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53
config/ZombieAwareness/Spawning.cfg
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53
config/ZombieAwareness/Spawning.cfg
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# Configuration file
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"zombie awareness: spawning" {
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# Automatically target closest player on spawn for mods extra spawning features
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B:extraSpawningAutoTarget=false
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# Max distance required from closest player to spawn extra random position zombie
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I:extraSpawningCavesDistMax=100
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# Min distance required from closest player to spawn extra random position zombie
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I:extraSpawningCavesDistMin=50
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# The max count of zombies active in loaded chunks for extra cave spawning
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I:extraSpawningCavesMaxCount=50
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# Max amount of zombies that can spawn together in a cave
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I:extraSpawningCavesMaxGroupSize=5
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# Odds to 1 of spawning extra random zombies
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I:extraSpawningCavesRandomPool=1
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# How intensively it tries to spawn mobs in caves
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I:extraSpawningCavesTryCount=15
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# Max distance required from closest player to spawn extra random position zombie
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I:extraSpawningDistMax=100
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# Min distance required from closest player to spawn extra random position zombie
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I:extraSpawningDistMin=50
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# The max count of zombies active in loaded chunks for extra surface spawning
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I:extraSpawningSurfaceMaxCount=50
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# Max amount of zombies that can spawn together on surface
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I:extraSpawningSurfaceMaxGroupSize=3
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# Odds to 1 of spawning extra random zombies
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I:extraSpawningSurfaceRandomPool=100
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# Instead of just zombies, use the list of mobs minecraft tries to normally spawn with, could include monsters from mods
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B:extraSpawningUseNaturalSpawnList=false
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# The max count of zombies active in loaded chunks for duplicating zombie at a location, for 1 player, vanilla count is about 25, so this adds 10 extra
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I:maxZombiesNight=35
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# Odds to 1 of duplicating extra zombies
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I:maxZombiesNightBaseRarity=100
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# Delay rate of spawning extra zombies
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I:zombieSpawnTickDelay=5
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}
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