Update README.md

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Daniel
2024-10-20 19:43:54 +03:00
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## Conclusions / Screenshots / Results ## Conclusions / Screenshots / Results
d![image](https://github.com/user-attachments/assets/728df0c8-9245-4778-99a9-d655e5792ef0) ![image](https://github.com/user-attachments/assets/728df0c8-9245-4778-99a9-d655e5792ef0)
![image](https://github.com/user-attachments/assets/6497e630-976c-4670-a907-99c6d1360346) ![image](https://github.com/user-attachments/assets/6497e630-976c-4670-a907-99c6d1360346)
You can see in the debugger, that Projectiles are capped at 100 due to object pooling You can see in the debugger, that Projectiles are capped at 100 due to object pooling
![image](https://github.com/user-attachments/assets/1ceeeb8f-a445-460a-897e-dc69e0bf8c00) ![image](https://github.com/user-attachments/assets/1ceeeb8f-a445-460a-897e-dc69e0bf8c00)