Update README.md

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Daniel
2024-10-20 19:43:54 +03:00
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parent fbdb1661f3
commit 6c44e3bc24

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@@ -235,7 +235,7 @@
## Conclusions / Screenshots / Results
d![image](https://github.com/user-attachments/assets/728df0c8-9245-4778-99a9-d655e5792ef0)
![image](https://github.com/user-attachments/assets/728df0c8-9245-4778-99a9-d655e5792ef0)
![image](https://github.com/user-attachments/assets/6497e630-976c-4670-a907-99c6d1360346)
You can see in the debugger, that Projectiles are capped at 100 due to object pooling
![image](https://github.com/user-attachments/assets/1ceeeb8f-a445-460a-897e-dc69e0bf8c00)