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65
config/icbmclassic/main.cfg
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65
config/icbmclassic/main.cfg
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# Configuration file
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general {
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# Range of tier 1 launcher
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B:use_energy=true
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##########################################################################################################
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# spike_blocks
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#--------------------------------------------------------------------------------------------------------#
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# Config for spike blocks
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##########################################################################################################
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spike_blocks {
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# Min: 1.0
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# Max: 2.147483647E9
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D:fire_spike_damage=1.0
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# Min: 1.0
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# Max: 2.147483647E9
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D:normal_spike_damage=1.0
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# Min: 1.0
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# Max: 2.147483647E9
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D:poison_spike_damage=1.0
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}
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##########################################################################################################
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# protective_armor
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#--------------------------------------------------------------------------------------------------------#
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# Settings for setting protection support on armor items
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##########################################################################################################
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protective_armor {
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# Item/ItemStack to percentage protection between 0.0 to 1.0 'domain:resource=floating_point', ex: 'minecraft:iron_helmet=0.02'
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S:item_ratings <
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example:mask=0.95
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>
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# Minimal percentage of protection required to start guarding from chemical attacks
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# Min: 0.0
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# Max: 1.0
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D:min_chemical_gas_protection=0.5
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# Minimal percentage of protection required to start guarding from debilitation attacks
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# Min: 0.0
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# Max: 1.0
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D:min_debilitation_gas_protection=0.10000000149011612
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# Minimal percentage of protection required to start guarding from radiation attacks
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# Min: 0.0
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# Max: 1.0
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D:min_radiation_protection=1.0
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# Minimal percentage of protection required to start guarding from viral attacks
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# Min: 0.0
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# Max: 1.0
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D:min_viral_gas_protection=0.800000011920929
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# Is head slot required to count as protection
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B:require_helmet=true
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}
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}
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