Clean slate

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bytegrip
2025-11-08 15:21:14 +02:00
commit 73bfc2019d
890 changed files with 112578 additions and 0 deletions

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# Configuration file
general {
# Used by weather2
B:debugShaders=false
# Use at own risk, will not support
B:enableAdvancedDeveloperConfigFiles=false
# Used by weather2
B:foliageShaders=false
# Used by weather2
B:forceShadersOff=false
# Use a different json mob spawn template for testing different invasion setups, note this is referring to the 'format' tag in the json file, not the json file name itself, eg: mob_spawns_testing_miners from mob_spawns_testing_miners.json
S:mobSpawnsProfile=mob_spawns
# Force a specific profile to spawn, will ignore conditions and force it too be used, usefull for testing to see how a custom invasion will play out in normal circumstances, set it to one of the named invasions within your templates list, eg: invasion_stage_1 from mob_spawns.json
S:mobSpawnsWaveToForceUse=
# WIP, more strict transparent cloud usage, better on fps
B:optimizedCloudRendering=false
# Used by weather2
B:particleShaders=true
# Provides better context for shaders/particles to work nice with translucent blocks like glass and water
B:useEntityRenderHookForShaders=true
# For debugging things
B:useLoggingDebug=false
# For logging warnings/errors
B:useLoggingError=true
# For seldom used but important things to print out in production
B:useLoggingLog=true
}