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gunpowder-cocktail-client/minecraft/config/particleculling.cfg
2025-11-08 17:53:47 +02:00

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INI

# Configuration file
general {
# The minimum amount of blocks behind which particles start to get culled. Only effective if "cullBehindBlocks" is turned on.
# Min: 1
# Max: 50
I:blockBuffer=1
# Set this to false if you do not want to cull particles that technically are in the player's view but are obstructed by blocks.
B:cullBehindBlocks=true
# Set this to true if you don't want particles to be rendered behind glass and other transparent blocks. This does nothing if "cullBehindBlocks" is turned off.
B:cullBehindGlass=false
# Set this to false to disable particle culling while being in spectator mode. This is useful to take screenshots without having particles removed.
B:cullInSpectator=true
# Set this to false to disable all of particle culling's features.
B:cullingEnabled=true
# Add particle classes here that should be ignored by Particle Culling.
# Example: To ignore Minecraft's breaking particles and any derivates, add "net.minecraft.client.particle.ParticleBreaking" to the list
S:ignoredParticles <
org.orecruncher.dsurround.client.fx.particle.mote.ParticleCollection
com.TominoCZ.FBP.particle.FBPParticleBlock
xzeroair.trinkets.client.particles.ParticleGreed
thaumcraft.client.fx.beams.FXBolt
net.minecraft.client.particle.ParticleItemPickup
>
}