Clean slate

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bytegrip
2025-11-08 15:21:14 +02:00
commit 73bfc2019d
890 changed files with 112578 additions and 0 deletions

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# Configuration file
Version {
S:Identifier=0.3.6
}

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# Configuration file
Item {
Drill {
# Adjust this value to change the amount of Energy (in RF) stored by a Basic Fluxbore. This base value will scale with item level. [range: 10000 ~ 10000000, default: 40000]
I:BaseCapacity=40000
# Adjust this value to change the amount of Energy (in RF/t) that can be received by a Basic Fluxbore. This base value will scale with item level. [range: 100 ~ 1000000, default: 1000]
I:BaseReceive=1000
B:Enable=true
}
Saw {
# Adjust this value to change the amount of Energy (in RF) stored by a Basic Fluxsaw. This base value will scale with item level. [range: 10000 ~ 10000000, default: 40000]
I:BaseCapacity=40000
# Adjust this value to change the amount of Energy (in RF/t) that can be received by a Basic Fluxsaw. This base value will scale with item level. [range: 100 ~ 1000000, default: 1000]
I:BaseReceive=1000
B:Enable=true
}
Magnet {
# Adjust this value to change the amount of Energy (in RF) stored by a Basic Fluxomagnet. This base value will scale with item level. [range: 10000 ~ 10000000, default: 40000]
I:BaseCapacity=40000
# Adjust this value to change the amount of Energy (in RF/t) that can be received by a Basic Fluxomagnet. This base value will scale with item level. [range: 100 ~ 1000000, default: 1000]
I:BaseReceive=1000
B:Enable=true
}
Injector {
# Adjust this value to change the amount of Fluid (in mB) stored by a Basic Hypoinfuser. This base value will scale with item level. [range: 400 ~ 10000, default: 2000]
I:BaseCapacity=2000
B:Enable=true
}
Quiver {
# Adjust this value to change the quantity of arrows stored by a Basic Alchemical Quiver. This base value will scale with item level. [range: 8 ~ 200, default: 40]
I:BaseArrowCapacity=40
# Adjust this value to change the amount of Fluid (in mB) stored by a Basic Alchemical Quiver. This base value will scale with item level. [range: 400 ~ 10000, default: 2000]
I:BaseFluidCapacity=2000
B:Enable=true
}
}
Version {
S:Identifier=0.3.6
}