Files
gunpowder-cocktail-client/minecraft/config/portalgun.cfg
2025-11-08 17:53:47 +02:00

69 lines
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INI

# Configuration file
##########################################################################################################
# clientonly
#--------------------------------------------------------------------------------------------------------#
# These options affect only the client that loads the mod.\nIf you are looking for keybinds, look for them in ichunutil_keybinds.cfg.
##########################################################################################################
clientonly {
# Play a sound when the Portal Gun is equipped? [range: 0 ~ 1, default: 1]
I:equipItemSound=1
# Enable rendering portals with shaders?
#
# If your PC does not support this, shaders will not be used even if this was enabled. [range: 0 ~ 1, default: 1]
I:fancyPortals=1
# The size of the indicator around the crosshairs when you hold the Portal Gun.
# Value is in percentage
# 0 to disable. [range: 0 ~ 100, default: 30]
I:portalgunIndicatorSize=30
# Enable rendering to see through portals?
#
# If your PC does not support this, you will not be able to see through portals even if this was enabled. [range: 0 ~ 1, default: 1]
I:seeThroughPortals=1
}
##########################################################################################################
# keybind
#--------------------------------------------------------------------------------------------------------#
# If you're reading this in the config file, I would strongly recommend changing the keybinds in-game.\niChunUtil uses custom keybinds. Go to the controls/keybinds page and click on the bottom right corner.\n\nIf you really have to edit the config file, the format is <key code>, and append either ":SHIFT", ":CTRL", or ":ALT" for keys you want to hold down at the same time.\nFor key codes go to: http://minecraft.gamepedia.com/Key_codes \nExample: 48:SHIFT:ALT will bind to the B key when you hold Shift and Alt (On a QWERTY keyboard).
##########################################################################################################
keybind {
}
##########################################################################################################
# portalgun
#--------------------------------------------------------------------------------------------------------#
# Config options relating to the use of the Portal Gun
##########################################################################################################
portalgun {
# Can the projectile fired by the Portal Gun go through glass? [range: 0 ~ 1, default: 0]
I:canFireThroughGlass=0
# Can the projectile fired by the Portal Gun go through liquid? [range: 0 ~ 1, default: 0]
I:canFireThroughLiquid=0
# Can the portal projectile (that you fire from the portal gun) chunk load?
# Disabling this might cause issues. [range: 0 ~ 1, default: 1]
I:canPortalProjectilesChunkload=1
# Can the portal that spawns from the projectile be resized downwards if the full size won't fit? [range: 0 ~ 1, default: 1]
I:canPortalsResizeWhenCreated=1
# Base Weight that the Portal Gun is allowed to carry, in percentile (%)
# Set this to 0 to disable grabbing of blocks and entities which are not part of this mod. [range: 0 ~ 2147483647, default: 100]
I:entityGrabWeightBase=100
# Maximum distance to fire portals from the Portal Gun. [range: 1 ~ 2147483647, default: 10000]
I:maxShootDistance=10000
}