Merge remote-tracking branch 'origin/main'
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## Conclusions / Screenshots / Results
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You can see in the debugger, that Projectiles are capped at 100 due to object pooling
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In this project, various design patterns have been implemented to enhance code organization, improve performance, and simplify maintenance. The Singleton pattern ensures that essential classes, such as `EnemyHandler`, `ParticleHandler`, and `InputHandler`, have a single, global instance that provides centralized access to crucial game components. This pattern promotes efficient resource management and minimizes potential conflicts from multiple instances.
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