110552_b,getGlTextureId,0, +func_110564_a,updateDynamicTexture,0, +func_110565_c,getTextureData,0, +func_110569_e,initMissingImage,0, +func_110571_b,loadTextureAtlas,0, +func_110572_b,getAtlasSprite,0, +func_110577_a,bindTexture,0, +func_110578_a,getDynamicTextureLocation,0, +func_110579_a,loadTexture,0, +func_110580_a,loadTickableTexture,0, +func_110581_b,getTexture,0, +func_110586_a,getPackImage,0, +func_110587_b,getResourceDomains,0, +func_110589_b,resourceExists,0, +func_110590_a,getInputStream,0, +func_110591_a,getInputStreamByName,0, +func_110592_c,locationToName,0, +func_110593_b,hasResourceName,0, +func_110594_c,logNameNotLowercase,0, +func_110595_a,getRelativeName,0, +func_110596_a,readMetadata,0, +func_110599_c,getResourcePackZipFile,0, +func_110605_c,getResourceStream,0, +func_110609_b,getRepositoryEntriesAll,0, +func_110611_a,updateRepositoryEntriesAll,0, +func_110612_e,getDirResourcepacks,0, +func_110613_c,getRepositoryEntries,0, +func_110614_g,getResourcePackFiles,0, +func_110616_f,fixDirResourcepacks,0, +func_110623_a,getPath,2, +func_110624_b,getNamespace,2, +func_110646_a,getTextWithoutFormattingCodes,2, +func_110647_a,getOSType,0, +func_110667_a,getNumberOfTeams,2, +func_110668_a,spreadPositions,2, +func_110669_a,spread,2, +func_110670_a,createInitialPositions,2, +func_110671_a,setPlayerPositions,2, +func_110683_a,updateHorseRotation,0, +func_110738_j,isRidingHorse,0, +func_110775_a,getEntityTexture,0, +func_110776_a,bindTexture,0, +func_110827_b,renderLeash,0, +func_110828_a,interpolateValue,0, +func_110934_a,addSprite,0, +func_110935_a,getCurrentWidth,0, +func_110936_b,getCurrentHeight,0, +func_110966_b,setIconWidth,0, +func_110967_i,getOriginY,0, +func_110968_a,setFramesTextureData,0, +func_110969_c,setIconHeight,0, +func_110970_k,getFrameCount,0, +func_110971_a,initSprite,0, +func_110985_a,updateAnaglyph,0, +func_110986_a,readImageData,0, +func_110987_a,uploadTextureImage,0, +func_110988_a,uploadTexture,0, +func_110989_a,uploadTextureImageAllocate,0, +func_110990_a,copyToBuffer,0, +func_110991_a,allocateTexture,0, +func_110993_a,uploadTextureImageSubImpl,0, +func_110994_a,copyToBufferPos,0, +func_110995_a,uploadTextureImageSub,0, +func_110996_a,glGenTextures,0, +func_110997_a,setTextureClamped,0, +func_111092_a,getSpawnY,2, +func_111093_a,clamp,2, +func_111094_b,moveAway,2, +func_111095_a,normalize,2, +func_111096_b,getLength,2, +func_111097_a,randomize,2, +func_111098_b,isSafe,2, +func_111099_a,dist,2, +func_111104_a,setRandomEffect,2, +func_111108_a,getName,2, +func_111109_a,clampValue,2, +func_111110_b,getDefaultValue,2, +func_111111_c,getShouldWatch,2, +func_111112_a,setShouldWatch,2, +func_111116_f,getDescription,2, +func_111117_a,setDescription,2, +func_111121_a,applyModifier,2, +func_111122_c,getModifiers,2, +func_111123_a,getAttribute,2, +func_111124_b,removeModifier,2, +func_111125_b,getBaseValue,2, +func_111126_e,getAttributeValue,2, +func_111127_a,getModifier,2, +func_111128_a,setBaseValue,2, +func_111129_g,computeValue,2, +func_111130_a,getModifiersByOperation,2, +func_111131_f,flagForUpdate,2, +func_111146_a,getAllAttributes,2, +func_111147_b,applyAttributeModifiers,2, +func_111148_a,removeAttributeModifiers,2, +func_111150_b,registerAttribute,2, +func_111151_a,getAttributeInstance,2, +func_111152_a,getAttributeInstanceByName,2, +func_111160_c,getWatchedAttributes,2, +func_111161_b,getDirtyInstances,2, +func_111164_d,getAmount,2, +func_111165_e,isSaved,2, +func_111166_b,getName,2, +func_111167_a,getID,2, +func_111168_a,setSaved,2, +func_111169_c,getOperation,2, +func_111175_f,getTargetDistance,2, +func_111183_a,getAttributeModifierAmount,2, +func_111184_a,registerPotionAttributeModifier,2, +func_111185_a,applyAttributesModifiersToEntity,2, +func_111186_k,getAttributeModifierMap,0, +func_111187_a,removeAttributesModifiersFromEntity,2, +func_111190_b,sendMetadata,2, +func_111205_h,getItemAttributeModifiers,2, +func_111206_d,getByNameOrId,2, +func_111207_a,itemInteractionForEntity,2, +func_111225_m,getRelevantEnchantmentTypes,0, +func_111226_a,hasRelevantEnchantmentType,0, +func_111229_a,setRelevantEnchantmentTypes,2, +func_111238_b,isEnabled,0, +func_111257_a,writeBaseAttributeMapToNBT,2, +func_111258_a,applyModifiersToAttributeInstance,2, +func_111259_a,readAttributeModifierFromNBT,2, +func_111261_a,writeAttributeInstanceToNBT,2, +func_111262_a,writeAttributeModifierToNBT,2, +func_111269_d,getPathSearchRange,2, +func_111270_a,union,2, +func_111271_a,getUnicodePageLocation,0, +func_111272_d,readFontTexture,0, +func_111282_a,interactWithEntity,2, +func_111283_C,getAttributeModifiers,2, +func_111285_a,getUsername,0, +func_111286_b,getSessionID,0, +func_120011_ar,setGuiEnabled,1, +func_120016_a,createServerGui,1, +func_120018_d,getLogComponent,1, +func_120019_b,getStatsComponent,1, +func_120020_c,getPlayerListComponent,1, +func_120034_a,tick,1, +func_120035_a,mean,1, +func_130001_d,getCurrentMoonPhaseFactor,2, +func_130010_a,getOriginX,0, +func_130011_c,setLastAttackedEntity,2, +func_130014_f_,getEntityWorld,2, +func_130071_aq,getCurrentTimeMillis,2, +func_130072_d,getAnimationFrame,0, +func_130073_e,getFrameIndexSet,0, +func_130077_b,getPackName,0, +func_130098_m,hasAnimationMetadata,0, +func_130099_d,allocateFrameTextureData,0, +func_130102_n,resetSprite,0, +func_130103_l,clearFramesTextureData,0, +func_130105_g,getMinecraftStartTimeMillis,2, +func_135016_M,getLanguageManager,0, +func_135018_a,getLanguages,0, +func_135021_a,loadLocaleData,0, +func_135022_a,loadLocaleDataFiles,0, +func_135023_a,formatMessage,0, +func_135024_b,checkUnicode,0, +func_135025_a,isUnicode,0, +func_135026_c,translateKeyPrivate,0, +func_135028_a,loadLocaleData,0, +func_135034_a,getLanguageCode,0, +func_135035_b,isBidirectional,0, +func_135040_d,getLanguages,0, +func_135041_c,getCurrentLanguage,0, +func_135042_a,isCurrentLocaleUnicode,0, +func_135043_a,parseLanguageMetadata,0, +func_135044_b,isCurrentLanguageBidirectional,0, +func_135045_a,setCurrentLanguage,0, +func_135051_a,setLocale,0, +func_135052_a,format,0, +func_135055_a,getResourceDomains,0, +func_135056_b,getAllResources,0, +func_135058_a,getPackMetadata,0, +func_135063_a,replaceWith,0, +func_135064_c,tryTranslateKey,2, +func_135074_t,clearCustomName,2, +func_140005_i,switchToRealms,0, +func_142008_O,shouldSetPosAfterLoading,2, +func_142013_aG,getLastAttackedEntityTime,2, +func_142015_aE,getRevengeTimer,2, +func_142017_o,onLeashDistance,2, +func_142018_a,shouldAttackEntity,2, +func_142021_k,getServerBrand,0, +func_142049_d,removeAllModifiers,0, +func_142053_d,formatString,2, +func_142054_a,isSameTeam,2, +func_143004_u,markPlayerActive,2, +func_143006_e,setPlayerIdleTimeout,2, +func_143007_ar,getMaxPlayerIdleMinutes,2, +func_143009_a,readStructureBaseNBT,2, +func_143010_b,createStructureBaseNBT,2, +func_143011_b,readStructureFromNBT,2, +func_143012_a,writeStructureToNBT,2, +func_143016_a,registerVillagePieces,2, +func_143017_b,readFromNBT,2, +func_143018_f,getChunkPosZ,2, +func_143019_e,getChunkPosX,2, +func_143020_a,readStructureComponentsFromNBT,2, +func_143021_a,writeStructureComponentsToNBT,2, +func_143022_a,writeToNBT,2, +func_143025_a,getStructureName,2, +func_143026_a,setStructureStart,2, +func_143027_a,initializeStructureData,2, +func_143031_a,registerStructureComponent,2, +func_143032_b,getStructureComponent,2, +func_143033_a,getStructureStartName,2, +func_143034_b,registerStructure,2, +func_143035_a,getStructureStart,2, +func_143036_a,getStructureComponentName,2, +func_143041_a,getTagCompound,2, +func_143042_b,formatChunkCoords,2, +func_143043_a,writeInstance,2, +func_143045_a,registerScatteredFeaturePieces,2, +func_143046_a,registerStrongholdPieces,2, +func_143048_a,registerStructurePieces,2, +func_143049_a,registerNetherFortressPieces,2, +func_145747_a,sendMessage,2, +func_145748_c_,getDisplayName,2, +func_145749_h,getLastOutput,2, +func_145750_b,setLastOutput,2, +func_145751_f,getCommandBlockType,0, +func_145752_a,setCommand,2, +func_145753_i,getCommand,2, +func_145754_b,setName,2, +func_145755_a,trigger,2, +func_145756_e,updateCommand,2, +func_145757_a,fillInInfo,0, +func_145759_b,readDataFromNBT,2, +func_145760_g,getSuccessCount,2, +func_145769_d,setEntityId,2, +func_145770_h,isInRangeToRender3d,0, +func_145771_j,pushOutOfBlocks,2, +func_145773_az,doesEntityNotTriggerPressurePlate,2, +func_145775_I,doBlockCollisions,2, +func_145778_a,dropItemWithOffset,2, +func_145779_a,dropItem,2, +func_145782_y,getEntityId,2, +func_145797_a,setOwner,2, +func_145798_i,getOwner,2, +func_145799_b,setThrower,2, +func_145800_j,getThrower,2, +func_145806_a,setHurtEntities,2, +func_145807_e,getWorldObj,0, +func_145818_k_,hasCustomName,2, +func_145822_e,getCommandBlockLogic,2, +func_145828_a,addInfoToCrashReport,2, +func_145829_t,validate,2, +func_145830_o,hasWorld,2, +func_145831_w,getWorld,2, +func_145832_p,getBlockMetadata,2, +func_145833_n,getMaxRenderDistanceSquared,0, +func_145834_a,setWorld,2, +func_145835_a,getDistanceSq,0, +func_145836_u,updateContainingBlockInfo,2, +func_145837_r,isInvalid,2, +func_145838_q,getBlockType,2, +func_145839_a,readFromNBT,2, +func_145842_c,receiveClientEvent,2, +func_145843_s,invalidate,2, +func_145856_a,getRecord,2, +func_145857_a,setRecord,2, +func_145860_a,getProgress,0, +func_145866_f,clearPistonTileEntity,2, +func_145867_d,shouldPistonHeadBeRendered,2, +func_145868_b,isExtending,2, +func_145877_a,changePitch,2, +func_145881_a,getSpawnerBaseLogic,2, +func_145883_k,transferItemsOut,2, +func_145884_b,getSourceInventory,2, +func_145887_i,updateHopper,2, +func_145888_j,isOnTransferCooldown,2, +func_145891_a,pullItems,2, +func_145893_b,getInventoryAtPosition,2, +func_145894_a,canCombine,2, +func_145895_l,getInventoryForHopperTransfer,2, +func_145896_c,setTransferCooldown,2, +func_145898_a,putDropInInventoryAllSlots,2, +func_145903_a,setSkullRotation,2, +func_145904_a,getSkullType,2, +func_145906_b,getSkullRotation,0, +func_145911_b,getPlayer,2, +func_145912_a,setPlayer,2, +func_145913_a,setEditable,0, +func_145914_a,getIsEditable,2, +func_145920_a,setCustomName,2, +func_145934_k,canBrew,2, +func_145937_a,setName,2, +func_145940_l,brewPotions,2, +func_145948_k,canSmelt,2, +func_145949_j,smeltItem,2, +func_145950_i,isBurning,2, +func_145951_a,setCustomInventoryName,2, +func_145952_a,getItemBurnTime,2, +func_145954_b,isItemFuel,2, +func_145965_a,getFlowerPotItem,2, +func_145966_b,getFlowerPotData,2, +func_145969_a,openChest,2, +func_145970_b,closeChest,2, +func_145971_a,canBeUsed,2, +func_145979_i,checkForAdjacentChests,2, +func_145980_j,getChestType,2, +func_145993_a,getCommandBlockLogic,2, +func_145995_a,setOutputSignal,2, +func_145996_a,getOutputSignal,2, +func_145999_a,setName,2, +func_146000_x,addEffectsToPlayers,2, +func_146002_i,shouldBeamRender,0, +func_146003_y,updateSegmentColors,2, +func_146017_i,getDispenseSlot,2, +func_146019_a,addItemStack,2, +func_146031_a,setChestTileEntity,2, +func_146034_e,handleHookRetraction,2, +func_146065_b,dropItemOrSelf,2, +func_146066_aG,canDropLoot,2, +func_146068_u,getDropItem,2, +func_146069_a,multiplySize,2, +func_146070_a,setBreakDoorsAItask,2, +func_146071_k,setChildSize,2, +func_146072_bX,isBreakDoorsTaskSet,2, +func_146077_cc,explode,2, +func_146078_ca,hasIgnited,2, +func_146079_cb,ignite,2, +func_146082_f,setInLove,2, +func_146086_d,setHorseArmorStack,2, +func_146094_a,getUUID,2, +func_146097_a,dropItem,2, +func_146103_bH,getGameProfile,2, +func_146105_b,sendStatusMessage,2, +func_146107_m,getStatFileWriter,0, +func_146110_a,drawModalRectWithCustomSizedTexture,0, +func_146111_b,drawButtonForegroundLayer,0, +func_146113_a,playPressSound,0, +func_146114_a,getHoverState,0, +func_146115_a,isMouseOver,0, +func_146116_c,mousePressed,0, +func_146117_b,getButtonWidth,0, +func_146118_a,mouseReleased,0, +func_146119_b,mouseDragged,0, +func_146136_c,getOption,0, +func_146140_b,setSelected,0, +func_146141_c,isSelected,0, +func_146158_b,getChatGUI,0, +func_146159_a,drawLabel,0, +func_146160_b,drawLabelBackground,0, +func_146175_b,deleteFromCursor,0, +func_146176_q,getVisible,0, +func_146177_a,deleteWords,0, +func_146178_a,updateCursorCounter,0, +func_146179_b,getText,0, +func_146180_a,setText,0, +func_146181_i,getEnableBackgroundDrawing,0, +func_146182_d,moveCursorBy,0, +func_146183_a,getNthWordFromPos,0, +func_146184_c,setEnabled,0, +func_146185_a,setEnableBackgroundDrawing,0, +func_146186_n,getSelectionEnd,0, +func_146187_c,getNthWordFromCursor,0, +func_146188_c,drawSelectionBox,0, +func_146189_e,setVisible,0, +func_146190_e,setCursorPosition,0, +func_146191_b,writeText,0, +func_146192_a,mouseClicked,0, +func_146193_g,setTextColor,0, +func_146194_f,drawTextBox,0, +func_146195_b,setFocused,0, +func_146196_d,setCursorPositionZero,0, +func_146197_a,getNthWordFromPosWS,0, +func_146198_h,getCursorPosition,0, +func_146199_i,setSelectionPos,0, +func_146200_o,getWidth,0, +func_146201_a,textboxKeyTyped,0, +func_146202_e,setCursorPositionEnd,0, +func_146203_f,setMaxStringLength,0, +func_146204_h,setDisabledTextColour,0, +func_146205_d,setCanLoseFocus,0, +func_146206_l,isFocused,0, +func_146207_c,getSelectedText,0, +func_146208_g,getMaxStringLength,0, +func_146227_a,printChatMessage,0, +func_146228_f,getChatWidth,0, +func_146229_b,scroll,0, +func_146230_a,drawChat,0, +func_146231_a,clearChatMessages,0, +func_146232_i,getLineCount,0, +func_146233_a,calculateChatboxWidth,0, +func_146234_a,printChatMessageWithOptionalDeletion,0, +func_146236_a,getChatComponent,0, +func_146237_a,setChatLine,0, +func_146238_c,getSentMessages,0, +func_146239_a,addToSentMessages,0, +func_146240_d,resetScroll,0, +func_146241_e,getChatOpen,0, +func_146242_c,deleteChatLine,0, +func_146243_b,calculateChatboxHeight,0, +func_146244_h,getChatScale,0, +func_146245_b,refreshChat,0, +func_146246_g,getChatHeight,0, +func_146269_k,handleInput,0, +func_146270_b,drawWorldBackground,0, +func_146271_m,isCtrlKeyDown,0, +func_146272_n,isShiftKeyDown,0, +func_146273_a,mouseClickMove,0, +func_146274_d,handleMouseInput,0, +func_146275_d,setClipboardString,0, +func_146276_q_,drawDefaultBackground,0, +func_146277_j,getClipboardString,0, +func_146278_c,drawBackground,0, +func_146279_a,drawHoveringText,0, +func_146280_a,setWorldAndResolution,0, +func_146281_b,onGuiClosed,0, +func_146282_l,handleKeyboardInput,0, +func_146283_a,drawHoveringText,0, +func_146284_a,actionPerformed,0, +func_146285_a,renderToolTip,0, +func_146286_b,mouseReleased,0, +func_146314_g,calcSaveDirName,0, +func_146315_i,toggleMoreWorldOptions,0, +func_146316_a,showMoreWorldOptions,0, +func_146317_a,getUncollidingSaveDirName,0, +func_146318_a,recreateFromExistingWorld,0, +func_146319_h,updateDisplayState,0, +func_146350_a,setButtonDelay,0, +func_146358_g,disableSecurityWarning,0, +func_146359_e,copyLinkToClipboard,0, +func_146367_a,connect,0, +func_146375_g,onLayersChanged,0, +func_146382_i,hasSelectedLayer,0, +func_146383_a,setPreset,0, +func_146384_e,getPreset,0, +func_146402_a,getSentHistory,0, +func_146418_g,wakeFromSleep,0, +func_146421_a,registerPreset,0, +func_146426_g,updateButtonValidity,0, +func_146430_p,hasValidSelection,0, +func_146456_p,pageGetCurrent,0, +func_146457_a,pageSetCurrent,0, +func_146459_b,pageInsertIntoCurrent,0, +func_146460_c,keyTypedInTitle,0, +func_146461_i,addNewPage,0, +func_146462_a,sendBookToServer,0, +func_146463_b,keyTypedInBook,0, +func_146464_h,updateButtons,0, +func_146521_a,drawStatsScreen,0, +func_146527_c,drawSprite,0, +func_146531_b,drawButtonBackground,0, +func_146574_g,sendRespawnPacket,0, +func_146575_b,drawWinGameScreen,0, +func_146586_a,setDoneWorking,0, +func_146595_g,updateDisplayNames,0, +func_146789_i,getOldServerPinger,0, +func_146790_a,selectServer,0, +func_146791_a,connectToServer,0, +func_146792_q,refreshServerList,0, +func_146793_a,setHoveringText,0, +func_146794_g,createButtons,0, +func_146795_p,getServerList,0, +func_146796_h,connectToSelected,0, +func_146961_a,hasResourcePackEntry,0, +func_146962_b,getListContaining,0, +func_146963_h,getSelectedResourcePacks,0, +func_146964_g,getAvailableResourcePacks,0, +func_146975_c,getSlotAtPosition,0, +func_146976_a,drawGuiContainerBackgroundLayer,0, +func_146977_a,drawSlot,0, +func_146978_c,isPointInRegion,0, +func_146979_b,drawGuiContainerForegroundLayer,0, +func_146980_g,updateDragSplitting,0, +func_146981_a,isMouseOverSlot,0, +func_146982_a,drawItemStack,0, +func_146983_a,checkHotbarKeys,0, +func_147035_g,getMerchant,0, +func_147044_g,drawActivePotionEffects,0, +func_147046_a,drawEntityOnScreen,0, +func_147049_a,isMouseOverTab,0, +func_147050_b,setCurrentCreativeTab,0, +func_147051_a,drawTab,0, +func_147052_b,renderCreativeInventoryHoveringText,0, +func_147053_i,updateCreativeSearch,0, +func_147055_p,needsScrollBars,0, +func_147056_g,getSelectedTabIndex,0, +func_147068_g,tickBook,0, +func_147090_g,renameItem,0, +func_147096_v,getChatVisibility,2, +func_147097_b,sendTileEntityUpdate,2, +func_147099_x,getStatFile,2, +func_147100_a,handleClientSettings,2, +func_147104_D,getCurrentServerData,0, +func_147107_h,isFramerateLimitBelowMax,0, +func_147108_a,displayGuiScreen,0, +func_147109_W,getAmbientMusicType,0, +func_147110_a,getFramebuffer,0, +func_147111_S,isJava64bit,0, +func_147112_ai,middleClickMouse,0, +func_147113_T,isGamePaused,0, +func_147114_u,getConnection,0, +func_147115_a,sendClickBlockToController,0, +func_147116_af,clickMouse,0, +func_147117_R,getTextureMapBlocks,0, +func_147118_V,getSoundHandler,0, +func_147119_ah,updateFramebufferSize,0, +func_147121_ag,rightClickMouse,0, +func_147122_X,isJvm64bit,0, +func_147130_as,getMinecraftSessionService,2, +func_147132_au,refreshStatusNextTick,2, +func_147133_T,getResourcePackUrl,2, +func_147134_at,getServerStatusResponse,2, +func_147135_j,getDifficulty,2, +func_147137_ag,getNetworkSystem,2, +func_147139_a,setDifficultyForAllWorlds,2, +func_147149_a,saveToFile,2, +func_147152_a,getStackTrace,2, +func_147176_a,getChatComponentFromNthArg,2, +func_147178_a,getChatComponentFromNthArg,2, +func_147179_f,getItemByText,2, +func_147180_g,getBlockByText,2, +func_147203_d,getWittyComment,2, +func_147223_a,pingPendingNetworks,0, +func_147224_a,ping,0, +func_147225_b,tryCompatibilityPing,0, +func_147226_b,clearPendingNetworks,0, +func_147231_a,onDisconnect,2, +func_147234_a,handleBlockChange,2, +func_147235_a,handleSpawnObject,2, +func_147236_a,handleEntityStatus,2, +func_147237_a,handleSpawnPlayer,2, +func_147238_a,handleDestroyEntities,2, +func_147239_a,handleConfirmTransaction,2, +func_147240_a,handleCustomPayload,2, +func_147241_a,handleWindowItems,2, +func_147242_a,handleEntityEquipment,2, +func_147243_a,handleEntityAttach,2, +func_147244_a,handleEntityVelocity,2, +func_147245_a,handleWindowProperty,2, +func_147246_a,handleCollectItem,2, +func_147247_a,handleTeams,2, +func_147249_a,handleUpdateHealth,2, +func_147250_a,handleUpdateScore,2, +func_147251_a,handleChat,2, +func_147252_a,handleChangeGameState,2, +func_147253_a,handleDisconnect,2, +func_147254_a,handleDisplayObjective,2, +func_147256_a,handlePlayerListItem,2, +func_147257_a,handleHeldItemChange,2, +func_147259_a,handleEntityMovement,2, +func_147260_a,handleEntityEffect,2, +func_147261_a,handleBlockAction,2, +func_147262_a,handleRemoveEntityEffect,2, +func_147263_a,handleChunkData,2, +func_147264_a,handleMaps,2, +func_147265_a,handleOpenWindow,2, +func_147266_a,handleSetSlot,2, +func_147267_a,handleEntityHeadLook,2, +func_147268_a,handleSignEditorOpen,2, +func_147270_a,handlePlayerAbilities,2, +func_147271_a,handleSpawnPosition,2, +func_147272_a,handleKeepAlive,2, +func_147273_a,handleUpdateTileEntity,2, +func_147274_a,handleTabComplete,2, +func_147275_a,handleEntityTeleport,2, +func_147276_a,handleCloseWindow,2, +func_147277_a,handleEffect,2, +func_147278_a,handleUseBed,2, +func_147279_a,handleAnimation,2, +func_147280_a,handleRespawn,2, +func_147281_a,handleSpawnMob,2, +func_147282_a,handleJoinGame,2, +func_147283_a,handleExplosion,2, +func_147284_a,handleEntityMetadata,2, +func_147285_a,handleTimeUpdate,2, +func_147286_a,handleSpawnExperienceOrb,2, +func_147287_a,handleMultiBlockChange,2, +func_147288_a,handleSpawnPainting,2, +func_147289_a,handleParticles,2, +func_147290_a,handleEntityProperties,2, +func_147291_a,handleScoreboardObjective,2, +func_147292_a,handleSpawnGlobalEntity,2, +func_147293_a,handleStatistics,2, +func_147294_a,handleBlockBreakAnim,2, +func_147295_a,handleSetExperience,2, +func_147296_c,cleanup,0, +func_147297_a,sendPacket,0, +func_147298_b,getNetworkManager,0, +func_147311_a,processPing,2, +func_147312_a,processServerQuery,2, +func_147315_a,processEncryptionResponse,2, +func_147316_a,processLoginStart,2, +func_147317_d,getConnectionInfo,2, +func_147326_c,tryAcceptPlayer,2, +func_147338_a,processEnchantItem,2, +func_147339_a,processConfirmTransaction,2, +func_147340_a,processUseEntity,2, +func_147341_a,processTabComplete,2, +func_147342_a,processClientStatus,2, +func_147343_a,processUpdateSign,2, +func_147344_a,processCreativeInventoryAction,2, +func_147345_a,processPlayerDigging,2, +func_147346_a,processTryUseItem,2, +func_147347_a,processPlayer,2, +func_147348_a,processPlayerAbilities,2, +func_147349_a,processCustomPayload,2, +func_147351_a,processClickWindow,2, +func_147352_a,processClientSettings,2, +func_147353_a,processKeepAlive,2, +func_147354_a,processChatMessage,2, +func_147355_a,processHeldItemChange,2, +func_147356_a,processCloseWindow,2, +func_147357_a,processEntityAction,2, +func_147358_a,processInput,2, +func_147359_a,sendPacket,2, +func_147361_d,handleSlashCommand,2, +func_147362_b,getNetworkManager,2, +func_147363_d,currentTimeMillis,2, +func_147364_a,setPlayerLocation,2, +func_147383_a,processHandshake,2, +func_147388_a,handleDisconnect,2, +func_147389_a,handleEncryptionRequest,2, +func_147390_a,handleLoginSuccess,2, +func_147391_c,getSessionService,0, +func_147397_a,handleServerInfo,2, +func_147398_a,handlePong,2, +func_147407_a,setBase64EncodedIconData,0, +func_147409_e,getBase64EncodedIconData,0, +func_147413_a,set,0, +func_147414_b,saveSingleServer,0, +func_147442_i,setThunderStrength,0, +func_147447_a,rayTraceBlocks,2, +func_147448_a,addTileEntities,2, +func_147456_g,updateBlocks,2, +func_147457_a,markTileEntityForRemoval,2, +func_147458_c,markBlockRangeForRenderUpdate,2, +func_147467_a,playMoodSoundAndCheckLight,0, +func_147470_e,isFlammableWithin,2, +func_147485_a,fireBlockEvent,2, +func_147488_Z,sendQueuedBlockEvents,2, +func_147497_a,setRendererDispatcher,0, +func_147498_b,getFontRenderer,0, +func_147499_a,bindTexture,0, +func_147517_a,renderMob,0, +func_147525_a,getBuffer,0, +func_147543_a,setWorld,0, +func_147546_a,getRenderer,0, +func_147547_b,getRenderer,0, +func_147548_a,getFontRenderer,0, +func_147549_a,render,0, +func_147585_a,markBlockRangeForRenderUpdate,2, +func_147604_a,setFramebufferColor,0, +func_147605_b,createFramebuffer,0, +func_147606_d,unbindFramebufferTexture,0, +func_147607_a,setFramebufferFilter,0, +func_147608_a,deleteFramebuffer,0, +func_147609_e,unbindFramebuffer,0, +func_147610_a,bindFramebuffer,0, +func_147611_b,checkFramebufferComplete,0, +func_147612_c,bindFramebufferTexture,0, +func_147613_a,createBindFramebuffer,0, +func_147614_f,framebufferClear,0, +func_147615_c,framebufferRender,0, +func_147631_c,deleteGlTexture,0, +func_147633_a,setMipmapLevels,0, +func_147640_e,checkTextureUploaded,0, +func_147641_a,setBufferedImage,0, +func_147645_c,deleteTexture,0, +func_147647_b,bidiReorder,0, +func_147649_g,getXPosF,0, +func_147650_b,getSoundLocation,0, +func_147651_i,getZPosF,0, +func_147652_d,getRepeatDelay,0, +func_147653_e,getVolume,0, +func_147654_h,getYPosF,0, +func_147655_f,getPitch,0, +func_147656_j,getAttenuationType,0, +func_147657_c,canRepeat,0, +func_147667_k,isDonePlaying,0, +func_147681_a,playDelayedSound,0, +func_147682_a,playSound,0, +func_147683_b,stopSound,0, +func_147685_d,unloadSounds,0, +func_147687_e,resumeSounds,0, +func_147689_b,pauseSounds,0, +func_147690_c,stopSounds,0, +func_147691_a,setListener,0, +func_147692_c,isSoundPlaying,0, +func_147693_a,loadSoundResource,0, +func_147701_i,getMapItemRenderer,0, +func_147702_a,isShaderActive,0, +func_147704_a,updateShaderGroupSize,0, +func_147706_e,getShaderGroup,0, +func_147778_a,getAoBrightness,0, +func_147906_a,renderLivingLabel,0, +func_147942_a,deleteTexture,0, +func_147943_a,blendColors,0, +func_147944_a,blendColorComponent,0, +func_147947_a,uploadTextureSub,0, +func_147949_a,generateMipmapData,0, +func_147951_b,setTextureBlurred,0, +func_147953_a,processPixelValues,0, +func_147954_b,setTextureBlurMipmap,0, +func_147955_a,uploadTextureMipmap,0, +func_147962_a,getFrameTextureData,0, +func_147963_d,generateMipmaps,0, +func_147965_a,getFrameTextureData,0, +func_147969_b,getMipmapDimension,0, +func_147984_b,getShaderUniformOrDefault,0, +func_147985_d,markDirty,0, +func_147986_h,getProgram,0, +func_147987_b,parseUniform,0, +func_147988_a,deleteShader,0, +func_147989_e,getVertexShaderLoader,0, +func_147990_i,setupUniforms,0, +func_147991_a,getShaderUniform,0, +func_147992_a,addSamplerTexture,0, +func_147993_b,endShader,0, +func_147994_f,getFragmentShaderLoader,0, +func_147995_c,useShader,0, +func_147996_a,parseSampler,0, +func_148017_a,getFramebuffer,0, +func_148018_a,render,0, +func_148020_a,addFramebuffer,0, +func_148021_a,deleteShaderGroup,0, +func_148022_b,getShaderGroupName,0, +func_148023_a,addShader,0, +func_148024_c,resetProjectionMatrix,0, +func_148026_a,createBindFramebuffers,0, +func_148027_a,initTarget,0, +func_148028_c,initUniform,0, +func_148040_d,preRender,0, +func_148041_a,addAuxFramebuffer,0, +func_148042_a,render,0, +func_148043_c,getShaderManager,0, +func_148044_b,deleteShader,0, +func_148045_a,setProjectionMatrix,0, +func_148054_b,deleteShader,0, +func_148055_a,getShaderFilename,0, +func_148056_a,attachShader,0, +func_148057_a,loadShader,0, +func_148062_a,getShaderName,0, +func_148063_b,getShaderExtension,0, +func_148064_d,getLoadedShaders,0, +func_148065_c,getShaderMode,0, +func_148074_b,getStaticShaderLinkHelper,0, +func_148075_b,linkProgram,0, +func_148076_a,setNewStaticShaderLinkHelper,0, +func_148077_a,deleteShader,0, +func_148078_c,createProgram,0, +func_148081_a,set,0, +func_148082_k,uploadFloatMatrix,0, +func_148083_a,set,0, +func_148084_b,setUniformLocation,0, +func_148085_a,parseType,0, +func_148086_a,getShaderName,0, +func_148087_a,set,0, +func_148088_a,set,0, +func_148089_j,uploadFloat,0, +func_148090_a,set,0, +func_148091_i,uploadInt,0, +func_148092_b,setSafe,0, +func_148093_b,upload,0, +func_148094_a,set,0, +func_148095_a,set,0, +func_148096_h,markDirty,0, +func_148097_a,set,0, +func_148107_b,stringToBlendFactor,0, +func_148108_a,stringToBlendFunction,0, +func_148109_a,apply,0, +func_148110_a,parseBlendNode,0, +func_148111_b,isOpaque,0, +func_148121_k,bindAmountScrolled,0, +func_148122_a,setDimensions,0, +func_148123_a,drawBackground,0, +func_148124_c,getSlotIndexFromScreenCoords,0, +func_148125_i,getEnabled,0, +func_148127_b,getSize,0, +func_148128_a,drawScreen,0, +func_148129_a,drawListHeader,0, +func_148131_a,isSelected,0, +func_148132_a,clickedHeader,0, +func_148133_a,setHasListHeader,0, +func_148134_d,registerScrollButtons,0, +func_148135_f,getMaxScroll,0, +func_148136_c,overlayBackground,0, +func_148137_d,getScrollBarX,0, +func_148138_e,getContentHeight,0, +func_148139_c,getListWidth,0, +func_148140_g,setSlotXBoundsFromLeft,0, +func_148141_e,isMouseYWithinSlotBounds,0, +func_148142_b,renderDecorations,0, +func_148143_b,setEnabled,0, +func_148144_a,elementClicked,0, +func_148145_f,scrollBy,0, +func_148146_j,getSlotHeight,0, +func_148147_a,actionPerformed,0, +func_148148_g,getAmountScrolled,0, +func_148171_c,blitSlotIcon,0, +func_148173_e,blitSlotBg,0, +func_148179_a,mouseClicked,0, +func_148180_b,getListEntry,0, +func_148181_b,mouseReleased,0, +func_148182_a,createButton,0, +func_148192_c,setSelectedSlotIndex,0, +func_148193_k,getSelected,0, +func_148194_a,updateNetworkServers,0, +func_148195_a,updateOnlineServers,0, +func_148201_l,getList,0, +func_148202_k,getListHeader,0, +func_148209_a,renderStat,0, +func_148210_b,getHeaderDescriptionId,0, +func_148211_c,getSlotStat,0, +func_148212_h,sortByColumn,0, +func_148213_a,renderMouseHoverToolTip,0, +func_148224_c,drawItemBackground,0, +func_148225_a,drawItem,0, +func_148226_e,drawItemBackground,0, +func_148236_a,updateMapTexture,0, +func_148237_a,render,0, +func_148246_a,updateMapTexture,0, +func_148248_b,getMapRendererInstance,0, +func_148249_a,clearLoadedMaps,0, +func_148250_a,renderMap,0, +func_148254_d,getToken,0, +func_148255_b,getPlayerID,0, +func_148256_e,getProfile,0, +func_148259_a,saveScreenshot,0, +func_148260_a,saveScreenshot,0, +func_148262_d,denormalizeValue,0, +func_148263_a,setValueMax,0, +func_148264_f,snapToStep,0, +func_148266_c,normalizeValue,0, +func_148267_f,getValueMax,0, +func_148268_e,snapToStepClamp,0, +func_148277_b,mouseReleased,0, +func_148278_a,mousePressed,0, +func_148296_a,getServerData,0, +func_148297_b,prepareServerIcon,0, +func_148307_h,canMoveDown,0, +func_148308_f,canMoveLeft,0, +func_148309_e,canMoveRight,0, +func_148310_d,showHoverOverlay,0, +func_148311_a,getResourcePackDescription,0, +func_148312_b,getResourcePackName,0, +func_148313_c,bindResourcePackIcon,0, +func_148314_g,canMoveUp,0, +func_148318_i,getResourcePackEntry,0, +func_148328_e,canScroll,0, +func_148329_a,scrollTo,0, +func_148334_a,generateNewRandomName,0, +func_148335_a,reseedRandomGenerator,0, +func_148527_a,setRepositories,0, +func_148529_f,clearResourcePack,0, +func_148530_e,getServerResourcePack,0, +func_148537_a,sendPacketToAllPlayersInDimension,2, +func_148539_a,sendMessage,2, +func_148540_a,sendPacketToAllPlayers,2, +func_148542_a,allowUserToConnect,2, +func_148543_a,sendToAllNearExcept,2, +func_148544_a,sendMessage,2, +func_148545_a,createPlayerForUser,2, +func_148574_b,canReplaceExisting,0, +func_148586_a,getTypeInt,0, +func_148596_a,reloadSoundSystem,0, +func_148597_a,isSoundPlaying,0, +func_148599_a,playDelayedSound,0, +func_148602_b,stopSound,0, +func_148604_f,resumeAllSounds,0, +func_148605_d,updateAllSounds,0, +func_148608_i,loadSoundSystem,0, +func_148610_e,pauseAllSounds,0, +func_148611_c,playSound,0, +func_148612_a,getURLForSoundResource,0, +func_148613_b,unloadSoundSystem,0, +func_148614_c,stopAllSounds,0, +func_148615_a,setListener,0, +func_148633_c,getMaxDelay,0, +func_148634_b,getMinDelay,0, +func_148720_g,cloneEntry,0, +func_148721_a,getWeight,0, +func_148740_a,createUnderlyingMap,2, +func_148741_d,containsKey,2, +func_148742_b,getKeys,2, +func_148745_a,getByValue,2, +func_148746_a,put,2, +func_148747_b,get,2, +func_148754_a,getObjectById,2, +func_148757_b,getIDForObject,2, +func_148763_c,clearMap,0, +func_148821_a,glBlendFunc,0, +func_148822_b,isFramebufferEnabled,0, +func_148833_a,processPacket,2, +func_148837_a,readPacketData,2, +func_148840_b,writePacketData,2, +func_148845_c,getBreakerId,0, +func_148846_g,getProgress,0, +func_148853_f,getTileEntityType,0, +func_148857_g,getNbtCompound,0, +func_148864_h,getData2,0, +func_148868_c,getBlockType,0, +func_148869_g,getData1,0, +func_148888_e,wasAccepted,0, +func_148889_c,getWindowId,0, +func_148890_d,getActionNumber,0, +func_148897_h,getEntityId,0, +func_148898_f,getSlotCount,0, +func_148900_g,hasSlots,0, +func_148901_c,getWindowId,0, +func_148902_e,getGuiId,0, +func_148910_d,getItemStacks,0, +func_148911_c,getWindowId,0, +func_148915_c,getChatComponent,0, +func_148916_d,isSystem,2, +func_148928_d,getY,0, +func_148930_g,getPitch,0, +func_148931_f,getYaw,0, +func_148932_c,getX,0, +func_148933_e,getZ,0, +func_148941_i,getYaw,0, +func_148943_d,getEntityID,0, +func_148944_c,getDataManagerEntries,0, +func_148945_j,getPitch,0, +func_148961_h,getTitle,0, +func_148965_c,getEntityID,0, +func_148974_c,getStatisticMap,0, +func_148977_d,getAnimationType,0, +func_148978_c,getEntityID,0, +func_148985_c,getEntityID,0, +func_148986_g,getXPValue,0, +func_148993_l,getType,0, +func_148999_i,getSpeedZ,0, +func_149000_e,setSpeedY,2, +func_149001_c,getEntityID,0, +func_149002_g,setData,0, +func_149003_d,setSpeedX,2, +func_149004_h,getSpeedY,0, +func_149006_k,getYaw,0, +func_149007_f,setSpeedZ,2, +func_149008_j,getPitch,0, +func_149009_m,getData,0, +func_149010_g,getSpeedX,0, +func_149024_d,getEntityID,0, +func_149025_e,getEntityType,0, +func_149026_i,getVelocityX,0, +func_149027_c,getDataManagerEntries,0, +func_149028_l,getYaw,0, +func_149030_m,getPitch,0, +func_149031_k,getVelocityZ,0, +func_149032_n,getHeadPitch,0, +func_149033_j,getVelocityY,0, +func_149052_c,getEntityId,0, +func_149053_g,getType,0, +func_149060_h,isRotating,0, +func_149063_g,getPitch,0, +func_149065_a,getEntity,0, +func_149066_f,getYaw,0, +func_149080_f,getWorldType,0, +func_149081_d,getDifficulty,0, +func_149082_c,getDimensionID,0, +func_149083_e,getGameType,0, +func_149091_a,getPlayer,0, +func_149098_c,getEntityIDs,0, +func_149101_g,getFlySpeed,0, +func_149102_b,setFlying,2, +func_149103_f,isCreativeMode,2, +func_149104_a,setFlySpeed,2, +func_149105_e,isAllowFlying,2, +func_149106_d,isFlying,2, +func_149107_h,getWalkSpeed,0, +func_149108_a,setInvulnerable,2, +func_149109_c,setAllowFlying,2, +func_149110_b,setWalkSpeed,2, +func_149111_d,setCreativeMode,2, +func_149112_c,isInvulnerable,2, +func_149134_c,getId,0, +func_149137_d,getValue,0, +func_149138_c,getGameState,0, +func_149143_g,getY,0, +func_149144_d,getMotionY,0, +func_149145_h,getZ,0, +func_149146_i,getStrength,0, +func_149147_e,getMotionZ,0, +func_149148_f,getX,0, +func_149149_c,getMotionX,0, +func_149150_j,getAffectedBlockPositions,0, +func_149160_c,getOpCode,0, +func_149161_a,getEntity,0, +func_149165_c,getReason,0, +func_149169_c,getChannelName,0, +func_149173_d,getSlot,0, +func_149174_e,getStack,0, +func_149175_c,getWindowId,0, +func_149180_e,getValue,0, +func_149181_d,getProperty,0, +func_149182_c,getWindowId,0, +func_149188_c,getMapId,0, +func_149192_g,getDifficulty,0, +func_149193_h,getMaxPlayers,0, +func_149194_f,getDimension,0, +func_149195_d,isHardcoreMode,0, +func_149196_i,getWorldType,0, +func_149197_c,getPlayerId,0, +func_149198_e,getGameType,0, +func_149207_d,getX,0, +func_149208_g,getVolume,0, +func_149209_h,getPitch,0, +func_149210_f,getZ,0, +func_149211_e,getY,0, +func_149220_d,getXCoordinate,0, +func_149221_g,getXOffset,0, +func_149222_k,getParticleCount,0, +func_149223_i,getZOffset,0, +func_149224_h,getYOffset,0, +func_149225_f,getZCoordinate,0, +func_149226_e,getYCoordinate,0, +func_149227_j,getParticleSpeed,0, +func_149241_e,getSoundData,0, +func_149242_d,getSoundType,0, +func_149244_c,isSoundServerwide,0, +func_149271_f,getChunkZ,0, +func_149273_e,getChunkX,0, +func_149274_i,isFullChunk,2, +func_149276_g,getExtractedSize,0, +func_149289_c,getClientTime,2, +func_149294_c,getResponse,0, +func_149299_b,getVerifyToken,2, +func_149300_a,getSecretKey,2, +func_149304_c,getProfile,2, +func_149306_d,getDisplayName,0, +func_149307_h,getAction,0, +func_149308_i,getFriendlyFlags,0, +func_149309_f,getSuffix,0, +func_149310_g,getPlayers,0, +func_149311_e,getPrefix,0, +func_149312_c,getName,0, +func_149321_d,getObjectiveName,0, +func_149323_e,getScoreValue,0, +func_149324_c,getPlayerName,0, +func_149330_d,getFoodLevel,0, +func_149331_e,getSaturationLevel,0, +func_149332_c,getHealth,0, +func_149337_d,getObjectiveValue,0, +func_149338_e,getAction,0, +func_149339_c,getObjectiveName,0, +func_149353_d,getEntityID,0, +func_149354_c,getCollectedItemEntityID,0, +func_149365_d,getWorldTime,0, +func_149366_c,getTotalWorldTime,0, +func_149370_d,getName,0, +func_149371_c,getPosition,0, +func_149375_d,getEntityId,0, +func_149376_c,getDataManagerEntries,0, +func_149380_c,getYaw,0, +func_149381_a,getEntity,0, +func_149385_c,getHeldItemHotbarIndex,0, +func_149389_d,getEntityID,0, +func_149390_c,getItemStack,0, +func_149395_e,getLevel,0, +func_149396_d,getTotalExperience,0, +func_149397_c,getExperienceBar,0, +func_149402_e,getVehicleEntityId,0, +func_149403_d,getEntityId,0, +func_149409_f,getMotionZ,0, +func_149410_e,getMotionY,0, +func_149411_d,getMotionX,0, +func_149412_c,getEntityID,0, +func_149419_c,getMessage,2, +func_149426_d,getEntityId,0, +func_149427_e,getEffectId,0, +func_149428_f,getAmplifier,0, +func_149429_c,isMaxDuration,0, +func_149435_c,getStatus,2, +func_149439_c,getMessage,2, +func_149441_d,getSnapshots,0, +func_149442_c,getEntityId,0, +func_149447_h,getPitch,0, +func_149450_g,getYaw,0, +func_149451_c,getEntityId,0, +func_149460_c,getKey,2, +func_149465_i,isOnGround,2, +func_149483_b,setFlying,2, +func_149484_f,isCreativeMode,2, +func_149485_a,setFlySpeed,2, +func_149486_e,isAllowFlying,2, +func_149488_d,isFlying,2, +func_149490_a,setInvulnerable,2, +func_149491_c,setAllowFlying,2, +func_149492_b,setWalkSpeed,2, +func_149493_d,setCreativeMode,2, +func_149494_c,isInvulnerable,2, +func_149512_e,getAuxData,2, +func_149520_f,isColorsEnabled,2, +func_149521_d,getModelPartFlags,2, +func_149523_e,getChatVisibility,2, +func_149524_c,getLang,2, +func_149532_c,getWindowId,2, +func_149533_d,getUid,2, +func_149537_d,getButton,2, +func_149539_c,getWindowId,2, +func_149543_e,getUsedButton,2, +func_149544_d,getSlotId,2, +func_149546_g,getClickedItem,2, +func_149547_f,getActionNumber,2, +func_149548_c,getWindowId,2, +func_149559_c,getChannelName,2, +func_149564_a,getEntityFromWorld,2, +func_149565_c,getAction,2, +func_149594_c,getRequestedState,2, +func_149595_d,getProtocolVersion,2, +func_149603_c,getReason,0, +func_149607_e,getVerifyToken,0, +func_149608_d,getPublicKey,0, +func_149609_c,getServerId,0, +func_149614_c,getSlotId,2, +func_149617_f,isSneaking,2, +func_149618_e,isJumping,2, +func_149620_c,getStrafeSpeed,2, +func_149625_d,getStack,2, +func_149627_c,getSlotId,2, +func_149630_c,getMatches,0, +func_149634_a,getBlockFromItem,2, +func_149637_q,isBlockNormalCube,2, +func_149638_a,getExplosionResistance,2, +func_149645_b,getRenderType,2, +func_149647_a,setCreativeTab,2, +func_149649_H,disableStats,2, +func_149652_G,getEnableStats,2, +func_149653_t,getTickRandomly,2, +func_149656_h,getPushReaction,2, +func_149659_a,canDropFromExplosion,2, +func_149662_c,isOpaqueCube,2, +func_149663_c,setTranslationKey,2, +func_149666_a,getSubBlocks,0, +func_149667_c,isAssociatedBlock,2, +func_149671_p,registerBlocks,2, +func_149672_a,setSoundType,2, +func_149675_a,setTickRandomly,2, +func_149679_a,quantityDroppedWithBonus,2, +func_149680_a,isEqualTo,2, +func_149682_b,getIdFromBlock,2, +func_149684_b,getBlockFromName,2, +func_149686_d,isFullCube,2, +func_149688_o,getMaterial,2, +func_149698_L,requiresUpdates,2, +func_149700_E,canSilkHarvest,2, +func_149703_v,isCollidable,2, +func_149708_J,getCreativeTab,0, +func_149710_n,getUseNeighborBrightness,2, +func_149711_c,setHardness,2, +func_149713_g,setLightOpacity,2, +func_149715_a,setLightLevel,2, +func_149716_u,hasTileEntity,2, +func_149717_k,getLightOpacity,2, +func_149721_r,isNormalCube,2, +func_149722_s,setBlockUnbreakable,2, +func_149729_e,getBlockById,2, +func_149730_j,isFullBlock,2, +func_149732_F,getLocalizedName,2, +func_149738_a,tickRate,2, +func_149739_a,getTranslationKey,2, +func_149740_M,hasComparatorInputOverride,2, +func_149744_f,canProvidePower,2, +func_149745_a,quantityDropped,2, +func_149750_m,getLightValue,2, +func_149751_l,isTranslucent,0, +func_149752_b,setResistance,2, +func_149801_b,getLiquidHeightPercent,2, +func_149829_a,onStartFalling,2, +func_149843_e,init,2, +func_149865_P,getCrop,2, +func_149866_i,getSeed,2, +func_149915_a,createNewTileEntity,2, +func_149917_c,isEnabled,2, +func_149939_a,getDispensePosition,2, +func_149940_a,getBehavior,2, +func_150002_b,getTranslationKey,2, +func_150122_b,setGraphicsLevel,0, +func_150206_m,createDeepCopy,2, +func_150209_a,setHoverEvent,2, +func_150210_i,getHoverEvent,2, +func_150215_a,getColor,2, +func_150217_b,setItalic,2, +func_150218_j,getFormattingCode,0, +func_150221_a,setParentStyle,2, +func_150223_b,getBold,2, +func_150224_n,getParent,2, +func_150225_c,setStrikethrough,2, +func_150227_a,setBold,2, +func_150228_d,setUnderlined,2, +func_150229_g,isEmpty,2, +func_150232_l,createShallowCopy,2, +func_150233_f,getObfuscated,2, +func_150234_e,getUnderlined,2, +func_150235_h,getClickEvent,2, +func_150236_d,getStrikethrough,2, +func_150237_e,setObfuscated,2, +func_150238_a,setColor,2, +func_150241_a,setClickEvent,2, +func_150242_c,getItalic,2, +func_150253_a,getSiblings,2, +func_150254_d,getFormattedText,0, +func_150255_a,setStyle,2, +func_150256_b,getStyle,2, +func_150257_a,appendSibling,2, +func_150258_a,appendText,2, +func_150259_f,createCopy,2, +func_150260_c,getUnformattedText,2, +func_150261_e,getUnformattedComponentText,2, +func_150262_a,createDeepCopyIterator,2, +func_150265_g,getText,2, +func_150268_i,getKey,2, +func_150269_b,initializeFromFormat,2, +func_150270_g,ensureInitialized,2, +func_150271_j,getFormatArgs,2, +func_150272_a,getFormatArgumentAsComponent,2, +func_150284_a,create,2, +func_150285_a_,getString,2, +func_150286_g,getDouble,2, +func_150287_d,getInt,2, +func_150288_h,getFloat,2, +func_150289_e,getShort,2, +func_150290_f,getByte,2, +func_150291_c,getLong,2, +func_150292_c,getByteArray,2, +func_150295_c,getTagList,2, +func_150296_c,getKeySet,2, +func_150297_b,hasKey,2, +func_150298_a,writeEntry,2, +func_150299_b,getTagId,2, +func_150302_c,getIntArray,2, +func_150303_d,getTagType,2, +func_150304_a,set,2, +func_150305_b,getCompoundTagAt,2, +func_150306_c,getIntArrayAt,2, +func_150307_f,getStringTagAt,2, +func_150308_e,getFloatAt,2, +func_150309_d,getDoubleAt,2, +func_150502_a,bufToBytes,2, +func_150503_a,decipher,2, +func_150504_a,cipher,2, +func_150510_c,getLastUpdateTimeInMilliseconds,2, +func_150513_a,genDecorations,2, +func_150523_a,canGrowInto,2, +func_150526_a,placeLeafAt,2, +func_150533_a,getHeight,2, +func_150541_c,createCrown,2, +func_150559_j,isSnowyBiome,2, +func_150561_m,getTempCategory,2, +func_150562_l,getBiomeClass,2, +func_150567_a,getRandomTreeFeature,2, +func_150568_d,getBiome,2, +func_150619_a,generateBands,2, +func_150645_c,connectTo,2, +func_150649_b,canConnectTo,2, +func_150650_a,countAdjacentRails,2, +func_150651_b,removeSoftConnections,2, +func_150653_a,isConnectedToRail,2, +func_150663_a,writeTag,2, +func_150668_b,getValue,2, +func_150669_a,getAction,2, +func_150672_a,getValueByCanonicalName,2, +func_150673_b,getCanonicalName,2, +func_150674_a,shouldAllowInChat,2, +func_150684_a,getValueByCanonicalName,2, +func_150685_b,getCanonicalName,2, +func_150686_a,shouldAllowInChat,2, +func_150695_a,serializeChatStyle,2, +func_150696_a,componentToJson,2, +func_150699_a,jsonToComponent,2, +func_150701_a,getAction,2, +func_150702_b,getValue,2, +func_150718_a,closeChannel,2, +func_150719_a,setNetHandler,2, +func_150721_g,disableAutoRead,2, +func_150722_a,provideLocalClient,0, +func_150723_a,setConnectionState,2, +func_150724_d,isChannelOpen,2, +func_150727_a,enableEncryption,2, +func_150729_e,getNetHandler,2, +func_150730_f,getExitMessage,2, +func_150731_c,isLocalChannel,2, +func_150732_b,dispatchPacket,2, +func_150733_h,flushOutboundQueue,2, +func_150752_a,getFromPacket,2, +func_150759_c,getId,2, +func_150760_a,getById,2, +func_150786_a,writeCompoundTag,2, +func_150787_b,writeVarInt,2, +func_150788_a,writeItemStack,2, +func_150789_c,readString,2, +func_150790_a,getVarIntSize,2, +func_150791_c,readItemStack,2, +func_150792_a,readVarInt,2, +func_150793_b,readCompoundTag,2, +func_150802_k,isPopulated,2, +func_150803_c,recheckGaps,2, +func_150804_b,onTick,2, +func_150808_b,getBlockLightOpacity,2, +func_150809_p,checkLight,2, +func_150811_f,checkLight,2, +func_150813_a,addTileEntity,2, +func_150826_b,translateToFallback,2, +func_150827_a,getLastTranslationUpdateTimeInMilliseconds,2, +func_150835_j,getBlockTileEntity,2, +func_150857_a,isEmptyBlock,2, +func_150858_a,calculatePortalHeight,2, +func_150859_c,placePortalBlocks,2, +func_150860_b,isValid,2, +func_150869_b,matchEntitiesToTextComponent,2, +func_150871_b,increaseStat,2, +func_150873_a,unlockAchievement,2, +func_150876_a,sendStats,2, +func_150877_d,markAllDirty,2, +func_150878_c,getDirty,2, +func_150880_a,dumpJson,2, +func_150881_a,parseJson,2, +func_150882_a,readStatFile,2, +func_150883_b,saveStatFile,2, +func_150891_b,getIdFromItem,2, +func_150893_a,getDestroySpeed,2, +func_150895_a,getSubItems,0, +func_150897_b,canHarvestBlock,2, +func_150898_a,getItemFromBlock,2, +func_150899_d,getItemById,2, +func_150900_l,registerItems,2, +func_150902_a,addExplosionInfo,0, +func_150903_a,getExplosionTag,0, +func_150905_g,getHealAmount,2, +func_150906_h,getSaturationModifier,2, +func_150910_a,fillBucket,2, +func_150911_c,createMapDataPacket,2, +func_150912_a,loadMapData,0, +func_150927_i,getRecordNameLocal,0, +func_150930_a,isNBTValid,2, +func_150931_i,getAttackDamage,2, +func_150932_j,getToolMaterialName,2, +func_150943_a,setSubtypeNames,2, +func_150951_e,getStatName,2, +func_150952_k,getCriteria,2, +func_150954_l,getSerializableClazz,2, +func_150959_a,getItem,0, +func_150967_d,getUncookedSaturationModifier,2, +func_150970_e,getCookedHealAmount,2, +func_150972_b,getTranslationKey,2, +func_150973_i,canCook,2, +func_150974_a,byMetadata,2, +func_150975_c,getUncookedHealAmount,2, +func_150976_a,getMetadata,2, +func_150977_f,getCookedSaturationModifier,2, +func_150978_a,byItemStack,2, +func_150995_f,getRepairItem,2, +func_150997_a,getDestroySpeed,2, +func_150998_b,canHarvestBlock,2, +func_151000_E,getTextComponent,2, +func_151001_c,setStackDisplayName,2, +func_151003_a,getSerializableElement,2, +func_151176_b,getStatEntityKilledBy,2, +func_151177_a,getOneShotStat,2, +func_151178_a,init,2, +func_151179_e,initItemDepleteStats,2, +func_151180_a,mergeStatBases,2, +func_151181_c,initMiningStats,2, +func_151182_a,getStatKillEntity,2, +func_151187_b,getJsonSerializableValue,2, +func_151188_a,setIntegerValue,2, +func_151189_a,getIntegerValue,2, +func_151190_a,setJsonSerializableValue,2, +func_151200_h,getString,2, +func_151201_f,isJsonPrimitive,2, +func_151202_d,isJsonArray,2, +func_151203_m,getInt,2, +func_151204_g,hasField,2, +func_151205_a,isString,2, +func_151206_a,getString,2, +func_151207_m,getJsonArray,2, +func_151208_a,getInt,2, +func_151209_a,getBoolean,2, +func_151210_l,getJsonObject,2, +func_151211_a,isString,0, +func_151212_i,getBoolean,2, +func_151213_a,getJsonArray,2, +func_151214_t,getJsonArray,2, +func_151215_f,getInt,2, +func_151216_b,getBoolean,2, +func_151217_k,getFloat,2, +func_151218_a,getJsonObject,2, +func_151219_a,getString,2, +func_151220_d,getFloat,2, +func_151221_a,getFloat,2, +func_151222_d,toString,2, +func_151225_a,post,2, +func_151226_a,postMap,2, +func_151229_a,createNetCipherInstance,2, +func_151232_a,getName,2, +func_151235_d,isPowerOfTwo,2, +func_151236_b,smallestEncompassingPowerOfTwo,2, +func_151237_a,clamp,2, +func_151238_b,clampedLerp,2, +func_151239_c,log2,2, +func_151240_a,nextFloat,2, +func_151241_e,log2DeBruijn,2, +func_151244_d,getIcon,0, +func_151246_b,isNullOrEmpty,2, +func_151247_a,sendToTracking,2, +func_151248_b,sendToTrackingAndSelf,2, +func_151255_a,getStringBuffer,2, +func_151256_a,writeAndFlush,2, +func_151259_a,sendPacketToTrackedPlayers,2, +func_151260_c,createSpawnPacket,2, +func_151261_b,sendToTrackingAndSelf,2, +func_151265_a,addEndpoint,2, +func_151267_d,getServer,2, +func_151268_b,terminateEndpoints,2, +func_151269_c,networkTick,2, +func_151270_a,addLocalEndpoint,0, +func_151303_a,getName,2, +func_151304_b,getProtocol,2, +func_151315_a,setServerDescription,2, +func_151316_d,getFavicon,2, +func_151317_a,getServerDescription,2, +func_151318_b,getPlayers,2, +func_151319_a,setPlayers,2, +func_151320_a,setFavicon,2, +func_151321_a,setVersion,2, +func_151322_c,getVersion,2, +func_151330_a,setPlayers,2, +func_151331_c,getPlayers,2, +func_151332_a,getMaxPlayers,2, +func_151333_b,getOnlinePlayerCount,2, +func_151337_f,getBlock,2, +func_151338_e,getEventParameter,2, +func_151339_d,getEventID,2, +func_151351_a,getBlock,2, +func_151353_a,registerDispenserBehaviors,2, +func_151354_b,register,2, +func_151357_h,hasInfoNotice,0, +func_151358_j,enableInfoNotice,2, +func_151359_c,getInfoTranslationKey,0, +func_151367_b,onUserHurt,2, +func_151368_a,onEntityDamaged,2, +func_151372_b,getJsonKeys,0, +func_151373_a,addJsonKey,0, +func_151379_a,forException,0, +func_151380_a,prependJsonKey,0, +func_151381_b,setFilenameAndFlush,0, +func_151384_a,applyThornEnchantments,2, +func_151385_b,applyArthropodEnchantments,2, +func_151390_b,readFromBuf,0, +func_151391_a,writeToBuf,2, +func_151392_a,addPlayerToTeam,2, +func_151393_a,addSmeltingRecipeForBlock,2, +func_151394_a,addSmeltingRecipe,2, +func_151395_a,getSmeltingResult,2, +func_151396_a,addSmelting,2, +func_151397_a,compareItemStacks,2, +func_151398_b,getSmeltingExperience,2, +func_151408_c,getModifiers,2, +func_151409_a,getName,2, +func_151410_b,getBaseValue,2, +func_151426_a,getEnumChatVisibility,0, +func_151428_a,getChatVisibility,0, +func_151429_b,getResourceKey,0, +func_151440_a,setOptionKeyBinding,0, +func_151461_a,getChatComponent,0, +func_151462_b,setKeyCode,0, +func_151463_i,getKeyCode,0, +func_151464_g,getKeyDescription,0, +func_151466_e,getKeyCategory,0, +func_151467_c,getKeybinds,0, +func_151468_f,isPressed,0, +func_151469_h,getKeyCodeDefault,0, +func_151470_d,isKeyDown,0, +func_151475_a,setAttributeModifiers,2, +func_151499_f,getEatingGrassTimer,2, +func_151514_a,init,2, +func_151517_h,isDamageAbsolute,2, +func_151518_m,setDamageIsAbsolute,2, +func_151519_b,getDeathMessage,2, +func_151521_b,getDeathMessage,2, +func_151522_h,getDamageSrcDisplayName,2, +func_151523_a,byId,2, +func_151525_a,getId,2, +func_151526_b,getTranslationKey,2, +func_151535_h,toNBTTagIntArray,2, +func_151536_b,getLayerMaterialBlock,2, +func_151559_a,getRandomCropType,2, +func_151560_a,getRandomCropType,2, +func_151565_r,getMaterialMapColor,2, +func_151599_a,getRegion,2, +func_151600_a,getRegion,2, +func_151601_a,getValue,2, +func_151604_a,dot,2, +func_151605_a,getValue,2, +func_151606_a,add,2, +func_151607_a,fastFloor,2, +func_151616_a,biomesEqualOrMesaPlateau,2, +func_151617_b,selectModeOrRandom,2, +func_151618_b,isBiomeOceanic,2, +func_151619_a,selectRandom,2, +func_151624_d,getIntsHeatIce,2, +func_151625_e,getIntsSpecial,2, +func_151626_c,getIntsCoolWarm,2, +func_151630_c,riverFilter,2, +func_151631_c,isJungleCompatible,2, +func_151632_a,replaceIfNeighborOcean,2, +func_151633_d,isMesa,2, +func_151634_b,canBiomesBeNeighbors,2, +func_151635_b,replaceBiomeEdge,2, +func_151636_a,replaceBiomeEdgeIfNecessary,2, +func_151643_b,getMapColor,0, +func_151685_b,getRepairItem,2, +func_151686_a,addStats,2, +func_152104_k,isInventoryEmpty,2, +func_152105_l,isFull,2, +func_152106_a,setPlayerProfile,2, +func_152107_a,setType,2, +func_152108_a,getPlayerProfile,2, +func_152109_d,updatePlayerProfile,2, +func_152111_bt,sendEnterCombat,2, +func_152112_bu,sendEndCombat,2, +func_152114_e,isOwner,2, +func_152116_bZ,isChickenJockey,2, +func_152117_i,setChickenJockey,2, +func_152122_n,hasPlayerInfo,0, +func_152123_o,hasSkin,0, +func_152125_a,drawScaledCustomSizeModalRect,0, +func_152339_d,removeEntity,2, +func_152340_a,readImageToBuffer,0, +func_152342_ad,getSkinManager,0, +func_152343_a,addScheduledTask,0, +func_152344_a,addScheduledTask,2, +func_152345_ab,isCallingFromMinecraftThread,2, +func_152347_ac,getSessionService,0, +func_152348_aa,dispatchKeypresses,0, +func_152349_b,isUnicode,0, +func_152357_F,getOnlinePlayerProfiles,2, +func_152358_ax,getPlayerProfileCache,2, +func_152359_aw,getGameProfileRepository,2, +func_152368_aE,convertFiles,1, +func_152369_aG,sleepFiveSeconds,1, +func_152372_a,notifyListener,2, +func_152373_a,notifyCommandListener,2, +func_152374_a,notifyCommandListener,2, +func_152376_a,calcDamageByCreature,2, +func_152377_a,getModifierForCreature,2, +func_152378_a,getPlayerEntityByUUID,2, +func_152421_a,setSessionType,0, +func_152430_c,renderStreamIndicator,0, +func_152433_a,loadTextureFromServer,0, +func_152446_a,read,2, +func_152447_a,readType,2, +func_152448_b,readKey,2, +func_152449_a,readNBT,2, +func_152450_a,read,2, +func_152455_a,read,2, +func_152456_a,read,2, +func_152459_a,readGameProfileFromNBT,2, +func_152506_a,getOfflineProfile,2, +func_152583_a,copyFrom,0, +func_152584_a,setResourceMode,0, +func_152586_b,getResourceMode,0, +func_152589_a,getMotd,0, +func_152596_g,canSendCommands,2, +func_152597_c,removePlayerFromWhitelist,2, +func_152598_l,getWhitelistedPlayerNames,2, +func_152599_k,getWhitelistedPlayers,2, +func_152600_g,getOnlinePlayerProfiles,2, +func_152601_d,addWhitelistedPlayer,2, +func_152602_a,getPlayerStatsFile,2, +func_152603_m,getOppedPlayers,2, +func_152604_a,setGameType,0, +func_152605_a,addOp,2, +func_152606_n,getOppedPlayerNames,2, +func_152607_e,canJoin,2, +func_152608_h,getBannedPlayers,2, +func_152610_b,removeOp,2, +func_152611_a,setViewDistance,2, +func_152612_a,getPlayerByUsername,2, +func_152621_a,contains,2, +func_152622_a,setPlayerViewRadius,2, +func_152634_a,skinAvailable,0, +func_152640_f,getValue,2, +func_152641_a,onSerialization,2, +func_152643_b,constructProfile,2, +func_152644_a,getPermissionLevel,2, +func_152646_b,gameProfileFromJsonObject,2, +func_152647_b,getIPFromJson,2, +func_152648_b,toGameProfile,2, +func_152649_a,addEntry,2, +func_152651_a,addEntry,2, +func_152652_a,getProfileByUUID,2, +func_152653_b,getByUUID,2, +func_152654_a,getUsernames,2, +func_152655_a,getGameProfileForUsername,2, +func_152656_a,getEntriesWithLimit,2, +func_152657_b,load,2, +func_152658_c,save,2, +func_152668_a,getGameProfile,2, +func_152670_b,getExpirationDate,2, +func_152678_f,writeChanges,2, +func_152679_g,readSavedFile,1, +func_152680_h,removeExpired,2, +func_152681_a,getObjectKey,2, +func_152682_a,createEntry,2, +func_152683_b,getEntry,2, +func_152684_c,removeEntry,2, +func_152685_a,getKeys,2, +func_152686_a,setLanServer,2, +func_152687_a,addEntry,2, +func_152688_e,getValues,2, +func_152689_b,isLanServer,2, +func_152690_d,isEmpty,1, +func_152691_c,getSaveFile,1, +func_152692_d,hasEntry,2, +func_152700_a,getGameProfileFromName,2, +func_152702_a,isBanned,2, +func_152703_a,getBannedProfile,2, +func_152705_a,isWhitelisted,1, +func_152706_a,getByName,2, +func_152707_c,addressToString,2, +func_152708_a,isBanned,2, +func_152709_b,getBanEntry,2, +func_152710_d,convertWhitelist,1, +func_152711_b,mkdir,1, +func_152712_b,hasUnconvertableFiles,1, +func_152713_b,parseDate,1, +func_152714_a,tryConvert,1, +func_152715_c,hasUnconvertablePlayerFiles,1, +func_152717_a,lookupNames,2, +func_152718_c,convertOplist,1, +func_152721_a,readFile,1, +func_152722_b,convertIpBanlist,1, +func_152723_a,convertSaveFiles,1, +func_152724_a,convertUserBanlist,1, +func_152725_d,getPlayersDirectory,1, +func_152727_c,backupConverted,1, +func_152743_a,renamePlayerFile,1, +func_152744_a,getFileNameForProfile,1, +func_152753_a,fromJson,2, +func_152754_s,getJsonObject,2, +func_152764_a,parsePass,0, +func_152765_a,parseGroup,0, +func_152766_h,addOSData,2, +func_152767_b,addStatToSnooper,2, +func_152768_a,addClientStat,2, +func_152780_c,getInputStreamAssets,0, +func_152788_a,loadSkinFromCache,0, +func_152789_a,loadSkin,0, +func_152790_a,loadProfileTextures,0, +func_152792_a,loadSkin,0, +func_152805_a,getPackDescription,0, +func_153157_c,glGetShaderi,0, +func_153158_d,glGetShaderInfoLog,0, +func_153159_d,glUniform4,0, +func_153160_c,glUniformMatrix4,0, +func_153161_d,glUseProgram,0, +func_153162_d,glUniform4,0, +func_153163_f,glUniform1i,0, +func_153164_b,glGetAttribLocation,0, +func_153165_e,glGenFramebuffers,0, +func_153166_e,glGetProgramInfoLog,0, +func_153167_i,glCheckFramebufferStatus,0, +func_153168_a,glUniform1,0, +func_153169_a,glShaderSource,0, +func_153170_c,glCompileShader,0, +func_153171_g,glBindFramebuffer,0, +func_153172_c,getLogText,0, +func_153173_a,glUniformMatrix2,0, +func_153174_h,glDeleteFramebuffers,0, +func_153175_a,glGetProgrami,0, +func_153176_h,glBindRenderbuffer,0, +func_153177_b,glUniform2,0, +func_153178_b,glAttachShader,0, +func_153179_f,glLinkProgram,0, +func_153180_a,glDeleteShader,0, +func_153181_a,glUniform1,0, +func_153182_b,glUniform2,0, +func_153183_d,glCreateProgram,0, +func_153184_g,glDeleteRenderbuffers,0, +func_153185_f,glGenRenderbuffers,0, +func_153186_a,glRenderbufferStorage,0, +func_153187_e,glDeleteProgram,0, +func_153188_a,glFramebufferTexture2D,0, +func_153189_b,glUniformMatrix3,0, +func_153190_b,glFramebufferRenderbuffer,0, +func_153191_c,glUniform3,0, +func_153192_c,glUniform3,0, +func_153193_b,areShadersSupported,0, +func_153194_a,glGetUniformLocation,0, +func_153195_b,glCreateShader,0, +func_154311_a,setText,0, +func_154312_c,getYImage,0, +func_154313_b,setEnabled,0, +func_154314_d,getId,0, +func_154315_e,getEnabled,0, +func_154316_f,getPositionY,0, +func_154317_g,getRealmsButton,0, +func_154319_c,fontDrawShadow,0, +func_154320_j,buttons,0, +func_154321_a,getProxy,0, +func_154322_b,drawString,0, +func_154323_a,fontSplit,0, +func_154324_i,buttonsClear,0, +func_154325_a,drawCenteredString,0, +func_154326_c,getStringWidth,0, +func_154327_a,buttonsAdd,0, +func_154328_b,buttonsRemove,0, +func_154329_h,getFontHeight,0, +func_154331_x,getLastActiveTime,2, +func_154333_a,getName,0, +func_154334_a,isConvertible,0, +func_154335_d,isNewLevelIdAcceptable,0, +func_154336_c,getSizeOnDisk,0, +func_154337_m,getMouseX,0, +func_154338_k,getWidth,0, +func_154339_l,getMouseY,0, +func_154346_a,hasAcceptedEULA,1, +func_154347_a,loadEULAFile,1, +func_154348_b,createEULAFile,1, +func_154353_e,absFloor,0, +func_154354_b,roundUp,2, +func_164247_a,appendLine,1, +func_174791_d,getPositionVector,2, +func_174792_t_,sendCommandFeedback,2, +func_174793_f,getCommandSenderEntity,2, +func_174794_a,setCommandStat,2, +func_174805_g,setAlwaysRenderNameTag,2, +func_174806_f,getVectorForRotation,2, +func_174807_aT,getCommandStats,2, +func_174808_Z,createRunningParticles,2, +func_174809_b,isLiquidPresentInAABB,2, +func_174810_b,setSilent,2, +func_174811_aO,getHorizontalFacing,2, +func_174812_G,onKillCommand,2, +func_174813_aQ,getEntityBoundingBox,2, +func_174814_R,isSilent,2, +func_174815_a,applyEnchantments,2, +func_174816_a,canExplosionDestroyBlock,2, +func_174817_o,setCommandStats,2, +func_174818_b,getDistanceSq,2, +func_174820_d,replaceItemInInventory,2, +func_174821_h,setOutsideBorder,2, +func_174822_a,rayTrace,0, +func_174823_aP,getHoverEvent,2, +func_174824_e,getPositionEyes,2, +func_174826_a,setEntityBoundingBox,2, +func_174827_a,isSpectatedByPlayer,2, +func_174828_a,moveToBlockPosAndAngles,2, +func_174829_m,resetPositionToBB,2, +func_174830_Y,spawnRunningParticles,2, +func_174831_c,getDistanceSqToCenter,2, +func_174832_aS,isOutsideBorder,2, +func_174833_aM,getAlwaysRenderNameTag,2, +func_174845_l,init,0, +func_174846_a,setBlockPos,0, +func_174856_o,updateBoundingBox,2, +func_174857_n,getHangingPosition,2, +func_174859_a,updateFacingWithBoundingBox,2, +func_174862_a,createKnot,2, +func_174863_b,getKnotForPosition,2, +func_174864_a,setDisplayedItemWithUpdate,2, +func_174865_a,setRotation,2, +func_174866_q,getAnalogOutput,2, +func_174867_a,setPickupDelay,2, +func_174868_q,setNoPickupDelay,2, +func_174869_p,setDefaultPickupDelay,2, +func_174870_v,makeFakeItem,2, +func_174871_r,setInfinitePickupDelay,2, +func_174872_o,getAge,0, +func_174873_u,setNoDespawn,2, +func_174874_s,cannotPickup,2, +func_174875_k,getGuiID,2, +func_174876_a,createContainer,2, +func_174877_v,getPos,2, +func_174878_a,setPos,2, +func_174880_d,getStats,2, +func_174882_b,executeCommand,2, +func_174884_b,updateGameProfile,2, +func_174885_b,setField,2, +func_174886_c,closeInventory,2, +func_174887_a_,getField,2, +func_174888_l,clear,2, +func_174889_b,openInventory,2, +func_174890_g,getFieldCount,2, +func_174891_i,getLockCode,2, +func_174892_a,setLockCode,2, +func_174893_q_,isLocked,2, +func_174894_a,addItem,2, +func_174897_t,getDisplayTile,2, +func_174898_m,getMaximumSpeed,2, +func_174899_a,setDisplayTile,2, +func_174902_m,createFilledSlotsArray,2, +func_174903_a,isBurning,0, +func_174904_a,getCookTime,2, +func_174907_n,getBeamSegments,0, +func_174908_m,updateBeacon,2, +func_174910_a,setNeighbor,2, +func_174911_a,getAdjacentChest,2, +func_174912_b,isChestAt,2, +func_174914_o,mayTransfer,2, +func_174915_a,pullItemFromSlot,2, +func_174916_c,insertStack,2, +func_174917_b,isInventoryEmpty,2, +func_174918_a,putStackInInventoryAllSlots,2, +func_174919_a,isInventoryFull,2, +func_174920_a,canInsertItemInSlot,2, +func_174921_b,canExtractItemFromSlot,2, +func_174922_i,getWidth,2, +func_174923_h,getHeight,2, +func_174925_a,clearMatchingItems,2, +func_174926_d,getOffsetZ,0, +func_174927_b,getPistonState,2, +func_174928_c,getOffsetY,0, +func_174929_b,getOffsetX,0, +func_174930_e,getFacing,2, +func_174935_a,restoreLastBlurMipmap,0, +func_174936_b,setBlurMipmap,0, +func_174937_a,setBlurMipmapDirect,0, +func_174942_a,registerSprite,0, +func_174943_a,loadSprites,0, +func_174944_f,getMissingSprite,0, +func_174951_a,getMissingModel,0, +func_174952_b,getTextureMap,0, +func_174953_a,getModel,0, +func_174954_c,getBlockModelShapes,0, +func_174959_b,notifyLightSet,2, +func_174962_a,getViewVector,0, +func_174963_q,generateStars,0, +func_174964_o,generateSky2,0, +func_174965_a,cleanupDamagedBlocks,0, +func_174966_b,makeEntityOutlineShader,0, +func_174967_a,updateChunks,0, +func_174968_a,renderSky,0, +func_174969_t,postRenderDamagedBlocks,0, +func_174970_a,setupTerrain,0, +func_174971_n,updateDestroyBlockIcons,0, +func_174972_a,spawnParticle,0, +func_174974_b,spawnParticle0,0, +func_174975_c,renderEntityOutlineFramebuffer,0, +func_174976_a,renderSky,0, +func_174977_a,renderBlockLayer,0, +func_174978_c,getVisibleFacings,0, +func_174979_m,setDisplayListEntitiesDirty,0, +func_174980_p,generateSky,0, +func_174981_a,drawBlockDamageTexture,0, +func_174982_a,renderBlockLayer,0, +func_174984_a,fixTerrainFrustum,0, +func_174985_d,isRenderEntityOutlines,0, +func_174986_e,stopChunkUpdates,0, +func_175016_a,renderBlockBrightness,0, +func_175018_a,renderBlock,0, +func_175019_b,getBlockModelRenderer,0, +func_175020_a,renderBlockDamage,0, +func_175023_a,getBlockModelShapes,0, +func_175029_a,registerBlock,0, +func_175030_a,renderItemOverlays,0, +func_175031_a,registerBlock,0, +func_175037_a,getItemModelMesher,0, +func_175038_a,putQuadNormal,0, +func_175041_b,registerItems,0, +func_175042_a,renderItemIntoGUI,0, +func_175047_a,registerItem,0, +func_175048_a,registerItem,0, +func_175050_a,shouldRenderItemIn3D,0, +func_175063_a,drawStringWithShadow,0, +func_175064_b,getColorCode,0, +func_175065_a,drawString,0, +func_175066_a,loadEntityShader,0, +func_175068_a,renderWorldPass,0, +func_175069_a,loadShader,0, +func_175070_n,isDrawBlockOutline,0, +func_175071_c,switchUseShader,0, +func_175072_h,disableLightmap,0, +func_175085_a,getSoundMap,0, +func_175086_a,handleResourcePackStatus,2, +func_175087_a,handleAnimation,2, +func_175088_a,handleSpectate,2, +func_175089_a,setPlayerLocation,2, +func_175093_a,handleWorldBorder,2, +func_175094_a,handleCamera,2, +func_175095_a,handleResourcePack,2, +func_175096_a,handlePlayerListHeaderFooter,2, +func_175098_a,handleCombatEvent,2, +func_175099_a,handleTitle,2, +func_175101_a,handleServerDifficulty,2, +func_175102_a,getPlayerInfo,0, +func_175104_a,getPlayerInfo,0, +func_175105_e,getGameProfile,0, +func_175106_d,getPlayerInfoMap,0, +func_175108_a,triggerNote,2, +func_175109_g,initializeBannerData,0, +func_175110_d,getColorList,0, +func_175112_a,setItemValues,2, +func_175113_c,getPatterns,2, +func_175114_c,getPatternList,0, +func_175116_e,getPatternResourceLocation,0, +func_175117_e,removeBannerData,2, +func_175124_c,getCommandResultStats,2, +func_175131_l,getBlock,2, +func_175133_bi,resetPotionEffectMetadata,2, +func_175134_bD,getJumpUpwardsMotion,2, +func_175135_B,updatePotionMetadata,2, +func_175136_bO,markPotionsDirty,2, +func_175138_ci,getXPSeed,2, +func_175139_a,setRenderOffsetForSleep,2, +func_175140_cp,hasReducedDebug,0, +func_175141_a,openEditSign,2, +func_175142_cm,isAllowEdit,2, +func_175143_p,isInBed,2, +func_175144_cb,isUser,2, +func_175145_a,takeStat,2, +func_175146_a,canOpen,2, +func_175147_b,getOfflineUUID,2, +func_175148_a,isWearing,0, +func_175149_v,isSpectator,2, +func_175150_k,setReducedDebug,0, +func_175151_a,canPlayerEdit,2, +func_175154_l,getSkinType,0, +func_175155_b,getPlayerInfo,0, +func_175156_o,getFovModifier,0, +func_175158_f,setServerBrand,0, +func_175159_q,closeScreenAndDropStack,0, +func_175160_A,isCurrentViewEntity,0, +func_175161_p,onUpdateWalkingPlayer,0, +func_175162_d,isOpenBlockSpace,0, +func_175163_u,sendHorseInventory,0, +func_175173_a,sendAllWindowProperties,2, +func_175174_a,drawTexturedModalRect,0, +func_175175_a,drawTexturedModalRect,0, +func_175176_b,renderExpBar,0, +func_175177_a,setDefaultTitlesTimes,0, +func_175178_a,displayTitle,0, +func_175179_f,getFontRenderer,0, +func_175180_a,renderGameOverlay,0, +func_175181_h,getTabList,0, +func_175185_b,renderDemo,0, +func_175186_a,renderHorseJumpBar,0, +func_175187_g,getSpectatorGui,0, +func_175188_a,setOverlayMessage,0, +func_175202_a,addLine,0, +func_175203_a,setCentered,0, +func_175205_a,setValidator,0, +func_175206_d,getId,0, +func_175207_a,setGuiResponder,0, +func_175211_a,setWidth,0, +func_175212_b,setValue,0, +func_175213_c,buildDisplayString,0, +func_175217_d,getSliderPosition,0, +func_175218_a,setSliderValue,0, +func_175219_a,setSliderPosition,0, +func_175220_c,getSliderValue,0, +func_175221_e,getDisplayString,0, +func_175229_b,setLocked,0, +func_175230_c,isLocked,0, +func_175232_g,getHeight,0, +func_175237_a,renderDebugInfo,0, +func_175238_c,getDebugInfoRight,0, +func_175239_b,renderDebugInfoRight,0, +func_175240_a,bytesToMb,0, +func_175243_a,getPlayerName,0, +func_175244_b,setHeader,0, +func_175245_a,drawPing,0, +func_175246_a,updatePlayerList,0, +func_175247_a,drawScoreboardValues,0, +func_175248_a,setFooter,0, +func_175249_a,renderPlayerlist,0, +func_175257_a,onSpectatorMenuClosed,0, +func_175258_a,renderPage,0, +func_175259_b,onMouseScroll,0, +func_175260_a,onHotbarSelected,0, +func_175261_b,onMiddleClick,0, +func_175262_a,isMenuActive,0, +func_175263_a,renderSelectedItem,0, +func_175264_a,renderTooltip,0, +func_175265_c,getHotbarAlpha,0, +func_175266_a,renderSlot,0, +func_175272_a,handleComponentHover,0, +func_175273_b,onResize,0, +func_175274_a,setText,0, +func_175275_f,sendChatMessage,0, +func_175276_a,handleComponentClick,0, +func_175277_d,isKeyComboCtrlX,0, +func_175278_g,isKeyComboCtrlA,0, +func_175279_e,isKeyComboCtrlV,0, +func_175280_f,isKeyComboCtrlC,0, +func_175281_b,sendChatMessage,0, +func_175282_a,openWebLink,0, +func_175283_s,isAltKeyDown,0, +func_175288_g,markChanged,0, +func_175299_g,canSelectCurWorldType,0, +func_175304_a,updateButtonValidity,0, +func_175305_g,hasValidSelection,0, +func_175318_a,getText,0, +func_175319_a,setEntryValue,0, +func_175320_a,setEntryValue,0, +func_175321_a,setEntryValue,0, +func_175322_b,enterConfirmation,0, +func_175323_a,saveValues,0, +func_175324_a,loadValues,0, +func_175325_f,createPagedList,0, +func_175326_g,restoreDefaults,0, +func_175327_a,modifyFocusValue,0, +func_175328_i,updatePageControls,0, +func_175329_a,setConfirmationControls,0, +func_175330_b,getFormattedValue,0, +func_175331_h,exitConfirmation,0, +func_175354_a,registerPreset,0, +func_175355_a,getDifficultyText,0, +func_175358_a,getMessage,0, +func_175378_g,updateActivePotionEffects,0, +func_175381_h,getCookProgressScaled,0, +func_175382_i,getBurnLeftScaled,0, +func_175385_b,getClickedComponentAt,0, +func_175388_a,updateCmdOutput,0, +func_175391_a,moveServerUp,0, +func_175392_a,canMoveUp,0, +func_175393_b,moveServerDown,0, +func_175394_b,canMoveDown,0, +func_175396_E,getTabListDisplayName,2, +func_175397_a,loadResourcePack,2, +func_175398_C,getSpectatingEntity,2, +func_175399_e,setSpectatingEntity,2, +func_175400_cq,canPlayersAttack,2, +func_175402_q,getShowArms,2, +func_175403_w,getLeftLegRotation,0, +func_175404_u,getLeftArmRotation,0, +func_175405_c,setLeftArmRotation,2, +func_175406_a,damageArmorStand,2, +func_175407_x,getRightLegRotation,0, +func_175408_t,getBodyRotation,2, +func_175409_C,dropContents,2, +func_175410_n,isSmall,2, +func_175411_v,getRightArmRotation,0, +func_175412_z,playParticles,2, +func_175413_k,setShowArms,2, +func_175414_r,hasNoBasePlate,2, +func_175415_a,setHeadRotation,2, +func_175416_h,writePoseToNBT,2, +func_175417_e,setLeftLegRotation,2, +func_175418_s,getHeadRotation,2, +func_175419_y,readPoseFromNBT,2, +func_175420_a,setSmall,2, +func_175421_A,dropBlock,2, +func_175424_b,setBodyRotation,2, +func_175426_l,setNoBasePlate,2, +func_175427_f,setRightLegRotation,2, +func_175428_d,setRightArmRotation,2, +func_175445_a,updateEquipmentIfNeeded,2, +func_175446_cd,isAIDisabled,2, +func_175447_b,createNavigator,2, +func_175448_a,canEquipItem,2, +func_175449_a,setHomePosAndDistance,2, +func_175451_e,dealDamage,2, +func_175453_cd,getFireballStrength,2, +func_175454_a,setAttacking,2, +func_175456_n,applyEntityAI,2, +func_175457_ck,isAngry,2, +func_175463_b,setTargetedEntity,2, +func_175464_ck,getAttackDuration,2, +func_175466_co,getTargetedEntity,2, +func_175469_o,getSpikesAnimation,0, +func_175471_a,getTailAnimation,0, +func_175472_n,isMoving,2, +func_175474_cn,hasTargetedEntity,2, +func_175476_l,setMoving,2, +func_175477_p,getAttackAnimationScale,2, +func_175489_ck,getHeldBlockState,2, +func_175490_a,setHeldBlockState,2, +func_175493_co,incrementDroppedSkulls,2, +func_175495_n,isSpawnedByPlayer,2, +func_175496_a,setSpawnedByPlayer,2, +func_175500_n,onGrowingAdult,2, +func_175501_a,ageUp,2, +func_175505_a,consumeItemFromStack,2, +func_175509_cj,getFleeceColor,2, +func_175510_a,getRandomSheepColor,2, +func_175511_a,getDyeColorMixFromParents,2, +func_175512_b,setFleeceColor,2, +func_175513_a,getDyeRgb,0, +func_175515_b,setMovementSpeed,2, +func_175517_cu,checkLandingDelay,2, +func_175518_cr,enableJumpControl,2, +func_175520_cs,disableJumpControl,2, +func_175521_o,getJumpCompletion,0, +func_175525_a,isRabbitBreedingItem,2, +func_175528_cn,createEatingParticles,2, +func_175529_r,setRabbitType,2, +func_175530_ct,updateMoveTypeDuration,2, +func_175531_cl,getRabbitType,2, +func_175533_a,calculateRotationYaw,2, +func_175534_cv,isCarrotEaten,2, +func_175544_ck,setupTamedAI,2, +func_175546_cu,getCollarColor,2, +func_175547_a,setCollarColor,2, +func_175549_o,setIsWillingToMate,2, +func_175550_n,getIsWillingToMate,2, +func_175551_co,getVillagerInventory,2, +func_175552_ct,setAdditionalAItasks,2, +func_175553_cp,hasEnoughFoodToBreed,2, +func_175554_cu,populateBuyingList,2, +func_175555_cq,canAbondonItems,2, +func_175556_cs,isFarmItemInInventory,2, +func_175557_cr,wantsMoreFood,2, +func_175558_a,canVillagerPickupItem,2, +func_175559_s,hasEnoughItems,2, +func_175567_n,hasMovementVector,2, +func_175568_b,setMovementVector,2, +func_175569_a,isDateAroundHalloween,2, +func_175571_m,shouldTrackOutput,2, +func_175572_n,getCommandResultStats,2, +func_175573_a,setTrackOutput,2, +func_175574_a,tryOpenEditCommandBlock,2, +func_175576_a,getEntityFromUuid,2, +func_175577_aI,getNetworkCompressionThreshold,2, +func_175578_N,isAnvilFileSet,2, +func_175579_a,isBlockProtected,2, +func_175580_aG,getMaxWorldSize,2, +func_175581_ab,getResourcePackHash,2, +func_175582_h,createCommandManager,2, +func_175583_aK,getServerThread,1, +func_175584_a,setResourcePackFromWorld,2, +func_175586_a,callFromMainThread,2, +func_175587_aJ,getCurrentTime,1, +func_175593_aQ,getMaxTickTime,1, +func_175594_ao,setWindowIcon,0, +func_175597_ag,getItemRenderer,0, +func_175598_ae,getRenderManager,0, +func_175599_af,getRenderItem,0, +func_175600_c,getVersion,0, +func_175601_h,updateDisplay,0, +func_175602_ab,getBlockRendererDispatcher,0, +func_175603_A,scheduleResourcesRefresh,0, +func_175604_i,checkWindowResize,0, +func_175605_an,setInitialDisplayMode,0, +func_175606_aa,getRenderViewEntity,0, +func_175607_a,setRenderViewEntity,0, +func_175608_ak,registerMetadataSerializers,0, +func_175609_am,createDisplay,0, +func_175610_ah,getDebugFPS,0, +func_175623_d,isAirBlock,2, +func_175624_G,getWorldType,2, +func_175625_s,getTileEntity,2, +func_175626_b,getCombinedLight,0, +func_175627_a,getStrongPower,2, +func_175628_b,getLightFor,0, +func_175629_a,getLightForExt,0, +func_175636_b,isAnyPlayerWithinRangeAt,2, +func_175638_a,getRawLight,2, +func_175639_b,isAreaLoaded,2, +func_175640_z,isBlockPowered,2, +func_175641_c,addBlockEvent,2, +func_175642_b,getLightFor,2, +func_175643_b,init,2, +func_175644_a,getEntities,2, +func_175645_m,getHeight,2, +func_175646_b,markChunkDirty,2, +func_175647_a,getEntitiesWithinAABB,2, +func_175648_a,isAreaLoaded,2, +func_175649_E,getDifficultyForLocation,2, +func_175650_b,loadEntities,2, +func_175651_c,getRedstonePower,2, +func_175652_B,setSpawnPoint,2, +func_175653_a,setLightFor,2, +func_175654_a,updateBlockTick,2, +func_175655_b,destroyBlock,2, +func_175656_a,setBlockState,2, +func_175657_ab,getSkylightSubtracted,2, +func_175658_ac,getLastLightningBolt,0, +func_175659_aa,getDifficulty,2, +func_175660_a,isBlockModifiable,2, +func_175661_b,getPlayers,2, +func_175662_w,canBlockFreezeNoWater,2, +func_175663_a,isAreaLoaded,2, +func_175664_x,checkLight,2, +func_175665_u,isBlockFullCube,2, +func_175666_e,updateComparatorOutputLevel,2, +func_175667_e,isBlockLoaded,2, +func_175668_a,isBlockLoaded,2, +func_175669_a,playBroadcastSound,2, +func_175670_e,canBlockFreeze,2, +func_175671_l,getLightFromNeighbors,2, +func_175672_r,getTopSolidOrLiquidBlock,2, +func_175674_a,getEntitiesInAABBexcluding,2, +func_175675_v,canBlockFreezeWater,2, +func_175676_y,getStrongPower,2, +func_175677_d,isBlockNormalCube,2, +func_175678_i,canSeeSky,2, +func_175679_n,notifyLightSet,2, +func_175680_a,isChunkLoaded,2, +func_175681_c,unloadEntities,2, +func_175682_a,spawnParticle,0, +func_175684_a,scheduleUpdate,2, +func_175685_c,notifyNeighborsOfStateChange,2, +func_175687_A,getRedstonePowerFromNeighbors,2, +func_175688_a,spawnParticle,2, +func_175690_a,setTileEntity,2, +func_175691_a,isBlockTickPending,2, +func_175692_b,setSkylightSubtracted,2, +func_175693_T,getMapStorage,2, +func_175694_M,getSpawnPoint,2, +func_175695_a,notifyNeighborsOfStateExcept,2, +func_175696_F,isWater,2, +func_175697_a,isAreaLoaded,2, +func_175698_g,setBlockToAir,2, +func_175699_k,getLight,2, +func_175700_a,addTileEntity,2, +func_175701_a,isValid,2, +func_175702_c,setLastLightningBolt,2, +func_175704_b,markBlockRangeForRenderUpdate,2, +func_175705_a,getLightFromNeighborsFor,0, +func_175706_a,isAreaLoaded,2, +func_175707_a,isAreaLoaded,2, +func_175708_f,canSnowAt,2, +func_175709_b,isSidePowered,2, +func_175710_j,canBlockSeeSky,2, +func_175711_a,isAreaLoaded,2, +func_175712_a,getPendingBlockUpdates,2, +func_175713_t,removeTileEntity,2, +func_175714_ae,getVillageCollection,2, +func_175715_c,sendBlockBreakProgress,2, +func_175718_b,playEvent,2, +func_175719_a,extinguishFire,2, +func_175720_a,spawnParticle,2, +func_175721_c,getLight,2, +func_175722_b,notifyNeighborsRespectDebug,2, +func_175723_af,getWorldBorder,2, +func_175724_o,getLightBrightness,2, +func_175725_q,getPrecipitationHeight,2, +func_175726_f,getChunk,2, +func_175727_C,isRainingAt,2, +func_175732_a,canCreatureTypeSpawnHere,2, +func_175733_a,getEntityFromUuid,2, +func_175734_a,getSpawnListEntryForTypeAt,2, +func_175735_ai,canSpawnAnimals,2, +func_175736_a,adjustPosToNearbyEntity,2, +func_175737_aj,setDebugWorldSettings,2, +func_175738_ah,canSpawnNPCs,2, +func_175739_a,spawnParticle,2, +func_175744_a,fromColorIndex,2, +func_175745_c,lowercaseAlpha,2, +func_175746_b,getColorIndex,2, +func_175750_a,addBlockInfo,2, +func_175755_a,parseInt,2, +func_175756_a,parseDouble,2, +func_175757_a,parseBlockPos,2, +func_175760_a,parseLong,2, +func_175761_b,parseDouble,2, +func_175762_a,getListOfStringsMatchingLastWord,2, +func_175764_a,parseInt,2, +func_175765_c,parseDouble,2, +func_175766_b,parseLong,2, +func_175767_a,parseCoordinate,2, +func_175769_b,parseDouble,2, +func_175770_a,parseCoordinate,2, +func_175771_a,getTabCompletionCoordinate,2, +func_175783_e,getSlotForShortcut,2, +func_175786_a,tryExecute,2, +func_175787_b,notifyPostProcessAt,2, +func_175788_a,isValidForPostProcess,2, +func_175789_b,create,2, +func_175793_a,canReplaceBlock,2, +func_175794_a,generateStructure,2, +func_175795_b,isInsideStructure,2, +func_175796_a,isPositionInStructure,2, +func_175797_c,getStructureAt,2, +func_175798_a,isSwampHut,2, +func_175799_b,getMonsters,2, +func_175804_a,fillWithBlocks,2, +func_175807_a,getBlockStateFromPos,2, +func_175808_b,replaceAirAndLiquidDownwards,2, +func_175809_a,randomlyPlaceBlock,2, +func_175811_a,setBlockState,2, +func_175812_a,findStairs,2, +func_175813_a,findCrossing,2, +func_175814_a,findCorridorSize,2, +func_175817_a,spawnElder,2, +func_175818_a,doesChunkIntersect,2, +func_175819_a,generateBoxOnFillOnly,2, +func_175820_a,getRoomIndex,2, +func_175821_a,generateDefaultFloor,2, +func_175835_e,generateLowerWall,2, +func_175836_a,generateRoomGraph,2, +func_175837_c,generateEntranceWall,2, +func_175838_g,generateUpperWall,2, +func_175839_b,generateEntranceArchs,2, +func_175840_a,generateWing,2, +func_175841_d,generateRoofPiece,2, +func_175842_f,generateMiddleWall,2, +func_175847_a,getBiomeSpecificBlockState,2, +func_175848_a,findPieceBox,2, +func_175849_a,createPiece,2, +func_175850_a,createPiece,2, +func_175851_a,createPiece,2, +func_175852_a,createPiece,2, +func_175853_a,createPiece,2, +func_175854_a,createPiece,2, +func_175855_a,createPiece,2, +func_175856_a,findPieceBox,2, +func_175857_a,createPiece,2, +func_175858_a,createPiece,2, +func_175859_a,createPiece,2, +func_175860_a,createPiece,2, +func_175861_a,createPiece,2, +func_175862_a,createPiece,2, +func_175863_a,createPiece,2, +func_175864_a,createPiece,2, +func_175865_a,createPiece,2, +func_175866_a,createPiece,2, +func_175867_a,createPiece,2, +func_175868_a,createPiece,2, +func_175869_a,findPieceBox,2, +func_175870_a,generateAndAddPiece,2, +func_175871_a,generatePiece,2, +func_175872_a,createPiece,2, +func_175873_a,createPiece,2, +func_175874_a,createPiece,2, +func_175875_a,createPiece,2, +func_175876_a,createPiece,2, +func_175877_a,createPiece,2, +func_175878_a,createPiece,2, +func_175879_a,createPiece,2, +func_175880_a,createPiece,2, +func_175881_a,createPiece,2, +func_175882_a,createPiece,2, +func_175883_a,createPiece,2, +func_175884_a,createPiece,2, +func_175885_a,createPiece,2, +func_175887_b,findAndCreateBridgePieceFactory,2, +func_175896_b,getLength,2, +func_175897_a,getComponentToAddBoundingBox,2, +func_175898_b,isVecInside,2, +func_175899_a,createProper,2, +func_175900_c,getLayerMaterial,2, +func_175903_a,setBlockAndNotifyAdequately,2, +func_175904_e,setDecorationDefaults,2, +func_175914_a,setGeneratedBlock,2, +func_175921_a,setDirtAt,2, +func_175924_b,placeLeafAt,2, +func_175925_a,growLeavesLayerStrict,2, +func_175926_c,isSpaceAt,2, +func_175927_a,ensureDirtsUnderneath,2, +func_175928_b,growLeavesLayer,2, +func_175929_a,ensureGrowable,2, +func_175930_c,createCrown,2, +func_175933_b,placePodzolCircle,2, +func_175934_c,placePodzolAt,2, +func_175935_b,getGreatestDistance,2, +func_175936_a,checkBlockLine,2, +func_175937_a,limb,2, +func_175938_b,getLogAxis,2, +func_175939_d,generateLeafNodeBases,2, +func_175940_a,generateLeafNode,2, +func_175941_b,generateLeaves,2, +func_175942_c,generateTrunk,2, +func_175953_c,generateAndAddPiece,2, +func_175954_a,findAndCreatePieceFactory,2, +func_175955_b,generatePieceFromSmallDoor,2, +func_175957_a,setConnection,2, +func_175958_a,updateOpenings,2, +func_175959_a,findSource,2, +func_175960_c,countOpenings,2, +func_175961_b,isSpecial,2, +func_175968_a,create,2, +func_175969_a,fits,2, +func_175970_a,registerOceanMonumentPieces,2, +func_176052_a,getMapPacket,2, +func_176053_a,updateMapData,2, +func_176054_a,calculateMapCenter,2, +func_176055_c,checkDoorExistence,2, +func_176056_a,getNearestVillage,2, +func_176057_e,positionInList,2, +func_176058_f,isWoodDoor,2, +func_176059_d,addToNewDoorsList,2, +func_176060_a,addToVillagerPositionList,2, +func_176061_a,countBlocksCanSeeSky,2, +func_176062_a,fileNameForProvider,2, +func_176065_a,findAndCreateComponentFactory,2, +func_176066_d,generateAndAddComponent,2, +func_176067_c,generateComponent,2, +func_176069_e,generateAndAddRoadPiece,2, +func_176071_a,glBufferData,0, +func_176072_g,glBindBuffer,0, +func_176073_e,glGenBuffers,0, +func_176074_g,glDeleteBuffers,0, +func_176075_f,useVbo,0, +func_176101_a,getPacket,2, +func_176102_a,update,2, +func_176110_a,getImage,2, +func_176111_d,getRotation,2, +func_176112_b,getX,2, +func_176113_c,getY,2, +func_176118_b,setBorderLerpTarget,2, +func_176119_g,setHardcore,2, +func_176120_C,getBorderCenterX,2, +func_176121_c,setAllowCommands,2, +func_176122_j,setBorderWarningDistance,2, +func_176123_z,isDifficultyLocked,2, +func_176124_d,getBorderCenterX,2, +func_176125_f,setBorderDamagePerBlock,2, +func_176126_D,getBorderCenterZ,2, +func_176127_a,populateFromWorldSettings,2, +func_176128_f,setMapFeaturesEnabled,2, +func_176129_e,setBorderSafeZone,2, +func_176130_y,getDifficulty,2, +func_176131_J,getBorderWarningDistance,2, +func_176132_G,getBorderLerpTarget,2, +func_176133_A,getCleanWeatherTime,2, +func_176134_F,getBorderLerpTime,2, +func_176135_e,setBorderLerpTime,2, +func_176136_k,setBorderWarningTime,2, +func_176137_E,getBorderSize,2, +func_176138_H,getBorderSafeZone,2, +func_176139_K,getBorderWarningTime,2, +func_176140_I,getBorderDamagePerBlock,2, +func_176141_c,getBorderCenterZ,2, +func_176142_i,setCleanWeatherTime,2, +func_176143_a,setSpawn,2, +func_176144_a,setDifficulty,2, +func_176145_a,setBorderSize,2, +func_176159_a,openPoint,2, +func_176163_a,postProcess,2, +func_176194_O,getBlockState,2, +func_176195_g,getBlockHardness,2, +func_176196_c,canPlaceBlockAt,2, +func_176197_a,modifyAcceleration,2, +func_176198_a,canPlaceBlockOnSide,2, +func_176199_a,onEntityWalk,2, +func_176200_f,isReplaceable,2, +func_176201_c,getMetaFromState,2, +func_176203_a,getStateFromMeta,2, +func_176205_b,isPassable,2, +func_176206_d,onPlayerDestroy,2, +func_176208_a,onBlockHarvested,2, +func_176209_a,canCollideCheck,2, +func_176210_f,getStateId,2, +func_176211_b,getStrongPower,2, +func_176212_b,causesDownwardCurrent,2, +func_176213_c,onBlockAdded,2, +func_176214_u,causesSuffocation,2, +func_176215_a,registerBlock,2, +func_176216_a,onLanded,2, +func_176218_Q,getOffsetType,2, +func_176219_a,registerBlock,2, +func_176220_d,getStateById,2, +func_176221_a,getActualState,2, +func_176223_P,getDefaultState,2, +func_176224_k,fillWithRain,2, +func_176225_a,shouldSideBeRendered,0, +func_176226_b,dropBlockAsItem,2, +func_176232_d,getSaplingDropChance,2, +func_176233_b,getWoodType,2, +func_176234_a,dropApple,2, +func_176235_d,destroy,2, +func_176253_e,canConnectTo,2, +func_176260_a,calculateState,2, +func_176261_e,checkForDrop,2, +func_176262_b,notifyNeighbors,2, +func_176267_a,getPropertyFor,2, +func_176268_d,getNumGrownFaces,2, +func_176269_e,recheckGrownSides,2, +func_176281_b,getFacing,2, +func_176282_a,getMetaForFacing,2, +func_176286_e,notifyHook,2, +func_176287_c,isConnectedTo,2, +func_176288_d,updateState,2, +func_176311_e,tryAbsorb,2, +func_176312_d,absorb,2, +func_176314_e,checkAndDropBlock,2, +func_176316_e,checkForMove,2, +func_176317_b,getFacing,2, +func_176318_b,shouldBeExtended,2, +func_176319_a,doMove,2, +func_176322_b,getFacing,2, +func_176328_e,checkForDrop,2, +func_176329_d,canBlockStay,2, +func_176337_b,colorMultiplier,0, +func_176338_e,updateSurroundingRedstone,2, +func_176339_d,isPowerSourceAt,2, +func_176340_e,canConnectUpwardsTo,2, +func_176341_c,getAttachPosition,2, +func_176342_a,getMaxCurrentStrength,2, +func_176343_a,canConnectTo,2, +func_176344_d,notifyWireNeighborsOfStateChange,2, +func_176345_a,calculateCurrentChanges,2, +func_176346_d,canConnectUpwardsTo,2, +func_176352_d,activate,2, +func_176353_e,checkForDrop,2, +func_176354_d,canBlockStay,2, +func_176361_a,getFlowingBlock,2, +func_176363_b,getStaticBlock,2, +func_176364_g,shouldRenderSides,0, +func_176365_e,checkForMixing,2, +func_176368_m,getCanBlockBurn,2, +func_176369_e,isSurroundingBlockFlammable,2, +func_176370_f,updateLiquid,2, +func_176371_a,checkAdjacentBlock,2, +func_176372_g,isBlocked,2, +func_176373_h,canFlowInto,2, +func_176374_a,getSlopeDistance,2, +func_176375_a,tryFlowInto,2, +func_176376_e,getPossibleFlowDirections,2, +func_176377_d,canContainSilverfish,2, +func_176388_T,getGolemPattern,2, +func_176389_S,getGolemBasePattern,2, +func_176390_d,canDispenserPlace,2, +func_176391_l,getSnowmanPattern,2, +func_176392_j,getSnowmanBasePattern,2, +func_176397_f,calculateInputStrength,2, +func_176398_g,updateState,2, +func_176399_m,getTickDelay,2, +func_176400_h,notifyNeighbors,2, +func_176401_c,getPowerOnSide,2, +func_176402_i,isFacingTowardsRepeater,2, +func_176403_d,getDelay,2, +func_176404_e,shouldBePowered,2, +func_176405_b,isLocked,2, +func_176406_l,isPowered,2, +func_176407_c,getPowerOnSides,2, +func_176408_a,getActiveSignal,2, +func_176409_d,canBlockStay,2, +func_176414_j,getWitherBasePattern,2, +func_176415_b,canDispenserPlace,2, +func_176416_l,getWitherPattern,2, +func_176427_e,updateState,2, +func_176428_b,getFacing,2, +func_176431_a,insertRecord,2, +func_176438_e,setDefaultDirection,2, +func_176439_d,dispense,2, +func_176442_d,getTileEntity,2, +func_176445_e,setDefaultFacing,2, +func_176446_a,setState,2, +func_176450_d,updateColorAsync,2, +func_176453_o,isOcelotSittingOnChest,2, +func_176454_e,isDoubleChest,2, +func_176455_e,checkForSurroundingChests,2, +func_176456_n,isBelowSolidBlock,2, +func_176457_m,isBlocked,2, +func_176458_f,correctFacing,2, +func_176460_j,calculateOutput,2, +func_176461_a,findItemFrame,2, +func_176462_k,onStateChange,2, +func_176468_a,getSafeExitLocation,2, +func_176469_d,hasRoomForPlayer,2, +func_176470_e,getPlayerInBed,2, +func_176473_a,canGrow,2, +func_176474_b,grow,2, +func_176475_e,checkAndDropBlock,2, +func_176476_e,generateTree,2, +func_176477_a,isTypeAt,2, +func_176478_d,grow,2, +func_176481_j,getSeedItem,2, +func_176482_g,growStem,2, +func_176485_d,generateBigMushroom,2, +func_176487_g,grow,2, +func_176489_b,onHarvest,2, +func_176491_a,placeAt,2, +func_176494_l,getTypeProperty,2, +func_176495_j,getBlockType,2, +func_176499_e,canBlockStay,2, +func_176500_f,dropBlock,2, +func_176502_a_,onEndFalling,2, +func_176503_e,checkFallable,2, +func_176509_j,getItem,2, +func_176510_b,removeHalfBit,2, +func_176511_f,getFacing,2, +func_176512_a,toggleDoor,2, +func_176514_f,isOpen,2, +func_176515_e,combineMetadata,2, +func_176516_g,isOpen,2, +func_176517_h,getFacing,2, +func_176518_i,isTop,2, +func_176524_e,canConnectTo,2, +func_176529_d,hasCrops,2, +func_176530_e,hasWater,2, +func_176532_c,getFlammability,2, +func_176533_e,canNeighborCatchFire,2, +func_176534_d,getEncouragement,2, +func_176535_e,canCatchFire,2, +func_176536_a,catchOnFire,2, +func_176537_d,canDie,2, +func_176538_m,getNeighborEncouragement,2, +func_176548_d,trySpawnPortal,2, +func_176549_a,getMetaForAxis,2, +func_176551_l,getVariantProperty,2, +func_176552_j,isDouble,2, +func_176560_l,getShapeProperty,2, +func_176562_d,isRailBlock,2, +func_176563_d,isRailBlock,2, +func_176564_a,updateDir,2, +func_176566_a,findPoweredRailSignal,2, +func_176567_a,isSameRailWithPower,2, +func_176570_e,updatePoweredState,2, +func_176571_a,findMinecarts,2, +func_176572_a,getDectectionBox,2, +func_176575_a,setRedstoneStrength,2, +func_176576_e,getRedstoneStrength,2, +func_176577_m,canBePlacedOn,2, +func_176578_d,updateNeighbors,2, +func_176582_b,notifyNeighbors,2, +func_176583_e,checkForDrop,2, +func_176586_d,canBlockStay,2, +func_176588_d,canBlockStay,2, +func_176590_a,setWaterLevel,2, +func_176592_e,onNeighborChangeInternal,2, +func_176593_f,checkForDrop,2, +func_176594_d,canPlaceOn,2, +func_176595_b,canPlaceAt,2, +func_176597_g,shouldBeOff,2, +func_176598_a,isBurnedOut,2, +func_176604_a,makeAtlasSprite,0, +func_176610_l,getName,2, +func_176612_a,getMetadata,2, +func_176613_a,byMetadata,2, +func_176614_c,getTranslationKey,2, +func_176624_a,getMetadata,2, +func_176625_a,byMetadata,2, +func_176627_c,getTranslationKey,2, +func_176642_a,getMetadata,2, +func_176643_a,byMetadata,2, +func_176644_c,getTranslationKey,2, +func_176657_a,getMetadata,2, +func_176659_c,getTranslationKey,2, +func_176660_a,byMetadata,2, +func_176673_a,byMetadata,2, +func_176675_a,getMetadata,2, +func_176676_c,getTranslationKey,2, +func_176685_d,getTranslationKey,2, +func_176686_a,byMetadata,2, +func_176687_c,getMapColor,2, +func_176688_a,getMetadata,2, +func_176716_d,getPlane,2, +func_176717_a,byName,0, +func_176719_a,getName2,2, +func_176720_b,isVertical,2, +func_176722_c,isHorizontal,2, +func_176730_m,getDirectionVec,0, +func_176731_b,byHorizontalIndex,2, +func_176732_a,rotateAround,0, +func_176733_a,fromAngle,2, +func_176734_d,getOpposite,2, +func_176735_f,rotateYCCW,2, +func_176736_b,getHorizontalIndex,2, +func_176737_a,getFacingFromVector,0, +func_176738_p,rotateZ,0, +func_176739_a,byName,0, +func_176740_k,getAxis,2, +func_176741_a,random,2, +func_176742_j,getName2,2, +func_176743_c,getAxisDirection,2, +func_176744_n,rotateX,0, +func_176745_a,getIndex,2, +func_176746_e,rotateY,2, +func_176762_d,getTranslationKey,2, +func_176764_b,byMetadata,2, +func_176765_a,getMetadata,2, +func_176766_a,byDyeDamage,2, +func_176767_b,getDyeDamage,2, +func_176794_a,byMetadata,2, +func_176796_a,getMetadata,2, +func_176807_a,getMetadata,2, +func_176809_c,getTranslationKey,2, +func_176810_a,byMetadata,2, +func_176825_a,byMetadata,2, +func_176827_a,getMetadata,2, +func_176828_c,getTranslationKey,2, +func_176837_a,byMetadata,2, +func_176839_a,getMetadata,2, +func_176840_c,getTranslationKey,2, +func_176852_c,getFacing,2, +func_176853_a,byMetadata,2, +func_176855_a,getMetadata,2, +func_176856_a,forFacings,2, +func_176870_a,fromFacingAxis,2, +func_176878_a,forModelBlock,2, +func_176879_a,byMetadata,2, +func_176881_a,getMetadata,2, +func_176882_c,getTranslationKey,2, +func_176883_d,getModelBlock,2, +func_176895_a,byMetadata,2, +func_176896_a,getMetadata,2, +func_176915_a,getMetadata,2, +func_176916_a,byMetadata,2, +func_176918_c,getTranslationKey,2, +func_176924_a,byMetadata,2, +func_176925_a,getMetadata,2, +func_176927_c,getTranslationKey,2, +func_176936_a,getMeta,2, +func_176938_a,byMetadata,2, +func_176939_c,getTranslationKey,2, +func_176963_d,getTranslationKey,2, +func_176964_a,getBlockType,2, +func_176966_a,getTypes,0, +func_176967_a,getType,2, +func_176968_b,getMeta,2, +func_177015_a,getMetadata,2, +func_177016_a,byMetadata,2, +func_177018_c,isAscending,2, +func_177044_a,getMeta,2, +func_177045_a,byMetadata,2, +func_177053_a,readBufferedImage,0, +func_177054_c,anaglyphColor,0, +func_177059_a,registerSprites,0, +func_177066_a,getFramebufferRaw,0, +func_177067_a,renderName,0, +func_177068_d,getRenderManager,0, +func_177070_b,canRenderName,0, +func_177071_a,shouldRender,0, +func_177077_a,transformModelCount,0, +func_177078_a,getModelCount,0, +func_177082_d,getStackToRender,0, +func_177087_b,getMainModel,0, +func_177088_c,setScoreTeamColor,0, +func_177090_c,setDoRenderBrightness,0, +func_177091_f,unsetBrightness,0, +func_177092_a,setBrightness,0, +func_177093_a,renderLayers,0, +func_177094_a,addLayer,0, +func_177105_a,setLightmap,0, +func_177110_a,getPosition,0, +func_177137_d,setModelVisibilities,0, +func_177138_b,renderRightArm,0, +func_177139_c,renderLeftArm,0, +func_177141_a,doRenderLayer,0, +func_177142_b,shouldCombineTextures,0, +func_177177_a,initArmor,0, +func_177178_a,getArmorResource,0, +func_177181_a,getArmorResource,0, +func_177194_a,setModelVisible,0, +func_177219_e,isInterpolate,0, +func_177221_b,getSpawnerPosition,2, +func_177222_d,getMobRotation,0, +func_177223_e,getPrevMobRotation,0, +func_177226_a,withProperty,2, +func_177227_a,getPropertyKeys,2, +func_177228_b,getProperties,2, +func_177229_b,getValue,2, +func_177230_c,getBlock,2, +func_177231_a,cycleProperty,2, +func_177232_a,cyclePropertyValue,2, +func_177235_a,buildPropertyValueTable,2, +func_177236_b,getPropertiesWithValue,2, +func_177240_d,getResourcePackName,0, +func_177241_a,getResourceLocation,0, +func_177245_a,getInputStream,0, +func_177250_b,addBranchingBlocks,2, +func_177251_a,addBlockLine,2, +func_177252_d,getBlocksToDestroy,2, +func_177253_a,canMove,2, +func_177254_c,getBlocksToMove,2, +func_177255_a,reorderListAtCollision,2, +func_177262_a,incrementHeight,2, +func_177263_b,getColors,2, +func_177264_c,getHeight,0, +func_177319_a,setServerResourcePack,0, +func_177332_b,getSkinType,0, +func_177333_c,isSlimSkin,0, +func_177334_a,getDefaultSkin,0, +func_177335_a,getDefaultSkinLegacy,0, +func_177338_f,getSize,0, +func_177339_a,clear,0, +func_177340_e,getColorOffset,0, +func_177341_i,hasPosition,0, +func_177342_c,getNormalOffset,0, +func_177343_g,getElements,0, +func_177344_b,getUvOffsetById,0, +func_177345_h,getElementCount,0, +func_177346_d,hasColor,0, +func_177347_a,hasUvOffset,0, +func_177348_c,getElement,0, +func_177350_b,hasNormal,0, +func_177358_a,drawArrays,0, +func_177359_a,bindBuffer,0, +func_177361_b,unbindBuffer,0, +func_177362_c,deleteGlBuffers,0, +func_177367_b,getType,0, +func_177368_f,getSize,0, +func_177369_e,getIndex,0, +func_177370_d,getElementCount,0, +func_177372_a,isFirstOrUV,0, +func_177374_g,isPositionElement,0, +func_177375_c,getUsage,0, +func_177384_a,getDisplayName,0, +func_177395_a,getSize,0, +func_177396_b,getDisplayName,0, +func_177397_c,getGlConstant,0, +func_177409_g,setHasEntities,2, +func_177410_o,isLoaded,2, +func_177411_a,getBiome,2, +func_177412_p,getWorld,2, +func_177413_a,getLightFor,2, +func_177414_a,getEntitiesWithinAABBForEntity,2, +func_177415_c,setInhabitedTime,2, +func_177416_w,getInhabitedTime,2, +func_177417_c,markLoaded,0, +func_177419_t,isTerrainPopulated,2, +func_177420_a,setHeightMap,2, +func_177421_e,setLightPopulated,2, +func_177422_i,createNewTileEntity,2, +func_177423_u,isLightPopulated,2, +func_177424_a,getTileEntity,2, +func_177425_e,removeTileEntity,2, +func_177426_a,addTileEntity,2, +func_177427_f,setModified,2, +func_177429_s,getEntityLists,2, +func_177430_a,getEntitiesOfTypeWithinAABB,2, +func_177431_a,setLightFor,2, +func_177432_b,setLastSaveTime,2, +func_177433_f,getHeight,2, +func_177434_r,getTileEntityMap,2, +func_177435_g,getBlockState,2, +func_177436_a,setBlockState,2, +func_177437_b,getBlockLightOpacity,2, +func_177440_h,getPrecipitationHeight,2, +func_177441_y,setSkylightUpdated,2, +func_177442_v,getLowestHeight,2, +func_177443_a,getLightSubtracted,2, +func_177444_d,canSeeSky,2, +func_177445_q,getHeightMap,2, +func_177446_d,setTerrainPopulated,2, +func_177451_a,getPlayerByUUID,2, +func_177452_b,sendMessageToTeamOrAllPlayers,2, +func_177453_a,sendMessageToAllTeamMembers,2, +func_177458_a,getPossibleCreatures,2, +func_177461_b,getBlockStateFor,2, +func_177478_c,getNibbleIndex,2, +func_177479_b,isLowerNibble,2, +func_177480_a,getFromIndex,2, +func_177481_a,getData,2, +func_177482_a,setIndex,2, +func_177483_b,getCoordinateIndex,2, +func_177484_a,set,2, +func_177485_a,get,2, +func_177495_o,isNether,2, +func_177496_h,getSpawnCoordinate,2, +func_177497_p,getLightBrightnessTable,2, +func_177499_m,getBiomeProvider,2, +func_177500_n,doesWaterVaporize,2, +func_177501_r,createWorldBorder,2, +func_177507_b,getTileEntity,2, +func_177508_d,getPos,2, +func_177509_a,getBlockState,2, +func_177510_a,hasState,2, +func_177516_a,splitObjectName,2, +func_177517_b,parsePathString,0, +func_177518_c,getVariant,0, +func_177520_a,rotateVertex,0, +func_177521_b,combineXY,0, +func_177523_a,rotateFace,0, +func_177524_a,getModelRotation,0, +func_177525_a,matrix,0, +func_177552_f,getItemCameraTransforms,0, +func_177554_e,getParticleTexture,0, +func_177555_b,isAmbientOcclusion,0, +func_177556_c,isGui3d,0, +func_177569_a,registerVariant,0, +func_177570_a,setupModelRegistry,0, +func_177571_k,getItemsTextureLocations,0, +func_177572_j,loadSprites,0, +func_177573_e,getParentPath,0, +func_177574_i,loadModels,0, +func_177575_g,getVariantsTextureLocations,0, +func_177576_f,getParentLocation,0, +func_177577_b,loadVariantItemModels,0, +func_177578_a,bakeModel,0, +func_177580_d,getModelLocation,0, +func_177581_b,hasItemModel,0, +func_177582_d,makeItemModel,0, +func_177583_a,getItemLocation,0, +func_177585_a,getTextureLocations,0, +func_177586_a,getModelBlockDefinition,0, +func_177587_c,isCustomRenderer,0, +func_177588_f,bakeBlockModels,0, +func_177589_a,makeBakedQuad,0, +func_177590_d,loadItemModels,0, +func_177592_e,registerVariantNames,0, +func_177593_l,makeItemModels,0, +func_177594_c,loadModel,0, +func_177595_c,loadVariantModels,0, +func_177596_a,getVariantNames,0, +func_177597_h,loadModelsCheck,0, +func_177619_a,getValidStates,2, +func_177620_e,getAllowedValues,2, +func_177621_b,getBaseState,2, +func_177622_c,getBlock,2, +func_177623_d,getProperties,2, +func_177637_a,where,2, +func_177638_a,forBlock,2, +func_177642_a,forBlock,2, +func_177645_b,makeBakedModel,0, +func_177646_a,setTexture,0, +func_177648_a,addGeneralQuad,0, +func_177650_a,addFaceQuad,0, +func_177657_d,checkMissingPredicates,2, +func_177658_c,makePredicateArray,2, +func_177659_a,aisle,2, +func_177660_a,start,2, +func_177661_b,build,2, +func_177662_a,where,2, +func_177668_c,getUp,2, +func_177669_b,getForwards,2, +func_177670_a,translateOffset,2, +func_177675_b,first,0, +func_177676_a,build,0, +func_177677_a,add,0, +func_177681_a,match,2, +func_177682_a,checkPatternAt,2, +func_177683_a,translateOffset,2, +func_177684_c,getPalmLength,2, +func_177685_b,getThumbLength,2, +func_177690_b,onWarningDistanceChanged,2, +func_177691_a,onWarningTimeChanged,2, +func_177692_a,onTransitionStarted,2, +func_177693_a,onCenterChanged,2, +func_177694_a,onSizeChanged,2, +func_177695_c,onDamageBufferChanged,2, +func_177696_b,onDamageAmountChanged,2, +func_177699_b,getValueClass,2, +func_177700_c,getAllowedValues,2, +func_177701_a,getName,2, +func_177702_a,getName,2, +func_177706_a,create,2, +func_177707_a,create,2, +func_177708_a,create,2, +func_177709_a,create,2, +func_177712_a,create,2, +func_177713_a,create,2, +func_177714_a,create,2, +func_177716_a,create,2, +func_177719_a,create,2, +func_177721_g,getCenterZ,2, +func_177722_l,getSize,2, +func_177723_b,setWarningTime,2, +func_177724_b,setDamageBuffer,2, +func_177725_a,setSize,2, +func_177726_b,minX,2, +func_177727_n,getDamageAmount,2, +func_177728_d,maxX,2, +func_177729_b,getClosestDistance,2, +func_177730_a,contains,2, +func_177731_f,getCenterX,2, +func_177732_i,getTimeUntilTarget,2, +func_177733_e,maxZ,2, +func_177734_a,getStatus,2, +func_177735_k,getListeners,2, +func_177736_c,minZ,2, +func_177737_a,addListener,2, +func_177738_a,setTransition,2, +func_177739_c,setCenter,2, +func_177740_p,getWarningTime,2, +func_177741_h,getDiameter,2, +func_177742_m,getDamageBuffer,2, +func_177743_a,contains,2, +func_177744_c,setDamageAmount,2, +func_177745_a,getClosestDistance,2, +func_177746_a,contains,2, +func_177747_c,setWarningDistance,2, +func_177748_q,getWarningDistance,2, +func_177749_o,getResizeSpeed,0, +func_177750_a,setTransition,2, +func_177751_j,getTargetSize,2, +func_177766_a,getColor,0, +func_177774_c,getNameForObject,2, +func_177775_a,register,2, +func_177776_a,validateKey,2, +func_177855_a,setBlockState,2, +func_177856_a,getBlockState,2, +func_177863_a,setDefaults,2, +func_177864_b,build,2, +func_177865_a,jsonToFactory,2, +func_177951_i,distanceSq,2, +func_177952_p,getZ,2, +func_177954_c,distanceSq,2, +func_177955_d,crossProduct,2, +func_177956_o,getY,2, +func_177957_d,distanceSqToCenter,2, +func_177958_n,getX,2, +func_177963_a,add,2, +func_177964_d,north,2, +func_177965_g,east,2, +func_177967_a,offset,2, +func_177968_d,south,2, +func_177969_a,fromLong,2, +func_177970_e,south,2, +func_177971_a,add,2, +func_177972_a,offset,2, +func_177973_b,subtract,2, +func_177974_f,east,2, +func_177975_b,getAllInBoxMutable,2, +func_177976_e,west,2, +func_177977_b,down,2, +func_177978_c,north,2, +func_177979_c,down,2, +func_177980_a,getAllInBox,2, +func_177981_b,up,2, +func_177982_a,add,2, +func_177984_a,up,2, +func_177985_f,west,2, +func_177986_g,toLong,2, +func_177999_q,getBranchBase,2, +func_178001_a,renderChunkLayer,0, +func_178002_a,addRenderChunk,0, +func_178003_a,preRenderChunk,0, +func_178004_a,initialize,0, +func_178010_a,setupArrayPointers,0, +func_178012_a,drawTextureAt,0, +func_178013_b,canJoin,0, +func_178016_b,releaseComponent,0, +func_178018_a,clickTextField,0, +func_178019_b,releaseButton,0, +func_178021_b,getComponent2,0, +func_178022_a,getComponent1,0, +func_178023_a,clickButton,0, +func_178025_a,renderLabel,0, +func_178026_a,clickComponent,0, +func_178027_a,renderTextField,0, +func_178038_a,framebufferRenderExt,0, +func_178039_p,handleMouseInput,0, +func_178042_f,mouseY,0, +func_178043_a,renderSelected,0, +func_178044_e,width,0, +func_178045_g,mouseX,0, +func_178047_f,getMouseY,0, +func_178048_e,getWidth,0, +func_178049_g,getMouseX,0, +func_178051_a,blitIcon,0, +func_178054_a,renderIcon,0, +func_178055_t,populateEntries,0, +func_178056_g,getFocusedControl,0, +func_178057_f,getPageCount,0, +func_178058_a,createEntry,0, +func_178059_e,getPage,0, +func_178060_e,markVisibility,0, +func_178061_c,getComponent,0, +func_178062_a,onKeyPressed,0, +func_178063_a,createLabel,0, +func_178064_i,nextPage,0, +func_178065_a,createButton,0, +func_178066_a,setComponentVisibility,0, +func_178067_a,createSlider,0, +func_178068_a,createTextField,0, +func_178069_s,populateComponents,0, +func_178071_h,previousPage,0, +func_178080_a,register,0, +func_178081_c,getIndex,0, +func_178082_a,getParticleIcon,0, +func_178083_a,getModelManager,0, +func_178084_b,getMetadata,0, +func_178085_b,rebuildCache,0, +func_178086_a,register,0, +func_178087_a,getParticleIcon,0, +func_178088_b,getItemModel,0, +func_178089_a,getItemModel,0, +func_178099_a,renderItem,0, +func_178100_c,getMapAngleFromPitch,0, +func_178101_a,rotateArroundXAndY,0, +func_178108_a,renderSuffocationOverlay,0, +func_178113_a,getModelLocation,0, +func_178119_d,registerAllBlocks,0, +func_178120_a,getBlockStateMapper,0, +func_178121_a,registerBlockWithStateMapper,0, +func_178122_a,getTexture,0, +func_178123_a,registerBuiltInBlocks,0, +func_178124_c,reloadModels,0, +func_178125_b,getModelForState,0, +func_178126_b,getModelManager,0, +func_178130_a,putStateModelLocations,0, +func_178131_a,getPropertyString,0, +func_178132_a,getModelResourceLocation,0, +func_178144_a,calcRedstone,2, +func_178147_e,getLapisAmount,0, +func_178148_a,getEnchantmentList,2, +func_178157_a,getBaseCoordinate,0, +func_178158_a,createRenderChunks,0, +func_178159_a,setCountChunksXYZ,0, +func_178160_a,deleteGlResources,0, +func_178161_a,getRenderChunk,0, +func_178163_a,updateChunkPositions,0, +func_178170_b,getItemStackLimit,2, +func_178171_c,getSlotTexture,0, +func_178173_c_,isBucket,2, +func_178175_a,renderChestBrightness,0, +func_178176_a,getInstance,0, +func_178178_a,setVertexBuffer,0, +func_178180_c,getBuffer,0, +func_178181_a,getInstance,0, +func_178184_a,getVertexTranslations,0, +func_178203_a,getVertexBrightness,0, +func_178209_a,getVertexData,0, +func_178210_d,getFace,0, +func_178211_c,getTintIndex,0, +func_178212_b,hasTintIndex,0, +func_178217_e,remapQuad,0, +func_178235_a,setDefaultUvs,0, +func_178236_a,getFaceUvs,0, +func_178247_d,parsePositionTo,0, +func_178248_a,parseEnumFacing,0, +func_178249_e,parsePositionFrom,0, +func_178250_a,parseFacesCheck,0, +func_178251_a,parsePosition,0, +func_178252_c,parseAxis,0, +func_178253_b,parseFaces,0, +func_178255_b,parseAngle,0, +func_178256_a,parseRotation,0, +func_178262_a,renderModelBrightnessColor,0, +func_178264_a,renderModelBrightnessColorQuads,0, +func_178266_a,renderModelBrightness,0, +func_178267_a,renderModel,0, +func_178268_a,initAtlasSprites,0, +func_178269_a,getFluidHeight,0, +func_178270_a,renderFluid,0, +func_178273_a,getNeighbourInfo,0, +func_178291_a,parseRotation,0, +func_178292_b,parseUV,0, +func_178294_a,deserialize,0, +func_178295_k,hasParent,0, +func_178298_a,getElements,0, +func_178299_a,getParentFromMap,0, +func_178300_b,isTexturePresent,0, +func_178302_a,resolveTextureName,0, +func_178303_d,isResolved,0, +func_178304_d,startsWithHash,0, +func_178305_e,getParentLocation,0, +func_178307_a,deserialize,0, +func_178308_c,resolveTextureName,0, +func_178309_b,isAmbientOcclusion,0, +func_178310_f,getRootModel,0, +func_178311_c,isGui3d,0, +func_178312_b,checkModelHierarchy,0, +func_178325_a,getModelElements,0, +func_178326_c,getParent,0, +func_178328_a,getAmbientOcclusionEnabled,0, +func_178329_b,getTextures,0, +func_178331_a,parseFromReader,0, +func_178337_a,parseTintIndex,0, +func_178339_c,parseCullFace,0, +func_178340_b,parseTexture,0, +func_178345_c,getVertexRotatedRev,0, +func_178346_b,getVertexV,0, +func_178347_d,getVertexRotated,0, +func_178348_a,getVertexU,0, +func_178349_a,setUvs,0, +func_178358_a,parseVector3f,0, +func_178367_a,getFacing,0, +func_178369_d,isHorizontal,0, +func_178371_c,getYOffset,0, +func_178372_b,getXOffset,0, +func_178381_d,getAnchor,0, +func_178382_a,expand,0, +func_178383_a,getFacing,0, +func_178384_c,getMax,0, +func_178385_b,getMin,0, +func_178391_a,isTransparent,0, +func_178392_a,makeItemModel,0, +func_178393_a,getSpans,0, +func_178394_a,getBlockParts,0, +func_178395_a,createOrExpandSpan,0, +func_178396_a,checkTransition,0, +func_178397_a,getBlockParts,0, +func_178403_a,getPositionsDiv16,0, +func_178404_a,storeVertexData,0, +func_178406_a,rotateScale,0, +func_178407_a,rotatePart,0, +func_178408_a,applyFacing,0, +func_178410_a,getFacingFromVertexData,0, +func_178411_a,getMatrixIdentity,0, +func_178412_b,getFaceBrightness,0, +func_178413_a,getFaceShadeColor,0, +func_178414_a,makeBakedQuad,0, +func_178439_a,withSuffix,0, +func_178440_a,withName,0, +func_178441_a,build,0, +func_178442_a,ignore,0, +func_178446_a,putAllStateModelLocations,0, +func_178447_a,registerBlockStateMapper,0, +func_178448_a,registerBuiltInBlocks,0, +func_178459_a,getWorld,0, +func_178463_a,getBannerResourceLocation,0, +func_178473_b,freeRenderBuilder,0, +func_178474_a,processTask,0, +func_178475_b,getRegionRenderCacheBuilder,0, +func_178485_b,getTileEntities,0, +func_178486_a,setLayerUsed,0, +func_178487_c,getState,0, +func_178488_a,setVisibility,0, +func_178489_a,isEmpty,0, +func_178490_a,addTileEntity,0, +func_178491_b,isLayerEmpty,0, +func_178492_d,isLayerStarted,0, +func_178493_c,setLayerStarted,0, +func_178494_a,setState,0, +func_178495_a,isVisible,0, +func_178504_a,getDebugInfo,0, +func_178505_b,updateChunkNow,0, +func_178506_a,uploadVertexBuffer,0, +func_178507_a,updateChunkLater,0, +func_178509_c,updateTransparencyLater,0, +func_178510_a,uploadDisplayList,0, +func_178511_d,getNextChunkUpdate,0, +func_178512_a,freeRenderBuilder,0, +func_178513_e,clearChunkUpdates,0, +func_178514_b,stopChunkUpdates,0, +func_178515_c,allocateRenderBuilder,0, +func_178516_a,runChunkUploads,0, +func_178535_a,setStatus,0, +func_178536_b,getRenderChunk,0, +func_178537_h,isFinished,0, +func_178538_g,getType,0, +func_178539_a,addFinishRunnable,0, +func_178540_f,getLock,0, +func_178541_a,setRegionRenderCacheBuilder,0, +func_178542_e,finish,0, +func_178543_a,setCompiledChunk,0, +func_178544_c,getCompiledChunk,0, +func_178545_d,getRegionRenderCacheBuilder,0, +func_178546_a,getStatus,0, +func_178565_b,getVertexBufferByLayer,0, +func_178566_a,deleteGlResources,0, +func_178567_n,initModelviewMatrix,0, +func_178568_j,getPosition,0, +func_178569_m,needsUpdate,0, +func_178570_a,resortTransparency,0, +func_178571_g,getCompiledChunk,0, +func_178572_f,multModelviewMatrix,0, +func_178573_a,preRenderBlocks,0, +func_178574_d,makeCompileTaskChunk,0, +func_178575_a,setNeedsUpdate,0, +func_178577_a,setFrameIndex,0, +func_178578_b,finishCompileTask,0, +func_178579_c,getLockCompileTask,0, +func_178580_a,setCompiledChunk,0, +func_178581_b,rebuildChunk,0, +func_178582_e,makeCompileTaskTransparency,0, +func_178584_a,postRenderBlocks,0, +func_178585_h,stopCompileTask,0, +func_178600_a,getDisplayList,0, +func_178603_a,getNeighborIndexAtFace,0, +func_178604_a,floodFill,0, +func_178605_a,getIndex,0, +func_178606_a,setOpaqueCube,0, +func_178607_a,computeVisibility,0, +func_178608_c,getIndex,0, +func_178609_b,getVisibleFacings,0, +func_178610_a,addEdges,0, +func_178618_a,setAllVisible,0, +func_178619_a,setVisible,0, +func_178620_a,setManyVisible,0, +func_178621_a,isVisible,0, +func_178624_a,dot,0, +func_178627_a,isRenderShadow,0, +func_178628_a,setRenderPosition,0, +func_178629_b,setDebugBoundingBox,0, +func_178631_a,setPlayerViewY,0, +func_178632_c,setRenderOutlines,0, +func_178633_a,setRenderShadow,0, +func_178634_b,isDebugBoundingBox,0, +func_178635_a,shouldRender,0, +func_178641_d,exit,0, +func_178642_a,getItems,0, +func_178643_a,getItem,0, +func_178644_b,selectSlot,0, +func_178645_b,getSelectedItem,0, +func_178646_f,getCurrentPage,0, +func_178647_a,selectCategory,0, +func_178648_e,getSelectedSlot,0, +func_178650_c,getSelectedCategory,0, +func_178661_a,selectItem,0, +func_178662_A_,isEnabled,0, +func_178663_a,renderIcon,0, +func_178664_z_,getSpectatorName,0, +func_178669_a,getItems,0, +func_178670_b,getPrompt,0, +func_178680_a,getObject,0, +func_178681_b,getSelectedSlot,0, +func_178685_a,copyModelAngles,0, +func_178686_a,setModelAttributes,0, +func_178687_a,renderBanner,0, +func_178691_a,setRotationOffset,0, +func_178719_a,setVisible,0, +func_178727_b,renderDeadmau5Head,0, +func_178728_c,renderCape,0, +func_178765_a,draw,0, +func_178766_e,getRenderType,2, +func_178767_a,setRenderType,2, +func_178769_a,addBox,0, +func_178770_i,getNameTagVisibility,2, +func_178771_j,getDeathMessageVisibility,2, +func_178772_a,setNameTagVisibility,2, +func_178773_b,setDeathMessageVisibility,2, +func_178774_a,setColor,2, +func_178775_l,getColor,2, +func_178779_a,getThreadedIOInstance,2, +func_178780_a,render,0, +func_178782_a,getBlockPos,2, +func_178785_b,rotateYaw,2, +func_178786_a,subtract,2, +func_178787_e,add,2, +func_178788_d,subtract,2, +func_178789_a,rotatePitch,2, +func_178790_c,getRenderType,2, +func_178795_a,getByName,2, +func_178796_a,getRenderType,2, +func_178803_d,getRotationZ,0, +func_178805_e,getRotationYZ,0, +func_178806_a,projectViewFromEntity,0, +func_178807_f,getRotationXY,0, +func_178808_b,getRotationX,0, +func_178809_c,getRotationXZ,0, +func_178815_a,setLocked,2, +func_178816_g,isLocked,2, +func_178819_b,entityHasObjective,2, +func_178820_a,broadcastScoreUpdate,2, +func_178821_h,getDisplaySlotStrings,2, +func_178822_d,removeObjectiveFromEntity,2, +func_178824_a,getByName,2, +func_178825_a,getNames,2, +func_178835_l,getLastHealth,0, +func_178836_b,setLastHealth,0, +func_178837_g,getLocationSkin,0, +func_178838_a,setResponseTime,0, +func_178839_a,setGameType,0, +func_178841_j,loadPlayerTextures,0, +func_178843_c,setRenderVisibilityId,0, +func_178844_b,setHealthBlinkTime,0, +func_178845_a,getGameProfile,0, +func_178846_a,setLastHealthTime,0, +func_178847_n,getLastHealthTime,0, +func_178848_b,getGameType,0, +func_178850_i,getPlayerTeam,0, +func_178851_f,getSkinType,0, +func_178853_c,getResponseTime,0, +func_178854_k,getDisplayName,0, +func_178855_p,getRenderVisibilityId,0, +func_178856_e,hasLocationSkin,0, +func_178857_c,setDisplayHealth,0, +func_178858_o,getHealthBlinkTime,0, +func_178859_a,setDisplayName,0, +func_178860_m,getDisplayHealth,0, +func_178861_h,getLocationCape,0, +func_178874_a,deleteDisplayLists,0, +func_178876_d,getModelParts,0, +func_178877_a,switchModelPartEnabled,0, +func_178878_a,setModelPartEnabled,0, +func_178887_k,isSpectatorMode,0, +func_178889_l,getCurrentGameType,0, +func_178891_a,clickBlockCreative,0, +func_178893_a,isHittingPosition,0, +func_178902_a,createParticle,0, +func_178908_a,splitText,0, +func_178909_a,removeTextColorsIfConfigured,0, +func_178910_a,getX,0, +func_178912_b,getY,0, +func_178922_a,updateEffectLayer,0, +func_178923_d,tickParticle,0, +func_178926_a,emitParticleAtEntity,0, +func_178927_a,spawnEffectParticle,0, +func_178929_a,registerParticle,0, +func_178930_c,registerVanillaParticles,0, +func_178934_d,shouldStartVisible,0, +func_178935_b,getId,0, +func_178936_c,getCaption,0, +func_178940_a,getInitialValue,0, +func_178942_g,getInitalValue,0, +func_178943_e,getMinValue,0, +func_178944_f,getMaxValue,0, +func_178945_a,getFormatter,0, +func_178950_a,getFilter,0, +func_178962_a,putBrightness4,0, +func_178965_a,reset,0, +func_178966_f,getByteBuffer,0, +func_178968_d,putColor4,0, +func_178969_c,setTranslation,0, +func_178972_a,putColorRGBA,0, +func_178973_g,getVertexFormat,0, +func_178975_e,putNormal,0, +func_178977_d,finishDrawing,0, +func_178978_a,putColorMultiplier,0, +func_178979_i,getDrawMode,0, +func_178981_a,addVertexData,0, +func_178987_a,putPosition,0, +func_178989_h,getVertexCount,0, +func_178990_f,putColorRGB_F4,0, +func_178993_a,setVertexState,0, +func_178994_b,putColorRGB_F,0, +func_179013_a,getRawBuffer,0, +func_179014_c,getVertexCount,0, +func_179016_d,getVertexFormat,0, +func_179022_a,renderByItem,0, +func_179025_a,getVertexInformation,0, +func_179027_a,getFacing,0, +func_179038_a,getWorldRendererByLayer,0, +func_179039_a,getWorldRendererByLayerId,0, +func_179082_a,clearColor,0, +func_179083_b,viewport,0, +func_179084_k,disableBlend,0, +func_179085_a,enableLight,0, +func_179086_m,clear,0, +func_179087_a,enableTexGenCoord,0, +func_179088_q,enablePolygonOffset,0, +func_179089_o,enableCull,0, +func_179090_x,disableTexture2D,0, +func_179091_B,enableRescaleNormal,0, +func_179092_a,alphaFunc,0, +func_179093_d,setFog,0, +func_179094_E,pushMatrix,0, +func_179095_a,setFogDensity,0, +func_179096_D,loadIdentity,0, +func_179097_i,disableDepth,0, +func_179098_w,enableTexture2D,0, +func_179099_b,popAttrib,0, +func_179100_b,disableTexGenCoord,0, +func_179101_C,disableRescaleNormal,0, +func_179102_b,setFogStart,0, +func_179103_j,shadeModel,0, +func_179104_a,colorMaterial,0, +func_179105_a,texGen,0, +func_179106_n,disableFog,0, +func_179107_e,cullFace,0, +func_179108_z,enableNormalize,0, +func_179109_b,translate,0, +func_179110_a,multMatrix,0, +func_179111_a,getFloat,0, +func_179112_b,blendFunc,0, +func_179113_r,disablePolygonOffset,0, +func_179114_b,rotate,0, +func_179115_u,enableColorLogic,0, +func_179116_f,colorLogicOp,0, +func_179117_G,resetColor,0, +func_179118_c,disableAlpha,0, +func_179119_h,disableColorMaterial,0, +func_179120_a,tryBlendFuncSeparate,0, +func_179121_F,popMatrix,0, +func_179122_b,disableLight,0, +func_179123_a,pushAttrib,0, +func_179124_c,color,0, +func_179125_c,texGenCoord,0, +func_179126_j,enableDepth,0, +func_179127_m,enableFog,0, +func_179128_n,matrixMode,0, +func_179129_p,disableCull,0, +func_179130_a,ortho,0, +func_179131_c,color,0, +func_179132_a,depthMask,0, +func_179133_A,disableNormalize,0, +func_179134_v,disableColorLogic,0, +func_179135_a,colorMask,0, +func_179136_a,doPolygonOffset,0, +func_179137_b,translate,0, +func_179138_g,setActiveTexture,0, +func_179139_a,scale,0, +func_179140_f,disableLighting,0, +func_179141_d,enableAlpha,0, +func_179142_g,enableColorMaterial,0, +func_179143_c,depthFunc,0, +func_179144_i,bindTexture,0, +func_179145_e,enableLighting,0, +func_179146_y,generateTexture,0, +func_179147_l,enableBlend,0, +func_179148_o,callList,0, +func_179149_a,texGen,0, +func_179150_h,deleteTexture,0, +func_179151_a,clearDepth,0, +func_179152_a,scale,0, +func_179153_c,setFogEnd,0, +func_179198_a,setDisabled,0, +func_179199_a,setState,0, +func_179200_b,setEnabled,0, +func_179214_a,registerItemBlock,2, +func_179215_a,updateItemStackNBT,2, +func_179216_c,registerItemBlock,2, +func_179217_a,registerItem,2, +func_179218_a,onBlockDestroyed,2, +func_179219_a,registerItem,2, +func_179221_a,applyRandomRotations,2, +func_179222_a,canPlaceBlockOnSide,0, +func_179223_d,getBlock,2, +func_179224_a,setTileEntityNBT,2, +func_179225_h,getBaseColor,2, +func_179229_a,resolveContents,2, +func_179230_h,getGeneration,2, +func_179233_a,createEntity,2, +func_179234_a,applyBonemeal,2, +func_179235_a,placeDoor,2, +func_179237_a,merge,2, +func_179238_g,get,2, +func_179242_c,getName,0, +func_179244_a,getPacket,2, +func_179245_a,registerPacket,2, +func_179246_a,getPacketId,2, +func_179249_a,writeEnumValue,2, +func_179250_a,writeByteArray,2, +func_179251_a,readByteArray,2, +func_179252_a,writeUniqueId,2, +func_179253_g,readUniqueId,2, +func_179254_b,writeVarLong,2, +func_179255_a,writeBlockPos,2, +func_179256_a,writeTextComponent,2, +func_179257_a,readEnumValue,2, +func_179258_d,readTextComponent,2, +func_179259_c,readBlockPos,2, +func_179260_f,readVarLong,2, +func_179280_b,load,2, +func_179281_c,getValue,2, +func_179288_a,sendPacket,2, +func_179289_a,setCompressionThreshold,2, +func_179290_a,sendPacket,2, +func_179291_h,hasNoChannel,2, +func_179292_f,isEncrypted,0, +func_179293_l,handleDisconnection,2, +func_179299_a,setCompressionThreshold,2, +func_179303_a,setCompressionThreshold,2, +func_179318_a,cartesianProduct,2, +func_179319_b,createArray,2, +func_179321_a,cartesianProduct,2, +func_179322_b,toArray,2, +func_179323_b,arraysAsLists,2, +func_179326_d,getName,0, +func_179327_a,getPartMask,0, +func_179328_b,getPartId,0, +func_179329_c,getPartName,0, +func_179342_a,getParticleFromId,2, +func_179344_e,getShouldIgnoreRange,2, +func_179345_d,getArgumentCount,2, +func_179346_b,getParticleName,2, +func_179348_c,getParticleID,2, +func_179399_a,populateMap,2, +func_179400_b,createMap,2, +func_179412_a,getPrice,2, +func_179413_d,getZ,2, +func_179414_a,writeToNBT,2, +func_179415_b,getX,2, +func_179416_c,getY,2, +func_179422_b,endOfData,2, +func_179431_f,maxTargetRange,2, +func_179438_f,getFollowRange,2, +func_179445_a,isSuitableTarget,2, +func_179446_a,setEntityAttackTarget,2, +func_179462_f,notifyHurt,2, +func_179479_b,setExecutionChance,2, +func_179480_f,makeUpdate,2, +func_179487_f,getIsAboveDestination,2, +func_179488_a,shouldMoveTo,2, +func_179489_g,searchForDestination,2, +func_179506_a,getBlockDoor,2, +func_179512_a,getAttackReachSqr,2, +func_179516_a,facings,2, +func_179518_a,random,2, +func_179524_a,getOffset,2, +func_179532_b,getRemainingItems,2, +func_179543_a,getSubCompound,2, +func_179544_c,canDestroy,2, +func_179545_c,areItemsEqual,2, +func_179546_a,onItemUse,2, +func_179547_d,canPlaceOn,2, +func_179548_a,onBlockDestroyed,2, +func_179554_a,getRegisteredItem,2, +func_179628_a,getResult,2, +func_179629_b,getAmount,2, +func_179630_c,isRelative,2, +func_179634_c,getTypeNames,2, +func_179635_a,getTypeByName,2, +func_179636_a,getTypeID,2, +func_179637_b,getTypeName,2, +func_179647_f,getNamePredicates,2, +func_179648_b,getXpLevelPredicates,2, +func_179649_c,getGamemodePredicates,2, +func_179651_b,getArgument,2, +func_179652_a,matchOneEntity,2, +func_179653_a,getInt,2, +func_179654_a,getWorlds,2, +func_179655_b,isEntityTypeValid,2, +func_179656_b,matchEntities,2, +func_179658_a,getEntitiesFromPredicates,2, +func_179659_d,getTeamPredicates,2, +func_179660_a,filterResults,2, +func_179661_a,getAABB,2, +func_179662_g,getRotationsPredicates,2, +func_179663_a,getTypePredicates,2, +func_179664_b,getBlockPosFromArguments,2, +func_179665_h,hasArgument,2, +func_179667_a,setScoreBoardStat,2, +func_179668_a,readStatsFromNBT,2, +func_179669_a,removeScoreBoardStat,2, +func_179670_b,writeStatsToNBT,2, +func_179671_a,addAllStats,2, +func_179677_a,checkForStuck,2, +func_179679_a,getPathFinder,2, +func_179680_a,getPathToPos,2, +func_179683_a,isSafeToStandAt,2, +func_179684_h,getCanSwim,2, +func_179685_e,setAvoidSun,2, +func_179686_g,getEnterDoors,2, +func_179687_p,getPathablePosY,2, +func_179688_b,setBreakDoors,2, +func_179691_c,setEnterDoors,2, +func_179692_b,isPositionClear,2, +func_179693_d,setCanSwim,2, +func_179697_g,getOnGround,0, +func_179700_a,getHeader,0, +func_179701_b,getFooter,0, +func_179707_f,doesShowParticles,0, +func_179709_b,getTargetBlock,2, +func_179712_b,getHitVec,2, +func_179714_b,getFacing,2, +func_179715_a,getPosition,2, +func_179722_a,getPosition,2, +func_179727_a,getEntity,2, +func_179730_a,getProfile,0, +func_179731_a,getCompressionThreshold,0, +func_179734_a,setMapdataTo,0, +func_179742_g,getOnGround,0, +func_179744_h,isReducedDebugInfo,0, +func_179746_d,getSoundPos,0, +func_179748_k,getParticleArgs,0, +func_179749_a,getParticleType,0, +func_179750_b,isLongDistance,0, +func_179767_a,getEntries,0, +func_179768_b,getAction,0, +func_179777_a,getSignPosition,0, +func_179780_a,getEntity,0, +func_179783_a,getURL,0, +func_179784_b,getHash,0, +func_179788_a,apply,0, +func_179798_a,getBedPosition,0, +func_179800_a,getSpawnPos,0, +func_179803_e,getFadeOutTime,0, +func_179804_d,getDisplayTime,0, +func_179805_b,getMessage,0, +func_179806_c,getFadeInTime,0, +func_179807_a,getType,0, +func_179813_h,getColor,0, +func_179814_i,getNameTagVisibility,0, +func_179817_d,getRenderType,0, +func_179819_c,getUniqueId,0, +func_179821_b,getPosition,0, +func_179823_a,getPos,0, +func_179825_a,getBlockPosition,0, +func_179827_b,getBlockPosition,0, +func_179830_a,isDifficultyLocked,0, +func_179831_b,getDifficulty,0, +func_179834_f,getFlags,0, +func_179836_c,getFacing,0, +func_179837_b,getPosition,0, +func_179840_c,getWindowTitle,0, +func_179844_a,getChangedBlocks,0, +func_179846_b,getDistanceToInsideBlockSq,2, +func_179847_f,getInsideOffsetX,2, +func_179848_a,getDistanceToDoorBlockSq,2, +func_179849_a,setLastActivityTimestamp,2, +func_179850_c,isInsideSide,2, +func_179851_i,getIsDetachedFromVillageFlag,2, +func_179852_d,getDoorBlockPos,2, +func_179853_a,setIsDetachedFromVillageFlag,2, +func_179854_a,getFaceDirection,2, +func_179855_g,getInsideOffsetZ,2, +func_179856_e,getInsideBlockPos,2, +func_179860_f,isWoodDoor,2, +func_179861_a,isAreaClearAround,2, +func_179862_a,findRandomSpawnPos,2, +func_179863_c,getDoorInfo,2, +func_179864_e,getExistedDoor,2, +func_179865_b,getNearestDoor,2, +func_179866_a,isBlockPosWithinSqVillageRadius,2, +func_179867_a,findRandomSpawnPos,2, +func_179868_d,redirectOutputToLog,2, +func_179869_a,isRegistered,2, +func_179870_a,printToSYSOUT,0, +func_179882_a,logString,2, +func_179885_a,getLongProperty,1, +func_179917_d,getX,2, +func_179918_f,getZ,2, +func_179919_e,getY,2, +func_179920_a,setDirection,2, +func_179921_a,setSpeed,2, +func_179926_b,isNotColliding,2, +func_179960_c,getGameMode,2, +func_179961_d,getDisplayName,2, +func_179962_a,getProfile,2, +func_179963_b,getPing,2, +func_179969_a,byName,2, +func_179971_a,getNames,2, +func_179985_a,processComponent,2, +func_179986_j,getInsertion,2, +func_179989_a,setInsertion,2, +func_179992_g,getSelector,2, +func_179994_h,getObjective,2, +func_179995_g,getName,2, +func_179997_b,setValue,2, +func_180031_a,checkThreadAndEnqueue,2, +func_180065_d,canJump,2, +func_180066_a,setCanJump,2, +func_180067_c,getIsJumping,2, +func_180088_c,getBlockState,2, +func_180089_b,getOffset,2, +func_180090_a,getPos,2, +func_180109_a,getPlacementForEntity,2, +func_180120_a,getDistanceUntilEdge,2, +func_180123_a,isMatchingName,2, +func_180124_b,getEntityNameList,2, +func_180125_b,isRegistered,2, +func_180134_f,getCombatDuration,2, +func_180135_h,getFighter,2, +func_180136_u,isCreativePlayer,2, +func_180138_v,setIsThornsDamage,2, +func_180139_w,getIsThornsDamage,2, +func_180142_b,getPotionFromResourceLocation,2, +func_180157_a,toNBT,2, +func_180158_b,fromNBT,2, +func_180159_b,getLock,2, +func_180160_a,isEmpty,2, +func_180166_a,getRandomItem,2, +func_180168_b,getAdditionalDifficulty,2, +func_180169_a,calculateAdditionalDifficulty,2, +func_180170_c,getClampedAdditionalDifficulty,2, +func_180173_a,spawnItemStack,2, +func_180174_a,dropInventoryItems,2, +func_180175_a,dropInventoryItems,2, +func_180176_a,dropInventoryItems,2, +func_180179_a,reset,0, +func_180181_b,rgb,0, +func_180182_a,getRandomUUID,2, +func_180183_b,rgb,0, +func_180184_b,normalizeAngle,0, +func_180185_a,epsilonEquals,0, +func_180186_a,getPositionRandom,0, +func_180187_c,getCoordinateRandom,2, +func_180188_d,multiplyColor,0, +func_180192_a,downloadResourcePack,0, +func_180199_c,isBoolean,0, +func_180204_a,getItemName,2, +func_180213_a,createLookup,2, +func_180215_b,getByClass,2, +func_180233_c,isVisibleTo,2, +func_180235_c,removeBlock,2, +func_180237_b,tryHarvestBlock,2, +func_180238_e,cancelDestroyingBlock,2, +func_180239_c,survivalOrAdventure,2, +func_180244_a,markBlockForUpdate,2, +func_180245_a,updateVisibility,2, +func_180246_b,getPosition,0, +func_180248_a,scheduleHalt,1, +func_180254_e,getType,2, +func_180255_c,getInt,2, +func_180262_a,addGameRule,2, +func_180263_c,getInt,2, +func_180264_a,areSameType,2, +func_180266_a,placeInPortal,2, +func_180267_a,canCreatureTypeSpawnAtLocation,2, +func_180276_a,getBiome,2, +func_180283_a,getColorAtPos,0, +func_180284_a,getBiome,2, +func_180285_a,getColorAtPos,0, +func_180286_a,getGrassColorAtPos,0, +func_180287_b,getFoliageColorAtPos,0, +func_180288_c,getWaterColorAtPos,0, +func_180292_a,decorate,2, +func_180300_a,getBiome,2, +func_180303_b,getRemainingItems,2, +func_180305_b,getEnchantmentByLocation,2, +func_180320_f,getMaxTradeUses,2, +func_180321_e,getToolUses,2, +func_180322_j,getRewardsExp,2, +func_180328_a,getPosition,2, +func_180330_f,getZEnd,2, +func_180331_a,getBlock,2, +func_180332_e,getXEnd,2, +func_180333_d,getZStart,2, +func_180334_c,getXStart,2, +func_180342_d,clearAffectedBlockPositions,2, +func_180343_e,getAffectedBlockPositions,2, +func_180346_a,getBlock,2, +func_180359_a,hasRailAt,2, +func_180360_a,updateConnectedRails,2, +func_180361_d,hasNeighborRail,2, +func_180362_b,getBlockState,2, +func_180363_c,isConnectedTo,2, +func_180364_a,place,2, +func_180372_d,getParent,2, +func_180374_a,hasModifier,2, +func_180375_b,getAppliedModifiers,2, +func_180376_c,createInstance,2, +func_180383_a,getRegisteredBlock,2, +func_180421_g,getLookPosZ,2, +func_180422_f,getLookPosY,2, +func_180423_e,getLookPosX,2, +func_180424_b,getIsLooking,2, +func_180425_c,getPosition,2, +func_180426_a,setPositionAndRotationDirect,0, +func_180427_aV,isImmuneToExplosions,2, +func_180428_a,getExplosionResistance,2, +func_180429_a,playStepSound,2, +func_180430_e,fall,2, +func_180431_b,isEntityInvulnerable,2, +func_180432_n,copyDataFromOld,2, +func_180434_a,renderParticle,0, +func_180436_i,enableLightmap,0, +func_180437_a,renderCloudsCheck,0, +func_180438_a,getNightVisionBrightness,0, +func_180439_a,playEvent,2, +func_180440_a,broadcastSound,2, +func_180441_b,sendBlockBreakProgress,2, +func_180442_a,spawnParticle,2, +func_180443_s,preRenderDamagedBlocks,0, +func_180444_a,renderStars,0, +func_180445_c,renderCloudsFancy,0, +func_180446_a,renderEntities,0, +func_180447_b,renderClouds,0, +func_180448_r,renderSkyEnd,0, +func_180449_a,renderWorldBorder,0, +func_180450_b,renderItemAndEffectIntoGUI,0, +func_180452_a,setupGuiTransform,0, +func_180453_a,renderItemOverlayIntoGUI,0, +func_180454_a,renderItem,0, +func_180455_b,renderString,0, +func_180457_u,getDefaultDisplayTile,2, +func_180459_n,moveDerailedMinecart,2, +func_180460_a,moveAlongTrack,2, +func_180461_b,canExtractItem,2, +func_180462_a,canInsertItem,2, +func_180463_a,getSlotsForFace,2, +func_180464_a,handleEnableCompression,2, +func_180465_a,moveTowards,2, +func_180466_bG,handleJumpLava,2, +func_180467_a,getBedSpawnLocation,2, +func_180468_a,displayGui,2, +func_180469_a,trySleep,2, +func_180470_cg,getBedLocation,2, +func_180472_a,displayVillagerTradeGui,2, +func_180473_a,setSpawnPoint,2, +func_180474_b,renderPortal,0, +func_180475_a,renderScoreboard,0, +func_180476_e,renderPumpkinOverlay,0, +func_180477_d,renderPlayerStats,0, +func_180479_a,renderHotbar,0, +func_180480_a,renderVignette,0, +func_180481_a,setEquipmentBasedOnDifficulty,2, +func_180482_a,onInitialSpawn,2, +func_180483_b,setEnchantmentBasedOnDifficulty,2, +func_180484_a,getBlockPathWeight,2, +func_180485_d,isWithinHomeDistanceFromPosition,2, +func_180486_cf,getHomePosition,2, +func_180487_n,getParticleType,2, +func_180489_a,spawnParticles,0, +func_180494_b,getBiome,2, +func_180495_p,getBlockState,2, +func_180497_b,scheduleBlockUpdate,2, +func_180498_a,playEvent,2, +func_180500_c,checkLightFor,2, +func_180501_a,setBlockState,2, +func_180502_D,isBlockinHighHumidity,2, +func_180503_b,invalidateRegionAndSetBlock,0, +func_180504_m,getSpawnCoordinate,2, +func_180505_a,spawnParticle,2, +func_180507_a_,setResourcePack,2, +func_180510_a,drawSplashScreen,0, +func_180511_b,clickBlock,0, +func_180512_c,onPlayerDamageBlock,0, +func_180513_a,getNearestStructurePos,2, +func_180514_a,recreateStructures,2, +func_180518_a,setBlocksInChunk,2, +func_180521_a,skinAvailable,0, +func_180522_a,getCoordinateInfo,2, +func_180523_a,addBlockInfo,2, +func_180524_a,getTabCompletions,2, +func_180526_a,parseDouble,2, +func_180527_d,parseBoolean,2, +func_180528_a,parseInt,2, +func_180529_a,buildString,2, +func_180530_a,join,2, +func_180531_e,getDifficultyFromCommand,2, +func_180532_a,addBlockHitEffects,0, +func_180533_a,addBlockDestroyEffects,0, +func_180546_a,render,0, +func_180547_a,normalize,0, +func_180548_c,bindEntityTexture,0, +func_180565_e,unsetScoreTeamColor,0, +func_180597_a,cacheActiveRenderInfo,0, +func_180599_n,updateAnimationInterpolated,0, +func_180600_a,allocateTextureImpl,0, +func_180601_a,downloadResourcePack,0, +func_180608_a,getCenter,2, +func_180609_b,addDoorsAround,2, +func_180610_a,isValidDragMode,2, +func_180611_e,getTileEntity,2, +func_180614_a,onItemUse,2, +func_180615_a,tryPlace,2, +func_180616_a,tryPlaceContainedLiquid,2, +func_180617_a,spawnBonemealParticles,0, +func_180618_a,attachToFence,2, +func_180620_b,placeInExistingPortal,2, +func_180621_a,getRandomChunkPosition,2, +func_180622_a,genTerrainBlocks,2, +func_180623_a,pickRandomFlower,2, +func_180624_a,decorate,2, +func_180625_c,getFoliageColorAtPos,0, +func_180626_a,getTemperature,2, +func_180627_b,getGrassColorAtPos,0, +func_180628_b,generateBiomeTerrain,2, +func_180629_a,getBand,2, +func_180630_a,findBiomePosition,2, +func_180631_a,getBiome,2, +func_180632_j,setDefaultState,2, +func_180633_a,onBlockPlacedBy,2, +func_180634_a,onEntityCollision,2, +func_180635_a,spawnAsEntity,2, +func_180636_a,collisionRayTrace,2, +func_180637_b,dropXpOnBlockBreak,2, +func_180639_a,onBlockActivated,2, +func_180640_a,getSelectedBoundingBox,0, +func_180641_l,getComparatorInputOverride,2, +func_180642_a,getStateForPlacement,2, +func_180643_i,getSilkTouchDrop,2, +func_180645_a,randomTick,2, +func_180646_a,getCollisionBoundingBox,2, +func_180647_a,getPlayerRelativeBlockHardness,2, +func_180649_a,onBlockClicked,2, +func_180650_b,updateTick,2, +func_180651_a,damageDropped,2, +func_180652_a,onExplosionDestroy,2, +func_180653_a,dropBlockAsItemWithChance,2, +func_180655_c,randomDisplayTick,0, +func_180656_a,getWeakPower,2, +func_180657_a,harvestBlock,2, +func_180658_a,onFallenUpon,2, +func_180659_g,getMapColor,2, +func_180660_a,getItemDropped,2, +func_180661_e,createBlockState,2, +func_180663_b,breakBlock,2, +func_180664_k,getRenderLayer,0, +func_180666_a,updateState,2, +func_180669_e,computeRedstoneStrength,2, +func_180670_a,canUseBonemeal,2, +func_180671_f,canBlockStay,2, +func_180672_a,getGrowthChance,2, +func_180673_e,trySpawnGolem,2, +func_180674_e,getPoweredState,2, +func_180675_k,getUnpoweredState,2, +func_180676_d,getLockableContainer,2, +func_180677_d,updatePower,2, +func_180678_e,dropRecord,2, +func_180679_a,checkWitherSpawn,2, +func_180682_b,eatCake,2, +func_180683_d,checkFall,2, +func_180684_e,teleport,2, +func_180686_a,setFireInfo,2, +func_180688_d,triggerMixEffects,2, +func_180690_f,placeStaticBlock,2, +func_180691_e,spawnParticles,2, +func_180692_a,explode,2, +func_180694_a,playSound,2, +func_180697_b,findRailAt,2, +func_180698_a,getRadiusPredicates,2, +func_180699_d,getBlockPos,2, +func_180700_a,checkLightSide,2, +func_180701_a,recursiveGenerate,2, +func_180702_a,addTunnel,2, +func_180703_a,addRoom,2, +func_180704_a,addTunnel,2, +func_180705_a,addRoom,2, +func_180706_b,getNearestStructurePos,2, +func_180707_a,addTunnel,2, +func_180708_a,writeGameProfile,2, +func_180709_b,generate,2, +func_180710_a,setPlantType,2, +func_180711_a,generateSaplings,2, +func_180713_a,getTagFromJson,2, +func_180714_a,writeString,2, +func_180715_a,getLayerFromString,2, +func_180716_a,getLayersFromString,2, +func_180728_a,getBlockState,0, +func_180735_b,getBufferData,0, +func_180751_d,getScoreAction,0, +func_180755_e,getDuration,0, +func_180760_b,getBufferData,2, +func_180762_c,getAction,2, +func_180764_b,getAction,2, +func_180777_a,randomlyRareFillWithBlocks,2, +func_180779_c,chooseProfession,2, +func_180780_a,getBlockState,2, +func_180781_a,initializeAllBiomeGenerators,2, +func_180783_e,setDifficultyLocked,2, +func_180784_a,onBlockClicked,2, +func_180785_a,blockRemoving,2, +func_180793_a,affectEntity,2, +func_180794_a,onAttributeModified,2, +func_180798_a,renderDebugInfoLeft,0, +func_180799_ab,isInLava,2, +func_181012_aH,getTeleportDirection,2, +func_181013_g,setRenderYawOffset,2, +func_181014_aG,getLastPortalVec,2, +func_181015_d,setPortal,2, +func_181022_b,stopUseShader,0, +func_181023_a,updateTileEntities,0, +func_181026_s,hasMarker,2, +func_181027_m,setMarker,2, +func_181029_i,resetPlayersOverlayFooterHeader,0, +func_181030_a,resetFooterHeader,0, +func_181031_a,setSettingsModified,0, +func_181033_a,canDestroyBlock,2, +func_181034_q,shouldBroadcastRconToOps,2, +func_181035_ah,shouldUseNativeTransport,2, +func_181037_M,getProfileProperties,0, +func_181040_m,getIsHittingBlock,0, +func_181041_d,isOnLAN,0, +func_181043_b,getTabCompletionCoordinateXZ,2, +func_181057_v,getPlayers,2, +func_181058_b,getFormattedListOfPlayers,2, +func_181066_d,getColor,2, +func_181068_c,getMapColor,2, +func_181070_c,getMapColor,2, +func_181072_c,getMapColor,2, +func_181074_c,getMapColor,2, +func_181076_a,getFacingFromAxis,2, +func_181078_a,areItemStacksExactlyEqual,2, +func_181079_c,setPos,2, +func_181086_a,isInvalidNeighbor,2, +func_181087_e,hasInvalidNeighbor,2, +func_181088_a,canPlaceBlock,2, +func_181089_f,createPatternHelper,2, +func_181090_a,canAttachTo,2, +func_181091_e,checkCanSurvive,2, +func_181100_a,getHeight,2, +func_181101_b,getWidth,2, +func_181117_a,getFrontTopLeft,2, +func_181118_d,getWidth,2, +func_181119_e,getHeight,2, +func_181123_a,areNBTEquals,2, +func_181124_a,createNetworkManagerAndConnect,0, +func_181138_a,offset,2, +func_181140_a,removeEntity,2, +func_181147_e,shouldRenderClouds,0, +func_181148_f,isUsingNativeTransport,0, +func_181155_a,setActive,0, +func_181156_c,setPage,0, +func_181157_b,initializeClassLookup,2, +func_181159_b,atan2,2, +func_181160_c,pct,2, +func_181161_i,fastInvSqrt,2, +func_181162_h,frac,0, +func_181535_r,getMusicTicker,0, +func_181536_a,draw,0, +func_181537_a,setConnectedToRealms,0, +func_181538_aA,getCurrentAction,0, +func_181539_aj,getFrameTimer,0, +func_181540_al,isConnectedToRealms,0, +func_181544_b,setSeaLevel,2, +func_181545_F,getSeaLevel,2, +func_181550_a,updateBoundingBox,2, +func_181551_a,renderSelectedItem,0, +func_181552_c,getFrameColor,0, +func_181553_a,blendColors,0, +func_181554_e,renderLagometer,0, +func_181558_a,playMusic,0, +func_181559_a,renderChar,0, +func_181560_a,updateCameraAndRender,0, +func_181562_a,getRenderChunkOffset,0, +func_181564_a,renderItem,0, +func_181565_a,draw,0, +func_181617_a,runTask,2, +func_181623_g,canSpawnInBlock,2, +func_181624_a,isTwoByTwoOfType,2, +func_181627_a,createLoadingCache,2, +func_181631_a,crosSection,2, +func_181632_a,placeVine,2, +func_181638_a,placeTreeOfHeight,2, +func_181639_b,placeLogAt,2, +func_181642_b,placeLogAt,2, +func_181647_a,addVine,2, +func_181650_b,addHangingVine,2, +func_181651_a,addVine,2, +func_181652_a,placeCocoa,2, +func_181655_a,generateWaterBox,2, +func_181656_b,hasNaN,0, +func_181662_b,pos,0, +func_181663_c,normal,0, +func_181664_j,getBufferSize,0, +func_181665_a,getDistanceSq,0, +func_181666_a,color,0, +func_181667_k,nextVertexFormatIndex,0, +func_181668_a,begin,0, +func_181669_b,color,0, +func_181670_b,growBuffer,0, +func_181672_a,getVertexState,0, +func_181674_a,sortVertexData,0, +func_181675_d,endVertex,0, +func_181679_a,draw,0, +func_181681_a,getTransform,0, +func_181682_g,getAllTransforms,0, +func_181683_a,getTransform,0, +func_181687_c,hasCustomTransform,0, +func_181688_b,getTransform,0, +func_181689_a,applyTransform,0, +func_181701_a,getBlockPosOffset16,0, +func_181719_f,getIntegerSize,0, +func_181720_d,getOffset,0, +func_181721_a,addElement,0, +func_181722_a,bufferData,0, +func_181743_a,addForClass,2, +func_181746_c,getFrames,0, +func_181747_a,addFrame,0, +func_181748_a,getLagometerValue,0, +func_181749_a,getLastIndex,0, +func_181750_b,getIndex,0, +func_181751_b,parseIndex,0, +func_181756_a,getInteger,0, +func_181758_c,hsvToRGB,0, +func_183000_F,onlyOpsCanSetNbt,2, +func_183002_r,shouldBroadcastConsoleToOps,2, +func_183005_a,isThereOneNegativeScale,0, +func_183006_b,isMovePlayerPacketInvalid,2, +func_183013_b,writeChunkData,2, +func_183019_a,getResourcePackFormat,0, +func_183023_f,bypassesPlayerLimit,2, +func_183024_b,bypassesPlayerLimit,2, +func_183026_b,bypassesPlayerLimit,2, +func_183027_f,getPackFormat,0, +func_183028_i,deleteOldServerResourcesPacks,0, +func_183029_j,getCpu,0, +func_183500_a,setGuiSize,0, +func_183501_a,areRealmsNotificationsEnabled,0, +func_184044_a,renderHotbarItem,0, +func_184045_a,renderAttackIndicator,0, +func_184046_j,getBossOverlay,0, +func_184047_e,renderMountHealth,0, +func_184048_a,renderPotionEffects,0, +func_184051_a,renderBossHealth,0, +func_184052_a,render,0, +func_184053_e,shouldDarkenSky,0, +func_184054_d,shouldPlayEndBossMusic,0, +func_184055_a,read,0, +func_184056_f,shouldCreateFog,0, +func_184057_b,clearBossInfos,0, +func_184067_a,soundPlay,0, +func_184068_a,renderSubtitles,0, +func_184072_a,setCompletions,0, +func_184073_g,updateMode,0, +func_184074_h,nextMode,0, +func_184075_a,updateGui,0, +func_184076_j,updateAutoExec,0, +func_184077_i,updateConditional,0, +func_184087_a,updateCommandOutput,0, +func_184097_a,getDisplayString,0, +func_184098_a,handleMouseClick,0, +func_184102_h,getServer,2, +func_184103_al,getPlayerList,2, +func_184104_a,getTabCompletions,2, +func_184105_a,setPlayerList,2, +func_184106_y,isWorldIconSet,0, +func_184107_a,applyServerIconToResponse,2, +func_184108_a,getSpawnRadius,2, +func_184109_z,getWorldIconFile,0, +func_184113_aK,loadResourcePackSHA,1, +func_184117_aA,processKeyBinds,0, +func_184118_az,runTickKeyboard,0, +func_184119_a,storeTEInStack,0, +func_184121_ak,getRenderPartialTicks,0, +func_184122_c,processKeyF3,0, +func_184123_d,getVersionType,0, +func_184124_aB,runTickMouse,0, +func_184125_al,getBlockColors,0, +func_184126_aj,getDataFixer,0, +func_184133_a,playSound,2, +func_184134_a,playSound,2, +func_184135_a,sendPacketToServer,2, +func_184136_b,getNearestPlayerNotCreative,2, +func_184137_a,getClosestPlayer,2, +func_184138_a,notifyBlockUpdate,2, +func_184139_a,getNearestAttackablePlayer,2, +func_184141_c,getGroundAboveSeaLevel,2, +func_184142_a,getNearestAttackablePlayer,2, +func_184143_b,collidesWithAnyBlock,2, +func_184144_a,getCollisionBoxes,2, +func_184145_b,isUpdateScheduled,2, +func_184146_ak,getLootTableManager,2, +func_184147_l,tickPlayers,2, +func_184148_a,playSound,2, +func_184149_a,playRecord,2, +func_184150_a,getNearestAttackablePlayer,2, +func_184153_a,showBarrierParticles,0, +func_184154_a,refreshVisibleChunks,0, +func_184156_a,playSound,0, +func_184159_a,sendPacketWithinDistance,2, +func_184161_a,spawnParticle,2, +func_184162_i,playerCheckLight,2, +func_184163_y,getStructureTemplateManager,2, +func_184164_w,getPlayerChunkMap,2, +func_184165_i,canAddEntity,2, +func_184166_c,saveAdditionalData,2, +func_184167_a,setSuccessCount,2, +func_184172_bi,getAdjustedHorizontalFacing,2, +func_184173_H,decrementTimeUntilPortal,2, +func_184174_b,setDropItemsWhenDead,2, +func_184175_a,getRecursivePassengersByType,2, +func_184176_by,getSoundCategory,2, +func_184177_bl,getRenderBoundingBox,0, +func_184178_b,addTrackingPlayer,2, +func_184179_bs,getControllingPassenger,2, +func_184180_b,getRecursivePassengersByType,2, +func_184181_aa,getSplashSound,2, +func_184182_bu,getRecursivePassengers,2, +func_184183_bd,getRenderDistanceWeight,0, +func_184184_Z,getSwimSound,2, +func_184185_a,playSound,2, +func_184186_bw,canPassengerSteer,2, +func_184187_bx,getRidingEntity,2, +func_184188_bt,getPassengers,2, +func_184189_br,setPositionNonDirty,2, +func_184190_l,applyOrientationToEntity,0, +func_184191_r,isOnSameTeam,2, +func_184192_z,getPushReaction,2, +func_184193_aE,getArmorInventoryList,2, +func_184194_a,isOnScoreboardTeam,2, +func_184195_f,setGlowing,2, +func_184196_w,isPassenger,2, +func_184197_b,removeTag,2, +func_184198_c,writeToNBTAtomically,2, +func_184199_a,applyPlayerInteraction,2, +func_184200_o,addPassenger,2, +func_184201_a,setItemStackToSlot,2, +func_184202_aL,isGlowing,2, +func_184203_c,removeTrackingPlayer,2, +func_184204_a,changeDimension,2, +func_184205_a,startRiding,2, +func_184206_a,notifyDataManagerChange,2, +func_184207_aI,isBeingRidden,2, +func_184208_bv,getLowestRidingEntity,2, +func_184209_aF,getEquipmentAndArmor,2, +func_184210_p,dismountRidingEntity,2, +func_184211_a,addTag,2, +func_184212_Q,getDataManager,2, +func_184213_bq,ignoreItemEntityData,2, +func_184214_aD,getHeldEquipment,2, +func_184215_y,isRidingOrBeingRiddenBy,2, +func_184216_O,getTags,2, +func_184217_a,getMirroredYaw,2, +func_184218_aH,isRiding,2, +func_184219_q,canFitPassenger,2, +func_184220_m,startRiding,2, +func_184221_a,setUniqueId,2, +func_184222_aU,isNonBoss,2, +func_184223_x,isRidingSameEntity,2, +func_184224_h,setEntityInvulnerable,2, +func_184225_p,removePassenger,2, +func_184226_ay,removePassengers,2, +func_184227_b,setRenderDistanceWeight,0, +func_184228_n,canBeRidden,2, +func_184229_a,getRotatedYaw,2, +func_184230_a,processInitialInteract,2, +func_184231_a,updateFallState,2, +func_184232_k,updatePassenger,2, +func_184249_c,setConditionMet,2, +func_184250_a,setPowered,2, +func_184251_i,getMode,2, +func_184252_d,setSendToClient,2, +func_184253_b,setAuto,2, +func_184254_e,isAuto,2, +func_184255_d,isPowered,2, +func_184256_g,isConditionMet,2, +func_184257_h,isSendToClient,2, +func_184258_j,isConditional,2, +func_184263_a,create,2, +func_184264_v,getType,2, +func_184276_b,getLootTable,2, +func_184279_f,isBeaconEffect,2, +func_184281_d,fillWithLoot,2, +func_184282_c,checkLootAndWrite,2, +func_184283_b,checkLootAndRead,2, +func_184288_f,addLoot,2, +func_184289_a,setLootTable,2, +func_184292_a,getCaptureItems,2, +func_184293_a,setProfileCache,2, +func_184294_a,setSessionService,2, +func_184295_a,getAnimationProgress,0, +func_184300_h,triggerCooldown,2, +func_184301_a,getChunk,2, +func_184302_e,getSpawnPercent,0, +func_184303_j,findExitPosition,2, +func_184304_i,getParticleAmount,0, +func_184305_g,getCooldownPercent,0, +func_184306_a,teleportEntity,2, +func_184307_a,findSpawnpointInChunk,2, +func_184308_a,findHighestBlock,2, +func_184309_b,isSpawning,2, +func_184310_d,isCoolingDown,2, +func_184311_k,findExitPortal,2, +func_184312_b,createExitPortal,2, +func_184313_a,shouldRenderFace,0, +func_184319_a,getAABB,2, +func_184320_e,getExtendedProgress,2, +func_184321_a,getAABB,2, +func_184322_i,moveCollidedEntities,2, +func_184323_a,handleMoveVehicle,2, +func_184324_a,handleCooldown,2, +func_184325_a,handleUpdateBossInfo,2, +func_184326_a,processChunkUnload,2, +func_184327_a,handleSoundEffect,2, +func_184328_a,handleSetPassengers,2, +func_184329_a,handleCustomSound,2, +func_184330_a,handlePlayerPosLook,2, +func_184337_a,processTryUseItemOnBlock,2, +func_184338_a,processVehicleMove,2, +func_184339_a,processConfirmTeleport,2, +func_184340_a,processSteerBoat,2, +func_184341_b,isMoveVehiclePacketInvalid,2, +func_184342_d,captureCurrentPosition,2, +func_184364_b,getSound,0, +func_184365_d,getCategory,0, +func_184366_a,createAccessor,0, +func_184370_a,getMusicRecord,0, +func_184371_a,getMasterRecord,0, +func_184372_a,getRecordSoundRecord,0, +func_184373_n,createWorldIcon,0, +func_184375_a,playSoundToAllNearExcept,2, +func_184376_a,notifyBlockUpdate,2, +func_184377_a,playRecord,2, +func_184378_a,didBlockChange,2, +func_184382_g,getRenderedChunks,0, +func_184383_a,isOutlineActive,0, +func_184384_n,hasNoChunkUpdates,0, +func_184385_a,markBlocksForUpdate,0, +func_184389_a,getModelForState,0, +func_184391_a,renderItemAndEffectIntoGUI,0, +func_184392_a,renderItem,0, +func_184393_a,getItemModelWithOverrides,0, +func_184394_a,renderItemModel,0, +func_184396_a,getResourceLocation,0, +func_184397_a,generateMipmaps,0, +func_184398_a,getAccessor,0, +func_184399_a,setSoundLevel,0, +func_184400_b,removeListener,0, +func_184401_a,validateSoundResource,0, +func_184402_a,addListener,0, +func_184403_b,getFlowerItemStack,2, +func_184404_a,setName,2, +func_184405_a,setMode,2, +func_184406_a,setIgnoresEntities,2, +func_184408_a,setRotation,2, +func_184409_c,setSize,2, +func_184410_b,setMetadata,2, +func_184411_a,setMirror,2, +func_184412_n,load,2, +func_184414_b,setPosition,2, +func_184415_a,filterRelatedCornerBlocks,2, +func_184416_a,calculateEnclosingBoundingBox,2, +func_184417_l,detectSize,2, +func_184418_a,getNearbyCornerBlocks,2, +func_184419_m,save,2, +func_184429_b,getSlotFor,0, +func_184430_d,pickItem,2, +func_184431_b,stackEqualExact,2, +func_184432_b,canHarvestBlock,2, +func_184433_k,getBestHotbarSlot,2, +func_184434_a,setPickedItemStack,0, +func_184435_e,isHotbar,2, +func_184436_a,canMergeStacks,2, +func_184437_d,deleteStack,2, +func_184438_a,getDestroySpeed,2, +func_184441_l,getBoatGlide,2, +func_184442_a,updateInputs,0, +func_184443_x,controlBoat,2, +func_184444_v,getUnderwaterStatus,2, +func_184445_a,setPaddleState,2, +func_184446_u,checkInWater,2, +func_184447_s,tickLerp,2, +func_184448_a,getRowingTime,0, +func_184449_t,getBoatStatus,2, +func_184450_w,updateMotion,2, +func_184451_k,getWaterLevelAbove,2, +func_184453_r,getBoatType,2, +func_184454_a,applyYawToEntity,2, +func_184455_j,getItemBoat,2, +func_184457_a,getPaddleState,2, +func_184458_a,setBoatType,2, +func_184481_a,setOwner,2, +func_184482_a,setColor,2, +func_184483_a,setRadius,2, +func_184484_a,setPotion,2, +func_184485_d,setWaitTime,2, +func_184486_b,setDuration,2, +func_184487_c,setRadiusPerTick,2, +func_184488_a,setIgnoreRadius,2, +func_184489_o,getDuration,2, +func_184490_j,getRadius,2, +func_184491_a,setParticle,2, +func_184492_k,getColor,2, +func_184493_l,getParticle,2, +func_184494_w,getOwner,2, +func_184495_b,setRadiusOnUse,2, +func_184496_a,addEffect,2, +func_184497_n,shouldIgnoreRadius,2, +func_184514_c,xpToDurability,2, +func_184515_b,durabilityToXp,2, +func_184516_a,setBeamTarget,2, +func_184517_a,setShowBottom,2, +func_184518_j,getBeamTarget,2, +func_184519_a,onCrystalDestroyed,2, +func_184520_k,shouldShowBottom,2, +func_184523_o,playPlaceSound,2, +func_184527_k,bringInHookedEntity,2, +func_184530_a,setOrigin,2, +func_184531_j,getOrigin,0, +func_184534_a,setFuse,2, +func_184535_k,getFuseDataManager,2, +func_184536_l,getFuse,2, +func_184538_a,shoot,2, +func_184541_a,setItem,2, +func_184542_a,extinguishFires,2, +func_184543_l,getPotion,2, +func_184544_n,isLingering,2, +func_184547_a,shoot,2, +func_184548_a,arrowHit,2, +func_184549_a,onHit,2, +func_184550_j,getArrowStack,2, +func_184551_a,findEntityOnPath,2, +func_184555_a,setPotionEffect,2, +func_184556_b,spawnPotionParticles,2, +func_184557_n,getColor,2, +func_184558_a,addEffect,2, +func_184563_j,getParticleType,2, +func_184564_k,isFireballFiery,2, +func_184567_a,bulletHit,2, +func_184568_a,setDirection,2, +func_184569_a,selectNextMoveDirection,2, +func_184581_c,playHurtSound,2, +func_184582_a,getItemStackFromSlot,2, +func_184583_d,canBlockDamageSource,2, +func_184584_a,updateItemUse,2, +func_184585_cz,isActiveItemStackBlocking,2, +func_184586_b,getHeldItem,2, +func_184587_cr,isHandActive,2, +func_184588_d,getFallSound,2, +func_184589_d,removePotionEffect,2, +func_184590_k,damageShield,2, +func_184591_cq,getPrimaryHand,2, +func_184592_cb,getHeldItemOffhand,2, +func_184593_a,areAllPotionsAmbient,2, +func_184594_b,frostWalk,2, +func_184595_k,attemptTeleport,2, +func_184596_c,removeActivePotionEffect,2, +func_184597_cx,stopActiveHand,2, +func_184598_c,setActiveHand,2, +func_184599_cB,getTicksElytraFlying,0, +func_184600_cs,getActiveHand,2, +func_184601_bQ,getHurtSound,2, +func_184602_cy,resetActiveHand,2, +func_184603_cC,canBeHitWithPotion,2, +func_184604_a,canGoThroughtTrapDoorOnLadder,2, +func_184605_cv,getItemInUseCount,2, +func_184606_a_,playEquipSound,2, +func_184607_cu,getActiveItemStack,2, +func_184608_ct,updateActiveHand,2, +func_184609_a,swingArm,2, +func_184610_a,dropLoot,2, +func_184611_a,setHeldItem,2, +func_184612_cw,getItemInUseMaxCount,2, +func_184613_cA,isElytraFlying,2, +func_184614_ca,getHeldItemMainhand,2, +func_184615_bR,getDeathSound,2, +func_184616_r,updateElytra,2, +func_184636_a,getArmorByChance,2, +func_184638_cS,isLeftHanded,2, +func_184639_G,getAmbientSound,2, +func_184640_d,getSlotForItemStack,2, +func_184641_n,setLeftHanded,2, +func_184642_a,setDropChance,2, +func_184643_a,getPathPriority,2, +func_184644_a,setPathPriority,2, +func_184645_a,processInteract,2, +func_184646_p,setMoveStrafing,2, +func_184647_J,getLootTable,2, +func_184648_b,isItemStackInSlot,2, +func_184649_cE,getHorizontalFaceSpeed,2, +func_184650_s,createBodyHelper,2, +func_184651_r,initEntityAI,2, +func_184652_a,canBeLeashedTo,2, +func_184662_q,getHeadYOffset,2, +func_184663_l,getNearestPpIdx,2, +func_184664_cU,getFightManager,2, +func_184665_a,getHeadLookVec,2, +func_184666_a,findPath,2, +func_184667_a,getHeadPartYOffset,0, +func_184668_a,dropExperience,2, +func_184669_a,makePath,2, +func_184670_cT,getPhaseManager,2, +func_184671_o,initPathPoints,2, +func_184672_a,onCrystalDestroyed,2, +func_184684_db,getPeekTick,2, +func_184686_df,isClosed,2, +func_184688_a,getClientPeekAmount,0, +func_184689_o,tryTeleportToNewPosition,2, +func_184691_a,updateArmorModifier,2, +func_184692_dd,getOldAttachPos,0, +func_184693_dc,getClientTeleportInterp,0, +func_184694_g,setAttachmentPos,2, +func_184696_cZ,getAttachmentFacing,2, +func_184697_de,isAttachedToBlock,0, +func_184699_da,getAttachmentPos,2, +func_184709_cY,getSquishSound,2, +func_184710_cZ,getJumpSound,2, +func_184716_o,playEndermanSound,2, +func_184724_a,setSwingingArms,2, +func_184725_db,isSwingingArms,0, +func_184730_o,isDrinkingPotion,2, +func_184733_a,setArmsRaised,2, +func_184734_db,isArmsRaised,0, +func_184747_a,setPumpkinEquipped,2, +func_184748_o,isPumpkinEquipped,2, +func_184753_b,getOwnerId,2, +func_184754_b,setOwnerId,2, +func_184762_da,boost,2, +func_184770_cZ,startJumping,2, +func_184771_da,getJumpSound,2, +func_184772_dk,getRandomRabbitType,2, +func_184775_b,handleStartJump,2, +func_184776_b,canJump,2, +func_184777_r_,handleStopJump,2, +func_184779_b,setOwnerUniqueId,2, +func_184780_dh,getOwnerUniqueId,2, +func_184783_dl,getHorseArmorType,2, +func_184785_dv,getAngrySound,2, +func_184795_a,swapItem,2, +func_184796_b,isDisabled,2, +func_184797_a,setBit,2, +func_184808_cD,updateSize,2, +func_184809_a,displayGuiEditCommandCart,2, +func_184810_cG,spawnSweepParticles,2, +func_184811_cZ,getCooldownTracker,2, +func_184812_l_,isCreative,2, +func_184813_a,getDigSpeed,2, +func_184814_a,openBook,2, +func_184815_l,createCooldownTracker,2, +func_184816_a,dropItemAndGetStack,2, +func_184817_da,getLuck,2, +func_184818_cX,getCooldownPeriod,2, +func_184819_a,setPrimaryHand,2, +func_184820_o,updateCape,2, +func_184821_cY,resetCooldown,2, +func_184823_b,canHarvestBlock,2, +func_184824_a,displayGuiCommandBlock,2, +func_184825_o,getCooledAttackStrength,2, +func_184826_a,openGuiHorseInventory,2, +func_184833_s,isPlayerInfoSet,0, +func_184834_t,getLocationElytra,0, +func_184838_M,isRowingBoat,0, +func_184839_n,setPermissionLevel,0, +func_184840_I,getPermissionLevel,0, +func_184846_L,clearInvulnerableDimensionChange,2, +func_184847_M,setElytraFlying,2, +func_184848_d,addEntity,2, +func_184849_a,updateScorePoints,2, +func_184850_K,isInvulnerableDimensionChange,2, +func_184861_a,setVersionTooltip,0, +func_184862_a,postInit,0, +func_184863_a,selectWorld,0, +func_184870_b,getClickedComponentAt,0, +func_184876_a,getCoordinateInfo,2, +func_184878_a,getLastElement,2, +func_184879_a,getServer,2, +func_184881_a,execute,2, +func_184882_a,checkPermission,2, +func_184883_a,getTabCompletions,2, +func_184884_a,getEntity,2, +func_184885_b,getEntity,2, +func_184886_d,getPlayerName,2, +func_184887_a,entityToNBT,2, +func_184888_a,getPlayer,2, +func_184889_a,toSyntaxException,2, +func_184890_c,getEntityList,2, +func_184891_e,getEntityName,2, +func_184892_a,banIp,2, +func_184893_b,getProfilerResults,2, +func_184894_a,saveProfilerResults,2, +func_184895_a,appendProfilerResults,2, +func_184896_a,setDefaultGameType,2, +func_184897_a,getOverWorldGameRules,2, +func_184898_a,notifyGameRuleChange,2, +func_184899_a,getCommandMap,2, +func_184900_a,getSortedPossibleCommands,2, +func_184903_a,convertToObjective,2, +func_184904_b,getTriggerNames,2, +func_184905_a,removeObjective,2, +func_184906_o,applyPlayerOperation,2, +func_184907_n,testPlayerScore,2, +func_184908_a,addObjective,2, +func_184909_b,handleUserWildcards,2, +func_184910_b,addTeam,2, +func_184911_g,leaveTeam,2, +func_184912_l,resetPlayerScore,2, +func_184913_a,getScoreboard,2, +func_184914_m,enablePlayerTrigger,2, +func_184915_a,convertToTeam,2, +func_184916_f,joinTeam,2, +func_184917_h,emptyTeam,2, +func_184918_k,addPlayerScore,2, +func_184919_i,setDisplayObjective,2, +func_184920_j,listPlayers,2, +func_184921_d,removeTeam,2, +func_184922_e,listTeams,2, +func_184923_c,setTeamOption,2, +func_184924_a,applyPlayerTag,2, +func_184925_a,listObjectives,2, +func_184926_a,getObjectiveNames,2, +func_184927_a,getObjectiveNames,2, +func_184928_b,incrementAllWorldTimes,2, +func_184929_a,setAllWorldTimes,2, +func_184930_a,toggleRainfall,2, +func_184931_a,getWorldBorder,2, +func_184932_a,setCommandStatForSender,2, +func_184951_f,getTagPredicates,2, +func_184952_c,getScorePredicates,2, +func_184954_b,getName,2, +func_184955_a,getById,0, +func_184956_a,getId,2, +func_184979_a,byId,2, +func_184980_a,getName,2, +func_184981_a,getTypeFromString,2, +func_184982_b,getMetadata,2, +func_184993_a,setNextSpawnData,2, +func_184994_d,getCachedEntity,0, +func_184996_a,slotClick,2, +func_185000_c,broadcastData,2, +func_185004_b_,isValidBrewingFuel,2, +func_185017_b,getSoundEvent,2, +func_185040_i,hasCustomProperties,0, +func_185043_a,addPropertyOverride,2, +func_185045_a,getPropertyGetter,0, +func_185052_a,createArrow,2, +func_185054_a,appendHoverTextFromTileEntityTag,0, +func_185055_a,makeState,2, +func_185058_h_,isArrow,2, +func_185059_b,getArrowVelocity,2, +func_185060_a,findAmmo,2, +func_185061_a,turnBottleIntoItem,2, +func_185063_a,scaleMap,2, +func_185064_b,enableMapTracking,2, +func_185069_d,isUsable,2, +func_185070_a,setPotionEffect,2, +func_185071_a,setBlock,2, +func_185074_a,getBySound,0, +func_185075_h,getSound,0, +func_185078_a,applyEntityIdToItemStack,0, +func_185079_a,applyItemEntityDataToEntity,2, +func_185082_a,dispenseArmor,2, +func_185083_B_,getEquipmentSlot,0, +func_185085_a,apply,0, +func_185087_a,wobble,0, +func_185092_a,getSpawnToAngle,0, +func_185093_a,wobble,0, +func_185094_a,getFrameRotation,0, +func_185108_a,getById,2, +func_185110_a,getModeId,2, +func_185119_l,getHorizontalAngle,2, +func_185129_a,addAttributeModifier,2, +func_185132_d,areItemsEqualIgnoreDurability,2, +func_185136_b,isItemEqualIgnoreDurability,2, +func_185140_b,notifyOnSet,2, +func_185141_a,hasCooldown,2, +func_185142_b,removeCooldown,0, +func_185143_a,getCooldown,2, +func_185144_a,tick,2, +func_185145_a,setCooldown,2, +func_185146_c,notifyOnRemove,2, +func_185168_a,getPotionTypeForName,2, +func_185170_a,getEffects,2, +func_185172_c,hasInstantEffect,2, +func_185173_a,registerPotionType,2, +func_185174_b,getNamePrefixed,2, +func_185175_b,registerPotionTypes,2, +func_185181_a,getPotionColorFromEffectList,2, +func_185182_a,addPotionTooltip,0, +func_185183_a,getPotionColor,2, +func_185184_a,appendEffects,2, +func_185185_a,getEffectsFromTag,2, +func_185186_a,mergeEffects,2, +func_185187_c,getPotionTypeFromNBT,2, +func_185188_a,addPotionToItemStack,2, +func_185189_a,getEffectsFromStack,2, +func_185190_b,getFullEffectsFromItem,2, +func_185191_c,getPotionFromItem,2, +func_185192_b,getFullEffectsFromTag,2, +func_185193_a,addCustomPotionEffectToList,2, +func_185203_b,isItemConversionReagent,2, +func_185205_a,isReagent,2, +func_185206_b,hasItemConversions,2, +func_185207_a,init,2, +func_185208_a,hasConversions,2, +func_185209_c,hasTypeConversions,2, +func_185211_c,isTypeConversionReagent,2, +func_185212_d,doReaction,2, +func_185217_a,getRegisteredPotionType,2, +func_185257_f,registerEnchantments,2, +func_185258_b,getEnchantmentID,2, +func_185260_a,getEntityEquipment,2, +func_185261_e,isTreasureEnchantment,2, +func_185262_c,getEnchantmentByID,2, +func_185266_a,freezeNearby,2, +func_185270_a,getWeight,2, +func_185277_b,getNbt,2, +func_185278_a,toCompoundTag,2, +func_185282_a,removeIncompatible,2, +func_185283_h,getLootingModifier,2, +func_185284_a,getMaxEnchantmentLevel,2, +func_185287_i,getAquaAffinityModifier,2, +func_185291_a,getEnchantmentDatas,2, +func_185292_c,getRespirationModifier,2, +func_185293_e,getEfficiencyModifier,2, +func_185294_d,getDepthStriderModifier,2, +func_185295_a,getRegisteredEnchantment,2, +func_185314_a,getTypeName,2, +func_185315_c,getEnchantIncreasePerLevel,2, +func_185316_b,getMinimalEnchantability,2, +func_185327_a,getDistanceSq,2, +func_185328_a,parseGameTypeWithDefault,2, +func_185329_a,parseGameTypeWithDefault,2, +func_185331_a,isValidEmptySpawnBlock,2, +func_185332_f,getDistance,2, +func_185334_h,toImmutable,2, +func_185336_p,setY,2, +func_185339_c,retain,2, +func_185342_g,retain,0, +func_185344_t,release,2, +func_185345_c,retain,2, +func_185346_s,retain,2, +func_185352_i,ignorePlayerSpawnSuitability,2, +func_185353_n,getDefaultTemperature,2, +func_185354_a,registerBiome,2, +func_185355_j,getBaseHeight,2, +func_185356_b,getMutationForBiome,2, +func_185357_a,getBiomeForId,2, +func_185358_q,registerBiomes,2, +func_185359_l,getBiomeName,0, +func_185360_m,getHeightVariation,2, +func_185361_o,getWaterColor,0, +func_185362_a,getIdForBiome,2, +func_185363_b,isMutation,2, +func_185378_a,addDoublePlants,2, +func_185379_b,addMushrooms,2, +func_185395_b,setRainfall,2, +func_185396_a,setRainDisabled,2, +func_185398_c,setBaseHeight,2, +func_185399_a,setBaseBiome,2, +func_185400_d,setHeightVariation,2, +func_185402_a,setWaterColor,2, +func_185410_a,setTemperature,2, +func_185411_b,setSnowEnabled,2, +func_185426_a,getSpikesForWorld,2, +func_185428_a,getRegisteredBiome,2, +func_185467_w,getSoundType,2, +func_185471_a,withMirror,2, +func_185473_a,getItem,2, +func_185477_a,addCollisionBoxToList,2, +func_185481_k,isTopSolid,2, +func_185484_c,getPackedLightmapCoords,0, +func_185485_f,getAmbientOcclusionLightValue,0, +func_185492_a,addCollisionBoxToList,2, +func_185496_a,getBoundingBox,2, +func_185499_a,withRotation,2, +func_185503_a,rayTrace,2, +func_185507_b,playClickOnSound,2, +func_185508_c,playClickOffSound,2, +func_185514_i,canSustainBush,2, +func_185517_a,getType,2, +func_185524_e,getAgeProperty,2, +func_185525_y,isMaxAge,2, +func_185526_g,getMaxAge,2, +func_185527_x,getAge,2, +func_185528_e,withAge,2, +func_185529_b,getBonemealAgeIncrease,2, +func_185545_A,isAlternateInput,2, +func_185546_B,isDiode,2, +func_185547_C,isSameDiode,2, +func_185549_e,getTileDataItemStack,2, +func_185576_e,getInstrument,2, +func_185588_a,createTilePiston,2, +func_185589_c,getTilePistonAt,2, +func_185592_b,updateConnectedRails,2, +func_185601_a,growTreeRecursive,2, +func_185602_a,placeGrownFlower,2, +func_185603_a,generatePlant,2, +func_185604_a,areAllNeighborsEmpty,2, +func_185605_c,placeDeadFlower,2, +func_185606_b,canSurvive,2, +func_185608_b,canSurviveAt,2, +func_185615_a,playClickSound,2, +func_185616_e,checkPressed,2, +func_185617_b,playReleaseSound,2, +func_185633_i,getArmShape,2, +func_185646_a,canPush,2, +func_185654_e,getCloseSound,2, +func_185655_g,getOpenSound,2, +func_185661_e,getOrCreatePortalShape,2, +func_185666_i,getBoundingBoxIdx,2, +func_185674_a,getTypeForItem,2, +func_185675_i,isHalfSlab,0, +func_185679_b,turnIntoWater,2, +func_185680_c,countNeighbors,2, +func_185681_a,slightlyMelt,2, +func_185698_b,getSlopeFindDistance,2, +func_185699_x,getAABBIndex,2, +func_185704_d,isDifferentStairs,2, +func_185705_z,getCollEighthBlock,2, +func_185706_d,getStairsShape,2, +func_185707_y,getCollQuarterBlock,2, +func_185708_x,getCollisionBoxList,2, +func_185709_i,isBlockStairs,2, +func_185728_i,getBoundingBoxIndex,2, +func_185729_a,getBoundingBoxIndex,2, +func_185731_a,playSound,2, +func_185749_i,getAABBIndex,2, +func_185759_i,canFallThrough,2, +func_185763_a,getConnectedRails,2, +func_185800_a,toRotation,2, +func_185802_a,mirrorRotation,2, +func_185803_b,mirror,2, +func_185830_a,add,2, +func_185831_a,rotate,2, +func_185833_a,rotate,2, +func_185841_e,getPlaceSound,2, +func_185842_g,getFallSound,2, +func_185843_a,getVolume,2, +func_185844_d,getStepSound,2, +func_185845_c,getBreakSound,0, +func_185846_f,getHitSound,0, +func_185847_b,getPitch,2, +func_185886_a,getPropertyName,2, +func_185887_b,getBlockHardness,2, +func_185888_a,getComparatorInputOverride,2, +func_185889_a,getPackedLightmapCoords,0, +func_185890_d,getCollisionBoundingBox,2, +func_185891_c,getLightOpacity,2, +func_185892_j,getAmbientOcclusionLightValue,0, +func_185893_b,getStrongPower,2, +func_185894_c,shouldSideBeRendered,0, +func_185895_e,isTranslucent,0, +func_185896_q,isTopSolid,2, +func_185897_m,canProvidePower,2, +func_185898_k,isBlockNormalCube,2, +func_185899_b,getActualState,2, +func_185900_c,getBoundingBox,2, +func_185901_i,getRenderType,2, +func_185902_a,withMirror,2, +func_185903_a,getPlayerRelativeBlockHardness,2, +func_185904_a,getMaterial,2, +func_185905_o,getPushReaction,2, +func_185906_d,getLightValue,2, +func_185907_a,withRotation,2, +func_185908_a,addCollisionBoxToList,2, +func_185909_g,getMapColor,2, +func_185910_a,collisionRayTrace,2, +func_185911_a,getWeakPower,2, +func_185912_n,hasComparatorInputOverride,2, +func_185913_b,isFullBlock,2, +func_185914_p,isOpaqueCube,2, +func_185915_l,isNormalCube,2, +func_185916_f,useNeighborBrightness,2, +func_185917_h,isFullCube,2, +func_185918_c,getSelectedBoundingBox,0, +func_185919_a,validateProperty,2, +func_185920_a,getProperty,2, +func_185922_a,getFingerLength,2, +func_185927_a,matches,2, +func_185929_b,parseValue,2, +func_185931_b,populate,2, +func_185932_a,generateChunk,2, +func_185933_a,generateStructures,2, +func_185936_a,prepareHeights,2, +func_185937_b,buildSurfaces,2, +func_185938_a,getHeights,2, +func_185960_a,getIslandHeightValue,2, +func_185961_c,isIslandChunk,2, +func_185962_a,buildSurfaces,2, +func_185963_a,getHeights,2, +func_185976_a,setBlocksInChunk,2, +func_185977_a,replaceBiomeBlocks,2, +func_185978_a,generateHeightmap,2, +func_186008_a,onResize,2, +func_186009_b,write,2, +func_186010_a,read,0, +func_186011_b,getIndex,2, +func_186012_b,setBits,2, +func_186013_a,set,2, +func_186014_b,set,2, +func_186015_a,get,2, +func_186016_a,get,2, +func_186017_a,getDataForNBT,2, +func_186018_a,getSerializedSize,2, +func_186019_a,setDataFromNBT,2, +func_186025_d,provideChunk,2, +func_186026_b,getLoadedChunk,2, +func_186027_a,saveChunks,2, +func_186028_c,loadChunk,2, +func_186030_a,populate,2, +func_186031_y,getLastExtendedBlockStorage,2, +func_186032_a,getBlockState,2, +func_186033_a,read,0, +func_186034_a,populate,2, +func_186035_j,wasTicked,2, +func_186037_b,write,2, +func_186038_a,read,0, +func_186039_a,getBlockState,2, +func_186040_a,getSerializedSize,2, +func_186041_a,idFor,2, +func_186049_g,getData,2, +func_186050_a,readChunkEntity,2, +func_186051_a,readWorldEntity,2, +func_186052_a,spawnEntity,2, +func_186053_a,createEntityFromNBT,2, +func_186054_a,readWorldEntityPos,2, +func_186056_c,canDropChunk,2, +func_186057_q,onWorldSave,2, +func_186058_p,getDimensionType,2, +func_186059_r,onWorldUpdateEntities,2, +func_186060_c,createChunkGenerator,2, +func_186061_a,onPlayerAdded,2, +func_186062_b,onPlayerRemoved,2, +func_186063_s,getDragonFightManager,2, +func_186065_b,getName,2, +func_186067_c,getSuffix,2, +func_186068_a,getId,2, +func_186069_a,getById,2, +func_186070_d,createDimension,2, +func_186079_a,process,2, +func_186087_f,resetSpikeCrystals,2, +func_186088_a,getCompound,2, +func_186089_a,generateGateway,2, +func_186090_a,onCrystalDestroyed,2, +func_186091_h,findExitPortal,2, +func_186092_c,getNumAliveCrystals,2, +func_186093_a,respawnDragon,2, +func_186094_a,generatePortal,2, +func_186095_a,setRespawnState,2, +func_186096_a,processDragonDeath,2, +func_186097_l,spawnNewGateway,2, +func_186099_b,dragonUpdate,2, +func_186100_j,updatePlayers,2, +func_186101_k,findAliveCrystals,2, +func_186102_d,hasPreviouslyKilledDragon,2, +func_186103_i,loadChunks,2, +func_186104_g,hasDragonBeenKilled,2, +func_186105_b,tick,2, +func_186106_e,respawnDragon,2, +func_186125_a,generate,2, +func_186137_b,getBlockIndex,2, +func_186138_a,findGroundBlockIdx,2, +func_186142_a,setBeamTarget,2, +func_186143_a,setSpike,2, +func_186144_a,setCrystalInvulnerable,2, +func_186148_c,getRadius,2, +func_186149_d,getHeight,2, +func_186150_e,isGuarded,2, +func_186151_a,getCenterX,2, +func_186152_b,getCenterZ,2, +func_186153_f,getTopBoundingBox,2, +func_186154_a,doesStartInChunk,2, +func_186161_c,getComponents,2, +func_186162_a,create,2, +func_186164_a,setCoordBaseMode,2, +func_186165_e,getCoordBaseMode,2, +func_186167_a,generateChest,2, +func_186173_a,setup,2, +func_186174_h,setBoundingBoxFromTemplate,2, +func_186175_a,handleDataMarker,2, +func_186184_a,init,2, +func_186200_a,registerPieces,2, +func_186212_b,getMirror,2, +func_186213_g,getBoundingBox,2, +func_186214_a,setMirror,2, +func_186215_c,getRotation,2, +func_186216_b,getBoundingBoxFromChunk,2, +func_186217_a,copy,2, +func_186218_a,setChunk,2, +func_186219_f,getReplacedBlock,2, +func_186220_a,setRotation,2, +func_186221_e,getIgnoreEntities,2, +func_186222_a,setIgnoreEntities,2, +func_186223_a,setBoundingBox,2, +func_186224_i,setBoundingBoxFromChunk,2, +func_186225_a,setReplacedBlock,2, +func_186226_b,setIgnoreStructureBlock,2, +func_186227_h,getIgnoreStructureBlock,2, +func_186235_b,readTemplate,2, +func_186236_a,readTemplateFromJar,2, +func_186237_a,getTemplate,2, +func_186238_c,writeTemplate,2, +func_186239_a,readTemplateFromStream,2, +func_186252_a,setAuthor,2, +func_186253_b,addBlocksToWorld,2, +func_186254_a,takeBlocksFromWorld,2, +func_186255_a,takeEntitiesFromWorld,2, +func_186256_b,read,2, +func_186257_a,transformedSize,2, +func_186258_a,getDataBlocks,2, +func_186259_a,getSize,2, +func_186260_a,addBlocksToWorldChunk,2, +func_186261_b,getAuthor,2, +func_186262_a,calculateConnectedPos,2, +func_186263_a,addEntitiesToWorld,2, +func_186264_a,writeDoubles,2, +func_186266_a,transformedBlockPos,2, +func_186267_a,writeInts,2, +func_186268_a,transformedBlockPos,2, +func_186269_a,transformedVec3d,2, +func_186274_m,getPushReaction,2, +func_186281_c,distanceManhattan,2, +func_186282_b,createFromBuffer,0, +func_186283_a,cloneMove,2, +func_186289_a,getPriority,2, +func_186309_a,setPoint,2, +func_186310_f,getCurrentPos,2, +func_186311_b,read,0, +func_186315_a,init,2, +func_186316_c,setCanSwim,2, +func_186317_a,setCanEnterDoors,2, +func_186318_b,getStart,2, +func_186319_a,getPathNodeType,2, +func_186320_a,findPathOptions,2, +func_186321_b,setCanOpenDoors,2, +func_186322_e,getCanSwim,2, +func_186323_c,getCanEnterDoors,2, +func_186324_d,getCanOpenDoors,2, +func_186325_a,getPathPointToCoords,2, +func_186327_c,isFree,2, +func_186328_b,getWaterNode,2, +func_186329_a,getPathNodeType,2, +func_186330_a,getPathNodeType,2, +func_186331_a,getPathNodeType,2, +func_186332_a,getSafePoint,2, +func_186333_a,findPath,2, +func_186334_a,findPath,2, +func_186335_a,findPath,2, +func_186336_a,findPath,2, +func_186340_h,getStructureTemplateManager,2, +func_186343_L,isVersionSnapshot,0, +func_186344_K,getVersionId,0, +func_186345_a,setDimensionData,2, +func_186346_M,getVersionName,0, +func_186347_a,getDimensionData,2, +func_186352_b,getFile,2, +func_186353_a,getWorldData,2, +func_186355_l,markVersionInList,0, +func_186356_m,askToOpenWorld,0, +func_186357_i,getVersionName,0, +func_186361_a,getEffectiveWeight,2, +func_186362_a,serialize,2, +func_186363_a,addLoot,2, +func_186367_a,deserialize,2, +func_186370_a,deserialize,2, +func_186372_a,deserialize,2, +func_186373_a,register,2, +func_186374_a,getAll,2, +func_186375_a,register,2, +func_186449_b,generateLoot,2, +func_186452_a,createLootRoll,2, +func_186459_a,getEmptySlotsRandomized,2, +func_186460_a,fillInventory,2, +func_186462_a,generateLootForPools,2, +func_186463_a,shuffleItems,2, +func_186469_a,withLuck,2, +func_186470_a,withPlayer,2, +func_186471_a,build,2, +func_186472_a,withLootedEntity,2, +func_186473_a,withDamageSource,2, +func_186482_a,fromString,2, +func_186490_b,removeLootTable,2, +func_186491_f,getLuck,2, +func_186492_c,getKiller,2, +func_186493_a,getLootedEntity,2, +func_186494_a,getEntity,2, +func_186495_b,getKillerPlayer,2, +func_186496_a,addLootTable,2, +func_186497_e,getLootTableManager,2, +func_186507_b,generateFloat,2, +func_186509_a,getMin,2, +func_186510_a,isInRange,2, +func_186511_a,generateInt,2, +func_186512_b,getMax,2, +func_186517_b,loadLootTable,2, +func_186518_c,loadBuiltinLootTable,2, +func_186521_a,getLootTableFromLocation,2, +func_186522_a,reloadLootTables,2, +func_186529_a,getFunctionName,2, +func_186530_b,deserialize,2, +func_186531_b,getFunctionClass,2, +func_186532_a,serialize,2, +func_186553_a,apply,2, +func_186554_a,getConditions,2, +func_186581_a,getSerializerFor,2, +func_186582_a,registerFunction,2, +func_186583_a,getSerializerForName,2, +func_186586_a,deserialize,2, +func_186592_a,serialize,2, +func_186594_a,getOperationFromStr,2, +func_186595_a,getOperationFromInt,2, +func_186602_a,getLootTableLocation,2, +func_186603_b,deserialize,2, +func_186604_b,getConditionClass,2, +func_186605_a,serialize,2, +func_186618_a,testCondition,2, +func_186631_a,entityScoreMatch,2, +func_186638_a,testAllConditions,2, +func_186639_a,registerCondition,2, +func_186640_a,getSerializerFor,2, +func_186641_a,getSerializerForName,2, +func_186644_a,registerProperty,2, +func_186645_a,getSerializerFor,2, +func_186646_a,getSerializerForName,2, +func_186649_a,getName,2, +func_186650_a,serialize,2, +func_186651_b,getPropertyClass,2, +func_186652_a,deserialize,2, +func_186657_a,testProperty,2, +func_186660_b,intersectsWithYZ,2, +func_186661_a,isClosest,2, +func_186662_g,grow,2, +func_186663_b,collideWithYPlane,2, +func_186664_h,shrink,2, +func_186665_c,collideWithZPlane,2, +func_186666_e,setMaxY,2, +func_186667_c,intersectsWithXZ,2, +func_186668_a,intersects,2, +func_186669_d,intersectsWithXY,2, +func_186670_a,offset,2, +func_186671_a,collideWithXPlane,2, +func_186678_a,scale,2, +func_186679_c,squareDistanceTo,2, +func_186681_k,getCollisionRule,2, +func_186682_a,setCollisionRule,2, +func_186684_a,addDirtyRunnable,2, +func_186686_a,getByName,2, +func_186687_a,getNames,2, +func_186703_a,getBlockStateAtEntityViewpoint,0, +func_186704_a,updateKeyBindState,0, +func_186707_e,getValueMin,0, +func_186711_a,getSoundLevel,0, +func_186712_a,setSoundLevel,0, +func_186719_a,createScreenshot,0, +func_186720_a,colorMultiplier,0, +func_186722_a,registerBlockColorHandler,0, +func_186723_a,init,0, +func_186724_a,colorMultiplier,0, +func_186726_a,colorMultiplier,0, +func_186728_a,colorMultiplier,0, +func_186729_a,init,0, +func_186730_a,registerItemColorHandler,0, +func_186731_a,registerItemColorHandler,0, +func_186734_i,shouldDarkenSky,2, +func_186735_a,setPercent,2, +func_186736_g,getColor,2, +func_186737_d,getUniqueId,2, +func_186738_f,getPercent,2, +func_186739_a,setName,2, +func_186740_h,getOverlay,2, +func_186741_a,setDarkenSky,2, +func_186742_b,setPlayEndBossMusic,2, +func_186743_c,setCreateFog,2, +func_186744_e,getName,2, +func_186745_a,setColor,0, +func_186746_a,setOverlay,0, +func_186747_j,shouldPlayEndBossMusic,2, +func_186748_k,shouldCreateFog,2, +func_186757_c,getPlayers,2, +func_186758_d,setVisible,2, +func_186759_a,sendUpdate,2, +func_186760_a,addPlayer,2, +func_186761_b,removePlayer,2, +func_186765_a,updateFromPacket,0, +func_186768_j,isServerPack,0, +func_186769_f,loadServerIcon,0, +func_186774_a,joinWorld,0, +func_186776_b,deleteWorld,0, +func_186777_e,loadWorld,0, +func_186778_c,editWorld,0, +func_186779_d,recreateWorld,0, +func_186792_d,selectWorld,0, +func_186794_f,getSelectedWorld,0, +func_186795_e,refreshList,0, +func_186796_g,getGuiWorldSelection,0, +func_186801_a,getRandomObject,2, +func_186803_a,add,0, +func_186804_a,size,2, +func_186805_c,getValue,2, +func_186806_e,findEmpty,2, +func_186807_d,grow,2, +func_186808_c,add,2, +func_186809_c,nextId,2, +func_186810_b,size,2, +func_186811_d,hashObject,2, +func_186812_a,clear,0, +func_186813_a,get,2, +func_186814_a,put,2, +func_186815_a,getId,2, +func_186816_b,getIndex,2, +func_186823_a,refresh,0, +func_186824_a,getString,0, +func_186825_b,getStartTime,0, +func_186826_c,getLocation,0, +func_186831_a,getByName,2, +func_186832_a,getParticleNames,2, +func_186838_a,requestCompletions,0, +func_186839_b,getTargetBlockPos,0, +func_186840_a,setCompletions,0, +func_186841_a,complete,0, +func_186842_c,resetDidComplete,0, +func_186843_d,resetRequested,0, +func_186854_a,setUniqueId,2, +func_186855_b,hasUniqueId,2, +func_186856_d,getSize,2, +func_186857_a,getUniqueId,2, +func_186858_c,getIntAt,2, +func_186859_a,createPosTag,2, +func_186860_b,getUUIDFromTag,2, +func_186861_c,getPosFromTag,2, +func_186862_a,createUUIDTag,2, +func_186863_b,readVarIntArray,2, +func_186865_a,writeLongArray,2, +func_186873_b,readLongArray,0, +func_186875_a,writeVarIntArray,2, +func_186876_a,resolve,2, +func_186877_b,fromJsonLenient,2, +func_186879_b,getUniqueId,0, +func_186880_c,getX,0, +func_186881_e,getZ,0, +func_186882_d,getY,0, +func_186884_d,getZ,0, +func_186885_b,getX,0, +func_186886_c,getY,0, +func_186887_d,getZ,0, +func_186888_b,getX,0, +func_186889_c,getY,0, +func_186890_c,getUniqueId,0, +func_186891_e,getX,0, +func_186892_f,getY,0, +func_186893_g,getZ,0, +func_186895_b,getUniqueId,0, +func_186897_e,getY,0, +func_186898_d,getX,0, +func_186899_f,getZ,0, +func_186900_e,getColor,0, +func_186901_i,shouldCreateFog,0, +func_186902_b,getOperation,0, +func_186903_a,setFlags,2, +func_186904_f,getOverlay,0, +func_186905_j,getFlags,2, +func_186906_d,getPercent,0, +func_186907_c,getName,0, +func_186908_a,getUniqueId,0, +func_186909_g,shouldDarkenSky,0, +func_186910_h,shouldPlayEndBossMusic,0, +func_186920_a,getItem,0, +func_186922_b,getTicks,0, +func_186925_e,getZ,0, +func_186926_d,getY,0, +func_186927_f,getVolume,0, +func_186928_g,getPitch,0, +func_186929_b,getCategory,0, +func_186930_a,getSoundName,0, +func_186932_c,getX,0, +func_186940_a,getX,0, +func_186941_b,getZ,0, +func_186945_f,getWriteBuffer,2, +func_186946_a,getReadBuffer,0, +func_186951_c,getZ,0, +func_186952_a,getX,0, +func_186953_b,getY,0, +func_186955_b,getY,0, +func_186956_c,getZ,0, +func_186957_a,getX,0, +func_186958_e,getPitch,0, +func_186959_d,getYaw,0, +func_186965_f,getTeleportId,0, +func_186967_a,getEntity,0, +func_186968_a,getPotion,0, +func_186969_c,getEquipmentSlot,0, +func_186971_a,getPassengerIds,0, +func_186972_b,getEntityId,0, +func_186975_j,getCollisionRule,0, +func_186977_b,getCategory,0, +func_186978_a,getSound,0, +func_186981_d,getZ,0, +func_186982_b,getX,0, +func_186983_c,getY,0, +func_186984_g,getIsAmbient,0, +func_186987_a,getTeleportId,2, +func_186989_c,hasTargetBlock,2, +func_186991_f,getMainHand,2, +func_186993_f,getClickType,2, +func_186994_b,getHand,2, +func_186996_b,getY,2, +func_186997_a,getX,2, +func_186998_b,getPitch,2, +func_186999_a,getYaw,2, +func_187000_c,getZ,2, +func_187002_b,getY,2, +func_187003_c,getZ,2, +func_187004_a,getX,2, +func_187005_e,getPitch,2, +func_187006_d,getYaw,2, +func_187012_a,getLeft,2, +func_187014_b,getRight,2, +func_187017_b,getLines,2, +func_187018_a,getHand,2, +func_187020_f,getFacingZ,2, +func_187022_c,getHand,2, +func_187023_a,getPos,2, +func_187024_b,getDirection,2, +func_187025_e,getFacingY,2, +func_187026_d,getFacingX,2, +func_187028_a,getHand,2, +func_187040_a,pack,2, +func_187042_a,getMask,2, +func_187043_b,isSet,2, +func_187044_a,unpack,2, +func_187052_a,getAssetsIndex,0, +func_187054_b,renderMultipass,0, +func_187055_a,renderPaddle,0, +func_187056_a,makePaddle,0, +func_187062_a,render,0, +func_187072_a,getMainHand,0, +func_187073_a,postRenderArm,0, +func_187074_a,getArmForSide,0, +func_187097_a,interactWithEntity,0, +func_187098_a,windowClick,0, +func_187099_a,processRightClickBlock,0, +func_187100_a,pickItem,0, +func_187101_a,processRightClick,0, +func_187102_a,interactWithEntity,0, +func_187103_a,onPlayerDestroyBlock,0, +func_187106_i,getLocationElytra,0, +func_187108_a,setBoundingBox,0, +func_187109_b,setPosition,0, +func_187110_a,move,0, +func_187111_c,shouldDisableDepth,0, +func_187112_i,setExpired,0, +func_187113_k,isAlive,0, +func_187114_a,setMaxAge,0, +func_187115_a,setSize,0, +func_187116_l,getBoundingBox,0, +func_187117_a,setParticleTexture,0, +func_187118_j,resetPositionToBB,0, +func_187145_d,setColorFade,0, +func_187146_c,setColor,0, +func_187154_b,multiplyColor,0, +func_187155_a,getId,2, +func_187156_b,getSerializer,2, +func_187159_a,read,2, +func_187160_a,write,2, +func_187161_a,createKey,2, +func_187188_b,getSerializerId,2, +func_187189_a,registerSerializer,2, +func_187190_a,getSerializer,2, +func_187205_a,getKey,2, +func_187206_b,getValue,2, +func_187208_a,setDirty,2, +func_187209_c,isDirty,2, +func_187210_a,setValue,2, +func_187214_a,register,2, +func_187215_b,readEntries,2, +func_187216_a,writeEntries,2, +func_187217_b,setDirty,2, +func_187218_a,setEntryValues,0, +func_187219_c,getEntry,2, +func_187220_a,writeEntry,2, +func_187221_b,getDirty,2, +func_187222_c,setEntry,2, +func_187223_a,isDirty,2, +func_187224_a,setEntryValue,0, +func_187225_a,get,2, +func_187226_a,createKey,2, +func_187227_b,set,2, +func_187228_d,isEmpty,2, +func_187229_a,writeEntries,2, +func_187230_e,setClean,2, +func_187231_c,getAll,2, +func_187238_b,removeProperty,1, +func_187239_a,hasProperty,1, +func_187240_a,tickParticleList,0, +func_187242_a,changePlayerDimension,2, +func_187243_f,updatePermissionLevel,2, +func_187244_a,reloadWhitelist,2, +func_187245_a,sendPlayerPermissionLevel,2, +func_187246_z,loadPlayerBanList,1, +func_187247_w,saveIPBanList,1, +func_187248_x,savePlayerBanList,1, +func_187249_y,loadIPBanList,1, +func_187250_a,processRightClick,2, +func_187251_a,processRightClickBlock,2, +func_187252_a,setViewDistance,2, +func_187253_a,getPositionLong,2, +func_187254_a,updateServerPosition,0, +func_187259_a,setMaxRange,2, +func_187260_b,getTrackedEntity,2, +func_187261_c,resetPlayerVisibility,2, +func_187264_a,getPos,2, +func_187265_a,blockChanged,2, +func_187266_f,getChunk,2, +func_187267_a,sendPacket,2, +func_187268_a,providePlayerChunk,2, +func_187269_a,hasPlayerMatching,2, +func_187270_g,getClosestPlayerDistance,2, +func_187271_a,hasPlayerMatchingInRange,2, +func_187272_b,sendToPlayers,2, +func_187273_a,sendBlockEntity,2, +func_187274_e,isSentToPlayers,2, +func_187275_d,containsPlayer,2, +func_187276_a,addPlayer,2, +func_187277_b,removePlayer,2, +func_187278_c,sendToPlayer,2, +func_187279_c,updateChunkInhabitedTime,2, +func_187280_d,update,2, +func_187300_b,getChunkIterator,2, +func_187301_b,getEntry,2, +func_187302_c,getOrCreateEntry,2, +func_187304_a,entryChanged,2, +func_187305_b,removeEntry,2, +func_187306_e,markSortPending,2, +func_187307_d,getIndex,2, +func_187314_a,lightmap,0, +func_187315_a,tex,0, +func_187319_a,lookupProfile,2, +func_187320_a,setOnlineMode,2, +func_187321_d,isOnlineMode,2, +func_187373_a,apply,0, +func_187374_b,clean,0, +func_187397_v,glGetInteger,0, +func_187398_d,glBlendEquation,0, +func_187399_a,glTexEnvi,0, +func_187400_c,glColorPointer,0, +func_187401_a,blendFunc,0, +func_187402_b,glFog,0, +func_187403_b,glTexParameterf,0, +func_187404_a,glTexCoordPointer,0, +func_187405_c,glTexCoordPointer,0, +func_187406_e,glColorPointer,0, +func_187407_a,cullFace,0, +func_187408_a,enableBlendProfile,0, +func_187409_d,glPolygonMode,0, +func_187410_q,glEnableClientState,0, +func_187411_c,glGetTexLevelParameteri,0, +func_187412_c,glFogi,0, +func_187413_a,glReadPixels,0, +func_187414_b,glTexSubImage2D,0, +func_187415_K,glEndList,0, +func_187416_u,glGetString,0, +func_187417_n,disableOutlineMode,0, +func_187418_a,quatToGlMatrix,0, +func_187419_a,glTexImage2D,0, +func_187420_d,glVertexPointer,0, +func_187421_b,glTexParameteri,0, +func_187422_a,colorLogicOp,0, +func_187423_f,glNewList,0, +func_187424_a,glLightModel,0, +func_187425_g,glPixelStorei,0, +func_187426_b,glTexCoord2f,0, +func_187427_b,glVertexPointer,0, +func_187428_a,tryBlendFuncSeparate,0, +func_187429_p,glDisableClientState,0, +func_187430_a,setFog,0, +func_187431_e,enableOutlineMode,0, +func_187432_a,glNormal3f,0, +func_187433_a,glGetTexImage,0, +func_187434_L,glGetError,0, +func_187435_e,glVertex3f,0, +func_187436_a,glTexEnvf,0, +func_187437_J,glEnd,0, +func_187438_a,glLight,0, +func_187439_f,glDrawArrays,0, +func_187440_b,disableBlendProfile,0, +func_187441_d,glLineWidth,0, +func_187442_t,glGenLists,0, +func_187443_a,glCopyTexSubImage2D,0, +func_187444_a,rotate,0, +func_187445_a,glGetInteger,0, +func_187446_a,glNormalPointer,0, +func_187447_r,glBegin,0, +func_187448_b,glTexEnv,0, +func_187449_e,glDeleteLists,0, +func_187452_a,getPermissionLevel,2, +func_187453_a,transformFirstPerson,0, +func_187454_a,transformEatFirstPerson,0, +func_187455_a,renderArm,0, +func_187456_a,renderArmFirstPerson,0, +func_187457_a,renderItemInFirstPerson,0, +func_187458_c,rotateArm,0, +func_187459_b,transformSideFirstPerson,0, +func_187460_a,resetEquippedProgress,0, +func_187461_a,renderMapFirstPerson,0, +func_187462_a,renderItemSide,0, +func_187463_a,renderMapFirstPerson,0, +func_187464_b,setLightmap,0, +func_187465_a,renderMapFirstPersonSide,0, +func_187466_c,renderArms,0, +func_187473_a,convertMobOwnerIfNeeded,2, +func_187474_a,markBlocksForUpdate,0, +func_187477_a,freeCacheSlot,0, +func_187478_a,getResourceLocation,0, +func_187489_a,getPropertyName,0, +func_187490_a,removeName,0, +func_187491_a,updateVertexBrightness,0, +func_187492_a,renderQuadsSmooth,0, +func_187493_a,renderModel,0, +func_187494_a,fillQuadBounds,0, +func_187495_a,renderModelBrightnessColor,0, +func_187496_a,renderQuadsFlat,0, +func_187497_c,renderModelFlat,0, +func_187498_b,renderModelSmooth,0, +func_187502_a,registerSound,2, +func_187503_a,getSoundName,0, +func_187504_b,registerSounds,2, +func_187508_a,getSprite,0, +func_187510_a,getRegisteredSoundEvent,2, +func_187948_a,getName,2, +func_187949_b,getSoundCategoryNames,2, +func_187950_a,getByName,2, +func_187964_a,getItemOverrides,0, +func_187965_e,getOverrideLocations,0, +func_187966_f,getOverrides,0, +func_187967_g,createOverrides,0, +func_187998_b,parseMultipart,0, +func_187999_a,parseMapVariants,0, +func_188000_b,hasVariant,0, +func_188001_c,getMultipartData,0, +func_188002_b,hasMultipartData,0, +func_188003_a,getMultipartVariants,0, +func_188004_c,getVariant,0, +func_188006_a,rotateUV,0, +func_188007_a,makeRotatedUV,0, +func_188010_a,applyUVLock,0, +func_188011_a,rotateVertex,0, +func_188012_a,makeQuadVertexData,0, +func_188013_a,addUvRotation,0, +func_188014_a,getIndex,0, +func_188015_a,fillVertexData,0, +func_188021_a,applyOverride,0, +func_188025_a,makeMapResourceValues,0, +func_188026_a,getLocation,0, +func_188027_a,matchesItemStack,0, +func_188034_a,applyTransformSide,0, +func_188035_a,makeQuaternion,0, +func_188041_a,getResourceLocationBlock,0, +func_188042_a,parseModelRotation,0, +func_188043_b,getStringModel,0, +func_188044_d,parseUvLock,0, +func_188045_c,parseWeight,0, +func_188046_a,getModelLocation,0, +func_188047_d,getWeight,0, +func_188048_b,getRotation,0, +func_188049_c,isUvLock,0, +func_188054_f,initPickedUpAndDroppedStats,2, +func_188055_a,getBlockStats,2, +func_188056_d,getObjectsPickedUpStats,2, +func_188057_b,getObjectUseStats,2, +func_188058_e,getDroppedObjectStats,2, +func_188059_c,getObjectBreakStats,2, +func_188060_a,getCraftStats,2, +func_188114_a,getVariantList,0, +func_188118_a,getPredicate,0, +func_188123_a,makePredicate,0, +func_188133_a,getSelectors,0, +func_188135_c,getStateContainer,0, +func_188136_a,getSelectors,0, +func_188137_b,getVariants,0, +func_188138_a,setStateContainer,0, +func_188141_a,setAt,2, +func_188142_a,getAt,2, +func_188143_a,getBackingLongArray,2, +func_188144_b,size,2, +func_188158_a,getOrAndCondition,0, +func_188159_b,getWhenCondition,0, +func_188161_b,makePropertyValue,0, +func_188165_a,getVariantList,0, +func_188166_a,getPredicate,0, +func_188172_b,getItem,2, +func_188173_a,gsonDeserialize,2, +func_188174_a,deserializeClass,2, +func_188175_b,isNumber,2, +func_188176_a,gsonDeserialize,2, +func_188177_a,deserializeClass,2, +func_188178_a,gsonDeserialize,2, +func_188179_a,deserializeClass,2, +func_188180_i,getItem,2, +func_188181_b,getVariants,0, +func_188182_a,getBlockstateLocations,0, +func_188185_a,isGlobalRenderer,0, +func_188186_a,renderStateModel,0, +func_188190_a,renderSkull,0, +func_188204_a,renderBeamSegment,0, +func_188205_a,renderBeamSegment,0, +func_188206_a,renderBeacon,0, +func_188207_b,positiveModulo,0, +func_188208_f,hash,2, +func_188209_b,wrapDegrees,2, +func_188210_a,getRandomUUID,2, +func_188216_a,getFixVersion,2, +func_188217_a,fixTagCompound,2, +func_188219_a,addPassengerToVehicle,2, +func_188220_b,extractVehicle,2, +func_188224_a,updateLine,2, +func_188228_i,getDistanceSq,0, +func_188244_g,stopWorkerThreads,0, +func_188245_a,uploadChunk,0, +func_188247_f,hasNoChunkUpdates,0, +func_188248_h,hasNoFreeRenderBuilders,0, +func_188251_a,process,2, +func_188252_b,processFixes,2, +func_188253_c,processWalkers,2, +func_188254_a,getTypeList,2, +func_188255_a,registerVanillaWalker,2, +func_188256_a,registerFix,2, +func_188257_a,process,2, +func_188258_a,registerWalker,2, +func_188263_a,isChunkExisting,0, +func_188264_a,notifyToStop,0, +func_188266_a,process,2, +func_188267_a,getBlockEntityID,2, +func_188271_b,filteredProcess,2, +func_188276_a,registerFixes,2, +func_188277_a,processItemStack,2, +func_188278_b,processInventory,2, +func_188279_a,createFixer,2, +func_188280_f,getDistanceSq,0, +func_188281_o,needsImmediateUpdate,0, +func_188282_m,clearNeedsUpdate,0, +func_188283_p,getWorld,0, +func_188289_a,addPath,0, +func_188295_H_,isMultipass,0, +func_188296_a,renderEntityName,0, +func_188297_a,setRenderOutlines,0, +func_188298_c,getTeamColor,0, +func_188299_a,renderShadowSingle,0, +func_188300_b,renderMultipass,0, +func_188309_a,setupTranslation,0, +func_188311_a,setupRotation,0, +func_188319_a,renderCartContents,0, +func_188322_c,prepareScale,0, +func_188325_a,renderCrystalBeams,0, +func_188347_a,rotLerp,0, +func_188358_a,renderHeldItem,0, +func_188359_a,setModelSlotVisible,0, +func_188360_a,getModelFromSlot,0, +func_188361_a,renderArmorLayer,0, +func_188363_b,isLegSlot,0, +func_188364_a,renderEnchantedGlint,0, +func_188382_a,getAndSplit,2, +func_188383_a,getAndRemove,2, +func_188388_a,renderEntityStatic,0, +func_188389_a,renderMultipass,0, +func_188390_b,isRenderMultipass,0, +func_188391_a,renderEntity,0, +func_188397_a,getType,2, +func_188398_b,getResult,2, +func_188401_b,getDamageAfterMagicAbsorb,2, +func_188403_a,causeIndirectDamage,2, +func_188404_v,getDamageLocation,2, +func_188405_b,causeExplosionDamage,2, +func_188408_i,isBeneficial,0, +func_188409_a,getIdFromPotion,2, +func_188410_a,getPotionDurationString,0, +func_188411_k,registerPotions,2, +func_188412_a,getPotionById,2, +func_188413_j,setBeneficial,2, +func_188418_e,doesShowParticles,2, +func_188419_a,getPotion,2, +func_188422_a,getRegisteredMobEffect,2, +func_188429_b,createEntityByIDFromName,2, +func_188442_a,getTeamCollisionPredicate,2, +func_188443_a,withinRange,2, +func_188450_d,getName,2, +func_188451_a,fromString,2, +func_188452_c,getSlotIndex,2, +func_188453_a,getSlotType,2, +func_188454_b,getIndex,2, +func_188468_a,opposite,0, +func_188479_b,removeModifier,2, +func_188487_a,read,2, +func_188488_a,strafe,2, +func_188497_a,getRandPos,2, +func_188498_f,isBowInMainhand,2, +func_188508_a,isTempting,2, +func_188511_a,getTargetableArea,2, +func_188514_a,createSkeleton,2, +func_188515_a,createHorse,2, +func_188518_a,canPlaceBlock,2, +func_188525_d,enableControlFlag,2, +func_188526_c,disableControlFlag,2, +func_188527_a,setControlFlag,2, +func_188528_b,isControlFlagDisabled,2, +func_188532_a,makeFromResource,0, +func_188535_a,interpolateColor,0, +func_188536_b,getUnInterpolatedV,0, +func_188537_a,getUnInterpolatedU,0, +func_188538_a,loadSprite,0, +func_188539_a,loadSpriteFrames,0, +func_188543_d,getColorGamma,0, +func_188545_b,isFileExisting,0, +func_188546_a,getPackMcmeta,0, +func_188547_a,getFile,0, +func_188552_d,checkResourcePath,0, +func_188553_i,canUpdatePathOnTimeout,2, +func_188554_j,updatePath,2, +func_188555_b,canEntityStandOnPos,2, +func_188565_b,getResourcePackEntry,0, +func_188566_a,hasKey,0, +func_188567_j,getInsideDirection,2, +func_188568_a,hasKey,0, +func_188573_b,getHash,0, +func_188574_d,getTextureName,0, +func_188575_a,getByOrdinal,2, +func_188576_a,getByItem,2, +func_188577_b,isHorseArmor,2, +func_188578_c,getProtection,2, +func_188579_a,getOrdinal,2, +func_188580_a,getByItemStack,2, +func_188616_a,getQuads,0, +func_188617_f,getOverrides,0, +func_188618_c,isBuiltInRenderer,0, +func_188627_a,getRandomModel,0, +func_188631_b,getBlockstateLocation,0, +func_188632_a,loadMultipartMBD,0, +func_188633_a,addModelParentLocation,0, +func_188634_a,loadItemModel,0, +func_188635_i,bakeItemModels,0, +func_188636_a,loadModelBlockDefinition,0, +func_188637_e,loadMultipartVariantModels,0, +func_188638_a,loadVariantList,0, +func_188639_a,createRandomModelForVariantList,0, +func_188640_b,loadBlocks,0, +func_188644_a,addFaceQuads,0, +func_188645_a,addGeneralQuads,0, +func_188647_a,makeMultipartModel,0, +func_188648_a,putModel,0, +func_188650_g,getTargetLocation,2, +func_188651_f,getMaxRiseOrFall,2, +func_188652_i,getType,2, +func_188653_h,getYawFactor,2, +func_188654_a,getIsStationary,2, +func_188655_a,onCrystalDestroyed,2, +func_188656_a,getAdjustedDamage,2, +func_188657_b,doClientRenderEffects,2, +func_188658_e,removeAreaEffect,2, +func_188659_c,doLocalUpdate,2, +func_188660_d,initPhase,2, +func_188663_j,resetFlameCount,2, +func_188668_a,setTarget,2, +func_188674_a,strafePlayer,2, +func_188675_j,findNewTarget,2, +func_188676_k,navigateToNextPathNode,2, +func_188681_j,findNewTarget,2, +func_188682_k,navigateToNextPathNode,2, +func_188686_a,setTarget,2, +func_188687_j,findNewTarget,2, +func_188688_k,navigateToNextPathNode,2, +func_188695_j,findNewTarget,2, +func_188696_k,navigateToNextPathNode,2, +func_188700_a,getSounds,0, +func_188701_c,getSubtitle,0, +func_188704_a,getByName,0, +func_188712_c,getSubtitle,0, +func_188714_b,getLocation,0, +func_188715_a,addSound,0, +func_188719_a,getSoundLocation,0, +func_188721_b,getSoundAsOggLocation,0, +func_188722_g,getType,0, +func_188723_h,isStreaming,0, +func_188724_c,getVolume,0, +func_188725_d,getPitch,0, +func_188732_a,deserializeType,0, +func_188733_a,deserializeSounds,0, +func_188734_b,deserializeSound,0, +func_188735_a,create,2, +func_188736_a,createPhase,2, +func_188737_a,getConstructor,2, +func_188738_a,getById,2, +func_188739_c,getTotalPhases,2, +func_188740_b,getId,2, +func_188756_a,getCurrentPhase,2, +func_188757_b,getPhase,2, +func_188758_a,setPhase,2, +func_188768_a,getMusicLocation,0, +func_188769_a,getVolume,0, +func_188770_e,getClampedVolume,0, +func_188771_a,setVolume,0, +func_188772_d,getClampedPitch,0, +func_188773_b,removeListener,0, +func_188774_a,addListener,0, +func_188785_m,renderDirections,0, +func_188786_a,openFile,0, +func_188795_a,getByOrdinal,2, +func_188802_a,forwardsRaycast,2, +func_188803_a,rotateTowardsMovement,2, +func_189101_db,isSmallSlime,2, +func_189103_N,clearElytraFlying,2, +func_189104_c,generatePositions,2, +func_189210_b,getPosFromArguments,2, +func_189211_a,getCoordinate,2, +func_189213_a,onUpdate,0, +func_189214_a,getBrightnessForRender,0, +func_189404_a,setLootTable,2, +func_189416_e,getToughness,2, +func_189418_a,getContainer,2, +func_189419_a,createDispenser,2, +func_189423_a,readLongArray,0, +func_189424_c,readVarIntArray,2, +func_189425_b,readByteArray,2, +func_189427_a,getDamageAfterAbsorb,2, +func_189428_b,setAttackCooldown,2, +func_189507_a,immediateBlockTick,2, +func_189508_F,getPendingTileEntityAt,2, +func_189509_E,isOutsideBuildHeight,2, +func_189510_a,writeToNBT,2, +func_189511_e,writeToNBT,2, +func_189512_bd,getCachedUniqueIdString,2, +func_189515_b,writeToNBT,2, +func_189516_d,writeInternal,2, +func_189517_E_,getUpdateTag,2, +func_189518_D_,getUpdatePacket,2, +func_189520_a,stop,0, +func_189529_a,addDetail,2, +func_189530_b,writeToNBT,2, +func_189532_c,setPos,2, +func_189533_g,setPos,2, +func_189534_c,move,2, +func_189535_a,setPos,0, +func_189536_c,move,2, +func_189539_a,eventReceived,2, +func_189540_a,neighborChanged,2, +func_189541_b,updateState,2, +func_189542_i,getDepth,2, +func_189543_a,getFlow,2, +func_189544_a,getSlopeAngle,0, +func_189545_x,getRenderedDepth,2, +func_189546_a,neighborChanged,2, +func_189547_a,onBlockEventReceived,2, +func_189548_a,getLoadedChunks,2, +func_189549_a,queueUnload,2, +func_189551_b,writeToNBT,2, +func_189552_a,writeToNBT,2, +func_189553_b,getPathNodeTypeRaw,2, +func_189554_f,getTileEntityTags,0, +func_189555_a,extractChunkData,2, +func_189556_a,calculateChunkSize,2, +func_189559_a,setAreaTransparent,0, +func_189560_a,hasDirection,0, +func_189561_a,setDirection,0, +func_189562_a,setPosition,0, +func_189563_q,rebuildWorldView,0, +func_189565_a,create,0, +func_189566_q,getNodeProcessor,2, +func_189567_a,stop,0, +func_189646_b,addButton,0, +func_189648_am,isReducedDebug,0, +func_189649_b,getHeight,2, +func_189651_aD,getForward,0, +func_189652_ae,hasNoGravity,2, +func_189653_aC,getPitchYaw,0, +func_189654_d,setNoGravity,2, +func_189656_a,registerFixesFireworkRocket,2, +func_189657_a,registerFixesArrow,2, +func_189658_a,registerFixesArrow,2, +func_189659_b,registerFixesSpectralArrow,2, +func_189660_b,registerFixesTippedArrow,2, +func_189661_a,registerFixesThrowable,2, +func_189662_a,registerFixesSnowball,2, +func_189663_a,registerFixesEnderPearl,2, +func_189664_a,registerFixesEgg,2, +func_189665_a,registerFixesPotion,2, +func_189666_a,registerFixesExpBottle,2, +func_189667_a,rotate,2, +func_189668_a,mirror,2, +func_189669_a,registerFixesMinecart,2, +func_189670_a,registerFixesMinecartCommand,2, +func_189671_a,registerFixesMinecartFurnace,2, +func_189672_a,registerFixesMinecartMobSpawner,2, +func_189673_a,registerFixesMinecartEmpty,2, +func_189674_a,registerFixesMinecartTNT,2, +func_189675_a,registerFixesBrewingStand,2, +func_189676_a,registerFixesFurnace,2, +func_189677_a,registerFixesChest,2, +func_189678_a,registerFixes,2, +func_189679_b,registerFixesDropper,2, +func_189681_a,registerFixesMinecartChest,2, +func_189682_a,registerFixesMinecartHopper,2, +func_189683_a,registerFixesHopper,2, +func_189684_a,registerFixesMobSpawner,2, +func_189685_a,registerFixesPiston,2, +func_189686_f,createDownloadCallback,0, +func_189688_b,validateResourcePackUrl,0, +func_189692_a,drawNameplate,0, +func_189693_b,addChainedFilledBoxVertices,0, +func_189694_a,drawBoundingBox,0, +func_189695_b,renderFilledBox,0, +func_189696_b,renderFilledBox,0, +func_189697_a,drawSelectionBoundingBox,0, +func_189698_a,drawBoundingBox,0, +func_189699_a,registerFixesFlowerPot,2, +func_189700_k,getMode,2, +func_189701_a,usedBy,2, +func_189702_n,getIntegrity,0, +func_189703_e,setShowAir,2, +func_189704_J,updateBlockState,2, +func_189705_a,writeCoordinates,0, +func_189706_E,unloadStructure,2, +func_189707_H,showsAir,0, +func_189708_j,getMetadata,0, +func_189709_F,isStructureLoadable,2, +func_189710_f,setShowBoundingBox,2, +func_189711_e,getPosition,0, +func_189712_b,save,2, +func_189713_m,ignoresEntities,0, +func_189714_c,load,2, +func_189715_d,getName,2, +func_189716_h,getMirror,0, +func_189717_g,getStructureSize,0, +func_189718_a,setIntegrity,2, +func_189719_o,getSeed,0, +func_189720_a,createdBy,2, +func_189721_I,showsBoundingBox,0, +func_189722_G,isPowered,2, +func_189723_d,setPowered,2, +func_189724_l,nextMode,0, +func_189725_a,setSeed,2, +func_189726_i,getRotation,0, +func_189732_d,setParticleParam2,2, +func_189733_n,getParticleParam1,2, +func_189734_b,setParticleParam1,2, +func_189735_o,getParticleParam2,2, +func_189738_a,registerFixesItemFrame,2, +func_189739_a,canBeHooked,2, +func_189741_a,registerFixesFallingBlock,2, +func_189742_a,registerFixesItem,2, +func_189743_a,registerFixesFireball,2, +func_189744_a,registerFixesLargeFireball,2, +func_189745_a,registerFixesSmallFireball,2, +func_189746_a,registerFixesWitherSkull,2, +func_189747_a,registerFixesDragonFireball,2, +func_189748_bU,getLastDamageSource,2, +func_189749_co,getWaterSlowDown,2, +func_189752_a,registerFixesMob,2, +func_189754_b,registerFixesBat,2, +func_189755_b,registerFixesDragon,2, +func_189756_b,registerFixesGhast,2, +func_189757_b,registerFixesShulker,2, +func_189758_c,registerFixesSlime,2, +func_189759_b,registerFixesMagmaCube,2, +func_189761_b,registerFixesBlaze,2, +func_189762_b,registerFixesCreeper,2, +func_189763_b,registerFixesEnderman,2, +func_189764_b,registerFixesEndermite,2, +func_189765_b,registerFixesGiantZombie,2, +func_189766_b,registerFixesGuardian,2, +func_189767_b,registerFixesSilverfish,2, +func_189772_b,registerFixesSkeleton,2, +func_189774_d,registerFixesSpider,2, +func_189775_b,registerFixesCaveSpider,2, +func_189776_b,registerFixesWitch,2, +func_189779_d,registerFixesZombie,2, +func_189781_b,registerFixesPigZombie,2, +func_189782_b,registerFixesWither,2, +func_189783_b,registerFixesSnowman,2, +func_189784_b,registerFixesIronGolem,2, +func_189785_b,registerFixesVillager,2, +func_189787_b,registerFixesOcelot,2, +func_189788_b,registerFixesWolf,2, +func_189789_b,registerFixesChicken,2, +func_189790_b,registerFixesCow,2, +func_189791_c,registerFixesMooshroom,2, +func_189792_b,registerFixesPig,2, +func_189793_df,isStanding,2, +func_189794_p,setStanding,2, +func_189795_r,getStandingAnimationScale,0, +func_189796_de,playWarningSound,2, +func_189801_b,registerFixesRabbit,2, +func_189802_b,registerFixesSheep,2, +func_189803_b,registerFixesHorse,2, +func_189804_b,registerFixesSquid,2, +func_189805_a,registerFixesArmorStand,2, +func_189806_a,registerFixesPlayer,2, +func_189807_a,openEditStructure,2, +func_189808_dh,canUseCommandBlock,2, +func_189809_N,isAutoJumpEnabled,0, +func_189810_i,updateAutoJump,0, +func_189814_f,updateToggleAirButton,0, +func_189815_g,updateToggleBoundingBox,0, +func_189816_h,updateMirrorButton,0, +func_189817_c,parseCoordinate,0, +func_189819_b,parseIntegrity,0, +func_189820_b,sendToServer,0, +func_189821_a,parseSeed,0, +func_189822_a,updateEntitiesButton,0, +func_189823_j,updateMode,0, +func_189824_i,updateDirectionButtons,0, +func_189862_a,doTeleport,2, +func_189863_a,teleportEntityToCoordinates,2, +func_189865_a,getDustColor,0, +func_189868_a,registerFixes,2, +func_189869_j,hasFrostWalkerEnchantment,2, +func_189872_a,canEntitySpawn,2, +func_189873_a,registerFixesJukebox,2, +func_189874_a,trigger,2, +func_189876_x,getDustColor,0, +func_189884_a,canEntitySpawn,2, +func_189886_a,forMaterial,2, +func_189889_a,registerFixes,2, +func_189910_a,byId,2, +func_189914_a,generateMaybeBox,2, +func_189915_a,generateDoor,2, +func_189916_b,getSkyBrightness,2, +func_189917_F_,getPlanksBlock,2, +func_189918_a,isSupportingBox,2, +func_189919_b,getFenceBlock,2, +func_189921_a,placeSupport,2, +func_189922_a,placeCobWeb,2, +func_189923_b,placeSupportPillar,2, +func_189924_a,setStructureType,2, +func_189925_i,biomeDoor,2, +func_189926_a,placeTorch,2, +func_189927_a,createVillageDoor,2, +func_189935_b,addHelper,2, +func_189938_b,generateAndAddPiece,2, +func_189940_a,createRandomShaftPiece,2, +func_189941_a,remove,2, +func_189942_b,get,2, +func_189943_a,processBlock,2, +func_189946_a,setIntegrity,2, +func_189947_a,getRandom,2, +func_189948_f,getIntegrity,2, +func_189949_a,setSeed,2, +func_189950_a,setRandom,2, +func_189954_a,idFor,2, +func_189955_a,stateFor,2, +func_189956_a,addMapping,2, +func_189960_a,addBlocksToWorld,2, +func_189961_a,getZeroPositionWithTransform,2, +func_189962_a,addBlocksToWorld,2, +func_189964_i,getTarget,0, +func_189965_h,getClosedSet,0, +func_189966_g,getOpenSet,0, +func_189967_a,registerFixes,2, +func_189972_c,getCenter,0, +func_189973_a,intersects,0, +func_189984_a,fromPitchYaw,0, +func_189985_c,lengthSquared,0, +func_189986_a,fromPitchYaw,0, +func_189988_a,dataFix,0, +func_189991_a,getColor,0, +func_189992_e,getBlockState,2, +func_189995_a,getServerData,0, +func_190008_d,readBlockState,2, +func_190009_a,writeBlockState,2, +func_190010_a,getName,2, +func_190020_b,getMoveVector,0, +func_190052_a,drawNameplate,0, +func_190053_a,setLightmapDisabled,0, +func_190054_a,renderInvisibleBlocks,0, +func_190055_a,renderBox,0, +func_190056_a,prepare,0, +func_190060_a,render,0, +func_190066_a,addDistanceToPlayer,0, +func_190067_a,renderPathLine,0, +func_190073_a,renderDebug,0, +func_190074_a,shouldRender,0, +func_190075_b,toggleChunkBorders,0, +func_190076_a,renderDebugText,0, +func_190102_a,checkAndPerformAttack,2, +func_190105_f,alertOthers,2, +func_190112_b,validatePack,0, +func_190113_a,checkHash,0, +func_190115_a,getDownloadHeaders,0, +func_190200_a,create,2, +func_190201_b,setWorldCreate,2, +func_190202_a,offs,2, +func_190300_a,getTileEntity,2, +func_190301_b,isValidCharacterForName,0, +func_190516_a,setResponderEntryValue,0, +func_190517_e,setPreventProxyConnections,1, +func_190518_ac,getPreventProxyConnections,2, +func_190521_a,debugFeedbackTranslated,0, +func_190522_c,updateObservingBlocksAt,2, +func_190523_a,spawnAlwaysVisibleParticle,2, +func_190524_a,neighborChanged,2, +func_190525_a,getClosestPlayer,2, +func_190526_b,isChunkGeneratedAt,2, +func_190527_a,mayPlace,2, +func_190528_a,findNearestStructure,2, +func_190529_b,observedNeighborChanged,2, +func_190530_aW,getIsInvulnerable,2, +func_190531_bD,getFireImmuneTicks,2, +func_190533_a,registerFixes,2, +func_190536_a,onHit,2, +func_190537_j,restoreOwnerFromSave,2, +func_190538_a,getHitEntity,2, +func_190542_a,makeAreaOfEffectCloud,2, +func_190543_a,applySplash,2, +func_190544_c,isWaterSensitiveEntity,2, +func_190545_n,applyWater,2, +func_190547_a,setEnchantmentEffectsFromEntity,2, +func_190548_o,refreshColor,2, +func_190549_a,setCaster,2, +func_190550_a,getAnimationProgress,0, +func_190551_c,damage,2, +func_190552_j,getCaster,2, +func_190559_a,getKey,2, +func_190560_a,register,2, +func_190563_a,renderItemActivation,0, +func_190564_k,resetData,0, +func_190565_a,displayItemActivation,0, +func_190570_a,spawnParticle,2, +func_190571_b,spawnParticle0,0, +func_190572_a,calculateParticleLevel,0, +func_190574_b,addDataFixers,2, +func_190575_a,setCustomName,2, +func_190576_q,getItems,2, +func_190579_a,setDestroyedByCreativePlayer,2, +func_190580_f,saveToNbt,2, +func_190581_E,isDestroyedByCreativePlayer,2, +func_190582_F,shouldDrop,2, +func_190583_o,updateAnimation,2, +func_190584_a,getBoundingBox,2, +func_190585_a,getProgress,2, +func_190586_e,loadFromNbt,2, +func_190587_b,getBoundingBox,2, +func_190588_c,getTopBoundingBox,2, +func_190589_G,moveCollidedEntities,2, +func_190590_r,isCleared,2, +func_190591_p,getAnimationStatus,2, +func_190592_s,getColor,0, +func_190593_a,registerFixesShulkerBox,2, +func_190603_b,setExactPosition,2, +func_190604_d,getDeltaZ,2, +func_190605_a,fixEntityWithinPistonBase,2, +func_190606_j,getCollisionRelatedBlockState,2, +func_190607_a,moveByPositionAndProgress,2, +func_190608_c,getDeltaY,2, +func_190609_a,addCollissionAABBs,2, +func_190610_a,getMovementArea,2, +func_190611_b,getDeltaX,2, +func_190612_a,getMovement,2, +func_190614_a,setItemStack,2, +func_190615_l,getItem,2, +func_190616_d,getColor,2, +func_190618_C,updateFixedColor,2, +func_190619_l,getAngler,2, +func_190620_n,shoot,2, +func_190621_a,catchingFish,2, +func_190622_s,setHookedEntity,2, +func_190623_q,updateRotation,2, +func_190624_r,checkCollision,2, +func_190625_o,shouldStopFishing,2, +func_190626_a,init,2, +func_190628_d,checkTotemDeathProtection,2, +func_190629_c,blockUsingShield,2, +func_190630_a,hasItemInSlot,2, +func_190631_cK,attackable,2, +func_190634_dg,followLeashSpeed,2, +func_190636_a,setAggressive,2, +func_190639_o,isAggressive,0, +func_190641_b,registerFixesVindicator,2, +func_190645_o,getOwner,2, +func_190646_di,getBoundOrigin,2, +func_190647_dj,isCharging,2, +func_190648_a,setCharging,2, +func_190651_g,setBoundOrigin,2, +func_190653_a,setLimitedLife,2, +func_190656_b,getVexFlag,2, +func_190658_a,setOwner,2, +func_190660_a,setVexFlag,2, +func_190663_b,registerFixesVex,2, +func_190669_a,holdingSpawnEggOfClass,2, +func_190670_t_,getWorld,2, +func_190671_u_,getPos,2, +func_190672_a,finalizeMobSpawn,2, +func_190676_dC,getMaxTemper,2, +func_190677_dK,wearsArmor,2, +func_190678_b,handleEating,2, +func_190679_dD,followMother,2, +func_190680_a,playGallopSound,2, +func_190681_a,setOffspringAttributes,2, +func_190682_f,isArmor,2, +func_190683_c,registerFixesAbstractHorse,2, +func_190684_dE,canEatGrass,2, +func_190685_dA,canBeSaddled,2, +func_190686_di,getInventorySize,2, +func_190687_dF,makeMad,2, +func_190690_dh,isTrap,2, +func_190691_p,setTrap,2, +func_190692_b,registerFixesSkeletonHorse,2, +func_190693_b,registerFixesZombieHorse,2, +func_190694_b,registerFixesAbstractChestHorse,2, +func_190695_dh,hasChest,2, +func_190696_dl,getInventoryColumns,2, +func_190697_dk,playChestEquipSound,2, +func_190699_b,registerFixesDonkey,2, +func_190700_b,registerFixesMule,2, +func_190702_g,setColorByItem,2, +func_190704_dO,getColor,2, +func_190705_dT,setRandomStrength,2, +func_190706_p,setStrength,2, +func_190707_dL,getStrength,2, +func_190709_dP,leaveCaravan,2, +func_190710_o,setVariant,2, +func_190711_a,setColor,2, +func_190712_dQ,hasCaravanTrail,2, +func_190713_e,spit,2, +func_190714_x,setDidSpit,2, +func_190715_a,joinCaravan,2, +func_190716_dS,getCaravanHead,2, +func_190717_dN,hasColor,0, +func_190718_dR,inCaravan,2, +func_190719_dM,getVariant,2, +func_190726_a,getArrow,2, +func_190727_o,getStepSound,2, +func_190728_b,registerFixesStray,2, +func_190729_b,registerFixesWitherSkeleton,2, +func_190730_o,shouldBurnInDay,2, +func_190731_di,getStepSound,2, +func_190732_dj,getSkullDrop,2, +func_190733_a,setProfession,2, +func_190735_dq,getConversionProgress,2, +func_190736_dl,getProfession,2, +func_190737_b,registerFixesZombieVillager,2, +func_190738_dp,finishConversion,2, +func_190740_b,registerFixesHusk,2, +func_190741_do,spawnLingeringCloud,2, +func_190748_a,setWololoTarget,2, +func_190751_dj,getWololoTarget,2, +func_190759_b,registerFixesEvoker,2, +func_190765_dj,getFlopSound,2, +func_190767_di,setGhost,0, +func_190768_b,registerFixesElderGuardian,2, +func_190769_dn,getColor,0, +func_190772_a,getClickedSlot,2, +func_190773_I,playBrokenSound,2, +func_190774_a,bedInRange,2, +func_190775_a,interactOn,2, +func_190776_cN,destroyVanishingCursedItems,2, +func_190777_m,disableShield,2, +func_190791_b,convertArgToBlockStatePredicate,2, +func_190792_a,getValueHelper,2, +func_190793_a,getBlockState,2, +func_190794_a,convertArgToBlockState,2, +func_190795_c,getBlockStatePropertyValueMap,2, +func_190826_c,addArgument,2, +func_190854_a,avoidLlama,2, +func_190858_a,firstIsLeashed,2, +func_190863_f,findRandomPosition,2, +func_190864_f,getPosition,2, +func_190867_m,getCastWarmupTime,2, +func_190868_j,castSpell,2, +func_190869_f,getCastingTime,2, +func_190871_k,getSpellPrepareSound,2, +func_190872_i,getCastingInterval,2, +func_190876_a,spawnFangs,2, +func_190882_b,setUnseenMemoryTicks,2, +func_190888_a,addMerchantRecipe,2, +func_190894_a,setEntityId,2, +func_190895_g,getEntityId,2, +func_190896_a,setAll,0, +func_190900_b,onSwapCraft,2, +func_190901_a,onTake,2, +func_190903_i,getDefaultInstance,0, +func_190905_a,renderBiomePreviewMap,2, +func_190906_a,setupNewMap,2, +func_190907_h,getColor,0, +func_190908_h,getNamedIdFrom,2, +func_190909_a,getYOffset,2, +func_190910_a,makeBanner,2, +func_190912_e,isNatural,2, +func_190914_a,getDirectionFromEntityLiving,2, +func_190915_d,setAnimationsToGo,2, +func_190916_E,getCount,2, +func_190917_f,grow,2, +func_190918_g,shrink,2, +func_190919_e,removeSubCompound,2, +func_190920_e,setCount,2, +func_190921_D,getAnimationsToGo,2, +func_190923_F,updateEmptyState,2, +func_190924_f,setTranslatableName,2, +func_190925_c,getOrCreateSubCompound,2, +func_190926_b,isEmpty,2, +func_190932_c,getColor,2, +func_190933_c,matchPatterns,2, +func_190934_a,isExplorationMap,2, +func_190936_d,isCurse,2, +func_190938_b,hasBindingCurse,2, +func_190939_c,hasVanishingCurse,2, +func_190942_a,rotate,2, +func_190943_d,getFixedBiome,2, +func_190944_c,isFixedBiome,2, +func_190946_v,hasCustomBreakingProgress,0, +func_190948_a,addInformation,0, +func_190949_e,getOffset,2, +func_190951_a,canBePotted,2, +func_190952_a,getBlockByColor,2, +func_190953_b,getColoredItemStack,2, +func_190954_c,getColorFromBlock,0, +func_190955_b,getColorFromItem,0, +func_190956_e,getColor,0, +func_190960_d,startSignal,2, +func_190961_e,updateNeighborsInFront,2, +func_190962_b,observedNeighborChanged,2, +func_190970_b,turnToDirt,2, +func_190971_b,updateBlockState,2, +func_190972_g,getLiquidHeight,2, +func_190973_f,getBlockLiquidHeight,2, +func_190974_b,onBroken,2, +func_190993_b,getHashname,2, +func_190994_a,byHash,0, +func_190996_c,getPatterns,2, +func_190997_a,getFileName,0, +func_190998_f,getPatternItem,2, +func_190999_e,hasPatternItem,2, +func_191000_d,hasPattern,2, +func_191057_i,hasCustomBreakingProgress,0, +func_191058_s,causesSuffocation,2, +func_191059_e,getOffset,2, +func_191062_e,isChunkGeneratedAt,2, +func_191063_a,isChunkGeneratedAt,2, +func_191064_f,chunkExists,2, +func_191065_b,getRegionFileIfExists,2, +func_191066_m,hasSkyLight,2, +func_191068_a,setupChunkSeed,2, +func_191069_a,findNearestStructurePosBySpacing,2, +func_191070_b,getYPosForStructure,2, +func_191080_a,generateChest,2, +func_191081_a,loadTemplate,2, +func_191085_a,loadTemplate,2, +func_191086_a,generate,2, +func_191087_a,startHouseTower,2, +func_191088_b,recursiveChildren,2, +func_191090_b,addPiece,2, +func_191092_a,create,2, +func_191094_a,addTargetDecoration,2, +func_191095_a,updateDecorations,2, +func_191098_b,get1x2FrontEntrance,2, +func_191099_b,get1x1Secret,2, +func_191100_a,get1x2SideEntrance,2, +func_191101_d,get2x2,2, +func_191102_c,get1x2Secret,2, +func_191103_e,get2x2Secret,2, +func_191104_a,get1x1,2, +func_191109_a,isHouse,2, +func_191110_a,recursiveCorridor,2, +func_191111_a,cleanEdges,2, +func_191113_b,get1x2RoomDirection,2, +func_191114_a,isRoomId,2, +func_191115_b,setupThirdFloor,2, +func_191116_a,identifyRooms,2, +func_191123_a,createRoof,2, +func_191124_c,traverseTurn,2, +func_191125_a,createMansion,2, +func_191126_d,traverseInnerTurn,2, +func_191127_a,addRoom2x2,2, +func_191128_a,addRoom2x2Secret,2, +func_191129_a,addRoom1x1,2, +func_191130_a,traverseOuterWalls,2, +func_191131_b,traverseWallPiece,2, +func_191132_a,addRoom1x2,2, +func_191133_a,entrance,2, +func_191141_a,setIf,2, +func_191142_a,set,2, +func_191144_a,set,2, +func_191145_a,get,2, +func_191147_b,edgesTo,2, +func_191152_a,generateMansion,2, +func_191153_a,registerWoodlandMansionPieces,2, +func_191157_a,getZeroPositionWithTransform,2, +func_191158_a,registerFixes,2, +func_191159_a,byIcon,2, +func_191160_b,isRenderedOnFrame,0, +func_191161_d,getMapColor,2, +func_191162_c,hasMapColor,2, +func_191163_a,getIcon,2, +func_191179_b,getType,2, +func_191180_f,renderOnFrame,0, +func_191194_a,offset,2, +func_191195_a,contract,2, +func_191196_a,create,2, +func_191197_a,withSize,2, +func_191205_a,getMapInstanceIfExists,0, +func_191207_a,getData,0, +func_191208_c,getAmount,0, +func_191216_a,getArm,0, +func_191228_a,getModelVersion,0, +func_191235_a,getAddress,2, +func_191238_f,setBaseAirFriction,0, +func_191271_a,emitParticleAtEntity,0, +func_191273_b,positiveModulo,0, +func_191277_a,getVillagerProfession,2, +func_191281_a,saveAllItems,2, +func_191282_a,saveAllItems,2, +func_191283_b,loadAllItems,2, +func_191286_a,getPasses,0, +func_191287_c,getOffset,0, +func_191301_a,getKey,2, +func_191302_a,getTranslationName,2, +func_191303_a,register,2, +func_191304_a,newEntity,2, +func_191305_a,addSpawnInfo,2, +func_191306_a,getKey,2, +func_191324_b,notRiding,2, +func_191361_a,translateToHand,0, +func_191377_b,getLandPos,2, +func_191378_a,moveAboveSolid,2, +func_191379_a,generateRandomPos,2, +func_191380_b,isWaterDestination,2, +func_191382_c,fudgePath,0, +func_191384_a,validatePath,0, +func_191385_d,getFile,0, +func_191399_b,getResourcePack,0, +func_191401_d,loadStaticModels,0, +func_191420_l,isEmpty,2, +func_191500_a,intersect,2, +func_191503_g,isInsideWorldBorder,2, +func_191504_a,getCollisionBoxes,2, +func_191507_d,setFixedColor,2, +func_191508_b,getCustomColor,2, +func_191510_k,dealExplosionDamage,2, +func_191511_j,isAttachedToEntity,2, +func_191514_d,setupFogColor,0, +func_191515_a,getMinMaxPiecesAABB,2, +func_191516_a,setLureSpeed,2, +func_191517_b,setLuck,2, +func_191521_c,addItemStackToInventory,2, +func_191522_a,registerFixesPlayerMP,2, +func_191523_f,getFollowDistance,2, +func_191526_e,getSweepingDamageRatio,2, +func_191527_a,getSweepingDamageRatio,2, +func_191528_c,getFishingSpeedBonus,2, +func_191529_b,getFishingLuckBonus,2, +func_191531_b,getAllInBoxMutable,2, +func_191532_a,getAllInBox,2, +func_191553_a,addUpdate,0, +func_191556_a,renderDebugText,0, +func_191560_c,isCompatibleWith,2, +func_191742_a,addChatMessage,0, +func_191745_a,drawButton,0, +func_191746_c,setPosition,0, +func_191751_a,initTextureValues,0, +func_191752_c,setPosition,0, +func_191753_b,setStateTriggered,0, +func_191754_c,isStateTriggered,0, +func_191764_e,getCategory,0, +func_191770_c,setPosition,0, +func_191771_c,getList,0, +func_191772_a,getToolTipText,0, +func_191783_a,drawToast,0, +func_191788_b,clear,0, +func_191793_c,isMouseOver,0, +func_191794_b,getAdvancementGui,0, +func_191795_d,getTitle,0, +func_191796_a,drawIcon,0, +func_191797_b,scroll,0, +func_191798_a,drawTab,0, +func_191799_a,drawContents,0, +func_191800_a,addAdvancement,0, +func_191816_c,isMouseOver,0, +func_191817_b,draw,0, +func_191818_a,getFirstVisibleParent,0, +func_191819_a,drawConnectivity,0, +func_191820_c,getY,0, +func_191821_a,drawHover,0, +func_191822_a,addGuiAdvancement,0, +func_191823_d,getX,0, +func_191824_a,setAdvancementProgress,0, +func_191825_b,attachToParent,0, +func_191839_a,isVisible,0, +func_191842_a,render,0, +func_191845_a,init,0, +func_191846_c,nineInchSprite,0, +func_191856_a,init,0, +func_191859_a,keyPressed,0, +func_191861_a,render,0, +func_191862_a,mouseClicked,0, +func_191864_a,renderGhostRecipe,0, +func_191866_a,toggleVisibility,0, +func_191871_c,removed,0, +func_191874_a,slotClicked,0, +func_191876_c,renderTooltip,0, +func_191878_b,isVisible,0, +func_191880_f,isOffsetNextToMainGUI,0, +func_191927_a,getItemToolTip,0, +func_191928_b,rootAdvancementRemoved,0, +func_191929_d,nonRootAdvancementRemoved,0, +func_191930_a,advancementsCleared,2, +func_191931_a,rootAdvancementAdded,2, +func_191932_c,nonRootAdvancementAdded,2, +func_191933_a,onUpdateAdvancementProgress,0, +func_191934_b,renderWindow,0, +func_191935_f,getTab,0, +func_191936_c,renderInside,0, +func_191937_d,renderToolTips,0, +func_191938_e,getAdvancementGui,0, +func_191948_b,renderHoveredToolTip,0, +func_191949_aK,getAdvancementManager,2, +func_191952_z,getAdvancementManager,2, +func_191953_am,isOverWater,2, +func_191954_d,playFlySound,2, +func_191955_a,onInsideBlock,2, +func_191956_a,awardKillScore,2, +func_191957_ae,makeFlySound,2, +func_191958_b,moveRelative,2, +func_191960_a,getLanguage,0, +func_191961_a,renderModel,0, +func_191962_a,renderItemModelIntoGUI,0, +func_191965_a,renderModel,0, +func_191966_a,renderEffect,0, +func_191967_a,renderModel,0, +func_191969_a,renderQuad,0, +func_191970_a,renderQuads,0, +func_191971_c,add,2, +func_191973_d,addResource,2, +func_191975_a,placeItemBackInInventory,2, +func_191979_s,getLevels,2, +func_191980_a,handleRecipeBook,2, +func_191981_a,handleAdvancementInfo,2, +func_191982_f,getAdvancementManager,0, +func_191984_a,handleRecipeBookUpdate,2, +func_191985_a,handleRecipePlacement,2, +func_191986_a,travel,2, +func_191987_a,setPartying,0, +func_191989_p,setMoveForward,2, +func_191990_c,isPreventingPlayerRest,2, +func_191991_a,startConverting,2, +func_191993_do,getLoveCause,2, +func_191994_f,setEntityOnShoulder,2, +func_191995_du,canSitOnShoulder,2, +func_191997_m,setVariant,2, +func_191998_ds,getVariant,2, +func_191999_g,getImitatedSound,2, +func_192000_b,getPitch,2, +func_192001_dv,calculateFlapping,2, +func_192002_a,isFlying,2, +func_192003_a,getAmbientSound,2, +func_192004_dr,isPartying,0, +func_192005_a,playAmbientSound,2, +func_192006_b,playMimicSound,2, +func_192020_c,createSheepColor,2, +func_192021_a,unlockRecipes,2, +func_192022_b,resetRecipes,2, +func_192023_dk,getLeftShoulderEntity,2, +func_192024_a,onEnchant,2, +func_192025_dl,getRightShoulderEntity,2, +func_192026_k,spawnShoulderEntity,2, +func_192027_g,addShoulderEntity,2, +func_192028_j,playShoulderEntityAmbientSound,2, +func_192029_h,setLeftShoulderEntity,2, +func_192030_dh,spawnShoulderEntities,2, +func_192031_i,setRightShoulderEntity,2, +func_192035_E,getRecipeBook,0, +func_192037_E,getRecipeBook,2, +func_192038_E,awardTeamKillScores,2, +func_192039_O,getAdvancements,2, +func_192043_J_,recipesUpdated,0, +func_192044_a,handleHotbarSnapshots,0, +func_192054_h,getPlayerAdvancements,2, +func_192056_a,build,2, +func_192057_a,writeTo,2, +func_192058_a,resolveParent,2, +func_192059_a,deserialize,2, +func_192060_b,readFrom,2, +func_192067_g,getId,2, +func_192068_c,getDisplay,2, +func_192069_e,getChildren,2, +func_192070_b,getParent,2, +func_192071_a,addChild,2, +func_192072_d,getRewards,2, +func_192073_f,getCriteria,2, +func_192074_h,getRequirements,2, +func_192075_a,copy,2, +func_192083_a,loadAdvancements,2, +func_192084_a,getAdvancement,2, +func_192085_a,removeAll,0, +func_192086_a,setListener,0, +func_192087_a,clear,2, +func_192088_b,getRoots,2, +func_192089_c,getAdvancements,2, +func_192090_a,remove,0, +func_192099_a,update,2, +func_192100_b,fromNetwork,2, +func_192101_b,revokeCriterion,2, +func_192102_e,getCompletedCriteria,2, +func_192103_c,getPercent,0, +func_192104_a,serializeToNetwork,2, +func_192105_a,isDone,2, +func_192106_c,getCriterionProgress,2, +func_192107_d,getRemaningCriteria,2, +func_192108_b,hasProgress,2, +func_192109_a,grantCriterion,2, +func_192113_a,apply,2, +func_192118_a,register,2, +func_192119_a,get,2, +func_192120_a,getAll,2, +func_192140_a,serializeToNetwork,2, +func_192141_a,serializeToNetwork,2, +func_192142_c,criteriaFromNetwork,2, +func_192143_a,getCriterionInstance,2, +func_192144_b,criteriaFromJson,2, +func_192145_a,criterionFromJson,2, +func_192146_b,criterionFromNetwork,2, +func_192148_e,serialize,2, +func_192149_a,read,2, +func_192150_a,write,2, +func_192151_a,isObtained,2, +func_192152_a,fromDateTime,2, +func_192153_b,obtain,2, +func_192154_c,reset,2, +func_192158_a,getCriterionInstance,2, +func_192159_a,grantCriterion,2, +func_192163_a,getId,2, +func_192164_b,removeListener,2, +func_192165_a,addListener,2, +func_192166_a,deserializeInstance,2, +func_192167_a,removeAllListeners,2, +func_192168_a,trigger,2, +func_192173_a,trigger,2, +func_192180_a,trigger,2, +func_192183_a,trigger,2, +func_192190_a,trigger,2, +func_192193_a,trigger,2, +func_192200_a,trigger,2, +func_192208_a,trigger,2, +func_192211_a,trigger,2, +func_192215_a,trigger,2, +func_192220_a,trigger,2, +func_192225_a,trigger,2, +func_192229_a,trigger,2, +func_192234_a,trigger,2, +func_192239_a,trigger,2, +func_192244_a,getId,2, +func_192246_a,test,2, +func_192250_a,test,2, +func_192252_a,test,2, +func_192254_a,test,2, +func_192257_a,test,2, +func_192260_a,test,2, +func_192263_a,test,2, +func_192265_a,test,2, +func_192270_a,test,2, +func_192278_a,test,2, +func_192283_a,test,2, +func_192285_a,test,2, +func_192288_a,test,2, +func_192290_a,write,2, +func_192291_d,getFrame,2, +func_192292_a,setPosition,2, +func_192293_c,getBackground,0, +func_192294_a,deserialize,2, +func_192295_b,read,2, +func_192296_f,getY,0, +func_192297_a,getTitle,2, +func_192298_b,getIcon,0, +func_192299_e,getX,0, +func_192307_a,getName,2, +func_192308_a,byName,2, +func_192309_b,getIcon,0, +func_192316_a,moveSubtree,2, +func_192317_d,getLastChild,2, +func_192318_a,thirdWalk,2, +func_192319_a,secondWalk,2, +func_192320_a,firstWalk,2, +func_192321_c,getFirstChild,2, +func_192322_a,buildSubTree,2, +func_192323_a,layout,2, +func_192324_a,apportion,2, +func_192325_b,executeShifts,2, +func_192326_a,getAncestor,2, +func_192327_e,updatePosition,2, +func_192340_b,remove,2, +func_192341_a,isEmpty,2, +func_192342_a,trigger,2, +func_192343_a,add,2, +func_192346_b,removeListener,2, +func_192347_a,isEmpty,2, +func_192348_a,trigger,2, +func_192349_a,addListener,2, +func_192352_a,trigger,2, +func_192353_b,remove,2, +func_192354_a,isEmpty,2, +func_192355_a,add,2, +func_192358_b,remove,2, +func_192359_a,isEmpty,2, +func_192360_a,add,2, +func_192361_a,trigger,2, +func_192364_a,deserialize,2, +func_192365_a,test,2, +func_192381_a,isTeleportFriendlyBlock,2, +func_192385_j,getTreePos,2, +func_192388_b,addItem,2, +func_192389_a,slotChangedCraftingGrid,2, +func_192394_m,isAlignedRight,0, +func_192396_c,getDyeColorName,0, +func_192399_d,isDynamic,2, +func_192400_c,getIngredients,0, +func_192402_a,deserializeIngredients,2, +func_192403_f,getWidth,0, +func_192404_g,getHeight,0, +func_192405_a,deserializeItem,2, +func_192407_a,patternFromJson,2, +func_192408_a,deserializeKey,2, +func_192413_b,findMatchingRecipe,2, +func_192420_c,parseJsonRecipes,2, +func_192425_e,tryTouchWater,2, +func_192445_m,createNewDragon,2, +func_192447_a,deserialize,2, +func_192448_a,optionalBoolean,2, +func_192457_b,remove,2, +func_192458_a,isEmpty,2, +func_192459_a,trigger,2, +func_192460_a,add,2, +func_192463_a,test,2, +func_192464_a,deserialize,2, +func_192465_b,deserializeArray,2, +func_192469_b,remove,2, +func_192470_a,isEmpty,2, +func_192471_a,trigger,2, +func_192472_a,add,2, +func_192475_b,remove,2, +func_192476_a,isEmpty,2, +func_192477_a,add,2, +func_192478_a,trigger,2, +func_192481_a,deserialize,2, +func_192482_a,test,2, +func_192486_a,trigger,2, +func_192487_b,remove,2, +func_192488_a,isEmpty,2, +func_192489_a,add,2, +func_192492_a,deserialize,2, +func_192493_a,test,2, +func_192494_b,deserializeArray,2, +func_192501_b,remove,2, +func_192502_a,isEmpty,2, +func_192503_a,trigger,2, +func_192504_a,add,2, +func_192507_b,remove,2, +func_192508_a,isEmpty,2, +func_192510_a,add,2, +func_192513_a,testSquare,2, +func_192514_a,test,2, +func_192515_a,deserialize,2, +func_192519_b,remove,2, +func_192520_a,isEmpty,2, +func_192521_a,trigger,2, +func_192522_a,add,2, +func_192525_b,remove,2, +func_192527_a,isEmpty,2, +func_192528_a,add,2, +func_192531_b,remove,2, +func_192532_a,isEmpty,2, +func_192533_a,trigger,2, +func_192534_a,add,2, +func_192537_a,trigger,2, +func_192538_b,remove,2, +func_192539_a,isEmpty,2, +func_192540_a,add,2, +func_192543_a,trigger,2, +func_192544_b,remove,2, +func_192545_a,isEmpty,2, +func_192546_a,add,2, +func_192551_a,findAdvancement,2, +func_192552_c,testAdvancement,2, +func_192554_c,testCriterion,2, +func_192556_d,getRecipes,2, +func_192558_a,getPathNodeType,2, +func_192559_a,getPathNodeType,2, +func_192562_a,read,0, +func_192563_a,getHotbarSnapshot,0, +func_192564_b,write,0, +func_192572_a,writeResourceLocation,2, +func_192573_m,readTime,2, +func_192574_a,writeTime,2, +func_192575_l,readResourceLocation,2, +func_192576_a,say,0, +func_192582_a,byId,2, +func_192583_a,getId,2, +func_192590_c,getType,2, +func_192593_c,isGuiOpen,0, +func_192594_d,isFilteringCraftable,0, +func_192595_a,getRecipes,0, +func_192600_b,getAdvancementsToRemove,0, +func_192602_d,isFirstSync,0, +func_192603_a,getAdvancementsToAdd,0, +func_192604_c,getProgressUpdates,0, +func_192610_d,getMoveItemsFromGrid,2, +func_192611_c,readMoveItems,2, +func_192612_a,writeMoveItems,2, +func_192613_a,getContainerId,2, +func_192614_b,getUid,2, +func_192615_c,getMoveItemsToGrid,2, +func_192620_b,getForwardSpeed,2, +func_192624_c,isGuiOpen,2, +func_192625_d,isFilteringCraftable,2, +func_192633_a,updatePosition,0, +func_192634_a,drawEntry,0, +func_192635_a,renderButton,0, +func_192636_a,renderComponent,0, +func_192637_a,drawSlot,0, +func_192638_a,drawSelectionBox,0, +func_192639_a,updateItemPos,0, +func_192648_a,getX,0, +func_192650_a,getMax,0, +func_192651_a,draw,0, +func_192652_a,drawIcon,0, +func_192653_b,getY,0, +func_192654_a,isMouseOver,0, +func_192667_a,getId,0, +func_192681_a,get,0, +func_192682_a,clear,0, +func_192684_b,size,0, +func_192685_a,setRecipe,0, +func_192686_c,getRecipe,0, +func_192708_c,containsCraftableRecipes,0, +func_192709_a,add,0, +func_192711_b,getRecipes,0, +func_192717_a,copyValue,2, +func_192735_d,copy,2, +func_192738_c,shouldBeVisible,2, +func_192739_a,setPlayer,2, +func_192740_f,load,2, +func_192741_b,flushDirty,2, +func_192742_b,ensureVisibility,2, +func_192743_a,startProgress,2, +func_192744_b,revokeCriterion,2, +func_192745_a,dispose,2, +func_192746_d,hasCompletedChildrenOrSelf,2, +func_192747_a,getProgress,2, +func_192748_e,checkForAutomaticTriggers,2, +func_192749_b,save,2, +func_192750_a,grantCriterion,2, +func_192751_c,registerListeners,2, +func_192752_d,ensureAllVisible,2, +func_192777_a,loadBuiltInAdvancements,2, +func_192778_a,getAdvancement,2, +func_192779_a,reload,2, +func_192780_b,getAdvancements,2, +func_192781_c,loadCustomAdvancements,2, +func_192798_a,setListener,0, +func_192799_a,read,0, +func_192810_b,setFilteringCraftable,2, +func_192812_b,isGuiOpen,0, +func_192813_a,setGuiOpen,2, +func_192815_c,isFilteringCraftable,0, +func_192824_e,write,2, +func_192825_a,read,2, +func_192826_c,init,2, +func_192830_a,createPlayer,0, +func_192831_a,handleRecipePlacement,0, +func_192833_a,fromTag,0, +func_192834_a,createTag,0, +func_192836_a,putColor,0, +func_192838_a,renderByItem,0, +func_192839_a,getClassFromName,0, +func_192840_b,getValidTypeNames,2, +func_192841_a,render,0, +func_192854_a,render,0, +func_192855_a,render,0, +func_192861_b,getCustomBob,0, +func_192864_a,renderEntityOnShoulder,0, +func_192876_m,debugPathFinding,2, +func_192877_c,setCanFloat,2, +func_192878_b,setCanEnterDoors,2, +func_192879_a,setCanOpenDoors,2, +func_192880_g,canFloat,2, +func_192988_a,add,0, +func_192989_b,getMinecraft,0, +func_192990_a,getToast,0, +func_192991_a,drawToolTips,0, +func_192993_a,renderRepeating,0, +func_192994_a,render9Sprite,0, +func_192995_a,findOptimalLines,0, +func_192999_a,setVisible,0, +func_193001_a,recipesShown,0, +func_193003_g,updateCollections,0, +func_193006_a,setVisible,0, +func_193011_a,updateScreenPosition,0, +func_193013_a,placeRecipe,0, +func_193014_a,initVisuals,0, +func_193015_d,renderGhostRecipeTooltip,0, +func_193024_a,updateNarratorButton,0, +func_193026_g,onStatsUpdated,0, +func_193028_a,initLists,0, +func_193029_f,initButtons,0, +func_193030_aL,getFunctionManager,2, +func_193031_aM,reload,2, +func_193032_ao,getTutorial,0, +func_193033_an,getToastGui,0, +func_193037_A,getFunctionManager,2, +func_193047_k,getPaddleSound,2, +func_193048_a,getColor,2, +func_193049_f,getItemStack,2, +func_193050_e,isHeadPiece,0, +func_193051_a,setItemValues,2, +func_193052_a,setColor,2, +func_193054_a,setPartying,0, +func_193055_i,getRecipeUsed,2, +func_193056_a,setRecipeUsed,2, +func_193058_a,getFunction,2, +func_193059_f,reload,2, +func_193061_h,loadFunctions,2, +func_193062_a,getCommandManager,2, +func_193065_c,getMaxCommandChainLength,2, +func_193066_d,getFunctions,2, +func_193074_a,checkIfMoveItemMatch,2, +func_193076_bZ,getActivePotionMap,2, +func_193077_p,getArmPose,0, +func_193078_a,isAggressive,0, +func_193079_a,setAggressive,2, +func_193081_a,setSpellType,2, +func_193082_dl,isSpellcasting,2, +func_193083_dm,getSpellType,2, +func_193085_dn,getSpellTicks,2, +func_193086_dk,getSpellSound,2, +func_193096_dj,isAggressive,0, +func_193097_t,createArrowEntity,2, +func_193098_a,getRenderLocations,0, +func_193101_c,setTamedBy,2, +func_193102_a,unlockRecipes,2, +func_193103_a,removeRecipeHighlight,0, +func_193104_a,copyFrom,2, +func_193105_t,hasDisconnected,2, +func_193106_Q,getEnteredNetherPosition,2, +func_193115_c,isVisible,0, +func_193123_j,getDisplayText,2, +func_193124_g,getRequirementCount,0, +func_193126_d,getProgressText,0, +func_193128_g,getFirstProgressDate,2, +func_193140_d,getObtained,2, +func_193143_a,trigger,2, +func_193148_a,trigger,2, +func_193153_a,trigger,2, +func_193158_a,trigger,2, +func_193162_a,trigger,2, +func_193168_a,trigger,2, +func_193173_a,trigger,2, +func_193178_a,trigger,2, +func_193182_a,trigger,2, +func_193187_a,trigger,2, +func_193190_a,test,2, +func_193193_a,test,2, +func_193195_a,test,2, +func_193197_a,test,2, +func_193201_a,test,2, +func_193204_a,test,2, +func_193206_a,test,2, +func_193210_a,test,2, +func_193215_a,test,2, +func_193216_a,test,2, +func_193218_a,test,2, +func_193220_i,shouldAnnounceToChat,2, +func_193221_a,deserializeIcon,2, +func_193222_b,getDescription,2, +func_193223_h,shouldShowToast,0, +func_193224_j,isHidden,2, +func_193229_c,getFormat,2, +func_193231_b,remove,2, +func_193232_a,isEmpty,2, +func_193233_a,add,2, +func_193234_a,trigger,2, +func_193237_b,remove,2, +func_193238_a,isEmpty,2, +func_193239_a,add,2, +func_193240_a,trigger,2, +func_193244_w,reloadResources,2, +func_193245_a,update,0, +func_193246_a,onMouseHover,0, +func_193247_a,handleMovement,0, +func_193248_b,onStop,0, +func_193249_a,handleMouse,0, +func_193250_a,onHitBlock,0, +func_193251_c,openInventory,0, +func_193252_a,handleSetSlot,0, +func_193291_a,createKeybindComponent,0, +func_193292_a,setStep,0, +func_193293_a,handleMovement,0, +func_193294_a,onHitBlock,0, +func_193295_e,getMinecraft,0, +func_193296_a,openInventory,0, +func_193297_a,onMouseHover,0, +func_193299_a,handleMouse,0, +func_193300_b,stop,0, +func_193301_a,handleSetSlot,0, +func_193302_c,reload,0, +func_193303_d,update,0, +func_193307_a,getTutorial,0, +func_193308_a,getName,0, +func_193309_a,create,0, +func_193320_l,getSpellType,2, +func_193327_a,clearContainer,2, +func_193337_a,getFromId,2, +func_193349_f,getColorComponentValues,2, +func_193350_e,getColorValue,0, +func_193354_a,addContainer,2, +func_193355_a,addContainerRecipe,2, +func_193356_a,addMix,2, +func_193357_a,addMix,2, +func_193358_e,getGroup,0, +func_193361_a,deserializeIngredient,2, +func_193362_a,deserialize,2, +func_193363_a,deserialize,2, +func_193364_a,deserializeIngredients,2, +func_193365_a,getMatchingStacks,0, +func_193367_a,fromItem,2, +func_193368_a,fromItems,2, +func_193369_a,fromStacks,2, +func_193372_a,register,2, +func_193373_a,getRecipe,2, +func_193374_a,getRecipeById,2, +func_193375_a,getIDForRecipe,2, +func_193376_a,parseRecipeJson,2, +func_193377_a,init,2, +func_193379_a,register,2, +func_193382_c,isExceptBlockForAttachWithPiston,2, +func_193383_a,getBlockFaceShape,2, +func_193384_b,isExceptionBlockForAttaching,2, +func_193385_b,isHeadPiece,0, +func_193386_c,executeChain,2, +func_193387_a,execute,2, +func_193392_c,canAttachTo,2, +func_193393_b,attachesTo,2, +func_193394_e,isExcepBlockForAttachWithPiston,2, +func_193395_a,canAttachTo,2, +func_193396_c,isAcceptableNeighbor,2, +func_193397_e,isExceptBlockForAttaching,2, +func_193401_d,getBlockFaceShape,2, +func_193413_a,isInsideStructure,2, +func_193414_a,isInsideStructure,2, +func_193417_a,byName,2, +func_193418_a,test,2, +func_193421_a,deserialize,2, +func_193422_a,test,2, +func_193429_b,remove,2, +func_193430_a,isEmpty,2, +func_193431_a,add,2, +func_193432_a,trigger,2, +func_193438_b,remove,2, +func_193439_a,isEmpty,2, +func_193440_a,add,2, +func_193441_a,trigger,2, +func_193446_b,remove,2, +func_193447_a,isEmpty,2, +func_193448_a,trigger,2, +func_193449_a,add,2, +func_193452_a,test,2, +func_193453_a,test,2, +func_193454_a,deserialize,2, +func_193462_a,trigger,2, +func_193463_a,test,2, +func_193464_a,deserialize,2, +func_193469_a,test,2, +func_193470_a,test,2, +func_193471_a,deserialize,2, +func_193472_a,test,2, +func_193475_a,test,2, +func_193476_a,deserialize,2, +func_193477_a,test,2, +func_193478_a,test,2, +func_193481_b,remove,2, +func_193482_a,isEmpty,2, +func_193483_a,trigger,2, +func_193484_a,add,2, +func_193487_b,remove,2, +func_193488_a,isEmpty,2, +func_193489_a,trigger,2, +func_193490_a,add,2, +func_193493_a,trigger,2, +func_193494_b,remove,2, +func_193495_a,isEmpty,2, +func_193496_a,add,2, +func_193497_a,trigger,2, +func_193500_b,remove,2, +func_193501_a,isEmpty,2, +func_193502_a,add,2, +func_193503_b,trigger,2, +func_193506_b,remove,2, +func_193507_a,isEmpty,2, +func_193508_a,add,2, +func_193509_a,trigger,2, +func_193512_a,getPlayer,2, +func_193513_a,getPlayers,2, +func_193514_a,getAdvancements,2, +func_193515_a,addChildren,2, +func_193516_a,perform,2, +func_193517_a,getAdvancementNames,2, +func_193518_a,get,2, +func_193527_a,create,2, +func_193528_a,getEntries,2, +func_193531_b,getPlayers,2, +func_193532_a,perform,2, +func_193534_a,wrongUsage,2, +func_193535_a,performCriterion,2, +func_193536_a,byName,2, +func_193537_a,perform,2, +func_193543_a,fail,2, +func_193544_a,usage,2, +func_193546_a,success,2, +func_193547_a,byName,2, +func_193558_a,getBlockColor,2, +func_193577_a,getPathNodeType,2, +func_193578_a,checkNeighborBlocks,2, +func_193579_b,test,2, +func_193580_a,from,2, +func_193581_j,getTypeName,2, +func_193582_s,handleEscape,2, +func_193584_a,toArray,2, +func_193586_a,toArray,2, +func_193588_a,quoteAndEscape,2, +func_193589_a,toArray,2, +func_193590_a,setValueHelper,2, +func_193592_a,slice,2, +func_193593_f,readStruct,2, +func_193594_o,pop,2, +func_193595_h,readQuotedString,2, +func_193596_c,type,2, +func_193597_b,peek,2, +func_193598_n,peek,2, +func_193599_a,isAllowedInKey,2, +func_193600_j,readListTag,2, +func_193601_b,readKey,2, +func_193602_b,exception,2, +func_193603_a,readArray,2, +func_193604_b,expect,2, +func_193605_e,readList,2, +func_193606_k,readArrayTag,2, +func_193607_l,skipWhitespace,2, +func_193608_a,canRead,2, +func_193609_a,readSingleStruct,2, +func_193610_d,readValue,2, +func_193611_c,readTypedValue,2, +func_193612_g,canRead,2, +func_193613_m,hasElementSeparator,2, +func_193614_i,readString,2, +func_193626_b,getDisplayString,0, +func_193633_h,getKeybind,2, +func_193640_a,isActive,0, +func_193641_a,announceMode,0, +func_193642_b,clear,0, +func_193644_b,getDisplayedRecipes,0, +func_193648_b,getRecipe,2, +func_193651_b,setShowSelectionBox,0, +func_193652_b,getType,0, +func_193653_a,draw,0, +func_193656_a,setDisplayedText,0, +func_193657_a,addOrUpdate,0, +func_193664_a,addRecipeOutput,0, +func_193665_a,addOrUpdate,0, +func_193669_a,setProgress,0, +func_193670_a,hide,0, +func_193684_a,render,0, +func_193685_a,getToast,0, +func_193686_a,getVisibility,0, +func_193697_a,draw,0, +func_193712_c,getY,0, +func_193713_b,getX,0, +func_193716_a,pirateRecipe,0, +func_193721_a,renderTooltip,0, +func_193732_a,addListener,0, +func_193760_e,getRecipe,0, +func_193764_b,registerListeners,2, +func_193765_c,unregisterListeners,2, +func_193766_b,reload,2, +func_193767_b,hasErrored,2, +func_193769_a,preparePiece,0, +func_193770_a,getModelVersion,0, +func_193771_b,render,0, +func_193824_a,copyFrom,2, +func_193825_e,markNew,2, +func_193830_f,isUnlocked,2, +func_193831_b,lock,2, +func_193834_b,remove,2, +func_193835_a,add,2, +func_193837_a,fromJson,2, +func_193838_a,fromJson,2, +func_193839_a,fromJson,2, +func_193840_a,gsonDeserialize,2, +func_193841_a,fromJson,2, +func_193845_a,isHarderThan,2, +func_193847_a,renderPiece,0, +func_193918_a,startAnimation,0, +func_193919_e,updateVisibility,0, +func_193920_a,renderIcon,0, +func_193927_f,getOrderedRecipes,0, +func_193928_a,init,0, +func_193929_d,isOnlyOption,0, +func_193934_g,getScreen,0, +func_193935_c,getAdvancement,0, +func_193936_a,create,0, +func_193937_a,addGuiAdvancement,0, +func_193941_i,testClearCraftingGrid,0, +func_193942_g,updateStackedContents,0, +func_193943_a,getStackSize,0, +func_193945_a,setContainerRecipe,0, +func_193946_a,findSpot,0, +func_193948_e,recipesUpdated,0, +func_193949_f,updateTabs,0, +func_193950_a,handleRecipeClicked,0, +func_193951_a,setupGhostRecipe,0, +func_193954_a,clearCraftingGrid,0, +func_193955_c,hasClickedOutside,0, +func_193956_j,sendUpdateSettings,0, +func_193957_d,tick,0, +func_193967_b,getLastRecipeClicked,0, +func_193968_a,buttonClicked,0, +func_193971_a,getRecipeList,0, +func_193975_a,setFocused,0, +func_193976_p,isFocused,0, +func_193982_e,setSelectedTab,0, +func_193983_c,hasClickedOutside,0, +func_193986_ar,populateSearchTreeManager,0, +func_193987_a,getSearchTree,0, +func_193989_ak,getTickLength,0, +func_193997_a,withEntity,2, +func_193998_a,create,2, +func_193999_a,withPermissionLevel,2, +func_194000_i,computePositionVector,2, +func_194001_a,withSendCommandFeedback,2, +func_194007_a,getRecord,0, +func_194009_a,register,0, +func_194010_a,get,0, +func_194014_c,findSlotMatchingUnusedItem,0, +func_194015_p,getTimesChanged,0, +func_194016_a,fillStackedContents,0, +func_194018_a,fillStackedContents,0, +func_194019_a,execute,2, +func_194022_a,handleSelectAdvancementsTab,2, +func_194026_b,disconnect,2, +func_194027_a,handleSeenAdvancements,2, +func_194028_b,disconnect,2, +func_194032_h,countCompletedRequirements,0, +func_194038_a,search,0, +func_194040_a,recalculate,0, +func_194042_b,index,0, +func_194043_a,add,0, +func_194055_a,search,0, +func_194056_a,compare,0, +func_194057_a,add,0, +func_194058_a,generate,0, +func_194059_a,getString,0, +func_194060_b,printArray,0, +func_194070_a,hasPunchedTreesPreviously,0, +func_194071_a,didPlayerCraftedPlanks,0, +func_194072_f,getGameType,0, +func_194073_a,unlock,2, +func_194074_f,markSeen,2, +func_194075_d,getRecipeId,2, +func_194076_e,isNew,0, +func_194079_d,getRecipes,2, +func_194080_e,getDisplayedRecipes,2, +func_194081_a,sendPacket,2, +func_194082_a,newRecipeList,0, +func_194084_a,getItemStackTab,0, +func_194088_a,visit,0, +func_194089_c,toggleResidual,0, +func_194090_b,getMinIngredientCount,0, +func_194091_b,isSatisfied,0, +func_194092_a,tryPick,0, +func_194093_a,hasConnection,0, +func_194094_d,getSatisfiedIndex,0, +func_194095_d,getIndex,0, +func_194096_c,setSatisfied,0, +func_194097_a,getUniqueAvailIngredientItems,0, +func_194098_a,dfs,0, +func_194099_c,getVisitedIndex,0, +func_194100_b,hasResidual,0, +func_194101_b,hasVisited,0, +func_194102_b,tryPickAll,0, +func_194112_a,accountStack,0, +func_194113_b,pack,0, +func_194114_b,getBiggestCraftableStack,0, +func_194115_b,unpack,0, +func_194116_a,canCraft,0, +func_194117_b,increment,0, +func_194118_a,canCraft,0, +func_194119_a,clear,0, +func_194120_a,containsItem,0, +func_194121_a,getBiggestCraftableStack,0, +func_194122_a,tryTake,0, +func_194125_a,isInCreativeTab,0, +func_194127_a,isAdvanced,0, +func_194133_a,canFit,0, +func_194134_a,shrink,2, +func_194135_a,firstNonSpace,2, +func_194136_b,lastNonSpace,2, +func_194139_b,getValidItemStacksPacked,0, +func_194142_e,isExcepBlockForAttachWithPiston,2, +func_194143_e,isExcepBlockForAttachWithPiston,2, +func_194145_a,execute,2, +func_194151_e,getState,0, +func_194154_a,getTab,0, +func_194156_a,getPurpose,2, +func_194162_b,getAction,2, +func_194163_a,openedTab,0, +func_194164_a,closedScreen,0, +func_194165_c,getTab,2, +func_194169_a,playSound,0, +func_194184_c,getItem,0, +func_194187_a,addIngredient,0, +func_194188_a,render,0, +func_194191_a,render,0, +func_194192_a,updateLists,0, +func_194193_a,getLastClickedRecipe,0, +func_194194_a,init,0, +func_194195_a,recipesShown,0, +func_194196_a,mouseClicked,0, +func_194197_e,updateArrowButtons,0, +func_194198_d,updateButtonsForPage,0, +func_194199_b,getLastClickedRecipeList,0, +func_194200_c,setInvisible,0, +func_194207_b,getDisplayRecipes,0, +func_194208_a,getRecipes,0, +func_194209_a,isNotEmpty,0, +func_194210_a,canCraft,0, +func_194211_e,hasSingleResultItem,0, +func_194212_c,containsValidRecipes,0, +func_194213_a,isCraftable,0, +func_194214_a,updateKnownRecipes,0, +func_194220_a,setSelectedTab,2, +func_194222_a,execute,2, +func_194229_a,getAdvancementList,0, +func_194230_a,setSelectedTab,0, +func_70000_a,addServerStatsToSnooper,2, +func_70001_b,addServerTypeToSnooper,2, +func_70002_Q,isSnooperEnabled,2, +func_70003_b,canUseCommand,2, +func_70005_c_,getName,2, +func_70007_b,resetLog,1, +func_70008_c,getLogContents,1, +func_70011_f,getDistance,2, +func_70012_b,setLocationAndAngles,2, +func_70013_c,getBrightness,2, +func_70014_b,writeEntityToNBT,2, +func_70015_d,setFire,2, +func_70016_h,setVelocity,0, +func_70018_K,markVelocityChanged,2, +func_70020_e,readFromNBT,2, +func_70021_al,getParts,2, +func_70022_Q,getEntityString,2, +func_70024_g,addVelocity,2, +func_70026_G,isWet,2, +func_70027_ad,isBurning,2, +func_70028_i,isEntityEqual,2, +func_70029_a,setWorld,2, +func_70030_z,onEntityUpdate,2, +func_70031_b,setSprinting,2, +func_70032_d,getDistance,2, +func_70033_W,getYOffset,2, +func_70034_d,setRotationYawHead,2, +func_70037_a,readEntityFromNBT,2, +func_70038_c,isOffsetPositionInLiquid,2, +func_70039_c,writeToNBTOptional,2, +func_70040_Z,getLookVec,2, +func_70041_e_,canTriggerWalking,2, +func_70042_X,getMountedYOffset,2, +func_70044_A,setOnFireFromLava,2, +func_70045_F,isImmuneToFire,2, +func_70046_E,getCollisionBoundingBox,2, +func_70047_e,getEyeHeight,2, +func_70049_a,newFloatNBTList,2, +func_70050_g,setAir,2, +func_70051_ag,isSprinting,2, +func_70052_a,setFlag,2, +func_70055_a,isInsideOfMaterial,2, +func_70057_ab,performHurtAnimation,0, +func_70058_J,isNotColliding,2, +func_70065_x,preparePlayerToSpawn,0, +func_70066_B,extinguish,2, +func_70067_L,canBeCollidedWith,2, +func_70068_e,getDistanceSq,2, +func_70070_b,getBrightnessForRender,0, +func_70071_h_,onUpdate,2, +func_70072_I,handleWaterMovement,2, +func_70074_a,onKillEntity,2, +func_70075_an,canBeAttackedWithItem,2, +func_70076_C,outOfWorld,2, +func_70077_a,onStruckByLightning,2, +func_70079_am,getRotationYawHead,2, +func_70080_a,setPositionAndRotation,2, +func_70081_e,dealFireDamage,2, +func_70082_c,turn,0, +func_70083_f,getFlag,2, +func_70086_ai,getAir,2, +func_70087_a,newDoubleNBTList,2, +func_70088_a,entityInit,2, +func_70089_S,isEntityAlive,2, +func_70090_H,isInWater,2, +func_70091_d,move,2, +func_70092_e,getDistanceSq,2, +func_70093_af,isSneaking,2, +func_70094_T,isEntityInsideOpaqueBlock,2, +func_70095_a,setSneaking,2, +func_70097_a,attackEntityFrom,2, +func_70098_U,updateRidden,2, +func_70099_a,entityDropItem,2, +func_70100_b_,onCollideWithPlayer,2, +func_70101_b,setRotation,2, +func_70103_a,handleStatusUpdate,0, +func_70104_M,canBePushed,2, +func_70105_a,setSize,2, +func_70106_y,setDead,2, +func_70107_b,setPosition,2, +func_70108_f,applyEntityCollision,2, +func_70110_aj,setInWeb,2, +func_70111_Y,getCollisionBorderSize,2, +func_70112_a,isInRangeToRenderDist,0, +func_70114_g,getCollisionBox,2, +func_70184_a,onImpact,2, +func_70185_h,getGravityVelocity,2, +func_70186_c,shoot,2, +func_70227_a,onImpact,2, +func_70239_b,setDamage,2, +func_70240_a,setKnockbackStrength,2, +func_70241_g,getIsCritical,2, +func_70242_d,getDamage,2, +func_70243_d,setIsCritical,2, +func_70265_b,setTimeSinceHit,2, +func_70266_a,setDamageTaken,2, +func_70267_i,getForwardDirection,2, +func_70268_h,getTimeSinceHit,2, +func_70269_c,setForwardDirection,2, +func_70271_g,getDamageTaken,2, +func_70288_d,setAgeToCreativeDespawnTime,2, +func_70289_a,combineItems,2, +func_70296_d,markDirty,2, +func_70297_j_,getInventoryStackLimit,2, +func_70298_a,decrStackSize,2, +func_70299_a,setInventorySlotContents,2, +func_70300_a,isUsableByPlayer,2, +func_70301_a,getStackInSlot,2, +func_70302_i_,getSizeInventory,2, +func_70304_b,removeStackFromSlot,2, +func_70429_k,decrementAnimations,2, +func_70431_c,hasItemStack,2, +func_70432_d,storeItemStack,2, +func_70436_m,dropAllItems,2, +func_70437_b,setItemStack,2, +func_70440_f,armorItemInSlot,0, +func_70441_a,addItemStackToInventory,2, +func_70442_a,writeToNBT,2, +func_70443_b,readFromNBT,2, +func_70445_o,getItemStack,2, +func_70447_i,getFirstEmptyStack,2, +func_70448_g,getCurrentItem,2, +func_70449_g,damageArmor,2, +func_70451_h,getHotbarSize,2, +func_70452_e,storePartialItemStack,2, +func_70453_c,changeCurrentItem,0, +func_70455_b,copyInventory,2, +func_70463_b,getStackInRowAndColumn,2, +func_70468_h,getCurrentRecipe,2, +func_70469_d,inventoryResetNeededOnSlotChange,2, +func_70470_g,resetRecipeAndSlots,2, +func_70471_c,setCurrentRecipeIndex,2, +func_70486_a,loadInventoryFromNBT,2, +func_70487_g,saveInventoryToNBT,2, +func_70489_a,getPos,2, +func_70491_i,getDamage,2, +func_70492_c,setDamage,2, +func_70493_k,getRollingDirection,2, +func_70494_i,setRollingDirection,2, +func_70495_a,getPosOffset,0, +func_70496_j,getRollingAmplitude,2, +func_70497_h,setRollingAmplitude,2, +func_70515_d,explode,2, +func_70518_d,onValidSurface,2, +func_70526_d,getXpValue,2, +func_70527_a,getXPSplit,2, +func_70528_g,getTextureByXP,0, +func_70534_d,getRedColorF,0, +func_70535_g,getBlueColorF,0, +func_70536_a,setParticleTextureIndex,0, +func_70537_b,getFXLayer,0, +func_70538_b,setRBGColorF,0, +func_70541_f,multipleParticleScaleBy,0, +func_70542_f,getGreenColorF,0, +func_70543_e,multiplyVelocity,0, +func_70589_b,setBaseSpellTextureIndex,0, +func_70599_aP,getSoundVolume,2, +func_70601_bi,getCanSpawnHere,2, +func_70603_bj,getRenderSizeModifier,0, +func_70604_c,setRevengeTarget,2, +func_70605_aq,getMoveHelper,2, +func_70606_j,setHealth,2, +func_70608_bn,isPlayerSleeping,2, +func_70609_aI,onDeathUpdate,2, +func_70610_aX,isMovementBlocked,2, +func_70613_aW,isServerWorld,2, +func_70615_aA,eatGrassBonus,2, +func_70617_f_,isOnLadder,2, +func_70619_bc,updateAITasks,2, +func_70623_bb,despawnEntity,2, +func_70624_b,setAttackTarget,2, +func_70625_a,faceEntity,2, +func_70626_be,updateEntityActionState,2, +func_70627_aG,getTalkInterval,2, +func_70628_a,dropFewItems,2, +func_70629_bd,handleJumpWater,2, +func_70631_g_,isChild,2, +func_70634_a,setPositionAndUpdate,2, +func_70635_at,getEntitySenses,2, +func_70636_d,onLivingUpdate,2, +func_70637_d,setJumping,2, +func_70638_az,getAttackTarget,2, +func_70641_bl,getMaxSpawnedInChunk,2, +func_70642_aH,playLivingSound,2, +func_70643_av,getRevengeTarget,2, +func_70644_a,isPotionActive,2, +func_70645_a,onDeath,2, +func_70646_bf,getVerticalFaceSpeed,2, +func_70647_i,getSoundPitch,2, +func_70648_aU,canBreatheUnderwater,2, +func_70650_aV,ableToCauseSkullDrop,2, +func_70651_bq,getActivePotionEffects,2, +func_70652_k,attackEntityAsMob,2, +func_70653_a,knockBack,2, +func_70654_ax,getIdleTime,2, +func_70655_b,applyArmorCalculations,2, +func_70656_aK,spawnExplosionParticle,2, +func_70657_f,setMoveVertical,2, +func_70658_aO,getTotalArmorValue,2, +func_70659_e,setAIMoveSpeed,2, +func_70660_b,getActivePotionEffect,2, +func_70661_as,getNavigator,2, +func_70662_br,isEntityUndead,2, +func_70663_b,updateRotation,2, +func_70664_aZ,jump,2, +func_70665_d,damageEntity,2, +func_70668_bt,getCreatureAttribute,2, +func_70669_a,renderBrokenItemStack,2, +func_70670_a,onNewPotionEffect,2, +func_70671_ap,getLookHelper,2, +func_70672_c,applyPotionDamageCalculations,2, +func_70674_bp,clearActivePotions,2, +func_70675_k,damageArmor,2, +func_70676_i,getLook,2, +func_70678_g,getSwingProgress,0, +func_70679_bo,updatePotionEffects,2, +func_70681_au,getRNG,2, +func_70682_h,decreaseAirSupply,2, +func_70683_ar,getJumpHelper,2, +func_70684_aJ,isPlayer,2, +func_70685_l,canEntityBeSeen,2, +func_70686_a,canAttackClass,2, +func_70687_e,isPotionApplicable,2, +func_70688_c,onFinishedPotionEffect,2, +func_70689_ay,getAIMoveSpeed,2, +func_70690_d,addPotionEffect,2, +func_70691_i,heal,2, +func_70692_ba,canDespawn,2, +func_70693_a,getExperiencePoints,2, +func_70695_b,onChangedPotionEffect,2, +func_70781_l,hasPath,2, +func_70799_a,setSlimeSize,2, +func_70800_m,canDamagePlayer,2, +func_70802_j,createInstance,2, +func_70805_n,getAttackStrength,2, +func_70806_k,getJumpDelay,2, +func_70807_r,makesSoundOnJump,2, +func_70808_l,alterSquishAmount,2, +func_70809_q,getSlimeSize,2, +func_70814_o,isValidLightLevel,2, +func_70816_c,teleportToEntity,2, +func_70820_n,teleportRandomly,2, +func_70821_d,shouldAttackPlayer,2, +func_70823_r,isScreaming,2, +func_70825_j,teleportTo,2, +func_70829_a,setCreeperState,2, +func_70830_n,getPowered,2, +func_70831_j,getCreeperFlashIntensity,0, +func_70832_p,getCreeperState,2, +func_70835_c,becomeAngryAt,2, +func_70839_e,setBesideClimbableBlock,2, +func_70841_p,isBesideClimbableBlock,2, +func_70844_e,setOnFire,2, +func_70845_n,isCharged,2, +func_70849_f,setPlayerCreated,2, +func_70850_q,isPlayerCreated,2, +func_70851_e,setHoldingRose,2, +func_70852_n,getVillage,2, +func_70853_p,getHoldRoseTick,2, +func_70854_o,getAttackTimer,0, +func_70873_a,setGrowingAge,2, +func_70874_b,getGrowingAge,2, +func_70875_t,resetInLove,2, +func_70877_b,isBreedingItem,2, +func_70878_b,canMateWith,2, +func_70880_s,isInLove,2, +func_70890_k,getHeadRotationAngleX,0, +func_70892_o,getSheared,2, +func_70893_e,setSheared,2, +func_70894_j,getHeadRotationPointY,0, +func_70900_e,setSaddled,2, +func_70901_n,getSaddled,2, +func_70902_q,getOwner,2, +func_70903_f,setTamed,2, +func_70904_g,setSitting,2, +func_70906_o,isSitting,2, +func_70907_r,getAISit,2, +func_70908_e,playTameEffect,2, +func_70909_n,isTamed,2, +func_70912_b,setTameSkin,2, +func_70913_u,getTameSkin,2, +func_70915_j,getShadingWhileWet,0, +func_70916_h,setAngry,2, +func_70917_k,getInterestedAngle,0, +func_70918_i,setBegging,2, +func_70919_bu,isAngry,2, +func_70920_v,getTailRotation,0, +func_70921_u,isWolfWet,0, +func_70922_bv,isBegging,2, +func_70923_f,getShakeAngle,0, +func_70930_a,setRecipes,0, +func_70931_l_,getCustomer,2, +func_70932_a_,setCustomer,2, +func_70933_a,useRecipe,2, +func_70934_b,getRecipes,2, +func_70938_b,setProfession,2, +func_70939_f,setPlaying,2, +func_70940_q,isTrading,2, +func_70941_o,isMating,2, +func_70945_p,isPlaying,2, +func_70946_n,getProfession,2, +func_70947_e,setMating,2, +func_70965_a,attackEntityFromPart,2, +func_70969_j,updateDragonEnderCrystal,2, +func_70970_a,collideWithEntities,2, +func_70971_b,attackEntitiesInList,2, +func_70972_a,destroyBlocksInAABB,2, +func_70973_b,simplifyAngle,2, +func_70974_a,getMovementOffsets,2, +func_70996_bM,shouldHeal,2, +func_70999_a,wakeUpPlayer,2, +func_71000_j,addMovementStat,2, +func_71001_a,onItemPickup,2, +func_71004_bE,respawnPlayer,0, +func_71005_bN,getInventoryEnderChest,2, +func_71007_a,displayGUIChest,2, +func_71009_b,onCriticalHit,2, +func_71015_k,addMountedMovementStat,2, +func_71016_p,sendPlayerAbilities,2, +func_71019_a,dropItem,2, +func_71020_j,addExhaustion,2, +func_71023_q,addExperience,2, +func_71024_bL,getFoodStats,2, +func_71026_bH,isPlayerFullyAsleep,2, +func_71029_a,addStat,2, +func_71033_a,setGameType,2, +func_71036_o,onItemUseFinish,2, +func_71037_bA,getScore,2, +func_71040_bB,dropItem,2, +func_71043_e,canEat,2, +func_71044_o,collideWithPlayer,2, +func_71047_c,onEnchantmentCritical,2, +func_71050_bK,xpBarCap,2, +func_71051_bG,getBedOrientationInDegrees,0, +func_71053_j,closeScreen,2, +func_71059_n,attackTargetEntityWithCurrentItem,2, +func_71060_bI,getSleepTimer,0, +func_71061_d_,doWaterSplashEffect,2, +func_71064_a,addStat,2, +func_71110_a,sendAllContents,2, +func_71111_a,sendSlotContents,2, +func_71112_a,sendWindowProperty,2, +func_71113_k,updateHeldItem,2, +func_71114_r,getPlayerIP,2, +func_71116_b,addSelfToInternalCraftingInventory,2, +func_71117_bO,getNextWindowId,2, +func_71118_n,setPlayerHealthUpdated,2, +func_71120_a,sendContainerToPlayer,2, +func_71121_q,getServerWorld,2, +func_71122_b,handleFalling,2, +func_71123_m,mountEntityAndWakeUp,2, +func_71127_g,onUpdateEntity,2, +func_71128_l,closeContainer,2, +func_71150_b,setPlayerSPHealth,0, +func_71152_a,setXPStats,0, +func_71165_d,sendChatMessage,0, +func_71187_D,getCommandManager,2, +func_71188_g,setAllowPvp,2, +func_71189_e,setHostname,1, +func_71190_q,updateTimeLightAndEntities,2, +func_71191_d,setBuildLimit,2, +func_71192_d,setUserMessage,2, +func_71193_K,allowSpawnMonsters,2, +func_71194_c,canCreateBonusChest,2, +func_71195_b_,getUserMessage,0, +func_71197_b,init,2, +func_71198_k,logDebug,1, +func_71199_h,isHardcore,2, +func_71200_ad,serverIsInRunLoop,0, +func_71201_j,logSevere,1, +func_71204_b,setDemo,2, +func_71205_p,setMOTD,2, +func_71206_a,shareToLAN,2, +func_71207_Z,getBuildLimit,2, +func_71208_b,setServerPort,1, +func_71209_f,getFile,2, +func_71211_k,getServerHostname,1, +func_71213_z,getOnlinePlayerNames,2, +func_71214_G,getServerOwner,2, +func_71215_F,getServerPort,1, +func_71216_a_,outputPercentRemaining,2, +func_71217_p,tick,2, +func_71218_a,getWorld,2, +func_71219_W,isPVPEnabled,2, +func_71220_V,getCanSpawnNPCs,2, +func_71221_J,getWorldName,0, +func_71222_d,initialWorldChunkLoad,2, +func_71223_ag,enableProfiling,2, +func_71224_l,setServerOwner,2, +func_71225_e,canStructuresSpawn,2, +func_71228_a,finalTick,2, +func_71229_d,setOnlineMode,2, +func_71230_b,addServerInfoToCrashReport,2, +func_71231_X,isFlightAllowed,2, +func_71233_x,getCurrentPlayerCount,2, +func_71234_u,getPort,1, +func_71235_a,setGameType,2, +func_71236_h,logWarning,2, +func_71237_c,convertMapIfNeeded,2, +func_71238_n,getDataDirectory,2, +func_71239_B,isDebuggingEnabled,1, +func_71240_o,systemExitNow,2, +func_71241_aa,isServerStopped,2, +func_71242_L,isDemo,2, +func_71243_i,clearCurrentTask,2, +func_71244_g,logInfo,1, +func_71245_h,setAllowFlight,2, +func_71246_n,setWorldName,0, +func_71247_a,loadAllWorlds,2, +func_71249_w,getMinecraftVersion,2, +func_71250_E,getKeyPair,2, +func_71251_e,setCanSpawnAnimals,2, +func_71252_i,handleRConCommand,1, +func_71253_a,setKeyPair,2, +func_71254_M,getActiveAnvilConverter,2, +func_71255_r,getAllowNether,2, +func_71256_s,startServerThread,2, +func_71257_f,setCanSpawnNPCs,2, +func_71258_A,getPlugins,1, +func_71259_af,getTickCounter,2, +func_71260_j,stopServer,2, +func_71261_m,setFolderName,2, +func_71262_S,isDedicatedServer,2, +func_71263_m,initiateShutdown,2, +func_71264_H,isSinglePlayer,2, +func_71265_f,getGameType,2, +func_71266_T,isServerInOnlineMode,2, +func_71267_a,saveAllWorlds,2, +func_71268_U,getCanSpawnAnimals,2, +func_71270_I,getFolderName,2, +func_71273_Y,getMOTD,2, +func_71274_v,getMotd,1, +func_71275_y,getMaxPlayers,2, +func_71277_t,getHostname,1, +func_71278_l,isServerRunning,2, +func_71279_ae,getGuiEnabled,2, +func_71326_a,saveProperties,1, +func_71327_a,getIntProperty,1, +func_71328_a,setProperty,1, +func_71329_c,getSettingsFilename,1, +func_71330_a,getStringProperty,1, +func_71331_a,addPendingCommand,1, +func_71332_a,getBooleanProperty,1, +func_71333_ah,executePendingCommands,1, +func_71344_c,getPublic,0, +func_71351_a,setServerData,0, +func_71352_k,toggleFullscreen,0, +func_71353_a,loadWorld,0, +func_71354_a,setDimensionAndSpawnPlayer,0, +func_71355_q,isDemo,0, +func_71356_B,isSingleplayer,0, +func_71359_d,getSaveLoader,0, +func_71361_d,checkGLError,0, +func_71363_D,stopIntegratedServer,0, +func_71364_i,setIngameNotInFocus,0, +func_71366_a,displayDebugInfo,0, +func_71369_N,getGLMaximumTextureSize,0, +func_71370_a,resize,0, +func_71371_a,launchIntegratedServer,0, +func_71372_G,isFullScreen,0, +func_71375_t,isFancyGraphicsEnabled,0, +func_71377_b,displayCrashReport,0, +func_71378_E,getPlayerUsageSnooper,0, +func_71379_u,isAmbientOcclusionEnabled,0, +func_71381_h,setIngameFocus,0, +func_71382_s,isGuiEnabled,0, +func_71383_b,updateDebugProfilerName,0, +func_71384_a,init,0, +func_71385_j,displayInGameMenu,0, +func_71386_F,getSystemTime,0, +func_71387_A,isIntegratedServerRunning,0, +func_71389_H,startTimerHackThread,0, +func_71396_d,addGraphicsAndWorldToCrashReport,0, +func_71398_f,freeMemory,0, +func_71400_g,shutdown,0, +func_71401_C,getIntegratedServer,0, +func_71403_a,loadWorld,0, +func_71404_a,crashed,0, +func_71405_e,shutdownMinecraftApplet,0, +func_71407_l,runTick,0, +func_71410_x,getMinecraft,0, +func_71411_J,runGameLoop,0, +func_71497_f,getFile,0, +func_71498_d,getCauseStackTraceOrString,2, +func_71499_a,addCrashSectionThrowable,2, +func_71501_a,getDescription,2, +func_71502_e,getCompleteReport,2, +func_71503_h,getWittyComment,2, +func_71504_g,populateEnvironment,2, +func_71505_b,getCrashCause,2, +func_71506_a,getSectionsInStringBuilder,2, +func_71507_a,addCrashSection,2, +func_71514_a,getAliases,2, +func_71517_b,getName,2, +func_71518_a,getUsage,2, +func_71521_c,getCommandSenderAsPlayer,2, +func_71523_a,doesStringStartWith,2, +func_71527_a,joinNiceString,2, +func_71529_a,setCommandListener,2, +func_71530_a,getListOfStringsMatchingLastWord,2, +func_71539_b,getGameModeFromCommand,2, +func_71555_a,getCommands,2, +func_71556_a,executeCommand,2, +func_71557_a,getPossibleCommands,2, +func_71559_a,dropFirstString,2, +func_71560_a,registerCommand,2, +func_71565_a,filterAllowedCharacters,2, +func_71566_a,isAllowedCharacter,2, +func_71575_a,getCrashReport,2, +func_72314_b,grow,2, +func_72316_a,calculateXOffset,2, +func_72317_d,offset,2, +func_72318_a,contains,2, +func_72320_b,getAverageEdgeLength,2, +func_72321_a,expand,2, +func_72322_c,calculateZOffset,2, +func_72323_b,calculateYOffset,2, +func_72326_a,intersects,2, +func_72327_a,calculateIntercept,2, +func_72352_l,getMaxPlayers,2, +func_72354_b,updateTimeAndWeatherForPlayer,2, +func_72355_a,initializeConnectionToPlayer,2, +func_72358_d,serverUpdateMovingPlayer,2, +func_72363_f,getBannedIPs,2, +func_72364_a,setPlayerManager,2, +func_72365_p,getServerInstance,2, +func_72367_e,playerLoggedOut,2, +func_72368_a,recreatePlayerEntity,2, +func_72369_d,getOnlinePlayerNames,2, +func_72371_a,setWhiteListEnabled,2, +func_72372_a,getEntityViewDistance,2, +func_72373_m,getAvailablePlayerDat,2, +func_72374_b,onTick,2, +func_72375_a,preparePlayer,2, +func_72377_c,playerLoggedIn,2, +func_72378_q,getHostPlayerData,2, +func_72380_a,readPlayerDataFromFile,2, +func_72381_a,setPlayerGameTypeBasedOnOther,2, +func_72382_j,getPlayersMatchingAddress,2, +func_72383_n,isWhiteListEnabled,1, +func_72385_f,syncPlayerInventory,2, +func_72387_b,setCommandsAllowedForAll,0, +func_72389_g,saveAllPlayerData,2, +func_72391_b,writePlayerData,2, +func_72392_r,removeAllPlayers,2, +func_72394_k,getCurrentPlayerCount,2, +func_72395_o,getViewDistance,2, +func_72417_t,loadOpsList,1, +func_72418_v,readWhiteList,1, +func_72419_u,saveOpsList,1, +func_72421_w,saveWhiteList,1, +func_72429_b,getIntermediateWithXValue,2, +func_72430_b,dotProduct,2, +func_72431_c,crossProduct,0, +func_72432_b,normalize,2, +func_72433_c,length,2, +func_72434_d,getIntermediateWithZValue,2, +func_72435_c,getIntermediateWithYValue,2, +func_72436_e,squareDistanceTo,2, +func_72438_d,distanceTo,2, +func_72441_c,add,2, +func_72444_a,subtractReverse,2, +func_72591_c,getRequestId,1, +func_72592_a,getRandomChallenge,1, +func_72593_a,hasExpired,1, +func_72594_b,getChallengeValue,1, +func_72601_a,registerSocket,1, +func_72602_a,startThread,1, +func_72603_d,getNumberOfPlayers,1, +func_72604_a,closeSocket,1, +func_72605_a,closeServerSocket_do,1, +func_72606_c,logWarning,1, +func_72607_a,logDebug,1, +func_72608_b,closeServerSocket,1, +func_72609_b,logInfo,1, +func_72610_d,logSevere,1, +func_72611_e,closeAllSockets,1, +func_72612_a,closeAllSockets_do,1, +func_72613_c,isRunning,1, +func_72620_a,sendResponsePacket,1, +func_72621_a,parseIncomingPacket,1, +func_72622_d,sendAuthChallenge,1, +func_72623_a,stopWithException,1, +func_72624_b,createQueryResponse,1, +func_72625_a,getRequestID,1, +func_72626_g,initQuerySystem,1, +func_72627_c,verifyClientAuth,1, +func_72628_f,cleanQueryClientsMap,1, +func_72645_g,cleanClientThreadsMap,1, +func_72646_f,initClientThreadList,1, +func_72653_g,closeSocket,1, +func_72654_a,sendResponse,1, +func_72655_a,sendMultipacketResponse,1, +func_72656_f,sendLoginFailedResponse,1, +func_72661_a,getBytesAsString,1, +func_72662_b,getRemainingBytesAsLEInt,1, +func_72663_a,getByteAsHexString,1, +func_72664_c,getBytesAsBEint,1, +func_72665_b,getBytesAsLEInt,1, +func_72667_a,writeInt,1, +func_72668_a,writeShort,1, +func_72669_b,reset,1, +func_72670_a,writeByteArray,1, +func_72671_a,writeString,1, +func_72672_a,toByteArray,1, +func_72683_a,addPlayer,2, +func_72684_a,overlaps,2, +func_72685_d,updateMovingPlayer,2, +func_72686_a,getFurthestViewableBlock,2, +func_72688_a,getWorldServer,2, +func_72693_b,tick,2, +func_72694_a,isPlayerWatchingChunk,2, +func_72695_c,removePlayer,2, +func_72703_a,onEntityAdded,2, +func_72709_b,onEntityRemoved,2, +func_72712_a,loadRenderers,0, +func_72720_a,createBindEntityOutlineFbs,0, +func_72721_a,hasCloudFog,0, +func_72723_d,getDebugInfoEntities,0, +func_72728_f,deleteAllDisplayLists,0, +func_72731_b,drawSelectionBox,0, +func_72732_a,setWorldAndLoadRenderers,0, +func_72734_e,updateClouds,0, +func_72735_c,getDebugInfoRenders,0, +func_72785_a,track,2, +func_72786_a,track,2, +func_72787_a,removePlayerFromTrackers,2, +func_72788_a,tick,2, +func_72790_b,untrack,2, +func_72791_a,track,2, +func_72800_K,getHeight,2, +func_72806_N,isEmpty,0, +func_72819_i,getThunderStrength,2, +func_72820_D,getWorldTime,2, +func_72823_a,setData,2, +func_72824_f,getCloudColour,0, +func_72826_c,getCelestialAngle,2, +func_72827_u,getProviderName,0, +func_72829_c,checkBlockCollision,2, +func_72833_a,getSkyColor,0, +func_72835_b,tick,2, +func_72838_d,spawnEntity,2, +func_72839_b,getEntitiesWithinAABBExcludingEntity,2, +func_72841_b,getUniqueDataId,2, +func_72842_a,getBlockDensity,2, +func_72843_D,setRandomSeed,2, +func_72847_b,onEntityRemoved,2, +func_72848_b,removeEventListener,0, +func_72853_d,getMoonPhase,0, +func_72854_c,updateAllPlayersSleepingFlag,2, +func_72855_b,checkNoEntityCollision,2, +func_72857_a,findNearestEntityWithinAABB,2, +func_72860_G,getSaveHandler,2, +func_72863_F,getChunkProvider,2, +func_72866_a,updateEntityWithOptionalForce,2, +func_72867_j,getRainStrength,2, +func_72870_g,updateEntity,2, +func_72872_a,getEntitiesWithinAABB,2, +func_72875_a,isMaterialInBB,2, +func_72876_a,createExplosion,2, +func_72877_b,setWorldTime,2, +func_72880_h,getStarBrightness,0, +func_72882_A,sendQuittingDisconnectingPacket,0, +func_72885_a,newExplosion,2, +func_72890_a,getClosestPlayerToEntity,2, +func_72891_a,setAllowedSpawnTypes,2, +func_72894_k,setRainStrength,0, +func_72896_J,isRaining,2, +func_72897_h,joinEntityInSurroundings,0, +func_72900_e,removeEntity,2, +func_72901_a,rayTraceBlocks,2, +func_72905_C,getSeed,2, +func_72906_B,checkSessionLock,2, +func_72907_a,countEntities,2, +func_72910_y,getLoadedEntityList,0, +func_72911_I,isThundering,2, +func_72912_H,getWorldInfo,2, +func_72914_a,addWorldInfoToCrashReport,2, +func_72916_c,isSpawnChunk,2, +func_72917_a,checkNoEntityCollision,2, +func_72918_a,handleMaterialAcceleration,2, +func_72919_O,getHorizon,0, +func_72920_a,getPendingBlockUpdates,2, +func_72923_a,onEntityAdded,2, +func_72924_a,getPlayerEntityByName,2, +func_72929_e,getCelestialAngleRadians,2, +func_72933_a,rayTraceBlocks,2, +func_72935_r,isDaytime,2, +func_72939_s,updateEntities,2, +func_72940_L,getActualHeight,2, +func_72942_c,addWeatherEffect,2, +func_72943_a,loadData,2, +func_72947_a,calculateInitialWeather,2, +func_72948_g,getFogColor,0, +func_72953_d,containsAnyLiquid,2, +func_72954_a,addEventListener,2, +func_72955_a,tickUpdates,2, +func_72959_q,getBiomeProvider,2, +func_72960_a,setEntityState,2, +func_72963_a,initialize,2, +func_72964_e,getChunk,2, +func_72966_v,calculateInitialSkylight,2, +func_72967_a,calculateSkylightSubtracted,2, +func_72970_h,createChunkProvider,2, +func_72971_b,getSunBrightness,0, +func_72973_f,removeEntityDangerously,2, +func_72974_f,setInitialSpawnLocation,0, +func_72975_g,markBlocksDirtyVertical,2, +func_72979_l,updateWeather,2, +func_72981_t,getDebugLoadedEntities,0, +func_73022_a,removeAllEntities,0, +func_73025_a,doPreChunk,0, +func_73027_a,addEntityToWorld,0, +func_73028_b,removeEntityFromWorld,0, +func_73029_E,doVoidFogParticles,0, +func_73031_a,invalidateBlockReceiveRegion,0, +func_73039_n,getEntityTracker,2, +func_73041_k,flush,2, +func_73042_a,saveLevel,2, +func_73044_a,saveAllChunks,2, +func_73045_a,getEntityByID,2, +func_73046_m,getMinecraftServer,2, +func_73047_i,createBonusChest,2, +func_73051_P,resetRainAndThunder,2, +func_73052_b,createSpawnPosition,2, +func_73053_d,wakeAllPlayers,2, +func_73056_e,areAllPlayersAsleep,2, +func_73075_a,updateBlockRemoving,2, +func_73076_a,setGameType,2, +func_73077_b,initializeGameType,2, +func_73080_a,setWorld,2, +func_73081_b,getGameType,2, +func_73083_d,isCreative,2, +func_73101_e,sendDemoReminder,2, +func_73106_e,getPartialBlockDamage,0, +func_73107_a,setPartialBlockDamage,0, +func_73117_b,updatePlayerEntity,2, +func_73118_a,removeFromTrackedPlayers,2, +func_73119_a,sendDestroyEntityPacketToTrackedPlayers,2, +func_73121_d,isPlayerWatchingThisChunk,2, +func_73122_a,updatePlayerList,2, +func_73123_c,removeTrackedPlayerSymmetric,2, +func_73125_b,updatePlayerEntities,2, +func_73148_d,makeString,2, +func_73149_a,chunkExists,2, +func_73152_e,getLoadedChunkCount,2, +func_73156_b,tick,2, +func_73157_c,canSave,2, +func_73158_c,loadChunk,0, +func_73234_b,unloadChunk,0, +func_73239_e,loadChunkFromFile,2, +func_73240_a,queueUnloadAll,2, +func_73242_b,saveChunkData,2, +func_73243_a,saveChunkExtraData,2, +func_73660_a,update,2, +func_73665_c,getPropertiesFile,1, +func_73666_a,generateNewProperties,1, +func_73667_a,setProperty,1, +func_73668_b,saveProperties,1, +func_73669_a,getIntProperty,1, +func_73670_a,getBooleanProperty,1, +func_73671_a,getStringProperty,1, +func_73680_d,getBanEndDate,2, +func_73682_e,hasBanExpired,2, +func_73686_f,getBanReason,2, +func_73718_a,setLoadingProgress,2, +func_73719_c,displayLoadingString,2, +func_73720_a,displaySavingString,2, +func_73721_b,resetProgressAndMessage,0, +func_73722_d,displayString,0, +func_73728_b,drawVerticalLine,0, +func_73729_b,drawTexturedModalRect,0, +func_73730_a,drawHorizontalLine,0, +func_73731_b,drawString,0, +func_73732_a,drawCenteredString,0, +func_73733_a,drawGradientRect,0, +func_73734_a,drawRect,0, +func_73831_a,updateTick,0, +func_73833_a,setRecordPlayingMessage,0, +func_73834_c,getUpdateCounter,0, +func_73863_a,drawScreen,0, +func_73864_a,mouseClicked,0, +func_73866_w_,initGui,0, +func_73868_f,doesGuiPauseGame,0, +func_73869_a,keyTyped,0, +func_73876_c,updateScreen,0, +func_73878_a,confirmClicked,0, +func_73968_a,rotateAndBlurSkybox,0, +func_73969_a,addSingleplayerMultiplayerButtons,0, +func_73970_b,drawPanorama,0, +func_73971_c,renderSkybox,0, +func_73972_b,addDemoButtons,0, +func_74275_a,updateTimer,0, +func_74290_a,getTimestampedPNGFileForDirectory,0, +func_74296_a,getOptionFloatValue,0, +func_74297_c,getKeyBinding,0, +func_74298_c,getKeyDisplayString,0, +func_74299_a,getTranslation,0, +func_74300_a,loadOptions,0, +func_74303_b,saveOptions,0, +func_74304_a,setOptionFloatValue,0, +func_74305_a,parseFloat,0, +func_74306_a,setOptionValue,0, +func_74308_b,getOptionOrdinalValue,0, +func_74372_a,grabMouseCursor,0, +func_74373_b,ungrabMouseCursor,0, +func_74374_c,mouseXYChange,0, +func_74378_d,getTranslation,0, +func_74379_a,byOrdinal,0, +func_74380_a,isFloat,0, +func_74381_c,getOrdinal,0, +func_74382_b,isBoolean,0, +func_74428_b,processReceivedPackets,2, +func_74430_c,getRemoteAddress,2, +func_74505_d,unpressKey,0, +func_74506_a,unPressAllKeys,0, +func_74507_a,onTick,0, +func_74508_b,resetKeyBindingArrayAndHash,0, +func_74510_a,setKeyBindState,0, +func_74517_a,setColorBuffer,0, +func_74518_a,disableStandardItemLighting,0, +func_74519_b,enableStandardItemLighting,0, +func_74520_c,enableGUIStandardItemLighting,0, +func_74521_a,setColorBuffer,0, +func_74523_b,deleteDisplayLists,0, +func_74524_c,createDirectByteBuffer,0, +func_74526_a,generateDisplayLists,0, +func_74527_f,createDirectIntBuffer,0, +func_74529_h,createDirectFloatBuffer,0, +func_74539_c,getChatLineID,0, +func_74540_b,getUpdatedCounter,0, +func_74583_a,updateRenderInfo,0, +func_74732_a,getId,2, +func_74734_a,write,2, +func_74737_b,copy,2, +func_74742_a,appendTag,2, +func_74744_a,removeTag,2, +func_74745_c,tagCount,2, +func_74757_a,setBoolean,2, +func_74759_k,getIntArray,2, +func_74760_g,getFloat,2, +func_74762_e,getInteger,2, +func_74763_f,getLong,2, +func_74764_b,hasKey,2, +func_74765_d,getShort,2, +func_74767_n,getBoolean,2, +func_74768_a,setInteger,2, +func_74769_h,getDouble,2, +func_74770_j,getByteArray,2, +func_74771_c,getByte,2, +func_74772_a,setLong,2, +func_74773_a,setByteArray,2, +func_74774_a,setByte,2, +func_74775_l,getCompoundTag,2, +func_74776_a,setFloat,2, +func_74777_a,setShort,2, +func_74778_a,setString,2, +func_74779_i,getString,2, +func_74780_a,setDouble,2, +func_74781_a,getTag,2, +func_74782_a,setTag,2, +func_74783_a,setIntArray,2, +func_74793_a,safeWrite,0, +func_74794_a,read,2, +func_74795_b,write,0, +func_74796_a,readCompressed,2, +func_74797_a,read,0, +func_74799_a,writeCompressed,2, +func_74800_a,write,2, +func_74803_a,translateKeyFormat,2, +func_74805_b,translateKey,2, +func_74808_a,getInstance,2, +func_74837_a,translateToLocalFormatted,2, +func_74838_a,translateToLocal,2, +func_74844_a,getErrorObjects,2, +func_74860_a,isLiquidInStructureBoundingBox,2, +func_74861_a,buildComponent,2, +func_74862_a,getYWithOffset,2, +func_74865_a,getXWithOffset,2, +func_74871_b,clearCurrentPositionBlocksUpwards,2, +func_74873_b,getZWithOffset,2, +func_74874_b,getBoundingBox,2, +func_74875_a,addComponentParts,2, +func_74877_c,getComponentType,2, +func_74878_a,fillWithAir,2, +func_74882_a,fillWithRandomizedBlocks,2, +func_74883_a,findIntersecting,2, +func_74889_b,getAverageGroundLevel,2, +func_74891_a,getNextComponentNN,2, +func_74893_a,spawnVillagers,2, +func_74894_b,getNextComponentPP,2, +func_74895_a,canVillageGoDeeper,2, +func_74935_a,offsetToAverageGroundLevel,2, +func_74960_a,getTotalWeight,2, +func_74961_b,getNextComponentX,2, +func_74963_a,getNextComponentNormal,2, +func_74964_a,isAboveGround,2, +func_74965_c,getNextComponentZ,2, +func_74986_a,getNextComponentNormal,2, +func_74987_c,getNextComponentZ,2, +func_74988_a,getRandomDoor,2, +func_74989_b,getNextComponentX,2, +func_74990_a,placeDoor,2, +func_74991_a,canStrongholdGoDeeper,2, +func_75047_a,canSpawnStructureAtCoords,2, +func_75049_b,getStructureStart,2, +func_75059_a,getSpawnList,2, +func_75062_a,selectBlocks,2, +func_75067_a,markAvailableHeight,2, +func_75068_a,generateStructure,2, +func_75069_d,isSizeableStructure,2, +func_75070_a,setRandomHeight,2, +func_75071_a,getBoundingBox,2, +func_75072_c,updateBoundingBox,2, +func_75079_a,updatePieceWeight,2, +func_75084_a,getStructureVillageWeightedPieceList,2, +func_75085_a,canSpawnMoreVillagePiecesOfType,2, +func_75086_a,canSpawnMoreVillagePieces,2, +func_75091_a,writeCapabilitiesToNBT,2, +func_75092_a,setFlySpeed,0, +func_75093_a,getFlySpeed,2, +func_75094_b,getWalkSpeed,2, +func_75095_b,readCapabilitiesFromNBT,2, +func_75112_a,readNBT,2, +func_75113_a,addExhaustion,2, +func_75114_a,setFoodLevel,2, +func_75115_e,getSaturationLevel,2, +func_75116_a,getFoodLevel,2, +func_75117_b,writeNBT,2, +func_75118_a,onUpdate,2, +func_75119_b,setFoodSaturationLevel,0, +func_75121_c,needFood,2, +func_75122_a,addStats,2, +func_75128_a,setCanCraft,2, +func_75129_b,getCanCraft,2, +func_75130_a,onCraftMatrixChanged,2, +func_75132_a,addListener,2, +func_75134_a,onContainerClosed,2, +func_75135_a,mergeItemStack,2, +func_75136_a,getNextTransactionID,0, +func_75137_b,updateProgressBar,0, +func_75138_a,getInventory,2, +func_75139_a,getSlot,2, +func_75140_a,enchantItem,2, +func_75141_a,putStackInSlot,2, +func_75142_b,detectAndSendChanges,2, +func_75145_c,canInteractWith,2, +func_75146_a,addSlotToContainer,2, +func_75147_a,getSlotFromInventory,2, +func_75174_d,getMerchantInventory,2, +func_75175_c,setCurrentRecipeIndex,2, +func_75189_a,canSpawnMoreStructuresOfType,2, +func_75190_a,canSpawnMoreStructures,2, +func_75198_a,prepareStructurePieces,2, +func_75202_c,canAddStructurePieces,2, +func_75208_c,onCrafting,2, +func_75209_a,decrStackSize,2, +func_75210_a,onCrafting,2, +func_75211_c,getStack,2, +func_75214_a,isItemValid,2, +func_75215_d,putStack,2, +func_75216_d,getHasStack,2, +func_75217_a,isHere,2, +func_75218_e,onSlotChanged,2, +func_75219_a,getSlotStackLimit,2, +func_75220_a,onSlotChange,2, +func_75230_a,doTrade,2, +func_75243_a_,canHoldPotion,2, +func_75246_d,updateTask,2, +func_75247_h,getMutexBits,2, +func_75248_a,setMutexBits,2, +func_75249_e,startExecuting,2, +func_75250_a,shouldExecute,2, +func_75251_c,resetTask,2, +func_75252_g,isInterruptible,2, +func_75253_b,shouldContinueExecuting,2, +func_75270_a,setSitting,2, +func_75277_f,isRunning,2, +func_75295_a,canEasilyReach,2, +func_75296_a,isSuitableTarget,2, +func_75366_f,findPossibleShelter,2, +func_75382_a,hasTemptationItemInHand,2, +func_75388_i,spawnBaby,2, +func_75389_f,getNearbyMate,2, +func_75412_a,findNearestDoor,2, +func_75413_a,doesDoorListContain,2, +func_75414_f,resizeDoorList,2, +func_75446_f,checkSufficientDoorsPresentForNewVillager,2, +func_75447_i,giveBirth,2, +func_75461_b,findRandomTargetBlockAwayFrom,2, +func_75462_c,findRandomTargetBlock,2, +func_75463_a,findRandomTarget,2, +func_75464_a,findRandomTargetBlockTowards,2, +func_75466_d,resetDoorOpeningRestrictionCounter,2, +func_75468_f,getDoorOpeningRestrictionCounter,2, +func_75470_e,incrementDoorOpeningRestrictionCounter,2, +func_75473_b,getLastActivityTimestamp,2, +func_75474_b,getDistanceSquared,2, +func_75484_a,setPath,2, +func_75485_k,canNavigate,2, +func_75487_m,removeSunnyPath,2, +func_75488_a,getPathToXYZ,2, +func_75489_a,setSpeed,2, +func_75492_a,tryMoveToXYZ,2, +func_75493_a,isDirectPathBetweenPoints,2, +func_75494_a,getPathToEntityLiving,2, +func_75497_a,tryMoveToEntityLiving,2, +func_75499_g,clearPath,2, +func_75500_f,noPath,2, +func_75501_e,onUpdateNavigation,2, +func_75502_i,getEntityPosition,2, +func_75505_d,getPath,2, +func_75506_l,isInLiquid,2, +func_75508_h,pathFollow,2, +func_75522_a,canSee,2, +func_75523_a,clearSensingCache,2, +func_75528_a,tick,2, +func_75529_b,trySetupSiege,2, +func_75530_c,spawnZombie,2, +func_75540_b,getVillageList,2, +func_75543_d,dropOldestVillagerPosition,2, +func_75544_a,tick,2, +func_75545_e,addNewDoorsToVillageOrCreateVillage,2, +func_75549_c,removeAnnihilatedVillages,2, +func_75557_k,removeDeadAndOutOfRangeDoors,2, +func_75558_f,getVillageDoorInfoList,2, +func_75560_a,tick,2, +func_75561_d,getTicksSinceLastDoorAdding,2, +func_75562_e,getNumVillagers,2, +func_75565_j,removeDeadAndOldAgressors,2, +func_75566_g,isAnnihilated,2, +func_75567_c,getNumVillageDoors,2, +func_75568_b,getVillageRadius,2, +func_75571_b,findNearestVillageAggressor,2, +func_75572_i,updateNumVillagers,2, +func_75573_l,updateVillageRadiusAndCenter,2, +func_75575_a,addOrRenewAgressor,2, +func_75576_a,addVillageDoorInfo,2, +func_75579_h,updateNumIronGolems,2, +func_75598_a,getCreatureClass,2, +func_75599_d,getPeacefulCreature,2, +func_75601_b,getMaxNumberOfCreature,2, +func_75615_a,createEntityFromNBT,2, +func_75616_a,createEntityByID,0, +func_75621_b,getEntityString,2, +func_75638_b,getSpeed,2, +func_75639_a,limitAngle,2, +func_75640_a,isUpdating,2, +func_75641_c,onUpdateMoveHelper,2, +func_75642_a,setMoveTo,2, +func_75649_a,onUpdateLook,2, +func_75650_a,setLookPosition,2, +func_75651_a,setLookPositionWithEntity,2, +func_75652_a,updateRotation,2, +func_75660_a,setJumping,2, +func_75661_b,doJump,2, +func_75664_a,updateRenderAngles,2, +func_75665_a,computeAngleWithBound,2, +func_75734_a,waitForFinish,2, +func_75735_a,queueIO,2, +func_75736_b,processQueue,2, +func_75742_a,getOrLoadData,2, +func_75743_a,getUniqueDataId,2, +func_75744_a,saveAllData,2, +func_75745_a,setData,2, +func_75746_b,loadIdCounts,2, +func_75747_a,saveData,2, +func_75752_b,readPlayerData,2, +func_75753_a,writePlayerData,2, +func_75754_f,getAvailablePlayerDat,2, +func_75755_a,saveWorldInfoWithPlayer,2, +func_75756_e,getPlayerNBTManager,2, +func_75757_d,loadWorldInfo,2, +func_75758_b,getMapFileFromName,2, +func_75759_a,flush,2, +func_75761_a,saveWorldInfo,2, +func_75762_c,checkSessionLock,2, +func_75763_a,getChunkLoader,2, +func_75765_b,getWorldDirectory,2, +func_75766_h,setSessionLock,2, +func_75773_a,canContinue,2, +func_75774_a,onUpdateTasks,2, +func_75775_b,canUse,2, +func_75776_a,addTask,2, +func_75777_a,areTasksCompatible,2, +func_75783_h,getCheatsEnabled,0, +func_75784_e,getLastTimePlayed,0, +func_75785_d,requiresConversion,0, +func_75786_a,getFileName,0, +func_75788_b,getDisplayName,0, +func_75789_g,isHardcoreModeEnabled,0, +func_75790_f,getEnumGameType,0, +func_75799_b,getSaveList,0, +func_75800_d,flushCache,0, +func_75801_b,isOldMapFormat,2, +func_75802_e,deleteWorldDirectory,0, +func_75803_c,getWorldInfo,2, +func_75804_a,getSaveLoader,2, +func_75805_a,convertMapFormat,2, +func_75806_a,renameWorld,0, +func_75807_a,deleteFiles,0, +func_75809_f,createFile,2, +func_75810_a,addRegionFilesToCollection,2, +func_75811_a,convertChunks,2, +func_75812_c,getSaveVersion,2, +func_75813_a,convertFile,2, +func_75814_c,writeNextIO,2, +func_75815_a,loadChunk,2, +func_75816_a,saveChunk,2, +func_75817_a,chunkTick,2, +func_75818_b,flush,2, +func_75819_b,saveExtraChunkData,2, +func_75820_a,writeChunkToNBT,2, +func_75822_a,checkedReadChunkFromNBT,2, +func_75823_a,readChunkFromNBT,2, +func_75824_a,addChunkToPending,2, +func_75829_a,distanceTo,2, +func_75830_a,makeHash,2, +func_75831_a,isAssigned,2, +func_75832_b,distanceToSquared,2, +func_75843_a,format,0, +func_75844_c,dequeue,2, +func_75845_e,isPathEmpty,2, +func_75846_b,sortForward,2, +func_75847_a,sortBack,2, +func_75848_a,clearPath,2, +func_75849_a,addPoint,2, +func_75850_a,changeDistance,2, +func_75853_a,createPath,2, +func_75870_c,getFinalPathPoint,2, +func_75871_b,setCurrentPathLength,2, +func_75872_c,setCurrentPathIndex,2, +func_75873_e,getCurrentPathIndex,2, +func_75874_d,getCurrentPathLength,2, +func_75875_a,incrementPathIndex,2, +func_75876_a,isSamePath,2, +func_75877_a,getPathPointFromIndex,2, +func_75878_a,getPosition,2, +func_75879_b,isFinished,2, +func_75881_a,getVectorFromIndex,2, +func_75885_a,cipherOperation,2, +func_75886_a,createTheCipherInstance,2, +func_75887_a,decryptSharedKey,2, +func_75889_b,decryptData,2, +func_75890_a,createNewSharedKey,0, +func_75891_b,generateKeyPair,2, +func_75893_a,digestOperation,2, +func_75894_a,encryptData,0, +func_75895_a,getServerIdHash,2, +func_75896_a,decodePublicKey,2, +func_75902_a,nextInt,2, +func_75903_a,initChunkSeed,2, +func_75904_a,getInts,2, +func_75905_a,initWorldGenSeed,2, +func_75915_a,magnify,2, +func_75918_d,initCraftableStats,2, +func_75924_a,replaceAllSimilarBlocks,2, +func_75925_c,initStats,2, +func_75966_h,initIndependentStat,2, +func_75968_a,format,0, +func_75971_g,registerStat,2, +func_76030_b,getValue,2, +func_76031_a,getHash,2, +func_76036_e,removeEntry,2, +func_76037_b,containsItem,2, +func_76038_a,addKey,2, +func_76040_a,insert,2, +func_76041_a,lookup,2, +func_76043_a,getSlotIndex,2, +func_76044_g,computeHash,2, +func_76045_c,lookupEntry,2, +func_76046_c,clearMap,2, +func_76047_h,grow,2, +func_76048_a,copyTo,2, +func_76049_d,removeObject,2, +func_76056_b,setSpawnY,0, +func_76057_l,getLastTimePlayed,0, +func_76058_a,setSpawnX,0, +func_76059_o,isRaining,2, +func_76060_a,setGameType,2, +func_76061_m,isThundering,2, +func_76062_a,setWorldName,2, +func_76063_b,getSeed,2, +func_76064_a,updateTagCompound,2, +func_76065_j,getWorldName,2, +func_76067_t,getTerrainType,2, +func_76068_b,setWorldTime,2, +func_76069_a,setThundering,2, +func_76070_v,isInitialized,2, +func_76071_n,getThunderTime,2, +func_76072_h,getPlayerNBTTagCompound,2, +func_76073_f,getWorldTime,2, +func_76074_e,getSpawnZ,2, +func_76075_d,getSpawnY,2, +func_76077_q,getGameType,2, +func_76078_e,setSaveVersion,2, +func_76079_c,getSpawnX,2, +func_76080_g,setRainTime,2, +func_76082_a,cloneNBTCompound,2, +func_76083_p,getRainTime,2, +func_76084_b,setRaining,2, +func_76085_a,setTerrainType,2, +func_76086_u,areCommandsAllowed,2, +func_76087_c,setSpawnZ,0, +func_76088_k,getSaveVersion,2, +func_76089_r,isMapFeaturesEnabled,2, +func_76090_f,setThunderTime,2, +func_76091_d,setServerInitialized,2, +func_76092_g,getSizeOnDisk,0, +func_76093_s,isHardcoreModeEnabled,2, +func_76123_f,ceil,2, +func_76124_d,lfloor,2, +func_76125_a,clamp,2, +func_76126_a,sin,2, +func_76127_a,average,2, +func_76128_c,floor,2, +func_76129_c,sqrt,2, +func_76130_a,abs,2, +func_76131_a,clamp,2, +func_76132_a,absMax,2, +func_76133_a,sqrt,2, +func_76134_b,cos,2, +func_76135_e,abs,2, +func_76136_a,getInt,2, +func_76137_a,intFloorDiv,0, +func_76138_g,wrapDegrees,2, +func_76140_b,fastFloor,0, +func_76141_d,floor,2, +func_76142_g,wrapDegrees,2, +func_76143_f,ceil,2, +func_76179_a,buildPostString,2, +func_76181_a,getSuitableLanPort,0, +func_76184_a,readFromNBT,2, +func_76185_a,markDirty,2, +func_76186_a,setDirty,2, +func_76188_b,isDirty,2, +func_76191_a,updateVisiblePlayers,2, +func_76217_h,getCanBurn,2, +func_76218_k,isOpaque,2, +func_76219_n,setNoPushMobility,2, +func_76220_a,isSolid,2, +func_76221_f,setRequiresTool,2, +func_76222_j,isReplaceable,2, +func_76223_p,setTranslucent,2, +func_76224_d,isLiquid,2, +func_76225_o,setImmovableMobility,2, +func_76226_g,setBurning,2, +func_76228_b,blocksLight,2, +func_76229_l,isToolNotRequired,2, +func_76230_c,blocksMovement,2, +func_76231_i,setReplaceable,2, +func_76271_a,getRandomItem,2, +func_76272_a,getTotalWeight,2, +func_76273_a,getRandomItem,2, +func_76304_a,generateNoiseOctaves,2, +func_76305_a,generateNoiseOctaves,2, +func_76308_a,populateNoiseArray,2, +func_76309_a,grad2,2, +func_76310_a,grad,2, +func_76311_b,lerp,2, +func_76316_a,onInventoryChanged,2, +func_76317_a,clearProfiling,2, +func_76318_c,endStartSection,2, +func_76319_b,endSection,2, +func_76320_a,startSection,2, +func_76321_b,getProfilingData,2, +func_76322_c,getNameOfLastSection,2, +func_76329_a,getColor,0, +func_76333_a,smooth,0, +func_76337_a,ticksToElapsedTime,0, +func_76338_a,stripControlCodes,0, +func_76340_b,getSecond,2, +func_76341_a,getFirst,2, +func_76345_d,getHungerDamage,2, +func_76346_g,getTrueSource,2, +func_76347_k,isFireDamage,2, +func_76348_h,setDamageBypassesArmor,2, +func_76349_b,setProjectile,2, +func_76350_n,isDifficultyScaled,2, +func_76351_m,setDifficultyScaled,2, +func_76352_a,isProjectile,2, +func_76353_a,causeArrowDamage,2, +func_76354_b,causeIndirectMagicDamage,2, +func_76355_l,getDamageType,2, +func_76356_a,causeThrownDamage,2, +func_76357_e,canHarmInCreative,2, +func_76358_a,causeMobDamage,2, +func_76359_i,setDamageAllowedInCreativeMode,2, +func_76361_j,setFireDamage,2, +func_76362_a,causeFireballDamage,2, +func_76363_c,isUnblockable,2, +func_76364_f,getImmediateSource,2, +func_76365_a,causePlayerDamage,2, +func_76390_b,setPotionName,2, +func_76392_e,getStatusIconIndex,0, +func_76393_a,getName,2, +func_76394_a,performEffect,2, +func_76397_a,isReady,2, +func_76398_f,isBadEffect,0, +func_76399_b,setIconIndex,2, +func_76400_d,hasStatusIcon,0, +func_76401_j,getLiquidColor,2, +func_76403_b,isInstant,2, +func_76404_a,setEffectiveness,2, +func_76445_a,getIntCache,2, +func_76446_a,resetIntCache,2, +func_76452_a,combine,2, +func_76453_d,getEffectName,2, +func_76454_e,deincrementDuration,2, +func_76455_a,onUpdate,2, +func_76457_b,performEffect,2, +func_76458_c,getAmplifier,2, +func_76459_b,getDuration,2, +func_76463_a,startSnooper,2, +func_76465_c,getCurrentStats,0, +func_76467_g,addJvmArgsToSnooper,2, +func_76468_d,isSnooperRunning,2, +func_76470_e,stopSnooper,2, +func_76471_b,addMemoryStatsToSnooper,2, +func_76489_a,generateLeafNodeList,2, +func_76490_a,layerSize,2, +func_76493_c,leafNodeNeedsBase,2, +func_76495_b,leafSize,2, +func_76497_e,validTreeLocation,2, +func_76543_b,pickMobSpawner,2, +func_76549_c,getChunkInputStream,2, +func_76550_a,createOrLoadRegionFile,2, +func_76551_a,clearRegionFileReferences,2, +func_76552_d,getChunkOutputStream,2, +func_76556_a,generateLightBrightnessTable,2, +func_76557_i,getAverageGroundLevel,2, +func_76558_a,setWorld,2, +func_76559_b,getMoonPhase,2, +func_76560_a,calcSunriseSunsetColors,0, +func_76561_g,isSkyColored,0, +func_76562_b,getFogColor,0, +func_76563_a,calculateCelestialAngle,2, +func_76565_k,getVoidFogYFactor,0, +func_76566_a,canCoordinateBeSpawn,2, +func_76567_e,canRespawnHere,2, +func_76568_b,doesXZShowFog,0, +func_76569_d,isSurfaceWorld,2, +func_76571_f,getCloudHeight,0, +func_76572_b,init,2, +func_76581_a,set,2, +func_76582_a,get,2, +func_76587_i,getBlockStorageArray,2, +func_76590_a,generateHeightMap,0, +func_76594_o,enqueueRelightChecks,2, +func_76595_e,propagateSkylightOcclusion,2, +func_76599_g,checkSkylightNeighborHeight,2, +func_76600_a,isAtLocation,2, +func_76601_a,needsSaving,2, +func_76602_a,setStorageArrays,2, +func_76603_b,generateSkylightMap,2, +func_76605_m,getBiomeArray,2, +func_76606_c,isEmptyBetween,2, +func_76608_a,removeEntityAtIndex,2, +func_76609_d,updateSkylightNeighborHeight,2, +func_76611_b,getHeightValue,2, +func_76612_a,addEntity,2, +func_76613_n,resetRelightChecks,2, +func_76615_h,relightBlock,2, +func_76616_a,setBiomeArray,2, +func_76617_a,getRandomWithSeed,2, +func_76621_g,isEmpty,2, +func_76622_b,removeEntity,2, +func_76623_d,onUnload,2, +func_76625_h,getTopFilledSegment,2, +func_76630_e,markDirty,2, +func_76631_c,onLoad,2, +func_76632_l,getPos,2, +func_76657_c,setSkyLight,2, +func_76659_c,setBlockLight,2, +func_76661_k,getBlockLight,2, +func_76662_d,getYLocation,2, +func_76663_a,isEmpty,2, +func_76666_d,setSkyLight,2, +func_76670_c,getSkyLight,2, +func_76671_l,getSkyLight,2, +func_76672_e,recalculateRefCounts,2, +func_76674_d,getBlockLight,2, +func_76675_b,needsRandomTick,2, +func_76677_d,setBlockLight,2, +func_76686_a,get,2, +func_76690_a,convertToAnvilFormat,2, +func_76691_a,load,2, +func_76704_a,getChunkDataInputStream,2, +func_76705_d,outOfBounds,2, +func_76706_a,write,2, +func_76707_e,getOffset,2, +func_76708_c,close,2, +func_76709_c,isChunkSaved,2, +func_76710_b,getChunkDataOutputStream,2, +func_76711_a,setOffset,2, +func_76712_a,write,2, +func_76713_b,setChunkTimestamp,2, +func_76727_i,getRainfall,2, +func_76729_a,createBiomeDecorator,2, +func_76730_b,getRandomWorldGenForGrass,2, +func_76731_a,getSkyColorByTemp,0, +func_76736_e,isHighHumidity,2, +func_76738_d,canRain,2, +func_76741_f,getSpawningChance,2, +func_76746_c,getEnableSnow,2, +func_76747_a,getSpawnableList,2, +func_76793_b,genStandardOre2,2, +func_76795_a,genStandardOre1,2, +func_76797_b,generateOres,2, +func_76838_a,cleanupCache,2, +func_76839_e,getCachedBiomes,2, +func_76840_a,getEntry,2, +func_76885_a,getBiome,2, +func_76931_a,getBiomes,2, +func_76932_a,getBiomesToSpawnIn,2, +func_76933_b,getBiomes,2, +func_76937_a,getBiomesForGeneration,2, +func_76938_b,cleanupCache,2, +func_76939_a,getTemperatureAtHeight,2, +func_76940_a,areBiomesViable,2, +func_76975_c,renderShadow,0, +func_76977_a,renderEntityOnFire,0, +func_76978_a,renderOffsetAABB,0, +func_76979_b,doRenderShadowAndFire,0, +func_76982_b,getWorldFromRenderManager,0, +func_76983_a,getFontRendererFromRenderManager,0, +func_76986_a,doRender,0, +func_77008_a,setLightmap,0, +func_77010_a,renderPainting,0, +func_77030_a,getColorMultiplier,0, +func_77034_a,interpolateRotation,0, +func_77036_a,renderModel,0, +func_77037_a,getDeathMaxRotation,0, +func_77039_a,renderLivingAt,0, +func_77040_d,getSwingProgress,0, +func_77041_b,preRenderCallback,0, +func_77043_a,applyRotations,0, +func_77044_a,handleRotationFloat,0, +func_77124_a,setCanBeCreated,2, +func_77125_e,isVersioned,2, +func_77126_d,canBeCreated,0, +func_77127_a,getName,2, +func_77128_b,getTranslationKey,0, +func_77129_f,setVersioned,2, +func_77130_a,byName,2, +func_77131_c,getVersion,2, +func_77132_a,getWorldTypeForGeneratorVersion,2, +func_77142_a,getByName,0, +func_77144_e,isSurvivalOrAdventure,2, +func_77145_d,isCreative,2, +func_77146_a,getByID,2, +func_77147_a,configurePlayerCapabilities,2, +func_77148_a,getID,2, +func_77149_b,getName,2, +func_77158_f,getHardcoreEnabled,2, +func_77159_a,enableBonusChest,2, +func_77160_d,getSeed,2, +func_77161_a,getGameTypeById,2, +func_77162_e,getGameType,2, +func_77163_i,areCommandsAllowed,2, +func_77164_g,isMapFeaturesEnabled,2, +func_77165_h,getTerrainType,2, +func_77166_b,enableCommands,0, +func_77167_c,isBonusChestEnabled,2, +func_77176_a,setScheduledTime,2, +func_77191_a,performWorldGenSpawning,2, +func_77192_a,findChunksForSpawning,2, +func_77201_a,readRecipiesFromTags,2, +func_77202_a,getRecipiesAsTags,2, +func_77203_a,canRecipeBeUsed,2, +func_77272_a,asLong,2, +func_77277_b,getPlayerKnockbackMap,2, +func_77278_a,doExplosionA,2, +func_77279_a,doExplosionB,2, +func_77316_c,getTranslatedName,2, +func_77317_b,getMaxEnchantability,2, +func_77318_a,calcModifierDamage,2, +func_77319_d,getMinLevel,2, +func_77320_a,getName,2, +func_77321_a,getMinEnchantability,2, +func_77322_b,setName,2, +func_77324_c,getRarity,2, +func_77325_b,getMaxLevel,2, +func_77326_a,canApplyTogether,2, +func_77390_a,readFromTags,2, +func_77394_a,getItemToBuy,2, +func_77395_g,writeToTags,2, +func_77396_b,getSecondItemToBuy,2, +func_77397_d,getItemToSell,2, +func_77398_c,hasSecondItemToBuy,2, +func_77399_f,incrementToolUses,2, +func_77444_a,readStat,2, +func_77466_a,getFoliageColorPine,0, +func_77467_a,setFoliageBiomeColorizer,0, +func_77468_c,getFoliageColorBasic,0, +func_77469_b,getFoliageColorBirch,0, +func_77470_a,getFoliageColor,0, +func_77472_b,setClientActiveTexture,0, +func_77473_a,setActiveTexture,0, +func_77474_a,initializeTextures,0, +func_77475_a,setLightmapTextureCoords,0, +func_77479_a,setGrassBiomeColorizer,0, +func_77480_a,getGrassColor,0, +func_77487_a,getServerMotd,0, +func_77488_b,getServerIpPort,0, +func_77489_c,updateLastSeen,0, +func_77493_a,calculateModifier,2, +func_77501_a,getKnockbackModifier,2, +func_77504_a,addRandomEnchantment,2, +func_77506_a,getEnchantmentLevel,2, +func_77508_a,getEnchantmentModifierDamage,2, +func_77513_b,buildEnchantmentList,2, +func_77514_a,calcItemStackEnchantability,2, +func_77516_a,applyEnchantmentModifierArray,2, +func_77518_a,applyEnchantmentModifier,2, +func_77523_b,getAdFromPingResponse,0, +func_77524_a,getMotdFromPingResponse,0, +func_77525_a,getPingResponse,0, +func_77551_a,addServer,0, +func_77552_b,setWasNotUpdated,0, +func_77553_a,getWasUpdated,0, +func_77554_c,getLanServers,0, +func_77557_a,canEnchantItem,2, +func_77569_a,matches,2, +func_77571_b,getRecipeOutput,2, +func_77572_b,getCraftingResult,2, +func_77573_a,checkMatch,2, +func_77599_b,getSmeltingList,2, +func_77602_a,instance,2, +func_77612_l,getMaxDamage,2, +func_77613_e,getRarity,2, +func_77614_k,getHasSubtypes,2, +func_77615_a,onPlayerStoppedUsing,2, +func_77616_k,isEnchantable,2, +func_77619_b,getItemEnchantability,2, +func_77621_a,rayTrace,2, +func_77622_d,onCreated,2, +func_77624_a,addInformation,0, +func_77625_d,setMaxStackSize,2, +func_77626_a,getMaxItemUseDuration,2, +func_77627_a,setHasSubtypes,2, +func_77629_n_,shouldRotateAroundWhenRendering,0, +func_77634_r,hasContainerItem,2, +func_77636_d,hasEffect,0, +func_77637_a,setCreativeTab,2, +func_77639_j,getItemStackLimit,2, +func_77640_w,getCreativeTab,0, +func_77642_a,setContainerItem,2, +func_77643_m_,isMap,2, +func_77644_a,hitEntity,2, +func_77645_m,isDamageable,2, +func_77647_b,getMetadata,2, +func_77651_p,getShareTag,2, +func_77653_i,getItemStackDisplayName,2, +func_77654_b,onItemUseFinish,2, +func_77655_b,setTranslationKey,2, +func_77656_e,setMaxDamage,2, +func_77657_g,getUnlocalizedNameInefficiently,2, +func_77658_a,getTranslationKey,2, +func_77659_a,onItemRightClick,2, +func_77661_b,getItemUseAction,2, +func_77662_d,isFull3D,0, +func_77663_a,onUpdate,2, +func_77664_n,setFull3D,2, +func_77667_c,getTranslationKey,2, +func_77668_q,getContainerItem,2, +func_77828_a,validBookTagContents,2, +func_77840_a,spawnCreature,2, +func_77842_f,getMaterialName,2, +func_77845_h,isWolfsFavoriteMeat,2, +func_77848_i,setAlwaysEdible,2, +func_77849_c,onFoodEaten,2, +func_77861_e,getToolMaterialName,2, +func_77872_a,updateMapData,2, +func_77873_a,getMapData,2, +func_77942_o,hasTagCompound,2, +func_77945_a,updateAnimation,2, +func_77946_l,copy,2, +func_77948_v,isItemEnchanted,2, +func_77950_b,onItemUseFinish,2, +func_77951_h,isItemDamaged,2, +func_77952_i,getItemDamage,2, +func_77953_t,getRarity,2, +func_77955_b,writeToNBT,2, +func_77956_u,isItemEnchantable,2, +func_77957_a,useItemRightClick,2, +func_77958_k,getMaxDamage,2, +func_77959_d,isItemStackEqual,2, +func_77960_j,getMetadata,2, +func_77961_a,hitEntity,2, +func_77962_s,hasEffect,0, +func_77964_b,setItemDamage,2, +func_77966_a,addEnchantment,2, +func_77969_a,isItemEqual,2, +func_77970_a,areItemStackTagsEqual,2, +func_77972_a,damageItem,2, +func_77973_b,getItem,2, +func_77974_b,onPlayerStoppedUsing,2, +func_77975_n,getItemUseAction,2, +func_77976_d,getMaxStackSize,2, +func_77977_a,getTranslationKey,2, +func_77978_p,getTagCompound,2, +func_77979_a,splitStack,2, +func_77980_a,onCrafting,2, +func_77981_g,getHasSubtypes,2, +func_77982_d,setTagCompound,2, +func_77983_a,setTagInfo,2, +func_77984_f,isItemStackDamageable,2, +func_77985_e,isStackable,2, +func_77986_q,getEnchantmentTagList,2, +func_77988_m,getMaxItemUseDuration,2, +func_77989_b,areItemStacksEqual,2, +func_77995_e,getEnchantability,2, +func_77996_d,getHarvestLevel,2, +func_77997_a,getMaxUses,2, +func_77998_b,getEfficiency,2, +func_78000_c,getAttackDamage,2, +func_78013_b,getTabLabel,0, +func_78014_h,setNoTitle,2, +func_78015_f,getBackgroundImageName,0, +func_78016_d,createIcon,0, +func_78017_i,hasScrollbar,0, +func_78018_a,displayAllRelevantItems,0, +func_78019_g,drawInForegroundOfTab,0, +func_78020_k,getColumn,0, +func_78021_a,getIndex,0, +func_78022_j,setNoScrollbar,2, +func_78023_l,isOnTopRow,0, +func_78024_c,getTranslationKey,0, +func_78025_a,setBackgroundImageName,2, +func_78044_b,getDamageReductionAmount,2, +func_78045_a,getEnchantability,2, +func_78046_a,getDurability,2, +func_78084_a,getTextureOffset,0, +func_78085_a,setTextureOffset,0, +func_78086_a,setLivingAnimations,0, +func_78087_a,setRotationAngles,0, +func_78088_a,render,0, +func_78164_a,renderSign,0, +func_78172_a,triangleWave,0, +func_78214_a,updateRotations,0, +func_78231_a,renderAll,0, +func_78235_a,flipFace,0, +func_78240_a,setTexturePosition,0, +func_78244_a,setBoxName,0, +func_78255_a,renderStringAtPos,0, +func_78256_a,getStringWidth,0, +func_78257_a,loadGlyphTexture,0, +func_78259_e,sizeStringToWidth,0, +func_78260_a,getBidiFlag,0, +func_78262_a,trimStringToWidth,0, +func_78263_a,getCharWidth,0, +func_78264_a,setUnicodeFlag,0, +func_78265_b,resetStyles,0, +func_78266_a,renderDefaultChar,0, +func_78267_b,getWordWrappedHeight,0, +func_78268_b,renderSplitString,0, +func_78269_a,trimStringToWidth,0, +func_78270_c,isFormatSpecial,0, +func_78271_c,listFormattedStringToWidth,0, +func_78272_b,isFormatColor,0, +func_78273_d,trimStringNewline,0, +func_78274_b,renderStringAligned,0, +func_78275_b,setBidiFlag,0, +func_78276_b,drawString,0, +func_78277_a,renderUnicodeChar,0, +func_78279_b,drawSplitString,0, +func_78280_d,wrapFormattedStringToWidth,0, +func_78282_e,getFormatFromString,0, +func_78324_d,getScaledHeight_double,0, +func_78325_e,getScaleFactor,0, +func_78326_a,getScaledWidth,0, +func_78327_c,getScaledWidth_double,0, +func_78328_b,getScaledHeight,0, +func_78381_a,draw,0, +func_78432_a,parseUserSkin,0, +func_78433_b,setAreaOpaque,0, +func_78440_a,renderItemInFirstPerson,0, +func_78441_a,updateEquippedItem,0, +func_78442_d,renderFireInFirstPerson,0, +func_78447_b,renderOverlays,0, +func_78448_c,renderWaterOverlayTexture,0, +func_78464_a,updateRenderer,0, +func_78466_h,updateFogColor,0, +func_78467_g,orientCamera,0, +func_78468_a,setupFog,0, +func_78469_a,setFogColorBuffer,0, +func_78470_f,updateTorchFlicker,0, +func_78471_a,renderWorld,0, +func_78472_g,updateLightmap,0, +func_78473_a,getMouseOver,0, +func_78474_d,renderRainSnow,0, +func_78475_f,applyBobbing,0, +func_78476_b,renderHand,0, +func_78477_e,updateFovModifierHand,0, +func_78478_c,setupOverlayRendering,0, +func_78479_a,setupCameraTransform,0, +func_78481_a,getFOVModifier,0, +func_78482_e,hurtCameraEffect,0, +func_78484_h,addRainParticles,0, +func_78546_a,isBoundingBoxInFrustum,0, +func_78547_a,setPosition,0, +func_78548_b,isBoxInFrustum,0, +func_78553_b,isBoxInFrustum,0, +func_78558_a,getInstance,0, +func_78560_b,init,0, +func_78713_a,getEntityRenderObject,0, +func_78714_a,getDistanceToCamera,0, +func_78715_a,getEntityClassRenderObject,0, +func_78716_a,getFontRenderer,0, +func_78717_a,setWorld,0, +func_78745_b,flipPlayer,0, +func_78746_a,setGameType,0, +func_78747_a,isSpectator,0, +func_78748_a,setPlayerCapabilities,0, +func_78749_i,extendedReach,0, +func_78750_j,syncCurrentPlayItem,0, +func_78752_a,sendPacketDropItem,0, +func_78755_b,shouldDrawHUD,0, +func_78756_a,sendEnchantPacket,0, +func_78757_d,getBlockReachDistance,0, +func_78758_h,isInCreativeMode,0, +func_78761_a,sendSlotPacket,0, +func_78762_g,isNotCreative,0, +func_78763_f,gameIsSurvivalOrAdventure,0, +func_78764_a,attackEntity,0, +func_78765_e,updateController,0, +func_78766_c,onStoppedUsingItem,0, +func_78767_c,resetBlockRemoving,0, +func_78784_a,setTextureOffset,0, +func_78785_a,render,0, +func_78786_a,addBox,0, +func_78787_b,setTextureSize,0, +func_78788_d,compileDisplayList,0, +func_78789_a,addBox,0, +func_78790_a,addBox,0, +func_78791_b,renderWithRotation,0, +func_78792_a,addChild,0, +func_78793_a,setRotationPoint,0, +func_78794_c,postRender,0, +func_78822_a,doPlace,2, +func_78823_a,isValid,2, +func_78836_a,getNBTCompound,0, +func_78837_a,getServerDataFromNBTCompound,0, +func_78849_a,addServerData,0, +func_78850_a,getServerData,0, +func_78851_b,removeServerData,0, +func_78853_a,loadServerList,0, +func_78855_b,saveServerList,0, +func_78856_c,countServers,0, +func_78857_a,swapServers,0, +func_78860_a,fromString,0, +func_78861_a,getIP,0, +func_78862_a,getInt,0, +func_78863_b,getServerAddress,0, +func_78864_b,getPort,0, +func_78868_a,updateEffects,0, +func_78869_b,getStatistics,0, +func_78870_a,clearEffects,0, +func_78872_b,renderLitParticles,0, +func_78873_a,addEffect,0, +func_78874_a,renderParticles,0, +func_78880_d,getZSize,2, +func_78882_c,getYSize,2, +func_78883_b,getXSize,2, +func_78884_a,intersectsWith,2, +func_78885_a,intersectsWith,2, +func_78886_a,offset,2, +func_78887_a,getNewBoundingBox,2, +func_78888_b,expandTo,2, +func_78898_a,updatePlayerMoveState,0, +func_78909_a,getColorIndex,0, +func_78914_f,noColor,0, +func_80003_ah,getPlayerUsageSnooper,0, +func_80006_f,getUniqueID,0, +func_82010_a,registerTickable,1, +func_82142_c,setInvisible,2, +func_82143_as,getMaxFallHeight,2, +func_82145_z,getMaxInPortalTime,2, +func_82147_ab,getPortalCooldown,2, +func_82149_j,copyLocationAndAnglesFrom,2, +func_82150_aj,isInvisible,2, +func_82160_b,dropEquipment,2, +func_82166_i,getArmSwingAnimationEnd,2, +func_82167_n,collideWithEntity,2, +func_82168_bl,updateArmSwingProgress,2, +func_82171_bF,canBeSteered,2, +func_82187_q,setLookingForHome,2, +func_82194_d,getWorld,2, +func_82195_e,attackDragonFrom,2, +func_82196_d,attackEntityWithRangedAttack,2, +func_82197_f,setDrinkingPotion,2, +func_82203_t,getWatchedTargetId,2, +func_82204_b,rotlerp,2, +func_82205_o,isArmored,2, +func_82206_m,ignite,2, +func_82207_a,getHeadYRotation,0, +func_82208_v,getHeadY,2, +func_82209_a,launchWitherSkullToCoords,2, +func_82210_r,getHeadXRotation,0, +func_82211_c,updateWatchedTargetId,2, +func_82212_n,getInvulTime,2, +func_82213_w,getHeadZ,2, +func_82214_u,getHeadX,2, +func_82215_s,setInvulTime,2, +func_82216_a,launchWitherSkullToEntity,2, +func_82227_f,setChild,2, +func_82230_o,isConverting,2, +func_82235_h,getIsBatHanging,2, +func_82236_f,setIsBatHanging,2, +func_82242_a,addExperienceLevel,2, +func_82243_bO,getArmorVisibility,2, +func_82245_bX,isSpawnForced,2, +func_82329_d,getWidthPixels,2, +func_82330_g,getHeightPixels,2, +func_82333_j,getRotation,2, +func_82334_a,setDisplayedItem,2, +func_82335_i,getDisplayedItem,2, +func_82336_g,setItemRotation,2, +func_82338_g,setAlphaF,0, +func_82341_c,getMotionFactor,2, +func_82342_d,isInvulnerable,2, +func_82343_e,setInvulnerable,2, +func_82356_Z,isCommandBlockEnabled,2, +func_82357_ak,getSpawnProtectionSize,1, +func_82358_a,isUsernameIndex,2, +func_82362_a,getRequiredPermissionLevel,2, +func_82370_a,getUsernameIndex,2, +func_82377_a,matchesMultiplePlayers,2, +func_82378_b,isSelector,2, +func_82381_h,getArgumentMap,2, +func_82386_a,matchOnePlayer,2, +func_82400_a,getRenderYaw,0, +func_82402_b,renderItem,0, +func_82422_c,transformHeldFull3DItemLayer,0, +func_82448_a,transferEntityToWorld,2, +func_82482_a,dispense,2, +func_82485_a,playDispenseSound,2, +func_82486_a,doDispense,2, +func_82487_b,dispenseStack,2, +func_82488_a,getWorldEventDataFrom,2, +func_82489_a,spawnDispenseParticles,2, +func_82498_a,getProjectileInaccuracy,2, +func_82499_a,getProjectileEntity,2, +func_82500_b,getProjectileVelocity,2, +func_82566_a,setWorldsForAll,2, +func_82568_a,getMapInfo,2, +func_82571_y,getGeneratorOptions,2, +func_82572_b,setWorldTotalTime,2, +func_82573_f,getWorldTotalTime,2, +func_82574_x,getGameRulesInstance,2, +func_82580_o,removeTag,2, +func_82581_a,createCrashReport,2, +func_82582_d,isEmpty,2, +func_82594_a,getObject,2, +func_82595_a,putObject,2, +func_82599_e,getZOffset,2, +func_82600_a,byIndex,2, +func_82601_c,getXOffset,2, +func_82615_a,getX,2, +func_82616_c,getZ,2, +func_82617_b,getY,2, +func_82618_k,getWorld,2, +func_82644_b,getWorldFeatures,2, +func_82645_d,updateLayers,2, +func_82647_a,setBiome,2, +func_82648_a,getBiome,2, +func_82649_e,getDefaultFlatGenerator,2, +func_82650_c,getFlatLayers,2, +func_82651_a,createFlatGeneratorFromString,2, +func_82656_d,getMinY,2, +func_82657_a,getLayerCount,2, +func_82658_c,getFillBlockMeta,2, +func_82660_d,setMinY,2, +func_82667_a,getMonsters,2, +func_82683_b,setDefaultPlayerReputation,2, +func_82684_a,getPlayerReputation,2, +func_82685_c,getNearestTargetPlayer,2, +func_82686_i,isMatingSeason,2, +func_82687_d,isPlayerReputationTooLow,2, +func_82688_a,modifyPlayerReputation,2, +func_82689_b,writeVillageDataToNBT,2, +func_82690_a,readVillageDataFromNBT,2, +func_82691_a,setWorld,2, +func_82692_h,endMatingSeason,2, +func_82705_e,getAnimal,2, +func_82712_a,getDouble,2, +func_82713_a,getDouble,2, +func_82714_a,getInt,2, +func_82715_a,getInt,2, +func_82716_a,nextDouble,2, +func_82719_a,writeCustomPotionEffectToNBT,2, +func_82720_e,getIsAmbient,2, +func_82722_b,readCustomPotionEffectFromNBT,2, +func_82725_o,isMagicDamage,2, +func_82726_p,setMagicDamage,2, +func_82734_g,getChunksLowestHorizon,2, +func_82736_K,getGameRules,2, +func_82737_E,getTotalWorldTime,2, +func_82738_a,setTotalWorldTime,0, +func_82742_i,resetUpdateEntityTick,2, +func_82743_f,getCreationCloudUpdateTick,0, +func_82744_b,setCloudUpdateTick,0, +func_82747_f,getId,2, +func_82749_j,getGeneratorOptions,2, +func_82750_a,setGeneratorOptions,2, +func_82752_c,hasLimitedInteractions,2, +func_82753_a,setPriority,2, +func_82756_a,getString,2, +func_82757_a,setValue,2, +func_82758_b,getBoolean,2, +func_82763_b,getRules,2, +func_82764_b,setOrCreateGameRule,2, +func_82765_e,hasRule,2, +func_82766_b,getBoolean,2, +func_82767_a,getString,2, +func_82768_a,readFromNBT,2, +func_82770_a,writeToNBT,2, +func_82781_a,getEnchantments,2, +func_82782_a,setEnchantments,2, +func_82783_a,increaseMaxTradeUses,2, +func_82784_g,isRecipeDisabled,2, +func_82785_h,compensateToolUses,0, +func_82787_a,findMatchingResult,2, +func_82788_x,canItemEditBlocks,2, +func_82789_a,getIsRepairable,2, +func_82812_d,getArmorMaterial,2, +func_82813_b,setColor,2, +func_82814_b,getColor,2, +func_82815_c,removeColor,2, +func_82816_b_,hasColor,2, +func_82833_r,getDisplayName,2, +func_82835_x,canEditBlocks,2, +func_82836_z,getItemFrame,2, +func_82837_s,hasDisplayName,2, +func_82838_A,getRepairCost,2, +func_82839_y,isOnItemFrame,2, +func_82840_a,getTooltip,0, +func_82841_c,setRepairCost,2, +func_82842_a,setItemFrame,2, +func_82846_b,transferStackInSlot,2, +func_82847_b,removeListener,0, +func_82848_d,updateRepairOutput,2, +func_82850_a,updateItemName,2, +func_82869_a,canTakeStack,2, +func_82877_b,setPlayerWalkSpeed,0, +func_82879_c,sendSettingsToServer,0, +func_82883_a,getUnicodeFlag,0, +func_83015_S,getCurrentDate,2, +func_85029_a,addEntityCrashInfo,2, +func_85031_j,hitByEntity,2, +func_85033_bc,collideWithNearbyEntities,2, +func_85034_r,setArrowCountInEntity,2, +func_85035_bI,getArrowCountInEntity,2, +func_85036_m,setCombatTask,2, +func_85039_t,addScore,2, +func_85040_s,setScore,2, +func_85052_h,getThrower,2, +func_85054_d,searchForOtherItemsNearby,2, +func_85055_a,makeCrashReport,2, +func_85056_g,getCategory,2, +func_85057_a,makeCategoryDepth,2, +func_85058_a,makeCategory,2, +func_85069_a,firstTwoElementsOfStackTraceMatch,2, +func_85070_b,trimStackTraceEntriesFromBottom,2, +func_85072_a,appendToStringBuilder,2, +func_85073_a,getPrunedStackTrace,2, +func_85074_a,getCoordinateInfo,0, +func_85089_a,getKey,2, +func_85090_b,getValue,2, +func_85094_b,renderDebugBoundingBox,0, +func_85118_a,addToCrashReport,2, +func_85144_b,getCacheSizes,2, +func_85151_d,getLowerChestInventory,2, +func_85156_a,removeTask,2, +func_85158_p,setAdventureModeExempt,2, +func_85172_a,sendLeashedEntitiesInChunk,2, +func_85176_s,getDefaultTeleporter,2, +func_85181_a,getRandomModelBox,0, +func_85188_a,makePortal,2, +func_85189_a,removeStalePortalLocations,2, +func_90010_a,isPartOfLargeChest,2, +func_90011_a,createChild,2, +func_90020_K,getLimitFramerate,0, +func_90033_f,canLoadWorld,0, +func_90035_a,getClassFromID,0, +func_90036_a,getFireAspectModifier,2, +func_90999_ad,canRenderOnFire,0, +func_92034_a,createParticle,0, +func_92035_a,createBall,0, +func_92036_a,createBurst,0, +func_92037_i,isFarFromCamera,0, +func_92038_a,createShaped,0, +func_92043_f,setTwinkle,0, +func_92045_e,setTrail,0, +func_92058_a,setItem,2, +func_92059_d,getItem,2, +func_92087_a,causeThornsDamage,2, +func_92088_a,makeFireworks,0, +func_92089_a,canApply,2, +func_92092_a,getBlastDamageReduction,2, +func_92093_a,getFireTimeForEntity,2, +func_92094_a,shouldHit,2, +func_92095_b,getDamage,2, +func_92097_a,negateDamage,2, +func_92099_a,getEnchantedItem,2, +func_92110_g,getEnchantments,2, +func_92111_a,getEnchantedItemStack,2, +func_92115_a,addEnchantment,2, +func_94041_b,isItemValidForSlot,2, +func_94053_h,nextTextureIndexX,0, +func_94059_bO,getAlwaysRenderNameTagForRender,0, +func_94060_bK,getAttackingEntity,2, +func_94061_f,setNoAI,2, +func_94083_c,getTntPlacedBy,2, +func_94085_r,getDefaultDisplayTileOffset,2, +func_94086_l,setDisplayTileOffset,2, +func_94095_a,killMinecart,2, +func_94096_e,setHasDisplayTile,2, +func_94099_q,getDisplayTileOffset,2, +func_94100_s,hasDisplayTile,2, +func_94101_h,applyDrag,2, +func_94103_c,explodeCart,2, +func_94104_d,getFuseTicks,0, +func_94105_c,ignite,2, +func_94107_f,setMinecartPowered,2, +func_94108_c,isMinecartPowered,2, +func_94182_a,addSlot,0, +func_94183_a,getStitchHolder,0, +func_94184_a,getAllStitchSlots,0, +func_94185_c,getOriginY,0, +func_94186_b,getOriginX,0, +func_94194_d,rotate,0, +func_94195_e,isRotated,0, +func_94196_a,setNewDimension,0, +func_94197_a,getWidth,0, +func_94199_b,getHeight,0, +func_94206_g,getMinV,0, +func_94207_b,getInterpolatedV,0, +func_94209_e,getMinU,0, +func_94210_h,getMaxV,0, +func_94211_a,getIconWidth,0, +func_94212_f,getMaxU,0, +func_94214_a,getInterpolatedU,0, +func_94215_i,getIconName,0, +func_94216_b,getIconHeight,0, +func_94217_a,copyFrom,0, +func_94219_l,updateAnimation,0, +func_94248_c,updateAnimations,0, +func_94277_a,bindTexture,0, +func_94305_f,doStitch,0, +func_94309_g,getStichSlots,0, +func_94310_b,allocateSlot,0, +func_94311_c,expandAndAllocateSlot,0, +func_94520_b,isKeyTranslated,2, +func_94522_b,canTranslate,2, +func_94525_a,computeStackSize,2, +func_94526_b,calcRedstoneFromInventory,2, +func_94527_a,canAddItemToSlot,2, +func_94529_b,extractDragMode,2, +func_94530_a,canMergeSlot,2, +func_94531_b,canDragIntoSlot,2, +func_94532_c,getDragEvent,2, +func_94533_d,resetDrag,2, +func_94534_d,getQuickcraftMask,0, +func_94539_a,causeExplosionDamage,2, +func_94540_d,setExplosion,2, +func_94541_c,isExplosion,2, +func_94542_g,resetFallSuffix,2, +func_94544_f,getBestCombatEntry,2, +func_94545_a,calculateFallSuffix,2, +func_94547_a,trackDamage,2, +func_94548_b,getFallSuffix,2, +func_94549_h,reset,2, +func_94550_c,getBestAttacker,2, +func_94559_f,isLivingDamageSrc,2, +func_94560_a,getDamageSrc,2, +func_94561_i,getDamageAmount,2, +func_94562_g,getFallSuffix,2, +func_94563_c,getDamage,2, +func_94613_c,getExplosivePlacedBy,2, +func_95999_t,getCustomNameTag,2, +func_96092_aw,isPushedByWater,2, +func_96094_a,setCustomNameTag,2, +func_96095_a,onActivatorRailPass,2, +func_96096_ay,isIgnited,2, +func_96107_aA,getXPos,2, +func_96108_aC,getZPos,2, +func_96109_aB,getYPos,2, +func_96110_f,setBlocked,2, +func_96111_ay,getBlocked,2, +func_96112_aD,captureDroppedItems,2, +func_96122_a,canAttackPlayer,2, +func_96123_co,getWorldScoreboard,2, +func_96124_cp,getTeam,2, +func_96296_a,getValidValues,2, +func_96297_d,getFriendlyName,2, +func_96300_b,getValueByName,2, +func_96301_b,isFancyStyling,2, +func_96302_c,isColor,2, +func_96333_a,joinNiceStringFromCollection,2, +func_96441_U,getScoreboard,2, +func_96443_a,setWorldScoreboard,0, +func_96456_a,sendScoreboard,2, +func_96496_a,teamsToNbt,2, +func_96497_d,fillInDisplaySlots,2, +func_96498_a,readTeams,2, +func_96499_a,setScoreboard,2, +func_96500_c,readScores,2, +func_96501_b,readObjectives,2, +func_96502_a,loadTeamPlayers,2, +func_96503_e,scoresToNbt,2, +func_96504_c,readDisplayConfig,2, +func_96505_b,objectivesToNbt,2, +func_96508_e,getTeam,2, +func_96509_i,getPlayersTeam,2, +func_96510_d,getObjectivesForEntity,2, +func_96511_d,removeTeam,2, +func_96512_b,removePlayerFromTeam,2, +func_96513_c,broadcastTeamRemove,2, +func_96514_c,getScoreObjectives,2, +func_96516_a,broadcastScoreUpdate,2, +func_96517_b,getObjectiveDisplaySlot,2, +func_96518_b,getObjective,2, +func_96519_k,removeObjective,2, +func_96520_a,getObjectivesFromCriteria,2, +func_96522_a,onScoreObjectiveAdded,2, +func_96523_a,broadcastTeamCreated,2, +func_96524_g,removePlayerFromTeams,2, +func_96525_g,getTeams,2, +func_96526_d,getObjectiveNames,2, +func_96527_f,createTeam,2, +func_96528_e,getScores,2, +func_96529_a,getOrCreateScore,2, +func_96530_a,setObjectiveInDisplaySlot,2, +func_96531_f,getTeamNames,2, +func_96532_b,onObjectiveDisplayNameChanged,2, +func_96533_c,onScoreObjectiveRemoved,2, +func_96534_i,getSortedScores,2, +func_96535_a,addScoreObjective,2, +func_96536_a,onScoreUpdated,2, +func_96537_j,getObjectiveDisplaySlotNumber,2, +func_96538_b,broadcastTeamInfoUpdate,2, +func_96539_a,getObjectiveInDisplaySlot,2, +func_96546_g,sendDisplaySlotRemovalPackets,2, +func_96548_f,getDestroyPackets,2, +func_96549_e,addObjective,2, +func_96550_d,getCreatePackets,2, +func_96551_b,markSaveDataDirty,2, +func_96552_h,getObjectiveDisplaySlotCount,2, +func_96559_d,getYOffset,2, +func_96560_a,getScoreMap,2, +func_96631_a,attemptDamageItem,2, +func_96636_a,getName,2, +func_96637_b,isReadOnly,2, +func_96645_d,getObjective,2, +func_96646_b,decreaseScore,2, +func_96647_c,setScorePoints,2, +func_96648_a,incrementScore,2, +func_96649_a,increaseScore,2, +func_96650_f,getScoreScoreboard,2, +func_96652_c,getScorePoints,2, +func_96653_e,getPlayerName,2, +func_96660_a,setAllowFriendlyFire,2, +func_96661_b,getName,2, +func_96662_c,setSuffix,2, +func_96663_f,getSuffix,2, +func_96664_a,setDisplayName,2, +func_96665_g,getAllowFriendlyFire,2, +func_96666_b,setPrefix,2, +func_96667_a,formatPlayerName,2, +func_96668_e,getPrefix,2, +func_96669_c,getDisplayName,2, +func_96670_d,getMembershipCollection,2, +func_96678_d,getDisplayName,2, +func_96679_b,getName,2, +func_96680_c,getCriteria,2, +func_96681_a,setDisplayName,2, +func_96682_a,getScoreboard,0, +func_98034_c,isInvisibleToPlayer,0, +func_98042_n,setTransferTicker,2, +func_98043_aE,canTransfer,2, +func_98052_bS,canPickUpLoot,2, +func_98053_h,setCanPickUpLoot,2, +func_98054_a,setScaleForAge,2, +func_98055_j,setScale,2, +func_98150_a,getAtlasSprite,0, +func_98267_a,broadcastEvent,2, +func_98268_b,setDelayToMin,2, +func_98270_a,readFromNBT,2, +func_98271_a,getSpawnerWorld,2, +func_98273_j,resetTimer,2, +func_98278_g,updateSpawner,2, +func_98279_f,isActivated,2, +func_98297_h,getSeeFriendlyInvisiblesEnabled,2, +func_98298_a,setFriendlyFlags,0, +func_98299_i,getFriendlyFlags,2, +func_98300_b,setSeeFriendlyInvisiblesEnabled,2, +func_98306_d,readGlyphSizes,0, +func_99999_d,run,0, diff --git a/minecraft/config/microblocks.cfg b/minecraft/config/microblocks.cfg new file mode 100644 index 0000000..e6c09c9 --- /dev/null +++ b/minecraft/config/microblocks.cfg @@ -0,0 +1,5 @@ +#Configuration file for adding microblock materials for aesthetic blocks added by mods +#Each line needs to be of the form : +# is the registry key of the block/item enclosed in quotes. NEI can help you find these +# may be ommitted, in which case it defaults to 0, otherwise it can be a number, a comma separated list of numbers, or a dash separated range +#Ex. "dirt" "minecraft:planks":3 "iron_ore":1,2,3,5 "ThermalFoundation:Storage":0-15 diff --git a/minecraft/config/minecolonies.cfg b/minecraft/config/minecolonies.cfg new file mode 100644 index 0000000..24c4914 --- /dev/null +++ b/minecraft/config/minecolonies.cfg @@ -0,0 +1,631 @@ +# Configuration file + +general { + + ########################################################################################################## + # gameplay + #--------------------------------------------------------------------------------------------------------# + # All configuration related to gameplay + ########################################################################################################## + + gameplay { + # Should a player be allowed to have a colony in every world at the same time? [Default: false] + B:allowColoniesInDifferentWorlds=false + + # Should players be allowed to change names? -1 for false, 0 for specific groups, 1 for true. [Default: 1] + I:allowGlobalNameChanges=1 + + # Should players be allowed to abandon their colony to create a new one easily? [Default: false] + B:allowInfiniteColonies=false + + # Should players be able to place an infinite amount of supplychests? [Default: false] + B:allowInfiniteSupplyChests=false + + # Should colonies in other dimensions be allowed? [Default: false] + B:allowOtherDimColonies=false + + # Should player made schematics be allowed [Default: false] + B:allowPlayerSchematics=false + + # Should citizen name tags be rendered? [Default: true] + B:alwaysRenderNameTag=true + + # Sets the amount of hours until a colony will be deleted after not seeing it's mayor, set to zero to disable. [Default: 0] + I:autoDeleteColoniesInHours=0 + + # Sets weither or not Colony structures are destroyed automatically. [Default: true] + B:autoDestroyColonyBlocks=true + + # The average amount of nights between raids. [Default: 3] + I:averageNumberOfNightsBetweenRaids=3 + + # The difficulty setting for barbarians. [Default: 5] + # Min: 0 + # Max: 10 + I:barbarianHordeDifficulty=5 + + # Delay modifier to mine a block (Decreasing it, decreases the delay) [Default: 500] + I:blockMiningDelayModifier=500 + + # Delay after each block placement (Increasing it, increases the delay) [Default: 15] + # Min: 1 + # Max: 500 + I:builderBuildBlockDelay=15 + + # Should builder and miner build without resources? (this also turns off what they produce). [Default: false] + B:builderInfiniteResources=false + + # Should builder place construction tape? [Default: true] + B:builderPlaceConstructionTape=true + + # Should the player be allowed to use the '/mc citizens respawn' command? [Default: true] + B:canPlayerRespawnCitizensCommand=true + + # Should the player be allowed to use the '/mc colony addOfficer' command? [Default: true] + B:canPlayerUseAddOfficerCommand=true + + # Should the player be allowed to use the '/mc backup' command? [Default: false] + B:canPlayerUseBackupCommand=false + + # Should the player be allowed to use the '/mc citizens info' command? [Default: true] + B:canPlayerUseCitizenInfoCommand=true + + # Should the player be allowed to use the '/mc colony teleport' command? [Default: false] + B:canPlayerUseColonyTPCommand=false + + # Should the player be allowed to use the '/mc colony delete' command? [Default: true] + B:canPlayerUseDeleteColonyCommand=true + + # Should the player be allowed to use the '/mc home' command? [Default: true] + B:canPlayerUseHomeTPCommand=true + + # Should the player be allowed to use the '/mc citizens kill' command? [Default: true] + B:canPlayerUseKillCitizensCommand=true + + # Should the player be allowed to use the '/mc citizens list' command? [Default: true] + B:canPlayerUseListCitizensCommand=true + + # Should the player be allowed to use the '/mc rtp' command? [Default: true] + B:canPlayerUseRTPCommand=true + + # Should the player be allowed to use the '/mc colony refresh' command? [Default: false] + B:canPlayerUseRefreshColonyCommand=false + + # Should the player be allowed to use the '/mc colony info' command? [Default: true] + B:canPlayerUseShowColonyInfoCommand=true + + # Chat frequency of worker requests. [Default: 30] + I:chatFrequency=30 + + # Should Citizens call guards for help when attacked? default:true + B:citizenCallForHelp=true + + # Average citizen respawn interval (in seconds). [Default: 60] + # Min: 10 + # Max: 600 + I:citizenRespawnInterval=60 + + # List of items the Students in the library can use. + # Format: itemname;SkillIncreasePCT[100-1000];BreakPCT[0-100] + # Example: minecraft:paper;400;100 + # Which adds minecraft Paper with a 400%(4x) increased chance to skillup and a 100% chance to be used up during the try to skillup + S:configListStudyItems < + minecraft:paper;400;100 + > + + # What the crusher can produce at the cost of 2:1 + S:crusherProduction < + minecraft:cobblestone!minecraft:gravel + minecraft:gravel!minecraft:sand + minecraft:sand!minecraft:clay + > + + # Days until the pirate ships despawn again. [Default: 3] + I:daysUntilPirateshipsDespawn=3 + + # Quantity of dirt per Compost filling. [Default: 1] + I:dirtFromCompost=1 + + # Disable citizen voices. [Default: false] + B:disableCitizenVoices=false + + # Whether or not to barbarians can break, scale, bridge obstacles. [Default: true] + B:doBarbariansBreakThroughWalls=true + + # Whether or not to spawn barbarians. [Default: true] + B:doBarbariansSpawn=true + + # Should the colony protection be enabled? [Default: true] + B:enableColonyProtection=true + + # Should the colony have a fixed radius or should it be dynamic. [Default: false] + B:enableDynamicColonySizes=false + + # Should in development features be enabled (might be buggy). [Default: false] + B:enableInDevelopmentFeatures=false + + # Experience multiplier of the enchanter (how much more experience does he get from a citizen than he drains) [Default: 2.0] + D:enchanterExperienceMultiplier=2.0 + + # The possible enchantments the enchanter worker can generate + S:enchantments < + 1,minecraft:aqua_affinity,1,50 + 1,minecraft:bane_of_arthropods,1,50 + 1,minecraft:blast_protection,1,50 + 1,minecraft:depth_strider,1,50 + 1,minecraft:feather_falling,1,50 + 1,minecraft:fire_aspect,1,50 + 1,minecraft:fire_protection,1,50 + 1,minecraft:flame,1,50 + 1,minecraft:frost_walker,1,50 + 1,minecraft:knockback,1,50 + 1,minecraft:looting,1,50 + 1,minecraft:power,1,50 + 1,minecraft:projectile_protection,1,50 + 1,minecraft:protection,1,50 + 1,minecraft:punch,1,50 + 1,minecraft:respiration,1,50 + 1,minecraft:sharpness,1,50 + 1,minecraft:smite,1,50 + 1,minecraft:sweeping_edge,1,50 + 1,minecraft:unbreaking,1,50 + 2,minecraft:aqua_affinity,2,25 + 2,minecraft:bane_of_arthropods,2,25 + 2,minecraft:blast_protection,2,25 + 2,minecraft:depth_strider,2,25 + 2,minecraft:feather_falling,2,25 + 2,minecraft:fire_aspect,2,25 + 2,minecraft:fire_protection,2,25 + 2,minecraft:flame,2,25 + 2,minecraft:frost_walker,2,25 + 2,minecraft:knockback,2,25 + 2,minecraft:looting,2,25 + 2,minecraft:power,2,25 + 2,minecraft:projectile_protection,2,25 + 2,minecraft:protection,2,25 + 2,minecraft:punch,2,25 + 2,minecraft:respiration,2,25 + 2,minecraft:sharpness,2,25 + 2,minecraft:smite,2,25 + 2,minecraft:sweeping_edge,2,25 + 2,minecraft:unbreaking,2,25 + 3,minecraft:aqua_affinity,3,15 + 3,minecraft:bane_of_arthropods,3,15 + 3,minecraft:blast_protection,3,15 + 3,minecraft:depth_strider,3,15 + 3,minecraft:feather_falling,3,15 + 3,minecraft:fire_aspect,3,15 + 3,minecraft:fire_protection,3,15 + 3,minecraft:flame,3,15 + 3,minecraft:frost_walker,3,15 + 3,minecraft:knockback,3,15 + 3,minecraft:looting,3,15 + 3,minecraft:power,3,15 + 3,minecraft:projectile_protection,3,15 + 3,minecraft:protection,3,15 + 3,minecraft:punch,3,15 + 3,minecraft:respiration,3,15 + 3,minecraft:sharpness,3,15 + 3,minecraft:smite,3,15 + 3,minecraft:sweeping_edge,3,15 + 3,minecraft:unbreaking,3,15 + 4,minecraft:aqua_affinity,4,5 + 4,minecraft:bane_of_arthropods,4,5 + 4,minecraft:blast_protection,4,5 + 4,minecraft:depth_strider,4,5 + 4,minecraft:feather_falling,4,5 + 4,minecraft:fire_aspect,4,5 + 4,minecraft:fire_protection,4,5 + 4,minecraft:flame,4,5 + 4,minecraft:frost_walker,4,5 + 4,minecraft:infinity,1,5 + 4,minecraft:knockback,4,5 + 4,minecraft:looting,4,5 + 4,minecraft:power,4,5 + 4,minecraft:projectile_protection,4,5 + 4,minecraft:protection,4,5 + 4,minecraft:punch,4,5 + 4,minecraft:respiration,4,5 + 4,minecraft:sharpness,4,5 + 4,minecraft:smite,4,5 + 4,minecraft:sweeping_edge,4,5 + 4,minecraft:unbreaking,4,5 + 5,minecraft:aqua_affinity,5,1 + 5,minecraft:bane_of_arthropods,5,1 + 5,minecraft:blast_protection,5,1 + 5,minecraft:depth_strider,5,1 + 5,minecraft:feather_falling,5,1 + 5,minecraft:fire_aspect,5,1 + 5,minecraft:fire_protection,5,1 + 5,minecraft:flame,5,1 + 5,minecraft:frost_walker,5,1 + 5,minecraft:infinity,1,1 + 5,minecraft:knockback,5,1 + 5,minecraft:looting,5,1 + 5,minecraft:mending,1,1 + 5,minecraft:power,5,1 + 5,minecraft:projectile_protection,5,1 + 5,minecraft:protection,5,1 + 5,minecraft:punch,5,1 + 5,minecraft:respiration,5,1 + 5,minecraft:sharpness,5,1 + 5,minecraft:smite,5,1 + 5,minecraft:sweeping_edge,5,1 + 5,minecraft:unbreaking,5,1 + > + + # Ores for the miner to mine that aren't autodetected + S:extraOres < + minestuck:ore_cruxite + minestuck:ore_uranium + > + + # Chance to get a sponge drop for the fisherman starting at level 4. [Default: 0.1] + D:fisherSpongeChance=0.1 + + # Automatically fix orphaned chunks which were caused by chunk loading and saving issues. [Default: false] + B:fixOrphanedChunks=false + + # Food consumption modifier (Min: 1.0). [Default: 1.0] + D:foodModifier=1.0 + + # Blocks players should be able to interact with in any colony (Ex vending machines) + S:freeToInteractBlocks < + block:dirt + 0 0 0 + > + + # Child growth modifier, default on avg they take about 60min to grow (at 1.0x modifier). Setting to 5 = 5x as fast. [Default: 1] + D:growthModifier=1.0 + + # Health multiplier for all Guards. [Default: 1.0] + D:guardHealthMult=1.0 + + # ResourceLocations for extra entities for the GuardHut's list. + # once done you'll need to recalculate the list.EntityMob's already calculated in list. + S:guardResourceLocations < + minecraft:slime + tconstruct:blueslime + > + + # Should special holiday content be displayed? [Default: true] + B:holidayFeatures=true + + # Amount of initial citizens. [Default: 4] + I:initialCitizenAmount=4 + + # Damage multiplier for Knight Guards. [Default: 1.0] + D:knightDamageMult=1.0 + + # Should there be at max 1 warehouse per colony?. [Default: true] + B:limitToOneWareHousePerColony=true + + # The items and item-tags that the composter can use to produce compost. + S:listOfCompostableItems < + minecraft:rotten_flesh + minecraft:tallgrass + minecraft:yellow_flower + minecraft:red_flower + minecraft:brown_mushroom + minecraft:red_mushroom + minecraft:double_plant + minecraft:feather + food + seed + treeSapling + > + + # The items and item-tags that the florist can plant. + S:listOfPlantables < + minecraft:tallgrass + minecraft:yellow_flower + minecraft:red_flower + minecraft:double_plant + minecraft:cactus + minecraft:reeds + > + + # Chance to get a lucky block in percent. [Default: 1] + I:luckyBlockChance=1 + + # The blocks where the miner has a chance to get a random ore. + S:luckyBlocks < + minecraft:stone + minecraft:cobblestone + > + + # The random ores the miner can get separated by ! for rarity + S:luckyOres < + minecraft:coal_ore!64 + minecraft:iron_ore!32 + minecraft:gold_ore!16 + minecraft:redstone_ore!8 + minecraft:lapis_ore!4 + minecraft:diamond_ore!2 + minecraft:emerald_ore!1 + > + + # The max size of a barbarian horde. [Default: 60] + # Min: 6 + # Max: 40 + I:maxBarbarianSize=60 + + # Amount of blocks the builder checks (to decrease lag by builder). [Default: 1000] + I:maxBlocksCheckedByBuilder=1000 + + # Max citizens in one colony. [Default: 50] + I:maxCitizenPerColony=50 + + # Max distance from world spawn. [Default: 8000] + I:maxDistanceFromWorldSpawn=8000 + + # Max Y level for Barbarians to spawn. [Default: 200] + I:maxYForBarbarians=200 + + # Min distance from world spawn. [Default: 512] + I:minDistanceFromWorldSpawn=512 + + # The minimum level a townhall has to have to allow teleportation to other colonies. [Default: 3] + I:minThLevelToTeleport=3 + + # The minimum distances between town halls for dynamic colony sizes (used as default initial claim too). [Default: 3] + I:minTownHallPadding=3 + + # The minimum number of nights between raids. [Default: 1] + I:minimumNumberOfNightsBetweenRaids=1 + + # Should Mobs attack citizens? [Default: false + B:mobAttackCitizens=true + + # Amount of attempts to find a save rtp. [Default: 4] + I:numberOfAttemptsForSafeTP=4 + + # Should colony officers also receive advancements? + B:officersReceiveAdvancements=false + + # Which level counts as op level on the server. [Default: 3] + I:opLevelForServer=3 + + # Should Operators be silent when entering or leaving a colony. [Default: false] + B:operatorVisitsColoniesSilently=false + + # Should player get one guidebook on first join to a new world? [Default: true] + B:playerGetsGuidebookOnFirstJoin=true + + # Should players be allowed to build their colonies over existing villages? [Default: false] + B:protectVillages=false + + # Turn on Minecolonies pvp mode, attention (colonies can be destroyed and can be griefed under certain conditions). [Default: false] + B:pvp_mode=false + + # Damage multiplier for Ranger Guards. [Default: 1.0] + D:rangerDamageMult=1.0 + + # Should Guard Rangers benefit from Power/Smite/Bane of Arthropods enchants? [Default: true] + B:rangerEnchants=true + + # If the builder should be slower underground or as fast as anywhere else. [Default: true] + B:restrictBuilderUnderground=true + + # Should the min/max distance from spawn also affect colony placement? [Default: false] + B:restrictColonyPlacement=false + + # Seconds between permission messages. [Default: 30] + I:secondsBetweenPermissionMessages=30 + + # Should Players be sent entering/leaving colony notifications? [Default: true] + B:sendEnteringLeavingMessages=true + + # The blocks which can be sifted for items + S:siftableBlocks < + minecraft:dirt + minecraft:sand + minecraft:gravel + minecraft:soul_sand + > + + # The possible drops from sifting - keyBlock, keyMesh, item, probability + S:sifterDrops < + 0,0,minecraft:wheat_seeds,25 + 0,0,minecraft:sapling:0,1 + 0,0,minecraft:sapling:1,1 + 0,0,minecraft:sapling:2,1 + 0,0,minecraft:sapling:3,1 + 0,1,minecraft:wheat_seeds,50 + 0,1,minecraft:sapling:0,5 + 0,1,minecraft:sapling:1,5 + 0,1,minecraft:sapling:2,5 + 0,1,minecraft:sapling:3,5 + 0,1,minecraft:carrot:0,1 + 0,1,minecraft:potato:0,1 + 0,2,minecraft:wheat_seeds,50 + 0,2,minecraft:sapling:0,10 + 0,2,minecraft:sapling:1,10 + 0,2,minecraft:sapling:2,10 + 0,2,minecraft:sapling:3,10 + 0,2,minecraft:pumpkin_seeds:0,1 + 0,2,minecraft:melon_seeds:0,1 + 0,2,minecraft:beetroot_seeds:0,1 + 0,2,minecraft:carrot:0,1 + 0,2,minecraft:potato:0,1 + 0,2,minecraft:sapling:4,1 + 0,2,minecraft:sapling:5,1 + 0,3,minecraft:wheat_seeds,25 + 0,3,minecraft:sapling:0,10 + 0,3,minecraft:sapling:1,10 + 0,3,minecraft:sapling:2,10 + 0,3,minecraft:sapling:3,10 + 0,3,minecraft:pumpkin_seeds:0,5 + 0,3,minecraft:melon_seeds:0,5 + 0,3,minecraft:beetroot_seeds:0,5 + 0,3,minecraft:carrot:0,5 + 0,3,minecraft:potato:0,5 + 0,3,minecraft:sapling:4,5 + 0,3,minecraft:sapling:5,5 + 1,0,minecraft:cactus,2.5 + 1,0,minecraft:reeds,2.5 + 1,1,minecraft:cactus,5 + 1,1,minecraft:reeds,5 + 1,1,minecraft:gold_nugget,5 + 1,2,minecraft:cactus,10 + 1,2,minecraft:reeds,10 + 1,2,minecraft:dye:3,10 + 1,2,minecraft:gold_nugget,10 + 1,3,minecraft:cactus,15 + 1,3,minecraft:reeds,15 + 1,3,minecraft:dye:3,15 + 1,3,minecraft:gold_nugget,15 + 2,0,minecraft:iron_nugget,5 + 2,0,minecraft:flint,5 + 2,0,minecraft:coal,5 + 2,1,minecraft:redstone,10 + 2,1,minecraft:iron_nugget,10 + 2,1,minecraft:flint,10 + 2,1,minecraft:coal,10 + 2,2,minecraft:redstone,15 + 2,2,minecraft:iron_nugget,15 + 2,2,minecraft:coal,15 + 2,2,minecraft:dye:4,5 + 2,2,minecraft:iron_ingot,1 + 2,2,minecraft:gold_ingot,1 + 2,2,minecraft:emerald,1 + 2,2,minecraft:diamond,1 + 2,3,minecraft:redstone,20 + 2,3,minecraft:coal,20 + 2,3,minecraft:dye:4,10 + 2,3,minecraft:iron_ingot,2.5 + 2,3,minecraft:gold_ingot,2.5 + 2,3,minecraft:emerald,2.5 + 2,3,minecraft:diamond,2.5 + 3,0,minecraft:nether_wart,5 + 3,0,minecraft:quartz,5 + 3,1,minecraft:nether_wart,10 + 3,1,minecraft:quartz,10 + 3,1,minecraft:glowstone_dust,5 + 3,2,minecraft:nether_wart,10 + 3,2,minecraft:quartz,10 + 3,2,minecraft:glowstone_dust,10 + 3,2,minecraft:blaze_powder,1 + 3,2,minecraft:magma_cream,1 + 3,3,minecraft:nether_wart,15 + 3,3,minecraft:quartz,15 + 3,3,minecraft:glowstone_dust,15 + 3,3,minecraft:blaze_powder,5 + 3,3,minecraft:magma_cream,5 + 3,3,minecraft:skull:3,5 + > + + # The different meshes which can be bought in the building with durability + S:sifterMeshes < + minecraft:string,0 + minecraft:flint,0.1 + minecraft:iron_ingot,0.1 + minecraft:diamond,0.1 + > + + # The spawn size of a barbarian horde. [Default: 5] + # Min: 1 + # Max: 10 + I:spawnBarbarianSize=5 + + # Players who have special permission (Patreons for example) + S:specialPermGroup < + _Raycoms_ + > + + # Suggest build tool usage when trying to place a building without build tool. [Default: true] + B:suggestBuildToolPlacement=true + + # Should supply chests be craftable on this server? [Default: true] + B:supplyChests=true + + # Time until a next teleport can be executed (in seconds). [Default: 120] + I:teleportBuffer=120 + + # Padding between colonies - deprecated, don't use. [Default: 20] + I:townHallPadding=20 + + # Padding between colonies in chunks. [Default: 1] + I:townHallPaddingChunk=1 + + # Independent from the colony protection, should explosions be turned off? [Default: true] + B:turnOffExplosionsInColonies=true + + # AI Update rate, increase to improve performance. [Default: 1] + # Min: 1 + # Max: 10000 + I:updateRate=1 + + # Should workers work during the rain? [Default: false] + B:workersAlwaysWorkInRain=false + + # Max distance a colony can claim a chunk from the center, 0 if disable maximum. [Default: 0] + I:workingRangeTownHall=0 + + # Colony size (radius in chunks around central colony chunk). Only for the static mode. [Default: 8] + I:workingRangeTownHallChunks=8 + } + + ########################################################################################################## + # compatibility + #--------------------------------------------------------------------------------------------------------# + # All configuration related to mod compatibility + ########################################################################################################## + + compatibility { + # Harvest trunk-size for dynamic trees:1-8. [Default: 5] + I:dynamicTreeHarvestSize=5 + } + + ########################################################################################################## + # pathfinding + #--------------------------------------------------------------------------------------------------------# + # All configurations related to pathfinding + ########################################################################################################## + + pathfinding { + # Draw pathfinding paths (might be laggy). [Default: false] + B:pathfindingDebugDraw=false + + # Verbosity of pathfinding. [Default: 0] + I:pathfindingDebugVerbosity=0 + + # Max amount of Nodes(positions) to map during pathfinding. Lowering increases performance, but might lead to pathing glitches. [Default: 5000] + I:pathfindingMaxNodes=5000 + + # Amount of additional threads to be used for pathfinding. [Default: 2] + I:pathfindingMaxThreadCount=2 + } + + ########################################################################################################## + # requestsystem + #--------------------------------------------------------------------------------------------------------# + # All configurations related to the request system + ########################################################################################################## + + requestsystem { + # Should the player be allowed to use the '/mc colony rs reset' command? [Default: false] + B:canPlayerUseResetCommand=false + + # Should the request system creatively resolve (if possible) when the player is required to resolve a request. [Default: false] + B:creativeResolve=false + + # The amount of ticks between retries of the request system for retryable requests. Lower increases server load. [Default: 1200] + I:delayBetweenRetries=1200 + + # Should the request system print out debug information? Useful in case of malfunctioning of set system. [Default: false] + B:enableDebugLogging=false + + # The maximal amount of buildings the Delivery Man should try to gather before attempting a drop off at the warehouse. [Default: 6] + I:maximalBuildingsToGather=6 + + # The maximal amount of tries that the request system will perform for retryable requests. Higher increases server load. [Default: 3] + I:maximalRetries=3 + + # The minimal amount of buildings the Delivery Man should try to gather before attempting a drop off at the warehouse. [Default: 3] + I:minimalBuildingsToGather=3 + } + +} + + diff --git a/minecraft/config/minecolonies_names.cfg b/minecraft/config/minecolonies_names.cfg new file mode 100644 index 0000000..a6c35ca --- /dev/null +++ b/minecraft/config/minecolonies_names.cfg @@ -0,0 +1,604 @@ +# Configuration file + +general { + + ########################################################################################################## + # names + #--------------------------------------------------------------------------------------------------------# + # All configurations related to citizen names + ########################################################################################################## + + names { + # Female first names to be used for colonists + S:femaleFirstNames < + Aaliyah + Abigail + Adalyn + Addison + Adeline + Alaina + Alexandra + Alice + Allison + Alyssa + Amelia + Anastasia + Anna + Annabelle + Aria + Arianna + Aubrey + Audrey + Aurora + Ava + Bailey + Barbara + Bella + Betty + Brooklyn + Callie + Camilla + Caroline + Charlotte + Chloe + Claire + Cora + Daniela + Diana + Dorothy + Eleanor + Elena + Eliana + Elizabeth + Ella + Ellie + Emilia + Emilienne + Emily + Emma + Eva + Evelyn + Everly + Filipa + Frédérique + Gabriella + Gianna + Grace + Hailey + Hannah + Harper + Haylie + Hazel + Helen + Isabella + Isabelle + Jade + Jasmine + Jennifer + Jocelyn + Jordyn + Julia + Juliana + Julienne + Karen + Katia + Kaylee + Keira + Kennedy + Kinsley + Kylie + Layla + Leah + Lena + Lila + Liliana + Lillian + Lily + Linda + Lisa + London + Lorena + Luana + Lucy + Luna + Mélanie + Mackenzie + Madelyn + Madison + Maisy + Makayla + Margaret + Maria + Marine + Mary + Maya + Melanie + Mia + Mila + Nancy + Natalie + Natasha + Niamh + Nora + Odile + Olivia + Paisley + Paloma + Paola + Patricia + Penelope + Peyton + Prudence + Reagan + Riley + Sadie + Samantha + Sarah + Savannah + Scarlett + Skyler + Sophia + Sophie + Stella + Susan + Vérane + Vera + Victoria + Violet + Vivian + Zoe + Agnes + Amy + Anne + Avis + Beatrice + Blanche + Bridget + Catherine + Cecily + Charity + Christina + Clemence + Constance + Denise + Edith + Elinor + Ellen + Florence + Fortune + Frances + Frideswide + Gillian + Isabel + Jane + Janet + Joan + Josian + Joyce + Judith + Katherine + Lettice + Mabel + Margery + Marion + Martha + Maud + Mildred + Millicent + Parnell + Philippa + Rachel + Rebecca + Rose + Ruth + Susanna + Sybil + Thomasin + Ursula + Wilmot + Winifred + > + + # Last names to be used for colonists + S:lastNames < + Brown + Clark + Fletcher + Harris + Johnson + Jones + Mardle + Miller + Robinson + Smith + Taylor + Wallgreen + White + Williams + Wilson + Abell + Ackworth + Adams + Addicock + Alban + Aldebourne + Alfray + Alicock + Allard + Allington + Amberden + Amcotts + Amondsham + Andrews + Annesley + Ansty + Archer + Ardall + Ardern + Argentein + Arnold + Asger + Ashby + Ashcombe + Ashenhurst + Ashton + Askew + Asplin + Astley + Atherton + Atkinson + Atlee + Attilburgh + Audeley + Audlington + Ayde + Ayleward + Aylmer + Aynesworth + Babham + Babington + Badby + Baker + Balam + Baldwin + Ballard + Ballett + Bammard + Barber + Bardolf + Barefoot + Barker + Barnes + Barre + Barrentine + Barrett + Barstaple + Bartelot + Barton + Basset + Bathurst + Battersby + Battle + Baynton + Beauchamp + Cheddar + Chelsey + Chernock + Chester + Chetwood + Cheverell + Cheyne + Chichester + Child + Chilton + Chowne + Chudderley + Church + Churmond + Clavell + Claybrook + Clement + Clerk + Clifford + Clifton + Clitherow + Clopton + Cobb + Cobham + Cobley + Cockayne + Cod + Coddington + Coffin + Coggshall + Colby + Colkins + Collard + Colmer + Colt + Colthurst + Complin + Compton + Conquest + Cooke + Coorthopp + Coppinger + Corbett + Corby + Cossington + Cosworth + Cotton + Courtenay + Covert + Cowill + Cox + Crane + Cranford + Crawley + Cressy + Crickett + Cripps + Crisp + Cristemas + Crocker + Crugg + Cuddon + Culpepper + Cunningham + Curzon + Dagworth + Gardiner + Gare + Garnis + Garrard + Garret + Gascoigne + Gasper + Gavell + Gedding + Gerville + Geste + Gibbs + Gifford + Gill + Ginter + Gisborne + Gittens + Glennon + Glover + Gobberd + Goddam + Godfrey + Gold + Golding + Goldwell + Gomershall + Gomfrey + Gonson + Good + Goodenouth + Gooder + Goodluck + Goodnestone + Goodrick + Goodrington + Goodwin + Goring + Gorney + Gorst + Gosebourne + Grafton + Gray + Greene + Greenway + Grenefeld + Greville + Grey + Grimbald + Grobbam + Grofhurst + Groston + Grove + Guildford + Hackman + Haddock + Haddon + Hadresham + Hakebourne + Hale + Hall + Halley + Hambard + Hammer + Hammond + Hampden + > + + # Male first names to be used for colonists + S:maleFirstNames < + Aaron + Adam + Adrian + Aidan + Aiden + Alain + Alex + Alexander + Andrew + Anthony + Asher + Austin + Benjamin + Brayden + Bryson + Caden + Caleb + Callum + Camden + Cameron + Carson + Carter + Charles + Charlie + Chase + Christian + Christopher + Cole + Colton + Connor + Cooper + Curtis + Cyrille + Damian + Daniel + David + Declan + Diego + Diogo + Dominic + Duarte + Dylan + Easton + Eli + Elias + Elijah + Elliot + Ethan + Evan + Ezra + Félix + Gabriel + Gavin + George + Grayson + Guewen + Harrison + Henrik + Henry + Houston + Hudson + Hugo + Hunter + Ian + Isaac + Isaiah + Jack + Jackson + Jacob + James + Jason + Jayce + Jayden + Jeremiah + Jim + Joel + John + Jonathan + Jordan + Joseph + Joshua + Josiah + Julian + Kai + Karsen + Kevin + Kian + Landon + Leo + Levi + Liam + Lincoln + Logan + Luís + Lucas + Luke + Mark + Mason + Mateo + Matthew + Max + Michael + Miles + Muhammad + Nathan + Nathanael + Nicholas + Noah + Nolan + Oliver + Oscar + Owen + Parker + Paul + Peter + Philibert + Rénald + Ray + Richard + Robert + Rory + Roxan + Ryan + Samuel + Sebastian + Steven + Thaddee + Thomas + Tiago + Tristan + Tyler + William + Wyatt + Xavier + Zachary + Zane + Abraham + Allen + Ambrose + Arthur + Avery + Barnaby + Bartholomew + Benedict + Bernard + Cuthbert + Edmund + Edward + Francis + Fulke + Geoffrey + Gerard + Gilbert + Giles + Gregory + Hugh + Humphrey + Jerome + Lancelot + Lawrence + Leonard + Martin + Mathias + Nathaniel + Oswyn + Philip + Piers + Ralph + Reynold + Roger + Rowland + Simon + Solomon + Stephen + Tobias + Walter + William + > + + # Generate a middle initial when creating new colonist names + B:useMiddleInitial=true + } + +} + + diff --git a/minecraft/config/multipart.cfg b/minecraft/config/multipart.cfg new file mode 100644 index 0000000..b60c6be --- /dev/null +++ b/minecraft/config/multipart.cfg @@ -0,0 +1,22 @@ +#Multipart API config file + +#Set this to true to show all MicroParts in JEI. By default only Stone is shown. +showAllMicroparts=false + +#Set to true to use mc style icons for the saw instead of the 3D model +useSawIcons=false + +saw_diamond +{ + durability=2048 +} + +saw_iron +{ + durability=1024 +} + +saw_stone +{ + durability=512 +} diff --git a/minecraft/config/naturescompass.cfg b/minecraft/config/naturescompass.cfg new file mode 100644 index 0000000..42838b0 --- /dev/null +++ b/minecraft/config/naturescompass.cfg @@ -0,0 +1,36 @@ +# Configuration file + +client { + # Displays Nature's Compass information even while chat is open. + B:naturescompass.displayWithChatOpen=true + + # Fixes biome names by adding missing spaces. Ex: ForestHills becomes Forest Hills + B:naturescompass.fixBiomeNames=true + + # The line offset for information rendered on the HUD. + I:naturescompass.overlayLineOffset=1 + + # The side for information rendered on the HUD. Ex: LEFT, RIGHT + S:naturescompass.overlaySide=LEFT +} + + +general { + # Allows a player to teleport to a located biome when in creative mode, opped, or in cheat mode. + B:naturescompass.allowTeleport=true + + # A list of biomes that the compass will not be able to search for. Specify by resource location (ex: minecraft:ocean) or ID (ex: 0) + S:naturescompass.biomeBlacklist < + > + + # biomeSize * distanceModifier = maxSearchDistance. Raising this value will increase search accuracy but will potentially make the process more resource intensive. + I:naturescompass.distanceModifier=2500 + + # The maximum samples to be taken when searching for a biome. + I:naturescompass.maxSamples=50000 + + # biomeSize * sampleSpaceModifier = sampleSpace. Lowering this value will increase search accuracy but will make the process more resource intensive. + I:naturescompass.sampleSpaceModifier=16 +} + + diff --git a/minecraft/config/nothirium.cfg b/minecraft/config/nothirium.cfg new file mode 100644 index 0000000..ffc3463 --- /dev/null +++ b/minecraft/config/nothirium.cfg @@ -0,0 +1,13 @@ +# Configuration file + +general { + # Valid values: + # AUTOMATIC + # GL43 + # GL42 + # GL20 + # GL15 + S:renderEngine=AUTOMATIC +} + + diff --git a/minecraft/config/omlib.cfg b/minecraft/config/omlib.cfg new file mode 100644 index 0000000..a3c7302 --- /dev/null +++ b/minecraft/config/omlib.cfg @@ -0,0 +1,20 @@ +# Configuration file + +general { + # Is EU support (IndustrialCraft 2 Energy) enabled? + B:EUSupport=true + + # How much RF is one EU? + D:EUtoRFRatio=4.0 + + # Can OPs access all owned blocks? + B:canOPAccessOwnedBlocks=false + + # Should some blocks write debug messages on interaction? + B:doDebugChat=false + + # Which recipes to use. Valid values: auto, enderio, mekanism, vanilla + S:recipes=auto +} + + diff --git a/minecraft/config/openblocks.cfg b/minecraft/config/openblocks.cfg new file mode 100644 index 0000000..8256298 --- /dev/null +++ b/minecraft/config/openblocks.cfg @@ -0,0 +1,512 @@ +# Configuration file + +additional { + # List any mob names (like 'minecraft:bat') you want disabled on the server + S:disableMobNames < + > + + # Should player inventories be stored after death (can be later restored with ob_inventory command) + B:dumpDeadPlayersInventories=true +} + + +blocks { + B:auto_anvil=true + B:auto_enchantment_table=true + B:beartrap=true + B:big_button=true + B:big_button_wood=true + B:block_breaker=true + B:block_placer=true + B:builder_guide=true + B:cannon=true + B:canvas=true + B:canvas_glass=true + B:donation_station=true + B:drawing_table=true + B:elevator=true + B:elevator_rotating=true + B:fan=true + B:flag=true + B:golden_egg=true + B:grave=true + B:guide=true + B:heal=true + B:imaginary=true + B:item_dropper=true + B:ladder=true + B:paint_can=true + B:paint_mixer=true + B:path=true + B:projector=true + B:rope_ladder=true + B:scaffolding=true + B:sky=true + B:sponge=true + B:sprinkler=true + B:tank=true + B:target=true + B:trophy=true + B:vacuum_hopper=true + B:village_highlighter=true + B:xp_bottler=true + B:xp_drain=true + B:xp_shower=true +} + + +breaker { + # Maximum number of actions that can be performed by block breaker in single tick + I:actionLimit=16 +} + + +canvas { + # Controls number of textures allocated for canvas. Increase if canvas blocks stop rendering properly (get empty sides). To re-apply, reload textures + I:canvasTexturePoolSize=256 + + # If true, paintbrush will replace suitable blocks with canvas. Otherwise, it will only try to paint blocks + B:paintbrushReplacesBlocks=true + + # List of block ids that should not be replaceable by canvas (by using brush, stencil, etc) + S:replaceBlacklist < + > +} + + +cartographer { + # List of blocks that should be invisible to cartographer. Example: id:3, OpenBlocks:openblocks_radio (case sensitive) + S:blockBlacklist < + > + + # Should invalid height map request be always reported + B:reportInvalidRequest=false +} + + +crane { + # Enable magnet turtles + B:addTurtles=true + + # Use shift to control crane direction (otherwise, toggle every time) + B:boringMode=true + + # Enable collision checking of crane arm + B:doCraneCollisionCheck=false + + # List of resource location names of blocks that can be picked by magnet + S:magnetBlockWhitelist < + > + + # List of resource location names of entities that can be picked by magnet + S:magnetEntityWhitelist < + > + + # List of resource location names of tile entities that can be picked by magnet + S:magnetTileEntityWhitelist < + > + + # Show magnet turtles in creative list + B:showTurtles=true + + # Maximal distance from turtle to magnet when deactivating + D:turtleMagnetDeactivateRange=3.0 + + # Range of magnet CC peripheral + D:turtleMagnetRange=32.0 +} + + +cursor { + # Maximum distance cursor can reach (warning: increasing may cause crashes) + I:cursorMaxDistance=64 +} + + +debug { + # Show structures found by golden eye + B:goldenEyeDebug=false + + # Dump extra amount of data, every time grave is created + B:gravesDebug=false +} + + +devnull { + # Color of contained stack size in GUI + I:countColor=16776960 + + # If true, /dev/null will require sneaking in addition to clicking air to open gui + B:sneakClickToGui=true +} + + +dropblock { + # Should elevator move player to center of block after teleporting + B:centerOnBlock=false + + # XP consumed by elevator (total amount = ratio * distance) + D:elevatorXpDrainRatio=0.0 + + # Disable limit of blocks between elevators (equivalent to maxPassThrough = infinity) + B:ignoreAllBlocks=false + + # The elevator will ignore half blocks when counting the blocks it can pass through + B:ignoreHalfBlocks=false + + # The elevator will try to pass through blocks that have custom collision boxes + B:irregularBlocksArePassable=true + + # The maximum amount of blocks the elevator can pass through before the teleport fails + I:maxPassThrough=4 + + # Use to configure blocks as elevators. Examples: 'minecraft:wool' - configure any wool as white elevator, 'minecraft:wool#color=light_blue;yellow' - configure lightblue wool as yellow elevator + S:overrides < + > + + # The range of the drop block + I:searchDistance=20 + + # Defines blocks that are handled specially by elevators. Entries are in form :: or id::. Possible actions: abort (elevator can't pass block), increment (counts for elevatorMaxBlockPassCount limit) and ignore + S:specialBlockRules < + > +} + + +egg { + # Can golden egg pick blocks while hatching (may lead to glitches) + B:pickBlocks=true +} + + +fan { + # Maximum force applied every tick to entities nearby (linear decay) + D:fanForce=0.05 + + # Range of fan in blocks + D:fanRange=10.0 + + # Is fan force controlled by redstone current + B:isRedstoneActivated=true +} + + +features { + # Other fluids accepted instead liquid XP + S:additionalXpFluids < + "experience:20" + > + + # Explosive enchant can break blocks at level 3 + B:explosiveEnchantGrief=true + + # Is 'Explosive' enchantment enabled + B:explosiveEnchantment=true + + # Is 'Flim-flam' enchantment enabled + B:flimFlamEnchantment=true + + # Should every player get info book on first login + B:infoBook=true + + # Is 'Last Stand' enchantment enabled + B:lastStandEnchantment=true + + # Formula for XP cost (variables: hp,dmg,ench,xp). Note: calculation only triggers when hp - dmg < 1. + S:lastStandFormula=max(1, 50*(1-(hp-dmg))/ench) + + # Storage in mB needed to store single XP point + I:xpToLiquidRatio=20 +} + + +glasses { + # 0.0 - no visible change to world, 1.0 - world fully obscured + D:opacity=0.7 + + # Use texture for obscuring world + B:useTexture=true +} + + +glyphs { + # Should glyphs be added to creative search GUI + B:showInCreativeSearch=false +} + + +graves { + # Can grave spawn single block of dirt when it has no block under? + B:canSpawnBase=true + + # Try to overwrite blocks with graves if no suitable place is found on first try + B:destructiveGraves=false + + # Maximal height where grave should be spawned (default value selected to prevent spawning in bedrock) + I:maximalPosY=249 + + # Minimal height where grave should be spawned (default value selected to prevent spawning in bedrock) + I:minimalPosY=6 + + # Require gravestone to be in a player's inventory (it is consumed) + B:requiresGraveInInv=false + + # Spawn rate, range: 0..1, default: about 1 per 50s + D:skeletonSpawnRate=0.002 + + # Size of cube searched for spaces suitable for grave spawning + I:spawnRange=10 + + # Should grave randomly spawn skeletons + B:spawnSkeletons=true + + # Frequency of special action on grave digging, 0..1 + D:specialActionFrequency=0.03 + + # Store contents of spawned graves into separate NBT files (can later be restored with ob_inventory command) + B:storeContents=true +} + + +guide { + # How builder guide should react to redstone. 0 - not sensitive, 1 - powered == on, -1 - inverted + I:redstoneSensitivity=1 + + # Square of guide maximum render distance + D:renderDistanceSq=65536.0 + + # Try to use advanced OpenGL for performance improvement + B:useAdvancedRenderer=true +} + + +hacks { + # Enable experimental features that may be buggy or broken entirely + B:enableExperimentalFeatures=false +} + + +hangglider { + # Enable a whole new level of hanggliding experience through thermal lift. See keybindings for acoustic vario controls + B:enableThermal=true +} + + +imaginary { + # Speed of imaginary blocks fading/appearing + D:fadingSpeed=0.0075 + + # Number of newly created crayon/pencil uses + D:numberOfUses=10.0 +} + + +itemdropper { + # Maximum speed that can be set in item dropper GUI + D:maxItemDropSpeed=4.0 +} + + +items { + B:cartographer=true + B:crane_backpack=true + B:crane_control=true + B:crayon_glasses=true + B:cursor=true + B:dev_null=true + B:empty_map=true + B:epic_eraser=true + B:generic=true + B:generic_unstackable=true + B:glyph=true + B:golden_eye=true + B:hang_glider=true + B:height_map=true + B:info_book=true + B:luggage=true + B:paintbrush=true + B:pedometer=true + B:pencil_glasses=true + B:serious_glasses=true + B:sleeping_bag=true + B:slimalyzer=true + B:sonic_glasses=true + B:sponge_on_a_stick=true + B:squeegee=true + B:stencil=true + B:tasty_clay=true + B:technicolor_glasses=true + B:wrench=true + B:xp_bucket=true +} + + +ladder { + # If true, ladders will behave in old way: single item will place ladder all the way down, but it will not drop when broken + B:infiniteMode=false +} + + +loot { + B:technicolorGlasses=true +} + + +magnet { + # Can crane magnet pick block? + B:pickBlocks=true + + # Can crane magnet pick entities? + B:pickEntities=true +} + + +placer { + # Maximum number of actions that can be performed by block placer in single tick + I:actionLimit=16 +} + + +projector { + # The projector's cone will use the specified brightness value to render. + # Value must be between 0 and 255 inclusive. To use the default world brightness set -1 as the value. + # Keep in mind that default brightness means that the cone will render as light blue during the day and dark blue during the night. + I:brightness=-1 + + # Level of light emitted by the active projector. Defaults to 10. Must be at maximum 15 and positive + I:lightLevel=10 + + # Projector will light up whenever it is displaying a map + B:lightUpWhenWorking=true + + # Projector will render a holographic cone whenever active + B:renderHolographicCone=true +} + + +radio { + # Should add radio villager profession + B:radioVillagerEnabled=true +} + + +scaffolding { + # The rate at which scaffolding should break. 0 - fastest + I:despawnRate=4 +} + + +skyblock { + # Forces skyblock rendering even when Optifine is enabled (warning: skyblocks may be incompatible with shaders!) + B:optifineOverride=false + + # Enables skyblock rendering. Disable when there are graphic glitches or performance problems. Requires resource reload after change. + B:renderingEnabled=true +} + + +sponge { + # Should sponge block update neighbours after liquid removal? + B:blockUpdate=false + + # Sponge block range (distance from center) + I:spongeRange=3 + + # SpongeOnAStick use count + I:spongeStickUseCount=256 + + # Should sponge-on-a-stick update neighbours after liquid removal? + B:stickBlockUpdate=false +} + + +sprinkler { + # Consume rate of bonemeal (ticks/item). + I:bonemealConsumeRate=600 + + # 1/chance that crops will be fertilized with bonemeal + I:bonemealFertilizeChance=200 + + # The range in each cardinal direction that crops will be affected. + I:effectiveRange=4 + + # 1/chance that crops will be fertilized without bonemeal + I:fertilizeChance=500 + + # Capacity (in mB) of internal tank. + I:internalTankCapacity=50 + + # Consume rate of sprinkler (ticks/mB). + I:waterConsumeRate=20 +} + + +tanks { + # Can buckets be filled directly from tank? (works only for vanilla fluids, universal bucket and ones registered in 'bucketItems') + B:allowBucketDrain=true + + # List of additional custom buckets than can be filled directly from tanks + S:bucketItems < + "openblocks:xp_bucket" + > + + # The amount of buckets each tank can hold + I:bucketsPerTank=16 + + # Should filled tanks be searchable with creative menu + B:displayAllFluids=true + + # Tanks will emit light when they contain a liquid that glows (eg. lava) + B:emitLight=true + + # Minimal difference in fluid level between neigbors required for tank update (can be used for performance finetuning + I:fluidDifferenceUpdateThreshold=0 + + # Should tanks try to balance liquid amounts with neighbours + B:tankTicks=true +} + + +tomfoolery { + # You know, THAT thing! That you shouldn't do in public! + B:doItWhileTyping=false + + # Blacklist/Whitelist for effects used by flim-flam enchantment + S:flimFlamBlacklist < + > + + # If true, flim-flam blacklist will become whitelist + B:reverseBlacklist=false + + # Allow only flimflams that don't cause death (or at least very rarely) + B:safeOnly=false + + # 0 - lore hidden, 1 - visible only with pressed ALT, 2 - always visible + I:sillyLoreDisplay=1 + + # Are you serious too? + B:weAreSeriousPeople=true +} + + +trophy { + # Legacy value. For actual configuration, see 'trophyDropChanceFormula' + D:trophyDropChance=0.001 + + # Formula for calculating trophy drop chance. Trophy drops when result is positive. + S:trophyDropChanceFormula=let([bias=rand()/4, selection=rand()], (looting + bias) * chance - selection) +} + + +xpbucket { + # Can bucket be filled with liquid XP directly from any source? + B:directFill=true + + # Should XP bucket be shown in inventory (if this is set, while universal bucket is enabled and registerUniversalXpBucket is set, creative menu will contain two buckets containing liquid XP) + B:showInCreativeGui=true + + # Should liquid XP be registered for universal bucket support (does not enable universal bucket) + B:universalBucketSupport=true +} + + diff --git a/minecraft/config/opencomputers/default.recipes b/minecraft/config/opencomputers/default.recipes new file mode 100644 index 0000000..d8da5c9 --- /dev/null +++ b/minecraft/config/opencomputers/default.recipes @@ -0,0 +1,700 @@ +# Do not change this file, it is rewritten each time you start the game. +# Instead, use the user.recipes file to edit recipes by redefining them there. + +analyzer { + input: [[torchRedstoneActive, "", ""] + ["oc:materialTransistor", nuggetGold, ""] + ["oc:materialCircuitBoardPrinted", nuggetGold, ""]] +} +hoverboots { + input: [[iron_nugget, "oc:hoverUpgrade2", iron_nugget] + [leather, "oc:droneCase1", leather] + [iron_nugget, "oc:capacitor", iron_nugget]] +} +manual { + type: shapeless + input: [book, "oc:circuitChip1"] +} +nanomachines { + input: [["oc:chamelium", "oc:wlanCard2", "oc:chamelium"] + ["oc:cpu2", "oc:materialAcid", "oc:ram1"] + ["oc:chamelium", "oc:capacitor", "oc:chamelium"]] +} +texturepicker { + input: [[dyeBlack, dyeRed, dyeGreen] + [dyeBlue, "oc:analyzer", dyePurple] + [dyeYellow, dyeMagenta, dyeWhite]] +} +wrench { + input: [[ingotIron, "", ingotIron] + ["", "oc:circuitChip2", ""], + ["", ingotIron, ""]] +} +lootdisks: [ + { + name: "opencomputers:openos" + type: shapeless + input: ["oc:floppy", "oc:manual"] + }, + { + name: "opencomputers:oppm" + type: shapeless + input: ["oc:floppy", "oc:materialInterweb"] + } +] +luabios { + type: shapeless + input: ["oc:eeprom", "oc:manual"] +} + +dronecase1 { + input: [["oc:stoneEndstone", compass, "oc:stoneEndstone"] + ["oc:circuitChip1", "oc:microcontrollerCase1", "oc:circuitChip1"] + ["oc:stoneEndstone", "oc:componentBus2", "oc:stoneEndstone"]] +} +dronecase2 { + input: [["oc:stoneEndstone", compass, "oc:stoneEndstone"] + ["oc:circuitChip2", "oc:microcontrollerCase2", "oc:circuitChip2"] + ["oc:stoneEndstone", "oc:componentBus3", "oc:stoneEndstone"]] +} +microcontrollercase1 { + input: [[iron_nugget, "oc:circuitChip1", iron_nugget] + [redstone, chest, redstone] + [iron_nugget, "oc:materialCircuitBoardPrinted", iron_nugget]] +} +microcontrollercase2 { + input: [[nuggetGold, "oc:circuitChip3", nuggetGold] + [blockRedstone, chest, blockRedstone] + [nuggetGold, "oc:materialCircuitBoardPrinted", nuggetGold]] +} +terminal { + input: [[iron_nugget, "oc:solarGeneratorUpgrade", iron_nugget] + ["oc:circuitChip3", "oc:screen2", "oc:wlanCard2"] + [iron_nugget, "oc:keyboard", iron_nugget]] +} +tabletcase1 { + input: [[ingotGold, button, ingotGold] + ["oc:componentBus1", "oc:screen2", "oc:circuitChip3"] + [ingotGold, "oc:materialCircuitBoardPrinted", ingotGold]] +} +tabletcase2 { + input: [["oc:circuitChip2", button, ingotGold] + ["oc:componentBus3", "oc:screen2", "oc:circuitChip3"] + ["oc:circuitChip2", "oc:materialCircuitBoardPrinted", ingotGold]] +} + +diskdrivemountable { + input: [[obsidian, "oc:circuitChip1", obsidian] + [fenceIron, "oc:diskDrive", fenceIron] + [obsidian, "oc:materialCircuitBoardPrinted", obsidian]] +} +server1 { + input: [[ingotIron, "oc:ram2", ingotIron] + ["oc:circuitChip1", "oc:componentBus1", "oc:circuitChip1"] + [obsidian, "oc:materialCircuitBoardPrinted", obsidian]] +} +server2 { + input: [[ingotGold, "oc:ram4", ingotGold] + ["oc:circuitChip2", "oc:componentBus2", "oc:circuitChip2"] + [obsidian, "oc:materialCircuitBoardPrinted", obsidian]] +} +server3 { + input: [[gemDiamond, "oc:ram6", gemDiamond] + ["oc:circuitChip3", "oc:componentBus3", "oc:circuitChip3"] + [obsidian, "oc:materialCircuitBoardPrinted", obsidian]] +} +terminalserver { + input: [[obsidian, "oc:wlanCard", obsidian] + ["oc:wlanCard", "oc:circuitChip2", "oc:wlanCard2"] + [obsidian, "oc:materialCircuitBoardPrinted", obsidian]] +} + +ram1 { + input: [["oc:circuitChip1", iron_nugget, "oc:circuitChip1"] + ["", "oc:materialCircuitBoardPrinted", ""]] +} +ram2 { + input: [["oc:circuitChip1", "oc:circuitChip2", "oc:circuitChip1"] + ["", "oc:materialCircuitBoardPrinted", ""]] +} +ram3 { + input: [["oc:circuitChip2", iron_nugget, "oc:circuitChip2"] + ["", "oc:materialCircuitBoardPrinted", ""]] +} +ram4 { + input: [["oc:circuitChip2", "oc:circuitChip3", "oc:circuitChip2"] + ["", "oc:materialCircuitBoardPrinted", ""]] +} +ram5 { + input: [["oc:circuitChip3", iron_nugget, "oc:circuitChip3"] + ["", "oc:materialCircuitBoardPrinted", ""]] +} +ram6 { + input: [["oc:circuitChip3", "oc:circuitChip3", "oc:circuitChip3"] + ["oc:circuitChip2", "oc:materialCircuitBoardPrinted", "oc:circuitChip2"]] +} + +eeprom { + input: [[nuggetGold, "oc:materialTransistor", nuggetGold] + [paper, "oc:circuitChip1", paper] + [nuggetGold, torchRedstoneActive, nuggetGold]] +} +floppy { + input: [[iron_nugget, lever, iron_nugget] + [paper, "oc:materialDisk", paper] + [iron_nugget, paper, iron_nugget]] +} +hdd1 { + input: [["oc:circuitChip1", "oc:materialDisk", ingotIron] + ["oc:materialCircuitBoardPrinted", "oc:materialDisk", craftingPiston] + ["oc:circuitChip1", "oc:materialDisk", ingotIron]] +} +hdd2 { + input: [["oc:circuitChip2", "oc:materialDisk", ingotGold] + ["oc:materialCircuitBoardPrinted", "oc:materialDisk", craftingPiston] + ["oc:circuitChip2", "oc:materialDisk", ingotGold]] +} +hdd3 { + input: [["oc:circuitChip3", "oc:materialDisk", gemDiamond] + ["oc:materialCircuitBoardPrinted", "oc:materialDisk", craftingPiston] + ["oc:circuitChip3", "oc:materialDisk", gemDiamond]] +} + +datacard1 { + input: [[iron_nugget, "oc:materialALU", "oc:circuitChip2"] + ["", "oc:materialCard", ""]] +} +datacard2 { + input: [[nuggetGold, "oc:cpu1", "oc:circuitChip3"] + ["", "oc:materialCard", ""]] +} +datacard3 { + input: [[chipDiamond, "oc:cpu2", "oc:ram5"] + ["", "oc:materialCard", ""]] +} +graphicscard1 { + input: [["oc:circuitChip1", "oc:materialALU", "oc:ram1"] + ["", "oc:materialCard", ""]] +} +graphicscard2 { + input: [["oc:circuitChip2", "oc:materialALU", "oc:ram3"] + ["", "oc:materialCard", ""]] +} +graphicscard3 { + input: [["oc:circuitChip3", "oc:materialALU", "oc:ram5"] + ["", "oc:materialCard", ""]] +} +internetcard { + input: [["oc:materialInterweb", "oc:circuitChip2", torchRedstoneActive] + ["", "oc:materialCard", obsidian]] +} +redstonecard1 { + input: [[torchRedstoneActive, "oc:circuitChip1", ""] + ["", "oc:materialCard", ""]] +} +redstonecard2 { + input: [[blockRedstone, "oc:circuitChip2", materialEnderPearl] + ["", "oc:materialCard", ""]] +} +lancard { + input: [["oc:cable", "oc:circuitChip1", ""] + ["", "oc:materialCard", ""]] +} +wlancard1 { + input: [[torchRedstoneActive, "oc:circuitChip1", torchRedstoneActive] + ["", "oc:materialCard", ""]] +} +wlancard2 { + input: [[materialEnderPearl, "oc:circuitChip2", ""] + ["", "oc:materialCard", ""]] +} +linkedcard { + input: [[eyeOfEnder, "", eyeOfEnder] + ["oc:lanCard", "oc:materialInterweb", "oc:lanCard"] + ["oc:circuitChip3", "", "oc:circuitChip3"]] + output: 2 # Note: all resulting cards are linked to each other. +} + +abstractbuscard { + input: [[{block="StargateTech2:block.busCable"}, {item="StargateTech2:naquadah", subID=3}, ""] + ["", "oc:materialCard", ""]] +} +worldsensorcard { + input: [[{item="galacticraftcore:sensor_lens"}, "oc:circuitChip2", ""] + ["", "oc:materialCard", ""]] +} + +angelupgrade { + input: [[ingotIron, materialEnderPearl, ingotIron] + ["oc:circuitChip1", pistonStickyBase, "oc:circuitChip1"] + [ingotIron, materialEnderPearl, ingotIron]] +} +batteryupgrade1 { + input: [[iron_nugget, nuggetGold, iron_nugget] + [fenceIron, "oc:capacitor", fenceIron] + [iron_nugget, nuggetGold, iron_nugget]] +} +batteryupgrade2 { + input: [[iron_nugget, "oc:capacitor", iron_nugget] + [fenceIron, nuggetGold, fenceIron] + [iron_nugget, "oc:capacitor", iron_nugget]] +} +batteryupgrade3 { + input: [[iron_nugget, "oc:capacitor", iron_nugget] + ["oc:capacitor", chipDiamond, "oc:capacitor"] + [iron_nugget, "oc:capacitor", iron_nugget]] +} +chunkloaderupgrade { + input: [[ingotGold, blockGlass, ingotGold] + ["oc:circuitChip3", eyeOfEnder, "oc:circuitChip3"] + [obsidian, "oc:materialCircuitBoardPrinted", obsidian]] +} +craftingupgrade { + input: [[ingotIron, "", ingotIron] + ["oc:circuitChip1", workbench, "oc:circuitChip1"] + [ingotIron, "oc:materialCircuitBoardPrinted", ingotIron]] +} +databaseupgrade1 { + input: [[ingotIron, "oc:analyzer", ingotIron] + ["oc:circuitChip1", "oc:hdd1", "oc:circuitChip1"] + [ingotIron, "oc:materialCircuitBoardPrinted", ingotIron]] +} +databaseupgrade2 { + input: [[ingotIron, "oc:analyzer", ingotIron] + ["oc:circuitChip2", "oc:hdd2", "oc:circuitChip2"] + [ingotIron, "oc:materialCircuitBoardPrinted", ingotIron]] +} +databaseupgrade3 { + input: [[ingotIron, "oc:analyzer", ingotIron] + ["oc:circuitChip3", "oc:hdd3", "oc:circuitChip3"] + [ingotIron, "oc:materialCircuitBoardPrinted", ingotIron]] +} +experienceupgrade { + input: [[ingotGold, "", ingotGold] + ["oc:circuitChip2", emerald, "oc:circuitChip2"] + [ingotGold, "oc:materialCircuitBoardPrinted", ingotGold]] +} +generatorupgrade { + input: [[ingotIron, "", ingotIron] + ["oc:circuitChip1", craftingPiston, "oc:circuitChip1"] + [ingotIron, "oc:materialCircuitBoardPrinted", ingotIron]] +} +hoverupgrade1 { + input: [[feather, "oc:circuitChip1", feather] + [iron_nugget, leather, iron_nugget] + [feather, "oc:materialCircuitBoardPrinted", feather]] +} +hoverupgrade2 { + input: [["oc:stoneEndstone", "oc:circuitChip2", "oc:stoneEndstone"] + [nuggetGold, ingotIron, nuggetGold] + ["oc:stoneEndstone", "oc:materialCircuitBoardPrinted", "oc:stoneEndstone"]] +} +inventoryupgrade { + input: [[plankWood, hopper, plankWood] + [dropper, chest, craftingPiston] + [plankWood, "oc:circuitChip1", plankWood]] +} +inventorycontrollerupgrade { + input: [[ingotGold, "oc:analyzer", ingotGold] + [dropper, "oc:circuitChip2", craftingPiston] + [ingotGold, "oc:materialCircuitBoardPrinted", ingotGold]] +} +mfu { + input: [["oc:chamelium", gemLapis, "oc:chamelium"] + ["oc:linkedCard", "oc:adapter", "oc:linkedCard"] + ["oc:chamelium", gemLapis, "oc:chamelium"]] +} +leashupgrade { + input: [[ingotIron, {item="minecraft:lead"}, ingotIron] + [{item="minecraft:lead"}, "oc:materialCU", {item="minecraft:lead"}] + [ingotIron, {item="minecraft:lead"}, ingotIron]] +} +navigationupgrade { + input: [[ingotGold, compass, ingotGold] + ["oc:circuitChip2", {item=filled_map, subID=any}, "oc:circuitChip2"] + [ingotGold, potion, ingotGold]] +} +pistonupgrade { + input: [[ingotIron, craftingPiston, ingotIron] + [stickWood, "oc:circuitChip1", stickWood] + [ingotIron, "oc:materialCircuitBoardPrinted", ingotIron]] +} +stickypistonupgrade { + type: shapeless + input: ["oc:pistonUpgrade", "minecraft:slime_ball"] + output: 1 +} +signupgrade { + input: [[ingotIron, dyeBlack, ingotIron] + ["oc:circuitChip1", stickWood, "oc:circuitChip1"] + [ingotIron, pistonStickyBase, ingotIron]] +} +solargeneratorupgrade { + input: [[blockGlass, blockGlass, blockGlass] + ["oc:circuitChip3", blockLapis, "oc:circuitChip3"] + [ingotIron, "oc:materialCircuitBoardPrinted", ingotIron]] +} +tankupgrade { + input: [[plankWood, fenceIron, plankWood] + [dispenser, cauldron, craftingPiston] + [plankWood, "oc:circuitChip1", plankWood]] +} +tankcontrollerupgrade { + input: [[ingotGold, glassBottle, ingotGold] + [dispenser, "oc:circuitChip2", craftingPiston] + [ingotGold, "oc:materialCircuitBoardPrinted", ingotGold]] +} +tractorbeamupgrade { + input: [[ingotGold, craftingPiston, ingotGold] + [ingotIron, "oc:capacitor", ingotIron] + [ingotGold, "oc:circuitChip3", ingotGold]] +} +tradingupgrade { + input: [[ingotGold, chest, ingotGold] + [emerald, "oc:circuitChip2", emerald] + [dropper, "oc:materialCircuitBoardPrinted", craftingPiston]] +} + +cardcontainer1 { + input: [[ingotIron, "oc:circuitChip1", ingotIron] + [craftingPiston, chest, ""] + [ingotIron, "oc:materialCard", ingotIron]] +} +cardcontainer2 { + input: [[ingotIron, "oc:circuitChip2", ingotIron] + [craftingPiston, chest, ""] + [ingotIron, "oc:materialCard", ingotIron]] +} +cardcontainer3 { + input: [[ingotGold, "oc:circuitChip2", ingotGold] + [craftingPiston, chest, ""] + [ingotGold, "oc:materialCard", ingotGold]] +} +upgradecontainer1 { + input: [[ingotIron, "oc:circuitChip1", ingotIron] + [craftingPiston, chest, ""] + [ingotIron, "oc:materialCircuitBoardPrinted", ingotIron]] +} +upgradecontainer2 { + input: [[ingotIron, "oc:circuitChip2", ingotIron] + [craftingPiston, chest, ""] + [ingotIron, "oc:materialCircuitBoardPrinted", ingotIron]] +} +upgradecontainer3 { + input: [[ingotGold, "oc:circuitChip2", ingotGold] + [craftingPiston, chest, ""] + [ingotGold, "oc:materialCircuitBoardPrinted", ingotGold]] +} + +ingotiron { + type: shapeless + input: [iron_nugget, iron_nugget, iron_nugget, + iron_nugget, iron_nugget, iron_nugget, + iron_nugget, iron_nugget, iron_nugget] +} +chipdiamond { + type: shapeless + input: ["oc:materialCuttingWire", gemDiamond] + output: 6 +} +gemDiamond = false + +cuttingwire { + input: [[stickWood, nuggetIron, stickWood]] +} +acid { + type: shapeless + input: [bucketWater, sugar, slimeball, fermentedSpiderEye, bone] +} +disk { + input: [["", iron_nugget, ""] + [iron_nugget, "", iron_nugget] + ["", iron_nugget, ""]] +} +chamelium { + input: [[gravel, redstone, gravel], + [redstone, {item=coal, subID=1}, redstone], + [gravel, {item="minecraft:water_bucket"}, gravel]] + output: 16 +} +chameliumblock { + input: [["oc:chamelium", "oc:chamelium", "oc:chamelium"], + ["oc:chamelium", "oc:chamelium", "oc:chamelium"], + ["oc:chamelium", "oc:chamelium", "oc:chamelium"]] +} +endstone { + input: [[materialEnderPearl, "oc:chameliumBlock", materialEnderPearl] + ["oc:chameliumBlock", materialEnderPearl, "oc:chameliumBlock"] + [materialEnderPearl, "oc:chameliumBlock", materialEnderPearl]] + output: 4 +} +inkcartridgeempty { + input: [[iron_nugget, dispenser, iron_nugget], + ["oc:materialTransistor", bucket, "oc:materialTransistor"], + [iron_nugget, "oc:materialCircuitBoardPrinted", iron_nugget]] +} +inkcartridge { + type: shapeless + input: [dyeCyan, dyeMagenta, dyeYellow, dyeBlack, "oc:inkCartridgeEmpty"] +} + +buttongroup { + input: [[button, button, button] + [button, button, button]] +} +arrowkeys { + input: [["", button, ""] + [button, button, button]] +} +numpad { + input: [[button, button, button] + [button, button, button] + [button, button, button]] +} + +transistor { + input: [[ingotIron, ingotIron, ingotIron] + [nuggetGold, paper, nuggetGold] + ["", redstone, ""]] + output: 8 +} +chip1 { + input: [[iron_nugget, iron_nugget, iron_nugget] + [redstone, "oc:materialTransistor", redstone] + [iron_nugget, iron_nugget, iron_nugget]] + output: 8 +} +chip2 { + input: [[nuggetGold, nuggetGold, nuggetGold] + [redstone, "oc:materialTransistor", redstone] + [nuggetGold, nuggetGold, nuggetGold]] + output: 4 +} +chip3 { + input: [[chipDiamond, chipDiamond, chipDiamond] + [redstone, "oc:materialTransistor", redstone] + [chipDiamond, chipDiamond, chipDiamond]] + output: 2 +} +alu { + input: [[iron_nugget, redstone, iron_nugget] + ["oc:materialTransistor", "oc:circuitChip1", "oc:materialTransistor"] + [iron_nugget, "oc:materialTransistor", iron_nugget]] +} +apu1 { + input: [[nuggetGold, "oc:circuitChip1", nuggetGold] + ["oc:cpu2", "oc:componentBus1", "oc:graphicsCard1"] + [nuggetGold, "oc:circuitChip1", nuggetGold]] +} +apu2 { + input: [[chipDiamond, "oc:circuitChip2", chipDiamond] + ["oc:cpu3", "oc:componentBus2", "oc:graphicsCard2"] + [chipDiamond, "oc:circuitChip2", chipDiamond]] +} +componentbus1 { + input: [[iron_nugget, redstone, iron_nugget] + ["oc:circuitChip1", "oc:materialCU", ""] + [iron_nugget, "oc:materialCircuitBoardPrinted", iron_nugget]] +} +componentbus2 { + input: [[nuggetGold, redstone, nuggetGold] + ["oc:circuitChip2", "oc:materialCU", ""] + [nuggetGold, "oc:materialCircuitBoardPrinted", nuggetGold]] +} +componentbus3 { + input: [[chipDiamond, redstone, chipDiamond] + ["oc:circuitChip3", "oc:materialCU", ""] + [chipDiamond, "oc:materialCircuitBoardPrinted", chipDiamond]] +} +cpu1 { + input: [[iron_nugget, redstone, iron_nugget] + ["oc:circuitChip1", "oc:materialCU", "oc:circuitChip1"] + [iron_nugget, "oc:materialALU", iron_nugget]] +} +cpu2 { + input: [[nuggetGold, redstone, nuggetGold] + ["oc:circuitChip2", "oc:materialCU", "oc:circuitChip2"] + [nuggetGold, "oc:materialALU", nuggetGold]] +} +cpu3 { + input: [[chipDiamond, redstone, chipDiamond] + ["oc:circuitChip3", "oc:materialCU", "oc:circuitChip3"] + [chipDiamond, "oc:materialALU", chipDiamond]] +} +cu { + input: [[nuggetGold, redstone, nuggetGold] + ["oc:materialTransistor", clock, "oc:materialTransistor"] + [nuggetGold, "oc:materialTransistor", nuggetGold]] +} + +rawcircuitboard { + type: shapeless + input: [ingotGold, clay, dyeGreen] + output: 8 +} +circuitboard = false +printedcircuitboard { + type: furnace + input: "oc:materialCircuitBoardRaw" +} +card { + input: [[iron_nugget, "", ""] + [iron_nugget, "oc:materialCircuitBoardPrinted", ""] + [iron_nugget, nuggetGold, ""]] +} + +interweb { + input: [[string, string, string] + [string, materialEnderPearl, string] + [string, string, string]] +} + +adapter { + input: [[ingotIron, "oc:cable", ingotIron] + ["oc:cable", "oc:circuitChip1", "oc:cable"] + [ingotIron, "oc:materialCircuitBoardPrinted", ingotIron]] +} +assembler { + input: [[ingotIron, workbench, ingotIron] + [craftingPiston, "oc:circuitChip2", craftingPiston] + [ingotIron, "oc:materialCircuitBoardPrinted", ingotIron]] +} +cable { + input: [["", iron_nugget, ""] + [iron_nugget, redstone, iron_nugget] + ["", iron_nugget, ""]] + output: 4 +} +luaBios { + type: shapeless + input: ["oc:eeprom", "oc:manual"] +} +carpetedcapacitor { + type: shapeless + input: [carpet, "oc:capacitor"] +} +capacitor { + input: [[ingotIron, "oc:materialTransistor", ingotIron] + [nuggetGold, paper, nuggetGold] + [ingotIron, "oc:materialCircuitBoardPrinted", ingotIron]] +} +charger { + input: [[ingotIron, ingotGold, ingotIron] + ["oc:capacitor", "oc:circuitChip2", "oc:capacitor"] + [ingotIron, "oc:materialCircuitBoardPrinted", ingotIron]] +} +case1 { + input: [[ingotIron, "oc:circuitChip1", ingotIron] + [fenceIron, chest, fenceIron] + [ingotIron, "oc:materialCircuitBoardPrinted", ingotIron]] +} +case2 { + input: [[ingotGold, "oc:circuitChip2", ingotGold] + [fenceIron, chest, fenceIron] + [ingotGold, "oc:materialCircuitBoardPrinted", ingotGold]] +} +case3 { + input: [[gemDiamond, "oc:circuitChip3", gemDiamond] + [fenceIron, chest, fenceIron] + [gemDiamond, "oc:materialCircuitBoardPrinted", gemDiamond]] +} +disassembler { + input: [["oc:materialCU", paneGlass, "oc:analyzer"] + [craftingPiston, "", obsidian] + [ingotIron, bucketLava, ingotIron]] +} +diskdrive { + input: [[ingotIron, "oc:circuitChip1", ingotIron] + [craftingPiston, stickWood, ""] + [ingotIron, "oc:materialCircuitBoardPrinted", ingotIron]] +} +geolyzer { + input: [[ingotGold, compass, ingotGold] + [eyeOfEnder, "oc:circuitChip2", eyeOfEnder] + [ingotGold, "oc:materialCircuitBoardPrinted", ingotGold]] +} +hologram1 { + input: [["oc:circuitChip2", paneGlass, "oc:circuitChip2"] + ["oc:materialCircuitBoardPrinted", chipDiamond, "oc:materialCircuitBoardPrinted"] + [obsidian, yellowDust, obsidian]] +} +hologram2 { + input: [["oc:circuitChip3", blockGlass, "oc:circuitChip3"] + ["oc:materialCircuitBoardPrinted", gemDiamond, "oc:materialCircuitBoardPrinted"] + [obsidian, blazePowder, obsidian]] +} +keyboard { + input: [["oc:materialButtonGroup", "oc:materialButtonGroup", "oc:materialButtonGroup"] + ["oc:materialButtonGroup", "oc:materialArrowKey", "oc:materialNumPad"]] +} +motionsensor { + input: [[ingotGold, daylightDetector, ingotGold] + [daylightDetector, "oc:cpu2", daylightDetector] + [ingotGold, "oc:materialCircuitBoardPrinted", ingotGold]] +} +netsplitter { + input: [[ingotIron, "oc:cable", ingotIron] + ["oc:cable", craftingPiston, "oc:cable"] + [ingotIron, "oc:materialCircuitBoardPrinted", ingotIron]] +} +printer { + input: [[ingotIron, hopper, ingotIron] + [craftingPiston, "oc:circuitChip3", craftingPiston] + [ingotIron, "oc:materialCircuitBoardPrinted", ingotIron]] +} +powerconverter { + input: [[ingotIron, "oc:cable", ingotIron] + [ingotGold, "oc:circuitChip1", ingotGold] + [ingotIron, "oc:materialCircuitBoardPrinted", ingotIron]] +} +powerdistributor { + input: [[ingotIron, ingotGold, ingotIron] + ["oc:cable", "oc:circuitChip1", "oc:cable"] + [ingotIron, "oc:materialCircuitBoardPrinted", ingotIron]] +} +rack { + input: [[gemDiamond, "oc:wlanCard2", gemDiamond] + [fenceIron, chest, fenceIron] + ["oc:relay", "oc:materialCircuitBoardPrinted", "oc:powerDistributor"]] +} +raid { + input: [[iron_nugget, "oc:cpu3", iron_nugget] + ["oc:ram1", "oc:diskDrive", "oc:ram1"] + [iron_nugget, "oc:circuitChip2", iron_nugget]] +} +redstone { + input: [[ingotIron, "oc:circuitChip3", ingotIron] + [blockRedstone, "oc:redstoneCard1", blockRedstone] + [ingotIron, "oc:materialCircuitBoardPrinted", ingotIron]] +} +relay { + input: [[ingotIron, "oc:cable", ingotIron] + ["oc:cable", "oc:lanCard", "oc:cable"] + [ingotIron, "oc:materialCircuitBoardPrinted", ingotIron]] +} +screen1 { + input: [[ingotIron, redstone, ingotIron] + [redstone, "oc:circuitChip1", blockGlass] + [ingotIron, redstone, ingotIron]] +} +screen2 { + input: [[ingotGold, dyeRed, ingotGold] + [dyeGreen, "oc:circuitChip2", blockGlass] + [ingotGold, dyeBlue, ingotGold]] +} +screen3 { + input: [[obsidian, yellowDust, obsidian] + [yellowDust, "oc:circuitChip3", blockGlass] + [obsidian, yellowDust, obsidian]] +} +transposer { + input: [[ingotIron, "oc:inventoryControllerUpgrade", ingotIron] + [hopper, bucket, hopper] + [ingotIron, "oc:tankControllerUpgrade", ingotIron]] + output: 4 +} +waypoint { + input: [[ingotIron, "oc:circuitChip1", ingotIron] + ["oc:materialTransistor", "oc:materialInterweb", "oc:materialTransistor"], + [ingotIron, "oc:materialCircuitBoardPrinted", ingotIron]] +} diff --git a/minecraft/config/opencomputers/gregtech.recipes b/minecraft/config/opencomputers/gregtech.recipes new file mode 100644 index 0000000..1c3a451 --- /dev/null +++ b/minecraft/config/opencomputers/gregtech.recipes @@ -0,0 +1,353 @@ +# Do not change this file, it is rewritten each time you start the game. +# Instead, use the user.recipes file to edit recipes by redefining them there. + +# Note that there is support for a number of GregTech machines, by using the +# appropriate `type` specifier. Available types are: +# - gt_alloySmelter : Alloy Smelter Recipe +# - gt_assembler : Circuit Assembler Machine +# - gt_bender : Plate Bending Machine Recipe +# - gt_canner : Canning Machine Recipe +# - gt_chemical : Chemical Recipe +# - gt_cnc : CNC-Machine Recipe +# - gt_cutter : Cutter Recipe +# - gt_fluidCanner : Fluid Canner Recipe +# - gt_formingPress : Forming Press Recipe +# - gt_lathe : Lathe Machine Recipe +# - gt_laserEngraver: Laser Engraver Recipe +# - gt_wiremill : Wiremill Recipe +# +# For these types, there a few more options for inputs and outputs. A full +# recipe using all these options would look like this: +# name { +# type: gt_??? +# input: ["primaryInput", "possiblyOptionalSecondaryInput"] +# count: [1, 2] # would mean 1 of primary, 2 of secondary +# output: 2 # size of primary output stack +# eu: EU consumed for the operation +# time: time it takes to complete the operation, in ticks. +# # The following are usually optional. +# secondaryOutput: ["secondaryOutput1", "secondaryOutput2"] # Max number depends on machine. +# secondaryOutputCount: [2, 2] # Like `count` to `input`. +# inputFluid: {name="water", amount="500"} +# outputFluid: {name="lava"} # defaults to amount = 1000 +# } + +include file("hardmode.recipes") + +analyzer { + # 32762 = Portable Scanner + input: [["oc:materialTransistor", torchRedstoneActive, "oc:materialTransistor"] + ["oc:circuitChip2", {item="gt.metaitem.01", subID=32762}, "oc:circuitChip2"] + [screwAluminium, craftingToolScrewdriver, screwAluminium]] +} + +server1 { + input: [["oc:circuitChip1", "oc:ram4", "oc:circuitChip1"] + ["oc:circuitChip2", "oc:case1", "oc:circuitChip2"] + [craftingToolScrewdriver, "oc:materialCircuitBoardPrinted", craftingToolWrench]] +} +server2 { + input: [["oc:circuitChip2", "oc:ram5", "oc:circuitChip2"] + ["oc:circuitChip3", "oc:case2", "oc:circuitChip3"] + [craftingToolScrewdriver, "oc:materialCircuitBoardPrinted", craftingToolWrench]] +} +server3 { + input: [["oc:circuitChip3", "oc:ram6", "oc:circuitChip3"] + ["oc:circuitChip3", "oc:case3", "oc:circuitChip3"] + [craftingToolScrewdriver, "oc:materialCircuitBoardPrinted", craftingToolWrench]] +} + +ram1 { + type: gt_assembler + input: ["oc:circuitChip1", "oc:materialCircuitBoardPrinted"] + count: [3, 3] + eu: 32 + time: 250 +} +ram2 { + input: [["oc:circuitChip1", "oc:circuitChip1", "oc:circuitChip1"] + ["oc:ram1", "oc:materialCircuitBoardPrinted", "oc:ram1"] + ["", craftingToolWrench, ""]] +} +ram3 { + input: [["oc:circuitChip2", "oc:circuitChip2", "oc:circuitChip2"] + ["oc:ram2", "oc:materialCircuitBoardPrinted", "oc:ram2"] + [circuitElite, craftingToolWrench, circuitElite]] +} +ram4 { + input: [["oc:circuitChip2", "oc:circuitChip2", "oc:circuitChip2"] + ["oc:ram3", "oc:materialCircuitBoardPrinted", "oc:ram3"] + [circuitElite, craftingToolWrench, circuitElite]] +} +ram5 { + input: [["oc:circuitChip3", "oc:circuitChip3", "oc:circuitChip3"] + ["oc:ram4", "oc:materialCircuitBoardPrinted", "oc:ram4"] + [circuitUltimate, craftingToolWrench, circuitUltimate]] +} +ram6 { + input: [["oc:circuitChip3", "oc:circuitChip3", "oc:circuitChip3"] + ["oc:ram5", "oc:materialCircuitBoardPrinted", "oc:ram5"] + [circuitUltimate, craftingToolWrench, circuitUltimate]] +} + +floppy { + input: [[screwAluminium, lever, screwAluminium] + [plateAluminium, "oc:materialDisk", plateAluminium] + [screwAluminium, craftingToolScrewdriver, screwAluminium]] +} +hdd1 { + input: [["oc:ram1", "oc:materialDisk", "oc:ram1"] + ["oc:ram1", "oc:materialDisk", "oc:ram1"] + [screwAluminium, craftingToolScrewdriver, "oc:circuitChip2"]] +} +hdd2 { + input: [["oc:hdd1", "oc:materialCircuitBoardPrinted" , "oc:hdd1"] + ["oc:circuitChip2", screwTitanium, "oc:circuitChip2"] + [screwTitanium, craftingToolScrewdriver, screwTitanium]] +} +hdd3 { + input: [["oc:hdd2", "oc:materialCircuitBoardPrinted", "oc:hdd2"] + ["oc:circuitChip3", screwTungstenSteel, "oc:circuitChip3"] + [screwTungstenSteel , craftingToolScrewdriver, screwTungstenSteel]] +} + +# graphicsCard1 { fallback to default } +# graphicsCard2 { fallback to default } +# graphicsCard3 { fallback to default } +redstonecard { + input: [[screwStainlessSteel , "oc:circuitChip2" , screwStainlessSteel] + ["comparator", "oc:materialCard", diode] + [screwStainlessSteel , craftingToolScrewdriver, screwStainlessSteel]] +} +lancard { + input: [[screwStainlessSteel , "oc:circuitChip2" , screwStainlessSteel] + ["oc:cable", "oc:materialCard", "oc:cable"] + [screwStainlessSteel , craftingToolScrewdriver, screwStainlessSteel]] +} +wlancard1 { + input: [[screwAluminium , "oc:circuitChip2" , screwAluminium] + [torchRedstoneActive, "oc:lanCard", torchRedstoneActive] + [screwAluminium , craftingToolScrewdriver, screwAluminium]] +} +wlancard2 { + input: [[screwTitanium , "oc:circuitChip3" , screwTitanium] + [materialEnderPearl, "oc:lanCard", materialEnderPearl] + [screwTitanium , craftingToolScrewdriver, screwTitanium]] +} + +craftingupgrade { + # 1 = LV Casing + input: [[screwStainlessSteel, "oc:materialCircuitBoardPrinted" , screwStainlessSteel] + ["oc:circuitChip2", {block="gt.blockcasings", subID=1}, "oc:circuitChip2"] + [screwStainlessSteel, craftingToolScrewdriver, screwStainlessSteel]] +} +generatorupgrade { + input: [[screwStainlessSteel, "oc:materialCircuitBoardPrinted" , screwStainlessSteel] + ["oc:circuitChip2", craftingGenerator, "oc:circuitChip2"] + [screwStainlessSteel, craftingToolScrewdriver, screwStainlessSteel]] +} +navigationupgrade { + # 2 = MV Casing + input: [[{block="gt.blockcasings", subID=2}, compass, screwStainlessSteel] + ["oc:circuitChip3", {item=filled_map, subID=any}, "oc:circuitChip3"] + [screwStainlessSteel, potion, craftingToolScrewdriver]] +} +signupgrade { + input: [[screwAluminium, dyeBlack, screwAluminium] + ["oc:circuitChip1", stickWood, "oc:circuitChip1"] + [screwAluminium, craftingToolScrewdriver, screwAluminium]] +} +solargeneratorupgrade { + # 32750 = Solar Panel + input: [[screwTitanium, "", screwTitanium] + ["oc:circuitChip3", {item="gt.metaitem.01", subID=32750} , "oc:circuitChip3"] + [screwTitanium, craftingToolScrewdriver, screwTitanium]] +} + +cuttingwire { + input: [[stickWood, ingotTin, stickWood] + ["", craftingToolWireCutter, ""]] +} +disk { + input: [["", plateAluminium, ""] + [plateAluminium, "", plateAluminium] + ["", plateAluminium, ""]] +} + +# buttonGroup { fallback to default } +# arrowKeys { fallback to default } +# numPad { fallback to default } + +transistor { + type: gt_assembler + input: [redstone, stickIron] + count: [1, 3] + eu: 16 + time: 500 + output: 6 +} +chip1 { + type: gt_assembler + input: ["ic2.itemPartCircuit", "oc:materialTransistor"] + count: [1, 4] + eu: 25 + time: 480 + output: 4 +} +chip2 { + type: gt_assembler + input: ["ic2.itemPartCircuitAdv", "oc:materialTransistor"] + count: [1, 8] + eu: 25 + time: 640 + output: 4 +} +chip3 { + type: gt_assembler + input: [circuitData, "oc:materialTransistor"] + count: [1, 16] + eu: 25 + time: 800 + output: 4 +} +alu { + type: gt_assembler + input: [comparator, "oc:circuitChip1"] + count: [3, 1] + eu: 24 + time: 500 + output: 1 +} +cpu1 { + input: [["oc:circuitChip2", "oc:materialALU", "oc:circuitChip2"] + [plateAluminium, "oc:materialCU", plateAluminium] + [screwAluminium, craftingToolScrewdriver, screwAluminium]] +} +cpu2 { + input: [["oc:circuitChip2", plateStainlessSteel, "oc:circuitChip2"] + ["oc:ram3", "oc:cpu1", "oc:ram3"] + ["oc:circuitChip2", craftingToolScrewdriver, "oc:circuitChip2"]] +} +cpu3 { + input: [["oc:circuitChip3", plateTitanium, "oc:circuitChip3"] + ["oc:ram5", "oc:cpu2", "oc:ram5"] + ["oc:circuitChip3", craftingToolScrewdriver, "oc:circuitChip3"]] +} +cu { + type: gt_assembler + input: [circuitElite, "oc:materialTransistor"] + count: [1, 6] + eu: 32 + time: 750 + output: 3 +} + +# rawCircuitBoard { fallback to default } +circuitboard { + type: furnace + input: "oc:materialCircuitBoardRaw" +} +printedcircuitboard { + type:shaped + input: [[dustTinyGold, cellSulfuricAcid] + ["oc:materialCircuitBoard", dustTinyGold]] +} +card { + input: [[stickIron, "oc:circuitChip2", "oc:materialTransistor"] + [stickIron, "oc:materialCircuitBoardPrinted", "oc:materialCircuitBoardPrinted"] + [craftingToolScrewdriver, nuggetGold, nuggetGold]] +} + +adapter { + input: [["oc:cable", "oc:circuitChip1", "oc:cable"] + ["", {block="gt.blockcasings", subID=1}, ""] + ["oc:materialCircuitBoardPrinted", "oc:cable", craftingToolWrench]] +} +cable { + type: gt_assembler + input: [craftingWireCopper, dustEmerald] + count: [8, 1] + eu: 32 + time: 64 + output: 8 +} +carpetedcapacitor { + type: shapeless + input: [carpet, "oc:capacitor"] +} +capacitor { + # 7 = CESU + input: [["", {item="ic2.blockElectric", subID=7}, ""] + [{block="gt.blockcasings", subID=1}, "oc:materialTransistor", {block="gt.blockcasings", subID=1}] + ["oc:materialCircuitBoardPrinted", craftingToolWrench, "oc:materialCircuitBoardPrinted"]] +} +charger { + # 2 = Chargepad (MFE) + input: [["", plateStainlessSteel, ""] + [{item="ic2.blockChargepad", subID=2}, {block="gt.blockcasings", subID=3}, {item="ic2.blockChargepad", subID=2}] + ["oc:circuitChip3", craftingToolWrench, "oc:materialCircuitBoardPrinted"]] +} +case1 { + input: [[screwAluminium, "oc:materialCircuitBoardPrinted", craftingToolWrench] + ["ic2.reactorVentSpread", {block="gt.blockcasings", subID=1}, "ic2.reactorVentSpread"] + [screwAluminium, "oc:circuitChip1", craftingToolScrewdriver]] +} +case2 { + input: [[screwStainlessSteel , "oc:materialCircuitBoardPrinted", craftingToolWrench] + [{item="ic2.reactorVentGold", subID=1}, "oc:case1", {item="ic2.reactorVentGold", subID=1}] + [screwStainlessSteel, "oc:circuitChip2", craftingToolScrewdriver]] +} +case3 { + input: [[screwTitanium , "oc:materialCircuitBoardPrinted", craftingToolWrench] + [{item="ic2.reactorVentDiamond", subID=1}, "oc:case2", {item="ic2.reactorVentDiamond", subID=1}] + [screwTitanium, "oc:circuitChip3", craftingToolScrewdriver]] +} +diskdrive { + input: [["", "oc:circuitChip2", ""] + [craftingPiston, {block="gt.blockcasings", subID=1}, craftingLensWhite] + ["oc:circuitChip2", craftingToolWrench, "oc:circuitChip2"]] +} +# keyboard { fallback to default } +powerconverter { + # 4 = MV Transformer + input: [["", "oc:circuitChip2", ""] + [plateAluminium, {item="ic2.blockElectric", subID=4}, plateAluminium] + ["oc:materialCircuitBoardPrinted", craftingToolWrench, "oc:materialCircuitBoardPrinted"]] +} +powerdistributor { + # 7 = CESU + input: [["", plateAluminium, ""] + [{item="ic2.blockElectric", subID=7}, {block="gt.blockcasings", subID=2}, circuitMaster] + ["oc:materialCircuitBoardPrinted", plateAluminium, craftingToolWrench]] +} +rack { + input: [[craftingToolScrewdriver, "oc:wlanCard2", craftingToolWrench] + [{item="ic2.reactorVentDiamond", subID=1}, chest, {item="ic2.reactorVentDiamond", subID=1}] + ["oc:relay", "oc:materialCircuitBoardPrinted","oc:powerDistributor"]] +} +redstone { + # 32731 = Activity Detector + input: [[plateRedstone, "oc:materialCircuitBoardPrinted", plateRedstone] + [{item="gt.metaitem.01", subID=32731}, {block="gt.blockcasings", subID=2}, "oc:redstoneCard1"] + ["oc:circuitChip2", "oc:materialCircuitBoardPrinted", "oc:circuitChip2"]] +} +relay { + input: [["", "oc:lanCard", ""] + ["oc:cable", {block="gt.blockcasings", subID=2}, "oc:cable"] + ["oc:materialCircuitBoardPrinted", craftingToolWrench, "oc:materialCircuitBoardPrinted"]] +} +screen1 { + input: [[plateAluminium, plateAluminium, craftingToolWrench] + [redstone, "oc:materialTransistor", paneGlass] + [plateAluminium, plateAluminium, craftingToolScrewdriver]] +} +screen2 { + input: [[plateStainlessSteel, screwStainlessSteel, craftingToolWrench] + ["oc:circuitChip2", "oc:screen1", {item="gt.metaitem.01", subID=32740}] + [plateStainlessSteel, screwStainlessSteel, craftingToolScrewdriver]] +} +screen3 { + input: [[plateTitanium, "oc:materialCircuitBoardPrinted", craftingToolWrench] + ["oc:circuitChip3", "oc:screen2", "oc:circuitChip3"] + [plateTitanium, "oc:materialCircuitBoardPrinted", craftingToolScrewdriver]] +} diff --git a/minecraft/config/opencomputers/hardmode.recipes b/minecraft/config/opencomputers/hardmode.recipes new file mode 100644 index 0000000..14cc064 --- /dev/null +++ b/minecraft/config/opencomputers/hardmode.recipes @@ -0,0 +1,411 @@ +# Do not change this file, it is rewritten each time you start the game. +# Instead, use the user.recipes file to edit recipes by redefining them there. + +include file("default.recipes") + +analyzer { + input: [["", torchRedstoneActive, ""] + ["oc:materialTransistor", "oc:circuitChip1", nuggetGold] + ["oc:materialTransistor", "oc:materialCircuitBoardPrinted", nuggetGold]] +} +terminal { + input: [[iron_nugget, "oc:solarGeneratorUpgrade", iron_nugget] + ["oc:circuitChip3", "oc:screen2", "oc:wlanCard2"] + [iron_nugget, "oc:keyboard", iron_nugget]] +} + +server1 { + input: [["oc:circuitChip1", "oc:ram4", "oc:circuitChip1"] + ["oc:circuitChip2", "oc:case1", "oc:circuitChip2"] + ["oc:materialCircuitBoardPrinted", "oc:materialCircuitBoardPrinted", "oc:materialCircuitBoardPrinted"]] +} +server2 { + input: [["oc:circuitChip2", "oc:ram5", "oc:circuitChip2"] + ["oc:circuitChip3", "oc:case2", "oc:circuitChip3"] + ["oc:materialCircuitBoardPrinted", "oc:materialCircuitBoardPrinted", "oc:materialCircuitBoardPrinted"]] +} +server3 { + input: [["oc:circuitChip3", "oc:ram6", "oc:circuitChip3"] + ["oc:circuitChip3", "oc:case3", "oc:circuitChip3"] + ["oc:materialCircuitBoardPrinted", "oc:materialCircuitBoardPrinted", "oc:materialCircuitBoardPrinted"]] +} + +ram1 { + input: [["oc:circuitChip1", "oc:circuitChip1", "oc:circuitChip1"] + ["oc:materialCircuitBoardPrinted", "oc:materialCircuitBoardPrinted", "oc:materialCircuitBoardPrinted"]] +} +ram2 { + input: [["oc:circuitChip1", "oc:circuitChip1", "oc:circuitChip1"] + ["oc:ram1", "oc:materialCircuitBoardPrinted", "oc:ram1"]] +} +ram3 { + input: [["oc:circuitChip2", "oc:circuitChip2", "oc:circuitChip2"] + ["oc:ram2", "oc:materialCircuitBoardPrinted", "oc:ram2"]] +} +ram4 { + input: [["oc:circuitChip2", "oc:circuitChip2", "oc:circuitChip2"] + ["oc:ram3", "oc:materialCircuitBoardPrinted", "oc:ram3"]] +} +ram5 { + input: [["oc:circuitChip3", "oc:circuitChip3", "oc:circuitChip3"] + ["oc:ram4", "oc:materialCircuitBoardPrinted", "oc:ram4"]] +} +ram6 { + input: [["oc:circuitChip3", "oc:circuitChip3", "oc:circuitChip3"] + ["oc:ram5", "oc:materialCircuitBoardPrinted", "oc:ram5"]] +} + +floppy { + input: [[iron_nugget, lever, iron_nugget] + ["oc:materialCircuitBoard", "oc:materialDisk", "oc:materialCircuitBoard"] + [iron_nugget, paper, iron_nugget]] +} +hdd1 { + input: [["oc:circuitChip1", "oc:materialDisk", ingotIron] + ["oc:materialCircuitBoardPrinted", "oc:materialDisk", craftingPiston] + ["oc:circuitChip1", "oc:materialDisk", ingotIron]] +} +hdd2 { + input: [[ingotGold, "oc:hdd1", ingotGold] + ["oc:circuitChip2", "oc:materialCircuitBoardPrinted", "oc:circuitChip2"] + [ingotGold, "oc:hdd1", ingotGold]] +} +hdd3 { + input: [["oc:circuitChip3", "oc:hdd2", "oc:circuitChip3"] + ["oc:ram1", "oc:materialCircuitBoardPrinted", "oc:ram1"] + ["oc:circuitChip3", "oc:hdd2", "oc:circuitChip3"]] +} + +abstractbuscard { + input: [[{block="StargateTech2:block.busCable"}, {item="StargateTech2:naquadah", subID=3}, ""] + ["", "oc:materialCard", ""]] +} +datacard2 { + input: [[nuggetGold, "oc:cpu1", "oc:circuitChip3"] + ["", "oc:dataCard1", ""]] +} +datacard3 { + input: [[gemDiamond, "oc:cpu2", "oc:ram5"] + ["", "oc:dataCard2", ""]] +} +graphicscard1 { + input: [["oc:circuitChip1", "oc:materialALU", "oc:ram1"] + ["", "oc:materialCard", ""]] +} +graphicscard2 { + input: [["oc:circuitChip2", "oc:circuitChip2", "oc:ram3"] + ["", "oc:graphicsCard1", ""]] +} +graphicscard3 { + input: [["oc:circuitChip3", "oc:circuitChip3", "oc:ram5"] + ["", "oc:graphicsCard2", ""]] +} +internetcard { + input: [["oc:materialInterweb", "oc:circuitChip3", torchRedstoneActive] + ["", "oc:wlanCard2", obsidian]] +} +redstonecard1 { + input: [[torchRedstoneActive, "oc:circuitChip1", ""] + ["", "oc:materialCard", ""]] +} +redstonecard2 { + input: [[blockRedstone, "oc:circuitChip2", materialEnderPearl] + ["", "oc:redstoneCard1", ""]] +} +lancard { + input: [["oc:cable", "oc:circuitChip1", ""] + ["", "oc:materialCard", ""]] +} +wlancard1 { + input: [[torchRedstoneActive, "oc:circuitChip1", torchRedstoneActive] + ["", "oc:lanCard", ""]] +} +wlancard2 { + input: [[materialEnderPearl, "oc:circuitChip2", ""] + ["", "oc:lanCard", ""]] +} +linkedcard { + input: [[eyeOfEnder, "", eyeOfEnder] + ["oc:wlanCard2", "oc:materialInterweb", "oc:wlanCard2"] + ["oc:circuitChip3", "", "oc:circuitChip3"]] + output: 2 # Note: all resulting cards are linked to each other. +} + +batteryupgrade1 { + input: [[ingotIron, nuggetGold, ingotIron] + ["oc:materialTransistor", "oc:capacitor", "oc:materialTransistor"] + [ingotIron, nuggetGold, ingotIron]] +} +batteryupgrade2 { + input: [[ingotGold, "oc:capacitor", ingotGold] + ["oc:materialTransistor", nuggetGold, "oc:materialTransistor"] + [ingotGold, "oc:capacitor", ingotGold]] +} +batteryupgrade3 { + input: [[gemDiamond, "oc:capacitor", gemDiamond] + ["oc:materialTransistor", "oc:capacitor", "oc:materialTransistor"] + [gemDiamond, "oc:capacitor", gemDiamond]] +} +craftingupgrade { + input: [[ingotIron, craftingPiston, ingotIron] + ["oc:circuitChip1", workbench, "oc:circuitChip1"] + [ingotIron, "oc:materialCircuitBoardPrinted", ingotIron]] +} +experienceupgrade { + input: [[ingotGold, "oc:analyzer", ingotGold] + ["oc:circuitChip3", emerald, "oc:circuitChip3"] + [ingotGold, "oc:materialCircuitBoardPrinted", ingotGold]] +} +generatorupgrade { + input: [[ingotIron, "", ingotIron] + ["oc:circuitChip1", craftingPiston, "oc:circuitChip1"] + ["oc:materialCircuitBoardPrinted", ingotIron, "oc:materialCircuitBoardPrinted"]] +} +inventoryupgrade { + input: [[ingotIron, hopper, ingotIron] + [dispenser, chest, craftingPiston] + [ingotIron, "oc:circuitChip1", ingotIron]] +} +inventorycontrollerupgrade { + input: [[ingotGold, "oc:circuitChip2", ingotGold] + [dispenser, "oc:inventoryUpgrade", craftingPiston] + [ingotGold, "oc:materialCircuitBoardPrinted", ingotGold]] +} +navigationupgrade { + input: [[ingotGold, compass, ingotGold] + ["oc:circuitChip3", {item=filled_map, subID=any}, "oc:circuitChip3"] + [ingotGold, potion, ingotGold]] +} +signupgrade { + input: [[ingotIron, dyeBlack, ingotIron] + ["oc:circuitChip1", stickWood, "oc:circuitChip1"] + [ingotIron, pistonStickyBase, ingotIron]] +} +solargeneratorupgrade { + input: [[blockGlass, blockGlass, blockGlass] + ["oc:circuitChip3", "oc:generatorUpgrade", "oc:circuitChip3"]] +} +tradingupgrade { + input: [["oc:circuitChip2", chest, "oc:circuitChip2"] + [emerald, "oc:circuitChip2", emerald] + [dropper, "oc:materialCircuitBoardPrinted", craftingPiston]] +} + +cuttingwire { + input: [[stickWood, iron_nugget, stickWood]] +} +disk { + input: [["", iron_nugget, ""] + [iron_nugget, "", iron_nugget] + ["", iron_nugget, ""]] +} + +buttongroup { + input: [[button, button, button] + [button, button, button]] +} +arrowkeys { + input: [["", button, ""] + [button, button, button]] +} +numpad { + input: [[button, button, button] + [button, button, button] + [button, button, button]] +} + +transistor { + input: [[iron_nugget, iron_nugget, iron_nugget] + [nuggetGold, paper, nuggetGold] + ["", redstone, ""]] +} +chip1 { + input: [[iron_nugget, "", iron_nugget] + ["oc:materialTransistor", nuggetGold, "oc:materialTransistor"] + [iron_nugget, "", iron_nugget]] +} +chip2 { + input: [[nuggetGold, {item=dyePowder, subID=4} , nuggetGold] + ["oc:circuitChip1", netherquartz, "oc:circuitChip1"] + [nuggetGold, {item=dyePowder, subID=4}, nuggetGold]] +} +chip3 { + input: [[yellowDust, comparator, yellowDust] + ["oc:circuitChip2", gemDiamond, "oc:circuitChip2"] + [yellowDust, comparator, yellowDust]] +} +alu { + input: [[diode, torchRedstoneActive, diode] + ["oc:materialTransistor", "oc:materialTransistor", "oc:materialTransistor"] + [iron_nugget, redstone, iron_nugget]] +} +apu2 { + input: [[gemDiamond, "oc:circuitChip2", gemDiamond] + ["oc:cpu3", "oc:componentBus2", "oc:graphicsCard2"] + [gemDiamond, "oc:circuitChip2", gemDiamond]] +} +componentbus1 { + input: [[iron_nugget, redstone, iron_nugget] + ["oc:circuitChip1", "oc:materialCU", ""] + [iron_nugget, "oc:materialCircuitBoardPrinted", iron_nugget]] +} +componentbus2 { + input: [[nuggetGold, "oc:ram3", nuggetGold] + ["oc:circuitChip2", "oc:componentBus1", ""] + [nuggetGold, "oc:materialCircuitBoardPrinted", nuggetGold]] +} +componentbus3 { + input: [[gemDiamond, "oc:ram5", gemDiamond] + ["oc:circuitChip3", "oc:componentBus2", ""] + [gemDiamond, "oc:materialCircuitBoardPrinted", gemDiamond]] +} +cpu1 { + input: [[iron_nugget, redstone, iron_nugget] + ["oc:circuitChip1", "oc:materialCU", "oc:circuitChip1"] + [iron_nugget, "oc:materialALU", iron_nugget]] +} +cpu2 { + input: [[nuggetGold, "oc:ram3", nuggetGold] + ["oc:circuitChip2", "oc:cpu1", "oc:circuitChip2"] + [nuggetGold, "oc:ram3", nuggetGold]] +} +cpu3 { + input: [[gemDiamond, "oc:ram5", gemDiamond] + ["oc:circuitChip3", "oc:cpu2", "oc:circuitChip3"] + [gemDiamond, "oc:ram5", gemDiamond]] +} +cu { + input: [[nuggetGold, torchRedstoneActive, nuggetGold] + ["oc:materialTransistor", clock, "oc:materialTransistor"] + [nuggetGold, redstone, nuggetGold]] +} + +rawcircuitboard { + type: shapeless + input: ["oc:materialCuttingWire", clay, dyeGreen] +} +circuitboard { + type: furnace + input: "oc:materialCircuitBoardRaw" +} +printedcircuitboard { + type: shapeless + input: ["oc:materialCircuitBoard", nuggetGold, "oc:materialAcid"] + output: 1 +} +card { + input: [[iron_nugget, "oc:circuitChip1", "oc:materialTransistor"] + [iron_nugget, "oc:materialCircuitBoardPrinted", "oc:materialCircuitBoardPrinted"] + [iron_nugget, nuggetGold, nuggetGold]] +} + +interweb { + input: [[string, materialEnderPearl, string] + [materialEnderPearl, string, materialEnderPearl] + [string, materialEnderPearl, string]] +} + +adapter { + input: [[ingotIron, "oc:cable", ingotIron] + ["oc:cable", "oc:circuitChip1", "oc:cable"] + [ingotIron, "oc:materialCircuitBoardPrinted", ingotIron]] +} +cable { + input: [["", iron_nugget, ""] + [iron_nugget, redstone, iron_nugget] + ["", iron_nugget, ""]] + output: 4 +} +carpetedcapacitor { + type: shapeless + input: [carpet, "oc:capacitor"] +} +capacitor { + input: [[ingotIron, "oc:materialTransistor", ingotIron] + [nuggetGold, paper, nuggetGold] + [ingotIron, "oc:materialCircuitBoardPrinted", ingotIron]] +} +charger { + input: [[ingotIron, ingotGold, ingotIron] + ["oc:capacitor", "oc:circuitChip2", "oc:capacitor"] + [ingotIron, "oc:materialCircuitBoardPrinted", ingotIron]] +} +case1 { + input: [[ingotIron, "oc:circuitChip1", ingotIron] + [fenceIron, chest, fenceIron] + [ingotIron, "oc:materialCircuitBoardPrinted", ingotIron]] +} +case2 { + input: [[ingotGold, "oc:circuitChip2", ingotGold] + ["oc:circuitChip2", "oc:case1", "oc:circuitChip2"] + [ingotGold, "oc:materialCircuitBoardPrinted", ingotGold]] +} +case3 { + input: [[gemDiamond, "oc:circuitChip3", gemDiamond] + ["oc:circuitChip3", "oc:case2", "oc:circuitChip3"] + [gemDiamond, "oc:materialCircuitBoardPrinted", gemDiamond]] +} +diskdrive { + input: [[ingotIron, "oc:circuitChip1", ingotIron] + [craftingPiston, stickWood, ""] + [ingotIron, "oc:materialCircuitBoardPrinted", ingotIron]] +} +geolyzer { + input: [[ingotGold, "oc:analyzer", ingotGold] + [eyeOfEnder, "oc:circuitChip2", eyeOfEnder] + [ingotGold, "oc:materialCircuitBoardPrinted", ingotGold]] +} +hologram1 { + input: [["oc:circuitChip2", paneGlass, "oc:circuitChip2"] + ["oc:materialCircuitBoardPrinted", gemDiamond, "oc:materialCircuitBoardPrinted"] + [obsidian, yellowDust, obsidian]] +} +hologram2 { + input: [["oc:circuitChip3", blockGlass, "oc:circuitChip3"] + ["oc:materialCircuitBoardPrinted", blockDiamond, "oc:materialCircuitBoardPrinted"] + [obsidian, blazePowder, obsidian]] +} +keyboard { + input: [["oc:materialButtonGroup", "oc:materialButtonGroup", "oc:materialButtonGroup"] + ["oc:materialButtonGroup", "oc:materialArrowKey", "oc:materialNumPad"]] +} +powerconverter { + input: [[ingotIron, "oc:cable", ingotIron] + [ingotGold, "oc:circuitChip1", ingotGold] + [ingotIron, "oc:materialCircuitBoardPrinted", ingotIron]] +} +powerdistributor { + input: [[ingotIron, ingotGold, ingotIron] + ["oc:cable", "oc:circuitChip1", "oc:cable"] + [ingotIron, "oc:materialCircuitBoardPrinted", ingotIron]] +} +rack { + input: [["oc:circuitChip3", "oc:wlanCard2", "oc:circuitChip3"] + [fenceIron, chest, fenceIron] + ["oc:relay", "oc:materialCircuitBoardPrinted","oc:powerDistributor"]] +} +redstone { + input: [[ingotIron, "oc:circuitChip3", ingotIron] + [blockRedstone, "oc:redstoneCard1", blockRedstone] + [ingotIron, "oc:materialCircuitBoardPrinted", ingotIron]] +} +relay { + input: [[ingotIron, "oc:cable", ingotIron] + ["oc:cable", "oc:lanCard", "oc:cable"] + [ingotIron, "oc:materialCircuitBoardPrinted", ingotIron]] +} +screen1 { + input: [[ingotIron, ingotIron, blockGlass] + [redstone, "oc:materialTransistor", blockGlass] + [ingotIron, ingotIron, blockGlass]] +} +screen2 { + input: [[ingotGold, dyeRed, ingotGold] + ["oc:circuitChip2", dyeGreen, "oc:screen1"] + [ingotGold, dyeBlue, ingotGold]] +} +screen3 { + input: [[obsidian, "oc:materialCircuitBoardPrinted", "oc:circuitChip3"] + [blazeRod, netherquartz, "oc:screen2"] + [obsidian, "oc:materialCircuitBoardPrinted", "oc:circuitChip3"]] +} diff --git a/minecraft/config/opencomputers/peaceful.recipes b/minecraft/config/opencomputers/peaceful.recipes new file mode 100644 index 0000000..83b57cd --- /dev/null +++ b/minecraft/config/opencomputers/peaceful.recipes @@ -0,0 +1,79 @@ +include file("default.recipes") + +redstonecard2 { + input: [[blockRedstone, "oc:circuitChip2", gemDiamond] + ["", "oc:materialCard", ""]] +} +wlancard1 { + input: [[torchRedstoneActive, "oc:circuitChip1", torchRedstoneActive] + ["", "oc:materialCard", ""]] +} +wlancard2 { + input: [[gemDiamond, "oc:circuitChip2", ""] + ["", "oc:materialCard", ""]] +} +linkedcard { + input: [[gemDiamond, "", gemDiamond] + ["oc:lanCard", "oc:materialInterweb", "oc:lanCard"] + ["oc:circuitChip3", "", "oc:circuitChip3"]] + output: 2 # Note: all resulting cards are linked to each other. +} + +angelupgrade { + input: [[ingotIron, gemDiamond, ingotIron] + ["oc:circuitChip1", pistonStickyBase, "oc:circuitChip1"] + [ingotIron, gemDiamond, ingotIron]] +} +chunkloaderupgrade { + input: [[ingotGold, blockGlass, ingotGold] + ["oc:circuitChip3", gemDiamond, "oc:circuitChip3"] + [obsidian, "oc:materialCircuitBoardPrinted", obsidian]] +} +inventoryupgrade { + input: [[plankWood, hopper, plankWood] + [dropper, chest, craftingPiston] + [plankWood, "oc:circuitChip1", plankWood]] +} +inventorycontrollerupgrade { + input: [[ingotGold, "oc:analyzer", ingotGold] + [dropper, "oc:circuitChip2", craftingPiston] + [ingotGold, "oc:materialCircuitBoardPrinted", ingotGold]] +} +signupgrade { + input: [[ingotIron, dyeBlack, ingotIron] + ["oc:circuitChip1", stickWood, "oc:circuitChip1"] + [ingotIron, craftingPiston, ingotIron]] +} +tankupgrade { + input: [[plankWood, fenceIron, plankWood] + [dropper, cauldron, craftingPiston] + [plankWood, "oc:circuitChip1", plankWood]] +} +tankcontrollerupgrade { + input: [[ingotGold, glassBottle, ingotGold] + [dropper, "oc:circuitChip2", craftingPiston] + [ingotGold, "oc:materialCircuitBoardPrinted", ingotGold]] +} + +inkcartridgeempty { + input: [[iron_nugget, dropper, iron_nugget], + ["oc:materialTransistor", bucket, "oc:materialTransistor"], + [iron_nugget, "oc:materialCircuitBoardPrinted", iron_nugget]] +} + +interweb { + input: [[redstone, {block="minecraft:wool", subID=9}, redstone] + [{block="minecraft:wool", subID=9}, gemDiamond, {block="minecraft:wool", subID=9}] + [redstone, {block="minecraft:wool", subID=9}, redstone]] +} + +geolyzer { + input: [[ingotGold, compass, ingotGold] + [gemDiamond, "oc:circuitChip2", gemDiamond] + [ingotGold, "oc:materialCircuitBoardPrinted", ingotGold]] +} +hologram2 { + input: [["oc:circuitChip3", blockGlass, "oc:circuitChip3"] + ["oc:materialCircuitBoardPrinted", blockDiamond, "oc:materialCircuitBoardPrinted"] + [obsidian, yellowDust, obsidian]] +} diff --git a/minecraft/config/opencomputers/settings.conf b/minecraft/config/opencomputers/settings.conf new file mode 100644 index 0000000..650411a --- /dev/null +++ b/minecraft/config/opencomputers/settings.conf @@ -0,0 +1,1721 @@ +# OpenComputers configuration. This file uses typesafe config's HOCON syntax. +# Try setting your syntax highlighting to Ruby, to help readability. At least +# in Sublime Text that works really well. Note that this file is overwritten +# whenever you start the game! Changes to the comments may vanish. +# Note that all mentions of 'KB' or 'kilobyte' mean 1024 bytes. +opencomputers { + + # Chunkloader Upgrade settings. + chunkloader { + + # This is a list of forbidden dimensions in the form of numeric IDs. + # Chunkloaders may only be activated in dimensions that aren't present in + # this list. + dimBlacklist=[] + + # This is a list of allowed dimensions in the form of numeric IDs. + # Chunkloaders may only be activated in dimensions that are present in + # this list. If this list is empty, chunkloaders may be activated to all + # dimensions not forbidden. Note that the blacklist is always applied, + # so if an entry is present in both the whitelist and the blacklist, the + # blacklist will win. + dimWhitelist=[] + } + + # Client side settings, presentation and performance related stuff. + client { + + # The radius in which computer beeps can be heard. + beepRadius=16 + + # The sample rate used for generating beeps of computers' internal + # speakers. Use custom values at your own responsibility here; if it + # breaks OC you'll get no support. Some potentially reasonable + # lower values are 16000 or even 8000 (which was the old default, but + # leads to artifacting on certain frequencies). + beepSampleRate=44100 + + # The base volume of beeps generated by computers. This may be in a + # range of [0, 127], where 0 means mute (the sound will not even be + # generated), and 127 means maximum amplitude / volume. + beepVolume=32 + + # Whether to emit particle effects around players via nanomachines. This + # includes the basic particles giving a rough indication of the current + # power level of the nanomachines as well as particles emitted by the + # particle effect behaviors. + enableNanomachinePfx=true + + # This is the scaling of the individual chars rendered on screens. This + # is set to slightly overscale per default, to avoid gaps between fully + # filled chars to appear (i.e. the block symbol that is used for cursor + # blinking for example) on less accurate hardware. + fontCharScale=1.01 + + # Which font renderer to use. Defaults to `hexfont` if invalid. + # Possible values: + # - hexfont: the (since 1.3.2) default font renderer. Font in .hex format + # capable of rendering many unicode glyphs. + # The used font data can be swapped out using resource packs, + # but is harder to work with, since it involves binary data. + # - texture: the old, font-texture based font renderer that was used + # in OC versions prior to 1.3.2. This will allow overriding + # the font texture as before. Keep in mind that this renderer + # is slightly less efficient than the new one, and more + # importantly, can only render code page 437 (as opposed to... + # a *lot* of unicode). + fontRenderer=hexfont + + # The distance at which to start fading out the hologram (as with + # hologramRenderDistance). This is purely cosmetic, to avoid image + # disappearing instantly when moving too far away from a projector. + # It does not affect performance. Holograms are transparent anyway. + hologramFadeStartDistance=48 + + # This controls how often holograms 'flicker'. This is the chance that it + # flickers for *each frame*, meaning if you're running at high FPS you + # may want to lower this a bit, to avoid it flickering too much. + hologramFlickerFrequency=0.025 + + # The maximum render distance of a hologram projected by a highest tier + # hologram projector when at maximum scale. Render distance is scaled + # down with the actual scale of the hologram. + hologramRenderDistance=64 + + # The maximum distance at which to render text on screens. Rendering text + # can be pretty expensive, so if you have a lot of screens you'll want to + # avoid huge numbers here. Note that this setting is client-sided, and + # only has an impact on render performance on clients. + maxScreenTextRenderDistance=20 + + # The color of monochrome text (i.e. displayed when in 1-bit color depth, + # e.g. tier one screens / GPUs, or higher tier set to 1-bit color depth). + # Defaults to white, feel free to make it some other color, tho! + monochromeColor="0xFFFFFF" + + # Position of the power indicator for nanomachines, by default left to the + # player's health, specified by negative values. Values in [0, 1) will be + # treated as relative positions, values in [1, inf) will be treated as + # absolute positions. + nanomachineHudPos=[ + -1, + -1 + ] + + # Render robots' names as a label above them when near them + robotLabels=true + + # The distance at which to start fading out the text on screens. This is + # purely cosmetic, to avoid text disappearing instantly when moving too + # far away from a screen. This should have no measurable impact on + # performance. Note that this needs OpenGL 1.4 to work, otherwise text + # will always just instantly disappear when moving away from the screen + # displaying it. + screenTextFadeStartDistance=15 + + # The volume multiplier applied to sounds from this mod like the computer + # running noise. Disable sounds by setting this to zero. + soundVolume=1 + + # If you prefer the text on the screens to be aliased (you know, *not* + # anti-aliased / smoothed) turn this option off. + textAntiAlias=true + + # Whether to apply linear filtering for text displayed on screens when the + # screen has to be scaled down - i.e. the text is rendered at a resolution + # lower than their native one, e.g. when the GUI scale is less than one or + # when looking at a far away screen. This leads to smoother text for + # scaled down text but results in characters not perfectly connecting + # anymore (for example for box drawing characters. Look it up on + # Wikipedia.) + textLinearFiltering=false + } + + # Computer related settings, concerns server performance and security. + computer { + + # The provided call budgets by the three tiers of CPU and memory. Higher + # budgets mean that more direct calls can be performed per tick. You can + # raise this to increase the "speed" of computers at the cost of higher + # real CPU time. Lower this to lower the load Lua executors put on your + # machine / server, at the cost of slower computers. This list must + # contain exactly three entries, or it will be ignored. + callBudgets=[ + 0.5, + 1, + 1.5 + ] + + # This determines whether computers can only be used by players that are + # registered as users on them. Per default a newly placed computer has no + # users. Whenever there are no users the computer is free for all. Users + # can be managed via the Lua API (computer.addUser, computer.removeUser, + # computer.users). If this is true, the following interactions are only + # possible for users: + # - input via the keyboard and touch screen. + # - inventory management. + # - breaking the computer block. + # If this is set to false, all computers will always be usable by all + # players, no matter the contents of the user list. Note that operators + # are treated as if they were in the user list of every computer, i.e. no + # restrictions apply to them. + # See also: `maxUsers` and `maxUsernameLength`. + canComputersBeOwned=true + + # The number of components the different CPU tiers support. This list + # must contain exactly four entries, or it will be ignored. + cpuComponentCount=[ + 8, + 12, + 16, + 1024 + ] + + # The maximum size of the byte array that can be stored on EEPROMs as configuration data. + eepromDataSize=256 + + # The maximum size of the byte array that can be stored on EEPROMs as executable data.. + eepromSize=4096 + + # Whether to delete all contents in the /tmp file system when performing + # a 'soft' reboot (i.e. via `computer.shutdown(true)`). The tmpfs will + # always be erased when the computer is completely powered off, even if + # it crashed. This setting is purely for software-triggered reboots. + eraseTmpOnReboot=false + + # The time in milliseconds that scheduled computers are forced to wait + # before executing more code. This avoids computers to "busy idle", + # leading to artificially high CPU load. If you're worried about + # performance on your server, increase this number a little (it should + # never exceed 50, a single tick, though) to reduce CPU load even more. + executionDelay=12 + + # Settings specific to the Lua architecture. + lua { + + # Whether to allow loading precompiled bytecode via Lua's `load` + # function, or related functions (`loadfile`, `dofile`). Enable this + # only if you absolutely trust all users on your server and all Lua + # code you run. This can be a MASSIVE SECURITY RISK, since precompiled + # code can easily be used for exploits, running arbitrary code on the + # real server! I cannot stress this enough: only enable this is you + # know what you're doing. + allowBytecode=false + + # Whether to allow user defined __gc callbacks, i.e. __gc callbacks + # defined *inside* the sandbox. Since garbage collection callbacks + # are not sandboxed (hooks are disabled while they run), this is not + # recommended. + allowGC=false + + # Whether to make the Lua 5.3 architecture the default architecture. + # If enabled, a crafted CPU will first be the Lua 5.3 architecture. + defaultLua53=true + + # Whether to make the Lua 5.3 architecture available. If enabled, you + # can reconfigure any CPU to use the Lua 5.3 architecture. + enableLua53=true + + # Whether to make the Lua 5.4 architecture available. If enabled, you + # can reconfigure any CPU to use the Lua 5.4 architecture. + enableLua54=false + + # The total maximum amount of memory a Lua machine may use for user + # programs. The total amount made available by components cannot + # exceed this. The default is 64*1024*1024. Keep in mind that this does + # not include memory reserved for built-in code such as `machine.lua`. + # IMPORTANT: DO NOT MESS WITH THIS UNLESS YOU KNOW WHAT YOU'RE DOING. + # IN PARTICULAR, DO NOT REPORT ISSUES AFTER MESSING WITH THIS! + maxTotalRam=67108864 + + # This setting allows you to fine-tune how RAM sizes are scaled internally + # on 64 Bit machines (i.e. when the Minecraft server runs in a 64 Bit VM). + # Why is this even necessary? Because objects consume more memory in a 64 + # Bit environment than in a 32 Bit one, due to pointers and possibly some + # integer types being twice as large. It's actually impossible to break + # this down to a single number, so this is really just a rough guess. If + # you notice this doesn't match what some Lua program would use on 32 bit, + # feel free to play with this and report your findings! + # Note that the values *displayed* to Lua via `computer.totalMemory` and + # `computer.freeMemory` will be scaled by the inverse, so that they always + # correspond to the "apparent" sizes of the installed memory modules. For + # example, when running a computer with a 64KB RAM module, even if it's + # scaled up to 96KB, `computer.totalMemory` will return 64KB, and if there + # are really 45KB free, `computer.freeMemory` will return 32KB. + ramScaleFor64Bit=1.8 + + # The sizes of the six levels of RAM, in kilobytes. This list must + # contain exactly six entries, or it will be ignored. Note that while + # there are six levels of RAM, they still fall into the three tiers of + # items (level 1, 2 = tier 1, level 3, 4 = tier 2, level 5, 6 = tier 3). + ramSizes=[ + 192, + 256, + 384, + 512, + 768, + 1024 + ] + } + + # The maximum depth a machine will queue signals before dropping them + # A machine state should be pulling signals via computer.pullSignal + # As the machine receives signals they are queued for pulling, and + # this maximum defines the max queue size. All signals recieved when + # the queue is full are discarded. Note that clipboard text creates + # a signal for each line of text. Thus client are limited to pasting + # text of this many lines. The default (and minimum) is 256 + maxSignalQueueSize=256 + + # Sanity check for username length for users registered with computers. We + # store the actual user names instead of a hash to allow iterating the + # list of registered users on the Lua side. + # See also: `canComputersBeOwned`. + maxUsernameLength=32 + + # The maximum number of users that can be registered with a single + # computer. This is used to avoid computers allocating unchecked amounts + # of memory by registering an unlimited number of users. See also: + # `canComputersBeOwned`. + maxUsers=16 + + # The time in seconds to wait after a computer has been restored before it + # continues to run. This is meant to allow the world around the computer + # to settle, avoiding issues such as components in neighboring chunks + # being removed and then re-connected and other odd things that might + # happen. + startupDelay=0.25 + + # The overall number of threads to use to drive computers. Whenever a + # computer should run, for example because a signal should be processed or + # some sleep timer expired it is queued for execution by a worker thread. + # The higher the number of worker threads, the less likely it will be that + # computers block each other from running, but the higher the host + # system's load may become. + threads=4 + + # The time in seconds a program may run without yielding before it is + # forcibly aborted. This is used to avoid stupidly written or malicious + # programs blocking other computers by locking down the executor threads. + # Note that changing this won't have any effect on computers that are + # already running - they'll have to be rebooted for this to take effect. + timeout=5 + } + + # Settings that are intended for debugging issues, not for normal use. + # You usually don't want to touch these unless asked to do so by a developer. + debug { + + # On some platforms the native library can crash the game, so there are + # a few checks in place to avoid trying to load it in those cases. This + # is Windows XP and Windows Server 2003, right. If you think it might + # work nonetheless (newer builds of Server2k3 e.g.) you might want to + # try setting this to `true`. Use this at your own risk. If the game + # crashes as a result of setting this to `true` DO NOT REPORT IT. + alwaysTryNative=false + + # Enable debug card functionality. This may also be of use for custom + # maps, so it is enabled by default. If you run a server where people + # may cheat in items but should not have op/admin-like rights, you may + # want to set this to false or `deny`. Set this to `whitelist` if you + # want to enable whitelisting of debug card users (managed by command + # /oc_debugWhitelist). This will *not* remove the card, it will just + # make all functions it provides error out. + debugCardAccess=allow + + # Prevent OC calling Lua's os.setlocale method to ensure number + # formatting is the same on all systems it is run on. Use this if you + # suspect this might mess with some other part of Java (this affects + # the native C locale). + disableLocaleChanging=false + + # Disable memory limit enforcement. This means Lua states can + # theoretically use as much memory as they want. Only relevant when + # using the native library. + disableMemoryLimit=false + + # Disable computer state persistence. This means that computers will + # automatically be rebooted when loaded after being unloaded, instead + # of resuming with their exection (it also means the state is not even + # saved). Only relevant when using the native library. + disablePersistence=false + + # Disable user data support. This means any otherwise supported + # userdata (implementing the Value interface) will not be pushed + # to the Lua state. + disableUserdata=false + + # Force the buffered file system to be case insensitive. This makes it + # impossible to have multiple files whose names only differ in their + # capitalization, which is commonly the case on Windows, for example. + # This only takes effect when bufferChanges is set to true. + forceCaseInsensitiveFS=false + + # Forces the use of the LuaJ fallback instead of the native libraries. + # Use this if you have concerns using native libraries or experience + # issues with the native library. + forceLuaJ=false + + # Force the native library loader to check the specified directory for natives first, + # before trying to find libraries packaged with OpenComputers. Use this if you want to + # use custom native libraries, or are on an unsupported platform. If unsure, leave blank. + # + # This can be an absolute or relative path. If relative, the base directory will be the .minecraft + # directory of the running Minecraft instance. + forceNativeLibPathFirst="" + + # Force the platform name for the native libraries, instead of relying + # on auto-detecting it. Use this if your system is using an otherwise + # unsupported operating system or CPU architecture. If unsure, leave blank. + # + # Examples of platform strings include "solaris-x86_64" for 64-bit Solaris, + # or "windows-aarch64" for Windows on the aarch64 (64-bit arm) architecture. + forceNativeLibPlatform="" + + # Pass along IDs of items and fluids when converting them to a table + # representation for Lua. + insertIdsInConverters=false + + # This setting is meant for debugging errors that occur in Lua callbacks. + # Per default, if an error occurs and it has a message set, only the + # message is pushed back to Lua, and that's it. If you encounter weird + # errors or are developing an addon you'll want the stacktrace for those + # errors. Enabling this setting will log them to the game log. This is + # disabled per default to avoid spamming the log with inconsequentual + # exceptions such as IllegalArgumentExceptions and the like. + logCallbackErrors=false + + # Logs the full error when a native library fails to load. This is + # disabled by default to avoid spamming the log, since libraries are + # iterated until one works, so it's very likely for some to fail. Use + # this in case all libraries fail to load even though you'd expect one + # to work. + logFullNativeLibLoadErrors=false + + # Logs information about malformed glyphs (i.e. glyphs that deviate in + # width from what wcwidth says). + logHexFontErrors=false + + # Used to suppress log spam for OpenGL errors on derpy drivers. I'm + # quite certain the code in the font render is valid, display list + # compatible OpenGL, but it seems to cause 'invalid operation' errors + # when executed as a display list. I'd be happy to be proven wrong, + # since it'd restore some of my trust into AMD drivers... + logOpenGLErrors=false + + # Extract the native library with Lua into the system's temporary + # directory instead of the game directory (e.g. /tmp on Linux). The + # default is to extract into the game directory, to avoid issues when + # the temporary directory is mounted as noexec (meaning the lib cannot + # be loaded). There is also less of a chance of conflicts when running + # multiple servers or server and client on the same machine. + nativeInTmpDir=false + + # Due to a bug in Minecraft's lighting code there's an issue where + # lighting does not properly update near light emitting blocks that are + # fully solid - like screens, for example. This can be annoying when + # using other blocks that dynamically change their brightness (e.g. for + # the addon mod OpenLights). Enable this to force light emitting blocks + # in oc to periodically (every two seconds) do an update. This should + # not have an overly noticeable impact on performance, but it's disabled + # by default because it is unnecessary in *most* cases. + periodicallyForceLightUpdate=false + + # Whether to always register the LuaJ architecture - even if the native + # library is available. In that case it is possible to switch between + # the two like any other registered architecture. + registerLuaJArchitecture=false + + # This is meant for debugging errors. Enabling this has a high impact + # on computers' save and load performance, so you should not enable + # this unless you're asked to. + verbosePersistenceErrors=false + } + + # File system related settings, performance and and balancing. + filesystem { + + # Whether persistent file systems such as disk drives should be + # 'buffered', and only written to disk when the world is saved. This + # applies to all hard drives. The advantage of having this enabled is that + # data will never go 'out of sync' with the computer's state if the game + # crashes. The price is slightly higher memory consumption, since all + # loaded files have to be kept in memory (loaded as in when the hard drive + # is in a computer). + bufferChanges=true + + # The base 'cost' of a single file or directory on a limited file system, + # such as hard drives. When computing the used space we add this cost to + # the real size of each file (and folders, which are zero sized + # otherwise). This is to ensure that users cannot spam the file system + # with an infinite number of files and/or folders. Note that the size + # returned via the API will always be the real file size, however. + fileCost=512 + + # The size of writable floppy disks, in kilobytes. + floppySize=512 + + # Number of physical platters to pretend a disk has in unmanaged mode. This + # controls seek times, in how it emulates sectors overlapping (thus sharing + # a common head position for access). + hddPlatterCounts=[ + 2, + 4, + 8 + ] + + # The sizes of the three tiers of hard drives, in kilobytes. This list + # must contain exactly three entries, or it will be ignored. + hddSizes=[ + 1024, + 2048, + 4096 + ] + + # The maximum number of file handles any single computer may have open at + # a time. Note that this is *per filesystem*. Also note that this is only + # enforced by the filesystem node - if an add-on decides to be fancy it + # may well ignore this. Since file systems are usually 'virtual' this will + # usually not have any real impact on performance and won't be noticeable + # on the host operating system. + maxHandles=16 + + # The maximum block size that can be read in one 'read' call on a file + # system. This is used to limit the amount of memory a call from a user + # program can cause to be allocated on the host side: when 'read' is, + # called a byte array with the specified size has to be allocated. So if + # this weren't limited, a Lua program could trigger massive memory + # allocations regardless of the amount of RAM installed in the computer it + # runs on. As a side effect this pretty much determines the read + # performance of file systems. + maxReadBuffer=2048 + + # When skipping more than this number of sectors in unmanaged mode, the + # pause specified in sectorSeekTime will be enforced. We use this instead + # of linear scaling for movement because those values would have to be + # really small, which is hard to conceptualize and configure. + sectorSeekThreshold=128 + + # The time to pause when the head movement threshold is exceeded. + sectorSeekTime=0.1 + + # The size of the /tmp filesystem that each computer gets for free. If + # set to a non-positive value the tmp file system will not be created. + tmpSize=64 + } + + # Graphics Card Component Settings + gpu { + + # This setting assigns the budget call cost to invoke bitblt to write vram + # to a screen. Video ram can bitblit to a screen which can cause real life + # network laod the defaults settings put bitblit network impact close to gpu.set + # Increase these values to throttle bitblt more. The cost tier N is bitbltCost * 2^(tier) + # default is .5, which gives: .5, 1, 4 + bitbltCost=0.5 + + # Video ram can be allocated on a gpu. The amount of vram you can allocate + # is equal to the width*height of the max resolution of the gpu multiplied + # by the "vramSize" for that tier. For example, a T2 gpu can have 80*25*2 of + # text buffer space allocated + vramSizes=[ + 1, + 2, + 3 + ] + } + hologram { + + # Whether the hologram block should provide light. It'll also emit light + # when off, because having state-based light in MC is... painful. + emitLight=true + + # This controls the maximum scales of holograms, by tier. + # The size at scale 1 is 3x2x3 blocks, at scale 3 the hologram will + # span up to 9x6x9 blocks. Unlike most other `client' settings, this + # value is only used for validation *on the server*, with the effects + # only being visible on the client. + # Warning: very large values may lead to rendering and/or performance + # issues due to the high view distance! Increase at your own peril. + maxScale=[ + 3, + 4 + ] + + # This controls the maximum translation of holograms, by tier. + # The scale is in "hologram sizes", i.e. scale 1 allows offsetting a + # hologram once by its own size. + maxTranslation=[ + 0.25, + 0.5 + ] + + # The delay forced on computers between calls to `hologram.setRaw`, in + # seconds. Lower this if you want faster updates, raise this if you're + # worried about bandwidth use; in *normal* use-cases this will never be + # an issue. When abused, `setRaw` can be used to generate network traffic + # due to changed data being sent to clients. With the default settings, + # the *worst case* is ~30KB/s/client. Again, for normal use-cases this + # is actually barely noticeable. + setRawDelay=0.2 + } + + # Settings for mod integration (the mod previously known as OpenComponents). + integration { + buildcraft { + + # Cost to convert a loot disk to another in the BuildCraft programming table. + programmingTableCost=5000 + } + + # The name to use for the global fake player needed for some mod + # interactions. + fakePlayerName="[OpenComputers]" + + # The UUID to use for the global fake player needed for some mod + # interactions. + fakePlayerUuid="7e506b5d-2ccb-4ac4-a249-5624925b0c67" + + # A list of mods (by mod id) for which support should NOT be enabled. Use + # this to disable support for mods you feel should not be controllable via + # computers (such as magic related mods, which is why Thaumcraft is on this + # list by default.) + modBlacklist=[ + Thaumcraft, + thaumicenergistics + ] + + # A list of tile entities by class name that should NOT be accessible via + # the Adapter block. Add blocks here that can lead to crashes or deadlocks + # (and report them, please!) + peripheralBlacklist=[ + "net.minecraft.tileentity.TileEntityCommandBlock" + ] + + # Vanilla integration related settings. + vanilla { + + # Whether to allow the item stack converter to push NBT data in + # compressed format (GZIP'ed). This can be useful for pushing this + # data back to other callbacks. However, given a sophisticated + # enough software (Lua script) it is possible to decode this data, + # and get access to things that should be considered implementation + # detail / private (mods may keep "secret" data in such NBT tags). + # The recommended method is to use the database component instead. + allowItemStackNBTTags=false + + # Whether to enable the command block driver. Enabling this allows + # computers to set and execute commands via command blocks next to + # adapter blocks. The commands are run using OC's general fake player. + enableCommandBlockDriver=false + + # Whether to enable the inventory driver. This driver allows interacting + # with inventories adjacent to adapters in a way similar to what the + # inventory controller upgrade allows when built into a robot or placed + # inside an adapter. It is therefore considered to be somewhat cheaty by + # some, and disabled by default. If you don't care about that, feel free + # to enable this driver. + enableInventoryDriver=false + + # Whether to enable the tank driver. This driver is like the inventory + # driver, just for fluid tanks, and is disabled by default with the same + # reasoning as the inventory driver - using a tank controller upgrade in + # an adapter has pretty much the same effect. + enableTankDriver=false + } + } + + # Internet settings, security related. + internet { + + # Whether to allow HTTP requests via internet cards. When enabled, + # the `request` method on internet card components becomes available. + enableHttp=true + + # Whether to allow adding custom headers to HTTP requests. + enableHttpHeaders=true + + # Whether to allow TCP connections via internet cards. When enabled, + # the `connect` method on internet card components becomes available. + enableTcp=true + + # This is a list of filtering rules. For any HTTP request or TCP socket + # connection, the target address will be processed by each rule, starting + # from first to last. The first matching rule will be applied; if no rule + # contains a match, the request will be denied. + # Two types of rules are currently supported: "allow", which allows an + # address to be accessed, and "deny", which forbids such access. + # Rules can be suffixed with additional filters to limit their scope: + # - all: apply to all addresses + # - default: apply built-in allow/deny rules; these may not be up to date, + # so one should primarily rely on them as a fallback + # - private: apply to all private addresses + # - bogon: apply to all known bogon addresses + # - ipv4: apply to all IPv4 addresses + # - ipv6: apply to all IPv6 addresses + # - ipv4-embedded-ipv6: apply to all IPv4 addresses embedded in IPv6 + # addresses + # - ip:[address]: apply to this IP address in string format (10.0.0.3). + # CIDR notation is supported and allows defining address ranges + # (1.0.0.0/8). + # - domain:[domain]: apply to this domain. Domains are resolved to their + # actual IP only once (on startup), future requests are resolved and + # compared to the resolved addresses. Wildcards are not supported. + # The "removeme" rule does not have any use, but is instead present to + # detect whether to emit a warning on dedicated server configurations. + # Modpack authors are asked not to remove this rule; server administrators + # are free to remove it once the filtering rules have been adjusted. + # By default all private addresses are blocked. This is only meant as a + # thin layer of security, to avoid average users hosting a game on their + # local machine having players access services in their local network. + # Server hosters are expected to configure their network outside of the + # mod's context in an appropriate manner, e.g. using a system firewall. + filteringRules=[ + removeme, + "deny private", + "deny bogon", + "allow default" + ] + + # The default user agent used by HTTP calls made by the internet card. + # The string "$version" will be replaced with the version of the copy of + # OpenComputers used. + httpUserAgent="opencomputers/$version" + + # The maximum concurrent TCP connections *each* internet card can have + # open at a time. + maxTcpConnections=4 + + # The time in seconds to wait for a response to a request before timing + # out and returning an error message. If this is zero (the default) the + # request will never time out. + requestTimeout=0 + + # The number of threads used for processing host name lookups and HTTP + # requests in the background. The more there are, the more concurrent + # connections can potentially be opened by computers, and the less likely + # they are to delay each other. + threads=4 + } + + # Other settings that you might find useful to tweak. + misc { + + # Allow robots to get a table representation of item stacks using the + # inventory controller upgrade? (i.e. whether the getStackInSlot method + # of said upgrade is enabled or not). Also applies to tank controller + # upgrade and it's fluid getter method. + allowItemStackInspection=true + + # List of item descriptors of assembler template base items to blacklist, + # i.e. for disabling the assembler template for. Entries must be of the + # format 'itemid@damage', were the damage is optional. + # Examples: 'OpenComputers:case3', 'minecraft:stonebrick@1' + assemblerBlacklist=[] + + # Hard limit for size of byte arrays passed to data card callbacks. If this + # limit is exceeded, the call fails and does nothing. + dataCardHardLimit=1048576 + + # Soft limit for size of byte arrays passed to data card callbacks. If this + # limit is exceeded, a longer sleep is enforced (see dataCardTimeout). + dataCardSoftLimit=8192 + + # Time in seconds to pause a calling machine when the soft limit for a data + # card callback is exceeded. + dataCardTimeout=1 + + # By default the disassembler can only be used to disassemble items from + # OpenComputers itself (or objects allowed via the API). If you'd + # like to allow the disassembler to work on all kinds of items, even from + # other mods, set this to true. + disassembleAllTheThings=false + + # The probability that an item breaks when disassembled. This chance + # applies *per extracted item*. For example, if an item was crafted from + # three other items and gets disassembled, each of those three items has + # this chance of breaking in the process. + disassemblerBreakChance=0.05 + + # Names of items / blocks that are forbidden. Recipes containing these + # as inputs will be ignored by the disassembler. + disassemblerInputBlacklist=[ + "minecraft:fire" + ] + + # Delay between disk activity sounds, specified in milliseconds. + # If set to -1, no disk activity update packets are sent. + diskActivitySoundDelay=500 + + # Controls how noisy results from the Geolyzer are. This is the maximum + # deviation from the original value at the maximum vertical distance + # from the geolyzer. Noise increases linearly with the euclidean distance + # to the Geolyzer. + geolyzerNoise=2 + + # The range, in blocks, in which the Geolyzer can scan blocks. Note that + # it uses the maximum-distance, not the euclidean one, i.e. it can scan + # in a cube surrounding it with twice this value as its edge length. + geolyzerRange=32 + + # Whether to give a new player a free copy of the manual. This will only + # happen one time per game, not per world, not per death. Once. If this + # is still too much for your taste, disable it here ;-) + giveManualToNewPlayers=true + + # Whether to not show your special thinger (if you have one you know it). + hideOwnSpecial=false + + # The TTL (Time-To-Live) upon creation of a network packet. When a packet + # passes through a Relay, its TTL is decremented. If a Relay receives a + # packet with a TTL of 0, the packet is dropped. Minimum value is 5. + # Note: increasing this value to large numbers may have an significant + # impact on performances. + initialNetworkPacketTTL=5 + + # Whether to pass along the name of the user that caused an input signals + # to the computer (mouse and keyboard signals). If you feel this breaks + # the game's immersion, disable it. + # Note: also applies to the motion sensor. + inputUsername=true + + # The probability (or rather, weighted chance) that a program disk is + # spawned as loot in a treasure chest. For reference, iron ingots have + # a value of 10, gold ingots a value of 5 and and diamonds a value of 3. + # This is the chance *that* a disk is created. Which disk that will be + # is decided in an extra roll of the dice. + lootProbability=5 + + # Whether to allow loot disk cycling by crafting them with a wrench. + lootRecrafting=true + + # The maximum length of a string that may be pasted. This is used to limit + # the size of the data sent to the server when the user tries to paste a + # string from the clipboard (Shift+Ins on a screen with a keyboard). + maxClipboard=1024 + + # Maximum distance for visual effects sent from the client to the server. + # These are non-essential - losing them should not cause glitches on the client side. + maxNetworkClientEffectPacketDistance=64 + + # Maximum distance for updates sent from the client to the server, in blocks. + # This is further modulated by the server's maximum view distance. + # If set to 0, this option is ignored. + maxNetworkClientPacketDistance=0 + + # Maximum distance for sound effects sent from the client to the server. + # These are non-essential - losing them should not cause glitches on the client side. + maxNetworkClientSoundPacketDistance=32 + + # The maximum number of "data parts" a network packet is allowed to have. + # When sending a network message, from Lua this may look like so: + # component.modem.broadcast(port, "first", true, "third", 123) + # This limits how many arguments can be passed and are wrapped into a + # packet. This limit mostly serves as a protection for lower-tier + # computers, to avoid them getting nuked by more powerful computers. + maxNetworkPacketParts=8 + + # The maximum size of network packets to allow sending via network cards. + # This has *nothing to do* with real network traffic, it's just a limit + # for the network cards, mostly to reduce the chance of computer with a + # lot of RAM killing those with less by sending huge packets. This does + # not apply to HTTP traffic. + maxNetworkPacketSize=8192 + + # The maximum number of ports a single network card can have opened at + # any given time. + # Note that the order for this list is: Wired Network Card -> Tier 1 Wireless + # Network Card -> Tier 2 Wireless Network Card + maxOpenPorts=[ + 16, + 1, + 16 + ] + + # The maximum height of multi-block screens, in blocks. This is limited to + # avoid excessive computations for merging screens. If you really need + # bigger screens it's probably safe to bump this quite a bit before you + # notice anything, since at least incremental updates should be very + # efficient (i.e. when adding/removing a single screen). + maxScreenHeight=6 + + # The maximum width of multi-block screens, in blocks. + # See also: `maxScreenHeight`. + maxScreenWidth=8 + + # The maximum distance a wireless message can be sent. In other words, + # this is the maximum signal strength a wireless network card supports. + # This is used to limit the search range in which to check for modems, + # which may or may not lead to performance issues for ridiculous ranges - + # like, you know, more than the loaded area. + # See also: `wirelessCostPerRange`. + # These values are for the tier 1 and 2 wireless cards, in that order. + maxWirelessRange=[ + 16, + 400 + ] + + # Radius the MFU is able to operate in + mfuRange=3 + + # Probablility that at certain celebratory times crafting an OC item will + # spawn a present in the crafting player's inventory. Set to zero to + # disable. + presentChance=0.05 + + # Enforced delay when changing a redstone emitting component's output, + # such as the redstone card and redstone I/O block. Lowering this can + # have very negative impact on server TPS, so beware. + redstoneDelay=0.1 + + # The general upgrade tier of the switch built into server racks, i.e. how + # upgraded server racks' switching logic is. Prior to the introduction of + # this setting (1.5.15) this was always none. This applies to all + # properties, i.e. througput, frequency and buffer size. + # Valid values are: 0 = none, 1 = tier 1, 2 = tier 2, 3 = tier 3. + serverRackSwitchTier=1 + + # The number of remote terminals supported by each server tier. + terminalsPerTier=[ + 2, + 4, + 8 + ] + + # Override for the worker threads' thread priority. If set to a value + # lower than 1 it will use the default value, which is half-way between + # the system minimum and normal priority. Valid values may differ between + # Java versions, but usually the minimum value (lowest priority) is 1, + # the normal value is 5 and the maximum value is 10. If a manual value is + # given it is automatically capped at the maximum. + # USE THIS WITH GREAT CARE. Using a high priority for worker threads may + # avoid issues with computers timing out, but can also lead to higher + # server load. AGAIN, USE WITH CARE! + threadPriority=-1 + + # The maximum range between the drone/robot and a villager for a trade to + # be performed by the trading upgrade + tradingRange=8 + + # Transposer fluid transfer rate specified in millibuckets per second. + # While the transposer can transfer an unlimited amount in a single + # operation, it will block the computer for a duration matching the + # limit set in this config option. + transposerFluidTransferRate=4000 + + # Whether to perform an update check and informing local players and OPs + # if a new version is available (contacts Github once the first player + # joins a server / the first map in single player is opened). + updateCheck=true + } + + # Nanomachine related values. Note that most of these are relative, as + # they scale with the number of total effects controlled by nanomachines, + # which may very much vary depending on other mods used together with OC. + # To configure this, you'll need to know how this works a bit more in- + # depth, so here goes: there are three layers, the behavior layer, the + # connector layer, and the input layer. The behavior layer consists of + # one node for each behavior provided by registered providers (by default + # these will be potion effects and a few other things). The connector + # layer merely serves to mix things up a little. The input layer is made + # up from nodes that can be triggered by the nanomachines. Each connector + # node has behavior nodes it outputs to, and gets signals from input nodes. + # Behavior nodes get signals from both the connector and the input layers. + # Reconfiguring builds up random connections. Some behaviors change what + # they do based on the number of active inputs (e.g. potion effects will + # increase their amplification value). + nanomachines { + + # Time in seconds it takes for the nanomachines to process a command + # and send a response. + commandDelay=1 + + # The distance in blocks that nanomachines can communicate within. If + # a message comes from further away, it'll be ignored. When responding, + # the response will only be sent this far. + commandRange=2 + + # The relative number of connectors based on the number of available + # behaviors (see triggerQuota). + connectorQuota=0.2 + + # Radius in blocks of the disintegration behavior for each active input. + disintegrationRange=1 + + # How much damage the hungry behavior should deal to the player when the + # nanomachine controller runs out of energy. + hungryDamage=5 + + # How much energy the hungry behavior should restore when damaging the + # player. + hungryEnergyRestored=50 + + # Range of the item magnet behavior added for each active input. + magnetRange=8 + + # The maximum number of inputs for each node of the "neural network" + # nanomachines connect to. I.e. each behavior node and connector node + # may only have up to this many inputs. + maxInputs=2 + + # Hard maximum number of active inputs. This is mainly to avoid people + # bumping other nanomachines' inputs to max, killing them in a matter + # of (milli)seconds. + maxInputsActive=4 + + # The maximum number of outputs for each node (see maxInputs). + maxOutputs=2 + + # Allowed potions, i.e. potions that will be used for the potion + # behaviors nanomachines may trigger. This can contain strings or numbers. + # In the case of strings, it has to be the internal name of the potion, + # in case of a number it has to be the potion ID. Add any potion effects + # to make use of here, since they will all be disabled by default. + potionWhitelist=[ + speed, + haste, + strength, + "jump_boost", + resistance, + "fire_resistance", + "water_breathing", + "night_vision", + absorption, + blindness, + nausea, + "mining_fatigue", + "instant_damage", + hunger, + slowness, + poison, + weakness, + wither + ] + + # How many input nodes may be active at the same time before negative + # effects are applied to the player. + safeInputsActive=2 + + # The relative amount of triggers available based on the number of + # available behaviors (such as different potion effects). For example, + # if there are a total of 10 behaviors available, 0.5 means there will + # be 5 trigger inputs, triggers being the inputs that can be activated + # via nanomachines. + triggerQuota=0.4 + } + + # Power settings, buffer sizes and power consumption. + power { + + # The amount of energy the robot assembler can apply per tick. This + # controls the speed at which robots are assembled, basically. + assemblerTickAmount=50 + + # Default "buffer" sizes, i.e. how much energy certain blocks can store. + buffer { + + # The amount of energy an access point can store. + accessPoint=600 + + # The amount of energy a capacitor can store when installed as an + # upgrade into a robot. + batteryUpgrades=[ + 10000, + 15000, + 20000 + ] + + # The amount of energy a single capacitor can store. + capacitor=1600 + + # The amount of bonus energy a capacitor can store for each other + # capacitor it shares a face with. This bonus applies to both of the + # involved capacitors. It reaches a total of two blocks, where the + # bonus is halved for the second neighbor. So three capacitors in a + # row will give a total of 8.8k storage with default values: + # (1.6 + 0.8 + 0.4)k + (0.8 + 1.6 + 0.8)k + (0.4 + 0.8 + 1.6)k + capacitorAdjacencyBonus=800 + + # The amount of energy a computer can store. This allows you to get a + # computer up and running without also having to build a capacitor. + computer=500 + + # The amount of energy a converter can store. This allows directly + # connecting a converter to a distributor, without having to have a + # capacitor on the side of the converter. + converter=1000 + + # The amount of energy each face of a distributor can store. This + # allows connecting two power distributors directly. If the buffer + # capacity between the two distributors is zero, they won't be able + # to exchange energy. This basically controls the bandwidth. You can + # add capacitors between two distributors to increase this bandwidth. + distributor=500 + + # The amount of energy a drone can store in its internal buffer. + drone=5000 + + # The internal buffer size of the hover boots. + hoverBoots=15000 + + # The amount of energy a microcontroller can store in its internal + # buffer. + mcu=1000 + + # Amount of energy stored by nanomachines. Yeah, I also don't know + # where all that energy is stored. It's quite fascinating. + nanomachines=100000 + + # The amount of energy robots can store in their internal buffer. + robot=20000 + + # The amount a tablet can store in its internal buffer. + tablet=10000 + } + + # Carpeted Capacitor settings + # Carpeted Capacitors generate power when sheep or ocelots walk on them + # Power is generated when at least 2 of a type of animal are present. + # A single sheep and a single ocelot generates no power. Note that a + # computer constantly flashing the screen from white to black drains + # approximately 36 units of power per second. Thus, as an example with the + # default values, it would take 12 carpeted capacitors and 24 sheep + # (2 each) to keep the charge rate. Or, 6 carpeted capacitors and 12 + # ocelots to do the same. Values are: units of power per carpeted + # capacitor per second with 2 animals of a type. + carpetedCapacitors { + + # Chance one animal (per capacitor) will take some damage per minute + # Damage chance is only dealt when power is generated + damageChance=0.001 + + # power generated from ocelots + ocelotPower=6 + + # power generated from sheep + sheepPower=3 + } + + # The amount of energy a Charger transfers to each adjacent robot per tick + # if a maximum strength redstone signal is set. Chargers load robots with + # a controllable speed, based on the maximum strength of redstone signals + # going into the block. So if a redstone signal of eight is set, it'll + # charge robots at roughly half speed. + chargerChargeRate=100 + + # The amount of energy a Charger transfers into a tablet, if present, per + # tick. This is also based on configured charge speed, as for robots. + chargerChargeRateTablet=10 + + # Default "costs", i.e. how much energy certain operations consume. + cost { + + # The cost of a single packet sent via StargateTech 2's abstract bus. + abstractBusPacket=1 + + # The amount of energy the chunkloader upgrade draws per tick while + # it is enabled, i.e. actually loading a chunk. + chunkloaderCost=0.06 + + # The amount of energy a computer consumes per tick when running. + computer=0.5 + + # Cost for asymmetric operations on the data card, such as ECDH and ECDSA + # Per-byte cost for ECDSA operation is controlled by `complex` value, + # because data is hashed with SHA256 before signing/verifying + dataCardAsymmetric=10 + + # Cost for complex operations on the data card, such as SHA256, inflate/deflate and SecureRandom. + dataCardComplex=6 + + # Per-byte cost for complex operations + dataCardComplexByte=0.1 + + # Cost for simple operations on the data card, such as MD5 or AES + dataCardSimple=1 + + # Per-byte cost for simple operations + dataCardSimpleByte=0.01 + + # Cost for trivial operations on the data card, such as CRC32 or Base64 + dataCardTrivial=0.2 + + # Per-byte cost for trivial operations + dataCardTrivialByte=0.005 + + # The amount of energy it takes to extract one ingredient from an + # item that is being disassembled. For example, if an item that was + # crafted from three other items gets disassembled, a total of 15000 + # energy will be required by default. + # Note that this is consumed over time, and each time this amount is + # reached *one* ingredient gets ejected (unless it breaks, see the + # disassemblerBreakChance setting). + disassemblerPerItem=2000 + + # The amount of energy a drone consumes per tick when running. + drone=0.4 + + # The base energy cost for assembling a drone. + droneAssemblyBase=25000 + + # The additional amount of energy required to assemble a + # drone for each point of complexity. + droneAssemblyComplexity=15000 + + # Energy it costs to re-program an EEPROM. This is deliberately + # expensive, to discourage frequent re-writing of EEPROMs. + eepromWrite=50 + + # How much energy is consumed when the Geolyzer scans a block. + geolyzerScan=10 + + # Energy it takes to clear a basic screen using the fill command with + # 'space' as the fill char. + # Note: internally this is adjusted to a cost per pixel, and applied + # as such, so this also implicitly defines the cost for higher tier + # screens. + gpuClear=0.1 + + # Energy it takes to copy half of a basic screen via the copy command. + # Note: internally this is adjusted to a cost per pixel, and applied + # as such, so this also implicitly defines the cost for higher tier + # screens. + gpuCopy=0.25 + + # Energy it takes to change a basic screen with the fill command. + # Note: internally this is adjusted to a cost per pixel, and applied + # as such, so this also implicitly defines the cost for higher tier + # screens. + gpuFill=1 + + # Energy it takes to change *every* 'pixel' via the set command of a + # basic screen via the `set` command. + # Note: internally this is adjusted to a cost per pixel, and applied + # as such, so this also implicitly defines the cost for higher tier + # screens. + gpuSet=2 + + # Energy it takes read one kilobyte from a file system. Note that non + # I/O operations on file systems such as `list` or `getFreeSpace` do + # *not* consume power. Note that this very much determines how much + # energy you need in store to start a computer, since you need enough + # to have the computer read all the libraries, which is around 60KB + # at the time of writing. + # Note: internally this is adjusted to a cost per byte, and applied + # as such. It's just specified per kilobyte to be more intuitive. + hddRead=0.1 + + # Energy it takes to write one kilobyte to a file system. + # Note: internally this is adjusted to a cost per byte, and applied + # as such. It's just specified per kilobyte to be more intuitive. + hddWrite=0.25 + + # The amount of energy a hologram projetor consumes per tick. This + # is the cost if every column is lit. If not a single voxel is + # displayed the hologram projector will not drain energy. + hologram=0.2 + + # The amount of energy consumed when the hover boots absorb some fall + # velocity (i.e. when falling from something higher than three blocks). + hoverBootAbsorb=10 + + # The amount of energy consumed when jumping with the hover boots. Only + # applies when the jump boost is applied, i.e. when not sneaking. + hoverBootJump=10 + + # The amount of energy consumed *per second* when moving around while + # wearing the hover boots. This is compensate for the step assist, which + # does not consume energy on a per-use basis. When standing still or + # moving very slowly this also does not trigger. + hoverBootMove=1 + + # Energy consumed by a MFU per tick while connected. + # Similarly to `wirelessCostPerRange`, this is multiplied with the distance to the bound block. + mfuRelay=1 + + # Amount of energy a microcontroller consumes per tick while running. + microcontroller=0.1 + + # The base energy cost for assembling a microcontroller. + microcontrollerAssemblyBase=10000 + + # The additional amount of energy required to assemble a + # microcontroller for each point of complexity. + microcontrollerAssemblyComplexity=10000 + + # Energy consumed per tick per active input node by nanomachines. + nanomachineInput=0.5 + + # Energy consumed when reconfiguring nanomachines. + nanomachinesReconfigure=5000 + + # The amount of energy pushing blocks with the piston upgrade costs. + pistonPush=20 + + # How much energy is required for a single 3D print. + printerModel=100 + + # The amount of energy a robot consumes per tick when running. This is + # per default less than a normal computer uses because... well... they + # are better optimized? It balances out due to the cost for movement, + # interaction and whatnot, and the fact that robots cannot connect to + # component networks directly, so they are no replacements for normal + # computers. + robot=0.25 + + # The base energy cost for assembling a robot. + robotAssemblyBase=50000 + + # The additional amount of energy required to assemble a robot for + # each point of complexity. + robotAssemblyComplexity=10000 + + # The conversion rate of exhaustion from using items to energy + # consumed. Zero means exhaustion does not require energy, one is a + # one to one conversion. For example, breaking a block generates 0.025 + # exhaustion, attacking an entity generates 0.3 exhaustion. + robotExhaustion=10 + + # The amount of energy it takes a robot to move a single block. + robotMove=15 + + # The amount of energy it takes a robot to perform a 90 degree turn. + robotTurn=2.5 + + # The amount of energy a screen consumes per tick. For each lit pixel + # (each character that is not blank) this cost increases linearly: + # for basic screens, if all pixels are lit the cost per tick will be + # this value. Higher tier screens can become even more expensive to + # run, due to their higher resolution. If a screen cannot consume the + # defined amount of energy it will stop rendering the text that + # should be displayed on it. It will *not* forget that text, however, + # so when enough power is available again it will restore the + # previously displayed text (with any changes possibly made in the + # meantime). Note that for multi-block screens *each* screen that is + # part of it will consume this amount of energy per tick. + screen=0.05 + + # The actual cost per tick for computers and robots is multiplied + # with this value if they are currently in a "sleeping" state. They + # enter this state either by calling `os.sleep()` or by pulling + # signals. Note that this does not apply in the tick they resume, so + # you can't fake sleep by calling `os.sleep(0)`. + sleepFactor=0.1 + + # The base energy cost for assembling a tablet. + tabletAssemblyBase=20000 + + # The additional amount of energy required to assemble a tablet for + # each point of complexity. + tabletAssemblyComplexity=5000 + + # Energy required for one transposer operation (regardless of the number + # of items / fluid volume moved). + transposer=1 + + # The amount of energy it costs to send a wireless message with signal + # strength one, which means the signal reaches one block. This is + # scaled up linearly, so for example to send a signal 400 blocks a + # signal strength of 400 is required, costing a total of + # 400 * `wirelessCostPerRange`. In other words, the higher this value, + # the higher the cost of wireless messages. + # See also: `maxWirelessRange`. + # These values are for the tier 1 and 2 wireless cards, in that order. + wirelessCostPerRange=[ + 0.05, + 0.05 + ] + } + + # The amount of energy the disassembler can apply per tick. This + # controls the speed at which items are disassembled, basically. + disassemblerTickAmount=25 + + # The energy efficiency of the generator upgrade. At 1.0 this will + # generate as much energy as you'd get by burning the fuel in a BuildCraft + # Stirling Engine (1MJ per fuel value / burn ticks). To discourage fully + # autonomous robots the efficiency of generators is slighly reduced by + # default. + generatorEfficiency=0.8 + + # Whether to ignore any power requirements. Whenever something requires + # power to function, it will try to get the amount of energy it needs from + # the buffer of its connector node, and in case it fails it won't perform + # the action / trigger a shutdown / whatever. Setting this to `true` will + # simply make the check 'is there enough energy' succeed unconditionally. + # Note that buffers are still filled and emptied following the usual + # rules, there just is no failure case anymore. The converter will however + # not accept power from other mods. + ignorePower=false + + # If you don't want OpenComputers to accept power from one or more of the + # supported power mods, for example because it doesn't suit the vision + # of your mod pack, you can disable support for them here. To stop + # OpenComputers accepting power from a mod, enter its mod id here, e.g. + # `BuildCraftAPI|power`, `IC2`, `factorization`, ... + modBlacklist=[] + + # The amount of energy the printer can apply per tick. This controls + # the speed at which prints are completed, basically. + printerTickAmount=1 + + # The rate at which different blocks accept external power. All of these + # values are in OC energy / tick. + rate { + accessPoint=10 + assembler=100 + case=[ + 5, + 10, + 20 + ] + charger=200 + disassembler=50 + powerConverter=500 + serverRack=50 + } + + # The energy efficiency of the solar generator upgrade. At 1.0 this will + # generate as much energy as you'd get by burning fuel in a BuildCraft + # Stirling Engine . To discourage fully autonomous robots the efficiency + # of solar generators is greatly reduced by default. + solarGeneratorEfficiency=0.2 + + # This determines how often continuous power sinks try to actually try to + # consume energy from the network. This includes computers, robots and + # screens. This also controls how frequent distributors revalidate their + # global state and secondary distributors, as well as how often the power + # converter queries sources for energy (for now: only BuildCraft). If set + # to 1, this would query every tick. The default queries every 10 ticks, + # or in other words twice per second. + # Higher values mean more responsive power consumption, but slightly more + # work per tick (shouldn't be that noticeable, though). Note that this + # has no influence on the actual amount of energy required by computers + # and screens. The power cost is directly scaled up accordingly: + # `tickFrequency * cost`. + tickFrequency=10 + + # Power values for different power systems. For reference, the value of + # OC's internal energy type is 1000. I.e. the conversion ratios are the + # values here divided by 1000. This is mainly to avoid small floating + # point numbers in the config, due to potential loss of precision. + value { + AppliedEnergistics2=200 + Factorization=13 + + # same as RedstoneFlux + ForgeEnergy=100 + Galacticraft=48 + IndustrialCraft2=400 + Mekanism=1333.33 + PowerAdvantage=31.25 + RedstoneFlux=100 + + # / 11256, same as AE2 + RotaryCraft=200 + } + } + + # 3D printer related stuff. + printer { + + # Whether Chamelium is edible or not. When eaten, it gives a (short) + # invisibility buff, and (slightly longer) blindness debuff. + chameliumEdible=true + + # The extra material cost involved for printing a model with a customized + # redstone output, i.e. something in [1, 14]. + customRedstoneCost=300 + + # The amount by which a printers ink buffer gets filled for a single + # cartridge. Tweak this if you think printing is too cheap or expensive. + # Note: the amount a single dye adds is this divided by 10. + inkValue=50000 + + # The amount by which a printers material buffer gets filled for a single + # chamelium. Tweak this if you think printing is too cheap or expensive. + materialValue=2000 + + # The maximum light level a printed block can emit. This defaults to + # a value similar to that of a redstone torch, because by default the + # material prints are made of contains redstone, but no glowstone. + # Prints' light level can further be boosted by crafting them with + # glowstone dust. This is merely the maximum light level that can be + # achieved directly when printing them. + maxBaseLightLevel=8 + + # The maximum number of shape for a state of a 3D print allowed. This is + # for the individual states (off and on), so it is possible to have up to + # this many shapes *per state* (the reasoning being that only one state + # will ever be visible at a time). + maxShapes=24 + + # By what (linear) factor the cost of a print increases if one or both of + # its states are non-collidable (i.e. entities can move through them). + # This only influences the chamelium cost. + noclipMultiplier=2 + + # Whether to enable print opacity, i.e. make prints have shadows. If + # enabled, prints will have an opacity that is estimated from their + # sampled fill rate. This is disabled by default, because MC's lighting + # computation is apparently not very happy with multiple blocks with + # dynamic opacity sitting next to each other, and since all prints share + # the same block type, this can lead to weird shadows on prints. If you + # don't care about that and prefer them to be not totally shadowless, + # enable this. + printsHaveOpacity=false + + # How much of the material used to print a model is refunded when using + # the model to refuel a printer. This the value the original material + # cost is multiplied with, so 1 is a full refund, 0 disables the + # functionality (won't be able to put prints into the material input). + recycleRate=0.75 + } + + # Robot related settings, what they may do and general balancing. + robot { + + # Whether robots may 'activate' blocks in the world. This includes + # pressing buttons and flipping levers, for example. Disable this if it + # causes problems with some mod (but let me know!) or if you think this + # feature is too over-powered. + allowActivateBlocks=true + + # Whether robots may use items for a specifiable duration. This allows + # robots to use items such as bows, for which the right mouse button has + # to be held down for a longer period of time. For robots this works + # slightly different: the item is told it was used for the specified + # duration immediately, but the robot will not resume execution until the + # time that the item was supposedly being used has elapsed. This way + # robots cannot rapidly fire critical shots with a bow, for example. + allowUseItemsWithDuration=true + + # Whether robots may damage players if they get in their way. This + # includes all 'player' entities, which may be more than just real players + # in the game. + canAttackPlayers=false + + # Allows fine-tuning of delays for robot actions. + delays { + + # The time in seconds to pause execution after an item was + # successfully dropped from a robot's inventory. + drop=0.5 + + # This is the *ratio* of the time a player would require to harvest a + # block. Note that robots cannot break blocks they cannot harvest. So + # the time a robot is forced to sleep after harvesting a block is + # breakTime * harvestRatio + # Breaking a block will always at least take one tick, 0.05 seconds. + harvestRatio=1 + + # The time in seconds to pause execution after a robot issued a + # successful move command. Note that this essentially determines how + # fast robots can move around, since this also determines the length + # of the move animation. + move=0.4 + + # The time in seconds to pause execution after a robot successfully + # placed an item from its inventory. + place=0.4 + + # The time in seconds to pause execution after a robot successfully + # picked up an item after triggering a suck command. + suck=0.5 + + # The time in seconds to pause execution after a robot successfully + # swung a tool (or it's 'hands' if nothing is equipped). Successful in + # this case means that it hit something, i.e. it attacked an entity or + # extinguishing fires. + # When breaking blocks the normal harvest time scaled with the + # `harvestRatio` (see below) applies. + swing=0.4 + + # The time in seconds to pause execution after a robot turned either + # left or right. Note that this essentially determines hw fast robots + # can turn around, since this also determines the length of the turn + # animation. + turn=0.4 + + # The time in seconds to pause execution after a robot successfully + # used an equipped tool (or it's 'hands' if nothing is equipped). + # Successful in this case means that it either used the equipped item, + # for example a splash potion, or that it activated a block, for + # example by pushing a button. + # Note that if an item is used for a specific amount of time, like + # when shooting a bow, the maximum of this and the duration of the + # item use is taken. + use=0.4 + } + + # The rate at which items used as tools by robots take damage. A value of + # one means that items lose durability as quickly as when they are used by + # a real player. A value of zero means they will not lose any durability + # at all. This only applies to items that can actually be damaged (such as + # swords, pickaxes, axes and shovels). + # Note that this actually is the *chance* of an item losing durability + # when it is used. Or in other words, it's the inverse chance that the + # item will be automatically repaired for the damage it just took + # immediately after it was used. + itemDamageRate=0.1 + + # Limit robot flight height, based on the following rules: + # - Robots may only move if the start or target position is valid (e.g. + # to allow building bridges). + # - The position below a robot is always valid (can always move down). + # - Positions up to above a block are valid (limited + # flight capabilities). + # - Any position that has an adjacent block with a solid face towards the + # position is valid (robots can "climb"). + # Set this to -1 to allow robots to fly whereever, as was the case + # before the 1.5 update. Consider using drones for cases where you need + # unlimited flight capabilities instead! + limitFlightHeight=8 + + # The name format to use for robots. The substring '$player$' is + # replaced with the name of the player that owns the robot, so for the + # first robot placed this will be the name of the player that placed it. + # This is transitive, i.e. when a robot in turn places a robot, that + # robot's owner, too, will be the owner of the placing robot. + # The substring $random$ will be replaced with a random number in the + # interval [1, 0xFFFFFF], which may be useful if you need to differentiate + # individual robots. + # If a robot is placed by something that is not a player, e.g. by some + # block from another mod, the name will default to 'OpenComputers'. + nameFormat="$player$.robot" + + # Determines whether robots are a pretty cool guy. Ususally cobwebs are + # the bane of anything using a tool other than a sword or shears. This is + # an utter pain in the part you sit on, because it makes robots meant to + # dig holes utterly useless: the poor things couldn't break cobwebs in + # mining shafts with their golden pick axes. So, if this setting is true, + # we check for cobwebs and allow robots to break 'em anyway, no matter + # their current tool. After all, the hardness value of cobweb can only + # rationally explained by Steve's fear of spiders, anyway. + notAfraidOfSpiders=true + + # The 'range' of robots when swinging an equipped tool (left click). This + # is the distance to the center of block the robot swings the tool in to + # the side the tool is swung towards. I.e. for the collision check, which + # is performed via ray tracing, this determines the end point of the ray + # like so: `block_center + unit_vector_towards_side * swingRange` + # This defaults to a value just below 0.5 to ensure the robots will not + # hit anything that's actually outside said block. + swingRange=0.49 + + # The maximum flight height with upgrades, tier one and tier two of the + # hover upgrade, respectively. + upgradeFlightHeight=[ + 64, + 256 + ] + + # The 'range' of robots when using an equipped tool (right click) or when + # placing items from their inventory. See `robot.swingRange`. This + # defaults to a value large enough to allow robots to detect 'farmland', + # i.e. tilled dirt, so that they can plant seeds. + useAndPlaceRange=0.65 + + # Controls the UUID robots are given. You can either specify a fixed UUID + # here or use the two provided variables: + # - $random$, which will assign each robot a random UUID. + # - $player$, which assigns to each placed robot the UUID of the player + # that placed it (note: if robots are placed by fake players, i.e. + # other mods' blocks, they will get that mods' fake player's profile!) + # Note that if no player UUID is available this will be the same as + # $random$. + uuidFormat="$player$" + + # This controls how fast robots gain experience, and how that experience + # alters the stats. + xp { + + # This controls how much experience a robot gains for each successful + # action it performs. "Actions" only include the following: swinging a + # tool and killing something or destroying a block and placing a block + # successfully. Note that a call to `swing` or `use` while "bare handed" + # will *not* gain a robot any experience. + actionXp=0.05 + + # The required amount per level is computed like this: + # xp(level) = baseValue + (level * constantGrowth) ^ exponentialGrowth + baseValue=50 + + # This is the amount of additional energy that fits into a robots + # internal buffer for each level it gains. So with the default values, + # at maximum level (30) a robot will have an internal buffer size of + # two hundred thousand. + bufferPerLevel=5000 + + # The required amount per level is computed like this: + # xp(level) = baseValue + (level * constantGrowth) ^ exponentialGrowth + constantGrowth=8 + + # This determines how much "exhaustion" contributes to a robots + # experience. This is additive to the "action" xp, so digging a block + # will per default give 0.05 + 0.025 [exhaustion] * 1.0 = 0.075 XP. + exhaustionXpRate=1 + + # The required amount per level is computed like this: + # xp(level) = baseValue + (level * constantGrowth) ^ exponentialGrowth + exponentialGrowth=2 + + # The increase in block harvest speed a robot gains per level. The time + # it takes to break a block is computed as actualTime * (1 - bonus). + # For example at level 20, with a bonus of 0.4 instead of taking 0.3 + # seconds to break a stone block with a diamond pick axe it only takes + # 0.12 seconds. + harvestSpeedBoostPerLevel=0.02 + + # This determines how much experience a robot gets for each real XP orb + # an ore it harvested would have dropped. For example, coal is worth + # two real experience points, redstone is worth 5. + oreXpRate=4 + + # The additional "efficiency" a robot gains in using tools with each + # level. This basically increases the chances of a tool not losing + # durability when used, relative to the base rate. So for example, a + # robot with level 15 gets a 0.15 bonus, with the default damage rate + # that would lead to a damage rate of 0.1 * (1 - 0.15) = 0.085. + toolEfficiencyPerLevel=0.01 + } + } + + # Switch and access point network message forwarding logic related stuff. + switch { + + # This is the size of the queue of a not upgraded switch. Increasing it + # avoids packets being dropped when many messages are sent in a single + # burst. + defaultMaxQueueSize=20 + + # The base number of packets that get relayed in one 'cycle'. The + # cooldown between cycles is determined by the delay. + defaultRelayAmount=1 + + # The delay a switch has by default between relaying packets (in ticks). + # WARNING: lowering this value will result in higher maximum CPU load, + # and may in extreme cases cause server lag. + defaultRelayDelay=5 + + # This is the amount by which the queue size increases per tier of the + # hard drive installed in the switch. + queueSizeUpgrade=10 + + # The number of additional packets that get relayed per cycle, based on + # the tier of RAM installed in the switch. For built-in RAM this + # increases by one per half-tier, for third-party ram this increases by + # two per item tier. + relayAmountUpgrade=1 + + # The amount of ticks the delay is *reduced* by per tier of the CPU + # inserted into a switch. + relayDelayUpgrade=1.5 + } + + # The version of OC this config was generated by. This is used to allow the + # mod to reset parts of the config when their meaning changed across + # versions, so that the user does not have to delete it. + version="1.8.9a" + +} \ No newline at end of file diff --git a/minecraft/config/opencomputers/user.recipes b/minecraft/config/opencomputers/user.recipes new file mode 100644 index 0000000..69c4632 --- /dev/null +++ b/minecraft/config/opencomputers/user.recipes @@ -0,0 +1,20 @@ +# To use different sets of recipes, include other recipe files in the order of +# priority to use the recipes defined in them. The last include has the highest +# priority (i.e. included recipes simply replace the current definition for all +# already known recipes). + +# To disable a recipe, assign a boolean value to it. For example, to disable +# the recipe for the transistor: `transistor = false`. This will disable the +# recipe and hide the item in the creative tab and NEI. If you assign `true`, +# the recipe will still be disabled, but not hidden in the creative tab/NEI. + +include file("default.recipes") +#include file("hardmode.recipes") +#include file("gregtech.recipes") +#include file("peaceful.recipes") +#include file("your_custom.recipes") + +# You can also specify custom recipes in this file directly. Have a look at the +# default.recipes file to get an idea how recipes have to be structured. You'll +# want to define your recipes after all includes, to avoid those overwriting +# your recipes. \ No newline at end of file diff --git a/minecraft/config/openmods.cfg b/minecraft/config/openmods.cfg new file mode 100644 index 0000000..0bb06f0 --- /dev/null +++ b/minecraft/config/openmods.cfg @@ -0,0 +1,29 @@ +# Configuration file + +debug { + # Control printing of stacktraces in case of unharvested drops + B:dropsDebug=false + + # Maximum fake player pool that doesn't produce warning + I:fakePlayerCountThreshold=10 + + # Maximum allowed size of tessellator pool + I:tessellatorPoolLimit=20 +} + + +feature { + # Enables command line calculator + B:calculatorCommands=true + + # List of tools used for checking effective during block breaking + S:fakePlayerBlockBreakTools < + "minecraft:diamond_pickaxe" + "minecraft:diamond_shovel" + "minecraft:diamond_axe" + "minecraft:diamond_sword" + "minecraft:shears" + > +} + + diff --git a/minecraft/config/openmodularturrets.cfg b/minecraft/config/openmodularturrets.cfg new file mode 100644 index 0000000..2669829 --- /dev/null +++ b/minecraft/config/openmodularturrets.cfg @@ -0,0 +1,733 @@ +# Configuration file + +bases { + B:allowBaseCamo=true + B:baseBreakable=false + + "tier 1" { + # Min: 1 + # Max: 2147483647 + I:baseBlastResistance=5 + + # Min: 1 + # Max: 2147483647 + I:baseHardness=20 + + # Min: 1 + # Max: 2147483647 + I:baseMaxCharge=500 + + # Min: 1 + # Max: 2147483647 + I:baseMaxIo=50 + + # Min: 1 + # Max: 2147483647 + I:baseMaxTurrets=1 + } + + "tier 2" { + # Min: 1 + # Max: 2147483647 + I:baseBlastResistance=10 + + # Min: 1 + # Max: 2147483647 + I:baseHardness=30 + + # Min: 1 + # Max: 2147483647 + I:baseMaxCharge=50000 + + # Min: 1 + # Max: 2147483647 + I:baseMaxIo=100 + + # Min: 1 + # Max: 2147483647 + I:baseMaxTurrets=1 + } + + "tier 3" { + # Min: 1 + # Max: 2147483647 + I:baseBlastResistance=15 + + # Min: 1 + # Max: 2147483647 + I:baseHardness=40 + + # Min: 1 + # Max: 2147483647 + I:baseMaxCharge=150000 + + # Min: 1 + # Max: 2147483647 + I:baseMaxIo=500 + + # Min: 1 + # Max: 2147483647 + I:baseMaxTurrets=2 + } + + "tier 4" { + # Min: 1 + # Max: 2147483647 + I:baseBlastResistance=20 + + # Min: 1 + # Max: 2147483647 + I:baseHardness=50 + + # Min: 1 + # Max: 2147483647 + I:baseMaxCharge=500000 + + # Min: 1 + # Max: 2147483647 + I:baseMaxIo=1500 + + # Min: 1 + # Max: 2147483647 + I:baseMaxTurrets=3 + } + + "tier 5" { + # Min: 1 + # Max: 2147483647 + I:baseBlastResistance=25 + + # Min: 1 + # Max: 2147483647 + I:baseHardness=60 + + # Min: 1 + # Max: 2147483647 + I:baseMaxCharge=10000000 + + # Min: 1 + # Max: 2147483647 + I:baseMaxIo=7500 + + # Min: 1 + # Max: 2147483647 + I:baseMaxTurrets=4 + } + +} + + +general { + # If loot is disabled, do loot addons enable loot anyway? + B:doLootAddonsOverrideMobLootSetting=true + + # If turrets kills drop loot + B:doTurretsKillsDropMobLoot=true + + # Which recipes to use. Valid values: auto, enderio, mekanism, vanilla + S:recipes=auto + + # If enabled: Which items fit into ammo slots of base? + S:stringAmmoAllowList < + minecraft:cobblestone + minecraft:planks + > + + # Which entities should not be targeted by turrets? + S:stringMobBlackList < + ArmorStand + > + + # Use a whitelist for ammo (which items fit into ammo slots of base)? + B:useWhitelistForAmmo=true +} + + +miscellaneous { + I:expanderPowerTierFiveCapacity=5000000 + I:expanderPowerTierFourCapacity=250000 + I:expanderPowerTierOneCapacity=2500 + I:expanderPowerTierThreeCapacity=75000 + I:expanderPowerTierTwoCapacity=25000 + I:redstoneReactorAddonGen=1600 + I:solarPanelAddonGen=10 +} + + +turrets { + B:canGrenadesDestroyBlocks=false + B:canRailgunDestroyBlocks=false + B:canRocketsDestroyBlocks=false + B:canRocketsHome=false + B:canRocketsHurtEnderDragon=false + B:canTurretsConcealWithoutAddon=false + + # If turrets can target hostile mobs + B:globalCanTargetMobs=true + + # If turrets can target neutrals (cow, sheep etc.) + B:globalCanTargetNeutrals=true + + # If turrets can target players + B:globalCanTargetPlayers=true + B:turretAlarmSound=true + B:turretBreakable=false + B:turretDamageTrustedPlayers=false + D:turretSoundVolume=4.0 + I:turretTargetSearchTicks=10 + B:turretWarnMessage=true + I:turretWarningDistance=5 + + "disposable turret" { + # Min: 0.0 + # Max: 1.7976931348623157E308 + D:accuracyUpgrade=0.2 + + # Min: 0.0 + # Max: 1.7976931348623157E308 + D:baseAccuracyDeviation=50.0 + + # Min: 0 + # Max: 2147483647 + I:baseDamage=2 + + # Min: 1 + # Max: 2147483647 + I:baseFireRate=25 + + # Min: 1 + # Max: 2147483647 + I:baseRange=10 + + # Min: 0.0 + # Max: 1.7976931348623157E308 + D:damageAmp=0.05 + + # Min: 0.0 + # Max: 1.7976931348623157E308 + D:efficiencyUpgrade=0.08 + B:enabled=true + + # Min: 0.0 + # Max: 1.7976931348623157E308 + D:fireRateUpgrade=0.1 + + # Min: 1 + # Max: 2147483647 + I:maxSimultaneous=4 + + # Min: 1 + # Max: 2147483647 + I:powerUsage=2 + + # Min: 0 + # Max: 2147483647 + I:rangeUpgrade=2 + + # Min: 0.0 + # Max: 1.7976931348623157E308 + D:recyclerAddChance=0.05 + + # Min: 0.0 + # Max: 1.7976931348623157E308 + D:recyclerNegateChance=0.1 + } + + "potato cannon turret" { + # Min: 0.0 + # Max: 1.7976931348623157E308 + D:accuracyUpgrade=0.2 + + # Min: 0.0 + # Max: 1.7976931348623157E308 + D:baseAccuracyDeviation=30.0 + + # Min: 0 + # Max: 2147483647 + I:baseDamage=3 + + # Min: 1 + # Max: 2147483647 + I:baseFireRate=35 + + # Min: 1 + # Max: 2147483647 + I:baseRange=15 + + # Min: 0.0 + # Max: 1.7976931348623157E308 + D:damageAmp=0.05 + + # Min: 0.0 + # Max: 1.7976931348623157E308 + D:efficiencyUpgrade=0.08 + B:enabled=true + + # Min: 0.0 + # Max: 1.7976931348623157E308 + D:fireRateUpgrade=0.1 + + # Min: 1 + # Max: 2147483647 + I:maxSimultaneous=4 + + # Min: 1 + # Max: 2147483647 + I:powerUsage=10 + + # Min: 0 + # Max: 2147483647 + I:rangeUpgrade=2 + + # Min: 0.0 + # Max: 1.7976931348623157E308 + D:recyclerAddChance=0.05 + + # Min: 0.0 + # Max: 1.7976931348623157E308 + D:recyclerNegateChance=0.1 + } + + "machine gun turret" { + # Min: 0.0 + # Max: 1.7976931348623157E308 + D:accuracyUpgrade=0.2 + + # Min: 0.0 + # Max: 1.7976931348623157E308 + D:baseAccuracyDeviation=30.0 + + # Min: 0 + # Max: 2147483647 + I:baseDamage=2 + + # Min: 1 + # Max: 2147483647 + I:baseFireRate=8 + + # Min: 1 + # Max: 2147483647 + I:baseRange=18 + + # Min: 0.0 + # Max: 1.7976931348623157E308 + D:damageAmp=0.06 + + # Min: 0.0 + # Max: 1.7976931348623157E308 + D:efficiencyUpgrade=0.08 + B:enabled=true + + # Min: 0.0 + # Max: 1.7976931348623157E308 + D:fireRateUpgrade=0.1 + + # Min: 1 + # Max: 2147483647 + I:maxSimultaneous=4 + + # Min: 1 + # Max: 2147483647 + I:powerUsage=100 + + # Min: 0 + # Max: 2147483647 + I:rangeUpgrade=2 + + # Min: 0.0 + # Max: 1.7976931348623157E308 + D:recyclerAddChance=0.05 + + # Min: 0.0 + # Max: 1.7976931348623157E308 + D:recyclerNegateChance=0.1 + } + + "incendiary turret" { + # Min: 0.0 + # Max: 1.7976931348623157E308 + D:accuracyUpgrade=0.2 + + # Min: 0.0 + # Max: 1.7976931348623157E308 + D:baseAccuracyDeviation=30.0 + + # Min: 0 + # Max: 2147483647 + I:baseDamage=2 + + # Min: 1 + # Max: 2147483647 + I:baseFireRate=25 + + # Min: 1 + # Max: 2147483647 + I:baseRange=12 + + # Min: 0.0 + # Max: 1.7976931348623157E308 + D:damageAmp=0.05 + + # Min: 0.0 + # Max: 1.7976931348623157E308 + D:efficiencyUpgrade=0.08 + B:enabled=true + + # Min: 0.0 + # Max: 1.7976931348623157E308 + D:fireRateUpgrade=0.1 + + # Min: 1 + # Max: 2147483647 + I:maxSimultaneous=4 + + # Min: 1 + # Max: 2147483647 + I:powerUsage=250 + + # Min: 0 + # Max: 2147483647 + I:rangeUpgrade=2 + + # Min: 0.0 + # Max: 1.7976931348623157E308 + D:recyclerAddChance=0.05 + + # Min: 0.0 + # Max: 1.7976931348623157E308 + D:recyclerNegateChance=0.1 + } + + "grenade turret" { + # Min: 0.0 + # Max: 1.7976931348623157E308 + D:accuracyUpgrade=0.2 + + # Min: 0.0 + # Max: 1.7976931348623157E308 + D:baseAccuracyDeviation=30.0 + + # Min: 0 + # Max: 2147483647 + I:baseDamage=8 + + # Min: 1 + # Max: 2147483647 + I:baseFireRate=40 + + # Min: 1 + # Max: 2147483647 + I:baseRange=20 + + # Min: 0.0 + # Max: 1.7976931348623157E308 + D:damageAmp=0.08 + + # Min: 0.0 + # Max: 1.7976931348623157E308 + D:efficiencyUpgrade=0.08 + B:enabled=true + + # Min: 0.0 + # Max: 1.7976931348623157E308 + D:fireRateUpgrade=0.1 + + # Min: 1 + # Max: 2147483647 + I:maxSimultaneous=3 + + # Min: 1 + # Max: 2147483647 + I:powerUsage=3000 + + # Min: 0 + # Max: 2147483647 + I:rangeUpgrade=2 + + # Min: 0.0 + # Max: 1.7976931348623157E308 + D:recyclerAddChance=0.05 + + # Min: 0.0 + # Max: 1.7976931348623157E308 + D:recyclerNegateChance=0.1 + } + + "relativistic turret" { + # Min: 0.0 + # Max: 1.7976931348623157E308 + D:accuracyUpgrade=0.0 + + # Min: 0.0 + # Max: 1.7976931348623157E308 + D:baseAccuracyDeviation=0.0 + + # Min: 0 + # Max: 2147483647 + I:baseDamage=0 + + # Min: 1 + # Max: 2147483647 + I:baseFireRate=25 + + # Min: 1 + # Max: 2147483647 + I:baseRange=20 + + # Min: 0.0 + # Max: 1.7976931348623157E308 + D:damageAmp=0.0 + + # Min: 0.0 + # Max: 1.7976931348623157E308 + D:efficiencyUpgrade=0.08 + B:enabled=true + + # Min: 0.0 + # Max: 1.7976931348623157E308 + D:fireRateUpgrade=0.1 + + # Min: 1 + # Max: 2147483647 + I:maxSimultaneous=4 + + # Min: 1 + # Max: 2147483647 + I:powerUsage=5000 + + # Min: 0 + # Max: 2147483647 + I:rangeUpgrade=2 + + # Min: 0.0 + # Max: 1.7976931348623157E308 + D:recyclerAddChance=0.05 + + # Min: 0.0 + # Max: 1.7976931348623157E308 + D:recyclerNegateChance=0.1 + } + + "rocket turret" { + # Min: 0.0 + # Max: 1.7976931348623157E308 + D:accuracyUpgrade=0.2 + + # Min: 0.0 + # Max: 1.7976931348623157E308 + D:baseAccuracyDeviation=10.0 + + # Min: 0 + # Max: 2147483647 + I:baseDamage=10 + + # Min: 1 + # Max: 2147483647 + I:baseFireRate=30 + + # Min: 1 + # Max: 2147483647 + I:baseRange=30 + + # Min: 0.0 + # Max: 1.7976931348623157E308 + D:damageAmp=0.08 + + # Min: 0.0 + # Max: 1.7976931348623157E308 + D:efficiencyUpgrade=0.08 + B:enabled=true + + # Min: 0.0 + # Max: 1.7976931348623157E308 + D:fireRateUpgrade=0.1 + + # Min: 1 + # Max: 2147483647 + I:maxSimultaneous=3 + + # Min: 1 + # Max: 2147483647 + I:powerUsage=5000 + + # Min: 0 + # Max: 2147483647 + I:rangeUpgrade=2 + + # Min: 0.0 + # Max: 1.7976931348623157E308 + D:recyclerAddChance=0.05 + + # Min: 0.0 + # Max: 1.7976931348623157E308 + D:recyclerNegateChance=0.1 + } + + "teleporter turret" { + # Min: 0.0 + # Max: 1.7976931348623157E308 + D:accuracyUpgrade=0.2 + + # Min: 0.0 + # Max: 1.7976931348623157E308 + D:baseAccuracyDeviation=0.0 + + # Min: 0 + # Max: 2147483647 + I:baseDamage=0 + + # Min: 1 + # Max: 2147483647 + I:baseFireRate=100 + + # Min: 1 + # Max: 2147483647 + I:baseRange=20 + + # Min: 0.0 + # Max: 1.7976931348623157E308 + D:damageAmp=0.0 + + # Min: 0.0 + # Max: 1.7976931348623157E308 + D:efficiencyUpgrade=0.08 + B:enabled=true + + # Min: 0.0 + # Max: 1.7976931348623157E308 + D:fireRateUpgrade=0.1 + + # Min: 1 + # Max: 2147483647 + I:maxSimultaneous=1 + + # Min: 1 + # Max: 2147483647 + I:powerUsage=15000 + + # Min: 0 + # Max: 2147483647 + I:rangeUpgrade=2 + + # Min: 0.0 + # Max: 1.7976931348623157E308 + D:recyclerAddChance=0.05 + + # Min: 0.0 + # Max: 1.7976931348623157E308 + D:recyclerNegateChance=0.1 + } + + "laser turret" { + # Min: 0.0 + # Max: 1.7976931348623157E308 + D:accuracyUpgrade=0.2 + + # Min: 0.0 + # Max: 1.7976931348623157E308 + D:baseAccuracyDeviation=10.0 + + # Min: 0 + # Max: 2147483647 + I:baseDamage=4 + + # Min: 1 + # Max: 2147483647 + I:baseFireRate=10 + + # Min: 1 + # Max: 2147483647 + I:baseRange=25 + + # Min: 0.0 + # Max: 1.7976931348623157E308 + D:damageAmp=0.06 + + # Min: 0.0 + # Max: 1.7976931348623157E308 + D:efficiencyUpgrade=0.08 + B:enabled=true + + # Min: 0.0 + # Max: 1.7976931348623157E308 + D:fireRateUpgrade=0.1 + + # Min: 1 + # Max: 2147483647 + I:maxSimultaneous=4 + + # Min: 1 + # Max: 2147483647 + I:powerUsage=8000 + + # Min: 0 + # Max: 2147483647 + I:rangeUpgrade=2 + + # Min: 0.0 + # Max: 1.7976931348623157E308 + D:recyclerAddChance=0.05 + + # Min: 0.0 + # Max: 1.7976931348623157E308 + D:recyclerNegateChance=0.1 + } + + "railgun turret" { + # Min: 0.0 + # Max: 1.7976931348623157E308 + D:accuracyUpgrade=0.2 + + # Min: 0.0 + # Max: 1.7976931348623157E308 + D:baseAccuracyDeviation=3.0 + + # Min: 0 + # Max: 2147483647 + I:baseDamage=25 + + # Min: 1 + # Max: 2147483647 + I:baseFireRate=100 + + # Min: 1 + # Max: 2147483647 + I:baseRange=30 + + # Min: 0.0 + # Max: 1.7976931348623157E308 + D:damageAmp=0.1 + + # Min: 0.0 + # Max: 1.7976931348623157E308 + D:efficiencyUpgrade=0.08 + B:enabled=true + + # Min: 0.0 + # Max: 1.7976931348623157E308 + D:fireRateUpgrade=0.1 + + # Min: 1 + # Max: 2147483647 + I:maxSimultaneous=2 + + # Min: 1 + # Max: 2147483647 + I:powerUsage=25000 + + # Min: 0 + # Max: 2147483647 + I:rangeUpgrade=2 + + # Min: 0.0 + # Max: 1.7976931348623157E308 + D:recyclerAddChance=0.05 + + # Min: 0.0 + # Max: 1.7976931348623157E308 + D:recyclerNegateChance=0.1 + } + +} + + diff --git a/minecraft/config/p455w0rdsLib.cfg b/minecraft/config/p455w0rdsLib.cfg new file mode 100644 index 0000000..5ad0b87 --- /dev/null +++ b/minecraft/config/p455w0rdsLib.cfg @@ -0,0 +1,32 @@ +# Configuration file + +"colored light shader options" { + # Enables shader support in dependant mods [default: true] + B:EnableShaders=true + + # If true, then colored lighting effects will be added to vanilla items, blocks, and tile entities. [default: false] + B:EnableVanillaLightingEffects=false + + # Maximum Number of lights to be rendered on the screen at once [range: 4 ~ 256, default: 64] + I:MaxLights=64 + + # Maximum Distance to render a colored light [range: 4.0 ~ 128.0, default: 128.0] + S:MaxRenderDist=128.0 + + # Skips sending light updates to the card some frames. This can speed up fps greatly when bandwidth is a problem. 0 always sends data. [range: 0 ~ 160, default: 10] + I:NumFramesToSkipWhenRenderingShaders=10 +} + + +"misc client options" { + # Enable the contributor cosmetics (Only useful if u are a contributor, but don't want the cosmetics to override other cosmetics) [default: true] + B:EnableContributorCosmetics=true + + # Enable (true0 or disable (false) particle effects that result from contriutor cosmetics for other players [default: true] + B:EnableContributorParticleEffectsOthers=true + + # Enable (true0 or disable (false) particle effects that result from contriutor cosmetics for current player [default: true] + B:EnableContributorParticleEffectsSelf=true +} + + diff --git a/minecraft/config/particleculling.cfg b/minecraft/config/particleculling.cfg new file mode 100644 index 0000000..ce819a1 --- /dev/null +++ b/minecraft/config/particleculling.cfg @@ -0,0 +1,32 @@ +# Configuration file + +general { + # The minimum amount of blocks behind which particles start to get culled. Only effective if "cullBehindBlocks" is turned on. + # Min: 1 + # Max: 50 + I:blockBuffer=1 + + # Set this to false if you do not want to cull particles that technically are in the player's view but are obstructed by blocks. + B:cullBehindBlocks=true + + # Set this to true if you don't want particles to be rendered behind glass and other transparent blocks. This does nothing if "cullBehindBlocks" is turned off. + B:cullBehindGlass=false + + # Set this to false to disable particle culling while being in spectator mode. This is useful to take screenshots without having particles removed. + B:cullInSpectator=true + + # Set this to false to disable all of particle culling's features. + B:cullingEnabled=true + + # Add particle classes here that should be ignored by Particle Culling. + # Example: To ignore Minecraft's breaking particles and any derivates, add "net.minecraft.client.particle.ParticleBreaking" to the list + S:ignoredParticles < + org.orecruncher.dsurround.client.fx.particle.mote.ParticleCollection + com.TominoCZ.FBP.particle.FBPParticleBlock + xzeroair.trinkets.client.particles.ParticleGreed + thaumcraft.client.fx.beams.FXBolt + net.minecraft.client.particle.ParticleItemPickup + > +} + + diff --git a/minecraft/config/performant.cfg b/minecraft/config/performant.cfg new file mode 100644 index 0000000..e521f3a --- /dev/null +++ b/minecraft/config/performant.cfg @@ -0,0 +1,59 @@ +# Configuration file + +general { + + ########################################################################################################## + # loadbalancing + #--------------------------------------------------------------------------------------------------------# + # All configurations related to Loadbalancing tps + ########################################################################################################## + + loadbalancing { + # Enables load balancing for entity AI. default = true + B:AILoadBalancing=true + + # Whether to debug lagging entities and log offenders, requires load balancing to be enabled. default = true + B:logEntityAILag=true + + # Mean tick time at which AI load balancing takes effect, 1000 / mean tick time = TPS. default: 45 + # Min: 1 + # Max: 500 + I:meanTickAITH=45 + } + + ########################################################################################################## + # ai + #--------------------------------------------------------------------------------------------------------# + # All configurations related to AI + ########################################################################################################## + + ai { + # Interval in which non-running AI tasks are rechecked. Vanilla default is 3, this mods suggested default is 4 + # Min: 1 + # Max: 500 + I:goalSelectorTickRate=4 + + # Whether to use a slower SwimmingAI, default: true + B:slowerSwimmingAI=true + + # Whether to use a slower TemptAI check, default: true + B:slowerTemptCheck=true + + # Whether to use a slower WanderAI check, default: true + B:slowerWander=true + } + + ########################################################################################################## + # ex + #--------------------------------------------------------------------------------------------------------# + # All configurations related to non AI entity changes + ########################################################################################################## + + ex { + # Use fast collision and nearbyentity checks, default: true + B:fastCollisionAndEntityChecks=true + } + +} + + diff --git a/minecraft/config/phosphor.json b/minecraft/config/phosphor.json new file mode 100644 index 0000000..62ee39e --- /dev/null +++ b/minecraft/config/phosphor.json @@ -0,0 +1,4 @@ +{ + "enable_illegal_thread_access_warnings": true, + "enable_phosphor": true +} \ No newline at end of file diff --git a/minecraft/config/placebo.cfg b/minecraft/config/placebo.cfg new file mode 100644 index 0000000..8e67dfb --- /dev/null +++ b/minecraft/config/placebo.cfg @@ -0,0 +1,14 @@ +# Configuration file + +general { + # If placebo will dump all event handlers to the log in post init. [default: false] + B:"Dump event handlers"=false + + # If placebo will replace all ShapelessRecipes and ShapelessOreRecipes with FastShapelessRecipes. [default: true] + B:"Fast Shapeless Recipes"=true + + # If patreon donor particles are enabled for this client. [default: true] + B:"Patreon Effects"=true +} + + diff --git a/minecraft/config/portalgun.cfg b/minecraft/config/portalgun.cfg new file mode 100644 index 0000000..a8f1e7d --- /dev/null +++ b/minecraft/config/portalgun.cfg @@ -0,0 +1,68 @@ +# Configuration file + +########################################################################################################## +# clientonly +#--------------------------------------------------------------------------------------------------------# +# These options affect only the client that loads the mod.\nIf you are looking for keybinds, look for them in ichunutil_keybinds.cfg. +########################################################################################################## + +clientonly { + # Play a sound when the Portal Gun is equipped? [range: 0 ~ 1, default: 1] + I:equipItemSound=1 + + # Enable rendering portals with shaders? + # + # If your PC does not support this, shaders will not be used even if this was enabled. [range: 0 ~ 1, default: 1] + I:fancyPortals=1 + + # The size of the indicator around the crosshairs when you hold the Portal Gun. + # Value is in percentage + # 0 to disable. [range: 0 ~ 100, default: 30] + I:portalgunIndicatorSize=30 + + # Enable rendering to see through portals? + # + # If your PC does not support this, you will not be able to see through portals even if this was enabled. [range: 0 ~ 1, default: 1] + I:seeThroughPortals=1 +} + + +########################################################################################################## +# keybind +#--------------------------------------------------------------------------------------------------------# +# If you're reading this in the config file, I would strongly recommend changing the keybinds in-game.\niChunUtil uses custom keybinds. Go to the controls/keybinds page and click on the bottom right corner.\n\nIf you really have to edit the config file, the format is , and append either ":SHIFT", ":CTRL", or ":ALT" for keys you want to hold down at the same time.\nFor key codes go to: http://minecraft.gamepedia.com/Key_codes \nExample: 48:SHIFT:ALT will bind to the B key when you hold Shift and Alt (On a QWERTY keyboard). +########################################################################################################## + +keybind { +} + + +########################################################################################################## +# portalgun +#--------------------------------------------------------------------------------------------------------# +# Config options relating to the use of the Portal Gun +########################################################################################################## + +portalgun { + # Can the projectile fired by the Portal Gun go through glass? [range: 0 ~ 1, default: 0] + I:canFireThroughGlass=0 + + # Can the projectile fired by the Portal Gun go through liquid? [range: 0 ~ 1, default: 0] + I:canFireThroughLiquid=0 + + # Can the portal projectile (that you fire from the portal gun) chunk load? + # Disabling this might cause issues. [range: 0 ~ 1, default: 1] + I:canPortalProjectilesChunkload=1 + + # Can the portal that spawns from the projectile be resized downwards if the full size won't fit? [range: 0 ~ 1, default: 1] + I:canPortalsResizeWhenCreated=1 + + # Base Weight that the Portal Gun is allowed to carry, in percentile (%) + # Set this to 0 to disable grabbing of blocks and entities which are not part of this mod. [range: 0 ~ 2147483647, default: 100] + I:entityGrabWeightBase=100 + + # Maximum distance to fire portals from the Portal Gun. [range: 1 ~ 2147483647, default: 10000] + I:maxShootDistance=10000 +} + + diff --git a/minecraft/config/ptrmodellib.cfg b/minecraft/config/ptrmodellib.cfg new file mode 100644 index 0000000..381bc85 --- /dev/null +++ b/minecraft/config/ptrmodellib.cfg @@ -0,0 +1,8 @@ +# Configuration file + +general { + # Should we render the targeting outline ? Set false for better performances. [default: false] + B:displayOutline=false +} + + diff --git a/minecraft/config/renderlib.cfg b/minecraft/config/renderlib.cfg new file mode 100644 index 0000000..31562be --- /dev/null +++ b/minecraft/config/renderlib.cfg @@ -0,0 +1,61 @@ +# Configuration file + +general { + B:debugRenderBoxes=false + + # Allows you to increase the render bounding boxes of entities (or all entities of a mod). Width increases the size on the X and Z axis. Top increases the size in the positive Y direction. Bottom increases the size in the negative Y direction. (Accepts 'modid=width,top,bottom' or 'modid:entity=width,top,bottom'). + S:entityBoundingBoxGrowthList < + > + I:mainMenuFPS=60 + + # If set to true the main menu FPS is synced to the in game FPS (but clamped between 30 and 240). + B:mainMenuFPSSynced=false + B:openGLLogExtensions=false + B:showFrameTimes=false + + # Allows you to increase the render bounding boxes of tile entities (or all entities of a mod). Width increases the size on the X and Z axis. Top increases the size in the positive Y direction. Bottom increases the size in the negative Y direction. (Accepts 'modid=width,top,bottom' or 'modid:tileentity=width,top,bottom'). + S:tileEntityBoundingBoxGrowthList < + > + + # Tile entities whose bounding boxes won't be cached (Accepts 'modid' or 'modid:tileentity'). + S:tileEntityCachedBoundingBoxBlacklist < + > + + # Most tile entities have static bounding boxes and thus they can be cached. Tile entities whose bounding boxes are likely to change every frame or so should be added to the blacklist. Tile entities whose bounding only change every once in a while should be covered by cache updates (update speed adjustable through tileEntityCachedBoundingBoxUpdateInterval) + B:tileEntityCachedBoundingBoxEnabled=true + + # Every frame there is a 1 in x chance to update the cached bounding box. Higher = better performance, Lower = tile entities with dynamic bounding boxes get updated faster. + # Min: 1 + # Max: 1000000 + I:tileEntityCachedBoundingBoxUpdateInterval=100 + + opengldebugoutput { + # Enable/Disable crashing when an OpenGL error occurs. If disabled OpenGL errors are likely to go unnoticed unless the log is checked manually. + B:crashOnError=false + + # Better debugging of OpenGL errors. Might not be supported by your hardware/driver. + B:enabled=true + + # Enable/Disable appending of the stack trace when logging a debug message. + # Valid values: + # DISABLED + # ALWAYS + # ERRORS_ONLY + S:logStackTrace=ERRORS_ONLY + + # Enable/Disable debug messages matching the specified filters. + # Format: 'source, type, severity, enabled' + # Valid source values: [ ANY, API, WINDOW_SYSTEM, SHADER_COMPILER, THIRD_PARTY, APPLICATION, OTHER ] + # Valid type values: [ ANY, ERROR, DEPRECATED_BEHAVIOR, UNDEFINED_BEHAVIOR, PORTABILITY, PERFORMANCE, MARKER, PUSH_GROUP, POP_GROUP, OTHER ] + # Valid severity values: [ ANY, HIGH, MEDIUM, LOW, NOTIFICATION ] + S:messageFilters < + ANY;ERROR;ANY;true + > + + # May be required by some systems to generate OpenGL debug output. (Enabling might have a negative impact on performance) + B:setContextDebugBit=false + } + +} + + diff --git a/minecraft/config/securitycraft.cfg b/minecraft/config/securitycraft.cfg new file mode 100644 index 0000000..2fcab6b --- /dev/null +++ b/minecraft/config/securitycraft.cfg @@ -0,0 +1,174 @@ +# Configuration file + +options { + # Whether players who are not the owner of a block can still destroy it. + # This applies regardless of what "Vanilla Tool Block Breaking" is set to. + B:"Allow Breaking Non-owned Blocks"=false + + # Set this to false to disallow players to activate night vision without having the potion effect when looking through cameras. + B:"Allow Camera Night Vision"=true + B:"Allow claiming unowned blocks?"=false + + # Whether SecurityCraft's blocks always drop themselves no matter which tool is used. If this is set to false, the correct tool must be used for the block to drop (e.g. pickaxe for reinforced stone, or anything for reinforced dirt). + # This only applies when "Vanilla Tool Block Breaking" is set to true. + B:"Always Drop"=true + B:"Are mines breakable?"=true + B:"Craftable Limited Use keycard?"=true + B:"Craftable level 1 keycard?"=true + B:"Craftable level 2 keycard?"=true + B:"Craftable level 3 keycard?"=true + B:"Craftable level 4 keycard?"=true + B:"Craftable level 5 keycard?"=true + B:"Craftable mines?"=true + B:"Darker reinforced block textures?"=true + + # If this debug feature is enabled, SecurityCraft will attempt to find and report mods that prevent the feature of viewing security cameras from working when they immediately reset the player's camera entity. + B:"Debug Camera Reset Tracing"=false + + # Setting this to false disables the ability of the Universal Block Reinforcer to (un-)reinforce blocks that are placed in the world. + B:"Disable In-world Un-/reinforcing"=true + B:"Display a 'tip' message at spawn?"=true + B:"Display owner face on retinal scanner?"=true + B:"Do mines' explosions break blocks?"=true + B:"Enable team ownership?"=false + + # The maximum amount of frames per second the Frame camera feed renders at. Higher values will lead to worse performance. + # Min: 10 + # Max: 260 + I:"Frame Feed FPS Limit"=30 + + # Set the limit of chunks per dimension that may be forceloaded around frame feeds. A value of 0 will prevent any frame feed from forceloading chunks. A value of -1 will allow an unlimited number of chunks to be forceloaded by frame feeds. + # Min: -1 + # Max: 2147483647 + I:"Frame Feed Forceloading Limit"=-1 + + # Set the radius in which chunks viewed in a frame camera feed should be requested from the server and rendered. If this config has a higher value than the vanilla "Render Distance" option or the "view-distance" server property, the smaller value is used instead. + # Min: 2 + # Max: 32 + I:"Frame Feed Render Distance"=16 + + # Set the resolution of the Frame camera feed. This is always a square resolution. Smaller values will be less detailed, higher values may lead to diminishing returns. + # Min: 1 + # Max: 16384 + I:"Frame Feed Resolution"=512 + + # Set the radius in which chunks viewed in a frame camera should be loaded and sent to players. If this config has a higher value than the "view-distance" server property or the vanilla "Render Distance" option of the player requesting the chunks, the smaller value is used instead. + # Min: 2 + # Max: 32 + I:"Frame Feed View Distance"=16 + + # Set this to false to disable the feature that camera feeds can be viewed in frames. While this feature is generally stable, it may also impact server performance due to loading chunks within all active frame cameras' views. + B:"Frame Feed Viewing Enabled"=true + + # Defines the damage that a block requiring a passcode deals to the player, if the player enters an incorrect code. This only works if a harming module is installed. + # Default is two hearts of damage. + # Min: 1 + # Max: 2147483647 + I:"Incorrect Passcode Damage"=4 + I:"Inventory Scanner range:"=2 + B:"Is admin tool allowed?"=true + + # Defines the damage inflicted to an entity if it passes through a laser with installed harming module. This is given in health points, meaning 2 health points = 1 heart + # Min: 0.0 + # Max: 1.7976931348623157E308 + D:"Laser damage"=10.0 + I:"Laser range:"=5 + + # Min: 1 + # Max: 2147483647 + I:"Maximum Alarm range:"=100 + B:"Mine(s) spawn fire when detonated?"=true + B:"Mines explode when broken in Creative?"=true + B:"Mines use a smaller explosion?"=false + + # How much slower it should be to break a block that is not owned by the player breaking it. + # The value is calculated as the normal block breaking speed divided by the non-owned block breaking slowdown. Example: A value of 2.0 means it takes twice as long to break the block. + # This only applies when "Allow Breaking Non-owned Blocks" and "Vanilla Tool Block Breaking" are set to true. + # Min: 0.0 + # Max: 1.7976931348623157E308 + D:"Non-owned Breaking Slowdown"=1.0 + + # Defines the amount of time in milliseconds that needs to pass between two separate attempts from a player to enter a passcode. + # Min: 0 + # Max: 2000 + I:"Passcode Check Cooldown"=250 + + # The warning that is sent into the server log whenever a player tries to enter a passcode while on passcode cooldown. "%1$s" will be replaced with the player's name, "%2$s" with the passcode-protected object's name and "%3$s" with the object's position and dimension. + S:"Passcode Spam Log Warning"=Player "%1$s" tried to enter a passcode into "%2$s" at position [%3$s] too quickly! + + # Set this to false to disable the log warning that is sent whenever a player tries to enter a passcode while on passcode cooldown. + B:"Passcode Spam Log Warning Enabled"=true + + # Min: 0.0 + # Max: 1.7976931348623157E308 + D:"Powered taser damage"=2.0 + + # Add effects to this list that you want the powered taser to inflict onto the mobs it hits. One entry corresponds to one effect, and is formatted like this: + # effect_namespace:effect_path|duration|amplifier + # Example: The entry "minecraft:slowness|20|1" defines slowness 1 for 1 second (20 ticks = 1 second). + S:"Powered taser effects" < + minecraft:weakness|400|5 + minecraft:nausea|400|5 + minecraft:slowness|400|5 + > + B:"Prevent reinforced floor glitching?"=false + + # Set the amount of damage the player receives when they are suffocating in a reinforced block. The default is two and a half hearts. If the value is set to -1, vanilla suffocation damage will be used. + # Min: -1 + # Max: 2147483647 + I:"Reinforced Suffocation Damage"=5 + + # Set the color that reinforced blocks' textures have when reinforced_block_tint is enabled. This cannot be overridden by servers, and will be applied the same to all blocks. Grayscale values look best. + # Format: 0xRRGGBB + # Min: 0 + # Max: 16777215 + I:"Reinforced block tint color"=10066329 + + # Add entities to this list that the Sentry currently does not attack, but that you want the Sentry to attack. The denylist takes priority over the allowlist. + S:"Sentry Attackable Entities Allowlist" < + > + + # Add entities to this list that the Sentry currently attacks, but that you want the Sentry to NOT attack. The denylist takes priority over the allowlist. + S:"Sentry Attackable Entities Denylist" < + > + + # Set the amount of damage the default Sentry bullet inflicts onto the mobs it hits. This will not affect other projectiles the Sentry can use, like arrows. + # Default is one heart. + # Min: 0 + # Max: 2147483647 + I:"Sentry Bullet Damage"=2 + B:"Should check for updates on Github?"=true + + # Min: 0.0 + # Max: 1.7976931348623157E308 + D:"Taser damage"=1.0 + + # Add effects to this list that you want the taser to inflict onto the mobs it hits. One entry corresponds to one effect, and is formatted like this: + # effect_namespace:effect_path|duration|amplifier + # Example: The entry "minecraft:slowness|20|1" defines slowness 1 for 1 second (20 ticks = 1 second). + S:"Taser effects" < + minecraft:weakness|200|2 + minecraft:nausea|200|2 + minecraft:slowness|200|2 + > + + # This list defines in which order SecurityCraft checks teams of players to determine if they're on the same team, if "enable_team_ownership" is set to true. First in the list means it's checked first. + # SecurityCraft will continue checking for teams down the list until it finds a case where the players are on the same team, or the list is over. E.g. Given the default config, if FTB Teams is installed but the players do not share a team, the mod checks if the same players are on the same vanilla team. + # Removing an entry makes the mod ignore that kind of team. Valid values are "FTB_TEAMS" and "VANILLA". + S:"Team Ownership Precedence" < + FTB_TEAMS + VANILLA + > + B:"Trick scanners with player heads?"=false + + # Whether SecurityCraft's blocks should be broken using vanilla tools (axe, shovel, hoe, ...), instead of the Universal Block Remover. If set to true, this will disable the Universal Block Remover. + B:"Vanilla Tool Block Breaking"=true + + # The chance for the codebreaker to successfully hack a block. 0.33 is 33%. Set to a negative value to disable the codebreaker. + # Using the codebreaker when this is set to 0.0 will still damage the item, while negative values do not damage it. + # Min: -1.0 + # Max: 1.0 + D:codebreaker_chance=0.33 +} + + diff --git a/minecraft/config/soulshardsrespawn/multiblock.json b/minecraft/config/soulshardsrespawn/multiblock.json new file mode 100644 index 0000000..0d1adab --- /dev/null +++ b/minecraft/config/soulshardsrespawn/multiblock.json @@ -0,0 +1,32 @@ +{ + "catalyst": { + "item": "minecraft:diamond", + "data": 0 + }, + "shape": [ + "OQO", + "QGQ", + "OQO" + ], + "origin": { + "x": 1, + "y": 1 + }, + "definition": { + "O": { + "states": [ + "minecraft:obsidian" + ] + }, + "Q": { + "states": [ + "minecraft:quartz_block" + ] + }, + "G": { + "states": [ + "minecraft:glowstone" + ] + } + } +} \ No newline at end of file diff --git a/minecraft/config/soulshardsrespawn/soulshardsrespawn.cfg b/minecraft/config/soulshardsrespawn/soulshardsrespawn.cfg new file mode 100644 index 0000000..2d7d904 --- /dev/null +++ b/minecraft/config/soulshardsrespawn/soulshardsrespawn.cfg @@ -0,0 +1,336 @@ +# Configuration file + +balance { + # The amount of souls to absorb from Mob Spawners. [range: 0 ~ 2147483647, default: 200] + I:absorptionBonus=200 + + # Adds a shapeless recipe that allows shards to be reset fresh. [default: true] + B:addShardResetRecipe=true + + # Allows boss mobs to be spawned by cages. Some bosses (like the Ender Dragon) have custom logic which causes them to not work properly when spawned. [default: false] + B:allowBossSpawns=false + + # Allows fake players to grow Shards in their inventories. [default: false] + B:allowFakePlayers=false + + # Allows shards of the same entity to be combined in an anvil for a direct kill addition. [default: true] + B:allowShardCombination=true + + # Allow shards to absorb Mob Spawners of the same entity type. [default: true] + B:allowSpawnerAbsorption=true + + # Mobs spawned via the cage should count toward shard kills. [default: false] + B:countCageBornForShard=false + + # Mobs spawned via the cage will drop experience. [default: true] + B:dropExperience=true + + # The maximum amount of cage born mobs that a cage can have in a 16 block radius before shutting off. [range: 0 ~ 256, default: 30] + I:spawnCap=30 +} + + +client { + # Displays a durability bar for how full the shard is compared to the max tier available. [default: true] + B:displayDurabilityBar=true + + # Displays a shard for every enabled entity in the creative tab. [default: false] + B:explodeCreativeTab=false + + # Adds blacklisted entities to the creative tab if "explodeCreativeTab" is true. [default: false] + B:ignoreBlacklistForTab=false +} + + +########################################################################################################## +# entity_list +#--------------------------------------------------------------------------------------------------------# +# Enabling boss mobs is not supported. If they work, great. If not, oh well. +########################################################################################################## + +entity_list { + # Allows the gathering and spawning of wasp [default: true] + B:"biomesoplenty:wasp"=true + + # Allows the gathering and spawning of turtle_player [default: true] + B:"computercraft:turtle_player"=true + + # Allows the gathering and spawning of bat_smart [default: true] + B:"coroutil:bat_smart"=true + B:"dimdoors:mob_monolith"=true + + # Allows the gathering and spawning of extraplanets.EvolvedAncientMagmaCube [default: true] + B:"extraplanets:extraplanets.evolvedancientmagmacube"=true + + # Allows the gathering and spawning of extraplanets.EvolvedFireBatBoss [default: true] + B:"extraplanets:extraplanets.evolvedfirebatboss"=true + + # Allows the gathering and spawning of extraplanets.EvolvedGhastBoss [default: true] + B:"extraplanets:extraplanets.evolvedghastboss"=true + + # Allows the gathering and spawning of extraplanets.EvolvedGiantZombieBoss [default: true] + B:"extraplanets:extraplanets.evolvedgiantzombieboss"=true + + # Allows the gathering and spawning of extraplanets.EvolvedIceSlimeBoss [default: true] + B:"extraplanets:extraplanets.evolvediceslimeboss"=true + + # Allows the gathering and spawning of extraplanets.EvolvedMagmaCube [default: true] + B:"extraplanets:extraplanets.evolvedmagmacube"=true + + # Allows the gathering and spawning of extraplanets.EvolvedMagmaCubeBoss [default: true] + B:"extraplanets:extraplanets.evolvedmagmacubeboss"=true + + # Allows the gathering and spawning of extraplanets.EvolvedSnowmanBoss [default: true] + B:"extraplanets:extraplanets.evolvedsnowmanboss"=true + + # Allows the gathering and spawning of extraplanets.EvolvedSpaceManBoss [default: true] + B:"extraplanets:extraplanets.evolvedspacemanboss"=true + + # Allows the gathering and spawning of alien_villager [default: true] + B:"galacticraftcore:alien_villager"=true + + # Allows the gathering and spawning of evolved_creeper [default: true] + B:"galacticraftcore:evolved_creeper"=true + + # Allows the gathering and spawning of evolved_enderman [default: true] + B:"galacticraftcore:evolved_enderman"=true + + # Allows the gathering and spawning of evolved_skeleton [default: true] + B:"galacticraftcore:evolved_skeleton"=true + + # Allows the gathering and spawning of evolved_skeleton_boss [default: true] + B:"galacticraftcore:evolved_skeleton_boss"=true + + # Allows the gathering and spawning of evolved_spider [default: true] + B:"galacticraftcore:evolved_spider"=true + + # Allows the gathering and spawning of evolved_witch [default: true] + B:"galacticraftcore:evolved_witch"=true + + # Allows the gathering and spawning of evolved_zombie [default: true] + B:"galacticraftcore:evolved_zombie"=true + + # Allows the gathering and spawning of creeper_boss [default: true] + B:"galacticraftplanets:creeper_boss"=true + + # Allows the gathering and spawning of juicer [default: true] + B:"galacticraftplanets:juicer"=true + + # Allows the gathering and spawning of slimeling [default: true] + B:"galacticraftplanets:slimeling"=true + + # Allows the gathering and spawning of sludgeling [default: true] + B:"galacticraftplanets:sludgeling"=true + + # Allows the gathering and spawning of spider_queen [default: true] + B:"galacticraftplanets:spider_queen"=true + + # Allows the gathering and spawning of pink_slime [default: true] + B:"industrialforegoing:pink_slime"=true + + # Allows the gathering and spawning of ArcherBarbarian [default: true] + B:"minecolonies:archerbarbarian"=true + + # Allows the gathering and spawning of ArcherPirate [default: true] + B:"minecolonies:archerpirate"=true + + # Allows the gathering and spawning of Barbarian [default: true] + B:"minecolonies:barbarian"=true + + # Allows the gathering and spawning of ChiefBarbarian [default: true] + B:"minecolonies:chiefbarbarian"=true + + # Allows the gathering and spawning of ChiefPirate [default: true] + B:"minecolonies:chiefpirate"=true + + # Allows the gathering and spawning of Citizen [default: true] + B:"minecolonies:citizen"=true + + # Allows the gathering and spawning of Mercenary [default: true] + B:"minecolonies:mercenary"=true + + # Allows the gathering and spawning of Pirate [default: true] + B:"minecolonies:pirate"=true + + # Allows the gathering and spawning of ArmorStand [default: false] + B:"minecraft:armor_stand"=false + + # Allows the gathering and spawning of Bat [default: true] + B:"minecraft:bat"=true + + # Allows the gathering and spawning of Blaze [default: true] + B:"minecraft:blaze"=true + + # Allows the gathering and spawning of CaveSpider [default: true] + B:"minecraft:cave_spider"=true + + # Allows the gathering and spawning of Chicken [default: true] + B:"minecraft:chicken"=true + + # Allows the gathering and spawning of Cow [default: true] + B:"minecraft:cow"=true + + # Allows the gathering and spawning of Creeper [default: true] + B:"minecraft:creeper"=true + + # Allows the gathering and spawning of Donkey [default: true] + B:"minecraft:donkey"=true + + # Allows the gathering and spawning of ElderGuardian [default: false] + B:"minecraft:elder_guardian"=false + + # Allows the gathering and spawning of EnderDragon [default: false] + B:"minecraft:ender_dragon"=false + + # Allows the gathering and spawning of Enderman [default: true] + B:"minecraft:enderman"=true + + # Allows the gathering and spawning of Endermite [default: true] + B:"minecraft:endermite"=true + + # Allows the gathering and spawning of EvocationIllager [default: true] + B:"minecraft:evocation_illager"=true + + # Allows the gathering and spawning of Ghast [default: true] + B:"minecraft:ghast"=true + + # Allows the gathering and spawning of Giant [default: true] + B:"minecraft:giant"=true + + # Allows the gathering and spawning of Guardian [default: true] + B:"minecraft:guardian"=true + + # Allows the gathering and spawning of Horse [default: true] + B:"minecraft:horse"=true + + # Allows the gathering and spawning of Husk [default: true] + B:"minecraft:husk"=true + + # Allows the gathering and spawning of IllusionIllager [default: true] + B:"minecraft:illusion_illager"=true + + # Allows the gathering and spawning of Llama [default: true] + B:"minecraft:llama"=true + + # Allows the gathering and spawning of LavaSlime [default: true] + B:"minecraft:magma_cube"=true + + # Allows the gathering and spawning of MushroomCow [default: true] + B:"minecraft:mooshroom"=true + + # Allows the gathering and spawning of Mule [default: true] + B:"minecraft:mule"=true + + # Allows the gathering and spawning of Ozelot [default: true] + B:"minecraft:ocelot"=true + + # Allows the gathering and spawning of Parrot [default: true] + B:"minecraft:parrot"=true + + # Allows the gathering and spawning of Pig [default: true] + B:"minecraft:pig"=true + + # Allows the gathering and spawning of PolarBear [default: true] + B:"minecraft:polar_bear"=true + + # Allows the gathering and spawning of Rabbit [default: true] + B:"minecraft:rabbit"=true + + # Allows the gathering and spawning of Sheep [default: true] + B:"minecraft:sheep"=true + + # Allows the gathering and spawning of Shulker [default: true] + B:"minecraft:shulker"=true + + # Allows the gathering and spawning of Silverfish [default: true] + B:"minecraft:silverfish"=true + + # Allows the gathering and spawning of Skeleton [default: true] + B:"minecraft:skeleton"=true + + # Allows the gathering and spawning of SkeletonHorse [default: true] + B:"minecraft:skeleton_horse"=true + + # Allows the gathering and spawning of Slime [default: true] + B:"minecraft:slime"=true + + # Allows the gathering and spawning of SnowMan [default: true] + B:"minecraft:snowman"=true + + # Allows the gathering and spawning of Spider [default: true] + B:"minecraft:spider"=true + + # Allows the gathering and spawning of Squid [default: true] + B:"minecraft:squid"=true + + # Allows the gathering and spawning of Stray [default: true] + B:"minecraft:stray"=true + + # Allows the gathering and spawning of Vex [default: true] + B:"minecraft:vex"=true + + # Allows the gathering and spawning of Villager [default: true] + B:"minecraft:villager"=true + + # Allows the gathering and spawning of VillagerGolem [default: true] + B:"minecraft:villager_golem"=true + + # Allows the gathering and spawning of VindicationIllager [default: true] + B:"minecraft:vindication_illager"=true + + # Allows the gathering and spawning of Witch [default: true] + B:"minecraft:witch"=true + + # Allows the gathering and spawning of WitherBoss [default: false] + B:"minecraft:wither"=false + + # Allows the gathering and spawning of WitherSkeleton [default: true] + B:"minecraft:wither_skeleton"=true + + # Allows the gathering and spawning of Wolf [default: true] + B:"minecraft:wolf"=true + + # Allows the gathering and spawning of Zombie [default: true] + B:"minecraft:zombie"=true + + # Allows the gathering and spawning of ZombieHorse [default: true] + B:"minecraft:zombie_horse"=true + + # Allows the gathering and spawning of PigZombie [default: true] + B:"minecraft:zombie_pigman"=true + + # Allows the gathering and spawning of ZombieVillager [default: true] + B:"minecraft:zombie_villager"=true + + # Allows the gathering and spawning of openblocks.luggage [default: true] + B:"openblocks:luggage"=true + + # Allows the gathering and spawning of openblocks.mini_me [default: true] + B:"openblocks:mini_me"=true + + # Allows the gathering and spawning of Sentry [default: true] + B:"securitycraft:sentry"=true + + # Allows the gathering and spawning of tconstruct.blueslime [default: true] + B:"tconstruct:blueslime"=true + + # Allows the gathering and spawning of thermalfoundation.basalz [default: true] + B:"thermalfoundation:basalz"=true + + # Allows the gathering and spawning of thermalfoundation.blitz [default: true] + B:"thermalfoundation:blitz"=true + + # Allows the gathering and spawning of thermalfoundation.blizz [default: true] + B:"thermalfoundation:blizz"=true +} + + +server { + # Requires the shard owner to be online. The owner is the first person to obtain a kill with the shard. [default: false] + B:requireOwnerOnline=false + + # Requires a redstone signal to activate cages regardless of tier. [default: false] + B:requireRedstoneSignal=false +} + + diff --git a/minecraft/config/soulshardsrespawn/tiers.json b/minecraft/config/soulshardsrespawn/tiers.json new file mode 100644 index 0000000..7307cc3 --- /dev/null +++ b/minecraft/config/soulshardsrespawn/tiers.json @@ -0,0 +1,50 @@ +[ + { + "killRequirement": 0, + "checkPlayer": true, + "checkLight": false, + "checkRedstone": false, + "spawnAmount": 0, + "cooldown": 0 + }, + { + "killRequirement": 64, + "checkPlayer": true, + "checkLight": true, + "checkRedstone": false, + "spawnAmount": 2, + "cooldown": 400 + }, + { + "killRequirement": 128, + "checkPlayer": true, + "checkLight": true, + "checkRedstone": false, + "spawnAmount": 4, + "cooldown": 200 + }, + { + "killRequirement": 256, + "checkPlayer": false, + "checkLight": true, + "checkRedstone": false, + "spawnAmount": 4, + "cooldown": 100 + }, + { + "killRequirement": 512, + "checkPlayer": false, + "checkLight": false, + "checkRedstone": false, + "spawnAmount": 4, + "cooldown": 100 + }, + { + "killRequirement": 1024, + "checkPlayer": false, + "checkLight": false, + "checkRedstone": true, + "spawnAmount": 6, + "cooldown": 40 + } +] \ No newline at end of file diff --git a/minecraft/config/splash.properties b/minecraft/config/splash.properties new file mode 100644 index 0000000..079fcb5 --- /dev/null +++ b/minecraft/config/splash.properties @@ -0,0 +1,17 @@ +#Splash screen properties +#Sat Nov 08 15:01:35 EET 2025 +background=0xFFFFFF +memoryGood=0x78CB34 +font=0x0 +barBackground=0xFFFFFF +barBorder=0xC0C0C0 +memoryLow=0xE42F2F +rotate=false +memoryWarn=0xE6E84A +showMemory=true +bar=0xCB3D35 +enabled=true +resourcePackPath=resources +logoOffset=0 +forgeTexture=fml\:textures/gui/forge.png +fontTexture=textures/font/ascii.png diff --git a/minecraft/config/storagedrawers.cfg b/minecraft/config/storagedrawers.cfg new file mode 100644 index 0000000..d03fa95 --- /dev/null +++ b/minecraft/config/storagedrawers.cfg @@ -0,0 +1,137 @@ +# Configuration file + +blocks { + + fulldrawers1 { + I:baseStorage=32 + B:enabled=true + I:recipeOutput=1 + } + + fulldrawers2 { + I:baseStorage=16 + B:enabled=true + I:recipeOutput=2 + } + + fulldrawers4 { + I:baseStorage=8 + B:enabled=true + I:recipeOutput=4 + } + + halfdrawers2 { + I:baseStorage=8 + B:enabled=true + I:recipeOutput=2 + } + + halfdrawers4 { + I:baseStorage=4 + B:enabled=true + I:recipeOutput=4 + } + + compdrawers { + I:baseStorage=16 + B:enabled=true + I:recipeOutput=1 + } + + controller { + B:enabled=true + I:range=12 + } + + trim { + B:enabled=true + I:recipeOutput=4 + } + + controllerslave { + B:enabled=true + } + + framedblocks { + # Changes whether items used for decoration in the Framing Table gets consumed. Leave true to consume items (default behaviour). + B:consumeDecorationItems=true + B:enableFramedDrawers=true + B:enableFramedTrims=true + B:enableFramingTable=true + } + +} + + +general { + B:creativeTabVanillaWoods=true + B:defaultQuantify=false + B:enableCreativeUpgrades=true + + # Writes additional log messages while using the mod. Mainly for debug purposes. Should be kept disabled unless instructed otherwise. + B:enableDebugLogging=false + B:enableDrawerUI=true + B:enableFallbackRecipes=true + B:enableIndicatorUpgrades=true + B:enableItemConversion=true + B:enableLockUpgrades=true + B:enablePersonalUpgrades=true + B:enableQuantifiableUpgrades=true + B:enableRedstoneUpgrades=true + B:enableShroudUpgrades=true + B:enableSidedInput=true + B:enableSidedOutput=true + B:enableStorageUpgrades=true + B:enableTape=true + B:enableVoidUpgrades=true + + # Inverts left and right click action on drawers. If this is true, left click will insert items and right click will extract items. Leave false for default behavior. + B:invertClick=false + + # Inverts how shift works with drawers. If this is true, shifting will only give one item, where regular clicks will give a full stack. Leave false for default behavior. + B:invertShift=false + B:keepContentsOnBreak=true + S:wailaStackRemainder=stack + remainder +} + + +integration { + B:enableMineTweaker=true + + # Whether to enable The One Probe integration, which overrides the displayed block for Storage Drawers related blocks. Warning: Turning this off will make TOP display some Storage Drawers blocks incorrectly. + B:enableTOP=true + + # Whether to enable Thaumcraft integration, which adding icons on drawers if the item stored has an Aspect. + B:enableThaumcraft=true + + # Whether to enable What Am I Looking At integration, which overrides the displayed block for Storage Drawers related blocks, and adds several Storage Drawers related options to the config. Warning: Turning this off will make Waila display some Storage Drawers blocks incorrectly. + B:enableWaila=true +} + + +registries { + # Items should be in form domain:item or domain:item:meta. [default: [minecraft:clay, minecraft:clay_ball, 4]] + S:compactingRules < + minecraft:clay, minecraft:clay_ball, 4 + > + + # List of ore dictionary names to blacklist for substitution. [default: ] + S:oreBlacklist < + > + + # List of ore dictionary names to whitelist for substitution. [default: ] + S:oreWhitelist < + > + B:registerExtraCompactingRules=true +} + + +upgrades { + I:level2Mult=2 + I:level3Mult=4 + I:level4Mult=8 + I:level5Mult=16 + I:level6Mult=32 +} + + diff --git a/minecraft/config/structurize.cfg b/minecraft/config/structurize.cfg new file mode 100644 index 0000000..e6d9ce7 --- /dev/null +++ b/minecraft/config/structurize.cfg @@ -0,0 +1,33 @@ +# Configuration file + +general { + + ########################################################################################################## + # gameplay + #--------------------------------------------------------------------------------------------------------# + # All configuration related to gameplay + ########################################################################################################## + + gameplay { + # Should player made schematics be allowed + B:allowPlayerSchematics=true + + # Should the default schematics be ignored (from the jar)? + B:ignoreSchematicsFromJar=false + + # Max amount of blocks checked by a possible worker. + I:maxBlocksChecked=1000 + + # Max amount of changes cached to be able to undo + I:maxCachedChanges=10 + + # Max amount of schematics to be cached on the server + I:maxCachedSchematics=100 + + # Max world operations per tick (Max blocks to place, remove or replace) + I:maxOperationsPerTick=1000 + } + +} + + diff --git a/minecraft/config/surge.cfg b/minecraft/config/surge.cfg new file mode 100644 index 0000000..bc99bf4 --- /dev/null +++ b/minecraft/config/surge.cfg @@ -0,0 +1,38 @@ +# Configuration file + +bugfix { + # Attempts to fix MC-2025 by saving entity AABB to NBT. [default: true] + B:fixMobsWallGlitching=true + + # The maximum number of characters that can be entered in an anvil. [range: 32 ~ 1024, default: 256] + I:maxRenameLength=256 +} + + +loadtime { + # Improves model load times, by checking if an animated model exists before trying to load it. [default: true] + B:checkForAnimatedModels=true + + # Improves model load times by completely removing Forge's animated models. This is a faster version of checkForAnimatedModels [default: false] + B:disableAnimatedModels=false + + # Improves sound loading times by removing debug code for missing sounds and missing subtitles. [default: true] + B:disableDebugSoundInfo=true + + # Optimizes Forge's id prefix checking. Also removes prefix warnings which significantly impact load time in large quantities. [default: true] + B:fastPrefixChecking=true +} + + +misc { + # If true, the total load time will be printed in the console. [default: true] + B:showTotalLoadTime=true +} + + +performance { + # Replace sheep breeding to check a predefined table rather than querying the recipe registry. [default: true] + B:sheepDyeBlendTable=true +} + + diff --git a/minecraft/config/tconstruct.cfg b/minecraft/config/tconstruct.cfg new file mode 100644 index 0000000..23d67ea --- /dev/null +++ b/minecraft/config/tconstruct.cfg @@ -0,0 +1,143 @@ +# Configuration file + +~CONFIG_VERSION: 0.1 + +clientside { + # If true all of Tinkers' blocks with contents (tables, basin, drying racks,...) will render their contents in the world + B:renderInventoryInWorld=true + + # If true use a null render layer when building the models to render tables. Fixes an issue with chisel, but the config is provide in case it breaks something. + B:renderInventoryNullLayer=true + + # If true tools will show additional info in their tooltips + B:extraTooltips=true + + # If true all variants of the different tables will be listed in creative. Set to false to only have the oak variant for all tables. + B:listAllTables=true + + # If true all material variants of the different tools will be listed in creative. Set to false to only have the first found material for all tools (usually wood). + B:listAllToolMaterials=true + + # If true all material variants of the different parts will be listed in creative. Set to false to only have the first found material for all parts (usually wood). + B:listAllPartMaterials=true + + # If true, temperatures in the smeltery and in JEI will display in celsius. If false they will use the internal units of Kelvin, which may be better for devs + B:temperatureCelsius=true + + # If true tools will enable the forge bucket model on startup and then turn itself off. This is only there so that a fresh install gets the buckets turned on by default. + B:enableForgeBucketModel=false + + # REQUIRES DEBUG MODULE. Will do nothing if debug module is disabled. If true the texture map will be dumped into the run directory, just like old forge did. + B:dumpTextureMap=false +} + + +gameplay { + # Fortune increases drops after harvesting a block with autosmelt + B:AutosmeltFortuneInteraction=true + + # Adds a recipe that allows you to craft 3 gravel into a flint + B:addFlintRecipe=true + + # Adds a recipe that allows you to get leather from drying cooked meat + B:addLeatherDryingRecipe=true + + # Allows the creation of bricks from molten clay + B:allowBrickCasting=true + + # Pattern and Part chests keep their inventory when harvested. + B:chestsKeepInventory=true + + # Allows to craft all tool parts of all materials in the part builder, including materials that normally have to be cast with a smeltery. + B:craftCastableMaterials=false + + # Blacklist of registry names or TE classnames for the crafting station to connect to. Mainly for compatibility. + S:craftingStationBlacklist < + de.ellpeck.actuallyadditions.mod.tile.TileEntityItemViewer + > + + # Adds single-use clay casts. + B:enableClayCasts=true + + # If true, piggybackpacks can only pick up players and mobs that can be leashed in vanilla. If false any mob can be picked up. + B:limitPiggybackpack=false + + # If true, requires slimeballs in the vanilla slimeblock recipe to match in color, otherwise gives a pink slimeblock + B:matchVanillaSlimeblock=false + + # Allows the creation of obsidian in the smeltery, using a bucket of lava and water. + B:obsidianAlloy=true + + # Preferred mod ID for oredictionary outputs. Top most mod ID will be the preferred output ID, and if none is found the first output stack is used. + S:orePreference < + minecraft + tconstruct + thermalfoundation + forestry + immersiveengineering + embers + ic2 + > + + # Determines the ratio of ore to ingot, or in other words how many ingots you get out of an ore. This ratio applies to all ores (including poor and dense). The ratio can be any decimal, including 1.5 and the like, but can't go below 1. THIS ALSO AFFECTS MELTING TEMPERATURE! + D:oreToIngotRatio=2.0 + + # List of items to ignore when generating melting recipes from the crafting registry. For example, ignoring sticks allows metal pickaxes to melt down. + # Format: oreName or modid:item[:meta]. If meta is unset, uses wildcard + S:oredictMeltingIgnore < + dustRedstone + plankWood + stickWood + stickTreatedWood + string + minecraft:chest:0 + > + + # Enables all items, even if the Module needed to obtain them is not active + B:registerAllItems=false + + # Allows to reuse stencils in the stencil table to turn them into other stencils + B:reuseStencils=true + + # Players who enter the world for the first time get a Tinkers' Book + B:spawnWithBook=true + + # REQUIRES DEBUG MODULE. Tests all IMC integrations with dummy recipes. May significantly impact gameplay, so its advised you disable this outside of dev environements. + B:testIMC=false +} + + +worldgen { + # If true slime islands will generate + B:generateSlimeIslands=true + + # If true slime islands generate in superflat worlds + B:generateIslandsInSuperflat=false + + # One in every X chunks will contain a slime island + I:slimeIslandRate=730 + + # One in every X chunks will contain a magma island in the nether + I:magmaIslandRate=100 + + # Prevents generation of slime islands in the listed dimensions + I:slimeIslandBlacklist < + -1 + 1 + > + + # If true, slime islands wont generate in dimensions which aren't of type surface. This means they wont generate in modded cave dimensions like the deep dark. + B:slimeIslandsOnlyGenerateInSurfaceWorlds=true + + # If true, cobalt ore will generate in the nether + B:genCobalt=true + + # If true, ardite ore will generate in the nether + B:genArdite=true + + # Approx Ores per chunk + I:cobaltRate=20 + I:arditeRate=20 +} + + diff --git a/minecraft/config/teslacorelib.cfg b/minecraft/config/teslacorelib.cfg new file mode 100644 index 0000000..29db8fc --- /dev/null +++ b/minecraft/config/teslacorelib.cfg @@ -0,0 +1,71 @@ +# Configuration file + +flags { + # Specifies if tesla machines are allowed to spawn items in world in case their output inventory is full. + # Warning: some machines will cause the items to be lost if not spawned in the world (WIP). + # [default: true] + B:allowMachinesToSpawnItems=true + + # Specifies if the simple tesla battery item will be registered or not. + # [default: false] + B:registerBattery=false + + # Specifies if the machine case item will be registered or not. + # [default: true] + B:registerMachineCase=true + + # Specifies if the metal powder items will be registered or not. + # [default: false] + B:registerPowders=false + + # Specifies if the metal sheet items will be registered or not. + # [default: false] + B:registerSheets=false + + # Specifies if the creative test machines will be registered or not. + # [default: false] + B:registerTestMachines=false + + addons { + # Specifies if the addon items will be registered or not. + # [default: true] + B:registerAddons=true + + # Specifies if the energy addon items will be registered or not. + # Only makes sense if 'registerAddons' is set to true. + # [default: true] + B:registerEnergyAddons=true + + # Specifies if the speed addon items will be registered or not. + # Only makes sense if 'registerAddons' is set to true. + # [default: true] + B:registerSpeedAddons=true + } + + gears { + # Specify the type of gear to be registered. + # Valid types are: wood, stone, iron, lapis, redstone, gold, emerald, diamond. + # [default: [wood], [stone], [iron], [gold], [diamond]] + S:registerGearTypes < + wood + stone + iron + gold + diamond + > + + # Specifies if the gear items will be registered or not. + # [default: true] + B:registerGears=true + } + +} + + +gui { + # Allows energy GUI to change the display energy system. + # [default: false] + B:allowChangeEnergyDisplay=false +} + + diff --git a/minecraft/config/toastcontrol.cfg b/minecraft/config/toastcontrol.cfg new file mode 100644 index 0000000..e7bada5 --- /dev/null +++ b/minecraft/config/toastcontrol.cfg @@ -0,0 +1,59 @@ +# Configuration file + +"toast types" { + # A Class-specific blacklist for toasts. Insert class names. + S:"Blacklisted Classes" < + > + + # If advancement toasts are blocked. Enabling will block ALL advancements. + B:"Disable Advancements"=true + + # If all toasts are blocked. + B:"Disable All"=false + + # If all non-vanilla toasts are blocked. Blocks all toasts that do not extend vanilla classes. + B:"Disable All Non-Vanilla"=false + + # If all vanilla toasts are blocked. Includes advancements, recipes, system, and tutorials. + B:"Disable All Vanilla"=false + + # If recipe unlock toasts are blocked. Blocks "you have unlocked a new recipe" toasts. + B:"Disable Recipes"=true + + # If system toasts are blocked. This is used only for the narrator toggle notification right now. + B:"Disable System Toasts"=false + + # Set to true to disable toasts sliding in to view. + B:"Disable Transitions"=false + + # If tutorial toasts are blocked. Blocks useless things like use WASD to move. + B:"Disable Tutorials"=true + + # How long (in ticks) to force a toast to show for. Higher is longer. + I:"Forced Display Time"=0 + + # The maximum number of toasts on the screen at once. Default 3, Vanilla uses 5. + # Min: 1 + # Max: 7 + I:"Max Toasts Shown"=3 + + # A debug config to print the class of each toast that tries to enter the GUI. Useful for finding classes to block. + B:"Print Toast Classnames"=false + + # The amount to offset a toast in the x axis. + I:"Toast X Offset"=0 + + # The amount to offset a toast in the y axis. + I:"Toast Y Offset"=0 + + # Set to true to change the transition to start from the left. + B:"Transition from Left"=false + + # If toasts are slightly translucent. + B:"Translucent Toasts"=true + + # If toasts do not draw a background. + B:"Transparent Toasts"=false +} + + diff --git a/minecraft/config/translocators.cfg b/minecraft/config/translocators.cfg new file mode 100644 index 0000000..3f69eca --- /dev/null +++ b/minecraft/config/translocators.cfg @@ -0,0 +1,10 @@ +#Setting this to true will disable the placement of the CraftingGrid. +B:"disable_crafting_grid"=false + +#Allows controlling what item is used to attach filtering mode. +"filter_item" { + S:"registry_name"="translocators:diamond_nugget" + + #Use '32767' for wild card. + I:"meta"=0 +} diff --git a/minecraft/config/unidict/IntegrationModule.cfg b/minecraft/config/unidict/IntegrationModule.cfg new file mode 100644 index 0000000..acc9569 --- /dev/null +++ b/minecraft/config/unidict/IntegrationModule.cfg @@ -0,0 +1,34 @@ +# Configuration file + +integrations { + B:AbyssalCraft=true + B:ActuallyAdditions=true + B:AdvancedRocketry=true + B:AdvancedSolarPanels=true + B:AppliedEnergistics2=true + B:AstralSorcery=true + B:BaseMetals=true + B:BloodMagic=true + B:Chickens=true + B:Crafting=true + B:DraconicEvolution=true + B:Embers=true + B:EnderIo=true + B:Forestry=true + B:ForgeCraft=true + B:Furnace=true + B:GadgetryCore=true + B:GadgetryMachines=true + B:ImmersiveEngineering=true + B:IndustrialCraft2=true + B:IndustrialCraft2Classic=true + B:IndustrialForegoing=true + B:Magneticraft=true + B:Mekanism=true + B:Railcraft=true + B:TechReborn=true + B:ThermalExpansion=true + B:Villager=true +} + + diff --git a/minecraft/config/unidict/ModConfigModule.cfg b/minecraft/config/unidict/ModConfigModule.cfg new file mode 100644 index 0000000..b5df751 --- /dev/null +++ b/minecraft/config/unidict/ModConfigModule.cfg @@ -0,0 +1,8 @@ +# Configuration file + +modconfigs { + B:Nuclearcraft=true + B:Tconstruct=true +} + + diff --git a/minecraft/config/unidict/UniDict.cfg b/minecraft/config/unidict/UniDict.cfg new file mode 100644 index 0000000..bf46043 --- /dev/null +++ b/minecraft/config/unidict/UniDict.cfg @@ -0,0 +1,264 @@ +# Configuration file + +~CONFIG_VERSION: 1.12.2-3.0.10 + +dump { + # Enable this to keep track of all the entries. + # The output file will be saved in "config\unidict\dump" folder. + # Once the file is generated, you must delete it to re-generate. [default: false] + B:entriesDump=false + + # Enable this to keep track of all the kinds. + # The output file will be saved in "config\unidict\dump" folder. + # Once the file is generated, you must delete it to re-generate. [default: false] + B:kindsDump=false + + # Enable this to keep track of all the unified entries. + # The output file will be saved in "config\unidict\dump" folder. + # Once the file is generated, you must delete it to re-generate. [default: false] + B:unifiedEntriesDump=false +} + + +general { + # Automatically hide items in JEI [default: true] + B:autoHideInJEI=true + + # Entries listed here won't be hidden in JEI. + # Only works if keepOneEntry is false. [default: ] + S:autoHideInJEIEntryBlackList < + > + + # ItemStack names listed here won't be hidden in JEI + # Example Format: minecraft:iron_ingot#0 [default: ] + S:autoHideInJEIItemBlackList < + > + + # Kinds listed here won't be hidden in JEI. + # Only works if keepOneEntry is false. [default: [ore]] + S:autoHideInJEIKindBlackList < + ore + > + + # Resources listed here won't be hidden in JEI. + # Only works if keepOneEntry is false. [default: ] + S:autoHideInJEIResourceBlackList < + > + + # ItemStacks that you want to be ignored/not unified. + # Example Format: minecraft:iron_ingot#0 [default: ] + S:itemStacksNamesToIgnore < + > + + # Keep only one entry per ore dictionary entry [default: false] + B:keepOneEntry=false + + # Enable this if you want the keepOneEntry blacklist to became a whitelist. + # Note: This doesn't applies for "S:keepOneEntryModBlackList" [default: false] + B:keepOneEntryBlackListsAsWhiteLists=false + + # Entries blacklisted from keepOneEntry will not be hidden in JEI if enabled. [default: false] + B:keepOneEntryDisableHideFromJEI=false + + # Entries listed here will be blacklisted in keepOneEntry. + # Must be the exact entry name. [default: ] + S:keepOneEntryEntryBlackList < + > + + # Kinds listed here will be blacklisted in keepOneEntry. + # Must be the exact kind name. [default: ] + S:keepOneEntryKindBlackList < + > + + # Mods listed here will be blacklisted in keepOneEntry. + # Must be the exact modID. [default: ] + S:keepOneEntryModBlackList < + > + + # Enable this if you have mods that depend on UniDict but you don't like the unification. [default: false] + B:libraryMode=false + + # If Enabled, the ingredients of all the new recipes created by Crafting Integration will be registered as ItemStacks. + # Enable this if you don't like the cycling through possibilities in JEI. [default: false] + B:registerNewCraftingIngredientsAsItemStacks=false + + # This allows to the user to add/remove entries before the unification happen. + # This is mainly useful to avoid trying to unify certain things. + # + # Format to Add entries to the OreDictionary: + # weirdStone+minecraft:stone#1 + # The example above will register Granite as weirdStone. + # + # Format to Remove entries from the OreDictionary: + # weirdStone-minecraft:stone#1 + # The example above will remove Granite from weirdStone. [default: ] + S:userOreDictEntries < + > +} + + +inputreplacement { + # Enabling this will remove all non-standard items from inputs of the Furnace. [default: false] + B:furnace=false + + # Enabling this will remove all non-standard items from inputs of Mekanism Machine Recipes. [default: false] + B:mekanism=false +} + + +integrations { + # This controls if duplicates are removed in Immersive Engineering Integration. [default: true] + B:ieIntegrationDuplicateRemoval=true +} + + +modules { + # Integration Module. + # If false all of the Integrations will be disabled. + # [default: true] + B:integration=true + + # Mod Config Module. + # If false UniDict will not modify other mods' configs to achieve unification. + # [default: true] + B:modConfig=true +} + + +resources { + # What kind of children do you want to make standard + # [default: [ore], [dustTiny], [dustSmall], [chunk], [dust], [nugget], [ingot], [block], [plate], [gear], [rod]] + S:childrenOfMetals < + ore + dustTiny + dustSmall + chunk + dust + nugget + ingot + block + plate + gear + rod + > + + # Here you can put a list to custom unifications. + # Must be in this format "ResourceName:kind1|kind2|...". [default: [Obsidian:dustTiny|dust], [Stone:dust], [Obsidian:dust|dustSmall], [Coal:dust|dustSmall], [Sulfur:dust|dustSmall], [Salt:dust]] + S:customUnifiedResources < + Obsidian:dustTiny|dust + Stone:dust + Obsidian:dust|dustSmall + Coal:dust|dustSmall + Sulfur:dust|dustSmall + Salt:dust + > + + # Enabling this allows you to specify the "owner" of each entry. + # It also will make "S:ownerOfEveryThing" be ignored for this entry. + # example: "ingotIron" + # [default: false] + B:enableSpecificEntrySort=false + + # Enabling this allows you to specify the "owner" of each kind. + # It also will make "S:ownerOfEveryThing" be ignored for this kind. + # example: "ore" + # [default: false] + B:enableSpecificKindSort=false + + # Input ItemStack (item registry names) that you don't want the Furnace Integration to mess with. + # Format: + # minecraft:iron_ingot#0 [default: []] + S:furnaceInputsToIgnore < + + > + + # Output ItemStacks (item registry names) that you don't want the Furnace Integration to mess with. + # Format: + # minecraft:iron_ingot#0 [default: []] + S:furnaceOutputsToIgnore < + + > + + # Crafting Integration will ignore recipes created by the ModIds listed below. + # [default: [oreshrubs]] + S:ignoreModIdRecipes < + oreshrubs + > + + # List of Metals to unify. + # Note 1: This will only work for "metals" + # Note 2: If your "metal" doesn't have an ingot form, check the "S:customUnifiedResources" option. + # [default: [Iron], [Gold], [Copper], [Tin], [Silver], [Lead], [Nickel], [Platinum], [Zinc], [Aluminium], [Aluminum], [Alumina], [Chromium], [Chrome], [Uranium], [Iridium], [Osmium], [Bronze], [Steel], [Brass], [Invar], [Electrum], [Cupronickel], [Constantan]] + S:metalsToUnify < + Iron + Gold + Copper + Tin + Silver + Lead + Nickel + Platinum + Zinc + Aluminium + Aluminum + Alumina + Chromium + Chrome + Uranium + Iridium + Osmium + Bronze + Steel + Brass + Invar + Electrum + Cupronickel + Constantan + > + + # All the entries will be sorted according to the modID list below + # Must be the exact ModID. + # [default: [minecraft], [thermalfoundation], [substratum], [ic2], [mekanism], [immersiveengineering], [techreborn]] + S:ownerOfEveryThing < + minecraft + thermalfoundation + substratum + ic2 + mekanism + immersiveengineering + techreborn + > + + # Recipe names that you don't want the Crafting Integration to mess with. [default: [minecraft:iron_nugget], [minecraft:iron_block], [minecraft:iron_ingot_from_block], [minecraft:iron_ingot_from_nuggets], [minecraft:gold_nugget], [minecraft:gold_ingot_from_block], [minecraft:gold_ingot_from_nuggets], [minecraft:gold_block]] + S:recipeToIgnoreList < + minecraft:iron_nugget + minecraft:iron_block + minecraft:iron_ingot_from_block + minecraft:iron_ingot_from_nuggets + minecraft:gold_nugget + minecraft:gold_ingot_from_block + minecraft:gold_ingot_from_nuggets + minecraft:gold_block + > + + # Recipe names that you want to be removed. + # Note: This will be executed after Crafting Integration. + # Note 2: If there is a space on the end of the recipe, then the recipe name must stay in "recipename", this is ONLY required when there is a space on the end " " [default: ] + S:recipeToRemoveList < + > + + # Resources to be black-listed. + # This exists to avoid duplicates. + # This affects the API. [default: [Aluminium], [Alumina], [Chrome], [Redstone]] + S:resourceBlackList < + Aluminium + Alumina + Chrome + Redstone + > + + # This controls whether the recipes in recipeToRemoveList are treated as regular expressions (Regex). [default: false] + B:treatRecipeToRemoveAsRegex=false +} + + diff --git a/minecraft/config/vintagefix.properties b/minecraft/config/vintagefix.properties new file mode 100644 index 0000000..78cfb2b --- /dev/null +++ b/minecraft/config/vintagefix.properties @@ -0,0 +1,31 @@ +# VintageFix config file + +mixin.allocation_rate=true +mixin.backports.new_world_name=true +mixin.backports.white_button_text=true +mixin.blockstates=true +mixin.branding=true +mixin.bugfix.ao_artifacts=true +mixin.bugfix.dark_entities=true +mixin.bugfix.entity_disappearing=true +mixin.bugfix.exit_freeze=true +mixin.bugfix.extrautils=false +mixin.bugfix.render_state_leaks=true +mixin.bugfix.tab_complete_ddos=true +mixin.chunk_access=true +mixin.chunk_rendering=true +mixin.dynamic_resources=true +mixin.dynamic_resources.background_item_bake=true +mixin.dynamic_resources.hide_model_exceptions=false +mixin.dynamic_structures=true +mixin.jar_discoverer_cache=true +mixin.mod_opts.agricraft=true +mixin.model_optimizations.dedup_baked_quad=true +mixin.model_optimizations.dedup_multipart=true +mixin.model_optimizations.dedup_quad_lists=true +mixin.model_optimizations.location_canon=true +mixin.model_optimizations.simpler_perspective_wrapper=true +mixin.resourcepacks=true +mixin.searchtree=true +mixin.textures=true +mixin.version_protest=false diff --git a/minecraft/config/voicechat/category-volumes.properties b/minecraft/config/voicechat/category-volumes.properties new file mode 100644 index 0000000..634e299 --- /dev/null +++ b/minecraft/config/voicechat/category-volumes.properties @@ -0,0 +1,2 @@ +# Simple Voice Chat category volume config + diff --git a/minecraft/config/voicechat/player-volumes.properties b/minecraft/config/voicechat/player-volumes.properties new file mode 100644 index 0000000..04f81c7 --- /dev/null +++ b/minecraft/config/voicechat/player-volumes.properties @@ -0,0 +1,2 @@ +# Simple Voice Chat player volume config + diff --git a/minecraft/config/voicechat/translations.properties b/minecraft/config/voicechat/translations.properties new file mode 100644 index 0000000..2592f1d --- /dev/null +++ b/minecraft/config/voicechat/translations.properties @@ -0,0 +1,14 @@ +# Simple Voice Chat translations +# This file contains all server-side translations for the Simple Voice Chat mod + +# The message a player gets when kicked for not having voice chat installed and the server has force_voicechat enabled +# The first parameter is the mod/plugin name and the second parameter is the mod/plugin version +force_voicechat_kick_message=You need %s %s to play on this server +# The message a player gets when joining a server with an incompatible voice chat version +# The first parameter is the mod/plugin version and the second parameter is the mod/plugin name +voicechat_not_compatible_message=Your voice chat client version is not compatible with the server-side version.\\nPlease install version %s of %s. +# The message a player gets when trying to execute a command that requires the voice chat mod installed on the client side. +# The first parameter is the mod/plugin name +voicechat_needed_for_command_message=You need to have %s installed on your client to use this command +# The message a player gets when trying to execute a command that can only be executed as a player +player_command_message=This command can only be executed as a player diff --git a/minecraft/config/voicechat/username-cache.json b/minecraft/config/voicechat/username-cache.json new file mode 100644 index 0000000..9e26dfe --- /dev/null +++ b/minecraft/config/voicechat/username-cache.json @@ -0,0 +1 @@ +{} \ No newline at end of file diff --git a/minecraft/config/voicechat/voicechat-client.properties b/minecraft/config/voicechat/voicechat-client.properties new file mode 100644 index 0000000..147d183 --- /dev/null +++ b/minecraft/config/voicechat/voicechat-client.properties @@ -0,0 +1,102 @@ +# Simple Voice Chat client config v1.12.2-2.6.6 + +# The config version - Used for migration +# WARNING: DO NOT CHANGE THIS VALUE +config_version=1 +# If the voice chat onboarding process has been finished +onboarding_finished=true +# The voice chat volume +voice_chat_volume=1.0 +# The threshold for the voice activation method (in dB) +voice_activation_threshold=-50.0 +# If automatic voice detection should be used +voice_activity_detection=true +# The voice chat microphone gain +microphone_gain=0.0 +# Enable automatic gain control +automatic_gain_control=true +# The microphone activation method +# Valid values are 'PTT' and 'VOICE' +microphone_activation_type=PTT +# The size of the audio output buffer (in packets) +# Higher values mean a higher latency but less crackling +# Increase this value if you have an unstable internet connection +output_buffer_size=5 +# The maximum number of audio packets that should be held back if a packet arrives out of order or is dropped +# This prevents audio packets that are only slightly out of order from being discarded +# Set this to 0 to disable +audio_packet_threshold=3 +# The time it takes for the microphone to deactivate when using voice activation +# A value of 1 means 20 milliseconds, 2=40 ms, 3=60 ms, and so on +voice_deactivation_delay=25 +# The time it takes for the microphone to deactivate when using push to talk +# A value of 1 means 20 milliseconds, 2=40 ms, 3=60 ms, and so on +ptt_deactivation_delay=5 +# The microphone used by the voice chat +# Leave blank to use the default device +microphone= +# The speaker used by the voice chat +# Leave blank to use the default device +speaker= +# If the microphone is muted (only relevant for the voice activation method) +muted=true +# If the voice chat is disabled (both sound and microphone off) +disabled=false +# If the voice chat HUD, group chat HUD, and other in-game icons should be hidden +hide_icons=false +# If the voice chat icons next to player names should be visible +show_nametag_icons=true +# If the voice chat icons on the HUD should be visible +show_hud_icons=true +# If the group chat HUD should be visible +show_group_hud=true +# If your own player icon should be displayed in the group chat HUD when you are in a group +show_own_group_icon=true +# The scale of the player icons in the group chat HUD +group_hud_icon_scale=2.0 +# The orientation of the player icons in the group chat HUD +# Valid values are 'VERTICAL' and 'HORIZONTAL' +group_player_icon_orientation=VERTICAL +# The X position of the player icons in the group chat HUD +# Negative values mean anchoring to the right instead +group_player_icon_pos_x=4 +# The Y position of the player icons in the group chat HUD +# Negative values mean anchoring to the bottom instead +group_player_icon_pos_y=4 +# The X position of the icons in the voice chat HUD +# Negative values mean anchoring to the right instead +hud_icon_pos_x=16 +# The Y position of the icons in the voice chat HUD +# Negative values mean anchoring to the bottom instead +hud_icon_pos_y=-16 +# The scale of the icons in the voice chat HUD, such as microphone or connection status +hud_icon_scale=1.0 +# The location where recordings should be saved +# Leave blank to use the default location +recording_destination= +# The quality of the recorded voice chat audio +# 0 = highest quality, 9 = lowest quality +recording_quality=2 +# If noise suppression should be enabled +denoiser=true +# If the voice chat should work in singleplayer or in worlds shared over LAN +run_local_server=true +# Whether to use the Java implementation of microphone capture instead of OpenAL +java_microphone_implementation=true +# If fake players should have the disconnected icon above their head +show_fake_players_disconnected=false +# If the volume adjustment interface should also display offline players +offline_player_volume_adjustment=false +# The 3D audio type +# Valid values are 'NORMAL', 'REDUCED', and 'OFF' +audio_type=NORMAL +# If the mod should load native libraries on the client +# When disabled, the Java Opus implementation will be used instead, automatic gain control won't be available, noise suppression won't be available, and you won't be able to record the voice chat audio +use_natives=true +# How listening to other players should work when using freecam mods +# Valid values are 'CAMERA' and 'PLAYER' +# CAMERA: You will hear the voice chat around your camera. Whether you will still be able to hear the voice chat when the camera is far away from your character depends on the voice chat broadcast range of the server +# PLAYER: You will hear the voice chat around your character no matter where your camera is +freecam_mode=CAMERA +# If enabled, you will be automatically muted when joining a world +mute_on_join=false diff --git a/minecraft/config/voicechat/voicechat-server.properties b/minecraft/config/voicechat/voicechat-server.properties new file mode 100644 index 0000000..07a52f5 --- /dev/null +++ b/minecraft/config/voicechat/voicechat-server.properties @@ -0,0 +1,51 @@ +# Simple Voice Chat server config v1.12.2-2.6.6 + +# The port number to use for the voice chat communication. +# Audio packets are always transmitted via the UDP protocol on the port number +# specified here, independently of other networking used for the game server. +# Set this to '-1' to use the same port number that is used by the Minecraft server. +# However, it is strongly recommended NOT to use the same port number because UDP on +# it is also used by default for the server query. Doing so may crash the server! +port=24454 +# The server IP address to bind the voice chat to +# Leave blank to use the 'server-ip' property from the 'server.properties' config file +# To bind to the wildcard IP address, use '*' +bind_address= +# The distance to which the voice can be heard +max_voice_distance=48.0 +# The distance to which the voice can be heard when whispering +whisper_distance=24.0 +# The Opus codec +# Valid values are 'VOIP', 'AUDIO', and 'RESTRICTED_LOWDELAY' +codec=VOIP +# The maximum size that audio packets are allowed to have (in bytes) +# Set this to a lower value if audio packets don't arrive +mtu_size=1024 +# The frequency at which keep-alive packets are sent (in milliseconds) +# Setting this to a higher value may result in timeouts +keep_alive=1000 +# If group chats are allowed +enable_groups=true +# The hostname that clients should use to connect to the voice chat +# This may also include a port, e.g. 'example.com:24454' or just a port, e.g. '24454' +# Do NOT change this value if you don't know what you're doing +voice_host= +# If players are allowed to record the voice chat audio +allow_recording=true +# If spectators are allowed to talk to other players +spectator_interaction=false +# If spectators can talk to players they are spectating +spectator_player_possession=false +# If players without the voice chat mod should be kicked from the server +force_voice_chat=false +# The amount of time the server should wait to check if a player has the mod installed (in milliseconds) +# Only relevant when 'force_voice_chat' is set to 'true' +login_timeout=10000 +# The range in which the voice chat should broadcast audio +# A value less than 0 means 'max_voice_distance' +broadcast_range=-1.0 +# If the voice chat server should reply to external pings +allow_pings=true +# If the mod should load native libraries on dedicated servers +# This is mostly relevant for voice chat addons +use_natives=true diff --git a/minecraft/config/waila/theme/dark.json b/minecraft/config/waila/theme/dark.json new file mode 100644 index 0000000..3683991 --- /dev/null +++ b/minecraft/config/waila/theme/dark.json @@ -0,0 +1,7 @@ +{ + "name": "cfg.theme.dark", + "background": "#131313", + "gradientTop": "#383838", + "gradientBottom": "#242424", + "font": "#A0A0A0" +} \ No newline at end of file diff --git a/minecraft/config/waila/theme/vanilla.json b/minecraft/config/waila/theme/vanilla.json new file mode 100644 index 0000000..29864f6 --- /dev/null +++ b/minecraft/config/waila/theme/vanilla.json @@ -0,0 +1,7 @@ +{ + "name": "cfg.theme.vanilla", + "background": "#100010", + "gradientTop": "#5000FF", + "gradientBottom": "#28007F", + "font": "#A0A0A0" +} \ No newline at end of file diff --git a/minecraft/config/waila/waila.cfg b/minecraft/config/waila/waila.cfg new file mode 100644 index 0000000..da0bab8 --- /dev/null +++ b/minecraft/config/waila/waila.cfg @@ -0,0 +1,121 @@ +# Configuration file + +client { + # The amount of time in milliseconds (1000ms = 1s) between queries to the server for Tile Entity and Entity data. There is an enforced minimum of 250 (or every 1/4 of a second). + I:waila.cfg.ratelimiter=250 +} + + +general { + I:waila.cfg.alpha=80 + I:waila.cfg.bgcolor=1048592 + S:waila.cfg.blocknameformat=\u00A7f%s + S:waila.cfg.entitynameformat=\u00A7f%s + S:waila.cfg.fluidnameformat=\u00A7f%s + I:waila.cfg.fontcolor=10526880 + I:waila.cfg.gradient1=5243135 + I:waila.cfg.gradient2=2621567 + I:waila.cfg.heartsperline=20 + B:waila.cfg.hidefromdebug=false + B:waila.cfg.hidefromlist=true + B:waila.cfg.keybind=true + B:waila.cfg.liquid=false + I:waila.cfg.maxhpbeforetext=40 + B:waila.cfg.metadata=false + S:waila.cfg.metadataformat=\u00A77[%s@%d] + S:waila.cfg.modnameformat=\u00A79\u00A7o%s + B:waila.cfg.newfilters=true + I:waila.cfg.posx=5000 + I:waila.cfg.posy=100 + I:waila.cfg.scale=100 + B:waila.cfg.show=true + B:waila.cfg.showitem=true + B:waila.cfg.showmode=true + B:waila.cfg.tts=false +} + + +########################################################################################################## +# modules +#--------------------------------------------------------------------------------------------------------# +# Those are the config keys defined in modules. +# Server side, it is used to enforce keys client side using the next section. +########################################################################################################## + +modules { + B:capability.energyinfo=false + B:capability.tankinfo=false + B:computronics.enableDriveState=true + B:computronics.enableLampColor=true + B:computronics.enableOCAddress=true + B:computronics.enableTape=true + B:computronics.enableTapeName=true + B:darkutils.filter.type=true + B:darkutils.sneaky.owner=true + B:darkutils.timer.time=true + B:general.showcrop=true + B:general.showents=true + B:general.showhp=true + B:general.showstates=false + B:oc.address=true + B:oc.componentName=true + B:oc.energy=true + B:securitycraft.showcustomname=true + B:securitycraft.showmodules=true + B:securitycraft.showowner=true + B:tconstruct.casting=true + B:tconstruct.progress=true + B:tconstruct.tank=true + B:vanilla.comparator=true + B:vanilla.furnacedisplay=true + B:vanilla.jukebox=true + B:vanilla.leverstate=true + B:vanilla.redstone=true + B:vanilla.repeater=true + B:vanilla.silverfish=true + B:vanilla.spawntype=true +} + + +########################################################################################################## +# server_forcing +#--------------------------------------------------------------------------------------------------------# +# Any key set to true here will ensure that the client is using the configuration set in the 'module' section above. +# This is useful for enforcing false to 'cheating' keys like silverfish. +########################################################################################################## + +server_forcing { + B:capability.energyinfo=false + B:capability.tankinfo=false + B:computronics.enableDriveState=false + B:computronics.enableLampColor=false + B:computronics.enableOCAddress=false + B:computronics.enableTape=false + B:computronics.enableTapeName=false + B:darkutils.filter.type=false + B:darkutils.sneaky.owner=false + B:darkutils.timer.time=false + B:general.showcrop=false + B:general.showents=false + B:general.showhp=false + B:general.showstates=false + B:oc.address=false + B:oc.componentName=false + B:oc.energy=false + B:securitycraft.showcustomname=false + B:securitycraft.showmodules=false + B:securitycraft.showowner=false + B:tconstruct.casting=false + B:tconstruct.progress=false + B:tconstruct.tank=false + B:vanilla.comparator=false + B:vanilla.furnacedisplay=false + B:vanilla.jukebox=false + B:vanilla.leverstate=false + B:vanilla.redstone=false + B:vanilla.repeater=false + B:vanilla.silverfish=false + B:vanilla.spawntype=false +} + + diff --git a/minecraft/config/wawla.cfg b/minecraft/config/wawla.cfg new file mode 100644 index 0000000..15299bd --- /dev/null +++ b/minecraft/config/wawla.cfg @@ -0,0 +1,149 @@ +# Configuration file + +_feature { + # Shows information about breedable animals [default: true] + B:animals=true + + # Shows information about armor points [default: true] + B:armor=true + + # Shows the blast resistance of a block [default: false] + B:blastres=false + + # Shows how close blocks are to breaking [default: true] + B:breakprogress=true + + # Shows debug entity information [default: true] + B:debugEntities=true + + # Shows debug tile information [default: true] + B:debugTiles=true + + # Shows descriptions of enchantments on enchantment books [default: true] + B:enchdesc=true + + # Shows the enchantment power of a block [default: true] + B:enchpower=true + + # Shows the equipment a mob is wearing [default: true] + B:equipment=true + + # Shows the amount of exp in exp orbs [default: true] + B:exp=true + + # Shows fluid info on fluid container items [default: true] + B:fluidcontainer=true + + # Shows info about the furnace [default: true] + B:furnace=true + + # Shows the hardness of the block [default: false] + B:hardness=false + + # Shows harvestability data [default: true] + B:harvestable=true + + # Shows info about horses [default: true] + B:horses=true + + # Shows info about item frames [default: true] + B:itemframes=true + + # Shows info about villager professions [default: true] + B:professions=true + + # Shows info about player heads [default: true] + B:skulls=true + + # Shows info about tameable mobs [default: true] + B:tameable=true + + # Shows info about primed tnt [default: true] + B:tnt=true +} + + +animals { + # Should the breedting timer be shown? + B:showBreedingCooldown=true + + # Should the correct breeding item reflect in the hud? + B:showBreedingItem=true + + # Should the growing timer be shown? + B:showGrowingCooldown=true +} + + +enchdesc { + # Should the mod which added the enchantment be shown? + B:showOwner=true +} + + +equipment { + # Show a purple star by name of enchanted item + B:enchantmentStar=true + + # Require sneaking to see entity equipment + B:requireSneak=true +} + + +fluidcontainer { + # Should the owner of the fluid be shown? + B:showOwner=true + + # Should the temperature of the fluid be shown? + B:showTemp=true +} + + +furnace { + # Show the remaining fuel time? + B:burntime=true + + # Show the stack in the fuel slot? + B:fuel=true + + # Show the stack in the input slot? + B:input=true + + # Show the stack in the output slot? + B:output=true +} + + +harvestable { + # Limit to only ores? + B:oresOnly=true + + # Show the correct tier if the player lacks it? + B:showCorrectTier=true + + # Show the correct tool if the player is using the wrong one? + B:showCorrectTool=true + + # Show if the block is harvestable? + B:showHarvestable=true +} + + +horses { + # Show the jump strength of the horse, relative ot the player. + B:jump=true + + # Show the speed of the horse, relative ot the player. + B:speed=true +} + + +tameable { + # Show when a pet mob is sitting? + B:showSitting=true + + # Show when a pet mob is tamed? + B:showTamed=true +} + + diff --git a/minecraft/config/woot/custom_drops.json b/minecraft/config/woot/custom_drops.json new file mode 100644 index 0000000..3635f37 --- /dev/null +++ b/minecraft/config/woot/custom_drops.json @@ -0,0 +1,130 @@ +{ + "version": 1, + "mobs": [ + { + "mobName": "minecraft:ender_dragon", + "drops": [ + { + "drop": { + "item": "minecraft:dragon_egg" + }, + "sizes": [ 1, 1, 1, 1 ], + "chances": [ 100, 100, 100, 100 ] + }, + { + "drop": { + "item": "minecraft:dragon_breath" + }, + "sizes": [ 2, 4, 6, 8 ], + "chances": [ 100, 100, 100, 100 ] + }, + { + "drop": { + "item": "draconicevolution:dragon_heart" + }, + "sizes": [ 1, 1, 1, 1 ], + "chances": [ 20, 40, 60, 80 ] + }, + { + "drop": { + "item": "draconicevolution:draconium_dust" + }, + "sizes": [ 30, 40, 50, 60 ], + "chances": [ 20, 40, 60, 80 ] + }, + { + "drop": { + "item": "quark:enderdragon_scale" + }, + "sizes": [ 1, 1, 1, 1 ], + "chances": [ 100, 100, 100, 100 ] + } + ] + }, + { + "mobName": "draconicevolution:chaosguardian", + "drops": [ + { + "drop": { + "item": "draconicevolution:chaos_shard", + "data": 0 + }, + "sizes": [ 1, 1, 1, 1 ], + "chances": [ 10, 20, 30, 40 ] + }, + { + "drop": { + "item": "draconicevolution:dragon_heart" + }, + "sizes": [ 1, 1, 1, 1 ], + "chances": [ 10, 20, 33, 66 ] + }, + { + "drop": { + "item": "draconicevolution:draconium_dust" + }, + "sizes": [ 50, 50, 50, 100 ], + "chances": [ 10, 15, 20, 25 ] + } + ] + }, + { + "mobName": "erebus:erebus.antlion_boss", + "drops": [ + { + "drop": { + "item": "erebus:materials", + "data": 64 + }, + "sizes": [ 1, 1, 1, 1 ], + "chances": [ 100, 100, 100, 100] + }, + { + "drop": { + "item": "erebus:war_hammer" + }, + "sizes": [ 1, 1, 1, 1 ], + "chances": [ 100, 100, 100, 100] + }, + { + "drop": { + "item": "erebus:antlion_egg" + }, + "sizes": [ 1, 1, 1, 1 ], + "chances": [ 100, 100, 100, 100] + } + ] + }, + { + "mobName": "erebus:erebus.tarantula_mini_boss", + "drops": [ + { + "drop": { + "item": "erebus:tarantula_egg" + }, + "sizes": [ 1, 1, 1, 1 ], + "chances": [ 100, 100, 100, 100] + }, + { + "drop": { + "item": "erebus:spider_t_shirt" + }, + "sizes": [ 1, 1, 1, 1 ], + "chances": [ 100, 100, 100, 100] + } + ] + }, + { + "mobName": "thaumcraft:wisp", + "drops": [ + { + "drop": { + "item": "thaumcraft:crystal_essence" + }, + "sizes": [ 1, 1, 1, 1 ], + "chances": [ 100, 100, 100, 100 ] + } + ] + } + ] +} \ No newline at end of file diff --git a/minecraft/config/woot/factory_config.json b/minecraft/config/woot/factory_config.json new file mode 100644 index 0000000..2d92783 --- /dev/null +++ b/minecraft/config/woot/factory_config.json @@ -0,0 +1,228 @@ +{ + "version": 1, + "mobconfigs": [ + { + "mobName": "minecraft:villager", + "configs": [ + { + "tag": "factory_tier", + "value": 3 + } + ] + }, + { + "mobName": "minecraft:wither_skeleton", + "configs": [ + { + "tag": "spawn_units", + "value": 40 + }, + { + "tag": "factory_tier", + "value": 3 + } + ] + }, + { + "mobName": "minecraft:magma_cube", + "configs": [ + { + "tag": "factory_tier", + "value": 2 + } + ] + }, + { + "mobName": "minecraft:enderman", + "configs": [ + { + "tag": "factory_tier", + "value": 3 + } + ] + }, + { + "mobName": "minecraft:ender_dragon", + "configs": [ + { + "tag": "death_xp", + "value": 500 + }, + { + "tag": "spawn_units", + "value": 500 + }, + { + "tag": "factory_tier", + "value": 4 + }, + { + "tag": "spawn_ticks", + "value": 12000 + }, + { + "tag": "mass_1_param", + "value": 2 + }, + { + "tag": "mass_2_param", + "value": 3 + }, + { + "tag": "mass_3_param", + "value": 4 + }, + { + "tag": "mass_fx", + "value": 2 + } + ] + }, + { + "mobName": "draconicevolution:chaosguardian", + "configs": [ + { + "tag": "death_xp", + "value": 5000 + }, + { + "tag": "spawn_units", + "value": 5000 + }, + { + "tag": "factory_tier", + "value": 4 + }, + { + "tag": "spawn_ticks", + "value": 12000 + }, + { + "tag": "mass_1_param", + "value": 1 + }, + { + "tag": "mass_2_param", + "value": 1 + }, + { + "tag": "mass_3_param", + "value": 2 + }, + { + "tag": "mass_fx", + "value": 2 + } + ] + }, + { + "mobName": "minecraft:wither", + "configs": [ + { + "tag": "factory_tier", + "value": 4 + }, + { + "tag": "spawn_units", + "value": 500 + }, + { + "tag": "spawn_ticks", + "value": 1200 + }, + { + "tag": "mass_1_param", + "value": 2 + }, + { + "tag": "mass_2_param", + "value": 3 + }, + { + "tag": "mass_3_param", + "value": 4 + }, + { + "tag": "mass_fx", + "value": 2 + } + ] + }, + { + "mobName": "minecraft:villager_golem", + "configs": [ + { + "tag": "factory_tier", + "value": 3 + } + ] + }, + { + "mobName": "minecraft:guardian", + "configs": [ + { + "tag": "factory_tier", + "value": 3 + } + ] + }, + { + "mobName": "minecraft:blaze", + "configs": [ + { + "tag": "factory_tier", + "value": 2 + } + ] + }, + { + "mobName": "minecraft:witch", + "configs": [ + { + "tag": "factory_tier", + "value": 2 + } + ] + }, + { + "mobName": "minecraft:ghast", + "configs": [ + { + "tag": "factory_tier", + "value": 2 + } + ] + }, + { + "mobName": "minecraft:zombie_pigman", + "configs": [ + { + "tag": "factory_tier", + "value": 2 + } + ] + } + ], + "entitymodblacklist": [ + "botania" + ], + "entityblacklist": [ + "twilightforest:naga", + "twilightforest:minoshroom", + "twilightforest:hydra", + "twilightforest:ur_ghast", + "twilightforest:yeti_alpha", + "twilightforest:snow_queen", + "twilightforest:giant_miner", + "twilightforest:armored_giant" + ], + "entitywhitelist": [ + ], + "itemmodblacklist": [ + ], + "itemblacklist": [ + ], + "entitygenerateonlylist": [ + ] +} + diff --git a/minecraft/config/woot/factory_ingredients.json b/minecraft/config/woot/factory_ingredients.json new file mode 100644 index 0000000..cb5c642 --- /dev/null +++ b/minecraft/config/woot/factory_ingredients.json @@ -0,0 +1,40 @@ +{ + "version": 1, + "ingredients": [ + { + "mobName": "minecraft:wither", + "items": [ + { + "item": "minecraft:soul_sand", + "count": 4 + }, + { + "item": "minecraft:skull", + "data": 1, + "count": 3 + } + ], + "fluids": [] + }, + { + "mobName": "minecraft:ender_dragon", + "items": [ + { + "item": "minecraft:end_crystal", + "count": 4 + } + ], + "fluids": [] + }, + { + "mobName": "draconicevolution:chaosguardian", + "items": [ + { + "item": "draconicevolution:awakened_core", + "count": 1 + } + ], + "fluids": [ ] + } + ] +} \ No newline at end of file diff --git a/minecraft/config/woot/woot.cfg b/minecraft/config/woot/woot.cfg new file mode 100644 index 0000000..87a3a73 --- /dev/null +++ b/minecraft/config/woot/woot.cfg @@ -0,0 +1,323 @@ +# Configuration file + +client { + # Render the layout as colors + B:simpleLayout=false +} + + +factory { + # Allow the shard based recipe to be used for factory block creation + B:allowShardRecipe=true + + # Allow the factory to generate XP shards + B:allowXpGeneration=true + + # Default XP to generate for a killed mob + I:deathXp=1 + + # Default tier to assign mobs to + I:factoryTier=-1 + + # Default number of mobs to kill to program the ender shard + I:killCount=1 + + # Function to apply to generate the power cost when more than one mob spawned. (0-linear), (1-powers of 2), (2-powers of 3) + I:massFx=0 + + # Default number of mobs to spawn + I:numMobs=1 + + # Percentage drop rate of Tier II shard + I:r2ShardDrop=15 + + # Percentage drop rate of Tier III shard + I:r3ShardDrop=8 + + # Percentage drop rate of Tier IV shard + I:r4ShardDrop=5 + + # Default number of ticks to spawn a mob + I:spawnTicks=320 + + # Default units for spawning a mob + I:spawnUnits=1 + + # Maximum units for a Tier I factory + I:t1UnitsMax=20 + + # Maximum units for a Tier II factory + I:t2UnitsMax=40 + + # Maximum units for a Tier III factory + I:t3UnitsMax=60 + + # Maximum units for a Tier IV factory + I:t4CostMax=65535 +} + + +factorymoduspport { + # Pass the IMC recipe additions to EnderIO + B:EnderIOIMC=true + + # Allow the factory to support BloodMagic Ritual Of The Cloned Soul + B:allowBmCrystal=true + + # Allow the factory to support BloodMagic Ritual Of The Mechanical Altar + B:allowBmLeAltar=true + + # Allow the factory to support BloodMagic Ritual Of The Sanguine Urn + B:allowBmLeTank=true + + # Allow the factory to support EvilCraft Blood Generation + B:allowEcBlood=true +} + + +factorypower { + # Power cost per spawn unit + I:powerPerSpawnUnit=1 + + # Factory needs at least the power per tick or power is consumed and thrown away + B:strictPower=false + + # Maximum power stored in a Tier I cell + I:t1PowerMax=100000 + + # Receive power limit for a Tier I cell + I:t1PowerRxTick=1000 + + # Default power cost per tick of a Tier I factory + I:t1PowerTick=80 + + # Maximum power stored in a Tier II cell + I:t2PowerMax=1000000 + + # Receive power limit for a Tier II cell + I:t2PowerRxTick=10000 + + # Default power cost per tick of a Tier II factory + I:t2PowerTick=160 + + # Maximum power stored in a Tier III cell + I:t3PowerMax=10000000 + + # Receive power limit for a Tier III cell + I:t3PowerRxTick=2147483647 + + # Default power cost per tick of a Tier III factory + I:t3PowerTick=240 + + # Default power cost per tick of a Tier IV factory + I:t4PowerTick=320 + + # Limit the power requirements of Tier I to be 1 RF/tick + B:tier1lowpower=false + + # Limit the power requirements of Tier II to be 1 RF/tick + B:tier2lowpower=false + + # Limit the power requirements of Tier III to be 1 RF/tick + B:tier3lowpower=false + + # Limit the power requirements of Tier IV to be 1 RF/tick + B:tier4lowpower=false +} + + +general { + # Add vanilla recipes to duplicate most anvil ones + B:allowAnvilVanillaCrafting=false + + # Percentage chance of headhunter I enchant dropping a skull + I:headhunter1DropChance=30 + + # Percentage chance of headhunter II enchant dropping a skull + I:headhunter2DropChance=50 + + # Percentage chance of headhunter III enchant dropping a skull + I:headhunter3DropChance=80 + + # Number of ticks between fake kills + I:learnTicks=20 + + # Number of mobs to kill to learn from - higher is more accurate + I:sampleSize=500 + + # Dimension id of Tartarus + I:tartarusId=418 +} + + +upgrades { + # Percentage of mob health given to the BloodMagic Crystal I upgrade + I:bmCrystal1Param=25 + + # Default power cost per tick of a BloodMagic Crystal I upgrade + I:bmCrystal1PowerTick=80 + + # Percentage of mob health given to the BloodMagic Crystal II upgrade + I:bmCrystal2Param=60 + + # Default power cost per tick of a BloodMagic Crystal II upgrade + I:bmCrystal2PowerTick=160 + + # Percentage of mob health given to the BloodMagic Crystal III upgrade + I:bmCrystal3Param=100 + + # Default power cost per tick of a BloodMagic Crystal III upgrade + I:bmCrystal3PowerTick=240 + + # Percentage of sacrifice amount for a BloodMagic LifeEssence Altar I upgrade + I:bmLeAltar1Param=50 + + # Default power cost per tick of a BloodMagic LifeEssence Altar I upgrade + I:bmLeAltar1PowerTick=80 + + # Percentage of sacrifice amount for a BloodMagic LifeEssence Altar II upgrade + I:bmLeAltar2Param=75 + + # Default power cost per tick of a BloodMagic LifeEssence Altar II upgrade + I:bmLeAltar2PowerTick=160 + + # Percentage of sacrifice amount for a BloodMagic LifeEssence Altar III upgrade + I:bmLeAltar3Param=100 + + # Default power cost per tick of a BloodMagic LifeEssence Altar III upgrade + I:bmLeAltar3PowerTick=240 + + # Number of sacrifice runes for a BloodMagic LifeEssence Tank III upgrade + I:bmLeTank13Param=24 + + # Number of sacrifice runes for a BloodMagic LifeEssence Tank I upgrade + I:bmLeTank1Param=4 + + # Default power cost per tick of a BloodMagic LifeEssence Tank III upgrade + I:bmLeTank1PowerTick=80 + + # Number of sacrifice runes for a BloodMagic LifeEssence Tank II upgrade + I:bmLeTank2Param=16 + + # Default chance to generate a skull for Decapitate I upgrade + I:decap1Param=20 + + # Default power cost per tick of a Decapitate I upgrade + I:decap1PowerTick=80 + + # Default chance to generate a skull for Decapitate II upgrade + I:decap2Param=40 + + # Default power cost per tick of a Decapitate II upgrade + I:decap2PowerTick=160 + + # Default chance to generate a skull for Decapitate III upgrade + I:decap3Param=80 + + # Default power cost per tick of a Decapitate III upgrade + I:decap3PowerTick=240 + + # mb per HP for the EvilCraft Blood Tank I upgrade + I:ecBlood1Param=20 + + # Default power cost per tick of a EvilCraft Blood Tank I upgrade + I:ecBlood1PowerTick=80 + + # mb per HP for the EvilCraft Blood Tank II upgrade + I:ecBlood2Param=40 + + # Default power cost per tick of a EvilCraft Blood Tank II upgrade + I:ecBlood2PowerTick=160 + + # mb per HP for the EvilCraft Blood Tank III upgrade + I:ecBlood3Param=60 + + # Default power cost per tick of a EvilCraft Blood Tank III upgrade + I:ecBlood3PowerTick=240 + + # Percentage of power saved for a Efficiency I upgrade + I:eff1Param=15 + + # Default power cost per tick of a Efficiency I upgrade + I:eff1PowerTick=1 + + # Percentage of power saved for a Efficiency II upgrade + I:eff2Param=25 + + # Default power cost per tick of a Efficiency II upgrade + I:eff2PowerTick=2 + + # Percentage of power saved for a Efficiency III upgrade + I:eff3Param=30 + + # Default power cost per tick of a Efficiency III upgrade + I:eff3PowerTick=4 + I:looting1Param=1 + + # Default power cost per tick of a Looting I upgrade + I:looting1PowerTick=80 + I:looting2Param=2 + + # Default power cost per tick of a Looting II upgrade + I:looting2PowerTick=160 + I:looting3Param=3 + + # Default power cost per tick of a Looting III upgrade + I:looting3PowerTick=240 + + # Default number of mobs to spawn for Mass I upgrade + I:mass1Param=2 + + # Default power cost per tick of a Mass I upgrade + I:mass1PowerTick=80 + + # Default number of mobs to spawn for Mass II upgrade + I:mass2Param=4 + + # Default power cost per tick of a Mass II upgrade + I:mass2PowerTick=160 + + # Default number of mobs to spawn for Mass III upgrade + I:mass3Param=6 + + # Default power cost per tick of a Mass III upgrade + I:mass3PowerTick=240 + + # Percentage reduction in spawn time for Rate I upgrade + I:rate1Param=20 + + # Default power cost per tick of a Rate I upgrade + I:rate1PowerTick=80 + + # Percentage reduction in spawn time for Rate II upgrade + I:rate2Param=50 + + # Default power cost per tick of a Rate II upgrade + I:rate2PowerTick=160 + + # Percentage reduction in spawn time for Rate III upgrade + I:rate3Param=75 + + # Default power cost per tick of a Rate III upgrade + I:rate3PowerTick=240 + + # Percentage of XP generated for XP I upgrade + I:xp1Param=100 + + # Default power cost per tick of a XP I upgrade + I:xp1PowerTick=80 + + # Percentage of XP generated for XP II upgrade + I:xp2Param=140 + + # Default power cost per tick of a XP II upgrade + I:xp2PowerTick=160 + + # Percentage of XP generated for XP III upgrade + I:xp3Param=180 + + # Default power cost per tick of a XP III upgrade + I:xp3PowerTick=240 +} + + diff --git a/minecraft/icon.png b/minecraft/icon.png new file mode 100644 index 0000000..c38b853 Binary files /dev/null and b/minecraft/icon.png differ diff --git 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b/minecraft/mods/zerocore-1.12.2-0.1.2.9.jar new file mode 100644 index 0000000..386a269 Binary files /dev/null and b/minecraft/mods/zerocore-1.12.2-0.1.2.9.jar differ diff --git a/minecraft/mods/zombieawareness-1.12.1-1.11.16.jar b/minecraft/mods/zombieawareness-1.12.1-1.11.16.jar new file mode 100644 index 0000000..9d69e96 Binary files /dev/null and b/minecraft/mods/zombieawareness-1.12.1-1.11.16.jar differ diff --git a/minecraft/optionsof.txt b/minecraft/optionsof.txt new file mode 100644 index 0000000..71fb017 --- /dev/null +++ b/minecraft/optionsof.txt @@ -0,0 +1,72 @@ +ofFogType:1 +ofFogStart:0.8 +ofMipmapType:1 +ofOcclusionFancy:false +ofSmoothFps:false +ofSmoothWorld:true +ofAoLevel:1.0 +ofClouds:0 +ofCloudsHeight:0.0 +ofTrees:0 +ofDroppedItems:0 +ofRain:0 +ofAnimatedWater:0 +ofAnimatedLava:0 +ofAnimatedFire:true +ofAnimatedPortal:true +ofAnimatedRedstone:true +ofAnimatedExplosion:true +ofAnimatedFlame:true +ofAnimatedSmoke:true +ofVoidParticles:true +ofWaterParticles:true +ofPortalParticles:true +ofPotionParticles:true +ofFireworkParticles:true +ofDrippingWaterLava:true +ofAnimatedTerrain:true +ofAnimatedTextures:true +ofRainSplash:true +ofLagometer:false +ofShowFps:true +ofAutoSaveTicks:4000 +ofBetterGrass:3 +ofConnectedTextures:2 +ofWeather:true +ofSky:true +ofStars:true +ofSunMoon:true +ofVignette:0 +ofChunkUpdates:1 +ofChunkUpdatesDynamic:false +ofTime:0 +ofClearWater:false +ofAaLevel:0 +ofAfLevel:1 +ofProfiler:false +ofBetterSnow:false +ofSwampColors:true +ofRandomEntities:true +ofSmoothBiomes:true +ofCustomFonts:true +ofCustomColors:true +ofCustomItems:true +ofCustomSky:true +ofShowCapes:true +ofNaturalTextures:false +ofEmissiveTextures:true +ofLazyChunkLoading:true +ofRenderRegions:false +ofSmartAnimations:false +ofDynamicFov:false +ofAlternateBlocks:true +ofDynamicLights:2 +ofScreenshotSize:1 +ofCustomEntityModels:true +ofCustomGuis:true +ofShowGlErrors:true +ofFullscreenMode:Default +ofFastMath:false +ofFastRender:false +ofTranslucentBlocks:0 +key_of.key.zoom:46 diff --git a/minecraft/scripts/gunpowderCocktail.zs b/minecraft/scripts/gunpowderCocktail.zs new file mode 100644 index 0000000..d1ba281 --- /dev/null +++ b/minecraft/scripts/gunpowderCocktail.zs @@ -0,0 +1,72 @@ +import crafttweaker.item.IItemStack; + +// Variables +val russianItem = ; +val gunpowderBlock = ; +val dandelionYellow = ; +val roseRed = ; + +val ironShovel = ; +val ironHoe = ; +val ironPickaxe = ; +val ironAxe = ; + +val diamondShovel = ; +val diamondHoe = ; +val diamondPickaxe = ; +val diamondAxe = ; + +val antimatterExplosives = ; +val antimatterMissile = ; +val tier10Rocket = ; + +val moxFuel = ; +val mfsu = ; +val nuclearMissile = ; + + +val tools = [ + , + , + , + , + , + , + , + +] as IItemStack[]; + +// Functions +function setDurabilityAndTooltip(item as IItemStack) as void { + item.maxDamage = 2; + item.addTooltip(format.red("This tool is useless, use Tinkers' Construct")); +} + +//for tool in tools { +// setDurabilityAndTooltip(tool); +//} + + +// Removals +recipes.remove(russianItem); +recipes.remove(antimatterExplosives); +recipes.remove(antimatterMissile); + +// Recipe Implementations +recipes.addShaped(antimatterMissile, [ + [tier10Rocket, tier10Rocket, tier10Rocket], + [tier10Rocket, antimatterExplosives, tier10Rocket], + [tier10Rocket, tier10Rocket, tier10Rocket] +]); + +recipes.addShaped(antimatterExplosives, [ + [tier10Rocket, mfsu, tier10Rocket], + [nuclearMissile, nuclearMissile, nuclearMissile], + [tier10Rocket, mfsu, tier10Rocket] +]); + +recipes.addShaped(russianItem, [ + [gunpowderBlock, gunpowderBlock, gunpowderBlock], + [dandelionYellow, roseRed, roseRed], + [gunpowderBlock, gunpowderBlock, gunpowderBlock] +]); diff --git a/mmc-pack.json b/mmc-pack.json new file mode 100644 index 0000000..2861130 --- /dev/null +++ b/mmc-pack.json @@ -0,0 +1,38 @@ +{ + "components": [ + { + "cachedName": "LWJGL 2", + "cachedVersion": "2.9.4-nightly-20150209", + "cachedVolatile": true, + "dependencyOnly": true, + "uid": "org.lwjgl", + "version": "2.9.4-nightly-20150209" + }, + { + "cachedName": "Minecraft", + "cachedRequires": [ + { + "suggests": "2.9.4-nightly-20150209", + "uid": "org.lwjgl" + } + ], + "cachedVersion": "1.12.2", + "important": true, + "uid": "net.minecraft", + "version": "1.12.2" + }, + { + "cachedName": "Forge", + "cachedRequires": [ + { + "equals": "1.12.2", + "uid": "net.minecraft" + } + ], + "cachedVersion": "14.23.5.2860", + "uid": "net.minecraftforge", + "version": "14.23.5.2860" + } + ], + "formatVersion": 1 +} diff --git a/natives/META-INF/MANIFEST.MF b/natives/META-INF/MANIFEST.MF new file mode 100644 index 0000000..59499bc --- /dev/null +++ b/natives/META-INF/MANIFEST.MF @@ -0,0 +1,2 @@ +Manifest-Version: 1.0 + diff --git a/natives/OpenAL32.dll b/natives/OpenAL32.dll new file mode 100644 index 0000000..1f69e94 Binary files /dev/null and b/natives/OpenAL32.dll differ diff --git a/natives/OpenAL64.dll b/natives/OpenAL64.dll new file mode 100644 index 0000000..6f2a2fe Binary 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